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- 400 Looks. Thank you for all of the support, it really means a lot to me.
- I think it's time I close off today with another scipt!
- A lot of people have been talking about Reality Glitcher, so here you go! Don't forget to put your Roblox username at the Your Name Here at the top of the script!
- Enjoy :D
- local Player = game:GetService("Players").urname --<=== Replace With Your Name
- local Mouse,mouse,UserInputService,ContextActionService
- do
- script.Parent = Player.Character
- local CAS = {Actions={}}
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.Parent = Player.Character
- local fakeEvent = function()
- local t = {_fakeEvent=true}
- t.Connect = function(self,f)self.Function=f end
- t.connect = t.Connect
- return t
- end
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- function CAS:BindAction(name,fun,touch,...)
- CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
- end
- function CAS:UnbindAction(name)
- CAS.Actions[name] = nil
- end
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("Button1Down")
- else
- m:TrigEvent("Button1Up")
- end
- else
- for n,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputBegan",io,false)
- else
- m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputEnded",io,false)
- end
- end
- end)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- --------------------visualizer
- local GUID = {}
- do
- GUID.IDs = {};
- function GUID:new(len)
- local id;
- if(not len)then
- id = (tostring(function() end))
- id = id:gsub("function: ","")
- else
- local function genID(len)
- local newID = ""
- for i = 1,len do
- newID = newID..string.char(math.random(48,90))
- end
- return newID
- end
- repeat id = genID(len) until not GUID.IDs[id]
- local oid = id;
- id = {Trash=function() GUID.IDs[oid]=nil; end;Get=function() return oid; end}
- GUID.IDs[oid]=true;
- end
- return id
- end
- end
- local fakeEvent = function()
- local t = {_fakeEvent=true,Waited={}}
- t.Connect = function(self,f)
- local ft={Disconnected=false;disconnect=function(s) s.Disconnected=true end}
- ft.Disconnect=ft.disconnect
- ft.Func=function(...)
- for id,_ in next, t.Waited do
- t.Waited[id] = true
- end
- return f(...)
- end;
- self.Function=ft;
- return ft;
- end
- t.connect = t.Connect
- t.Wait = function()
- local guid = GUID:new(25)
- local waitingId = guid:Get()
- t.Waited[waitingId]=false
- repeat swait() until t.Waited[waitingId]==true
- t.Waited[waitingId]=nil;
- guid:Trash()
- end
- t.wait = t.Wait
- return t
- end
- local CoAS = {Actions={}}
- local oPlayer = Player
- local Player = oPlayer
- local loudnesses={}
- script.Parent = Player.Character
- local CoAS = {Actions={}}
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInputEvent"
- Event.Parent = Player.Character
- local Func = Instance.new("RemoteFunction")
- Func.Name = "GetClientProperty"
- Func.Parent = Player.Character
- local fakeEvent = function()
- local t = {_fakeEvent=true,Waited={},Connected={}}
- t.Connect = function(self,f)
- local ft={}
- ft={Disconnected=false;disconnect=function(s) if(self.Function==ft)then self.Function=nil end s.Disconnected=true end}
- ft.Disconnect=ft.disconnect
- ft.Func=function(...)
- for id,_ in next, t.Waited do
- t.Waited[id] = true
- end
- return f(...)
- end;
- table.insert(self.Connected,ft)
- return ft;
- end
- t.connect = t.Connect
- t.Wait = function()
- local guid = GUID:new(25)
- local waitingId = guid:Get()
- t.Waited[waitingId]=false
- repeat swait() until t.Waited[waitingId]==true
- t.Waited[waitingId]=nil;
- guid:Trash()
- end
- t.wait = t.Wait
- return t
- end
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UsIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local Run = {RenderStepped=fakeEvent()}
- function CoAS:BindAction(name,fun,touch,...)
- CoAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
- end
- function CoAS:UnbindAction(name)
- CoAS.Actions[name] = nil
- end
- local function te(self,ev,...)
- local t = self[ev]
- if t and t._fakeEvent and t.Connected then
- for i,v in next, t.Connected do
- if(v.Func and not v.Disconnected)then
- v.Func(...)
- else
- t.Connected[i]=nil
- end
- end
- end
- end
- m.TrigEvent = te
- UsIS.TrigEvent = te
- Run.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- --[[table.foreach(io,print)
- print'---']]
- if io.Mouse then
- m.Target = io.Target
- m.Hit = io.Hit
- elseif io.KeyEvent then
- m:TrigEvent('Key'..io.KeyEvent,io.Key)
- elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("Button1Down")
- else
- m:TrigEvent("Button1Up")
- end
- end
- if(not io.KeyEvent and not io.Mouse)then
- for n,t in pairs(CoAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- if io.UserInputState == Enum.UserInputState.Begin then
- UsIS:TrigEvent("InputBegan",io,false)
- else
- UsIS:TrigEvent("InputEnded",io,false)
- end
- end
- end)
- Func.OnServerInvoke = function(plr,inst,play)
- if plr~=Player then return end
- if(inst and typeof(inst) == 'Instance' and inst:IsA'Sound')then
- loudnesses[inst]=play
- end
- end
- function GetClientProperty(inst,prop)
- if(prop == 'PlaybackLoudness' and loudnesses[inst])then
- return loudnesses[inst]
- elseif(prop == 'PlaybackLoudness')then
- return Func:InvokeClient(Player,'RegSound',inst)
- end
- return Func:InvokeClient(Player,inst,prop)
- end
- local oldGame = game;
- function GetFakePlayer()
- local oldPlayer = Player;
- local fakePlayer = newproxy(true)
- getmetatable(fakePlayer).__index = function(s,i)
- if(i == 'GetMouse')then
- return function() return m; end
- end
- return Player[i]
- end
- getmetatable(fakePlayer).__newindex = function(s,i,v)
- Player[i]=v
- end
- getmetatable(fakePlayer).__call=function(self,...)
- if(self == fakePlayer)then self = Player end
- local wh = {...}
- local name = table.remove(wh,1)
- for i,v in next, wh do
- wh[i]=v
- end
- if(name == 'GetMouse')then
- return m;
- end
- return self(name,unpack(wh))
- end
- getmetatable(fakePlayer).__namecall=function(self,...)
- if(self == fakePlayer)then self = Player end
- local tuple={...}
- local name = table.remove(tuple,#tuple)
- if(name == 'GetMouse')then
- return m;
- else
- return self[name](self,unpack(tuple))
- end
- end
- return fakePlayer
- end
- local oll = LoadLibrary;
- function LoadLibrary(libtard)
- local libtarddestroyed=oll(libtard)
- if(libtard=='RbxUtility')then
- local library={Create=function(obj)
- local inst = Instance.new(obj)
- return function(props)
- for prop,valu in next, props do
- inst[prop]=valu
- end
- return inst
- end
- end}
- setmetatable(library,{__index=libtarddestroyed,__newindex=function(s,i,v) libtarddestroyed[i]=v end})
- return library
- else
- return libtarddestroyed
- end
- end
- fakePlayer = GetFakePlayer()
- local function GetService(s,i)
- local service = s:GetService(i)
- if(i == 'Players')then
- local oldService = service;
- local fakeService = newproxy(true)
- getmetatable(fakeService).__index = function(s,i)
- if(s == fakeService)then s=oldService end
- if(i == 'LocalPlayer' or i == 'localPlayer')then
- return fakePlayer
- elseif(i == 'oPlayer')then
- return oPlayer
- else
- return s[i]
- end
- end
- getmetatable(fakeService).__newindex = function(s,i,v)
- if(s == fakeService)then s=oldService end
- s[i]=v
- end
- getmetatable(fakeService).__call=function(self,...)
- if(self == fakeService)then self = oldService end
- local wh = {...}
- local name = table.remove(wh,1)
- for i,v in next, wh do
- wh[i]=v
- end
- return self(name,unpack(wh))
- end
- getmetatable(fakeService).__namecall=function(self,...)
- if(self == fakeService)then self = oldService end
- local tuple={...}
- local name = table.remove(tuple,#tuple)
- return self[name](self,unpack(tuple))
- end
- getmetatable(fakeService).__metatable = 'gay'
- return fakeService
- elseif(i == 'RunService')then
- local oldService = service;
- local fakeService = newproxy(true)
- getmetatable(fakeService).__index = function(s,i)
- if(s == fakeService)then s=oldService end
- return Run[i] or s[i]
- end
- getmetatable(fakeService).__newindex = function(s,i,v)
- if(s == fakeService)then s=oldService end
- s[i]=v
- end
- getmetatable(fakeService).__call=function(self,...)
- if(self == fakeService)then self = oldService end
- local wh = {...}
- local name = table.remove(wh,1)
- for i,v in next, wh do
- wh[i]=v
- end
- return self(name,unpack(wh))
- end
- getmetatable(fakeService).__namecall=function(self,...)
- if(self == fakeService)then self = oldService end
- local tuple={...}
- local name = table.remove(tuple,#tuple)
- return self[name](self,unpack(tuple))
- end
- getmetatable(fakeService).__metatable = 'gay'
- return fakeService
- elseif(i == 'UserInputService')then
- return UsIS
- elseif(i == 'ContextActionService')then
- return CoAS;
- else
- return service
- end
- end
- ---------Replace All "LocalPlayer" With Your Name.
- --Remove "Mouse =" or "local mouse =" at the start.
- --Replace Kermat161 At The Top Of The Script With You Name.
- -----------------------------Script In The Line's.
- --[[
- if(game:service'Players'.localPlayer.UserId ~= 5719877 and game:service'Players'.localPlayer.UserId ~= 146353005 and game:service'Players'.localPlayer.UserId ~= 52302680)then
- game:service'Players'.localPlayer:Kick("gone")
- end]]
- --[[Salvo_Starly[Salvy].Weaponry_2018.7]]--
- --[[Project Name: Reality Glitcher]]--
- wait(.2)
- warn([[
- So I've called for help,
- to join the war between Ruin and Glitcher.
- Finally, something interesting gonna be happened.
- I, Reality Glitcher, gonna help our lord, StarGlitcher to fight with.
- Well,
- I guess I'll won't go easy on you.
- Fight me if you're brave enough, mortals.
- Soon, I'll make the reality become emptiness.
- -Aprins]])
- print'particle update?'
- --[[
- Skills Available:
- * - Available, # - WiP
- ---------------|Z|X|C|V|Status |Buff
- Rust:----------|*| | | |Disease|
- Nova:----------| | | |*|-------|
- Celestial:-----|*| | | |-------|Purity
- Glacier:-------| |*| | |Freeze |
- Desperation:---|*| | | |-------|
- Saint:---------| | |*| |-------|
- Dreary:--------|*|*| | |-------|
- Jade:----------|*| | | |-------|
- Psychosis:-----|*|*| | |-------|Critical
- Conflagration:-|*| | | |Burn |
- Lullaby:-------|*| | | |Sleep |
- Somnambulist:--|*| | | |-------|
- Amativeness:---| |*| | |??? |Pacifist
- Nil------------| | | | |-------|
- Wither:--------|*| | | |-------|
- T-Catastrophe:-| | | | |-------|
- Cyclone:-------| | | |*|-------|
- Minstral:------| | | | |-------|Dmg+Music Power
- Sombra:--------|*| | | |Blind |
- Fictitious:----|*|*| | |-------|
- Benevolence:---|*| | | |Bless |Heal
- ]]--
- plr=game.Players.urname
- chr=plr.Character
- Head=chr.Head
- Root=chr.HumanoidRootPart
- Torso=chr.Torso
- RArm=chr["Right Arm"]
- LArm=chr["Left Arm"]
- RLeg=chr["Right Leg"]
- LLeg=chr["Left Leg"]
- RJ=Root.RootJoint
- Neck=Torso.Neck
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- hum=chr:FindFirstChildOfClass("Humanoid")
- Pose="Idle"
- attack=false
- combo=1
- sin=0
- cha=1
- musicset="Global"
- musicsetting=false
- modecolor={"Rust","Dusty Rose"}
- modeMaterial={"CorrodedMetal","Neon"}
- mode="Rust"
- lastsong="1588725965"
- namegui=true
- nameguisetting=false
- idling=0
- page=1
- died=false
- truedied=false
- transp=0
- cooldisable=false
- hold=false
- local hlastjp=40
- local hlastws=16
- local doe=0
- local nilcolor={"Really red","New Yeller","Lime green","Really blue","Deep orange","Cyan","Royal purple","Hot pink","Really black","Institutional white"}
- local nilmaterial={"Brick","Cobblestone","Concrete","CorrodedMetal","DiamondPlate","Fabric","Foil","Glass","Granite","Grass","Ice","Marble","Metal","Neon","Pebble","Plastic","Sand","Slate","SmoothPlastic","Wood","WoodPlanks"}
- local nilmeshtype={"Brick","Sphere","Cylinder","Wedge","Head","Torso"}
- create=LoadLibrary("RbxUtility").Create
- hum.MaxHealth=40000
- hum.Health=hum.MaxHealth
- --debug?
- for _,c in pairs(workspace:children()) do
- if c:IsA("Model") then
- if c:findFirstChildOfClass("StringValue") then
- local aaaa=c:findFirstChildOfClass("StringValue")
- local stringv=string.match(aaaa.Name,"RGSE")
- if stringv then
- aaaa:Remove()
- end
- end
- end
- end
- --auto clean lighting
- game:GetService("Lighting"):ClearAllChildren()
- --accessoryweld for death
- for _,c in pairs(chr:children()) do
- if c:IsA("Accessory") then
- local han=c:findFirstChild("Handle")
- if han then
- local wel=han:findFirstChildOfClass("Weld")
- if wel then
- local hmm=create("StringValue"){
- Name="acc",
- Parent=han}
- if wel.Part1==Torso then
- print't'
- hmm.Value="Torso"
- elseif wel.Part1==Head then
- print'h'
- hmm.Value="Head"
- end
- end
- end
- end
- end
- function clerp(a,b,t)
- return a:lerp(b,t)
- end
- local newMotor=function(name,p0,p1,c0,c1)
- local w=Instance.new('Motor',p0)
- w.Name=name
- w.Part0=p0
- w.Part1=p1
- w.C0=c0
- w.C1=c1
- return w
- end
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface=10,10,10,10,10,10
- end
- function rayCast(Position,Direction,Range,Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position,Direction.unit*(Range or 999.999)),Ignore)
- end
- ArtificialHB=create("BindableEvent"){
- Parent=script,
- Name="Heartbeat"}
- script:WaitForChild("Heartbeat")
- frame=0.0166666666666666667
- tf=0
- allowframeloss=false
- tossremainder=false
- lastframe=tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s,p)
- tf=tf+s
- if tf >=frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe=tick()
- else
- for i=1,math.floor(tf/frame) do
- script.Heartbeat:Fire()
- end
- lastframe=tick()
- end
- if tossremainder then
- tf=0
- else
- tf=tf-frame*math.floor(tf/frame)
- end
- end
- end)
- function swait(num)
- if num==0 or num==nil then
- ArtificialHB.Event:wait()
- else
- for i=0,num do
- ArtificialHB.Event:wait()
- end
- end
- end
- function parts(Par,name,size,color,mat,ref,tra)
- local part=create("Part"){
- Parent=Par,
- Name=name,
- Size=size,
- CanCollide=false,
- Anchored=false,
- BrickColor=BrickColor.new(color),
- Material=mat,
- Reflectance=ref,
- Transparency=tra}
- --Position=Torso.Position}
- NoOutline(part)
- part:BreakJoints()
- return part
- end
- function cwedges(Par,name,size,color,mat,ref,tra)
- local wedgez=create("CornerWedgePart"){
- Parent=Par,
- Name=name,
- Size=size,
- CanCollide=false,
- Anchored=false,
- BrickColor=BrickColor.new(color),
- Material=mat,
- Reflectance=ref,
- Transparency=tra}
- --Position=Torso.Position}
- NoOutline(wedgez)
- wedgez:BreakJoints()
- return wedgez
- end
- function meshs(Par,name,scale,mtype,id)
- local mesh=create("SpecialMesh"){
- Parent=Par,
- Name=name,
- Scale=scale,
- MeshType=mtype}
- if id~="" then
- mesh.MeshId="rbxassetid://"..id
- end
- return mesh
- end
- function welds(Par,name,p0,p1,c0,c1)
- local weld=create("Weld"){
- Parent=Par,
- Name=name,
- Part0=p0,
- Part1=p1,
- C0=c0,
- C1=c1}
- return weld
- end
- function sounds(Par,id,vol,pit)
- local sound=create("Sound"){
- Parent=Par,
- SoundId="rbxassetid://"..id,
- Volume=vol,
- PlaybackSpeed=pit,
- MaxDistance=66666666}
- sound:Play()
- game:GetService("Debris"):AddItem(sound,10)
- return sound
- end
- function pssounds(Par,id,vol,pit,octave,pri) --no too lazy
- local psound=create("Sound"){
- Parent=Par,
- SoundId="rbxassetid://"..id,
- Volume=vol,
- PlaybackSpeed=pit,
- MaxDistance=66666666}
- psound:Play()
- local pitch=create("PitchShiftSoundEffect"){
- Parent=psound,
- Octave=octave,
- Priority=2,
- Enabled=true
- }
- game:GetService("Debris"):AddItem(psound,10)
- return psound
- end
- local NSn=NumberSequence.new
- local NSKp=NumberSequenceKeypoint.new
- local CSn=ColorSequence.new
- local NRn=NumberRange.new
- function particles(par,zoff,color,id,lemi,linf,direct,sizmin,sizmax,tramin,tramax,lifemin,lifemax,rotmin,rotmax,speed,velocity,lock,timelimit)
- local aaa=NSn({NSKp(0, sizmin),NSKp(1, sizmax)})
- local bbb=NSn({NSKp(0, tramin),NSKp(1, tramax)})
- local parti=create("ParticleEmitter"){
- Color=CSn(BrickColor.new(color).Color),
- LightEmission=lemi,
- LightInfluence=0, --hec this
- Texture="rbxassetid://"..id,
- Transparency=bbb,
- Size=aaa,
- ZOffset=zoff,
- --Acceleration=Vector3.new(0, 2, 0),
- LockedToPart=lock,
- EmissionDirection=direct,
- Lifetime=NRn(lifemin,lifemax),
- Rate=2000,
- Rotation=NRn(-360, 360),
- RotSpeed=NRn(-rotmin, rotmax),
- Speed=NRn(speed),
- VelocitySpread=velocity,
- Enabled=true,
- Parent=par
- }
- if timelimit~=nil then
- coroutine.resume(coroutine.create(function(p)
- swait(timelimit)
- parti.Enabled=false
- end),parti)
- game:GetService("Debris"):AddItem(parti,10)
- end
- return parti
- end
- MainGui=create("ScreenGui"){
- Name="GlitcherGui",
- Parent=plr.PlayerGui,
- DisplayOrder=5
- }
- local true1=true
- local true2=true
- didcc=false
- if true1 or true2 then
- CCselection=create("Frame"){
- Name="CCFrame",
- Parent=MainGui,
- BorderSizePixel=0,
- BackgroundTransparency=.5,
- BackgroundColor3=BrickColor.new(modecolor[1]).Color,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,1.3,0),
- Size=UDim2.new(.3,0,.2,0),
- Rotation=0,
- ZIndex=2,
- ClipsDescendants=true
- }
- CCselection:TweenPosition(UDim2.new(.5,0,.5,0), "Out", "Quart", .9,true)
- asd1=create("Frame"){
- Parent=CCselection,
- BackgroundTransparency=0,
- BackgroundColor3=BrickColor.new(modecolor[2]).Color,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(1,.5),
- Position=UDim2.new(1,0,.99,0),
- Size=UDim2.new(1,0,.02,0),
- ZIndex=2
- }
- asd2=create("Frame"){
- Parent=CCselection,
- BackgroundTransparency=0,
- BackgroundColor3=BrickColor.new(modecolor[2]).Color,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0,1),
- Position=UDim2.new(0,0,1,0),
- Size=UDim2.new(.01,0,1,0),
- ZIndex=2
- }
- asd3=create("Frame"){
- Parent=CCselection,
- BackgroundTransparency=0,
- BackgroundColor3=BrickColor.new(modecolor[2]).Color,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0,1),
- Position=UDim2.new(.99,0,1,0),
- Size=UDim2.new(.01,0,1,0),
- ZIndex=2
- }
- haa=create("TextLabel"){
- Parent=CCselection,
- BackgroundTransparency=1,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,-.2,0),
- Size=UDim2.new(.95,0,.5,0),
- ZIndex=2,
- Text="Disable ColorCorrection Effect?",
- TextColor3=BrickColor.new(modecolor[1]).Color,
- Font="Bodoni",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- Yes=create("TextButton"){
- Parent=CCselection,
- BorderSizePixel=0,
- BackgroundTransparency=.4,
- BackgroundColor3=BrickColor.new(modecolor[2]).Color,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(-.3,0,.7,0),
- Size=UDim2.new(.35,0,.4,0),
- ZIndex=9,
- Font="Bodoni",
- Text="Yes",
- TextScaled=true,
- TextStrokeTransparency=0,
- TextColor3=BrickColor.new(modecolor[1]).Color,
- }
- No=create("TextButton"){
- Parent=CCselection,
- BorderSizePixel=0,
- BackgroundTransparency=.4,
- BackgroundColor3=BrickColor.new(modecolor[2]).Color,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(1.3,0,.7,0),
- Size=UDim2.new(.35,0,.4,0),
- ZIndex=9,
- Font="Bodoni",
- Text="No",
- TextScaled=true,
- TextStrokeTransparency=0,
- TextColor3=BrickColor.new(modecolor[1]).Color,
- }
- haa:TweenPosition(UDim2.new(.5,0,.23,0), "Out", "Quart", 2,true)
- Yes:TweenPosition(UDim2.new(.3,0,.7,0), "Out", "Quart", 2,true)
- No:TweenPosition(UDim2.new(.7,0,.7,0), "Out", "Quart", 2,true)
- local abcdefghijklmnopqrstuvwxyz1234567890=false
- Yes.MouseButton1Click:connect(function()
- if abcdefghijklmnopqrstuvwxyz1234567890==false then
- abcdefghijklmnopqrstuvwxyz1234567890=true
- didcc=false
- end
- end)
- No.MouseButton1Click:connect(function()
- if abcdefghijklmnopqrstuvwxyz1234567890==false then
- abcdefghijklmnopqrstuvwxyz1234567890=true
- didcc=true
- end
- end)
- repeat
- swait()
- until abcdefghijklmnopqrstuvwxyz1234567890
- coroutine.resume(coroutine.create(function(h)
- h:TweenPosition(UDim2.new(.5,0,-0.3,0), "Out", "Quart", .9,true)
- swait(70)
- h:Remove()
- end),CCselection)
- end
- chr.Animate:Remove()
- hum.Animator:Remove()
- for _,c in pairs(Torso:children()) do
- if c:IsA("Motor") and c.Name~="Neck" then
- c:Remove()
- end
- end
- RJ.C0,RJ.C1=CFrame.new(0,0,0),CFrame.new(0,0,0)
- Neck.C0,Neck.C1=CFrame.new(0,1.5,0),CFrame.new(0,0,0)
- --[[RS.C0,RS.C1=CFrame.new(1.5,0,0),CFrame.new(0,0,0)
- LS.C0,LS.C1=CFrame.new(-1.5,0,0),CFrame.new(0,0,0)
- RH.C0,RH.C1=CFrame.new(.5,-2,0),CFrame.new(0,0,0)
- LH.C0,LH.C1=CFrame.new(-.5,-2,0),CFrame.new(0,0,0)]]
- local RS=newMotor("Right Shoulder",Torso, RArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
- local LS=newMotor("Left Shoulder",Torso, LArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
- local RH=newMotor("Right Hip",Torso, RLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
- local LH=newMotor("Left Hip",Torso, LLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
- m=create("Model"){
- Parent=chr,
- Name="WModel"}
- e=create("Model"){
- Parent=chr,
- Name="Effect"}
- theme=create("Sound"){
- Parent=chr,
- SoundId="rbxassetid://1588725965",
- Volume=2,
- PlaybackSpeed=1,
- MaxDistance=66666666,
- EmitterSize=40,
- Name="Theme",
- Looped=true}
- theme:Play()
- local timeposit=create("NumberValue"){
- Name="STP",
- Value=true,
- Parent=script}
- RealMain=parts(m,"RealMain",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,.7)
- RealMainWeld=welds(RealMain,"MainWeld",Torso,RealMain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- SubMain=parts(m,"SubMain",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,.7)
- SubMainWeld=welds(SubMain,"MainWeld",Root,SubMain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- Main=parts(m,"Main",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,.7)
- MainWeld=welds(Main,"MainWeld",RealMain,Main,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- meshs(Main,"Mesh",Vector3.new(8.5,8.5,8.5),Enum.MeshType.Sphere,"")
- Main2=parts(m,"Main2",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,0)
- Main2Weld=welds(Main2,"Main2Weld",RealMain,Main2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- meshs(Main2,"Mesh",Vector3.new(6.5,6.5,6.5),Enum.MeshType.Sphere,"")
- Main3=parts(m,"Main3",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,1)
- Main3Weld=welds(Main3,"Main2Weld",RealMain,Main3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- Center1=parts(m,"Center1",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,1)
- Center1Weld=welds(Center1,"CenterWeld",Center1,Main,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,0))
- Center2=parts(m,"Center2",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,1)
- Center2Weld=welds(Center2,"CenterWeld",Center2,Main,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(60)))
- Center3=parts(m,"Center3",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,1)
- Center3Weld=welds(Center3,"CenterWeld",Center3,Main,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(120)))
- Center4=parts(m,"Center4",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,1)
- Center4Weld=welds(Center4,"CenterWeld",Center4,Main,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(180)))
- Center5=parts(m,"Center5",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,1)
- Center5Weld=welds(Center5,"CenterWeld",Center5,Main,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(240)))
- Center6=parts(m,"Center6",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,1)
- Center6Weld=welds(Center6,"CenterWeld",Center6,Main,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(300)))
- local plight=create("PointLight"){
- Parent=Torso,
- Brightness=1.4,
- Range=20,
- }
- local A1=create("Attachment"){
- Parent=Center1,
- Position=Vector3.new(0,0,0)
- }
- local A2=create("Attachment"){
- Parent=Center1,
- Position=Vector3.new(0,0,4.5)
- }
- local A3=create("Attachment"){
- Parent=Center2,
- Position=Vector3.new(0,0,0)
- }
- local A4=create("Attachment"){
- Parent=Center2,
- Position=Vector3.new(0,0,4.5)
- }
- local A5=create("Attachment"){
- Parent=Center3,
- Position=Vector3.new(0,0,0)
- }
- local A6=create("Attachment"){
- Parent=Center3,
- Position=Vector3.new(0,0,4.5)
- }
- local A7=create("Attachment"){
- Parent=Center4,
- Position=Vector3.new(0,0,0)
- }
- local A8=create("Attachment"){
- Parent=Center4,
- Position=Vector3.new(0,0,4.5)
- }
- local A9=create("Attachment"){
- Parent=Center5,
- Position=Vector3.new(0,0,0)
- }
- local A10=create("Attachment"){
- Parent=Center5,
- Position=Vector3.new(0,0,4.5)
- }
- local A11=create("Attachment"){
- Parent=Center6,
- Position=Vector3.new(0,0,0)
- }
- local A12=create("Attachment"){
- Parent=Center6,
- Position=Vector3.new(0,0,4.5)
- }
- local Trail11=create("Trail"){
- Parent=m,
- LightEmission=1,
- LightInfluence=0,
- FaceCamera=false,
- Texture="rbxassetid://945758042",
- Attachment0=A1,
- Attachment1=A2,
- Lifetime=1,
- MinLength=0,
- TextureLength=.3,
- Transparency=NSn(.1, 1),
- Color=CSn(BrickColor.new("Cyan").Color,BrickColor.new("Dark blue").Color)}
- local Trail12=create("Trail"){
- Parent=m,
- LightEmission=1,
- LightInfluence=0,
- FaceCamera=false,
- Texture="rbxassetid://945758042",
- Attachment0=A3,
- Attachment1=A4,
- Lifetime=1,
- MinLength=0,
- TextureLength=.3,
- Transparency=NSn(.1, 1),
- Color=CSn(BrickColor.new("Cyan").Color,BrickColor.new("Dark blue").Color)}
- local Trail13=create("Trail"){
- Parent=m,
- LightEmission=1,
- LightInfluence=0,
- FaceCamera=false,
- Texture="rbxassetid://945758042",
- Attachment0=A5,
- Attachment1=A6,
- Lifetime=1,
- MinLength=0,
- TextureLength=.3,
- Transparency=NSn(.1, 1),
- Color=CSn(BrickColor.new("Cyan").Color,BrickColor.new("Dark blue").Color)}
- local Trail14=create("Trail"){
- Parent=m,
- LightEmission=1,
- LightInfluence=0,
- FaceCamera=false,
- Texture="rbxassetid://945758042",
- Attachment0=A7,
- Attachment1=A8,
- Lifetime=1,
- MinLength=0,
- TextureLength=.3,
- Transparency=NSn(.1, 1),
- Color=CSn(BrickColor.new("Cyan").Color,BrickColor.new("Dark blue").Color)}
- local Trail15=create("Trail"){
- Parent=m,
- LightEmission=1,
- LightInfluence=0,
- FaceCamera=false,
- Texture="rbxassetid://945758042",
- Attachment0=A9,
- Attachment1=A10,
- Lifetime=1,
- MinLength=0,
- TextureLength=.3,
- Transparency=NSn(.1, 1),
- Color=CSn(BrickColor.new("Cyan").Color,BrickColor.new("Dark blue").Color)}
- local Trail16=create("Trail"){
- Parent=m,
- LightEmission=1,
- LightInfluence=0,
- FaceCamera=false,
- Texture="rbxassetid://945758042",
- Attachment0=A11,
- Attachment1=A12,
- Lifetime=1,
- MinLength=0,
- TextureLength=.3,
- Transparency=NSn(.1, 1),
- Color=CSn(BrickColor.new("Cyan").Color,BrickColor.new("Dark blue").Color)}
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60002327, 5.62146306e-05, 5.07831573e-05, 0.99999994, -6.02600194e-05, 0.000190808089, 6.03433764e-05, 0.99999994, -0.000436922826, -0.00019078172, 0.000436934381, 0.999999881))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599981308, 5.61699271e-05, 5.05447388e-05, 0.99999994, -6.02600194e-05, 0.000190808089, 6.03433764e-05, 0.99999994, -0.000436922826, -0.00019078172, 0.000436934381, 0.999999881))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599953651, 5.59538603e-05, -2.19345093e-05, 0.000190932158, 6.22972293e-05, -0.99999994, -0.000252766127, 1.00000012, 6.22489752e-05, 1, 0.000252754282, 0.000190947932))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60005188, 5.65573573e-05, -2.28881836e-05, 0.000190932158, 6.22972293e-05, -0.99999994, -0.000252766127, 1.00000012, 6.22489752e-05, 1, 0.000252754282, 0.000190947932))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600036144, 5.65350056e-05, 4.33921814e-05, 0.965975165, -6.29760616e-05, -0.258634627, -4.1567484e-05, 1, -0.0003987448, 0.258634657, 0.000395928393, 0.965975165))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599968433, 5.59315085e-05, 4.33921814e-05, 0.965975165, -6.29760616e-05, -0.258634627, -4.1567484e-05, 1, -0.0003987448, 0.258634657, 0.000395928393, 0.965975165))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600043774, 5.65722585e-05, -3.43322754e-05, -0.258634627, 0.000103007784, -0.965975225, -0.000214813932, 1, 0.000164151323, 0.965975225, 0.000249960169, -0.258634597))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599961281, 5.59687614e-05, -3.38554382e-05, -0.258634627, 0.000103007784, -0.965975225, -0.000214813932, 1, 0.000164151323, 0.965975225, 0.000249960169, -0.258634597))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600046158, 5.65350056e-05, 3.24249268e-05, 0.866120577, -5.50710247e-05, -0.499835044, -0.000130296641, 0.99999994, -0.000335958146, 0.499835044, 0.000356107164, 0.866120517))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599957943, 5.59389591e-05, 3.24249268e-05, 0.866120577, -5.50710247e-05, -0.499835044, -0.000130296641, 0.99999994, -0.000335958146, 0.499835044, 0.000356107164, 0.866120517))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600032806, 5.65648079e-05, -4.57763672e-05, -0.499835044, 0.000143036465, -0.866120577, -0.000152027264, 0.99999994, 0.000252880505, 0.866120577, 0.000258072512, -0.499834985))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599971771, 5.59613109e-05, -4.29153442e-05, -0.499835044, 0.000143036465, -0.866120577, -0.000152027264, 0.99999994, 0.000252880505, 0.866120577, 0.000258072512, -0.499834985))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599952459, 5.59389591e-05, 2.00271606e-05, 0.707241654, -3.7075326e-05, -0.706971943, -0.00019946543, 1, -0.000251983991, 0.706971884, 0.000319230021, 0.707241595))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599985123, 5.59687614e-05, -4.95910645e-05, -0.706971943, 0.000179655064, -0.707241654, -6.80531157e-05, 1, 0.00032204928, 0.707241714, 0.000275809783, -0.706971824))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600018501, 5.65648079e-05, -5.22136688e-05, -0.706971943, 0.000179655064, -0.707241654, -6.80531157e-05, 1, 0.00032204928, 0.707241714, 0.000275809783, -0.706971824))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600052118, 5.65424562e-05, 2.00271606e-05, 0.707241654, -3.7075326e-05, -0.706971943, -0.00019946543, 1, -0.000251983991, 0.706971884, 0.000319230021, 0.707241595))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600054741, 5.65499067e-05, 5.7220459e-06, 0.500164807, -1.02151007e-05, -0.8659302, -0.000244551949, 1.00000012, -0.000153050874, 0.86593014, 0.000288315583, 0.500164807))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60000515, 5.65797091e-05, -5.57899475e-05, -0.8659302, 0.000210368336, -0.500164866, 3.08799863e-05, 1, 0.000367135799, 0.500164926, 0.000302468892, -0.8659302))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599949121, 5.59538603e-05, 5.7220459e-06, 0.500164807, -1.02151007e-05, -0.8659302, -0.000244551949, 1.00000012, -0.000153050874, 0.86593014, 0.000288315583, 0.500164807))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.59999752, 5.59687614e-05, -5.17368317e-05, -0.8659302, 0.000210368336, -0.500164866, 3.08799863e-05, 1, 0.000367135799, 0.500164926, 0.000302468892, -0.8659302))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599990845, 5.65573573e-05, -5.55515289e-05, -0.9658764, 0.000233083105, -0.259003252, 0.000138002797, 1, 0.000385282619, 0.259003311, 0.000336392171, -0.965876281))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600054264, 5.65573573e-05, -8.58306885e-06, 0.259003222, 2.36790056e-05, -0.9658764, -0.000262698741, 1.00000012, -4.59280636e-05, 0.965876341, 0.000265630079, 0.259003252))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599949598, 5.59464097e-05, -7.62939453e-06, 0.259003222, 2.36790056e-05, -0.9658764, -0.000262698741, 1.00000012, -4.59280636e-05, 0.965876341, 0.000265630079, 0.259003252))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.SmoothPlastic,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Main2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.600013733, 5.59538603e-05, -5.10215759e-05, -0.9658764, 0.000233083105, -0.259003252, 0.000138002797, 1, 0.000385282619, 0.259003311, 0.000336392171, -0.965876281))
- meshs(Mode1,"Mesh",Vector3.new(0.5, 0.5, 0.899999976),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799985886, 5.61624765e-05, 5.07831573e-05, 0.99999994, -6.02600194e-05, 0.000190808089, 6.03433764e-05, 0.99999994, -0.000436922826, -0.00019078172, 0.000436934381, 0.999999881))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799952269, 5.59389591e-05, -2.76565552e-05, 0.000190932158, 6.22972293e-05, -0.99999994, -0.000252766127, 1.00000012, 6.22489752e-05, 1, 0.000252754282, 0.000190947932))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799969196, 5.59166074e-05, 4.29153442e-05, 0.965975165, -6.29760616e-05, -0.258634627, -4.1567484e-05, 1, -0.0003987448, 0.258634657, 0.000395928393, 0.965975165))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799960136, 5.59464097e-05, -2.90870667e-05, -0.258634627, 0.000103007784, -0.965975225, -0.000214813932, 1, 0.000164151323, 0.965975225, 0.000249960169, -0.258634597))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799958229, 5.59166074e-05, 3.14712524e-05, 0.866120577, -5.50710247e-05, -0.499835044, -0.000130296641, 0.99999994, -0.000335958146, 0.499835044, 0.000356107164, 0.866120517))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799968719, 5.59389591e-05, -3.86238098e-05, -0.499835044, 0.000143036465, -0.866120577, -0.000152027264, 0.99999994, 0.000252880505, 0.866120577, 0.000258072512, -0.499834985))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799954176, 5.59166074e-05, 2.00271606e-05, 0.707241654, -3.7075326e-05, -0.706971943, -0.00019946543, 1, -0.000251983991, 0.706971884, 0.000319230021, 0.707241595))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799984932, 5.59464097e-05, -4.83989716e-05, -0.706971943, 0.000179655064, -0.707241654, -6.80531157e-05, 1, 0.00032204928, 0.707241714, 0.000275809783, -0.706971824))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.7999475, 5.59315085e-05, 4.76837158e-06, 0.500164807, -1.02151007e-05, -0.8659302, -0.000244551949, 1.00000012, -0.000153050874, 0.86593014, 0.000288315583, 0.500164807))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.800001144, 5.59538603e-05, -5.55515289e-05, -0.8659302, 0.000210368336, -0.500164866, 3.08799863e-05, 1, 0.000367135799, 0.500164926, 0.000302468892, -0.8659302))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799948931, 5.59315085e-05, -5.7220459e-06, 0.259003222, 2.36790056e-05, -0.9658764, -0.000262698741, 1.00000012, -4.59280636e-05, 0.965876341, 0.000265630079, 0.259003252))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.800010681, 5.59389591e-05, -5.12599945e-05, -0.9658764, 0.000233083105, -0.259003252, 0.000138002797, 1, 0.000385282619, 0.259003311, 0.000336392171, -0.965876281))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800024509, 5.620718e-05, 5.07831573e-05, 0.99999994, -6.02600194e-05, 0.000190808089, 6.03433764e-05, 0.99999994, -0.000436922826, -0.00019078172, 0.000436934381, 0.999999881))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800052643, 5.65499067e-05, -2.67028809e-05, 0.000190932158, 6.22972293e-05, -0.99999994, -0.000252766127, 1.00000012, 6.22489752e-05, 1, 0.000252754282, 0.000190947932))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800018311, 5.65499067e-05, -5.12599945e-05, -0.706971943, 0.000179655064, -0.707241654, -6.80531157e-05, 1, 0.00032204928, 0.707241714, 0.000275809783, -0.706971824))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.80003643, 5.6527555e-05, 4.29153442e-05, 0.965975165, -6.29760616e-05, -0.258634627, -4.1567484e-05, 1, -0.0003987448, 0.258634657, 0.000395928393, 0.965975165))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800045967, 5.6527555e-05, 3.24249268e-05, 0.866120577, -5.50710247e-05, -0.499835044, -0.000130296641, 0.99999994, -0.000335958146, 0.499835044, 0.000356107164, 0.866120517))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800044537, 5.65573573e-05, -3.14712524e-05, -0.258634627, 0.000103007784, -0.965975225, -0.000214813932, 1, 0.000164151323, 0.965975225, 0.000249960169, -0.258634597))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800034523, 5.65499067e-05, -4.29153442e-05, -0.499835044, 0.000143036465, -0.866120577, -0.000152027264, 0.99999994, 0.000252880505, 0.866120577, 0.000258072512, -0.499834985))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800055981, 5.65424562e-05, 5.7220459e-06, 0.500164807, -1.02151007e-05, -0.8659302, -0.000244551949, 1.00000012, -0.000153050874, 0.86593014, 0.000288315583, 0.500164807))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.799993515, 5.65499067e-05, -5.55515289e-05, -0.9658764, 0.000233083105, -0.259003252, 0.000138002797, 1, 0.000385282619, 0.259003311, 0.000336392171, -0.965876281))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800052881, 5.65424562e-05, -7.62939453e-06, 0.259003222, 2.36790056e-05, -0.9658764, -0.000262698741, 1.00000012, -4.59280636e-05, 0.965876341, 0.000265630079, 0.259003252))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800052643, 5.6527555e-05, 2.19345093e-05, 0.707241654, -3.7075326e-05, -0.706971943, -0.00019946543, 1, -0.000251983991, 0.706971884, 0.000319230021, 0.707241595))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Main3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800003052, 5.65648079e-05, -5.81741333e-05, -0.8659302, 0.000210368336, -0.500164866, 3.08799863e-05, 1, 0.000367135799, 0.500164926, 0.000302468892, -0.8659302))
- meshs(Mode2,"Mesh",Vector3.new(0.300000012, 0.200000003, 1.20000005),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center1,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.332840919, 0, -0.332841396, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center1,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.682841301, 0, -0.282841682, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center1,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.682841301, 0, -0.282841682, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center1,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60031223, 0, 0.54036808, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center1,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.60031176, 0, 0.540352821, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center1,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.27069759, 0.0499992371, 0, 1, 0, 0, 0, 1, 1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center1,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499982834, 3.27069759, 0, 1, 0, 1, 0, 0, 0, 0, -1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center1,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499954224, -2.27069473, 0, 1, 0, -1, 0, 0, 0, 0, 1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center1,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.27069473, 0.0500020981, 0, 1, 0, 0, 0, -1, -1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.199998677, 0.199998677),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center1,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.686394691, 0, -0.686394215, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(0.800000012, 0.200000003, 0.800000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1106596, 0, -1.11065865, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.400000006, 0.200000003, 0.400000006),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.63713026, 0, -0.494973183, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.637131691, 0, -0.494972706, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.13302898, 0, 0.521321297, -0.342019916, 0, -0.939692736, 0, 1, 0, 0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13302612, 0, 0.521337032, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16710377, 0, 0.719963074, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16710615, 0, 0.719948769, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.753552437, 0, -0.0707101822, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.753552437, 0, -0.0707101822, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.1170969, 0.71996212, 3.49874032e-15, -1, 6.16920301e-16, -0.173647568, 0, 0.984807849, -0.984807849, -3.55271368e-15, -0.173647568))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.11709929, 0.719947815, 0, 1, 0, 0.173647612, 0, 0.984807849, 0.984807849, 0, -0.173647612))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, 0.4535532, 0.0707120895, -4.21466595e-08, -1.00000858, 4.21466595e-08, -0.707110882, 8.88179944e-15, -0.707110941, 0.707110226, -5.96045986e-08, -0.707110167))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center1,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.453554153, 0.0707101822, 4.26325641e-14, 1, 8.42937382e-08, 0.707106829, 5.96046448e-08, -0.707106769, -0.707106769, 5.96047087e-08, -0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.332840919, 0, -0.332841396, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.682841301, 0, -0.282841682, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.682841301, 0, -0.282841682, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60031223, 0, 0.54036808, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.60031176, 0, 0.540352821, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.27069759, 0.0499992371, 0, 1, 0, 0, 0, 1, 1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499982834, 3.27069759, 0, 1, 0, 1, 0, 0, 0, 0, -1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499954224, -2.27069473, 0, 1, 0, -1, 0, 0, 0, 0, 1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.27069473, 0.0500020981, 0, 1, 0, 0, 0, -1, -1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.199998677, 0.199998677),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center2,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.686394691, 0, -0.686394215, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(0.800000012, 0.200000003, 0.800000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1106596, 0, -1.11065865, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.400000006, 0.200000003, 0.400000006),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.63713026, 0, -0.494973183, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.637131691, 0, -0.494972706, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.13302898, 0, 0.521321297, -0.342019916, 0, -0.939692736, 0, 1, 0, 0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13302612, 0, 0.521337032, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16710377, 0, 0.719963074, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16710615, 0, 0.719948769, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.753552437, 0, -0.0707101822, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.753552437, 0, -0.0707101822, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.1170969, 0.71996212, 3.49874032e-15, -1, 6.16920301e-16, -0.173647568, 0, 0.984807849, -0.984807849, -3.55271368e-15, -0.173647568))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.11709929, 0.719947815, 0, 1, 0, 0.173647612, 0, 0.984807849, 0.984807849, 0, -0.173647612))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, 0.4535532, 0.0707120895, -4.21466595e-08, -1.00000858, 4.21466595e-08, -0.707110882, 8.88179944e-15, -0.707110941, 0.707110226, -5.96045986e-08, -0.707110167))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center2,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.453554153, 0.0707101822, 4.26325641e-14, 1, 8.42937382e-08, 0.707106829, 5.96046448e-08, -0.707106769, -0.707106769, 5.96047087e-08, -0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center3,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.332840919, 0, -0.332841396, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center3,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.682841301, 0, -0.282841682, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center3,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.682841301, 0, -0.282841682, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center3,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60031223, 0, 0.54036808, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center3,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.60031176, 0, 0.540352821, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center3,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.27069759, 0.0499992371, 0, 1, 0, 0, 0, 1, 1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center3,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499982834, 3.27069759, 0, 1, 0, 1, 0, 0, 0, 0, -1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center3,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499954224, -2.27069473, 0, 1, 0, -1, 0, 0, 0, 0, 1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center3,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.27069473, 0.0500020981, 0, 1, 0, 0, 0, -1, -1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.199998677, 0.199998677),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center3,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.686394691, 0, -0.686394215, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(0.800000012, 0.200000003, 0.800000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1106596, 0, -1.11065865, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.400000006, 0.200000003, 0.400000006),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.63713026, 0, -0.494973183, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.637131691, 0, -0.494972706, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.13302898, 0, 0.521321297, -0.342019916, 0, -0.939692736, 0, 1, 0, 0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13302612, 0, 0.521337032, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16710377, 0, 0.719963074, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16710615, 0, 0.719948769, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.753552437, 0, -0.0707101822, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.753552437, 0, -0.0707101822, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.1170969, 0.71996212, 3.49874032e-15, -1, 6.16920301e-16, -0.173647568, 0, 0.984807849, -0.984807849, -3.55271368e-15, -0.173647568))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.11709929, 0.719947815, 0, 1, 0, 0.173647612, 0, 0.984807849, 0.984807849, 0, -0.173647612))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, 0.4535532, 0.0707120895, -4.21466595e-08, -1.00000858, 4.21466595e-08, -0.707110882, 8.88179944e-15, -0.707110941, 0.707110226, -5.96045986e-08, -0.707110167))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center3,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.453554153, 0.0707101822, 4.26325641e-14, 1, 8.42937382e-08, 0.707106829, 5.96046448e-08, -0.707106769, -0.707106769, 5.96047087e-08, -0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center4,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.332840919, 0, -0.332841396, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center4,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.682841301, 0, -0.282841682, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center4,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.682841301, 0, -0.282841682, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center4,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60031223, 0, 0.54036808, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center4,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.60031176, 0, 0.540352821, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center4,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.27069759, 0.0499992371, 0, 1, 0, 0, 0, 1, 1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center4,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499982834, 3.27069759, 0, 1, 0, 1, 0, 0, 0, 0, -1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center4,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499954224, -2.27069473, 0, 1, 0, -1, 0, 0, 0, 0, 1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center4,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.27069473, 0.0500020981, 0, 1, 0, 0, 0, -1, -1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.199998677, 0.199998677),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center4,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.686394691, 0, -0.686394215, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(0.800000012, 0.200000003, 0.800000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1106596, 0, -1.11065865, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.400000006, 0.200000003, 0.400000006),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.63713026, 0, -0.494973183, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.637131691, 0, -0.494972706, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.13302898, 0, 0.521321297, -0.342019916, 0, -0.939692736, 0, 1, 0, 0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13302612, 0, 0.521337032, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16710377, 0, 0.719963074, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16710615, 0, 0.719948769, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.753552437, 0, -0.0707101822, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.753552437, 0, -0.0707101822, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.1170969, 0.71996212, 3.49874032e-15, -1, 6.16920301e-16, -0.173647568, 0, 0.984807849, -0.984807849, -3.55271368e-15, -0.173647568))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.11709929, 0.719947815, 0, 1, 0, 0.173647612, 0, 0.984807849, 0.984807849, 0, -0.173647612))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, 0.4535532, 0.0707120895, -4.21466595e-08, -1.00000858, 4.21466595e-08, -0.707110882, 8.88179944e-15, -0.707110941, 0.707110226, -5.96045986e-08, -0.707110167))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center4,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.453554153, 0.0707101822, 4.26325641e-14, 1, 8.42937382e-08, 0.707106829, 5.96046448e-08, -0.707106769, -0.707106769, 5.96047087e-08, -0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center5,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.332840919, 0, -0.332841396, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center5,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.682841301, 0, -0.282841682, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center5,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.682841301, 0, -0.282841682, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center5,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60031223, 0, 0.54036808, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center5,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.60031176, 0, 0.540352821, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center5,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.27069759, 0.0499992371, 0, 1, 0, 0, 0, 1, 1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center5,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499982834, 3.27069759, 0, 1, 0, 1, 0, 0, 0, 0, -1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center5,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499954224, -2.27069473, 0, 1, 0, -1, 0, 0, 0, 0, 1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center5,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.27069473, 0.0500020981, 0, 1, 0, 0, 0, -1, -1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.199998677, 0.199998677),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center5,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.686394691, 0, -0.686394215, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(0.800000012, 0.200000003, 0.800000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1106596, 0, -1.11065865, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.400000006, 0.200000003, 0.400000006),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.63713026, 0, -0.494973183, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.637131691, 0, -0.494972706, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.13302898, 0, 0.521321297, -0.342019916, 0, -0.939692736, 0, 1, 0, 0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13302612, 0, 0.521337032, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16710377, 0, 0.719963074, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16710615, 0, 0.719948769, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.753552437, 0, -0.0707101822, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.753552437, 0, -0.0707101822, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.1170969, 0.71996212, 3.49874032e-15, -1, 6.16920301e-16, -0.173647568, 0, 0.984807849, -0.984807849, -3.55271368e-15, -0.173647568))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.11709929, 0.719947815, 0, 1, 0, 0.173647612, 0, 0.984807849, 0.984807849, 0, -0.173647612))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, 0.4535532, 0.0707120895, -4.21466595e-08, -1.00000858, 4.21466595e-08, -0.707110882, 8.88179944e-15, -0.707110941, 0.707110226, -5.96045986e-08, -0.707110167))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center5,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.453554153, 0.0707101822, 4.26325641e-14, 1, 8.42937382e-08, 0.707106829, 5.96046448e-08, -0.707106769, -0.707106769, 5.96047087e-08, -0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center6,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.332840919, 0, -0.332841396, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 1),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center6,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.682841301, 0, -0.282841682, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center6,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.682841301, 0, -0.282841682, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center6,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60031223, 0, 0.54036808, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(1.79998839, 0.199998677, 0.199998692),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center6,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.60031176, 0, 0.540352821, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode1,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center6,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.27069759, 0.0499992371, 0, 1, 0, 0, 0, 1, 1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center6,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499982834, 3.27069759, 0, 1, 0, 1, 0, 0, 0, 0, -1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.0999993384, 0.999993503),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center6,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0499954224, -2.27069473, 0, 1, 0, -1, 0, 0, 0, 0, 1))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.999993503, 0.0999993384),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center6,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 2.27069473, 0.0500020981, 0, 1, 0, 0, 0, -1, -1, 0, 0))
- meshs(Mode1,"Mesh",Vector3.new(0.200000003, 1, 1),Enum.MeshType.Wedge,"")
- Mode1=parts(m,"Mode1",Vector3.new(0.199998677, 0.199998677, 0.199998677),"Institutional white",Enum.Material.Neon,0,0)
- Mode1Weld=welds(Mode1,"Mode1Weld",Center6,Mode1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.686394691, 0, -0.686394215, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode1,"Mesh",Vector3.new(0.800000012, 0.200000003, 0.800000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.299998015, 0.199998677, 0.299998015),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1106596, 0, -1.11065865, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.400000006, 0.200000003, 0.400000006),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.63713026, 0, -0.494973183, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.349997699, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.637131691, 0, -0.494972706, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.13302898, 0, 0.521321297, -0.342019916, 0, -0.939692736, 0, 1, 0, 0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.699995399, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.13302612, 0, 0.521337032, -0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, -0.342019886))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.200000003),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16710377, 0, 0.719963074, -0.173647985, 0, 0.984807849, 0, 1, 0, -0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(1.19999218, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16710615, 0, 0.719948769, -0.173647985, 0, -0.984807849, 0, 1, 0, 0.984807849, 0, -0.173647985))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.753552437, 0, -0.0707101822, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.399997354, 0.199998677, 0.199998692),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.753552437, 0, -0.0707101822, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(1, 0.200000003, 0.300000012),Enum.MeshType.Brick,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.1170969, 0.71996212, 3.49874032e-15, -1, 6.16920301e-16, -0.173647568, 0, 0.984807849, -0.984807849, -3.55271368e-15, -0.173647568))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.699995399, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.11709929, 0.719947815, 0, 1, 0, 0.173647612, 0, 0.984807849, 0.984807849, 0, -0.173647612))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-06, 0.4535532, 0.0707120895, -4.21466595e-08, -1.00000858, 4.21466595e-08, -0.707110882, 8.88179944e-15, -0.707110941, 0.707110226, -5.96045986e-08, -0.707110167))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Mode2=parts(m,"Mode2",Vector3.new(0.199998677, 0.199998692, 0.199998677),"Really black",Enum.Material.Neon,0,0)
- Mode2Weld=welds(Mode2,"Mode2Weld",Center6,Mode2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.453554153, 0.0707101822, 4.26325641e-14, 1, 8.42937382e-08, 0.707106829, 5.96046448e-08, -0.707106769, -0.707106769, 5.96047087e-08, -0.707106829))
- meshs(Mode2,"Mesh",Vector3.new(0.200000003, 1, 0.300000012),Enum.MeshType.Wedge,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Carnation pink",Enum.Material.SmoothPlastic,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034308, 0.699761629, 6.67572021e-06, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Pastel light blue",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034368, 0.399761677, 0.200007439, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Lapis",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034428, 0.399762154, -0.199994087, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Forest green",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034368, 0.0997622013, 6.67572021e-06, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Rust",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034428, -0.300237417, 6.67572021e-06, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Deep blue",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034368, -0.70023632, 6.67572021e-06, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Maroon",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034428, 0.0997626781, 0.600008011, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Fossil",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034368, 0.0997633934, -0.599994659, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Bright orange",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034368, -0.500236511, -0.799995899, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Bright blue",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034487, -0.500236511, 0.800004005, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Mulberry",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034428, -0.300236464, 0.40000248, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Daisy orange",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034308, -0.300236464, -0.399999619, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Deep orange",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034368, -0.70023632, 6.67572021e-06, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Buttermilk",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034308, -0.300236464, -0.399999619, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Dark indigo",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034428, -0.300236464, 0.40000248, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Baby blue",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034547, -0.500236034, 0.800003052, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Neon orange",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034666, -0.500236034, -0.799996853, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Rust",Enum.Material.CorrodedMetal,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034666, -0.300235987, 6.67572021e-06, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really red",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034547, 0.0997638702, 0.600008965, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Shamrock",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034547, 0.0997636318, 6.67572021e-06, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Bright red",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034666, 0.0997636318, -0.599995613, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Navy blue",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034785, 0.399763107, -0.199994087, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Cool yellow",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034845, 0.399763346, 0.200007439, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Pink",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034845, 0.699763298, 6.67572021e-06, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.800000072, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034785, -0.300235748, 3.81469727e-06, -6.19999992e-05, 9.30000024e-05, -1, -0.000406000006, 1, 9.30251772e-05, 1, 0.000406005769, -6.19622442e-05))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.300000012, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034726, 0.23640132, -0.0498771667, -6.19999992e-05, 9.30000024e-05, -1, 0.499648243, 0.866228402, 4.95810527e-05, 0.866228402, -0.499648243, -0.000100173456))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.800000072, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034964, 3.81469727e-06, 0.300235748, -6.19999992e-05, 9.30000024e-05, -1, 1, 0.000406000006, -6.19622442e-05, 0.000405994244, -1, -9.30251772e-05))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.400000006, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034726, 0.286395073, 0.0498862267, -6.19999992e-05, 9.30000024e-05, -1, -0.50035131, 0.865822554, 0.000111543275, 0.865822554, 0.50035131, -7.1483264e-06))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.300000012, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034428, 0.446648598, 0.33438015, -6.19999992e-05, 9.30000024e-05, -1, -0.966030777, 0.258426934, 8.39276108e-05, 0.258426934, 0.966030777, 7.38183953e-05))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.5, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034964, 0.189986229, -0.496524811, -6.19999992e-05, 9.30000024e-05, -1, -0.50035131, 0.865822554, 0.000111543275, 0.865822554, 0.50035131, -7.1483264e-06))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.400000006, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034964, 0.406014681, -0.349879265, -6.19999992e-05, 9.30000024e-05, -1, 0.499648243, 0.866228402, 4.95810527e-05, 0.866228402, -0.499648243, -0.000100173456))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.400000006, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034964, 0.406010628, 0.349885464, -6.19999992e-05, 9.30000024e-05, -1, -0.50035131, 0.865822554, 0.000111543275, 0.865822554, 0.50035131, -7.1483264e-06))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.400000006, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034726, 0.696532249, 0.0600090027, -6.19999992e-05, 9.30000024e-05, -1, 0.866228402, -0.499648243, -0.000100173456, -0.499648243, -0.866228402, -4.95810527e-05))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.400000006, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034785, 0.139991283, 0.496533394, -6.19999992e-05, 9.30000024e-05, -1, 0.499648243, 0.866228402, 4.95810527e-05, 0.866228402, -0.499648243, -0.000100173456))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.400000006, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400035143, -0.696525097, 0.0600137711, -6.19999992e-05, 9.30000024e-05, -1, 0.865822554, 0.50035131, -7.14832322e-06, 0.50035131, -0.865822554, -0.000111543275))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Pastel violet",Enum.Material.SmoothPlastic,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034606, 0.499763012, -0.499995232, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- nnn=parts(m,"nnn",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.Neon,0,0)
- nnnWeld=welds(nnn,"nnnWeld",Torso,nnn,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034726, 0.49976325, 0.500008583, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(nnn,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- nnn=parts(m,"nnn",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.Neon,0,0)
- nnnWeld=welds(nnn,"nnnWeld",Torso,nnn,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034726, 0.49976325, 0.500008583, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(nnn,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Alder",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034606, 0.499763012, -0.499995232, -6.21116924e-05, 9.29914822e-05, -1, -0.000406225823, 0.99999994, 9.3016708e-05, 0.99999994, 0.000406231615, -6.20739083e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 8, 0.800000012),Enum.MeshType.Cylinder,"")
- nnn=parts(m,"nnn",Vector3.new(0.200000003, 0.300000012, 0.200000018),"Really black",Enum.Material.Neon,0,0)
- nnnWeld=welds(nnn,"nnnWeld",Torso,nnn,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400034189, 0.446658134, -0.334376335, -6.19999992e-05, 9.30000024e-05, -1, 0.96582073, 0.259210944, -3.57742647e-05, 0.259210944, -0.96582073, -0.000105892417))
- meshs(nnn,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.349999994, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.40007019, 0.222240448, 0.301210403, -6.27423869e-05, 9.30537863e-05, -1, -0.259211421, 0.965820611, 0.000106136926, 0.965820611, 0.259211421, -3.64771113e-05))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.349999994, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400072098, 0.217954159, -0.297916412, -6.17423793e-05, 9.30537863e-05, -1, 0.258427262, 0.966030777, 7.39369425e-05, 0.966030777, -0.258427233, -8.36927211e-05))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Institutional white",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400033951, 0.0497627258, -0.300001144, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Miss=parts(m,"Miss",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.Neon,0,0)
- MissWeld=welds(Miss,"MissWeld",Torso,Miss,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400033951, 0.0497627258, -0.300001144, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Miss,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.400000006, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.40014267, -0.527124405, 0.30680275, -5.67423413e-05, 9.60537873e-05, -1, -0.259211421, 0.965820611, 0.000107479136, 0.96582073, 0.259211451, -2.99046515e-05))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.400000006, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400140762, -0.531570673, -0.304092407, -5.87423565e-05, 9.10537856e-05, -1, 0.258427262, 0.966030777, 7.27801525e-05, 0.966030777, -0.258427203, -8.02776776e-05))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Mint",Enum.Material.SmoothPlastic,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400032043, 0.0497632027, 0.299993515, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Pastel green",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400032043, 0.0497632027, 0.299993515, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Dark stone grey",Enum.Material.SmoothPlastic,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400409698, -0.600310802, 0.479726791, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Really black",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400409698, -0.600310802, 0.479726791, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Dark green",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.401195526, -0.599538803, -0.480064392, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Lime green",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400695801, -0.599538803, -0.480064392, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.75000006, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400064468, -0.158180237, 0.765592575, -6.17423793e-05, 9.30537863e-05, -1, -0.0875602439, 0.996159256, 9.8102566e-05, 0.996159256, 0.0875602439, -5.33575658e-05))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.200000003, 0.75000006, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400068283, -0.16297102, -0.763105392, -6.17423793e-05, 9.30537863e-05, -1, 0.0867520422, 0.996230006, 8.73466925e-05, 0.996230006, -0.0867520422, -6.95820199e-05))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"New Yeller",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400630951, 0.350572824, -0.749675751, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Pastel yellow",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400131226, 0.350572824, -0.749673843, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Royal purple",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403272629, 0.349963665, 0.75031662, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.200000003, 0.200000003, 0.200000003),"Bright violet",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.402772903, 0.349963665, 0.750318527, -6.21117651e-05, 9.2991475e-05, -1, -0.000406225823, 0.99999994, 9.30167153e-05, 0.99999994, 0.000406231615, -6.20738138e-05))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.100000009, 0.249999985, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.450141907, -0.931800842, 0.172874451, -5.67423413e-05, 0.000102053789, -1, -0.965820491, -0.259211928, 2.83492263e-05, -0.259211928, 0.965820551, 0.000113273883))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos2=parts(m,"Woos2",Vector3.new(0.100000009, 0.249999985, 0.200000018),"Institutional white",Enum.Material.Neon,0,0)
- Woos2Weld=welds(Woos2,"Woos2Weld",Torso,Woos2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.951927185, 0.232198715, 0.55243206, -1, -0.000401930272, 5.67423413e-05, 0.000158875133, -0.258920103, 0.965898812, -0.000373532268, 0.965898752, 0.258920193))
- meshs(Woos2,"Mesh",Vector3.new(1.00300002, 1, 0.200000003),Enum.MeshType.Brick,"")
- Woos=parts(m,"Woos",Vector3.new(0.363264769, 0.363264769, 0.363264769),"Lavender",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.81990242, 0.422197342, -0.28178978, -0.999999881, 0.000546070165, -2.22575618e-05, 0.000533272687, 0.966030777, -0.258426368, -0.000119617092, -0.258426338, -0.966031015))
- meshs(Woos,"Mesh",Vector3.new(1.005, 1, 1),Enum.MeshType.Cylinder,"")
- Woos=parts(m,"Woos",Vector3.new(0.363264769, 0.363264769, 0.363264769),"Magenta",Enum.Material.Neon,0,0)
- WoosWeld=welds(Woos,"WoosWeld",Torso,Woos,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.820814133, 0.422197342, -0.281791687, -0.999999881, 0.000546070165, -2.22575618e-05, 0.000533272687, 0.966030777, -0.258426368, -0.000119617092, -0.258426338, -0.966031015))
- meshs(Woos,"Mesh",Vector3.new(1.00999999, 0.800000012, 0.800000012),Enum.MeshType.Cylinder,"")
- Blush1=parts(m,"Blush1",Vector3.new(0.25, 0.200000003, 0.200000003),"Pink",Enum.Material.SmoothPlastic,0,0)
- Blush1Weld=welds(Blush1,"Blush1Weld",Head,Blush1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.122557282, 0.0500011444, 0.524561882, 0.965925872, 7.76456909e-06, 0.258818984, -7.49999799e-06, 1, -2.00961767e-06, -0.258818984, 1.81900155e-12, 0.965925872))
- meshs(Blush1,"Mesh",Vector3.new(1.39999998, 0.639999986, 1),Enum.MeshType.Sphere,"")
- Blush2=parts(m,"Blush2",Vector3.new(0.25, 0.200000003, 0.200000003),"Pink",Enum.Material.SmoothPlastic,0,0)
- Blush2Weld=welds(Blush2,"Blush2Weld",Head,Blush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.112898111, 0.0500011444, 0.521974087, 0.965925872, -7.76456909e-06, -0.258818984, 7.49999799e-06, 1, -2.00961767e-06, 0.258818984, 1.81897726e-12, 0.965925872))
- meshs(Blush2,"Mesh",Vector3.new(1.39999998, 0.639999986, 1),Enum.MeshType.Sphere,"")
- --more
- swait()
- for _,c in pairs(m:children()) do
- if c:IsA("BasePart") then
- if c.Name~="RealMain" and c.Name~="SubMain" and c.Name~="Main" and c.Name~="Main2" and c.Name~="Main3" and c.Name~="Center1" and c.Name~="Center2" and c.Name~="Center3" and c.Name~="Center4" and c.Name~="Center5" and c.Name~="Center6" then --many
- local welh=c:findFirstChildOfClass("Weld")
- if welh then
- local hmm=create("ObjectValue"){ --screw stringvalue
- Name="hnng",
- Value=welh.Part0,
- Parent=c}
- local hmm2=create("CFrameValue"){
- Name="hnng2",
- Value=welh.C1,
- Parent=c}
- end
- end
- end
- end
- ModeNameBill=create("BillboardGui"){
- Parent=Head,
- Adornee=Head,
- Size=UDim2.new(2,0,2,0),
- AlwaysOnTop=true,
- StudsOffset=Vector3.new(0,3,0),
- LightInfluence=0
- }
- Frame1=create("Frame"){
- Name="MainFrame",
- Parent=ModeNameBill,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,.5,0),
- Size=UDim2.new(1,0,1,0),
- Rotation=45,
- ZIndex=3
- }
- Frame2=create("Frame"){
- Parent=ModeNameBill,
- BorderSizePixel=0,
- BackgroundTransparency=.5,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,.5,0),
- Size=UDim2.new(1.2,0,1.2,0),
- Rotation=45,
- ZIndex=2
- }
- ModeText=create("TextLabel"){
- Parent=ModeNameBill,
- BorderSizePixel=0,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,.5,0),
- Size=UDim2.new(3,0,.6,0),
- ZIndex=4,
- Font="Bodoni",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- local a=0.1
- local b=0.5
- local c=false
- for i=1,5 do
- local VisFrame=create("Frame"){
- Name="Vis1"..i,
- Parent=ModeNameBill,
- BorderSizePixel=0,
- BackgroundTransparency=0.5,
- AnchorPoint=Vector2.new(1,.5),
- Position=UDim2.new(0.01+b,0,a,0),
- Size=UDim2.new(.4,0,.2,0),
- ZIndex=1
- }
- a=a+.2
- if b<=.1 then
- c=true
- end
- if c==false then
- b=b-.2
- else
- b=b+.2
- end
- end
- a=0.1
- b=0.5
- c=false
- for i=1,5 do
- local VisFrame=create("Frame"){
- Name="Vis2"..i,
- Parent=ModeNameBill,
- BorderSizePixel=0,
- BackgroundTransparency=0.5,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(0.99-b,0,a,0),
- Size=UDim2.new(.4,0,.2,0),
- ZIndex=1
- }
- a=a+.2
- if b<=.1 then
- c=true
- end
- if c==false then
- b=b-.2
- else
- b=b+.2
- end
- end
- MusicFrame=create("Frame"){
- Name="MusicFrame",
- Parent=MainGui,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(1,.5),
- Position=UDim2.new(1.2,0,.92,0),
- Size=UDim2.new(.3,0,.1,0),
- ZIndex=2
- }
- Frame3=create("Frame"){
- Parent=MusicFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(1,.5),
- Position=UDim2.new(1,0,.9,0),
- Size=UDim2.new(1,0,.08,0),
- ZIndex=2
- }
- Frame4=create("Frame"){
- Parent=MusicFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0,1),
- Position=UDim2.new(0,0,.9,0),
- Size=UDim2.new(.01,0,1,0),
- ZIndex=2
- }
- MusicText=create("TextLabel"){
- Parent=MusicFrame,
- BorderSizePixel=0,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,.4,0),
- Size=UDim2.new(.98,0,.8,0),
- ZIndex=2,
- Font="Bodoni",
- TextScaled=true,
- TextStrokeTransparency=0,
- TextXAlignment="Left"
- }
- NoteLabel=create("ImageLabel"){
- Parent=MusicFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(-.5,0,.5,0),
- Size=UDim2.new(.2,0,1,0),
- ZIndex=2,
- Image="rbxassetid://614013894"
- }
- NoteLabel2=create("ImageLabel"){
- Parent=MusicFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(-.5,0,.5,0),
- Size=UDim2.new(.2,0,1,0),
- ZIndex=2,
- Image="rbxassetid://614013894"
- }
- local a=0
- for i=1,5 do
- local VisFrame=create("Frame"){
- Name="Viss1"..i,
- Parent=MusicFrame,
- BorderSizePixel=0,
- BackgroundTransparency=0.5,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(0,0,a,0),
- Size=UDim2.new(.4,0,.2,0),
- ZIndex=1
- }
- a=a+.2
- end
- MusicIDFrame=create("Frame"){
- Name="MusicIDFrame",
- Parent=MainGui,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,1.2,0),
- Size=UDim2.new(.3,0,.1,0),
- ZIndex=7
- }
- Frame7=create("Frame"){
- Parent=MusicIDFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(1,.5),
- Position=UDim2.new(1.01,0,.9,0),
- Size=UDim2.new(1.01,0,.08,0),
- ZIndex=8
- }
- Frame8=create("Frame"){
- Parent=MusicIDFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0,1),
- Position=UDim2.new(0,0,.9,0),
- Size=UDim2.new(.01,0,1,0),
- ZIndex=8
- }
- Frame9=create("Frame"){
- Parent=MusicIDFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0,1),
- Position=UDim2.new(1,0,.9,0),
- Size=UDim2.new(.01,0,1,0),
- ZIndex=8
- }
- Frame10=create("Frame"){
- Parent=MusicIDFrame,
- BackgroundTransparency=.5,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(.5,0),
- Position=UDim2.new(.5,0,-.1,0),
- Size=UDim2.new(1,0,1,0),
- ZIndex=2
- }
- MusicIDText=create("TextBox"){
- Parent=MusicIDFrame,
- BorderSizePixel=0,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,.4,0),
- Size=UDim2.new(.98,0,.8,0),
- ZIndex=9,
- Font="Bodoni",
- Text="Put Music ID here",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- MusicPlay=create("TextButton"){
- Parent=MusicIDFrame,
- BorderSizePixel=0,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,1.1,0),
- Size=UDim2.new(.2,0,.6,0),
- ZIndex=9,
- Font="Bodoni",
- Text="Play",
- TextScaled=true,
- TextStrokeTransparency=0,
- TextColor3=BrickColor.new("White").Color
- }
- MusicPlay.MouseButton1Click:connect(function()
- local haah=MusicIDText.Text
- theme.SoundId="rbxassetid://"..haah
- theme.TimePosition=0
- theme:Play()
- lastsong=haah
- end)
- MP1=create("TextLabel"){
- Parent=MusicIDFrame,
- BackgroundTransparency=1,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0,1),
- Position=UDim2.new(0,0,0,0),
- Size=UDim2.new(.4,0,.6,0),
- ZIndex=10,
- Text="Music Power:",
- TextColor3=BrickColor.new(modecolor[2]).Color,
- Font="Bodoni",
- TextScaled=true,
- TextStrokeTransparency=0,
- TextXAlignment="Left"
- }
- MP2=create("TextLabel"){
- Parent=MP1,
- BackgroundTransparency=1,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(1,0,.5,0),
- Size=UDim2.new(1,0,1,0),
- ZIndex=10,
- Text="0",
- TextColor3=BrickColor.new(modecolor[1]).Color,
- Font="Bodoni",
- TextScaled=true,
- TextStrokeTransparency=0,
- TextXAlignment="Left"
- }
- HealthFrame=create("Frame"){
- Name="HealthFrame",
- Parent=MainGui,
- BackgroundTransparency=0,
- BorderSizePixel=5,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,1.25,0),
- Size=UDim2.new(.8,0,.06,0),
- BackgroundColor3=BrickColor.new("Really black").Color,
- ZIndex=3
- }
- Health=create("Frame"){
- Name="Health",
- Parent=HealthFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(0,0,.5,0),
- Size=UDim2.new(0,0,1,0),
- BackgroundColor3=BrickColor.new("Really red").Color,
- ZIndex=5
- }
- Health2=create("Frame"){
- Name="Health2",
- Parent=HealthFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(0,0,.5,0),
- Size=UDim2.new(0,0,1,0),
- BackgroundColor3=BrickColor.new("Crimson").Color,
- ZIndex=4
- }
- HealthText=create("TextLabel"){
- Parent=HealthFrame,
- BorderSizePixel=0,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(0.001,0,.5,0),
- Size=UDim2.new(1,0,1.1,0),
- ZIndex=7,
- Font="Bodoni",
- TextScaled=true,
- TextStrokeTransparency=0,
- TextXAlignment="Left"
- }
- local a=.2
- for i=1,4 do
- Re=create("Frame"){
- Name="Modd",
- Parent=HealthFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0.5,.5),
- Position=UDim2.new(a,0,.5,0),
- Size=UDim2.new(.01,0,1,0),
- BackgroundColor3=BrickColor.new("Really black").Color,
- ZIndex=6
- }
- Re=create("Frame"){
- Name="Modd2",
- Parent=HealthFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0.5,.5),
- Position=UDim2.new(a,0,.5,0),
- Size=UDim2.new(.005,0,2,0),
- BackgroundColor3=BrickColor.new("Really black").Color,
- ZIndex=7
- }
- a=a+.2
- end
- ModeFrame=create("Frame"){
- Name="ModeFrame",
- Parent=MainGui,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(1,.5),
- Position=UDim2.new(1.42,0,.7,0),
- Size=UDim2.new(.3,0,.1,0),
- ZIndex=2
- }
- ModeFrame2=create("Frame"){
- Name="ModeFrame2",
- Parent=ModeFrame,
- BackgroundTransparency=.5,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(.5,0),
- Position=UDim2.new(.5,0,-.1,0),
- Size=UDim2.new(1,0,1,0),
- ZIndex=2
- }
- Frame5=create("Frame"){
- Parent=ModeFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(1,.5),
- Position=UDim2.new(1,0,.9,0),
- Size=UDim2.new(1,0,.08,0),
- ZIndex=2
- }
- Frame6=create("Frame"){
- Parent=ModeFrame,
- BackgroundTransparency=0,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(0,1),
- Position=UDim2.new(0,0,.9,0),
- Size=UDim2.new(.01,0,1,0),
- ZIndex=2
- }
- ModeText2=create("TextLabel"){
- Parent=ModeFrame,
- BorderSizePixel=0,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(0.01,0,.4,0),
- Size=UDim2.new(.35,0,.8,0),
- ZIndex=2,
- Text="Mode:",
- Font="Bodoni",
- TextScaled=true,
- TextStrokeTransparency=0,
- TextXAlignment="Left"
- }
- ModeText3=create("TextLabel"){
- Parent=ModeText2,
- BorderSizePixel=0,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(.9,0,.5,0),
- Size=UDim2.new(1.8,0,1,0),
- ZIndex=2,
- Text="asd",
- Font="Bodoni",
- TextScaled=true,
- TextStrokeTransparency=0,
- TextXAlignment="Left"
- }
- asdFrame1=create("Frame"){
- Name="asdFrame",
- Parent=MainGui,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(0,0,1,0),
- Size=UDim2.new(0,300,0,300),
- BackgroundColor3=BrickColor.new("Really black").Color,
- BackgroundTransparency=.4,
- ZIndex=3
- }
- asdFrame2=create("Frame"){
- Name="asdFrame2",
- Parent=MainGui,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(0,0,1,0),
- Size=UDim2.new(0,450,0,450),
- BackgroundColor3=BrickColor.new("Really black").Color,
- BackgroundTransparency=.7,
- ZIndex=2
- }
- PageFrame=create("Frame"){
- Name="PageFrame",
- Parent=MainGui,
- BorderSizePixel=0,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(1,.5),
- Position=UDim2.new(1.605,0,.3,0),
- Size=UDim2.new(.3,0,.5,0),
- ZIndex=2
- }
- Frame11=create("Frame"){
- Parent=PageFrame,
- BorderSizePixel=0,
- BackgroundTransparency=0,
- AnchorPoint=Vector2.new(0,1),
- Position=UDim2.new(0,0,.9,0),
- Size=UDim2.new(.01,0,1,0),
- ZIndex=3
- }
- Frame12=create("Frame"){
- Parent=PageFrame,
- BorderSizePixel=0,
- BackgroundTransparency=0,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(0,0,.9,0),
- Size=UDim2.new(1,0,.015,0),
- ZIndex=3
- }
- PageFrame2=create("Frame"){
- Parent=PageFrame,
- BorderSizePixel=0,
- BackgroundTransparency=.5,
- AnchorPoint=Vector2.new(.5,0),
- Position=UDim2.new(.5,0,-.1,0),
- Size=UDim2.new(1,0,1,0),
- ZIndex=2
- }
- Pagge=create("TextLabel"){
- Parent=PageFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(.01,0,0,0),
- Size=UDim2.new(1,0,.2,0),
- ZIndex=3,
- Font="Bodoni",
- Text="[F] Page: 1/3",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- HnS=create("TextLabel"){
- Parent=PageFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(1,.5),
- Position=UDim2.new(-.02,0,0,0),
- Size=UDim2.new(.5,0,.2,0),
- ZIndex=3,
- Font="Bodoni",
- Text="[G] Show",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- QQQ=create("TextLabel"){
- Parent=PageFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(.01,0,.2,0),
- Size=UDim2.new(1,0,.1,0),
- ZIndex=3,
- Font="Bodoni",
- Text="[Q] Rust",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- EEE=create("TextLabel"){
- Parent=PageFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(.01,0,.3,0),
- Size=UDim2.new(1,0,.1,0),
- ZIndex=3,
- Font="Bodoni",
- Text="[E] Nova",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- RRR=create("TextLabel"){
- Parent=PageFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(.01,0,.4,0),
- Size=UDim2.new(1,0,.1,0),
- ZIndex=3,
- Font="Bodoni",
- Text="[R] Celestial",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- TTT=create("TextLabel"){
- Parent=PageFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(.01,0,.5,0),
- Size=UDim2.new(1,0,.1,0),
- ZIndex=3,
- Font="Bodoni",
- Text="[T] Glacier",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- YYY=create("TextLabel"){
- Parent=PageFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(.01,0,.6,0),
- Size=UDim2.new(1,0,.1,0),
- ZIndex=3,
- Font="Bodoni",
- Text="[Y] Desperation",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- UUU=create("TextLabel"){
- Parent=PageFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(.01,0,.7,0),
- Size=UDim2.new(1,0,.1,0),
- ZIndex=3,
- Font="Bodoni",
- Text="[U] Saint",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- PPP=create("TextLabel"){
- Parent=PageFrame,
- BackgroundTransparency=1,
- AnchorPoint=Vector2.new(0,.5),
- Position=UDim2.new(.01,0,.8,0),
- Size=UDim2.new(1,0,.1,0),
- ZIndex=3,
- Font="Bodoni",
- Text="",
- TextScaled=true,
- TextStrokeTransparency=0
- }
- HealthFrame:TweenPosition(UDim2.new(.5,0,.95,0), "Out", "Quart", 1.7,true)
- ModeFrame:TweenPosition(UDim2.new(1.01,0,.7,0), "Out", "Quart", 1.7,true)
- MusicFrame:TweenPosition(UDim2.new(1,0,.82,0), "Out", "Quart", 1.7,true)
- PageFrame:TweenPosition(UDim2.new(1.305,0,.4,0), "Out", "Quart", 1.7,true)
- function FindNearestTorso(pos,distance)
- local list=(workspace:children())
- local torso=nil
- local dist=distance
- local temp,human,temp2,temp3=nil,nil,nil,nil
- for x=1,#list do
- temp2=list[x]
- if temp2.className=="Model"and temp2.Name~=chr.Name then
- temp=temp2:findFirstChild("Torso")
- temp3=temp2:findFirstChild("UpperTorso")
- human=temp2:findFirstChildOfClass("Humanoid")
- if temp~=nil and human~=nil and human.Health>=0 and (temp.Position-pos).magnitude<dist then
- local dohit=true
- if dohit==true then
- torso=temp
- dist=(temp.Position-pos).magnitude
- end
- elseif temp3~=nil and human~=nil and human.Health>=0 and (temp3.Position-pos).magnitude<dist then
- local dohit=true
- if dohit==true then
- torso=temp3
- dist=(temp3.Position-pos).magnitude
- end
- end
- end
- end
- return torso,dist
- end
- HitSound={
- "199149137",
- "199149186",
- "199149221",
- "199149235",
- "199149269",
- "199149297",
- }
- function Damage(Type,Partzz,hit,dmg,delay,hs,hv,hp)
- if hit.Parent==nil or hit.Parent:findFirstChild("AHit")~=nil then
- return
- end
- local h=hit.Parent:FindFirstChildOfClass("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid")then
- h=v
- end
- end
- local subdmg
- if h~=nil and hit.Parent.Name~=chr.Name then
- if hit.Parent:findFirstChild("AHit")==nil then
- if mode=="Benevolence" then
- h.Health=h.Health+dmg
- elseif mode=="Amativeness" then
- h.Health=h.Health+0
- elseif mode=="Psychosis" then
- local a=math.random(1,100)
- if a<=8 then
- print'crit'
- subdmg=math.random(70,80)
- else
- subdmg=math.random(5,10)
- end
- h.Health=h.Health-(dmg+subdmg)
- elseif mode=="Minstrel" then
- subdmg=math.floor(GetClientProperty(theme,'PlaybackLoudness')/8)
- h.Health=h.Health-(dmg+subdmg)
- elseif mode=="Exhaustion" then
- h.Parent:BreakJoints()
- else
- h.Health=h.Health-dmg
- if h.Health==math.huge then
- hit.Parent:BreakJoints()
- end
- end
- end
- end
- if hit.Parent:findFirstChild("AHit")==nil then
- local c=create("BoolValue"){
- Name="AHit",
- Value=true,
- Parent=hit.Parent}
- game:GetService("Debris"):AddItem(c,delay)
- if hs~=""and hit.Parent~=nil then
- sounds(hit.Parent.Head,hs,hv,hp)
- end
- local mama=math.random(1,100)
- if mama<=15 then
- if mode=="Rust" then
- Disease(hit.Parent,hit)
- elseif mode=="Glacier" then
- Freeze(hit.Parent,hit)
- elseif mode=="Conflagration" then
- Burning(hit.Parent,hit)
- elseif mode=="Lullaby" then
- Sleep(hit.Parent,hit)
- end
- end
- local ref=parts(hit,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
- ref.Anchored=true
- ref.CFrame=CFrame.new(hit.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
- game:GetService("Debris"):AddItem(ref,15)
- if dmg>.001 then
- if mode=="Benevolence" then
- damagegui(ref,"+"..dmg,.01)
- elseif mode=="Amativeness" then
- damagegui(ref,"0",.01)
- elseif mode=="Psychosis" or mode=="Minstrel" then
- damagegui(ref,"-"..dmg+subdmg,.01)
- else
- damagegui(ref,"-"..dmg,.01)
- end
- elseif dmg<-0 then
- damagegui(ref,"+"..dmg,.01)
- end
- if Type=="Disappear"then
- Partzz.Parent=nil
- elseif Type=="Push"then
- coroutine.resume(coroutine.create(function(hz)
- local aaaaa=math.random(300,400)
- for i=1,20 do
- swait()
- hz.Velocity=(Root.CFrame.lookVector*aaaaa)+(Root.CFrame.upVector*70)
- h.PlatformStand=true
- end
- h.PlatformStand=false
- end),hit)
- elseif Type=="Push2"then
- coroutine.resume(coroutine.create(function(hz)
- local aaaaa=math.random(300,400)
- h.Jump=true
- hz.Velocity=Root.CFrame.upVector*440
- end),hit)
- elseif Type=="None"then
- end
- end
- end
- function damagegui(parz,text,dur)
- local damag=create("BillboardGui"){
- Size=UDim2.new(2, 0, 2, 0),
- Adornee=parz,
- Parent=parz,
- ExtentsOffset=Vector3.new(0, 3, 0),
- AlwaysOnTop=true
- }
- local damagLabel=create("TextLabel"){
- AnchorPoint=Vector2.new(.5,.5),
- BackgroundTransparency=1,
- TextStrokeTransparency=0,
- TextTransparency=0,
- Position=UDim2.new(.5, 0, .5, 0),
- Size=UDim2.new(6, 0, 1.5, 0),
- Text=text,
- Font="Bodoni",
- TextScaled=true,
- Parent=damag,
- TextColor3=BrickColor.new(modecolor[2]).Color,
- TextStrokeTransparency=0,
- --TextStrokeColor3=BrickColor.new(modecolor[1]).Color,
- ZIndex=3
- }
- local rotat=math.random(-360,360)
- local damagFrame1=create("Frame"){
- Name="damagFrame",
- Parent=damag,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,.5,0),
- Size=UDim2.new(2,0,2,0),
- BackgroundColor3=BrickColor.new(modecolor[1]).Color,
- Rotation=rotat,
- ZIndex=2
- }
- local damagFrame2=create("Frame"){
- Name="damagFrame",
- Parent=damag,
- BorderSizePixel=0,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,.5,0),
- Size=UDim2.new(2.4,0,2.4,0),
- BackgroundColor3=BrickColor.new(modecolor[2]).Color,
- Rotation=rotat,
- ZIndex=1
- }
- local raise=.3
- coroutine.resume(coroutine.create(function(te)
- for i=0,1.1,dur do
- swait()
- if raise>.01 then
- raise=raise-.008
- elseif raise<=0 then
- raise=0
- end
- if mode=="Nil" then
- damagLabel.TextColor3=BrickColor.new(nilcolor[math.random(1,#nilcolor)]).Color
- damagLabel.TextStrokeColor3=BrickColor.new(nilcolor[math.random(1,#nilcolor)]).Color
- local plusornot=math.random(1,2)
- if plusornot==1 then
- damagLabel.Text="-"..math.random(1,1000000)
- else
- damagLabel.Text="+"..math.random(1,1000000)
- end
- damagFrame1.Rotation=damagFrame1.Rotation+(raise*16+math.random(20,120))
- damagFrame2.Rotation=damagFrame2.Rotation+(raise*16+math.random(20,120))
- elseif mode=="Exhaustion" then
- damagLabel.Text="Overkill!"
- damagFrame1.Rotation=damagFrame1.Rotation+(raise*16+2)
- damagFrame2.Rotation=damagFrame2.Rotation+(raise*16+2)
- else
- damagLabel.Text=text
- damagFrame1.Rotation=damagFrame1.Rotation+(raise*16+2)
- damagFrame2.Rotation=damagFrame2.Rotation+(raise*16+2)
- end
- damagFrame1.BackgroundTransparency=i
- damagFrame2.BackgroundTransparency=.5+.5*i
- damagLabel.TextTransparency=i
- damagLabel.TextStrokeTransparency=.5+.5*i
- te.Position=te.Position+Vector3.new(0,raise,0)
- end
- te:Remove()
- end),parz)
- end
- function Mdamage(Type,Partzz,Magn,Dmg,delay,hs,hv,hp)
- coroutine.resume(coroutine.create(function()
- if mode=="Exhaustion" then
- gobom()
- end
- end))
- for _,c in pairs(workspace:children()) do
- local hum=c:findFirstChildOfClass("Humanoid")
- if hum~=nil then
- local ddee1=c:findFirstChild("Torso")
- local ddee2=c:findFirstChild("UpperTorso")
- if ddee1~=nil then
- local targ=ddee1.Position-Partzz.Position
- local mag=targ.magnitude
- if mag<=Magn and c.Name~=plr.Name then
- Damage(Type,Partzz,ddee1,Dmg,delay,hs,hv,hp)
- end
- elseif ddee2~=nil then
- local targ=ddee2.Position-Partzz.Position
- local mag=targ.magnitude
- if mag<=Magn and c.Name~=plr.Name then
- Damage(Type,Partzz,ddee2,Dmg,delay,hs,hv,hp)
- end
- end
- end
- end
- end
- function gobom()
- for _,c in pairs(game.Players:children()) do
- if c:IsA("Player") and c.Name~=plr.Name then
- local char=c.Character
- if char.Parent~=workspace then
- char.Parent=workspace
- swait()
- local char1=char:findFirstChild("Torso")
- local char2=char:findFirstChild("UpperTorso")
- print(c.Name)
- if char1 then
- Mdamage("None",char1,3,math.random(6666,7777),0,HitSound[math.random(1,#HitSound)],1.2,1)
- elseif char2 then
- Mdamage("None",char2,3,math.random(6666,7777),0,HitSound[math.random(1,#HitSound)],1.2,1)
- end
- end
- end
- end
- end
- --v Status Effect
- function Disease(chhr,tor)
- if chhr:findFirstChild("RGSEDisease") then
- return
- end
- coroutine.resume(coroutine.create(function(r,r2)
- local ref2=parts(tor,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
- ref2.Anchored=true
- ref2.CFrame=CFrame.new(r2.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
- game:GetService("Debris"):AddItem(ref2,5)
- local asdf=create("StringValue"){
- Name="RGSEDisease",
- Value="Diseased",
- Parent=r}
- local bb=20
- local aa=0
- damagegui(ref2,"Diseased!",.004)
- repeat
- swait()
- aa=aa+1
- if aa>=14 then
- aa=0
- bb=bb-1
- if r:findFirstChildOfClass("Humanoid") then
- local hu=r:findFirstChildOfClass("Humanoid")
- hu.Health=hu.Health-hu.MaxHealth/40
- end
- end
- until bb<=0 or r.Parent==nil or asdf.Parent==nil
- end),chhr,tor)
- end
- function Burning(chhr,tor)
- if chhr:findFirstChild("RGSEBurning") then
- return
- end
- coroutine.resume(coroutine.create(function(r,r2)
- local ref2=parts(tor,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
- ref2.Anchored=true
- ref2.CFrame=CFrame.new(r2.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
- game:GetService("Debris"):AddItem(ref2,5)
- damagegui(ref2,"Burned!",.004)
- local aaaa=create("Sound"){
- Parent=tor,
- SoundId="rbxassetid://1601946639",
- Volume=2,
- PlaybackSpeed=1,
- EmitterSize=20,
- Name="burn baby burn",
- Looped=true}
- aaaa:Play()
- local bb=20
- local ra=0
- local asdf=create("StringValue"){
- Name="RGSEBurning",
- Value="Burning",
- Parent=r}
- repeat
- swait()
- local hum=r:findFirstChildOfClass("Humanoid")
- if hum then
- ra=ra+1
- Effect(r2,"Br. yellowish orange",CFrame.new(r2.Position)*CFrame.new(math.random(-10,10)/6,math.random(-10,10)/6,math.random(-10,10)/6)*CFrame.Angles(-math.rad(90),0,math.random(-120,120)),8,8,8,-.4,-.4,-.4,.05,"Brick",7,5,"")
- local raf=math.random(12,16)
- if ra>=raf then
- ra=0
- bb=bb-1
- local asdf=math.random(4,6)
- hum.Health=hum.Health-asdf
- --[[damagegui(ref,"-"..asdf,.01)]] --no
- end
- end
- until bb<=0 or r.Parent==nil or asdf.Parent==nil
- aaaa:Remove()
- asdf:Remove()
- end),chhr,tor)
- end
- function Freeze(chhr,tor)
- if chhr:findFirstChild("RGSEFreezing") or tor.Anchored==true then
- return
- end
- coroutine.resume(coroutine.create(function(r,r2)
- sounds(r2,"1139270836",2.5,.7)
- local ref2=parts(tor,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
- ref2.Anchored=true
- ref2.CFrame=CFrame.new(r2.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
- game:GetService("Debris"):AddItem(ref2,5)
- damagegui(ref2,"Frozen!",.004)
- local bb=150
- local asdf=create("StringValue"){
- Name="RGSEFreezing",
- Value="Freezing",
- Parent=r}
- local thaw=false
- local freez=parts(tor,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Glass,0,1)
- freez.Anchored=true
- freez.CFrame=tor.CFrame*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))
- meshs(freez,"Mesh",Vector3.new(55,55,55),Enum.MeshType.Brick,"")
- local lastwalkspeed
- local lastjumppower
- if r:findFirstChildOfClass("Humanoid") then
- lastwalkspeed=r:findFirstChildOfClass("Humanoid").WalkSpeed
- lastjumppower=r:findFirstChildOfClass("Humanoid").JumpPower
- end
- coroutine.resume(coroutine.create(function(e)
- for si=1,.4,-.01 do
- swait()
- freez.Transparency=si
- end
- repeat
- swait()
- until thaw==true
- freez.Anchored=false
- freez.Velocity=Vector3.new(math.random(-1,1)*math.random(25,35),math.random(1,1)*math.random(25,35),math.random(-1,1)*math.random(25,35))
- end),freez)
- for i=1,math.random(4,7) do
- local freez=parts(tor,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Glass,0,1)
- freez.Anchored=true
- freez.CFrame=tor.CFrame*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(0,math.random(-6,6),0)
- local randomm=math.random(15,30)
- meshs(freez,"Mesh",Vector3.new(randomm,randomm,randomm),Enum.MeshType.Brick,"")
- coroutine.resume(coroutine.create(function(e)
- for si=1,.4,-.01 do
- swait()
- freez.Transparency=si
- end
- repeat
- swait()
- until thaw==true
- freez.Anchored=false
- freez.Velocity=Vector3.new(math.random(-1,1)*math.random(25,35),math.random(1,1)*math.random(25,35),math.random(-1,1)*math.random(25,35))
- end),freez)
- end
- repeat
- swait()
- bb=bb-1
- if r:findFirstChildOfClass("Humanoid") then
- r:findFirstChildOfClass("Humanoid").WalkSpeed=0
- r:findFirstChildOfClass("Humanoid").JumpPower=0
- end
- for _,c in pairs(r:children()) do
- if c:IsA("BasePart") then
- c.Anchored=true
- elseif c:IsA("Accessory") or c:IsA("Hat") then
- if c:findFirstChild("Handle") then
- c.Handle.Anchored=true
- end
- elseif c:IsA("Model") then
- for _,s in pairs(c:children()) do
- if c:IsA("BasePart") then
- c.Anchored=true
- end
- end
- end
- end
- until bb<=0 or r.Parent==nil or asdf.Parent==nil
- thaw=true
- sounds(r2,"138122923",2.5,1.3)
- if r:findFirstChildOfClass("Humanoid") then
- r:findFirstChildOfClass("Humanoid").WalkSpeed=lastwalkspeed
- r:findFirstChildOfClass("Humanoid").JumpPower=lastjumppower
- end
- for _,c in pairs(r:children()) do
- if c:IsA("BasePart") then
- c.Anchored=false
- elseif c:IsA("Accessory") or c:IsA("Hat") then
- if c:findFirstChild("Handle") then
- c.Handle.Anchored=false
- end
- elseif c:IsA("Model") then
- for _,s in pairs(c:children()) do
- if c:IsA("BasePart") then
- c.Anchored=false
- end
- end
- end
- end
- asdf:Remove()
- end),chhr,tor)
- end
- function Sleep(chhr,tor)
- if chhr:findFirstChild("RGSESleeping") then
- return
- end
- local bb=400
- local deel=0
- coroutine.resume(coroutine.create(function(r,r2)
- local ref2=parts(tor,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
- ref2.Anchored=true
- ref2.CFrame=CFrame.new(r2.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
- game:GetService("Debris"):AddItem(ref2,5)
- damagegui(ref2,"Sleeping...",.004)
- local asdf=create("StringValue"){
- Name="RGSESleeping",
- Value="Sleeping",
- Parent=r}
- repeat
- swait()
- bb=bb-1
- deel=deel+1
- if deel>=23 then
- deel=0
- local r3=chhr:findFirstChild("Head")
- if r3 then
- Effect(r3,"Navy blue",CFrame.new(r3.Position+Vector3.new(0,2,0))*CFrame.Angles(-math.rad(90),0,0),.4,.4,.4,-.008,-.008,-.008,.03,"FileMesh",3,.05,"935034078")
- end
- end
- if r:findFirstChildOfClass("Humanoid") then
- r:findFirstChildOfClass("Humanoid").PlatformStand=true
- end
- until bb<=0 or r.Parent==nil or asdf.Parent==nil
- if r:findFirstChildOfClass("Humanoid") then
- r:findFirstChildOfClass("Humanoid").PlatformStand=false
- end
- asdf:Remove()
- end),chhr,tor)
- end
- function Blind(chhr,tor)
- coroutine.resume(coroutine.create(function(r,r2)
- end),chhr,tor)
- end
- function Bless(chhr,tor)
- if chhr:findFirstChild("RGSEHealing") then
- return
- end
- local heel=20
- local laaaa=0
- local hehe=0
- coroutine.resume(coroutine.create(function(r,r2)
- sounds(r2,"234226639",2.5,1.1)
- local ref2=parts(tor,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
- ref2.Anchored=true
- ref2.CFrame=CFrame.new(r2.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
- game:GetService("Debris"):AddItem(ref2,5)
- damagegui(ref2,"Blessed!",.004)
- local asdf=create("StringValue"){
- Name="RGSEHealing",
- Value="Healing",
- Parent=r}
- repeat
- swait()
- laaaa=laaaa+1
- if laaaa>=4 then
- laaaa=0
- local r3=chhr:findFirstChild("Head")
- if r3 then
- Effect(r2,"Cool yellow",CFrame.new(r3.Position)*CFrame.new(0,2,0)*CFrame.Angles(math.rad(90),0,0),2,2,2,.1,.1,-.1,.08,"FileMesh",6,0,"3270017")
- end
- end
- hehe=hehe+1
- if hehe>=9 then
- hehe=0
- local homan=chhr:findFirstChildOfClass("Humanoid")
- if homan then
- if homan.Health<homan.MaxHealth then
- heel=heel-1
- if r:findFirstChildOfClass("Humanoid") then
- local hu=r:findFirstChildOfClass("Humanoid")
- local wat=hu.Health+hu.MaxHealth/10
- local aaa=hu.Health
- hu.Health=wat
- local ref=parts(tor,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
- ref.Anchored=true
- ref.CFrame=CFrame.new(r2.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
- damagegui(ref,"+"..math.floor(hu.Health-aaa),.01)
- end
- Effect(r2,"New Yeller",CFrame.new(r2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),2,2,2,2,2,2,.06,"Brick",1,0,"")
- for i=1,6 do
- Effect(r2,"New Yeller",CFrame.new(r2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),12,12,12,-.6,-.6,-.6,.05,"Sphere",3,math.random(27,40)/100,"")
- end
- sounds(r2,"969800663",2.3,1.2)
- end
- end
- end
- until heel<=0 or r.Parent==nil or asdf.Parent==nil
- asdf:Remove()
- end),chhr,tor)
- end
- function MStatus(Type,Partzz,Magn)
- for _,c in pairs(workspace:children()) do
- local hum=c:findFirstChildOfClass("Humanoid")
- if hum~=nil then
- local ddee1=c:findFirstChild("Torso")
- local ddee2=c:findFirstChild("UpperTorso")
- if ddee1~=nil and ddee2==nil then
- local targ=ddee1.Position-Partzz.Position
- local mag=targ.magnitude
- if mag<=Magn and c.Name~=plr.Name then
- if Type=="Disease" then
- Disease(ddee1.Parent,ddee1)
- elseif Type=="Freeze" then
- Freeze(ddee1.Parent,ddee1)
- elseif Type=="Burn" then
- Burning(ddee1.Parent,ddee1)
- elseif Type=="Sleep" then
- Sleep(ddee1.Parent,ddee1)
- elseif Type=="Blind" then
- Blind(ddee1.Parent,ddee1)
- elseif Type=="Bless" then
- Bless(ddee1.Parent,ddee1)
- end
- end
- elseif ddee1==nil and ddee2~=nil then
- local targ=ddee2.Position-Partzz.Position
- local mag=targ.magnitude
- if mag<=Magn and c.Name~=plr.Name then
- if Type=="Disease" then
- Disease(ddee2.Parent,ddee2)
- elseif Type=="Freeze" then
- Freeze(ddee2.Parent,ddee2)
- elseif Type=="Burn" then
- Burning(ddee2.Parent,ddee2)
- elseif Type=="Sleep" then
- Sleep(ddee2.Parent,ddee2)
- elseif Type=="Blind" then
- Blind(ddee2.Parent,ddee2)
- elseif Type=="Bless" then
- Bless(ddee2.Parent,ddee2)
- end
- end
- end
- end
- end
- end
- --v efec
- function Effect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id,min,max,qu)
- local ex=create("Part"){
- Size=Vector3.new(.2,.2,.2),
- BrickColor=BrickColor.new(color),
- CanCollide=false,
- Material="Neon",
- Anchored=true,
- Parent=par,
- Transparency=transp}
- NoOutline(ex)
- ex.CFrame=CF
- local exe=create("SpecialMesh"){
- Scale=Vector3.new(x,y,z),
- MeshType=mtyp,
- Parent=ex}
- if mtyp=="FileMesh"and id~=""then
- exe.MeshId="rbxassetid://"..id
- end
- game:GetService("Debris"):AddItem(ex,10)
- local ez=ex.CFrame
- local nu=0
- local no=math.random()-math.random()
- coroutine.resume(coroutine.create(function()
- for i=transp,1.01,de do
- swait()
- if mode=="Nil" then
- ex.BrickColor=BrickColor.new(nilcolor[math.random(1,#nilcolor)])
- end
- if typ~=5 then
- ex.Transparency=i
- end
- exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
- if typ==1 then
- ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
- elseif typ==2 then
- ex.CFrame=ex.CFrame*CFrame.Angles(0,math.rad(rad),0)
- elseif typ==3 then
- ex.CFrame=ex.CFrame*CFrame.new(0,0,rad)
- elseif typ==4 then
- nu=nu+no
- ez=ez*CFrame.new(0,math.random(min,max)/qu,0)
- ex.CFrame=ez*CFrame.Angles(nu,0,0)
- --ex.CFrame=ex.CFrame
- elseif typ==7 then
- ex.CFrame=ez*CFrame.new(0,0,rad*i)
- ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
- end
- end
- ex:Remove()
- end))
- return ex --haha
- end
- function Effect2(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,rad,id) --t o o l a z y y hhh
- local ex=create("Part"){
- Size=Vector3.new(.2,.2,.2),
- BrickColor=BrickColor.new(color),
- CanCollide=false,
- Material="Neon",
- Anchored=true,
- Parent=par,
- Transparency=transp}
- NoOutline(ex)
- ex.CFrame=CF
- local exe=create("SpecialMesh"){
- Scale=Vector3.new(x,y,z),
- MeshType=mtyp,
- Parent=ex}
- if mtyp=="FileMesh"and id~=""then
- exe.MeshId="rbxassetid://"..id
- end
- game:GetService("Debris"):AddItem(ex,10)
- local ez=ex.CFrame
- local nu=0
- local no=math.random()-math.random()
- coroutine.resume(coroutine.create(function()
- for i=transp,1.01,de do
- swait()
- if mode=="Nil" then
- ex.BrickColor=BrickColor.new(nilcolor[math.random(1,#nilcolor)])
- end
- exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
- ex.CFrame=ex.CFrame*CFrame.new(0,rad,0)
- ex.Transparency=i
- end
- ex:Remove()
- end))
- return ex
- end
- function REffect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
- local ex=create("Part"){
- Size=Vector3.new(.2,.2,.2),
- BrickColor=BrickColor.new(color),
- CanCollide=false,
- Material="Neon",
- Anchored=true,
- CFrame=CF,
- Parent=par,
- Transparency=1}
- NoOutline(ex)
- local exe=create("SpecialMesh"){
- Scale=Vector3.new(x,y,z),
- MeshType=mtyp,
- Parent=ex}
- if mtyp=="FileMesh"and id~=""then
- exe.MeshId="rbxassetid://"..id
- end
- game:GetService("Debris"):AddItem(ex,10)
- local ez=ex.CFrame
- local nu=0
- local no=math.random()-math.random()
- coroutine.resume(coroutine.create(function()
- for i=1,transp-.01,-de do
- swait()
- if mode=="Nil" then
- ex.BrickColor=BrickColor.new(nilcolor[math.random(1,#nilcolor)])
- end
- if typ~=5 then
- ex.Transparency=i
- end
- exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
- if typ==1 then
- ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
- elseif typ==2 then
- ex.CFrame=ex.CFrame*CFrame.Angles(0,math.rad(rad),0)
- elseif typ==3 then
- ex.CFrame=ex.CFrame*CFrame.new(0,0,rad)
- elseif typ==4 then
- nu=nu+no
- ez=ez*CFrame.new(0,rad,0)
- ex.CFrame=ez*CFrame.Angles(nu,0,0)
- --ex.CFrame=ex.CFrame
- end
- end
- ex:Remove()
- end))
- return ex
- end
- function LockEffect(par,color,CF,locke,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
- local ex=create("Part"){
- Size=Vector3.new(.2,.2,.2),
- BrickColor=BrickColor.new(color),
- CanCollide=false,
- Material="Neon",
- Anchored=true,
- CFrame=CF,
- Parent=par,
- Transparency=transp}
- NoOutline(ex)
- local exe=create("SpecialMesh"){
- Scale=Vector3.new(x,y,z),
- MeshType=mtyp,
- Parent=ex}
- if mtyp=="FileMesh"and id~=""then
- exe.MeshId="rbxassetid://"..id
- end
- game:GetService("Debris"):AddItem(ex,10)
- local ez=ex.CFrame
- local nu=0
- local no=math.random()-math.random()
- coroutine.resume(coroutine.create(function()
- for i=transp,1.01,de do
- swait()
- if mode=="Nil" then
- ex.BrickColor=BrickColor.new(nilcolor[math.random(1,#nilcolor)])
- end
- if typ~=5 then
- ex.Transparency=i
- end
- exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
- if typ==1 then
- ex.CFrame=locke.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
- elseif typ==2 then
- ex.CFrame=locke.CFrame*CFrame.Angles(0,math.rad(rad),0)
- elseif typ==3 then
- ex.CFrame=locke.CFrame*CFrame.new(0,0,rad)
- elseif typ==4 then
- nu=nu+no
- locke=locke*CFrame.new(0,rad,0)
- ex.CFrame=locke*CFrame.Angles(nu,0,0)
- --ex.CFrame=ex.CFrame
- else
- ex.CFrame=locke.CFrame
- end
- end
- ex:Remove()
- end))
- return ex
- end
- function RLockEffect(par,color,CF,locke,x,y,z,x1,y1,z1,de,mtyp,typ,rad,id)
- local ex=create("Part"){
- Size=Vector3.new(.2,.2,.2),
- BrickColor=BrickColor.new(color),
- CanCollide=false,
- Material="Neon",
- Anchored=true,
- CFrame=CF,
- Parent=par,
- Transparency=1}
- NoOutline(ex)
- local exe=create("SpecialMesh"){
- Scale=Vector3.new(x,y,z),
- MeshType=mtyp,
- Parent=ex}
- if mtyp=="FileMesh"and id~=""then
- exe.MeshId="rbxassetid://"..id
- end
- game:GetService("Debris"):AddItem(ex,10)
- local ez=ex.CFrame
- local nu=0
- local no=math.random()-math.random()
- coroutine.resume(coroutine.create(function()
- for i=1,transp-.01,-de do
- swait()
- if mode=="Nil" then
- ex.BrickColor=BrickColor.new(nilcolor[math.random(1,#nilcolor)])
- end
- if typ~=5 then
- ex.Transparency=i
- end
- exe.Scale=exe.Scale+Vector3.new(x1,y1,z1)
- if typ==1 then
- ex.CFrame=locke.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360))
- elseif typ==2 then
- ex.CFrame=locke.CFrame*CFrame.Angles(0,math.rad(rad),0)
- elseif typ==3 then
- ex.CFrame=locke.CFrame*CFrame.new(0,0,rad)
- elseif typ==4 then
- nu=nu+no
- locke=locke*CFrame.new(0,rad,0)
- ex.CFrame=locke*CFrame.Angles(nu,0,0)
- --ex.CFrame=ex.CFrame
- else
- ex.CFrame=locke.CFrame
- end
- end
- ex:Remove()
- end))
- return ex
- end
- --v other
- function clone(wh,tr,asdf,deb)
- local aaa=wh:Clone()
- aaa.Parent=e
- aaa:BreakJoints()
- aaa.Color=BrickColor.new(modecolor[1]).Color
- aaa.Material="Neon"
- aaa.Transparency=tr
- aaa.Anchored=true
- aaa.CanCollide=false
- if asdf==true then
- aaa.Size=aaa.Size+Vector3.new(0.05,0.05,0.05)
- end
- game:GetService("Debris"):AddItem(aaa,5)
- for _,ff in pairs(aaa:children()) do
- if ff:IsA("Sound")or ff:IsA("SpecialMesh")or ff:IsA("Decal")or ff:IsA("BillboardGui") then
- ff:Remove()
- end
- end
- if aaa.Name=="Head" then
- aaa.Size=Vector3.new(1,1,1)
- elseif aaa.Name=="HumanoidRootPart"then
- aaa.Transparency=1
- end
- coroutine.resume(coroutine.create(function(cc)
- for i=0,1,deb do
- swait()
- cc.Transparency=i
- end
- cc:Remove()
- end),aaa)
- end
- function modechangeframehhhhhhh(color1,color2)
- local a1=create("Frame"){
- Parent=MainGui,
- BorderSizePixel=0,
- BackgroundTransparency=0,
- BackgroundColor3=BrickColor.new(color1).Color,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.25,0,-.3,0),
- Size=UDim2.new(.5,0,0,0),
- ZIndex=50,
- }
- local a2=create("Frame"){
- Parent=MainGui,
- BorderSizePixel=0,
- BackgroundTransparency=.5,
- BackgroundColor3=BrickColor.new(color2).Color,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.75,0,1.3,0),
- Size=UDim2.new(.5,0,0,0),
- ZIndex=51,
- }
- --[[local a3=create("Frame"){
- Parent=ModeNameBill,
- BorderSizePixel=0,
- BackgroundTransparency=0,
- BackgroundColor3=BrickColor.new(color1).Color,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,.5,0),
- Size=UDim2.new(.1,0,.1,0),
- ZIndex=50,
- Rotation=rotati
- }
- local a4=create("Frame"){
- Parent=ModeNameBill,
- BorderSizePixel=0,
- BackgroundTransparency=.5,
- BackgroundColor3=BrickColor.new(color2).Color,
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,.5,0),
- Size=UDim2.new(.4,0,.4,0),
- ZIndex=51,
- Rotation=rotati
- }]]
- local newbg=create("BillboardGui"){
- Parent=Torso,
- LightInfluence=0,
- Size=UDim2.new(3,0,3,0),
- AlwaysOnTop=true
- }
- local r1=create("ImageLabel"){
- Parent=newbg,
- AnchorPoint=Vector2.new(.5,.5),
- Size=UDim2.new(5,0,5,0),
- Position=UDim2.new(.5,0,.5,0),
- BackgroundTransparency=1,
- Rotation=math.random(-360,360),
- ImageColor3=BrickColor.new(color1).Color,
- Image="rbxassetid://2306830484",
- ZIndex=3
- }
- local r2=create("ImageLabel"){
- Parent=newbg,
- AnchorPoint=Vector2.new(.5,.5),
- Size=UDim2.new(5,0,5,0),
- Position=UDim2.new(.5,0,.5,0),
- BackgroundTransparency=1,
- Rotation=math.random(-360,360),
- ImageColor3=BrickColor.new(color2).Color,
- Image="rbxassetid://2306830484",
- ZIndex=3
- }
- local r3=create("ImageLabel"){
- Parent=newbg,
- AnchorPoint=Vector2.new(.5,.5),
- Size=UDim2.new(5,0,5,0),
- Position=UDim2.new(.5,0,.5,0),
- BackgroundTransparency=1,
- Rotation=math.random(-360,360),
- ImageColor3=BrickColor.new(color1).Color,
- Image="rbxassetid://2245306240"
- }
- --[[local lig1=particles(Torso,1.4,color1,"2301942083",.6,1,"Top",75,0,0,0,.6,1,123,123,7,44444,false,10)
- lig1.Speed=NRn(32,44)
- local lig2=particles(Torso,1.4,color2,"2301942083",.6,1,"Top",75,0,0,0,.6,1,123,123,7,44444,false,10)
- lig2.Speed=NRn(52,64)]]
- LockEffect(e,color2,CFrame.new(Torso.Position),Torso,7,7,7,16,16,16,.06,"Sphere",1,0,"")
- if musicset=="Global" then
- pssounds(chr,"750072465",2.3,3.9,.5,2)
- else
- pssounds(Torso,"750072465",2.3,3.9,.5,2)
- end
- coroutine.resume(coroutine.create(function(bb1,bb2,bb3,bb4,bb5)
- bb1:TweenSize(UDim2.new(.5,0,1.3,0), "Out", "Quart", .5,true)
- bb2:TweenSize(UDim2.new(.5,0,1.3,0), "Out", "Quart", .5,true)
- bb1:TweenPosition(UDim2.new(.25,0,.5,0), "Out", "Quart", .5,true)
- bb2:TweenPosition(UDim2.new(.75,0,.5,0), "Out", "Quart", .5,true)
- bb3:TweenSize(UDim2.new(60,0,60,0), "Out", "Back", .4,true)
- bb4:TweenSize(UDim2.new(140,0,140,0), "Out", "Back", .61,true)
- bb5:TweenSize(UDim2.new(280,0,280,0), "Out", "Sine", 1,true)
- for i=0,1,.05 do
- swait()
- bb1.BackgroundTransparency=i
- bb2.BackgroundTransparency=i
- bb1.BackgroundColor3=BrickColor.new(color1).Color
- bb2.BackgroundColor3=BrickColor.new(color2).Color
- bb3.ImageTransparency=i
- bb4.ImageTransparency=i
- bb5.ImageTransparency=0+.5*i
- bb3.Rotation=bb3.Rotation+1.2
- bb4.Rotation=bb4.Rotation-1.8
- bb3.ImageColor3=BrickColor.new(color1).Color
- bb4.ImageColor3=BrickColor.new(color2).Color
- bb5.Rotation=bb5.Rotation-3.3
- bb5.ImageColor3=BrickColor.new(color2).Color
- --[[bb3.Rotation=bb1.Rotation+7
- bb4.Rotation=bb2.Rotation+7
- bb3.BackgroundTransparency=i
- bb4.BackgroundTransparency=.5+.5*i
- bb3.BackgroundColor3=BrickColor.new(color1).Color
- bb4.BackgroundColor3=BrickColor.new(color2).Color
- bb3.Size=UDim2.new(.1+7*i,0,.1+7*i,0)
- bb4.Size=UDim2.new(.4+7*i,0,.4+7*i,0)]]
- end
- bb1:Remove()
- bb2:Remove()
- bb3:Remove()
- bb4:Remove()
- coroutine.resume(coroutine.create(function(as)
- for i=.5,1.05,.03 do
- swait()
- as.ImageTransparency=i
- as.Rotation=bb5.Rotation-3.3
- as.ImageColor3=BrickColor.new(color2).Color
- end
- bb5:Remove()
- end),bb5)
- --bb5:Remove()
- end),a1,a2,r1,r2,r3)--a3,a4)
- end
- function CameraShake(Intensity,par,mag,del)
- end
- function rusting(cf)
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.CorrodedMetal,0,1)
- ref.CFrame=cf
- ref.Anchored=true
- game:GetService("Debris"):AddItem(ref,.1)
- local hit,pos=rayCast(ref.Position,(CFrame.new(ref.Position,ref.Position-Vector3.new(0,1,0))).lookVector,10,chr)
- if hit~=nil and hit.Parent:findFirstChildOfClass("Humanoid")==nil and hit.Parent.Parent:findFirstChildOfClass("Humanoid")==nil then
- --ref.CFrame=CFrame.new(pos)
- local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.CorrodedMetal,0,transp)
- meshs(ref2,"Mesh",Vector3.new(3,15,3),Enum.MeshType.Brick,"")
- ref2.CFrame=CFrame.new(pos)*CFrame.Angles(math.rad(math.random(-30,30)),math.random(-120,120),math.rad(math.random(-30,30)))
- ref2.CFrame=ref2.CFrame*CFrame.new(0,-math.random(30,40)/10,0)
- ref2.Anchored=true
- game:GetService("Debris"):AddItem(ref2,2)
- local ref3=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.CorrodedMetal,0,transp)
- meshs(ref3,"Mesh",Vector3.new(3,6,3),Enum.MeshType.Wedge,"")
- ref3.CFrame=ref2.CFrame*CFrame.new(0,2.1,0)
- ref3.Anchored=true
- game:GetService("Debris"):AddItem(ref3,2)
- local ref4=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.CorrodedMetal,0,transp)
- meshs(ref4,"Mesh",Vector3.new(1,1,1),Enum.MeshType.Cylinder,"")
- ref4.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
- ref4.Anchored=true
- game:GetService("Debris"):AddItem(ref4,2)
- coroutine.resume(coroutine.create(function(a1,a2,a3)
- local la=a1.CFrame
- local la2=a2.CFrame
- for i=0,1,.08 do
- swait()
- a3:findFirstChild("Mesh").Scale=clerp(a3:findFirstChild("Mesh").Scale,Vector3.new(1,12,12),.2)
- a1.CFrame=clerp(a1.CFrame,la*CFrame.new(0,4,0),.2)
- a2.CFrame=clerp(a2.CFrame,la2*CFrame.new(0,4,0),.2)
- end
- swait(40)
- for i=transp,1.1,.05 do
- swait()
- a1.Transparency=i
- a2.Transparency=i
- a3.Transparency=i
- end
- end),ref2,ref3,ref4)
- end
- end
- function jadecrystal(cf)
- local ran=CFrame.new(math.random(-30,30),0,math.random(-30,30))
- local jja=parts(e,"jjjj",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,.6,1)
- jja.CFrame=cf*ran
- jja.Anchored=true
- local jj2=parts(e,"ree",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- jj2.CFrame=cf*ran
- jj2.Anchored=true
- meshs(jja,"Mesh",Vector3.new(.8, .8, .8),Enum.MeshType.FileMesh,"900090447")
- local locat=ran
- coroutine.resume(coroutine.create(function(j,j2)
- local anotherrandom=math.random(4,12)
- sounds(j,"1221376691",2.4,1.7)
- local light=create("PointLight"){
- Parent=j,
- Brightness=2,
- Range=11,
- Color=BrickColor.new(modecolor[1]).Color
- }
- repeat
- swait()
- j.Transparency=j.Transparency-.04
- j2.CFrame=clerp(j2.CFrame,CFrame.new(Root.Position)*locat*CFrame.new(0,anotherrandom,0),.3)
- j.CFrame=clerp(j.CFrame,CFrame.new(j2.Position),.1)
- until not chr:findFirstChild("RGSECasting")
- local aaaa=create("ObjectValue"){
- Name="ready",
- Parent=j}
- repeat
- swait()
- j.Transparency=j.Transparency-.04
- j.CFrame=clerp(j.CFrame,CFrame.new(j.Position,mouse.Hit.p)*CFrame.Angles(-math.rad(90),0,0),.3)
- until aaaa.Parent~=j
- j.Name="hhhh"
- sounds(j,"1458854513",2.4,1)
- local spreadvector=(Vector3.new(math.random(-8,8),math.random(-8,8),math.random(-8,8))/50)*(j.Position-mouse.Hit.p).magnitude/50
- local sa1=j.Position
- local sa2=CFrame.new(sa1,mouse.Hit.p+spreadvector)
- local cryz=particles(j,1,"Shamrock","1733262804",.7,1,"Top",1,1,0,1,1,1,55,55,7,44444,false)
- cryz.Rate=33
- for i=1,100 do
- swait()
- local hit,pos=rayCast(sa1,sa2.LookVector,8,chr)
- --Effect(e,"Shamrock",CFrame.new(j.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),3,3,3,-.1,-.1,-.1,.08,"Brick",1,0,"")
- j.Transparency=j.Transparency-.04
- j.CFrame=CFrame.new((sa1+pos)/2,pos)*CFrame.Angles(-math.rad(90),0,0)
- j2.CFrame=CFrame.new(pos)
- sa1=sa1+(sa2.LookVector*7)
- if hit then
- break
- end
- end
- light.Enabled=false
- cryz.Enabled=false
- for i=1,math.random(2,4) do
- Effect(e,"Forest green",CFrame.new(j.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),4,4,27,0,0,0,.04,"Sphere",4,math.random(-7,7),"",100,200,150)
- end
- Effect(e,"Forest green",CFrame.new(j.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),16,16,16,4.5,4.5,4.5,.06,"Brick",1,0,"")
- Effect(e,"Shamrock",CFrame.new(j.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),16,16,16,3,3,3,.05,"Sphere",6,0,"")
- sounds(j,"373951145",2.6,math.random(10,12)/10)
- CameraShake(400,j,15,.15)
- Mdamage("None",j,12,math.random(8,15),0,HitSound[math.random(1,#HitSound)],1.2,1)
- j.Transparency=1
- game:GetService("Debris"):AddItem(j,2)
- game:GetService("Debris"):AddItem(j2,2)
- end),jja,jj2)
- end
- --v atak
- function Attack()
- attack=true
- if combo==1 then
- combo=2
- CameraShake(300,Root,3,.12)
- local cancel=false
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,.4)
- meshs(ref,"Mesh",Vector3.new(40,40,40),Enum.MeshType.Sphere,"")
- ref.Anchored=true
- local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,1)
- ref2.Anchored=true
- ref.CFrame=RArm.CFrame*CFrame.new(0,-12,0)
- ref2.CFrame=ref.CFrame*CFrame.new(0,-8,0)
- coroutine.resume(coroutine.create(function(b,b2)
- sounds(b,"750074147",2.3,1.4)
- LockEffect(e,modecolor[2],b2.CFrame,b2,9,9,9,36,36,36,.09,"Sphere",6,0,"")
- LockEffect(e,modecolor[1],b2.CFrame,b2,9,9,9,31,31,31,.07,"Sphere",6,0,"")
- local pe1=particles(b,.5,modecolor[1],"262059101",.7,1,"Top",4.5,.2,0,1,.45,.45,55,55,40,0,true)
- local pe2=particles(b,.5,modecolor[1],"262059101",.7,1,"Bottom",4.5,.2,0,1,.45,.45,55,55,100,0,true)
- local pe3=particles(b,.5,modecolor[1],"262059101",.7,1,"Front",4.5,.2,0,1,.45,.45,55,55,40,0,true)
- local pe4=particles(b,.5,modecolor[1],"262059101",.7,1,"Back",4.5,.2,0,1,.45,.45,55,55,40,0,true)
- local pe5=particles(b,.6,modecolor[2],"262059101",.4,1,"Back",8,.2,0,1,.45,.45,55,55,0,0,true)
- while not cancel do
- swait()
- pe1.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe2.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe3.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe4.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe5.Color=CSn(BrickColor.new(modecolor[2]).Color)
- b.CFrame=clerp(b.CFrame,RArm.CFrame*CFrame.new(0,-12,0),.55)
- b2.CFrame=b.CFrame*CFrame.new(0,-8,0)
- b.BrickColor=BrickColor.new(modecolor[2])
- --[[Effect(e,modecolor[1],b.CFrame*CFrame.Angles(math.rad(90),0,0),21,21,21,-1.8,-1.8,-1.8,.08,"Sphere",3,5,"")
- Effect(e,modecolor[1],b.CFrame*CFrame.Angles(-math.rad(90),0,0),17,17,17,-1.5,-1.5,-1.5,.08,"Sphere",3,2,"")
- Effect(e,modecolor[1],b.CFrame,17,17,17,-1.5,-1.5,-1.5,.08,"Sphere",3,2,"")
- Effect(e,modecolor[1],b.CFrame*CFrame.Angles(math.rad(180),0,0),17,17,17,-1.5,-1.5,-1.5,.08,"Sphere",3,2,"")]]
- Effect(e,modecolor[2],b.CFrame,12,12,12,-0.4,-0.4,-0.4,.03,"Brick",1,0,"")
- end
- sounds(b,"161006033",2.1,1.2)
- REffect(e,modecolor[2],b2.CFrame,460,460,460,-36,-36,-36,.09,"Sphere",6,0,"")
- REffect(e,modecolor[1],b2.CFrame,410,410,410,-31,-31,-31,.07,"Sphere",6,0,"")
- pe1.Enabled=false
- pe2.Enabled=false
- pe3.Enabled=false
- pe4.Enabled=false
- pe5.Enabled=false
- b.Transparency=1
- b2.Transparency=1
- game:GetService("Debris"):AddItem(b,2)
- game:GetService("Debris"):AddItem(b2,2)
- end),ref,ref2)
- for i=0,1,0.06 do
- swait()
- Mdamage("None",ref2,16,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- Mdamage("None",ref,12,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- RJ.C0=clerp(RJ.C0,CFrame.new(-5.12599945e-06, -1.01693225, -0.203422278, 0.701194763, 6.68711493e-07, -0.71296984, 0.290157467, 0.913441181, 0.285366267, 0.651256084, -0.406970859, 0.640500009)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.00760053098, 1.45502222, -0.00812442601, 0.732492089, 0.163771361, 0.660783052, -4.99841065e-07, 0.97063303, -0.240565345, -0.680775642, 0.176211864, 0.710981071)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RS.C0=clerp(RS.C0,CFrame.new(2.05742025, 0.638754964, 0.410474628, -0.200291321, -0.924229443, -0.325089633, 0.930500925, -0.0755840987, -0.358406514, 0.306678236, -0.374281883, 0.875135303)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LS.C0=clerp(LS.C0,CFrame.new(-1.70122385, 0.239943832, -0.461974204, 0.763479531, 0.515813708, -0.388632536, -0.601450384, 0.787094653, -0.13689214, 0.235279739, 0.338257492, 0.911167145)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RH.C0=clerp(RH.C0,CFrame.new(0.94743216, -1.88788819, 0.477237582, 0.912143111, -0.409871817, 4.47034836e-07, 0.318442494, 0.708674014, 0.629583657, -0.258048981, -0.574270308, 0.776932836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LH.C0=clerp(LH.C0,CFrame.new(-0.97208941, -0.867058039, -0.445659131, 0.785103023, 0.0197627246, 0.619049788, -0.0551716276, 0.99774909, 0.0381183699, -0.616903067, -0.0640808642, 0.784426153)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- end
- CameraShake(200,Root,3,.07)
- sounds(RArm,"231917950",3,1.3)
- for i=0,1,0.24 do
- swait()
- Mdamage("None",ref2,16,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- Mdamage("None",ref,12,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- RJ.C0=clerp(RJ.C0,CFrame.new(0.123909831, -0.750978827, 0.0982624367, 0.949407756, -0.168857202, -0.264787018, 0.224022537, 0.955037832, 0.194207907, 0.220088214, -0.243700758, 0.94454813)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.208708033, 1.4607476, -0.0615820736, 0.961567461, 0.183174327, 0.204536796, -0.161233678, 0.979671776, -0.11936076, -0.222242743, 0.0817952007, 0.971554279)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.75214458, 0.594285131, -0.758983314, -0.115871355, -0.644968987, 0.75537324, 0.991707385, -0.117686063, 0.0516388491, 0.0555914491, 0.75509268, 0.653257012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.86807501, 0.220122516, -0.152396977, 0.614466846, 0.732216418, -0.293750942, -0.695890248, 0.678447783, 0.235468626, 0.371708781, 0.0597307682, 0.926425934)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.482204288, -1.72916126, 0.916162252, 0.997946978, -0.0279439315, 0.0576281697, -0.0216138959, 0.700066626, 0.713750482, -0.0602885485, -0.71353066, 0.698025346)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.724308729, -1.01147997, -0.723858297, 0.982275963, 0.0665762275, 0.175218523, -0.105431691, 0.969143093, 0.222814053, -0.154977679, -0.237338513, 0.958985209)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- for i=0,1,0.07 do
- swait()
- Mdamage("None",ref2,16,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- Mdamage("None",ref,12,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- RJ.C0=clerp(RJ.C0,CFrame.new(0.0284146219, -0.492904842, -0.276263297, 0.610390007, 0.0889461935, 0.787091315, -0.144217372, 0.98954612, 1.58694529e-05, -0.778861642, -0.113521926, 0.616836607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.22212404, 1.36912525, 0.168616623, 0.963301718, -0.108563483, -0.245487422, 0.0415876657, 0.963879764, -0.263071358, 0.26518026, 0.243207783, 0.933021784)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(0.570004404, 0.616392195, -1.04143918, 0.205978185, 0.660211205, 0.722284079, 0.977427721, -0.174254686, -0.119459756, 0.0469926894, 0.730586529, -0.681201339)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.75247312, 0.0388644934, 0.158572435, 0.873337388, 0.449551165, -0.187578529, -0.325705886, 0.825256944, 0.461374998, 0.362212092, -0.341840565, 0.867149115)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.858403623, -1.71307266, 0.00886255503, 0.604128659, -0.0354231931, -0.796099246, 0.0946186334, 0.995133162, 0.0275229849, 0.791249633, -0.0919532403, 0.604540169)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.621038556, -1.91757524, -0.144981503, 0.898810744, -0.0383151248, -0.436659485, -0.00302137434, 0.995607316, -0.0935797319, 0.438326776, 0.0854297578, 0.894746721)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- sounds(RArm,"231917950",3,1.5)
- CameraShake(200,Root,3,.07)
- for i=0,1,0.06 do
- swait()
- Mdamage("None",ref2,16,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- Mdamage("None",ref,12,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- RJ.C0=clerp(RJ.C0,CFrame.new(0.0284143835, -0.492905647, -0.276266515, 0.860687554, 0.124722905, -0.493620396, -0.061251808, 0.987854302, 0.142800793, 0.505435586, -0.0926717147, 0.85787344)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0235384926, 1.47036386, 0.0155445822, 0.916527808, -0.027506724, 0.39902395, 0.0295535028, 0.99956274, 0.0010227561, -0.398877561, 0.010855183, 0.916939974)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.91629326, 0.628075719, -0.819169819, -0.0577421933, -0.701027155, 0.710793078, 0.998299897, -0.0348685086, 0.0467087775, -0.00795980543, 0.712281585, 0.701848745)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.62597358, 0.0886717811, 0.0794808045, 0.931096077, 0.348853141, 0.106590807, -0.346170366, 0.937171102, -0.0433167405, -0.115004957, 0.00343348086, 0.993359029)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.847044945, -1.85409999, 0.062305253, 0.818898797, -0.246524319, 0.518295825, 0.104081631, 0.951865971, 0.288302183, -0.564421654, -0.182145223, 0.805140615)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.752276421, -1.89672148, -0.23946017, 0.707620621, 0.0848988891, 0.701473653, 0.00852068514, 0.991657972, -0.128615037, -0.7065413, 0.096987702, 0.700994253)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- cancel=true
- elseif combo==2 then
- combo=3
- CameraShake(300,Root,3,.12)
- local cancel=false
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,.4)
- meshs(ref,"Mesh",Vector3.new(40,40,40),Enum.MeshType.Sphere,"")
- ref.Anchored=true
- local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,1)
- ref2.Anchored=true
- local ref3=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,1)
- local ref3Weld=welds(ref3,"refWeld",RArm,ref3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- ref.CFrame=ref3.CFrame*CFrame.new(0,-12,0)
- ref2.CFrame=ref.CFrame*CFrame.new(0,-8,0)
- coroutine.resume(coroutine.create(function(b,b2)
- sounds(b,"750074147",2.3,1.4)
- LockEffect(e,modecolor[2],b2.CFrame,b2,9,9,9,36,36,36,.09,"Sphere",6,0,"")
- LockEffect(e,modecolor[1],b2.CFrame,b2,9,9,9,31,31,31,.07,"Sphere",6,0,"")
- local pe1=particles(b,.5,modecolor[1],"262059101",.7,1,"Top",4.5,.2,0,1,.45,.45,55,55,40,0,true)
- local pe2=particles(b,.5,modecolor[1],"262059101",.7,1,"Bottom",4.5,.2,0,1,.45,.45,55,55,100,0,true)
- local pe3=particles(b,.5,modecolor[1],"262059101",.7,1,"Front",4.5,.2,0,1,.45,.45,55,55,40,0,true)
- local pe4=particles(b,.5,modecolor[1],"262059101",.7,1,"Back",4.5,.2,0,1,.45,.45,55,55,40,0,true)
- local pe5=particles(b,.6,modecolor[2],"262059101",.4,1,"Back",8,.2,0,1,.45,.45,55,55,0,0,true)
- while not cancel do
- swait()
- pe1.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe2.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe3.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe4.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe5.Color=CSn(BrickColor.new(modecolor[2]).Color)
- b.CFrame=clerp(b.CFrame,ref3.CFrame*CFrame.new(0,-12,0),.55)
- b2.CFrame=b.CFrame*CFrame.new(0,-8,0)
- b.BrickColor=BrickColor.new(modecolor[1])
- --[[Effect(e,modecolor[1],b.CFrame*CFrame.Angles(math.rad(90),0,0),21,21,21,-1.8,-1.8,-1.8,.08,"Sphere",3,5,"")
- Effect(e,modecolor[1],b.CFrame*CFrame.Angles(-math.rad(90),0,0),17,17,17,-1.5,-1.5,-1.5,.08,"Sphere",3,2,"")
- Effect(e,modecolor[1],b.CFrame,17,17,17,-1.5,-1.5,-1.5,.08,"Sphere",3,2,"")
- Effect(e,modecolor[1],b.CFrame*CFrame.Angles(math.rad(180),0,0),17,17,17,-1.5,-1.5,-1.5,.08,"Sphere",3,2,"")]]
- Effect(e,modecolor[2],b.CFrame,12,12,12,-0.4,-0.4,-0.4,.03,"Brick",1,0,"")
- end
- sounds(b,"161006033",2.1,1.2)
- REffect(e,modecolor[2],b2.CFrame,460,460,460,-36,-36,-36,.09,"Sphere",6,0,"")
- REffect(e,modecolor[1],b2.CFrame,410,410,410,-31,-31,-31,.07,"Sphere",6,0,"")
- pe1.Enabled=false
- pe2.Enabled=false
- pe3.Enabled=false
- pe4.Enabled=false
- pe5.Enabled=false
- b.Transparency=1
- b2.Transparency=1
- game:GetService("Debris"):AddItem(b,2)
- game:GetService("Debris"):AddItem(b2,2)
- end),ref,ref2)
- for i=0,1,0.05 do
- swait()
- Mdamage("None",ref2,16,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- Mdamage("None",ref,12,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- RJ.C0=clerp(RJ.C0,CFrame.new(2.38418579e-07, -0.119088888, 0.249210283, 1, -4.55057367e-17, 1.10897689e-17, -4.68375339e-17, 0.971565545, -0.236770973, 0, 0.236770973, 0.971565545)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.46478796, 0.102222204, 1, 0, 0, 0, 0.945410788, -0.325881213, 0, 0.325881213, 0.945410788)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- RS.C0=clerp(RS.C0,CFrame.new(0.810381949, 1.50181496, 0.139244169, 0.889812589, 0.453426152, 0.0513653941, 0.426988274, -0.867022693, 0.256812662, 0.160980552, -0.20658271, -0.965095401)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- LS.C0=clerp(LS.C0,CFrame.new(-0.924702704, 1.44091558, 0.191743314, 0.889059901, -0.361923337, 0.280328482, -0.430704117, -0.868800759, 0.244293675, 0.155134037, -0.337930322, -0.928297818)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- RH.C0=clerp(RH.C0,CFrame.new(0.515058815, -2.00770903, -0.0951328576, 0.986369133, -0.0382156111, -0.160048559, 0.0661491379, 0.982692778, 0.173030421, 0.150666088, -0.181258947, 0.971825659)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- LH.C0=clerp(LH.C0,CFrame.new(-0.585299909, -1.92810965, 0.447539657, 0.991744101, 0.0477011502, 0.119030349, -0.0912316293, 0.914770901, 0.393536806, -0.0901133269, -0.401147127, 0.911570549)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- ref3Weld.C0=clerp(ref3Weld.C0,CFrame.new(-0.339553475, -1.4039911, -0.125705943, 0.879378259, -0.476123959, 6.53043389e-06, 0.476123869, 0.879378259, -1.25728548e-05, 2.57045031e-07, 1.4188583e-05, 1.00000012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- CameraShake(200,Root,3,.07)
- sounds(RArm,"231917950",3,1)
- local did=false
- for i=0,1,0.04 do
- swait()
- if i>=.3 and not did then
- did=true
- local hit,pos=rayCast(ref2.Position,(CFrame.new(ref2.Position,ref2.Position-Vector3.new(0,1,0))).lookVector,23,chr)
- if hit~=nil then
- CameraShake(150,Root,3,.05)
- cancel=true
- local ref4=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,1)
- ref4.Anchored=true
- ref4.CFrame=CFrame.new(pos)
- sounds(ref4,"199145477",4.2,.8)
- Effect(e,modecolor[1],ref4.CFrame,9,9,9,24,24,24,.055,"Sphere",1,0,"")
- Effect(e,modecolor[2],ref4.CFrame,9,9,9,28,28,28,.055,"Sphere",1,0,"")
- Effect(e,modecolor[2],ref4.CFrame,9,9,9,24,24,24,.045,"Brick",1,0,"")
- Effect(e,modecolor[2],ref4.CFrame*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),0.025,0.08,0.025,0.03,0,0.03,.03,"FileMesh",2,math.random(-12,12),"662585058")
- Effect(e,modecolor[2],ref4.CFrame*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),0.025,0.08,0.025,0.04,0,0.04,.03,"FileMesh",2,math.random(-12,12),"662585058")
- Mdamage("None",ref4,34,math.random(16,29),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- end
- end
- Mdamage("None",ref2,16,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- Mdamage("None",ref,12,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- RJ.C0=clerp(RJ.C0,CFrame.new(-4.76837158e-07, -0.534327865, -0.472480059, 1, -4.3108779e-17, -1.83136034e-17, -4.68375339e-17, 0.920389593, 0.391002744, 0, -0.391002774, 0.920389593)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.54506469, -0.0941708535, 1, 0, 0, 0, 0.977411032, 0.211348087, 0, -0.211348116, 0.977411032)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.623248339, 0.0663975775, -0.989547253, 0.892504275, 0.445775092, 0.06870801, -0.169266313, 0.472229719, -0.865071297, -0.418073177, 0.760449767, 0.496921778)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-0.794072747, 0.143703133, -1.13711655, 0.896461904, -0.381762147, -0.224974737, 0.0542985052, 0.598518014, -0.799267173, 0.439781368, 0.704296827, 0.557277679)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.535078466, -1.55263913, -0.615540802, 0.986369133, 0.0366246849, -0.160420105, -0.0370412953, 0.999313772, 0.000393778086, 0.160324425, 0.00555378199, 0.987048864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.656296074, -1.97833455, 0.176470339, 0.983795345, 0.1080091, 0.143111289, -0.132097289, 0.976337314, 0.171219081, -0.12123166, -0.187349141, 0.974783778)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- ref3Weld.C0=clerp(ref3Weld.C0,CFrame.new(0.328430176, -2.36074233, -0.717041135, 0.895333111, -0.378419548, 0.234898612, 0.428094953, 0.585576236, -0.688356936, 0.122936681, 0.716867626, 0.686285257)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- end
- cancel=true
- elseif combo==3 then
- combo=4
- CameraShake(300,Root,3,.12)
- local cancel=false
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,.4)
- meshs(ref,"Mesh",Vector3.new(40,40,40),Enum.MeshType.Sphere,"")
- ref.Anchored=true
- local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,1)
- ref2.Anchored=true
- local ref3=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,1)
- local ref3Weld=welds(ref3,"refWeld",RArm,ref3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- ref.CFrame=ref3.CFrame*CFrame.new(0,-12,0)
- ref2.CFrame=ref.CFrame*CFrame.new(0,-8,0)
- coroutine.resume(coroutine.create(function(b,b2)
- sounds(b,"750074147",2.3,1.4)
- LockEffect(e,modecolor[2],b2.CFrame,b2,9,9,9,36,36,36,.09,"Sphere",6,0,"")
- LockEffect(e,modecolor[1],b2.CFrame,b2,9,9,9,31,31,31,.07,"Sphere",6,0,"")
- local pe1=particles(b,.5,modecolor[1],"262059101",.7,1,"Top",4.5,.2,0,1,.45,.45,55,55,40,0,true)
- local pe2=particles(b,.5,modecolor[1],"262059101",.7,1,"Bottom",4.5,.2,0,1,.45,.45,55,55,100,0,true)
- local pe3=particles(b,.5,modecolor[1],"262059101",.7,1,"Front",4.5,.2,0,1,.45,.45,55,55,40,0,true)
- local pe4=particles(b,.5,modecolor[1],"262059101",.7,1,"Back",4.5,.2,0,1,.45,.45,55,55,40,0,true)
- local pe5=particles(b,.6,modecolor[2],"262059101",.4,1,"Back",8,.2,0,1,.45,.45,55,55,0,0,true)
- while not cancel do
- swait()
- pe1.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe2.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe3.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe4.Color=CSn(BrickColor.new(modecolor[1]).Color)
- pe5.Color=CSn(BrickColor.new(modecolor[2]).Color)
- b.CFrame=clerp(b.CFrame,ref3.CFrame*CFrame.new(0,-12,0),.55)
- b2.CFrame=b.CFrame*CFrame.new(0,-8,0)
- b.BrickColor=BrickColor.new(modecolor[2])
- --[[Effect(e,modecolor[1],b.CFrame*CFrame.Angles(math.rad(90),0,0),21,21,21,-1.8,-1.8,-1.8,.08,"Sphere",3,5,"")
- Effect(e,modecolor[1],b.CFrame*CFrame.Angles(-math.rad(90),0,0),17,17,17,-1.5,-1.5,-1.5,.08,"Sphere",3,2,"")
- Effect(e,modecolor[1],b.CFrame,17,17,17,-1.5,-1.5,-1.5,.08,"Sphere",3,2,"")
- Effect(e,modecolor[1],b.CFrame*CFrame.Angles(math.rad(180),0,0),17,17,17,-1.5,-1.5,-1.5,.08,"Sphere",3,2,"")]]
- Effect(e,modecolor[2],b.CFrame,12,12,12,-0.4,-0.4,-0.4,.03,"Brick",1,0,"")
- end
- sounds(b,"161006033",2.1,1.2)
- REffect(e,modecolor[2],b2.CFrame,460,460,460,-36,-36,-36,.09,"Sphere",6,0,"")
- REffect(e,modecolor[1],b2.CFrame,410,410,410,-31,-31,-31,.07,"Sphere",6,0,"")
- pe1.Enabled=false
- pe2.Enabled=false
- pe3.Enabled=false
- pe4.Enabled=false
- pe5.Enabled=false
- b.Transparency=1
- b2.Transparency=1
- game:GetService("Debris"):AddItem(b,2)
- game:GetService("Debris"):AddItem(b2,2)
- end),ref,ref2)
- for i=0,1,0.05 do
- swait()
- Mdamage("None",ref2,16,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- Mdamage("None",ref,12,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- RJ.C0=clerp(RJ.C0,CFrame.new(1.28732972e-06, -2.38642741e-07, -2.29314137e-05, 0.783472121, 1.67892013e-05, 0.621427059, -1.86428115e-05, 1, -3.51301242e-06, -0.621427059, -8.83279972e-06, 0.783472121)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0448735096, 1.54794204, -0.195440426, 0.968845189, -4.47034836e-08, 0.24766773, -0.0662154704, 0.963597894, 0.259026736, -0.23865208, -0.267356277, 0.933577061)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RS.C0=clerp(RS.C0,CFrame.new(0.29042989, 0.376297951, -1.22186887, -0.311605334, 0.807442546, 0.500938058, 0.949222326, 0.288562894, 0.125334352, -0.0433518589, 0.514556348, -0.856360137)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LS.C0=clerp(LS.C0,CFrame.new(-1.07919252, 0.0987480283, -0.579094172, 0.17393896, -0.164322168, -0.970949888, -0.90159148, 0.369997233, -0.224131674, 0.396078587, 0.9143852, -0.0837945938)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RH.C0=clerp(RH.C0,CFrame.new(0.575580776, -1.99633896, 0.0238939822, 0.952368557, -0.0448049083, -0.301640451, 0.0469961502, 0.998895109, 7.43551846e-06, 0.301306814, -0.0141830174, 0.953421831)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LH.C0=clerp(LH.C0,CFrame.new(-0.607688963, -1.9925158, 0.0269080549, 0.96790719, 0.0671848059, 0.242161036, -0.0678835139, 0.997678339, -0.00546690216, -0.241966069, -0.0111472923, 0.970220804)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- ref3Weld.C0=clerp(ref3Weld.C0,CFrame.new(0.296221167, -2.64052916, -0.701650858, -0.0350038707, -0.26758343, -0.96289891, -0.384329289, 0.892998993, -0.234187409, 0.92253232, 0.361872703, -0.134098589)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(90),0),.2)
- end
- CameraShake(200,Root,3,.07)
- sounds(RArm,"231917950",3,1.2)
- for i=0,1,0.07 do
- swait()
- Mdamage("None",ref2,16,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- Mdamage("None",ref,12,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-360*i),0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(1.31440174e-07, 1.50002575, 3.36200173e-07, 0.926640868, -4.68375339e-17, -0.375947952, 1.12784383e-05, 1, 2.77992258e-05, 0.375947952, -2.99999992e-05, 0.926640868)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(0.661122561, 0.503073812, -1.00451171, 0.04843501, 0.283294022, 0.957809329, 0.998760879, -0.00275638001, -0.0496906154, -0.0114369653, 0.959029198, -0.283076495)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-0.725331068, 0.462984473, -1.13535786, 0.110881962, -0.5116871, -0.851986825, -0.993392766, -0.0315327607, -0.110347293, 0.0295977909, 0.858593047, -0.511802673)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.571546912, -1.99462426, 0.0136942491, 0.979452014, -0.0747761354, -0.187302768, 0.0745276287, 0.9971838, -0.00837845076, 0.187401772, -0.00575294066, 0.982266545)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.481992334, -2.00082278, 0.000278885476, 0.999008358, 0.041837696, -0.0152316298, -0.0418425575, 0.999124229, -6.91912646e-07, 0.0152182607, 0.000638021622, 0.999884009)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- ref3Weld.C0=clerp(ref3Weld.C0,CFrame.new(0.00043867901, -3.24415588, 0.357974499, 0.04843501, -0.00190427434, -0.998824596, 0.283294022, 0.958959222, 0.0119092269, 0.957809329, -0.283537835, 0.046986673)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(90),0),.3)
- end
- CameraShake(200,Root,3,.07)
- sounds(RArm,"231917950",3,1.2)
- for i=0,1,0.06 do
- swait()
- Mdamage("None",ref2,16,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- Mdamage("None",ref,12,math.random(14,28),0.1,HitSound[math.random(1,#HitSound)],1.2,1)
- RJ.C0=clerp(RJ.C0,CFrame.new(0.00488162786, -1.284061e-07, -1.91433355e-06, 0.849624693, 0.125300646, -0.512286782, -0.107310474, 0.992118835, 0.0646893829, 0.516355038, 1.20363748e-05, 0.856374621)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.12903294, 1.49859369, 0.00117851794, 0.942966461, -0.0439323783, -0.329976231, 0.0809634626, 0.991755605, 0.0993273333, 0.32289198, -0.12037836, 0.938749194)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.7934128, 0.596460342, -0.734150171, -0.207759261, -0.785725176, 0.582642496, 0.966329157, -0.0724243745, 0.24690643, -0.151803061, 0.614321411, 0.774315953)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-0.965957642, 0.0528070331, -0.641774297, 0.125672773, -0.414988816, -0.901105404, -0.866289914, 0.396748781, -0.303533167, 0.483475268, 0.81876421, -0.30964005)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.706715465, -1.90728927, -0.410100639, 0.982069135, -0.187512457, 0.0194867253, 0.188519359, 0.97737062, -0.0959544182, -0.00105315447, 0.0979074761, 0.995195031)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.194659039, -2.04544735, 0.117722742, 0.861130357, -0.0713407099, 0.503354013, 0.0836637765, 0.996492267, -0.00189718453, -0.501452982, 0.0437462181, 0.864078224)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- ref3Weld.C0=clerp(ref3Weld.C0,CFrame.new(-0.00441752002, -4.27024221, 0.172511399, -0.225322813, 0.0094427634, -0.974238515, 0.0375847071, 0.999293029, 0.000992979854, 0.973559022, -0.0363927335, -0.225518405)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(90),0),.4)
- end
- cancel=true
- elseif combo==4 then
- combo=1
- sounds(LArm,"169380469",2.1,1.6)
- for i=0,1,0.07 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-5.18974157e-05, -3.57904262e-11, 2.50262747e-05, 0.0226980112, -1.49922716e-05, -0.999742448, 2.99922722e-05, 1, -1.43151965e-05, 0.999742448, -2.96596172e-05, 0.0226980112)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(2.09137615e-05, 1.50002193, -7.44853169e-05, 0.0226980112, 2.99922722e-05, 0.999742448, -1.49922716e-05, 1, -2.96596172e-05, -0.999742448, -1.43151965e-05, 0.0226980112)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.14161444, -0.139777854, 0.428804278, 0.965056121, 0.249926701, -0.0787632763, -0.202412471, 0.901866138, 0.381663144, 0.166421756, -0.352383703, 0.920939565)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.99634326, 0.497669905, -0.0165724773, -0.00235308148, 0.999617815, -0.0275486186, -0.0356450044, -0.0276150275, -0.998982906, -0.999361873, -0.00136871822, 0.0356963612)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.426824182, -1.97647703, 0.219085962, 0.948484004, 0.0321879238, -0.315186054, 4.7511553e-06, 0.994824469, 0.101609327, 0.31682533, -0.0963763148, 0.943574905)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.650745988, -1.98775935, 0.00763739832, -0.0507533178, 0.081206575, 0.995404363, -1.49768102e-05, 0.996688664, -0.08131212, -0.998711407, -0.00414176844, -0.0505840406)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- CameraShake(200,Root,3,.05)
- sounds(LArm,"376731810",3,1.1)
- Effect(e,modecolor[2],Root.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(math.rad(90),0,0),0.025,0.02,0.025,0.024,0,0.024,.05,"FileMesh",2,math.random(-12,12),"662585058")
- Effect(e,modecolor[2],Root.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(math.rad(90),0,0),0.025,0.02,0.025,0.029,0,0.029,.05,"FileMesh",2,math.random(-12,12),"662585058")
- Effect(e,modecolor[1],Root.CFrame*CFrame.new(0,0,-2),4,4,7,17,17,0,0.03,"Sphere",6,0,"")
- Effect(e,modecolor[2],Root.CFrame*CFrame.new(0,0,-2),4,4,5,22,22,0,0.045,"Sphere",6,0,"")
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,.4)
- meshs(ref,"Mesh",Vector3.new(26,26,26),Enum.MeshType.Sphere,"")
- ref.Anchored=true
- ref.CFrame=Root.CFrame*CFrame.new(0,0,-4)
- coroutine.resume(coroutine.create(function()
- local p1=particles(ref,.5,modecolor[1],"262059101",.7,1,"Back",6,2,0,1,.45,.45,55,55,160,0,false)
- local p2=particles(ref,1.8,modecolor[2],"262059101",.7,1,"Top",16,7,0,1,.25,.55,55,55,120,44444,false)
- p2.Speed=NRn(-120,120)
- local spin=0
- local as=0
- for i=0,1,0.01 do
- swait()
- spin=spin+13
- as=as+1
- ref.CFrame=ref.CFrame*CFrame.new(0,0,-1-i*4)
- ref.BrickColor=BrickColor.new(modecolor[1])
- p1.Color=CSn(BrickColor.new(modecolor[1]).Color)
- p2.Color=CSn(BrickColor.new(modecolor[2]).Color)
- Effect(e,modecolor[2],ref.CFrame*CFrame.Angles(math.rad(90),math.rad(spin),0)*CFrame.new(0,0,17),11,11,11,-.7,-.7,-.7,.08,"Brick",1,0,"")
- Effect(e,modecolor[2],ref.CFrame*CFrame.Angles(math.rad(90),math.rad(180+spin),0)*CFrame.new(0,0,17),11,11,11,-.7,-.7,-.7,.08,"Brick",1,0,"")
- Effect(e,modecolor[2],ref.CFrame*CFrame.Angles(math.rad(90),math.rad(90+spin),0)*CFrame.new(0,0,17),11,11,11,-.7,-.7,-.7,.08,"Brick",1,0,"")
- Effect(e,modecolor[2],ref.CFrame*CFrame.Angles(math.rad(90),math.rad(270+spin),0)*CFrame.new(0,0,17),11,11,11,-.7,-.7,-.7,.08,"Brick",1,0,"")
- --Effect(e,modecolor[1],ref.CFrame,32,32,32,-1,-1,-1,.05,"Sphere",3,2,"")
- --Effect(e,modecolor[2],ref.CFrame,16,16,16,-0.8,-0.8,-0.8,.045,"Sphere",3,4.5,"")
- if as>=7 then
- as=0
- Mdamage("None",ref,15,math.random(14,28),0,"")
- Effect(e,modecolor[1],ref.CFrame,26,26,26,9,9,9,.06,"Sphere",6,0,"")
- Effect(e,modecolor[1],ref.CFrame,26,26,26,9,9,9,.07,"Brick",1,0,"")
- Effect(e,modecolor[2],ref.CFrame*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),0.025,0.02,0.025,0.015,0,0.015,.06,"FileMesh",2,math.random(-12,12),"662585058")
- Effect(e,modecolor[2],ref.CFrame*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),0.025,0.02,0.025,0.015,0,0.015,.06,"FileMesh",2,math.random(-12,12),"662585058")
- sounds(ref,"1104127572",2.3,.9)
- end
- end
- Mdamage("None",ref,15,math.random(14,28),0,"")
- Effect(e,modecolor[1],ref.CFrame,26,26,26,9,9,9,.06,"Sphere",6,0,"")
- Effect(e,modecolor[1],ref.CFrame,26,26,26,9,9,9,.07,"Brick",1,0,"")
- Effect(e,modecolor[2],ref.CFrame*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),0.025,0.02,0.025,0.015,0,0.015,.06,"FileMesh",2,math.random(-12,12),"662585058")
- Effect(e,modecolor[2],ref.CFrame*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),0.025,0.02,0.025,0.015,0,0.015,.06,"FileMesh",2,math.random(-12,12),"662585058")
- sounds(ref,"1104127572",2.3,.9)
- ref.Transparency=1
- p1.Enabled=false
- p2.Enabled=false
- game:GetService("Debris"):AddItem(ref,2)
- end))
- for i=0,1,0.05 do
- swait()
- if i<=.3 then
- Root.Velocity=Root.CFrame.lookVector*-55
- end
- RJ.C0=clerp(RJ.C0,CFrame.new(-5.21057518e-05, -0.0448361821, 0.030749118, 0.0226979945, -1.50071482e-05, -0.999742448, -0.0711710677, 0.997462809, -0.00163082976, 0.997205913, 0.0711897463, 0.0226393379)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(2.18548212e-05, 1.50002003, -7.40095129e-05, 0.0226979945, 3.0785799e-05, 0.999742508, -1.50071482e-05, 1.00000012, -3.04505229e-05, -0.999742448, -1.43122161e-05, 0.0226980001)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.05461609, -0.106462374, 0.407556772, 0.910482347, 0.405978203, -0.0787645504, -0.348674446, 0.856014609, 0.381661087, 0.222369686, -0.320032448, 0.92094034)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.91300666, 0.890266061, -0.0307729132, -0.0023520235, 0.923436165, -0.383745134, -0.0356464684, -0.383579701, -0.922819674, -0.999361873, 0.0115086632, 0.0338194221)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.441822261, -1.98690403, 0.116540954, 0.9890697, 0.0317291766, -0.143995434, -0.0173374061, 0.99482429, 0.100121528, 0.146426916, -0.0965306535, 0.984500527)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.713589907, -2.05561805, 0.0108332587, -0.0507525876, 0.202335194, 0.978000462, -1.70830899e-05, 0.979262173, -0.202597111, -0.998711407, -0.0102990363, -0.0496966392)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- end
- attack=false
- end
- function Skill1()
- attack=true
- if mode=="Rust" then
- for i=0,1,0.08 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(0.108145848, -0.986450672, 0.627359629, 0.354181021, -0.14498426, -0.923869789, 0.378859729, 0.925454199, 9.35352909e-06, 0.854997754, -0.350020409, 0.38270694)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.0420796387, 1.49848616, 0.0143201519, 0.322123408, 0.0328362063, 0.94612813, 1.83284283e-06, 0.99939841, -0.0346856453, -0.946697712, 0.0111747757, 0.321929514)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.19714284, 0.558289051, -0.664468408, -0.144166678, 0.728330433, 0.669888735, 0.988556743, 0.0756260306, 0.130523473, 0.0444031656, 0.681040049, -0.730898619)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.69497967, 0.211366251, 0.40616715, 0.849349976, 0.435251802, 0.298597783, -0.503121436, 0.838650644, 0.208648711, -0.15960443, -0.327446699, 0.931292236)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.588245749, -1.4585731, -0.173470497, 0.987190008, -0.15541023, 0.0361097753, 0.137670785, 0.944102466, 0.299529105, -0.0806412697, -0.290720761, 0.953403652)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-1.41836524, -0.868770897, -0.149174899, 0.332392514, 0.636529565, 0.695949376, -0.0422950536, 0.747223735, -0.663225532, -0.942192316, 0.191015944, 0.275293529)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- hum.WalkSpeed=0
- hum.JumpPower=0
- hum.AutoRotate=false
- local hits=nil
- local poss
- for i=1,300 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(0.00523090363, -1.43928123, 0.500698686, 0.608538032, -0.0426248461, 0.792379022, -0.465371341, 0.789637804, 0.39987722, -0.642737091, -0.612091064, 0.460688204)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0926128924, 1.51767898, 0.131960645, 0.376569808, 0.156476825, -0.913077414, -0.0574150234, 0.987678826, 0.145582512, 0.924607277, -0.00239765272, 0.380914152)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.72637379, 0.409455806, -0.724692047, 0.0618917122, -0.811497867, 0.581068516, 0.993587911, 0.105286941, 0.0412091203, -0.0946200863, 0.574792027, 0.812810659)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.93455589, 0.460196197, 0.217768371, 0.0587107539, 0.972400784, 0.225809187, -0.870207429, 0.160694644, -0.465743035, -0.489175141, -0.16915673, 0.855624735)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.7833848, -0.738480449, -0.797707796, 0.773465216, -0.17603536, -0.608903348, 0.0556301139, 0.975805998, -0.211443081, 0.631392956, 0.129670456, 0.764544725)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-1.08285952, -1.81155241, -0.105949007, 0.620193243, 0.434748054, -0.652958214, -0.305137783, 0.90052408, 0.309754282, 0.722669542, 0.00713464618, 0.691156805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- if i>=5 then
- hits,poss=rayCast(RArm.Position,-RArm.CFrame.upVector,7,chr)
- if hits then
- break
- end
- end
- end
- if hits then
- Effect(e,modecolor[1],CFrame.new(poss),3,3,3,10,10,10,.06,"Sphere",6,0,"")
- Effect(e,modecolor[2],CFrame.new(poss),3,3,3,7,7,7,.06,"Brick",1,0,"")
- Effect(e,modecolor[1],CFrame.new(poss)*CFrame.Angles(0,math.random(-120,120),0),3,3,3,2,.1,2,.04,"FileMesh",2,math.random(-14,14),"20329976")
- Effect(e,modecolor[2],CFrame.new(poss)*CFrame.Angles(0,math.random(-120,120),0),3,1,3,1.2,.1,1.2,.04,"FileMesh",2,math.random(-14,14),"20329976")
- CameraShake(270,Root,3,.06)
- local function howtohurt(cf)
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.CorrodedMetal,0,1)
- ref.CFrame=cf
- ref.Anchored=true
- game:GetService("Debris"):AddItem(ref,.1)
- local hit,pos=rayCast(ref.Position,(CFrame.new(ref.Position,ref.Position-Vector3.new(0,1,0))).lookVector,10,chr)
- if hit~=nil then
- local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.CorrodedMetal,0,transp)
- meshs(ref2,"Mesh",Vector3.new(8,75,8),Enum.MeshType.Brick,"")
- ref2.CFrame=CFrame.new(pos)*CFrame.Angles(math.rad(math.random(-15,15)),math.random(-120,120),math.rad(math.random(-15,15)))
- ref2.CFrame=ref2.CFrame*CFrame.new(0,-math.random(30,40)/5,0)
- ref2.Anchored=true
- ref2.CanCollide=true
- local ref3=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.CorrodedMetal,0,transp)
- meshs(ref3,"Mesh",Vector3.new(8,45,8),Enum.MeshType.Wedge,"")
- ref3.CFrame=ref2.CFrame*CFrame.new(0,12,0)
- ref3.Anchored=true
- ref3.CanCollide=true
- local ref4=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.CorrodedMetal,0,transp)
- meshs(ref4,"Mesh",Vector3.new(1,1,1),Enum.MeshType.Cylinder,"")
- ref4.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
- ref4.Anchored=true
- coroutine.resume(coroutine.create(function(a1,a2,a3)
- game:GetService("Debris"):AddItem(a1,11)
- game:GetService("Debris"):AddItem(a2,11)
- game:GetService("Debris"):AddItem(a3,11)
- local h3=particles(a1,.5,"Rust","363275192",.2,1,"Top",7,3,0,1,1,1.3,55,55,14,145,false,21)
- h3.Acceleration=Vector3.new(0, -11, 0)
- local h4=particles(a1,.5,"Rust","363275192",.2,1,"Top",4,1,0,1,.3,.5,55,55,60,14,false,21)
- h4.Acceleration=Vector3.new(0, -80, 0)
- sounds(a3,"588705525",4,1.4)
- local la=a1.CFrame
- local la2=a2.CFrame
- local hitt=nil
- local a=false
- Effect(e,modecolor[1],CFrame.new(pos)*CFrame.Angles(0,math.random(-120,120),0),3,3,3,.7,.1,.7,.07,"FileMesh",2,math.random(-14,14),"20329976")
- Effect(e,modecolor[2],CFrame.new(pos)*CFrame.Angles(0,math.random(-120,120),0),0.015,0.02,0.015,0.011,0,0.011,.04,"FileMesh",2,math.random(-12,12),"662585058")
- for i=0,1,.08 do
- swait()
- a3:findFirstChild("Mesh").Scale=clerp(a3:findFirstChild("Mesh").Scale,Vector3.new(1,32,32),.2)
- a1.CFrame=clerp(a1.CFrame,la*CFrame.new(0,8,0),.2)
- a2.CFrame=clerp(a2.CFrame,la2*CFrame.new(0,8,0),.2)
- local vict=FindNearestTorso(a1.Position,14)
- if vict~=nil and not vict.Parent:findFirstChild("RGSEStabb") then
- hitt=vict
- if a==false then
- a=true
- local aaaa=create("StringValue"){
- Name="RGSEStabb",
- Value="Stab",
- Parent=hitt.Parent}
- game:GetService("Debris"):AddItem(aaaa,7)
- sounds(a2,"703633905",4,.9)
- Mdamage("None",hitt,3,math.random(14,23),0,"")
- break
- end
- if hitt.Parent:findFirstChild("HumanoidRootPart") then
- hitt.Parent:findFirstChild("HumanoidRootPart").Anchored=true
- hitt.Parent:findFirstChild("HumanoidRootPart").CFrame=a1.CFrame*CFrame.new(0,13,0)*CFrame.Angles(math.rad(90),0,0)
- else
- hitt.Anchored=true
- hitt.CFrame=a1.CFrame*CFrame.new(0,13,0)*CFrame.Angles(math.rad(90),0,0)
- end
- if hitt.Parent:findFirstChildOfClass("Humanoid") then
- hitt.Parent:findFirstChildOfClass("Humanoid").PlatformStand=true
- end
- end
- end
- local stay=0
- if hitt then
- for i=0,2,.01 do
- swait()
- a3:findFirstChild("Mesh").Scale=clerp(a3:findFirstChild("Mesh").Scale,Vector3.new(1,32,32),.2)
- a1.CFrame=clerp(a1.CFrame,la*CFrame.new(0,8,0),.2)
- a2.CFrame=clerp(a2.CFrame,la2*CFrame.new(0,8,0),.2)
- stay=stay+1
- if stay>=14 then
- Mdamage("None",hitt,3,math.random(2,3),0,"")
- stay=0
- end
- if hitt.Parent:findFirstChild("HumanoidRootPart") then
- hitt.Parent:findFirstChild("HumanoidRootPart").Anchored=true
- hitt.Parent:findFirstChild("HumanoidRootPart").CFrame=a1.CFrame*CFrame.new(0,13-2*i,0)*CFrame.Angles(math.rad(90),0,0)
- else
- hitt.Anchored=true
- hitt.CFrame=a1.CFrame*CFrame.new(0,13-2*i,0)*CFrame.Angles(math.rad(90),0,0)
- end
- if hitt.Parent:findFirstChildOfClass("Humanoid") then
- hitt.Parent:findFirstChildOfClass("Humanoid").PlatformStand=true
- end
- end
- else
- swait(90)
- end
- if hitt~=nil then
- if hitt.Parent:findFirstChild("HumanoidRootPart") then
- hitt.Parent:findFirstChild("HumanoidRootPart").Anchored=false
- else
- hitt.Anchored=false
- end
- if hitt.Parent:findFirstChildOfClass("Humanoid") then
- hitt.Parent:findFirstChildOfClass("Humanoid").PlatformStand=false
- end
- end
- a1.CanCollide=false
- a2.CanCollide=false
- for i=transp,1.1,.05 do
- swait()
- a1.Transparency=i
- a2.Transparency=i
- a3.Transparency=i
- end
- a1:Remove()
- a2:Remove()
- a3:Remove()
- end),ref2,ref3,ref4)
- end
- end
- local aaa=Root.CFrame
- for i=1,15 do
- swait()
- howtohurt(aaa*CFrame.Angles(0,math.rad(math.random(-30,30)),0)*CFrame.new(0,-2.9,-7*i))
- end
- end
- for i=0,1,.05 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(0.00523090363, -1.43928123, 0.500698686, 0.608538032, -0.0426248461, 0.792379022, -0.465371341, 0.789637804, 0.39987722, -0.642737091, -0.612091064, 0.460688204)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0926128924, 1.51767898, 0.131960645, 0.376569808, 0.156476825, -0.913077414, -0.0574150234, 0.987678826, 0.145582512, 0.924607277, -0.00239765272, 0.380914152)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.72637379, 0.409455806, -0.724692047, 0.0618917122, -0.811497867, 0.581068516, 0.993587911, 0.105286941, 0.0412091203, -0.0946200863, 0.574792027, 0.812810659)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.93455589, 0.460196197, 0.217768371, 0.0587107539, 0.972400784, 0.225809187, -0.870207429, 0.160694644, -0.465743035, -0.489175141, -0.16915673, 0.855624735)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.7833848, -0.738480449, -0.797707796, 0.773465216, -0.17603536, -0.608903348, 0.0556301139, 0.975805998, -0.211443081, 0.631392956, 0.129670456, 0.764544725)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-1.08285952, -1.81155241, -0.105949007, 0.620193243, 0.434748054, -0.652958214, -0.305137783, 0.90052408, 0.309754282, 0.722669542, 0.00713464618, 0.691156805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- hum.AutoRotate=true
- elseif mode=="Nova" then
- elseif mode=="Celestial" then
- local oring=Root.CFrame
- local a=0
- Root.Anchored=true
- for i=0,1,0.06 do
- swait()
- a=a+1.5-1.2*i
- Root.CFrame=clerp(Root.CFrame,oring*CFrame.new(0,a,a),.4)
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.03042574e-15, -1.61558713e-27, -1.03042574e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0+320*i),0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-9.53674316e-07, 1.44887888, 0.189434841, 1, -4.97405222e-16, 1.34284554e-16, -5.15212872e-16, 0.965436339, -0.260638952, 0, 0.260638922, 0.965436339)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.51540422, -0.112202689, -0.307236254, 0.977620363, -0.154024214, -0.143300667, 0.0583290868, 0.85290426, -0.518798709, 0.202129334, 0.498829544, 0.842800617)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.48163879, -0.0401576161, -0.25233984, 0.953122854, 0.224766985, 0.202574909, -0.10634549, 0.875607669, -0.471170723, -0.283279777, 0.42754069, 0.858464658)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.510826886, -1.95263195, -0.25531134, 0.99395287, -0.0868650526, -0.0671723336, 0.0699105337, 0.972328365, -0.222912818, 0.084676899, 0.216868788, 0.972521365)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.569907069, -2.01232052, -0.401012838, 0.980895638, 0.0914456919, 0.171701759, -0.0345737338, 0.950523734, -0.30872187, -0.191437885, 0.296887517, 0.935526192)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- oring=Root.CFrame
- local function celearrow(cf)
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,.5)
- ref.Anchored=true
- ref.CFrame=cf
- meshs(ref,"Mesh",Vector3.new(14, 14, 14),Enum.MeshType.FileMesh,"95920149")
- coroutine.resume(coroutine.create(function(ar)
- local sa1=ar.Position
- local sa2=ar.CFrame
- local h=particles(ar,.5,"Pastel light blue","262059101",.7,1,"Back",4,2,0,1,.5,.6,55,55,110,0,false)
- local h2=particles(ar,.5,"Pastel yellow","262059101",.7,1,"Back",3,1,0,1,.5,1,55,55,22,44444,false)
- for i=1,150 do
- swait()
- local hit,pos=rayCast(sa1,sa2.lookVector,8,chr)
- ar.CFrame=CFrame.new(sa1,pos)
- sa1=sa1+(sa2.lookVector*6)
- --Effect(e,"Pastel light blue",ar.CFrame*CFrame.new(0,0,-5),8,8,8,-.2,-.2,-.2,.09,"Sphere",3,4,"")
- Effect(e,"Pastel yellow",ar.CFrame,14,14,14,2,2,2,.1,"FileMesh",6,0,"95920149")
- if hit then
- break
- end
- end
- h.Enabled=false
- h2.Enabled=false
- local h3=particles(ar,.5,"Pastel yellow","262059101",.7,1,"Back",6,8,0,1,.1,.3,55,55,160,44444,false,15)
- ar.Transparency=1
- sounds(ar,"138499093",3.4,1.5)
- Mdamage("None",ar,21,math.random(18,24),0,"")
- Effect(e,"Pastel yellow",ar.CFrame,6,6,6,15,15,15,.07,"Sphere",6,0,"")
- Effect(e,"Pastel light blue",ar.CFrame,6,6,6,21,21,21,.09,"Sphere",6,0,"")
- for i=1,4 do
- Effect(e,"Pastel light blue",CFrame.new(ar.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),3,3,3,0,0,7,.06,"Sphere",3,4,"")
- end
- game:GetService("Debris"):AddItem(ar,2)
- end),ref)
- end
- local num=0
- for i=0,1,0.01 do
- swait()
- num=num+1
- if num>=6 then
- num=0
- CameraShake(900,Root,3,.2)
- Effect(e,"Pastel light blue",LArm.CFrame*CFrame.new(0,-3,0),6,6,6,5,5,5,.12,"Sphere",6,0,"")
- Effect(e,"Pastel yellow",LArm.CFrame*CFrame.new(0,-3,0),3,3,3,9,9,9,.16,"Sphere",6,0,"")
- sounds(LArm,"1164367943",3.7,1.3)
- celearrow(Root.CFrame*CFrame.new(0,0,-16))
- end
- Root.CFrame=clerp(Root.CFrame,oring*CFrame.new(0,i*3,i*4)*CFrame.Angles(math.rad(-45+42*i),0,0),.25)
- RJ.C0=clerp(RJ.C0,CFrame.new(-6.49018693e-05, -4.76209806e-07, 2.09120262e-05, 0.306682944, -5.15212872e-16, -0.951811731, 2.8554352e-05, 1, 9.20048933e-06, 0.951811731, -2.99999992e-05, 0.306682974)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- Neck.C0=clerp(Neck.C0,CFrame.new(4.18429991e-05, 1.50002265, -5.46508491e-05, 0.306682944, 2.8554352e-05, 0.951811731, -5.15212872e-16, 1, -2.99999992e-05, -0.951811731, 9.20048933e-06, 0.306682974)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- RS.C0=clerp(RS.C0,CFrame.new(1.55499983, 0.0829172209, -0.225308493, 0.955544353, -0.22471264, 0.190890878, 0.257678092, 0.951117814, -0.170226231, -0.143307716, 0.211847097, 0.966738701)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- LS.C0=clerp(LS.C0,CFrame.new(-2.03155708, 0.422283322, -0.460359871, 0.0835238397, 0.916782916, -0.390554786, -0.996068776, 0.0884140059, -0.00547694508, 0.0295093432, 0.389476895, 0.920563459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- RH.C0=clerp(RH.C0,CFrame.new(0.743987381, -1.93200445, 0.0707701743, 0.947829247, -0.311371267, -0.0683203638, 0.318341911, 0.935750008, 0.151757732, 0.0166778266, -0.16558966, 0.986053824)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- LH.C0=clerp(LH.C0,CFrame.new(-0.341279, -1.98198199, -0.0178269409, 0.987468183, -0.113211483, 0.109953403, 0.112515971, 0.993570924, 0.0125298789, -0.110664994, -1.34855509e-06, 0.993857741)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- end
- Root.Anchored=false
- elseif mode=="Glacier" then
- elseif mode=="Desperation" then
- hum.WalkSpeed=0
- hum.JumpPower=0
- hum.AutoRotate=false
- for i=0,1,0.05 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-1.84441011e-18, 0.0393788926, -0.20208557, 1, -4.55779727e-17, -1.07890317e-17, -4.68375339e-17, 0.973107874, 0.230350122, 0, -0.230350137, 0.973107874)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.53330278, -0.175422966, 1, 0, 0, 0, 0.914100885, 0.405487001, 0, -0.405487001, 0.914100885)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RS.C0=clerp(RS.C0,CFrame.new(0.814132452, 0.956302881, -0.53983587, -0.0044469987, 0.430421919, 0.902616858, 0.713635445, -0.63093251, 0.304382473, 0.70050329, 0.645492971, -0.304358631)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LS.C0=clerp(LS.C0,CFrame.new(-0.73318696, 0.941449881, -0.57793659, -0.0272180028, -0.516513348, -0.855846465, -0.730756998, -0.573920488, 0.369607508, -0.682094991, 0.635475755, -0.361824751)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RH.C0=clerp(RH.C0,CFrame.new(0.559336305, -2.02994275, -0.268436939, 0.996671498, -0.0381174386, -0.0720624849, 0.0203841161, 0.972400784, -0.232425377, 0.0789330676, 0.230182812, 0.96994102)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LH.C0=clerp(LH.C0,CFrame.new(-0.51846379, -2.03068709, -0.271605551, 0.996257901, 0.0437802114, 0.0745221525, -0.0253015049, 0.972174883, -0.232886299, -0.0826443732, 0.230129287, 0.969644547)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- end
- local reee=Root.Position
- coroutine.resume(coroutine.create(function()
- for i=0,270,90 do
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- ref.Anchored=true
- ref.CFrame=CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(i),0)
- local h=particles(ref,.5,"Dark indigo","262059101",.7,1,"Back",40,21,0,1,1,1.5,55,55,40,0,false)
- coroutine.resume(coroutine.create(function(aa)
- for si=1,100 do
- swait()
- sounds(aa,"418703376",3.4,1.4)
- aa.CFrame=aa.CFrame*CFrame.new(0,0,-12)*CFrame.Angles(0,math.rad(3.5),0)
- Effect(e,"Mulberry",aa.CFrame,12,12,12,40,40,40,.08,"Sphere",6,0,"")
- --Effect(e,"Dark indigo",aa.CFrame,72,72,72,-.1,-.1,-.1,.05,"Sphere",3,5,"")
- Effect(e,"Dark indigo",aa.CFrame*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),0.025,0.02,0.025,0.055,0,0.055,.06,"FileMesh",2,math.random(-12,12),"662585058")
- Mdamage("None",aa,30,math.random(21,27),0,"")
- end
- h.Enabled=false
- local h=particles(ref,.5,"Dark indigo","262059101",.7,1,"Back",60,40,0,1,1,1.4,55,55,210,44444,false,15)
- Effect(e,"Mulberry",CFrame.new(reee),12,12,12,40,40,40,.02,"Sphere",6,0,"")
- Effect(e,"Dark indigo",CFrame.new(reee),12,12,12,70,70,70,.03,"Sphere",6,0,"")
- game:GetService("Debris"):AddItem(aa,3)
- end),ref)
- end
- end))
- for i=0,1,0.03 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(8.43817779e-18, -0.180158466, 0.435632139, 1, -4.23927218e-17, 1.99151177e-17, -4.68375339e-17, 0.905101478, -0.425195694, 0, 0.425195694, 0.905101478)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.34341264, 0.250918895, 1, 0, 0, 0, 0.956577122, -0.291479617, 0, 0.291479617, 0.956577122)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.7175734, 0.503084421, 0.90634197, -0.151579976, -0.631688714, -0.760258436, 0.963282108, 0.0780389309, -0.256900221, 0.221610725, -0.771284282, 0.596665263)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.58851504, 0.298645943, 0.707045138, 0.0778170079, 0.524349809, 0.847939789, -0.969272971, 0.238867104, -0.0587588698, -0.233355045, -0.817312658, 0.526825964)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.559335768, -1.82856464, 0.382448733, 0.996671498, -0.0381174386, -0.0720624849, 0.0650732592, 0.9044438, 0.42160061, 0.049106136, -0.424886674, 0.903913736)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.518464148, -1.83111691, 0.380435944, 0.996257901, 0.0437802114, 0.0745221525, -0.0712320432, 0.904233754, 0.421055287, -0.0489515588, -0.424788028, 0.903968394)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- hum.AutoRotate=true
- elseif mode=="Saint" then
- elseif mode=="Dreary" then
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- meshs(ref,"Mesh",Vector3.new(200,3,200),Enum.MeshType.Sphere,"")
- ref.Anchored=true
- ref.CFrame=CFrame.new(mouse.Hit.p)*CFrame.Angles(0,math.random(-120,120),0)
- coroutine.resume(coroutine.create(function(r)
- local tran=1
- local light=create("PointLight"){
- Parent=r,
- Brightness=0,
- Range=50,
- }
- sounds(r,"747292290",4,.9)
- for i=1,40 do
- swait()
- tran=tran-.05
- r.Transparency=tran
- light.Brightness=-(tran/2)
- Effect(e,"Bright red",r.CFrame*CFrame.Angles(0,math.rad(doe*6.5),0)*CFrame.new(0,0,20),32,32,32,-1,-1,-1,.05,"Sphere",6,0,"")
- Effect(e,"Bright red",r.CFrame*CFrame.Angles(0,math.rad(180+doe*6.5),0)*CFrame.new(0,0,20),32,32,32,-1,-1,-1,.05,"Sphere",6,0,"")
- end
- local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright red",Enum.Material.Neon,.3,0)
- meshs(ref2,"Mesh",Vector3.new(0.38, 0.18, 0.5),Enum.MeshType.FileMesh,"2042096608")
- ref2.Anchored=true
- ref2.CFrame=r.CFrame*CFrame.new(0,-40,0)
- local ref3=parts(e,"ref",Vector3.new(.2,.2,.2),"Fossil",Enum.Material.Neon,.5,.5)
- meshs(ref3,"Mesh",Vector3.new(0.402, 0.202, 0.522),Enum.MeshType.FileMesh,"2042096608")
- ref3.Anchored=true
- ref3.CFrame=r.CFrame*CFrame.new(0,-40,0)
- local rais=0
- tran=0
- sounds(r,"138499093",4,.9)
- Mdamage("None",r,33,math.random(23,29),0,"")
- CameraShake(180,r,46,.06)
- Effect(e,"Bright red",CFrame.new(r.Position)*CFrame.Angles(0,math.random(-120,120),0),3,1,3,4,2,4,.05,"FileMesh",2,math.random(9,14),"20329976")
- Effect(e,"Fossil",CFrame.new(r.Position)*CFrame.Angles(0,math.random(-120,120),0),3,1,3,6,2,6,.05,"FileMesh",2,math.random(-14,-9),"20329976")
- Effect(e,"Fossil",CFrame.new(r.Position),150,1,150,0,60,0,.08,"Sphere",6,0,"")
- Effect(e,"Fossil",CFrame.new(r.Position),150,1,150,20,1,20,.06,"Sphere",6,0,"")
- for i=1,70 do
- swait()
- if rais<=50 then
- rais=rais+6
- ref2.CFrame=r.CFrame*CFrame.new(0,-40+rais,0)
- ref3.CFrame=r.CFrame*CFrame.new(0,-40+rais,0)
- end
- if i>=50 then
- tran=tran+.05
- r.Transparency=tran
- ref2.Transparency=tran
- ref3.Transparency=tran
- light.Brightness=light.Brightness-.05
- end
- Effect(e,"Bright red",r.CFrame*CFrame.Angles(0,math.rad(doe*6.5),0)*CFrame.new(0,0,20),32,32,32,-1,-1,-1,.05,"Sphere",6,0,"")
- Effect(e,"Bright red",r.CFrame*CFrame.Angles(0,math.rad(180+doe*6.5),0)*CFrame.new(0,0,20),32,32,32,-1,-1,-1,.05,"Sphere",6,0,"")
- end
- r:Remove()
- ref2:Remove()
- ref3:Remove()
- --debris is fat
- end),ref)
- elseif mode=="Jade" then
- local num=0
- local num2=0
- local haha=create("StringValue"){
- Name="RGSECasting",
- Value="Casting",
- Parent=chr}
- repeat
- swait()
- num2=num2+1
- if num2>=4 then
- num2=0
- num=num+1
- jadecrystal(CFrame.new(Root.Position))
- end
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.2*math.sin(sin/30), -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-6.98863459e-17, 1.49210131, 0.0605422109, 1, -4.64417676e-17, 6.07591912e-18, -4.68375339e-17, 0.991550207, -0.129723296, 0, 0.129723296, 0.991550207)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.90491235, 0.601896942, -0.350771546, 0.393433154, -0.918377519, 0.0423454307, -0.16871196, -0.117400721, -0.978648782, 0.903740346, 0.377888709, -0.201130614)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-2.02750111, 0.722337008, -0.183361918, 0.232044935, 0.950364649, -0.207273781, 0.109084979, -0.237171084, -0.965323985, -0.966569066, 0.201388091, -0.158704832)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.488124579, -1.36517763, -0.344080478, 0.995249093, -0.0430953763, -0.0873044282, 0.0601393059, 0.977297425, 0.203158021, 0.0765672028, -0.207443282, 0.975246131)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.557774901, -1.92622006, 0.2765342, 0.997883737, 0.0545284674, 0.0354215279, -0.0615756102, 0.967481911, 0.245331153, -0.020892147, -0.246993065, 0.96879214)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- until num>=20
- --900090447
- for i=0,1,0.1 do
- swait()
- local aim=CFrame.new(Root.Position,mouse.Hit.p)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.15)
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.71264467e-18, 1-.2*math.sin(sin/30), -0.0710650831, 1, -4.59581945e-17, -9.03320768e-18, -4.68375339e-17, 0.981225789, 0.19286257, 0, -0.192862555, 0.981225789)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.5337683, -0.0574678034, 1, 0, 0, 0, 0.992413819, 0.122943237, 0, -0.122943252, 0.992413819)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.894479573, 0.476475298, -1.09457541, 0.968384087, 0.222055256, 0.113683254, 0.107854903, 0.0382404327, -0.993431032, -0.224943876, 0.974283874, 0.0130816847)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-0.762406409, 0.552004874, -1.26365972, 0.886999726, -0.382395834, -0.258853346, -0.26056537, 0.0483190268, -0.964246333, 0.381231338, 0.92273438, -0.0567801595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.488124013, -1.36516476, -0.344075322, 0.995248973, -0.0378293172, -0.0897137448, 0.0601408631, 0.963488579, 0.26090771, 0.0765682161, -0.265063524, 0.961186051)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.557909966, -1.92726195, 0.273252249, 0.997883618, 0.0522608683, 0.0386924297, -0.0615783408, 0.950648308, 0.304098785, -0.0208904222, -0.30583784, 0.951854408)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- haha.Name="RGSEShoot"
- coroutine.resume(coroutine.create(function()
- for _,asd in pairs(e:children()) do
- if asd:IsA("BasePart") and asd.Name=="jjjj" then
- swait(4)
- local find=asd:findFirstChild("ready")
- if find then
- find:Remove()
- end
- end
- end
- haha:Remove()
- end))
- hum.AutoRotate=false
- repeat
- swait()
- local aim=CFrame.new(Root.Position,mouse.Hit.p)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.15)
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.71264467e-18, 1-.2*math.sin(sin/30), -0.0710650831, 1, -4.59581945e-17, -9.03320768e-18, -4.68375339e-17, 0.981225789, 0.19286257, 0, -0.192862555, 0.981225789)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.5337683, -0.0574678034, 1, 0, 0, 0, 0.992413819, 0.122943237, 0, -0.122943252, 0.992413819)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.894479573, 0.476475298, -1.09457541, 0.968384087, 0.222055256, 0.113683254, 0.107854903, 0.0382404327, -0.993431032, -0.224943876, 0.974283874, 0.0130816847)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-0.762406409, 0.552004874, -1.26365972, 0.886999726, -0.382395834, -0.258853346, -0.26056537, 0.0483190268, -0.964246333, 0.381231338, 0.92273438, -0.0567801595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.488124013, -1.36516476, -0.344075322, 0.995248973, -0.0378293172, -0.0897137448, 0.0601408631, 0.963488579, 0.26090771, 0.0765682161, -0.265063524, 0.961186051)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.557909966, -1.92726195, 0.273252249, 0.997883618, 0.0522608683, 0.0386924297, -0.0615783408, 0.950648308, 0.304098785, -0.0208904222, -0.30583784, 0.951854408)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- until haha.Parent==nil
- hum.AutoRotate=true
- elseif mode=="Psychosis" then
- hum.JumpPower=0
- sounds(LArm,"169380479",3.5,.8)
- for i=0,1,0.05 do
- swait()
- Effect(e,modecolor[1],LArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.2,.2,.2,-.01,0,-.01,.04,"FileMesh",6,0,"729867285")
- Effect(e,modecolor[2],LArm.CFrame*CFrame.new(0,-1.5,0),16,16,16,-.4,-.4,-.4,.07,"Sphere",6,0,"")
- RJ.C0=clerp(RJ.C0,CFrame.new(-2.5331974e-07, -0.480601698, -0.181664601, 0.682596803, -2.034297e-08, 0.730795205, -0.265466362, 0.931689084, 0.247958004, -0.680873811, -0.363256931, 0.63596797)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.0702379346, 1.55677783, -0.0705450475, 0.708761215, 0.206569493, -0.67452693, 6.9585758e-07, 0.956167459, 0.292820781, 0.705448568, -0.207540512, 0.677694142)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RS.C0=clerp(RS.C0,CFrame.new(1.68399167, 0.161022872, -0.03163068, 0.900703192, -0.426410973, -0.0831104517, 0.401717871, 0.890323281, -0.214353457, 0.165397763, 0.159681901, 0.973213851)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LS.C0=clerp(LS.C0,CFrame.new(-1.89491117, 0.12194775, -0.494439662, 0.36714071, 0.851958215, -0.373329431, -0.927662671, 0.305944294, -0.214103177, -0.0681889206, 0.424929827, 0.902654469)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RH.C0=clerp(RH.C0,CFrame.new(0.966686428, -1.32845354, -0.617945194, 0.76636076, -0.319110781, -0.557547808, 0.0562339984, 0.897891462, -0.436610699, 0.639944494, 0.303248137, 0.706053674)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LH.C0=clerp(LH.C0,CFrame.new(-0.730598748, -2.00221658, 0.212963194, 0.928692937, 0.0935403183, -0.358858794, -2.44729836e-06, 0.967668295, 0.252226591, 0.370849639, -0.234240174, 0.898666978)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- end
- for i=0,1,0.09 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-2.5331974e-07, -0.480601698, -0.181664601, 0.682596803, -2.034297e-08, 0.730795205, -0.265466362, 0.931689084, 0.247958004, -0.680873811, -0.363256931, 0.63596797)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.144904703, 1.50439429, -0.145557582, 0.70875752, 0.312923461, -0.632251263, 2.96921598e-06, 0.896234334, 0.443581283, 0.705452204, -0.314393491, 0.635211885)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.68399167, 0.161022872, -0.03163068, 0.900703192, -0.426410973, -0.0831104517, 0.401717871, 0.890323281, -0.214353457, 0.165397763, 0.159681901, 0.973213851)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.87567973, 0.0835546181, -0.481071621, 0.302223265, 0.816151083, -0.492502451, -0.92487216, 0.376160979, 0.0558094308, 0.230809093, 0.438634872, 0.868519902)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.966686428, -1.32845354, -0.617945194, 0.76636076, -0.319110781, -0.557547808, 0.0562339984, 0.897891462, -0.436610699, 0.639944494, 0.303248137, 0.706053674)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.730598748, -2.00221658, 0.212963194, 0.928692937, 0.0935403183, -0.358858794, -2.44729836e-06, 0.967668295, 0.252226591, 0.370849639, -0.234240174, 0.898666978)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- hum.WalkSpeed=0
- CameraShake(150,Root,3,.08)
- sounds(LArm,"200632211",3,.7)
- Root.Velocity=Root.CFrame.lookVector*70
- local hitt=nil
- for i=0,1,0.04 do
- swait()
- local vict=FindNearestTorso(LArm.Position,5)
- if vict~=nil then
- hitt=vict
- end
- if hitt then
- sounds(hitt,"200632821",5,1)
- break
- end
- Effect(e,modecolor[2],LArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),7,7,7,-.2,-.2,-.2,.03,"Brick",6,0,"")
- RJ.C0=clerp(RJ.C0,CFrame.new(0.00434471667, -0.460727274, -0.181664705, 0.77229017, 0.347403467, -0.531863511, -0.275645882, 0.937557399, 0.212144911, 0.572352409, -0.0172314458, 0.819826782)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.0212990046, 1.42211962, 0.114097536, 0.755976319, -0.0813146085, 0.64952898, 0.335370958, 0.900248647, -0.277630657, -0.562162161, 0.427715331, 0.707837224)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.70795691, 0.357091874, -0.251699895, 0.420711368, -0.85938859, 0.290608495, 0.673999071, 0.510513186, 0.533949137, -0.607229292, -0.0287686288, 0.794005752)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.29818749, 1.08005774, -0.834600806, 0.671849728, -0.0382439494, -0.739699602, -0.484057009, -0.778566837, -0.399402857, -0.560630798, 0.626395464, -0.541592181)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(1.36314142, -1.62312055, 0.148550749, 0.59394896, -0.670178115, 0.445068538, 0.201737627, 0.659617305, 0.724021435, -0.778798223, -0.34024474, 0.526979148)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.630385876, -1.90959239, -0.521663368, 0.896856308, -0.0583353043, 0.438458502, 0.147242695, 0.974104583, -0.171580434, -0.417095244, 0.218442798, 0.88222146)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- if hitt then
- for i=0,1,0.05 do
- swait()
- if hitt.Parent:findFirstChildOfClass("Humanoid") then
- hitt.Parent:findFirstChildOfClass("Humanoid").PlatformStand=true
- end
- if hitt.Parent:findFirstChild("HumanoidRootPart") then
- hitt.Parent:findFirstChild("HumanoidRootPart").Anchored=true
- hitt.Parent:findFirstChild("HumanoidRootPart").CFrame=LArm.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(90),0,0)
- else
- hitt.Anchored=true
- hitt.CFrame=LArm.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(90),0,0)
- end
- Effect(e,modecolor[2],LArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),7,7,7,-.2,-.2,-.2,.03,"Brick",6,0,"")
- RJ.C0=clerp(RJ.C0,CFrame.new(1.59591436e-05, -0.818091214, -0.185011953, 0.235816941, -4.21673576e-08, 0.971797585, -0.525368392, 0.84127003, 0.127486259, -0.817544103, -0.540615141, 0.198385715)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-8.22842121e-05, 1.50001562, -1.21444464e-06, 0.295483768, 0.214031219, -0.93106395, 4.26993711e-06, 0.974580944, 0.224036217, 0.955347836, -0.066203028, 0.287971944)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.05334628, 0.0439564884, -0.77137351, -0.282746971, 0.435026616, 0.854871929, 0.695451915, 0.706780434, -0.129646763, -0.660606563, 0.557865083, -0.502380133)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.59430325, -0.134403512, 0.339531094, 0.600996673, 0.794533193, -0.0867174566, -0.673181474, 0.561697721, 0.480959833, 0.430847615, -0.230678678, 0.872443616)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(1.16785789, -0.733592868, -0.327578753, 0.417061388, -0.60422945, -0.678945124, 0.259525925, 0.795084476, -0.548166871, 0.871037543, 0.0524154007, 0.488412201)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.77393508, -1.93024051, -0.12461105, 0.604508042, 0.319005042, -0.729935408, -0.191475764, 0.947638571, 0.255574316, 0.7732445, -0.0147318467, 0.633936942)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- local spin=0
- local whilee=0
- local origlocat=Root.CFrame
- local down=0
- local forward=0
- --[[hum.JumpPower=50
- hum.Jump=true
- Root.Velocity=(Root.CFrame.lookVector*160)+(Root.CFrame.upVector*100)]]
- hum.AutoRotate=false
- for i=0,1,0.03 do
- swait()
- spin=spin+(7+60*i)
- whilee=whilee+1
- if whilee>=6 then
- whilee=0
- sounds(LArm,"200632211",3,.9)
- end
- if hitt.Parent:findFirstChild("HumanoidRootPart") then
- hitt.Parent:findFirstChild("HumanoidRootPart").Anchored=true
- hitt.Parent:findFirstChild("HumanoidRootPart").CFrame=LArm.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(90),0,0)
- else
- hitt.Anchored=true
- hitt.CFrame=LArm.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(90),0,0)
- end
- down=down+3-5*i
- forward=forward-2
- Root.Anchored=true
- Root.CFrame=origlocat*CFrame.new(0,down,forward)
- Effect(e,modecolor[2],LArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),7,7,7,-.2,-.2,-.2,.03,"Brick",6,0,"")
- RJ.C0=clerp(RJ.C0,CFrame.new(0.049807623, -0.0430870242, 2.81032681e-06, -0.0183650069, 0.999831378, -2.99949497e-05, -0.999831378, -0.0183650088, 3.05509493e-05, 2.99949406e-05, 3.05509602e-05, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,-math.rad(spin),0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0877914578, 1.49186337, -0.0812511295, 0.861281812, 0.0546066612, -0.505184948, 0.0335903242, 0.985915422, 0.163837597, 0.507016122, -0.158079654, 0.847316682)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.88179719, 0.429844737, 0.330829501, 0.140000701, -0.952205539, -0.271485806, 0.98131144, 0.0968768299, 0.166261494, -0.132014409, -0.289688855, 0.947972834)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.93201923, 0.758484185, -0.432928532, -0.170377448, 0.913337529, -0.369846225, -0.984658957, -0.172151059, 0.0284757446, -0.0376614518, 0.369023979, 0.928656459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.853881717, -1.89293325, 0.261379302, 0.896380305, -0.400676489, -0.189633921, 0.433469772, 0.881805003, 0.18580623, 0.0927719623, -0.248753577, 0.964113653)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.247457102, -1.90141964, 0.16329506, 0.964121342, -0.263989151, -0.0279246997, 0.264931351, 0.950208187, 0.164060667, -0.0167759508, -0.165572509, 0.986054897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- local ground=false
- local hits=nil
- local poss
- for i=1,200 do
- swait()
- spin=spin+67
- whilee=whilee+1
- if whilee>=6 then
- whilee=0
- sounds(LArm,"200632211",3,.9)
- end
- if hitt.Parent:findFirstChildOfClass("Humanoid") then
- hitt.Parent:findFirstChildOfClass("Humanoid").PlatformStand=true
- end
- if hitt.Parent:findFirstChild("HumanoidRootPart") then
- hitt.Parent:findFirstChild("HumanoidRootPart").Anchored=true
- hitt.Parent:findFirstChild("HumanoidRootPart").CFrame=LArm.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(90),0,0)
- else
- hitt.Anchored=true
- hitt.CFrame=LArm.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(math.rad(90),0,0)
- end
- forward=forward-2
- down=down-2
- Root.Anchored=true
- Root.CFrame=origlocat*CFrame.new(0,down,forward)
- Effect(e,modecolor[2],LArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),7,7,7,-.2,-.2,-.2,.03,"Brick",6,0,"")
- RJ.C0=clerp(RJ.C0,CFrame.new(0.049807623, -0.0430870242, 2.81032681e-06, -0.0183650069, 0.999831378, -2.99949497e-05, -0.999831378, -0.0183650088, 3.05509493e-05, 2.99949406e-05, 3.05509602e-05, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,-math.rad(spin),0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0877914578, 1.49186337, -0.0812511295, 0.861281812, 0.0546066612, -0.505184948, 0.0335903242, 0.985915422, 0.163837597, 0.507016122, -0.158079654, 0.847316682)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.88179719, 0.429844737, 0.330829501, 0.140000701, -0.952205539, -0.271485806, 0.98131144, 0.0968768299, 0.166261494, -0.132014409, -0.289688855, 0.947972834)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.93201923, 0.758484185, -0.432928532, -0.170377448, 0.913337529, -0.369846225, -0.984658957, -0.172151059, 0.0284757446, -0.0376614518, 0.369023979, 0.928656459)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.853881717, -1.89293325, 0.261379302, 0.896380305, -0.400676489, -0.189633921, 0.433469772, 0.881805003, 0.18580623, 0.0927719623, -0.248753577, 0.964113653)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.247457102, -1.90141964, 0.16329506, 0.964121342, -0.263989151, -0.0279246997, 0.264931351, 0.950208187, 0.164060667, -0.0167759508, -0.165572509, 0.986054897)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- --hits,poss=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,7,chr)
- hits,poss=rayCast(Root.Position,-Root.CFrame.upVector,7,chr)
- if hits~=nil then
- if hits.Name~=hitt.Name and hits.Parent.Name~=hitt.Parent.Name and hits.Parent.Parent.Name~=hitt.Parent.Name then
- ground=true
- break
- end
- end
- end
- --until ground
- hum.JumpPower=0
- Root.Anchored=false
- if hitt.Parent:findFirstChild("HumanoidRootPart") then
- hitt.Parent:findFirstChild("HumanoidRootPart").Anchored=false
- else
- hitt.Anchored=false
- end
- if hitt.Parent:findFirstChildOfClass("Humanoid") then
- hitt.Parent:findFirstChildOfClass("Humanoid").PlatformStand=false
- end
- hitt.Velocity=(Root.CFrame.lookVector*math.random(50,90))+(Root.CFrame.upVector*math.random(70,90))
- Mdamage("None",hitt,2,math.random(80,95),0,"")
- local refzz=parts(e,"Part",Vector3.new(.2,.2,.2),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
- refzz.Anchored=true
- refzz.CFrame=CFrame.new(poss)
- game:GetService("Debris"):AddItem(refzz,3)
- for i=1,math.random(8,12) do
- local ground=parts(e,"Part",Vector3.new(math.random(20,30)/4,math.random(20,25)/10,math.random(20,30)/4),"Smoky grey",Enum.Material.SmoothPlastic,0,0)
- ground.Anchored=true
- ground.CanCollide=true
- ground.BrickColor=hits.BrickColor
- ground.Material=hits.Material
- ground.CFrame=CFrame.new(poss)*CFrame.new(math.random(-500,500)/20,math.random(10,40)/100,math.random(-500,500)/20)*CFrame.Angles(math.random(-30,30),math.random(-360,360),math.random(-30,30))
- game:GetService("Debris"):AddItem(ground,3)
- end
- sounds(refzz,"221920763",4,1.3)
- sounds(refzz,"199145477",4.2,.7)
- Effect(e,modecolor[2],refzz.CFrame*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),7,7,7,46,46,46,.06,"Brick",1,0,"")
- Effect(e,modecolor[1],refzz.CFrame,9,9,9,47,47,47,.06,"Sphere",6,0,"")
- Effect(e,modecolor[1],refzz.CFrame,3,7,3,7.5,0,7.5,.05,"FileMesh",2,math.random(-1,1)*17,"20329976")
- Effect(e,modecolor[2],refzz.CFrame,3,4,3,6,0,6,.05,"FileMesh",2,math.random(-1,1)*17,"20329976")
- for i=1,5 do
- Effect(e,modecolor[1],CFrame.new(refzz.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),11,11,67,0,0,0,.03,"Sphere",4,math.random(-7,7),"",100,200,100)
- end
- Mdamage("None",refzz,45,math.random(25,35),0,"")
- CameraShake(150,Root,3,.05)
- for i=0,1,0.04 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(0.00809305906, -0.99579829, -0.386208475, 0.426722974, 0.0161827523, -0.904238164, 0.694252253, 0.634901226, 0.338990092, 0.579587519, -0.772423863, 0.259691864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.6)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0565086305, 1.48401439, -0.0286925584, 0.452707946, -0.218223438, 0.864542842, 5.01051545e-06, 0.969589829, 0.24473615, -0.8916592, -0.110789634, 0.438941896)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.6)
- RS.C0=clerp(RS.C0,CFrame.new(1.6967361, 0.96060437, -0.733733058, -0.343276531, -0.704653084, 0.620987535, 0.914292693, -0.402056754, 0.0491873547, 0.215012372, 0.584649563, 0.782275736)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.6)
- LS.C0=clerp(LS.C0,CFrame.new(-1.70832443, 0.154020011, -0.606845737, 0.70312953, 0.653820515, 0.279513568, -0.0425386988, 0.43106705, -0.901316762, -0.709788501, 0.62185216, 0.330908597)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.6)
- RH.C0=clerp(RH.C0,CFrame.new(-1.21300948, -0.782911062, -0.0905763134, 0.356464207, 0.804860711, 0.474481702, -0.124798208, 0.544308543, -0.829550326, -0.925937057, 0.236490309, 0.294471562)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.6)
- LH.C0=clerp(LH.C0,CFrame.new(0.303691566, -1.94330668, -0.313968807, 0.468402803, 0.284407914, 0.836487472, -2.61999667e-05, 0.94677645, -0.321891844, -0.883515537, 0.150753036, 0.443479985)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.6)
- end
- end
- hum.AutoRotate=true
- elseif mode=="Conflagration" then
- local doe2=0
- local doe3=0
- local flam=create("Sound"){
- Parent=Root,
- SoundId="rbxassetid://925612654",
- Volume=0,
- PlaybackSpeed=1,
- MaxDistance=66666666,
- EmitterSize=70,
- Name="ff",
- Looped=true}
- flam:Play()
- for i=0,1,.01 do
- swait()
- doe2=doe2+1
- doe3=doe3+.01
- flam.Volume=0+3*i
- Mdamage("None",Root,5+18*i,math.random(1,4),0.1,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe2*(16*doe3)),0)*CFrame.new(0,-3,0+25*doe3)*CFrame.Angles(-math.rad(90),0,math.rad(math.random(-10,10))),14,14,14,-.32,-.32,-.32,.04,"Brick",7,math.random(6,9),"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180+doe2*(16*doe3)),0)*CFrame.new(0,-3,0+25*doe3)*CFrame.Angles(-math.rad(90),0,math.rad(math.random(-10,10))),14,14,14,-.32,-.32,-.32,.04,"Brick",7,math.random(6,9),"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0),0.005+(doe3/11),0.01+(doe3/55),0.005+(doe3/11),0.004,0,0.004,.05,"FileMesh",2,math.random(-12,12),"662585058")
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(doe2*(16*doe3)),0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-6.89597977e-17, 1.47231925, 0.146465942, 1, -4.60215665e-17, 8.70459447e-18, -4.68375339e-17, 0.982578814, -0.185846552, 0, 0.185846567, 0.982578814)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.97143924, 0.520025611, -0.14842324, -0.017068008, -0.981362224, 0.191408142, 0.999854445, -0.0167465936, 0.00329687633, -2.99956318e-05, 0.191436544, 0.981505036)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.99347508, 0.425046355, 0.124238819, 0.0411640182, 0.983868659, 0.174092263, -0.999152482, 0.040529117, 0.00720195705, 2.99745734e-05, -0.174241155, 0.984703064)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.31254667, -1.96351218, -0.0185402855, 0.97691673, 0.191410765, -0.0948460475, -0.190515056, 0.981510043, 0.0184960179, 0.0966326892, 5.31661499e-07, 0.995320201)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.454886347, -1.33141136, -0.224726528, 0.981228352, -0.149459034, 0.121872909, 0.105624191, 0.945245028, 0.308796823, -0.161352232, -0.290127426, 0.94328773)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- local function fireballlllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll(cf)
- local ref=parts(e,"ref",Vector3.new(.1,.1,.1),modecolor[1],Enum.Material.Neon,0,0)
- ref.Anchored=true
- ref.CFrame=cf
- meshs(ref,"Mesh",Vector3.new(70,70,70),Enum.MeshType.Sphere,"")
- local aaaaff=create("Sound"){
- Parent=ref,
- SoundId="rbxassetid://1864705616",
- Volume=3,
- PlaybackSpeed=1,
- MaxDistance=66666666,
- EmitterSize=30,
- Name="fire",
- Looped=true}
- local fiare=particles(ref,.4,modecolor[1],"522606102",.5,1,"Top",8,.5,0,1,.3,.6,55,55,6,1000,false)
- fiare.Speed=NRn(-6,6)
- coroutine.resume(coroutine.create(function(f)
- local sa1=f.Position
- local sa2=f.CFrame
- for i=1,200 do
- swait()
- local hit,pos=rayCast(sa1,-sa2.lookVector,25,chr)
- f.CFrame=CFrame.new(pos)
- sa1=sa1+(-sa2.lookVector*3)
- if hit~=nil then
- break
- end
- end
- aaaaff:Remove()
- fiare.Enabled=false
- f.Transparency=1
- Effect(e,"Br. yellowish orange",f.CFrame,34,34,34,22,22,22,.04,"Sphere",6,0,"")
- Effect(e,"Neon orange",CFrame.new(f.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.014,0,0.014,.03,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Neon orange",CFrame.new(f.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.024,0,0.024,.02,"FileMesh",2,math.random(-42,42),"662585058")
- game:GetService("Debris"):AddItem(f,3)
- local fiare2=particles(ref,.4,"Br. yellowish orange","522606102",.5,1,"Top",8,40,0,1,.5,.7,55,55,150,1000,false,15)
- fiare2.Rate=66666
- local fiare3=particles(ref,.4,"Neon orange","522606102",.5,1,"Top",8,40,0,1,.5,.7,55,55,150,1000,false,15)
- fiare3.Rate=66666
- Mdamage("None",f,30,math.random(21,32),0,"")
- sounds(f,"472579737",4,.7)
- end),ref)
- end
- local dela=0
- for i=0,1,.005 do
- swait()
- doe2=doe2+1
- dela=dela+1
- if dela>=5 then
- dela=0
- CameraShake(450,Root,3,.15)
- fireballlllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll(CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe2*4.4),0))
- fireballlllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll(CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180+doe2*4.4),0))
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.004,.01,.004,0.003,0,0.003,.03,"FileMesh",2,math.random(-32,32),"662585058")
- Effect(e,modecolor[1],CFrame.new(Root.Position),14,14,14,32,32,32,.15,"Sphere",6,0,"")
- sounds(Root,"153896369",3.4,1.1)
- end
- Mdamage("None",Root,23,math.random(1,4),0.1,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe2*(16*doe3)),0)*CFrame.new(0,-3,0+25*doe3)*CFrame.Angles(-math.rad(90),0,math.rad(math.random(-10,10))),14,14,14,-.32,-.32,-.32,.04,"Brick",7,math.random(6,9),"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180+doe2*(16*doe3)),0)*CFrame.new(0,-3,0+25*doe3)*CFrame.Angles(-math.rad(90),0,math.rad(math.random(-10,10))),14,14,14,-.32,-.32,-.32,.04,"Brick",7,math.random(6,9),"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0),0.005+(doe3/11),0.01+(doe3/55),0.005+(doe3/11),0.004,0,0.004,.05,"FileMesh",2,math.random(-12,12),"662585058")
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(doe2*(16*doe3)),0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-6.89597977e-17, 1.47231925, 0.146465942, 1, -4.60215665e-17, 8.70459447e-18, -4.68375339e-17, 0.982578814, -0.185846552, 0, 0.185846567, 0.982578814)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.97143924, 0.520025611, -0.14842324, -0.017068008, -0.981362224, 0.191408142, 0.999854445, -0.0167465936, 0.00329687633, -2.99956318e-05, 0.191436544, 0.981505036)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.99347508, 0.425046355, 0.124238819, 0.0411640182, 0.983868659, 0.174092263, -0.999152482, 0.040529117, 0.00720195705, 2.99745734e-05, -0.174241155, 0.984703064)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.31254667, -1.96351218, -0.0185402855, 0.97691673, 0.191410765, -0.0948460475, -0.190515056, 0.981510043, 0.0184960179, 0.0966326892, 5.31661499e-07, 0.995320201)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.454886347, -1.33141136, -0.224726528, 0.981228352, -0.149459034, 0.121872909, 0.105624191, 0.945245028, 0.308796823, -0.161352232, -0.290127426, 0.94328773)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- for i=0,1,.01 do
- swait()
- doe2=doe2+1
- doe3=doe3-.01
- flam.Volume=3-3*i
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe2*(16*doe3)),0)*CFrame.new(0,-3,0+25*doe3)*CFrame.Angles(-math.rad(90),0,math.rad(math.random(-10,10))),14,14,14,-.32,-.32,-.32,.04,"Brick",7,math.random(6,9),"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180+doe2*(16*doe3)),0)*CFrame.new(0,-3,0+25*doe3)*CFrame.Angles(-math.rad(90),0,math.rad(math.random(-10,10))),14,14,14,-.32,-.32,-.32,.04,"Brick",7,math.random(6,9),"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0),0.005+(doe3/11),0.01+(doe3/55),0.005+(doe3/11),0.004,0,0.004,.05,"FileMesh",2,math.random(-12,12),"662585058")
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(doe2*(16*doe3)),0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-6.89597977e-17, 1.47231925, 0.146465942, 1, -4.60215665e-17, 8.70459447e-18, -4.68375339e-17, 0.982578814, -0.185846552, 0, 0.185846567, 0.982578814)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.97143924, 0.520025611, -0.14842324, -0.017068008, -0.981362224, 0.191408142, 0.999854445, -0.0167465936, 0.00329687633, -2.99956318e-05, 0.191436544, 0.981505036)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.99347508, 0.425046355, 0.124238819, 0.0411640182, 0.983868659, 0.174092263, -0.999152482, 0.040529117, 0.00720195705, 2.99745734e-05, -0.174241155, 0.984703064)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.31254667, -1.96351218, -0.0185402855, 0.97691673, 0.191410765, -0.0948460475, -0.190515056, 0.981510043, 0.0184960179, 0.0966326892, 5.31661499e-07, 0.995320201)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.454886347, -1.33141136, -0.224726528, 0.981228352, -0.149459034, 0.121872909, 0.105624191, 0.945245028, 0.308796823, -0.161352232, -0.290127426, 0.94328773)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- flam:Remove()
- elseif mode=="Lullaby" then
- hum.WalkSpeed=0
- hum.JumpPower=0
- hum.AutoRotate=false
- sounds(Root,"588735023",3,.8)
- local ref=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
- ref.Anchored=true
- ref.CFrame=CFrame.new(Root.Position)*CFrame.new(0,-3,0)*CFrame.Angles(0,0,math.rad(90))
- RLockEffect(e,modecolor[1],ref.CFrame,ref,1,210,210,0,4,4,.02,"Cylinder",6,0,"")
- local ref2=parts(e,"ref",Vector3.new(.1,.1,.1),"Smoky grey",Enum.Material.SmoothPlastic,0,1)
- ref2.Anchored=true
- ref2.CFrame=CFrame.new(Root.Position+Vector3.new(math.random(-250,250)/100,math.random(-100,100)/100,math.random(-250,250)/100))
- local wat=math.random(1,3)
- if wat==1 then
- damagegui(ref2,"Sleep, my children...",.008)
- elseif wat==2 then
- damagegui(ref2,"Look at you, you're very sleepy...",.008)
- elseif wat==3 then
- damagegui(ref2,"I'll make you sleep well...",.008)
- end
- for i=0,1,0.02 do
- swait()
- Mdamage("None",Root,23-22*i,math.random(1,4),0.1,"")
- ref.CFrame=CFrame.new(Root.Position)*CFrame.new(0,-3,0)*CFrame.Angles(0,0,math.rad(90))
- Effect(e,modecolor[2],RArm.CFrame*CFrame.new(0,-1.3,0),8,8,8,-.4,-.4,-.4,.08,"Sphere",6,0,"")
- Effect(e,modecolor[2],LArm.CFrame*CFrame.new(0,-1.3,0),8,8,8,-.4,-.4,-.4,.08,"Sphere",6,0,"")
- Effect(e,modecolor[1],RArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),4,4,4,-.3,-.3,-.3,.07,"Sphere",3,.3,"")
- Effect(e,modecolor[1],LArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),4,4,4,-.3,-.3,-.3,.07,"Sphere",3,.3,"")
- RJ.C0=clerp(RJ.C0,CFrame.new(4.14909593e-17, -0.885848522, -0.204119027, 1, -4.27553446e-17, -1.91242023e-17, -4.68375339e-17, 0.912843645, 0.40830934, 0, -0.40830934, 0.912843645)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.3060528, 0.299719036, 1, 0, 0, 0, 0.867858171, -0.496812046, 0, 0.496812046, 0.867858171)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- RS.C0=clerp(RS.C0,CFrame.new(1.48544645, 1.39449525, 0.0995207876, 0.994540513, -0.0621472932, -0.0838266909, -0.0386692137, -0.965610385, 0.257101595, -0.0969220996, -0.252456456, -0.962741852)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LS.C0=clerp(LS.C0,CFrame.new(-1.60332191, 1.18335962, 0.249968797, 0.981593251, 0.190980688, 0.00107636943, 0.178433627, -0.919084609, 0.351347476, 0.0680898577, -0.344688207, -0.936244607)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- RH.C0=clerp(RH.C0,CFrame.new(0.568739772, -0.812144816, -0.905020952, 0.995555997, -0.0557800196, -0.0758741945, 0.0134156533, 0.88149029, -0.472011626, 0.0932111815, 0.468896151, 0.878321171)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LH.C0=clerp(LH.C0,CFrame.new(-0.58529526, -1.83054256, 0.556173265, 0.994941652, 0.0782623664, 0.0629779026, -0.100154236, 0.821296453, 0.561641693, -0.00776812807, -0.56510812, 0.824980378)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- end
- sounds(Root,"588735155",3,1.2)
- ref:Remove()
- MStatus("Sleep",Root,50)
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.new(0,-3,0)*CFrame.Angles(0,0,math.rad(90)),2,510,510,0,-2,-2,.015,"Cylinder",6,0,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.new(0,-3,0)*CFrame.Angles(0,0,math.rad(90)),1,510,510,0,-4,-4,.01,"Cylinder",6,0,"")
- for i=0,1,0.015 do
- swait()
- if i<=.4 then
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,math.random(2,14),math.random(-50,50))*CFrame.Angles(math.rad(90),0,0),8,8,8,-.2,-.2,-.2,.03,"Brick",7,math.random(2,9),"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,math.random(2,14),math.random(-50,50))*CFrame.Angles(math.rad(90),0,0),8,8,8,-.2,-.2,-.2,.03,"Brick",7,math.random(2,9),"")
- Effect(e,modecolor[2],RArm.CFrame*CFrame.new(0,-1.3,0),8,8,8,-.4,-.4,-.4,.08,"Sphere",6,0,"")
- Effect(e,modecolor[2],LArm.CFrame*CFrame.new(0,-1.3,0),8,8,8,-.4,-.4,-.4,.08,"Sphere",6,0,"")
- Effect(e,modecolor[1],RArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),4,4,4,-.3,-.3,-.3,.07,"Sphere",3,.3,"")
- Effect(e,modecolor[1],LArm.CFrame*CFrame.new(0,-1.3,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),4,4,4,-.3,-.3,-.3,.07,"Sphere",3,.3,"")
- end
- RJ.C0=clerp(RJ.C0,CFrame.new(4.14909593e-17, -0.885848522, -0.204119027, 1, -4.27553446e-17, -1.91242023e-17, -4.68375339e-17, 0.912843645, 0.40830934, 0, -0.40830934, 0.912843645)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.52483213, -0.189938188, 1, 0, 0, 0, 0.933961034, 0.357374847, 0, -0.357374847, 0.933961034)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.15)
- RS.C0=clerp(RS.C0,CFrame.new(1.44582772, 0.0405168235, -0.485600412, 0.997182488, -0.0430896915, 0.06140453, 0.0692964792, 0.842600465, -0.534062326, -0.0287269019, 0.536812663, 0.843212306)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.15)
- LS.C0=clerp(LS.C0,CFrame.new(-1.47377074, -0.0407868624, -0.460009247, 0.993525982, 0.100577563, 0.0528244078, -0.0494173877, 0.801297188, -0.596222043, -0.102294609, 0.589751542, 0.801079929)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.15)
- RH.C0=clerp(RH.C0,CFrame.new(0.568739772, -0.812144816, -0.905020952, 0.995555997, -0.0557800196, -0.0758741945, 0.0134156533, 0.88149029, -0.472011626, 0.0932111815, 0.468896151, 0.878321171)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LH.C0=clerp(LH.C0,CFrame.new(-0.58529526, -1.83054256, 0.556173265, 0.994941652, 0.0782623664, 0.0629779026, -0.100154236, 0.821296453, 0.561641693, -0.00776812807, -0.56510812, 0.824980378)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- end
- hum.AutoRotate=true
- elseif mode=="Somnambulist" then
- Effect(e,"Alder",CFrame.new(Root.Position),10,10,10,26,26,26,.06,"Sphere",6,0,"")
- local ref4=parts(e,modecolor[1],Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,0)
- ref4.Anchored=true
- ref4.CFrame=Root.CFrame
- meshs(ref4,"Mesh",Vector3.new(20,20,20),Enum.MeshType.Sphere,"")
- coroutine.resume(coroutine.create(function()
- local reee=Root.CFrame
- for i=1,50 do
- swait()
- ref4.CFrame=clerp(ref4.CFrame,reee*CFrame.new(0,0,-30),.06)
- end
- sounds(ref4,"677958398",3,2)
- local ref1=parts(e,modecolor[1],Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- ref1.Anchored=true
- ref1.CFrame=CFrame.new(Root.Position)
- local ref2=parts(e,modecolor[1],Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- ref2.Anchored=true
- ref2.CFrame=CFrame.new(Root.Position)
- local ref3=parts(e,modecolor[1],Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- ref3.Anchored=true
- ref3.CFrame=CFrame.new(Root.Position)
- local spini=0
- local hh1=particles(ref1,.8,"Pastel violet","262059101",.7,1,"Front",5,1,0,1,.6,.9,55,55,70,1,true)
- local hh2=particles(ref2,.8,"Pastel violet","262059101",.7,1,"Front",5,1,0,1,.6,.9,55,55,70,1,true)
- local hh3=particles(ref3,.8,"Pastel violet","262059101",.7,1,"Front",5,1,0,1,.6,.9,55,55,70,1,true)
- local hh4=particles(ref1,.8,"Alder","262059101",.7,1,"Front",4,2,0,1,.5,1.5,55,55,12,44444,false)
- local hh5=particles(ref2,.8,"Alder","262059101",.7,1,"Front",4,2,0,1,.5,1.5,55,55,12,44444,false)
- local hh6=particles(ref3,.8,"Alder","262059101",.7,1,"Front",4,2,0,1,.5,1.5,55,55,12,44444,false)
- for i=1,100 do
- swait()
- spini=spini+3+(i/8)
- ref1.CFrame=clerp(ref1.CFrame,CFrame.new(ref4.Position)*CFrame.Angles(0,math.rad(spini),0)*CFrame.new(0,0,-9),.3)
- ref2.CFrame=clerp(ref2.CFrame,CFrame.new(ref4.Position)*CFrame.Angles(0,math.rad(120+spini),0)*CFrame.new(0,0,-9),.3)
- ref3.CFrame=clerp(ref3.CFrame,CFrame.new(ref4.Position)*CFrame.Angles(0,math.rad(240+spini),0)*CFrame.new(0,0,-9),.3)
- Mdamage("None",ref4,45,math.random(13,17),0.1,"")
- end
- sounds(ref4,"588718963",5,.9)
- --sounds(ref4,"588734767",2.2,.7)
- local hh8=particles(ref1,.8,"Pastel violet","262059101",.7,1,"Front",5,1,0,1,.6,.9,55,55,50,1,false)
- local hh9=particles(ref2,.8,"Pastel violet","262059101",.7,1,"Front",5,1,0,1,.6,.9,55,55,50,1,false)
- local hh10=particles(ref3,.8,"Pastel violet","262059101",.7,1,"Front",5,1,0,1,.6,.9,55,55,50,1,false)
- for i=1,200 do
- swait()
- spini=spini+17
- ref1.CFrame=clerp(ref1.CFrame,CFrame.new(ref4.Position)*CFrame.Angles(0,math.rad(spini),0)*CFrame.new(0,0,-9),.7)
- ref2.CFrame=clerp(ref2.CFrame,CFrame.new(ref4.Position)*CFrame.Angles(0,math.rad(120+spini),0)*CFrame.new(0,0,-9),.7)
- ref3.CFrame=clerp(ref3.CFrame,CFrame.new(ref4.Position)*CFrame.Angles(0,math.rad(240+spini),0)*CFrame.new(0,0,-9),.7)
- ref4.CFrame=clerp(ref4.CFrame,ref4.CFrame*CFrame.new(0,0,0-(i/10)),.3)
- Mdamage("None",ref4,45,math.random(13,17),0.1,"")
- end
- Effect(e,"Alder",CFrame.new(ref4.Position),10,10,10,36,36,36,.05,"Sphere",6,0,"")
- Effect(e,"Pastel violet",CFrame.new(ref4.Position),6,6,6,36,36,36,.06,"Sphere",6,0,"")
- Effect(e,"Alder",CFrame.new(ref4.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,2,5,5,.3,.02,"FileMesh",6,0,"3270017")
- Effect(e,"Pastel violet",CFrame.new(ref4.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.03,.01,0.02,0,0.02,.02,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Alder",CFrame.new(ref4.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.03,.01,0.03,0,0.03,.01,"FileMesh",2,math.random(-42,42),"662585058")
- sounds(ref4,"233091161",3,1.3)
- particles(ref4,1,"Alder","262059101",.6,1,"Front",40,60,0,1,1,2,55,55,212,44444,false,20)
- particles(ref4,1,"Pastel violet","262059101",.6,1,"Front",40,60,0,1,1,2,55,55,212,44444,false,20)
- Mdamage("None",ref4,65,math.random(16,21),0,"")
- hh1.Enabled=false
- hh2.Enabled=false
- hh3.Enabled=false
- hh4.Enabled=false
- hh5.Enabled=false
- hh6.Enabled=false
- hh8.Enabled=false
- hh9.Enabled=false
- hh10.Enabled=false
- ref4.Transparency=1
- game:GetService("Debris"):AddItem(ref1,2)
- game:GetService("Debris"):AddItem(ref2,2)
- game:GetService("Debris"):AddItem(ref3,2)
- game:GetService("Debris"):AddItem(ref4,3)
- end))
- elseif mode=="Amativeness" then
- elseif mode=="Nil" then
- elseif mode=="Wither" then
- hum.AutoRotate=false
- for i=0,1,0.07 do
- swait()
- local aim=CFrame.new(Root.Position,mouse.Hit.p)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.15)
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.07032387e-05, 1-.2*math.sin(sin/30), 3.66327949e-05, 0.365233898, -3.60649011e-15, -0.930915773, 2.79274718e-05, 1, 1.09570165e-05, 0.930915773, -2.99999992e-05, 0.365233898)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(1.87964433e-05, 1.50002456, -2.13099647e-05, 0.365233898, 2.79274718e-05, 0.930915773, -3.60649011e-15, 1, -2.99999992e-05, -0.930915773, 1.09570165e-05, 0.365233898)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.61391425, 0.0711705685, -0.342857212, 0.908895373, -0.369885743, 0.1925973, 0.401635081, 0.900713503, -0.165543348, -0.112242907, 0.227815449, 0.967213392)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.92762482, 0.430832565, -0.291689336, 0.0453204662, 0.927795708, -0.370325655, -0.996603668, 0.0675055012, 0.0471605733, 0.0687543899, 0.366930544, 0.927704096)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.590745747, -1.52371395, -0.13567847, 0.981111169, -0.169943064, 0.0924131274, 0.14146705, 0.956155479, 0.256425232, -0.131939024, -0.238508269, 0.962136209)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.553898275, -2.04400301, 0.340089291, 0.939236581, -0.00486665964, 0.343236327, -0.0787200257, 0.97019881, 0.229166746, -0.334122717, -0.242261291, 0.910863101)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- Effect(e,modecolor[2],CFrame.new(Torso.Position),6,6,6,34,34,34,.05,"Sphere",6,0,"")
- local ref=parts(e,modecolor[1],Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,0)
- local refmesh=meshs(ref,"Mesh",Vector3.new(11,60,60),Enum.MeshType.Cylinder,"")
- ref.Anchored=true
- local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,1)
- ref2.Anchored=true
- local asdsd=particles(ref2,.7,modecolor[1],"262059101",.8,1,"Back",30,15,0,1,.8,1,55,55,250,44444,false)
- sounds(ref,"231917813",3,1.5)
- sounds(Root,"231917813",3,1.5)
- local h=0
- CameraShake(350,Root,3,.02)
- for i=0,1,0.02 do
- swait()
- local start=(LArm.CFrame*CFrame.new(0,-1.8,0)).p
- local hitt=mouse.Hit.p
- ref2.CFrame=CFrame.new(hitt)
- Mdamage("None",ref2,25-23*i,math.random(13,16),0.1,"")
- ref.CFrame=CFrame.new((start+hitt)/2,hitt)*CFrame.Angles(0,math.rad(90),0)
- refmesh.Scale=Vector3.new(((start-hitt).magnitude)*5,60-61*i,60-61*i)
- h=h+1
- if h>=3 then
- h=0
- Effect(e,modecolor[2],CFrame.new(start,hitt),10-10*i,10-10*i,41-20*i,22-17*i,22-17*i,-2+2*i,.09,"Sphere",6,0,"")
- Effect(e,modecolor[2],ref.CFrame,((start-hitt).magnitude)*5,60-60*i,60-60*i,0,9-9*i,9-9*i,.09,"Cylinder",6,0,"")
- end
- local aim=CFrame.new(Root.Position,mouse.Hit.p)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Effect(e,modecolor[1],CFrame.new(ref2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),70-50*i,70-50*i,70-50*i,-1+.3*i,41-6*i,-1+.3*i,.08,"Sphere",6,0,"")
- Effect2(e,modecolor[1],CFrame.new(ref2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),66-45*i,152-62*i,66-45*i,-3+2.5*i,-2+1.8*i,-3+2.5*i,.05,"Sphere",10-8*i,"")
- asdsd.Size=NSn({NSKp(0, 30-24*i),NSKp(1, 15-14.8*i)})
- asdsd.Speed=NRn(250-120*i)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.15)
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.07032387e-05, 1-.2*math.sin(sin/30), 3.66327949e-05, 0.365233898, -3.60649011e-15, -0.930915773, 2.79274718e-05, 1, 1.09570165e-05, 0.930915773, -2.99999992e-05, 0.365233898)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(1.87964433e-05, 1.50002456, -2.13099647e-05, 0.365233898, 2.79274718e-05, 0.930915773, -3.60649011e-15, 1, -2.99999992e-05, -0.930915773, 1.09570165e-05, 0.365233898)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.61391425, 0.0711705685, -0.342857212, 0.908895373, -0.369885743, 0.1925973, 0.401635081, 0.900713503, -0.165543348, -0.112242907, 0.227815449, 0.967213392)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.92762482, 0.430832565, -0.291689336, 0.0453204662, 0.927795708, -0.370325655, -0.996603668, 0.0675055012, 0.0471605733, 0.0687543899, 0.366930544, 0.927704096)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.590745747, -1.52371395, -0.13567847, 0.981111169, -0.169943064, 0.0924131274, 0.14146705, 0.956155479, 0.256425232, -0.131939024, -0.238508269, 0.962136209)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.553898275, -2.04400301, 0.340089291, 0.939236581, -0.00486665964, 0.343236327, -0.0787200257, 0.97019881, 0.229166746, -0.334122717, -0.242261291, 0.910863101)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- hum.AutoRotate=true
- asdsd.Enabled=false
- ref:Remove()
- --ref2:Remove()
- game:GetService("Debris"):AddItem(ref2,4)
- elseif mode=="True Catastrophe" then
- elseif mode=="Cyclone" then
- elseif mode=="Minstrel" then
- elseif mode=="Sombra" then
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,1)
- ref.Anchored=true
- ref.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,1,0))
- meshs(ref,"Mesh",Vector3.new(1,380,380),Enum.MeshType.Cylinder,"")
- local hits,poss=rayCast(ref.Position,-ref.CFrame.upVector,999,chr)
- if hits~=nil then
- REffect(e,modecolor[1],CFrame.new(poss)*CFrame.Angles(0,0,math.rad(90)),2,150,150,-.05,-4,-4,.04,"Cylinder",6,0,"")
- ref.CFrame=CFrame.new(poss)*CFrame.Angles(0,math.random(-120,120),math.rad(90))
- hum.WalkSpeed=0
- hum.JumpPower=0
- hum.AutoRotate=false
- Root.Anchored=true
- local oring=Root.CFrame
- sounds(Root,"1472248118",3.5,1.1)
- for i=0,1,0.04 do
- swait()
- Root.CFrame=clerp(Root.CFrame,oring*CFrame.new(0,-8,0),.2)
- RJ.C0=clerp(RJ.C0,CFrame.new(4.25239284e-18, -0.00432334701, -0.0807504505, 1, -9.82181395e-16, -5.25885004e-17, -9.83588211e-16, 0.998569727, 0.0534659773, 0, -0.0534659773, 0.998569727)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.50123751, -0.0888370872, 1, 0, 0, 0, 0.969821453, 0.243816987, 0, -0.243816987, 0.969821453)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- RS.C0=clerp(RS.C0,CFrame.new(0.417676121, 0.298905194, -0.82144773, -0.164930016, 0.864000976, 0.475710571, 0.979468465, 0.200168371, -0.0239682049, -0.115930766, 0.461990356, -0.879275382)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- LS.C0=clerp(LS.C0,CFrame.new(-0.417448014, 0.521077216, -0.866203606, -0.00113600027, -0.740867972, -0.671649814, -0.997582853, -0.0458261035, 0.0522360727, -0.0694791228, 0.670085609, -0.739025116)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- RH.C0=clerp(RH.C0,CFrame.new(0.507892191, -1.99700797, -0.0258190408, 0.999171257, -0.0275272951, -0.0299848188, 0.0258717798, 0.998191357, -0.0542664602, 0.031424392, 0.0534457192, 0.998076379)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- LH.C0=clerp(LH.C0,CFrame.new(-0.531556249, -1.99586904, -0.0233107321, 0.995296001, 0.0471440814, 0.0846363902, -0.0423771515, 0.997459471, -0.0572625697, -0.0871209428, 0.0534065552, 0.994765222)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- end
- Root.CFrame=CFrame.new(ref.Position-Vector3.new(0,5,0))
- oring=Root.CFrame
- sounds(Root,"144955678",3.2,.9)
- Effect(e,modecolor[1],CFrame.new(poss)*CFrame.Angles(0,0,math.rad(90)),1,350,350,0,15,15,.06,"Cylinder",6,0,"")
- ref.Transparency=0
- local function spike(cf)
- local sspik=cwedges(e,"",Vector3.new(7,19,7),modecolor[1],Enum.Material.SmoothPlastic,0,0)
- sspik.Anchored=true
- sspik.CFrame=cf*CFrame.Angles(math.rad(math.random(-18,18)),math.random(-120,120),math.rad(math.random(-18,18)))*CFrame.new(0,-10,0)
- local re=sspik.CFrame
- coroutine.resume(coroutine.create(function(pk)
- sounds(pk,"597499462",3.4,1.3)
- local flam1=particles(pk,.8,"Black","522606102",.2,1,"Top",3,3,0,1,.7,1,55,55,13,11,false,4)
- flam1.Acceleration=Vector3.new(0,-30,0)
- for i=1,60 do
- swait()
- if i>=8 then
- Mdamage("None",pk,9,math.random(5,7),0.1,"")
- else
- Mdamage("None",pk,9,math.random(23,37),0.1,"")
- end
- pk.CFrame=clerp(pk.CFrame,re*CFrame.new(0,15,0),.3)
- end
- for i=0,1.1,.04 do
- swait()
- pk.Transparency=i
- end
- pk.Transparency=1
- pk:Remove()
- end),sspik)
- end
- coroutine.resume(coroutine.create(function(s)
- local refz=parts(e,"ref",Vector3.new(.2,.2,.2),"Really black",Enum.Material.Neon,0,1)
- refz.Anchored=true
- refz.CFrame=CFrame.new(poss)
- swait(30)
- CameraShake(750,Root,3,.08)
- for i=0,math.random(8,12) do
- spike(refz.CFrame*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(math.random(-100,100)/4,0,math.random(-100,100)/4))
- end
- swait(90)
- for i=0,1.1,.04 do
- swait()
- s.Transparency=i
- end
- s.Transparency=1
- s:Remove()
- refz:Remove()
- end),ref)
- for i=0,1,0.05 do
- swait()
- Root.CFrame=clerp(Root.CFrame,oring*CFrame.new(0,8,0),.4)
- RJ.C0=clerp(RJ.C0,CFrame.new(1.90734863e-06, -0.0149427801, 0.0884052888, 1, -9.81655599e-16, 6.16268019e-17, -9.83588211e-16, 0.998035252, -0.0626550764, 0, 0.0626550764, 0.998035252)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.9)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.43594325, 0.117219642, 1, 0, 0, 0, 0.978608489, -0.205731407, 0, 0.205731407, 0.978608489)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.9)
- RS.C0=clerp(RS.C0,CFrame.new(1.53294015, 1.2211014, -0.0131970346, -0.0734649971, -0.143687055, 0.986892581, -0.0373094976, -0.988477945, -0.146695212, 0.996599674, -0.0475974344, 0.0672576353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.9)
- LS.C0=clerp(LS.C0,CFrame.new(-1.53566861, 1.07486546, -0.0038818568, -0.0351750217, 0.191066936, -0.98094666, -0.0307650268, -0.981295824, -0.190031782, -0.998907506, 0.0234944746, 0.0403952785)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.9)
- RH.C0=clerp(RH.C0,CFrame.new(0.50788939, -1.98653686, 0.0363723487, 0.999171257, -0.0275272951, -0.0299848188, 0.0293402597, 0.99765712, 0.0618028007, 0.0282132979, -0.0626313388, 0.997637987)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.9)
- LH.C0=clerp(LH.C0,CFrame.new(-0.531558037, -1.98511493, 0.0387312621, 0.995296001, 0.0471440814, 0.0846363902, -0.0521910489, 0.996925592, 0.0584430397, -0.0816209242, -0.0625853837, 0.994696498)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.9)
- end
- Root.Anchored=false
- hum.AutoRotate=true
- end
- elseif mode=="Fictitious" then
- for i=0,1,0.07 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(1.44302081e-08, -0.00260057556, -0.0452057235, 1, 4.15183763e-07, -3.18685125e-07, 3.95779068e-07, 0.998360634, 0.0574326254, -3.39008011e-07, -0.0574319549, 0.998349547)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- Neck.C0=clerp(Neck.C0,CFrame.new(3.34923925e-07, 1.49765956, 0.0477407724, 1, 2.33679472e-07, -1.51037582e-07, 1.86497346e-07, 0.999485135, 0.0322615318, -1.60187483e-07, -0.0322607085, 0.999479651)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RS.C0=clerp(RS.C0,CFrame.new(0.506128967, 0.597761393, -0.982940853, -0.00417280896, 0.660658598, 0.750674903, 0.979567528, -0.148262754, 0.135929704, 0.201099813, 0.735899627, -0.646537662)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LS.C0=clerp(LS.C0,CFrame.new(-0.684561431, 0.285560399, -0.72993058, 0.173506722, -0.678175926, -0.714123845, -0.906874418, 0.172740161, -0.384383529, 0.384034783, 0.714310169, -0.585045755)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RH.C0=clerp(RH.C0,CFrame.new(0.51496762, -1.99649358, -0.0679845288, 0.994086564, -0.0276396163, -0.105015472, 0.0214089863, 0.997979283, -0.0600121841, 0.106460184, 0.0574097075, 0.992658496)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LH.C0=clerp(LH.C0,CFrame.new(-0.521369874, -1.99603069, -0.0686411262, 0.998338103, 0.0392456837, 0.0421999432, -0.0367200635, 0.997591555, -0.0590354316, -0.0444153957, 0.0573883764, 0.997363687)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- end
- local refz=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,0)
- refz.Anchored=true
- refz.CFrame=CFrame.new(Root.Position)
- meshs(refz,"Mesh",Vector3.new(0,0,0),Enum.MeshType.Brick,"")
- sounds(refz,"300915902",4,1.3)
- for i=0,1,0.04 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(1.44300598e-08, -0.00260093249, -0.0452057011, 1, 4.15183763e-07, -3.18685125e-07, 3.95779068e-07, 0.998360634, 0.0574326254, -3.39008011e-07, -0.0574319549, 0.998349547)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(3.23914577e-07, 1.49630642, 0.115249127, 1, 2.2546422e-07, -1.63047048e-07, 1.86497346e-07, 0.999804974, -0.0200323239, -1.60187483e-07, 0.0200328641, 0.99979949)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RS.C0=clerp(RS.C0,CFrame.new(1.73054361, 1.09446013, -0.967649221, -0.196545839, -0.476092041, 0.857150078, 0.843174994, -0.528254867, -0.100069977, 0.500434101, 0.703055084, 0.505252063)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
- LS.C0=clerp(LS.C0,CFrame.new(-1.72011602, 0.120296612, -0.593640506, 0.225332841, 0.580092907, -0.782762587, -0.851843596, 0.507241666, 0.130689085, 0.472858399, 0.637339354, 0.608443618)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.08)
- RH.C0=clerp(RH.C0,CFrame.new(0.51496762, -1.99649358, -0.0679845288, 0.994086564, -0.0276396163, -0.105015472, 0.0214089863, 0.997979283, -0.0600121841, 0.106460184, 0.0574097075, 0.992658496)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.521365881, -1.99603128, -0.0686375052, 0.998338103, 0.0392456837, 0.0421999432, -0.0367200635, 0.997591555, -0.0590354316, -0.0444153957, 0.0573883764, 0.997363687)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- refz.Position=clerp(refz.Position,(Root.CFrame*CFrame.new(0,.5,-7)).p,.3)
- refz:findFirstChild("Mesh").Scale=clerp(refz:findFirstChild("Mesh").Scale,Vector3.new(25,25,25),.08)
- end
- sounds(Root,"914309946",3.4,1.4)
- for i=0,1,0.09 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.46526504e-05, -0.226024732, 0.246325254, 0.179239914, -0.051332932, -0.982465267, -0.225656167, 0.969868124, -0.0918432102, 0.957576334, 0.238161311, 0.162255481)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-360*i),0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.0846032351, 1.49059963, -0.204873845, 0.606267333, -0.0581711158, 0.793130636, -0.0837263614, 0.987109661, 0.136398494, -0.790841281, -0.149099872, 0.593581855)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.40277469, -0.0179830045, -0.572603106, 0.740871847, 0.0105279088, 0.671563983, 0.142504632, 0.974648356, -0.172490895, -0.656354666, 0.223494619, 0.720589221)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.6482271, 0.136143118, 0.512715936, 0.750199556, 0.451559961, 0.483005583, -0.632453084, 0.70314008, 0.324957162, -0.19288291, -0.549261034, 0.813085854)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.396210909, -1.92782247, 0.0838290155, 0.967097819, -0.0182997845, -0.253745824, 0.0419890918, 0.995212197, 0.0882590711, 0.250915796, -0.0960097164, 0.963235855)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.941935778, -1.33893836, -0.186061949, 0.335983276, -0.352906764, 0.873253763, 0.0547416843, 0.932900429, 0.355949849, -0.940275788, -0.0717898235, 0.332757652)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- refz.Position=clerp(refz.Position,(Root.CFrame*CFrame.new(0,.5,-7)).p,.3)
- refz:findFirstChild("Mesh").Scale=clerp(refz:findFirstChild("Mesh").Scale,Vector3.new(25,25,25),.08)
- end
- sounds(refz,"300916082",3.1,1.4)
- local num=2
- Effect(e,"Lime green",CFrame.new(refz.Position),120,120,120,-4,-4,-4,.04,"Brick",6,0,"")
- refz.Transparency=1
- game:GetService("Debris"):AddItem(refz,2)
- for i=1,50 do
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- ref.Anchored=true
- local ref2=parts(e,"ref2",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,.5)
- meshs(ref2,"Mesh",Vector3.new(20,20,20),Enum.MeshType.Brick,"")
- ref2.Anchored=true
- ref.CFrame=Root.CFrame*CFrame.new(0,0,-2)
- ref2.Anchored=CFrame.new(ref.Position)
- num=num+13
- coroutine.resume(coroutine.create(function(c,c2,c3)
- local la=c.CFrame
- local num2=num
- for i=1,30+(num2/10) do
- swait()
- c.CFrame=clerp(c.CFrame,la*CFrame.new(0,0,-num2),.05)
- c2.CFrame=CFrame.new(c.Position)
- end
- c2.Transparency=1
- sounds(c,"169445226",4,1.2)
- Effect(e,"Lime green",CFrame.new(c.Position),20,20,20,9,9,9,.05,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(c.Position),20,20,20,-.4,-.4,-.4,.02,"Brick",6,0,"")
- Mdamage("None",c,15,math.random(17,22),0,"")
- game:GetService("Debris"):AddItem(c,2)
- game:GetService("Debris"):AddItem(c2,2)
- end),ref,ref2,refz)
- end
- for i=0,1,0.03 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.676489e-05, -0.226022273, 0.246315911, 0.186444938, -1.2981498e-05, -0.982465446, -0.48389715, 0.870292306, -0.0918418989, 0.855033219, 0.49253574, 0.162255317)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0890345573, 1.48197615, -0.0182486102, 0.200582325, -0.190779805, 0.960921347, 2.32306011e-05, 0.980856359, 0.194732845, -0.979676962, -0.0390376449, 0.196746886)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.72543931, 0.220675647, -0.361855567, 0.890536308, -0.34131217, 0.300750762, 0.4059591, 0.894592762, -0.186818883, -0.205285877, 0.288461477, 0.935226083)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.69930279, 0.338095069, 0.311057538, 0.813415349, 0.540067375, 0.216061622, -0.578780353, 0.788514435, 0.207986489, -0.0580410063, -0.294231653, 0.953970075)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.911541104, -1.74429882, 0.0838287622, 0.788585842, -0.560854852, -0.2521393, 0.583987832, 0.811479807, 0.0214256514, 0.192589253, -0.164142251, 0.967453778)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-1.5751127, -1.61932802, -0.166655153, 0.160116807, 0.900475025, 0.404360622, 0.0202020854, 0.406570703, -0.913396001, -0.986891448, 0.15441899, 0.0469073243)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- elseif mode=="Benevolence" then
- hum.WalkSpeed=8
- hum.JumpPower=0
- sounds(Root,"1985991193",2.4,.9)
- local del=0
- for i=0,1,0.015 do
- swait()
- Effect(e,modecolor[1],RArm.CFrame*CFrame.new(0,-1.4,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),2,2,2,.2,.2,4,.08,"Sphere",6,0,"")
- Effect(e,modecolor[1],LArm.CFrame*CFrame.new(0,-1.4,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),2,2,2,.2,.2,4,.08,"Sphere",6,0,"")
- del=del+1
- if del>=8 then
- del=0
- Effect(e,modecolor[2],CFrame.new(Root.Position-Vector3.new(0,3,0)),290,2,290,-2,1,-2,.09,"Sphere",6,0,"")
- end
- RJ.C0=clerp(RJ.C0,CFrame.new(-7.09919618e-07, -0.0119929845, -0.0446433611, 1.00000036, -5.81353447e-07, 1.59476494e-05, -1.60701347e-07, 0.999725342, 0.0236263108, -1.80728803e-05, -0.0236255508, 0.999720752)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- Neck.C0=clerp(Neck.C0,CFrame.new(-2.36033316e-07, 1.49812877, -0.0629803687, 1, 2.14596025e-06, -1.68640108e-05, -4.01131871e-07, 0.994703054, 0.102790579, 1.69952691e-05, -0.102790579, 0.994703054)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RS.C0=clerp(RS.C0,CFrame.new(1.63898337, 0.198953122, -0.737422109, 0.930746019, -0.349256307, 0.108314142, 0.296624064, 0.547907233, -0.782184124, 0.21383664, 0.76014322, 0.613560259)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LS.C0=clerp(LS.C0,CFrame.new(-1.55594385, 0.105719775, -0.731978178, 0.914637327, 0.390140265, -0.10596808, -0.325609803, 0.555545807, -0.765079916, -0.239618376, 0.734274805, 0.635156393)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RH.C0=clerp(RH.C0,CFrame.new(0.530408382, -1.98741496, -0.00304345414, 0.998966515, -0.0391461663, 0.0230975971, 0.0386405103, 0.999012232, 0.0219470114, -0.0239339266, -0.0210318323, 0.999492347)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LH.C0=clerp(LH.C0,CFrame.new(-0.500028372, -1.98858964, -0.00234356895, 0.997592211, 0.0297824424, 0.0626323521, -0.0282351803, 0.999277532, -0.0254456978, -0.0633449256, 0.0236159954, 0.997712314)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- end
- MStatus("Bless",Root,32)
- Effect(e,modecolor[1],CFrame.new(Root.Position-Vector3.new(0,3,0)),320,5,320,2,-.1,2,.03,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position-Vector3.new(0,3,0)),320,2,320,-8,15,-8,.03,"Sphere",6,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position-Vector3.new(0,3,0)),320,2,320,7,-.01,7,.04,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position-Vector3.new(0,3,0))*CFrame.Angles(-math.rad(90),0,0),64,64,2,0,0,0,.05,"FileMesh",3,1,"3270017")
- Effect(e,modecolor[1],CFrame.new(Root.Position-Vector3.new(0,3,0))*CFrame.Angles(-math.rad(90),0,0),64,64,2,1,1,0,.04,"FileMesh",3,.4,"3270017")
- sounds(Root,"969800663",2.8,.7)
- for i=0,1,0.03 do
- swait()
- Effect(e,modecolor[1],RArm.CFrame*CFrame.new(0,-1.4,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),2,2,2,.2,.2,4,.08,"Sphere",6,0,"")
- Effect(e,modecolor[1],LArm.CFrame*CFrame.new(0,-1.4,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),2,2,2,.2,.2,4,.08,"Sphere",6,0,"")
- RJ.C0=clerp(RJ.C0,CFrame.new(1.36283745e-06, -0.00892102905, 0.0852929354, 1.00000036, 1.45661852e-06, 1.58916264e-05, -1.60701347e-07, 0.994579196, -0.104025364, -1.80728803e-05, 0.104025543, 0.994574547)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-8.86915313e-06, 1.42353165, 0.119730651, 1.00000036, -5.34194214e-06, -1.7267992e-05, 1.45661852e-06, 0.982587337, -0.185826033, 1.58916264e-05, 0.185824856, 0.982582808)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.54154086, 1.16114664, -0.156252354, 0.982243657, -0.163379028, -0.0922216401, -0.169299021, -0.983708739, -0.0604575202, -0.0808417574, 0.0749970451, -0.993901491)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.59330463, 1.13533187, -0.167699769, 0.982516468, 0.141189963, 0.121354096, 0.150142059, -0.986319602, -0.068054162, 0.110085353, 0.0850846767, -0.990273774)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.530408204, -1.98815751, 0.121438518, 0.998966515, -0.0391461663, 0.0230975971, 0.0352737494, 0.988178253, 0.149197087, -0.0286650378, -0.148228139, 0.988537788)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.500028074, -1.98923254, 0.122287512, 0.997592211, 0.0297824424, 0.0626323521, -0.0360808522, 0.994133651, 0.101964176, -0.0592281818, -0.1039785, 0.992814541)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- end
- attack=false
- end
- function Skill2()
- attack=true
- if mode=="Rust" then
- elseif mode=="Nova" then
- elseif mode=="Celestial" then
- elseif mode=="Glacier" then
- hold=true
- local aaaaa=0
- local asdf=0
- repeat
- swait()
- asdf=asdf+1
- if asdf>=3 then
- asdf=0
- Effect(e,modecolor[1],RArm.CFrame*CFrame.new(0,-1.4,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),9,9,9,.4,.4,5,.08,"Sphere",6,0,"")
- Effect(e,modecolor[1],LArm.CFrame*CFrame.new(0,-1.4,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),9,9,9,.4,.4,5,.08,"Sphere",6,0,"")
- end
- aaaaa=aaaaa+1
- if aaaaa>=10 then
- aaaaa=0
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,0)
- meshs(ref,"Mesh",Vector3.new(35,32,120),Enum.MeshType.Sphere,"")
- ref.Anchored=true
- ref.CFrame=CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(math.random(-75,75),math.random(140,210),math.random(-75,75))*CFrame.Angles(math.rad(math.random(-10,10)),0,math.rad(math.random(-10,10)))
- coroutine.resume(coroutine.create(function(b)
- sounds(b,"588733125",2.3,1.1)
- Effect(e,"Bright blue",b.CFrame,12,12,12,25,25,25,.08,"Sphere",6,0,"")
- local hh=particles(b,1,"Baby blue","1370167385",.7,1,"Back",7,5,0,1,1,1,55,55,47,40,false)
- hh.Rate=40
- local hit=nil
- local pos
- local sa1=b.Position
- local sa2=b.CFrame
- local re=0
- for i=0,150 do
- swait()
- re=re+1
- if re>=2 then
- re=0
- --[[Effect(e,"Baby blue",b.CFrame*CFrame.Angles(math.rad(math.random(-40,40)),0,math.rad(math.random(-40,40))),12,12,40,0,0,-1,.06,"Sphere",3,3,"")
- Effect(e,"Baby blue",b.CFrame*CFrame.Angles(math.rad(math.random(-40,40)),0,math.rad(math.random(-40,40))),12,12,40,0,0,-1,.06,"Sphere",3,3,"")]]
- Effect(e,"Bright blue",b.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),0,math.rad(math.random(-10,10))),25,22,90,0,0,0,.04,"Sphere",6,0,"")
- end
- hit,pos=rayCast(sa1,-sa2.upVector,8.5,chr)
- b.CFrame=CFrame.new(sa1,pos)
- sa1=sa1+(-sa2.upVector*8)
- if hit~=nil then
- break
- end
- end
- hh.Enabled=false
- CameraShake(210,b,31,.08)
- sounds(b,"588732660",2.3,1.3)
- Mdamage("None",b,21,math.random(27,38),0,"")
- MStatus("Freeze",b,10)
- Effect(e,"Baby blue",CFrame.new(pos),8,8,8,15,15,15,.04,"Sphere",6,0,"")
- Effect(e,"Baby blue",CFrame.new(pos),8,8,8,13,13,13,.042,"Brick",1,0,"")
- Effect(e,"Bright blue",CFrame.new(pos),12,12,12,26,26,26,.05,"Sphere",6,0,"")
- for i=1,math.random(3,6) do
- Effect(e,"Bright blue",CFrame.new(b.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),15,15,87,0,0,0,.02,"Sphere",4,math.random(-12,12),"",100,200,150)
- end
- b.Transparency=1
- game:GetService("Debris"):AddItem(b,5)
- for i=0,math.random(9,14) do
- local aaaaaa=math.random(16,28)
- local freez=parts(e,"ref",Vector3.new(.2,.2,.2),"Bright blue",Enum.Material.Glass,0,.4)
- freez.Anchored=true
- freez.CFrame=CFrame.new(pos)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(math.random(-12,12),0,math.random(-12,12))*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))
- meshs(freez,"Mesh",Vector3.new(aaaaaa,aaaaaa,aaaaaa),Enum.MeshType.Brick,"")
- coroutine.resume(coroutine.create(function(e)
- swait(70)
- freez.Anchored=false
- freez.Velocity=Vector3.new(math.random(-1,1)*math.random(25,35),math.random(1,1)*math.random(25,35),math.random(-1,1)*math.random(25,35))
- game:GetService("Debris"):AddItem(freez,3)
- end),freez)
- end
- swait(70)
- sounds(b,"138122923",1.4,1.1)
- end),ref)
- end
- if Pose=="Idle" then
- RJ.C0=clerp(RJ.C0,CFrame.new(0.000630337745, -.1-.1*math.sin(sin/50), -0.0514505655, 1,0,0,0,1,0,0,0,1)*CFrame.new(0,0,0-.04*math.sin(sin/50))*CFrame.Angles(0,Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-1.79458456e-15, 1.41907752, 0.23760137, 1, -1.19705121e-15, 4.07818412e-16, -1.26461341e-15, 0.946574748, -0.322484642, 0, 0.322484642, 0.946574748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.79704916, 0.914062381-.1*math.cos(sin/50), 0.162686601, -0.500811219, -0.855435431, -0.131979004, 0.860372543, -0.508653939, 0.0320985354, -0.0945898518, -0.0974757969, 0.990732729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.84694779, 0.971579313-.1*math.cos(sin/50), 0.051883027, -0.572602808, 0.818911672, 0.0388557203, -0.819827616, -0.572127521, -0.0235151518, 0.00297359377, -0.0453198329, 0.998968124)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.573823512, -1.79539232+.1*math.sin(sin/50), 0.0048128441, 0.995956421, -0.0623230599, -0.0647053421, 0.062191993, 0.998056114, -0.00403955206, 0.0648313463, -9.3691051e-07, 0.997896373)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1+1*math.sin(sin/50)),0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.549286842, -1.79832022+.1*math.sin(sin/50), 0.00406210497, 0.996040761, 0.0338748135, 0.0821928084, -0.0339899957, 0.999422252, 2.17083584e-06, -0.0821451843, -0.00279589556, 0.996616662)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1+1*math.sin(sin/50)),0,0),.3)
- elseif Pose=="Walk" then
- RJ.C0=clerp(RJ.C0,CFrame.new(-0, 0-.1*math.sin(sin/5), 0, 1, 0, 0, 0, 1, -2.12296717e-42, 0, -2.12296717e-42, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(2),math.rad(0-6*math.sin(sin/10))+Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-1.79458456e-15, 1.41907752, 0.23760137, 1, -1.19705121e-15, 4.07818412e-16, -1.26461341e-15, 0.946574748, -0.322484642, 0, 0.322484642, 0.946574748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.79704916, 0.914062381-.04*math.cos(sin/5), 0.162686601, -0.500811219, -0.855435431, -0.131979004, 0.860372543, -0.508653939, 0.0320985354, -0.0945898518, -0.0974757969, 0.990732729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.84694779, 0.971579313-.04*math.cos(sin/5), 0.051883027, -0.572602808, 0.818911672, 0.0388557203, -0.819827616, -0.572127521, -0.0235151518, 0.00297359377, -0.0453198329, 0.998968124)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.497421563, -1.900072+.1*math.sin(sin/5), -1.6358681e-05, 0.99960798, -0.027273545, -0.00633664196, 0.0272729993, 0.999628007, -0.000172889879, 0.00633900007, 2.88098301e-09, 0.999979973)*CFrame.new(0,.05-.1*math.sin(sin/5),0-.4*math.cos(sin/10))*CFrame.Angles(math.rad(0+35*math.cos(sin/10)),math.rad(0+6*math.sin(sin/10)),0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.588625193, -1.89550474+.1*math.sin(sin/5), -0.00098110456, 0.997929871, 0.0606773198, -0.0213117059, -0.060672991, 0.998157442, 0.000849818927, 0.0213239975, 0.00044498514, 0.999772549)*CFrame.new(0,.05-.1*math.sin(sin/5),0+.4*math.cos(sin/10))*CFrame.Angles(math.rad(0-35*math.cos(sin/10)),math.rad(0+6*math.sin(sin/10)),0),.3)
- else
- RJ.C0=clerp(RJ.C0,CFrame.new(0.000630337745, -.1-.1*math.sin(sin/50), -0.0514505655, 1,0,0,0,1,0,0,0,1)*CFrame.new(0,0,0-.04*math.sin(sin/50))*CFrame.Angles(0,Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-1.79458456e-15, 1.41907752, 0.23760137, 1, -1.19705121e-15, 4.07818412e-16, -1.26461341e-15, 0.946574748, -0.322484642, 0, 0.322484642, 0.946574748)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.79704916, 0.914062381-.1*math.cos(sin/50), 0.162686601, -0.500811219, -0.855435431, -0.131979004, 0.860372543, -0.508653939, 0.0320985354, -0.0945898518, -0.0974757969, 0.990732729)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.84694779, 0.971579313-.1*math.cos(sin/50), 0.051883027, -0.572602808, 0.818911672, 0.0388557203, -0.819827616, -0.572127521, -0.0235151518, 0.00297359377, -0.0453198329, 0.998968124)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.573823512, -1.79539232+.1*math.sin(sin/50), 0.0048128441, 0.995956421, -0.0623230599, -0.0647053421, 0.062191993, 0.998056114, -0.00403955206, 0.0648313463, -9.3691051e-07, 0.997896373)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1+1*math.sin(sin/50)),0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.549286842, -1.79832022+.1*math.sin(sin/50), 0.00406210497, 0.996040761, 0.0338748135, 0.0821928084, -0.0339899957, 0.999422252, 2.17083584e-06, -0.0821451843, -0.00279589556, 0.996616662)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1+1*math.sin(sin/50)),0,0),.3)
- end
- until not hold
- elseif mode=="Desperation" then
- elseif mode=="Saint" then
- elseif mode=="Dreary" then
- hum.WalkSpeed=0
- hum.JumpPower=0
- hum.AutoRotate=false
- for i=0,1,0.09 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(0.0720081031, -1.11318302, 0.430458516, 0.476246059, 1.56125665e-07, -0.879312098, 0.593725502, 0.737620115, 0.321569085, 0.648598254, -0.675216079, 0.351288527)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.12693426, 1.41012609, -0.0895984173, 0.476246059, 0.414178669, 0.77565825, 1.56125665e-07, 0.882119417, -0.471025974, -0.879312098, 0.224324346, 0.420105815)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- RS.C0=clerp(RS.C0,CFrame.new(1.59822464, -0.107119471, -0.152235076, 0.944733262, -0.308413237, -0.111177027, 0.244311675, 0.88844496, -0.388558418, 0.218611151, 0.339922249, 0.914692342)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- LS.C0=clerp(LS.C0,CFrame.new(-0.984450459, 0.525436759, -1.07314992, 0.913953185, -0.378668964, -0.145943239, -0.130423144, 0.0664708465, -0.989227772, 0.384290785, 0.923142195, 0.0113640353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- RH.C0=clerp(RH.C0,CFrame.new(0.727314234, -2.03983593, 0.126611918, 0.486771941, -0.231984869, 0.842161536, -1.04893679e-05, 0.964089632, 0.265577644, -0.873529136, -0.129284531, 0.469289273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- LH.C0=clerp(LH.C0,CFrame.new(-0.969067276, -0.56978178, -0.57897687, 0.772775412, 0.613578379, 0.16229561, -0.404942244, 0.673560858, -0.61833477, -0.488712788, 0.412113398, 0.7689749)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- end
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,.3,0)
- meshs(ref,"Mesh",Vector3.new(0.018, 0.018, 0.018),Enum.MeshType.FileMesh,"619134988")
- local refWeld=welds(ref,"refWeld",RArm,ref,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[2],Enum.Material.Neon,.2,.5)
- meshs(ref2,"Mesh",Vector3.new(0.022, 0.022, 0.022),Enum.MeshType.FileMesh,"619134988")
- local ref2Weld=welds(ref,"refWeld",ref2,ref,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
- sounds(ref,"588734356",4,1.2)
- sounds(Root,"1930016365",5,1.7)
- Effect(e,modecolor[1],CFrame.new(ref.Position),15,15,15,7,7,7,.04,"Brick",1,0,"")
- Effect(e,modecolor[2],CFrame.new(ref.Position),13.5,13.5,13.5,7,7,7,.04,"Brick",1,0,"")
- for i=0,1,0.02 do
- swait()
- if i>=.3 then
- end
- RJ.C0=clerp(RJ.C0,CFrame.new(0.0720081031, -1.11318302, 0.430458516, 0.476246059, 1.56125665e-07, -0.879312098, 0.593725502, 0.737620115, 0.321569085, 0.648598254, -0.675216079, 0.351288527)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.12693426, 1.41012609, -0.0895984173, 0.476246059, 0.414178669, 0.77565825, 1.56125665e-07, 0.882119417, -0.471025974, -0.879312098, 0.224324346, 0.420105815)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- RS.C0=clerp(RS.C0,CFrame.new(1.59822464, -0.107119471, -0.152235076, 0.944733262, -0.308413237, -0.111177027, 0.244311675, 0.88844496, -0.388558418, 0.218611151, 0.339922249, 0.914692342)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- LS.C0=clerp(LS.C0,CFrame.new(-0.984450459, 0.525436759, -1.07314992, 0.913953185, -0.378668964, -0.145943239, -0.130423144, 0.0664708465, -0.989227772, 0.384290785, 0.923142195, 0.0113640353)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- RH.C0=clerp(RH.C0,CFrame.new(0.727314234, -2.03983593, 0.126611918, 0.486771941, -0.231984869, 0.842161536, -1.04893679e-05, 0.964089632, 0.265577644, -0.873529136, -0.129284531, 0.469289273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- LH.C0=clerp(LH.C0,CFrame.new(-0.969067276, -0.56978178, -0.57897687, 0.772775412, 0.613578379, 0.16229561, -0.404942244, 0.673560858, -0.61833477, -0.488712788, 0.412113398, 0.7689749)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- refWeld.C0=clerp(refWeld.C0,CFrame.new(-2.09069514, 0.270944834, -1.42485762, -0.456453174, -0.745354712, 0.485898077, -0.868107855, 0.492787033, -0.059579283, -0.195036605, -0.449007034, -0.871982515)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- end
- hum.AutoRotate=true
- cooldisable=true
- sounds(Root,"160892660",4,1.5)
- local reee=particles(Root,1.5,modecolor[1],"262059101",.7,1,"Back",7,2,0,1,1,1,55,55,47,0,false,95)
- local reee2=particles(Root,1.5,modecolor[2],"262059101",.7,1,"Back",11,15,0,1,1,1.4,55,55,20,44444,false,95)
- Effect(e,modecolor[2],Root.CFrame*CFrame.Angles(math.rad(90),math.random(-120,120),0),3,3,3,2,.1,2,.04,"FileMesh",2,math.random(-14,14),"20329976")
- Effect(e,modecolor[1],Root.CFrame*CFrame.Angles(math.rad(90),math.random(-120,120),0),3,3,3,3.5,.1,3.5,.03,"FileMesh",2,math.random(-14,14),"20329976")
- for i=0,1,0.012 do
- swait()
- Root.Velocity=Root.CFrame.lookVector*200
- Mdamage("None",ref,18,math.random(21,28),.05,HitSound[math.random(1,#HitSound)],1.2,1)
- --Effect(e,modecolor[1],Root.CFrame*CFrame.new(0,0,-3)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),1,1,1,7,7,7,.07,"Brick",1,0,"")
- --Effect(e,modecolor[2],Root.CFrame*CFrame.new(0,0,-3)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),1,1,1,7,7,7,.05,"Brick",1,0,"")
- Effect(e,modecolor[2],Root.CFrame*CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),math.rad(doe*11),0),24,24,24,0,0,0,.04,"Sphere",3,4,"")
- Effect(e,modecolor[2],Root.CFrame*CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),math.rad(180+doe*11),0),24,24,24,0,0,0,.04,"Sphere",3,4,"")
- --Effect(e,modecolor[1],Root.CFrame*CFrame.new(0,0,2),25,25,25,-1,-1,-1,.07,"Sphere",3,7,"")
- RJ.C0=clerp(RJ.C0,CFrame.new(0.0720075965, -0.3178691484, 0.430425823, 0.432205796, 0.200070456, -0.879300892, 0.228971034, 0.918774307, 0.321599007, 0.872221589, -0.340331435, 0.351289064)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0349195004, 1.28086972, 0.115924671, 0.432205796, 0.129179761, 0.892474532, 0.200070456, 0.951284826, -0.234582141, -0.879300892, 0.279945552, 0.385305673)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.5527969, 0.846197188, -0.849597871, 0.177041024, 0.84289819, -0.508113265, -0.933383942, -0.0199573711, -0.358323932, -0.31217128, 0.537702799, 0.78321439)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.90831816, 0.644909739, -0.73901701, 0.598976374, 0.796315253, -0.0843178332, 0.110346839, -0.18637307, -0.976262629, -0.793127418, 0.575453877, -0.199503884)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.896857798, -1.94340026, -0.240266174, 0.479206115, -0.402676255, 0.779880345, 0.304082215, 0.909686089, 0.282852054, -0.823344111, 0.101603381, 0.558373749)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-1.12829554, -1.68627357, -0.372725278, 0.487431824, 0.0496857874, 0.871746242, 0.243992597, 0.950857997, -0.190622002, -0.838378131, 0.305614948, 0.451355428)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- refWeld.C0=clerp(refWeld.C0,CFrame.new(-1.15193439, -4.16158342, 1.17437887, 0.934088767, -0.347014934, -0.084016785, -0.357012182, -0.910773814, -0.20744513, -0.004533723, 0.223767161, -0.974632025)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- Mdamage("None",ref,52,math.random(30,35),0,HitSound[math.random(1,#HitSound)],1.2,1)
- Effect(e,modecolor[1],Root.CFrame*CFrame.new(0,0,-3)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),1,1,1,87,87,87,.11,"Brick",1,0,"")
- Effect(e,modecolor[2],Root.CFrame*CFrame.new(0,0,-3)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),1,1,1,87,87,87,.09,"Brick",1,0,"")
- Effect(e,modecolor[1],CFrame.new(ref.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),1,1,1,4,4,4,.04,"Sphere",1,0,"")
- for i=1,5 do
- Effect(e,modecolor[1],CFrame.new(ref.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),15,15,15,0,0,17,.03,"Sphere",3,4,"")
- Effect(e,modecolor[2],CFrame.new(ref.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),15,15,15,0,0,17,.03,"Sphere",3,4,"")
- end
- ref:Remove()
- ref2:Remove()
- sounds(Root,"151304356",4,1.4)
- hum.JumpPower=hlastjp
- hum.Jump=true
- Root.Velocity=(Root.CFrame.lookVector*-200)+(Root.CFrame.upVector*140)
- CameraShake(160,Root,3,.06)
- for i=0,1,.07 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, 0, 1, -1.03042574e-15, -1.61558713e-27, -1.03042574e-15, 1, 0, -1.61558713e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0+320*i),0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-9.53674316e-07, 1.44887888, 0.189434841, 1, -4.97405222e-16, 1.34284554e-16, -5.15212872e-16, 0.965436339, -0.260638952, 0, 0.260638922, 0.965436339)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.51540422, -0.112202689, -0.307236254, 0.977620363, -0.154024214, -0.143300667, 0.0583290868, 0.85290426, -0.518798709, 0.202129334, 0.498829544, 0.842800617)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.48163879, -0.0401576161, -0.25233984, 0.953122854, 0.224766985, 0.202574909, -0.10634549, 0.875607669, -0.471170723, -0.283279777, 0.42754069, 0.858464658)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.510826886, -1.95263195, -0.25531134, 0.99395287, -0.0868650526, -0.0671723336, 0.0699105337, 0.972328365, -0.222912818, 0.084676899, 0.216868788, 0.972521365)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.569907069, -2.01232052, -0.401012838, 0.980895638, 0.0914456919, 0.171701759, -0.0345737338, 0.950523734, -0.30872187, -0.191437885, 0.296887517, 0.935526192)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- cooldisable=false
- elseif mode=="Jade" then
- elseif mode=="Psychosis" then
- sounds(Root,"253253846",3,1)
- for i=0,1,.2 do
- swait()
- for _,c1 in pairs(chr:children()) do
- if c1:IsA("BasePart")then
- clone(c1,0,false,.01)
- elseif c1:IsA("Accessory")then
- end
- end
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- ref.Anchored=true
- ref.CFrame=CFrame.new(Root.Position)
- coroutine.resume(coroutine.create(function(ph)
- game:GetService("Debris"):AddItem(ph,5)
- swait(40)
- CameraShake(180,ph,28,.09)
- Mdamage("None",ph,21,math.random(10,16),0.05,"")
- Effect(e,"Really red",CFrame.new(ph.Position),5,5,5,20,20,20,.07,"Sphere",6,0,"")
- Effect(e,"Really red",CFrame.new(ph.Position),3,3,3,20,20,20,.06,"Brick",1,0,"")
- sounds(ph,"472579737",4,1)
- for i=1,5 do
- Effect(e,"Really red",CFrame.new(ph.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),5,5,5,0,0,20,.02,"Sphere",3,3,"")
- end
- end),ref)
- Root.CFrame=Root.CFrame*CFrame.new(0,0,-20)
- RJ.C0=clerp(RJ.C0,CFrame.new(4.25987494e-17, -0.909500301, -0.371685356, 1, -3.06927451e-17, -3.53795107e-17, -4.68375339e-17, 0.655302346, 0.755366683, 0, -0.755366683, 0.655302346)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.29557359, 0.253260285, 1, 0, 0, 0, 0.778101563, -0.628138363, 0, 0.628138363, 0.778101563)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- RS.C0=clerp(RS.C0,CFrame.new(1.65384305, 0.108114727, 0.534447134, 0.884393394, -0.414783746, -0.21401605, 0.455847442, 0.669101596, 0.586946547, -0.100257397, -0.616650283, 0.780827105)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- LS.C0=clerp(LS.C0,CFrame.new(-1.64020479, 0.182953775, 0.517698288, 0.918801248, 0.36581111, 0.148278609, -0.374994308, 0.691683888, 0.617213607, 0.123221673, -0.622700274, 0.772697091)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- RH.C0=clerp(RH.C0,CFrame.new(0.740991473, -0.779448867, -1.17758226, 0.988452017, -0.0859284624, -0.124815732, -0.0615495183, 0.525009871, -0.848867714, 0.138471365, 0.846747339, 0.513658166)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- LH.C0=clerp(LH.C0,CFrame.new(-0.600029707, -1.99242985, 0.0082911104, 0.986393631, 0.0762794986, -0.145633489, -0.075461939, 0.997086585, 0.0111380816, 0.146058783, 3.24845314e-06, 0.989275813)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- end
- elseif mode=="Conflagration" then
- elseif mode=="Lullaby" then
- elseif mode=="Somnambulist" then
- elseif mode=="Amativeness" then
- local tor=nil
- pcall(function() --first time using protect call
- if mouse.Target.Parent:findFirstChild("HumanoidRootPart") then
- tor=mouse.Target.Parent:findFirstChild("HumanoidRootPart")
- else
- if mouse.Target.Parent:findFirstChild("Torso") then
- tor=mouse.Target.Parent:findFirstChild("Torso")
- elseif mouse.Target.Parent:findFirstChild("UpperTorso") then
- tor=mouse.Target.Parent:findFirstChild("UpperTorso")
- end
- end
- print(tor.Parent)
- end)
- if tor then
- for i=0,1,0.09 do
- swait()
- local aim=CFrame.new(Root.Position,tor.Position)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.3)
- RJ.C0=clerp(RJ.C0,CFrame.new(0, -.2, 0, 1, -1.96717642e-15, -3.23117427e-27, -1.96717642e-15, 1, 0, -3.23117427e-27, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-360*i),0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-6.33697255e-07, 1.50002503, -3.49869879e-07, 0.962869644, -4.6789728e-06, -0.26996693, 8.09900666e-06, 1, 1.15544335e-05, 0.2699669, -1.33118774e-05, 0.962869644)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.52421999, 0.00754897296, -0.611215413, 0.680111945, 0.652647376, -0.333915055, -0.730811238, 0.639599264, -0.238385886, 0.057989914, 0.406157941, 0.911961079)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-0.94626528, -0.0670981854, -0.294001788, 0.935038984, -0.27199772, 0.2274189, 0.342057198, 0.86081183, -0.376828909, -0.0932682604, 0.430140048, 0.897931278)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.43720153, -1.80102663, -0.00967041403, 0.988237858, -0.0149661163, -0.152190879, 0.0150305638, 0.999886811, -0.000727051694, 0.152184531, -0.00156901462, 0.988350868)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.532050431, -1.7995898, 0.00220155716, 0.997532487, 0.0149647305, 0.0685942918, -0.0150000649, 0.999887526, 5.93299774e-08, -0.0685865805, -0.00102897803, 0.997644663)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- hum.AutoRotate=false
- for i=0,1,0.12 do
- swait()
- local aim=CFrame.new(Root.Position,tor.Position)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.3)
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.3115175e-05, -.2, 3.69142144e-05, 0.430280209, -2.18110163e-05, -0.902695417, 2.70808614e-05, 1, -1.12536945e-05, 0.902695417, -1.96035253e-05, 0.430280209)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-4.31388617e-06, 1.5000242, 2.50265002e-05, 0.428053796, 0.0517924316, 0.902267992, -2.18365785e-05, 0.998357236, -0.0572978146, -0.9037534, 0.0245068464, 0.427351624)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.788223445, -0.106733471, -0.606663227, 0.865249813, 0.405094057, -0.295367122, -0.5004884, 0.663603246, -0.556005538, -0.0292280316, 0.628911495, 0.776927531)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.90494299, 0.502391815, -0.593524754, -0.0450072289, 0.832695901, -0.551898658, -0.997048557, -0.00304639572, 0.0767127797, 0.0621971041, 0.553722382, 0.830375314)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.43720153, -1.80102663, -0.00967041403, 0.988237858, -0.0149661163, -0.152190879, 0.0150305638, 0.999886811, -0.000727051694, 0.152184531, -0.00156901462, 0.988350868)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.532050431, -1.7995898, 0.00220155716, 0.997532487, 0.0149647305, 0.0685942918, -0.0150000649, 0.999887526, 5.93299774e-08, -0.0685865805, -0.00102897803, 0.997644663)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- local hea=particles(tor,.5,"Pink","1363974742",.7,1,"Top",3,2,0,1,2,2,55,55,7,44444,false,6)
- hea.Speed=NRn(12,22)
- hea.Rotation=NRn(0)
- hea.Acceleration=Vector3.new(0,12,0)
- local a=math.random(-360,360)
- for i=0,330,30 do
- Effect2(e,modecolor[1],CFrame.new(tor.Position)*CFrame.Angles(math.rad(a),math.rad(a),math.rad(i)),.06,.06,.06,0,0,0,.03,"FileMesh",2,"1419261836")
- end
- Effect(e,modecolor[2],CFrame.new(tor.Position),7,7,7,12,12,12,.06,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new((LArm.Position+tor.Position)/2,tor.Position)*CFrame.Angles(0,math.rad(90),0),((LArm.Position-tor.Position).magnitude)*5,13,12,0,1,1,.06,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new((LArm.Position+tor.Position)/2,tor.Position)*CFrame.Angles(0,math.rad(90),0),((LArm.Position-tor.Position).magnitude)*5,13,12,0,2,2,.07,"Cylinder",6,0,"")
- sounds(LArm,"1461989300",3,1.2)
- sounds(tor,"1407233503",4,1.5)
- for i=0,1,0.07 do
- swait()
- local aim=CFrame.new(Root.Position,tor.Position)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Effect(e,modecolor[2],CFrame.new(tor.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),23,23,23,-1,-1,-1,.07,"Sphere",3,math.random(-30,30)/30,"")
- Effect(e,modecolor[1],CFrame.new(tor.Position),18,18,18,-.6,-.6,-.6,.03,"Sphere",6,0,"")
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.3)
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.3115175e-05, -.2, 3.69142144e-05, 0.430280209, -2.18110163e-05, -0.902695417, 2.70808614e-05, 1, -1.12536945e-05, 0.902695417, -1.96035253e-05, 0.430280209)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-4.31388617e-06, 1.5000242, 2.50265002e-05, 0.428053796, 0.0517924316, 0.902267992, -2.18365785e-05, 0.998357236, -0.0572978146, -0.9037534, 0.0245068464, 0.427351624)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.788223445, -0.106733471, -0.606663227, 0.865249813, 0.405094057, -0.295367122, -0.5004884, 0.663603246, -0.556005538, -0.0292280316, 0.628911495, 0.776927531)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.90494299, 0.502391815, -0.593524754, -0.0450072289, 0.832695901, -0.551898658, -0.997048557, -0.00304639572, 0.0767127797, 0.0621971041, 0.553722382, 0.830375314)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.43720153, -1.80102663, -0.00967041403, 0.988237858, -0.0149661163, -0.152190879, 0.0150305638, 0.999886811, -0.000727051694, 0.152184531, -0.00156901462, 0.988350868)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.532050431, -1.7995898, 0.00220155716, 0.997532487, 0.0149647305, 0.0685942918, -0.0150000649, 0.999887526, 5.93299774e-08, -0.0685865805, -0.00102897803, 0.997644663)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- for i=0,1,0.09 do
- swait()
- local aim=CFrame.new(Root.Position,tor.Position)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Effect(e,modecolor[2],CFrame.new(tor.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),23,23,23,-1,-1,-1,.07,"Sphere",3,math.random(-30,30)/30,"")
- Effect(e,modecolor[1],CFrame.new(tor.Position),18,18,18,-.6,-.6,-.6,.03,"Sphere",6,0,"")
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.3)
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.3115175e-05, -.2, 3.69142144e-05, 0.430280209, -2.18110163e-05, -0.902695417, 2.70808614e-05, 1, -1.12536945e-05, 0.902695417, -1.96035253e-05, 0.430280209)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0+360*i),0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-4.27663326e-06, 1.50002468, 2.53685139e-05, 0.00403228402, 0.0517931804, 0.998649716, 0.0243288539, 0.998357236, -0.0518762283, -0.999695837, 0.024505185, 0.00276559591)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.685115814, 0.0816712677, -0.672926188, 0.792065263, 0.588007808, -0.163949519, -0.532939017, 0.535133362, -0.655445099, -0.297672004, 0.606530488, 0.737232864)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.65113688, 0.484345734, -0.699151933, -0.0450072289, 0.386343986, -0.921256065, -0.997048557, 0.0400436223, 0.065502964, 0.0621971041, 0.921485245, 0.383401453)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.43720153, -1.80102663, -0.00967041403, 0.988237858, -0.0149661163, -0.152190879, 0.0150305638, 0.999886811, -0.000727051694, 0.152184531, -0.00156901462, 0.988350868)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.532050431, -1.7995898, 0.00220155716, 0.997532487, 0.0149647305, 0.0685942918, -0.0150000649, 0.999887526, 5.93299774e-08, -0.0685865805, -0.00102897803, 0.997644663)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- for i=0,1,0.04 do
- swait()
- tor.CFrame=clerp(tor.CFrame,CFrame.new(LArm.Position),.3)
- local aim=CFrame.new(Root.Position,tor.Position)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Effect(e,modecolor[2],CFrame.new(tor.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),23,23,23,-1,-1,-1,.07,"Sphere",3,math.random(-30,30)/30,"")
- Effect(e,modecolor[1],CFrame.new(tor.Position),18,18,18,-.6,-.6,-.6,.03,"Sphere",6,0,"")
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.3)
- RJ.C0=clerp(RJ.C0,CFrame.new(-0, -.2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-3.10647629e-05, 1.50002599, 1.47419005e-05, 0.478181273, 0, -0.878261149, 0, 1, 0, 0.878261149, 0, 0.478181273)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.528879404, 0.00788418949, -0.462412, 0.860540211, 0.49479562, -0.121028423, -0.498491228, 0.769154489, -0.399884939, -0.104771763, 0.404448688, 0.908539593)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-0.984403014, 0.416659236, -0.682322085, 0.0856898874, -0.653303862, -0.752230942, -0.991677225, 0.0168912895, -0.127636135, 0.0960913301, 0.756907403, -0.646419108)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.43720153, -1.80102663, -0.00967041403, 0.988237858, -0.0149661163, -0.152190879, 0.0150305638, 0.999886811, -0.000727051694, 0.152184531, -0.00156901462, 0.988350868)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.532050431, -1.7995898, 0.00220155716, 0.997532487, 0.0149647305, 0.0685942918, -0.0150000649, 0.999887526, 5.93299774e-08, -0.0685865805, -0.00102897803, 0.997644663)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- hum.AutoRotate=true
- end
- elseif mode=="Nil" then
- elseif mode=="Wither" then
- elseif mode=="True Catastrophe" then
- elseif mode=="Cyclone" then
- elseif mode=="Minstrel" then
- elseif mode=="Sombra" then
- elseif mode=="Fictitious" then
- local oring=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0))
- local ref1=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,0)
- ref1.Anchored=true
- ref1.CFrame=CFrame.new(Root.Position)
- local reofm=meshs(ref1,"Mesh",Vector3.new(10,10,10),Enum.MeshType.Brick,"")
- local ref2=ref1:Clone()
- ref2.Parent=e
- local ref3=ref1:Clone()
- ref3.Parent=e
- local ref4=ref1:Clone()
- ref4.Parent=e
- coroutine.resume(coroutine.create(function(f1,f2,f3,f4)
- sounds(f1,"169445184",3.1,1.2)
- sounds(f2,"169445184",3.1,1.2)
- sounds(f3,"169445184",3.1,1.2)
- sounds(f4,"169445184",3.1,1.2)
- f1.CFrame=oring*CFrame.new(8,0,8)
- f2.CFrame=oring*CFrame.new(-8,0,8)
- f3.CFrame=oring*CFrame.new(-8,0,-8)
- f4.CFrame=oring*CFrame.new(8,0,-8)
- Effect(e,"Lime green",CFrame.new(f1.Position),12,12,12,5,5,5,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f2.Position),12,12,12,5,5,5,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f3.Position),12,12,12,5,5,5,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f4.Position),12,12,12,5,5,5,.07,"Brick",6,0,"")
- swait(30)
- sounds(f1,"169445226",3.1,1.2)
- sounds(f2,"169445226",3.1,1.2)
- sounds(f3,"169445226",3.1,1.2)
- sounds(f4,"169445226",3.1,1.2)
- for i=1,20 do
- swait()
- Effect(e,"Lime green",CFrame.new(f1.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f2.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f3.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f4.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- f1.CFrame=clerp(f1.CFrame,oring*CFrame.new(15,0,15),.25)
- f2.CFrame=clerp(f2.CFrame,oring*CFrame.new(-15,0,15),.25)
- f3.CFrame=clerp(f3.CFrame,oring*CFrame.new(-15,0,-15),.25)
- f4.CFrame=clerp(f4.CFrame,oring*CFrame.new(15,0,-15),.25)
- end
- sounds(f1,"169445226",3.1,1.5)
- sounds(f2,"169445226",3.1,1.5)
- sounds(f3,"169445226",3.1,1.5)
- sounds(f4,"169445226",3.1,1.5)
- for i=1,25 do
- swait()
- Effect(e,"Lime green",CFrame.new(f1.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f2.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f3.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f4.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- f1.CFrame=clerp(f1.CFrame,oring*CFrame.new(-15,0,15),.25)
- f2.CFrame=clerp(f2.CFrame,oring*CFrame.new(-15,0,-15),.25)
- f3.CFrame=clerp(f3.CFrame,oring*CFrame.new(15,0,-15),.25)
- f4.CFrame=clerp(f4.CFrame,oring*CFrame.new(15,0,15),.25)
- end
- sounds(f1,"169445226",3.1,1)
- sounds(f2,"169445226",3.1,1)
- sounds(f3,"169445226",3.1,1)
- sounds(f4,"169445226",3.1,1)
- for i=1,15 do
- swait()
- Effect(e,"Lime green",CFrame.new(f1.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f2.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f3.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- Effect(e,"Lime green",CFrame.new(f4.Position),12,12,12,-.7,-.7,-.7,.07,"Brick",6,0,"")
- f1.CFrame=clerp(f1.CFrame,oring,.25)
- f2.CFrame=clerp(f2.CFrame,oring,.25)
- f3.CFrame=clerp(f3.CFrame,oring,.25)
- f4.CFrame=clerp(f4.CFrame,oring,.25)
- end
- sounds(f1,"299440437",3,1.2)
- sounds(f1,"161006182",3.5,1.4)
- f1.Transparency=.6
- reofm.Scale=Vector3.new(150,150,150)
- LockEffect(e,"Lime green",CFrame.new(f1.Position),f1,150,150,150,7,7,7,.04,"Brick",6,0,"")
- f2:Remove()
- f3:Remove()
- f4:Remove()
- local ref5=ref1:Clone()
- ref5.Parent=e
- ref5.Transparency=1
- local sa1=ref5.Position
- local spino=0
- local durin=0
- --CFrame.new(Root.Position,sa1)
- for i=1,270 do
- swait()
- spino=spino-7
- durin=durin+1
- if durin>=16 then
- durin=0
- LockEffect(e,"Lime green",f1.CFrame,f1,150,150,150,15,15,15,.12,"Brick",6,0,"")
- Effect(e,"Dark green",f1.CFrame,16,16,16,43,-.8,-.8,.07,"Brick",6,0,"")
- Effect(e,"Dark green",f1.CFrame,16,16,16,-.8,43,-.8,.07,"Brick",6,0,"")
- Effect(e,"Dark green",f1.CFrame,16,16,16,-.8,-.8,43,.07,"Brick",6,0,"")
- Mdamage("None",f1,15,math.random(15,21),0,"")
- sounds(f1,"300916105",3.5,1.5)
- end
- Effect(e,"Dark green",f1.CFrame,20,20,20,-1,-1,-1,.07,"Brick",6,0,"")
- f1.CFrame=CFrame.new(ref5.Position)*CFrame.Angles(0,math.rad(spino),0)
- if i>=20 then
- local sa2=ref5.CFrame
- local hit,pos=rayCast(sa1,sa2.lookVector,3,chr)
- sa1=sa1+(sa2.lookVector*.5)
- local a=FindNearestTorso(ref5.Position,999)
- if a then
- ref5.CFrame=clerp(ref5.CFrame,CFrame.new(pos,a.Position),.2)
- else
- ref5.CFrame=clerp(ref5.CFrame,CFrame.new(pos),.2)
- end
- end
- end
- LockEffect(e,"Lime green",f1.CFrame,f1,150,150,150,11,11,11,.12,"Brick",6,0,"")
- Mdamage("None",f1,15,math.random(15,21),0,"")
- sounds(f1,"300916105",3.5,1.5)
- f1.Transparency=1
- game:GetService("Debris"):AddItem(f1,3)
- ref5:Remove()
- end),ref1,ref2,ref3,ref4)
- elseif mode=="Benevolence" then
- end
- attack=false
- end
- function Skill3()
- attack=true
- if mode=="Rust" then
- elseif mode=="Nova" then
- elseif mode=="Celestial" then
- elseif mode=="Glacier" then
- elseif mode=="Desperation" then
- elseif mode=="Saint" then
- local oring=Root.CFrame
- Root.Anchored=true
- hum.WalkSpeed=0
- hum.JumpPower=0
- hum.AutoRotate=false
- local aaa=0
- local bbb=0
- local ffly=create("Sound"){
- Parent=Root,
- SoundId="rbxassetid://1959658239",
- Volume=3.6,
- PlaybackSpeed=1.1,
- MaxDistance=66666666,
- EmitterSize=70,
- Name="f",
- Looped=true}
- ffly:Play()
- local feass=particles(Torso,.5,"Daisy orange","113787016",.7,1,"Top",5,5,0,1,4,6,55,55,7,44444,false)
- feass.Rate=50
- feass.Transparency=NSn({NSKp(0,1),NSKp(.2,0),NSKp(1,1)})
- feass.Speed=NRn(7,22)
- feass.Acceleration=Vector3.new(0,-2.5,0)
- sounds(Root,"199145404",3,.9)
- for i=0,1,0.02 do
- swait()
- Root.CFrame=clerp(Root.CFrame,oring*CFrame.new(0,0+150*i,0),.3)
- Effect(e,modecolor[1],RArm.CFrame*CFrame.Angles(math.rad(math.random(-30,30)),math.random(-120,120),math.rad(math.random(-30,30))),7,7,52,0,0,0,.03,"Sphere",4,math.random(-2,2),"",100,200,50)
- Effect(e,modecolor[2],LArm.CFrame*CFrame.Angles(math.rad(math.random(-30,30)),math.random(-120,120),math.rad(math.random(-30,30))),7,7,52,0,0,0,.03,"Sphere",4,math.random(-2,2),"",100,200,50)
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -1.06044173e-15, 1.89630004e-16, -1.07726328e-15, 0.984384954, -0.176029399, 0, 0.176029399, 0.984384954)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.4006263, 0.219330549, 1, 0, 0, 0, 0.956142604, -0.292901933, 0, 0.292901933, 0.956142604)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.93161631, 0.0825829357, 0.0803990886, 0.689848244, -0.720472574, -0.0709137022, 0.721046448, 0.675003529, 0.156404465, -0.064818114, -0.159027427, 0.985144198)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.80106425, 0.0668534562, 0.158040136, 0.70215416, 0.709542453, 0.0594071932, -0.705922246, 0.68280828, 0.188273042, 0.0930239856, -0.174133554, 0.980318427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.557230353, -1.53967953, -0.162601173, 0.991327524, -0.0271800365, -0.128572673, 0.065499112, 0.95038414, 0.304105103, 0.113927841, -0.309889138, 0.943922281)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.574335515, -1.97375739, 0.515283942, 0.973524511, 0.128028348, 0.189364016, -0.186353996, 0.924273849, 0.333151698, -0.132371336, -0.359620094, 0.923661888)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- local oring2=Root.CFrame
- for i=0,1,0.06 do
- swait()
- bbb=bbb+(6-6*i)
- aaa=aaa-(0+6*i)
- Effect(e,modecolor[1],RArm.CFrame*CFrame.Angles(math.rad(math.random(-30,30)),math.random(-120,120),math.rad(math.random(-30,30))),7,7,52,0,0,0,.03,"Sphere",4,math.random(-2,2),"",100,200,50)
- Effect(e,modecolor[2],LArm.CFrame*CFrame.Angles(math.rad(math.random(-30,30)),math.random(-120,120),math.rad(math.random(-30,30))),7,7,52,0,0,0,.03,"Sphere",4,math.random(-2,2),"",100,200,50)
- Root.CFrame=clerp(Root.CFrame,oring2*CFrame.new(0,bbb,aaa),.3)
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -1.06044173e-15, 1.89630004e-16, -1.07726328e-15, 0.984384954, -0.176029399, 0, 0.176029399, 0.984384954)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-90*i),0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.4006263, 0.219330549, 1, 0, 0, 0, 0.956142604, -0.292901933, 0, 0.292901933, 0.956142604)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.93161631, 0.0825829357, 0.0803990886, 0.689848244, -0.720472574, -0.0709137022, 0.721046448, 0.675003529, 0.156404465, -0.064818114, -0.159027427, 0.985144198)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.80106425, 0.0668534562, 0.158040136, 0.70215416, 0.709542453, 0.0594071932, -0.705922246, 0.68280828, 0.188273042, 0.0930239856, -0.174133554, 0.980318427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.557230353, -1.53967953, -0.162601173, 0.991327524, -0.0271800365, -0.128572673, 0.065499112, 0.95038414, 0.304105103, 0.113927841, -0.309889138, 0.943922281)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.574335515, -1.97375739, 0.515283942, 0.973524511, 0.128028348, 0.189364016, -0.186353996, 0.924273849, 0.333151698, -0.132371336, -0.359620094, 0.923661888)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- local hits=nil
- local poss
- local spin=0
- for i=0,300 do
- swait()
- spin=spin+31
- --Root.Velocity=Root.CFrame.lookVector*(30+1*i)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position,mouse.Hit.p)*CFrame.new(0,0,-10-(i/15)),.4)
- Effect(e,modecolor[1],RArm.CFrame*CFrame.Angles(math.rad(math.random(-30,30)),math.random(-120,120),math.rad(math.random(-30,30))),7,7,52,0,0,0,.03,"Sphere",4,math.random(-2,2),"",100,200,50)
- Effect(e,modecolor[2],LArm.CFrame*CFrame.Angles(math.rad(math.random(-30,30)),math.random(-120,120),math.rad(math.random(-30,30))),7,7,52,0,0,0,.03,"Sphere",4,math.random(-2,2),"",100,200,50)
- RJ.C0=clerp(RJ.C0,CFrame.new(-5.538315e-17, 0.0514109693, -0.123744443, 1, -2.98095035e-16, -1.03519835e-15, -1.07726328e-15, 0.27671513, 0.960952044, 0, -0.960952044, 0.276715159)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-10),math.rad(spin*(i/150)),0),.8)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.40062618, 0.219330609, 1, 0, 0, 0, 0.748191535, -0.663482904, 0, 0.663482904, 0.748191535)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.9316144, 0.0825823098, 0.0804000944, 0.689847827, -0.72047317, -0.0709115341, 0.721046746, 0.675003171, 0.156404853, -0.0648199916, -0.159026086, 0.985144317)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.80106497, 0.0668566823, 0.15804106, 0.702154338, 0.709542155, 0.0594091117, -0.705922067, 0.682807744, 0.188276082, 0.0930248201, -0.174137071, 0.980317712)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.557228804, -1.53967369, -0.162598729, 0.991327226, -0.0271795429, -0.12857601, 0.0654999241, 0.950383604, 0.304106891, 0.11393106, -0.309891164, 0.943921208)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.638024986, -2.01652718, 0.107170135, 0.973520756, 0.169516563, 0.153367594, -0.186361477, 0.977066696, 0.103005812, -0.132389188, -0.128860131, 0.982786059)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- if i>=30 then
- hits,poss=rayCast(Root.Position,-Root.CFrame.upVector,7,chr)
- if hits~=nil then
- break
- end
- end
- end
- Effect(e,"Daisy orange",CFrame.new(Root.Position),15,15,15,60,60,60,.02,"Sphere",6,0,"")
- Effect(e,"Buttermilk",CFrame.new(Root.Position),10,10,10,50,50,50,.02,"Brick",1,0,"")
- Effect(e,"Daisy orange",CFrame.new(Root.Position)*CFrame.Angles(0,0,math.rad(90)),29999,15,15,0,24,24,.02,"Cylinder",6,0,"")
- for i=1,6 do
- Effect(e,"Buttermilk",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),55,55,120,0,0,12,.01,"Sphere",3,math.random(20,60)/5,"")
- Effect(e,"Daisy orange",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),55,55,120,0,0,12,.01,"Sphere",3,math.random(20,60)/5,"")
- end
- sounds(Root,"161107566",4,1.2)
- ffly:Remove()
- CameraShake(150,Root,3,.06)
- Mdamage("None",Root,70,math.random(30,50),0,"")
- if hits~=nil then
- local ref=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- ref.Anchored=true
- ref.CFrame=CFrame.new(poss)
- game:GetService("Debris"):AddItem(ref,3)
- local randomradnum=math.random(-360,360)
- for asi=0,360,60 do
- coroutine.resume(coroutine.create(function()
- for i=1,15 do
- swait(5)
- local radnum=asi
- local ref2=parts(e,"ref",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- ref2.Anchored=true
- ref2.CFrame=CFrame.new(ref.Position)*CFrame.Angles(0,math.rad(radnum+randomradnum),0)*CFrame.new(0,0,55+i*35)
- sounds(ref2,"472579737",4,1.3)
- game:GetService("Debris"):AddItem(ref2,3)
- Mdamage("None",ref2,48,math.random(20,35),0,"")
- Effect(e,"Daisy orange",CFrame.new(ref2.Position),15,15,15,30,30,30,.06,"Sphere",6,0,"")
- Effect(e,"Buttermilk",CFrame.new(ref2.Position),10,10,10,25,25,25,.04,"Brick",1,0,"")
- Effect(e,"Daisy orange",CFrame.new(ref2.Position)*CFrame.Angles(0,math.rad(math.random(-20,20)),math.rad(90+math.random(-20,20))),29999,15,15,0,14,14,.07,"Cylinder",6,0,"")
- for i=1,3 do
- Effect(e,"Buttermilk",CFrame.new(ref2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),35,35,70,0,0,12,.04,"Sphere",3,math.random(20,60)/5,"")
- Effect(e,"Daisy orange",CFrame.new(ref2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),35,35,70,0,0,12,.04,"Sphere",3,math.random(20,60)/5,"")
- end
- end
- end))
- end
- end
- Root.Anchored=false
- feass.Enabled=false
- game:GetService("Debris"):AddItem(feass,10)
- for i=0,1,0.02 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(3.94199234e-16, -0.400776744, -0.177927822, 1, -9.46709455e-16, -2.66809026e-16, -9.83588211e-16, 0.962505937, 0.271260917, 0, -0.271260917, 0.962505937)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.54496098, -0.122129962, 1, 0, 0, 0, 0.973227203, 0.229845837, 0, -0.229845807, 0.973227203)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.95043921, 0.240276024, 0.117822066, 0.226150975, -0.964726925, -0.134750858, 0.973055124, 0.230120599, -0.014442876, 0.044942379, -0.127853721, 0.990774393)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.98464382, 0.240717337, 0.0138162449, 0.207056001, 0.977830827, 0.0312201269, -0.973831832, 0.209055543, -0.0891494006, -0.0936997682, -0.0119442306, 0.995528996)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.599731326, -1.56408703, -0.706746459, 0.985468507, 0.048076462, -0.162912369, -0.0577144474, 0.996819735, -0.0549510419, 0.159752414, 0.0635548979, 0.98510927)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.55806011, -1.90075397, -0.0938407183, 0.993020236, 0.0728613138, 0.0927476287, -0.0661686882, 0.995112658, -0.0732995272, -0.0976350307, 0.0666508973, 0.99298811)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- hum.AutoRotate=true
- elseif mode=="Dreary" then
- elseif mode=="Jade" then
- elseif mode=="Psychosis" then
- elseif mode=="Conflagration" then
- elseif mode=="Lullaby" then
- elseif mode=="Somnambulist" then
- elseif mode=="Amativeness" then
- elseif mode=="Nil" then
- elseif mode=="Wither" then
- elseif mode=="True Catastrophe" then
- elseif mode=="Cyclone" then
- hum.AutoRotate=false
- hum.WalkSpeed=0
- hum.JumpPower=0
- for i=0,1,0.077 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-9.53674316e-06, -0.844210982, -0.313206941, 0.749972761, 2.23509407e-08, -0.661468744, 0.414362311, 0.779479563, 0.469803661, 0.515601337, -0.62642765, 0.584588408)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.0362519324, 1.48433745, 0.0338509977, 0.68206358, 0.220626906, 0.69721812, 4.35475749e-06, 0.953403592, -0.301698178, -0.731292903, 0.205780357, 0.650280774)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.27706802, 0.413453519, 0.737323821, 0.0844195113, -0.0307958424, -0.995954275, 0.988856792, 0.125589803, 0.0799345225, 0.122620083, -0.99160409, 0.0410549939)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-0.792966247, 0.409965932, -0.948061705, 0.804290533, -0.576156676, -0.145465955, -0.0133274747, 0.227243572, -0.973746777, 0.594086826, 0.78511405, 0.175091162)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.648526013, -1.97334671, -0.0243699253, 0.971660316, -0.210057318, 0.108408481, 0.174871847, 0.947344542, 0.268250585, -0.1590482, -0.241690844, 0.957229972)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.949723065, -0.869474649, -0.539314687, 0.556932151, 0.265415996, 0.78700763, 0.213511169, 0.869967997, -0.444487005, -0.802645326, 0.415583968, 0.427843809)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- sounds(Root,"93724183",5,1.4)
- local spon=0
- REffect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.new(0,-3,0),800,1,800,-8,0,-8,.01,"Sphere",6,0,"")
- for i=0,1,.006 do
- swait()
- spon=spon+1*(i*25)
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.new(0,-3,0),120-50*i,1,120-50*i,0,0,0,.1,"Sphere",6,0,"")
- REffect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(spon),0)*CFrame.new(0,-3,50+40*i),6+17*i,3+1*i,26+21*i,0,0,0,.04,"Sphere",3,-2-2*i,"")
- REffect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180+spon),0)*CFrame.new(0,-3,50+40*i),6+17*i,3+1*i,26+21*i,0,0,0,.04,"Sphere",3,-2-2*i,"")
- end
- swait(11)
- cooldisable=true
- local oring=Root.Position
- Root.Anchored=true
- local spino=0
- local Sub1=parts(m,"Sub",Vector3.new(0.100000001, 0.100000001, 0.100000001),"Medium stone grey",Enum.Material.SmoothPlastic,0,1)
- Sub1.CFrame=CFrame.new(oring)
- Sub1.Anchored=true
- Mdamage("Push",Sub1,115,math.random(31,44),0,"")
- Effect(e,modecolor[2],CFrame.new(Sub1.Position)*CFrame.Angles(0,math.random(-120,120),0),20,45,20,15,4,15,.01,"FileMesh",2,math.random(-23,-13),"1051557")
- Effect(e,modecolor[2],CFrame.new(Sub1.Position)*CFrame.Angles(0,math.random(-120,120),0),20,45,20,6,8,6,.007,"FileMesh",2,math.random(-23,-13),"1051557")
- Effect(e,modecolor[2],CFrame.new(Sub1.Position)*CFrame.Angles(0,math.random(-120,120),0),20,45,20,15,4,15,.01,"FileMesh",2,math.random(-23,-13),"1051557")
- Effect(e,modecolor[2],CFrame.new(Sub1.Position)*CFrame.Angles(0,math.random(-120,120),0),20,45,20,6,8,6,.007,"FileMesh",2,math.random(-23,-13),"1051557")
- local s1=sounds(Sub1,"439317756",5,.8)
- local s2=sounds(Sub1,"1134510159",4.7,.9)
- s1.EmitterSize=55
- s2.EmitterSize=55
- Effect(e,modecolor[2],CFrame.new(Sub1.Position),1,1,1,47,47,47,.02,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new(Sub1.Position),1,1,1,77,77,77,.03,"Sphere",6,0,"")
- for i=0,1,0.003 do
- swait()
- spino=spino+(71-71*i)
- Mdamage("Push2",Sub1,17,math.random(12,16),0,"")
- Root.CFrame=clerp(Root.CFrame,CFrame.new(oring+Vector3.new(0,0+(spino/11),0))*CFrame.Angles(0,math.rad(spino),0),.4)
- Effect2(e,modecolor[1],Root.CFrame*CFrame.new(0,4,3.5-3.4*i)*CFrame.Angles(-math.rad(38-36*i),0,0),12-9*i,40-17*i,5-4*i,0,0,0,.05+.05*i,"Sphere",-4+2*i,"")
- Effect2(e,modecolor[1],Root.CFrame*CFrame.new(0,4,-3.5+3.4*i)*CFrame.Angles(math.rad(38-36*i),0,0),12-9*i,40-17*i,5-4*i,0,0,0,.05+.05*i,"Sphere",-4+2*i,"")
- Effect(e,modecolor[2],Root.CFrame*CFrame.new(0,4.5,0),13-9*i,80-67*i,13-9*i,0,0,0,.05+.05*i,"Sphere",6,0,"")
- RJ.C0=clerp(RJ.C0,CFrame.new(-1.23659415e-17, 0.0138956727, -0.0266255401, 1, -8.84600288e-16, 9.70967698e-17, -8.89913143e-16, 0.994029939, -0.109108143, 0, 0.109108143, 0.994029939)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.44277024, 0.174582124, 1, 0, 0, 0, 0.950218201, -0.311585546, 0, 0.311585546, 0.95021826)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.96088147, 0.393745631, -0.410792053, 0.0602539927, -0.96511054, 0.254815936, 0.99645561, 0.0431444682, -0.0722139105, 0.0587005019, 0.258263946, 0.964289427)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.93420243, 0.347098231, 0.143364608, -0.228906035, 0.961388469, 0.152755648, 0.0883338153, 0.176789075, -0.980276942, -0.969432533, -0.210897803, -0.125391185)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.536862016, -1.86034644, 0.360719562, 0.989830136, -0.089269042, -0.11075855, 0.122276448, 0.931801915, 0.34175089, 0.0726972595, -0.351818442, 0.933241248)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.551121116, -1.42532074, -0.493729144, 0.959981263, -0.121815555, 0.25218457, 0.0378600843, 0.948632181, 0.314107984, -0.277493626, -0.291990012, 0.915281057)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- Root.Anchored=false
- hum.AutoRotate=true
- cooldisable=false
- elseif mode=="Minstrel" then
- elseif mode=="Sombra" then
- elseif mode=="Fictitious" then
- elseif mode=="Benevolence" then
- end
- attack=false
- end
- function Skill4()
- attack=true
- if mode=="Rust" then
- elseif mode=="Nova" then
- hum.WalkSpeed=0
- hum.JumpPower=0
- hum.AutoRotate=false
- sounds(Root,"93724183",8,.9)
- local r1=parts(e,"b",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,0)
- r1.CFrame=CFrame.new(RArm.Position)
- r1.Anchored=true
- local rm1=meshs(r1,"Mesh",Vector3.new(0,0,0),Enum.MeshType.Sphere,"")
- local r2=parts(e,"b",Vector3.new(.2,.2,.2),modecolor[2],Enum.Material.Neon,0,0)
- r2.CFrame=CFrame.new(LArm.Position)
- r2.Anchored=true
- local rm2=meshs(r2,"Mesh",Vector3.new(0,0,0),Enum.MeshType.Sphere,"")
- local chargggg=0
- for i=0,1,0.01 do
- swait()
- chargggg=chargggg+.2
- rm1.Scale=Vector3.new(chargggg,chargggg,chargggg)
- rm2.Scale=Vector3.new(chargggg,chargggg,chargggg)
- r1.CFrame=clerp(r1.CFrame,RArm.CFrame*CFrame.new(0,-1.5-(chargggg/9),0),.3)
- r2.CFrame=clerp(r2.CFrame,LArm.CFrame*CFrame.new(0,-1.5-(chargggg/9),0),.3)
- Effect(e,modecolor[1],CFrame.new(r1.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(0,0,8+(chargggg/2)),5,5,15+(chargggg/5),0,0,-.3+(chargggg/5),.04,"Sphere",3,-.5-(chargggg/25),"")
- Effect(e,modecolor[2],CFrame.new(r2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(0,0,8+(chargggg/2)),5,5,15+(chargggg/5),0,0,-.3+(chargggg/5),.04,"Sphere",3,-.5-(chargggg/25),"")
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- Neck.C0=clerp(Neck.C0,CFrame.new(-7.21428483e-17, 1.54027879, 0.102422744, 1, -4.56896917e-17, 1.03056563e-17, -4.68375339e-17, 0.975493193, -0.220029861, 0, 0.220029861, 0.975493193)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- RS.C0=clerp(RS.C0,CFrame.new(1.58115625, 1.20690835, -0.0319370031, -0.97391969, -0.208576843, -0.0893105268, 0.202940106, -0.976811767, 0.0682222843, -0.101469159, 0.0483183302, 0.993664622)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LS.C0=clerp(LS.C0,CFrame.new(-1.56428266, 1.23838198, 0.0388439819, -0.957071245, 0.27441287, 0.0933399051, -0.272547096, -0.961595714, 0.0324326716, 0.098655194, 0.00560085615, 0.995105922)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- RH.C0=clerp(RH.C0,CFrame.new(0.525729477, -1.99885654, 0.00147991814, 0.997231126, -0.0471719168, -0.0574885234, 0.0470937304, 0.998886764, -0.00271490379, 0.0575525947, 3.74639058e-08, 0.998342514)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LH.C0=clerp(LH.C0,CFrame.new(-0.544029236, -1.99824762, 0.00254844874, 0.997467637, 0.0412523746, 0.0579361841, -0.0413217209, 0.999145925, -1.0872609e-06, -0.0578867383, -0.00239293813, 0.998320341)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- end
- for i=0,1,0.006 do
- swait()
- if i<=.8 then
- chargggg=chargggg+.3
- rm1.Scale=Vector3.new(chargggg,chargggg,chargggg)
- rm2.Scale=Vector3.new(chargggg,chargggg,chargggg)
- Effect(e,modecolor[1],CFrame.new(r1.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(0,0,8+(chargggg/2)),5,5,15+(chargggg/5),0,0,-.3+(chargggg/5),.04,"Sphere",3,-.5-(chargggg/25),"")
- Effect(e,modecolor[2],CFrame.new(r2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(0,0,8+(chargggg/2)),5,5,15+(chargggg/5),0,0,-.3+(chargggg/5),.04,"Sphere",3,-.5-(chargggg/25),"")
- end
- r1.CFrame=clerp(r1.CFrame,RArm.CFrame*CFrame.new(0,-1.5-(chargggg/9),0),.3)
- r2.CFrame=clerp(r2.CFrame,LArm.CFrame*CFrame.new(0,-1.5-(chargggg/9),0),.3)
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-7.16097271e-17, 1.52889633, -0.0188670754, 1, -4.66326975e-17, -4.37560553e-18, -4.68375339e-17, 0.995626688, 0.0934209153, 0, -0.0934209153, 0.995626688)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- RS.C0=clerp(RS.C0,CFrame.new(1.90904272, 0.506187081, 0.0228479709, 0.00861899927, -0.999930143, -0.00808728766, 0.998078048, 0.00810614228, 0.0614367872, -0.0613669381, -0.00860126782, 0.998078227)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LS.C0=clerp(LS.C0,CFrame.new(-1.9678936, 0.523730934, 0.0790370181, -0.00427900115, 0.999132335, 0.0414299555, -0.999447227, -0.00563897286, 0.0327647962, 0.0329699926, -0.0412668549, 0.998604059)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- RH.C0=clerp(RH.C0,CFrame.new(0.525729477, -1.99885654, 0.00147991814, 0.997231126, -0.0471719168, -0.0574885234, 0.0470937304, 0.998886764, -0.00271490379, 0.0575525947, 3.74639058e-08, 0.998342514)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LH.C0=clerp(LH.C0,CFrame.new(-0.544029236, -1.99824762, 0.00254844874, 0.997467637, 0.0412523746, 0.0579361841, -0.0413217209, 0.999145925, -1.0872609e-06, -0.0578867383, -0.00239293813, 0.998320341)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- end
- for i=1,8 do
- Effect(e,modecolor[1],CFrame.new(r1.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),40,40,170,0,0,42,.01,"Sphere",3,math.random(20,60)/7,"")
- Effect(e,modecolor[2],CFrame.new(r2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),40,40,170,0,0,42,.01,"Sphere",3,math.random(20,60)/7,"")
- end
- Effect(e,modecolor[1],Root.CFrame*CFrame.new(.1,0,0),30,30,30,210,210,210,.03,"Sphere",6,0,"")
- Effect(e,modecolor[2],Root.CFrame*CFrame.new(-.1,0,0),30,30,30,210,210,210,.03,"Sphere",6,0,"")
- sounds(chr,"133047927",5,.5)
- sounds(chr,"763717897",5,.5)
- --heccin
- local nos=false
- local b1=parts(e,"b",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- b1.CFrame=Root.CFrame*CFrame.new(15,0,0)*CFrame.Angles(0,-math.rad(90),0)
- b1.Anchored=true
- local b2=parts(e,"b",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- b2.CFrame=b1.CFrame*CFrame.new(0,0,-1000)
- b2.Anchored=true
- local b3=parts(e,"b",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- b3.CFrame=Root.CFrame*CFrame.new(-15,0,0)*CFrame.Angles(0,math.rad(90),0)
- b3.Anchored=true
- local b4=parts(e,"b",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- b4.CFrame=b3.CFrame*CFrame.new(0,0,-1000)
- b4.Anchored=true
- local b5=parts(e,"b",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- b5.CFrame=b1.CFrame
- b5.Anchored=true
- local b6=parts(e,"b",Vector3.new(.2,.2,.2),modecolor[1],Enum.Material.Neon,0,1)
- b6.CFrame=b3.CFrame
- b6.Anchored=true
- local pe1=particles(r1,.5,modecolor[1],"262059101",1,1,"Front",63,53,0,1.3,2,2,55,55,420,55555,false)
- local pe2=particles(r2,.5,modecolor[2],"262059101",1,1,"Front",63,53,0,1.3,2,2,55,55,420,55555,false)
- coroutine.resume(coroutine.create(function()
- repeat
- swait(3)
- for i=0,1,.09 do
- CameraShake(110,Root,3,.1)
- Mdamage("None",b5,90,math.random(20,33),0,"")
- Mdamage("None",b6,90,math.random(20,33),0,"")
- b5.CFrame=b1.CFrame*CFrame.new(0,0,0-2000*i)
- b6.CFrame=b3.CFrame*CFrame.new(0,0,0-2000*i)
- end
- swait(3)
- for i=0,1,.09 do
- CameraShake(110,Root,3,.1)
- Mdamage("None",b5,150,math.random(20,33),0,"")
- Mdamage("None",b6,150,math.random(20,33),0,"")
- b5.CFrame=b1.CFrame*CFrame.new(0,0,-2000+2000*i)
- b6.CFrame=b3.CFrame*CFrame.new(0,0,-2000+2000*i)
- end
- until nos==true
- repeat
- swait(3)
- for i=0,1,.08 do
- CameraShake(80,Root,3,.08)
- Mdamage("None",b5,150,math.random(30,43),0,"")
- Mdamage("None",b6,150,math.random(30,43),0,"")
- b5.CFrame=b1.CFrame*CFrame.new(0,0,-100-3000*i)
- b6.CFrame=b3.CFrame*CFrame.new(0,0,-3100+3000*i)
- end
- swait(3)
- for i=0,1,.08 do
- CameraShake(80,Root,3,.08)
- Mdamage("None",b5,150,math.random(30,43),0,"")
- Mdamage("None",b6,150,math.random(30,43),0,"")
- b5.CFrame=b1.CFrame*CFrame.new(0,0,-3100+3000*i)
- b6.CFrame=b3.CFrame*CFrame.new(0,0,-100-3000*i)
- end
- until nos==false
- b1:Remove()
- b2:Remove()
- b3:Remove()
- b4:Remove()
- b5:Remove()
- b6:Remove()
- end))
- local beem=create("Sound"){
- Parent=chr,
- SoundId="rbxassetid://1393058033",
- Volume=3,
- PlaybackSpeed=1,
- MaxDistance=66666666,
- EmitterSize=70,
- Name="beaam",
- Looped=true}
- beem:Play()
- local aaaa=0
- for i=0,1,0.003 do
- swait()
- r1.CFrame=clerp(r1.CFrame,RArm.CFrame*CFrame.new(0,-1.5-(chargggg/9),0),.3)
- r2.CFrame=clerp(r2.CFrame,LArm.CFrame*CFrame.new(0,-1.5-(chargggg/9),0),.3)
- Effect(e,modecolor[1],r1.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,63,63,-1,.05,"Sphere",6,0,"")
- Effect(e,modecolor[2],r2.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,63,63,-1,.05,"Sphere",6,0,"")
- b1.CFrame=Root.CFrame*CFrame.new(15,0,0)*CFrame.Angles(0,-math.rad(90),0)
- b2.CFrame=b1.CFrame*CFrame.new(0,0,-2000)
- b3.CFrame=Root.CFrame*CFrame.new(-15,0,0)*CFrame.Angles(0,math.rad(90),0)
- b4.CFrame=b3.CFrame*CFrame.new(0,0,-2000)
- Effect(e,modecolor[1],CFrame.new((b1.Position+b2.Position)/2,b2.Position)*CFrame.Angles(0,math.rad(90),0),((b1.Position-b2.Position).magnitude)*5,500,500,0,14,14,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new((b3.Position+b4.Position)/2,b4.Position)*CFrame.Angles(0,math.rad(90),0),((b3.Position-b4.Position).magnitude)*5,500,500,0,14,14,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[1],CFrame.new(b2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),130,130,130,127,127,127,.06,"Brick",6,0,"")
- Effect(e,modecolor[2],CFrame.new(b4.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),130,130,130,127,127,127,.06,"Brick",6,0,"")
- aaaa=aaaa+1
- if aaaa>=5 then
- aaaa=0
- Effect(e,modecolor[1],r1.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,143,143,-.2,.05,"Sphere",6,0,"")
- Effect(e,modecolor[2],r2.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,143,143,-.2,.05,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new((b1.Position+b2.Position)/2,b2.Position)*CFrame.Angles(0,math.rad(90),0),((b1.Position-b2.Position).magnitude)*5,500,500,0,74,74,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new((b3.Position+b4.Position)/2,b4.Position)*CFrame.Angles(0,math.rad(90),0),((b3.Position-b4.Position).magnitude)*5,500,500,0,74,74,.08,"Cylinder",6,0,"")
- end
- local aim=CFrame.new(Root.Position,mouse.Hit.p)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.04)
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-7.16097271e-17, 1.52889633, -0.0188670754, 1, -4.66326975e-17, -4.37560553e-18, -4.68375339e-17, 0.995626688, 0.0934209153, 0, -0.0934209153, 0.995626688)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- RS.C0=clerp(RS.C0,CFrame.new(1.90904272, 0.506187081, 0.0228479709, 0.00861899927, -0.999930143, -0.00808728766, 0.998078048, 0.00810614228, 0.0614367872, -0.0613669381, -0.00860126782, 0.998078227)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LS.C0=clerp(LS.C0,CFrame.new(-1.9678936, 0.523730934, 0.0790370181, -0.00427900115, 0.999132335, 0.0414299555, -0.999447227, -0.00563897286, 0.0327647962, 0.0329699926, -0.0412668549, 0.998604059)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- RH.C0=clerp(RH.C0,CFrame.new(0.525729477, -1.99885654, 0.00147991814, 0.997231126, -0.0471719168, -0.0574885234, 0.0470937304, 0.998886764, -0.00271490379, 0.0575525947, 3.74639058e-08, 0.998342514)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LH.C0=clerp(LH.C0,CFrame.new(-0.544029236, -1.99824762, 0.00254844874, 0.997467637, 0.0412523746, 0.0579361841, -0.0413217209, 0.999145925, -1.0872609e-06, -0.0578867383, -0.00239293813, 0.998320341)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- end
- for i=0,1,0.01 do
- swait()
- r1.CFrame=clerp(r1.CFrame,RArm.CFrame*CFrame.new(0,-1.5-(chargggg/9),0),.1)
- r2.CFrame=clerp(r2.CFrame,LArm.CFrame*CFrame.new(0,-1.5-(chargggg/9),0),.1)
- Effect(e,modecolor[1],r1.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,63,63,-1,.05,"Sphere",6,0,"")
- Effect(e,modecolor[2],r2.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,63,63,-1,.05,"Sphere",6,0,"")
- b1.CFrame=Root.CFrame*CFrame.new(15,0,0)*CFrame.Angles(0,-math.rad(90+20*i),0)
- b2.CFrame=b1.CFrame*CFrame.new(0,0,-2000)
- b3.CFrame=Root.CFrame*CFrame.new(-15,0,0)*CFrame.Angles(0,math.rad(90+20*i),0)
- b4.CFrame=b3.CFrame*CFrame.new(0,0,-2000)
- Effect(e,modecolor[1],CFrame.new((b1.Position+b2.Position)/2,b2.Position)*CFrame.Angles(0,math.rad(90),0),((b1.Position-b2.Position).magnitude)*5,500,500,0,14,14,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new((b3.Position+b4.Position)/2,b4.Position)*CFrame.Angles(0,math.rad(90),0),((b3.Position-b4.Position).magnitude)*5,500,500,0,14,14,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[1],CFrame.new(b2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),130,130,130,127,127,127,.06,"Brick",6,0,"")
- Effect(e,modecolor[2],CFrame.new(b4.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),130,130,130,127,127,127,.06,"Brick",6,0,"")
- aaaa=aaaa+1
- if aaaa>=5 then
- aaaa=0
- Effect(e,modecolor[1],r1.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,143,143,-.2,.05,"Sphere",6,0,"")
- Effect(e,modecolor[2],r2.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,143,143,-.2,.05,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new((b1.Position+b2.Position)/2,b2.Position)*CFrame.Angles(0,math.rad(90),0),((b1.Position-b2.Position).magnitude)*5,500,500,0,74,74,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new((b3.Position+b4.Position)/2,b4.Position)*CFrame.Angles(0,math.rad(90),0),((b3.Position-b4.Position).magnitude)*5,500,500,0,74,74,.08,"Cylinder",6,0,"")
- end
- local aim=CFrame.new(Root.Position,mouse.Hit.p)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.04)
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-7.16097469e-17, 1.52889645, -0.018863406, 1, -4.68056675e-17, -1.72741378e-18, -4.68375339e-17, 0.999319613, 0.0368809737, 0, -0.0368809737, 0.999319613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.97850072, 0.601430774, 0.373912781, -0.118060045, -0.922474921, -0.367562145, 0.991071522, -0.132557437, 0.0143512385, -0.0619617552, -0.362586021, 0.929888248)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- LS.C0=clerp(LS.C0,CFrame.new(-1.8516773, 0.672695458, 0.419689476, -0.0730129704, 0.797155917, 0.599342644, -0.993763149, -0.108936489, 0.0238290951, 0.0842857808, -0.593864679, 0.800137997)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.25)
- RH.C0=clerp(RH.C0,CFrame.new(0.525729477, -1.99885654, 0.00147991814, 0.997231126, -0.0471719168, -0.0574885234, 0.0470937304, 0.998886764, -0.00271490379, 0.0575525947, 3.74639058e-08, 0.998342514)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.544029236, -1.99824762, 0.00254844874, 0.997467637, 0.0412523746, 0.0579361841, -0.0413217209, 0.999145925, -1.0872609e-06, -0.0578867383, -0.00239293813, 0.998320341)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- for i=0,1,0.12 do
- swait()
- r1.CFrame=clerp(r1.CFrame,Root.CFrame*CFrame.new(.001,0,-1.5-(chargggg/12)),.1)
- r2.CFrame=clerp(r2.CFrame,Root.CFrame*CFrame.new(-.001,0,-1.5-(chargggg/12)),.1)
- Effect(e,modecolor[1],r1.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,63,63,-1,.05,"Sphere",6,0,"")
- Effect(e,modecolor[2],r2.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,63,63,-1,.05,"Sphere",6,0,"")
- b1.CFrame=Root.CFrame*CFrame.new(15,0,0)*CFrame.Angles(0,-math.rad(90-90*i),0)
- b2.CFrame=b1.CFrame*CFrame.new(0,0,-2000)
- b3.CFrame=Root.CFrame*CFrame.new(-15,0,0)*CFrame.Angles(0,math.rad(90-90*i),0)
- b4.CFrame=b3.CFrame*CFrame.new(0,0,-2000)
- Effect(e,modecolor[1],CFrame.new((b1.Position+b2.Position)/2,b2.Position)*CFrame.Angles(0,math.rad(90),0),((b1.Position-b2.Position).magnitude)*5,500,500,0,14,14,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new((b3.Position+b4.Position)/2,b4.Position)*CFrame.Angles(0,math.rad(90),0),((b3.Position-b4.Position).magnitude)*5,500,500,0,14,14,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[1],CFrame.new(b2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),130,130,130,127,127,127,.06,"Brick",6,0,"")
- Effect(e,modecolor[2],CFrame.new(b4.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),130,130,130,127,127,127,.06,"Brick",6,0,"")
- aaaa=aaaa+1
- if aaaa>=5 then
- aaaa=0
- Effect(e,modecolor[1],r1.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,143,143,-.2,.05,"Sphere",6,0,"")
- Effect(e,modecolor[2],r2.CFrame*CFrame.new(0,-8,0)*CFrame.Angles(math.rad(90),0,0),30,30,121,143,143,-.2,.05,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new((b1.Position+b2.Position)/2,b2.Position)*CFrame.Angles(0,math.rad(90),0),((b1.Position-b2.Position).magnitude)*5,500,500,0,74,74,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new((b3.Position+b4.Position)/2,b4.Position)*CFrame.Angles(0,math.rad(90),0),((b3.Position-b4.Position).magnitude)*5,500,500,0,74,74,.08,"Cylinder",6,0,"")
- end
- local aim=CFrame.new(Root.Position,mouse.Hit.p)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.04)
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-7.160978e-17, 1.52889717, -0.0188634358, 1, -4.68056675e-17, -1.72741378e-18, -4.68375339e-17, 0.999319613, 0.0368809737, 0, -0.0368809737, 0.999319613)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.750076532, 0.442299902, -1.17897594, 0.00861699972, 0.533768892, 0.845586479, 0.998078167, 0.0473030731, -0.0400306173, -0.0613659434, 0.84430635, -0.53233546)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-0.768159986, 0.480110168, -1.08757496, -0.00427800091, -0.446924984, -0.894561291, -0.999447227, 0.031405136, -0.0109104943, 0.0329699926, 0.894020021, -0.446812302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.525729418, -1.99885654, 0.00148182176, 0.997231126, -0.0471719168, -0.0574885234, 0.0470937304, 0.998886764, -0.00271490379, 0.0575525947, 3.74639058e-08, 0.998342514)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.544028997, -1.99824786, 0.00255226158, 0.997467637, 0.0412523746, 0.0579361841, -0.0413217209, 0.999145925, -1.0872609e-06, -0.0578867383, -0.00239293813, 0.998320341)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- for i=1,14 do
- Effect(e,modecolor[1],CFrame.new(r1.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),110,110,170,0,0,82,.01,"Sphere",3,math.random(50,130)/7,"")
- Effect(e,modecolor[2],CFrame.new(r2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),110,110,170,0,0,82,.01,"Sphere",3,math.random(50,130)/7,"")
- end
- CameraShake(30,Root,3,.01)
- Effect(e,modecolor[1],Root.CFrame*CFrame.new(.1,0,0),30,30,30,210,210,210,.03,"Sphere",6,0,"")
- Effect(e,modecolor[2],Root.CFrame*CFrame.new(-.1,0,0),30,30,30,210,210,210,.03,"Sphere",6,0,"")
- beem.PlaybackSpeed=.7
- nos=true
- sounds(chr,"1196176156",6,.8)
- sounds(chr,"413503439",6,.8)
- chargggg=200
- for i=0,1,0.002 do
- swait()
- rm1.Scale=Vector3.new(chargggg,chargggg,chargggg)
- rm2.Scale=Vector3.new(chargggg,chargggg,chargggg)
- r1.CFrame=clerp(r1.CFrame,Root.CFrame*CFrame.new(.001,0,-11.5-chargggg),.5)
- r2.CFrame=clerp(r2.CFrame,Root.CFrame*CFrame.new(-.001,0,-11.5-chargggg),.5)
- Effect(e,modecolor[1],b1.CFrame*CFrame.new(0,-0,0),70,70,151,153,153,-1,.05,"Sphere",6,0,"")
- Effect(e,modecolor[2],b3.CFrame*CFrame.new(0,-0,0),70,70,151,153,153,-1,.05,"Sphere",6,0,"")
- b1.CFrame=Root.CFrame*CFrame.new(15,2,0)*CFrame.Angles(0,0,0)
- b2.CFrame=b1.CFrame*CFrame.new(0,0,-2000)
- b3.CFrame=Root.CFrame*CFrame.new(-15,-2,0.01)*CFrame.Angles(0,0,0)
- b4.CFrame=b3.CFrame*CFrame.new(0,0,-2000)
- Effect(e,modecolor[1],CFrame.new((b1.Position+b2.Position)/2,b2.Position)*CFrame.Angles(0,math.rad(90),0),((b1.Position-b2.Position).magnitude)*5,1200,1200,0,14,14,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new((b3.Position+b4.Position)/2,b4.Position)*CFrame.Angles(0,math.rad(90),0),((b3.Position-b4.Position).magnitude)*5,1200,1200,0,14,14,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[1],CFrame.new(b2.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),210,210,210,197,197,197,.06,"Brick",6,0,"")
- Effect(e,modecolor[2],CFrame.new(b4.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),210,210,210,197,197,197,.06,"Brick",6,0,"")
- aaaa=aaaa+1
- if aaaa>=5 then
- aaaa=0
- Effect(e,modecolor[1],r1.CFrame*CFrame.new(0,-1,0),70,70,151,283,283,-1,.05,"Sphere",6,0,"")
- Effect(e,modecolor[2],r2.CFrame*CFrame.new(0,-1,0),70,70,151,283,283,-1,.05,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new((b1.Position+b2.Position)/2,b2.Position)*CFrame.Angles(0,math.rad(90),0),((b1.Position-b2.Position).magnitude)*5,1200,1200,0,114,114,.08,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new((b3.Position+b4.Position)/2,b4.Position)*CFrame.Angles(0,math.rad(90),0),((b3.Position-b4.Position).magnitude)*5,1200,1200,0,114,114,.08,"Cylinder",6,0,"")
- end
- local aim=CFrame.new(Root.Position,mouse.Hit.p)
- local direction=aim.lookVector
- local heed=math.atan2(direction.x,direction.z)
- local heed=math.deg(heed)
- Root.CFrame=clerp(Root.CFrame,CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(heed-180),math.rad(0)),0.04)
- Root.Velocity=Root.CFrame.lookVector*-110
- RJ.C0=clerp(RJ.C0,CFrame.new(2.65203771e-23, -5.66220649e-07, 10, 1, -4.4373429e-17, 1.49917801e-17, -4.68375339e-17, 0.947390378, -0.320080489, 0, 0.320080489, 0.947390378)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.54765594, -0.109947979, 1, 0, 0, 0, 0.966666222, 0.256040126, 0, -0.256040126, 0.966666222)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.683153629, 0.0581533015, -1.21961546, 0.00861699972, 0.533768892, 0.845586479, 0.925927639, 0.315060496, -0.208314821, -0.377602845, 0.784746945, -0.491516471)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-0.685598373, 0.120894209, -1.14528656, -0.00427800091, -0.446924984, -0.894561291, -0.936313629, 0.315911323, -0.153352395, 0.351139039, 0.836933851, -0.419813454)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.561112285, -1.96840513, -0.132424518, 0.997229636, -0.0668219775, -0.0326774903, 0.0630380437, 0.992407203, -0.105613947, 0.0394867025, 0.103261441, 0.993870258)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.587659001, -2.02713561, -0.216531113, 0.997466862, 0.064358905, 0.0302954875, -0.0576775633, 0.981032014, -0.185066432, -0.0416315123, 0.182850242, 0.982259035)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- nos=false
- Effect(e,modecolor[1],r1.CFrame*CFrame.new(0,-1,0),70,70,151,313,313,-1,.02,"Sphere",6,0,"")
- Effect(e,modecolor[2],r2.CFrame*CFrame.new(0,-1,0),70,70,151,313,313,-1,.02,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new((b1.Position+b2.Position)/2,b2.Position)*CFrame.Angles(0,math.rad(90),0),((b1.Position-b2.Position).magnitude)*5,1200,1200,0,214,214,.04,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new((b3.Position+b4.Position)/2,b4.Position)*CFrame.Angles(0,math.rad(90),0),((b3.Position-b4.Position).magnitude)*5,1200,1200,0,214,214,.04,"Cylinder",6,0,"")
- r1:Remove()
- r2:Remove()
- coroutine.resume(coroutine.create(function(sound)
- for i=4,0,-.02 do
- swait()
- sound.Volume=i
- end
- sound:Remove()
- end),beem)
- pssounds(Head,"1405841099",4,1,1.1,2)
- for i=0,1,0.002 do
- swait()
- if chargggg>1 then
- chargggg=chargggg-1
- else
- chargggg=0
- end
- Effect(e,modecolor[1],RArm.CFrame*CFrame.new(0,-1.4,0),chargggg/5,chargggg/5,chargggg/5,0,0,0,.07,"Sphere",6,0,"")
- Effect(e,modecolor[2],LArm.CFrame*CFrame.new(0,-1.4,0),chargggg/5,chargggg/5,chargggg/5,0,0,0,.07,"Sphere",6,0,"")
- Effect(e,modecolor[1],RArm.CFrame*CFrame.new(0,-1.4,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),chargggg/5,chargggg/5,chargggg/5,-chargggg/45,-chargggg/45,-chargggg/45,.07,"Sphere",3,chargggg/90,"")
- Effect(e,modecolor[2],LArm.CFrame*CFrame.new(0,-1.4,0)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),chargggg/5,chargggg/5,chargggg/5,-chargggg/45,-chargggg/45,-chargggg/45,.07,"Sphere",3,chargggg/90,"")
- RJ.C0=clerp(RJ.C0,CFrame.new(-7.30156898e-07, -1.58954287, -0.417309731, 0.992864251, 5.0672287e-07, 0.119250759, -0.0995299891, 0.550817847, 0.828669786, -0.0656850263, -0.834625423, 0.546887398)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.0164930299, 1.56599212, -0.137325108, 0.992864251, 0.0406638645, -0.112103499, 5.0672287e-07, 0.940063834, 0.34099853, 0.119250759, -0.33856529, 0.933355868)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.47595191, 0.308045745, -0.688147485, 0.978854239, -0.17946218, -0.0981730223, -0.0281764083, 0.35706231, -0.9336555, 0.202609748, 0.916678846, 0.344455302)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.32013774, 0.329404235, -1.06252456, 0.999193132, -0.0401528329, 0.0009828154, 0.0107988548, 0.244997367, -0.969463646, 0.0386859253, 0.968692183, 0.245233282)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.604998469, -2.03593922, 0.297619581, 0.980971396, -0.0625304878, -0.18380776, 0.111231685, 0.956951916, 0.268086821, 0.159131616, -0.283430696, 0.945697844)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.660171807, -2.07677317, 0.378259897, 0.989416718, 0.143973798, -0.0180670768, -0.130380929, 0.936760008, 0.324779212, 0.0636842251, -0.318986356, 0.945617378)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- hum.AutoRotate=true
- elseif mode=="Celestial" then
- elseif mode=="Glacier" then
- elseif mode=="Desperation" then
- elseif mode=="Saint" then
- elseif mode=="Dreary" then
- elseif mode=="Jade" then
- elseif mode=="Psychosis" then
- elseif mode=="Conflagration" then
- elseif mode=="Lullaby" then
- elseif mode=="Somnambulist" then
- elseif mode=="Amativeness" then
- elseif mode=="Nil" then
- elseif mode=="Wither" then
- elseif mode=="True Catastrophe" then
- elseif mode=="Cyclone" then
- hum.WalkSpeed=0
- hum.JumpPower=0
- sounds(Root,"588697034",3,.8)
- local aaaa=0
- for i=0,1,0.005 do
- swait()
- aaaa=aaaa+1
- if aaaa>=13 then
- aaaa=0
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),6+120*i,6+120*i,6+120*i,-.1-9*i,-.1-9*i,-.1-9*i,.06,"Brick",6,0,"")
- end
- RJ.C0=clerp(RJ.C0,CFrame.new(-0.0609225035, -0.349407375, -0.0278450549, 0.783426106, -0.212623253, 0.583981931, -1.86445504e-05, 0.939647734, 0.342143357, -0.621485054, -0.268054903, 0.736140609)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0529611632, 1.46088076, -0.143510982, 0.962722003, -0.0185054541, -0.269859612, 0.0754123926, 0.976462781, 0.202072918, 0.259768367, -0.214890763, 0.94145757)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- RS.C0=clerp(RS.C0,CFrame.new(0.255630672, 0.270662814, -0.841491461, -0.166321695, 0.928941846, 0.330763221, 0.936870813, 0.2535007, -0.240853563, -0.307587624, 0.269823223, -0.912461102)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- LS.C0=clerp(LS.C0,CFrame.new(-1.87335539, 0.089951396, 0.178920537, 0.392104208, 0.916351676, 0.0809571743, -0.901343644, 0.365098536, 0.232986391, 0.183940083, -0.164325267, 0.96910435)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- RH.C0=clerp(RH.C0,CFrame.new(0.959038377, -1.53307605, -0.72085458, 0.817428708, -0.167428285, -0.551160932, -0.0907151699, 0.907470167, -0.410205722, 0.568841994, 0.385312527, 0.726603806)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- LH.C0=clerp(LH.C0,CFrame.new(-0.808551192, -1.91699708, 0.000512048602, 0.954020739, 0.259777963, -0.149533063, -0.26389128, 0.964519203, -0.00800399482, 0.142148197, 0.047096435, 0.988724411)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- end
- Effect(e,modecolor[2],CFrame.new(Root.Position),1,1,1,65,65,65,.06,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position),1,1,1,6,6,6,.03,"Sphere",6,0,"")
- sounds(Root,"588738198",4,.8)
- for i=0,1,0.04 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-0.0609225035, -0.349407375, -0.0278450549, 0.783426106, -0.212623253, 0.583981931, -1.86445504e-05, 0.939647734, 0.342143357, -0.621485054, -0.268054903, 0.736140609)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0529611632, 1.46088076, -0.143510982, 0.962722003, -0.0185054541, -0.269859612, 0.0754123926, 0.976462781, 0.202072918, 0.259768367, -0.214890763, 0.94145757)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- RS.C0=clerp(RS.C0,CFrame.new(0.255630672, 0.270662814, -0.841491461, -0.166321695, 0.928941846, 0.330763221, 0.936870813, 0.2535007, -0.240853563, -0.307587624, 0.269823223, -0.912461102)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- LS.C0=clerp(LS.C0,CFrame.new(-1.87335539, 0.089951396, 0.178920537, 0.392104208, 0.916351676, 0.0809571743, -0.901343644, 0.365098536, 0.232986391, 0.183940083, -0.164325267, 0.96910435)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- RH.C0=clerp(RH.C0,CFrame.new(0.959038377, -1.53307605, -0.72085458, 0.817428708, -0.167428285, -0.551160932, -0.0907151699, 0.907470167, -0.410205722, 0.568841994, 0.385312527, 0.726603806)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- LH.C0=clerp(LH.C0,CFrame.new(-0.808551192, -1.91699708, 0.000512048602, 0.954020739, 0.259777963, -0.149533063, -0.26389128, 0.964519203, -0.00800399482, 0.142148197, 0.047096435, 0.988724411)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- end
- hum.WalkSpeed=6
- local torn=create("Sound"){
- Parent=chr,
- SoundId="rbxassetid://1637648744",
- Volume=4,
- PlaybackSpeed=1,
- MaxDistance=66666666,
- EmitterSize=70,
- Name="Wind",
- Looped=true}
- local spinny=0
- local wat=.1
- local did=false
- local wond=particles(Root,.5,"White","1487252021",.7,1,"Back",80,130,0,1,.7,1.4,55,55,120,44444,false)
- wond.Speed=NRn(100,170)
- wond.Enabled=false
- for i=0,1.5,0.0015 do
- swait()
- wat=wat+.007
- spinny=spinny+19+(i*145)
- if i>=.25 then
- wond.Enabled=true
- if not did then
- did=true
- cooldisable=true
- torn:Play()
- torn.EmitterSize=70
- Effect(e,modecolor[2],CFrame.new(Root.Position),46,46,46,95,95,95,.03,"Sphere",6,0,"")
- end
- wond.Speed=NRn(100+110*i,170+110*i)
- wond.Size=NSn({NSKp(0,80),NSKp(1,130+280*i)})
- CameraShake(100,Root,3,.2)
- Effect(e,modecolor[1],CFrame.new(Root.Position),46,46,46,17+110*i,75+190*i,17+110*i,.07,"Sphere",6,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position),46,1,46,20+80*i,0,20+80*i,.04,"Sphere",6,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,-math.rad(20+spinny),0),12,6,12,5+50*i,1+12*i,5+50*i,.06,"FileMesh",2,math.random(-23,-13),"1051557")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,-math.rad(20+spinny),0),12,6,12,5+25*i,1+52*i,5+25*i,.06,"FileMesh",2,math.random(-23,-13),"1051557")
- REffect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,-math.rad(20+spinny),0)*CFrame.new(0,-3,150+450*i),6+150*i,3+3*i,26+350*i,0,0,0,.04,"Sphere",3,-2-21*i,"")
- REffect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,-math.rad(90+spinny),0)*CFrame.new(0,-3,150+450*i),6+150*i,3+3*i,26+350*i,0,0,0,.04,"Sphere",3,-2-21*i,"")
- Mdamage("None",Root,40+220*i,math.random(20,30),.1,"")
- else
- REffect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,-math.rad(20+spinny),0)*CFrame.new(0,-3,20+450*i),6+150*i,3+3*i,26+350*i,0,0,0,.04,"Sphere",3,-1-17*i,"")
- REffect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,-math.rad(90+spinny),0)*CFrame.new(0,-3,20+450*i),6+150*i,3+3*i,26+350*i,0,0,0,.04,"Sphere",3,-1-17*i,"")
- Mdamage("None",Root,10,1,0,"")
- end
- hum.WalkSpeed=6
- sounds(Root,"1168586995",1.5,.8+2.2*i)
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 0, -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,-math.rad(20+spinny),0),wat)
- Neck.C0=clerp(Neck.C0,CFrame.new(-1.55048838e-07, 1.50001931, 1.91373329e-06, 0.892944276, -4.68375339e-17, -0.450167149, 1.35050141e-05, 1, 2.67883279e-05, 0.450167149, -2.99999992e-05, 0.892944276)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RS.C0=clerp(RS.C0,CFrame.new(1.82802474, 0.694250584, 0.464729995, -0.0969680175, -0.832421303, -0.545593262, 0.976318359, -0.186068714, 0.110367753, -0.193390325, -0.52197057, 0.830750763)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LS.C0=clerp(LS.C0,CFrame.new(-1.9459908, 0.310187966, -0.4370296, 0.19140403, 0.913549304, -0.358876318, -0.971780241, 0.125025451, -0.200029209, -0.137867868, 0.38703531, 0.911699653)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RH.C0=clerp(RH.C0,CFrame.new(0.535116136, -1.99771881, 0.00347112119, 0.992949247, -0.0667743534, -0.0979442447, 0.0665349588, 0.997767746, -0.00571202161, 0.098107025, -0.000844968657, 0.99517554)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LH.C0=clerp(LH.C0,CFrame.new(-0.577040434, -1.99506962, 0.0060280934, 0.994866133, 0.0647972524, 0.077735357, -0.0646003485, 0.997898459, -0.00504769059, -0.0778990686, 4.56493581e-08, 0.996961355)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- end
- Effect(e,modecolor[2],CFrame.new(Root.Position),46,1,46,107,0,107,.02,"Sphere",6,0,"")
- hum.WalkSpeed=0
- cooldisable=false
- wond.Enabled=false
- game:GetService("Debris"):AddItem(wond,4)
- coroutine.resume(coroutine.create(function(sound)
- for i=4,0,-.02 do
- swait()
- sound.Volume=i
- end
- sound:Remove()
- end),torn)
- pssounds(Head,"1405841099",4,1,1.1,2)
- for i=0,1,0.003 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-0.148705244, -1.08967888, -0.315730721, 0.727024734, 0.25166297, -0.638827741, 0.287398636, 0.733438492, 0.616011441, 0.623568118, -0.631453693, 0.460900337)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-0.0877710432, 1.45781052, 0.0944968164, 0.646650076, -0.0405399427, 0.761708856, 0.311050057, 0.9258039, -0.214791417, -0.696485221, 0.375824451, 0.611281037)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.89409137, 0.619577706, 0.270545632, -0.108459473, -0.933510303, -0.341753483, 0.986093879, -0.144573912, 0.0819596797, -0.12591885, -0.328111708, 0.936209023)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.61957514, -0.240693212, -0.458504736, 0.708091497, 0.526578486, 0.470448524, 0.0836040974, 0.599036932, -0.796344995, -0.701154113, 0.60321641, 0.380148768)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(1.04858029, -1.85447443, -0.19052887, 0.584949732, -0.539016426, 0.606048882, 0.522510171, 0.821940362, 0.226709783, -0.620336294, 0.18405287, 0.762435317)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.399539828, -1.98179674, 0.287225902, 0.724310756, -0.31699872, 0.612279415, -0.00743031502, 0.884398162, 0.466674119, -0.689433813, -0.34256649, 0.638223648)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- elseif mode=="Minstrel" then
- elseif mode=="Sombra" then
- elseif mode=="Fictitious" then
- elseif mode=="Benevolence" then
- end
- attack=false
- end
- local sceeene=false
- function SCENE()
- attack=true
- sceeene=true
- hum.WalkSpeed=0
- hum.JumpPower=0
- hum.AutoRotate=false
- theme.SoundId="rbxassetid://899847720"
- lastsong="899847720"
- theme.Parent=chr
- theme.Volume=2
- theme.PlaybackSpeed=1
- theme.TimePosition=0
- theme:Play()
- musicset="Global"
- coroutine.resume(coroutine.create(function()
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Rust",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Dusty Rose",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Rust",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Dusty Rose",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Deep blue",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Deep orange",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Deep blue",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Deep orange",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Pastel light blue",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Cool yellow",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Pastel light blue",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Cool yellow",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Bright blue",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Baby blue",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Bright blue",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Baby blue",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Mulberry",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Dark indigo",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Mulberry",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Dark indigo",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Daisy orange",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Buttermilk",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Daisy orange",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Buttermilk",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Fossil",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Bright red",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Fossil",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Bright red",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Forest green",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Shamrock",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Forest green",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Shamrock",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Really red",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Crimson",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Really red",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Crimson",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Br. yellowih orange",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Neon orange",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Br. yellowih orange",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Neon orange",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Navy blue",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Lapis",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Navy blue",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Lapis",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Alder",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Pastel violet",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Alder",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Pastel violet",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Carnation pink",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Pink",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Carnation pink",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Pink",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- local ran1=Effect(e,"White",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- local ran2=Effect(e,"White",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- local ran3=Effect(e,"White",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- local ran4=Effect(e,"White",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- coroutine.resume(coroutine.create(function(r1,r2,r3,r4)
- repeat
- swait()
- r1.Color=BrickColor.new(nilcolor[math.random(1,#nilcolor)]).Color
- r2.Color=BrickColor.new(nilcolor[math.random(1,#nilcolor)]).Color
- r3.Color=BrickColor.new(nilcolor[math.random(1,#nilcolor)]).Color
- r4.Color=BrickColor.new(nilcolor[math.random(1,#nilcolor)]).Color
- until r1.Parent==nil
- end),ran1,ran2,ran3,ran4)
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Royal purple",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Bright violet",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Royal purple",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Bright violet",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Magenta",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Bright reddish lilac",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Magenta",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Bright reddish lilac",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Mint",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"White",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Mint",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"White",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- local ran5=Effect(e,"White",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- local ran6=Effect(e,"White",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- local ran7=Effect(e,"White",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- local ran8=Effect(e,"White",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- coroutine.resume(coroutine.create(function(r1,r2,r3,r4)
- repeat
- swait()
- local radcolor2=function(col)
- return math.rad(col/255*360)
- end
- local sine2=math.deg(tick()*3)
- local rs2=math.abs(math.sin(radcolor2(sine2 + 10)))
- local g2=math.abs(math.sin(radcolor2(sine2 + 85)))
- local b2=math.abs(math.sin(radcolor2(sine2 + 170)))
- local ra1d=Color3.new(150/255*rs2,150/255*g2,150/255*b2)
- r1.Color=ra1d
- r2.Color=ra1d
- r3.Color=ra1d
- r4.Color=ra1d
- until r1.Parent==nil
- end),ran5,ran6,ran7,ran8)
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Really black",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Smoky grey",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Really black",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Smoky grey",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"Lime green",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Dark green",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"Lime green",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Dark green",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- swait(19)
- sounds(Root,"588734356",4,1.5)
- Effect(e,"New Yeller",Root.CFrame,34,34,34,6,6,6,.04,"Sphere",6,0,"")
- Effect(e,"Wheat",Root.CFrame,28,28,28,6,6,6,.03,"Brick",1,0,"")
- Effect(e,"New Yeller",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.02,0,0.02,.05,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Wheat",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01,.01,.01,0.023,0,0.023,.06,"FileMesh",2,math.random(-42,42),"662585058")
- end))
- local bbbb=create("Sound"){
- Parent=chr,
- SoundId="rbxassetid://1106011352",
- Volume=5,
- PlaybackSpeed=.99,
- MaxDistance=66666666,
- Name="h",
- }
- local pitch=create("PitchShiftSoundEffect"){
- Parent=bbbb,
- Octave=1.1,
- Priority=2,
- Enabled=true
- }
- bbbb:Play()
- for i=0,1,0.003 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(7.90665181e-16, -0.888474584, -0.103190288, 1, -8.74984293e-16, -1.62320603e-16, -8.89913143e-16, 0.983224392, 0.18240051, 0, -0.182400495, 0.983224392)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.39045787, -0.333752513, 1, 0, 0, 0, 0.69015336, 0.72366333, 0, -0.72366333, 0.69015336)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- RS.C0=clerp(RS.C0,CFrame.new(0.513662994, 0.366876334, -0.648799419, 0.150392085, 0.653805733, 0.741566181, 0.913243771, 0.195409685, -0.357492834, -0.378639996, 0.730994761, -0.567695856)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LS.C0=clerp(LS.C0,CFrame.new(-0.577621937, 0.241150022, -0.49050945, 0.0792420059, -0.788343132, -0.610111415, -0.831878126, 0.284939051, -0.476223528, 0.54927206, 0.545275271, -0.633226156)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- RH.C0=clerp(RH.C0,CFrame.new(0.529608369, -1.15183091, -0.792967141, 0.992787778, -0.0781879127, -0.090879105, 0.0462495685, 0.949162662, -0.311370105, 0.11060442, 0.304921329, 0.945933402)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- LH.C0=clerp(LH.C0,CFrame.new(-0.689086437, -1.66652882, 0.703186154, 0.976166487, 0.111023322, 0.186475262, -0.215613052, 0.398331523, 0.891539872, 0.024702739, -0.910497665, 0.412775934)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)
- end
- local aaaaaaaaaaa=create("Sound"){
- Parent=chr,
- SoundId="rbxassetid://898407368",
- Volume=4,
- PlaybackSpeed=.4,
- MaxDistance=66666666,
- EmitterSize=40,
- Name="a",
- }
- aaaaaaaaaaa:Play()
- Root.Anchored=true
- for i=0,1,0.003 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(7.90665128e-16, 0+3*i, -0.103190526, 1, -8.81507029e-16, -1.22028212e-16, -8.89913143e-16, 0.990553975, 0.137123734, 0, -0.137123734, 0.990553975)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.28379917, -0.458435208, 1, 0, 0, 0, 0.563259363, 0.826280236, 0, -0.826280236, 0.563259363)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(0.377941519, 0.146628588, -0.71543026, 0.0160290059, 0.670690298, 0.741564333, 0.830754519, 0.403785288, -0.383150905, -0.556408405, 0.622199357, -0.550706744)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- LS.C0=clerp(LS.C0,CFrame.new(-0.649980903, 0.15853703, -0.573485672, 0.0280089993, -0.791821122, -0.610110581, -0.784066558, 0.36119011, -0.504758954, 0.620044649, 0.492505133, -0.610723794)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- RH.C0=clerp(RH.C0,CFrame.new(0.560044289, -1.33567655, -0.616201997, 0.992787898, -0.0423615351, -0.112150185, 0.051272735, 0.995649457, 0.0778038204, 0.108366363, -0.0829929113, 0.990640759)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- LH.C0=clerp(LH.C0,CFrame.new(-0.620171309, -1.95321918, 0.433834553, 0.996040225, 0.0874377713, 0.0160805471, -0.0863595828, 0.908609152, 0.40862155, 0.0211180225, -0.408392191, 0.912562311)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- if didcc then
- colorcor2=create("ColorCorrectionEffect"){
- Parent=game:GetService("Lighting"),
- Brightness=0,
- TintColor=Color3.new(1,1,1)
- }
- end
- local oooo=create("Frame"){
- Name="h",
- Parent=MainGui,
- BackgroundTransparency=1,
- BackgroundColor3=Color3.new(1,0,0),
- AnchorPoint=Vector2.new(.5,.5),
- Position=UDim2.new(.5,0,.5,0),
- Size=UDim2.new(1,0,1,0),
- ZIndex=99
- }
- local hai=0
- local hai2=1
- local eeeeee=false
- for i=0,1,0.0034 do
- swait()
- if i>=.4 then
- if hai>=-1 then
- hai=hai-.02
- if didcc then
- colorcor2.Contrast=hai
- end
- else
- if didcc then
- colorcor2.Contrast=-1
- end
- end
- if hai2>0 then
- hai2=hai2-.02
- if didcc then
- colorcor2.TintColor=Color3.new(1,hai2,hai2)
- end
- else
- if didcc then
- colorcor2.TintColor=Color3.new(1,0,0)
- end
- oooo.BackgroundTransparency=oooo.BackgroundTransparency-.04
- end
- end
- if i>=.65 then
- Effect(e,"Bright red",CFrame.new(Root.Position)*CFrame.Angles(0,0,math.rad(90)),29999,30,30,0,6+120*i,6+120*i,.06,"Cylinder",6,0,"")
- if not eeeeee then
- eeeeee=true
- sounds(chr,"151304356",4,1.2)
- CameraShake(120,Root,3,.02)
- Effect(e,"Bright red",CFrame.new(Root.Position),30,30,30,120,120,120,.007,"Sphere",6,0,"")
- Effect(e,"Black",CFrame.new(Root.Position),30,30,30,80,80,80,.007,"Sphere",6,0,"")
- for i=1,16 do
- Effect(e,"Bright red",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),60,60,210,0,0,62,.006,"Sphere",3,math.random(20,60)/3,"")
- Effect(e,"Black",CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),60,60,210,0,0,62,.006,"Sphere",3,math.random(20,60)/3,"")
- end
- end
- end
- Effect(e,"Bright red",CFrame.new(Root.Position-Vector3.new(0,3,0)),4,6,4,3+12*i,-.09-.2*i,3+12*i,.05,"FileMesh",2,math.random(-21,21),"20329976")
- Effect(e,"Black",CFrame.new(Root.Position-Vector3.new(0,3,0)),5,1,5,3+21*i,0+.1*i,3+21*i,.05,"FileMesh",2,math.random(-21,21),"20329976")
- Effect(e,"Bright red",CFrame.new(Torso.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01+.01*i,.01+.002*i,.01+.005*i,0.008+.045*i,0+.007*i,0.008+.045*i,.04,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,"Black",CFrame.new(Torso.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.03+.01*i,.002+.01*i,.01+.005*i,0.008+.045*i,0+.007*i,0.008+.045*i,.04,"FileMesh",2,math.random(-42,42),"662585058")
- RJ.C0=clerp(RJ.C0,CFrame.new(8.0110735e-16, 3, -0.00556911528, 1, -8.83554043e-16, 1.06197047e-16, -8.89913143e-16, 0.992854238, -0.119334169, 0, 0.119334169, 0.992854238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.07)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.500687, -0.130288333, 1, 0, 0, 0, 0.999960244, -0.00893263519, 0, 0.00893263519, 0.999960244)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.07)
- RS.C0=clerp(RS.C0,CFrame.new(0.553437829, 1.26738191, -0.689517856, -0.107157975, 0.134779975, 0.985064268, 0.730266452, -0.661679804, 0.169973746, 0.674706161, 0.737573385, -0.0275210254)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(10),0,0),.03)
- LS.C0=clerp(LS.C0,CFrame.new(-0.550792873, 1.09681273, -0.911650717, 0.317305148, -0.516378164, -0.795406222, -0.703134537, -0.690914273, 0.168046087, -0.636332929, 0.505955637, -0.582313895)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.03)
- RH.C0=clerp(RH.C0,CFrame.new(0.550908804, -1.42025781, -0.279402405, 0.992787778, -0.0396943614, -0.113123454, 0.0771497786, 0.933785558, 0.349417597, 0.0917631388, -0.355624974, 0.930113256)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.07)
- LH.C0=clerp(LH.C0,CFrame.new(-0.62327081, -1.958915, 0.558546841, 0.996040225, 0.0889021456, -0.000622689608, -0.0781466663, 0.878834844, 0.470683128, 0.0423919819, -0.468770653, 0.882302225)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.07)
- end
- oooo.BackgroundTransparency=0
- bbbb:Remove()
- hai=-1
- hlastjp=200
- hlastws=350
- mode="Exhaustion"
- modecolor={"Black","Bright red"}
- modeMaterial={"Neon","Neon"}
- aaaaaaaaaaa:Remove()
- if didcc then
- colorcor=create("ColorCorrectionEffect"){
- Parent=game:GetService("Lighting"),
- Brightness=-.1,
- TintColor=Color3.new(1,10/255,10/255)
- }
- coroutine.resume(coroutine.create(function()
- repeat
- swait()
- if colorcor.Parent==nil then
- colorcor=create("ColorCorrectionEffect"){
- Parent=game:GetService("Lighting"),
- Brightness=-.1,
- TintColor=Color3.new(1,10/255,10/255)
- }
- end
- until mode~="Exhaustion" or died
- colorcor.TintColor=Color3.new(1,1,1)
- colorcor.Brightness=1
- for i=1,0,-.02 do
- swait()
- colorcor.Brightness=i
- end
- colorcor:Remove()
- end))
- end
- for i=0,1,0.006 do
- swait()
- if didcc then
- if hai<0 then
- hai=hai+.01
- colorcor2.Contrast=hai
- else
- colorcor2.Contrast=0
- end
- end
- oooo.BackgroundTransparency=oooo.BackgroundTransparency+.04
- RJ.C0=clerp(RJ.C0,CFrame.new(8.72875446e-16, 3, 0.0629569292, 1, -8.34839379e-16, 3.08202573e-16, -8.89913143e-16, 0.938113272, -0.346328825, 0, 0.346328825, 0.938113272)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.67064559, 0.332315087, 1, 0, 0, 0, 0.805889606, -0.59206599, 0, 0.59206599, 0.805889606)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- RS.C0=clerp(RS.C0,CFrame.new(1.86862934, 0.267060518, 0.592388749, 0.0273579992, -0.851368308, -0.523854673, 0.86469847, 0.283089399, -0.414918363, 0.501546025, -0.441624939, 0.743921518)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- LS.C0=clerp(LS.C0,CFrame.new(-1.63848305, 0.115716144, 0.190168887, 0.409409046, 0.806367755, 0.426796645, -0.813955069, 0.534147024, -0.228395224, -0.412142634, -0.253886253, 0.87503171)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- RH.C0=clerp(RH.C0,CFrame.new(0.550906003, -1.42025614, -0.279394597, 0.992787898, -0.0396923833, -0.11312259, 0.0771471038, 0.933787704, 0.34941256, 0.0917634666, -0.355619639, 0.930115223)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- LH.C0=clerp(LH.C0,CFrame.new(-0.623270631, -1.9589169, 0.558546543, 0.996039987, 0.0889048502, -0.000623053871, -0.0781489387, 0.87883538, 0.470681906, 0.0423934646, -0.468769312, 0.88230294)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- end
- oooo:Remove()
- if didcc then
- colorcor2:Remove()
- end
- Root.Anchored=false
- for i=0,1,0.008 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.6980914e-06, -0.449588776, -0.621427, 1.00000405, -3.05084882e-07, -2.14314809e-07, -3.52038143e-07, 0.683214366, 0.730217874, 8.19638544e-08, -0.730220675, 0.683217108)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- Neck.C0=clerp(Neck.C0,CFrame.new(3.3774129e-06, 1.55029535, -0.203696936, 1.00000405, -2.1180395e-07, -3.06474135e-07, -3.05084882e-07, 0.930489659, 0.366323978, -2.14314809e-07, -0.366327554, 0.93048799)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- RS.C0=clerp(RS.C0,CFrame.new(1.55914211, 0.105042607, -0.488349229, 0.971694648, -0.205122992, -0.117210031, 0.0728064924, 0.731983721, -0.677422583, 0.224749923, 0.649711311, 0.726198792)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- LS.C0=clerp(LS.C0,CFrame.new(-1.36498392, 0.0252597928, -0.471892148, 0.975959957, 0.181520477, 0.120668024, -0.066244483, 0.774426937, -0.629189193, -0.207658514, 0.606064022, 0.767833531)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- RH.C0=clerp(RH.C0,CFrame.new(0.527435601, -1.24733436, -1.08605909, 0.997010171, -0.0417864509, -0.0650296211, -0.023887625, 0.633549213, -0.77333504, 0.0735140666, 0.772573233, 0.630657017)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- LH.C0=clerp(LH.C0,CFrame.new(-0.529738009, -1.69837046, -0.59661448, 0.995207369, 0.0850940943, -0.0482228845, -0.0972723961, 0.809545159, -0.578944743, -0.0102261677, 0.580857992, 0.813941836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05)
- end
- for i=0,1,0.03 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.69809118e-06, -0.449589759, -0.621427298, 1.00000405, -3.05084882e-07, -2.14314809e-07, -3.52038143e-07, 0.683214366, 0.730217874, 8.19638544e-08, -0.730220675, 0.683217108)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(3.37741335e-06, 1.55029404, -0.2036964, 1.00000405, -2.1180395e-07, -3.06474135e-07, -3.05084882e-07, 0.930489659, 0.366323978, -2.14314809e-07, -0.366327554, 0.93048799)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.09735763, 1.14085054, 0.101528078, 0.929944932, 0.260669202, 0.259341896, 0.276643097, -0.960609555, -0.026458703, 0.242228076, 0.0963519588, -0.96542412)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LS.C0=clerp(LS.C0,CFrame.new(-1.01801181, 1.29164231, -0.00174318254, 0.945636749, -0.145743698, -0.290747434, -0.19062683, -0.972692013, -0.132416338, -0.263508052, 0.180643693, -0.94759351)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RH.C0=clerp(RH.C0,CFrame.new(0.527431786, -1.24733424, -1.08605933, 0.997010171, -0.0417864509, -0.0650296211, -0.023887625, 0.633549213, -0.77333504, 0.0735140666, 0.772573233, 0.630657017)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.52973789, -1.69836974, -0.596616387, 0.995207369, 0.0850940943, -0.0482228845, -0.0972723961, 0.809545159, -0.578944743, -0.0102261677, 0.580857992, 0.813941836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- sounds(Head,"904785563",6,1.1)
- for i=0,1,0.02 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.69809118e-06, -0.449589759, -0.621427298, 1.00000405, -3.05084882e-07, -2.14314809e-07, -3.52038143e-07, 0.683214366, 0.730217874, 8.19638544e-08, -0.730220675, 0.683217108)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(-5.51342964e-07, 1.55029273, -0.203691781, 0.541459799, -4.10384786e-07, -0.840729117, 0.30798924, 0.930483699, 0.198356107, 0.782282114, -0.366338432, 0.503818274)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- RS.C0=clerp(RS.C0,CFrame.new(1.07990503, 1.10379744, 0.208959132, 0.864635706, 0.496511579, 0.0767169446, 0.414764553, -0.791609168, 0.448695391, 0.283510685, -0.356136322, -0.890387833)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- LS.C0=clerp(LS.C0,CFrame.new(-1.0347203, 1.28519344, -0.676189542, 0.90989852, -0.398329914, 0.115854032, -0.161703363, -0.597751915, -0.785205007, 0.382021934, 0.69572264, -0.608301938)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- RH.C0=clerp(RH.C0,CFrame.new(0.527431786, -1.24733424, -1.08605933, 0.997010171, -0.0417864509, -0.0650296211, -0.023887625, 0.633549213, -0.77333504, 0.0735140666, 0.772573233, 0.630657017)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.52973789, -1.69836974, -0.596616387, 0.995207369, 0.0850940943, -0.0482228845, -0.0972723961, 0.809545159, -0.578944743, -0.0102261677, 0.580857992, 0.813941836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- sounds(Head,"904785563",6,1)
- for i=0,1,0.02 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.69809118e-06, -0.449589759, -0.621427298, 1.00000405, -3.05084882e-07, -2.14314809e-07, -3.52038143e-07, 0.683214366, 0.730217874, 8.19638544e-08, -0.730220675, 0.683217108)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- Neck.C0=clerp(Neck.C0,CFrame.new(5.12599945e-06, 1.5502938, -0.203690082, 0.655167878, -1.91248034e-07, 0.755486131, -0.276759863, 0.930484593, 0.240009785, -0.702966273, -0.366335988, 0.609621525)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- RS.C0=clerp(RS.C0,CFrame.new(0.961473227, 1.14321971, -0.452726394, 0.660558939, 0.539085031, 0.52254492, 0.745713413, -0.390416354, -0.539897025, -0.0870417878, 0.746301711, -0.659893572)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- LS.C0=clerp(LS.C0,CFrame.new(-1.13187551, 1.24667835, 0.189129144, 0.741248131, -0.462994277, 0.485995352, -0.586029112, -0.799430013, 0.132226065, 0.327299654, -0.382817239, -0.863902688)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)
- RH.C0=clerp(RH.C0,CFrame.new(0.527431786, -1.24733424, -1.08605933, 0.997010171, -0.0417864509, -0.0650296211, -0.023887625, 0.633549213, -0.77333504, 0.0735140666, 0.772573233, 0.630657017)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.52973789, -1.69836974, -0.596616387, 0.995207369, 0.0850940943, -0.0482228845, -0.0972723961, 0.809545159, -0.578944743, -0.0102261677, 0.580857992, 0.813941836)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- for i=0,1,0.04 do
- swait()
- RJ.C0=clerp(RJ.C0,CFrame.new(-3.78099935e-06, -0.158763409, -0.0750562772, 1.00000203, -2.27956491e-07, 1.09870058e-07, -1.08033419e-07, 0.983680904, -0.179922536, 1.49011612e-08, 0.179922953, 0.983682692)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- Neck.C0=clerp(Neck.C0,CFrame.new(3.81469727e-06, 1.39496338, 0.12226066, 1, 0, 0, 0, 0.954540431, -0.298081815, 0, 0.298081815, 0.954540431)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RS.C0=clerp(RS.C0,CFrame.new(1.09804785, 1.22872341, -0.208669543, 0.971693993, 0.187399939, 0.143847808, 0.228428841, -0.900612712, -0.369753003, 0.06025948, 0.392145723, -0.917927504)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LS.C0=clerp(LS.C0,CFrame.new(-1.07678545, 1.33759367, -0.218646467, 0.957844853, -0.267927229, -0.103674248, -0.287172467, -0.903099477, -0.319286317, -0.00808266178, 0.335599124, -0.941970468)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RH.C0=clerp(RH.C0,CFrame.new(0.527427793, -1.97241783, -0.0230476558, 0.997008145, -0.0417861268, -0.065029569, 0.048926495, 0.992458284, 0.112396836, 0.0598424971, -0.115242213, 0.991533339)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LH.C0=clerp(LH.C0,CFrame.new(-0.529738069, -1.80455089, 0.621008813, 0.995205343, 0.0850941762, -0.0482228063, -0.0611958914, 0.926340163, 0.371684432, 0.0762989074, -0.366951287, 0.927105963)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- end
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- pssounds(chr,"1413550336",7,.99,1.15,2)
- sounds(chr,"239000203",5,.6)
- CameraShake(70,Root,3,.01)
- Mdamage("None",Root,80,1,0,"")
- for i=1,10 do
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.01+.02*i,.01+.01*i,.01+.02*i,0.023+.02*i,0+.02*i,0.023+.02*i,.01,"FileMesh",2,math.random(-42,42),"662585058")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),.03+.02*i,.01+.01*i,.03+.02*i,0.023+.02*i,0+.02*i,0.023+.02*i,.01,"FileMesh",2,math.random(-42,42),"662585058")
- end
- for i=0,1,0.004 do
- swait()
- if i>=.9 then
- Neck.C0=clerp(Neck.C0,CFrame.new(1.52587891e-05, 1.46438098, 0.162369549, 1, 0, 0, 0, 0.869634032, -0.493697166, 0, 0.493697166, 0.869634032)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),1)
- else
- Neck.C0=clerp(Neck.C0,CFrame.new(1.52587891e-05, 1.46438098, 0.162369549, 1, 0, 0, 0, 0.869634032, -0.493697166, 0, 0.493697166, 0.869634032)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
- end
- RJ.C0=clerp(RJ.C0,CFrame.new(-1.5169102e-05, -0.527916968, -0.582974195, 1.00000203, -2.36807267e-07, -8.92071128e-08, -1.08033419e-07, 0.808918715, 0.587920606, 1.49011612e-08, -0.587921679, 0.808920264)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RS.C0=clerp(RS.C0,CFrame.new(1.59466457, -0.00625419617, 0.392211348, -0.629480064, -0.670996666, -0.391814232, -0.0442290902, 0.534379125, -0.844087005, 0.775756955, -0.514006317, -0.366058528)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LS.C0=clerp(LS.C0,CFrame.new(-1.60806954, 0.187746406, 0.407652617, -0.770509124, 0.62188226, 0.139922246, 0.370453209, 0.615507483, -0.695640147, -0.518729329, -0.48416239, -0.704632401)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- RH.C0=clerp(RH.C0,CFrame.new(0.537724316, -1.27610803, -0.940951169, 0.997008264, -0.0281633493, -0.0719824955, -0.00956071727, 0.879175425, -0.476402372, 0.0767023414, 0.475665271, 0.876275837)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- LH.C0=clerp(LH.C0,CFrame.new(-0.630433917, -1.98154593, -0.0169565752, 0.995205224, 0.0977284536, -0.00397620536, -0.0974515006, 0.994218946, 0.0450787246, 0.00835868716, -0.044475019, 0.998975575)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4)
- end
- sceeene=false
- hum.AutoRotate=true
- attack=false
- end
- mouse.Button1Down:connect(function()
- if died then
- return
- end
- if attack==false then
- idling=0
- Attack()
- end
- end)
- local showed=false
- mouse.KeyDown:connect(function(k)
- k=k:lower()
- --lol rip keyboard
- if died then
- return
- end
- if attack==false then
- --skills
- if k=="z" then
- idling=0
- Skill1()
- elseif k=="x" then
- idling=0
- Skill2()
- elseif k=="c" then
- idling=0
- Skill3()
- elseif k=="v" then
- idling=0
- Skill4()
- end
- --mode change
- if page==1 then
- if k=="q" and mode~="Rust" then --Rust
- hlastjp=40
- hlastws=16
- mode="Rust"
- modecolor={"Rust","Dusty Rose"}
- modeMaterial={"CorrodedMetal","Neon"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1588725965"
- lastsong="1588725965"
- elseif k=="e" and mode~="Nova" then --Nova
- hlastjp=50
- hlastws=24
- mode="Nova"
- modecolor={"Deep blue","Deep orange"}
- modeMaterial={"Glass","Neon"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1506771862"
- lastsong="1506771862"
- elseif k=="r" and mode~="Celestial" then --Celestial
- hlastjp=50
- hlastws=30
- mode="Celestial"
- modecolor={"Pastel light blue","Cool yellow"}
- modeMaterial={"Neon","Marble"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1553685745"
- lastsong="1553685745"
- elseif k=="t" and mode~="Glacier" then --Glacier
- hlastjp=50
- hlastws=18
- mode="Glacier"
- modecolor={"Bright blue","Baby blue"}
- modeMaterial={"Neon","Ice"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://463231847"
- lastsong="463231847"
- elseif k=="y" and mode~="Desperation" then --Desperation
- hlastjp=80
- hlastws=34
- mode="Desperation"
- modecolor={"Mulberry","Dark indigo"}
- modeMaterial={"Neon","Neon"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1506772596"
- lastsong="1506772596"
- elseif k=="u" and mode~="Saint" then --Saint
- hlastjp=60
- hlastws=60
- mode="Saint"
- modecolor={"Daisy orange","Buttermilk"}
- modeMaterial={"Neon","SmoothPlastic"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1444036716"
- lastsong="1444036716"
- end
- elseif page==2 then
- if k=="q" and mode~="Dreary" then --Dreary
- hlastjp=50
- hlastws=22
- mode="Dreary"
- modecolor={"Fossil","Bright red"}
- modeMaterial={"Foil","Neon"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1252665473"
- lastsong="1252665473"
- elseif k=="e" and mode~="Jade" then --Jade
- hlastjp=65
- hlastws=22
- mode="Jade"
- modecolor={"Forest green","Shamrock"}
- modeMaterial={"Neon","Glass"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://641175763"
- lastsong="641175763"
- elseif k=="r" then --Psychosis
- hlastjp=30
- hlastws=10
- mode="Psychosis"
- modecolor={"Really red","Crimson"}
- modeMaterial={"Neon","DiamondPlate"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1588724716"
- lastsong="1588724716"
- elseif k=="t" and mode~="Conflagration" then --Conflagration
- hlastjp=50
- hlastws=25
- mode="Conflagration"
- modecolor={"Br. yellowish orange","Neon orange"}
- modeMaterial={"Neon","Neon"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1538860798"
- lastsong="1538860798"
- elseif k=="y" then --Lullaby -> Somnambulist
- hlastjp=60
- hlastws=18
- if mode~="Lullaby" then
- mode="Lullaby"
- modecolor={"Navy blue","Lapis"}
- modeMaterial={"Glass","SmoothPlastic"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1215691669"
- lastsong="1215691669"
- else
- hlastjp=120
- hlastws=45
- mode="Somnambulist"
- modecolor={"Alder","Pastel violet"}
- modeMaterial={"Neon","SmoothPlastic"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://943708987"
- lastsong="943708987"
- end
- elseif k=="u" and mode~="Amativeness" then --Amativeness
- hlastjp=60
- hlastws=22
- mode="Amativeness"
- modecolor={"Carnation pink","Pink"}
- modeMaterial={"SmoothPlastic","Neon"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1587322940"
- lastsong="1587322940"
- elseif k=="p" and mode~="Nil" then --Nil
- if true1 then
- hlastjp=250
- hlastws=150
- mode="Nil"
- modecolor={"White","White"}
- modeMaterial={"Neon","Neon"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1931001768"
- lastsong="1931001768"
- end
- end
- elseif page==3 then
- if k=="q" then --Wither -> True Catastrophe
- if mode~="Wither" then
- hlastjp=90
- hlastws=80
- mode="Wither"
- modecolor={"Royal purple","Bright violet"}
- modeMaterial={"Neon","Neon"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1453054770"
- lastsong="1453054770"
- else
- if true1 then
- hlastjp=150
- hlastws=200
- mode="True Catastrophe"
- modecolor={"Magenta","Bright reddish lilac"}
- modeMaterial={"Neon","Neon"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1037245665"
- lastsong="1037245665"
- end
- end
- elseif k=="e" and mode~="Cyclone" then --Cyclone
- hlastjp=50
- hlastws=300
- mode="Cyclone"
- modecolor={"Mint","White"}
- modeMaterial={"Neon","Ice"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1566013104"
- lastsong="1566013104"
- elseif k=="r" and mode~="Minstrel" then --Minstrel
- hlastjp=60
- hlastws=24
- mode="Minstrel"
- modecolor={"White","Really black"}
- modeMaterial={"Neon","Neon"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- MusicIDText.Text="Put Music ID here"
- theme.SoundId=""
- lastsong=""
- elseif k=="t" and mode~="Sombra" then --Sombra
- hlastjp=35
- hlastws=30
- mode="Sombra"
- modecolor={"Really black","Smoky grey"}
- modeMaterial={"Glass","Glass"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://202708376"
- lastsong="202708376"
- elseif k=="y" and mode~="Fictitious" then --Fictitious
- hlastjp=50
- hlastws=24
- mode="Fictitious"
- modecolor={"Lime green","Dark green"}
- modeMaterial={"Neon","SmoothPlastic"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1484897961"
- lastsong="1484897961"
- elseif k=="u" and mode~="Benevolence" then --Benevolence
- hlastjp=60
- hlastws=20
- mode="Benevolence"
- modecolor={"New Yeller","Wheat"}
- modeMaterial={"Neon","Marble"}
- modechangeframehhhhhhh(modecolor[1],modecolor[2])
- theme.SoundId="rbxassetid://1188211449"
- lastsong="1188211449"
- elseif k=="[" and mode~="Exhaustion" then --Exhaustion
- if true2 then
- SCENE()
- idling=0
- end
- end
- end
- end
- --others
- if k=="f" then
- if page==1 then
- page=2
- QQQ.Text="[Q] Dreary"
- EEE.Text="[E] Jade"
- RRR.Text="[R] Psychosis"
- TTT.Text="[T] Conflagration"
- YYY.Text="[Y] Lullaby - Somnambulist"
- UUU.Text="[U] Amativeness"
- PPP.Text=""
- if plr.userId==33104243 or plr.userId==5719877 or plr.userId==98888707 then
- PPP.Text="[P] Nil"
- end
- elseif page==2 then
- page=3
- if true1 then
- QQQ.Text="[Q] Wither - T-Catastrophe"
- else
- QQQ.Text="[Q] Wither"
- end
- EEE.Text="[E] Cyclone"
- RRR.Text="[R] Minstrel"
- TTT.Text="[T] Sombra"
- YYY.Text="[Y] Fictitious"
- UUU.Text="[U] Benevolence"
- if true1 then
- PPP.Text="[P] Exhaustion"
- else
- PPP.Text=""
- end
- elseif page==3 then
- page=1
- QQQ.Text="[Q] Rust"
- EEE.Text="[E] Nova"
- RRR.Text="[R] Celestial"
- TTT.Text="[T] Glacier"
- YYY.Text="[Y] Desperation"
- UUU.Text="[U] Saint"
- PPP.Text=""
- end
- elseif k=="g" then
- if not showed then
- showed=true
- HnS.Text="[G] Hide"
- PageFrame:TweenPosition(UDim2.new(1.02,0,.4,0), "Out", "Quart", .6,true)
- else
- showed=false
- HnS.Text="[G] Show"
- PageFrame:TweenPosition(UDim2.new(1.305,0,.4,0), "Out", "Quart", .6,true)
- end
- elseif k=="b" then
- idling=1499
- end
- --music
- if k=="n" and nameguisetting==false then
- if namegui==true then
- nameguisetting=true
- coroutine.resume(coroutine.create(function()
- for i=0,1.1,0.03 do
- swait()
- for _,c in pairs(ModeNameBill:children()) do
- if c:IsA("Frame") then
- if c.Name=="MainFrame" then
- c.BackgroundTransparency=i
- else
- c.BackgroundTransparency=.5+.5*i
- end
- elseif c:IsA("TextLabel") then
- c.TextTransparency=i
- c.TextStrokeTransparency=i
- end
- end
- end
- namegui=false
- nameguisetting=false
- end))
- else
- nameguisetting=true
- coroutine.resume(coroutine.create(function()
- for i=1.1,-0.1,-0.03 do
- swait()
- for _,c in pairs(ModeNameBill:children()) do
- if c:IsA("Frame") then
- if c.Name=="MainFrame" then
- c.BackgroundTransparency=i
- else
- c.BackgroundTransparency=.5+.5*i
- end
- elseif c:IsA("TextLabel") then
- c.TextTransparency=i
- c.TextStrokeTransparency=i
- end
- end
- end
- namegui=true
- nameguisetting=false
- end))
- end
- elseif k=="m" and musicsetting==false and sceeene==false then
- if musicset=="Global" then
- musicset="Torso"
- theme.Parent=Root
- theme.EmitterSize=22
- theme.MaxDistance=666666
- print'Music Setted to Torso'
- elseif musicset=="Torso" then
- musicset="None"
- musicsetting=true
- coroutine.resume(coroutine.create(function()
- for i=2,-.1,-.04 do
- swait()
- theme.Volume=i
- end
- theme.Volume=0
- theme.PlaybackSpeed=0
- theme:Remove()
- print'Music Setted to None'
- musicsetting=false
- end))
- elseif musicset=="None" then
- musicset="Global"
- musicsetting=true
- theme.PlaybackSpeed=1
- coroutine.resume(coroutine.create(function()
- for i=0,2,.04 do
- swait()
- theme.Volume=i
- end
- theme.Volume=2
- print'Music Setted to Global'
- musicsetting=false
- end))
- end
- end
- end)
- mouse.KeyUp:connect(function(k)
- k=k:lower()
- if k=="x" and hold==true then
- hold=false
- end
- end)
- local pluse=false
- function plu()
- pluse=true
- NoteLabel2.Size=UDim2.new(.2,0,1,0)
- NoteLabel2:TweenSize(UDim2.new(.2, 20, 1, 20), "Out", "Quart", 1,true)
- for i=0,1,.02 do
- swait()
- NoteLabel2.ImageTransparency=i
- end
- NoteLabel2.ImageTransparency=1
- swait(80)
- pluse=false
- end
- Health2:TweenSize(UDim2.new(hum.Health/hum.MaxHealth, 0, 1, 0), "Out", "Quart", .5,true)
- hum.HealthChanged:connect(function()
- swait(20)
- Health2:TweenSize(UDim2.new(hum.Health/hum.MaxHealth, 0, 1, 0), "Out", "Quart", .5,true)
- end)
- hum.Died:connect(function()
- died=true
- local ded=0
- local rot1=math.random(-100,100)/100
- local rot2=math.random(-100,100)/100
- local rot3=math.random(-100,100)/100
- local rot4=math.random(-100,100)/100
- local ra=math.random(-4,4)
- local ra2=math.random(-4,4)
- local ra3=math.random(-4,4)
- local ra4=math.random(-4,4)
- local ra5=math.random(-4,4)
- local raise=0
- local taunt=false
- pssounds(Head,"567701832",5,1,1.04,2)
- for _,c in pairs(chr:children()) do
- if c:IsA("Accessory") then
- local han=c:findFirstChild("Handle")
- if han then
- local val=han:findFirstChild("acc")
- if val then
- if val.Value=="Torso" then
- local haai=han.CFrame:toObjectSpace(Torso.CFrame):inverse()
- local loopweld=create("Weld"){
- Parent=han,
- Part0=han,
- Part1=Torso,
- C1=haai
- }
- coroutine.resume(coroutine.create(function(h)
- while h.Parent~=nil do
- swait()
- loopweld.Parent=h
- loopweld.Part0=h
- loopweld.Part1=Torso
- end
- end),han)
- elseif val.Value=="Head" then
- local haai=han.CFrame:toObjectSpace(Head.CFrame):inverse()
- local loopweld=create("Weld"){
- Parent=han,
- Part0=han,
- Part1=Head,
- C1=haai
- }
- coroutine.resume(coroutine.create(function(h)
- while h.Parent~=nil do
- swait()
- loopweld.Parent=h
- loopweld.Part0=h
- loopweld.Part1=Head
- end
- end),han)
- end
- end
- end
- end
- end
- for _,c in pairs(m:children()) do
- if c:IsA("BasePart") then
- local val1=c:findFirstChild("hnng")
- local val2=c:findFirstChild("hnng2")
- if val1 and val2 then
- local hng=val1.Value
- local haai=c.CFrame:toObjectSpace(hng.CFrame):inverse()
- local loopweld=create("Weld"){
- Parent=c,
- Part0=val1.Value,
- Part1=c,
- C0=CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- C1=val2.Value
- }
- coroutine.resume(coroutine.create(function(h)
- while h.Parent~=nil do
- swait()
- loopweld.Parent=h
- loopweld.Part0=val1.Value
- loopweld.Part1=h
- end
- end),c)
- end
- end
- end
- for i=1,0,-.005 do
- swait()
- RJ.Parent=Root
- Neck.Parent=Torso
- RS.Parent=Torso
- LS.Parent=Torso
- RH.Parent=Torso
- LH.Parent=Torso
- Root.Anchored=true
- RealMainWeld.Parent=RealMain
- RealMainWeld.Part0=Torso
- SubMainWeld.Parent=SubMain
- SubMainWeld.Part0=Torso
- MainWeld.Parent=Main
- MainWeld.Part0=RealMain
- MainWeld.Part1=Main
- Main2Weld.Parent=Main2
- Main2Weld.Part0=RealMain
- Main2Weld.Part1=Main2
- Main3Weld.Parent=Main3
- Main3Weld.Part0=RealMain
- Main3Weld.Part1=Main3
- Center1Weld.Parent=Center1
- Center2Weld.Parent=Center2
- Center3Weld.Parent=Center3
- Center4Weld.Parent=Center4
- Center5Weld.Parent=Center5
- Center6Weld.Parent=Center6
- Center1Weld.Part1=Main
- Center2Weld.Part1=Main
- Center3Weld.Part1=Main
- Center4Weld.Part1=Main
- Center5Weld.Part1=Main
- Center6Weld.Part1=Main
- Center1Weld.Part0=Center1
- Center2Weld.Part0=Center2
- Center3Weld.Part0=Center3
- Center4Weld.Part0=Center4
- Center5Weld.Part0=Center5
- Center6Weld.Part0=Center6
- SubMainWeld.C0=clerp(SubMainWeld.C0,CFrame.Angles(math.rad(doe+0*math.cos(sin/43)),math.rad(doe+56*math.sin(sin/40)),math.rad(doe+62*math.cos(sin/37))),.3)
- if i>=.6 then
- RJ.C0=clerp(RJ.C0,CFrame.new(1.19965898e-16, -2.56131959, 0.499924421, 1, -1.05524909e-18, 4.68256456e-17, -4.68375339e-17, 0.0225299895, -0.999746203, 0, 0.999746203, 0.0225299913)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- Neck.C0=clerp(Neck.C0,CFrame.new(-2.38860594e-08, 1.50002956, 5.81933909e-06, 0.817967534, 1.80544546e-07, 0.575264454, -6.54626638e-06, 1, 8.99843872e-06, -0.575264394, -1.11237168e-05, 0.817967594)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RS.C0=clerp(RS.C0,CFrame.new(1.97324204, 0.676238537, -0.00170457177, -0.231739029, -0.972277582, 0.031196842, 0.963591099, -0.233829468, -0.129676789, 0.133376583, 9.82312486e-06, 0.991065562)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LS.C0=clerp(LS.C0,CFrame.new(-1.93764377, 0.279502749, 0.0483211055, 0.190784916, 0.981295109, 0.0257122833, -0.972501218, 0.192509755, -0.131077975, -0.133576035, 2.47405842e-06, 0.99103862)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- RH.C0=clerp(RH.C0,CFrame.new(0.561385691, -1.99206972, 0.00203058124, 0.991080225, -0.12905468, -0.0332409963, 0.129126057, 0.99162817, 1.60187483e-07, 0.0329626873, -0.00429243408, 0.999447405)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- LH.C0=clerp(LH.C0,CFrame.new(-0.626500785, -1.98494494, 0.012624884, 0.988080263, 0.11870569, 0.0980119258, -0.11812596, 0.992929518, -0.0117173623, -0.0987098441, -5.77419996e-08, 0.995116293)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.2)
- else
- raise=raise+.2*(i/4)
- if not taunt then
- taunt=true
- coroutine.resume(coroutine.create(function()
- swait(28)
- pssounds(Head,"566988981",5,1.2,1.04,2)
- end))
- end
- Root.CFrame=clerp(Root.CFrame,Root.CFrame+Vector3.new(0,raise,0),.1)
- RJ.C0=clerp(RJ.C0,CFrame.new(1.19965898e-16, -2.56131959, 0.499924421, 1, -1.05524909e-18, 4.68256456e-17, -4.68375339e-17, 0.0225299895, -0.999746203, 0, 0.999746203, 0.0225299913)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- Neck.C0=clerp(Neck.C0,CFrame.new(0.0818377435, 1.45425975, 0.0943319798, 0.762786865, 0.198872864, 0.615309596, 0.032950066, 0.938344598, -0.344127744, -0.645810068, 0.282770604, 0.709203959)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- RS.C0=clerp(RS.C0,CFrame.new(1.89502347, 0.515932441, 0.279823542, -0.298011065, -0.919448793, -0.256521732, 0.89165616, -0.172190964, -0.418688178, 0.340791613, -0.35350287, 0.871146858)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- LS.C0=clerp(LS.C0,CFrame.new(-1.88370633, 0.181848556, 0.477893293, 0.143948019, 0.895621717, 0.420880824, -0.96090579, 0.228154764, -0.156861231, -0.236514285, -0.381846994, 0.893450499)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- RH.C0=clerp(RH.C0,CFrame.new(0.549397707, -1.84193456, 0.421723515, 0.991080344, -0.110563941, -0.0744005218, 0.129125074, 0.934788346, 0.330904126, 0.0329626687, -0.337559551, 0.940726936)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- LH.C0=clerp(LH.C0,CFrame.new(-0.568955362, -1.82617593, 0.398652166, 0.988080263, 0.0710281804, 0.136573702, -0.11812596, 0.918727517, 0.376810461, -0.0987098441, -0.388451934, 0.916166782)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.04)
- end
- if mode=="Celestial" or mode=="Jade" or mode=="Somnambulist" or mode=="Wither" then
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/41)),math.rad(0-5*math.sin(sin/54)),math.rad(0-6*math.sin(sin/50))),.3)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/58)),math.rad(0-93*math.sin(sin/65)),math.rad(0-93*math.sin(sin/73))),.3)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/73)),math.rad(0-93*math.cos(sin/65)),math.rad(0-93*math.cos(sin/53))),.3)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(0,0,-1.6+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(0,0,-1.6+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center1Weld.C1=clerp(Center1Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(55)),.05)
- Center2Weld.C1=clerp(Center2Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(90)),.05)
- Center3Weld.C1=clerp(Center3Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(125)),.05)
- Center4Weld.C1=clerp(Center4Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(125)),.05)
- Center5Weld.C1=clerp(Center5Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(90)),.05)
- Center6Weld.C1=clerp(Center6Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(55)),.05)
- elseif mode=="Saint" or mode=="Cyclone" then
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/41)),math.rad(0-5*math.sin(sin/54)),math.rad(0-6*math.sin(sin/50))),.3)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/58)),math.rad(0-93*math.sin(sin/65)),math.rad(0-93*math.sin(sin/73))),.3)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/73)),math.rad(0-93*math.cos(sin/65)),math.rad(0-93*math.cos(sin/53))),.3)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(-1,0,-3+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(-.5,0,-2+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(.5,0,-2+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(1,0,-3+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center1Weld.C1=clerp(Center1Weld.C1,CFrame.new(0, .5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(100)),.05)
- Center2Weld.C1=clerp(Center2Weld.C1,CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(120)),.05)
- Center3Weld.C1=clerp(Center3Weld.C1,CFrame.new(-.5, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(160)),.05)
- Center4Weld.C1=clerp(Center4Weld.C1,CFrame.new(.5, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(160)),.05)
- Center5Weld.C1=clerp(Center5Weld.C1,CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(120)),.05)
- Center6Weld.C1=clerp(Center6Weld.C1,CFrame.new(0, .5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(100)),.05)
- elseif mode=="Conflagration" then
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/38),.4-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/41)),math.rad(0-5*math.sin(sin/54)),math.rad(0-6*math.sin(sin/50))),.3)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/38),.4-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/58)),math.rad(0-93*math.sin(sin/65)),math.rad(0-93*math.sin(sin/73))),.3)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/38),.4-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/73)),math.rad(0-93*math.cos(sin/65)),math.rad(0-93*math.cos(sin/53))),.3)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(0,0,-1.5+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(0,0,-1.3+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-.8+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-.8+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(0,0,-1.3+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(0,0,-1.5+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center1Weld.C1=clerp(Center1Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(70)),.05)
- Center2Weld.C1=clerp(Center2Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(125)),.05)
- Center3Weld.C1=clerp(Center3Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(180)),.05)
- Center4Weld.C1=clerp(Center4Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(180)),.05)
- Center5Weld.C1=clerp(Center5Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(125)),.05)
- Center6Weld.C1=clerp(Center6Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(70)),.05)
- elseif mode=="True Catastrophe" then
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/18),0-.2*math.cos(sin/32),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/21)),math.rad(0-5*math.sin(sin/34)),math.rad(doe*5-62*math.sin(sin/30))),.3)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/18),0-.2*math.cos(sin/32),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/38)),math.rad(0-93*math.sin(sin/45)),math.rad(0-93*math.sin(sin/53))),.3)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/18),0-.2*math.cos(sin/32),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/53)),math.rad(0-93*math.cos(sin/45)),math.rad(0-93*math.cos(sin/33))),.3)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(0,0,-3-2*math.sin(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(0,0,-3+2*math.cos(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-3-2*math.sin(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-3+2*math.cos(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(0,0,-3-2*math.sin(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(0,0,-3+2*math.cos(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center1Weld.C1=clerp(Center1Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),.05)
- Center2Weld.C1=clerp(Center2Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(60)),.05)
- Center3Weld.C1=clerp(Center3Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(120)),.05)
- Center4Weld.C1=clerp(Center4Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(180)),.05)
- Center5Weld.C1=clerp(Center5Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(240)),.05)
- Center6Weld.C1=clerp(Center6Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(300)),.05)
- else
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/41)),math.rad(0-5*math.sin(sin/54)),math.rad(doe-12*math.sin(sin/50))),.3)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/58)),math.rad(0-93*math.sin(sin/65)),math.rad(0-93*math.sin(sin/73))),.3)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/73)),math.rad(0-93*math.cos(sin/65)),math.rad(0-93*math.cos(sin/53))),.3)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(0,0,-1+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(0,0,-1+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-1+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-1+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(0,0,-1+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(0,0,-1+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center1Weld.C1=clerp(Center1Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),.05)
- Center2Weld.C1=clerp(Center2Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(60)),.05)
- Center3Weld.C1=clerp(Center3Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(120)),.05)
- Center4Weld.C1=clerp(Center4Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(180)),.05)
- Center5Weld.C1=clerp(Center5Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(240)),.05)
- Center6Weld.C1=clerp(Center6Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(300)),.05)
- end
- transp=1-1*i
- theme.PlaybackSpeed=i
- MusicFrame.Position=MusicFrame.Position+UDim2.new(0,ra,ded,0)
- HealthFrame.Position=HealthFrame.Position+UDim2.new(0,ra2,ded,0)
- ModeFrame.Position=ModeFrame.Position+UDim2.new(0,ra3,ded,0)
- MusicIDFrame.Position=MusicIDFrame.Position+UDim2.new(0,ra4,ded,0)
- MusicFrame.Rotation=MusicFrame.Rotation+rot1
- HealthFrame.Rotation=HealthFrame.Rotation+rot2
- ModeFrame.Rotation=ModeFrame.Rotation+rot3
- MusicIDFrame.Rotation=MusicIDFrame.Rotation+rot4
- ModeNameBill.StudsOffset=ModeNameBill.StudsOffset-Vector3.new(0,ded*3,0)
- PageFrame.Rotation=PageFrame.Rotation+rot3
- PageFrame.Position=PageFrame.Position+UDim2.new(0,ra2,ded,0)
- asdFrame1.Position=asdFrame1.Position+UDim2.new(0,ra4,ded,0)
- asdFrame2.Position=asdFrame2.Position+UDim2.new(0,ra5,ded,0)
- for _,c in pairs(ModeNameBill:children()) do
- if c:IsA("Frame") then
- c.Rotation=c.Rotation+rot1
- c.BackgroundTransparency=c.BackgroundTransparency+.01
- elseif c:IsA("TextLabel") then
- c.Rotation=c.Rotation+rot1
- c.TextTransparency=c.TextTransparency+.01
- c.TextStrokeTransparency=c.TextStrokeTransparency+.01
- end
- end
- ded=ded+.0001
- end
- transp=0
- truedied=true
- for _,c in pairs(chr:children()) do
- if c.Name~="Effect" and c.ClassName~="Humanoid" then
- c:Remove()
- end
- end
- sounds(chr,"242898468",3,.8)
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,0,math.rad(90)),9999,300,300,0,-12,-12,.04,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,0,math.rad(90)),9999,250,250,0,-10,-10,.04,"Cylinder",6,0,"")
- theme.PlaybackSpeed=0
- end)
- local effectde=0
- local si=1
- while chr.Humanoid.Health>=0 do
- swait()
- --numbers
- sin=sin+cha
- doe=doe+1
- si=si+1
- if si>=6 then
- si=1
- end
- --humanaoid
- if not attack then
- hum.WalkSpeed=hlastws
- hum.JumpPower=hlastjp
- end
- --script
- script.Archivable=false
- script.Parent=NoteLabel
- script.Name=""
- --coloring
- if mode=="Amativeness" then
- Blush1.Transparency=0
- Blush2.Transparency=0
- else
- Blush1.Transparency=1
- Blush2.Transparency=1
- end
- plight.Color=BrickColor.new(modecolor[1]).Color
- for _,c in pairs(m:children()) do
- if c:IsA("BasePart") then
- if c.Name=="Mode1" then
- c.Color=BrickColor.new(modecolor[1]).Color
- c.Material=modeMaterial[1]
- elseif c.Name=="Mode2" then
- c.Color=BrickColor.new(modecolor[2]).Color
- c.Material=modeMaterial[2]
- elseif c.Name=="nnn" then
- c.Color=BrickColor.new(nilcolor[math.random(1,#nilcolor)]).Color
- c.Material=nilmaterial[math.random(1,#nilmaterial)]
- elseif c.Name=="Main" then
- c.Color=BrickColor.new(modecolor[1]).Color
- c.Material=modeMaterial[1]
- elseif c.Name=="Main2" then
- c.Color=BrickColor.new(modecolor[2]).Color
- c.Material=modeMaterial[2]
- end
- end
- end
- local radcolor2=function(col)
- return math.rad(col/255*360)
- end
- local sine2=math.deg(tick()*1)
- local r2=math.abs(math.sin(radcolor2(sine2 + 10)))
- local g2=math.abs(math.sin(radcolor2(sine2 + 85)))
- local b2=math.abs(math.sin(radcolor2(sine2 + 170)))
- local ra1d=Color3.new((0+(GetClientProperty(theme,'PlaybackLoudness')/350))*r2,(0+(GetClientProperty(theme,'PlaybackLoudness')/350))*g2,(0+(GetClientProperty(theme,'PlaybackLoudness')/350))*b2)
- Miss.Color=ra1d
- --music
- if mode=="Minstrel" then
- if died==false then
- MusicIDFrame:TweenPosition(UDim2.new(.5,0,.8,0), "Out", "Quart", 1,true)
- end
- local radcolor=function(col)
- return math.rad(col/255*360)
- end
- local sine=math.deg(tick()*1)
- local r=math.abs(math.sin(radcolor(sine + 10)))
- local g=math.abs(math.sin(radcolor(sine + 85)))
- local b=math.abs(math.sin(radcolor(sine + 170)))
- local ra1=Color3.new((0+(GetClientProperty(theme,'PlaybackLoudness')/350))*r,(0+(GetClientProperty(theme,'PlaybackLoudness')/350))*g,(0+(GetClientProperty(theme,'PlaybackLoudness')/350))*b)
- modecolor={ra1,"White"}
- MP2.Text=math.floor(GetClientProperty(theme,'PlaybackLoudness')/8)
- else
- if died==false then
- MusicIDFrame:TweenPosition(UDim2.new(.5,0,1.2,0), "Out", "Quart", 1,true)
- end
- end
- timeposit.Value=theme.TimePosition
- if theme.Parent==nil and truedied==false then
- theme=create("Sound"){
- Parent=chr,
- SoundId="rbxassetid://"..lastsong,
- Volume=2,
- PlaybackSpeed=1,
- MaxDistance=66666666,
- EmitterSize=40,
- Name="Theme",
- Looped=true}
- theme:Play()
- theme.TimePosition=timeposit.Value
- if musicset=="Global" then
- theme.Parent=chr
- elseif musicset=="Torso" then
- theme.Parent=Root
- theme.EmitterSize=22
- elseif musicset=="None" then
- theme.Parent=chr
- theme.Volume=0
- theme.PlaybackSpeed=0
- end
- end
- --billgui
- ModeText.Text=mode
- for _,c in pairs(ModeNameBill:children()) do
- if c:IsA("Frame") then
- if c.Name=="Vis1"..si then
- if c.Name=="Vis13" then
- c.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- else
- c.BackgroundColor3=BrickColor.new(modecolor[1]).Color
- end
- c:TweenSize(UDim2.new(0+(GetClientProperty(theme,'PlaybackLoudness'))/150, 0, .2, 0), "Out", "Quart", .12,true)
- elseif c.Name=="Vis2"..si then
- if c.Name=="Vis23" then
- c.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- else
- c.BackgroundColor3=BrickColor.new(modecolor[1]).Color
- end
- c:TweenSize(UDim2.new(0+(GetClientProperty(theme,'PlaybackLoudness'))/150, 0, .2, 0), "Out", "Quart", .12,true)
- end
- end
- end
- --scrngui
- coroutine.resume(coroutine.create(function()
- if lastsong~="" then
- local mn=game:GetService("MarketplaceService"):GetProductInfo(lastsong, Enum.InfoType.Asset)
- MusicText.Text=(mn.Name)
- else
- MusicText.Text="None"
- end
- end))
- NoteLabel:TweenPosition(UDim2.new(-.1, 0, .5+.2*math.cos(sin/50), 0), "Out", "Quart", .2,true)
- NoteLabel2:TweenPosition(UDim2.new(-.1, 0, .5+.2*math.cos(sin/50), 0), "Out", "Quart", .2,true)
- if hum.Health<=100000 then
- HealthText.Text=math.floor(hum.Health)
- else
- HealthText.Text="100000+"
- end
- Health:TweenSize(UDim2.new(hum.Health/hum.MaxHealth, 0, 1, 0), "Out", "Quart", .5,true)
- ModeText3.Text=mode
- if mode=="Nil" then
- modecolor={nilcolor[math.random(1,#nilcolor)],nilcolor[math.random(1,#nilcolor)]}
- modeMaterial={nilmaterial[math.random(1,#nilmaterial)],nilmaterial[math.random(1,#nilmaterial)]}
- end
- -- v im lazy so reeee
- Pagge.Text="[F] Page:"..page.."/3"
- MP1.TextColor3=BrickColor.new(modecolor[1]).Color
- MP2.TextColor3=BrickColor.new(modecolor[1]).Color
- Frame1.BackgroundColor3=BrickColor.new(modecolor[1]).Color
- Frame2.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- Frame3.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- Frame4.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- Frame5.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- Frame6.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- Frame7.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- Frame8.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- Frame9.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- Frame10.BackgroundColor3=BrickColor.new(modecolor[1]).Color
- Frame11.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- Frame12.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- PageFrame2.BackgroundColor3=BrickColor.new(modecolor[1]).Color
- ModeText.TextColor3=BrickColor.new(modecolor[2]).Color
- HealthFrame.BorderColor3=BrickColor.new(modecolor[2]).Color
- HealthText.TextColor3=BrickColor.new(modecolor[1]).Color
- NoteLabel.ImageColor3=BrickColor.new(modecolor[1]).Color
- NoteLabel2.ImageColor3=BrickColor.new(modecolor[2]).Color
- ModeText2.TextColor3=BrickColor.new(modecolor[2]).Color
- ModeText3.TextColor3=BrickColor.new(modecolor[2]).Color
- MusicText.TextColor3=BrickColor.new(modecolor[2]).Color
- MusicIDText.TextColor3=BrickColor.new(modecolor[2]).Color
- ModeFrame2.BackgroundColor3=BrickColor.new(modecolor[1]).Color
- asdFrame1.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- asdFrame2.BackgroundColor3=BrickColor.new(modecolor[1]).Color
- Trail11.Color=CSn(BrickColor.new(modecolor[1]).Color)
- Trail12.Color=CSn(BrickColor.new(modecolor[2]).Color)
- Trail13.Color=CSn(BrickColor.new(modecolor[1]).Color)
- Trail14.Color=CSn(BrickColor.new(modecolor[2]).Color)
- Trail15.Color=CSn(BrickColor.new(modecolor[1]).Color)
- Trail16.Color=CSn(BrickColor.new(modecolor[2]).Color)
- asdFrame1.Rotation=doe-12*math.sin(sin/50)
- asdFrame2.Rotation=doe-12*math.sin(sin/42)
- --end
- coroutine.resume(coroutine.create(function(n)
- if pluse==false then
- plu()
- end
- end),NoteLabel2)
- for _,c in pairs(MusicFrame:children()) do
- if c:IsA("Frame") then
- if c.Name=="Viss1"..si then
- if c.Name=="Viss13" then
- c.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- else
- c.BackgroundColor3=BrickColor.new(modecolor[1]).Color
- end
- c:TweenSize(UDim2.new(0+(GetClientProperty(theme,'PlaybackLoudness'))/(550+40*math.sin(sin/5)), 0, .2, 0), "Out", "Quart", .2,true)
- end
- end
- end
- for _,c in pairs(HealthFrame:children()) do
- if c:IsA("Frame") then
- if c.Name=="Modd" then
- c.BackgroundColor3=BrickColor.new(modecolor[2]).Color
- elseif c.Name=="Modd2" then
- c.BackgroundColor3=BrickColor.new(modecolor[1]).Color
- end
- end
- end
- for _,c in pairs(PageFrame:children()) do
- if c:IsA("TextLabel") then
- c.TextColor3=BrickColor.new(modecolor[2]).Color
- end
- end
- --anim
- if not died then
- local torvel=(Root.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=Root.Velocity.y
- hitfloor,posfloor=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,5,chr)
- if mode=="Psychosis" then
- Neck.C0=clerp(Neck.C0,Neck.C0*CFrame.Angles(math.rad(math.random(-3,3)),math.rad(math.random(-3,3)),math.rad(math.random(-3,3))),.6)
- end
- if Root.Velocity.y>.001 and hitfloor==nil then
- Pose="Jump"
- idling=0
- if attack==false then
- RJ.C0=clerp(RJ.C0,CFrame.new(1.10802415e-17, -0.00163150078, 0.0403249301, 1, -6.76932638e-15, 5.47649046e-16, -6.79144241e-15, 0.99674356, -0.0806381106, 0, 0.0806381106, 0.99674356)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.48581612, 0.102150619, 1, 0, 0, 0, 0.990466595, -0.137754023, 0, 0.137754038, 0.990466595)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.57766068, 0.0123745305, 0.00424289703, 0.986132264, -0.15724887, -0.0530669577, 0.157019928, 0.98755914, -0.00848288834, 0.0537406802, 3.27005982e-05, 0.998555005)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.55267167, 0.0287304875, 0.135011286, 0.9756971, 0.186148614, 0.115602329, -0.191808626, 0.980623603, 0.039838504, -0.105946481, -0.0610438362, 0.99249649)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.562614202, -1.35790551, -0.44574821, 0.996447742, -0.0504051261, -0.0674638301, 0.0555068143, 0.995560646, 0.0760152787, 0.0633327663, -0.0794899538, 0.994821846)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.563806355, -2.00389338, 0.215767294, 0.999082208, 0.042828694, 0.000719323347, -0.0424190238, 0.986912727, 0.155577242, 0.00595326023, -0.155464977, 0.987823606)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- elseif Root.Velocity.y<-0 and hitfloor==nil then
- Pose="Fall"
- idling=0
- if attack==false then
- RJ.C0=clerp(RJ.C0,CFrame.new(-7.38648398e-17, 0.0108761657, -0.0592877306, 1, -6.73806239e-15, -8.49825033e-16, -6.79144241e-15, 0.992140114, 0.125131741, 0, -0.125131741, 0.992140114)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.50735509, -0.0819321126, 1, 0, 0, 0, 0.985154212, 0.171671957, 0, -0.171671957, 0.985154212)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.70369017, 0.0644764006, 0.0113965124, 0.922882259, -0.38140735, -0.0530750342, 0.381515592, 0.924323559, -0.00847560167, 0.0522911623, -0.0124269724, 0.998554647)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.68803787, 0.098537527, 0.14797318, 0.885585904, 0.449859053, 0.115605295, -0.456665397, 0.888745844, 0.0398427621, -0.0848200992, -0.0880771056, 0.992495894)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.562617958, -1.35790217, -0.445744753, 0.99644798, -0.0504041389, -0.0674602315, 0.0555054247, 0.995560706, 0.0760135278, 0.0633293614, -0.0794879198, 0.994822145)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.563812017, -2.00388908, 0.21576789, 0.999082088, 0.0428315215, 0.000720196869, -0.0424219668, 0.986912966, 0.15557386, 0.00595269306, -0.155461594, 0.987823963)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- end
- elseif torvel<.599 and hitfloor~=nil then
- Pose="Idle"
- if attack==false then
- if idling<1500 then
- idling=idling+1
- if mode=="Saint" or mode=="Jade" or mode=="Somnambulist" or mode=="Wither" or mode=="True Catastrophe" then
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.2*math.sin(sin/30), -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2+3*math.cos(sin/60)),Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-6.96753023e-17, 1.48759532, -0.108950183, 1, -4.65358346e-17, -5.30762053e-18, -4.68375339e-17, 0.993558586, 0.113319807, 0, -0.113319807, 0.993558586)*CFrame.new(0,0,0-.02*math.cos(sin/30))*CFrame.Angles(math.rad(-2-5*math.cos(sin/30)),Head.RotVelocity.Y/25,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.50886309, 0.0868849978, 0.000735014677, 0.976893008, -0.197074965, -0.0827133283, 0.197757423, 0.980251014, 5.96086975e-05, 0.0810680687, -0.016415406, 0.996573448)*CFrame.new(-0.05+.06*math.cos(sin/60),0+.06*math.cos(sin/30),0)*CFrame.Angles(0,0,math.rad(0+5*math.cos(sin/60))),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.48565662, 0.0577660762, 0.0695920438, 0.953200459, 0.246416941, 0.175179347, -0.242363542, 0.969163895, -0.0445111133, -0.18074581, -2.90695298e-05, 0.983529806)*CFrame.new(0.05-.06*math.cos(sin/60),0+.06*math.cos(sin/30),0)*CFrame.Angles(0,0,math.rad(0-5*math.cos(sin/60))),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.471212417, -1.27751982, -0.334044129, 0.994527757, -0.0578084476, -0.0870216787, 0.0738242045, 0.978249609, 0.193849698, 0.0739227757, -0.199213207, 0.97716397)*CFrame.new(.04+.02*math.cos(sin/60),0,0+.04*math.cos(sin/30))*CFrame.Angles(math.rad(0-2*math.cos(sin/30)),0,math.rad(3-2*math.sin(sin/60))),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.495118201, -1.99340534, 0.0645466596, 0.996480763, 0.0367483124, 0.0753372535, -0.0443941243, 0.993745565, 0.102464803, -0.0711006522, -0.10544873, 0.991879642)*CFrame.new(-.04-.02*math.cos(sin/60),0,0+.04*math.cos(sin/30))*CFrame.Angles(math.rad(0-4*math.cos(sin/30)),0,math.rad(-3+2*math.sin(sin/60))),.3)
- elseif mode=="Amativeness" then
- RJ.C0=clerp(RJ.C0,CFrame.new(0, -.2-.2*math.sin(sin/50), -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-6.92052851e-17, 1.47756028, -0.12768589, 1, -4.61291992e-17, -8.11490899e-18, -4.68375339e-17, 0.984876812, 0.173256546, 0, -0.173256546, 0.984876812)*CFrame.new(0,0,0-.02*math.cos(sin/50))*CFrame.Angles(math.rad(-2-5*math.cos(sin/50)),Head.RotVelocity.Y/25,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(0.639888227, -0.0117489398, -0.560811102, -0.00435100123, 0.485054821, 0.874472916, 0.5633834, 0.72367841, -0.398608506, -0.826184213, 0.490929186, -0.276420534)*CFrame.new(0+.1*math.cos(sin/50),0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/50)),0,math.rad(0+5*math.cos(sin/50))),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-0.643130898, -0.0239873528, -0.573934078, -0.0700180084, -0.605082035, -0.793078303, -0.551915169, 0.685757637, -0.474474758, 0.830955684, 0.404490113, -0.381969333)*CFrame.new(0-.1*math.cos(sin/50),0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/50)),0,math.rad(0-5*math.cos(sin/50))),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.43720153, -1.80102663+.2*math.sin(sin/50), -0.00967041403, 0.988237858, -0.0149661163, -0.152190879, 0.0150305638, 0.999886811, -0.000727051694, 0.152184531, -0.00156901462, 0.988350868)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.532050431, -1.7995898+.2*math.sin(sin/50), 0.00220155716, 0.997532487, 0.0149647305, 0.0685942918, -0.0150000649, 0.999887526, 5.93299774e-08, -0.0685865805, -0.00102897803, 0.997644663)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3)
- else
- RJ.C0=clerp(RJ.C0,CFrame.new(0.000630337745, -.1-.1*math.sin(sin/50), -0.0514505655, 0.914833248, 4.72251821e-22, -0.403832078, -1.57436164e-22, 1, 8.12773715e-22, 0.403832078, -6.79974523e-22, 0.914833248)*CFrame.new(0,0,0-.04*math.sin(sin/50))*CFrame.Angles(math.rad(-1-1*math.sin(sin/50)),Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-1.1458993e-05, 1.49527085, -0.0492070317, 0.840908468, -5.66244125e-07, 0.54117769, -0.0517589934, 0.995415747, 0.0804267079, -0.538696885, -0.0956422985, 0.837053418)*CFrame.new(0,0,0-.02*math.cos(sin/50))*CFrame.Angles(math.rad(-2-5*math.cos(sin/50)),Head.RotVelocity.Y/25,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.66391528, 0.106815755, 6.21249092e-06, 0.962299645, -0.271992087, -2.83122063e-06, 0.271992087, 0.962299526, -1.16713409e-06, 3.01003456e-06, 3.57627869e-07, 1.00000012)*CFrame.new(-0.1+.04*math.cos(sin/50),0,0)*CFrame.Angles(0,0,math.rad(0+5*math.cos(sin/50))),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.62677014, 0.0988141894, 3.39579219e-06, 0.974002719, 0.226537064, -1.7285347e-06, -0.226537034, 0.9740026, 4.72024112e-07, 1.75833702e-06, -8.19563866e-08, 1.00000012)*CFrame.new(0.1-.04*math.cos(sin/50),0,0)*CFrame.Angles(0,0,math.rad(0-5*math.cos(sin/50))),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.573823512, -1.89539232+.1*math.sin(sin/50), 0.0048128441, 0.995956421, -0.0623230599, -0.0647053421, 0.062191993, 0.998056114, -0.00403955206, 0.0648313463, -9.3691051e-07, 0.997896373)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1+1*math.sin(sin/50)),0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.549286842, -1.89832022+.1*math.sin(sin/50), 0.00406210497, 0.996040761, 0.0338748135, 0.0821928084, -0.0339899957, 0.999422252, 2.17083584e-06, -0.0821451843, -0.00279589556, 0.996616662)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-1+1*math.sin(sin/50)),0,0),.3)
- end
- else
- RJ.C0=clerp(RJ.C0,CFrame.new(3.37442298e-15, -0.496863961-.1*math.sin(sin/45), 0.500006914, 1, -4.30781204e-17, 6.79130604e-15, -6.79144241e-15, 0.0063430001, -0.999979913, 0, 0.999979913, 0.0063430001)*CFrame.new(0-.04*math.cos(sin/65),0,0-.04*math.cos(sin/55))*CFrame.Angles(math.rad(-3-4*math.cos(sin/45)),math.rad(0-3*math.cos(sin/65))+Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.59462416, -0.259601027, 1, 0, 0, 0, 0.893546343, 0.448971033, 0, -0.448971033, 0.893546343)*CFrame.new(0,0,0+.04*math.cos(sin/45))*CFrame.Angles(math.rad(3+2*math.cos(sin/45)),Head.RotVelocity.Y/35,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(0.738945782, 1.64390218, 0.154127955, -0.93241936, 0.352425426, -0.0799408332, -0.338556975, -0.929260314, -0.147832781, -0.126385882, -0.110777617, 0.985776305)*CFrame.new(0,0,0-.04*math.cos(sin/45))*CFrame.Angles(math.rad(0+2*math.cos(sin/45)),0,0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-0.528893411, 1.71436501, 0.131731346, -0.8665452, -0.493845284, 0.072223492, 0.480511844, -0.864616513, -0.146788061, 0.134936199, -0.0924942344, 0.98652786)*CFrame.new(0,0,0-.04*math.cos(sin/45))*CFrame.Angles(math.rad(0+2*math.cos(sin/45)),0,0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.551591456, -1.85907018, 0.416908115, 0.993425012, -0.0885560811, -0.0725575536, 0.106571078, 0.946855903, 0.30349052, 0.0418256186, -0.309227616, 0.950067878)*CFrame.new(0,0,-.1+.1*math.cos(sin/45))*CFrame.Angles(math.rad(0-6*math.cos(sin/45)),0,0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.594523072, -1.80308008, 0.599186897, 0.995679498, 0.0928568393, -1.42638987e-06, -0.0799041837, 0.856799364, 0.509421408, 0.047304485, -0.507220268, 0.860517263)*CFrame.new(0,0,-.2+.1*math.cos(sin/45))*CFrame.Angles(math.rad(0-6*math.cos(sin/45)),0,0),.3)
- end
- end
- elseif torvel>.6 and torvel<24.5 and hitfloor~=nil then
- Pose="Walk"
- idling=0
- if attack==false then
- if mode=="Saint" or mode=="Jade" or mode=="Somnambulist" or mode=="Wither" or mode=="True Catastrophe" then
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.2*math.sin(sin/30), -0.415240347, 1, 0, 0, 0, 0.661848187, 0.749637961, 0, -0.749637961, 0.661848187)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2+3*math.cos(sin/60)),Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.42224586, 0.125616729, 1, 0, 0, 0, 0.751931906, -0.659240842, 0, 0.659240842, 0.751931906)*CFrame.new(0,0,0-.02*math.cos(sin/30))*CFrame.Angles(math.rad(-2-5*math.cos(sin/30)),Head.RotVelocity.Y/25,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.91606772, 0.094961905, 0.724651277, 0.715574741, -0.645622611, -0.266691297, 0.645906031, 0.466155559, 0.604569554, -0.266004145, -0.604872167, 0.750580728)*CFrame.new(-0.3+.06*math.cos(sin/60),0+.06*math.cos(sin/30),0)*CFrame.Angles(0,0,math.rad(-20+5*math.cos(sin/60))),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.87215602, 0.08541919, 0.800057828, 0.704578042, 0.616255641, 0.351850599, -0.701451361, 0.529776692, 0.476762772, 0.107405454, -0.582722545, 0.805542409)*CFrame.new(0.3-.06*math.cos(sin/60),0+.06*math.cos(sin/30),0)*CFrame.Angles(0,0,math.rad(20-5*math.cos(sin/60))),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.471212417, -1.27751982, -0.334044129, 0.994527757, -0.0578084476, -0.0870216787, 0.0738242045, 0.978249609, 0.193849698, 0.0739227757, -0.199213207, 0.97716397)*CFrame.new(.04+.02*math.cos(sin/60),0,0+.04*math.cos(sin/30))*CFrame.Angles(math.rad(0-2*math.cos(sin/30)),0,math.rad(3-2*math.sin(sin/60))),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.495118201, -1.99340534, 0.0645466596, 0.996480763, 0.0367483124, 0.0753372535, -0.0443941243, 0.993745565, 0.102464803, -0.0711006522, -0.10544873, 0.991879642)*CFrame.new(-.04-.02*math.cos(sin/60),0,0+.04*math.cos(sin/30))*CFrame.Angles(math.rad(0-4*math.cos(sin/30)),0,math.rad(-3+2*math.sin(sin/60))),.3)
- elseif mode=="Amativeness" then
- RJ.C0=clerp(RJ.C0,CFrame.new(0, -.1-.1*math.sin(sin/5), -0, 1, -9.36750677e-17, 0, -9.36750677e-17, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0-6*math.sin(sin/10))+Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(-6.92052851e-17, 1.47756028, -0.12768589, 1, -4.61291992e-17, -8.11490899e-18, -4.68375339e-17, 0.984876812, 0.173256546, 0, -0.173256546, 0.984876812)*CFrame.new(0,0,0)*CFrame.Angles(0,Head.RotVelocity.Y/25,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(0.626639724, -0.0785008967-.03*math.cos(sin/5), -0.506459296, -0.081644997, 0.478145957, 0.874477327, 0.440772176, 0.804261804, -0.398601174, -0.893898249, 0.352901459, -0.276417375)*CFrame.new(0+.04*math.cos(sin/5),0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/10)),0,math.rad(0+2*math.cos(sin/50))),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-0.658066571, -0.0610473454-.03*math.cos(sin/5), -0.496888459, -0.172087952, -0.584305763, -0.793077886, -0.427006274, 0.769765437, -0.474475265, 0.887722552, 0.256997734, -0.381969631)*CFrame.new(0-.04*math.cos(sin/5),0,0)*CFrame.Angles(math.rad(0-2*math.sin(sin/10)),0,math.rad(0-2*math.cos(sin/5))),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.497421563, -2.000072+.1*math.sin(sin/5), -1.6358681e-05, 0.99960798, -0.027273545, -0.00633664196, 0.0272729993, 0.999628007, -0.000172889879, 0.00633900007, 2.88098301e-09, 0.999979973)*CFrame.new(0,.05-.1*math.sin(sin/5),0-.4*math.cos(sin/10))*CFrame.Angles(math.rad(0+35*math.cos(sin/10)),math.rad(0+6*math.sin(sin/10)),0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.588625193, -1.99550474+.1*math.sin(sin/5), -0.00098110456, 0.997929871, 0.0606773198, -0.0213117059, -0.060672991, 0.998157442, 0.000849818927, 0.0213239975, 0.00044498514, 0.999772549)*CFrame.new(0,.05-.1*math.sin(sin/5),0+.4*math.cos(sin/10))*CFrame.Angles(math.rad(0-35*math.cos(sin/10)),math.rad(0+6*math.sin(sin/10)),0),.3)
- else
- RJ.C0=clerp(RJ.C0,CFrame.new(-0, 0-.1*math.sin(sin/5), 0, 1, 0, 0, 0, 1, -2.12296717e-42, 0, -2.12296717e-42, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(2),math.rad(0-6*math.sin(sin/10))+Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.49999976, -3.18375011e-42, 1, 0, 0, 0, 1, -2.12296717e-42, 0, -2.12296717e-42, 1)*CFrame.new(0,0,0-.01*math.cos(sin/5))*CFrame.Angles(math.rad(-5-2*math.cos(sin/5)),Head.RotVelocity.Y/25,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.54799044, 0.00431090593, 9.983778e-07, 0.995991886, -0.0894439891, -4.49431016e-21, 0.0894439891, 0.995991886, 6.79974523e-22, 4.41547678e-21, -1.07923816e-21, 1)*CFrame.new(0,0,0+.4*math.cos(sin/10))*CFrame.Angles(math.rad(0-45*math.cos(sin/10)),math.rad(0+6*math.sin(sin/10)),0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.54277451, 0.00714929402, -7.16328394e-21, 0.997043908, 0.0768340006, -4.49431016e-21, -0.0768339932, 0.997043908, 6.79974523e-22, 4.53326964e-21, -3.32648659e-22, 1)*CFrame.new(0,0,0-.4*math.cos(sin/10))*CFrame.Angles(math.rad(0+45*math.cos(sin/10)),math.rad(0+6*math.sin(sin/10)),0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.497421563, -2.000072+.1*math.sin(sin/5), -1.6358681e-05, 0.99960798, -0.027273545, -0.00633664196, 0.0272729993, 0.999628007, -0.000172889879, 0.00633900007, 2.88098301e-09, 0.999979973)*CFrame.new(0,.05-.1*math.sin(sin/5),0-.4*math.cos(sin/10))*CFrame.Angles(math.rad(0+35*math.cos(sin/10)),math.rad(0+6*math.sin(sin/10)),0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.588625193, -1.99550474+.1*math.sin(sin/5), -0.00098110456, 0.997929871, 0.0606773198, -0.0213117059, -0.060672991, 0.998157442, 0.000849818927, 0.0213239975, 0.00044498514, 0.999772549)*CFrame.new(0,.05-.1*math.sin(sin/5),0+.4*math.cos(sin/10))*CFrame.Angles(math.rad(0-35*math.cos(sin/10)),math.rad(0+6*math.sin(sin/10)),0),.3)
- end
- end
- elseif torvel>24.501 and hitfloor~=nil then
- Pose="Run"
- idling=0
- if attack==false then
- if mode=="Saint" or mode=="Jade" or mode=="Somnambulist" or mode=="Wither" or mode=="True Catastrophe" then
- RJ.C0=clerp(RJ.C0,CFrame.new(0, 1-.2*math.sin(sin/30), -0.358621627, 1, 0, 0, 0, 0.408553392, 0.912734509, 0, -0.912734509, 0.408553421)*CFrame.new(0,0,0)*CFrame.Angles(math.rad(-2+3*math.cos(sin/60)),Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.45296049, 0.204289973, 1, 0, 0, 0, 0.546001792, -0.837783992, 0, 0.837783992, 0.546001792)*CFrame.new(0,0,0)*CFrame.new(0,0,0-.02*math.cos(sin/30))*CFrame.Angles(math.rad(-2-5*math.cos(sin/30)),Head.RotVelocity.Y/20,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.79892254, -0.0473419279, 0.381310105, 0.848245561, -0.528755426, -0.0299531464, 0.493116707, 0.767912984, 0.408834517, -0.193172067, -0.361562461, 0.912117004)*CFrame.new(-0.1+.06*math.cos(sin/60),0+.06*math.cos(sin/30),0)*CFrame.Angles(0,0,math.rad(0+5*math.cos(sin/60))),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.86058223, 0.189608008, 0.305094153, 0.870703101, 0.472113281, 0.137786716, -0.491381824, 0.823433101, 0.283728361, 0.0204937831, -0.314749062, 0.948953748)*CFrame.new(0.1-.06*math.cos(sin/60),0+.06*math.cos(sin/30),0)*CFrame.Angles(0,0,math.rad(0-5*math.cos(sin/60))),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.471212417, -1.27751982, -0.334044129, 0.994527757, -0.0578084476, -0.0870216787, 0.0738242045, 0.978249609, 0.193849698, 0.0739227757, -0.199213207, 0.97716397)*CFrame.new(.04+.02*math.cos(sin/60),0,0+.04*math.cos(sin/30))*CFrame.Angles(math.rad(0-2*math.cos(sin/30)),0,math.rad(3-2*math.sin(sin/60))),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.495118201, -1.99340534, 0.0645466596, 0.996480763, 0.0367483124, 0.0753372535, -0.0443941243, 0.993745565, 0.102464803, -0.0711006522, -0.10544873, 0.991879642)*CFrame.new(-.04-.02*math.cos(sin/60),0,0+.04*math.cos(sin/30))*CFrame.Angles(math.rad(0-4*math.cos(sin/30)),0,math.rad(-3+2*math.sin(sin/60))),.3)
- else
- RJ.C0=clerp(RJ.C0,CFrame.new(-0, -.1-.1*math.sin(sin/3), 0, 1, 0, 0, 0, 1, -2.12296717e-42, 0, -2.12296717e-42, 1)*CFrame.new(0,0,0)*CFrame.Angles(-math.rad(30),math.rad(0-6*math.sin(sin/6))+Root.RotVelocity.Y/15,0),.3)
- Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.49999976, -3.18375011e-42, 1, 0, 0, 0, 1, -2.12296717e-42, 0, -2.12296717e-42, 1)*CFrame.new(0,0,0-.01*math.cos(sin/3))*CFrame.Angles(math.rad(-5-2*math.cos(sin/3)),Head.RotVelocity.Y/20,0),.3)
- RS.C0=clerp(RS.C0,CFrame.new(1.54799044, 0.00431090593, 9.983778e-07, 0.995991886, -0.0894439891, -4.49431016e-21, 0.0894439891, 0.995991886, 6.79974523e-22, 4.41547678e-21, -1.07923816e-21, 1)*CFrame.new(0,.3+.09*math.cos(sin/3),0+1*math.cos(sin/6))*CFrame.Angles(math.rad(0-115*math.cos(sin/6)),math.rad(0+6*math.sin(sin/6)),0),.3)
- LS.C0=clerp(LS.C0,CFrame.new(-1.54277451, 0.00714929402, -7.16328394e-21, 0.997043908, 0.0768340006, -4.49431016e-21, -0.0768339932, 0.997043908, 6.79974523e-22, 4.53326964e-21, -3.32648659e-22, 1)*CFrame.new(0,.3+.09*math.cos(sin/3),0-1*math.cos(sin/6))*CFrame.Angles(math.rad(0+115*math.cos(sin/6)),math.rad(0+6*math.sin(sin/6)),0),.3)
- RH.C0=clerp(RH.C0,CFrame.new(0.497421563, -2.000072+.1*math.sin(sin/3), -1.6358681e-05, 0.99960798, -0.027273545, -0.00633664196, 0.0272729993, 0.999628007, -0.000172889879, 0.00633900007, 2.88098301e-09, 0.999979973)*CFrame.new(0,.3+.1*math.cos(sin/3),0-1*math.cos(sin/6))*CFrame.Angles(math.rad(0+85*math.cos(sin/6)),math.rad(0+6*math.sin(sin/6)),0),.3)
- LH.C0=clerp(LH.C0,CFrame.new(-0.588625193, -1.99550474+.1*math.sin(sin/3), -0.00098110456, 0.997929871, 0.0606773198, -0.0213117059, -0.060672991, 0.998157442, 0.000849818927, 0.0213239975, 0.00044498514, 0.999772549)*CFrame.new(0,.3+.1*math.cos(sin/3),0+1*math.cos(sin/6))*CFrame.Angles(math.rad(0-85*math.cos(sin/6)),math.rad(0+6*math.sin(sin/6)),0),.3)
- end
- end
- end
- RealMainWeld.C0=clerp(RealMainWeld.C0,CFrame.new(0,.5,1.4),.3)
- if mode=="Nil" then
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/math.random(2,70)),0-.2*math.cos(sin/math.random(2,70)),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/math.random(2,70))),math.rad(0-5*math.sin(sin/math.random(2,70))),math.rad(doe-math.random(2,70)*math.sin(sin/math.random(2,70)))),.8)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/math.random(2,70)),0-.2*math.cos(sin/math.random(2,70)),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/math.random(2,70))),math.rad(0-93*math.sin(sin/math.random(2,70))),math.rad(0-93*math.sin(sin/math.random(2,70)))),.8)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/math.random(2,70)),0-.2*math.cos(sin/math.random(2,70)),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/math.random(2,70))),math.rad(0-93*math.cos(sin/math.random(2,70))),math.rad(0-93*math.cos(sin/math.random(2,70)))),.8)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(0,0,-1+.5*math.sin(sin/math.random(2,70)))*CFrame.Angles(math.rad(90),0,0),.3)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(0,0,-1+.5*math.cos(sin/math.random(2,70)))*CFrame.Angles(math.rad(90),0,0),.3)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-1+.5*math.sin(sin/math.random(2,70)))*CFrame.Angles(math.rad(90),0,0),.3)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-1+.5*math.cos(sin/math.random(2,70)))*CFrame.Angles(math.rad(90),0,0),.3)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(0,0,-1+.5*math.sin(sin/math.random(2,70)))*CFrame.Angles(math.rad(90),0,0),.3)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(0,0,-1+.5*math.cos(sin/math.random(2,70)))*CFrame.Angles(math.rad(90),0,0),.3)
- else
- if mode=="Celestial" or mode=="Jade" or mode=="Somnambulist" or mode=="Wither" then
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/41)),math.rad(0-5*math.sin(sin/54)),math.rad(0-6*math.sin(sin/50))),.3)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/58)),math.rad(0-93*math.sin(sin/65)),math.rad(0-93*math.sin(sin/73))),.3)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/73)),math.rad(0-93*math.cos(sin/65)),math.rad(0-93*math.cos(sin/53))),.3)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(0,0,-1.6+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(0,0,-1.6+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center1Weld.C1=clerp(Center1Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(55)),.05)
- Center2Weld.C1=clerp(Center2Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(90)),.05)
- Center3Weld.C1=clerp(Center3Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(125)),.05)
- Center4Weld.C1=clerp(Center4Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(125)),.05)
- Center5Weld.C1=clerp(Center5Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(90)),.05)
- Center6Weld.C1=clerp(Center6Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(55)),.05)
- elseif mode=="Saint" or mode=="Cyclone" then
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/41)),math.rad(0-5*math.sin(sin/54)),math.rad(0-6*math.sin(sin/50))),.3)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/58)),math.rad(0-93*math.sin(sin/65)),math.rad(0-93*math.sin(sin/73))),.3)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/73)),math.rad(0-93*math.cos(sin/65)),math.rad(0-93*math.cos(sin/53))),.3)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(-1,0,-3+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(-.5,0,-2+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(.5,0,-2+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(1,0,-3+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center1Weld.C1=clerp(Center1Weld.C1,CFrame.new(0, .5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(100)),.05)
- Center2Weld.C1=clerp(Center2Weld.C1,CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(120)),.05)
- Center3Weld.C1=clerp(Center3Weld.C1,CFrame.new(-.5, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(160)),.05)
- Center4Weld.C1=clerp(Center4Weld.C1,CFrame.new(.5, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(160)),.05)
- Center5Weld.C1=clerp(Center5Weld.C1,CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(120)),.05)
- Center6Weld.C1=clerp(Center6Weld.C1,CFrame.new(0, .5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(100)),.05)
- elseif mode=="Conflagration" then
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/38),.4-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/41)),math.rad(0-5*math.sin(sin/54)),math.rad(0-6*math.sin(sin/50))),.3)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/38),.4-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/58)),math.rad(0-93*math.sin(sin/65)),math.rad(0-93*math.sin(sin/73))),.3)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/38),.4-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/73)),math.rad(0-93*math.cos(sin/65)),math.rad(0-93*math.cos(sin/53))),.3)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(0,0,-1.3+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-.8+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-.8+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(0,0,-1.3+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(0,0,-1.6+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center1Weld.C1=clerp(Center1Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(70)),.05)
- Center2Weld.C1=clerp(Center2Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(125)),.05)
- Center3Weld.C1=clerp(Center3Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(180)),.05)
- Center4Weld.C1=clerp(Center4Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(180)),.05)
- Center5Weld.C1=clerp(Center5Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(125)),.05)
- Center6Weld.C1=clerp(Center6Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(70)),.05)
- elseif mode=="True Catastrophe" or mode=="Exhaustion" then
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/18),0-.2*math.cos(sin/32),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/21)),math.rad(0-5*math.sin(sin/34)),math.rad(doe*5-62*math.sin(sin/30))),.3)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/18),0-.2*math.cos(sin/32),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/38)),math.rad(0-93*math.sin(sin/45)),math.rad(0-93*math.sin(sin/53))),.3)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/18),0-.2*math.cos(sin/32),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/53)),math.rad(0-93*math.cos(sin/45)),math.rad(0-93*math.cos(sin/33))),.3)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(0,0,-3-2*math.sin(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(0,0,-3+2*math.cos(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-3-2*math.sin(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-3+2*math.cos(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(0,0,-3-2*math.sin(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(0,0,-3+2*math.cos(sin/16))*CFrame.Angles(math.rad(90),0,0),.05)
- Center1Weld.C1=clerp(Center1Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),.05)
- Center2Weld.C1=clerp(Center2Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(60)),.05)
- Center3Weld.C1=clerp(Center3Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(120)),.05)
- Center4Weld.C1=clerp(Center4Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(180)),.05)
- Center5Weld.C1=clerp(Center5Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(240)),.05)
- Center6Weld.C1=clerp(Center6Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(300)),.05)
- else
- MainWeld.C0=clerp(MainWeld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-5*math.cos(sin/41)),math.rad(0-5*math.sin(sin/54)),math.rad(doe-12*math.sin(sin/50))),.3)
- Main2Weld.C0=clerp(Main2Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.sin(sin/58)),math.rad(0-93*math.sin(sin/65)),math.rad(0-93*math.sin(sin/73))),.3)
- Main3Weld.C0=clerp(Main3Weld.C0,CFrame.new(0-.2*math.sin(sin/38),0-.2*math.cos(sin/52),0)*CFrame.Angles(math.rad(0-93*math.cos(sin/73)),math.rad(0-93*math.cos(sin/65)),math.rad(0-93*math.cos(sin/53))),.3)
- Center1Weld.C0=clerp(Center1Weld.C0,CFrame.new(0,0,-1+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center2Weld.C0=clerp(Center2Weld.C0,CFrame.new(0,0,-1+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center3Weld.C0=clerp(Center3Weld.C0,CFrame.new(0,0,-1+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center4Weld.C0=clerp(Center4Weld.C0,CFrame.new(0,0,-1+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center5Weld.C0=clerp(Center5Weld.C0,CFrame.new(0,0,-1+.5*math.sin(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center6Weld.C0=clerp(Center6Weld.C0,CFrame.new(0,0,-1+.5*math.cos(sin/36))*CFrame.Angles(math.rad(90),0,0),.05)
- Center1Weld.C1=clerp(Center1Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),.05)
- Center2Weld.C1=clerp(Center2Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(60)),.05)
- Center3Weld.C1=clerp(Center3Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(120)),.05)
- Center4Weld.C1=clerp(Center4Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(180)),.05)
- Center5Weld.C1=clerp(Center5Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(240)),.05)
- Center6Weld.C1=clerp(Center6Weld.C1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,math.rad(300)),.05)
- end
- end
- end
- --mode effects
- if not truedied and not cooldisable then
- if mode=="Rust" then
- effectde=effectde+1
- if effectde>=3 then
- effectde=0
- rusting(Root.CFrame*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,0,math.random(-20,20)))
- end
- elseif mode=="Nova" then
- effectde=effectde+1
- if effectde>=2 then
- effectde=0
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(math.rad(doe*2),math.rad(doe*9),0)*CFrame.new(0,0,5),8,8,8,-.4,-.4,-.4,.07,"Sphere",3,1.1,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(math.rad(doe*2),math.rad(180+doe*9),0)*CFrame.new(0,0,5),8,8,8,-.4,-.4,-.4,.07,"Sphere",3,1.1,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(math.rad(doe*2),math.rad(doe*9),0)*CFrame.new(0,0,5),8,8,8,-.4,-.4,-.4,.07,"Brick",1,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(math.rad(doe*2),math.rad(180+doe*9),0)*CFrame.new(0,0,5),8,8,8,-.4,-.4,-.4,.07,"Brick",1,0,"")
- end
- elseif mode=="Celestial" then --eat
- effectde=effectde+1
- if effectde>=1 then
- effectde=0
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe*18.4),0)*CFrame.new(0,-3,8+3*math.sin(sin/35))*CFrame.Angles(-math.rad(60+math.random(-40,40)),0,0),5,5,5,-.6,-.6,-.6,.1,"Sphere",3,math.random(8,13)/10,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180+(doe*18.4)),0)*CFrame.new(0,-3,8+3*math.sin(sin/35))*CFrame.Angles(-math.rad(60+math.random(-40,40)),0,0),5,5,5,-.6,-.6,-.6,.1,"Sphere",3,math.random(8,13)/10,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(-doe*18.4),0)*CFrame.new(0,-3,8+3*math.sin(sin/35))*CFrame.Angles(-math.rad(60+math.random(-40,40)),0,0),5,5,5,-.6,-.6,-.6,.1,"Sphere",3,math.random(8,13)/10,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(-180-(doe*18.4)),0)*CFrame.new(0,-3,8+3*math.sin(sin/35))*CFrame.Angles(-math.rad(60+math.random(-40,40)),0,0),5,5,5,-.6,-.6,-.6,.1,"Sphere",3,math.random(8,13)/10,"")
- end
- elseif mode=="Glacier" then
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)),3,3,3,0,0,0,.03,"Sphere",3,math.random(2,12)/100,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)),3,3,3,0,0,0,.03,"Sphere",3,math.random(2,12)/100,"")
- elseif mode=="Desperation" then
- effectde=effectde+1
- if effectde>=2 then
- effectde=0
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,math.random(8,19),math.random(-30,30))*CFrame.Angles(math.rad(math.random(-30,-1)),math.random(-120,120),0),3,3,20,0,0,0,.05,"Sphere",4,math.random(-2,2),"",-200,-100,150)
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,math.random(8,19),math.random(-30,30))*CFrame.Angles(math.rad(math.random(-30,-1)),math.random(-120,120),0),3,3,20,0,0,0,.05,"Sphere",4,math.random(-2,2),"",-200,-100,150)
- end
- elseif mode=="Saint" then
- effectde=effectde+1
- if effectde>=2 then
- effectde=0
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,math.random(-6,2),math.random(-30,30))*CFrame.Angles(math.rad(math.random(1,30)),math.random(-120,120),0),3,3,20,0,0,0,.05,"Sphere",4,math.random(-2,2),"",100,200,150)
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,math.random(-6,2),math.random(-30,30))*CFrame.Angles(math.rad(math.random(1,30)),math.random(-120,120),0),3,3,20,0,0,0,.05,"Sphere",4,math.random(-2,2),"",100,200,150)
- end
- elseif mode=="Dreary" then
- SubMainWeld.C0=clerp(SubMainWeld.C0,CFrame.Angles(math.rad(doe+0*math.cos(sin/43)),math.rad(doe+56*math.sin(sin/40)),math.rad(doe+62*math.cos(sin/37))),.3)
- local location=CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(math.random(-35,35),math.random(-35,35),math.random(-35,35))
- effectde=effectde+1
- if effectde>=2 then
- effectde=0
- Effect(e,modecolor[2],SubMain.CFrame*CFrame.Angles(0,math.rad(doe*4),0)*CFrame.new(0,0,5),88,3,3,0,-.2,-.2,.055,"Sphere",6,0,"")
- Effect(e,modecolor[2],SubMain.CFrame*CFrame.Angles(0,math.rad(120+doe*4),0)*CFrame.new(0,0,5),88,3,3,0,-.2,-.2,.055,"Sphere",6,0,"")
- Effect(e,modecolor[2],SubMain.CFrame*CFrame.Angles(0,math.rad(240+doe*4),0)*CFrame.new(0,0,5),88,3,3,0,-.2,-.2,.055,"Sphere",6,0,"")
- end
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(math.rad(-doe*2),math.rad(-doe*9),0)*CFrame.new(0,0,8),12,12,12,-.4,-.4,-.4,.03,"Sphere",6,0,"")
- elseif mode=="Jade" then
- effectde=effectde+1
- if effectde>=3 then
- effectde=0
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe*2),0)*CFrame.new(0,0,5)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),5,5,5,-.15,-.15,-.15,.03,"Brick",1,0,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(120+doe*2),0)*CFrame.new(0,0,5)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),5,5,5,-.15,-.15,-.15,.03,"Brick",1,0,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(240+doe*2),0)*CFrame.new(0,0,5)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),5,5,5,-.15,-.15,-.15,.03,"Brick",1,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(-doe*3),0)*CFrame.new(0,0,8)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),3,3,3,-.1,-.1,-.1,.04,"Brick",1,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(120-doe*3),0)*CFrame.new(0,0,8)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),3,3,3,-.1,-.1,-.1,.04,"Brick",1,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(240-doe*3),0)*CFrame.new(0,0,8)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120)),3,3,3,-.1,-.1,-.1,.04,"Brick",1,0,"")
- end
- elseif mode=="Psychosis" then
- Effect(e,modecolor[2],Head.CFrame*CFrame.new(.2,.2,-.5)*CFrame.Angles(-math.rad(90+math.random(-12,12)),math.rad(math.random(-12,12)),math.random(-120,120)),2,2,2,-.06,-.06,-.06,.03,"Brick",7,2,"")
- REffect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,-3,math.random(-20,20))*CFrame.Angles(math.rad(math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),8,150,8,0,-9,0,.06,"Sphere",6,0,"")
- elseif mode=="Conflagration" then
- effectde=effectde+1
- if effectde>=5 then
- effectde=0
- Effect(e,modecolor[2],RArm.CFrame*CFrame.new(math.random(-10,10)/15,-1.2,math.random(-10,10)/15)*CFrame.Angles(-math.rad(90),math.random(-120,120),math.random(-120,120)),5,5,5,-.1,-.1,-.1,.03,"Brick",1,0,"")
- Effect(e,modecolor[2],LArm.CFrame*CFrame.new(math.random(-10,10)/15,-1.2,math.random(-10,10)/15)*CFrame.Angles(-math.rad(90),math.random(-120,120),math.random(-120,120)),5,5,5,-.1,-.1,-.1,.03,"Brick",1,0,"")
- end
- Effect(e,modecolor[1],RArm.CFrame*CFrame.new(math.random(-10,10)/15,-1.2,math.random(-10,10)/15)*CFrame.Angles(-math.rad(90),0,math.random(-120,120)),6,6,6,-.2,-.2,-.2,.05,"Brick",7,5,"")
- Effect(e,modecolor[1],LArm.CFrame*CFrame.new(math.random(-10,10)/15,-1.2,math.random(-10,10)/15)*CFrame.Angles(-math.rad(90),0,math.random(-120,120)),6,6,6,-.2,-.2,-.2,.05,"Brick",7,5,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,-3,math.random(-30,30))*CFrame.Angles(-math.rad(90),0,0),6,6,6,-.2,-.2,-.2,.05,"Brick",7,5,"")
- elseif mode=="Lullaby" then
- effectde=effectde+1
- if effectde>=5 then
- effectde=0
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.new(0,-3,0)*CFrame.Angles(0,0,math.rad(90)),2,50,50,0,-1,-1,.05,"Cylinder",5,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.new(0,-3,0)*CFrame.Angles(0,0,math.rad(90)),1,55,55,0,-1,-1,.03,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe*1.48),0)*CFrame.new(0,-3,6)*CFrame.Angles(-math.rad(90+math.random(-20,20)),0,0),5,5,5,-.2,-.2,-.2,.05,"Sphere",3,math.random(1,3)/10,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180-(doe*1.36)),0)*CFrame.new(0,-3,7)*CFrame.Angles(-math.rad(90+math.random(-20,20)),0,0),5,5,5,-.2,-.2,-.2,.03,"Sphere",3,math.random(1,3)/10,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe*1.24),0)*CFrame.new(0,-3,8)*CFrame.Angles(-math.rad(90+math.random(-20,20)),0,0),5,5,5,-.2,-.2,-.2,.03,"Sphere",3,math.random(1,3)/10,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(-180-(doe*1.12)),0)*CFrame.new(0,-3,9)*CFrame.Angles(-math.rad(90+math.random(-20,20)),0,0),5,5,5,-.2,-.2,-.2,.03,"Sphere",3,math.random(1,3)/10,"")
- end
- elseif mode=="Somnambulist" then
- local location=CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(math.random(-35,35),math.random(-35,35),math.random(-35,35))
- effectde=effectde+1
- if effectde>=3 then
- effectde=0
- local ma=math.random(10,60)/10
- Effect(e,modecolor[1],location,3+ma,3+ma,3+ma,0,0,2+ma*2,.05,"Sphere",6,0,"")
- Effect(e,modecolor[1],location,3+ma,3+ma,3+ma,0,2+ma*2,0,.05,"Sphere",6,0,"")
- Effect(e,modecolor[1],location,3+ma,3+ma,3+ma,2+ma*2,0,0,.05,"Sphere",6,0,"")
- end
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe*7),0)*CFrame.new(0,-3,0),5,2,5,12,0,0,.04,"Sphere",6,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe*7),0)*CFrame.new(0,-3,0),5,2,5,0,0,12,.04,"Sphere",6,0,"")
- elseif mode=="Amativeness" then --mate
- effectde=effectde+1
- if effectde>=2 then
- effectde=0
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(math.random(-120,120),math.random(-120,120),math.random(-120,120))*CFrame.new(math.random(-25,25),0,math.random(-25,25)),7,7,7,-.1,-.1,-.1,.02,"Sphere",3,.4,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(math.random(-25,25),math.random(-15,15),math.random(-25,25)),.03,.03,.03,-0.001,-0.001,-0.001,.04,"FileMesh",6,0,"1419261836")
- end
- elseif mode=="Nil" then
- local aa1=Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,-3,math.random(-40,40))*CFrame.Angles(math.rad(math.random(-30,30)),0,math.rad(math.random(-30,30))),8,8,8,0,9,0,.05,nilmeshtype[math.random(1,#nilmeshtype)],math.random(1,7),math.random(-30,30)/10,"",math.random(0,10),math.random(11,20),math.random(5,20))
- local aa2=REffect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,-3,math.random(-40,40))*CFrame.Angles(math.rad(math.random(-30,30)),0,math.rad(math.random(-30,30))),8,8,8,0,9,0,.05,nilmeshtype[math.random(1,#nilmeshtype)],math.random(1,7),math.random(-30,30)/10,"",math.random(0,10),math.random(11,20),math.random(5,20))
- local anothr=math.random(1,4)
- if anothr<=2 then
- aa1.Material=nilmaterial[math.random(1,#nilmaterial)]
- aa2.Material=nilmaterial[math.random(1,#nilmaterial)]
- elseif anothr>=3 then
- aa1.Material="Neon"
- aa2.Material="Neon"
- end
- elseif mode=="Wither" then
- local hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,111,chr)
- if hit~=nil then
- Effect(e,modecolor[1],CFrame.new(pos)*CFrame.Angles(0,math.rad(doe*17),0),11,3,11,3,0,32,.05,"Sphere",6,0,"")
- Effect(e,modecolor[2],CFrame.new(pos)*CFrame.Angles(0,math.rad(-doe*13),0),11,1,11,2,.1,9,.04,"Sphere",3,3.5,"")
- Effect(e,modecolor[2],CFrame.new(pos)*CFrame.Angles(0,math.rad(180-doe*13),0),11,1,11,2,.1,9,.04,"Sphere",3,3.5,"")
- end
- elseif mode=="True Catastrophe" then
- local hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,999,chr)
- if hit~=nil then
- Effect(e,modecolor[2],CFrame.new(pos)*CFrame.Angles(0,math.rad(doe*13),0),56,2,56,182,0,0,.07,"Sphere",6,0,"")
- Effect(e,modecolor[2],CFrame.new(pos)*CFrame.Angles(0,math.rad(doe*13),0),36,2,36,82,0,0,.07,"Sphere",3,9,"")
- Effect(e,modecolor[2],CFrame.new(pos)*CFrame.Angles(0,math.rad(180+doe*13),0),36,2,36,82,0,0,.07,"Sphere",3,9,"")
- end
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,-3,math.random(-320,320))*CFrame.Angles(math.rad(-90+math.random(-30,30)),0,math.rad(math.random(-30,30))),12,12,12,1,1,50,.04,"Sphere",3,math.random(2,7),"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,-3,math.random(-320,320))*CFrame.Angles(math.rad(-90+math.random(-30,30)),0,math.rad(math.random(-30,30))),12,12,12,1,1,50,.04,"Sphere",3,math.random(2,7),"")
- elseif mode=="Cyclone" then
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,-3,math.random(-30,30))*CFrame.Angles(-math.rad(90),0,0),8,8,8,-1,-1,-1,.09,"Sphere",3,5,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,-3,math.random(-30,30))*CFrame.Angles(-math.rad(90),0,0),8,8,8,-1,-1,-1,.09,"Sphere",3,5,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(math.random(-30,30)/5,math.random(-30,30)/5,math.random(-30,30)/5)*CFrame.Angles(-math.rad(90),0,0),2,2,4,0,0,8,.15,"Sphere",3,2,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(math.random(-30,30)/5,math.random(-30,30)/5,math.random(-30,30)/5)*CFrame.Angles(-math.rad(90),0,0),2,2,4,0,0,8,.15,"Sphere",3,2,"")
- elseif mode=="Minstrel" then
- effectde=effectde+1
- if effectde>=5 then
- effectde=0
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.new(0,-3,0),35,2,35,0,0,0,.04,"Sphere",6,0,"")
- end
- if effectde>=3 then
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(-doe*(GetClientProperty(theme,'PlaybackLoudness')/100)),0)*CFrame.new(0,-3,5),1+(GetClientProperty(theme,'PlaybackLoudness')/10),1,1+(GetClientProperty(theme,'PlaybackLoudness')/10),0,0,0+(GetClientProperty(theme,'PlaybackLoudness')/60),.04,"Sphere",3,0+(GetClientProperty(theme,'PlaybackLoudness')/250),"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe*(GetClientProperty(theme,'PlaybackLoudness')/100)),0)*CFrame.new(0,-3,5),1+(GetClientProperty(theme,'PlaybackLoudness')/10),1,1+(GetClientProperty(theme,'PlaybackLoudness')/10),0,0,0+(GetClientProperty(theme,'PlaybackLoudness')/60),.04,"Sphere",3,0+(GetClientProperty(theme,'PlaybackLoudness')/250),"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180-doe*(GetClientProperty(theme,'PlaybackLoudness')/100)),0)*CFrame.new(0,-3,5),1+(GetClientProperty(theme,'PlaybackLoudness')/10),1,1+(GetClientProperty(theme,'PlaybackLoudness')/10),0,0,0+(GetClientProperty(theme,'PlaybackLoudness')/60),.04,"Sphere",3,0+(GetClientProperty(theme,'PlaybackLoudness')/250),"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180+doe*(GetClientProperty(theme,'PlaybackLoudness')/100)),0)*CFrame.new(0,-3,5),1+(GetClientProperty(theme,'PlaybackLoudness')/10),1,1+(GetClientProperty(theme,'PlaybackLoudness')/10),0,0,0+(GetClientProperty(theme,'PlaybackLoudness')/60),.04,"Sphere",3,0+(GetClientProperty(theme,'PlaybackLoudness')/250),"")
- end
- elseif mode=="Sombra" then
- effectde=effectde+1
- if effectde>=2 then
- effectde=0
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe*3),0)*CFrame.new(0,-3,12)*CFrame.Angles(0,0,math.rad(90)),1,18,18,0,-.9,-.9,.07,"Cylinder",6,0,"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180+doe*3),0)*CFrame.new(0,-3,12)*CFrame.Angles(0,0,math.rad(90)),1,18,18,0,-.9,-.9,.07,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(-doe*3),0)*CFrame.new(0,-3,9)*CFrame.Angles(0,0,math.rad(90)),1,18,18,0,-.9,-.9,.07,"Cylinder",6,0,"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180-doe*3),0)*CFrame.new(0,-3,9)*CFrame.Angles(0,0,math.rad(90)),1,18,18,0,-.9,-.9,.07,"Cylinder",6,0,"")
- end
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.new(0,-3,0)*CFrame.Angles(0,0,math.rad(90)),2,55,55,-.05,-1.3,-1.3,.03,"Cylinder",6,0,"")
- elseif mode=="Fictitious" then
- effectde=effectde+1
- if effectde>=2 then
- effectde=0
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.new(math.random(-25,25),math.random(-25,25),math.random(-25,25)),1,1,1,1,1,1,.05,"Brick",6,0,"")
- REffect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.new(math.random(-25,25),math.random(-25,25),math.random(-25,25)),21,21,21,-1,-1,-1,.05,"Brick",6,0,"")
- end
- elseif mode=="Benevolence" then
- effectde=effectde+1
- if effectde>=3 then
- effectde=0
- local hit,pos=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,111,chr)
- if hit~=nil then
- Effect(e,modecolor[1],CFrame.new(pos),12,2,12,12,0,-.5,.04,"Sphere",6,0,"")
- Effect(e,modecolor[1],CFrame.new(pos),12,2,12,-.5,0,12,.04,"Sphere",6,0,"")
- Effect(e,modecolor[2],CFrame.new(pos)*CFrame.Angles(0,math.rad(-doe*4),0),12,1,12,5,0,5,.07,"Brick",2,-13,"")
- end
- end
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.random(-120,120),0)*CFrame.new(0,-3,math.random(-30,30))*CFrame.Angles(-math.rad(90),0,0),4,4,4,-0,0,3,.05,"Sphere",3,1,"")
- elseif mode=="Exhaustion" then
- effectde=effectde+1
- if effectde>=1 then
- effectde=0
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe*17),0)*CFrame.new(0,-math.random(-14,3),math.random(-650,650))*CFrame.Angles(-math.rad(60+math.random(-40,40)),0,math.random(-40,40)),90,90,90,-2,-2,-2,.02,"Sphere",3,math.random(6,13),"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180+(doe*17)),0)*CFrame.new(0,-math.random(-14,3),math.random(-650,650))*CFrame.Angles(-math.rad(60+math.random(-40,40)),0,math.random(-40,40)),90,90,90,-2,-2,-2,.02,"Sphere",3,math.random(6,13),"")
- Effect(e,modecolor[1],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(doe*13),0)*CFrame.new(0,-math.random(-14,3),math.random(300,500))*CFrame.Angles(-math.rad(60+math.random(-40,40)),0,0),124,124,95,5,5,150,.05,"Sphere",3,math.random(17,33),"")
- Effect(e,modecolor[2],CFrame.new(Root.Position)*CFrame.Angles(0,math.rad(180+(doe*13)),0)*CFrame.new(0,-math.random(-14,3),math.random(300,500))*CFrame.Angles(-math.rad(60+math.random(-40,40)),0,0),124,124,95,5,5,150,.05,"Sphere",3,math.random(17,33),"")
- end
- end
- end
- end
- --Aprins...
- -------------------------------------------------
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