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- ----------Pizza Guy Dat Poison Dowds
- ----------
- wait(0.9)
- warn("Made by Mediakiller7")
- warn("Credits To Subaru112")
- warn("Tester = fik12345678912")
- for i,v in pairs(owner.Character:GetChildren()) do
- if v.ClassName == "CharacterMesh" then
- v:Destroy()
- end
- if v.ClassName == "Shirt" then
- v:Destroy()
- end
- if v.ClassName == "Part" then
- v.BrickColor = BrickColor.new("Br. yellowish orange")
- end
- if v.ClassName == "MeshPart" then
- v.BrickColor = BrickColor.new("Br. yellowish orange")
- end
- if v.ClassName == "Pants" then
- v:Destroy()
- end
- if v.ClassName == "ShirtGraphic" then
- v:Destroy()
- end
- if v.ClassName == "Accessory" then
- v:Destroy()
- end
- if v.ClassName == "Hat" then
- v:Destroy()
- end
- if v.ClassName == "Face" then
- v:Destroy()
- end
- end
- local plr = owner
- local char = plr.Character
- char.Head.face.Texture = "rbxassetid://129900258"
- local hum = char:FindFirstChildOfClass("Humanoid")
- --------------------------------------------------Scripts----------------------------------
- local plr = owner
- local char = plr.Character
- local hum = char:FindFirstChildOfClass("Humanoid")
- hum.WalkSpeed = 25
- local aura = Instance.new("Part",char)
- aura.Shape = "Ball"
- aura.CanCollide = false
- aura.Transparency = 1
- aura.Reflectance = 0.1
- aura.Size = Vector3.new(10,10,10)
- aura.CFrame = char.Head.CFrame
- aura.BrickColor = BrickColor.new("Really black")
- local w = Instance.new("Weld",char)
- w.Part0 = aura
- w.Part1 = char.Torso
- w.C0 = CFrame.new(0, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- w.C1 = CFrame.new(0, -0.200000003, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- local remote = Instance.new("RemoteEvent", char)
- remote.Name = "ReplicationEvent"
- local client = NLS([==[
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
- spawn(function()
- while game:GetService("RunService").Heartbeat:Wait() do
- remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
- end
- end)
- game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
- if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
- remote:FireServer(1, input.KeyCode)
- end
- end)
- mouse.Button1Down:Connect(function()
- remote:FireServer(2)
- end)
- remote.OnClientEvent:Connect(function()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
- end)
- ]==], char)
- local RS = char.Torso["Right Shoulder"]
- local LS = char.Torso["Left Shoulder"]
- local RH = char.Torso["Right Hip"]
- local LH = char.Torso["Left Hip"]
- local rootj = char.HumanoidRootPart.RootJoint
- local throwbutton = false
- local throw = false
- local normalanim = true
- local attackd = false
- local animpose = "Idle"
- local timepos = 0
- local sine = 0
- local RSnor = RS.C0
- local LSnor = LS.C0
- local RHnor = RH.C0
- local LHnor = LH.C0
- local rootjnor = rootj.C0
- local s = char
- ------------------------------------------------------------------------
- local naeeym2 = Instance.new("BillboardGui",char)
- naeeym2.AlwaysOnTop = true
- naeeym2.Size = UDim2.new(5,35,2,15)
- naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
- naeeym2.Adornee = hed
- naeeym2.Name = "Name"
- --naeeym2.PlayerToHideFrom = Player
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.TextScaled = true
- tecks2.BorderSizePixel = 0
- tecks2.Text = "*Random Person Calls*"
- tecks2.Font = Enum.Font.Antique
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(255, 0, 0)
- tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- tecks2.Parent = naeeym2
- wait(1)
- tecks2.Text = ".... Hello??"
- wait(2)
- tecks2.Text = "Sure i will Come there"
- wait(3)
- tecks2.Text = "The Hunger Will Be Empty"
- wait(4)
- tecks2.Text = "*puts poison In Pizza*"
- wait(5)
- tecks2.Text = "Evil Pizza Worker"
- -----------------------------------------------------------------------
- local mus = Instance.new("Sound",char)
- mus.SoundId = "rbxassetid://206453872"
- mus.Volume = 5
- mus:Play()
- mus.Looped = true
- ----------------------------------------------------------------------
- local Hair = Instance.new("Part")
- Hair.Parent = char
- Hair.Name = "Cap"
- Hair.Size = Vector3.new(1, 0.4, 1)
- Hair.CFrame = char.Head.CFrame
- Hair:BreakJoints()
- Hair.CanCollide = false
- Hair.BrickColor = BrickColor.new("New Yeller")
- Hair.TopSurface = "Smooth"
- Hair.BottomSurface = "Smooth"
- Weld = Instance.new("Weld")
- Weld.Name = "Weld"
- Weld.Part0 = char.Head
- Weld.Part1 = Hair
- Weld.Parent = char.Head
- Weld.C0 = CFrame.new(0, 0.6, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Hair
- Mesh.MeshId = "rbxassetid://46834172"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=47991609"
- Mesh.Scale = Vector3.new(1.1, 1.1, 1)
- --------------------------------------------------------------------
- local sh = Instance.new("Shirt",char)
- sh.ShirtTemplate = "rbxassetid://147222549"
- sh.Name = "Pizza Shirt"
- local pa = Instance.new("Pants",char)
- pa.PantsTemplate = "rbxassetid://608401420"
- pa.Name = "Pizza Pants"
- --------------------------------------------------------------------
- local plr = owner
- local char = owner.Character
- local BillboardGui = Instance.new("BillboardGui")
- local TextLabel = Instance.new("TextLabel")
- BillboardGui.Name = "says"
- BillboardGui.Parent = char.Head
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.AlwaysOnTop = true
- BillboardGui.ExtentsOffset = Vector3.new(0, 3, 0)
- BillboardGui.LightInfluence = 1
- BillboardGui.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Parent = BillboardGui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = ""
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- char.Humanoid.WalkSpeed = 15
- char.Humanoid.Name = "Toxified"
- local attacking = false
- local t = Instance.new("Tool")
- t.Name = "Pizza with Poison xD"
- t.GripPos = Vector3.new(-0.037, -0.692, 3.651)
- local ha = Instance.new("Part",t)
- ha.Size = Vector3.new(0.5, 0.5, 10)
- ha.Name = "Handle"
- local m = Instance.new("SpecialMesh",ha)
- m.MeshId = "rbxassetid://22589477"
- m.TextureId = "rbxassetid://22589467"
- m.Offset = Vector3.new(0, 0, 4)
- t.Parent = owner.Character
- function onTouched(fire)
- if attacking == false then
- local enemy = fire.Parent:FindFirstChildOfClass("Humanoid")
- if enemy then
- if not(enemy.Name == "Poisoned") then
- attacking = true
- local m = Instance.new("Model", game.Workspace)
- m.Name = "Poisoned, "..enemy.Parent.Name
- local say = math.random(1,6)
- if say == 1 then
- TextLabel.Text = "is it Yummy :D"
- end
- if say == 2 then
- TextLabel.Text = "Yum??"
- end
- if say == 3 then
- TextLabel.Text = "Oh No Didnt i Put The Pineapple"
- end
- if say == 4 then
- TextLabel.Text = "Oops Sorry"
- end
- if say == 5 then
- TextLabel.Text = "Hey it is Yummy??? "..enemy.Parent.Name
- end
- if say == 6 then
- TextLabel.Text = "Cant Talk??, "..enemy.Parent.Name.."!"
- end
- local h = Instance.new("Part",m)
- h.Name = "Head"
- local me = plr.Character.Head.Mesh:Clone()
- me.Parent = h
- local facee = plr.Character.Head.face:Clone()
- facee.Parent = h
- h.Size = plr.Character.Head.Size
- h:BreakJoints()
- h.CanCollide = false
- h.Position = enemy.Parent.Head.Position
- h.face.Texture = "http://www.roblox.com/asset/?id=63709479"
- local t = Instance.new("Part",m)
- t.Name = "Torso"
- t.Size = plr.Character.Torso.Size
- t:BreakJoints()
- t.CanCollide = false
- t.Position = h.Position
- t.Position = t.Position - Vector3.new(0, 2, 0)
- local ra = Instance.new("Part",m)
- ra.Name = "Right Arm"
- ra.Size = plr.Character["Right Arm"].Size
- ra:BreakJoints()
- ra.Position = plr.Character["Right Arm"].Position
- ra.Position = ra.Position + Vector3.new(0, 10, 0)
- local la = Instance.new("Part",m)
- la.Name = "Left Arm"
- la.Size = plr.Character["Left Arm"].Size
- la:BreakJoints()
- la.Position = plr.Character["Left Arm"].Position
- la.Position = la.Position + Vector3.new(0, 10, 0)
- local ll = Instance.new("Part",m)
- ll.Name = "Left Leg"
- ll.Size = plr.Character["Left Leg"].Size
- ll:BreakJoints()
- ll.Position = plr.Character["Left Leg"].Position
- ll.Position = ll.Position + Vector3.new(0, 10, 0)
- local rl = Instance.new("Part",m)
- rl.Name = "Right Leg"
- rl.Size = plr.Character["Right Leg"].Size
- rl:BreakJoints()
- rl.Position = plr.Character["Right Leg"].Position
- rl.Position = rl.Position + Vector3.new(0, 10, 0)
- for i,v in pairs(m:GetChildren()) do
- v:BreakJoints()
- end
- local neck = Instance.new("Motor6D")
- neck.Name = "Neck"
- neck.Part0 = t
- neck.Part1 = h
- neck.Parent = t
- neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- neck.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- local rs = Instance.new("Motor6D")
- rs.Name = "Right Shoulder"
- rs.Part0 = t
- rs.Part1 = ra
- rs.Parent = t
- rs.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- rs.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- local ls = Instance.new("Motor6D")
- ls.Name = "Left Shoulder"
- ls.Part0 = t
- ls.Part1 = la
- ls.Parent = t
- ls.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ls.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- local lh = Instance.new("Motor6D")
- lh.Name = "Left Hip"
- lh.Part0 = t
- lh.Part1 = ll
- lh.Parent = t
- lh.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- lh.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- local rh = Instance.new("Motor6D")
- rh.Name = "Right Hip"
- rh.Part0 = t
- rh.Part1 = rl
- rh.Parent = t
- rh.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- rh.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- wait(0.000000000000002)
- h.BrickColor = BrickColor.new("Sage green")
- ra.BrickColor = BrickColor.new("Sage green")
- la.BrickColor = BrickColor.new("Sage green")
- t.BrickColor = BrickColor.new("Sage green")
- rl.BrickColor = BrickColor.new("Sage green")
- ll.BrickColor = BrickColor.new("Sage green")
- for i,v in pairs(enemy.Parent:GetChildren()) do
- v:Destroy()
- end
- local enemy = Instance.new("Humanoid", m)
- enemy.PlatformStand = true
- enemy.Name = "Poisoned"..enemy.Parent.Name
- local shot = Instance.new("Sound", char.Head)
- shot.SoundId = "rbxassetid://625712280"
- shot.Volume = 2
- shot:Play()
- enemy.Parent.Torso["Left Hip"].Part1 = nil
- enemy.Parent.Torso["Left Shoulder"].Part1 = nil
- enemy.Parent.Torso["Right Hip"].Part1 = nil
- enemy.Parent.Torso["Right Shoulder"].Part1 = nil
- local c1 = Instance.new("Part", enemy.Parent)
- c1.Size = Vector3.new(1, 1 , 1)
- c1.Transparency = 1
- local c2 = Instance.new("Part", enemy.Parent)
- c2.Size = Vector3.new(1, 1 , 1)
- c2.Transparency = 1
- local c3 = Instance.new("Part", enemy.Parent)
- c3.Size = Vector3.new(1, 1 , 1)
- c3.Transparency = 1
- local c4 = Instance.new("Part", enemy.Parent)
- c4.Size = Vector3.new(1, 1 , 1)
- c4.Transparency = 1
- local weld1 = Instance.new("Weld", enemy.Parent)
- weld1.Part0 = enemy.Parent["Left Arm"]
- weld1.Part1 = c1
- local weld2 = Instance.new("Weld", enemy.Parent)
- weld2.Part0 = enemy.Parent["Left Leg"]
- weld2.Part1 = c2
- local weld3 = Instance.new("Weld", enemy.Parent)
- weld3.Part0 = enemy.Parent["Right Arm"]
- weld3.Part1 = c3
- local weld4 = Instance.new("Weld", enemy.Parent)
- weld4.Part0 = enemy.Parent["Right Leg"]
- weld4.Part1 = c4
- local j1 = Instance.new("Glue", enemy.Parent)
- j1.Part0 = enemy.Parent.Torso
- j1.Part1 = enemy.Parent["Right Arm"]
- j1.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- j1.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- local j2 = Instance.new("Glue", enemy.Parent)
- j2.Part0 = enemy.Parent.Torso
- j2.Part1 = enemy.Parent["Right Leg"]
- j2.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- j2.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- local j3 = Instance.new("Glue", enemy.Parent)
- j3.Part0 = enemy.Parent.Torso
- j3.Part1 = enemy.Parent["Left Arm"]
- j3.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- j3.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- local j4 = Instance.new("Glue", enemy.Parent)
- j4.Part0 = enemy.Parent.Torso
- j4.Part1 = enemy.Parent["Left Leg"]
- j4.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- j4.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- wait(0.1)
- attacking = false
- wait(3)
- TextLabel.Text = ""
- end
- end
- end
- end
- ha.Touched:connect(onTouched)
- while true do
- wait()
- TextLabel.Rotation = math.random(-10,10)
- end
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