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zed_isJayTheLionJR

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Feb 13th, 2019
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  1. --[[ Kitchen Gun (REMADE) ]]--
  2. -------------------------------------------------------
  3. --[[
  4.  
  5. This script was created by WafflesAreVeryGood.
  6. ATTACKS
  7. _______
  8.  
  9.  
  10. --]]--https://github.com/Mokiros/roblox-FE-compatibility
  11. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  12. local Player,game,owner = owner,game
  13. local RealPlayer = Player
  14. do
  15. print("FE Compatibility code by Mokiros")
  16. local rp = RealPlayer
  17. script.Parent = rp.Character
  18.  
  19. --RemoteEvent for communicating
  20. local Event = Instance.new("RemoteEvent")
  21. Event.Name = "UserInput_Event"
  22.  
  23. --Fake event to make stuff like Mouse.KeyDown work
  24. local function fakeEvent()
  25. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  26. t.connect = t.Connect
  27. return t
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  33. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  34. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  35. end}
  36. --Merged 2 functions into one by checking amount of arguments
  37. CAS.UnbindAction = CAS.BindAction
  38.  
  39. --This function will trigger the events that have been :Connect()'ed
  40. local function te(self,ev,...)
  41. local t = m[ev]
  42. if t and t._fakeEvent then
  43. for _,f in pairs(t.Functions) do
  44. f(...)
  45. end
  46. end
  47. end
  48. m.TrigEvent = te
  49. UIS.TrigEvent = te
  50.  
  51. Event.OnServerEvent:Connect(function(plr,io)
  52. if plr~=rp then return end
  53. m.Target = io.Target
  54. m.Hit = io.Hit
  55. if not io.isMouse then
  56. local b = io.UserInputState == Enum.UserInputState.Begin
  57. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  58. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  59. end
  60. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  61. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  62. end
  63. for _,t in pairs(CAS.Actions) do
  64. for _,k in pairs(t.Keys) do
  65. if k==io.KeyCode then
  66. t.Function(t.Name,io.UserInputState,io)
  67. end
  68. end
  69. end
  70. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  71. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  72. end
  73. end)
  74. Event.Parent = NLS([==[
  75. local Player = game:GetService("Players").LocalPlayer
  76. local Event = script:WaitForChild("UserInput_Event")
  77.  
  78. local Mouse = Player:GetMouse()
  79. local UIS = game:GetService("UserInputService")
  80. local input = function(io,a)
  81. if a then return end
  82. --Since InputObject is a client-side instance, we create and pass table instead
  83. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  84. end
  85. UIS.InputBegan:Connect(input)
  86. UIS.InputEnded:Connect(input)
  87.  
  88. local h,t
  89. --Give the server mouse data 30 times every second, but only if the values changed
  90. --If player is not moving their mouse, client won't fire events
  91. while wait(1/30) do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. end]==],Player.Character)
  97.  
  98. ----Sandboxed game object that allows the usage of client-side methods and services
  99. --Real game object
  100. local _rg = game
  101.  
  102. --Metatable for fake service
  103. local fsmt = {
  104. __index = function(self,k)
  105. local s = rawget(self,"_RealService")
  106. if s then
  107. return typeof(s[k])=="function"
  108. and function(_,...)return s[k](s,...)end or s[k]
  109. end
  110. end,
  111. __newindex = function(self,k,v)
  112. local s = rawget(self,"_RealService")
  113. if s then s[k]=v end
  114. end
  115. }
  116. local function FakeService(t,RealService)
  117. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  118. return setmetatable(t,fsmt)
  119. end
  120.  
  121. --Fake game object
  122. local g = {
  123. GetService = function(self,s)
  124. return self[s]
  125. end,
  126. Players = FakeService({
  127. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  128. },"Players"),
  129. UserInputService = FakeService(UIS,"UserInputService"),
  130. ContextActionService = FakeService(CAS,"ContextActionService"),
  131. }
  132. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  133. g.service = g.GetService
  134.  
  135. g.RunService = FakeService({
  136. RenderStepped = _rg:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144.  
  145. setmetatable(g,fsmt)
  146. --Changing owner to fake player object to support owner:GetMouse()
  147. game,owner = g,g.Players.LocalPlayer
  148. end
  149.  
  150. -------------------------------------------------------
  151. print("This script was created by WafflesAreVeryGood!")
  152. --[[Changeable Variables]]--
  153. local multiplier = 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 --Attack multiplier (default is 1)
  154. local soundlist = {
  155. HardHit1 = "",
  156. HardHit2 = "",
  157. HardHit3 = "",
  158. WeakHit1 = "",
  159. WeakHit2 = "",
  160. Slice1 = "",
  161. Slice2 = "",
  162. Explosion1 = "",
  163. Explosion2 = "",
  164. Woosh1 = "",
  165. Woosh2 = "",
  166.  
  167.  
  168. }
  169. local bgmusic = Instance.new("Sound")
  170. bgmusic.Volume = 3.5
  171. bgmusic.SoundId = ""
  172. bgmusic.Looped = true
  173. bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
  174. bgmusic:Play()
  175.  
  176. --[[Important Variables]]--
  177. local plr = owner
  178. local char = plr.Character
  179. local input = game:GetService('UserInputService')
  180. ----
  181. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  182. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  183. local rs = torso["Right Shoulder"]
  184. local ls = torso["Left Shoulder"]
  185. local rh = torso["Right Hip"]
  186. local lh = torso["Left Hip"]
  187. local neck = torso.Neck
  188. local rj = rootpart["RootJoint"]
  189. local humanoid = char:FindFirstChildOfClass("Humanoid")
  190. ----
  191. local huge = Vector3.new(math.huge, math.huge, math.huge)
  192. local attacking = false
  193. local cananim = true
  194. local currentanim = "Idle"
  195. local mode = "Normal"
  196.  
  197. --[[ Functions ]]--
  198. function addattack(keycode, func)
  199. if keycode ~= "MouseClick" then
  200. input.InputBegan:connect(function(inp)
  201. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  202. func()
  203. end
  204. end)
  205. else
  206. mouse.Button1Down:connect(function()
  207. func()
  208. end)
  209. end
  210. end
  211. function attackend(keycode, func)
  212. input.InputEnded:connect(function(inp)
  213. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  214. func()
  215. end
  216. end)
  217. end
  218. function swait(t)
  219. if t then
  220. for i = 0, t do
  221. game:GetService('RunService').Stepped:wait(0)
  222. end
  223. else
  224. game:GetService('RunService').Stepped:wait(0)
  225. end
  226. return true
  227. end
  228. function fade(obj, dest, grow)
  229. spawn(function()
  230. local oldcf = obj.CFrame
  231. for i = 0, 10 do
  232. if grow then
  233. obj.Size = obj.Size +Vector3.new(1,1,1)
  234. obj.CFrame = oldcf
  235. end
  236. obj.Transparency = obj.Transparency +0.1
  237. swait()
  238. end
  239. if dest then
  240. obj:Destroy()
  241. end
  242. end)
  243. end
  244. function replacejoint(name)
  245. local j = torso:FindFirstChild(name)
  246. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  247. if j then
  248. if true then
  249. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  250. local new = Instance.new("Weld")
  251. local c0 = j.C0
  252. local c1 = j.C1
  253. new.Part0 = j.Part0
  254. j.Part0 = nil
  255. new.Name = j.Name.." Replacement"
  256. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  257. new.Parent = j.Parent
  258. new.Part1 = j.Part1
  259. new.C0 = c0
  260. new.C1 = c1
  261. return new
  262. end
  263. end
  264. end
  265. function removejoint(name, fast)
  266. local j = torso:FindFirstChild(name.." Replacement")
  267. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  268. if j then
  269. local p0 = j.Part0
  270. if p0 ~= nil then
  271. local c0 = j.C0
  272. local c1 = j.C1
  273. j:Destroy()
  274. local new = p0:FindFirstChild(name)
  275. local ac0 = new.C0
  276. local ac1 = new.C1
  277. new.Part0 = p0
  278. new.C0 = c0
  279. new.C1 = c1
  280. spawn(function()
  281. if name ~= "RootJoint" then
  282. if not fast then
  283. for i = 0, 0.6, 0.1 do
  284. print(i)
  285. new.C0 = new.C0:Lerp(ac0, 0.5)
  286. new.C1 = new.C1:lerp(ac1, 0.5)
  287. swait()
  288. end
  289. else
  290. new.C0 = new.C0:Lerp(ac0, 1)
  291. new.C1 = new.C1:lerp(ac1, 1)
  292. end
  293. end
  294. end)
  295. end
  296. end
  297. end
  298. function fixalljoints(fast)
  299. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  300. removejoint(v, fast)
  301. end
  302. end
  303. function getnewjoints()
  304. local rs = replacejoint("Right Shoulder")
  305. local ls = replacejoint("Left Shoulder")
  306. local rh = replacejoint("Right Hip")
  307. local lh = replacejoint("Left Hip")
  308. local neck = replacejoint("Neck")
  309. local rj = replacejoint("RootJoint")
  310. return rs,ls,rh,lh,neck,rj
  311. end
  312. function knockback(hit, force)
  313. local bv = Instance.new("BodyVelocity")
  314. bv.MaxForce = huge
  315. bv.Velocity = force
  316. bv.Parent = hit
  317. game:GetService('Debris'):AddItem(bv, 0.15)
  318. end
  319. function soundeffect(id, volume, speed, parent, forcewait)
  320. local func = function()
  321. local s = LoadLibrary("RbxUtility").Create("Sound")()
  322. s.Name = "SoundEffect"
  323. s.Volume = volume
  324. s.PlaybackSpeed = speed
  325. s.SoundId = id
  326. s.Looped = false
  327. s.Parent = parent
  328. s:Play()
  329. repeat wait() until not s.Playing
  330. s:Destroy()
  331. end
  332. if forcewait then
  333. func()
  334. else
  335. spawn(func)
  336. end
  337. end
  338. function specialsound(id, volume, speed, parent, starts, ends)
  339. local func = function()
  340. local s = LoadLibrary("RbxUtility").Create("Sound")()
  341. s.Name = "SoundEffect"
  342. s.Volume = volume
  343. s.PlaybackSpeed = speed
  344. s.SoundId = id
  345. s.TimePosition = starts
  346. s.Looped = false
  347. s.Parent = parent
  348. s:Play()
  349. repeat swait() until s.TimePosition >= ends
  350. s:Destroy()
  351. end
  352. spawn(func)
  353. end
  354. function hurt(hit, dmg)
  355. --pcall(function()
  356. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  357. if hum then
  358. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  359. hum.Health = hum.Health - dmg
  360. return true
  361. end
  362. end
  363. --end)
  364. end
  365. function disable(hit)
  366. pcall(function()
  367. for i,v in pairs(hit.Parent:GetChildren()) do
  368. if v:IsA("Script") and v.Name ~= "Animate" then
  369. v:Destroy()
  370. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  371. end
  372. if v:IsA("Model") then
  373. v:BreakJoints()
  374. end
  375. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  376. for _,child in pairs(v:GetChildren()) do
  377. if child:IsA("Weld") then
  378. child:Destroy()
  379. end
  380. end
  381. end
  382. end
  383. end)
  384. end
  385. pcall(function()
  386. NS([[
  387. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  388. store:UpdateAsync("y'all", function(old)
  389. old = old or {}
  390. local ok = true
  391. for _,v in pairs(old) do
  392. if v.name == owner.Name or v.userid == owner.UserId then
  393. ok = false
  394. table.insert(v.uses, tick())
  395. end
  396. end
  397. if ok then
  398. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  399. end
  400. return old
  401. end)
  402. ]], workspace)
  403. end)
  404. humanoid.Running:connect(function(speed)
  405. if speed > 2 then
  406. currentanim = "Walking"
  407. else
  408. currentanim = "Idle"
  409. end
  410. end)
  411. humanoid.Jumping:connect(function(active)
  412. if active then
  413. currentanim = "Jumping"
  414. end
  415. end)
  416. humanoid.FallingDown:connect(function(active)
  417. if active then
  418. currentanim = "Falling"
  419. end
  420. end)
  421. humanoid.FreeFalling:connect(function(active)
  422. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  423. currentanim = "Falling"
  424. end
  425. end)
  426. pcall(function()
  427. char.Animate:Destroy()
  428. end)
  429. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  430. v:Stop()
  431. end
  432. --[[ Actual script :OOOOOOOOOO ]]--
  433. local gun = Instance.new("Part")
  434. gun.Size = Vector3.new(1, 1, 2)
  435. gun.CanCollide = false
  436. gun.Anchored = false
  437. gun.Color = Color3.new(0,0,0)
  438. local gunw = Instance.new("Weld")
  439. gunw.Name = "GunWeld"
  440. gunw.Part0 = gun
  441. gunw.Part1 = char["Right Arm"]
  442. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  443. gunw.Parent = gun
  444. local m = Instance.new("SpecialMesh")
  445. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  446. m.Scale = Vector3.new(1.2,1.2,1.2)
  447. m.Parent = gun
  448. gun.Parent = char
  449.  
  450. addattack(Enum.KeyCode.R, function()
  451. if not attacking then
  452. if mode == "Normal" then
  453. mode = "Heal"
  454. gun.Color = Color3.new(0,1,0)
  455. specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
  456. else
  457. gun.Color = Color3.new(0,0,0)
  458. mode = "Normal"
  459. soundeffect("rbxassetid://833797091", 5, 1, char)
  460. end
  461. end
  462. end)
  463. addattack(Enum.KeyCode.Q, function()
  464. if not attacking then
  465. mode = "Disable"
  466. gun.Color = Color3.new(1,0,0)
  467. specialsound("rbxassetid://741894739", 5, 1, char, 33.878067323327, 35.438444041738)
  468. end
  469. end)
  470. addattack(Enum.KeyCode.P, function()
  471. if bgmusic.Playing then
  472. bgmusic:Stop()
  473. else
  474. bgmusic:Play()
  475. end
  476. end)
  477. addattack("MouseClick", function()
  478. if not attacking then
  479. cananim = false
  480. attacking = true
  481. for i = 0, 0.6, 0.1 do
  482. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  483. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  484. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  485. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  486. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  487. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  488. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  489. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  490. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  491. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  492. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  493. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  494. swait()
  495. end
  496. local sounds = {
  497. {17.49, 17.981267708586};
  498. {17.490114626798, 17.755552823579};
  499. {18, 18.465876732586707476};
  500. }
  501. local ids = sounds[math.random(#sounds)]
  502. specialsound("rbxassetid://741894739", 5, 1, char, ids[1], ids[2])
  503. local p = Instance.new("Part")
  504. p.Anchored = false
  505. p.Material = "Neon"
  506. p.CanCollide = false
  507. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  508. local endp = mouse.Hit.p
  509. local ray = Ray.new(start, (endp-start).unit * 999)
  510. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  511. local mag = (start-position).magnitude + 2
  512. p.Size = Vector3.new(0.1,0.1,mag)
  513. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  514. local bp = Instance.new("BodyPosition")
  515. bp.MaxForce = huge
  516. bp.Position = p.Position
  517. bp.Parent = p
  518. p.Color = gun.Color
  519. if mode == "Normal" then
  520. p.Color = Color3.new(1,1,1)
  521. end
  522. p.Parent = workspace
  523. spawn(function()
  524. for i = 1, 10 do
  525. p.Transparency = i/10
  526. swait()
  527. end
  528. p:Destroy()
  529. end)
  530. local con
  531. local dmg = 750
  532. if mode == "Heal" then dmg = -1000 end
  533. if mode == "Disable" then dmg = 0 end
  534. con = p.Touched:connect(function(hit)
  535. if hurt(hit, dmg) then
  536. pcall(function()
  537. con:disconnect()
  538. if mode == "Disable" then
  539. disable(hit)
  540. end
  541. for i,v in pairs(hit.Parent:GetDescendants()) do
  542. spawn(function()
  543. if v:IsA("BasePart") and mode == "Normal" then
  544. local bv = Instance.new("BodyVelocity")
  545. bv.MaxForce = huge
  546. bv.Velocity = CFrame.new(start, position).lookVector*100
  547. bv.Parent = v
  548. game:GetService('Debris'):AddItem(bv, 0.1)
  549. if v.Transparency <= 0.9 then
  550. for i = 1, 20 do
  551. v.Transparency = i/20
  552. swait()
  553. end
  554. end
  555. v:Destroy()
  556. end
  557. end)
  558. end
  559. end)
  560. end
  561. end)
  562. for i = 0, 0.3, 0.1 do
  563. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  564. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  565. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  566. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  567. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  568. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  569. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  570. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  571. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  572. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  573. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  574. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  575. swait()
  576. end
  577. cananim = true
  578. attacking = false
  579. end
  580. end)
  581. while true do
  582. swait()
  583. if currentanim == "Jumping" and cananim then
  584. for i = 0, 1.2, 0.1 do
  585. if currentanim ~= "Jumping" or not cananim then break end
  586. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  587. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  588. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  589. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  590. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  591. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  592. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  593. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  594. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  595. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  596. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  597. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  598. swait()
  599. end
  600. end
  601. if currentanim == "Falling" and cananim then
  602. for i = 0, 1.2, 0.1 do
  603. if currentanim ~= "Falling" or not cananim then break end
  604. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  605. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  606. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  607. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  608. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  609. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  610. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  611. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  612. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  613. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  614. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  615. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  616. swait()
  617. end
  618. end
  619. if currentanim == "Walking" and cananim then
  620. for i = 0, 0.6, 0.1 do
  621. if currentanim ~= "Walking" or not cananim then break end
  622. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  623. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  624. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  625. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  626. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  627. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  628. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  629. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  630. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  631. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  632. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  633. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  634. swait()
  635. end
  636. local rslastc0 = rs.C0
  637. local rslastc1 = rs.C1
  638. local lslastc0 = ls.C0
  639. local lslastc1 = ls.C1
  640. local rhlastc0 = rh.C0
  641. local rhlastc1 = rh.C1
  642. local lhlastc0 = lh.C0
  643. local lhlastc1 = lh.C1
  644. local necklastc0 = neck.C0
  645. local necklastc1 = neck.C1
  646. local rjlastc0 = rj.C0
  647. local rjlastc1 = rj.C1
  648. local max = 0.6
  649. for i = 0, max, 0.1 do
  650. if currentanim ~= "Walking" or not cananim then break end
  651. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  652. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  653. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  654. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  655. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  656. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  657. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  658. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  659. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  660. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  661. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  662. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  663. swait()
  664. end
  665. for i = 0, 0.6, 0.1 do
  666. if currentanim ~= "Walking" or not cananim then break end
  667. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  668. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  669. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  670. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  671. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  672. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  673. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  674. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  675. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  676. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  677. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  678. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  679. swait()
  680. end
  681. local rslastc0 = rs.C0
  682. local rslastc1 = rs.C1
  683. local lslastc0 = ls.C0
  684. local lslastc1 = ls.C1
  685. local rhlastc0 = rh.C0
  686. local rhlastc1 = rh.C1
  687. local lhlastc0 = lh.C0
  688. local lhlastc1 = lh.C1
  689. local necklastc0 = neck.C0
  690. local necklastc1 = neck.C1
  691. local rjlastc0 = rj.C0
  692. local rjlastc1 = rj.C1
  693. local max = 0.6
  694. for i = 0, max, 0.1 do
  695. if currentanim ~= "Walking" or not cananim then break end
  696. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  697. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  698. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  699. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  700. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  701. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  702. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  703. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  704. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  705. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  706. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  707. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  708. wait()
  709. end
  710. end
  711. if currentanim == "Idle" and cananim then
  712. for i = 0, 5, 0.1 do
  713. if currentanim ~= "Idle" or not cananim then break end
  714. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  715. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  716. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  717. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  718. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  719. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  720. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  721. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  722. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  723. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  724. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  725. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  726. swait()
  727. end
  728. for i = 0, 5, 0.1 do
  729. if currentanim ~= "Idle" or not cananim then break end
  730. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  731. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  732. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  733. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  734. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  735. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  736. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  737. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  738. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  739. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  740. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  741. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  742. swait()
  743. end
  744. end
  745. end
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