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- #define GWORLD 0x1771c988
- #define FNAME 0x1792E740 //0x130C2A80
- #define GAME_INSTANCE 0x208 //0x210
- #define LOCAL_PLAYERS 0x38
- #define PLAYER_CONTROLLER 0x30
- #define LOCAL_PAWN 0x350
- #define CURRENT_WEAPON 0xa80
- #define VELOCITY 0x180 //CompentVELOCITY
- #define GRAVITY 0x8a2 // bUseGravity
- #define PAWN_PRIVATE 0x320
- #define location_under_reticle 0x27f0 // https://dumpspace.spuckwaffel.com/Games/?hash=6b77eceb&type=classes&idx=AFortPlayerController&member=LocationUnderReticle
- #define ROOT_COMPONENT 0x1B0
- #define RELATIVE_LOCATION 0x138
- #define PLAYER_STATE 0x2c8
- #define PLAYER_CAMARA_MANEGER 0x360
- #define GAME_STATE 0x190 /// 0x188 //0x190
- #define PLAYER_ARRAY 0x2C0
- #define MESH 0x328
- #define Playername 0xb08
- #define TEAM_INDEX 0x1259
- #define WEAPON_DATA 0x570
- #define CURRENT_WEAPON 0xa80
- #define AMMO_COUNT 0xefc
- #define COMPONENT_TO_WORLD 0x1E0
- #define CURRENT_VEHICLE 0x2b40
- #define BONE_ARRAY 0x5c8
- #define BONE_ARRAY_ACCHE 0x5b8
- #define LAST_SUMBIT_TIME 0x2E8
- #define LAST_SUMBIT_TIME_ON_SCREEN 0x2F0
- #define ProjectileSpeed 0x1d48 //ProjectileSpeed
- #define ProjectileGravityScale 0x1dfc // ProjectileGravityScale
- #define PLATFORM 0x430
- #define HABANERO_COMPONENT 0xa48
- #define RANKED_PROGRESS 0xd0
- #define PLAYER_ID 0x2ac
- #define b_is_dying 0x718
- #define ITEM_NAME 0x40
- #define TargetedFortPawn 0x1990
- #define KILL_COUNT 0x126c // https://dumpspace.spuckwaffel.com/Games/?hash=6b77eceb&type=classes&idx=AFortPlayerStateAthena&member=KillScore
- #define FortPTR uintptr_t
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