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- local m = require(game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Weapon1, Weapon2"))
- m.StoredAmmo = math.huge
- m.MagSize = math.huge
- m.Semi = false
- m.Damage = {Max = 1500000, Min = 10000}
- m.Spread = {Min = 0, Max = 0}
- m.BulletPenetration = 1500
- m.FireTime = 0
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