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- m16 = Instance.new("Tool", game.Players.LocalPlayer.Backpack)
- left = Instance.new("NumberValue", m16)
- recoil = Instance.new("NumberValue", m16)
- maxammo = Instance.new("NumberValue", m16)
- ammo = Instance.new("NumberValue", m16)
- storedammo = Instance.new("NumberValue", m16)
- a1 = Instance.new("Part", m16)
- mesh = Instance.new("CylinderMesh", a1)
- flash = Instance.new("Part", m16)
- mesh_2 = Instance.new("SpecialMesh", flash)
- handle = Instance.new("Part", m16)
- mesh_3 = Instance.new("BlockMesh", handle)
- m1 = Instance.new("Sound", handle)
- m2 = Instance.new("Sound", handle)
- m3 = Instance.new("Sound", handle)
- fire = Instance.new("Sound", handle)
- mag = Instance.new("Part", m16)
- mesh_4 = Instance.new("BlockMesh", mag)
- mag2 = Instance.new("Part", m16)
- mesh_5 = Instance.new("BlockMesh", mag2)
- part = Instance.new("Part", m16)
- mesh_6 = Instance.new("SpecialMesh", part)
- part_2 = Instance.new("Part", m16)
- mesh_7 = Instance.new("CylinderMesh", part_2)
- part_3 = Instance.new("Part", m16)
- mesh_8 = Instance.new("BlockMesh", part_3)
- part_4 = Instance.new("Part", m16)
- mesh_9 = Instance.new("BlockMesh", part_4)
- part_5 = Instance.new("Part", m16)
- mesh_10 = Instance.new("SpecialMesh", part_5)
- part_6 = Instance.new("Part", m16)
- mesh_11 = Instance.new("BlockMesh", part_6)
- part_7 = Instance.new("Part", m16)
- mesh_12 = Instance.new("CylinderMesh", part_7)
- part_8 = Instance.new("Part", m16)
- mesh_13 = Instance.new("BlockMesh", part_8)
- part_9 = Instance.new("Part", m16)
- mesh_14 = Instance.new("BlockMesh", part_9)
- part_10 = Instance.new("Part", m16)
- mesh_15 = Instance.new("CylinderMesh", part_10)
- part_11 = Instance.new("Part", m16)
- mesh_16 = Instance.new("SpecialMesh", part_11)
- part_12 = Instance.new("Part", m16)
- mesh_17 = Instance.new("SpecialMesh", part_12)
- part_13 = Instance.new("Part", m16)
- mesh_18 = Instance.new("BlockMesh", part_13)
- part_14 = Instance.new("Part", m16)
- mesh_19 = Instance.new("CylinderMesh", part_14)
- part_15 = Instance.new("Part", m16)
- mesh_20 = Instance.new("BlockMesh", part_15)
- part_16 = Instance.new("Part", m16)
- mesh_21 = Instance.new("CylinderMesh", part_16)
- part_17 = Instance.new("Part", m16)
- mesh_22 = Instance.new("SpecialMesh", part_17)
- part_18 = Instance.new("Part", m16)
- mesh_23 = Instance.new("BlockMesh", part_18)
- part_19 = Instance.new("Part", m16)
- mesh_24 = Instance.new("BlockMesh", part_19)
- part_20 = Instance.new("Part", m16)
- mesh_25 = Instance.new("BlockMesh", part_20)
- part_21 = Instance.new("Part", m16)
- mesh_26 = Instance.new("SpecialMesh", part_21)
- part_22 = Instance.new("Part", m16)
- mesh_27 = Instance.new("BlockMesh", part_22)
- part_23 = Instance.new("Part", m16)
- mesh_28 = Instance.new("BlockMesh", part_23)
- part_24 = Instance.new("Part", m16)
- mesh_29 = Instance.new("CylinderMesh", part_24)
- part_25 = Instance.new("Part", m16)
- mesh_30 = Instance.new("CylinderMesh", part_25)
- part_26 = Instance.new("Part", m16)
- mesh_31 = Instance.new("SpecialMesh", part_26)
- part_27 = Instance.new("Part", m16)
- mesh_32 = Instance.new("SpecialMesh", part_27)
- part_28 = Instance.new("Part", m16)
- mesh_33 = Instance.new("BlockMesh", part_28)
- part_29 = Instance.new("Part", m16)
- mesh_34 = Instance.new("CylinderMesh", part_29)
- part_30 = Instance.new("Part", m16)
- mesh_35 = Instance.new("BlockMesh", part_30)
- part_31 = Instance.new("Part", m16)
- mesh_36 = Instance.new("SpecialMesh", part_31)
- part_32 = Instance.new("Part", m16)
- mesh_37 = Instance.new("BlockMesh", part_32)
- part_33 = Instance.new("Part", m16)
- mesh_38 = Instance.new("BlockMesh", part_33)
- part_34 = Instance.new("Part", m16)
- mesh_39 = Instance.new("CylinderMesh", part_34)
- part_35 = Instance.new("Part", m16)
- mesh_40 = Instance.new("BlockMesh", part_35)
- part_36 = Instance.new("Part", m16)
- mesh_41 = Instance.new("CylinderMesh", part_36)
- part_37 = Instance.new("Part", m16)
- mesh_42 = Instance.new("CylinderMesh", part_37)
- part_38 = Instance.new("Part", m16)
- mesh_43 = Instance.new("SpecialMesh", part_38)
- part_39 = Instance.new("Part", m16)
- mesh_44 = Instance.new("BlockMesh", part_39)
- part_40 = Instance.new("Part", m16)
- mesh_45 = Instance.new("CylinderMesh", part_40)
- part_41 = Instance.new("Part", m16)
- mesh_46 = Instance.new("CylinderMesh", part_41)
- part_42 = Instance.new("Part", m16)
- mesh_47 = Instance.new("CylinderMesh", part_42)
- part_43 = Instance.new("Part", m16)
- mesh_48 = Instance.new("CylinderMesh", part_43)
- part_44 = Instance.new("Part", m16)
- mesh_49 = Instance.new("CylinderMesh", part_44)
- part_45 = Instance.new("Part", m16)
- mesh_50 = Instance.new("BlockMesh", part_45)
- part_46 = Instance.new("Part", m16)
- mesh_51 = Instance.new("SpecialMesh", part_46)
- part_47 = Instance.new("Part", m16)
- mesh_52 = Instance.new("CylinderMesh", part_47)
- part_48 = Instance.new("Part", m16)
- mesh_53 = Instance.new("BlockMesh", part_48)
- part_49 = Instance.new("Part", m16)
- mesh_54 = Instance.new("BlockMesh", part_49)
- part_50 = Instance.new("Part", m16)
- mesh_55 = Instance.new("BlockMesh", part_50)
- part_51 = Instance.new("Part", m16)
- mesh_56 = Instance.new("BlockMesh", part_51)
- part_52 = Instance.new("Part", m16)
- mesh_57 = Instance.new("CylinderMesh", part_52)
- part_53 = Instance.new("Part", m16)
- mesh_58 = Instance.new("CylinderMesh", part_53)
- part_54 = Instance.new("Part", m16)
- mesh_59 = Instance.new("CylinderMesh", part_54)
- part_55 = Instance.new("Part", m16)
- mesh_60 = Instance.new("BlockMesh", part_55)
- part_56 = Instance.new("Part", m16)
- mesh_61 = Instance.new("CylinderMesh", part_56)
- part_57 = Instance.new("Part", m16)
- mesh_62 = Instance.new("BlockMesh", part_57)
- part_58 = Instance.new("Part", m16)
- mesh_63 = Instance.new("BlockMesh", part_58)
- part_59 = Instance.new("Part", m16)
- mesh_64 = Instance.new("SpecialMesh", part_59)
- part_60 = Instance.new("Part", m16)
- mesh_65 = Instance.new("SpecialMesh", part_60)
- part_61 = Instance.new("Part", m16)
- mesh_66 = Instance.new("SpecialMesh", part_61)
- part_62 = Instance.new("Part", m16)
- mesh_67 = Instance.new("BlockMesh", part_62)
- part_63 = Instance.new("Part", m16)
- decal = Instance.new("Decal", part_63)
- mesh_68 = Instance.new("CylinderMesh", part_63)
- part_64 = Instance.new("Part", m16)
- mesh_69 = Instance.new("BlockMesh", part_64)
- part_65 = Instance.new("Part", m16)
- mesh_70 = Instance.new("SpecialMesh", part_65)
- part_66 = Instance.new("Part", m16)
- mesh_71 = Instance.new("BlockMesh", part_66)
- part_67 = Instance.new("Part", m16)
- mesh_72 = Instance.new("BlockMesh", part_67)
- part_68 = Instance.new("Part", m16)
- mesh_73 = Instance.new("SpecialMesh", part_68)
- part_69 = Instance.new("Part", m16)
- mesh_74 = Instance.new("BlockMesh", part_69)
- part_70 = Instance.new("Part", m16)
- mesh_75 = Instance.new("CylinderMesh", part_70)
- part_71 = Instance.new("Part", m16)
- mesh_76 = Instance.new("CylinderMesh", part_71)
- part_72 = Instance.new("Part", m16)
- mesh_77 = Instance.new("SpecialMesh", part_72)
- part_73 = Instance.new("Part", m16)
- mesh_78 = Instance.new("CylinderMesh", part_73)
- part_74 = Instance.new("Part", m16)
- mesh_79 = Instance.new("BlockMesh", part_74)
- part_75 = Instance.new("Part", m16)
- mesh_80 = Instance.new("CylinderMesh", part_75)
- part_76 = Instance.new("Part", m16)
- mesh_81 = Instance.new("BlockMesh", part_76)
- part_77 = Instance.new("Part", m16)
- mesh_82 = Instance.new("CylinderMesh", part_77)
- part_78 = Instance.new("Part", m16)
- mesh_83 = Instance.new("SpecialMesh", part_78)
- part_79 = Instance.new("Part", m16)
- mesh_84 = Instance.new("BlockMesh", part_79)
- part_80 = Instance.new("Part", m16)
- mesh_85 = Instance.new("SpecialMesh", part_80)
- part_81 = Instance.new("Part", m16)
- mesh_86 = Instance.new("SpecialMesh", part_81)
- part_82 = Instance.new("Part", m16)
- mesh_87 = Instance.new("SpecialMesh", part_82)
- part_83 = Instance.new("Part", m16)
- mesh_88 = Instance.new("BlockMesh", part_83)
- part_84 = Instance.new("Part", m16)
- mesh_89 = Instance.new("CylinderMesh", part_84)
- m16.Grip = CFrame.new(0, -0.2, 0) * CFrame.Angles(-0, 0.30064716935158, 0)
- m16.GripForward = Vector3.new(-0.296, 0, -0.955)
- m16.Name = "M16"
- m16.GripRight = Vector3.new(0.955, 0, -0.296)
- m16.GripPos = Vector3.new(0, -0.2, 0)
- left.Name = "Left"
- left.Value = 60
- recoil.Name = "Recoil"
- recoil.Value = 2
- maxammo.Name = "MaxAmmo"
- maxammo.Value = 60
- ammo.Name = "Ammo"
- ammo.Value = 60
- storedammo.Name = "StoredAmmo"
- storedammo.Value = 660
- a1.Anchored = false
- a1.Friction = 0.3
- a1.CanCollide = false
- a1.TopSurface = Enum.SurfaceType.Smooth
- a1.Size = Vector3.new(0.2, 0.492, 0.2)
- a1.Name = "A1"
- a1.CFrame = CFrame.new(-7.069, 1.125, 1.554) * CFrame.Angles(0.00069248431827873, 1.5696003437042, -1.5714888572693)
- a1.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- a1.BottomSurface = Enum.SurfaceType.Smooth
- flash.Anchored = false
- flash.Friction = 0.3
- flash.CanCollide = false
- flash.Transparency = 1
- flash.TopSurface = Enum.SurfaceType.Smooth
- flash.Size = Vector3.new(0.231, 0.538, 0.231)
- flash.Name = "Flash"
- flash.CFrame = CFrame.new(-7.073, 1.125, 5.546) * CFrame.Angles(1.5707963705063, -8.1823486652866e-007, -3.1403479576111)
- flash.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- flash.BrickColor = BrickColor.new("Institutional white")
- flash.BottomSurface = Enum.SurfaceType.Smooth
- mesh_2.Scale = Vector3.new(2, 1.7, 2)
- mesh_2.MeshType = Enum.MeshType.Sphere
- handle.Anchored = false
- handle.Friction = 0.3
- handle.CanCollide = false
- handle.TopSurface = Enum.SurfaceType.Smooth
- handle.Size = Vector3.new(0.2, 0.2, 0.2)
- handle.Name = "Handle"
- handle.CFrame = CFrame.new(-7.067, 0.774, 1.192) * CFrame.Angles(-3.141592502594, 0.0012448731577024, -3.1415917873383)
- handle.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- handle.BottomSurface = Enum.SurfaceType.Smooth
- mesh_3.Scale = Vector3.new(0.231, 0.585, 0.231)
- m1.PlaybackSpeed = 0.75
- m1.Name = "M1"
- m1.Volume = 1
- m1.SoundId = "http://roblox.com/asset/?id=10209834"
- m2.Name = "M2"
- m2.Volume = 1
- m2.SoundId = "http://roblox.com/asset/?id=10209636"
- m3.PlaybackSpeed = 0.5
- m3.Name = "M3"
- m3.Volume = 1
- m3.SoundId = "http://www.roblox.com/asset/?id=14863866"
- fire.PlayOnRemove = true
- fire.PlaybackSpeed = 1.5
- fire.Name = "Fire"
- fire.Volume = 1
- fire.SoundId = "http://www.roblox.com/asset/?id=2697431"
- mag.Anchored = false
- mag.Friction = 0.3
- mag.CanCollide = false
- mag.TopSurface = Enum.SurfaceType.Smooth
- mag.Size = Vector3.new(0.662, 0.354, 0.2)
- mag.Name = "Mag"
- mag.CFrame = CFrame.new(-7.068, 0.718, 1.592) * CFrame.Angles(0.00057119020493701, 1.5696003437042, -1.5713673830032)
- mag.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- mag.BrickColor = BrickColor.new("Really black")
- mag.BottomSurface = Enum.SurfaceType.Smooth
- mesh_4.Scale = Vector3.new(1, 1, 0.846)
- mag2.Anchored = false
- mag2.Friction = 0.3
- mag2.CanCollide = false
- mag2.Transparency = 1
- mag2.TopSurface = Enum.SurfaceType.Smooth
- mag2.Size = Vector3.new(0.4, 0.354, 0.2)
- mag2.Name = "Mag2"
- mag2.CFrame = CFrame.new(-7.068, 0.239, 1.638) * CFrame.Angles(0.00056999374646693, 1.5696003437042, -1.8331681489944)
- mag2.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- mag2.BrickColor = BrickColor.new("Really black")
- mag2.BottomSurface = Enum.SurfaceType.Smooth
- mesh_5.Scale = Vector3.new(1, 1, 0.846)
- part.Anchored = false
- part.Friction = 0.3
- part.CanCollide = false
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Size = Vector3.new(0.215, 0.462, 1.569)
- part.CFrame = CFrame.new(-7.065, 0.695, -0.092) * CFrame.Angles(-3.141592502594, 0.0012448731577024, 8.1828983411469e-007)
- part.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part.BottomSurface = Enum.SurfaceType.Smooth
- mesh_6.MeshType = Enum.MeshType.Wedge
- part_2.Anchored = false
- part_2.Friction = 0.3
- part_2.CanCollide = false
- part_2.TopSurface = Enum.SurfaceType.Smooth
- part_2.Size = Vector3.new(0.2, 0.2, 0.2)
- part_2.CFrame = CFrame.new(-7.231, 1.125, 0.764) * CFrame.Angles(1.5707963705063, -6.6837287704402e-007, -0.3129144012928)
- part_2.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_2.BottomSurface = Enum.SurfaceType.Smooth
- mesh_7.Scale = Vector3.new(0.538, 0.154, 0.538)
- part_3.Anchored = false
- part_3.Friction = 0.3
- part_3.CanCollide = false
- part_3.TopSurface = Enum.SurfaceType.Smooth
- part_3.Size = Vector3.new(0.2, 0.2, 0.2)
- part_3.CFrame = CFrame.new(-7.068, 1.31, 1.738) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_3.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_3.BottomSurface = Enum.SurfaceType.Smooth
- mesh_8.Scale = Vector3.new(0.154, 0.308, 0.692)
- part_4.Anchored = false
- part_4.Friction = 0.3
- part_4.CanCollide = false
- part_4.TopSurface = Enum.SurfaceType.Smooth
- part_4.Size = Vector3.new(0.523, 0.2, 0.2)
- part_4.CFrame = CFrame.new(-7.067, 0.457, 0.819) * CFrame.Angles(0.00056648597819731, 1.5696003437042, -1.0477583408356)
- part_4.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_4.BottomSurface = Enum.SurfaceType.Smooth
- mesh_9.Scale = Vector3.new(1, 0.923, 0.923)
- part_5.Anchored = false
- part_5.Friction = 0.3
- part_5.CanCollide = false
- part_5.TopSurface = Enum.SurfaceType.Smooth
- part_5.Size = Vector3.new(0.2, 0.2, 0.2)
- part_5.CFrame = CFrame.new(-7.067, 0.802, 1.361) * CFrame.Angles(4.3172239116984e-008, -0.0012448731577024, 3.1415917873383)
- part_5.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_5.BottomSurface = Enum.SurfaceType.Smooth
- mesh_10.Scale = Vector3.new(0.923, 0.308, 0.385)
- mesh_10.MeshType = Enum.MeshType.Wedge
- part_6.Anchored = false
- part_6.Friction = 0.3
- part_6.CanCollide = false
- part_6.TopSurface = Enum.SurfaceType.Smooth
- part_6.Size = Vector3.new(0.215, 0.2, 0.215)
- part_6.CFrame = CFrame.new(-7.067, 1.033, 0.731) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_6.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_6.BottomSurface = Enum.SurfaceType.Smooth
- mesh_11.Scale = Vector3.new(1, 0.385, 1)
- part_7.Anchored = false
- part_7.Friction = 0.3
- part_7.CanCollide = false
- part_7.TopSurface = Enum.SurfaceType.Smooth
- part_7.Size = Vector3.new(0.215, 0.615, 0.215)
- part_7.CFrame = CFrame.new(-7.067, 1.125, 1) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_7.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_7.BottomSurface = Enum.SurfaceType.Smooth
- part_8.Anchored = false
- part_8.Friction = 0.3
- part_8.CanCollide = false
- part_8.TopSurface = Enum.SurfaceType.Smooth
- part_8.Size = Vector3.new(0.2, 0.615, 0.2)
- part_8.CFrame = CFrame.new(-7.067, 1.301, 1.261) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_8.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_8.BottomSurface = Enum.SurfaceType.Smooth
- mesh_13.Scale = Vector3.new(0.308, 1, 0.846)
- part_9.Anchored = false
- part_9.Friction = 0.3
- part_9.CanCollide = false
- part_9.TopSurface = Enum.SurfaceType.Smooth
- part_9.Size = Vector3.new(0.2, 0.2, 0.2)
- part_9.CFrame = CFrame.new(-7.068, 1.31, 1.631) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_9.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_9.BottomSurface = Enum.SurfaceType.Smooth
- mesh_14.Scale = Vector3.new(0.154, 0.308, 0.692)
- part_10.Anchored = false
- part_10.Friction = 0.3
- part_10.CanCollide = false
- part_10.TopSurface = Enum.SurfaceType.Smooth
- part_10.Size = Vector3.new(0.2, 0.2, 0.2)
- part_10.CFrame = CFrame.new(-6.952, 1.316, 1.185) * CFrame.Angles(3.1415927410126, 0.0012448731577024, -1.5707956552505)
- part_10.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_10.BottomSurface = Enum.SurfaceType.Smooth
- mesh_15.Scale = Vector3.new(0.462, 0.308, 0.462)
- part_11.Anchored = false
- part_11.Friction = 0.3
- part_11.CanCollide = false
- part_11.TopSurface = Enum.SurfaceType.Smooth
- part_11.Size = Vector3.new(0.2, 0.2, 0.2)
- part_11.CFrame = CFrame.new(-7.067, 1.573, 1.5) * CFrame.Angles(-5.3918863818225e-010, -0.0012448731577024, 3.1415920257568)
- part_11.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_11.BrickColor = BrickColor.new("Dark stone grey")
- part_11.BottomSurface = Enum.SurfaceType.Smooth
- mesh_16.Scale = Vector3.new(0.246, 0.246, 1.077)
- mesh_16.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh_16.MeshType = Enum.MeshType.FileMesh
- part_12.Anchored = false
- part_12.Friction = 0.3
- part_12.CanCollide = false
- part_12.TopSurface = Enum.SurfaceType.Smooth
- part_12.Size = Vector3.new(0.2, 0.2, 0.2)
- part_12.CFrame = CFrame.new(-7.068, 1.378, 1.7) * CFrame.Angles(3.1415927410126, 0.0012448731577024, 6.6734844494931e-007)
- part_12.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_12.BottomSurface = Enum.SurfaceType.Smooth
- mesh_17.Scale = Vector3.new(0.538, 0.923, 0.231)
- mesh_17.MeshType = Enum.MeshType.Wedge
- part_13.Anchored = false
- part_13.Friction = 0.3
- part_13.CanCollide = false
- part_13.TopSurface = Enum.SurfaceType.Smooth
- part_13.Size = Vector3.new(0.2, 0.2, 0.2)
- part_13.CFrame = CFrame.new(-7.067, 1.002, 0.777) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_13.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_13.BottomSurface = Enum.SurfaceType.Smooth
- mesh_18.Scale = Vector3.new(0.769, 0.846, 0.923)
- part_14.Anchored = false
- part_14.Friction = 0.3
- part_14.CanCollide = false
- part_14.TopSurface = Enum.SurfaceType.Smooth
- part_14.Size = Vector3.new(0.2, 0.2, 0.2)
- part_14.CFrame = CFrame.new(-7.07, 1.125, 3.854) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_14.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_14.BrickColor = BrickColor.new("Black")
- part_14.BottomSurface = Enum.SurfaceType.Smooth
- mesh_19.Scale = Vector3.new(0.692, 0.385, 0.692)
- part_15.Anchored = false
- part_15.Friction = 0.3
- part_15.CanCollide = false
- part_15.TopSurface = Enum.SurfaceType.Smooth
- part_15.Size = Vector3.new(0.2, 0.2, 0.2)
- part_15.CFrame = CFrame.new(-7.068, 1.31, 1.846) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_15.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_15.BottomSurface = Enum.SurfaceType.Smooth
- mesh_20.Scale = Vector3.new(0.154, 0.308, 0.692)
- part_16.Anchored = false
- part_16.Friction = 0.3
- part_16.CanCollide = false
- part_16.TopSurface = Enum.SurfaceType.Smooth
- part_16.Size = Vector3.new(0.2, 0.492, 0.2)
- part_16.CFrame = CFrame.new(-7.16, 1.079, 1.554) * CFrame.Angles(1.5661503076553, 1.3089934587479, -3.1367828845978)
- part_16.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_16.BottomSurface = Enum.SurfaceType.Smooth
- mesh_21.Scale = Vector3.new(0.154, 1, 0.154)
- part_17.Anchored = false
- part_17.Friction = 0.3
- part_17.CanCollide = false
- part_17.TopSurface = Enum.SurfaceType.Smooth
- part_17.Size = Vector3.new(0.2, 0.2, 0.2)
- part_17.CFrame = CFrame.new(-7.067, 0.686, 1.2) * CFrame.Angles(-0.26179954409599, -0.0012022432638332, 3.1412699222565)
- part_17.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_17.BottomSurface = Enum.SurfaceType.Smooth
- mesh_22.Scale = Vector3.new(0.231, 0.385, 0.231)
- mesh_22.MeshType = Enum.MeshType.Wedge
- part_18.Anchored = false
- part_18.Friction = 0.3
- part_18.CanCollide = false
- part_18.TopSurface = Enum.SurfaceType.Smooth
- part_18.Size = Vector3.new(0.2, 0.215, 0.2)
- part_18.CFrame = CFrame.new(-7.067, 0.925, 0.954) * CFrame.Angles(-3.141592502594, 0.0012448731577024, -1.5707955360413)
- part_18.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_18.BrickColor = BrickColor.new("Mid gray")
- part_18.BottomSurface = Enum.SurfaceType.Smooth
- mesh_23.Scale = Vector3.new(0.154, 1, 0.462)
- part_19.Anchored = false
- part_19.Friction = 0.3
- part_19.CanCollide = false
- part_19.TopSurface = Enum.SurfaceType.Smooth
- part_19.Size = Vector3.new(0.2, 0.492, 0.2)
- part_19.CFrame = CFrame.new(-7.183, 1.022, 1.553) * CFrame.Angles(1.5661503076553, 1.3089934587479, -3.1367828845978)
- part_19.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_19.BottomSurface = Enum.SurfaceType.Smooth
- mesh_24.Scale = Vector3.new(0.615, 1, 0.077)
- part_20.Anchored = false
- part_20.Friction = 0.3
- part_20.CanCollide = false
- part_20.TopSurface = Enum.SurfaceType.Smooth
- part_20.Size = Vector3.new(0.277, 1.815, 0.2)
- part_20.CFrame = CFrame.new(-7.069, 1.125, 2.907) * CFrame.Angles(-1.570796251297, 8.1828926568051e-007, -0.0012448730412871)
- part_20.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_20.BrickColor = BrickColor.new("Black")
- part_20.BottomSurface = Enum.SurfaceType.Smooth
- mesh_25.Scale = Vector3.new(1, 1, 0.538)
- part_21.Anchored = false
- part_21.Friction = 0.3
- part_21.CanCollide = false
- part_21.TopSurface = Enum.SurfaceType.Smooth
- part_21.Size = Vector3.new(0.2, 0.2, 0.2)
- part_21.CFrame = CFrame.new(-7.067, 0.679, 1.115) * CFrame.Angles(-3.141592502594, 0.0012448731577024, -3.1415917873383)
- part_21.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_21.BottomSurface = Enum.SurfaceType.Smooth
- mesh_26.Scale = Vector3.new(0.923, 0.308, 0.231)
- mesh_26.MeshType = Enum.MeshType.Wedge
- part_22.Anchored = false
- part_22.Friction = 0.3
- part_22.CanCollide = false
- part_22.TopSurface = Enum.SurfaceType.Smooth
- part_22.Size = Vector3.new(0.2, 0.2, 0.2)
- part_22.CFrame = CFrame.new(-7.129, 1.573, 1.354) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_22.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_22.BottomSurface = Enum.SurfaceType.Smooth
- mesh_27.Scale = Vector3.new(0.038, 0.154, 0.462)
- part_23.Anchored = false
- part_23.Friction = 0.3
- part_23.CanCollide = false
- part_23.TopSurface = Enum.SurfaceType.Smooth
- part_23.Size = Vector3.new(0.2, 0.2, 0.262)
- part_23.CFrame = CFrame.new(-7.067, 1.256, 0.777) * CFrame.Angles(0.00057119020493701, 1.5696003437042, -1.5713675022125)
- part_23.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_23.BottomSurface = Enum.SurfaceType.Smooth
- mesh_28.Scale = Vector3.new(0.231, 0.308, 1)
- part_24.Anchored = false
- part_24.Friction = 0.3
- part_24.CanCollide = false
- part_24.TopSurface = Enum.SurfaceType.Smooth
- part_24.Size = Vector3.new(0.2, 0.2, 0.2)
- part_24.CFrame = CFrame.new(-7.067, 1.31, 0.823) * CFrame.Angles(-3.1410565376282, -1.5696003437042, 0.00053607719019055)
- part_24.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_24.BottomSurface = Enum.SurfaceType.Smooth
- mesh_29.Scale = Vector3.new(0.538, 0.154, 0.538)
- part_25.Anchored = false
- part_25.Friction = 0.3
- part_25.CanCollide = false
- part_25.TopSurface = Enum.SurfaceType.Smooth
- part_25.Size = Vector3.new(0.2, 0.215, 0.2)
- part_25.CFrame = CFrame.new(-7.067, 0.925, 1.015) * CFrame.Angles(-3.141592502594, 0.0012448731577024, -1.5707955360413)
- part_25.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_25.BottomSurface = Enum.SurfaceType.Smooth
- mesh_30.Scale = Vector3.new(0.462, 1, 0.462)
- part_26.Anchored = false
- part_26.Friction = 0.3
- part_26.CanCollide = false
- part_26.TopSurface = Enum.SurfaceType.Smooth
- part_26.Size = Vector3.new(0.2, 0.2, 1.815)
- part_26.CFrame = CFrame.new(-6.9, 1.125, 2.9) * CFrame.Angles(3.1415927410126, -0, -1.5707963705063)
- part_26.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_26.BrickColor = BrickColor.new("Black")
- part_26.BottomSurface = Enum.SurfaceType.Smooth
- mesh_31.Scale = Vector3.new(0.538, 0.308, 1)
- mesh_31.MeshType = Enum.MeshType.Wedge
- part_27.Anchored = false
- part_27.Friction = 0.3
- part_27.CanCollide = false
- part_27.TopSurface = Enum.SurfaceType.Smooth
- part_27.Size = Vector3.new(0.2, 0.2, 0.2)
- part_27.CFrame = CFrame.new(-7.067, 0.802, 1.115) * CFrame.Angles(-3.141592502594, 0.0012448731577024, 8.1828983411469e-007)
- part_27.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_27.BrickColor = BrickColor.new("Black")
- part_27.BottomSurface = Enum.SurfaceType.Smooth
- mesh_32.Scale = Vector3.new(0.923, 0.308, 0.231)
- mesh_32.MeshType = Enum.MeshType.Wedge
- part_28.Anchored = false
- part_28.Friction = 0.3
- part_28.CanCollide = false
- part_28.TopSurface = Enum.SurfaceType.Smooth
- part_28.Size = Vector3.new(0.2, 0.538, 0.2)
- part_28.CFrame = CFrame.new(-7.067, 1.256, 1.077) * CFrame.Angles(0.00057119020493701, 1.5696003437042, -1.5713675022125)
- part_28.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_28.BrickColor = BrickColor.new("Black")
- part_28.BottomSurface = Enum.SurfaceType.Smooth
- mesh_33.Scale = Vector3.new(0.231, 1, 0.538)
- part_29.Anchored = false
- part_29.Friction = 0.3
- part_29.CanCollide = false
- part_29.TopSurface = Enum.SurfaceType.Smooth
- part_29.Size = Vector3.new(0.2, 0.385, 0.2)
- part_29.CFrame = CFrame.new(-7.167, 1.125, 0.961) * CFrame.Angles(1.5707963705063, -7.1100492959886e-007, -0.3129144012928)
- part_29.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_29.BrickColor = BrickColor.new("Black")
- part_29.BottomSurface = Enum.SurfaceType.Smooth
- mesh_34.Scale = Vector3.new(0.538, 1, 0.538)
- part_30.Anchored = false
- part_30.Friction = 0.3
- part_30.CanCollide = false
- part_30.TopSurface = Enum.SurfaceType.Smooth
- part_30.Size = Vector3.new(0.2, 0.2, 0.2)
- part_30.CFrame = CFrame.new(-7.006, 1.573, 1.354) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_30.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_30.BrickColor = BrickColor.new("Black")
- part_30.BottomSurface = Enum.SurfaceType.Smooth
- mesh_35.Scale = Vector3.new(0.038, 0.154, 0.462)
- part_31.Anchored = false
- part_31.Friction = 0.3
- part_31.CanCollide = false
- part_31.TopSurface = Enum.SurfaceType.Smooth
- part_31.Size = Vector3.new(0.2, 0.2, 0.4)
- part_31.CFrame = CFrame.new(-7.068, 0.679, 1.6) * CFrame.Angles(-3.141592502594, 0.0012448731577024, 8.1828983411469e-007)
- part_31.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_31.BrickColor = BrickColor.new("Really black")
- part_31.BottomSurface = Enum.SurfaceType.Smooth
- mesh_36.Scale = Vector3.new(0.923, 0.462, 1)
- mesh_36.MeshType = Enum.MeshType.Wedge
- part_32.Anchored = false
- part_32.Friction = 0.3
- part_32.CanCollide = false
- part_32.TopSurface = Enum.SurfaceType.Smooth
- part_32.Size = Vector3.new(0.262, 0.538, 0.2)
- part_32.CFrame = CFrame.new(-7.067, 0.964, 1.131) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_32.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_32.BottomSurface = Enum.SurfaceType.Smooth
- mesh_37.Scale = Vector3.new(1, 1, 0.923)
- part_33.Anchored = false
- part_33.Friction = 0.3
- part_33.CanCollide = false
- part_33.TopSurface = Enum.SurfaceType.Smooth
- part_33.Size = Vector3.new(0.2, 0.2, 0.2)
- part_33.CFrame = CFrame.new(-7.07, 1.187, 3.854) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_33.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_33.BrickColor = BrickColor.new("Black")
- part_33.BottomSurface = Enum.SurfaceType.Smooth
- mesh_38.Scale = Vector3.new(0.538, 0.385, 0.462)
- part_34.Anchored = false
- part_34.Friction = 0.3
- part_34.CanCollide = false
- part_34.TopSurface = Enum.SurfaceType.Smooth
- part_34.Size = Vector3.new(0.385, 0.292, 0.369)
- part_34.CFrame = CFrame.new(-7.068, 1.125, 2.146) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_34.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_34.BrickColor = BrickColor.new("Black")
- part_34.BottomSurface = Enum.SurfaceType.Smooth
- part_35.Anchored = false
- part_35.Friction = 0.3
- part_35.CanCollide = false
- part_35.TopSurface = Enum.SurfaceType.Smooth
- part_35.Size = Vector3.new(0.2, 0.2, 0.2)
- part_35.CFrame = CFrame.new(-7.067, 0.733, 1.069) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_35.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_35.BottomSurface = Enum.SurfaceType.Smooth
- mesh_40.Scale = Vector3.new(1, 0.231, 0.923)
- part_36.Anchored = false
- part_36.Friction = 0.3
- part_36.CanCollide = false
- part_36.TopSurface = Enum.SurfaceType.Smooth
- part_36.Size = Vector3.new(0.2, 0.2, 0.2)
- part_36.CFrame = CFrame.new(-7.067, 1.573, 1.354) * CFrame.Angles(1.5707963705063, -8.1823486652866e-007, -3.1403477191925)
- part_36.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_36.BottomSurface = Enum.SurfaceType.Smooth
- mesh_41.Scale = Vector3.new(0.077, 0.154, 0.077)
- part_37.Anchored = false
- part_37.Friction = 0.3
- part_37.CanCollide = false
- part_37.TopSurface = Enum.SurfaceType.Smooth
- part_37.Size = Vector3.new(0.315, 0.677, 0.315)
- part_37.CFrame = CFrame.new(-7.069, 1.125, 2.631) * CFrame.Angles(0.00057119020493701, 1.5696003437042, -1.5713675022125)
- part_37.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_37.BrickColor = BrickColor.new("Black")
- part_37.BottomSurface = Enum.SurfaceType.Smooth
- part_38.Anchored = false
- part_38.Friction = 0.3
- part_38.CanCollide = false
- part_38.TopSurface = Enum.SurfaceType.Smooth
- part_38.Size = Vector3.new(0.2, 0.2, 0.2)
- part_38.CFrame = CFrame.new(-7.067, 0.81, 1.231) * CFrame.Angles(-3.141592502594, 0.0012449898058549, 1.3610599580716e-006)
- part_38.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_38.BottomSurface = Enum.SurfaceType.Smooth
- mesh_43.Scale = Vector3.new(0.231, 0.231, 0.154)
- mesh_43.MeshType = Enum.MeshType.Wedge
- part_39.Anchored = false
- part_39.Friction = 0.3
- part_39.CanCollide = false
- part_39.TopSurface = Enum.SurfaceType.Smooth
- part_39.Size = Vector3.new(0.215, 1.569, 0.215)
- part_39.CFrame = CFrame.new(-7.065, 1.033, -0.092) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_39.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_39.BottomSurface = Enum.SurfaceType.Smooth
- part_40.Anchored = false
- part_40.Friction = 0.3
- part_40.CanCollide = false
- part_40.TopSurface = Enum.SurfaceType.Smooth
- part_40.Size = Vector3.new(0.2, 0.2, 0.2)
- part_40.CFrame = CFrame.new(-7.068, 1.413, 1.64) * CFrame.Angles(3.141592502594, 0.0012448731577024, -1.5707956552505)
- part_40.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_40.BottomSurface = Enum.SurfaceType.Smooth
- mesh_45.Scale = Vector3.new(0.462, 0.615, 0.462)
- part_41.Anchored = false
- part_41.Friction = 0.3
- part_41.CanCollide = false
- part_41.TopSurface = Enum.SurfaceType.Smooth
- part_41.Size = Vector3.new(0.2, 0.2, 0.2)
- part_41.CFrame = CFrame.new(-7.071, 1.125, 4.084) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_41.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_41.BrickColor = BrickColor.new("Black")
- part_41.BottomSurface = Enum.SurfaceType.Smooth
- mesh_46.Scale = Vector3.new(0.692, 0.231, 0.692)
- part_42.Anchored = false
- part_42.Friction = 0.3
- part_42.CanCollide = false
- part_42.TopSurface = Enum.SurfaceType.Smooth
- part_42.Size = Vector3.new(0.2, 0.2, 0.2)
- part_42.CFrame = CFrame.new(-7.182, 1.316, 1.184) * CFrame.Angles(3.1415927410126, 0.0012448731577024, -1.5707956552505)
- part_42.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_42.BrickColor = BrickColor.new("Black")
- part_42.BottomSurface = Enum.SurfaceType.Smooth
- mesh_47.Scale = Vector3.new(0.462, 0.308, 0.462)
- part_43.Anchored = false
- part_43.Friction = 0.3
- part_43.CanCollide = false
- part_43.TopSurface = Enum.SurfaceType.Smooth
- part_43.Size = Vector3.new(0.2, 0.938, 0.2)
- part_43.CFrame = CFrame.new(-7.071, 1.125, 4.361) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_43.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_43.BrickColor = BrickColor.new("Black")
- part_43.BottomSurface = Enum.SurfaceType.Smooth
- mesh_48.Scale = Vector3.new(0.538, 1, 0.538)
- part_44.Anchored = false
- part_44.Friction = 0.3
- part_44.CanCollide = false
- part_44.TopSurface = Enum.SurfaceType.Smooth
- part_44.Size = Vector3.new(0.215, 0.2, 0.215)
- part_44.CFrame = CFrame.new(-7.068, 1.125, 1.838) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_44.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_44.BottomSurface = Enum.SurfaceType.Smooth
- mesh_49.Scale = Vector3.new(1, 0.385, 1)
- part_45.Anchored = false
- part_45.Friction = 0.3
- part_45.CanCollide = false
- part_45.TopSurface = Enum.SurfaceType.Smooth
- part_45.Size = Vector3.new(0.2, 0.2, 0.2)
- part_45.CFrame = CFrame.new(-7.122, 1.187, 1.22) * CFrame.Angles(3.1415917873383, 0.78664308786392, 1.5707973241806)
- part_45.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_45.BottomSurface = Enum.SurfaceType.Smooth
- mesh_50.Scale = Vector3.new(0.462, 0.692, 0.692)
- part_46.Anchored = false
- part_46.Friction = 0.3
- part_46.CanCollide = false
- part_46.TopSurface = Enum.SurfaceType.Smooth
- part_46.Size = Vector3.new(0.2, 0.615, 0.2)
- part_46.CFrame = CFrame.new(-7.067, 0.57, 0.715) * CFrame.Angles(0.52359920740128, -0.0010784408077598, 0.00062177254585549)
- part_46.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_46.BottomSurface = Enum.SurfaceType.Smooth
- mesh_51.Scale = Vector3.new(0.923, 1, 0.538)
- mesh_51.MeshType = Enum.MeshType.Wedge
- part_47.Anchored = false
- part_47.Friction = 0.3
- part_47.CanCollide = false
- part_47.TopSurface = Enum.SurfaceType.Smooth
- part_47.Size = Vector3.new(0.2, 0.2, 0.2)
- part_47.CFrame = CFrame.new(-6.952, 1.102, 1.331) * CFrame.Angles(-3.141592502594, 0.0012448731577024, -1.5707955360413)
- part_47.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_47.BottomSurface = Enum.SurfaceType.Smooth
- mesh_52.Scale = Vector3.new(0.385, 0.077, 0.385)
- part_48.Anchored = false
- part_48.Friction = 0.3
- part_48.CanCollide = false
- part_48.TopSurface = Enum.SurfaceType.Smooth
- part_48.Size = Vector3.new(0.2, 0.2, 0.2)
- part_48.CFrame = CFrame.new(-7.067, 1.635, 1.354) * CFrame.Angles(-1.5707963705063, 7.689611720707e-007, -0.0012448730412871)
- part_48.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_48.BottomSurface = Enum.SurfaceType.Smooth
- mesh_53.Scale = Vector3.new(0.038, 0.154, 0.462)
- part_49.Anchored = false
- part_49.Friction = 0.3
- part_49.CanCollide = false
- part_49.TopSurface = Enum.SurfaceType.Smooth
- part_49.Size = Vector3.new(0.2, 0.308, 0.2)
- part_49.CFrame = CFrame.new(-7.067, 0.641, 1.246) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_49.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_49.BottomSurface = Enum.SurfaceType.Smooth
- mesh_54.Scale = Vector3.new(0.077, 1, 0.923)
- part_50.Anchored = false
- part_50.Friction = 0.3
- part_50.CanCollide = false
- part_50.TopSurface = Enum.SurfaceType.Smooth
- part_50.Size = Vector3.new(0.2, 0.2, 0.2)
- part_50.CFrame = CFrame.new(-6.998, 1.187, 1.585) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_50.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_50.BottomSurface = Enum.SurfaceType.Smooth
- mesh_55.Scale = Vector3.new(0.462, 0.769, 0.231)
- part_51.Anchored = false
- part_51.Friction = 0.3
- part_51.CanCollide = false
- part_51.TopSurface = Enum.SurfaceType.Smooth
- part_51.Size = Vector3.new(0.4, 0.2, 0.2)
- part_51.CFrame = CFrame.new(-6.995, 0.895, 1.6) * CFrame.Angles(0.00069248431827873, 1.5696003437042, -1.5714888572693)
- part_51.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_51.BottomSurface = Enum.SurfaceType.Smooth
- mesh_56.Scale = Vector3.new(1, 0.615, 0.231)
- part_52.Anchored = false
- part_52.Friction = 0.3
- part_52.CanCollide = false
- part_52.TopSurface = Enum.SurfaceType.Smooth
- part_52.Size = Vector3.new(0.2, 0.2, 0.2)
- part_52.CFrame = CFrame.new(-7.183, 1.316, 1.446) * CFrame.Angles(3.1415927410126, 0.0012448731577024, -1.5707956552505)
- part_52.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_52.BottomSurface = Enum.SurfaceType.Smooth
- mesh_57.Scale = Vector3.new(0.462, 0.308, 0.462)
- part_53.Anchored = false
- part_53.Friction = 0.3
- part_53.CanCollide = false
- part_53.TopSurface = Enum.SurfaceType.Smooth
- part_53.Size = Vector3.new(0.2, 0.2, 0.2)
- part_53.CFrame = CFrame.new(-7.067, 1.442, 1.015) * CFrame.Angles(-3.1409351825714, -1.5696003437042, 0.00065732753137127)
- part_53.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_53.BottomSurface = Enum.SurfaceType.Smooth
- mesh_58.Scale = Vector3.new(0.769, 0.154, 0.769)
- part_54.Anchored = false
- part_54.Friction = 0.3
- part_54.CanCollide = false
- part_54.TopSurface = Enum.SurfaceType.Smooth
- part_54.Size = Vector3.new(0.2, 0.2, 0.2)
- part_54.CFrame = CFrame.new(-7.067, 1.378, 1.023) * CFrame.Angles(-3.1410565376282, -1.5696003437042, 0.00053607719019055)
- part_54.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_54.BottomSurface = Enum.SurfaceType.Smooth
- mesh_59.Scale = Vector3.new(0.692, 0.692, 0.692)
- part_55.Anchored = false
- part_55.Friction = 0.3
- part_55.CanCollide = false
- part_55.TopSurface = Enum.SurfaceType.Smooth
- part_55.Size = Vector3.new(0.2, 0.2, 0.2)
- part_55.CFrame = CFrame.new(-7.067, 1.31, 0.846) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_55.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_55.BrickColor = BrickColor.new("Dark stone grey")
- part_55.BottomSurface = Enum.SurfaceType.Smooth
- mesh_60.Scale = Vector3.new(0.154, 0.308, 0.692)
- part_56.Anchored = false
- part_56.Friction = 0.3
- part_56.CanCollide = false
- part_56.TopSurface = Enum.SurfaceType.Smooth
- part_56.Size = Vector3.new(0.262, 0.2, 0.262)
- part_56.CFrame = CFrame.new(-7.068, 1.125, 1.938) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_56.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_56.BrickColor = BrickColor.new("Black")
- part_56.BottomSurface = Enum.SurfaceType.Smooth
- mesh_61.Scale = Vector3.new(1, 0.615, 1)
- part_57.Anchored = false
- part_57.Friction = 0.3
- part_57.CanCollide = false
- part_57.TopSurface = Enum.SurfaceType.Smooth
- part_57.Size = Vector3.new(0.2, 0.2, 0.2)
- part_57.CFrame = CFrame.new(-7.068, 1.018, 1.838) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_57.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_57.BottomSurface = Enum.SurfaceType.Smooth
- mesh_62.Scale = Vector3.new(0.769, 0.385, 0.923)
- part_58.Anchored = false
- part_58.Friction = 0.3
- part_58.CanCollide = false
- part_58.TopSurface = Enum.SurfaceType.Smooth
- part_58.Size = Vector3.new(0.2, 0.2, 0.2)
- part_58.CFrame = CFrame.new(-7.068, 1.378, 1.623) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_58.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_58.BottomSurface = Enum.SurfaceType.Smooth
- mesh_63.Scale = Vector3.new(0.923, 0.538, 0.538)
- part_59.Anchored = false
- part_59.Friction = 0.3
- part_59.CanCollide = false
- part_59.TopSurface = Enum.SurfaceType.Smooth
- part_59.Size = Vector3.new(0.2, 0.2, 0.2)
- part_59.CFrame = CFrame.new(-7.067, 1.573, 0.854) * CFrame.Angles(-5.3918863818225e-010, -0.0012448731577024, 3.1415920257568)
- part_59.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_59.BrickColor = BrickColor.new("Dark stone grey")
- part_59.BottomSurface = Enum.SurfaceType.Smooth
- mesh_64.Scale = Vector3.new(0.246, 0.246, 1.077)
- mesh_64.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh_64.MeshType = Enum.MeshType.FileMesh
- part_60.Anchored = false
- part_60.Friction = 0.3
- part_60.CanCollide = false
- part_60.TopSurface = Enum.SurfaceType.Smooth
- part_60.Size = Vector3.new(0.2, 0.2, 1.815)
- part_60.CFrame = CFrame.new(-7.238, 1.125, 2.907) * CFrame.Angles(-3.141592502594, 0.0012448731577024, 1.570797085762)
- part_60.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_60.BrickColor = BrickColor.new("Black")
- part_60.BottomSurface = Enum.SurfaceType.Smooth
- mesh_65.Scale = Vector3.new(0.538, 0.308, 1)
- mesh_65.MeshType = Enum.MeshType.Wedge
- part_61.Anchored = false
- part_61.Friction = 0.3
- part_61.CanCollide = false
- part_61.TopSurface = Enum.SurfaceType.Smooth
- part_61.Size = Vector3.new(0.2, 0.2, 1.815)
- part_61.CFrame = CFrame.new(-7.069, 1.295, 2.907) * CFrame.Angles(3.1415927410126, 0.0012448731577024, -3.1415920257568)
- part_61.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_61.BrickColor = BrickColor.new("Black")
- part_61.BottomSurface = Enum.SurfaceType.Smooth
- mesh_66.Scale = Vector3.new(0.538, 0.308, 1)
- mesh_66.MeshType = Enum.MeshType.Wedge
- part_62.Anchored = false
- part_62.Friction = 0.3
- part_62.CanCollide = false
- part_62.TopSurface = Enum.SurfaceType.Smooth
- part_62.Size = Vector3.new(0.2, 0.523, 0.2)
- part_62.CFrame = CFrame.new(-7.067, 1.393, 1.308) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_62.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_62.BottomSurface = Enum.SurfaceType.Smooth
- mesh_67.Scale = Vector3.new(0.615, 1, 0.769)
- part_63.Anchored = false
- part_63.Friction = 0.3
- part_63.CanCollide = false
- part_63.TopSurface = Enum.SurfaceType.Smooth
- part_63.Size = Vector3.new(0.2, 0.277, 0.2)
- part_63.CFrame = CFrame.new(-7.072, 1.125, 4.969) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_63.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_63.BrickColor = BrickColor.new("Black")
- part_63.BottomSurface = Enum.SurfaceType.Smooth
- decal.Face = Enum.NormalId.Bottom
- decal.Texture = "http://www.roblox.com/asset/?id=47760372"
- mesh_68.Scale = Vector3.new(0.692, 1, 0.692)
- part_64.Anchored = false
- part_64.Friction = 0.3
- part_64.CanCollide = false
- part_64.TopSurface = Enum.SurfaceType.Smooth
- part_64.Size = Vector3.new(0.2, 0.2, 0.2)
- part_64.CFrame = CFrame.new(-7.067, 1.511, 1.354) * CFrame.Angles(-1.5707963705063, 7.689611720707e-007, -0.0012448730412871)
- part_64.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_64.BottomSurface = Enum.SurfaceType.Smooth
- mesh_69.Scale = Vector3.new(0.038, 0.154, 0.462)
- part_65.Anchored = false
- part_65.Friction = 0.3
- part_65.CanCollide = false
- part_65.TopSurface = Enum.SurfaceType.Smooth
- part_65.Size = Vector3.new(0.2, 0.2, 1.815)
- part_65.CFrame = CFrame.new(-7.069, 0.956, 2.907) * CFrame.Angles(3.1415927410126, 0.0012448731577024, 6.6734844494931e-007)
- part_65.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_65.BrickColor = BrickColor.new("Black")
- part_65.BottomSurface = Enum.SurfaceType.Smooth
- mesh_70.Scale = Vector3.new(0.538, 0.308, 1)
- mesh_70.MeshType = Enum.MeshType.Wedge
- part_66.Anchored = false
- part_66.Friction = 0.3
- part_66.CanCollide = false
- part_66.TopSurface = Enum.SurfaceType.Smooth
- part_66.Size = Vector3.new(0.2, 0.2, 0.2)
- part_66.CFrame = CFrame.new(-7.067, 1.31, 0.954) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_66.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_66.BottomSurface = Enum.SurfaceType.Smooth
- mesh_71.Scale = Vector3.new(0.154, 0.308, 0.692)
- part_67.Anchored = false
- part_67.Friction = 0.3
- part_67.CanCollide = false
- part_67.TopSurface = Enum.SurfaceType.Smooth
- part_67.Size = Vector3.new(0.2, 0.2, 0.2)
- part_67.CFrame = CFrame.new(-6.986, 0.895, 1.515) * CFrame.Angles(2.5774127720979e-007, -0.0012448731577024, -1.570797085762)
- part_67.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_67.BottomSurface = Enum.SurfaceType.Smooth
- mesh_72.Scale = Vector3.new(0.308, 0.154, 1)
- part_68.Anchored = false
- part_68.Friction = 0.3
- part_68.CanCollide = false
- part_68.TopSurface = Enum.SurfaceType.Smooth
- part_68.Size = Vector3.new(0.2, 0.2, 0.2)
- part_68.CFrame = CFrame.new(-7.068, 0.918, 1.831) * CFrame.Angles(-1.570796251297, 8.1828926568051e-007, 3.1403477191925)
- part_68.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_68.BottomSurface = Enum.SurfaceType.Smooth
- mesh_73.Scale = Vector3.new(0.923, 0.308, 0.231)
- mesh_73.MeshType = Enum.MeshType.Wedge
- part_69.Anchored = false
- part_69.Friction = 0.3
- part_69.CanCollide = false
- part_69.TopSurface = Enum.SurfaceType.Smooth
- part_69.Size = Vector3.new(0.277, 1.815, 0.2)
- part_69.CFrame = CFrame.new(-7.069, 1.125, 2.907) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_69.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_69.BrickColor = BrickColor.new("Black")
- part_69.BottomSurface = Enum.SurfaceType.Smooth
- mesh_74.Scale = Vector3.new(1, 1, 0.538)
- part_70.Anchored = false
- part_70.Friction = 0.3
- part_70.CanCollide = false
- part_70.TopSurface = Enum.SurfaceType.Smooth
- part_70.Size = Vector3.new(0.262, 1.815, 0.262)
- part_70.CFrame = CFrame.new(-7.069, 1.125, 2.907) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_70.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_70.BrickColor = BrickColor.new("Black")
- part_70.BottomSurface = Enum.SurfaceType.Smooth
- part_71.Anchored = false
- part_71.Friction = 0.3
- part_71.CanCollide = false
- part_71.TopSurface = Enum.SurfaceType.Smooth
- part_71.Size = Vector3.new(0.2, 0.492, 0.2)
- part_71.CFrame = CFrame.new(-7.052, 1.125, 1.554) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_71.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_71.BottomSurface = Enum.SurfaceType.Smooth
- mesh_76.Scale = Vector3.new(0.923, 1, 0.923)
- part_72.Anchored = false
- part_72.Friction = 0.3
- part_72.CanCollide = false
- part_72.Transparency = 0.4
- part_72.TopSurface = Enum.SurfaceType.Smooth
- part_72.Reflectance = 0.3
- part_72.Size = Vector3.new(0.215, 0.8, 0.215)
- part_72.CFrame = CFrame.new(-7.067, 1.573, 1.169) * CFrame.Angles(1.5707963705063, -8.1828926568051e-007, -3.1403477191925)
- part_72.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_72.BrickColor = BrickColor.new("Institutional white")
- part_72.BottomSurface = Enum.SurfaceType.Smooth
- mesh_77.Scale = Vector3.new(1.1, 1, 1.1)
- part_73.Anchored = false
- part_73.Friction = 0.3
- part_73.CanCollide = false
- part_73.TopSurface = Enum.SurfaceType.Smooth
- part_73.Size = Vector3.new(0.215, 1.569, 0.215)
- part_73.CFrame = CFrame.new(-7.065, 1.125, -0.092) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_73.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_73.BottomSurface = Enum.SurfaceType.Smooth
- part_74.Anchored = false
- part_74.Friction = 0.3
- part_74.CanCollide = false
- part_74.TopSurface = Enum.SurfaceType.Smooth
- part_74.Size = Vector3.new(0.2, 1.062, 0.2)
- part_74.CFrame = CFrame.new(-7.067, 1.241, 1.346) * CFrame.Angles(0.00053607713198289, 1.5696003437042, -1.5713324546814)
- part_74.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_74.BottomSurface = Enum.SurfaceType.Smooth
- mesh_79.Scale = Vector3.new(0.538, 1, 0.692)
- part_75.Anchored = false
- part_75.Friction = 0.3
- part_75.CanCollide = false
- part_75.TopSurface = Enum.SurfaceType.Smooth
- part_75.Size = Vector3.new(0.2, 0.2, 0.2)
- part_75.CFrame = CFrame.new(-7.067, 1.378, 1.023) * CFrame.Angles(-3.1410565376282, -1.5696003437042, 0.00053602829575539)
- part_75.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_75.BottomSurface = Enum.SurfaceType.Smooth
- mesh_80.Scale = Vector3.new(0.769, 0.154, 0.769)
- part_76.Anchored = false
- part_76.Friction = 0.3
- part_76.CanCollide = false
- part_76.TopSurface = Enum.SurfaceType.Smooth
- part_76.Size = Vector3.new(0.2, 0.2, 0.2)
- part_76.CFrame = CFrame.new(-6.96, 1.041, 1.331) * CFrame.Angles(-1.570796251297, 5.5996963510552e-007, -0.0012448730412871)
- part_76.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_76.BottomSurface = Enum.SurfaceType.Smooth
- mesh_81.Scale = Vector3.new(0.154, 0.154, 0.538)
- part_77.Anchored = false
- part_77.Friction = 0.3
- part_77.CanCollide = false
- part_77.TopSurface = Enum.SurfaceType.Smooth
- part_77.Size = Vector3.new(0.2, 0.492, 0.2)
- part_77.CFrame = CFrame.new(-7.066, 1.125, 1.554) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_77.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_77.BottomSurface = Enum.SurfaceType.Smooth
- mesh_82.Scale = Vector3.new(0.923, 1, 0.923)
- part_78.Anchored = false
- part_78.Friction = 0.3
- part_78.CanCollide = false
- part_78.TopSurface = Enum.SurfaceType.Smooth
- part_78.Size = Vector3.new(0.2, 0.2, 0.2)
- part_78.CFrame = CFrame.new(-7.067, 0.679, 1.377) * CFrame.Angles(4.3172239116984e-008, -0.0012448731577024, -8.1828983411469e-007)
- part_78.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_78.BottomSurface = Enum.SurfaceType.Smooth
- mesh_83.Scale = Vector3.new(0.923, 0.308, 0.231)
- mesh_83.MeshType = Enum.MeshType.Wedge
- part_79.Anchored = false
- part_79.Friction = 0.3
- part_79.CanCollide = false
- part_79.TopSurface = Enum.SurfaceType.Smooth
- part_79.Size = Vector3.new(0.2, 0.2, 0.2)
- part_79.CFrame = CFrame.new(-7.067, 0.733, 0.954) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_79.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_79.BottomSurface = Enum.SurfaceType.Smooth
- mesh_84.Scale = Vector3.new(1, 0.923, 0.923)
- part_80.Anchored = false
- part_80.Friction = 0.3
- part_80.CanCollide = false
- part_80.TopSurface = Enum.SurfaceType.Smooth
- part_80.Size = Vector3.new(0.2, 0.2, 0.2)
- part_80.CFrame = CFrame.new(-7.067, 0.879, 0.8) * CFrame.Angles(-1.570796251297, 8.1828926568051e-007, -0.0012448730412871)
- part_80.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_80.BrickColor = BrickColor.new("Mid gray")
- part_80.BottomSurface = Enum.SurfaceType.Smooth
- mesh_85.Scale = Vector3.new(0.923, 0.615, 0.462)
- mesh_85.MeshType = Enum.MeshType.Wedge
- part_81.Anchored = false
- part_81.Friction = 0.3
- part_81.CanCollide = false
- part_81.TopSurface = Enum.SurfaceType.Smooth
- part_81.Size = Vector3.new(0.2, 0.2, 0.2)
- part_81.CFrame = CFrame.new(-7.067, 1.573, 1.161) * CFrame.Angles(-5.3918863818225e-010, -0.0012448731577024, 3.1415920257568)
- part_81.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_81.BrickColor = BrickColor.new("Really black")
- part_81.BottomSurface = Enum.SurfaceType.Smooth
- mesh_86.Scale = Vector3.new(0.246, 0.246, 3.538)
- mesh_86.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh_86.MeshType = Enum.MeshType.FileMesh
- part_82.Anchored = false
- part_82.Friction = 0.3
- part_82.CanCollide = false
- part_82.TopSurface = Enum.SurfaceType.Smooth
- part_82.Size = Vector3.new(0.2, 0.2, 0.2)
- part_82.CFrame = CFrame.new(-7.068, 1.573, 1.56) * CFrame.Angles(0.15707974135876, -0.0012296561617404, -3.1413984298706)
- part_82.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_82.BrickColor = BrickColor.new("Really black")
- part_82.BottomSurface = Enum.SurfaceType.Smooth
- mesh_87.Scale = Vector3.new(0.246, 0.231, 0.462)
- mesh_87.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh_87.MeshType = Enum.MeshType.FileMesh
- part_83.Anchored = false
- part_83.Friction = 0.3
- part_83.CanCollide = false
- part_83.TopSurface = Enum.SurfaceType.Smooth
- part_83.Size = Vector3.new(0.369, 0.4, 0.2)
- part_83.CFrame = CFrame.new(-7.068, 0.91, 1.6) * CFrame.Angles(0.00065737118711695, 1.5696003437042, -1.5714536905289)
- part_83.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_83.BottomSurface = Enum.SurfaceType.Smooth
- mesh_88.Scale = Vector3.new(1, 1, 0.923)
- part_84.Anchored = false
- part_84.Friction = 0.3
- part_84.CanCollide = false
- part_84.TopSurface = Enum.SurfaceType.Smooth
- part_84.Size = Vector3.new(0.2, 0.2, 0.2)
- part_84.CFrame = CFrame.new(-6.952, 1.316, 1.446) * CFrame.Angles(3.1415927410126, 0.0012448731577024, -1.5707956552505)
- part_84.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5, 1, 1)
- part_84.BottomSurface = Enum.SurfaceType.Smooth
- mesh_89.Scale = Vector3.new(0.462, 0.308, 0.462)
- local Tool = M16
- local Ammo = Tool.Ammo
- local MaxAmmo = Ammo.Value
- local vPlayer
- local Gui
- local Text
- function onChanged(value)
- if value == "Value" or value == Ammo.Value then
- if Gui ~= nil and Text ~= nil then
- if Ammo.Value >= 1 then
- Text.Text = ""..M16.Ammo.Value.."|"..M16.StoredAmmo.Value..""
- elseif math.floor(Ammo.Value) == 0 then
- Text.Text = ""..M16.Ammo.Value.."|"..M16.StoredAmmo.Value..""
- elseif Ammo.Value < 0 then
- for i = 0, 1, 0.03 / 2 do
- local Num = math.floor(i * MaxAmmo + 0.5)
- Text.Text = ""..M16.Ammo.Value.."|"..M16.StoredAmmo.Value..""
- wait()
- end
- end
- end
- end
- end
- function on2Changed()
- if Gui ~= nil and Text ~= nil then
- Text.Text = ""..M16.Ammo.Value.."|"..M16.StoredAmmo.Value..""
- wait()
- end
- end
- function setUpGui()
- if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
- return
- end
- Gui = Instance.new("ScreenGui")
- Text = Instance.new("TextLabel")
- Gui.Name = "DEDisplay"
- Gui.Parent = vPlayer.PlayerGui
- Text.BackgroundColor3 = BrickColor.Black().Color
- Text.BackgroundTransparency = 1
- Text.BorderColor3 = BrickColor.White().Color
- Text.BorderSizePixel = 0
- Text.Name = "Ammo"
- Text.Parent = Gui
- Text.Position = UDim2.new(0.15, 0, 0.825, 0)
- Text.Size = UDim2.new(0, -60, 0, 64)
- Text.FontSize = "Size18"
- Text.Text = ""..M16.Ammo.Value.."|"..M16.StoredAmmo.Value..""
- Text.TextColor3 = BrickColor.White().Color
- end
- function onEquippedLocal(mouse)
- vPlayer = game.Players.LocalPlayer
- setUpGui()
- end
- function onUnequippedLocal(mouse)
- if Gui then
- Gui:remove()
- end
- Gui = nil
- Text = nil
- vPlayer = nil
- end
- Tool.Equipped:connect(onEquippedLocal)
- Tool.Unequipped:connect(onUnequippedLocal)
- Ammo.Changed:connect(onChanged)
- Tool.StoredAmmo.Changed:connect(on2Changed)
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