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McRoblox132

Voodoo doll Edit

Mar 23rd, 2018
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  1. -----------------------
  2. --Voodoo Child--
  3. -------------------------------------------------------
  4. --A script By makhail07
  5. --This Scirpt Was Edited By SHYIME
  6. --Discord Creterisk#2958
  7. -------------------------------------------------------
  8. ------------------God Mode-----------------------------
  9. p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = math.huge end end
  10. -------------------Ends--------------------------------
  11. local FavIDs = {
  12. 340106355, --Nefl Crystals
  13. 927529620, --Dimension
  14. 876981900, --Fantasy
  15. 398987889, --Ordinary Days
  16. 1117396305, --Oh wait, it's you.
  17. 885996042, --Action Winter Journey
  18. 919231299, --Sprawling Idiot Effigy
  19. 743466274, --Good Day Sunshine
  20. 727411183, --Knife Fight
  21. 1402748531, --The Earth Is Counting On You!
  22. 595230126 --Robot Language
  23. }
  24.  
  25.  
  26.  
  27. --The reality of my life isn't real but a Universe -makhail07
  28. wait()
  29. local plr = game:service'Players'.LocalPlayer
  30. print('Local User is '..plr.Name)
  31. local char = plr.Character
  32. local hum = char.Humanoid
  33. local ra = char["Right Arm"]
  34. local la= char["Left Arm"]
  35. local rl= char["Right Leg"]
  36. local ll = char["Left Leg"]
  37. local hed = char.Head
  38. local root = char.HumanoidRootPart
  39. local rootj = root.RootJoint
  40. local tors = char.Torso
  41. local mouse = plr:GetMouse()
  42. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  43. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  44. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  45.  
  46.  
  47. -------------------------------------------------------
  48. --Start Good Stuff--
  49. -------------------------------------------------------
  50. CF = CFrame.new
  51. angles = CFrame.Angles
  52. attack = false
  53. Euler = CFrame.fromEulerAnglesXYZ
  54. Rad = math.rad
  55. IT = Instance.new
  56. BrickC = BrickColor.new
  57. Cos = math.cos
  58. Acos = math.acos
  59. Sin = math.sin
  60. Asin = math.asin
  61. Abs = math.abs
  62. Mrandom = math.random
  63. Floor = math.floor
  64. -------------------------------------------------------
  65. --End Good Stuff--
  66. -------------------------------------------------------
  67. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  68. RSH, LSH = nil, nil
  69. RW = Instance.new("Weld")
  70. LW = Instance.new("Weld")
  71. RH = tors["Right Hip"]
  72. LH = tors["Left Hip"]
  73. RSH = tors["Right Shoulder"]
  74. LSH = tors["Left Shoulder"]
  75. RSH.Parent = nil
  76. LSH.Parent = nil
  77. RW.Name = "RW"
  78. RW.Part0 = tors
  79. RW.C0 = CF(1.5, 0.5, 0)
  80. RW.C1 = CF(0, 0.5, 0)
  81. RW.Part1 = ra
  82. RW.Parent = tors
  83. LW.Name = "LW"
  84. LW.Part0 = tors
  85. LW.C0 = CF(-1.5, 0.5, 0)
  86. LW.C1 = CF(0, 0.5, 0)
  87. LW.Part1 = la
  88. LW.Parent = tors
  89. Effects = {}
  90.  
  91. -------------------------------------------------------
  92. --Start HeartBeat--
  93. -------------------------------------------------------
  94. ArtificialHB = Instance.new("BindableEvent", script)
  95. ArtificialHB.Name = "Heartbeat"
  96. script:WaitForChild("Heartbeat")
  97.  
  98. frame = 1 / 60
  99. tf = 0
  100. allowframeloss = false
  101. tossremainder = false
  102.  
  103.  
  104. lastframe = tick()
  105. script.Heartbeat:Fire()
  106.  
  107.  
  108. game:GetService("RunService").Heartbeat:connect(function(s, p)
  109. tf = tf + s
  110. if tf >= frame then
  111. if allowframeloss then
  112. script.Heartbeat:Fire()
  113. lastframe = tick()
  114. else
  115. for i = 1, math.floor(tf / frame) do
  116. script.Heartbeat:Fire()
  117. end
  118. lastframe = tick()
  119. end
  120. if tossremainder then
  121. tf = 0
  122. else
  123. tf = tf - frame * math.floor(tf / frame)
  124. end
  125. end
  126. end)
  127. -------------------------------------------------------
  128. --End HeartBeat--
  129. -------------------------------------------------------
  130.  
  131. -------------------------------------------------------
  132. --Start Important Functions--
  133. -------------------------------------------------------
  134. function swait(num)
  135. if num == 0 or num == nil then
  136. game:service("RunService").Stepped:wait(0)
  137. else
  138. for i = 0, num do
  139. game:service("RunService").Stepped:wait(0)
  140. end
  141. end
  142. end
  143. function thread(f)
  144. coroutine.resume(coroutine.create(f))
  145. end
  146. function clerp(a, b, t)
  147. local qa = {
  148. QuaternionFromCFrame(a)
  149. }
  150. local qb = {
  151. QuaternionFromCFrame(b)
  152. }
  153. local ax, ay, az = a.x, a.y, a.z
  154. local bx, by, bz = b.x, b.y, b.z
  155. local _t = 1 - t
  156. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  157. end
  158. function QuaternionFromCFrame(cf)
  159. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  160. local trace = m00 + m11 + m22
  161. if trace > 0 then
  162. local s = math.sqrt(1 + trace)
  163. local recip = 0.5 / s
  164. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  165. else
  166. local i = 0
  167. if m00 < m11 then
  168. i = 1
  169. end
  170. if m22 > (i == 0 and m00 or m11) then
  171. i = 2
  172. end
  173. if i == 0 then
  174. local s = math.sqrt(m00 - m11 - m22 + 1)
  175. local recip = 0.5 / s
  176. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  177. elseif i == 1 then
  178. local s = math.sqrt(m11 - m22 - m00 + 1)
  179. local recip = 0.5 / s
  180. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  181. elseif i == 2 then
  182. local s = math.sqrt(m22 - m00 - m11 + 1)
  183. local recip = 0.5 / s
  184. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  185. end
  186. end
  187. end
  188. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  189. local xs, ys, zs = x + x, y + y, z + z
  190. local wx, wy, wz = w * xs, w * ys, w * zs
  191. local xx = x * xs
  192. local xy = x * ys
  193. local xz = x * zs
  194. local yy = y * ys
  195. local yz = y * zs
  196. local zz = z * zs
  197. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  198. end
  199. function QuaternionSlerp(a, b, t)
  200. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  201. local startInterp, finishInterp
  202. if cosTheta >= 1.0E-4 then
  203. if 1 - cosTheta > 1.0E-4 then
  204. local theta = math.acos(cosTheta)
  205. local invSinTheta = 1 / Sin(theta)
  206. startInterp = Sin((1 - t) * theta) * invSinTheta
  207. finishInterp = Sin(t * theta) * invSinTheta
  208. else
  209. startInterp = 1 - t
  210. finishInterp = t
  211. end
  212. elseif 1 + cosTheta > 1.0E-4 then
  213. local theta = math.acos(-cosTheta)
  214. local invSinTheta = 1 / Sin(theta)
  215. startInterp = Sin((t - 1) * theta) * invSinTheta
  216. finishInterp = Sin(t * theta) * invSinTheta
  217. else
  218. startInterp = t - 1
  219. finishInterp = t
  220. end
  221. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  222. end
  223. function rayCast(Position, Direction, Range, Ignore)
  224. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  225. end
  226. local RbxUtility = LoadLibrary("RbxUtility")
  227. local Create = RbxUtility.Create
  228.  
  229. -------------------------------------------------------
  230. --Start Damage Function--
  231. -------------------------------------------------------
  232. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  233. if hit.Parent == nil then
  234. return
  235. end
  236. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  237. for _, v in pairs(hit.Parent:children()) do
  238. if v:IsA("Humanoid") then
  239. h = v
  240. end
  241. end
  242. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  243.  
  244. hit.Parent:FindFirstChild("Head"):BreakJoints()
  245. end
  246.  
  247. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  248. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  249. if hit.Parent.DebounceHit.Value == true then
  250. return
  251. end
  252. end
  253. if insta == true then
  254. hit.Parent:FindFirstChild("Head"):BreakJoints()
  255. end
  256. local c = Create("ObjectValue"){
  257. Name = "creator",
  258. Value = game:service("Players").LocalPlayer,
  259. Parent = h,
  260. }
  261. game:GetService("Debris"):AddItem(c, .5)
  262. if HitSound ~= nil and HitPitch ~= nil then
  263. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  264. end
  265. local Damage = math.random(minim, maxim)
  266. local blocked = false
  267. local block = hit.Parent:findFirstChild("Block")
  268. if block ~= nil then
  269. if block.className == "IntValue" then
  270. if block.Value > 0 then
  271. blocked = true
  272. block.Value = block.Value - 1
  273. print(block.Value)
  274. end
  275. end
  276. end
  277. if blocked == false then
  278. h.Health = h.Health - Damage
  279. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  280. else
  281. h.Health = h.Health - (Damage / 2)
  282. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  283. end
  284. if Type == "Knockdown" then
  285. local hum = hit.Parent.Humanoid
  286. hum.PlatformStand = true
  287. coroutine.resume(coroutine.create(function(HHumanoid)
  288. swait(1)
  289. HHumanoid.PlatformStand = false
  290. end), hum)
  291. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  292. local bodvol = Create("BodyVelocity"){
  293. velocity = angle * knockback,
  294. P = 5000,
  295. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  296. Parent = hit,
  297. }
  298. local rl = Create("BodyAngularVelocity"){
  299. P = 3000,
  300. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  301. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  302. Parent = hit,
  303. }
  304. game:GetService("Debris"):AddItem(bodvol, .5)
  305. game:GetService("Debris"):AddItem(rl, .5)
  306. elseif Type == "Normal" then
  307. local vp = Create("BodyVelocity"){
  308. P = 500,
  309. maxForce = Vector3.new(math.huge, 0, math.huge),
  310. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  311. }
  312. if knockback > 0 then
  313. vp.Parent = hit.Parent.Torso
  314. end
  315. game:GetService("Debris"):AddItem(vp, .5)
  316. elseif Type == "Up" then
  317. local bodyVelocity = Create("BodyVelocity"){
  318. velocity = Vector3.new(0, 20, 0),
  319. P = 5000,
  320. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  321. Parent = hit,
  322. }
  323. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  324. elseif Type == "DarkUp" then
  325. coroutine.resume(coroutine.create(function()
  326. for i = 0, 1, 0.1 do
  327. swait()
  328. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  329. end
  330. end))
  331. local bodyVelocity = Create("BodyVelocity"){
  332. velocity = Vector3.new(0, 20, 0),
  333. P = 5000,
  334. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  335. Parent = hit,
  336. }
  337. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  338. elseif Type == "Snare" then
  339. local bp = Create("BodyPosition"){
  340. P = 2000,
  341. D = 100,
  342. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  343. position = hit.Parent.Torso.Position,
  344. Parent = hit.Parent.Torso,
  345. }
  346. game:GetService("Debris"):AddItem(bp, 1)
  347. elseif Type == "Freeze" then
  348. local BodPos = Create("BodyPosition"){
  349. P = 50000,
  350. D = 1000,
  351. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  352. position = hit.Parent.Torso.Position,
  353. Parent = hit.Parent.Torso,
  354. }
  355. local BodGy = Create("BodyGyro") {
  356. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  357. P = 20e+003,
  358. Parent = hit.Parent.Torso,
  359. cframe = hit.Parent.Torso.CFrame,
  360. }
  361. hit.Parent.Torso.Anchored = true
  362. coroutine.resume(coroutine.create(function(Part)
  363. swait(1.5)
  364. Part.Anchored = false
  365. end), hit.Parent.Torso)
  366. game:GetService("Debris"):AddItem(BodPos, 3)
  367. game:GetService("Debris"):AddItem(BodGy, 3)
  368. end
  369. local debounce = Create("BoolValue"){
  370. Name = "DebounceHit",
  371. Parent = hit.Parent,
  372. Value = true,
  373. }
  374. game:GetService("Debris"):AddItem(debounce, Delay)
  375. c = Create("ObjectValue"){
  376. Name = "creator",
  377. Value = Player,
  378. Parent = h,
  379. }
  380. game:GetService("Debris"):AddItem(c, .5)
  381. end
  382. end
  383. -------------------------------------------------------
  384. --End Damage Function--
  385. -------------------------------------------------------
  386.  
  387. -------------------------------------------------------
  388. --Start Damage Function Customization--
  389. -------------------------------------------------------
  390. function ShowDamage(Pos, Text, Time, Color)
  391. local Rate = (1 / 30)
  392. local Pos = (Pos or Vector3.new(0, 0, 0))
  393. local Text = (Text or "")
  394. local Time = (Time or 2)
  395. local Color = (Color or Color3.new(1, 0, 1))
  396. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  397. EffectPart.Anchored = true
  398. local BillboardGui = Create("BillboardGui"){
  399. Size = UDim2.new(3, 0, 3, 0),
  400. Adornee = EffectPart,
  401. Parent = EffectPart,
  402. }
  403. local TextLabel = Create("TextLabel"){
  404. BackgroundTransparency = 1,
  405. Size = UDim2.new(1, 0, 1, 0),
  406. Text = Text,
  407. Font = "Bodoni",
  408. TextColor3 = Color,
  409. TextScaled = true,
  410. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  411. Parent = BillboardGui,
  412. }
  413. game.Debris:AddItem(EffectPart, (Time))
  414. EffectPart.Parent = game:GetService("Workspace")
  415. delay(0, function()
  416. local Frames = (Time / Rate)
  417. for Frame = 1, Frames do
  418. wait(Rate)
  419. local Percent = (Frame / Frames)
  420. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  421. TextLabel.TextTransparency = Percent
  422. end
  423. if EffectPart and EffectPart.Parent then
  424. EffectPart:Destroy()
  425. end
  426. end)
  427. end
  428. -------------------------------------------------------
  429. --End Damage Function Customization--
  430. -------------------------------------------------------
  431.  
  432. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  433. for _, c in pairs(workspace:children()) do
  434. local hum = c:findFirstChild("Humanoid")
  435. if hum ~= nil then
  436. local head = c:findFirstChild("Head")
  437. if head ~= nil then
  438. local targ = head.Position - Part.Position
  439. local mag = targ.magnitude
  440. if magni >= mag and c.Name ~= plr.Name then
  441. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  442. end
  443. end
  444. end
  445. end
  446. end
  447.  
  448.  
  449. CFuncs = {
  450. Part = {
  451. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  452. local Part = Create("Part")({
  453. Parent = Parent,
  454. Reflectance = Reflectance,
  455. Transparency = Transparency,
  456. CanCollide = false,
  457. Locked = true,
  458. BrickColor = BrickColor.new(tostring(BColor)),
  459. Name = Name,
  460. Size = Size,
  461. Material = Material
  462. })
  463. RemoveOutlines(Part)
  464. return Part
  465. end
  466. },
  467. Mesh = {
  468. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  469. local Msh = Create(Mesh)({
  470. Parent = Part,
  471. Offset = OffSet,
  472. Scale = Scale
  473. })
  474. if Mesh == "SpecialMesh" then
  475. Msh.MeshType = MeshType
  476. Msh.MeshId = MeshId
  477. end
  478. return Msh
  479. end
  480. },
  481. Mesh = {
  482. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  483. local Msh = Create(Mesh)({
  484. Parent = Part,
  485. Offset = OffSet,
  486. Scale = Scale
  487. })
  488. if Mesh == "SpecialMesh" then
  489. Msh.MeshType = MeshType
  490. Msh.MeshId = MeshId
  491. end
  492. return Msh
  493. end
  494. },
  495. Weld = {
  496. Create = function(Parent, Part0, Part1, C0, C1)
  497. local Weld = Create("Weld")({
  498. Parent = Parent,
  499. Part0 = Part0,
  500. Part1 = Part1,
  501. C0 = C0,
  502. C1 = C1
  503. })
  504. return Weld
  505. end
  506. },
  507. Sound = {
  508. Create = function(id, par, vol, pit)
  509. coroutine.resume(coroutine.create(function()
  510. local S = Create("Sound")({
  511. Volume = vol,
  512. Pitch = pit or 1,
  513. SoundId = id,
  514. Parent = par or workspace
  515. })
  516. wait()
  517. S:play()
  518. game:GetService("Debris"):AddItem(S, 6)
  519. end))
  520. end
  521. },
  522. ParticleEmitter = {
  523. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  524. local fp = Create("ParticleEmitter")({
  525. Parent = Parent,
  526. Color = ColorSequence.new(Color1, Color2),
  527. LightEmission = LightEmission,
  528. Size = Size,
  529. Texture = Texture,
  530. Transparency = Transparency,
  531. ZOffset = ZOffset,
  532. Acceleration = Accel,
  533. Drag = Drag,
  534. LockedToPart = LockedToPart,
  535. VelocityInheritance = VelocityInheritance,
  536. EmissionDirection = EmissionDirection,
  537. Enabled = Enabled,
  538. Lifetime = LifeTime,
  539. Rate = Rate,
  540. Rotation = Rotation,
  541. RotSpeed = RotSpeed,
  542. Speed = Speed,
  543. VelocitySpread = VelocitySpread
  544. })
  545. return fp
  546. end
  547. }
  548. }
  549. function RemoveOutlines(part)
  550. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  551. end
  552. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  553. local Part = Create("Part")({
  554. formFactor = FormFactor,
  555. Parent = Parent,
  556. Reflectance = Reflectance,
  557. Transparency = Transparency,
  558. CanCollide = false,
  559. Locked = true,
  560. BrickColor = BrickColor.new(tostring(BColor)),
  561. Name = Name,
  562. Size = Size,
  563. Material = Material
  564. })
  565. RemoveOutlines(Part)
  566. return Part
  567. end
  568. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  569. local Msh = Create(Mesh)({
  570. Parent = Part,
  571. Offset = OffSet,
  572. Scale = Scale
  573. })
  574. if Mesh == "SpecialMesh" then
  575. Msh.MeshType = MeshType
  576. Msh.MeshId = MeshId
  577. end
  578. return Msh
  579. end
  580. function CreateWeld(Parent, Part0, Part1, C0, C1)
  581. local Weld = Create("Weld")({
  582. Parent = Parent,
  583. Part0 = Part0,
  584. Part1 = Part1,
  585. C0 = C0,
  586. C1 = C1
  587. })
  588. return Weld
  589. end
  590.  
  591.  
  592. -------------------------------------------------------
  593. --Start Effect Function--
  594. -------------------------------------------------------
  595. EffectModel = Instance.new("Model", char)
  596. Effects = {
  597. Block = {
  598. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  599. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  600. prt.Anchored = true
  601. prt.CFrame = cframe
  602. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  603. game:GetService("Debris"):AddItem(prt, 10)
  604. if Type == 1 or Type == nil then
  605. table.insert(Effects, {
  606. prt,
  607. "Block1",
  608. delay,
  609. x3,
  610. y3,
  611. z3,
  612. msh
  613. })
  614. elseif Type == 2 then
  615. table.insert(Effects, {
  616. prt,
  617. "Block2",
  618. delay,
  619. x3,
  620. y3,
  621. z3,
  622. msh
  623. })
  624. else
  625. table.insert(Effects, {
  626. prt,
  627. "Block3",
  628. delay,
  629. x3,
  630. y3,
  631. z3,
  632. msh
  633. })
  634. end
  635. end
  636. },
  637. Sphere = {
  638. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  639. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  640. prt.Anchored = true
  641. prt.CFrame = cframe
  642. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  643. game:GetService("Debris"):AddItem(prt, 10)
  644. table.insert(Effects, {
  645. prt,
  646. "Cylinder",
  647. delay,
  648. x3,
  649. y3,
  650. z3,
  651. msh
  652. })
  653. end
  654. },
  655. Cylinder = {
  656. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  657. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  658. prt.Anchored = true
  659. prt.CFrame = cframe
  660. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  661. game:GetService("Debris"):AddItem(prt, 10)
  662. table.insert(Effects, {
  663. prt,
  664. "Cylinder",
  665. delay,
  666. x3,
  667. y3,
  668. z3,
  669. msh
  670. })
  671. end
  672. },
  673. Wave = {
  674. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  675. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  676. prt.Anchored = true
  677. prt.CFrame = cframe
  678. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  679. game:GetService("Debris"):AddItem(prt, 10)
  680. table.insert(Effects, {
  681. prt,
  682. "Cylinder",
  683. delay,
  684. x3 / 60,
  685. y3 / 60,
  686. z3 / 60,
  687. msh
  688. })
  689. end
  690. },
  691. Ring = {
  692. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  693. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  694. prt.Anchored = true
  695. prt.CFrame = cframe
  696. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  697. game:GetService("Debris"):AddItem(prt, 10)
  698. table.insert(Effects, {
  699. prt,
  700. "Cylinder",
  701. delay,
  702. x3,
  703. y3,
  704. z3,
  705. msh
  706. })
  707. end
  708. },
  709. Break = {
  710. Create = function(brickcolor, cframe, x1, y1, z1)
  711. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  712. prt.Anchored = true
  713. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  714. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  715. local num = math.random(10, 50) / 1000
  716. game:GetService("Debris"):AddItem(prt, 10)
  717. table.insert(Effects, {
  718. prt,
  719. "Shatter",
  720. num,
  721. prt.CFrame,
  722. math.random() - math.random(),
  723. 0,
  724. math.random(50, 100) / 100
  725. })
  726. end
  727. },
  728. Spiral = {
  729. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  730. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  731. prt.Anchored = true
  732. prt.CFrame = cframe
  733. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  734. game:GetService("Debris"):AddItem(prt, 10)
  735. table.insert(Effects, {
  736. prt,
  737. "Cylinder",
  738. delay,
  739. x3,
  740. y3,
  741. z3,
  742. msh
  743. })
  744. end
  745. },
  746. Push = {
  747. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  748. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  749. prt.Anchored = true
  750. prt.CFrame = cframe
  751. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  752. game:GetService("Debris"):AddItem(prt, 10)
  753. table.insert(Effects, {
  754. prt,
  755. "Cylinder",
  756. delay,
  757. x3,
  758. y3,
  759. z3,
  760. msh
  761. })
  762. end
  763. }
  764. }
  765. -------------------------------------------------------
  766. --End Effect Function--
  767. -------------------------------------------------------
  768.  
  769. function CreateSound(ID, PARENT, VOLUME, PITCH)
  770. local NSound = nil
  771. coroutine.resume(coroutine.create(function()
  772. NSound = Instance.new("Sound", PARENT)
  773. NSound.Volume = VOLUME
  774. NSound.Pitch = PITCH
  775. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  776. swait()
  777. NSound:play()
  778. game:GetService("Debris"):AddItem(NSound, 10)
  779. end))
  780. return NSound
  781. end
  782.  
  783. --Very lazi from here to below except the animations but who cares /shrug
  784. function chatfunc(text)
  785. local chat = coroutine.wrap(function()
  786. if char:FindFirstChild("TalkingBillBoard")~= nil then
  787. char:FindFirstChild("TalkingBillBoard"):destroy()
  788. end
  789. local naeeym2 = Instance.new("BillboardGui",char)
  790. naeeym2.Size = UDim2.new(0,100,0,40)
  791. naeeym2.StudsOffset = Vector3.new(0,3,0)
  792. naeeym2.Adornee = char.Head
  793. naeeym2.Name = "TalkingBillBoard"
  794. local tecks2 = Instance.new("TextLabel",naeeym2)
  795. tecks2.BackgroundTransparency = 1
  796. tecks2.BorderSizePixel = 0
  797. tecks2.Text = ""
  798. tecks2.Font = "Bodoni"
  799. tecks2.TextSize = 30
  800. tecks2.TextStrokeTransparency = 0
  801. tecks2.TextColor3 = Color3.new(255,0,0)
  802. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  803. tecks2.Size = UDim2.new(1,0,0.5,0)
  804. local tecks3 = Instance.new("TextLabel",naeeym2)
  805. tecks3.BackgroundTransparency = 1
  806. tecks3.BorderSizePixel = 0
  807. tecks3.Text = ""
  808. tecks3.Font = "Bodoni"
  809. tecks3.TextSize = 30
  810. tecks3.TextStrokeTransparency = 0
  811. tecks3.TextColor3 = Color3.new(255,0,0)
  812. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  813. tecks3.Size = UDim2.new(1,0,0.5,0)
  814. coroutine.resume(coroutine.create(function()
  815. while tecks3 ~= nil do
  816. swait()
  817. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  818. tecks3.Rotation = math.random(-3,3)
  819. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  820. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  821. end
  822. end))
  823. for i = 1,string.len(text),1 do
  824. tecks2.Text = string.sub(text,1,i)
  825. tecks3.Text = string.sub(text,1,i)
  826. wait(0.01)
  827. end
  828. wait(2)
  829. for i = 1, 50 do
  830. swait()
  831. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  832. tecks2.Rotation = tecks2.Rotation - .8
  833. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  834. tecks2.TextTransparency = tecks2.TextTransparency + .04
  835. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  836. tecks3.Rotation = tecks2.Rotation + .8
  837. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  838. tecks3.TextTransparency = tecks2.TextTransparency + .04
  839. end
  840. naeeym2:Destroy()
  841. end)
  842. chat()
  843. end
  844. function onChatted(msg)
  845. chatfunc(msg)
  846. end
  847. --plr.Chatted:connect(onChatted)
  848.  
  849. abss = Instance.new("BillboardGui",char)
  850. abss.Size = UDim2.new(10,0,10,0)
  851. abss.Enabled = false
  852. imgl = Instance.new("ImageLabel",abss)
  853. imgl.Position = UDim2.new(0,0,0,0)
  854. imgl.Size = UDim2.new(1,0,1,0)
  855. imgl.Image = "rbxassetid://153485522"
  856. imgl.BackgroundTransparency = 1
  857. imgl.ImageColor3 = Color3.new(.9,0,0)
  858. img2 = Instance.new("ImageLabel",abss)
  859. img2.Position = UDim2.new(0,0,0,0)
  860. img2.Size = UDim2.new(1,0,1,0)
  861. img2.Image = "rbxassetid://153485522"
  862. img2.BackgroundTransparency = 1
  863. img2.ImageColor3 = Color3.new(.9,0,0)
  864.  
  865. function TargetSelect(person)
  866. local dd=coroutine.wrap(function()
  867. if targetted ~= person then
  868. targetted = person
  869. img2.Size = UDim2.new(1,0,1,0)
  870. img2.ImageTransparency = 0
  871. img2.Position = UDim2.new(0,0,0,0)
  872. for i = 0, 2, 0.1 do
  873. swait()
  874. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  875. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  876. img2.ImageTransparency = img2.ImageTransparency + 0.05
  877. end
  878. end
  879. end)
  880. dd()
  881. end
  882.  
  883. function dmg(dude)
  884. if dude.Name ~= char then
  885. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  886. local bgf = Instance.new("BodyGyro",dude.Head)
  887. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  888. local val = Instance.new("BoolValue",dude)
  889. val.Name = "IsHit"
  890. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  891. local partasdeff = Instance.new("ParticleEmitter",torsy)
  892. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  893. partasdeff.LightEmission = .1
  894. partasdeff.Size = NumberSequence.new(0.2)
  895. partasdeff.Texture = "rbxassetid://771221224"
  896. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  897. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  898. partasdeff.Transparency = bbb
  899. partasdeff.Size = aaa
  900. partasdeff.ZOffset = .9
  901. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  902. partasdeff.LockedToPart = false
  903. partasdeff.EmissionDirection = "Back"
  904. partasdeff.Lifetime = NumberRange.new(1, 2)
  905. partasdeff.Rate = 1000
  906. partasdeff.Rotation = NumberRange.new(-100, 100)
  907. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  908. partasdeff.Speed = NumberRange.new(6)
  909. partasdeff.VelocitySpread = 10000
  910. partasdeff.Enabled=false
  911. partasdeff:Emit(30)
  912. coroutine.wrap(function()
  913. targetted = nil
  914. swait(30)
  915. dude:BreakJoints()
  916. swait(5)
  917. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  918. for i=0,1,.05 do
  919. for a,v in pairs(dude:GetChildren()) do
  920. if v:IsA("BasePart") then
  921. v.Transparency = i
  922. end
  923. end
  924. swait()
  925. end
  926. for a,v in pairs(dude:GetChildren()) do
  927. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  928. v.ParticleEmitter.Enabled = false
  929. end
  930. game:service'Debris':AddItem(v,2)
  931. end
  932. end)()
  933. end
  934. end
  935.  
  936. --lazi
  937. function kdown(dd)
  938. if dd.Name ~= char then
  939. dd.Humanoid.PlatformStand = true
  940. local bgf = Instance.new("BodyGyro",dd.Head)
  941. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  942. local val = Instance.new("BoolValue",dd)
  943. val.Name = "IsHit"
  944. end
  945. end
  946.  
  947. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  948. --local buddy
  949. for _, c in pairs(workspace:children()) do
  950. local hum = c:findFirstChild("Humanoid")
  951. if hum ~= nil then
  952. local head = c:findFirstChild("Torso")
  953. if head ~= nil then
  954. local targ = head.Position - Part.Position
  955. local mag = targ.magnitude
  956. if mag <= Magnitude and c.Name ~= plr.Name then
  957. if c.Name ~= char then
  958. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  959. local asd = Instance.new("ParticleEmitter",c.Torso)
  960. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  961. asd.LightEmission = .1
  962. asd.Size = NumberSequence.new(0.2)
  963. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  964. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  965. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  966. asd.Transparency = bbb
  967. asd.Size = aaa
  968. asd.ZOffset = .9
  969. asd.Acceleration = Vector3.new(0, -5, 0)
  970. asd.LockedToPart = false
  971. asd.EmissionDirection = "Back"
  972. asd.Lifetime = NumberRange.new(1, 2)
  973. asd.Rate = 1000
  974. asd.Rotation = NumberRange.new(-100, 100)
  975. asd.RotSpeed = NumberRange.new(-100, 100)
  976. asd.Speed = NumberRange.new(6)
  977. asd.VelocitySpread = 10000
  978. asd.Enabled=true
  979. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  980. dmg(c)
  981. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  982. coroutine.wrap(function()
  983. wait(.2)
  984. asd.Enabled = false
  985. wait(2)
  986. asd:Remove()
  987. end)()
  988. else
  989. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  990. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  991.  
  992. end
  993. end
  994. end
  995. end
  996. end
  997. end
  998. end
  999.  
  1000. -------------------------------------------------------
  1001. --End Important Functions--
  1002. -------------------------------------------------------
  1003.  
  1004. --[[
  1005. Thanks for using Build-To-Lua by jarredbcv.
  1006. ]]--
  1007.  
  1008. New = function(Object, Parent, Name, Data)
  1009. local Object = Instance.new(Object)
  1010. for Index, Value in pairs(Data or {}) do
  1011. Object[Index] = Value
  1012. end
  1013. Object.Parent = Parent
  1014. Object.Name = Name
  1015. return Object
  1016. end
  1017.  
  1018. Doll = New("Model",char,"Doll",{})
  1019. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1020. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1021. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1022. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1023. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1024. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1025. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1026. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1027. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1028. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1029. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1030. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1031. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1032. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1033. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1034. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1035. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1036. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1037. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1038. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1039. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1040. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1041. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1042. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1043. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1044. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1045. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1046. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1047. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1048. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1049. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1050. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1051. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1052. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1053. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1054. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1055. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1056. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1057. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1058. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1059. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1060. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1061. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1062. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1063. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1064. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1065. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1066. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1067. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1068. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1069. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1070. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1071. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1072. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1073. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1074. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1075. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1076. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1077. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1078. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1079. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1080. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1081. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1082. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1083. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1084. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1085. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1086. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1087. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1088. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1089. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1090. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1091. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1092. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1093. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1094. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1095. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1096. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1097. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1098. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1099. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1100. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1101. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1102. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1103. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1104. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1105. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1106. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1107. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1108. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1109. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1110. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1111. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1112. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1113. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1114. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1115. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1116. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1117. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1118.  
  1119. --lazi xd
  1120. Needle = New("Model",char,"Needle",{})
  1121. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1122. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1123.  
  1124.  
  1125. for _, v in pairs(Doll:GetChildren()) do
  1126. if v:IsA'BasePart' then
  1127. v.CanCollide = false
  1128. end
  1129. end
  1130.  
  1131. for _, v in pairs(Needle:GetChildren()) do
  1132. if v:IsA'BasePart' then
  1133. v.CanCollide = false
  1134. end
  1135. end
  1136.  
  1137.  
  1138. local NewInstance = function(instance,parent,properties)
  1139. local inst = Instance.new(instance,parent)
  1140. if(properties)then
  1141. for i,v in next, properties do
  1142. pcall(function() inst[i] = v end)
  1143. end
  1144. end
  1145. return inst;
  1146. end
  1147. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1148.  
  1149. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1150.  
  1151.  
  1152.  
  1153. -------------------------------------------------------
  1154. --Start Music Option--
  1155. -------------------------------------------------------
  1156. local Music = Instance.new("Sound",tors)
  1157. Music.Volume = 2.5
  1158. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1159. Music.Looped = true
  1160. Music.Pitch = .9 --Pitcher
  1161. Music:Play()
  1162. -------------------------------------------------------
  1163. --End Music Option--
  1164. -------------------------------------------------------
  1165.  
  1166.  
  1167. -------------------------------------------------------
  1168. --Start Attacks N Stuff--
  1169. -------------------------------------------------------
  1170. local sine=0
  1171. function LockOn()
  1172. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1173. TargetSelect(mouse.Target.Parent)
  1174. CreateSound("743521450", char, 1, .8)
  1175. end
  1176. end
  1177.  
  1178.  
  1179.  
  1180. function Stab_Them_For_FUN()
  1181. attack = true
  1182. hum.WalkSpeed = 0
  1183. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1184. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1185. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1186. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1187. partasdeff.LightEmission = .1
  1188. partasdeff.Size = NumberSequence.new(0.2)
  1189. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1190. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1191. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1192. partasdeff.Transparency = bbb
  1193. partasdeff.Size = aaa
  1194. partasdeff.ZOffset = .9
  1195. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1196. partasdeff.LockedToPart = false
  1197. partasdeff.EmissionDirection = "Back"
  1198. partasdeff.Lifetime = NumberRange.new(1, 2)
  1199. partasdeff.Rate = 1000
  1200. partasdeff.Rotation = NumberRange.new(-100, 100)
  1201. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1202. partasdeff.Speed = NumberRange.new(6)
  1203. partasdeff.VelocitySpread = 10000
  1204. partasdeff.Enabled=false
  1205. for i = 0, 1.4, 0.1 do
  1206. swait()
  1207. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1208. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1209. if Mrandom(1,15) == 1 then
  1210. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1211. end
  1212. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1213. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1214. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1215. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1216. end
  1217. dmg(targetted)
  1218. partasdeff.Enabled=true
  1219. CreateSound("429400881", torsy, 10, .8)
  1220. for i = 0, 1.4, 0.1 do
  1221. swait()
  1222. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1223. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1224. if Mrandom(1,15) == 1 then
  1225. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1226. end
  1227. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1228. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1229. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1230. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1231. end
  1232. partasdeff.Enabled=false
  1233. for i = 0, 1.4, 0.1 do
  1234. swait()
  1235. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1236. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1237. if Mrandom(1,15) == 1 then
  1238. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1239. end
  1240. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1241. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1242. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1243. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1244. end
  1245. attack = false
  1246. hum.WalkSpeed = 8
  1247. elseif targetted.Name == "makhail07" then
  1248. for i = 0, 2.4, 0.1 do
  1249. swait()
  1250. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1251. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1252. if Mrandom(1,15) == 1 then
  1253. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1254. end
  1255. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1256. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1257. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1258. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1259. end
  1260. for i = 0, 2.4, 0.1 do
  1261. swait()
  1262. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1263. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1264. if Mrandom(1,15) == 1 then
  1265. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1266. end
  1267. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1268. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1269. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1270. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1271. end
  1272. coroutine.wrap(function()
  1273. wait(2)
  1274. --partasdeff:Remove()
  1275. end)()
  1276. local sel = Mrandom(1,3)
  1277. if sel == 1 then
  1278. chatfunc("Hmhmhm, Why try?")
  1279. elseif sel == 2 then
  1280. chatfunc("Stop it that's my creator.")
  1281. elseif sel == 3 then
  1282. chatfunc("I can't do that...")
  1283. end
  1284. wait(2)
  1285. hum.WalkSpeed = 8
  1286. attack = false
  1287. elseif targetted.Name == "Salvo_Starly" then
  1288. for i = 0, 2.4, 0.1 do
  1289. swait()
  1290. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1291. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1292. if Mrandom(1,15) == 1 then
  1293. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1294. end
  1295. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1296. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1297. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1298. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1299. end
  1300. for i = 0, 2.4, 0.1 do
  1301. swait()
  1302. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1303. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1304. if Mrandom(1,15) == 1 then
  1305. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1306. end
  1307. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1308. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1309. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1310. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1311. end
  1312. coroutine.wrap(function()
  1313. wait(2)
  1314. --partasdeff:Remove()
  1315. end)()
  1316. local sel = Mrandom(1,3)
  1317. if sel == 1 then
  1318. chatfunc("Sorry about that.")
  1319. elseif sel == 2 then
  1320. chatfunc("H-Hello. I almost killed you.")
  1321. elseif sel == 3 then
  1322. chatfunc("OwO?")
  1323. end
  1324. wait(2)
  1325. hum.WalkSpeed = 8
  1326. attack = false
  1327. elseif targetted.Name == "Nebula_Zorua" then
  1328. for i = 0, 2.4, 0.1 do
  1329. swait()
  1330. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1331. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1332. if Mrandom(1,15) == 1 then
  1333. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1334. end
  1335. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1336. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1337. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1338. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1339. end
  1340. for i = 0, 2.4, 0.1 do
  1341. swait()
  1342. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1343. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1344. if Mrandom(1,15) == 1 then
  1345. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1346. end
  1347. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1348. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1349. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1350. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1351. end
  1352. coroutine.wrap(function()
  1353. wait(2)
  1354. --partasdeff:Remove()
  1355. end)()
  1356. local sel = Mrandom(1,3)
  1357. if sel == 1 then
  1358. chatfunc("Sorry, Nebula.")
  1359. elseif sel == 2 then
  1360. chatfunc("Theres no need to harm you. Yet...")
  1361. elseif sel == 3 then
  1362. chatfunc("My mistake.")
  1363. end
  1364. wait(2)
  1365. hum.WalkSpeed = 8
  1366. attack = false
  1367. elseif targetted.Name == "KillerDarkness0105" then
  1368. for i = 0, 2.4, 0.1 do
  1369. swait()
  1370. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1371. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1372. if Mrandom(1,15) == 1 then
  1373. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1374. end
  1375. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1376. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1377. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1378. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1379. end
  1380. for i = 0, 2.4, 0.1 do
  1381. swait()
  1382. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1383. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1384. if Mrandom(1,15) == 1 then
  1385. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1386. end
  1387. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1388. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1389. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1390. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1391. end
  1392. coroutine.wrap(function()
  1393. wait(2)
  1394. --partasdeff:Remove()
  1395. end)()
  1396. local sel = Mrandom(1,3)
  1397. if sel == 1 then
  1398. chatfunc("Hm, Killer it's been a while.")
  1399. elseif sel == 2 then
  1400. chatfunc("No need for this.")
  1401. elseif sel == 3 then
  1402. chatfunc("Hello, sorry.")
  1403. end
  1404. wait(2)
  1405. hum.WalkSpeed = 8
  1406. attack = false
  1407. end
  1408. end
  1409.  
  1410. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1411. attack = true
  1412. hum.WalkSpeed = 0
  1413. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1414. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1415. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1416. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1417. partasdeff.LightEmission = .1
  1418. partasdeff.Size = NumberSequence.new(0.2)
  1419. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1420. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1421. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1422. partasdeff.Transparency = bbb
  1423. partasdeff.Size = aaa
  1424. partasdeff.ZOffset = .9
  1425. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1426. partasdeff.LockedToPart = false
  1427. partasdeff.EmissionDirection = "Back"
  1428. partasdeff.Lifetime = NumberRange.new(1, 2)
  1429. partasdeff.Rate = 1000
  1430. partasdeff.Rotation = NumberRange.new(-100, 100)
  1431. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1432. partasdeff.Speed = NumberRange.new(6)
  1433. partasdeff.VelocitySpread = 10000
  1434. partasdeff.Enabled=false
  1435. for i = 0, 1.2, 0.1 do
  1436. swait()
  1437. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1438. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1439. if Mrandom(1,15) == 1 then
  1440. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1441. end
  1442. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1443. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1444. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1445. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1446. end
  1447. HW.Part0 = root
  1448. for i = 0, 1.8, 0.1 do
  1449. swait()
  1450. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1451. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1452. if Mrandom(1,15) == 1 then
  1453. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1454. end
  1455. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1456. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1457. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1458. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1459. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1460. end
  1461. kdown(targetted)
  1462. for i = 0, 1.6, 0.1 do
  1463. swait()
  1464. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1465. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1466. if Mrandom(1,15) == 1 then
  1467. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1468. end
  1469. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1470. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1471. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1472. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1473. end
  1474. for i = 1,7 do
  1475. partasdeff.Enabled = false
  1476. for i = 0, 1.6, 0.1 do
  1477. swait()
  1478. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1479. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1480. if Mrandom(1,15) == 1 then
  1481. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1482. end
  1483. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1484. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1485. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1486. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1487. end
  1488. CreateSound("429400881", torsy, 10, 1)
  1489. partasdeff.Enabled = true
  1490. for i = 0, 1.6, 0.1 do
  1491. swait()
  1492. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1493. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1494. if Mrandom(1,15) == 1 then
  1495. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1496. end
  1497. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1498. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1499. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1500. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1501. end
  1502. end
  1503. partasdeff.Enabled = false
  1504. dmg(targetted)
  1505. attack = false
  1506. HW.Part0 = ra
  1507. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1508. hum.WalkSpeed = 8
  1509. elseif targetted.Name == "makhail07" then
  1510. for i = 0, 3.2, 0.1 do
  1511. swait()
  1512. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1513. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1514. if Mrandom(1,15) == 1 then
  1515. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1516. end
  1517. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1518. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1519. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1520. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1521. end
  1522. for i = 0, 1.8, 0.1 do
  1523. swait()
  1524. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1525. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1526. if Mrandom(1,15) == 1 then
  1527. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1528. end
  1529. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1530. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1531. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1532. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1533. end
  1534. coroutine.wrap(function()
  1535. wait(2)
  1536. --partasdeff:Remove()
  1537. end)()
  1538. local sel = Mrandom(1,3)
  1539. if sel == 1 then
  1540. chatfunc("Hah you tried.")
  1541. elseif sel == 2 then
  1542. chatfunc("No,no that's wrong.")
  1543. elseif sel == 3 then
  1544. chatfunc("Oops, I almost smashed myself to pieces.")
  1545. end
  1546. wait(2)
  1547. hum.WalkSpeed = 8
  1548. attack = false
  1549. elseif targetted.Name == "Salvo_Starly" then
  1550. for i = 0, 3.2, 0.1 do
  1551. swait()
  1552. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1553. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1554. if Mrandom(1,15) == 1 then
  1555. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1556. end
  1557. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1558. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1559. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1560. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1561. end
  1562. for i = 0, 1.8, 0.1 do
  1563. swait()
  1564. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1565. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1566. if Mrandom(1,15) == 1 then
  1567. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1568. end
  1569. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1570. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1571. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1572. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1573. end
  1574. coroutine.wrap(function()
  1575. wait(2)
  1576. --partasdeff:Remove()
  1577. end)()
  1578. local sel = Mrandom(1,3)
  1579. if sel == 1 then
  1580. chatfunc("Ooooopsy.")
  1581. elseif sel == 2 then
  1582. chatfunc("OOF I almost smashed you.")
  1583. elseif sel == 3 then
  1584. chatfunc("Give me, wait...Salvo?")
  1585. end
  1586. wait(2)
  1587. hum.WalkSpeed = 8
  1588. attack = false
  1589. elseif targetted.Name == "Nebula_Zorua" then
  1590. for i = 0, 3.2, 0.1 do
  1591. swait()
  1592. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1593. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1594. if Mrandom(1,15) == 1 then
  1595. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1596. end
  1597. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1598. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1599. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1600. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1601. end
  1602. for i = 0, 1.8, 0.1 do
  1603. swait()
  1604. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1605. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1606. if Mrandom(1,15) == 1 then
  1607. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1608. end
  1609. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1610. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1611. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1612. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1613. end
  1614. coroutine.wrap(function()
  1615. wait(2)
  1616. --partasdeff:Remove()
  1617. end)()
  1618. local sel = Mrandom(1,3)
  1619. if sel == 1 then
  1620. chatfunc("Lucky I know you...")
  1621. elseif sel == 2 then
  1622. chatfunc("Nebu?")
  1623. elseif sel == 3 then
  1624. chatfunc("VSB = Bad, GSB = Good")
  1625. end
  1626. wait(2)
  1627. hum.WalkSpeed = 8
  1628. attack = false
  1629. elseif targetted.Name == "XxyuvalxXX" then
  1630. for i = 0, 3.2, 0.1 do
  1631. swait()
  1632. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1633. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1634. if Mrandom(1,15) == 1 then
  1635. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1636. end
  1637. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1638. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1639. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1640. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1641. end
  1642. for i = 0, 1.8, 0.1 do
  1643. swait()
  1644. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1645. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1646. if Mrandom(1,15) == 1 then
  1647. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1648. end
  1649. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1650. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1651. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1652. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1653. end
  1654. coroutine.wrap(function()
  1655. wait(2)
  1656. --partasdeff:Remove()
  1657. end)()
  1658. local sel = Mrandom(1,3)
  1659. if sel == 1 then
  1660. chatfunc("AaaaAA Killer, what are you doing?")
  1661. elseif sel == 2 then
  1662. chatfunc("Are you finished with those touhou scripts?")
  1663. elseif sel == 3 then
  1664. chatfunc("Oh hi, sorry for that.")
  1665. end
  1666. wait(2)
  1667. hum.WalkSpeed = 8
  1668. attack = false
  1669. end
  1670. end
  1671.  
  1672. function Get_Over_Here_And_PERISH()
  1673. attack = true
  1674. hum.WalkSpeed = 0
  1675. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1676. for i = 0, 2, 0.1 do
  1677. swait()
  1678. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1679. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1680. if Mrandom(1,15) == 1 then
  1681. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1682. end
  1683. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1684. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1685. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1686. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1687. end
  1688. coroutine.resume(coroutine.create(function()
  1689. for i = 1,10 do
  1690. swait()
  1691. local Pully = Create("BodyPosition")({
  1692. P = 9000,
  1693. D = 1000,
  1694. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1695. position = ra.Position - ra.CFrame.lookVector * 6,
  1696. Parent = torsy
  1697. })
  1698. game:GetService("Debris"):AddItem(Pully, 0.2)
  1699. wait()
  1700. end
  1701. end))
  1702. CreateSound("541909814", torsy, 10, 1)
  1703. CreateSound("131228548", hed, 10, 1)
  1704. for i = 0, 2.2, 0.1 do
  1705. swait()
  1706. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1707. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1708. if Mrandom(1,15) == 1 then
  1709. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1710. end
  1711. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1712. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1713. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1714. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1715. end
  1716. attack = false
  1717. hum.WalkSpeed = 8
  1718. end
  1719.  
  1720. function The_End_offfff()
  1721. attack = true
  1722. hum.WalkSpeed = 0
  1723. Music:Stop()
  1724. for _, v in pairs(Doll:GetChildren()) do
  1725. if v:IsA'BasePart' then
  1726. v:Remove()
  1727. end
  1728. end
  1729. for _, v in pairs(Needle:GetChildren()) do
  1730. if v:IsA'BasePart' then
  1731. v:Remove()
  1732. end
  1733. end
  1734. for i = 0,6,0.1 do
  1735. swait()
  1736. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1737. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1738. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1739. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1740. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1741. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1742. end
  1743. CreateSound("1093102664", hed, 10, 1)
  1744. for i = 0,4,0.1 do
  1745. swait()
  1746. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1747. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1748. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1749. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1750. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1751. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1752. end
  1753. for i = 0,6,0.1 do
  1754. swait()
  1755. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1756. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1757. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1758. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1759. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1760. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1761. end
  1762. wait(2)
  1763. dmg(char)
  1764. end
  1765.  
  1766. -------------------------------------------------------
  1767. --End Attacks N Stuff--
  1768. -------------------------------------------------------
  1769. mouse.Button1Down:connect(function()
  1770. if attack == false and targetted ~= nil then
  1771. Stab_Them_For_FUN()
  1772. end
  1773. end)
  1774.  
  1775.  
  1776. mouse.KeyDown:connect(function(key)
  1777. if attack == false then
  1778. if key == 'q' then
  1779. LockOn()
  1780. elseif key == 'f' then
  1781. chatfunc("Come Here My Little Child... You Will Die Soon")
  1782. elseif key == 'v' then
  1783. chatfunc("Where Are You Going My Little Child... Come Here And Die")
  1784. elseif key == 'l' then
  1785. chatfunc('Got Edit By SHYIME AND NOW GO AND DIE!')
  1786. elseif key == 'e' and targetted ~= nil then
  1787. chatfunc("JUST DIE ALREADY!") Oh_No_AN_ERROR_Has_OcccccccurrEEEED()chatfunc("This Is how i like to see you")
  1788. elseif key == 'x' and targetted ~= nil then
  1789. chatfunc("GET OVER HERE!") Get_Over_Here_And_PERISH()
  1790. elseif key == 'r' and targetted ~= nil then
  1791. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1792. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1793. elseif key == 'p' then
  1794. chatfunc("My Time Ended now") The_End_offfff()
  1795. end
  1796. end
  1797. end)
  1798.  
  1799.  
  1800.  
  1801.  
  1802.  
  1803.  
  1804. -------------------------------------------------------
  1805. --Start Animations--
  1806. -------------------------------------------------------
  1807. local equipped = false
  1808. hum.WalkSpeed = 8
  1809. hed.face.Texture = "rbxassetid://1471407701"
  1810. local idle = 0
  1811. local change = 1
  1812. local val = 0
  1813. local toim = 0
  1814. local idleanim = 0.4
  1815. hum.Animator.Parent = nil
  1816. while true do
  1817. swait()
  1818. game.Lighting.TimeOfDay = "00:00:00"
  1819. --game.Lighting.FogEnd = 50
  1820. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1821. Music.Parent = tors
  1822.  
  1823. imgl.Rotation = imgl.Rotation + 3
  1824. img2.Rotation = img2.Rotation + 3
  1825. if targetted ~= nil then
  1826. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1827. abss.Enabled = true
  1828. elseif targetted == nil then
  1829. abss.Adornee = nil
  1830. abss.Enabled = false
  1831. end
  1832.  
  1833. while true and imgl.Rotation >= 360 do
  1834. imgl.Rotation = 0
  1835. img2.Rotation = 0
  1836. end
  1837.  
  1838. sine = sine + change
  1839. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1840. local velderp = root.Velocity.y
  1841. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1842. if equipped == true or equipped == false then
  1843. if attack == false then
  1844. idle = idle + 1
  1845. else
  1846. idle = 0
  1847. end
  1848. if 1 < root.Velocity.y and hitfloor == nil then
  1849. Anim = "Jump"
  1850. if attack == false then
  1851. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1852. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1853. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1854. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1855. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1856. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1857. end
  1858. elseif -1 > root.Velocity.y and hitfloor == nil then
  1859. Anim = "Fall"
  1860. if attack == false then
  1861. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1862. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1863. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1864. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1865. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1866. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1867. end
  1868. elseif torvel < 1 and hitfloor ~= nil then
  1869. Anim = "Idle"
  1870. change = .6
  1871. if attack == false then
  1872. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1873. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1874. if Mrandom(1,15) == 1 then
  1875. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1876. end
  1877. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1878. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1879. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1880. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1881. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1882. end
  1883. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1884. Anim = "Walk"
  1885. change = .4
  1886. if attack == false then
  1887. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1888. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1889. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1890. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1891. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1892. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1893. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1894. end
  1895. end
  1896. end
  1897. if 0 < #Effects then
  1898. for e = 1, #Effects do
  1899. if Effects[e] ~= nil then
  1900. local Thing = Effects[e]
  1901. if Thing ~= nil then
  1902. local Part = Thing[1]
  1903. local Mode = Thing[2]
  1904. local Delay = Thing[3]
  1905. local IncX = Thing[4]
  1906. local IncY = Thing[5]
  1907. local IncZ = Thing[6]
  1908. if 1 >= Thing[1].Transparency then
  1909. if Thing[2] == "Block1" then
  1910. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1911. local Mesh = Thing[1].Mesh
  1912. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1913. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1914. elseif Thing[2] == "Block2" then
  1915. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1916. local Mesh = Thing[7]
  1917. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1918. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1919. elseif Thing[2] == "Block3" then
  1920. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1921. local Mesh = Thing[7]
  1922. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1923. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1924. elseif Thing[2] == "Cylinder" then
  1925. local Mesh = Thing[1].Mesh
  1926. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1927. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1928. elseif Thing[2] == "Blood" then
  1929. local Mesh = Thing[7]
  1930. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1931. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1932. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1933. elseif Thing[2] == "Elec" then
  1934. local Mesh = Thing[1].Mesh
  1935. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1936. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1937. elseif Thing[2] == "Disappear" then
  1938. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1939. elseif Thing[2] == "Shatter" then
  1940. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1941. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1942. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1943. Thing[6] = Thing[6] + Thing[5]
  1944. end
  1945. else
  1946. Part.Parent = nil
  1947. table.remove(Effects, e)
  1948. end
  1949. end
  1950. end
  1951. end
  1952. end
  1953. end
  1954. -------------------------------------------------------
  1955. --End Animations And Script--
  1956. -------------------------------------------------------
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