King_Dice

Roblox Red Beast

Feb 5th, 2018
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  1. -- params : ...
  2.  
  3. wait(0.016666666666667)
  4. script.Archivable = false
  5. Effects = {}
  6. local Player = game.Players.localPlayer
  7. local Character = Player.Character
  8. local Humanoid = Character.Humanoid
  9. local mouse = Player:GetMouse()
  10. local m = Instance.new("Model", Character)
  11. m.Name = "WeaponModel"
  12. local effect = Instance.new("Model", Character)
  13. effect.Name = "effecsfsafzx"
  14. local demon = Instance.new("Model", Character)
  15. demon.Name = "demdemd"
  16. local LeftArm = Character["Left Arm"]
  17. local RightArm = Character["Right Arm"]
  18. local LeftLeg = Character["Left Leg"]
  19. local RightLeg = Character["Right Leg"]
  20. local do2target = nil
  21. local Head = Character.Head
  22. local Torso = Character.Torso
  23. local cam = game.Workspace.CurrentCamera
  24. local RootPart = Character.HumanoidRootPart
  25. local RootJoint = RootPart.RootJoint
  26. local equipped = false
  27. local attack = false
  28. local Anim = "Idle"
  29. local idle = 0
  30. local attacktype = 1
  31. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  32. local velocity = RootPart.Velocity.y
  33. local sine = 0
  34. local change = 1
  35. local mana = 0
  36. local it = Instance.new
  37. vt = Vector3.new
  38. local grabbed = false
  39. local cf = CFrame.new
  40. local mr = math.rad
  41. local angles = CFrame.Angles
  42. local ud = UDim2.new
  43. local c3 = Color3.new
  44. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  45. Humanoid.Animator:Destroy()
  46. Character.Animate:Destroy()
  47. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  48. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  49. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  50. RSH = nil
  51. RW = Instance.new("Weld")
  52. LW = Instance.new("Weld")
  53. RH = Torso["Right Hip"]
  54. LH = Torso["Left Hip"]
  55. RSH = Torso["Right Shoulder"]
  56. LSH = Torso["Left Shoulder"]
  57. RSH.Parent = nil
  58. LSH.Parent = nil
  59. RW.Name = "RW"
  60. RW.Part0 = Torso
  61. RW.C0 = cf(1.5, 0.5, 0)
  62. RW.C1 = cf(0, 0.5, 0)
  63. RW.Part1 = RightArm
  64. RW.Parent = Torso
  65. LW.Name = "LW"
  66. LW.Part0 = Torso
  67. LW.C0 = cf(-1.5, 0.5, 0)
  68. LW.C1 = cf(0, 0.5, 0)
  69. LW.Part1 = LeftArm
  70. LW.Parent = Torso
  71. clerp = function(a, b, t)
  72.  
  73. return a:lerp(b, t)
  74. end
  75.  
  76. local RbxUtility = LoadLibrary("RbxUtility")
  77. local Create = RbxUtility.Create
  78. RemoveOutlines = function(part)
  79.  
  80. part.TopSurface = 10
  81. end
  82.  
  83. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  84.  
  85. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  86. RemoveOutlines(Part)
  87. return Part
  88. end
  89.  
  90. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  91.  
  92. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  93. if Mesh == "SpecialMesh" then
  94. Msh.MeshType = MeshType
  95. Msh.MeshId = MeshId
  96. end
  97. return Msh
  98. end
  99.  
  100. local co1 = 3
  101. local co2 = 10
  102. local co3 = 15
  103. local co4 = 30
  104. local cooldown1 = 0
  105. local cooldown2 = 0
  106. local cooldown3 = 0
  107. local cooldown4 = 0
  108. local maxEnergy = 100
  109. local Energy = 0
  110. local skill1stam = 10
  111. local skill2stam = 50
  112. local skill3stam = 60
  113. local skill4stam = 100
  114. local recovermana = 5
  115. local skillcolorscheme = BrickColor.new("Magenta").Color
  116. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  117. makeframe = function(par, trans, pos, size, color)
  118.  
  119. local frame = Instance.new("Frame", par)
  120. frame.BackgroundTransparency = trans
  121. frame.BorderSizePixel = 0
  122. frame.Position = pos
  123. frame.Size = size
  124. frame.BackgroundColor3 = color
  125. return frame
  126. end
  127.  
  128. makelabel = function(par, text)
  129.  
  130. local label = Instance.new("TextLabel", par)
  131. label.BackgroundTransparency = 1
  132. label.Size = UDim2.new(1, 0, 1, 0)
  133. label.Position = UDim2.new(0, 0, 0, 0)
  134. label.TextColor3 = Color3.new(255, 255, 255)
  135. label.TextStrokeTransparency = 0
  136. label.FontSize = Enum.FontSize.Size32
  137. label.Font = Enum.Font.SourceSansLight
  138. label.BorderSizePixel = 0
  139. label.TextScaled = true
  140. label.Text = text
  141. end
  142.  
  143. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.93, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  144. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.86, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  145. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.79, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  146. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.72, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  147. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  148. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  149. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  150. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  151. text1 = makelabel(framesk1, "[z] Hunt")
  152. text2 = makelabel(framesk2, "[x] Ravage")
  153. text3 = makelabel(framesk3, "[c] Capture")
  154. text4 = makelabel(framesk4, "[v] Flower of Fear")
  155. ArtificialHB = Instance.new("BindableEvent", script)
  156. ArtificialHB.Name = "Heartbeat"
  157. script:WaitForChild("Heartbeat")
  158. frame = 0.033333333333333
  159. tf = 0
  160. allowframeloss = false
  161. tossremainder = false
  162. lastframe = tick()
  163. script.Heartbeat:Fire()
  164. game:GetService("RunService").Heartbeat:connect(function(s, p)
  165.  
  166. tf = tf + s
  167. if frame <= tf then
  168. if allowframeloss then
  169. script.Heartbeat:Fire()
  170. lastframe = tick()
  171. else
  172. for i = 1, math.floor(tf / frame) do
  173. script.Heartbeat:Fire()
  174. end
  175. lastframe = tick()
  176. end
  177. if tossremainder then
  178. tf = 0
  179. else
  180. tf = tf - frame * math.floor(tf / frame)
  181. end
  182. end
  183. end
  184. )
  185. swait = function(num)
  186.  
  187. if num == 0 or num == nil then
  188. ArtificialHB.Event:wait()
  189. else
  190. for i = 0, num do
  191. ArtificialHB.Event:wait()
  192. end
  193. end
  194. end
  195.  
  196. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  197.  
  198. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  199. return Weld
  200. end
  201.  
  202. rayCast = function(Position, Direction, Range, Ignore)
  203.  
  204. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  205. end
  206.  
  207. CreateSound = function(id, par, vol, pit)
  208.  
  209. coroutine.resume(coroutine.create(function()
  210.  
  211. local sou = Instance.new("Sound", par or workspace)
  212. sou.Volume = vol
  213. sou.Pitch = pit or 1
  214. sou.SoundId = id
  215. swait()
  216. sou:play()
  217. game:GetService("Debris"):AddItem(sou, 6)
  218. end
  219. ))
  220. end
  221.  
  222. local getclosest = function(obj, distance)
  223.  
  224. local last, lastx = distance + 1, nil
  225. for i,v in pairs(workspace:GetChildren()) do
  226. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  227. local t = v.Torso
  228. local dist = t.Position - obj.Position.magnitude
  229. if dist <= distance and dist < last then
  230. last = dist
  231. lastx = v
  232. end
  233. end
  234. end
  235. return lastx
  236. end
  237.  
  238. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  239.  
  240. if PartType == "Part" then
  241. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  242. RemoveOutlines(Part)
  243. return Part
  244. else
  245. do
  246. if PartType == "WedgePart" then
  247. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  248. RemoveOutlines(Part)
  249. return Part
  250. end
  251. end
  252. end
  253. end
  254.  
  255. Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Dirt brown", "Handle", Vector3.new(1, 2, 1))
  256. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  257. Claw = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  258. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.598956585, -0.401195407, 0, 0, 1, 0.25881803, -0.965926111, 0, 0.965926111, 0.25881803, 0))
  259. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.150000006))
  260. Claw = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  261. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.858075142, -0.276378155, -0.49209857, 0.353552133, -0.866025269, 0.353555113, 0.707108736, -9.03335206e-07, -0.707104981, 0.612371027, 0.500000358, 0.61237365))
  262. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  263. Claw = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  264. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142959999, -0.79026103, -0.577523232, 0, 0, 1, 0.0581610166, -0.998307228, 0, 0.998307228, 0.0581610166, 0))
  265. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 1, 0.100000001))
  266. Claw = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  267. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.857914209, 0.258751988, -0.512362957, 0.353553236, -0.866025567, -0.353553236, -0.707106471, 3.09715034e-07, -0.707107246, 0.612372994, 0.499999791, -0.6123721))
  268. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  269. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  270. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.508293927, 0.581420183, 0.355297565, -1, 0, 0, 0, -0.694275975, -0.719708979, 0, -0.719708979, 0.694275975))
  271. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  272. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  273. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, -0.605236769, -0.322324991, 1, 0, 0, 0, 0.719708979, -0.694275975, 0, 0.694275975, 0.719708979))
  274. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  275. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  276. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.0117408261, -0.729162693, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  277. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.208000004, 0.47299999, 0.47299999))
  278. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  279. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.123879015, -0.278857708, -0.00617899979, 0.965925336, -0.2588211, 0, 0.2588211, 0.965925336, 0, 0, 0, 1))
  280. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  281. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.445813209, 0.210449979, 1.04200566))
  282. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.223450184, 0.0305250883, -0.00618699985, -0.25881803, 0.965926111, 0, -0.965926111, -0.25881803, 0, 0, 0, 1))
  283. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  284. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  285. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.407537222, 0.0663063526, -0.00618699985, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1))
  286. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  287. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.664211631, 0.210449979, 1.04200566))
  288. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0544009209, 0.0101571083, -0.00617499975, 0.499998987, 0.866025984, 0, -0.866025984, 0.499998987, 0, 0, 0, 1))
  289. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  290. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  291. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.212381959, -0.663311005, -0.00618499983, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  292. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.730365157, 0.388499111, 1.00999999))
  293. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  294. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0184851885, 0.339620829, -0.0061809998, 0.715359032, -0.698757052, 0, 0.698757052, 0.715359032, 0, 0, 0, 1))
  295. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.834142029, 0.388499111, 1.00999999))
  296. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.627083898, 0.210449979, 1.04200566))
  297. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.280005217, -0.363016367, -0.00617299974, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  298. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  299. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.329999983))
  300. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.00543988496, -0.414242506, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  301. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  302. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  303. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.453824013, -0.291407824, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  304. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.83414197, 0.388499111, 1.00999999))
  305. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  306. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51018995, -0.50767684, 0.297928989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  307. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  308. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  309. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0117785633, -0.903934956, 0.39272213, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352))
  310. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  311. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  312. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.677359819, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  313. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  314. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  315. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0118038058, 0.689624906, 0.570050001, 0.707103848, 0, 0.707109809, -0.707109809, 0, 0.707103848, 0, -1, 0))
  316. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  317. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  318. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510767996, -0.508222818, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  319. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  320. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  321. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285520971, -0.664801836, -0.00591700012, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  322. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  323. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.728394926, 0.35408181, 1.04200566))
  324. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.159419954, -0.695495844, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  325. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  326. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(0.796342552, 0.65287286, 1.04582763))
  327. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.144507021, 0.270431995, -0.00702500017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  328. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  329. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  330. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0228680372, -0.903097868, -0.00617699977, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  331. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  332. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  333. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.157143831, -0.295579016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  334. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  335. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.475480139, 0.404664904, 1.04200566))
  336. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.236273766, -0.56151557, -0.0061809998, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  337. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  338. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  339. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000811070204, -0.902295828, 0.381639034, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829))
  340. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  341. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(1, 1, 1))
  342. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.618730307, -0.382281303, 0, 0, 1, 0.36670509, -0.93033725, 0, 0.93033725, 0.36670509, 0))
  343. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.709999979, 0.100000001))
  344. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  345. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000812500715, 0.678554535, 0.570062876, -0.707106829, 0, 0.707106829, -0.707106829, 0, -0.707106829, 0, -1, 0))
  346. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  347. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(0.274916351, 0.495625556, 1.04582763))
  348. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.386464, 0.349603176, -0.00702300016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  349. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  350. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  351. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285515964, -0.215442896, -0.00591900013, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  352. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  353. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  354. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51019901, -0.156597853, 0.297930986, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  355. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  356. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(1.06224263, 1.11860847, 1.04200566))
  357. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00774800777, 0.0171630383, -0.0061809998, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  358. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  359. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  360. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510194004, -0.67681098, 0.297922999, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  361. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  362. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "WedgePart", "Really red", "ClawMaterial", Vector3.new(1.0507766, 0.342107773, 0.210450009))
  363. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00591100007, -0.468749046, 0.193565369, 0, 0, 1, -0.700001419, -0.714141428, 0, 0.714141428, -0.700001419, 0))
  364. CreateMesh("SpecialMesh", ClawMaterial, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.961421788))
  365. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  366. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00134065747, 0.207813978, 0.709334135, 0.707106829, 0, -0.707106829, 0, -1, 0, -0.707106829, 0, -0.707106829))
  367. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  368. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  369. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947299972, -0.114370823, -0.440932035, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  370. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.561885834, 0.961421788))
  371. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.411995441, 0.210450009))
  372. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00891099963, -0.798730135, 0.476718009, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  373. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  374. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.04586256, 0.210449979, 0.27767837))
  375. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00726700015, 0.0232260227, 0.391721964, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  376. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.764251173, 1))
  377. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.385787576, 0.210450009))
  378. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509499991, -0.792718172, 0.456955969, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  379. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  380. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  381. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509600015, -0.696686029, 0.42363596, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  382. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  383. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  384. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012203753, 0.206679821, 0.707822442, -0.707106352, 0, -0.707107365, 0, -1, 0, -0.707107365, 0, 0.707106352))
  385. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  386. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  387. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947900023, -0.695355177, 0.440928012, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  388. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  389. MotorOne = CreatePart(m, Enum.Material.SmoothPlastic, 0.30000001192093, 1, "Really red", "MotorOne", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  390. MotorOneWeld = CreateWeld(m, Handle, MotorOne, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.165818453, -0.00628910959, -0.978227913, -0.0732169896, -0.996971905, -0.0261989962, -0.542171299, 0.0618378855, -0.83798945, 0.837072074, -0.0471507274, -0.545057178))
  391. Shard = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  392. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413149118, -0.00709122419, -1.08955288, 0.90752846, 5.51342964e-07, -0.419990718, -1.73971057e-06, 1, -2.44379044e-06, 0.419990718, 2.95042992e-06, 0.90752852))
  393. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  394. Shard = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  395. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.205875158, -0.00710588694, -1.48987699, 0.747897685, -5.36441803e-07, -0.663814127, -1.66893005e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897744))
  396. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  397. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  398. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151987076, 0.549069643, -0.614215612, -1.19581819e-06, 1, 1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  399. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  400. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151856542, -0.490994453, -0.295432806, -1.19581819e-06, 1, 1.37090683e-06, -0.961226821, -7.5250864e-07, -0.27575928, -0.27575931, -1.57952309e-06, 0.96122694))
  401. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  402. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.015198648, 0.650615692, -0.406500697, -1.19581819e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  403. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  404. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152282119, 0.624634504, 0.129744053, -1.19581819e-06, 1, 1.37090683e-06, -0.832109034, -2.5331974e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  405. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  406. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0152042508, 0.944105864, 0.894237399, 1.19581819e-06, -1, -1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  407. Claw = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  408. ClawWeld = CreateWeld(m, MotorOne, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121058, -0.0170745254, -0.650540829, 1.00000012, 0, 3.7252903e-09, 0, 1, 0, 3.7252903e-09, 0, 1.00000024))
  409. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  410. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  411. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151966214, -1.64906764, 1.03426063, -1.19581819e-06, 1, 1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  412. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  413. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252064466, -1.54980397, -0.844281435, 1.19581819e-06, -1, -1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  414. MotorTwo = CreatePart(m, Enum.Material.SmoothPlastic, 0.30000001192093, 1, "Really red", "MotorTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  415. MotorTwoWeld = CreateWeld(m, Handle, MotorTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0479729176, -0.503670454, -0.786706924, 0.0261989962, -0.996971905, -0.0732169896, 0.83798945, 0.0618378855, -0.542171299, 0.545057178, -0.0471507274, 0.837072074))
  416. Shard = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  417. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413152218, -0.00709152222, -1.08955348, 0.90752846, 5.66244125e-07, -0.419990689, -1.74157321e-06, 1, -2.47359276e-06, 0.419990718, 2.98023224e-06, 0.907528639))
  418. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  419. Shard = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  420. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.20587635, -0.00710582733, -1.4898783, 0.747897685, -5.36441803e-07, -0.663814127, -1.6707927e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897804))
  421. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  422. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  423. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151982307, 0.549069643, -0.614216566, -1.19395554e-06, 1, 1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  424. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  425. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151848793, -0.490990877, -0.295432806, -1.19395554e-06, 1, 1.37090683e-06, -0.961226821, -7.74860382e-07, -0.27575931, -0.27575925, -1.63912773e-06, 0.961226881))
  426. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  427. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151979923, 0.650617838, -0.406501412, -1.19395554e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  428. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  429. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152257681, 0.624636889, 0.129745722, -1.19395554e-06, 1, 1.37090683e-06, -0.832109034, -2.38418579e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  430. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  431. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.015203476, 0.944107533, 0.894238472, 1.19395554e-06, -1, -1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  432. Claw = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  433. ClawWeld = CreateWeld(m, MotorTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121142, -0.0170750618, -0.650540113, 1.00000012, -1.86264515e-09, 4.65661287e-09, -1.86264515e-09, 1, 0, 4.65661287e-09, 0, 1.00000024))
  434. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  435. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  436. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151972771, -1.64906967, 1.03426158, -1.19395554e-06, 1, 1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  437. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  438. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252062082, -1.54980803, -0.844281912, 1.19395554e-06, -1, -1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  439. MotorThumb = CreatePart(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Really red", "MotorThumb", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  440. MotorThumbWeld = CreateWeld(m, Handle, MotorThumb, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.436262846, -0.542311668, -0.983556807, -0.068211019, -0.995336354, 0.0682120249, -0.707106829, -7.08211871e-07, -0.707106709, 0.703809023, -0.0964656472, -0.703809083))
  441. Claw = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  442. ClawWeld = CreateWeld(m, MotorThumb, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607737899, 0.0110911727, 0.0515184402, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  443. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  444. Shard = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  445. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723732, 0.990283549, 1.41561031e-06, -0.13906303, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.13906303, 8.94069672e-08, 0.990283489))
  446. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  447. Shard = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  448. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025633, 0.0210601687, -0.0396541655, 0.908135235, 2.08616257e-06, -0.418677092, -1.47148967e-06, 1.00000012, 1.75833702e-06, 0.418677121, -9.23871994e-07, 0.908135176))
  449. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  450. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  451. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129690766, -0.393394113, 0.191975117, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  452. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  453. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775405, -0.706632137, 0.168079853, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  454. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  455. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299531221, -0.294105291, -0.00194394588, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  456. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  457. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598301, 0.0969114304, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  458. MotorThumbTwo = CreatePart(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Really red", "MotorThumbTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  459. MotorThumbTwoWeld = CreateWeld(m, Handle, MotorThumbTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.444597721, 0.423756033, -0.897562623, -0.0682120249, -0.995336354, -0.068211019, 0.707106709, -7.08211871e-07, -0.707106829, 0.703809083, -0.0964656621, 0.703809023))
  460. Claw = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  461. ClawWeld = CreateWeld(m, MotorThumbTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607738018, 0.0110911727, 0.0515185595, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  462. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  463. Shard = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  464. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723612, 0.990283549, 1.42306089e-06, -0.139062777, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.139062807, 1.1920929e-07, 0.990283608))
  465. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  466. Shard = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  467. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025394, 0.0210601091, -0.0396541059, 0.908135235, 2.08616257e-06, -0.418677092, -1.72480941e-06, 1, 1.16229057e-06, 0.418677121, -3.57627869e-07, 0.908135176))
  468. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  469. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  470. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.012969017, -0.393394232, 0.191974878, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  471. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  472. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775107, -0.706632137, 0.168079972, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  473. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  474. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299596786, -0.29410553, -0.00194442272, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  475. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  476. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598063, 0.0969111919, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  477. MagniHit = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Medium stone grey", "MagniHit", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  478. MagniHitWeld = CreateWeld(m, Character.HumanoidRootPart, MagniHit, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.01003361, -0.230025291, 0.070048213, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  479. local CBlade = {}
  480. local CBladeWelds = {}
  481. for _,c in pairs(m:children()) do
  482. if c.className == "Part" then
  483. table.insert(CBlade, R67_PC6072)
  484. end
  485. end
  486. for _,c in pairs(m:children()) do
  487. if c.className == "Weld" then
  488. table.insert(CBladeWelds, R67_PC6072)
  489. print(R66_PC6093)
  490. end
  491. end
  492. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  493.  
  494. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  495.  
  496. Hit = CreatePart(demon, Enum.Material.SmoothPlastic, 0, 0, "Really black", "demohn", Vector3.new(5, 0.200000003, 5))
  497. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  498.  
  499. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  500.  
  501. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  502. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  503. FakeMotor = CreatePart(demon, Enum.Material.SmoothPlastic, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  504. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  505. Part = CreatePart(demon, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  506. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  507. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  508. Part = CreatePart(demon, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  509. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  510. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  511. TornadoHat = CreatePart(demon, Enum.Material.SmoothPlastic, 0.20000000298023, 0.5, "Black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  512. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  513. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  514. local DBlade = {}
  515. local DBladeWelds = {}
  516. for _,c in pairs(demon:children()) do
  517. if c.className == "Part" then
  518. table.insert(DBlade, c)
  519. end
  520. end
  521. for _,c in pairs(demon:children()) do
  522. if c.className == "Weld" then
  523. table.insert(DBladeWelds, c)
  524. print(c)
  525. end
  526. end
  527. demon.Parent = nil
  528. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  529.  
  530. if hit.Parent == nil then
  531. return
  532. end
  533. local h = hit.Parent:FindFirstChild("Humanoid")
  534. for _,v in pairs(hit.Parent:children()) do
  535. if v:IsA("Humanoid") then
  536. h = v
  537. end
  538. end
  539. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  540. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  541. return
  542. end
  543. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  544. game:GetService("Debris"):AddItem(c, 0.5)
  545. if HitSound ~= nil and HitPitch ~= nil then
  546. CreateSound(HitSound, hit, 1, HitPitch)
  547. end
  548. local Damage = math.random(minim, maxim)
  549. local blocked = false
  550. local block = hit.Parent:findFirstChild("Block")
  551. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  552. blocked = true
  553. block.Value = block.Value - 1
  554. print(block.Value)
  555. end
  556. if blocked == false then
  557. h.Health = h.Health - Damage
  558. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  559. else
  560. h.Health = h.Health - Damage / 2
  561. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  562. end
  563. if Type == "Knockdown" then
  564. local hum = hit.Parent.Humanoid
  565. hum.PlatformStand = true
  566. coroutine.resume(coroutine.create(function(HHumanoid)
  567.  
  568. swait(1)
  569. HHumanoid.PlatformStand = false
  570. end
  571. ), hum)
  572. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  573. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  574. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  575. game:GetService("Debris"):AddItem(bodvol, 0.5)
  576. game:GetService("Debris"):AddItem(rl, 0.5)
  577. else
  578. do
  579. if Type == "Normal" then
  580. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  581. if knockback > 0 then
  582. vp.Parent = hit.Parent.Torso
  583. end
  584. game:GetService("Debris"):AddItem(vp, 0.5)
  585. else
  586. do
  587. if Type == "Up" then
  588. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  589. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  590. else
  591. do
  592. if Type == "DarkUp" then
  593. coroutine.resume(coroutine.create(function()
  594.  
  595. for i = 0, 1, 0.1 do
  596. swait()
  597. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  598. end
  599. end
  600. ))
  601. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  602. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  603. else
  604. do
  605. if Type == "Snare" then
  606. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  607. game:GetService("Debris"):AddItem(bp, 1)
  608. else
  609. do
  610. if Type == "Freeze" then
  611. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  612. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  613. hit.Parent.Torso.Anchored = true
  614. coroutine.resume(coroutine.create(function(Part)
  615.  
  616. swait(1.5)
  617. Part.Anchored = false
  618. end
  619. ), hit.Parent.Torso)
  620. game:GetService("Debris"):AddItem(BodPos, 3)
  621. game:GetService("Debris"):AddItem(BodGy, 3)
  622. end
  623. do
  624. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  625. game:GetService("Debris"):AddItem(debounce, Delay)
  626. c = Instance.new("ObjectValue")
  627. c.Name = "creator"
  628. c.Value = Player
  629. c.Parent = h
  630. game:GetService("Debris"):AddItem(c, 0.5)
  631. end
  632. end
  633. end
  634. end
  635. end
  636. end
  637. end
  638. end
  639. end
  640. end
  641. end
  642. end
  643. end
  644.  
  645. ShowDamage = function(Pos, Text, Time, Color)
  646.  
  647. local Rate = 0.033333333333333
  648. if not Pos then
  649. local Pos = Vector3.new(0, 0, 0)
  650. end
  651. local Text = Text or ""
  652. local Time = Time or 2
  653. if not Color then
  654. local Color = Color3.new(1, 0, 1)
  655. end
  656. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  657. EffectPart.Anchored = true
  658. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  659. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  660. game.Debris:AddItem(EffectPart, Time + 0.1)
  661. EffectPart.Parent = game:GetService("Workspace")
  662. delay(0, function()
  663.  
  664. local Frames = Time / Rate
  665. for Frame = 1, Frames do
  666. wait(Rate)
  667. local Percent = Frame / Frames
  668. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  669. TextLabel.TextTransparency = Percent
  670. end
  671. if EffectPart and EffectPart.Parent then
  672. EffectPart:Destroy()
  673. end
  674. end
  675. )
  676. end
  677.  
  678. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  679.  
  680. for _,c in pairs(workspace:children()) do
  681. local hum = c:findFirstChild("Humanoid")
  682. if hum ~= nil then
  683. local head = c:findFirstChild("Torso")
  684. if head ~= nil then
  685. local targ = head.Position - Part.Position
  686. local mag = targ.magnitude
  687. if mag <= magni and c.Name ~= Player.Name then
  688. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  689. end
  690. end
  691. end
  692. end
  693. end
  694.  
  695. SlashEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  696.  
  697. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  698. prt.Anchored = true
  699. prt.CFrame = cframe
  700. msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=448386996", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  701. game:GetService("Debris"):AddItem(prt, 2)
  702. coroutine.resume(coroutine.create(function(Part, Mesh, num)
  703.  
  704. for i = 0, 1, delay do
  705. swait()
  706. Part.Transparency = i
  707. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  708. end
  709. Part.Parent = nil
  710. end
  711. ), prt, msh, (math.random(0, 1) + math.random()) / 5)
  712. end
  713.  
  714. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  715.  
  716. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  717. prt.Anchored = true
  718. prt.CFrame = cframe
  719. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  720. game:GetService("Debris"):AddItem(prt, 10)
  721. if Type == 1 or Type == nil then
  722. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  723. else
  724. if Type == 2 then
  725. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  726. end
  727. end
  728. end
  729.  
  730. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  731.  
  732. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  733. prt.Anchored = true
  734. prt.CFrame = cframe
  735. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  736. game:GetService("Debris"):AddItem(prt, 10)
  737. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  738. end
  739.  
  740. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  741.  
  742. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  743. prt.Anchored = true
  744. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  745. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  746. game:GetService("Debris"):AddItem(prt, 10)
  747. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  748. end
  749.  
  750. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  751.  
  752. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  753. prt.Anchored = true
  754. prt.CFrame = cframe
  755. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  756. game:GetService("Debris"):AddItem(prt, 10)
  757. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  758. end
  759.  
  760. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  761.  
  762. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  763. prt.Anchored = true
  764. prt.CFrame = cframe
  765. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  766. game:GetService("Debris"):AddItem(prt, 10)
  767. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  768. end
  769.  
  770. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  771.  
  772. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  773. prt.Anchored = true
  774. prt.CFrame = cframe
  775. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  776. game:GetService("Debris"):AddItem(prt, 10)
  777. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  778. end
  779.  
  780. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  781.  
  782. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  783. prt.Anchored = true
  784. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  785. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  786. local num = math.random(10, 50) / 1000
  787. game:GetService("Debris"):AddItem(prt, 10)
  788. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  789. end
  790.  
  791. CloudEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  792.  
  793. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  794. prt.Anchored = true
  795. prt.CFrame = cframe
  796. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  797. game:GetService("Debris"):AddItem(prt, 10)
  798. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  799. end
  800.  
  801. attackone = function()
  802.  
  803. attack = true
  804. for i = 0, 1, 0.15 do
  805. swait()
  806. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  807. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  808. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos(sine / 8))), 0.3)
  809. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  810. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  811. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  812. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  813. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  814. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  815. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  816. end
  817. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.8)
  818. for i = 0, 1, 0.5 do
  819. swait()
  820. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  821. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  822. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  823. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  824. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  825. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  826. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  827. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  828. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  829. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  830. end
  831. MagniDamage(MagniHit, 6, 10, 14, 0, "Normal", "199149221")
  832. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  833. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  834. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  835. for i = 0, 1, 0.1 do
  836. swait()
  837. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  838. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-60)), 0.5)
  839. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-190)), 0.4)
  840. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  841. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  842. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  843. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  844. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  845. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  846. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  847. end
  848. attack = false
  849. end
  850.  
  851. attacktwo = function()
  852.  
  853. attack = true
  854. for i = 0, 1, 0.1 do
  855. swait()
  856. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  857. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  858. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-30)), 0.3)
  859. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  860. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  861. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  862. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  863. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  864. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  865. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  866. end
  867. MagniDamage(MagniHit, 6, 10, 13, 0, "Normal", "199149221")
  868. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 1)
  869. for i = 0, 1, 0.5 do
  870. swait()
  871. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  872. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  873. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  874. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  875. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  876. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  877. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  878. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  879. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  880. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  881. end
  882. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  883. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  884. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  885. for i = 0, 1, 0.1 do
  886. swait()
  887. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  888. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  889. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-110), math.rad(-190)), 0.4)
  890. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  891. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  892. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  893. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  894. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  895. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  896. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  897. end
  898. attack = false
  899. end
  900.  
  901. attackthree = function()
  902.  
  903. attack = true
  904. for i = 0, 1, 0.1 do
  905. swait()
  906. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  907. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  908. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-60), math.rad(-100), math.rad(-60)), 0.3)
  909. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  910. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  911. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  912. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  913. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  914. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  915. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  916. end
  917. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.7)
  918. for i = 0, 1, 0.5 do
  919. swait()
  920. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  921. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  922. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-100), math.rad(-90)), 0.3)
  923. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  924. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  925. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  926. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  927. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  928. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  929. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  930. end
  931. MagniDamage(MagniHit, 6, 13, 15, 0, "Normal", "199149221")
  932. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(-1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  933. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  934. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  935. for i = 0, 1, 0.1 do
  936. swait()
  937. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  938. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  939. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-260), math.rad(-100)), 0.4)
  940. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  941. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  942. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  943. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  944. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  945. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  946. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  947. end
  948. attack = false
  949. end
  950.  
  951. findNearestTorso = function(pos)
  952.  
  953. local list = (game.Workspace:children())
  954. local torso = nil
  955. local dist = 1000
  956. local temp, human, temp2 = nil, nil, nil
  957. for x = 1, #list do
  958. temp2 = list[x]
  959. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  960. temp = temp2:findFirstChild("Torso")
  961. human = temp2:findFirstChild("Humanoid")
  962. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  963. local dohit = true
  964. if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil and game.Players:GetPlayerFromCharacter(temp.Parent).TeamColor == Player.TeamColor then
  965. dohit = false
  966. end
  967. if dohit == true then
  968. torso = temp
  969. dist = (temp.Position - pos).magnitude
  970. end
  971. end
  972. end
  973. end
  974. return torso, dist
  975. end
  976.  
  977. qaeoshotdog = function()
  978.  
  979. attack = true
  980. local x, y, z, newpos = nil, nil, nil, nil
  981. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  982. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  983. do
  984. if do2target ~= nil and do2target.Parent.Humanoid.PlatformStand ~= true then
  985. local dist = (Torso.Position - do2target.Position).magnitude
  986. if dist < 50 then
  987. Humanoid.WalkSpeed = 0
  988. RootPart.CFrame = do2target.CFrame * cf(0, 50, 5)
  989. else
  990. RootPart.CFrame = RootPart.CFrame * cf(0, 50, 5)
  991. end
  992. end
  993. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  994. for i = 0, 1, 0.1 do
  995. swait()
  996. if do2target ~= nil then
  997. newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  998. MoveCF = cf(RootPart.Position, newpos)
  999. local mpos = Torso.CFrame * angles(0, 0, 0)
  1000. local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1001. x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1002. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1003. end
  1004. do
  1005. do
  1006. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1007. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1008. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1009. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1010. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1011. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1012. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1013. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1014. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1015. -- NIGH-OMNI FATAL ERROR at PC435: LeaveBlock: unexpected jumping out DO_STMT
  1016.  
  1017. end
  1018. end
  1019. end
  1020. for i = 0, 1, 0.1 do
  1021. swait()
  1022. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1023. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1024. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1025. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1026. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1027. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1028. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1029. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1030. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1031. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1032. end
  1033. hit = nil
  1034. for i = 1, 1 do
  1035. if hit == nil then
  1036. swait()
  1037. end
  1038. hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character)
  1039. end
  1040. local hit = nil
  1041. while hit == nil do
  1042. swait()
  1043. hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1044. end
  1045. hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1046. do
  1047. if hit ~= nil then
  1048. local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "Effect", vt())
  1049. ref.Anchored = true
  1050. -- ref.CFrame = cf(pos)
  1051. game:GetService("Debris"):AddItem(ref, 3)
  1052. for i = 1, 10 do
  1053. Col = hit.BrickColor
  1054. local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100))
  1055. groundpart.Anchored = true
  1056. groundpart.CanCollide = true
  1057. -- groundpart.CFrame = cf(pos) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1058. game:GetService("Debris"):AddItem(groundpart, 5)
  1059. end
  1060. CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2)
  1061. --[[ WaveEffect(hit.BrickColor, cf(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.05)
  1062. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1063. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1064. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)]]
  1065. MagniDamage(ref, 9, 20, 23, math.random(10, 20), "Knockdown")
  1066. end
  1067. CloudEffect(BrickColor.new("Black"), RightArm.CFrame, 1, 1, 1, 0.5, 3, 0.5, 0.05)
  1068. CloudEffect(BrickColor.new("Black"), RightArm.CFrame, 1, 1, 1, 1, 1, 1, 0.05)
  1069. Humanoid.WalkSpeed = 16
  1070. attack = false
  1071. end
  1072. end
  1073. end
  1074.  
  1075. dead = function()
  1076.  
  1077. attack = true
  1078. local x, y, z, newpos = nil, nil, nil, nil
  1079. for i = 0, 1, 0.1 do
  1080. swait()
  1081. if do2target ~= nil then
  1082. newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  1083. MoveCF = cf(RootPart.Position, newpos)
  1084. local mpos = Torso.CFrame * angles(0, 0, 0)
  1085. local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1086. x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1087. y = RootPart.CFrame:toEulerAnglesXYZ()
  1088. z = RootPart.CFrame:toEulerAnglesXYZ()
  1089. RootJoint.C0 = clerp(RootJoint.C0, CFrame.Angles(x,y,z) * angles(0, 3.14, 0) * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.4)
  1090. else
  1091. do
  1092. do
  1093. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1094. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1095. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1096. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1097. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1098. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1099. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1100. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1101. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1102. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1103. end
  1104. end
  1105. end
  1106. end
  1107. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1108. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  1109. do
  1110. if do2target ~= nil then
  1111. local dist = (Torso.Position - do2target.Position).magnitude
  1112. if dist < 20 then
  1113. MagniDamage(do2target, 10, 10, 10, 10, "Normal")
  1114. end
  1115. end
  1116. CreateSound("http://www.roblox.com/asset/?id=338586299", RootPart, 1, 1)
  1117. SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, -1, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1118. SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, 0.5, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1119. SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, 2, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1120. RootPart.CFrame = Head.CFrame * cf(0, 0, -30)
  1121. for i = 0, 1, 0.05 do
  1122. swait()
  1123. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1124. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1125. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1126. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1127. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1128. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1129. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1130. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1131. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1132. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1133. end
  1134. attack = false
  1135. end
  1136. end
  1137.  
  1138. Face = Head.face
  1139. Shirt = Character:FindFirstChild("Shirt")
  1140. Pants = Character:FindFirstChild("Pants")
  1141. Cloak = function()
  1142.  
  1143. Face.Parent = nil
  1144. cloaked = true
  1145. for _,v in pairs(Torso.Parent:children()) do
  1146. do
  1147. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1148. coroutine.resume(coroutine.create(function()
  1149.  
  1150. for i = 0, 0.7, 0.2 do
  1151. swait()
  1152. v.Transparency = i
  1153. end
  1154. v.Transparency = 1
  1155. end
  1156. ))
  1157. end
  1158. if v.className == "Hat" then
  1159. do
  1160. hatp = v.Handle
  1161. coroutine.resume(coroutine.create(function(derp)
  1162.  
  1163. for i = 0, 0.7, 0.2 do
  1164. swait()
  1165. derp.Transparency = i
  1166. end
  1167. derp.Transparency = 1
  1168. end
  1169. ), hatp)
  1170. -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1171.  
  1172. -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_STMT
  1173.  
  1174. end
  1175. end
  1176. end
  1177. end
  1178. end
  1179.  
  1180. UnCloak = function()
  1181.  
  1182. CreateSound("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1)
  1183. Face.Parent = Head
  1184. cloaked = false
  1185. for _,v in pairs(Torso.Parent:children()) do
  1186. do
  1187. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1188. coroutine.resume(coroutine.create(function()
  1189.  
  1190. for i = 0, 1, 0.1 do
  1191. swait()
  1192. v.Transparency = v.Transparency - 0.1
  1193. end
  1194. v.Transparency = 0
  1195. end
  1196. ))
  1197. end
  1198. if v.className == "Hat" then
  1199. do
  1200. hatp = v.Handle
  1201. coroutine.resume(coroutine.create(function(derp)
  1202.  
  1203. for i = 0, 1, 0.1 do
  1204. swait()
  1205. derp.Transparency = derp.Transparency - 0.1
  1206. end
  1207. derp.Transparency = 0
  1208. end
  1209. ), hatp)
  1210. -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1211.  
  1212. -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_STMT
  1213.  
  1214. end
  1215. end
  1216. end
  1217. end
  1218. end
  1219.  
  1220. hotdog = function()
  1221.  
  1222. attack = true
  1223. for i = 0, 1, 0.1 do
  1224. swait()
  1225. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1226. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1227. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1228. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1229. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1230. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1231. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1232. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1233. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1234. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1235. end
  1236. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1237. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1238. --[[ local con = Hit.Touched:connect(function(hit)
  1239.  
  1240. Damagefunc(Hit, hit, 10, 25, math.random(1, 5), "Snare", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1241. end
  1242. )]]
  1243. m.Parent = nil
  1244. demon.Parent = Character
  1245. Cloak()
  1246. CreateSound("http://roblox.com/asset/?id=257001320", Torso, 1, 0.5)
  1247. CreateSound("http://roblox.com/asset/?id=28257433", Torso, 1, 0.5)
  1248. for i = 0, 1, 0.02 do
  1249. swait()
  1250. MagniDamage(RootPart, 5, 1, 3, 0, "Normal")
  1251. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1252. Torso.Velocity = RootPart.CFrame.lookVector * 75
  1253. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.5)
  1254. end
  1255. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1256. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1257. UnCloak()
  1258. -- con:disconnect()
  1259. demon.Parent = nil
  1260. m.Parent = Character
  1261. for i = 0, 1, 0.05 do
  1262. swait()
  1263. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1264. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1265. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1266. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1267. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1268. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1269. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1270. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1271. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1272. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1273. end
  1274. attack = false
  1275. end
  1276.  
  1277. truehotdog = function()
  1278.  
  1279. attack = true
  1280. for i = 0, 1, 0.1 do
  1281. swait()
  1282. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 0.5, 0.5, 0.5, 0.07)
  1283. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1284. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1285. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1286. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1287. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1288. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1289. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1290. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1291. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1292. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1293. end
  1294. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1295. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1296. m.Parent = nil
  1297. Cloak()
  1298. CreateSound("http://roblox.com/asset/?id=190119264", Torso, 1, 0.5)
  1299. for i = 0, 1, 0.01 do
  1300. swait()
  1301. MagniDamage(RootPart, 15, 1, 3, -30, "Normal")
  1302. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(math.random(-10, 10), -1, math.random(-10, 10)) * angles(math.random(-5, 5), math.random(-5, 5), 0) * angles(0, 0, math.random(-5, 5)), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1303. CreateSound("http://roblox.com/asset/?id=62339698", Torso, 0.7, 2)
  1304. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1305. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame * angles(0, math.random(-50, 50), 0), 1, 1, 1, math.random(0.5, 1), 0.5, math.random(0.5, 1), 0.05)
  1306. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, -1.5, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, -0.01, 1, 0.05)
  1307. Torso.Velocity = RootPart.CFrame.lookVector * 10
  1308. end
  1309. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1310. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1311. UnCloak()
  1312. m.Parent = Character
  1313. for i = 0, 1, 0.05 do
  1314. swait()
  1315. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1316. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1317. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1318. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1319. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1320. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1321. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1322. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1323. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1324. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1325. end
  1326. attack = false
  1327. end
  1328.  
  1329. mouse.Button1Down:connect(function()
  1330.  
  1331. if attack == false and attacktype == 1 then
  1332. attackone()
  1333. attacktype = 2
  1334. else
  1335. if attack == false and attacktype == 2 then
  1336. attacktype = 3
  1337. attacktwo()
  1338. else
  1339. if attack == false and attacktype == 3 then
  1340. attacktype = 1
  1341. attackthree()
  1342. end
  1343. end
  1344. end
  1345. end
  1346. )
  1347. mouse.KeyDown:connect(function(k)
  1348.  
  1349. k = k:lower()
  1350. if attack == false and co1 <= cooldown1 and k == "z" then
  1351. cooldown1 = 0
  1352. dead()
  1353. else
  1354. if attack == false and co2 <= cooldown2 and k == "x" then
  1355. cooldown2 = 0
  1356. hotdog()
  1357. else
  1358. if attack == false and co3 <= cooldown3 and k == "c" then
  1359. cooldown3 = 0
  1360. qaeoshotdog()
  1361. else
  1362. if attack == false and co4 <= cooldown4 and k == "v" then
  1363. cooldown4 = 0
  1364. truehotdog()
  1365. end
  1366. end
  1367. end
  1368. end
  1369. end
  1370. )
  1371. updateskills = function()
  1372.  
  1373. if cooldown1 <= co1 then
  1374. cooldown1 = cooldown1 + 0.033333333333333
  1375. end
  1376. if cooldown2 <= co2 then
  1377. cooldown2 = cooldown2 + 0.033333333333333
  1378. end
  1379. if cooldown3 <= co3 then
  1380. cooldown3 = cooldown3 + 0.033333333333333
  1381. end
  1382. if cooldown4 <= co4 then
  1383. cooldown4 = cooldown4 + 0.033333333333333
  1384. end
  1385. end
  1386.  
  1387. while 1 do
  1388. swait()
  1389. updateskills()
  1390. target = findNearestTorso(RootPart.Position)
  1391. do2target = target
  1392. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1393. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1394. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1395. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1396. Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  1397. velocity = RootPart.Velocity.y
  1398. sine = sine + change
  1399. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1400. if equipped == true or equipped == false then
  1401. if 1 < RootPart.Velocity.y and hit == nil then
  1402. Anim = "Jump"
  1403. if attack == false then
  1404. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1405. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1406. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1407. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1408. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1409. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3)
  1410. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1411. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1412. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1413. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1414. end
  1415. else
  1416. if RootPart.Velocity.y < -1 and hit == nil then
  1417. Anim = "Fall"
  1418. if attack == false then
  1419. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1420. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3)
  1421. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-150), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1422. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1423. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1424. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1425. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1426. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1427. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1428. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1429. end
  1430. else
  1431. if (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) < 1 and hit ~= nil then
  1432. Anim = "Idle"
  1433. if attack == false then
  1434. change = 1
  1435. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1436. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  1437. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1438. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3)
  1439. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1440. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1441. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1442. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1443. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1444. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1445. end
  1446. else
  1447. if 2 < (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) and hit ~= nil then
  1448. Anim = "Walk"
  1449. if attack == false then
  1450. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  1451. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3)
  1452. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1453. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5 + 0.1 * math.cos((sine) / 8), -1) * angles(math.rad(-90), math.rad(0), math.rad(80)), 0.3)
  1454. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
  1455. LH.C0 = clerp(LH.C0, cf(-1.2, -1 + 0.1 * math.cos((sine) / 8), 0) * LHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
  1456. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1457. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1458. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1459. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1460. end
  1461. end
  1462. end
  1463. end
  1464. end
  1465. end
  1466. if 0 < #Effects then
  1467. for e = 1, #Effects do
  1468. if Effects[e] ~= nil then
  1469. local Thing = Effects[e]
  1470. if Thing ~= nil then
  1471. local Part = Thing[1]
  1472. local Mode = Thing[2]
  1473. local Delay = Thing[3]
  1474. local IncX = Thing[4]
  1475. local IncY = Thing[5]
  1476. local IncZ = Thing[6]
  1477. if Thing[1].Transparency <= 1 then
  1478. if Thing[2] == "Block1" then
  1479. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1480. Mesh = Thing[1].Mesh
  1481. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1482. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1483. else
  1484. if Thing[2] == "Block2" then
  1485. Thing[1].CFrame = Thing[1].CFrame
  1486. Mesh = Thing[7]
  1487. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1488. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1489. else
  1490. if Thing[2] == "Cylinder" then
  1491. Mesh = Thing[1].Mesh
  1492. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1493. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1494. else
  1495. if Thing[2] == "Blood" then
  1496. Mesh = Thing[7]
  1497. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1498. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1499. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1500. else
  1501. if Thing[2] == "Elec" then
  1502. Mesh = Thing[1].Mesh
  1503. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1504. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1505. else
  1506. if Thing[2] == "Disappear" then
  1507. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1508. else
  1509. if Thing[2] == "Shatter" then
  1510. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1511. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1512. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1513. Thing[6] = Thing[6] + Thing[5]
  1514. end
  1515. end
  1516. end
  1517. end
  1518. end
  1519. end
  1520. end
  1521. else
  1522. Part.Parent = nil
  1523. table.remove(Effects, e)
  1524. end
  1525. end
  1526. end
  1527. end
  1528. end
  1529. end
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