Diegolas97

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Oct 25th, 2017
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. Model1 = Instance.new("Model")
  20. Part2 = Instance.new("Part")
  21. Model3 = Instance.new("Model")
  22. Part4 = Instance.new("Part")
  23. Script5 = Instance.new("Script")
  24. Model6 = Instance.new("Model")
  25. Part7 = Instance.new("Part")
  26. Part8 = Instance.new("Part")
  27. Part9 = Instance.new("Part")
  28. WedgePart10 = Instance.new("WedgePart")
  29. Part11 = Instance.new("Part")
  30. Part12 = Instance.new("Part")
  31. Part13 = Instance.new("Part")
  32. Part14 = Instance.new("Part")
  33. Part15 = Instance.new("Part")
  34. Part16 = Instance.new("Part")
  35. WedgePart17 = Instance.new("WedgePart")
  36. WedgePart18 = Instance.new("WedgePart")
  37. Part19 = Instance.new("Part")
  38. Part20 = Instance.new("Part")
  39. Decal21 = Instance.new("Decal")
  40. Part22 = Instance.new("Part")
  41. WedgePart23 = Instance.new("WedgePart")
  42. Part24 = Instance.new("Part")
  43. Part25 = Instance.new("Part")
  44. Part26 = Instance.new("Part")
  45. Part27 = Instance.new("Part")
  46. Part28 = Instance.new("Part")
  47. Part29 = Instance.new("Part")
  48. Part30 = Instance.new("Part")
  49. Part31 = Instance.new("Part")
  50. Part32 = Instance.new("Part")
  51. Part33 = Instance.new("Part")
  52. Model34 = Instance.new("Model")
  53. Part35 = Instance.new("Part")
  54. BlockMesh36 = Instance.new("BlockMesh")
  55. Part37 = Instance.new("Part")
  56. Part38 = Instance.new("Part")
  57. BlockMesh39 = Instance.new("BlockMesh")
  58. Part40 = Instance.new("Part")
  59. BlockMesh41 = Instance.new("BlockMesh")
  60. Part42 = Instance.new("Part")
  61. BlockMesh43 = Instance.new("BlockMesh")
  62. Part44 = Instance.new("Part")
  63. Part45 = Instance.new("Part")
  64. BlockMesh46 = Instance.new("BlockMesh")
  65. Part47 = Instance.new("Part")
  66. BlockMesh48 = Instance.new("BlockMesh")
  67. Part49 = Instance.new("Part")
  68. BlockMesh50 = Instance.new("BlockMesh")
  69. Part51 = Instance.new("Part")
  70. BlockMesh52 = Instance.new("BlockMesh")
  71. Part53 = Instance.new("Part")
  72. BlockMesh54 = Instance.new("BlockMesh")
  73. Part55 = Instance.new("Part")
  74. BlockMesh56 = Instance.new("BlockMesh")
  75. Part57 = Instance.new("Part")
  76. BlockMesh58 = Instance.new("BlockMesh")
  77. Part59 = Instance.new("Part")
  78. BlockMesh60 = Instance.new("BlockMesh")
  79. Part61 = Instance.new("Part")
  80. BlockMesh62 = Instance.new("BlockMesh")
  81. Part63 = Instance.new("Part")
  82. BlockMesh64 = Instance.new("BlockMesh")
  83. Part65 = Instance.new("Part")
  84. BlockMesh66 = Instance.new("BlockMesh")
  85. Part67 = Instance.new("Part")
  86. BlockMesh68 = Instance.new("BlockMesh")
  87. Part69 = Instance.new("Part")
  88. BlockMesh70 = Instance.new("BlockMesh")
  89. Part71 = Instance.new("Part")
  90. BlockMesh72 = Instance.new("BlockMesh")
  91. Part73 = Instance.new("Part")
  92. BlockMesh74 = Instance.new("BlockMesh")
  93. Part75 = Instance.new("Part")
  94. BlockMesh76 = Instance.new("BlockMesh")
  95. Part77 = Instance.new("Part")
  96. BlockMesh78 = Instance.new("BlockMesh")
  97. Part79 = Instance.new("Part")
  98. BlockMesh80 = Instance.new("BlockMesh")
  99. Part81 = Instance.new("Part")
  100. BlockMesh82 = Instance.new("BlockMesh")
  101. Part83 = Instance.new("Part")
  102. BlockMesh84 = Instance.new("BlockMesh")
  103. Part85 = Instance.new("Part")
  104. BlockMesh86 = Instance.new("BlockMesh")
  105. Part87 = Instance.new("Part")
  106. BlockMesh88 = Instance.new("BlockMesh")
  107. Part89 = Instance.new("Part")
  108. BlockMesh90 = Instance.new("BlockMesh")
  109. Part91 = Instance.new("Part")
  110. BlockMesh92 = Instance.new("BlockMesh")
  111. Part93 = Instance.new("Part")
  112. BlockMesh94 = Instance.new("BlockMesh")
  113. Part95 = Instance.new("Part")
  114. BlockMesh96 = Instance.new("BlockMesh")
  115. Part97 = Instance.new("Part")
  116. BlockMesh98 = Instance.new("BlockMesh")
  117. Part99 = Instance.new("Part")
  118. Part100 = Instance.new("Part")
  119. BlockMesh101 = Instance.new("BlockMesh")
  120. Part102 = Instance.new("Part")
  121. BlockMesh103 = Instance.new("BlockMesh")
  122. Part104 = Instance.new("Part")
  123. BlockMesh105 = Instance.new("BlockMesh")
  124. Part106 = Instance.new("Part")
  125. BlockMesh107 = Instance.new("BlockMesh")
  126. Part108 = Instance.new("Part")
  127. BlockMesh109 = Instance.new("BlockMesh")
  128. Part110 = Instance.new("Part")
  129. BlockMesh111 = Instance.new("BlockMesh")
  130. Part112 = Instance.new("Part")
  131. BlockMesh113 = Instance.new("BlockMesh")
  132. Part114 = Instance.new("Part")
  133. BlockMesh115 = Instance.new("BlockMesh")
  134. Part116 = Instance.new("Part")
  135. BlockMesh117 = Instance.new("BlockMesh")
  136. Part118 = Instance.new("Part")
  137. BlockMesh119 = Instance.new("BlockMesh")
  138. Part120 = Instance.new("Part")
  139. BlockMesh121 = Instance.new("BlockMesh")
  140. Part122 = Instance.new("Part")
  141. BlockMesh123 = Instance.new("BlockMesh")
  142. Part124 = Instance.new("Part")
  143. BlockMesh125 = Instance.new("BlockMesh")
  144. Part126 = Instance.new("Part")
  145. Part127 = Instance.new("Part")
  146. BlockMesh128 = Instance.new("BlockMesh")
  147. Part129 = Instance.new("Part")
  148. BlockMesh130 = Instance.new("BlockMesh")
  149. Part131 = Instance.new("Part")
  150. BlockMesh132 = Instance.new("BlockMesh")
  151. WedgePart133 = Instance.new("WedgePart")
  152. SpecialMesh134 = Instance.new("SpecialMesh")
  153. WedgePart135 = Instance.new("WedgePart")
  154. SpecialMesh136 = Instance.new("SpecialMesh")
  155. WedgePart137 = Instance.new("WedgePart")
  156. SpecialMesh138 = Instance.new("SpecialMesh")
  157. WedgePart139 = Instance.new("WedgePart")
  158. SpecialMesh140 = Instance.new("SpecialMesh")
  159. WedgePart141 = Instance.new("WedgePart")
  160. SpecialMesh142 = Instance.new("SpecialMesh")
  161. WedgePart143 = Instance.new("WedgePart")
  162. SpecialMesh144 = Instance.new("SpecialMesh")
  163. WedgePart145 = Instance.new("WedgePart")
  164. SpecialMesh146 = Instance.new("SpecialMesh")
  165. WedgePart147 = Instance.new("WedgePart")
  166. SpecialMesh148 = Instance.new("SpecialMesh")
  167. Part149 = Instance.new("Part")
  168. Model150 = Instance.new("Model")
  169. WedgePart151 = Instance.new("WedgePart")
  170. Part152 = Instance.new("Part")
  171. BlockMesh153 = Instance.new("BlockMesh")
  172. Part154 = Instance.new("Part")
  173. WedgePart155 = Instance.new("WedgePart")
  174. SpecialMesh156 = Instance.new("SpecialMesh")
  175. Part157 = Instance.new("Part")
  176. Part158 = Instance.new("Part")
  177. WedgePart159 = Instance.new("WedgePart")
  178. SpecialMesh160 = Instance.new("SpecialMesh")
  179. WedgePart161 = Instance.new("WedgePart")
  180. SpecialMesh162 = Instance.new("SpecialMesh")
  181. Part163 = Instance.new("Part")
  182. BlockMesh164 = Instance.new("BlockMesh")
  183. Part165 = Instance.new("Part")
  184. BlockMesh166 = Instance.new("BlockMesh")
  185. Part167 = Instance.new("Part")
  186. BlockMesh168 = Instance.new("BlockMesh")
  187. Part169 = Instance.new("Part")
  188. BlockMesh170 = Instance.new("BlockMesh")
  189. Part171 = Instance.new("Part")
  190. BlockMesh172 = Instance.new("BlockMesh")
  191. Part173 = Instance.new("Part")
  192. Part174 = Instance.new("Part")
  193. Part175 = Instance.new("Part")
  194. BlockMesh176 = Instance.new("BlockMesh")
  195. WedgePart177 = Instance.new("WedgePart")
  196. Part178 = Instance.new("Part")
  197. BlockMesh179 = Instance.new("BlockMesh")
  198. Part180 = Instance.new("Part")
  199. BlockMesh181 = Instance.new("BlockMesh")
  200. Part182 = Instance.new("Part")
  201. BlockMesh183 = Instance.new("BlockMesh")
  202. Part184 = Instance.new("Part")
  203. BlockMesh185 = Instance.new("BlockMesh")
  204. Part186 = Instance.new("Part")
  205. BlockMesh187 = Instance.new("BlockMesh")
  206. Part188 = Instance.new("Part")
  207. BlockMesh189 = Instance.new("BlockMesh")
  208. Part190 = Instance.new("Part")
  209. BlockMesh191 = Instance.new("BlockMesh")
  210. Part192 = Instance.new("Part")
  211. BlockMesh193 = Instance.new("BlockMesh")
  212. Part194 = Instance.new("Part")
  213. BlockMesh195 = Instance.new("BlockMesh")
  214. Part196 = Instance.new("Part")
  215. BlockMesh197 = Instance.new("BlockMesh")
  216. Part198 = Instance.new("Part")
  217. BlockMesh199 = Instance.new("BlockMesh")
  218. Part200 = Instance.new("Part")
  219. Part201 = Instance.new("Part")
  220. BlockMesh202 = Instance.new("BlockMesh")
  221. Part203 = Instance.new("Part")
  222. Part204 = Instance.new("Part")
  223. WedgePart205 = Instance.new("WedgePart")
  224. SpecialMesh206 = Instance.new("SpecialMesh")
  225. Part207 = Instance.new("Part")
  226. Model0.Name = "Sanity"
  227. Model0.Parent = mas
  228. Model1.Name = "LeftLeg"
  229. Model1.Parent = Model0
  230. Part2.Name = "Left Leg1"
  231. Part2.Parent = Model1
  232. Part2.BrickColor = BrickColor.new("Brick yellow")
  233. Part2.Transparency = 1
  234. Part2.Rotation = Vector3.new(-180, 0, -180)
  235. Part2.Anchored = true
  236. Part2.FormFactor = Enum.FormFactor.Symmetric
  237. Part2.Size = Vector3.new(1, 2, 1)
  238. Part2.CFrame = CFrame.new(0.399998009, 24.8765678, 22.6297226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  239. Part2.BottomSurface = Enum.SurfaceType.Smooth
  240. Part2.TopSurface = Enum.SurfaceType.Smooth
  241. Part2.Color = Color3.new(0.843137, 0.772549, 0.603922)
  242. Part2.Position = Vector3.new(0.399998009, 24.8765678, 22.6297226)
  243. Part2.Orientation = Vector3.new(0, 180, 0)
  244. Part2.Color = Color3.new(0.843137, 0.772549, 0.603922)
  245. Model3.Name = "RightLeg"
  246. Model3.Parent = Model0
  247. Part4.Name = "Right Leg1"
  248. Part4.Parent = Model3
  249. Part4.BrickColor = BrickColor.new("Brick yellow")
  250. Part4.Transparency = 1
  251. Part4.Rotation = Vector3.new(-180, 0, -180)
  252. Part4.Anchored = true
  253. Part4.FormFactor = Enum.FormFactor.Symmetric
  254. Part4.Size = Vector3.new(1, 2, 1)
  255. Part4.CFrame = CFrame.new(-0.600001991, 24.8765678, 22.6297226, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  256. Part4.BottomSurface = Enum.SurfaceType.Smooth
  257. Part4.TopSurface = Enum.SurfaceType.Smooth
  258. Part4.Color = Color3.new(0.843137, 0.772549, 0.603922)
  259. Part4.Position = Vector3.new(-0.600001991, 24.8765678, 22.6297226)
  260. Part4.Orientation = Vector3.new(0, 180, 0)
  261. Part4.Color = Color3.new(0.843137, 0.772549, 0.603922)
  262. Script5.Name = "Welds"
  263. Script5.Parent = Model0
  264. table.insert(cors,sandbox(Script5,function()
  265. --Saz
  266.  
  267. --A new system which is a combination of fast-welds and hard-welds.
  268. --Should be far, far better.
  269.  
  270. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  271. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  272.  
  273. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  274. --The fact that you're reading this means you should likely kill yourself. Immediately.
  275.  
  276. wait(.33)
  277.  
  278. Tool=script.Parent
  279. Nib=Tool.Parent
  280.  
  281. demodel=function()
  282. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  283. v.Parent=Nib
  284. end
  285. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  286. v.Parent=Nib
  287. end
  288. for _,v in pairs(script.Parent["Torso"]:children()) do
  289. v.Parent=Nib
  290. end
  291. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  292. v.Parent=Nib
  293. end
  294. for _,v in pairs(script.Parent["RightArm"]:children()) do
  295. v.Parent=Nib
  296. end
  297. end
  298.  
  299. weldparts=function()
  300. print("Welding")
  301. lel={}
  302. function jarate(p)
  303. for i=1, #p do
  304. table.insert(lel,p[i])
  305. k=p[i]:children()
  306. if #k>0 then
  307. jarate(k)
  308. end
  309. end
  310. end
  311. for _,v in pairs(script.Parent:children()) do
  312. if v.Name~="Cloak" and v.className~="Script" then
  313. v:BreakJoints()
  314. jarate(v:children())
  315. end
  316. end
  317. for _,v in pairs(lel) do
  318. if v.className=="Weld" or v.className=="Motor6D" then
  319. v:Remove()
  320. end
  321. end
  322. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  323. if v.Name~="Right Leg1" then
  324. w=Instance.new("Weld")
  325. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  326. w.Part1=v
  327. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  328. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  329. w.Parent=w.Part0
  330. end
  331. end
  332. w=Instance.new("Weld")
  333. w.Part0=Nib["Right Leg"]
  334. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  335. w.Parent=w.Part0
  336. w.C0=CFrame.new(0,-.1,0)
  337. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  338. if v.Name~="Left Leg1" then
  339. w=Instance.new("Weld")
  340. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  341. w.Part1=v
  342. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  343. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  344. w.Parent=w.Part0
  345. end
  346. end
  347. w=Instance.new("Weld")
  348. w.Part0=Nib["Left Leg"]
  349. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  350. w.Parent=w.Part0
  351. w.C0=CFrame.new(0,-.1,0)
  352. for _,v in pairs(script.Parent["RightArm"]:children()) do
  353. if v.Name~="Right Arm1" then
  354. w=Instance.new("Weld")
  355. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  356. w.Part1=v
  357. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  358. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  359. w.Parent=w.Part1
  360. end
  361. end
  362. w=Instance.new("Weld")
  363. w.Part0=Nib["Right Arm"]
  364. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  365. w.Parent=w.Part0
  366. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  367. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  368. if v.Name~="Left Arm1" then
  369. w=Instance.new("Weld")
  370. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  371. w.Part1=v
  372. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  373. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  374. w.Parent=w.Part0
  375. end
  376. end
  377. w=Instance.new("Weld")
  378. w.Part0=Nib["Left Arm"]
  379. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  380. w.Parent=w.Part0
  381.  
  382. for _,v in pairs(script.Parent["Torso"]:children()) do
  383. if v.Name~="Torso1" then
  384. w=Instance.new("Weld")
  385. w.Part0=script.Parent["Torso"]["Torso1"]
  386. w.Part1=v
  387. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  388. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  389. w.Parent=script.Parent["Torso"]["Torso1"]
  390. end
  391. end
  392.  
  393. w=Instance.new("Weld")
  394. w.Part0=Nib["Torso"]
  395. w.Part1=script.Parent["Torso"]["Torso1"]
  396. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  397. w.Parent=w.Part0
  398.  
  399. for _,v in pairs(lel) do
  400. if v:IsA("BasePart") then v.Anchored=false end
  401. end
  402.  
  403.  
  404.  
  405. wait(1)
  406.  
  407. w=Instance.new("Weld")
  408. w.Part0=Nib.Torso
  409. w.Part1=Tool.Torso.Torso1
  410. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  411. w.C1=CFrame.new(0,0,0)
  412. w.Parent=w.Part1
  413. w.Name="ClothingWeld"
  414.  
  415. wait(.06)
  416.  
  417. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  418. wait(.03)
  419. w=Instance.new("Weld")
  420. w.Part0=Nib.Torso
  421. w.Part1=Tool.Torso.Torso1
  422. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  423. w.C1=CFrame.new(0,0,0)
  424. w.Parent=w.Part1
  425. w.Name="ClothingWeld"
  426. end
  427.  
  428. w=Instance.new("Weld")
  429. w.Part0=Nib["Right Leg"]
  430. w.Part1=Tool.RightLeg["Right Leg1"]
  431. w.C0=CFrame.new(0,0,0)
  432. w.C1=CFrame.new(0,0,0)
  433. w.Parent=w.Part1
  434. w.Name="ClothingWeld"
  435.  
  436. w=Instance.new("Weld")
  437. w.Part0=Nib["Left Leg"]
  438. w.Part1=Tool.LeftLeg["Left Leg1"]
  439. w.C0=CFrame.new(0,0,0)
  440. w.C1=CFrame.new(0,0,0)
  441. w.Parent=w.Part1
  442. w.Name="ClothingWeld"
  443.  
  444. w=Instance.new("Weld")
  445. w.Part0=Nib["Right Arm"]
  446. w.Part1=Tool.RightArm["Right Arm1"]
  447. w.C0=CFrame.new(0,0,0)
  448. w.C1=CFrame.new(0,0,0)
  449. w.Parent=w.Part1
  450. w.Name="ClothingWeld"
  451.  
  452. w=Instance.new("Weld")
  453. w.Part0=Nib["Left Arm"]
  454. w.Part1=Tool.LeftArm["Left Arm1"]
  455. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  456. w.C1=CFrame.new(0,0,0)
  457. w.Parent=w.Part1
  458. w.Name="ClothingWeld"
  459.  
  460. wait()
  461.  
  462. end
  463. weldparts()
  464.  
  465. wait(.5)
  466. demodel()
  467. end))
  468. Model6.Name = "Torso"
  469. Model6.Parent = Model0
  470. Part7.Parent = Model6
  471. Part7.Material = Enum.Material.SmoothPlastic
  472. Part7.BrickColor = BrickColor.new("Black")
  473. Part7.Rotation = Vector3.new(-180, -0.129999995, -180)
  474. Part7.Anchored = true
  475. Part7.CanCollide = false
  476. Part7.FormFactor = Enum.FormFactor.Custom
  477. Part7.Size = Vector3.new(2, 2.03999996, 0.200000003)
  478. Part7.CFrame = CFrame.new(-0.129876003, 26.8495235, 22.1700211, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  479. Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  480. Part7.BottomSurface = Enum.SurfaceType.Smooth
  481. Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  482. Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  483. Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  484. Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  485. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  486. Part7.Position = Vector3.new(-0.129876003, 26.8495235, 22.1700211)
  487. Part7.Orientation = Vector3.new(0, -179.869995, 0)
  488. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  489. Part8.Parent = Model6
  490. Part8.Material = Enum.Material.SmoothPlastic
  491. Part8.BrickColor = BrickColor.new("Bright blue")
  492. Part8.Rotation = Vector3.new(178.759995, 89.8700027, -178.759995)
  493. Part8.Anchored = true
  494. Part8.CanCollide = false
  495. Part8.Shape = Enum.PartType.Cylinder
  496. Part8.Size = Vector3.new(0.200000003, 0.25, 0.389999986)
  497. Part8.CFrame = CFrame.new(-0.816349983, 27.6055412, 23.0577488, -0.0022579988, 4.89997474e-05, 0.999997497, 0, 1, -4.89998783e-05, -0.999997497, -1.10641658e-07, -0.00225799857)
  498. Part8.BottomSurface = Enum.SurfaceType.Smooth
  499. Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  500. Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  501. Part8.TopSurface = Enum.SurfaceType.Smooth
  502. Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  503. Part8.Position = Vector3.new(-0.816349983, 27.6055412, 23.0577488)
  504. Part8.Orientation = Vector3.new(0, 90.1299973, 0)
  505. Part8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  506. Part9.Parent = Model6
  507. Part9.Material = Enum.Material.SmoothPlastic
  508. Part9.BrickColor = BrickColor.new("Bright blue")
  509. Part9.Rotation = Vector3.new(178.759995, 89.8700027, -178.759995)
  510. Part9.Anchored = true
  511. Part9.CanCollide = false
  512. Part9.Shape = Enum.PartType.Cylinder
  513. Part9.Size = Vector3.new(0.200000003, 0.25, 0.389999986)
  514. Part9.CFrame = CFrame.new(0.393653005, 26.9455433, 23.0577488, -0.0022579988, 4.89997474e-05, 0.999997497, 0, 1, -4.89998783e-05, -0.999997497, -1.10641658e-07, -0.00225799857)
  515. Part9.BottomSurface = Enum.SurfaceType.Smooth
  516. Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  517. Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  518. Part9.TopSurface = Enum.SurfaceType.Smooth
  519. Part9.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  520. Part9.Position = Vector3.new(0.393653005, 26.9455433, 23.0577488)
  521. Part9.Orientation = Vector3.new(0, 90.1299973, 0)
  522. Part9.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  523. WedgePart10.Parent = Model6
  524. WedgePart10.Material = Enum.Material.Neon
  525. WedgePart10.BrickColor = BrickColor.new("Bright blue")
  526. WedgePart10.Rotation = Vector3.new(-46.5200005, 0.0599999987, -89.8899994)
  527. WedgePart10.Anchored = true
  528. WedgePart10.CanCollide = false
  529. WedgePart10.Size = Vector3.new(0.220000014, 1.01000011, 1.99999988)
  530. WedgePart10.CFrame = CFrame.new(-0.656096995, 25.2747173, 21.4576187, 0.00198500021, 0.999997497, 0.00109317282, -0.688080072, 0.000572596735, 0.725634575, 0.725632071, -0.00219257525, 0.688079417)
  531. WedgePart10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  532. WedgePart10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  533. WedgePart10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  534. WedgePart10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  535. WedgePart10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  536. WedgePart10.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  537. WedgePart10.Position = Vector3.new(-0.656096995, 25.2747173, 21.4576187)
  538. WedgePart10.Orientation = Vector3.new(-46.5200005, 0.0900000036, -89.9499969)
  539. WedgePart10.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  540. Part11.Name = "Torso1"
  541. Part11.Parent = Model6
  542. Part11.BrickColor = BrickColor.new("Brick yellow")
  543. Part11.Transparency = 1
  544. Part11.Rotation = Vector3.new(-180, 0, 0)
  545. Part11.Anchored = true
  546. Part11.CanCollide = false
  547. Part11.FormFactor = Enum.FormFactor.Symmetric
  548. Part11.Size = Vector3.new(2, 2, 1)
  549. Part11.CFrame = CFrame.new(-0.100001998, 26.8564472, 22.6297226, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  550. Part11.Color = Color3.new(0.843137, 0.772549, 0.603922)
  551. Part11.Position = Vector3.new(-0.100001998, 26.8564472, 22.6297226)
  552. Part11.Orientation = Vector3.new(0, 180, 180)
  553. Part11.Color = Color3.new(0.843137, 0.772549, 0.603922)
  554. Part12.Parent = Model6
  555. Part12.Material = Enum.Material.SmoothPlastic
  556. Part12.BrickColor = BrickColor.new("Bright blue")
  557. Part12.Rotation = Vector3.new(178.759995, 89.8700027, -178.759995)
  558. Part12.Anchored = true
  559. Part12.CanCollide = false
  560. Part12.Shape = Enum.PartType.Cylinder
  561. Part12.Size = Vector3.new(0.200000003, 0.25, 0.389999986)
  562. Part12.CFrame = CFrame.new(0.393653005, 27.6055412, 23.0577488, -0.0022579988, 4.89997474e-05, 0.999997497, 0, 1, -4.89998783e-05, -0.999997497, -1.10641658e-07, -0.00225799857)
  563. Part12.BottomSurface = Enum.SurfaceType.Smooth
  564. Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  565. Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  566. Part12.TopSurface = Enum.SurfaceType.Smooth
  567. Part12.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  568. Part12.Position = Vector3.new(0.393653005, 27.6055412, 23.0577488)
  569. Part12.Orientation = Vector3.new(0, 90.1299973, 0)
  570. Part12.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  571. Part13.Parent = Model6
  572. Part13.Material = Enum.Material.Neon
  573. Part13.BrickColor = BrickColor.new("Bright blue")
  574. Part13.Rotation = Vector3.new(-180, -0.129999995, -180)
  575. Part13.Anchored = true
  576. Part13.CanCollide = false
  577. Part13.FormFactor = Enum.FormFactor.Custom
  578. Part13.Size = Vector3.new(0.230000004, 0.200000003, 1.21999991)
  579. Part13.CFrame = CFrame.new(0.686007977, 28.3294735, 22.5279541, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  580. Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  581. Part13.BottomSurface = Enum.SurfaceType.Smooth
  582. Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  583. Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  584. Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  585. Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  586. Part13.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  587. Part13.Position = Vector3.new(0.686007977, 28.3294735, 22.5279541)
  588. Part13.Orientation = Vector3.new(0, -179.869995, 0)
  589. Part13.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  590. Part14.Parent = Model6
  591. Part14.Material = Enum.Material.SmoothPlastic
  592. Part14.BrickColor = BrickColor.new("Bright blue")
  593. Part14.Rotation = Vector3.new(-180, -0.129999995, -180)
  594. Part14.Anchored = true
  595. Part14.CanCollide = false
  596. Part14.FormFactor = Enum.FormFactor.Custom
  597. Part14.Size = Vector3.new(0.200000003, 1.95999992, 0.200000003)
  598. Part14.CFrame = CFrame.new(-0.137843996, 26.8395233, 23.0700378, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  599. Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  600. Part14.BottomSurface = Enum.SurfaceType.Smooth
  601. Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  602. Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  603. Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  604. Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  605. Part14.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  606. Part14.Position = Vector3.new(-0.137843996, 26.8395233, 23.0700378)
  607. Part14.Orientation = Vector3.new(0, -179.869995, 0)
  608. Part14.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  609. Part15.Parent = Model6
  610. Part15.Material = Enum.Material.SmoothPlastic
  611. Part15.BrickColor = BrickColor.new("Bright blue")
  612. Part15.Rotation = Vector3.new(178.759995, 89.8700027, -178.759995)
  613. Part15.Anchored = true
  614. Part15.CanCollide = false
  615. Part15.Shape = Enum.PartType.Cylinder
  616. Part15.Size = Vector3.new(0.200000003, 0.25, 0.389999986)
  617. Part15.CFrame = CFrame.new(0.393653005, 26.3255444, 23.0577488, -0.0022579988, 4.89997474e-05, 0.999997497, 0, 1, -4.89998783e-05, -0.999997497, -1.10641658e-07, -0.00225799857)
  618. Part15.BottomSurface = Enum.SurfaceType.Smooth
  619. Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  620. Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  621. Part15.TopSurface = Enum.SurfaceType.Smooth
  622. Part15.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  623. Part15.Position = Vector3.new(0.393653005, 26.3255444, 23.0577488)
  624. Part15.Orientation = Vector3.new(0, 90.1299973, 0)
  625. Part15.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  626. Part16.Parent = Model6
  627. Part16.Material = Enum.Material.SmoothPlastic
  628. Part16.BrickColor = BrickColor.new("Black")
  629. Part16.Rotation = Vector3.new(-180, -0.129999995, -180)
  630. Part16.Anchored = true
  631. Part16.CanCollide = false
  632. Part16.FormFactor = Enum.FormFactor.Custom
  633. Part16.Size = Vector3.new(0.25, 2, 1.07000005)
  634. Part16.CFrame = CFrame.new(-1.05388999, 26.8695755, 22.6071091, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  635. Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  636. Part16.BottomSurface = Enum.SurfaceType.Smooth
  637. Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  638. Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  639. Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  640. Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  641. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  642. Part16.Position = Vector3.new(-1.05388999, 26.8695755, 22.6071091)
  643. Part16.Orientation = Vector3.new(0, -179.869995, 0)
  644. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  645. WedgePart17.Parent = Model6
  646. WedgePart17.Material = Enum.Material.SmoothPlastic
  647. WedgePart17.BrickColor = BrickColor.new("Black")
  648. WedgePart17.Rotation = Vector3.new(-46.5200005, 0.0599999987, -89.8899994)
  649. WedgePart17.Anchored = true
  650. WedgePart17.CanCollide = false
  651. WedgePart17.Size = Vector3.new(0.200000003, 1.10000002, 2.11999989)
  652. WedgePart17.CFrame = CFrame.new(-0.641160011, 25.2311764, 21.4163208, 0.00198500021, 0.999997497, 0.00109317282, -0.688080072, 0.000572596735, 0.725634575, 0.725632071, -0.00219257525, 0.688079417)
  653. WedgePart17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  654. WedgePart17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  655. WedgePart17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  656. WedgePart17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  657. WedgePart17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  658. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  659. WedgePart17.Position = Vector3.new(-0.641160011, 25.2311764, 21.4163208)
  660. WedgePart17.Orientation = Vector3.new(-46.5200005, 0.0900000036, -89.9499969)
  661. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  662. WedgePart18.Parent = Model6
  663. WedgePart18.Material = Enum.Material.Neon
  664. WedgePart18.BrickColor = BrickColor.new("Bright blue")
  665. WedgePart18.Rotation = Vector3.new(-46.5200005, 0.0599999987, 90.1100006)
  666. WedgePart18.Anchored = true
  667. WedgePart18.CanCollide = false
  668. WedgePart18.Size = Vector3.new(0.220000014, 1.01000011, 1.99999988)
  669. WedgePart18.CFrame = CFrame.new(0.333972007, 25.2752838, 21.455471, -0.00198500021, -0.999997497, 0.00109317282, 0.688080072, -0.000572596735, 0.725634575, -0.725632071, 0.00219257525, 0.688079417)
  670. WedgePart18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  671. WedgePart18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  672. WedgePart18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  673. WedgePart18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  674. WedgePart18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  675. WedgePart18.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  676. WedgePart18.Position = Vector3.new(0.333972007, 25.2752838, 21.455471)
  677. WedgePart18.Orientation = Vector3.new(-46.5200005, 0.0900000036, 90.0500031)
  678. WedgePart18.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  679. Part19.Parent = Model6
  680. Part19.Material = Enum.Material.SmoothPlastic
  681. Part19.BrickColor = BrickColor.new("Bright blue")
  682. Part19.Rotation = Vector3.new(178.759995, 89.8700027, -178.759995)
  683. Part19.Anchored = true
  684. Part19.CanCollide = false
  685. Part19.Shape = Enum.PartType.Cylinder
  686. Part19.Size = Vector3.new(0.200000003, 0.25, 0.389999986)
  687. Part19.CFrame = CFrame.new(-0.816349983, 26.9455433, 23.0577488, -0.0022579988, 4.89997474e-05, 0.999997497, 0, 1, -4.89998783e-05, -0.999997497, -1.10641658e-07, -0.00225799857)
  688. Part19.BottomSurface = Enum.SurfaceType.Smooth
  689. Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  690. Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  691. Part19.TopSurface = Enum.SurfaceType.Smooth
  692. Part19.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  693. Part19.Position = Vector3.new(-0.816349983, 26.9455433, 23.0577488)
  694. Part19.Orientation = Vector3.new(0, 90.1299973, 0)
  695. Part19.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  696. Part20.Parent = Model6
  697. Part20.Material = Enum.Material.SmoothPlastic
  698. Part20.BrickColor = BrickColor.new("Black")
  699. Part20.Transparency = 1
  700. Part20.Rotation = Vector3.new(-180, -0.129999995, -180)
  701. Part20.Anchored = true
  702. Part20.CanCollide = false
  703. Part20.FormFactor = Enum.FormFactor.Custom
  704. Part20.Size = Vector3.new(1.82999992, 1.96000004, 0.200000003)
  705. Part20.CFrame = CFrame.new(-0.142912, 26.8295231, 23.0700493, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  706. Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  707. Part20.BottomSurface = Enum.SurfaceType.Smooth
  708. Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  709. Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  710. Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  711. Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  712. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  713. Part20.Position = Vector3.new(-0.142912, 26.8295231, 23.0700493)
  714. Part20.Orientation = Vector3.new(0, -179.869995, 0)
  715. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  716. Decal21.Parent = Part20
  717. Decal21.Texture = "http://www.roblox.com/asset/?id=523734038"
  718. Part22.Parent = Model6
  719. Part22.Material = Enum.Material.SmoothPlastic
  720. Part22.BrickColor = BrickColor.new("Bright blue")
  721. Part22.Rotation = Vector3.new(-180, -0.129999995, -180)
  722. Part22.Anchored = true
  723. Part22.CanCollide = false
  724. Part22.FormFactor = Enum.FormFactor.Custom
  725. Part22.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003)
  726. Part22.CFrame = CFrame.new(-0.0778089985, 26.3195229, 23.0699005, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  727. Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  728. Part22.BottomSurface = Enum.SurfaceType.Smooth
  729. Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  730. Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  731. Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  732. Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  733. Part22.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  734. Part22.Position = Vector3.new(-0.0778089985, 26.3195229, 23.0699005)
  735. Part22.Orientation = Vector3.new(0, -179.869995, 0)
  736. Part22.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  737. WedgePart23.Parent = Model6
  738. WedgePart23.Material = Enum.Material.SmoothPlastic
  739. WedgePart23.BrickColor = BrickColor.new("Black")
  740. WedgePart23.Rotation = Vector3.new(-46.5200005, 0.0599999987, 90.1100006)
  741. WedgePart23.Anchored = true
  742. WedgePart23.CanCollide = false
  743. WedgePart23.Size = Vector3.new(0.200000003, 1.10000002, 2.11999989)
  744. WedgePart23.CFrame = CFrame.new(0.318901986, 25.2317333, 21.4142151, -0.00198500021, -0.999997497, 0.00109317282, 0.688080072, -0.000572596735, 0.725634575, -0.725632071, 0.00219257525, 0.688079417)
  745. WedgePart23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  746. WedgePart23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  747. WedgePart23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  748. WedgePart23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  749. WedgePart23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  750. WedgePart23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  751. WedgePart23.Position = Vector3.new(0.318901986, 25.2317333, 21.4142151)
  752. WedgePart23.Orientation = Vector3.new(-46.5200005, 0.0900000036, 90.0500031)
  753. WedgePart23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  754. Part24.Parent = Model6
  755. Part24.Material = Enum.Material.SmoothPlastic
  756. Part24.BrickColor = BrickColor.new("Black")
  757. Part24.Rotation = Vector3.new(-180, -0.129999995, -180)
  758. Part24.Anchored = true
  759. Part24.CanCollide = false
  760. Part24.FormFactor = Enum.FormFactor.Custom
  761. Part24.Size = Vector3.new(0.200000003, 0.509999931, 1.22000003)
  762. Part24.CFrame = CFrame.new(-0.908882022, 28.0445728, 22.4919128, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  763. Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  764. Part24.BottomSurface = Enum.SurfaceType.Smooth
  765. Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  766. Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  767. Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  768. Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  769. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  770. Part24.Position = Vector3.new(-0.908882022, 28.0445728, 22.4919128)
  771. Part24.Orientation = Vector3.new(0, -179.869995, 0)
  772. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  773. Part25.Parent = Model6
  774. Part25.Material = Enum.Material.SmoothPlastic
  775. Part25.BrickColor = BrickColor.new("Bright blue")
  776. Part25.Rotation = Vector3.new(-180, -0.129999995, -180)
  777. Part25.Anchored = true
  778. Part25.CanCollide = false
  779. Part25.FormFactor = Enum.FormFactor.Custom
  780. Part25.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003)
  781. Part25.CFrame = CFrame.new(-0.0778089985, 26.9395237, 23.0699005, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  782. Part25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  783. Part25.BottomSurface = Enum.SurfaceType.Smooth
  784. Part25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  785. Part25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  786. Part25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  787. Part25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  788. Part25.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  789. Part25.Position = Vector3.new(-0.0778089985, 26.9395237, 23.0699005)
  790. Part25.Orientation = Vector3.new(0, -179.869995, 0)
  791. Part25.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  792. Part26.Parent = Model6
  793. Part26.Material = Enum.Material.SmoothPlastic
  794. Part26.BrickColor = BrickColor.new("Black")
  795. Part26.Rotation = Vector3.new(-180, -0.129999995, -180)
  796. Part26.Anchored = true
  797. Part26.CanCollide = false
  798. Part26.FormFactor = Enum.FormFactor.Custom
  799. Part26.Size = Vector3.new(0.230000004, 1.99000001, 1.06999993)
  800. Part26.CFrame = CFrame.new(0.786108017, 26.8744736, 22.602951, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  801. Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  802. Part26.BottomSurface = Enum.SurfaceType.Smooth
  803. Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  804. Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  805. Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  806. Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  807. Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  808. Part26.Position = Vector3.new(0.786108017, 26.8744736, 22.602951)
  809. Part26.Orientation = Vector3.new(0, -179.869995, 0)
  810. Part26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  811. Part27.Parent = Model6
  812. Part27.Material = Enum.Material.SmoothPlastic
  813. Part27.BrickColor = BrickColor.new("Bright blue")
  814. Part27.Rotation = Vector3.new(178.759995, 89.8700027, -178.759995)
  815. Part27.Anchored = true
  816. Part27.CanCollide = false
  817. Part27.Shape = Enum.PartType.Cylinder
  818. Part27.Size = Vector3.new(0.200000003, 0.25, 0.389999986)
  819. Part27.CFrame = CFrame.new(-0.816349983, 26.3255444, 23.0577488, -0.0022579988, 4.89997474e-05, 0.999997497, 0, 1, -4.89998783e-05, -0.999997497, -1.10641658e-07, -0.00225799857)
  820. Part27.BottomSurface = Enum.SurfaceType.Smooth
  821. Part27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  822. Part27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  823. Part27.TopSurface = Enum.SurfaceType.Smooth
  824. Part27.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  825. Part27.Position = Vector3.new(-0.816349983, 26.3255444, 23.0577488)
  826. Part27.Orientation = Vector3.new(0, 90.1299973, 0)
  827. Part27.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  828. Part28.Parent = Model6
  829. Part28.Material = Enum.Material.SmoothPlastic
  830. Part28.BrickColor = BrickColor.new("Black")
  831. Part28.Rotation = Vector3.new(-180, -0.129999995, -180)
  832. Part28.Anchored = true
  833. Part28.CanCollide = false
  834. Part28.FormFactor = Enum.FormFactor.Custom
  835. Part28.Size = Vector3.new(0.230000004, 0.519999981, 1.21999991)
  836. Part28.CFrame = CFrame.new(0.685998976, 28.0494728, 22.5279541, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  837. Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  838. Part28.BottomSurface = Enum.SurfaceType.Smooth
  839. Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  840. Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  841. Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  842. Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  843. Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
  844. Part28.Position = Vector3.new(0.685998976, 28.0494728, 22.5279541)
  845. Part28.Orientation = Vector3.new(0, -179.869995, 0)
  846. Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
  847. Part29.Parent = Model6
  848. Part29.Material = Enum.Material.Neon
  849. Part29.BrickColor = BrickColor.new("Bright blue")
  850. Part29.Rotation = Vector3.new(-180, -0.129999995, -180)
  851. Part29.Anchored = true
  852. Part29.CanCollide = false
  853. Part29.FormFactor = Enum.FormFactor.Custom
  854. Part29.Size = Vector3.new(0.200000003, 0.200000003, 1.22000003)
  855. Part29.CFrame = CFrame.new(-0.908873022, 28.3195744, 22.4919128, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  856. Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  857. Part29.BottomSurface = Enum.SurfaceType.Smooth
  858. Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  859. Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  860. Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  861. Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  862. Part29.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  863. Part29.Position = Vector3.new(-0.908873022, 28.3195744, 22.4919128)
  864. Part29.Orientation = Vector3.new(0, -179.869995, 0)
  865. Part29.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  866. Part30.Parent = Model6
  867. Part30.Material = Enum.Material.SmoothPlastic
  868. Part30.BrickColor = BrickColor.new("Black")
  869. Part30.Rotation = Vector3.new(-180, -0.129999995, -180)
  870. Part30.Anchored = true
  871. Part30.CanCollide = false
  872. Part30.FormFactor = Enum.FormFactor.Custom
  873. Part30.Size = Vector3.new(1.80000007, 0.48999995, 0.200000003)
  874. Part30.CFrame = CFrame.new(-0.100489996, 28.0345173, 21.989727, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  875. Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  876. Part30.BottomSurface = Enum.SurfaceType.Smooth
  877. Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  878. Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  879. Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  880. Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  881. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  882. Part30.Position = Vector3.new(-0.100489996, 28.0345173, 21.989727)
  883. Part30.Orientation = Vector3.new(0, -179.869995, 0)
  884. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  885. Part31.Parent = Model6
  886. Part31.Material = Enum.Material.Neon
  887. Part31.BrickColor = BrickColor.new("Bright blue")
  888. Part31.Rotation = Vector3.new(-180, -0.129999995, -180)
  889. Part31.Anchored = true
  890. Part31.CanCollide = false
  891. Part31.FormFactor = Enum.FormFactor.Custom
  892. Part31.Size = Vector3.new(1.80000007, 0.200000003, 0.200000003)
  893. Part31.CFrame = CFrame.new(-0.100473002, 28.3295231, 21.989727, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  894. Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  895. Part31.BottomSurface = Enum.SurfaceType.Smooth
  896. Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  897. Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  898. Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  899. Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  900. Part31.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  901. Part31.Position = Vector3.new(-0.100473002, 28.3295231, 21.989727)
  902. Part31.Orientation = Vector3.new(0, -179.869995, 0)
  903. Part31.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  904. Part32.Parent = Model6
  905. Part32.Material = Enum.Material.SmoothPlastic
  906. Part32.BrickColor = BrickColor.new("Bright blue")
  907. Part32.Rotation = Vector3.new(-180, -0.129999995, -180)
  908. Part32.Anchored = true
  909. Part32.CanCollide = false
  910. Part32.FormFactor = Enum.FormFactor.Custom
  911. Part32.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003)
  912. Part32.CFrame = CFrame.new(-0.0778089985, 27.5995235, 23.0699005, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  913. Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  914. Part32.BottomSurface = Enum.SurfaceType.Smooth
  915. Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  916. Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  917. Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  918. Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  919. Part32.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  920. Part32.Position = Vector3.new(-0.0778089985, 27.5995235, 23.0699005)
  921. Part32.Orientation = Vector3.new(0, -179.869995, 0)
  922. Part32.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  923. Part33.Parent = Model6
  924. Part33.Material = Enum.Material.SmoothPlastic
  925. Part33.BrickColor = BrickColor.new("Black")
  926. Part33.Rotation = Vector3.new(-180, -0.129999995, -180)
  927. Part33.Anchored = true
  928. Part33.CanCollide = false
  929. Part33.FormFactor = Enum.FormFactor.Custom
  930. Part33.Size = Vector3.new(1.82999992, 1.96000004, 0.200000003)
  931. Part33.CFrame = CFrame.new(-0.142912, 26.8295231, 23.0500488, -0.999997497, 5.70001175e-05, -0.00225799857, 5.69999756e-05, 1, 1.28705935e-07, 0.0022579988, -2.62865657e-13, -0.999997497)
  932. Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  933. Part33.BottomSurface = Enum.SurfaceType.Smooth
  934. Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  935. Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  936. Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  937. Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  938. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  939. Part33.Position = Vector3.new(-0.142912, 26.8295231, 23.0500488)
  940. Part33.Orientation = Vector3.new(0, -179.869995, 0)
  941. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  942. Model34.Name = "RightArm"
  943. Model34.Parent = Model0
  944. Part35.Parent = Model34
  945. Part35.Material = Enum.Material.Neon
  946. Part35.BrickColor = BrickColor.new("Bright blue")
  947. Part35.Transparency = -1
  948. Part35.Rotation = Vector3.new(179.880005, 0.0399999991, 169.880005)
  949. Part35.Anchored = true
  950. Part35.CanCollide = false
  951. Part35.FormFactor = Enum.FormFactor.Symmetric
  952. Part35.Size = Vector3.new(1.05822074, 0.200000003, 1.07632124)
  953. Part35.CFrame = CFrame.new(-1.70310295, 27.5587158, 22.625988, -0.984428883, -0.175781876, 0.000698399148, -0.175782979, 0.984426737, -0.00209078891, -0.000319999963, -0.00218099961, -0.999997616)
  954. Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  955. Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  956. Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  957. Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  958. Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  959. Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  960. Part35.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  961. Part35.Position = Vector3.new(-1.70310295, 27.5587158, 22.625988)
  962. Part35.Orientation = Vector3.new(0.119999997, 179.960007, -10.1199999)
  963. Part35.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  964. BlockMesh36.Parent = Part35
  965. BlockMesh36.Scale = Vector3.new(1, 0.909645915, 1)
  966. BlockMesh36.Scale = Vector3.new(1, 0.909645915, 1)
  967. Part37.Parent = Model34
  968. Part37.Material = Enum.Material.SmoothPlastic
  969. Part37.BrickColor = BrickColor.new("Bright blue")
  970. Part37.Transparency = -1
  971. Part37.Rotation = Vector3.new(3.11999989, 89.9700012, -3.11999989)
  972. Part37.Anchored = true
  973. Part37.CanCollide = false
  974. Part37.Shape = Enum.PartType.Cylinder
  975. Part37.Size = Vector3.new(1.04240477, 0.245850131, 0.245850071)
  976. Part37.CFrame = CFrame.new(-2.05364203, 27.0600224, 22.6255131, 0.000512999948, 2.79999931e-05, 0.999999881, 0, 1, -2.79999967e-05, -0.999999881, 1.43639971e-08, 0.000512999948)
  977. Part37.BottomSurface = Enum.SurfaceType.Smooth
  978. Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  979. Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  980. Part37.TopSurface = Enum.SurfaceType.Smooth
  981. Part37.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  982. Part37.Position = Vector3.new(-2.05364203, 27.0600224, 22.6255131)
  983. Part37.Orientation = Vector3.new(0, 89.9700012, 0)
  984. Part37.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  985. Part38.Parent = Model34
  986. Part38.Material = Enum.Material.Neon
  987. Part38.BrickColor = BrickColor.new("Bright blue")
  988. Part38.Transparency = -1
  989. Part38.Rotation = Vector3.new(179.880005, 0.0399999991, 169.880005)
  990. Part38.Anchored = true
  991. Part38.CanCollide = false
  992. Part38.FormFactor = Enum.FormFactor.Symmetric
  993. Part38.Size = Vector3.new(0.200000003, 0.511368155, 1.07632124)
  994. Part38.CFrame = CFrame.new(-1.70874, 27.7250328, 22.6256371, -0.984428883, -0.175781876, 0.000698399148, -0.175782979, 0.984426737, -0.00209078891, -0.000319999963, -0.00218099961, -0.999997616)
  995. Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  996. Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  997. Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  998. Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  999. Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1000. Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1001. Part38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1002. Part38.Position = Vector3.new(-1.70874, 27.7250328, 22.6256371)
  1003. Part38.Orientation = Vector3.new(0.119999997, 179.960007, -10.1199999)
  1004. Part38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1005. BlockMesh39.Parent = Part38
  1006. BlockMesh39.Scale = Vector3.new(0.63556546, 1, 1)
  1007. BlockMesh39.Scale = Vector3.new(0.63556546, 1, 1)
  1008. Part40.Parent = Model34
  1009. Part40.Material = Enum.Material.SmoothPlastic
  1010. Part40.BrickColor = BrickColor.new("Bright blue")
  1011. Part40.Transparency = -1
  1012. Part40.Rotation = Vector3.new(180, 0.0299999993, -180)
  1013. Part40.Anchored = true
  1014. Part40.CanCollide = false
  1015. Part40.FormFactor = Enum.FormFactor.Symmetric
  1016. Part40.Size = Vector3.new(0.493429482, 0.200000003, 1.05173588)
  1017. Part40.CFrame = CFrame.new(-1.43621504, 27.2029648, 22.6211948, -0.999999881, 3.19999999e-05, 0.00051199994, 3.19999963e-05, 1, -1.63839982e-08, -0.00051199994, 0, -0.999999881)
  1018. Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1019. Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1020. Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1021. Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1022. Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1023. Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. Part40.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1025. Part40.Position = Vector3.new(-1.43621504, 27.2029648, 22.6211948)
  1026. Part40.Orientation = Vector3.new(0, 179.970001, 0)
  1027. Part40.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1028. BlockMesh41.Parent = Part40
  1029. BlockMesh41.Scale = Vector3.new(1, 0.962504506, 1)
  1030. BlockMesh41.Scale = Vector3.new(1, 0.962504506, 1)
  1031. Part42.Parent = Model34
  1032. Part42.Material = Enum.Material.SmoothPlastic
  1033. Part42.BrickColor = BrickColor.new("Bright blue")
  1034. Part42.Transparency = -1
  1035. Part42.Rotation = Vector3.new(-180, 0.0299999993, 160.860001)
  1036. Part42.Anchored = true
  1037. Part42.CanCollide = false
  1038. Part42.FormFactor = Enum.FormFactor.Symmetric
  1039. Part42.Size = Vector3.new(0.392631114, 0.200000003, 1.05173588)
  1040. Part42.CFrame = CFrame.new(-1.82379305, 27.145752, 22.6207314, -0.944704354, -0.327923089, 0.000512328173, -0.327923119, 0.944704473, 4.46901494e-09, -0.000484000164, -0.000168000028, -0.999999881)
  1041. Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1042. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1043. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1044. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1045. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1046. Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1047. Part42.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1048. Part42.Position = Vector3.new(-1.82379305, 27.145752, 22.6207314)
  1049. Part42.Orientation = Vector3.new(0, 179.970001, -19.1399994)
  1050. Part42.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1051. BlockMesh43.Parent = Part42
  1052. BlockMesh43.Scale = Vector3.new(1, 0.962504506, 1)
  1053. BlockMesh43.Scale = Vector3.new(1, 0.962504506, 1)
  1054. Part44.Parent = Model34
  1055. Part44.Material = Enum.Material.SmoothPlastic
  1056. Part44.BrickColor = BrickColor.new("Black")
  1057. Part44.Transparency = -1
  1058. Part44.Rotation = Vector3.new(180, 0.0299999993, -180)
  1059. Part44.Velocity = Vector3.new(1.40129846e-45, 0, 1.40129846e-45)
  1060. Part44.Anchored = true
  1061. Part44.CanCollide = false
  1062. Part44.FormFactor = Enum.FormFactor.Symmetric
  1063. Part44.Size = Vector3.new(1.01463211, 1.79052722, 1.03452635)
  1064. Part44.CFrame = CFrame.new(-1.70665598, 26.9497471, 22.6243324, -0.999999881, 3.19999999e-05, 0.00051199994, 3.19999963e-05, 1, -1.63839982e-08, -0.00051199994, 0, -0.999999881)
  1065. Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1066. Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1067. Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1072. Part44.Position = Vector3.new(-1.70665598, 26.9497471, 22.6243324)
  1073. Part44.Orientation = Vector3.new(0, 179.970001, 0)
  1074. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1075. Part45.Parent = Model34
  1076. Part45.Material = Enum.Material.Neon
  1077. Part45.BrickColor = BrickColor.new("Bright blue")
  1078. Part45.Transparency = -1
  1079. Part45.Rotation = Vector3.new(0, -1.38999999, 180)
  1080. Part45.Anchored = true
  1081. Part45.CanCollide = false
  1082. Part45.FormFactor = Enum.FormFactor.Symmetric
  1083. Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1084. Part45.CFrame = CFrame.new(-1.20871997, 26.4226093, 22.4953842, -0.999704659, -3.20094368e-05, -0.0243029892, 3.1999989e-05, -1, 7.77695675e-07, -0.0243029911, -2.29433722e-10, 0.999704659)
  1085. Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1091. Part45.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1092. Part45.Position = Vector3.new(-1.20871997, 26.4226093, 22.4953842)
  1093. Part45.Orientation = Vector3.new(0, -1.38999999, 180)
  1094. Part45.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1095. BlockMesh46.Parent = Part45
  1096. BlockMesh46.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1097. BlockMesh46.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1098. Part47.Parent = Model34
  1099. Part47.Material = Enum.Material.Neon
  1100. Part47.BrickColor = BrickColor.new("Bright blue")
  1101. Part47.Transparency = -1
  1102. Part47.Rotation = Vector3.new(38.0900002, -1.10000002, -179.139999)
  1103. Part47.Anchored = true
  1104. Part47.CanCollide = false
  1105. Part47.FormFactor = Enum.FormFactor.Symmetric
  1106. Part47.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1107. Part47.CFrame = CFrame.new(-1.21044505, 26.8798943, 22.6355038, -0.999704778, 0.0149646327, -0.0191467758, 3.19999926e-05, -0.78708899, -0.616839528, -0.0243009944, -0.616657972, 0.786856055)
  1108. Part47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1109. Part47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1110. Part47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1111. Part47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1112. Part47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1113. Part47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1114. Part47.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1115. Part47.Position = Vector3.new(-1.21044505, 26.8798943, 22.6355038)
  1116. Part47.Orientation = Vector3.new(38.0900002, -1.38999999, 180)
  1117. Part47.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1118. BlockMesh48.Parent = Part47
  1119. BlockMesh48.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1120. BlockMesh48.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1121. Part49.Parent = Model34
  1122. Part49.Material = Enum.Material.Neon
  1123. Part49.BrickColor = BrickColor.new("Bright blue")
  1124. Part49.Transparency = -1
  1125. Part49.Rotation = Vector3.new(22.9400005, -1.27999997, -179.460007)
  1126. Part49.Anchored = true
  1127. Part49.CanCollide = false
  1128. Part49.FormFactor = Enum.FormFactor.Symmetric
  1129. Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1130. Part49.CFrame = CFrame.new(-1.20947301, 26.7446728, 22.5568371, -0.999704778, 0.00944181532, -0.02239177, 3.19999926e-05, -0.920921326, -0.389748544, -0.0243009944, -0.389634162, 0.920649052)
  1131. Part49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1132. Part49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1133. Part49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1134. Part49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1135. Part49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1136. Part49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1137. Part49.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1138. Part49.Position = Vector3.new(-1.20947301, 26.7446728, 22.5568371)
  1139. Part49.Orientation = Vector3.new(22.9400005, -1.38999999, 180)
  1140. Part49.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1141. BlockMesh50.Parent = Part49
  1142. BlockMesh50.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1143. BlockMesh50.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1144. Part51.Parent = Model34
  1145. Part51.Material = Enum.Material.Neon
  1146. Part51.BrickColor = BrickColor.new("Bright blue")
  1147. Part51.Transparency = -1
  1148. Part51.Rotation = Vector3.new(180, 0.0299999993, -180)
  1149. Part51.Anchored = true
  1150. Part51.CanCollide = false
  1151. Part51.FormFactor = Enum.FormFactor.Symmetric
  1152. Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1153. Part51.CFrame = CFrame.new(-1.212767, 27.4041862, 22.823719, -0.999999881, 3.19999999e-05, 0.00051199994, 3.19999963e-05, 1, -1.63839982e-08, -0.00051199994, 0, -0.999999881)
  1154. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1155. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1156. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1157. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1158. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1159. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1160. Part51.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1161. Part51.Position = Vector3.new(-1.212767, 27.4041862, 22.823719)
  1162. Part51.Orientation = Vector3.new(0, 179.970001, 0)
  1163. Part51.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1164. BlockMesh52.Parent = Part51
  1165. BlockMesh52.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1166. BlockMesh52.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1167. Part53.Parent = Model34
  1168. Part53.Material = Enum.Material.Neon
  1169. Part53.BrickColor = BrickColor.new("Bright blue")
  1170. Part53.Transparency = -1
  1171. Part53.Rotation = Vector3.new(-19.1299992, -1.32000005, 179.539993)
  1172. Part53.Anchored = true
  1173. Part53.CanCollide = false
  1174. Part53.FormFactor = Enum.FormFactor.Symmetric
  1175. Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1176. Part53.CFrame = CFrame.new(-1.209059, 26.2677193, 22.5224171, -0.999704659, -0.00799436402, -0.0229536965, 3.1999989e-05, -0.944795251, 0.327661574, -0.02430599, 0.32756409, 0.944516301)
  1177. Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1178. Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1179. Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1180. Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1181. Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1182. Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1183. Part53.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1184. Part53.Position = Vector3.new(-1.209059, 26.2677193, 22.5224171)
  1185. Part53.Orientation = Vector3.new(-19.1299992, -1.38999999, 180)
  1186. Part53.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1187. BlockMesh54.Parent = Part53
  1188. BlockMesh54.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1189. BlockMesh54.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1190. Part55.Parent = Model34
  1191. Part55.Material = Enum.Material.Neon
  1192. Part55.BrickColor = BrickColor.new("Bright blue")
  1193. Part55.Transparency = -1
  1194. Part55.Rotation = Vector3.new(-141.910004, 0.0199999996, 179.979996)
  1195. Part55.Anchored = true
  1196. Part55.CanCollide = false
  1197. Part55.FormFactor = Enum.FormFactor.Symmetric
  1198. Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1199. Part55.CFrame = CFrame.new(-1.21104097, 26.9469013, 22.6835976, -0.999999881, -0.000291868462, 0.000424302678, 3.19999963e-05, 0.787089169, 0.61683923, -0.000513999956, 0.616839111, -0.787089109)
  1200. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1201. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1202. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1203. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1204. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1205. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1206. Part55.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1207. Part55.Position = Vector3.new(-1.21104097, 26.9469013, 22.6835976)
  1208. Part55.Orientation = Vector3.new(-38.0900002, 179.970001, 0)
  1209. Part55.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1210. BlockMesh56.Parent = Part55
  1211. BlockMesh56.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1212. BlockMesh56.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1213. Part57.Parent = Model34
  1214. Part57.Material = Enum.Material.Neon
  1215. Part57.BrickColor = BrickColor.new("Bright blue")
  1216. Part57.Transparency = -1
  1217. Part57.Rotation = Vector3.new(-170.600006, 0.0299999993, 180)
  1218. Part57.Anchored = true
  1219. Part57.CanCollide = false
  1220. Part57.FormFactor = Enum.FormFactor.Symmetric
  1221. Part57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1222. Part57.CFrame = CFrame.new(-1.21258795, 27.237009, 22.8089695, -0.999999881, -5.23812923e-05, 0.000512324274, 3.19999963e-05, 0.98657155, 0.163329929, -0.000513999956, 0.163329929, -0.986571372)
  1223. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1224. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1225. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1226. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1227. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1228. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1229. Part57.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1230. Part57.Position = Vector3.new(-1.21258795, 27.237009, 22.8089695)
  1231. Part57.Orientation = Vector3.new(-9.39999962, 179.970001, 0)
  1232. Part57.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1233. BlockMesh58.Parent = Part57
  1234. BlockMesh58.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1235. BlockMesh58.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1236. Part59.Parent = Model34
  1237. Part59.Material = Enum.Material.Neon
  1238. Part59.BrickColor = BrickColor.new("Bright blue")
  1239. Part59.Transparency = -1
  1240. Part59.Rotation = Vector3.new(-157.059998, 0.0299999993, 179.990005)
  1241. Part59.Anchored = true
  1242. Part59.CanCollide = false
  1243. Part59.FormFactor = Enum.FormFactor.Symmetric
  1244. Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1245. Part59.CFrame = CFrame.new(-1.21201301, 27.0821171, 22.7622623, -0.999999881, -0.00017086156, 0.000485825381, 3.19999963e-05, 0.920921206, 0.38974914, -0.000513999956, 0.38974908, -0.920921028)
  1246. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1247. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1248. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1250. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1251. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1252. Part59.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1253. Part59.Position = Vector3.new(-1.21201301, 27.0821171, 22.7622623)
  1254. Part59.Orientation = Vector3.new(-22.9400005, 179.970001, 0)
  1255. Part59.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1256. BlockMesh60.Parent = Part59
  1257. BlockMesh60.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1258. BlockMesh60.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1259. Part61.Parent = Model34
  1260. Part61.Material = Enum.Material.Neon
  1261. Part61.BrickColor = BrickColor.new("Bright blue")
  1262. Part61.Transparency = -1
  1263. Part61.Rotation = Vector3.new(9.39999962, -1.37, -179.770004)
  1264. Part61.Anchored = true
  1265. Part61.CanCollide = false
  1266. Part61.FormFactor = Enum.FormFactor.Symmetric
  1267. Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1268. Part61.CFrame = CFrame.new(-1.20889699, 26.5897923, 22.5101318, -0.999704778, 0.00393753313, -0.0239798892, 3.19999926e-05, -0.986571491, -0.163330525, -0.0243009944, -0.163283065, 0.986279964)
  1269. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1270. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1271. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1272. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1273. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1274. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1275. Part61.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1276. Part61.Position = Vector3.new(-1.20889699, 26.5897923, 22.5101318)
  1277. Part61.Orientation = Vector3.new(9.39999962, -1.38999999, 180)
  1278. Part61.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1279. BlockMesh62.Parent = Part61
  1280. BlockMesh62.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1281. BlockMesh62.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1282. Part63.Parent = Model34
  1283. Part63.Material = Enum.Material.Neon
  1284. Part63.BrickColor = BrickColor.new("Bright blue")
  1285. Part63.Transparency = -1
  1286. Part63.Rotation = Vector3.new(-33.0499992, -1.16999996, 179.240005)
  1287. Part63.Anchored = true
  1288. Part63.CanCollide = false
  1289. Part63.FormFactor = Enum.FormFactor.Symmetric
  1290. Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1291. Part63.CFrame = CFrame.new(-1.21001005, 26.1202106, 22.5986252, -0.99970454, -0.0132819433, -0.0203573238, 3.19999854e-05, -0.838226855, 0.545321703, -0.0243069883, 0.545159936, 0.837979674)
  1292. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1293. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1294. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1295. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1296. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1297. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1298. Part63.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1299. Part63.Position = Vector3.new(-1.21001005, 26.1202106, 22.5986252)
  1300. Part63.Orientation = Vector3.new(-33.0499992, -1.38999999, 180)
  1301. Part63.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1302. BlockMesh64.Parent = Part63
  1303. BlockMesh64.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1304. BlockMesh64.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1305. Part65.Parent = Model34
  1306. Part65.Material = Enum.Material.Neon
  1307. Part65.BrickColor = BrickColor.new("Bright blue")
  1308. Part65.Transparency = -1
  1309. Part65.Rotation = Vector3.new(-19.1299992, -1.32000005, 179.539993)
  1310. Part65.Anchored = true
  1311. Part65.CanCollide = false
  1312. Part65.FormFactor = Enum.FormFactor.Symmetric
  1313. Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1314. Part65.CFrame = CFrame.new(-2.19642901, 26.2677536, 22.2421665, -0.999704659, -0.00799436402, -0.0229536965, 3.1999989e-05, -0.944795251, 0.327661574, -0.02430599, 0.32756409, 0.944516301)
  1315. Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1318. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1319. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1320. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1321. Part65.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1322. Part65.Position = Vector3.new(-2.19642901, 26.2677536, 22.2421665)
  1323. Part65.Orientation = Vector3.new(-19.1299992, -1.38999999, 180)
  1324. Part65.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1325. BlockMesh66.Parent = Part65
  1326. BlockMesh66.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1327. BlockMesh66.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1328. Part67.Parent = Model34
  1329. Part67.Material = Enum.Material.Neon
  1330. Part67.BrickColor = BrickColor.new("Bright blue")
  1331. Part67.Transparency = -1
  1332. Part67.Rotation = Vector3.new(22.9400005, -1.27999997, -179.460007)
  1333. Part67.Anchored = true
  1334. Part67.CanCollide = false
  1335. Part67.FormFactor = Enum.FormFactor.Symmetric
  1336. Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1337. Part67.CFrame = CFrame.new(-2.19684505, 26.7447071, 22.2765865, -0.999704778, 0.00944181532, -0.02239177, 3.19999926e-05, -0.920921326, -0.389748544, -0.0243009944, -0.389634162, 0.920649052)
  1338. Part67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1339. Part67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1340. Part67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1341. Part67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1342. Part67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1343. Part67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1344. Part67.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1345. Part67.Position = Vector3.new(-2.19684505, 26.7447071, 22.2765865)
  1346. Part67.Orientation = Vector3.new(22.9400005, -1.38999999, 180)
  1347. Part67.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1348. BlockMesh68.Parent = Part67
  1349. BlockMesh68.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1350. BlockMesh68.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1351. Part69.Parent = Model34
  1352. Part69.Material = Enum.Material.Neon
  1353. Part69.BrickColor = BrickColor.new("Bright blue")
  1354. Part69.Transparency = -1
  1355. Part69.Rotation = Vector3.new(-141.910004, 0.0199999996, 179.979996)
  1356. Part69.Anchored = true
  1357. Part69.CanCollide = false
  1358. Part69.FormFactor = Enum.FormFactor.Symmetric
  1359. Part69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1360. Part69.CFrame = CFrame.new(-2.19840789, 26.9469318, 22.403347, -0.999999881, -0.000291868462, 0.000424302678, 3.19999963e-05, 0.787089169, 0.61683923, -0.000513999956, 0.616839111, -0.787089109)
  1361. Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1362. Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1363. Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1364. Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1365. Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1366. Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1367. Part69.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1368. Part69.Position = Vector3.new(-2.19840789, 26.9469318, 22.403347)
  1369. Part69.Orientation = Vector3.new(-38.0900002, 179.970001, 0)
  1370. Part69.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1371. BlockMesh70.Parent = Part69
  1372. BlockMesh70.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1373. BlockMesh70.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1374. Part71.Parent = Model34
  1375. Part71.Material = Enum.Material.Neon
  1376. Part71.BrickColor = BrickColor.new("Bright blue")
  1377. Part71.Transparency = -1
  1378. Part71.Rotation = Vector3.new(-33.0499992, -1.16999996, 179.240005)
  1379. Part71.Anchored = true
  1380. Part71.CanCollide = false
  1381. Part71.FormFactor = Enum.FormFactor.Symmetric
  1382. Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1383. Part71.CFrame = CFrame.new(-2.19737911, 26.1202393, 22.3183746, -0.99970454, -0.0132819433, -0.0203573238, 3.19999854e-05, -0.838226855, 0.545321703, -0.0243069883, 0.545159936, 0.837979674)
  1384. Part71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1385. Part71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1386. Part71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1387. Part71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1388. Part71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1389. Part71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1390. Part71.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1391. Part71.Position = Vector3.new(-2.19737911, 26.1202393, 22.3183746)
  1392. Part71.Orientation = Vector3.new(-33.0499992, -1.38999999, 180)
  1393. Part71.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1394. BlockMesh72.Parent = Part71
  1395. BlockMesh72.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1396. BlockMesh72.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1397. Part73.Parent = Model34
  1398. Part73.Material = Enum.Material.Neon
  1399. Part73.BrickColor = BrickColor.new("Bright blue")
  1400. Part73.Transparency = -1
  1401. Part73.Rotation = Vector3.new(22.9400005, -1.27999997, -179.460007)
  1402. Part73.Anchored = true
  1403. Part73.CanCollide = false
  1404. Part73.FormFactor = Enum.FormFactor.Symmetric
  1405. Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1406. Part73.CFrame = CFrame.new(-1.20614302, 26.7446728, 22.2888775, -0.999704778, 0.00944181532, -0.02239177, 3.19999926e-05, -0.920921326, -0.389748544, -0.0243009944, -0.389634162, 0.920649052)
  1407. Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1408. Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1409. Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1410. Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1411. Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1412. Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1413. Part73.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1414. Part73.Position = Vector3.new(-1.20614302, 26.7446728, 22.2888775)
  1415. Part73.Orientation = Vector3.new(22.9400005, -1.38999999, 180)
  1416. Part73.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1417. BlockMesh74.Parent = Part73
  1418. BlockMesh74.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1419. BlockMesh74.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1420. Part75.Parent = Model34
  1421. Part75.Material = Enum.Material.Neon
  1422. Part75.BrickColor = BrickColor.new("Bright blue")
  1423. Part75.Transparency = -1
  1424. Part75.Rotation = Vector3.new(9.39999962, -1.37, -179.770004)
  1425. Part75.Anchored = true
  1426. Part75.CanCollide = false
  1427. Part75.FormFactor = Enum.FormFactor.Symmetric
  1428. Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1429. Part75.CFrame = CFrame.new(-2.19626689, 26.5898209, 22.229887, -0.999704778, 0.00393753313, -0.0239798892, 3.19999926e-05, -0.986571491, -0.163330525, -0.0243009944, -0.163283065, 0.986279964)
  1430. Part75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1431. Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1432. Part75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1433. Part75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1434. Part75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1435. Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1436. Part75.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1437. Part75.Position = Vector3.new(-2.19626689, 26.5898209, 22.229887)
  1438. Part75.Orientation = Vector3.new(9.39999962, -1.38999999, 180)
  1439. Part75.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1440. BlockMesh76.Parent = Part75
  1441. BlockMesh76.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1442. BlockMesh76.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1443. Part77.Parent = Model34
  1444. Part77.Material = Enum.Material.Neon
  1445. Part77.BrickColor = BrickColor.new("Bright blue")
  1446. Part77.Transparency = -1
  1447. Part77.Rotation = Vector3.new(-157.059998, 0.0299999993, 179.990005)
  1448. Part77.Anchored = true
  1449. Part77.CanCollide = false
  1450. Part77.FormFactor = Enum.FormFactor.Symmetric
  1451. Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1452. Part77.CFrame = CFrame.new(-1.20868003, 27.0821171, 22.4943027, -0.999999881, -0.00017086156, 0.000485825381, 3.19999963e-05, 0.920921206, 0.38974914, -0.000513999956, 0.38974908, -0.920921028)
  1453. Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1454. Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1455. Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1456. Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1457. Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1458. Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1459. Part77.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1460. Part77.Position = Vector3.new(-1.20868003, 27.0821171, 22.4943027)
  1461. Part77.Orientation = Vector3.new(-22.9400005, 179.970001, 0)
  1462. Part77.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1463. BlockMesh78.Parent = Part77
  1464. BlockMesh78.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1465. BlockMesh78.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1466. Part79.Parent = Model34
  1467. Part79.Material = Enum.Material.Neon
  1468. Part79.BrickColor = BrickColor.new("Bright blue")
  1469. Part79.Transparency = -1
  1470. Part79.Rotation = Vector3.new(0, -1.38999999, 180)
  1471. Part79.Anchored = true
  1472. Part79.CanCollide = false
  1473. Part79.FormFactor = Enum.FormFactor.Symmetric
  1474. Part79.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1475. Part79.CFrame = CFrame.new(-2.19608998, 26.4226398, 22.2151318, -0.999704659, -3.20094368e-05, -0.0243029892, 3.1999989e-05, -1, 7.77695675e-07, -0.0243029911, -2.29433722e-10, 0.999704659)
  1476. Part79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1477. Part79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1478. Part79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1479. Part79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1480. Part79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1481. Part79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1482. Part79.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1483. Part79.Position = Vector3.new(-2.19608998, 26.4226398, 22.2151318)
  1484. Part79.Orientation = Vector3.new(0, -1.38999999, 180)
  1485. Part79.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1486. BlockMesh80.Parent = Part79
  1487. BlockMesh80.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1488. BlockMesh80.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1489. Part81.Parent = Model34
  1490. Part81.Material = Enum.Material.Neon
  1491. Part81.BrickColor = BrickColor.new("Bright blue")
  1492. Part81.Transparency = -1
  1493. Part81.Rotation = Vector3.new(0, -1.38999999, 180)
  1494. Part81.Anchored = true
  1495. Part81.CanCollide = false
  1496. Part81.FormFactor = Enum.FormFactor.Symmetric
  1497. Part81.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1498. Part81.CFrame = CFrame.new(-1.20538497, 26.4226093, 22.2274246, -0.999704659, -3.20094368e-05, -0.0243029892, 3.1999989e-05, -1, 7.77695675e-07, -0.0243029911, -2.29433722e-10, 0.999704659)
  1499. Part81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1500. Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1501. Part81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1502. Part81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1503. Part81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1504. Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1505. Part81.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1506. Part81.Position = Vector3.new(-1.20538497, 26.4226093, 22.2274246)
  1507. Part81.Orientation = Vector3.new(0, -1.38999999, 180)
  1508. Part81.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1509. BlockMesh82.Parent = Part81
  1510. BlockMesh82.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1511. BlockMesh82.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1512. Part83.Parent = Model34
  1513. Part83.Material = Enum.Material.Neon
  1514. Part83.BrickColor = BrickColor.new("Bright blue")
  1515. Part83.Transparency = -1
  1516. Part83.Rotation = Vector3.new(180, 0.0299999993, -180)
  1517. Part83.Anchored = true
  1518. Part83.CanCollide = false
  1519. Part83.FormFactor = Enum.FormFactor.Symmetric
  1520. Part83.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1521. Part83.CFrame = CFrame.new(-1.20943105, 27.4041862, 22.5557671, -0.999999881, 3.19999999e-05, 0.00051199994, 3.19999963e-05, 1, -1.63839982e-08, -0.00051199994, 0, -0.999999881)
  1522. Part83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1523. Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1524. Part83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1525. Part83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1526. Part83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1527. Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1528. Part83.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1529. Part83.Position = Vector3.new(-1.20943105, 27.4041862, 22.5557671)
  1530. Part83.Orientation = Vector3.new(0, 179.970001, 0)
  1531. Part83.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1532. BlockMesh84.Parent = Part83
  1533. BlockMesh84.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1534. BlockMesh84.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1535. Part85.Parent = Model34
  1536. Part85.Material = Enum.Material.Neon
  1537. Part85.BrickColor = BrickColor.new("Bright blue")
  1538. Part85.Transparency = -1
  1539. Part85.Rotation = Vector3.new(38.0900002, -1.10000002, -179.139999)
  1540. Part85.Anchored = true
  1541. Part85.CanCollide = false
  1542. Part85.FormFactor = Enum.FormFactor.Symmetric
  1543. Part85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1544. Part85.CFrame = CFrame.new(-2.19781494, 26.8799248, 22.355257, -0.999704778, 0.0149646327, -0.0191467758, 3.19999926e-05, -0.78708899, -0.616839528, -0.0243009944, -0.616657972, 0.786856055)
  1545. Part85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1546. Part85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1547. Part85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1548. Part85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1549. Part85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1550. Part85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1551. Part85.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1552. Part85.Position = Vector3.new(-2.19781494, 26.8799248, 22.355257)
  1553. Part85.Orientation = Vector3.new(38.0900002, -1.38999999, 180)
  1554. Part85.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1555. BlockMesh86.Parent = Part85
  1556. BlockMesh86.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1557. BlockMesh86.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1558. Part87.Parent = Model34
  1559. Part87.Material = Enum.Material.Neon
  1560. Part87.BrickColor = BrickColor.new("Bright blue")
  1561. Part87.Transparency = -1
  1562. Part87.Rotation = Vector3.new(-170.600006, 0.0299999993, 180)
  1563. Part87.Anchored = true
  1564. Part87.CanCollide = false
  1565. Part87.FormFactor = Enum.FormFactor.Symmetric
  1566. Part87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1567. Part87.CFrame = CFrame.new(-1.20925403, 27.237009, 22.5410156, -0.999999881, -5.23812923e-05, 0.000512324274, 3.19999963e-05, 0.98657155, 0.163329929, -0.000513999956, 0.163329929, -0.986571372)
  1568. Part87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1569. Part87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1570. Part87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1571. Part87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1572. Part87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1573. Part87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1574. Part87.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1575. Part87.Position = Vector3.new(-1.20925403, 27.237009, 22.5410156)
  1576. Part87.Orientation = Vector3.new(-9.39999962, 179.970001, 0)
  1577. Part87.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1578. BlockMesh88.Parent = Part87
  1579. BlockMesh88.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1580. BlockMesh88.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1581. Part89.Parent = Model34
  1582. Part89.Material = Enum.Material.Neon
  1583. Part89.BrickColor = BrickColor.new("Bright blue")
  1584. Part89.Transparency = -1
  1585. Part89.Rotation = Vector3.new(-170.600006, 0.0299999993, 180)
  1586. Part89.Anchored = true
  1587. Part89.CanCollide = false
  1588. Part89.FormFactor = Enum.FormFactor.Symmetric
  1589. Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1590. Part89.CFrame = CFrame.new(-2.19995594, 27.2370396, 22.528717, -0.999999881, -5.23812923e-05, 0.000512324274, 3.19999963e-05, 0.98657155, 0.163329929, -0.000513999956, 0.163329929, -0.986571372)
  1591. Part89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1592. Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1593. Part89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1594. Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1595. Part89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1596. Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1597. Part89.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1598. Part89.Position = Vector3.new(-2.19995594, 27.2370396, 22.528717)
  1599. Part89.Orientation = Vector3.new(-9.39999962, 179.970001, 0)
  1600. Part89.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1601. BlockMesh90.Parent = Part89
  1602. BlockMesh90.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1603. BlockMesh90.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1604. Part91.Parent = Model34
  1605. Part91.Material = Enum.Material.Neon
  1606. Part91.BrickColor = BrickColor.new("Bright blue")
  1607. Part91.Transparency = -1
  1608. Part91.Rotation = Vector3.new(-157.059998, 0.0299999993, 179.990005)
  1609. Part91.Anchored = true
  1610. Part91.CanCollide = false
  1611. Part91.FormFactor = Enum.FormFactor.Symmetric
  1612. Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1613. Part91.CFrame = CFrame.new(-2.19938207, 27.0821533, 22.4820099, -0.999999881, -0.00017086156, 0.000485825381, 3.19999963e-05, 0.920921206, 0.38974914, -0.000513999956, 0.38974908, -0.920921028)
  1614. Part91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1615. Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1616. Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1617. Part91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1618. Part91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1619. Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1620. Part91.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1621. Part91.Position = Vector3.new(-2.19938207, 27.0821533, 22.4820099)
  1622. Part91.Orientation = Vector3.new(-22.9400005, 179.970001, 0)
  1623. Part91.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1624. BlockMesh92.Parent = Part91
  1625. BlockMesh92.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1626. BlockMesh92.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1627. Part93.Parent = Model34
  1628. Part93.Material = Enum.Material.Neon
  1629. Part93.BrickColor = BrickColor.new("Bright blue")
  1630. Part93.Transparency = -1
  1631. Part93.Rotation = Vector3.new(180, 0.0299999993, -180)
  1632. Part93.Anchored = true
  1633. Part93.CanCollide = false
  1634. Part93.FormFactor = Enum.FormFactor.Symmetric
  1635. Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1636. Part93.CFrame = CFrame.new(-2.20013404, 27.4042168, 22.5434666, -0.999999881, 3.19999999e-05, 0.00051199994, 3.19999963e-05, 1, -1.63839982e-08, -0.00051199994, 0, -0.999999881)
  1637. Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1638. Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1639. Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1640. Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1641. Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1642. Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1643. Part93.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1644. Part93.Position = Vector3.new(-2.20013404, 27.4042168, 22.5434666)
  1645. Part93.Orientation = Vector3.new(0, 179.970001, 0)
  1646. Part93.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1647. BlockMesh94.Parent = Part93
  1648. BlockMesh94.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1649. BlockMesh94.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1650. Part95.Parent = Model34
  1651. Part95.Material = Enum.Material.Neon
  1652. Part95.BrickColor = BrickColor.new("Bright blue")
  1653. Part95.Transparency = -1
  1654. Part95.Rotation = Vector3.new(-33.0499992, -1.16999996, 179.240005)
  1655. Part95.Anchored = true
  1656. Part95.CanCollide = false
  1657. Part95.FormFactor = Enum.FormFactor.Symmetric
  1658. Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1659. Part95.CFrame = CFrame.new(-1.20667601, 26.1202106, 22.3306732, -0.99970454, -0.0132819433, -0.0203573238, 3.19999854e-05, -0.838226855, 0.545321703, -0.0243069883, 0.545159936, 0.837979674)
  1660. Part95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1661. Part95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1662. Part95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1663. Part95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1664. Part95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1665. Part95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1666. Part95.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1667. Part95.Position = Vector3.new(-1.20667601, 26.1202106, 22.3306732)
  1668. Part95.Orientation = Vector3.new(-33.0499992, -1.38999999, 180)
  1669. Part95.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1670. BlockMesh96.Parent = Part95
  1671. BlockMesh96.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1672. BlockMesh96.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1673. Part97.Parent = Model34
  1674. Part97.Material = Enum.Material.Neon
  1675. Part97.BrickColor = BrickColor.new("Bright blue")
  1676. Part97.Transparency = -1
  1677. Part97.Rotation = Vector3.new(9.39999962, -1.37, -179.770004)
  1678. Part97.Anchored = true
  1679. Part97.CanCollide = false
  1680. Part97.FormFactor = Enum.FormFactor.Symmetric
  1681. Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1682. Part97.CFrame = CFrame.new(-1.20556498, 26.5897923, 22.2421761, -0.999704778, 0.00393753313, -0.0239798892, 3.19999926e-05, -0.986571491, -0.163330525, -0.0243009944, -0.163283065, 0.986279964)
  1683. Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1684. Part97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1685. Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1686. Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1687. Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1688. Part97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1689. Part97.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1690. Part97.Position = Vector3.new(-1.20556498, 26.5897923, 22.2421761)
  1691. Part97.Orientation = Vector3.new(9.39999962, -1.38999999, 180)
  1692. Part97.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1693. BlockMesh98.Parent = Part97
  1694. BlockMesh98.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1695. BlockMesh98.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1696. Part99.Parent = Model34
  1697. Part99.Material = Enum.Material.SmoothPlastic
  1698. Part99.BrickColor = BrickColor.new("Black")
  1699. Part99.Transparency = -1
  1700. Part99.Rotation = Vector3.new(179.880005, 0.0399999991, 169.880005)
  1701. Part99.Anchored = true
  1702. Part99.CanCollide = false
  1703. Part99.FormFactor = Enum.FormFactor.Symmetric
  1704. Part99.Size = Vector3.new(1.0733037, 0.41622436, 1.06157017)
  1705. Part99.CFrame = CFrame.new(-1.72681999, 27.7484035, 22.6255722, -0.984428883, -0.175781876, 0.000698399148, -0.175782979, 0.984426737, -0.00209078891, -0.000319999963, -0.00218099961, -0.999997616)
  1706. Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1707. Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1708. Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1709. Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1710. Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1711. Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1712. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1713. Part99.Position = Vector3.new(-1.72681999, 27.7484035, 22.6255722)
  1714. Part99.Orientation = Vector3.new(0.119999997, 179.960007, -10.1199999)
  1715. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1716. Part100.Parent = Model34
  1717. Part100.Material = Enum.Material.SmoothPlastic
  1718. Part100.BrickColor = BrickColor.new("Bright blue")
  1719. Part100.Transparency = -1
  1720. Part100.Rotation = Vector3.new(180, 0.0299999993, -180)
  1721. Part100.Velocity = Vector3.new(1.40129846e-45, 0, 1.40129846e-45)
  1722. Part100.Anchored = true
  1723. Part100.CanCollide = false
  1724. Part100.FormFactor = Enum.FormFactor.Symmetric
  1725. Part100.Size = Vector3.new(1.03429973, 0.200000003, 1.06157017)
  1726. Part100.CFrame = CFrame.new(-1.71159804, 26.0364113, 22.6255608, -0.999999881, 3.19999999e-05, 0.00051199994, 3.19999963e-05, 1, -1.63839982e-08, -0.00051199994, 0, -0.999999881)
  1727. Part100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1728. Part100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1729. Part100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1730. Part100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1731. Part100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1732. Part100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1733. Part100.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1734. Part100.Position = Vector3.new(-1.71159804, 26.0364113, 22.6255608)
  1735. Part100.Orientation = Vector3.new(0, 179.970001, 0)
  1736. Part100.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1737. BlockMesh101.Parent = Part100
  1738. BlockMesh101.Scale = Vector3.new(1, 0.655191839, 1)
  1739. BlockMesh101.Scale = Vector3.new(1, 0.655191839, 1)
  1740. Part102.Parent = Model34
  1741. Part102.Material = Enum.Material.Neon
  1742. Part102.BrickColor = BrickColor.new("Bright blue")
  1743. Part102.Transparency = -1
  1744. Part102.Rotation = Vector3.new(-19.1299992, -1.32000005, 179.539993)
  1745. Part102.Anchored = true
  1746. Part102.CanCollide = false
  1747. Part102.FormFactor = Enum.FormFactor.Symmetric
  1748. Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1749. Part102.CFrame = CFrame.new(-2.199754, 26.2677555, 22.5101261, -0.999704659, -0.00799436402, -0.0229536965, 3.1999989e-05, -0.944795251, 0.327661574, -0.02430599, 0.32756409, 0.944516301)
  1750. Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1751. Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1752. Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1753. Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1754. Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1755. Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1756. Part102.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1757. Part102.Position = Vector3.new(-2.199754, 26.2677555, 22.5101261)
  1758. Part102.Orientation = Vector3.new(-19.1299992, -1.38999999, 180)
  1759. Part102.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1760. BlockMesh103.Parent = Part102
  1761. BlockMesh103.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1762. BlockMesh103.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1763. Part104.Parent = Model34
  1764. Part104.Material = Enum.Material.Neon
  1765. Part104.BrickColor = BrickColor.new("Bright blue")
  1766. Part104.Transparency = -1
  1767. Part104.Rotation = Vector3.new(38.0900002, -1.10000002, -179.139999)
  1768. Part104.Anchored = true
  1769. Part104.CanCollide = false
  1770. Part104.FormFactor = Enum.FormFactor.Symmetric
  1771. Part104.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1772. Part104.CFrame = CFrame.new(-2.20113707, 26.8799248, 22.6232071, -0.999704778, 0.0149646327, -0.0191467758, 3.19999926e-05, -0.78708899, -0.616839528, -0.0243009944, -0.616657972, 0.786856055)
  1773. Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1774. Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1775. Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1776. Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1777. Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1778. Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1779. Part104.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1780. Part104.Position = Vector3.new(-2.20113707, 26.8799248, 22.6232071)
  1781. Part104.Orientation = Vector3.new(38.0900002, -1.38999999, 180)
  1782. Part104.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1783. BlockMesh105.Parent = Part104
  1784. BlockMesh105.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1785. BlockMesh105.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1786. Part106.Parent = Model34
  1787. Part106.Material = Enum.Material.Neon
  1788. Part106.BrickColor = BrickColor.new("Bright blue")
  1789. Part106.Transparency = -1
  1790. Part106.Rotation = Vector3.new(9.39999962, -1.37, -179.770004)
  1791. Part106.Anchored = true
  1792. Part106.CanCollide = false
  1793. Part106.FormFactor = Enum.FormFactor.Symmetric
  1794. Part106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1795. Part106.CFrame = CFrame.new(-2.19959211, 26.5898209, 22.4978371, -0.999704778, 0.00393753313, -0.0239798892, 3.19999926e-05, -0.986571491, -0.163330525, -0.0243009944, -0.163283065, 0.986279964)
  1796. Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1797. Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1798. Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1799. Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1800. Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1801. Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1802. Part106.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1803. Part106.Position = Vector3.new(-2.19959211, 26.5898209, 22.4978371)
  1804. Part106.Orientation = Vector3.new(9.39999962, -1.38999999, 180)
  1805. Part106.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1806. BlockMesh107.Parent = Part106
  1807. BlockMesh107.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1808. BlockMesh107.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1809. Part108.Parent = Model34
  1810. Part108.Material = Enum.Material.Neon
  1811. Part108.BrickColor = BrickColor.new("Bright blue")
  1812. Part108.Transparency = -1
  1813. Part108.Rotation = Vector3.new(180, 0.0299999993, -180)
  1814. Part108.Anchored = true
  1815. Part108.CanCollide = false
  1816. Part108.FormFactor = Enum.FormFactor.Symmetric
  1817. Part108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1818. Part108.CFrame = CFrame.new(-2.20345807, 27.4042168, 22.8114243, -0.999999881, 3.19999999e-05, 0.00051199994, 3.19999963e-05, 1, -1.63839982e-08, -0.00051199994, 0, -0.999999881)
  1819. Part108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1820. Part108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1821. Part108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1822. Part108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1823. Part108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1824. Part108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1825. Part108.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1826. Part108.Position = Vector3.new(-2.20345807, 27.4042168, 22.8114243)
  1827. Part108.Orientation = Vector3.new(0, 179.970001, 0)
  1828. Part108.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1829. BlockMesh109.Parent = Part108
  1830. BlockMesh109.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1831. BlockMesh109.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1832. Part110.Parent = Model34
  1833. Part110.Material = Enum.Material.Neon
  1834. Part110.BrickColor = BrickColor.new("Bright blue")
  1835. Part110.Transparency = -1
  1836. Part110.Rotation = Vector3.new(-157.059998, 0.0299999993, 179.990005)
  1837. Part110.Anchored = true
  1838. Part110.CanCollide = false
  1839. Part110.FormFactor = Enum.FormFactor.Symmetric
  1840. Part110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1841. Part110.CFrame = CFrame.new(-2.20270896, 27.0821533, 22.7499714, -0.999999881, -0.00017086156, 0.000485825381, 3.19999963e-05, 0.920921206, 0.38974914, -0.000513999956, 0.38974908, -0.920921028)
  1842. Part110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1843. Part110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1844. Part110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1845. Part110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. Part110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1847. Part110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1848. Part110.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1849. Part110.Position = Vector3.new(-2.20270896, 27.0821533, 22.7499714)
  1850. Part110.Orientation = Vector3.new(-22.9400005, 179.970001, 0)
  1851. Part110.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1852. BlockMesh111.Parent = Part110
  1853. BlockMesh111.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1854. BlockMesh111.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1855. Part112.Parent = Model34
  1856. Part112.Material = Enum.Material.Neon
  1857. Part112.BrickColor = BrickColor.new("Bright blue")
  1858. Part112.Transparency = -1
  1859. Part112.Rotation = Vector3.new(-170.600006, 0.0299999993, 180)
  1860. Part112.Anchored = true
  1861. Part112.CanCollide = false
  1862. Part112.FormFactor = Enum.FormFactor.Symmetric
  1863. Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1864. Part112.CFrame = CFrame.new(-2.20327997, 27.2370396, 22.7966728, -0.999999881, -5.23812923e-05, 0.000512324274, 3.19999963e-05, 0.98657155, 0.163329929, -0.000513999956, 0.163329929, -0.986571372)
  1865. Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1869. Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1870. Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1871. Part112.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1872. Part112.Position = Vector3.new(-2.20327997, 27.2370396, 22.7966728)
  1873. Part112.Orientation = Vector3.new(-9.39999962, 179.970001, 0)
  1874. Part112.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1875. BlockMesh113.Parent = Part112
  1876. BlockMesh113.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1877. BlockMesh113.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1878. Part114.Parent = Model34
  1879. Part114.Material = Enum.Material.Neon
  1880. Part114.BrickColor = BrickColor.new("Bright blue")
  1881. Part114.Transparency = -1
  1882. Part114.Rotation = Vector3.new(-141.910004, 0.0199999996, 179.979996)
  1883. Part114.Anchored = true
  1884. Part114.CanCollide = false
  1885. Part114.FormFactor = Enum.FormFactor.Symmetric
  1886. Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1887. Part114.CFrame = CFrame.new(-2.20173502, 26.9469318, 22.6713028, -0.999999881, -0.000291868462, 0.000424302678, 3.19999963e-05, 0.787089169, 0.61683923, -0.000513999956, 0.616839111, -0.787089109)
  1888. Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1889. Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1890. Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1891. Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1892. Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1893. Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1894. Part114.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1895. Part114.Position = Vector3.new(-2.20173502, 26.9469318, 22.6713028)
  1896. Part114.Orientation = Vector3.new(-38.0900002, 179.970001, 0)
  1897. Part114.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1898. BlockMesh115.Parent = Part114
  1899. BlockMesh115.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1900. BlockMesh115.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1901. Part116.Parent = Model34
  1902. Part116.Material = Enum.Material.Neon
  1903. Part116.BrickColor = BrickColor.new("Bright blue")
  1904. Part116.Transparency = -1
  1905. Part116.Rotation = Vector3.new(22.9400005, -1.27999997, -179.460007)
  1906. Part116.Anchored = true
  1907. Part116.CanCollide = false
  1908. Part116.FormFactor = Enum.FormFactor.Symmetric
  1909. Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1910. Part116.CFrame = CFrame.new(-2.20016909, 26.7447071, 22.5445423, -0.999704778, 0.00944181532, -0.02239177, 3.19999926e-05, -0.920921326, -0.389748544, -0.0243009944, -0.389634162, 0.920649052)
  1911. Part116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1912. Part116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1913. Part116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1914. Part116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1915. Part116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1916. Part116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. Part116.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1918. Part116.Position = Vector3.new(-2.20016909, 26.7447071, 22.5445423)
  1919. Part116.Orientation = Vector3.new(22.9400005, -1.38999999, 180)
  1920. Part116.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1921. BlockMesh117.Parent = Part116
  1922. BlockMesh117.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1923. BlockMesh117.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1924. Part118.Parent = Model34
  1925. Part118.Material = Enum.Material.Neon
  1926. Part118.BrickColor = BrickColor.new("Bright blue")
  1927. Part118.Transparency = -1
  1928. Part118.Rotation = Vector3.new(0, -1.38999999, 180)
  1929. Part118.Anchored = true
  1930. Part118.CanCollide = false
  1931. Part118.FormFactor = Enum.FormFactor.Symmetric
  1932. Part118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1933. Part118.CFrame = CFrame.new(-2.19941401, 26.4226398, 22.4830856, -0.999704659, -3.20094368e-05, -0.0243029892, 3.1999989e-05, -1, 7.77695675e-07, -0.0243029911, -2.29433722e-10, 0.999704659)
  1934. Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1936. Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1939. Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. Part118.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1941. Part118.Position = Vector3.new(-2.19941401, 26.4226398, 22.4830856)
  1942. Part118.Orientation = Vector3.new(0, -1.38999999, 180)
  1943. Part118.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1944. BlockMesh119.Parent = Part118
  1945. BlockMesh119.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1946. BlockMesh119.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1947. Part120.Parent = Model34
  1948. Part120.Material = Enum.Material.Neon
  1949. Part120.BrickColor = BrickColor.new("Bright blue")
  1950. Part120.Transparency = -1
  1951. Part120.Rotation = Vector3.new(-33.0499992, -1.16999996, 179.240005)
  1952. Part120.Anchored = true
  1953. Part120.CanCollide = false
  1954. Part120.FormFactor = Enum.FormFactor.Symmetric
  1955. Part120.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1956. Part120.CFrame = CFrame.new(-2.20070505, 26.1202393, 22.5863323, -0.99970454, -0.0132819433, -0.0203573238, 3.19999854e-05, -0.838226855, 0.545321703, -0.0243069883, 0.545159936, 0.837979674)
  1957. Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1958. Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1959. Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1960. Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1961. Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1962. Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1963. Part120.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1964. Part120.Position = Vector3.new(-2.20070505, 26.1202393, 22.5863323)
  1965. Part120.Orientation = Vector3.new(-33.0499992, -1.38999999, 180)
  1966. Part120.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1967. BlockMesh121.Parent = Part120
  1968. BlockMesh121.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1969. BlockMesh121.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1970. Part122.Parent = Model34
  1971. Part122.Material = Enum.Material.Neon
  1972. Part122.BrickColor = BrickColor.new("Bright blue")
  1973. Part122.Transparency = -1
  1974. Part122.Rotation = Vector3.new(38.0900002, -1.10000002, -179.139999)
  1975. Part122.Anchored = true
  1976. Part122.CanCollide = false
  1977. Part122.FormFactor = Enum.FormFactor.Symmetric
  1978. Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1979. Part122.CFrame = CFrame.new(-1.20711005, 26.8798943, 22.367548, -0.999704778, 0.0149646327, -0.0191467758, 3.19999926e-05, -0.78708899, -0.616839528, -0.0243009944, -0.616657972, 0.786856055)
  1980. Part122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1981. Part122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1982. Part122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1983. Part122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1984. Part122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1985. Part122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1986. Part122.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1987. Part122.Position = Vector3.new(-1.20711005, 26.8798943, 22.367548)
  1988. Part122.Orientation = Vector3.new(38.0900002, -1.38999999, 180)
  1989. Part122.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1990. BlockMesh123.Parent = Part122
  1991. BlockMesh123.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1992. BlockMesh123.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  1993. Part124.Parent = Model34
  1994. Part124.Material = Enum.Material.Neon
  1995. Part124.BrickColor = BrickColor.new("Bright blue")
  1996. Part124.Transparency = -1
  1997. Part124.Rotation = Vector3.new(-141.910004, 0.0199999996, 179.979996)
  1998. Part124.Anchored = true
  1999. Part124.CanCollide = false
  2000. Part124.FormFactor = Enum.FormFactor.Symmetric
  2001. Part124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2002. Part124.CFrame = CFrame.new(-1.20770502, 26.9469013, 22.4156418, -0.999999881, -0.000291868462, 0.000424302678, 3.19999963e-05, 0.787089169, 0.61683923, -0.000513999956, 0.616839111, -0.787089109)
  2003. Part124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2004. Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2005. Part124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2006. Part124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2007. Part124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2008. Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. Part124.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2010. Part124.Position = Vector3.new(-1.20770502, 26.9469013, 22.4156418)
  2011. Part124.Orientation = Vector3.new(-38.0900002, 179.970001, 0)
  2012. Part124.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2013. BlockMesh125.Parent = Part124
  2014. BlockMesh125.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  2015. BlockMesh125.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  2016. Part126.Parent = Model34
  2017. Part126.Material = Enum.Material.SmoothPlastic
  2018. Part126.BrickColor = BrickColor.new("Bright blue")
  2019. Part126.Transparency = -1
  2020. Part126.Rotation = Vector3.new(3.11999989, 89.9700012, -3.11999989)
  2021. Part126.Anchored = true
  2022. Part126.CanCollide = false
  2023. Part126.Shape = Enum.PartType.Cylinder
  2024. Part126.Size = Vector3.new(1.04240477, 0.245850131, 0.245850071)
  2025. Part126.CFrame = CFrame.new(-2.05365396, 26.6740379, 22.6255131, 0.000512999948, 2.79999931e-05, 0.999999881, 0, 1, -2.79999967e-05, -0.999999881, 1.43639971e-08, 0.000512999948)
  2026. Part126.BottomSurface = Enum.SurfaceType.Smooth
  2027. Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2028. Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. Part126.TopSurface = Enum.SurfaceType.Smooth
  2030. Part126.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2031. Part126.Position = Vector3.new(-2.05365396, 26.6740379, 22.6255131)
  2032. Part126.Orientation = Vector3.new(0, 89.9700012, 0)
  2033. Part126.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2034. Part127.Parent = Model34
  2035. Part127.Material = Enum.Material.SmoothPlastic
  2036. Part127.BrickColor = BrickColor.new("Bright blue")
  2037. Part127.Transparency = -1
  2038. Part127.Rotation = Vector3.new(-180, 0.0299999993, 160.860001)
  2039. Part127.Anchored = true
  2040. Part127.CanCollide = false
  2041. Part127.FormFactor = Enum.FormFactor.Symmetric
  2042. Part127.Size = Vector3.new(0.392631114, 0.200000003, 1.05173588)
  2043. Part127.CFrame = CFrame.new(-1.82380199, 26.7597618, 22.6207314, -0.944704354, -0.327923089, 0.000512328173, -0.327923119, 0.944704473, 4.46901494e-09, -0.000484000164, -0.000168000028, -0.999999881)
  2044. Part127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2045. Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. Part127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. Part127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2048. Part127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2049. Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2050. Part127.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2051. Part127.Position = Vector3.new(-1.82380199, 26.7597618, 22.6207314)
  2052. Part127.Orientation = Vector3.new(0, 179.970001, -19.1399994)
  2053. Part127.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2054. BlockMesh128.Parent = Part127
  2055. BlockMesh128.Scale = Vector3.new(1, 0.962504506, 1)
  2056. BlockMesh128.Scale = Vector3.new(1, 0.962504506, 1)
  2057. Part129.Parent = Model34
  2058. Part129.Material = Enum.Material.SmoothPlastic
  2059. Part129.BrickColor = BrickColor.new("Bright blue")
  2060. Part129.Transparency = -1
  2061. Part129.Rotation = Vector3.new(180, 0.0299999993, -180)
  2062. Part129.Anchored = true
  2063. Part129.CanCollide = false
  2064. Part129.FormFactor = Enum.FormFactor.Symmetric
  2065. Part129.Size = Vector3.new(0.493429482, 0.200000003, 1.05173588)
  2066. Part129.CFrame = CFrame.new(-1.43622804, 26.8169785, 22.6211948, -0.999999881, 3.19999999e-05, 0.00051199994, 3.19999963e-05, 1, -1.63839982e-08, -0.00051199994, 0, -0.999999881)
  2067. Part129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2068. Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2069. Part129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2070. Part129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2071. Part129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2072. Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. Part129.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2074. Part129.Position = Vector3.new(-1.43622804, 26.8169785, 22.6211948)
  2075. Part129.Orientation = Vector3.new(0, 179.970001, 0)
  2076. Part129.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2077. BlockMesh130.Parent = Part129
  2078. BlockMesh130.Scale = Vector3.new(1, 0.962504506, 1)
  2079. BlockMesh130.Scale = Vector3.new(1, 0.962504506, 1)
  2080. Part131.Parent = Model34
  2081. Part131.Material = Enum.Material.Neon
  2082. Part131.BrickColor = BrickColor.new("Bright blue")
  2083. Part131.Transparency = -1
  2084. Part131.Rotation = Vector3.new(-19.1299992, -1.32000005, 179.539993)
  2085. Part131.Anchored = true
  2086. Part131.CanCollide = false
  2087. Part131.FormFactor = Enum.FormFactor.Symmetric
  2088. Part131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2089. Part131.CFrame = CFrame.new(-1.20572603, 26.2677231, 22.254467, -0.999704659, -0.00799436402, -0.0229536965, 3.1999989e-05, -0.944795251, 0.327661574, -0.02430599, 0.32756409, 0.944516301)
  2090. Part131.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2091. Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2092. Part131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2093. Part131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. Part131.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2095. Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. Part131.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2097. Part131.Position = Vector3.new(-1.20572603, 26.2677231, 22.254467)
  2098. Part131.Orientation = Vector3.new(-19.1299992, -1.38999999, 180)
  2099. Part131.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2100. BlockMesh132.Parent = Part131
  2101. BlockMesh132.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  2102. BlockMesh132.Scale = Vector3.new(0.245850086, 0.909645915, 0.722745121)
  2103. WedgePart133.Parent = Model34
  2104. WedgePart133.Material = Enum.Material.Neon
  2105. WedgePart133.BrickColor = BrickColor.new("Bright blue")
  2106. WedgePart133.Transparency = -1
  2107. WedgePart133.Rotation = Vector3.new(-89.9000015, 79.8799973, -0.230000004)
  2108. WedgePart133.Anchored = true
  2109. WedgePart133.CanCollide = false
  2110. WedgePart133.Size = Vector3.new(0.200000003, 0.457281262, 0.410569698)
  2111. WedgePart133.CFrame = CFrame.new(-1.94869804, 27.9246693, 22.3942032, 0.175786003, 0.000696037314, 0.984428227, -0.984426022, -0.00209120964, 0.175787091, 0.00218100008, -0.999997616, 0.000317591883)
  2112. WedgePart133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2113. WedgePart133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2114. WedgePart133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. WedgePart133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. WedgePart133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. WedgePart133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2118. WedgePart133.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2119. WedgePart133.Position = Vector3.new(-1.94869804, 27.9246693, 22.3942032)
  2120. WedgePart133.Orientation = Vector3.new(-10.1199999, 89.9800034, -90.1200027)
  2121. WedgePart133.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2122. SpecialMesh134.Parent = WedgePart133
  2123. SpecialMesh134.Scale = Vector3.new(0.245850086, 1, 1)
  2124. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  2125. SpecialMesh134.Scale = Vector3.new(0.245850086, 1, 1)
  2126. WedgePart135.Parent = Model34
  2127. WedgePart135.Material = Enum.Material.SmoothPlastic
  2128. WedgePart135.BrickColor = BrickColor.new("Bright blue")
  2129. WedgePart135.Transparency = -1
  2130. WedgePart135.Rotation = Vector3.new(180, 0.0299999993, -180)
  2131. WedgePart135.Anchored = true
  2132. WedgePart135.CanCollide = false
  2133. WedgePart135.Size = Vector3.new(0.200000003, 0.65396148, 0.410569698)
  2134. WedgePart135.CFrame = CFrame.new(-2.28608704, 27.8474922, 22.8344822, -0.999999881, 3.19999999e-05, 0.000514999963, 3.19999963e-05, 1, -1.64799996e-08, -0.000514999963, 0, -0.999999881)
  2135. WedgePart135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2136. WedgePart135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2137. WedgePart135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2138. WedgePart135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2139. WedgePart135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2140. WedgePart135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2141. WedgePart135.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2142. WedgePart135.Position = Vector3.new(-2.28608704, 27.8474922, 22.8344822)
  2143. WedgePart135.Orientation = Vector3.new(0, 179.970001, 0)
  2144. WedgePart135.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2145. SpecialMesh136.Parent = WedgePart135
  2146. SpecialMesh136.Scale = Vector3.new(0.712965727, 1, 1)
  2147. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  2148. SpecialMesh136.Scale = Vector3.new(0.712965727, 1, 1)
  2149. WedgePart137.Parent = Model34
  2150. WedgePart137.Material = Enum.Material.SmoothPlastic
  2151. WedgePart137.BrickColor = BrickColor.new("Bright blue")
  2152. WedgePart137.Transparency = -1
  2153. WedgePart137.Rotation = Vector3.new(180, 0.0299999993, 0)
  2154. WedgePart137.Anchored = true
  2155. WedgePart137.CanCollide = false
  2156. WedgePart137.Size = Vector3.new(0.200000003, 0.442530334, 0.410569698)
  2157. WedgePart137.CFrame = CFrame.new(-2.28610396, 27.2992439, 22.8344822, 0.999999881, -3.19999999e-05, 0.000514999963, -3.19999963e-05, -1, -1.64799996e-08, 0.000514999963, 0, -0.999999881)
  2158. WedgePart137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2159. WedgePart137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2160. WedgePart137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2161. WedgePart137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. WedgePart137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. WedgePart137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2164. WedgePart137.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2165. WedgePart137.Position = Vector3.new(-2.28610396, 27.2992439, 22.8344822)
  2166. WedgePart137.Orientation = Vector3.new(0, 179.970001, -180)
  2167. WedgePart137.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2168. SpecialMesh138.Parent = WedgePart137
  2169. SpecialMesh138.Scale = Vector3.new(0.712965727, 1, 1)
  2170. SpecialMesh138.MeshType = Enum.MeshType.Wedge
  2171. SpecialMesh138.Scale = Vector3.new(0.712965727, 1, 1)
  2172. WedgePart139.Parent = Model34
  2173. WedgePart139.Material = Enum.Material.SmoothPlastic
  2174. WedgePart139.BrickColor = BrickColor.new("Bright blue")
  2175. WedgePart139.Transparency = -1
  2176. WedgePart139.Rotation = Vector3.new(0, -0.0299999993, 180)
  2177. WedgePart139.Anchored = true
  2178. WedgePart139.CanCollide = false
  2179. WedgePart139.Size = Vector3.new(0.200000003, 0.77442795, 0.410569698)
  2180. WedgePart139.CFrame = CFrame.new(-2.285887, 27.5241928, 22.423912, -0.999999881, -3.19999999e-05, -0.000512999948, 3.19999963e-05, -1, 1.64159992e-08, -0.000512999948, 0, 0.999999881)
  2181. WedgePart139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2182. WedgePart139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2183. WedgePart139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. WedgePart139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2185. WedgePart139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2186. WedgePart139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2187. WedgePart139.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2188. WedgePart139.Position = Vector3.new(-2.285887, 27.5241928, 22.423912)
  2189. WedgePart139.Orientation = Vector3.new(0, -0.0299999993, 180)
  2190. WedgePart139.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2191. SpecialMesh140.Parent = WedgePart139
  2192. SpecialMesh140.Scale = Vector3.new(0.712965727, 1, 1)
  2193. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  2194. SpecialMesh140.Scale = Vector3.new(0.712965727, 1, 1)
  2195. WedgePart141.Parent = Model34
  2196. WedgePart141.Material = Enum.Material.SmoothPlastic
  2197. WedgePart141.BrickColor = BrickColor.new("Bright blue")
  2198. WedgePart141.Transparency = -1
  2199. WedgePart141.Rotation = Vector3.new(0, -0.0299999993, 0)
  2200. WedgePart141.Anchored = true
  2201. WedgePart141.CanCollide = false
  2202. WedgePart141.Size = Vector3.new(0.200000003, 0.823598206, 0.410569698)
  2203. WedgePart141.CFrame = CFrame.new(-2.28586292, 28.3232136, 22.423914, 0.999999881, 3.19999999e-05, -0.000512999948, -3.19999963e-05, 1, 1.64159992e-08, 0.000512999948, 0, 0.999999881)
  2204. WedgePart141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2205. WedgePart141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2206. WedgePart141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2207. WedgePart141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2208. WedgePart141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2209. WedgePart141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2210. WedgePart141.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2211. WedgePart141.Position = Vector3.new(-2.28586292, 28.3232136, 22.423914)
  2212. WedgePart141.Orientation = Vector3.new(0, -0.0299999993, 0)
  2213. WedgePart141.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2214. SpecialMesh142.Parent = WedgePart141
  2215. SpecialMesh142.Scale = Vector3.new(0.712965727, 1, 1)
  2216. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  2217. SpecialMesh142.Scale = Vector3.new(0.712965727, 1, 1)
  2218. WedgePart143.Parent = Model34
  2219. WedgePart143.Material = Enum.Material.Neon
  2220. WedgePart143.BrickColor = BrickColor.new("Bright blue")
  2221. WedgePart143.Transparency = -1
  2222. WedgePart143.Rotation = Vector3.new(90.1100006, -79.8799973, 0.230000004)
  2223. WedgePart143.Anchored = true
  2224. WedgePart143.CanCollide = false
  2225. WedgePart143.Size = Vector3.new(0.200000003, 0.457281262, 0.410569698)
  2226. WedgePart143.CFrame = CFrame.new(-1.544842, 27.9978008, 22.8516159, 0.17579101, -0.000702024729, -0.984427333, -0.984425128, 0.00209013908, -0.175792113, 0.00218100031, 0.999997616, -0.000323663146)
  2227. WedgePart143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2228. WedgePart143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2229. WedgePart143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2230. WedgePart143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2231. WedgePart143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2232. WedgePart143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2233. WedgePart143.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2234. WedgePart143.Position = Vector3.new(-1.544842, 27.9978008, 22.8516159)
  2235. WedgePart143.Orientation = Vector3.new(10.1199999, -90.0199966, -89.8799973)
  2236. WedgePart143.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2237. SpecialMesh144.Parent = WedgePart143
  2238. SpecialMesh144.Scale = Vector3.new(0.245850086, 1, 1)
  2239. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  2240. SpecialMesh144.Scale = Vector3.new(0.245850086, 1, 1)
  2241. WedgePart145.Parent = Model34
  2242. WedgePart145.Material = Enum.Material.Neon
  2243. WedgePart145.BrickColor = BrickColor.new("Bright blue")
  2244. WedgePart145.Transparency = -1
  2245. WedgePart145.Rotation = Vector3.new(90.1100006, -79.8799973, -179.770004)
  2246. WedgePart145.Anchored = true
  2247. WedgePart145.CanCollide = false
  2248. WedgePart145.Size = Vector3.new(0.200000003, 0.457281262, 0.410569698)
  2249. WedgePart145.CFrame = CFrame.new(-1.54452002, 27.9968452, 22.3943291, -0.17579101, 0.000703962927, -0.984427333, 0.984425128, -0.0020897931, -0.175792128, -0.00218100031, -0.999997616, -0.000325631961)
  2250. WedgePart145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2251. WedgePart145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2252. WedgePart145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2253. WedgePart145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2254. WedgePart145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2255. WedgePart145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2256. WedgePart145.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2257. WedgePart145.Position = Vector3.new(-1.54452002, 27.9968452, 22.3943291)
  2258. WedgePart145.Orientation = Vector3.new(10.1199999, -90.0199966, 90.1200027)
  2259. WedgePart145.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2260. SpecialMesh146.Parent = WedgePart145
  2261. SpecialMesh146.Scale = Vector3.new(0.245850086, 1, 1)
  2262. SpecialMesh146.MeshType = Enum.MeshType.Wedge
  2263. SpecialMesh146.Scale = Vector3.new(0.245850086, 1, 1)
  2264. WedgePart147.Parent = Model34
  2265. WedgePart147.Material = Enum.Material.Neon
  2266. WedgePart147.BrickColor = BrickColor.new("Bright blue")
  2267. WedgePart147.Transparency = -1
  2268. WedgePart147.Rotation = Vector3.new(-89.9000015, 79.8799973, 179.770004)
  2269. WedgePart147.Anchored = true
  2270. WedgePart147.CanCollide = false
  2271. WedgePart147.Size = Vector3.new(0.200000003, 0.457281262, 0.410569698)
  2272. WedgePart147.CFrame = CFrame.new(-1.94902205, 27.9256268, 22.8514786, -0.175786003, -0.000699913653, 0.984428227, 0.984426022, 0.00209051743, 0.175787106, -0.00218100008, 0.999997616, 0.000321529515)
  2273. WedgePart147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2274. WedgePart147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2275. WedgePart147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2276. WedgePart147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. WedgePart147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. WedgePart147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. WedgePart147.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2280. WedgePart147.Position = Vector3.new(-1.94902205, 27.9256268, 22.8514786)
  2281. WedgePart147.Orientation = Vector3.new(-10.1199999, 89.9800034, 89.8799973)
  2282. WedgePart147.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2283. SpecialMesh148.Parent = WedgePart147
  2284. SpecialMesh148.Scale = Vector3.new(0.245850086, 1, 1)
  2285. SpecialMesh148.MeshType = Enum.MeshType.Wedge
  2286. SpecialMesh148.Scale = Vector3.new(0.245850086, 1, 1)
  2287. Part149.Name = "Right Arm1"
  2288. Part149.Parent = Model34
  2289. Part149.BrickColor = BrickColor.new("Brick yellow")
  2290. Part149.Transparency = 1
  2291. Part149.Rotation = Vector3.new(-180, 0, -180)
  2292. Part149.Anchored = true
  2293. Part149.CanCollide = false
  2294. Part149.FormFactor = Enum.FormFactor.Symmetric
  2295. Part149.Size = Vector3.new(1, 2, 1)
  2296. Part149.CFrame = CFrame.new(-1.70000303, 26.8664513, 22.6273632, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2297. Part149.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2298. Part149.Position = Vector3.new(-1.70000303, 26.8664513, 22.6273632)
  2299. Part149.Orientation = Vector3.new(0, 180, 0)
  2300. Part149.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2301. Model150.Name = "LeftArm"
  2302. Model150.Parent = Model0
  2303. WedgePart151.Parent = Model150
  2304. WedgePart151.Material = Enum.Material.Neon
  2305. WedgePart151.BrickColor = BrickColor.new("Bright blue")
  2306. WedgePart151.Rotation = Vector3.new(-89.9899979, 13.1899996, -90.0400009)
  2307. WedgePart151.Anchored = true
  2308. WedgePart151.CanCollide = false
  2309. WedgePart151.Size = Vector3.new(1.04124296, 0.500829518, 0.287417561)
  2310. WedgePart151.CFrame = CFrame.new(1.65301096, 27.4660416, 22.6199284, -0.000715999806, 0.973613381, 0.228203014, 0, -0.228203073, 0.97361362, 0.999999762, 0.000697107171, 0.000163393357)
  2311. WedgePart151.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2312. WedgePart151.Position = Vector3.new(1.65301096, 27.4660416, 22.6199284)
  2313. WedgePart151.Orientation = Vector3.new(-76.8099976, 89.9599991, 180)
  2314. WedgePart151.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2315. Part152.Parent = Model150
  2316. Part152.Material = Enum.Material.Neon
  2317. Part152.BrickColor = BrickColor.new("Bright blue")
  2318. Part152.Rotation = Vector3.new(180, 0.0399999991, -166.809998)
  2319. Part152.Anchored = true
  2320. Part152.CanCollide = false
  2321. Part152.FormFactor = Enum.FormFactor.Symmetric
  2322. Part152.Size = Vector3.new(1.17204368, 0.350408584, 0.241621941)
  2323. Part152.CFrame = CFrame.new(1.46830595, 27.8557739, 22.6149025, -0.973613381, 0.228203014, 0.000718726777, 0.228203073, 0.97361362, -1.04316086e-06, -0.000700000208, 0.000163000019, -0.999999762)
  2324. Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2325. Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2326. Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2327. Part152.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2328. Part152.Position = Vector3.new(1.46830595, 27.8557739, 22.6149025)
  2329. Part152.Orientation = Vector3.new(0, 179.960007, 13.1899996)
  2330. Part152.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2331. BlockMesh153.Parent = Part152
  2332. BlockMesh153.Scale = Vector3.new(1, 1, 0.3752864)
  2333. BlockMesh153.Scale = Vector3.new(1, 1, 0.3752864)
  2334. Part154.Parent = Model150
  2335. Part154.Material = Enum.Material.Neon
  2336. Part154.BrickColor = BrickColor.new("Bright blue")
  2337. Part154.Rotation = Vector3.new(180, 0.0399999991, -166.809998)
  2338. Part154.Anchored = true
  2339. Part154.CanCollide = false
  2340. Part154.FormFactor = Enum.FormFactor.Symmetric
  2341. Part154.Size = Vector3.new(1.17892838, 0.307382196, 0.96841979)
  2342. Part154.CFrame = CFrame.new(1.46170795, 27.8352184, 22.6234875, -0.973613381, 0.228203014, 0.000718726777, 0.228203073, 0.97361362, -1.04316086e-06, -0.000700000208, 0.000163000019, -0.999999762)
  2343. Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2344. Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2345. Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2346. Part154.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2347. Part154.Position = Vector3.new(1.46170795, 27.8352184, 22.6234875)
  2348. Part154.Orientation = Vector3.new(0, 179.960007, 13.1899996)
  2349. Part154.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2350. WedgePart155.Parent = Model150
  2351. WedgePart155.Material = Enum.Material.Neon
  2352. WedgePart155.BrickColor = BrickColor.new("Bright blue")
  2353. WedgePart155.Rotation = Vector3.new(0, -0.0399999991, 76.8099976)
  2354. WedgePart155.Anchored = true
  2355. WedgePart155.CanCollide = false
  2356. WedgePart155.Size = Vector3.new(0.241621971, 0.464687288, 0.507713735)
  2357. WedgePart155.CFrame = CFrame.new(1.31586504, 28.0604973, 22.3647785, 0.228205964, -0.973612666, -0.000718498137, 0.973612905, 0.228206024, 2.01889316e-06, 0.000161999982, -0.000699999742, 0.999999762)
  2358. WedgePart155.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2359. WedgePart155.Position = Vector3.new(1.31586504, 28.0604973, 22.3647785)
  2360. WedgePart155.Orientation = Vector3.new(0, -0.0399999991, 76.8099976)
  2361. WedgePart155.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2362. SpecialMesh156.Parent = WedgePart155
  2363. SpecialMesh156.Scale = Vector3.new(0.142459258, 1, 1)
  2364. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  2365. SpecialMesh156.Scale = Vector3.new(0.142459258, 1, 1)
  2366. Part157.Parent = Model150
  2367. Part157.Material = Enum.Material.Neon
  2368. Part157.BrickColor = BrickColor.new("Bright blue")
  2369. Part157.Rotation = Vector3.new(180, 0.0399999991, -166.809998)
  2370. Part157.Anchored = true
  2371. Part157.CanCollide = false
  2372. Part157.FormFactor = Enum.FormFactor.Symmetric
  2373. Part157.Size = Vector3.new(1.11815143, 0.307382196, 1.05447257)
  2374. Part157.CFrame = CFrame.new(1.46616495, 27.8341713, 22.6217747, -0.973613381, 0.228203014, 0.000718726777, 0.228203073, 0.97361362, -1.04316086e-06, -0.000700000208, 0.000163000019, -0.999999762)
  2375. Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2376. Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2377. Part157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2378. Part157.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2379. Part157.Position = Vector3.new(1.46616495, 27.8341713, 22.6217747)
  2380. Part157.Orientation = Vector3.new(0, 179.960007, 13.1899996)
  2381. Part157.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2382. Part158.Parent = Model150
  2383. Part158.Material = Enum.Material.SmoothPlastic
  2384. Part158.BrickColor = BrickColor.new("Black")
  2385. Part158.Rotation = Vector3.new(180, 0.0399999991, -166.809998)
  2386. Part158.Anchored = true
  2387. Part158.CanCollide = false
  2388. Part158.FormFactor = Enum.FormFactor.Symmetric
  2389. Part158.Size = Vector3.new(1.16806209, 0.389992952, 1.04414642)
  2390. Part158.CFrame = CFrame.new(1.46247005, 27.8297348, 22.6200523, -0.973613381, 0.228203014, 0.000718726777, 0.228203073, 0.97361362, -1.04316086e-06, -0.000700000208, 0.000163000019, -0.999999762)
  2391. Part158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2392. Part158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2393. Part158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2394. Part158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2395. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2396. Part158.Position = Vector3.new(1.46247005, 27.8297348, 22.6200523)
  2397. Part158.Orientation = Vector3.new(0, 179.960007, 13.1899996)
  2398. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2399. WedgePart159.Parent = Model150
  2400. WedgePart159.Material = Enum.Material.Neon
  2401. WedgePart159.BrickColor = BrickColor.new("Bright blue")
  2402. WedgePart159.Rotation = Vector3.new(180, 0.0399999991, -76.8099976)
  2403. WedgePart159.Anchored = true
  2404. WedgePart159.CanCollide = false
  2405. WedgePart159.Size = Vector3.new(0.241621971, 0.464687288, 0.507713735)
  2406. WedgePart159.CFrame = CFrame.new(1.767923, 27.9544544, 22.8728046, 0.228205964, 0.973612666, 0.000719243544, 0.973612905, -0.228206024, -3.22069809e-06, 0.000160999989, 0.00070099975, -0.999999762)
  2407. WedgePart159.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2408. WedgePart159.Position = Vector3.new(1.767923, 27.9544544, 22.8728046)
  2409. WedgePart159.Orientation = Vector3.new(0, 179.960007, 103.190002)
  2410. WedgePart159.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2411. SpecialMesh160.Parent = WedgePart159
  2412. SpecialMesh160.Scale = Vector3.new(0.142459258, 1, 1)
  2413. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  2414. SpecialMesh160.Scale = Vector3.new(0.142459258, 1, 1)
  2415. WedgePart161.Parent = Model150
  2416. WedgePart161.Material = Enum.Material.Neon
  2417. WedgePart161.BrickColor = BrickColor.new("Bright blue")
  2418. WedgePart161.Rotation = Vector3.new(0, -0.0399999991, -103.190002)
  2419. WedgePart161.Anchored = true
  2420. WedgePart161.CanCollide = false
  2421. WedgePart161.Size = Vector3.new(0.241621971, 0.464687288, 0.507713735)
  2422. WedgePart161.CFrame = CFrame.new(1.76829195, 27.9544544, 22.3651104, -0.228205964, 0.973612666, -0.000719471718, -0.973612905, -0.228206024, 2.2470922e-06, -0.000161999982, 0.00070099975, 0.999999762)
  2423. WedgePart161.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2424. WedgePart161.Position = Vector3.new(1.76829195, 27.9544544, 22.3651104)
  2425. WedgePart161.Orientation = Vector3.new(0, -0.0399999991, -103.190002)
  2426. WedgePart161.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2427. SpecialMesh162.Parent = WedgePart161
  2428. SpecialMesh162.Scale = Vector3.new(0.142459258, 1, 1)
  2429. SpecialMesh162.MeshType = Enum.MeshType.Wedge
  2430. SpecialMesh162.Scale = Vector3.new(0.142459258, 1, 1)
  2431. Part163.Parent = Model150
  2432. Part163.Material = Enum.Material.Neon
  2433. Part163.BrickColor = BrickColor.new("Bright blue")
  2434. Part163.Rotation = Vector3.new(0, -1.39999998, -180)
  2435. Part163.Anchored = true
  2436. Part163.CanCollide = false
  2437. Part163.FormFactor = Enum.FormFactor.Symmetric
  2438. Part163.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2439. Part163.CFrame = CFrame.new(1.93140197, 26.7913742, 22.9837055, -0.999699771, 0, -0.0245039947, 0, -1, 0, -0.0245039947, 0, 0.999699771)
  2440. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2441. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2442. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2443. Part163.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2444. Part163.Position = Vector3.new(1.93140197, 26.7913742, 22.9837055)
  2445. Part163.Orientation = Vector3.new(0, -1.39999998, 180)
  2446. Part163.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2447. BlockMesh164.Parent = Part163
  2448. BlockMesh164.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2449. BlockMesh164.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2450. Part165.Parent = Model150
  2451. Part165.Material = Enum.Material.Neon
  2452. Part165.BrickColor = BrickColor.new("Bright blue")
  2453. Part165.Rotation = Vector3.new(148.559998, 0.0399999991, -179.979996)
  2454. Part165.Anchored = true
  2455. Part165.CanCollide = false
  2456. Part165.FormFactor = Enum.FormFactor.Symmetric
  2457. Part165.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2458. Part165.CFrame = CFrame.new(1.934111, 27.1766033, 22.6324635, -0.999999762, 0.000373988558, 0.000611736206, 0, 0.853188872, -0.521602094, -0.000716999813, -0.521601915, -0.853188694)
  2459. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2460. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2461. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2462. Part165.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2463. Part165.Position = Vector3.new(1.934111, 27.1766033, 22.6324635)
  2464. Part165.Orientation = Vector3.new(31.4400005, 179.960007, 0)
  2465. Part165.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2466. BlockMesh166.Parent = Part165
  2467. BlockMesh166.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2468. BlockMesh166.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2469. Part167.Parent = Model150
  2470. Part167.Material = Enum.Material.Neon
  2471. Part167.BrickColor = BrickColor.new("Bright blue")
  2472. Part167.Rotation = Vector3.new(-31.4500008, -1.20000005, 179.270004)
  2473. Part167.Anchored = true
  2474. Part167.CanCollide = false
  2475. Part167.FormFactor = Enum.FormFactor.Symmetric
  2476. Part167.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2477. Part167.CFrame = CFrame.new(1.93422997, 27.0891228, 22.3503399, -0.999699771, -0.0127813248, -0.0209065415, 0, -0.85318917, 0.521601677, -0.0245039947, 0.521445096, 0.85293293)
  2478. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2479. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2480. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2481. Part167.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2482. Part167.Position = Vector3.new(1.93422997, 27.0891228, 22.3503399)
  2483. Part167.Orientation = Vector3.new(-31.4400005, -1.39999998, 180)
  2484. Part167.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2485. BlockMesh168.Parent = Part167
  2486. BlockMesh168.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2487. BlockMesh168.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2488. Part169.Parent = Model150
  2489. Part169.Material = Enum.Material.Neon
  2490. Part169.BrickColor = BrickColor.new("Bright blue")
  2491. Part169.Rotation = Vector3.new(-180, 0.0399999991, -180)
  2492. Part169.Anchored = true
  2493. Part169.CanCollide = false
  2494. Part169.FormFactor = Enum.FormFactor.Symmetric
  2495. Part169.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2496. Part169.CFrame = CFrame.new(1.93422604, 27.4743519, 22.7598476, -0.999999762, 0, 0.000717999821, 0, 1, 0, -0.000717999821, 0, -0.999999762)
  2497. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2498. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2499. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2500. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2501. Part169.Position = Vector3.new(1.93422604, 27.4743519, 22.7598476)
  2502. Part169.Orientation = Vector3.new(0, 179.960007, 0)
  2503. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2504. BlockMesh170.Parent = Part169
  2505. BlockMesh170.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2506. BlockMesh170.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2507. Part171.Parent = Model150
  2508. Part171.Material = Enum.Material.Neon
  2509. Part171.BrickColor = BrickColor.new("Bright blue")
  2510. Part171.Rotation = Vector3.new(-15.6599998, -1.35000002, 179.619995)
  2511. Part171.Anchored = true
  2512. Part171.CanCollide = false
  2513. Part171.FormFactor = Enum.FormFactor.Symmetric
  2514. Part171.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2515. Part171.CFrame = CFrame.new(1.93342996, 26.9479942, 22.4140015, -0.999699771, -0.00661242846, -0.0235949475, 0, -0.962902129, 0.269851059, -0.0245039947, 0.269770026, 0.962612987)
  2516. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2517. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2518. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2519. Part171.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2520. Part171.Position = Vector3.new(1.93342996, 26.9479942, 22.4140015)
  2521. Part171.Orientation = Vector3.new(-15.6599998, -1.39999998, 180)
  2522. Part171.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2523. BlockMesh172.Parent = Part171
  2524. BlockMesh172.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2525. BlockMesh172.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2526. Part173.Parent = Model150
  2527. Part173.Material = Enum.Material.SmoothPlastic
  2528. Part173.BrickColor = BrickColor.new("Bright blue")
  2529. Part173.Rotation = Vector3.new(-180, 0.0399999991, -180)
  2530. Part173.Velocity = Vector3.new(1.40129846e-45, 0, 1.40129846e-45)
  2531. Part173.Anchored = true
  2532. Part173.CanCollide = false
  2533. Part173.FormFactor = Enum.FormFactor.Symmetric
  2534. Part173.Size = Vector3.new(1.04930878, 0.25575009, 1.03898299)
  2535. Part173.CFrame = CFrame.new(1.42952204, 26.316925, 22.619154, -0.999999762, 0, 0.000715999806, 0, 1, 0, -0.000715999806, 0, -0.999999762)
  2536. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2537. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2538. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2539. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2540. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2541. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2542. Part173.Position = Vector3.new(1.42952204, 26.316925, 22.619154)
  2543. Part173.Orientation = Vector3.new(0, 179.960007, 0)
  2544. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2545. Part174.Parent = Model150
  2546. Part174.Material = Enum.Material.SmoothPlastic
  2547. Part174.BrickColor = BrickColor.new("Bright blue")
  2548. Part174.Rotation = Vector3.new(0, 89.9599991, 0)
  2549. Part174.Anchored = true
  2550. Part174.CanCollide = false
  2551. Part174.Shape = Enum.PartType.Cylinder
  2552. Part174.Size = Vector3.new(1.03780103, 0.290859789, 0.258159578)
  2553. Part174.CFrame = CFrame.new(1.77261496, 27.2741871, 22.6283722, 0.000716999813, 0, 0.999999762, 0, 1, 0, -0.999999762, 0, 0.000716999813)
  2554. Part174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2555. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2556. Part174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2557. Part174.TopSurface = Enum.SurfaceType.Smooth
  2558. Part174.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2559. Part174.Position = Vector3.new(1.77261496, 27.2741871, 22.6283722)
  2560. Part174.Orientation = Vector3.new(0, 89.9599991, 0)
  2561. Part174.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2562. Part175.Parent = Model150
  2563. Part175.Material = Enum.Material.Neon
  2564. Part175.BrickColor = BrickColor.new("Bright blue")
  2565. Part175.Rotation = Vector3.new(0, -1.39999998, -180)
  2566. Part175.Anchored = true
  2567. Part175.CanCollide = false
  2568. Part175.FormFactor = Enum.FormFactor.Symmetric
  2569. Part175.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2570. Part175.CFrame = CFrame.new(1.93314195, 26.7913742, 22.436367, -0.999699771, 0, -0.0245039947, 0, -1, 0, -0.0245039947, 0, 0.999699771)
  2571. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2572. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2573. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2574. Part175.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2575. Part175.Position = Vector3.new(1.93314195, 26.7913742, 22.436367)
  2576. Part175.Orientation = Vector3.new(0, -1.39999998, 180)
  2577. Part175.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2578. BlockMesh176.Parent = Part175
  2579. BlockMesh176.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2580. BlockMesh176.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2581. WedgePart177.Parent = Model150
  2582. WedgePart177.Material = Enum.Material.Neon
  2583. WedgePart177.BrickColor = BrickColor.new("Bright blue")
  2584. WedgePart177.Rotation = Vector3.new(-89.9899979, 13.1899996, 89.9599991)
  2585. WedgePart177.Anchored = true
  2586. WedgePart177.CanCollide = false
  2587. WedgePart177.Size = Vector3.new(1.03952181, 0.500829518, 0.287417561)
  2588. WedgePart177.CFrame = CFrame.new(1.16539395, 27.5803299, 22.6204262, 0.000715999806, -0.973613143, 0.228203967, 0, 0.228204027, 0.973613381, -0.999999762, -0.000697106996, 0.000163394041)
  2589. WedgePart177.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2590. WedgePart177.Position = Vector3.new(1.16539395, 27.5803299, 22.6204262)
  2591. WedgePart177.Orientation = Vector3.new(-76.8099976, 89.9599991, 0)
  2592. WedgePart177.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2593. Part178.Parent = Model150
  2594. Part178.Material = Enum.Material.Neon
  2595. Part178.BrickColor = BrickColor.new("Bright blue")
  2596. Part178.Rotation = Vector3.new(164.339996, 0.0399999991, -179.990005)
  2597. Part178.Anchored = true
  2598. Part178.CanCollide = false
  2599. Part178.FormFactor = Enum.FormFactor.Symmetric
  2600. Part178.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2601. Part178.CFrame = CFrame.new(1.93568599, 27.3177319, 22.2348804, -0.999999762, 0.000193483836, 0.000690400484, 0, 0.962901771, -0.269852042, -0.000716999813, -0.269851953, -0.962901592)
  2602. Part178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2603. Part178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2604. Part178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. Part178.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2606. Part178.Position = Vector3.new(1.93568599, 27.3177319, 22.2348804)
  2607. Part178.Orientation = Vector3.new(15.6599998, 179.960007, 0)
  2608. Part178.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2609. BlockMesh179.Parent = Part178
  2610. BlockMesh179.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2611. BlockMesh179.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2612. Part180.Parent = Model150
  2613. Part180.Material = Enum.Material.Neon
  2614. Part180.BrickColor = BrickColor.new("Bright blue")
  2615. Part180.Rotation = Vector3.new(-15.6599998, -1.35000002, 179.619995)
  2616. Part180.Anchored = true
  2617. Part180.CanCollide = false
  2618. Part180.FormFactor = Enum.FormFactor.Symmetric
  2619. Part180.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2620. Part180.CFrame = CFrame.new(1.93265402, 26.9479942, 22.7479076, -0.999699771, -0.00661242846, -0.0235949475, 0, -0.962902129, 0.269851059, -0.0245039947, 0.269770026, 0.962612987)
  2621. Part180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2622. Part180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2623. Part180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2624. Part180.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2625. Part180.Position = Vector3.new(1.93265402, 26.9479942, 22.7479076)
  2626. Part180.Orientation = Vector3.new(-15.6599998, -1.39999998, 180)
  2627. Part180.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2628. BlockMesh181.Parent = Part180
  2629. BlockMesh181.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2630. BlockMesh181.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2631. Part182.Parent = Model150
  2632. Part182.Material = Enum.Material.Neon
  2633. Part182.BrickColor = BrickColor.new("Bright blue")
  2634. Part182.Rotation = Vector3.new(-180, 0.0399999991, -180)
  2635. Part182.Anchored = true
  2636. Part182.CanCollide = false
  2637. Part182.FormFactor = Enum.FormFactor.Symmetric
  2638. Part182.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2639. Part182.CFrame = CFrame.new(1.93596804, 27.4743519, 22.2125206, -0.999999762, 0, 0.000717999821, 0, 1, 0, -0.000717999821, 0, -0.999999762)
  2640. Part182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2641. Part182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2642. Part182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2643. Part182.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2644. Part182.Position = Vector3.new(1.93596804, 27.4743519, 22.2125206)
  2645. Part182.Orientation = Vector3.new(0, 179.960007, 0)
  2646. Part182.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2647. BlockMesh183.Parent = Part182
  2648. BlockMesh183.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2649. BlockMesh183.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2650. Part184.Parent = Model150
  2651. Part184.Material = Enum.Material.Neon
  2652. Part184.BrickColor = BrickColor.new("Bright blue")
  2653. Part184.Rotation = Vector3.new(-15.6599998, -1.35000002, 179.619995)
  2654. Part184.Anchored = true
  2655. Part184.CanCollide = false
  2656. Part184.FormFactor = Enum.FormFactor.Symmetric
  2657. Part184.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2658. Part184.CFrame = CFrame.new(1.93168294, 26.9479942, 22.9613304, -0.999699771, -0.00661242846, -0.0235949475, 0, -0.962902129, 0.269851059, -0.0245039947, 0.269770026, 0.962612987)
  2659. Part184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2660. Part184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2661. Part184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2662. Part184.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2663. Part184.Position = Vector3.new(1.93168294, 26.9479942, 22.9613304)
  2664. Part184.Orientation = Vector3.new(-15.6599998, -1.39999998, 180)
  2665. Part184.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2666. BlockMesh185.Parent = Part184
  2667. BlockMesh185.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2668. BlockMesh185.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2669. Part186.Parent = Model150
  2670. Part186.Material = Enum.Material.Neon
  2671. Part186.BrickColor = BrickColor.new("Bright blue")
  2672. Part186.Rotation = Vector3.new(0, -1.39999998, -180)
  2673. Part186.Anchored = true
  2674. Part186.CanCollide = false
  2675. Part186.FormFactor = Enum.FormFactor.Symmetric
  2676. Part186.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2677. Part186.CFrame = CFrame.new(1.93237305, 26.7913742, 22.770277, -0.999699771, 0, -0.0245039947, 0, -1, 0, -0.0245039947, 0, 0.999699771)
  2678. Part186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2679. Part186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2680. Part186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2681. Part186.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2682. Part186.Position = Vector3.new(1.93237305, 26.7913742, 22.770277)
  2683. Part186.Orientation = Vector3.new(0, -1.39999998, 180)
  2684. Part186.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2685. BlockMesh187.Parent = Part186
  2686. BlockMesh187.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2687. BlockMesh187.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2688. Part188.Parent = Model150
  2689. Part188.Material = Enum.Material.Neon
  2690. Part188.BrickColor = BrickColor.new("Bright blue")
  2691. Part188.Rotation = Vector3.new(-31.4500008, -1.20000005, 179.270004)
  2692. Part188.Anchored = true
  2693. Part188.CanCollide = false
  2694. Part188.FormFactor = Enum.FormFactor.Symmetric
  2695. Part188.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2696. Part188.CFrame = CFrame.new(1.93345404, 27.0891228, 22.6842346, -0.999699771, -0.0127813248, -0.0209065415, 0, -0.85318917, 0.521601677, -0.0245039947, 0.521445096, 0.85293293)
  2697. Part188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2698. Part188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2699. Part188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2700. Part188.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2701. Part188.Position = Vector3.new(1.93345404, 27.0891228, 22.6842346)
  2702. Part188.Orientation = Vector3.new(-31.4400005, -1.39999998, 180)
  2703. Part188.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2704. BlockMesh189.Parent = Part188
  2705. BlockMesh189.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2706. BlockMesh189.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2707. Part190.Parent = Model150
  2708. Part190.Material = Enum.Material.Neon
  2709. Part190.BrickColor = BrickColor.new("Bright blue")
  2710. Part190.Rotation = Vector3.new(-31.4500008, -1.20000005, 179.270004)
  2711. Part190.Anchored = true
  2712. Part190.CanCollide = false
  2713. Part190.FormFactor = Enum.FormFactor.Symmetric
  2714. Part190.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2715. Part190.CFrame = CFrame.new(1.93248594, 27.0891228, 22.8976326, -0.999699771, -0.0127813248, -0.0209065415, 0, -0.85318917, 0.521601677, -0.0245039947, 0.521445096, 0.85293293)
  2716. Part190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2717. Part190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2718. Part190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2719. Part190.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2720. Part190.Position = Vector3.new(1.93248594, 27.0891228, 22.8976326)
  2721. Part190.Orientation = Vector3.new(-31.4400005, -1.39999998, 180)
  2722. Part190.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2723. BlockMesh191.Parent = Part190
  2724. BlockMesh191.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2725. BlockMesh191.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2726. Part192.Parent = Model150
  2727. Part192.Material = Enum.Material.Neon
  2728. Part192.BrickColor = BrickColor.new("Bright blue")
  2729. Part192.Rotation = Vector3.new(148.559998, 0.0399999991, -179.979996)
  2730. Part192.Anchored = true
  2731. Part192.CanCollide = false
  2732. Part192.FormFactor = Enum.FormFactor.Symmetric
  2733. Part192.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2734. Part192.CFrame = CFrame.new(1.93487704, 27.1766033, 22.2985764, -0.999999762, 0.000373988558, 0.000611736206, 0, 0.853188872, -0.521602094, -0.000716999813, -0.521601915, -0.853188694)
  2735. Part192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2736. Part192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2737. Part192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2738. Part192.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2739. Part192.Position = Vector3.new(1.93487704, 27.1766033, 22.2985764)
  2740. Part192.Orientation = Vector3.new(31.4400005, 179.960007, 0)
  2741. Part192.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2742. BlockMesh193.Parent = Part192
  2743. BlockMesh193.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2744. BlockMesh193.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2745. Part194.Parent = Model150
  2746. Part194.Material = Enum.Material.Neon
  2747. Part194.BrickColor = BrickColor.new("Bright blue")
  2748. Part194.Rotation = Vector3.new(164.339996, 0.0399999991, -179.990005)
  2749. Part194.Anchored = true
  2750. Part194.CanCollide = false
  2751. Part194.FormFactor = Enum.FormFactor.Symmetric
  2752. Part194.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2753. Part194.CFrame = CFrame.new(1.93394196, 27.3177319, 22.7822094, -0.999999762, 0.000193483836, 0.000690400484, 0, 0.962901771, -0.269852042, -0.000716999813, -0.269851953, -0.962901592)
  2754. Part194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2755. Part194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2756. Part194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2757. Part194.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2758. Part194.Position = Vector3.new(1.93394196, 27.3177319, 22.7822094)
  2759. Part194.Orientation = Vector3.new(15.6599998, 179.960007, 0)
  2760. Part194.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2761. BlockMesh195.Parent = Part194
  2762. BlockMesh195.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2763. BlockMesh195.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2764. Part196.Parent = Model150
  2765. Part196.Material = Enum.Material.Neon
  2766. Part196.BrickColor = BrickColor.new("Bright blue")
  2767. Part196.Rotation = Vector3.new(148.559998, 0.0399999991, -179.979996)
  2768. Part196.Anchored = true
  2769. Part196.CanCollide = false
  2770. Part196.FormFactor = Enum.FormFactor.Symmetric
  2771. Part196.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2772. Part196.CFrame = CFrame.new(1.93313694, 27.1766033, 22.845892, -0.999999762, 0.000373988558, 0.000611736206, 0, 0.853188872, -0.521602094, -0.000716999813, -0.521601915, -0.853188694)
  2773. Part196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2774. Part196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2775. Part196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2776. Part196.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2777. Part196.Position = Vector3.new(1.93313694, 27.1766033, 22.845892)
  2778. Part196.Orientation = Vector3.new(31.4400005, 179.960007, 0)
  2779. Part196.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2780. BlockMesh197.Parent = Part196
  2781. BlockMesh197.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2782. BlockMesh197.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2783. Part198.Parent = Model150
  2784. Part198.Material = Enum.Material.Neon
  2785. Part198.BrickColor = BrickColor.new("Bright blue")
  2786. Part198.Rotation = Vector3.new(164.339996, 0.0399999991, -179.990005)
  2787. Part198.Anchored = true
  2788. Part198.CanCollide = false
  2789. Part198.FormFactor = Enum.FormFactor.Symmetric
  2790. Part198.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2791. Part198.CFrame = CFrame.new(1.93491697, 27.3177319, 22.5687866, -0.999999762, 0.000193483836, 0.000690400484, 0, 0.962901771, -0.269852042, -0.000716999813, -0.269851953, -0.962901592)
  2792. Part198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2793. Part198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2794. Part198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2795. Part198.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2796. Part198.Position = Vector3.new(1.93491697, 27.3177319, 22.5687866)
  2797. Part198.Orientation = Vector3.new(15.6599998, 179.960007, 0)
  2798. Part198.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2799. BlockMesh199.Parent = Part198
  2800. BlockMesh199.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2801. BlockMesh199.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2802. Part200.Parent = Model150
  2803. Part200.Material = Enum.Material.SmoothPlastic
  2804. Part200.BrickColor = BrickColor.new("Bright blue")
  2805. Part200.Rotation = Vector3.new(-180, 0.0399999991, -180)
  2806. Part200.Velocity = Vector3.new(1.40129846e-45, 0, 1.40129846e-45)
  2807. Part200.Anchored = true
  2808. Part200.CanCollide = false
  2809. Part200.FormFactor = Enum.FormFactor.Symmetric
  2810. Part200.Size = Vector3.new(1.04930878, 0.25575009, 1.03898299)
  2811. Part200.CFrame = CFrame.new(1.42952204, 26.6249962, 22.619154, -0.999999762, 0, 0.000715999806, 0, 1, 0, -0.000715999806, 0, -0.999999762)
  2812. Part200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2813. Part200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2814. Part200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2815. Part200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2816. Part200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2817. Part200.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2818. Part200.Position = Vector3.new(1.42952204, 26.6249962, 22.619154)
  2819. Part200.Orientation = Vector3.new(0, 179.960007, 0)
  2820. Part200.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2821. Part201.Parent = Model150
  2822. Part201.Material = Enum.Material.Neon
  2823. Part201.BrickColor = BrickColor.new("Bright blue")
  2824. Part201.Rotation = Vector3.new(-180, 0.0399999991, -180)
  2825. Part201.Anchored = true
  2826. Part201.CanCollide = false
  2827. Part201.FormFactor = Enum.FormFactor.Symmetric
  2828. Part201.Size = Vector3.new(0.241621971, 0.241621971, 0.241621941)
  2829. Part201.CFrame = CFrame.new(1.93519604, 27.4743519, 22.5464172, -0.999999762, 0, 0.000717999821, 0, 1, 0, -0.000717999821, 0, -0.999999762)
  2830. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2831. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2832. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2833. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2834. Part201.Position = Vector3.new(1.93519604, 27.4743519, 22.5464172)
  2835. Part201.Orientation = Vector3.new(0, 179.960007, 0)
  2836. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2837. BlockMesh202.Parent = Part201
  2838. BlockMesh202.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2839. BlockMesh202.Scale = Vector3.new(0.142459258, 0.723692894, 0.553360224)
  2840. Part203.Parent = Model150
  2841. Part203.Material = Enum.Material.SmoothPlastic
  2842. Part203.BrickColor = BrickColor.new("Black")
  2843. Part203.Rotation = Vector3.new(-180, 0.0399999991, -180)
  2844. Part203.Velocity = Vector3.new(1.40129846e-45, 0, 1.40129846e-45)
  2845. Part203.Anchored = true
  2846. Part203.CanCollide = false
  2847. Part203.FormFactor = Enum.FormFactor.Symmetric
  2848. Part203.Size = Vector3.new(1.03554082, 1.73930717, 1.03554142)
  2849. Part203.CFrame = CFrame.new(1.42607999, 27.0225658, 22.6191597, -0.999999762, 0, 0.000715999806, 0, 1, 0, -0.000715999806, 0, -0.999999762)
  2850. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2851. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2852. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2854. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2855. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2856. Part203.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2857. Part203.Position = Vector3.new(1.42607999, 27.0225658, 22.6191597)
  2858. Part203.Orientation = Vector3.new(0, 179.960007, 0)
  2859. Part203.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2860. Part204.Parent = Model150
  2861. Part204.Material = Enum.Material.SmoothPlastic
  2862. Part204.BrickColor = BrickColor.new("Bright blue")
  2863. Part204.Rotation = Vector3.new(0, 89.9599991, 0)
  2864. Part204.Anchored = true
  2865. Part204.CanCollide = false
  2866. Part204.Shape = Enum.PartType.Cylinder
  2867. Part204.Size = Vector3.new(1.03780103, 0.290859789, 0.258159578)
  2868. Part204.CFrame = CFrame.new(1.77261496, 26.9248104, 22.6283722, 0.000716999813, 0, 0.999999762, 0, 1, 0, -0.999999762, 0, 0.000716999813)
  2869. Part204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2870. Part204.BottomSurface = Enum.SurfaceType.Smooth
  2871. Part204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2872. Part204.TopSurface = Enum.SurfaceType.Smooth
  2873. Part204.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2874. Part204.Position = Vector3.new(1.77261496, 26.9248104, 22.6283722)
  2875. Part204.Orientation = Vector3.new(0, 89.9599991, 0)
  2876. Part204.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2877. WedgePart205.Parent = Model150
  2878. WedgePart205.Material = Enum.Material.Neon
  2879. WedgePart205.BrickColor = BrickColor.new("Bright blue")
  2880. WedgePart205.Rotation = Vector3.new(180, 0.0399999991, 103.190002)
  2881. WedgePart205.Anchored = true
  2882. WedgePart205.CanCollide = false
  2883. WedgePart205.Size = Vector3.new(0.241621971, 0.464687288, 0.507713735)
  2884. WedgePart205.CFrame = CFrame.new(1.31550097, 28.0604973, 22.8724918, -0.228205964, -0.973612666, 0.000718269905, -0.973612905, 0.228206024, -2.99249905e-06, -0.000160999989, -0.000699999742, -0.999999762)
  2885. WedgePart205.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2886. WedgePart205.Position = Vector3.new(1.31550097, 28.0604973, 22.8724918)
  2887. WedgePart205.Orientation = Vector3.new(0, 179.960007, -76.8099976)
  2888. WedgePart205.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2889. SpecialMesh206.Parent = WedgePart205
  2890. SpecialMesh206.Scale = Vector3.new(0.142459258, 1, 1)
  2891. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2892. SpecialMesh206.Scale = Vector3.new(0.142459258, 1, 1)
  2893. Part207.Name = "Left Arm1"
  2894. Part207.Parent = Model150
  2895. Part207.BrickColor = BrickColor.new("Brick yellow")
  2896. Part207.Transparency = 1
  2897. Part207.Rotation = Vector3.new(-180, 0, 0)
  2898. Part207.Anchored = true
  2899. Part207.CanCollide = false
  2900. Part207.FormFactor = Enum.FormFactor.Symmetric
  2901. Part207.Size = Vector3.new(1, 2, 1)
  2902. Part207.CFrame = CFrame.new(1.42999899, 26.8664513, 22.6297226, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2903. Part207.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2904. Part207.Position = Vector3.new(1.42999899, 26.8664513, 22.6297226)
  2905. Part207.Orientation = Vector3.new(0, 180, 180)
  2906. Part207.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2907. for i,v in pairs(mas:GetChildren()) do
  2908. v.Parent = game:GetService("Players").LocalPlayer.Character
  2909. pcall(function() v:MakeJoints() end)
  2910. end
  2911. mas:Destroy()
  2912. for i,v in pairs(cors) do
  2913. spawn(function()
  2914. pcall(v)
  2915. end)
  2916. end
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