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Be a professional developer with this educational program is

Mar 6th, 2017
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  1. Be a professional developer with this educational program is all ready Html
  2.  
  3. HTML5 is the latest and most enhanced version of HTML.Technically, HTML is not a programming language, but rather a mark up language.
  4.  
  5. This tutorial has been designed for beginners in HTML5 providing the basic to advanced concepts of the subject.
  6. Prerequisites
  7.  
  8. Before starting this tutorial you should be aware of the basic understanding of HTML and its tags
  9.  
  10.  
  11.  
  12.  
  13. Contents at a glance
  14. Introduction
  15. xxi
  16. Getting started with Visual Studio 2012 and Blend
  17. for Visual S
  18. tudio 2012
  19. Getting started with HTML5
  20. Getting started with JavaScript
  21. Getting started with CSS3
  22. More HTML5
  23. Essential JavaScript and jQuery
  24. Working with forms
  25. Websites and services
  26. Asynchronous operations
  27. WebSocket communications
  28. HTML5 supports multimedia
  29. Drawing with HTML5
  30. Drag and drop
  31. Making your HTML location-aware
  32. Local data with web storage
  33. Offline web applications
  34.  Hello World with Visual Studio Express 2012
  35. for Windows 8
  36. Hello World with Visual Studio Express 2012
  37. for
  38. Web
  39. Hello World with Blend
  40. Getting started with HTML5
  41.  Introducing HTML5
  42. Understanding HTML, XHTML, and HTML5
  43. Introducing semantic markup
  44. Working with elements
  45. Creating an HTML document
  46.  Embedding content
  47. Embedding HTML by using inline frames
  48. Working with hyperlinks
  49. Adding images to your HTML document
  50. Embedding plug-in content
  51. Create a simple website by using Visual Studio
  52. Express for Web
  53.  Create additional pages
  54.  Embedding Content
  55. Suggested practice exercises
  56. Getting started with JavaScript
  57.  Introducing JavaScript
  58. Understanding JavaScript
  59. Understanding the role of data
  60. Using statements
  61. Working with functions
  62. Scoping variables
  63. Nesting functions and nested local variable scoping
  64. Converting to a different type
  65. Conditional programming
  66. Implementing code loops
  67. Handling errors
  68.  Writing, testing, and debugging JavaScript
  69. Hello World from JavaScript
  70. Using the script tag
  71. Handling browsers that don’t support JavaScript
  72. Inline JavaScript vs. external JavaScript files
  73. Placing your script elements
  74. Using the Visual Studio .NET JavaScript debugger
  75. Working with objects
  76. Working with arrays
  77. Accessing DOM objects
  78. Create a calculator webpage
  79. Add the QUnit testing framework
  80. Getting started with CSS3
  81.  Introducing CSS3
  82. Defining and applying a style
  83. Adding comments within a style sheet
  84. Creating an inline style
  85. Creating an embedded style
  86. Creating an external style sheet
  87.  Understanding selectors, specificity, and cascading
  88. Defining selectors
  89. Understanding the browser’s built-in styles
  90. Extending browser styles with user styles
  91. Working with important styles
  92. How do styles cascade?
  93. Using specificity
  94. Understanding inheritance
  95.  Working with CSS properties
  96. Working with CSS colors
  97. Working with text
  98. Working with the CSS box model
  99. Setting the border, padding, and margin properties
  100. Positioning <
  101. div
  102. > elements
  103. Using the float property
  104. Using the clear property
  105. Using the box-sizing property
  106. Centering content in the browser window
  107. Add a style sheet to the calculator project
  108.  Clean up the web calculator
  109. More HTML5
  110.  Thinking HTML5 semantics
  111. Why semantic markup?
  112. Browser support for HTML5
  113. Creating semantic HTML5 documents
  114. Creating an HTML5 layout container
  115. Controlling format by using the <
  116. div
  117. > element
  118. Adding thematic breaks
  119. Annotating content
  120. Working with lists
  121. Working with tables
  122. Table misuse
  123. Creating a basic table
  124. Adding header cells
  125. Styling the table headers
  126. Declaring the header, footer, and table body
  127. Creating irregular tables
  128. Adding a caption to a table
  129. Styling columns
  130. Essential JavaScript and jQuery
  131. Creating JavaScript objects
  132. Using object-oriented terminology
  133. Understanding the JavaScript object-oriented caveat
  134. Using the JavaScript object literal pattern
  135. Creating dynamic objects by using the factory pattern
  136. Creating a class
  137. Using the prototype property
  138. Debating the prototype/private compromise
  139. Implementing namespaces
  140. Implementing inheritance
  141.  Working with jQuery
  142. Introducing jQuery
  143. Getting started with jQuery
  144. Using jQuery
  145. Enabling JavaScript and jQuery IntelliSense
  146. Creating a jQuery wrapper for a DOM element reference
  147. Adding event listeners
  148. Triggering event handlers
  149. Initializing code when the browser is ready
  150. Working with forms
  151. Understanding forms
  152. Understanding web communications
  153. Submitting form data to the web server
  154. Sending data when submitting a form
  155. Using the <
  156. label
  157. > element
  158. Specifying the parent forms
  159. Triggering the form submission
  160. Using the autofocus attribute
  161. Using data submission constraints
  162. Using POST or GET
  163. Form validation
  164. Required validation
  165. Validating URL input
  166. Validating numbers and ranges
  167. Styling the validations
  168. Create a Contact Us form
  169. Add validation to the Contact Us form
  170. Websites and services
  171.  Getting started with Node.js
  172. Installing Node.js
  173. Creating Hello World from Node.js
  174. Creating a Node.js module
  175. Creating a Node.js package
  176. Fast forward to express
  177. Starting with express
  178.  Working with web services
  179. Introducing web services
  180. Creating a RESTful web service by using Node.js
  181. Using AJAX to call a web service
  182. Cross-origin resource sharing
  183.  Create a website to receive data
  184. Create a web service to receive data
  185. Asynchronous operations
  186. Asynchronous operations using jQuery and WinJS
  187. Using a promise object
  188. Creating jQuery promise objects by using $.Deferred()
  189. Handling failure
  190. Handling completion cleanup
  191. Subscribing to a completed promise object
  192. Chaining promises by using the pipe method
  193. Parallel execution using $.when().then()
  194. Updating progress
  195. Conditional asynchronous calls
  196. Working with web workers
  197. Web worker details
  198.  Implement asynchronous code execution
  199. WebSocket communications
  200. Communicating by using WebSocket
  201. Understanding the WebSocket protocol
  202. Defining the WebSocket API
  203.  
  204. Implementing the WebSocket object
  205. Dealing with timeouts
  206. Handling connection disconnects
  207. Dealing with web farms
  208. Using WebSocket libraries
  209.  Create a chat server
  210.  Create the chat client
  211. HTML5 supports multimedia
  212. Playing video
  213. Video formats
  214. Implementing the <
  215. video
  216. > element
  217. Setting the source
  218. Configuring the <
  219. video
  220. > element
  221. Accessing tracks
  222. Playing audio
  223. Audio formats
  224. The <
  225. audio
  226. > element
  227. Setting the source
  228. Configuring the <
  229. audio
  230. > element
  231. Using the HTMLMediaElement object
  232. Understanding the HTMLMediaElement methods
  233. Using HTMLMediaElement properties
  234. Subscribing to HTMLMediaElement events
  235. Using media control
  236. Create a webpage that displays video
  237. Drawing with HTML5
  238.  Drawing by using the <
  239. canvas
  240. > element
  241. The <
  242. canvas
  243. > element reference
  244. CanvasRenderingContext2D context object reference
  245. Implementing the canvas
  246. Drawing rectangles
  247. Configuring the drawing state
  248. Saving and restoring the drawing state
  249. Drawing by using paths
  250. Drawing text
  251. Drawing with images
  252.  Using scalable vector graphics
  253. Using the <
  254. svg
  255. > element
  256. Displaying SVG files by using the <
  257. img
  258. > element
  259. Create a webpage by using a canvas
  260. Drag and drop
  261. Dragging and dropping
  262. Dragging
  263. Understanding drag events
  264.  
  265. Using the DataTransfer object
  266. Dragging and dropping files
  267. Using the FileList and File objects
  268. Create a number scramble game
  269.  Add drag and drop to the game
  270.  Add scramble and winner check
  271. Making your HTML location-aware
  272.  Basic positioning
  273. Geolocation object reference
  274. Retrieving the current position
  275. Handling errors
  276. Addressing privacy
  277. Specifying options
  278. Monitored positioning
  279. Where are you now? How about now?
  280. Calculating distance between samples
  281.  Map your current positions
  282. Local data with web storage
  283.  Introducing web storage
  284. Understanding cookies
  285. Using the jQuery cookie plug-in
  286. Working with cookie limitations
  287. Alternatives to cookies prior to HTML5
  288. Understanding HTML5 storage
  289. Exploring localStorage
  290. Using short-term persistence with
  291. sessionStorage
  292. Anticipating potential performance pitfalls
  293. Handling storage events
  294. Sending notifications only to other windows
  295. Using the StorageEvent object reference
  296. Subscribing to events
  297. Using events with
  298. sessionStorage
  299. Create a contact book by using
  300. localStorage
  301. Offline web applications
  302. Working with Web SQL
  303. Considering the questionable longevity of Web SQL
  304. Creating and opening the database
  305. Performing schema updates
  306. Using transactions
  307.  Working with IndexedDB
  308. Using browser-specific code
  309. Creating and opening the database
  310. Using object stores
  311. Using transactions
  312. Inserting a new record
  313. Updating an existing record
  314. Deleting a record
  315. Retrieving a record
  316. Understanding cursors
  317. Dropping a database
  318.  Working with the FileSystem API
  319. Assessing browser support
  320. Opening the file system
  321. Creating and opening a file
  322. Writing to a file
  323. Reading a file
  324. Deleting a file
  325. Creating and opening a directory
  326. Writing a file to a directory
  327. Deleting a directory
  328. Working with the offline application HTTP cache
  329. Browser support
  330. The cache manifest file
  331. Updating the cache
  332. Understanding events
  333. Edit contact book to use an indexed database
  334.  
  335. *********************************************************
  336. * After the download and view the explanation.                                            *
  337. *What do you think of this explanation? We want to hear from you!                *
  338. *We are interested to hear your feedback so we can continually improve our  *
  339. *********************************************************
  340.  
  341. Ready-made models
  342. 681 pages
  343. 13.97 MB
  344. 93736 download
  345. For download from here:
  346. http://bit.ly/2me1yJ0
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