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billwa

go be spies

Nov 23rd, 2016
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  1. m16 = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
  2. left = Instance.new("NumberValue", m16)
  3. recoil = Instance.new("NumberValue", m16)
  4. maxammo = Instance.new("NumberValue", m16)
  5. ammo = Instance.new("NumberValue", m16)
  6. storedammo = Instance.new("NumberValue", m16)
  7. a1 = Instance.new("Part", m16)
  8. mesh = Instance.new("CylinderMesh", a1)
  9. flash = Instance.new("Part", m16)
  10. mesh_2 = Instance.new("SpecialMesh", flash)
  11. handle = Instance.new("Part", m16)
  12. mesh_3 = Instance.new("BlockMesh", handle)
  13. m1 = Instance.new("Sound", handle)
  14. m2 = Instance.new("Sound", handle)
  15. m3 = Instance.new("Sound", handle)
  16. fire = Instance.new("Sound", handle)
  17. mag = Instance.new("Part", m16)
  18. mesh_4 = Instance.new("BlockMesh", mag)
  19. mag2 = Instance.new("Part", m16)
  20. mesh_5 = Instance.new("BlockMesh", mag2)
  21. part = Instance.new("Part", m16)
  22. mesh_6 = Instance.new("SpecialMesh", part)
  23. part_2 = Instance.new("Part", m16)
  24. mesh_7 = Instance.new("CylinderMesh", part_2)
  25. part_3 = Instance.new("Part", m16)
  26. mesh_8 = Instance.new("BlockMesh", part_3)
  27. part_4 = Instance.new("Part", m16)
  28. mesh_9 = Instance.new("BlockMesh", part_4)
  29. part_5 = Instance.new("Part", m16)
  30. mesh_10 = Instance.new("SpecialMesh", part_5)
  31. part_6 = Instance.new("Part", m16)
  32. mesh_11 = Instance.new("BlockMesh", part_6)
  33. part_7 = Instance.new("Part", m16)
  34. mesh_12 = Instance.new("CylinderMesh", part_7)
  35. part_8 = Instance.new("Part", m16)
  36. mesh_13 = Instance.new("BlockMesh", part_8)
  37. part_9 = Instance.new("Part", m16)
  38. mesh_14 = Instance.new("BlockMesh", part_9)
  39. part_10 = Instance.new("Part", m16)
  40. mesh_15 = Instance.new("CylinderMesh", part_10)
  41. part_11 = Instance.new("Part", m16)
  42. mesh_16 = Instance.new("SpecialMesh", part_11)
  43. part_12 = Instance.new("Part", m16)
  44. mesh_17 = Instance.new("SpecialMesh", part_12)
  45. part_13 = Instance.new("Part", m16)
  46. mesh_18 = Instance.new("BlockMesh", part_13)
  47. part_14 = Instance.new("Part", m16)
  48. mesh_19 = Instance.new("CylinderMesh", part_14)
  49. part_15 = Instance.new("Part", m16)
  50. mesh_20 = Instance.new("BlockMesh", part_15)
  51. part_16 = Instance.new("Part", m16)
  52. mesh_21 = Instance.new("CylinderMesh", part_16)
  53. part_17 = Instance.new("Part", m16)
  54. mesh_22 = Instance.new("SpecialMesh", part_17)
  55. part_18 = Instance.new("Part", m16)
  56. mesh_23 = Instance.new("BlockMesh", part_18)
  57. part_19 = Instance.new("Part", m16)
  58. mesh_24 = Instance.new("BlockMesh", part_19)
  59. part_20 = Instance.new("Part", m16)
  60. mesh_25 = Instance.new("BlockMesh", part_20)
  61. part_21 = Instance.new("Part", m16)
  62. mesh_26 = Instance.new("SpecialMesh", part_21)
  63. part_22 = Instance.new("Part", m16)
  64. mesh_27 = Instance.new("BlockMesh", part_22)
  65. part_23 = Instance.new("Part", m16)
  66. mesh_28 = Instance.new("BlockMesh", part_23)
  67. part_24 = Instance.new("Part", m16)
  68. mesh_29 = Instance.new("CylinderMesh", part_24)
  69. part_25 = Instance.new("Part", m16)
  70. mesh_30 = Instance.new("CylinderMesh", part_25)
  71. part_26 = Instance.new("Part", m16)
  72. mesh_31 = Instance.new("SpecialMesh", part_26)
  73. part_27 = Instance.new("Part", m16)
  74. mesh_32 = Instance.new("SpecialMesh", part_27)
  75. part_28 = Instance.new("Part", m16)
  76. mesh_33 = Instance.new("BlockMesh", part_28)
  77. part_29 = Instance.new("Part", m16)
  78. mesh_34 = Instance.new("CylinderMesh", part_29)
  79. part_30 = Instance.new("Part", m16)
  80. mesh_35 = Instance.new("BlockMesh", part_30)
  81. part_31 = Instance.new("Part", m16)
  82. mesh_36 = Instance.new("SpecialMesh", part_31)
  83. part_32 = Instance.new("Part", m16)
  84. mesh_37 = Instance.new("BlockMesh", part_32)
  85. part_33 = Instance.new("Part", m16)
  86. mesh_38 = Instance.new("BlockMesh", part_33)
  87. part_34 = Instance.new("Part", m16)
  88. mesh_39 = Instance.new("CylinderMesh", part_34)
  89. part_35 = Instance.new("Part", m16)
  90. mesh_40 = Instance.new("BlockMesh", part_35)
  91. part_36 = Instance.new("Part", m16)
  92. mesh_41 = Instance.new("CylinderMesh", part_36)
  93. part_37 = Instance.new("Part", m16)
  94. mesh_42 = Instance.new("CylinderMesh", part_37)
  95. part_38 = Instance.new("Part", m16)
  96. mesh_43 = Instance.new("SpecialMesh", part_38)
  97. part_39 = Instance.new("Part", m16)
  98. mesh_44 = Instance.new("BlockMesh", part_39)
  99. part_40 = Instance.new("Part", m16)
  100. mesh_45 = Instance.new("CylinderMesh", part_40)
  101. part_41 = Instance.new("Part", m16)
  102. mesh_46 = Instance.new("CylinderMesh", part_41)
  103. part_42 = Instance.new("Part", m16)
  104. mesh_47 = Instance.new("CylinderMesh", part_42)
  105. part_43 = Instance.new("Part", m16)
  106. mesh_48 = Instance.new("CylinderMesh", part_43)
  107. part_44 = Instance.new("Part", m16)
  108. mesh_49 = Instance.new("CylinderMesh", part_44)
  109. part_45 = Instance.new("Part", m16)
  110. mesh_50 = Instance.new("BlockMesh", part_45)
  111. part_46 = Instance.new("Part", m16)
  112. mesh_51 = Instance.new("SpecialMesh", part_46)
  113. part_47 = Instance.new("Part", m16)
  114. mesh_52 = Instance.new("CylinderMesh", part_47)
  115. part_48 = Instance.new("Part", m16)
  116. mesh_53 = Instance.new("BlockMesh", part_48)
  117. part_49 = Instance.new("Part", m16)
  118. mesh_54 = Instance.new("BlockMesh", part_49)
  119. part_50 = Instance.new("Part", m16)
  120. mesh_55 = Instance.new("BlockMesh", part_50)
  121. part_51 = Instance.new("Part", m16)
  122. mesh_56 = Instance.new("BlockMesh", part_51)
  123. part_52 = Instance.new("Part", m16)
  124. mesh_57 = Instance.new("CylinderMesh", part_52)
  125. part_53 = Instance.new("Part", m16)
  126. mesh_58 = Instance.new("CylinderMesh", part_53)
  127. part_54 = Instance.new("Part", m16)
  128. mesh_59 = Instance.new("CylinderMesh", part_54)
  129. part_55 = Instance.new("Part", m16)
  130. mesh_60 = Instance.new("BlockMesh", part_55)
  131. part_56 = Instance.new("Part", m16)
  132. mesh_61 = Instance.new("CylinderMesh", part_56)
  133. part_57 = Instance.new("Part", m16)
  134. mesh_62 = Instance.new("BlockMesh", part_57)
  135. part_58 = Instance.new("Part", m16)
  136. mesh_63 = Instance.new("BlockMesh", part_58)
  137. part_59 = Instance.new("Part", m16)
  138. mesh_64 = Instance.new("SpecialMesh", part_59)
  139. part_60 = Instance.new("Part", m16)
  140. mesh_65 = Instance.new("SpecialMesh", part_60)
  141. part_61 = Instance.new("Part", m16)
  142. mesh_66 = Instance.new("SpecialMesh", part_61)
  143. part_62 = Instance.new("Part", m16)
  144. mesh_67 = Instance.new("BlockMesh", part_62)
  145. part_63 = Instance.new("Part", m16)
  146. decal = Instance.new("Decal", part_63)
  147. mesh_68 = Instance.new("CylinderMesh", part_63)
  148. part_64 = Instance.new("Part", m16)
  149. mesh_69 = Instance.new("BlockMesh", part_64)
  150. part_65 = Instance.new("Part", m16)
  151. mesh_70 = Instance.new("SpecialMesh", part_65)
  152. part_66 = Instance.new("Part", m16)
  153. mesh_71 = Instance.new("BlockMesh", part_66)
  154. part_67 = Instance.new("Part", m16)
  155. mesh_72 = Instance.new("BlockMesh", part_67)
  156. part_68 = Instance.new("Part", m16)
  157. mesh_73 = Instance.new("SpecialMesh", part_68)
  158. part_69 = Instance.new("Part", m16)
  159. mesh_74 = Instance.new("BlockMesh", part_69)
  160. part_70 = Instance.new("Part", m16)
  161. mesh_75 = Instance.new("CylinderMesh", part_70)
  162. part_71 = Instance.new("Part", m16)
  163. mesh_76 = Instance.new("CylinderMesh", part_71)
  164. part_72 = Instance.new("Part", m16)
  165. mesh_77 = Instance.new("SpecialMesh", part_72)
  166. part_73 = Instance.new("Part", m16)
  167. mesh_78 = Instance.new("CylinderMesh", part_73)
  168. part_74 = Instance.new("Part", m16)
  169. mesh_79 = Instance.new("BlockMesh", part_74)
  170. part_75 = Instance.new("Part", m16)
  171. mesh_80 = Instance.new("CylinderMesh", part_75)
  172. part_76 = Instance.new("Part", m16)
  173. mesh_81 = Instance.new("BlockMesh", part_76)
  174. part_77 = Instance.new("Part", m16)
  175. mesh_82 = Instance.new("CylinderMesh", part_77)
  176. part_78 = Instance.new("Part", m16)
  177. mesh_83 = Instance.new("SpecialMesh", part_78)
  178. part_79 = Instance.new("Part", m16)
  179. mesh_84 = Instance.new("BlockMesh", part_79)
  180. part_80 = Instance.new("Part", m16)
  181. mesh_85 = Instance.new("SpecialMesh", part_80)
  182. part_81 = Instance.new("Part", m16)
  183. mesh_86 = Instance.new("SpecialMesh", part_81)
  184. part_82 = Instance.new("Part", m16)
  185. mesh_87 = Instance.new("SpecialMesh", part_82)
  186. part_83 = Instance.new("Part", m16)
  187. mesh_88 = Instance.new("BlockMesh", part_83)
  188. part_84 = Instance.new("Part", m16)
  189. mesh_89 = Instance.new("CylinderMesh", part_84)
  190.  
  191. m16.Grip = CFrame.new(0, -0.2, 0) * CFrame.Angles(-0, 0.30064716935158, 0)
  192. m16.GripForward = Vector3.new(-0.296, 0, -0.955)
  193. m16.Name = "M16"
  194. m16.GripRight = Vector3.new(0.955, 0, -0.296)
  195. m16.GripPos = Vector3.new(0, -0.2, 0)
  196.  
  197. left.Name = "Left"
  198. left.Value = 60
  199.  
  200. recoil.Name = "Recoil"
  201. recoil.Value = 2
  202.  
  203. maxammo.Name = "MaxAmmo"
  204. maxammo.Value = 60
  205.  
  206. ammo.Name = "Ammo"
  207. ammo.Value = 60
  208.  
  209. storedammo.Name = "StoredAmmo"
  210. storedammo.Value = 660
  211.  
  212. a1.Anchored = false
  213. a1.Friction = 0.3
  214. a1.CanCollide = false
  215. a1.TopSurface = Enum.SurfaceType.Smooth
  216. a1.Size = Vector3.new(0.2, 0.492, 0.2)
  217. a1.Name = "A1"
  218. a1.CFrame = CFrame.new(-7.069, 1.125, 1.554) * CFrame.Angles(0.00069248431827873, 1.5696003437042, -1.5714888572693)
  219. a1.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  220. a1.BottomSurface = Enum.SurfaceType.Smooth
  221.  
  222.  
  223. flash.Anchored = false
  224. flash.Friction = 0.3
  225. flash.CanCollide = false
  226. flash.Transparency = 1
  227. flash.TopSurface = Enum.SurfaceType.Smooth
  228. flash.Size = Vector3.new(0.231, 0.538, 0.231)
  229. flash.Name = "Flash"
  230. flash.CFrame = CFrame.new(-7.073, 1.125, 5.546) * CFrame.Angles(1.5707963705063, -8.1823486652866e-007, -3.1403479576111)
  231. flash.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  232. flash.BrickColor = BrickColor.new("Institutional white")
  233. flash.BottomSurface = Enum.SurfaceType.Smooth
  234.  
  235. mesh_2.Scale = Vector3.new(2, 1.7, 2)
  236. mesh_2.MeshType = Enum.MeshType.Sphere
  237.  
  238. handle.Anchored = false
  239. handle.Friction = 0.3
  240. handle.CanCollide = false
  241. handle.TopSurface = Enum.SurfaceType.Smooth
  242. handle.Size = Vector3.new(0.2, 0.2, 0.2)
  243. handle.Name = "Handle"
  244. handle.CFrame = CFrame.new(-7.067, 0.774, 1.192) * CFrame.Angles(-3.141592502594, 0.0012448731577024, -3.1415917873383)
  245. handle.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  246. handle.BottomSurface = Enum.SurfaceType.Smooth
  247.  
  248. mesh_3.Scale = Vector3.new(0.231, 0.585, 0.231)
  249.  
  250. m1.PlaybackSpeed = 0.75
  251. m1.Name = "M1"
  252. m1.Volume = 1
  253. m1.SoundId = "http://roblox.com/asset/?id=10209834"
  254.  
  255. m2.Name = "M2"
  256. m2.Volume = 1
  257. m2.SoundId = "http://roblox.com/asset/?id=10209636"
  258.  
  259. m3.PlaybackSpeed = 0.5
  260. m3.Name = "M3"
  261. m3.Volume = 1
  262. m3.SoundId = "http://www.roblox.com/asset/?id=14863866"
  263.  
  264. fire.PlayOnRemove = true
  265. fire.PlaybackSpeed = 1.5
  266. fire.Name = "Fire"
  267. fire.Volume = 1
  268. fire.SoundId = "http://www.roblox.com/asset/?id=2697431"
  269.  
  270. mag.Anchored = false
  271. mag.Friction = 0.3
  272. mag.CanCollide = false
  273. mag.TopSurface = Enum.SurfaceType.Smooth
  274. mag.Size = Vector3.new(0.662, 0.354, 0.2)
  275. mag.Name = "Mag"
  276. mag.CFrame = CFrame.new(-7.068, 0.718, 1.592) * CFrame.Angles(0.00057119020493701, 1.5696003437042, -1.5713673830032)
  277. mag.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  278. mag.BrickColor = BrickColor.new("Really black")
  279. mag.BottomSurface = Enum.SurfaceType.Smooth
  280.  
  281. mesh_4.Scale = Vector3.new(1, 1, 0.846)
  282.  
  283. mag2.Anchored = false
  284. mag2.Friction = 0.3
  285. mag2.CanCollide = false
  286. mag2.Transparency = 1
  287. mag2.TopSurface = Enum.SurfaceType.Smooth
  288. mag2.Size = Vector3.new(0.4, 0.354, 0.2)
  289. mag2.Name = "Mag2"
  290. mag2.CFrame = CFrame.new(-7.068, 0.239, 1.638) * CFrame.Angles(0.00056999374646693, 1.5696003437042, -1.8331681489944)
  291. mag2.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  292. mag2.BrickColor = BrickColor.new("Really black")
  293. mag2.BottomSurface = Enum.SurfaceType.Smooth
  294.  
  295. mesh_5.Scale = Vector3.new(1, 1, 0.846)
  296.  
  297. part.Anchored = false
  298. part.Friction = 0.3
  299. part.CanCollide = false
  300. part.TopSurface = Enum.SurfaceType.Smooth
  301. part.Size = Vector3.new(0.215, 0.462, 1.569)
  302. part.CFrame = CFrame.new(-7.065, 0.695, -0.092) * CFrame.Angles(-3.141592502594, 0.0012448731577024, 8.1828983411469e-007)
  303. part.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  304. part.BottomSurface = Enum.SurfaceType.Smooth
  305.  
  306. mesh_6.MeshType = Enum.MeshType.Wedge
  307.  
  308. part_2.Anchored = false
  309. part_2.Friction = 0.3
  310. part_2.CanCollide = false
  311. part_2.TopSurface = Enum.SurfaceType.Smooth
  312. part_2.Size = Vector3.new(0.2, 0.2, 0.2)
  313. part_2.CFrame = CFrame.new(-7.231, 1.125, 0.764) * CFrame.Angles(1.5707963705063, -6.6837287704402e-007, -0.3129144012928)
  314. part_2.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  315. part_2.BottomSurface = Enum.SurfaceType.Smooth
  316.  
  317. mesh_7.Scale = Vector3.new(0.538, 0.154, 0.538)
  318.  
  319. part_3.Anchored = false
  320. part_3.Friction = 0.3
  321. part_3.CanCollide = false
  322. part_3.TopSurface = Enum.SurfaceType.Smooth
  323. part_3.Size = Vector3.new(0.2, 0.2, 0.2)
  324. part_3.CFrame = CFrame.new(-7.068, 1.31, 1.738) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  325. part_3.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  326. part_3.BottomSurface = Enum.SurfaceType.Smooth
  327.  
  328. mesh_8.Scale = Vector3.new(0.154, 0.308, 0.692)
  329.  
  330. part_4.Anchored = false
  331. part_4.Friction = 0.3
  332. part_4.CanCollide = false
  333. part_4.TopSurface = Enum.SurfaceType.Smooth
  334. part_4.Size = Vector3.new(0.523, 0.2, 0.2)
  335. part_4.CFrame = CFrame.new(-7.067, 0.457, 0.819) * CFrame.Angles(0.00056648597819731, 1.5696003437042, -1.0477583408356)
  336. part_4.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  337. part_4.BottomSurface = Enum.SurfaceType.Smooth
  338.  
  339. mesh_9.Scale = Vector3.new(1, 0.923, 0.923)
  340.  
  341. part_5.Anchored = false
  342. part_5.Friction = 0.3
  343. part_5.CanCollide = false
  344. part_5.TopSurface = Enum.SurfaceType.Smooth
  345. part_5.Size = Vector3.new(0.2, 0.2, 0.2)
  346. part_5.CFrame = CFrame.new(-7.067, 0.802, 1.361) * CFrame.Angles(4.3172239116984e-008, -0.0012448731577024, 3.1415917873383)
  347. part_5.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  348. part_5.BottomSurface = Enum.SurfaceType.Smooth
  349.  
  350. mesh_10.Scale = Vector3.new(0.923, 0.308, 0.385)
  351. mesh_10.MeshType = Enum.MeshType.Wedge
  352.  
  353. part_6.Anchored = false
  354. part_6.Friction = 0.3
  355. part_6.CanCollide = false
  356. part_6.TopSurface = Enum.SurfaceType.Smooth
  357. part_6.Size = Vector3.new(0.215, 0.2, 0.215)
  358. part_6.CFrame = CFrame.new(-7.067, 1.033, 0.731) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  359. part_6.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  360. part_6.BottomSurface = Enum.SurfaceType.Smooth
  361.  
  362. mesh_11.Scale = Vector3.new(1, 0.385, 1)
  363.  
  364. part_7.Anchored = false
  365. part_7.Friction = 0.3
  366. part_7.CanCollide = false
  367. part_7.TopSurface = Enum.SurfaceType.Smooth
  368. part_7.Size = Vector3.new(0.215, 0.615, 0.215)
  369. part_7.CFrame = CFrame.new(-7.067, 1.125, 1) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  370. part_7.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  371. part_7.BottomSurface = Enum.SurfaceType.Smooth
  372.  
  373.  
  374. part_8.Anchored = false
  375. part_8.Friction = 0.3
  376. part_8.CanCollide = false
  377. part_8.TopSurface = Enum.SurfaceType.Smooth
  378. part_8.Size = Vector3.new(0.2, 0.615, 0.2)
  379. part_8.CFrame = CFrame.new(-7.067, 1.301, 1.261) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  380. part_8.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  381. part_8.BottomSurface = Enum.SurfaceType.Smooth
  382.  
  383. mesh_13.Scale = Vector3.new(0.308, 1, 0.846)
  384.  
  385. part_9.Anchored = false
  386. part_9.Friction = 0.3
  387. part_9.CanCollide = false
  388. part_9.TopSurface = Enum.SurfaceType.Smooth
  389. part_9.Size = Vector3.new(0.2, 0.2, 0.2)
  390. part_9.CFrame = CFrame.new(-7.068, 1.31, 1.631) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  391. part_9.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  392. part_9.BottomSurface = Enum.SurfaceType.Smooth
  393.  
  394. mesh_14.Scale = Vector3.new(0.154, 0.308, 0.692)
  395.  
  396. part_10.Anchored = false
  397. part_10.Friction = 0.3
  398. part_10.CanCollide = false
  399. part_10.TopSurface = Enum.SurfaceType.Smooth
  400. part_10.Size = Vector3.new(0.2, 0.2, 0.2)
  401. part_10.CFrame = CFrame.new(-6.952, 1.316, 1.185) * CFrame.Angles(3.1415927410126, 0.0012448731577024, -1.5707956552505)
  402. part_10.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  403. part_10.BottomSurface = Enum.SurfaceType.Smooth
  404.  
  405. mesh_15.Scale = Vector3.new(0.462, 0.308, 0.462)
  406.  
  407. part_11.Anchored = false
  408. part_11.Friction = 0.3
  409. part_11.CanCollide = false
  410. part_11.TopSurface = Enum.SurfaceType.Smooth
  411. part_11.Size = Vector3.new(0.2, 0.2, 0.2)
  412. part_11.CFrame = CFrame.new(-7.067, 1.573, 1.5) * CFrame.Angles(-5.3918863818225e-010, -0.0012448731577024, 3.1415920257568)
  413. part_11.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  414. part_11.BrickColor = BrickColor.new("Dark stone grey")
  415. part_11.BottomSurface = Enum.SurfaceType.Smooth
  416.  
  417. mesh_16.Scale = Vector3.new(0.246, 0.246, 1.077)
  418. mesh_16.MeshId = "http://www.roblox.com/asset/?id=3270017"
  419. mesh_16.MeshType = Enum.MeshType.FileMesh
  420.  
  421. part_12.Anchored = false
  422. part_12.Friction = 0.3
  423. part_12.CanCollide = false
  424. part_12.TopSurface = Enum.SurfaceType.Smooth
  425. part_12.Size = Vector3.new(0.2, 0.2, 0.2)
  426. part_12.CFrame = CFrame.new(-7.068, 1.378, 1.7) * CFrame.Angles(3.1415927410126, 0.0012448731577024, 6.6734844494931e-007)
  427. part_12.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  428. part_12.BottomSurface = Enum.SurfaceType.Smooth
  429.  
  430. mesh_17.Scale = Vector3.new(0.538, 0.923, 0.231)
  431. mesh_17.MeshType = Enum.MeshType.Wedge
  432.  
  433. part_13.Anchored = false
  434. part_13.Friction = 0.3
  435. part_13.CanCollide = false
  436. part_13.TopSurface = Enum.SurfaceType.Smooth
  437. part_13.Size = Vector3.new(0.2, 0.2, 0.2)
  438. part_13.CFrame = CFrame.new(-7.067, 1.002, 0.777) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  439. part_13.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  440. part_13.BottomSurface = Enum.SurfaceType.Smooth
  441.  
  442. mesh_18.Scale = Vector3.new(0.769, 0.846, 0.923)
  443.  
  444. part_14.Anchored = false
  445. part_14.Friction = 0.3
  446. part_14.CanCollide = false
  447. part_14.TopSurface = Enum.SurfaceType.Smooth
  448. part_14.Size = Vector3.new(0.2, 0.2, 0.2)
  449. part_14.CFrame = CFrame.new(-7.07, 1.125, 3.854) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  450. part_14.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  451. part_14.BrickColor = BrickColor.new("Black")
  452. part_14.BottomSurface = Enum.SurfaceType.Smooth
  453.  
  454. mesh_19.Scale = Vector3.new(0.692, 0.385, 0.692)
  455.  
  456. part_15.Anchored = false
  457. part_15.Friction = 0.3
  458. part_15.CanCollide = false
  459. part_15.TopSurface = Enum.SurfaceType.Smooth
  460. part_15.Size = Vector3.new(0.2, 0.2, 0.2)
  461. part_15.CFrame = CFrame.new(-7.068, 1.31, 1.846) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  462. part_15.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  463. part_15.BottomSurface = Enum.SurfaceType.Smooth
  464.  
  465. mesh_20.Scale = Vector3.new(0.154, 0.308, 0.692)
  466.  
  467. part_16.Anchored = false
  468. part_16.Friction = 0.3
  469. part_16.CanCollide = false
  470. part_16.TopSurface = Enum.SurfaceType.Smooth
  471. part_16.Size = Vector3.new(0.2, 0.492, 0.2)
  472. part_16.CFrame = CFrame.new(-7.16, 1.079, 1.554) * CFrame.Angles(1.5661503076553, 1.3089934587479, -3.1367828845978)
  473. part_16.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  474. part_16.BottomSurface = Enum.SurfaceType.Smooth
  475.  
  476. mesh_21.Scale = Vector3.new(0.154, 1, 0.154)
  477.  
  478. part_17.Anchored = false
  479. part_17.Friction = 0.3
  480. part_17.CanCollide = false
  481. part_17.TopSurface = Enum.SurfaceType.Smooth
  482. part_17.Size = Vector3.new(0.2, 0.2, 0.2)
  483. part_17.CFrame = CFrame.new(-7.067, 0.686, 1.2) * CFrame.Angles(-0.26179954409599, -0.0012022432638332, 3.1412699222565)
  484. part_17.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  485. part_17.BottomSurface = Enum.SurfaceType.Smooth
  486.  
  487. mesh_22.Scale = Vector3.new(0.231, 0.385, 0.231)
  488. mesh_22.MeshType = Enum.MeshType.Wedge
  489.  
  490. part_18.Anchored = false
  491. part_18.Friction = 0.3
  492. part_18.CanCollide = false
  493. part_18.TopSurface = Enum.SurfaceType.Smooth
  494. part_18.Size = Vector3.new(0.2, 0.215, 0.2)
  495. part_18.CFrame = CFrame.new(-7.067, 0.925, 0.954) * CFrame.Angles(-3.141592502594, 0.0012448731577024, -1.5707955360413)
  496. part_18.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  497. part_18.BrickColor = BrickColor.new("Mid gray")
  498. part_18.BottomSurface = Enum.SurfaceType.Smooth
  499.  
  500. mesh_23.Scale = Vector3.new(0.154, 1, 0.462)
  501.  
  502. part_19.Anchored = false
  503. part_19.Friction = 0.3
  504. part_19.CanCollide = false
  505. part_19.TopSurface = Enum.SurfaceType.Smooth
  506. part_19.Size = Vector3.new(0.2, 0.492, 0.2)
  507. part_19.CFrame = CFrame.new(-7.183, 1.022, 1.553) * CFrame.Angles(1.5661503076553, 1.3089934587479, -3.1367828845978)
  508. part_19.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  509. part_19.BottomSurface = Enum.SurfaceType.Smooth
  510.  
  511. mesh_24.Scale = Vector3.new(0.615, 1, 0.077)
  512.  
  513. part_20.Anchored = false
  514. part_20.Friction = 0.3
  515. part_20.CanCollide = false
  516. part_20.TopSurface = Enum.SurfaceType.Smooth
  517. part_20.Size = Vector3.new(0.277, 1.815, 0.2)
  518. part_20.CFrame = CFrame.new(-7.069, 1.125, 2.907) * CFrame.Angles(-1.570796251297, 8.1828926568051e-007, -0.0012448730412871)
  519. part_20.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  520. part_20.BrickColor = BrickColor.new("Black")
  521. part_20.BottomSurface = Enum.SurfaceType.Smooth
  522.  
  523. mesh_25.Scale = Vector3.new(1, 1, 0.538)
  524.  
  525. part_21.Anchored = false
  526. part_21.Friction = 0.3
  527. part_21.CanCollide = false
  528. part_21.TopSurface = Enum.SurfaceType.Smooth
  529. part_21.Size = Vector3.new(0.2, 0.2, 0.2)
  530. part_21.CFrame = CFrame.new(-7.067, 0.679, 1.115) * CFrame.Angles(-3.141592502594, 0.0012448731577024, -3.1415917873383)
  531. part_21.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  532. part_21.BottomSurface = Enum.SurfaceType.Smooth
  533.  
  534. mesh_26.Scale = Vector3.new(0.923, 0.308, 0.231)
  535. mesh_26.MeshType = Enum.MeshType.Wedge
  536.  
  537. part_22.Anchored = false
  538. part_22.Friction = 0.3
  539. part_22.CanCollide = false
  540. part_22.TopSurface = Enum.SurfaceType.Smooth
  541. part_22.Size = Vector3.new(0.2, 0.2, 0.2)
  542. part_22.CFrame = CFrame.new(-7.129, 1.573, 1.354) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  543. part_22.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  544. part_22.BottomSurface = Enum.SurfaceType.Smooth
  545.  
  546. mesh_27.Scale = Vector3.new(0.038, 0.154, 0.462)
  547.  
  548. part_23.Anchored = false
  549. part_23.Friction = 0.3
  550. part_23.CanCollide = false
  551. part_23.TopSurface = Enum.SurfaceType.Smooth
  552. part_23.Size = Vector3.new(0.2, 0.2, 0.262)
  553. part_23.CFrame = CFrame.new(-7.067, 1.256, 0.777) * CFrame.Angles(0.00057119020493701, 1.5696003437042, -1.5713675022125)
  554. part_23.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  555. part_23.BottomSurface = Enum.SurfaceType.Smooth
  556.  
  557. mesh_28.Scale = Vector3.new(0.231, 0.308, 1)
  558.  
  559. part_24.Anchored = false
  560. part_24.Friction = 0.3
  561. part_24.CanCollide = false
  562. part_24.TopSurface = Enum.SurfaceType.Smooth
  563. part_24.Size = Vector3.new(0.2, 0.2, 0.2)
  564. part_24.CFrame = CFrame.new(-7.067, 1.31, 0.823) * CFrame.Angles(-3.1410565376282, -1.5696003437042, 0.00053607719019055)
  565. part_24.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  566. part_24.BottomSurface = Enum.SurfaceType.Smooth
  567.  
  568. mesh_29.Scale = Vector3.new(0.538, 0.154, 0.538)
  569.  
  570. part_25.Anchored = false
  571. part_25.Friction = 0.3
  572. part_25.CanCollide = false
  573. part_25.TopSurface = Enum.SurfaceType.Smooth
  574. part_25.Size = Vector3.new(0.2, 0.215, 0.2)
  575. part_25.CFrame = CFrame.new(-7.067, 0.925, 1.015) * CFrame.Angles(-3.141592502594, 0.0012448731577024, -1.5707955360413)
  576. part_25.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  577. part_25.BottomSurface = Enum.SurfaceType.Smooth
  578.  
  579. mesh_30.Scale = Vector3.new(0.462, 1, 0.462)
  580.  
  581. part_26.Anchored = false
  582. part_26.Friction = 0.3
  583. part_26.CanCollide = false
  584. part_26.TopSurface = Enum.SurfaceType.Smooth
  585. part_26.Size = Vector3.new(0.2, 0.2, 1.815)
  586. part_26.CFrame = CFrame.new(-6.9, 1.125, 2.9) * CFrame.Angles(3.1415927410126, -0, -1.5707963705063)
  587. part_26.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  588. part_26.BrickColor = BrickColor.new("Black")
  589. part_26.BottomSurface = Enum.SurfaceType.Smooth
  590.  
  591. mesh_31.Scale = Vector3.new(0.538, 0.308, 1)
  592. mesh_31.MeshType = Enum.MeshType.Wedge
  593.  
  594. part_27.Anchored = false
  595. part_27.Friction = 0.3
  596. part_27.CanCollide = false
  597. part_27.TopSurface = Enum.SurfaceType.Smooth
  598. part_27.Size = Vector3.new(0.2, 0.2, 0.2)
  599. part_27.CFrame = CFrame.new(-7.067, 0.802, 1.115) * CFrame.Angles(-3.141592502594, 0.0012448731577024, 8.1828983411469e-007)
  600. part_27.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  601. part_27.BrickColor = BrickColor.new("Black")
  602. part_27.BottomSurface = Enum.SurfaceType.Smooth
  603.  
  604. mesh_32.Scale = Vector3.new(0.923, 0.308, 0.231)
  605. mesh_32.MeshType = Enum.MeshType.Wedge
  606.  
  607. part_28.Anchored = false
  608. part_28.Friction = 0.3
  609. part_28.CanCollide = false
  610. part_28.TopSurface = Enum.SurfaceType.Smooth
  611. part_28.Size = Vector3.new(0.2, 0.538, 0.2)
  612. part_28.CFrame = CFrame.new(-7.067, 1.256, 1.077) * CFrame.Angles(0.00057119020493701, 1.5696003437042, -1.5713675022125)
  613. part_28.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  614. part_28.BrickColor = BrickColor.new("Black")
  615. part_28.BottomSurface = Enum.SurfaceType.Smooth
  616.  
  617. mesh_33.Scale = Vector3.new(0.231, 1, 0.538)
  618.  
  619. part_29.Anchored = false
  620. part_29.Friction = 0.3
  621. part_29.CanCollide = false
  622. part_29.TopSurface = Enum.SurfaceType.Smooth
  623. part_29.Size = Vector3.new(0.2, 0.385, 0.2)
  624. part_29.CFrame = CFrame.new(-7.167, 1.125, 0.961) * CFrame.Angles(1.5707963705063, -7.1100492959886e-007, -0.3129144012928)
  625. part_29.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  626. part_29.BrickColor = BrickColor.new("Black")
  627. part_29.BottomSurface = Enum.SurfaceType.Smooth
  628.  
  629. mesh_34.Scale = Vector3.new(0.538, 1, 0.538)
  630.  
  631. part_30.Anchored = false
  632. part_30.Friction = 0.3
  633. part_30.CanCollide = false
  634. part_30.TopSurface = Enum.SurfaceType.Smooth
  635. part_30.Size = Vector3.new(0.2, 0.2, 0.2)
  636. part_30.CFrame = CFrame.new(-7.006, 1.573, 1.354) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  637. part_30.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  638. part_30.BrickColor = BrickColor.new("Black")
  639. part_30.BottomSurface = Enum.SurfaceType.Smooth
  640.  
  641. mesh_35.Scale = Vector3.new(0.038, 0.154, 0.462)
  642.  
  643. part_31.Anchored = false
  644. part_31.Friction = 0.3
  645. part_31.CanCollide = false
  646. part_31.TopSurface = Enum.SurfaceType.Smooth
  647. part_31.Size = Vector3.new(0.2, 0.2, 0.4)
  648. part_31.CFrame = CFrame.new(-7.068, 0.679, 1.6) * CFrame.Angles(-3.141592502594, 0.0012448731577024, 8.1828983411469e-007)
  649. part_31.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  650. part_31.BrickColor = BrickColor.new("Really black")
  651. part_31.BottomSurface = Enum.SurfaceType.Smooth
  652.  
  653. mesh_36.Scale = Vector3.new(0.923, 0.462, 1)
  654. mesh_36.MeshType = Enum.MeshType.Wedge
  655.  
  656. part_32.Anchored = false
  657. part_32.Friction = 0.3
  658. part_32.CanCollide = false
  659. part_32.TopSurface = Enum.SurfaceType.Smooth
  660. part_32.Size = Vector3.new(0.262, 0.538, 0.2)
  661. part_32.CFrame = CFrame.new(-7.067, 0.964, 1.131) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  662. part_32.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  663. part_32.BottomSurface = Enum.SurfaceType.Smooth
  664.  
  665. mesh_37.Scale = Vector3.new(1, 1, 0.923)
  666.  
  667. part_33.Anchored = false
  668. part_33.Friction = 0.3
  669. part_33.CanCollide = false
  670. part_33.TopSurface = Enum.SurfaceType.Smooth
  671. part_33.Size = Vector3.new(0.2, 0.2, 0.2)
  672. part_33.CFrame = CFrame.new(-7.07, 1.187, 3.854) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  673. part_33.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  674. part_33.BrickColor = BrickColor.new("Black")
  675. part_33.BottomSurface = Enum.SurfaceType.Smooth
  676.  
  677. mesh_38.Scale = Vector3.new(0.538, 0.385, 0.462)
  678.  
  679. part_34.Anchored = false
  680. part_34.Friction = 0.3
  681. part_34.CanCollide = false
  682. part_34.TopSurface = Enum.SurfaceType.Smooth
  683. part_34.Size = Vector3.new(0.385, 0.292, 0.369)
  684. part_34.CFrame = CFrame.new(-7.068, 1.125, 2.146) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  685. part_34.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  686. part_34.BrickColor = BrickColor.new("Black")
  687. part_34.BottomSurface = Enum.SurfaceType.Smooth
  688.  
  689.  
  690. part_35.Anchored = false
  691. part_35.Friction = 0.3
  692. part_35.CanCollide = false
  693. part_35.TopSurface = Enum.SurfaceType.Smooth
  694. part_35.Size = Vector3.new(0.2, 0.2, 0.2)
  695. part_35.CFrame = CFrame.new(-7.067, 0.733, 1.069) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  696. part_35.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  697. part_35.BottomSurface = Enum.SurfaceType.Smooth
  698.  
  699. mesh_40.Scale = Vector3.new(1, 0.231, 0.923)
  700.  
  701. part_36.Anchored = false
  702. part_36.Friction = 0.3
  703. part_36.CanCollide = false
  704. part_36.TopSurface = Enum.SurfaceType.Smooth
  705. part_36.Size = Vector3.new(0.2, 0.2, 0.2)
  706. part_36.CFrame = CFrame.new(-7.067, 1.573, 1.354) * CFrame.Angles(1.5707963705063, -8.1823486652866e-007, -3.1403477191925)
  707. part_36.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  708. part_36.BottomSurface = Enum.SurfaceType.Smooth
  709.  
  710. mesh_41.Scale = Vector3.new(0.077, 0.154, 0.077)
  711.  
  712. part_37.Anchored = false
  713. part_37.Friction = 0.3
  714. part_37.CanCollide = false
  715. part_37.TopSurface = Enum.SurfaceType.Smooth
  716. part_37.Size = Vector3.new(0.315, 0.677, 0.315)
  717. part_37.CFrame = CFrame.new(-7.069, 1.125, 2.631) * CFrame.Angles(0.00057119020493701, 1.5696003437042, -1.5713675022125)
  718. part_37.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  719. part_37.BrickColor = BrickColor.new("Black")
  720. part_37.BottomSurface = Enum.SurfaceType.Smooth
  721.  
  722.  
  723. part_38.Anchored = false
  724. part_38.Friction = 0.3
  725. part_38.CanCollide = false
  726. part_38.TopSurface = Enum.SurfaceType.Smooth
  727. part_38.Size = Vector3.new(0.2, 0.2, 0.2)
  728. part_38.CFrame = CFrame.new(-7.067, 0.81, 1.231) * CFrame.Angles(-3.141592502594, 0.0012449898058549, 1.3610599580716e-006)
  729. part_38.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  730. part_38.BottomSurface = Enum.SurfaceType.Smooth
  731.  
  732. mesh_43.Scale = Vector3.new(0.231, 0.231, 0.154)
  733. mesh_43.MeshType = Enum.MeshType.Wedge
  734.  
  735. part_39.Anchored = false
  736. part_39.Friction = 0.3
  737. part_39.CanCollide = false
  738. part_39.TopSurface = Enum.SurfaceType.Smooth
  739. part_39.Size = Vector3.new(0.215, 1.569, 0.215)
  740. part_39.CFrame = CFrame.new(-7.065, 1.033, -0.092) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  741. part_39.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  742. part_39.BottomSurface = Enum.SurfaceType.Smooth
  743.  
  744.  
  745. part_40.Anchored = false
  746. part_40.Friction = 0.3
  747. part_40.CanCollide = false
  748. part_40.TopSurface = Enum.SurfaceType.Smooth
  749. part_40.Size = Vector3.new(0.2, 0.2, 0.2)
  750. part_40.CFrame = CFrame.new(-7.068, 1.413, 1.64) * CFrame.Angles(3.141592502594, 0.0012448731577024, -1.5707956552505)
  751. part_40.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  752. part_40.BottomSurface = Enum.SurfaceType.Smooth
  753.  
  754. mesh_45.Scale = Vector3.new(0.462, 0.615, 0.462)
  755.  
  756. part_41.Anchored = false
  757. part_41.Friction = 0.3
  758. part_41.CanCollide = false
  759. part_41.TopSurface = Enum.SurfaceType.Smooth
  760. part_41.Size = Vector3.new(0.2, 0.2, 0.2)
  761. part_41.CFrame = CFrame.new(-7.071, 1.125, 4.084) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  762. part_41.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  763. part_41.BrickColor = BrickColor.new("Black")
  764. part_41.BottomSurface = Enum.SurfaceType.Smooth
  765.  
  766. mesh_46.Scale = Vector3.new(0.692, 0.231, 0.692)
  767.  
  768. part_42.Anchored = false
  769. part_42.Friction = 0.3
  770. part_42.CanCollide = false
  771. part_42.TopSurface = Enum.SurfaceType.Smooth
  772. part_42.Size = Vector3.new(0.2, 0.2, 0.2)
  773. part_42.CFrame = CFrame.new(-7.182, 1.316, 1.184) * CFrame.Angles(3.1415927410126, 0.0012448731577024, -1.5707956552505)
  774. part_42.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  775. part_42.BrickColor = BrickColor.new("Black")
  776. part_42.BottomSurface = Enum.SurfaceType.Smooth
  777.  
  778. mesh_47.Scale = Vector3.new(0.462, 0.308, 0.462)
  779.  
  780. part_43.Anchored = false
  781. part_43.Friction = 0.3
  782. part_43.CanCollide = false
  783. part_43.TopSurface = Enum.SurfaceType.Smooth
  784. part_43.Size = Vector3.new(0.2, 0.938, 0.2)
  785. part_43.CFrame = CFrame.new(-7.071, 1.125, 4.361) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  786. part_43.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  787. part_43.BrickColor = BrickColor.new("Black")
  788. part_43.BottomSurface = Enum.SurfaceType.Smooth
  789.  
  790. mesh_48.Scale = Vector3.new(0.538, 1, 0.538)
  791.  
  792. part_44.Anchored = false
  793. part_44.Friction = 0.3
  794. part_44.CanCollide = false
  795. part_44.TopSurface = Enum.SurfaceType.Smooth
  796. part_44.Size = Vector3.new(0.215, 0.2, 0.215)
  797. part_44.CFrame = CFrame.new(-7.068, 1.125, 1.838) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  798. part_44.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  799. part_44.BottomSurface = Enum.SurfaceType.Smooth
  800.  
  801. mesh_49.Scale = Vector3.new(1, 0.385, 1)
  802.  
  803. part_45.Anchored = false
  804. part_45.Friction = 0.3
  805. part_45.CanCollide = false
  806. part_45.TopSurface = Enum.SurfaceType.Smooth
  807. part_45.Size = Vector3.new(0.2, 0.2, 0.2)
  808. part_45.CFrame = CFrame.new(-7.122, 1.187, 1.22) * CFrame.Angles(3.1415917873383, 0.78664308786392, 1.5707973241806)
  809. part_45.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  810. part_45.BottomSurface = Enum.SurfaceType.Smooth
  811.  
  812. mesh_50.Scale = Vector3.new(0.462, 0.692, 0.692)
  813.  
  814. part_46.Anchored = false
  815. part_46.Friction = 0.3
  816. part_46.CanCollide = false
  817. part_46.TopSurface = Enum.SurfaceType.Smooth
  818. part_46.Size = Vector3.new(0.2, 0.615, 0.2)
  819. part_46.CFrame = CFrame.new(-7.067, 0.57, 0.715) * CFrame.Angles(0.52359920740128, -0.0010784408077598, 0.00062177254585549)
  820. part_46.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  821. part_46.BottomSurface = Enum.SurfaceType.Smooth
  822.  
  823. mesh_51.Scale = Vector3.new(0.923, 1, 0.538)
  824. mesh_51.MeshType = Enum.MeshType.Wedge
  825.  
  826. part_47.Anchored = false
  827. part_47.Friction = 0.3
  828. part_47.CanCollide = false
  829. part_47.TopSurface = Enum.SurfaceType.Smooth
  830. part_47.Size = Vector3.new(0.2, 0.2, 0.2)
  831. part_47.CFrame = CFrame.new(-6.952, 1.102, 1.331) * CFrame.Angles(-3.141592502594, 0.0012448731577024, -1.5707955360413)
  832. part_47.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  833. part_47.BottomSurface = Enum.SurfaceType.Smooth
  834.  
  835. mesh_52.Scale = Vector3.new(0.385, 0.077, 0.385)
  836.  
  837. part_48.Anchored = false
  838. part_48.Friction = 0.3
  839. part_48.CanCollide = false
  840. part_48.TopSurface = Enum.SurfaceType.Smooth
  841. part_48.Size = Vector3.new(0.2, 0.2, 0.2)
  842. part_48.CFrame = CFrame.new(-7.067, 1.635, 1.354) * CFrame.Angles(-1.5707963705063, 7.689611720707e-007, -0.0012448730412871)
  843. part_48.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  844. part_48.BottomSurface = Enum.SurfaceType.Smooth
  845.  
  846. mesh_53.Scale = Vector3.new(0.038, 0.154, 0.462)
  847.  
  848. part_49.Anchored = false
  849. part_49.Friction = 0.3
  850. part_49.CanCollide = false
  851. part_49.TopSurface = Enum.SurfaceType.Smooth
  852. part_49.Size = Vector3.new(0.2, 0.308, 0.2)
  853. part_49.CFrame = CFrame.new(-7.067, 0.641, 1.246) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  854. part_49.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  855. part_49.BottomSurface = Enum.SurfaceType.Smooth
  856.  
  857. mesh_54.Scale = Vector3.new(0.077, 1, 0.923)
  858.  
  859. part_50.Anchored = false
  860. part_50.Friction = 0.3
  861. part_50.CanCollide = false
  862. part_50.TopSurface = Enum.SurfaceType.Smooth
  863. part_50.Size = Vector3.new(0.2, 0.2, 0.2)
  864. part_50.CFrame = CFrame.new(-6.998, 1.187, 1.585) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  865. part_50.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  866. part_50.BottomSurface = Enum.SurfaceType.Smooth
  867.  
  868. mesh_55.Scale = Vector3.new(0.462, 0.769, 0.231)
  869.  
  870. part_51.Anchored = false
  871. part_51.Friction = 0.3
  872. part_51.CanCollide = false
  873. part_51.TopSurface = Enum.SurfaceType.Smooth
  874. part_51.Size = Vector3.new(0.4, 0.2, 0.2)
  875. part_51.CFrame = CFrame.new(-6.995, 0.895, 1.6) * CFrame.Angles(0.00069248431827873, 1.5696003437042, -1.5714888572693)
  876. part_51.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  877. part_51.BottomSurface = Enum.SurfaceType.Smooth
  878.  
  879. mesh_56.Scale = Vector3.new(1, 0.615, 0.231)
  880.  
  881. part_52.Anchored = false
  882. part_52.Friction = 0.3
  883. part_52.CanCollide = false
  884. part_52.TopSurface = Enum.SurfaceType.Smooth
  885. part_52.Size = Vector3.new(0.2, 0.2, 0.2)
  886. part_52.CFrame = CFrame.new(-7.183, 1.316, 1.446) * CFrame.Angles(3.1415927410126, 0.0012448731577024, -1.5707956552505)
  887. part_52.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  888. part_52.BottomSurface = Enum.SurfaceType.Smooth
  889.  
  890. mesh_57.Scale = Vector3.new(0.462, 0.308, 0.462)
  891.  
  892. part_53.Anchored = false
  893. part_53.Friction = 0.3
  894. part_53.CanCollide = false
  895. part_53.TopSurface = Enum.SurfaceType.Smooth
  896. part_53.Size = Vector3.new(0.2, 0.2, 0.2)
  897. part_53.CFrame = CFrame.new(-7.067, 1.442, 1.015) * CFrame.Angles(-3.1409351825714, -1.5696003437042, 0.00065732753137127)
  898. part_53.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  899. part_53.BottomSurface = Enum.SurfaceType.Smooth
  900.  
  901. mesh_58.Scale = Vector3.new(0.769, 0.154, 0.769)
  902.  
  903. part_54.Anchored = false
  904. part_54.Friction = 0.3
  905. part_54.CanCollide = false
  906. part_54.TopSurface = Enum.SurfaceType.Smooth
  907. part_54.Size = Vector3.new(0.2, 0.2, 0.2)
  908. part_54.CFrame = CFrame.new(-7.067, 1.378, 1.023) * CFrame.Angles(-3.1410565376282, -1.5696003437042, 0.00053607719019055)
  909. part_54.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  910. part_54.BottomSurface = Enum.SurfaceType.Smooth
  911.  
  912. mesh_59.Scale = Vector3.new(0.692, 0.692, 0.692)
  913.  
  914. part_55.Anchored = false
  915. part_55.Friction = 0.3
  916. part_55.CanCollide = false
  917. part_55.TopSurface = Enum.SurfaceType.Smooth
  918. part_55.Size = Vector3.new(0.2, 0.2, 0.2)
  919. part_55.CFrame = CFrame.new(-7.067, 1.31, 0.846) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  920. part_55.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  921. part_55.BrickColor = BrickColor.new("Dark stone grey")
  922. part_55.BottomSurface = Enum.SurfaceType.Smooth
  923.  
  924. mesh_60.Scale = Vector3.new(0.154, 0.308, 0.692)
  925.  
  926. part_56.Anchored = false
  927. part_56.Friction = 0.3
  928. part_56.CanCollide = false
  929. part_56.TopSurface = Enum.SurfaceType.Smooth
  930. part_56.Size = Vector3.new(0.262, 0.2, 0.262)
  931. part_56.CFrame = CFrame.new(-7.068, 1.125, 1.938) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  932. part_56.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  933. part_56.BrickColor = BrickColor.new("Black")
  934. part_56.BottomSurface = Enum.SurfaceType.Smooth
  935.  
  936. mesh_61.Scale = Vector3.new(1, 0.615, 1)
  937.  
  938. part_57.Anchored = false
  939. part_57.Friction = 0.3
  940. part_57.CanCollide = false
  941. part_57.TopSurface = Enum.SurfaceType.Smooth
  942. part_57.Size = Vector3.new(0.2, 0.2, 0.2)
  943. part_57.CFrame = CFrame.new(-7.068, 1.018, 1.838) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  944. part_57.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  945. part_57.BottomSurface = Enum.SurfaceType.Smooth
  946.  
  947. mesh_62.Scale = Vector3.new(0.769, 0.385, 0.923)
  948.  
  949. part_58.Anchored = false
  950. part_58.Friction = 0.3
  951. part_58.CanCollide = false
  952. part_58.TopSurface = Enum.SurfaceType.Smooth
  953. part_58.Size = Vector3.new(0.2, 0.2, 0.2)
  954. part_58.CFrame = CFrame.new(-7.068, 1.378, 1.623) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  955. part_58.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  956. part_58.BottomSurface = Enum.SurfaceType.Smooth
  957.  
  958. mesh_63.Scale = Vector3.new(0.923, 0.538, 0.538)
  959.  
  960. part_59.Anchored = false
  961. part_59.Friction = 0.3
  962. part_59.CanCollide = false
  963. part_59.TopSurface = Enum.SurfaceType.Smooth
  964. part_59.Size = Vector3.new(0.2, 0.2, 0.2)
  965. part_59.CFrame = CFrame.new(-7.067, 1.573, 0.854) * CFrame.Angles(-5.3918863818225e-010, -0.0012448731577024, 3.1415920257568)
  966. part_59.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  967. part_59.BrickColor = BrickColor.new("Dark stone grey")
  968. part_59.BottomSurface = Enum.SurfaceType.Smooth
  969.  
  970. mesh_64.Scale = Vector3.new(0.246, 0.246, 1.077)
  971. mesh_64.MeshId = "http://www.roblox.com/asset/?id=3270017"
  972. mesh_64.MeshType = Enum.MeshType.FileMesh
  973.  
  974. part_60.Anchored = false
  975. part_60.Friction = 0.3
  976. part_60.CanCollide = false
  977. part_60.TopSurface = Enum.SurfaceType.Smooth
  978. part_60.Size = Vector3.new(0.2, 0.2, 1.815)
  979. part_60.CFrame = CFrame.new(-7.238, 1.125, 2.907) * CFrame.Angles(-3.141592502594, 0.0012448731577024, 1.570797085762)
  980. part_60.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  981. part_60.BrickColor = BrickColor.new("Black")
  982. part_60.BottomSurface = Enum.SurfaceType.Smooth
  983.  
  984. mesh_65.Scale = Vector3.new(0.538, 0.308, 1)
  985. mesh_65.MeshType = Enum.MeshType.Wedge
  986.  
  987. part_61.Anchored = false
  988. part_61.Friction = 0.3
  989. part_61.CanCollide = false
  990. part_61.TopSurface = Enum.SurfaceType.Smooth
  991. part_61.Size = Vector3.new(0.2, 0.2, 1.815)
  992. part_61.CFrame = CFrame.new(-7.069, 1.295, 2.907) * CFrame.Angles(3.1415927410126, 0.0012448731577024, -3.1415920257568)
  993. part_61.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  994. part_61.BrickColor = BrickColor.new("Black")
  995. part_61.BottomSurface = Enum.SurfaceType.Smooth
  996.  
  997. mesh_66.Scale = Vector3.new(0.538, 0.308, 1)
  998. mesh_66.MeshType = Enum.MeshType.Wedge
  999.  
  1000. part_62.Anchored = false
  1001. part_62.Friction = 0.3
  1002. part_62.CanCollide = false
  1003. part_62.TopSurface = Enum.SurfaceType.Smooth
  1004. part_62.Size = Vector3.new(0.2, 0.523, 0.2)
  1005. part_62.CFrame = CFrame.new(-7.067, 1.393, 1.308) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  1006. part_62.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1007. part_62.BottomSurface = Enum.SurfaceType.Smooth
  1008.  
  1009. mesh_67.Scale = Vector3.new(0.615, 1, 0.769)
  1010.  
  1011. part_63.Anchored = false
  1012. part_63.Friction = 0.3
  1013. part_63.CanCollide = false
  1014. part_63.TopSurface = Enum.SurfaceType.Smooth
  1015. part_63.Size = Vector3.new(0.2, 0.277, 0.2)
  1016. part_63.CFrame = CFrame.new(-7.072, 1.125, 4.969) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  1017. part_63.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1018. part_63.BrickColor = BrickColor.new("Black")
  1019. part_63.BottomSurface = Enum.SurfaceType.Smooth
  1020.  
  1021. decal.Face = Enum.NormalId.Bottom
  1022. decal.Texture = "http://www.roblox.com/asset/?id=47760372"
  1023.  
  1024. mesh_68.Scale = Vector3.new(0.692, 1, 0.692)
  1025.  
  1026. part_64.Anchored = false
  1027. part_64.Friction = 0.3
  1028. part_64.CanCollide = false
  1029. part_64.TopSurface = Enum.SurfaceType.Smooth
  1030. part_64.Size = Vector3.new(0.2, 0.2, 0.2)
  1031. part_64.CFrame = CFrame.new(-7.067, 1.511, 1.354) * CFrame.Angles(-1.5707963705063, 7.689611720707e-007, -0.0012448730412871)
  1032. part_64.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1033. part_64.BottomSurface = Enum.SurfaceType.Smooth
  1034.  
  1035. mesh_69.Scale = Vector3.new(0.038, 0.154, 0.462)
  1036.  
  1037. part_65.Anchored = false
  1038. part_65.Friction = 0.3
  1039. part_65.CanCollide = false
  1040. part_65.TopSurface = Enum.SurfaceType.Smooth
  1041. part_65.Size = Vector3.new(0.2, 0.2, 1.815)
  1042. part_65.CFrame = CFrame.new(-7.069, 0.956, 2.907) * CFrame.Angles(3.1415927410126, 0.0012448731577024, 6.6734844494931e-007)
  1043. part_65.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1044. part_65.BrickColor = BrickColor.new("Black")
  1045. part_65.BottomSurface = Enum.SurfaceType.Smooth
  1046.  
  1047. mesh_70.Scale = Vector3.new(0.538, 0.308, 1)
  1048. mesh_70.MeshType = Enum.MeshType.Wedge
  1049.  
  1050. part_66.Anchored = false
  1051. part_66.Friction = 0.3
  1052. part_66.CanCollide = false
  1053. part_66.TopSurface = Enum.SurfaceType.Smooth
  1054. part_66.Size = Vector3.new(0.2, 0.2, 0.2)
  1055. part_66.CFrame = CFrame.new(-7.067, 1.31, 0.954) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  1056. part_66.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1057. part_66.BottomSurface = Enum.SurfaceType.Smooth
  1058.  
  1059. mesh_71.Scale = Vector3.new(0.154, 0.308, 0.692)
  1060.  
  1061. part_67.Anchored = false
  1062. part_67.Friction = 0.3
  1063. part_67.CanCollide = false
  1064. part_67.TopSurface = Enum.SurfaceType.Smooth
  1065. part_67.Size = Vector3.new(0.2, 0.2, 0.2)
  1066. part_67.CFrame = CFrame.new(-6.986, 0.895, 1.515) * CFrame.Angles(2.5774127720979e-007, -0.0012448731577024, -1.570797085762)
  1067. part_67.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1068. part_67.BottomSurface = Enum.SurfaceType.Smooth
  1069.  
  1070. mesh_72.Scale = Vector3.new(0.308, 0.154, 1)
  1071.  
  1072. part_68.Anchored = false
  1073. part_68.Friction = 0.3
  1074. part_68.CanCollide = false
  1075. part_68.TopSurface = Enum.SurfaceType.Smooth
  1076. part_68.Size = Vector3.new(0.2, 0.2, 0.2)
  1077. part_68.CFrame = CFrame.new(-7.068, 0.918, 1.831) * CFrame.Angles(-1.570796251297, 8.1828926568051e-007, 3.1403477191925)
  1078. part_68.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1079. part_68.BottomSurface = Enum.SurfaceType.Smooth
  1080.  
  1081. mesh_73.Scale = Vector3.new(0.923, 0.308, 0.231)
  1082. mesh_73.MeshType = Enum.MeshType.Wedge
  1083.  
  1084. part_69.Anchored = false
  1085. part_69.Friction = 0.3
  1086. part_69.CanCollide = false
  1087. part_69.TopSurface = Enum.SurfaceType.Smooth
  1088. part_69.Size = Vector3.new(0.277, 1.815, 0.2)
  1089. part_69.CFrame = CFrame.new(-7.069, 1.125, 2.907) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  1090. part_69.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1091. part_69.BrickColor = BrickColor.new("Black")
  1092. part_69.BottomSurface = Enum.SurfaceType.Smooth
  1093.  
  1094. mesh_74.Scale = Vector3.new(1, 1, 0.538)
  1095.  
  1096. part_70.Anchored = false
  1097. part_70.Friction = 0.3
  1098. part_70.CanCollide = false
  1099. part_70.TopSurface = Enum.SurfaceType.Smooth
  1100. part_70.Size = Vector3.new(0.262, 1.815, 0.262)
  1101. part_70.CFrame = CFrame.new(-7.069, 1.125, 2.907) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  1102. part_70.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1103. part_70.BrickColor = BrickColor.new("Black")
  1104. part_70.BottomSurface = Enum.SurfaceType.Smooth
  1105.  
  1106.  
  1107. part_71.Anchored = false
  1108. part_71.Friction = 0.3
  1109. part_71.CanCollide = false
  1110. part_71.TopSurface = Enum.SurfaceType.Smooth
  1111. part_71.Size = Vector3.new(0.2, 0.492, 0.2)
  1112. part_71.CFrame = CFrame.new(-7.052, 1.125, 1.554) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  1113. part_71.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1114. part_71.BottomSurface = Enum.SurfaceType.Smooth
  1115.  
  1116. mesh_76.Scale = Vector3.new(0.923, 1, 0.923)
  1117.  
  1118. part_72.Anchored = false
  1119. part_72.Friction = 0.3
  1120. part_72.CanCollide = false
  1121. part_72.Transparency = 0.4
  1122. part_72.TopSurface = Enum.SurfaceType.Smooth
  1123. part_72.Reflectance = 0.3
  1124. part_72.Size = Vector3.new(0.215, 0.8, 0.215)
  1125. part_72.CFrame = CFrame.new(-7.067, 1.573, 1.169) * CFrame.Angles(1.5707963705063, -8.1828926568051e-007, -3.1403477191925)
  1126. part_72.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1127. part_72.BrickColor = BrickColor.new("Institutional white")
  1128. part_72.BottomSurface = Enum.SurfaceType.Smooth
  1129.  
  1130. mesh_77.Scale = Vector3.new(1.1, 1, 1.1)
  1131.  
  1132. part_73.Anchored = false
  1133. part_73.Friction = 0.3
  1134. part_73.CanCollide = false
  1135. part_73.TopSurface = Enum.SurfaceType.Smooth
  1136. part_73.Size = Vector3.new(0.215, 1.569, 0.215)
  1137. part_73.CFrame = CFrame.new(-7.065, 1.125, -0.092) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  1138. part_73.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1139. part_73.BottomSurface = Enum.SurfaceType.Smooth
  1140.  
  1141.  
  1142. part_74.Anchored = false
  1143. part_74.Friction = 0.3
  1144. part_74.CanCollide = false
  1145. part_74.TopSurface = Enum.SurfaceType.Smooth
  1146. part_74.Size = Vector3.new(0.2, 1.062, 0.2)
  1147. part_74.CFrame = CFrame.new(-7.067, 1.241, 1.346) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
  1148. part_74.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1149. part_74.BottomSurface = Enum.SurfaceType.Smooth
  1150.  
  1151. mesh_79.Scale = Vector3.new(0.538, 1, 0.692)
  1152.  
  1153. part_75.Anchored = false
  1154. part_75.Friction = 0.3
  1155. part_75.CanCollide = false
  1156. part_75.TopSurface = Enum.SurfaceType.Smooth
  1157. part_75.Size = Vector3.new(0.2, 0.2, 0.2)
  1158. part_75.CFrame = CFrame.new(-7.067, 1.378, 1.023) * CFrame.Angles(-3.1410565376282, -1.5696003437042, 0.00053602829575539)
  1159. part_75.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1160. part_75.BottomSurface = Enum.SurfaceType.Smooth
  1161.  
  1162. mesh_80.Scale = Vector3.new(0.769, 0.154, 0.769)
  1163.  
  1164. part_76.Anchored = false
  1165. part_76.Friction = 0.3
  1166. part_76.CanCollide = false
  1167. part_76.TopSurface = Enum.SurfaceType.Smooth
  1168. part_76.Size = Vector3.new(0.2, 0.2, 0.2)
  1169. part_76.CFrame = CFrame.new(-6.96, 1.041, 1.331) * CFrame.Angles(-1.570796251297, 5.5996963510552e-007, -0.0012448730412871)
  1170. part_76.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1171. part_76.BottomSurface = Enum.SurfaceType.Smooth
  1172.  
  1173. mesh_81.Scale = Vector3.new(0.154, 0.154, 0.538)
  1174.  
  1175. part_77.Anchored = false
  1176. part_77.Friction = 0.3
  1177. part_77.CanCollide = false
  1178. part_77.TopSurface = Enum.SurfaceType.Smooth
  1179. part_77.Size = Vector3.new(0.2, 0.492, 0.2)
  1180. part_77.CFrame = CFrame.new(-7.066, 1.125, 1.554) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  1181. part_77.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1182. part_77.BottomSurface = Enum.SurfaceType.Smooth
  1183.  
  1184. mesh_82.Scale = Vector3.new(0.923, 1, 0.923)
  1185.  
  1186. part_78.Anchored = false
  1187. part_78.Friction = 0.3
  1188. part_78.CanCollide = false
  1189. part_78.TopSurface = Enum.SurfaceType.Smooth
  1190. part_78.Size = Vector3.new(0.2, 0.2, 0.2)
  1191. part_78.CFrame = CFrame.new(-7.067, 0.679, 1.377) * CFrame.Angles(4.3172239116984e-008, -0.0012448731577024, -8.1828983411469e-007)
  1192. part_78.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1193. part_78.BottomSurface = Enum.SurfaceType.Smooth
  1194.  
  1195. mesh_83.Scale = Vector3.new(0.923, 0.308, 0.231)
  1196. mesh_83.MeshType = Enum.MeshType.Wedge
  1197.  
  1198. part_79.Anchored = false
  1199. part_79.Friction = 0.3
  1200. part_79.CanCollide = false
  1201. part_79.TopSurface = Enum.SurfaceType.Smooth
  1202. part_79.Size = Vector3.new(0.2, 0.2, 0.2)
  1203. part_79.CFrame = CFrame.new(-7.067, 0.733, 0.954) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  1204. part_79.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1205. part_79.BottomSurface = Enum.SurfaceType.Smooth
  1206.  
  1207. mesh_84.Scale = Vector3.new(1, 0.923, 0.923)
  1208.  
  1209. part_80.Anchored = false
  1210. part_80.Friction = 0.3
  1211. part_80.CanCollide = false
  1212. part_80.TopSurface = Enum.SurfaceType.Smooth
  1213. part_80.Size = Vector3.new(0.2, 0.2, 0.2)
  1214. part_80.CFrame = CFrame.new(-7.067, 0.879, 0.8) * CFrame.Angles(-1.570796251297, 8.1828926568051e-007, -0.0012448730412871)
  1215. part_80.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1216. part_80.BrickColor = BrickColor.new("Mid gray")
  1217. part_80.BottomSurface = Enum.SurfaceType.Smooth
  1218.  
  1219. mesh_85.Scale = Vector3.new(0.923, 0.615, 0.462)
  1220. mesh_85.MeshType = Enum.MeshType.Wedge
  1221.  
  1222. part_81.Anchored = false
  1223. part_81.Friction = 0.3
  1224. part_81.CanCollide = false
  1225. part_81.TopSurface = Enum.SurfaceType.Smooth
  1226. part_81.Size = Vector3.new(0.2, 0.2, 0.2)
  1227. part_81.CFrame = CFrame.new(-7.067, 1.573, 1.161) * CFrame.Angles(-5.3918863818225e-010, -0.0012448731577024, 3.1415920257568)
  1228. part_81.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1229. part_81.BrickColor = BrickColor.new("Really black")
  1230. part_81.BottomSurface = Enum.SurfaceType.Smooth
  1231.  
  1232. mesh_86.Scale = Vector3.new(0.246, 0.246, 3.538)
  1233. mesh_86.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1234. mesh_86.MeshType = Enum.MeshType.FileMesh
  1235.  
  1236. part_82.Anchored = false
  1237. part_82.Friction = 0.3
  1238. part_82.CanCollide = false
  1239. part_82.TopSurface = Enum.SurfaceType.Smooth
  1240. part_82.Size = Vector3.new(0.2, 0.2, 0.2)
  1241. part_82.CFrame = CFrame.new(-7.068, 1.573, 1.56) * CFrame.Angles(0.15707974135876, -0.0012296561617404, -3.1413984298706)
  1242. part_82.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1243. part_82.BrickColor = BrickColor.new("Really black")
  1244. part_82.BottomSurface = Enum.SurfaceType.Smooth
  1245.  
  1246. mesh_87.Scale = Vector3.new(0.246, 0.231, 0.462)
  1247. mesh_87.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1248. mesh_87.MeshType = Enum.MeshType.FileMesh
  1249.  
  1250. part_83.Anchored = false
  1251. part_83.Friction = 0.3
  1252. part_83.CanCollide = false
  1253. part_83.TopSurface = Enum.SurfaceType.Smooth
  1254. part_83.Size = Vector3.new(0.369, 0.4, 0.2)
  1255. part_83.CFrame = CFrame.new(-7.068, 0.91, 1.6) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
  1256. part_83.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1257. part_83.BottomSurface = Enum.SurfaceType.Smooth
  1258.  
  1259. mesh_88.Scale = Vector3.new(1, 1, 0.923)
  1260.  
  1261. part_84.Anchored = false
  1262. part_84.Friction = 0.3
  1263. part_84.CanCollide = false
  1264. part_84.TopSurface = Enum.SurfaceType.Smooth
  1265. part_84.Size = Vector3.new(0.2, 0.2, 0.2)
  1266. part_84.CFrame = CFrame.new(-6.952, 1.316, 1.446) * CFrame.Angles(3.1415927410126, 0.0012448731577024, -1.5707956552505)
  1267. part_84.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
  1268. part_84.BottomSurface = Enum.SurfaceType.Smooth
  1269.  
  1270. mesh_89.Scale = Vector3.new(0.462, 0.308, 0.462)
  1271.  
  1272. local Tool = M16
  1273. local Ammo = Tool.Ammo
  1274. local MaxAmmo = Ammo.Value
  1275.  
  1276. local vPlayer
  1277. local Gui
  1278. local Text
  1279.  
  1280. function onChanged(value)
  1281.     if value == "Value" or value == Ammo.Value then
  1282.         if Gui ~= nil and Text ~= nil then
  1283.             if Ammo.Value >= 1 then
  1284.                 Text.Text = ""..M16.Ammo.Value.."|"..M16.StoredAmmo.Value..""
  1285.             elseif math.floor(Ammo.Value) == 0 then
  1286.                 Text.Text = ""..M16.Ammo.Value.."|"..M16.StoredAmmo.Value..""
  1287.             elseif Ammo.Value < 0 then
  1288.                 for i = 0, 1, 0.03 / 2 do
  1289.                     local Num = math.floor(i * MaxAmmo + 0.5)
  1290.  
  1291.                     Text.Text = ""..M16.Ammo.Value.."|"..M16.StoredAmmo.Value..""
  1292.                     wait()
  1293.                 end
  1294.             end
  1295.         end
  1296.     end
  1297. end
  1298.  
  1299. function on2Changed()
  1300.     if Gui ~= nil and Text ~= nil then
  1301.  
  1302.         Text.Text = ""..M16.Ammo.Value.."|"..M16.StoredAmmo.Value..""
  1303.         wait()
  1304.     end
  1305. end
  1306.  
  1307. function setUpGui()
  1308.     if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
  1309.         return
  1310.     end
  1311.  
  1312.     Gui = Instance.new("ScreenGui")
  1313.     Text = Instance.new("TextLabel")
  1314.  
  1315.     Gui.Name = "DEDisplay"
  1316.     Gui.Parent = vPlayer.PlayerGui
  1317.  
  1318.     Text.BackgroundColor3 = BrickColor.Black().Color
  1319.    Text.BackgroundTransparency = 1
  1320.     Text.BorderColor3 = BrickColor.White().Color
  1321.    Text.BorderSizePixel = 0
  1322.     Text.Name = "Ammo"
  1323.     Text.Parent = Gui
  1324.     Text.Position = UDim2.new(0.15, 0, 0.825, 0)
  1325.     Text.Size = UDim2.new(0, -60, 0, 64)
  1326.    Text.FontSize = "Size18"
  1327.     Text.Text = ""..M16.Ammo.Value.."|"..M16.StoredAmmo.Value..""
  1328.     Text.TextColor3 = BrickColor.White().Color
  1329. end
  1330.  
  1331. function onEquippedLocal(mouse)
  1332.     vPlayer = game.Players.LocalPlayer
  1333.  
  1334.     setUpGui()
  1335. end
  1336.  
  1337. function onUnequippedLocal(mouse)
  1338.     if Gui then
  1339.         Gui:remove()
  1340.     end
  1341.  
  1342.     Gui = nil
  1343.     Text = nil
  1344.     vPlayer = nil
  1345. end
  1346.  
  1347. Tool.Equipped:connect(onEquippedLocal)
  1348. Tool.Unequipped:connect(onUnequippedLocal)
  1349.  
  1350. Ammo.Changed:connect(onChanged)
  1351. Tool.StoredAmmo.Changed:connect(on2Changed)
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