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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Model3 = Instance.new("Model")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Script6 = Instance.new("Script")
- Decal7 = Instance.new("Decal")
- PointLight8 = Instance.new("PointLight")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Texture13 = Instance.new("Texture")
- Model14 = Instance.new("Model")
- Seat15 = Instance.new("Seat")
- Seat16 = Instance.new("Seat")
- Part17 = Instance.new("Part")
- Model18 = Instance.new("Model")
- Seat19 = Instance.new("Seat")
- Part20 = Instance.new("Part")
- Seat21 = Instance.new("Seat")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Seat27 = Instance.new("Seat")
- Part28 = Instance.new("Part")
- Seat29 = Instance.new("Seat")
- Seat30 = Instance.new("Seat")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Seat34 = Instance.new("Seat")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Snap38 = Instance.new("Snap")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Seat41 = Instance.new("Seat")
- Seat42 = Instance.new("Seat")
- Seat43 = Instance.new("Seat")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Seat47 = Instance.new("Seat")
- Seat48 = Instance.new("Seat")
- Seat49 = Instance.new("Seat")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Seat52 = Instance.new("Seat")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(-2.80475903, 31.2762661, 36.7655106, 0.867835045, -0.186854869, 0.460377753, -1.49011612e-08, 0.926588416, 0.376077145, -0.496852547, -0.326372921, 0.804125786)
- Camera0.CoordinateFrame = CFrame.new(-2.80475903, 31.2762661, 36.7655106, 0.867835045, -0.186854869, 0.460377753, -1.49011612e-08, 0.926588416, 0.376077145, -0.496852547, -0.326372921, 0.804125786)
- Camera0.Focus = CFrame.new(-3.72551346, 30.5241127, 35.1572609, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(-3.72551346, 30.5241127, 35.1572609, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Name = "Baseplate"
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, -10, 0)
- Part1.Color = Color3.new(0.172549, 0.396078, 0.113725)
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Parsley green")
- Part1.Locked = true
- Part1.Material = Enum.Material.Grass
- Part1.brickColor = BrickColor.new("Parsley green")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Model2.Parent = mas
- Model2.PrimaryPart = Part12
- Model3.Name = "Fight Movie"
- Model3.Parent = Model2
- Model3.PrimaryPart = Part5
- Part4.Name = "t1"
- Part4.Parent = Model3
- Part4.CFrame = CFrame.new(2.254215, 1.70005405, -7.61679077, 0, -1, 0, 1, -0, 0, 0, -0, 1)
- Part4.Orientation = Vector3.new(0, 0, 90)
- Part4.Position = Vector3.new(2.254215, 1.70005405, -7.61679077)
- Part4.Rotation = Vector3.new(0, 0, 90)
- Part4.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part4.Size = Vector3.new(1, 0.400000006, 2)
- Part4.Anchored = true
- Part4.BrickColor = BrickColor.new("Grey")
- Part4.TopSurface = Enum.SurfaceType.Weld
- Part4.brickColor = BrickColor.new("Grey")
- Part4.FormFactor = Enum.FormFactor.Plate
- Part4.formFactor = Enum.FormFactor.Plate
- Part5.Name = "screen"
- Part5.Parent = Model3
- Part5.CFrame = CFrame.new(1.25412202, 15.0000143, -7.61679077, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part5.Orientation = Vector3.new(-90, 90, 0)
- Part5.Position = Vector3.new(1.25412202, 15.0000143, -7.61679077)
- Part5.Rotation = Vector3.new(-90, 0, 90)
- Part5.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part5.Size = Vector3.new(40, 0.800000012, 30)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Black metallic")
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Black metallic")
- Part5.FormFactor = Enum.FormFactor.Plate
- Part5.formFactor = Enum.FormFactor.Plate
- Script6.Parent = Part5
- table.insert(cors,sandbox(Script6,function()
- face = script.Parent
- while true do
- face.Decal.Texture = "http://www.roblox.com/asset/?id=123691906"
- wait(5)
- face.Decal.Texture = "http://www.roblox.com/asset/?id=3144217052"
- wait(5)
- face.Decal.Texture = "http://www.roblox.com/asset/?id=79539262"
- wait(5)
- face.Decal.Texture = "http://www.roblox.com/asset/?id=101713960"
- wait(5)
- face.Decal.Texture = "http://www.roblox.com/asset/?id=959053349"
- wait(5)
- face.Decal.Texture = "http://www.roblox.com/asset/?id=8978682"
- wait(5)
- end
- end))
- Decal7.Parent = Part5
- Decal7.Texture = "http://www.roblox.com/asset/?id=469008770"
- Decal7.Face = Enum.NormalId.Top
- PointLight8.Parent = Part5
- PointLight8.Range = 60
- PointLight8.Brightness = 1.5800000429153
- Part9.Name = "Smooth Block Model"
- Part9.Parent = Model3
- Part9.CFrame = CFrame.new(1.85407305, 4.20009422, -7.61679077, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part9.Orientation = Vector3.new(-90, 90, 0)
- Part9.Position = Vector3.new(1.85407305, 4.20009422, -7.61679077)
- Part9.Rotation = Vector3.new(-90, 0, 90)
- Part9.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part9.Size = Vector3.new(12, 0.400000006, 6)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Grey")
- Part9.Reflectance = 0.10000000149012
- Part9.TopSurface = Enum.SurfaceType.Weld
- Part9.brickColor = BrickColor.new("Grey")
- Part9.FormFactor = Enum.FormFactor.Plate
- Part9.formFactor = Enum.FormFactor.Plate
- Part10.Name = "Smooth Block Model"
- Part10.Parent = Model3
- Part10.CFrame = CFrame.new(2.254215, 5.20004988, -7.61679077, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Part10.Orientation = Vector3.new(0, -180, -90)
- Part10.Position = Vector3.new(2.254215, 5.20004988, -7.61679077)
- Part10.Rotation = Vector3.new(180, 0, 90)
- Part10.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part10.Size = Vector3.new(2, 0.400000006, 12)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Weld
- Part10.BrickColor = BrickColor.new("Grey")
- Part10.TopSurface = Enum.SurfaceType.Weld
- Part10.brickColor = BrickColor.new("Grey")
- Part10.FormFactor = Enum.FormFactor.Plate
- Part10.formFactor = Enum.FormFactor.Plate
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model3
- Part11.CFrame = CFrame.new(2.254215, 2.70005012, -7.61679077, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Part11.Orientation = Vector3.new(0, -180, -90)
- Part11.Position = Vector3.new(2.254215, 2.70005012, -7.61679077)
- Part11.Rotation = Vector3.new(180, 0, 90)
- Part11.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part11.Size = Vector3.new(1, 0.400000006, 12)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Weld
- Part11.BrickColor = BrickColor.new("Grey")
- Part11.TopSurface = Enum.SurfaceType.Weld
- Part11.brickColor = BrickColor.new("Grey")
- Part11.FormFactor = Enum.FormFactor.Plate
- Part11.formFactor = Enum.FormFactor.Plate
- Part12.Name = "Floor"
- Part12.Parent = Model2
- Part12.CFrame = CFrame.new(-17.8458786, 0.200023994, -7.11679077, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.Position = Vector3.new(-17.8458786, 0.200023994, -7.11679077)
- Part12.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part12.Size = Vector3.new(37, 0.400000006, 39)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Sand green")
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Sand green")
- Part12.FormFactor = Enum.FormFactor.Plate
- Part12.formFactor = Enum.FormFactor.Plate
- Texture13.Name = "wood025"
- Texture13.Parent = Part12
- Texture13.Face = Enum.NormalId.Top
- Texture13.StudsPerTileU = 20
- Texture13.StudsPerTileV = 20
- Model14.Parent = Model2
- Model14.PrimaryPart = Part37
- Seat15.Parent = Model14
- Seat15.CFrame = CFrame.new(-49.3458786, 6.60002089, -16.6167908, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat15.Orientation = Vector3.new(0, -90, 0)
- Seat15.Position = Vector3.new(-49.3458786, 6.60002089, -16.6167908)
- Seat15.Rotation = Vector3.new(0, -90, 0)
- Seat15.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat15.Anchored = true
- Seat15.BrickColor = BrickColor.new("Bright red")
- Seat15.TopSurface = Enum.SurfaceType.Smooth
- Seat15.brickColor = BrickColor.new("Bright red")
- Seat15.FormFactor = Enum.FormFactor.Plate
- Seat15.formFactor = Enum.FormFactor.Plate
- Seat16.Parent = Model14
- Seat16.CFrame = CFrame.new(-56.3458786, 7.80002022, -8.61678982, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat16.Orientation = Vector3.new(0, -90, 0)
- Seat16.Position = Vector3.new(-56.3458786, 7.80002022, -8.61678982)
- Seat16.Rotation = Vector3.new(0, -90, 0)
- Seat16.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat16.Anchored = true
- Seat16.BrickColor = BrickColor.new("Bright red")
- Seat16.TopSurface = Enum.SurfaceType.Smooth
- Seat16.brickColor = BrickColor.new("Bright red")
- Seat16.FormFactor = Enum.FormFactor.Plate
- Seat16.formFactor = Enum.FormFactor.Plate
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model14
- Part17.CFrame = CFrame.new(-44.8458786, 5.40002108, -8.61678982, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part17.Orientation = Vector3.new(0, 90, 0)
- Part17.Position = Vector3.new(-44.8458786, 5.40002108, -8.61678982)
- Part17.Rotation = Vector3.new(0, 90, 0)
- Part17.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part17.Size = Vector3.new(4, 3.60000014, 1)
- Part17.Anchored = true
- Part17.BrickColor = BrickColor.new("Bright red")
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Bright red")
- Model18.Parent = Model14
- Model18.PrimaryPart = Seat19
- Seat19.Parent = Model18
- Seat19.CFrame = CFrame.new(-43.3458786, 4.20002222, -8.61678982, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat19.Orientation = Vector3.new(0, -90, 0)
- Seat19.Position = Vector3.new(-43.3458786, 4.20002222, -8.61678982)
- Seat19.Rotation = Vector3.new(0, -90, 0)
- Seat19.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat19.Anchored = true
- Seat19.BrickColor = BrickColor.new("Bright red")
- Seat19.TopSurface = Enum.SurfaceType.Smooth
- Seat19.brickColor = BrickColor.new("Bright red")
- Seat19.FormFactor = Enum.FormFactor.Plate
- Seat19.formFactor = Enum.FormFactor.Plate
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model18
- Part20.CFrame = CFrame.new(-50.8458786, 7.80002022, -16.6167908, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part20.Orientation = Vector3.new(0, 90, 0)
- Part20.Position = Vector3.new(-50.8458786, 7.80002022, -16.6167908)
- Part20.Rotation = Vector3.new(0, 90, 0)
- Part20.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part20.Size = Vector3.new(4, 3.60000014, 1)
- Part20.Anchored = true
- Part20.BrickColor = BrickColor.new("Bright red")
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Bright red")
- Seat21.Parent = Model14
- Seat21.CFrame = CFrame.new(-56.3458786, 7.80002022, -16.6167908, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat21.Orientation = Vector3.new(0, -90, 0)
- Seat21.Position = Vector3.new(-56.3458786, 7.80002022, -16.6167908)
- Seat21.Rotation = Vector3.new(0, -90, 0)
- Seat21.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat21.Anchored = true
- Seat21.BrickColor = BrickColor.new("Bright red")
- Seat21.TopSurface = Enum.SurfaceType.Smooth
- Seat21.brickColor = BrickColor.new("Bright red")
- Seat21.FormFactor = Enum.FormFactor.Plate
- Seat21.formFactor = Enum.FormFactor.Plate
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model14
- Part22.CFrame = CFrame.new(-54.8458786, 6.60002089, -6.61679077, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part22.Orientation = Vector3.new(0, -180, 0)
- Part22.Position = Vector3.new(-54.8458786, 6.60002089, -6.61679077)
- Part22.Rotation = Vector3.new(180, 0, -180)
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part22.Size = Vector3.new(7, 1.20000005, 38)
- Part22.Anchored = true
- Part22.BrickColor = BrickColor.new("Black")
- Part22.brickColor = BrickColor.new("Black")
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model14
- Part23.CFrame = CFrame.new(-57.8458786, 9.00001431, -16.6167908, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part23.Orientation = Vector3.new(0, 90, 0)
- Part23.Position = Vector3.new(-57.8458786, 9.00001431, -16.6167908)
- Part23.Rotation = Vector3.new(0, 90, 0)
- Part23.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part23.Size = Vector3.new(4, 3.60000014, 1)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Bright red")
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Bright red")
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model14
- Part24.CFrame = CFrame.new(-50.3458786, 3.00002289, -6.61679077, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part24.Orientation = Vector3.new(0, -180, 0)
- Part24.Position = Vector3.new(-50.3458786, 3.00002289, -6.61679077)
- Part24.Rotation = Vector3.new(180, 0, -180)
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part24.Size = Vector3.new(16, 1.20000005, 38)
- Part24.Anchored = true
- Part24.BrickColor = BrickColor.new("Black")
- Part24.brickColor = BrickColor.new("Black")
- Part25.Name = "Smooth Block Model"
- Part25.Parent = Model14
- Part25.CFrame = CFrame.new(-44.8458786, 5.40002108, -16.6167908, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part25.Orientation = Vector3.new(0, 90, 0)
- Part25.Position = Vector3.new(-44.8458786, 5.40002108, -16.6167908)
- Part25.Rotation = Vector3.new(0, 90, 0)
- Part25.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part25.Size = Vector3.new(4, 3.60000014, 1)
- Part25.Anchored = true
- Part25.BrickColor = BrickColor.new("Bright red")
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Bright red")
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model14
- Part26.CFrame = CFrame.new(-50.8458786, 7.80002022, -8.61678982, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part26.Orientation = Vector3.new(0, 90, 0)
- Part26.Position = Vector3.new(-50.8458786, 7.80002022, -8.61678982)
- Part26.Rotation = Vector3.new(0, 90, 0)
- Part26.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part26.Size = Vector3.new(4, 3.60000014, 1)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Bright red")
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Bright red")
- Seat27.Parent = Model14
- Seat27.CFrame = CFrame.new(-43.3458786, 4.20002222, -16.6167908, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat27.Orientation = Vector3.new(0, -90, 0)
- Seat27.Position = Vector3.new(-43.3458786, 4.20002222, -16.6167908)
- Seat27.Rotation = Vector3.new(0, -90, 0)
- Seat27.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat27.Anchored = true
- Seat27.BrickColor = BrickColor.new("Bright red")
- Seat27.TopSurface = Enum.SurfaceType.Smooth
- Seat27.brickColor = BrickColor.new("Bright red")
- Seat27.FormFactor = Enum.FormFactor.Plate
- Seat27.formFactor = Enum.FormFactor.Plate
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model14
- Part28.CFrame = CFrame.new(-53.3458786, 5.40002108, -6.61679077, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part28.Orientation = Vector3.new(0, -180, 0)
- Part28.Position = Vector3.new(-53.3458786, 5.40002108, -6.61679077)
- Part28.Rotation = Vector3.new(180, 0, -180)
- Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part28.Size = Vector3.new(10, 1.20000005, 38)
- Part28.Anchored = true
- Part28.BrickColor = BrickColor.new("Black")
- Part28.brickColor = BrickColor.new("Black")
- Seat29.Parent = Model14
- Seat29.CFrame = CFrame.new(-37.3458786, 1.80002296, -16.6167908, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat29.Orientation = Vector3.new(0, -90, 0)
- Seat29.Position = Vector3.new(-37.3458786, 1.80002296, -16.6167908)
- Seat29.Rotation = Vector3.new(0, -90, 0)
- Seat29.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat29.Anchored = true
- Seat29.BrickColor = BrickColor.new("Bright red")
- Seat29.TopSurface = Enum.SurfaceType.Smooth
- Seat29.brickColor = BrickColor.new("Bright red")
- Seat29.FormFactor = Enum.FormFactor.Plate
- Seat29.formFactor = Enum.FormFactor.Plate
- Seat30.Parent = Model14
- Seat30.CFrame = CFrame.new(-49.3458786, 6.60002089, -8.61678982, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat30.Orientation = Vector3.new(0, -90, 0)
- Seat30.Position = Vector3.new(-49.3458786, 6.60002089, -8.61678982)
- Seat30.Rotation = Vector3.new(0, -90, 0)
- Seat30.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat30.Anchored = true
- Seat30.BrickColor = BrickColor.new("Bright red")
- Seat30.TopSurface = Enum.SurfaceType.Smooth
- Seat30.brickColor = BrickColor.new("Bright red")
- Seat30.FormFactor = Enum.FormFactor.Plate
- Seat30.formFactor = Enum.FormFactor.Plate
- Part31.Name = "Smooth Block Model"
- Part31.Parent = Model14
- Part31.CFrame = CFrame.new(-51.8458786, 4.20002222, -6.61679077, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part31.Orientation = Vector3.new(0, 180, 0)
- Part31.Position = Vector3.new(-51.8458786, 4.20002222, -6.61679077)
- Part31.Rotation = Vector3.new(-180, 0, -180)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Size = Vector3.new(13, 1.20000005, 38)
- Part31.Anchored = true
- Part31.BrickColor = BrickColor.new("Black")
- Part31.brickColor = BrickColor.new("Black")
- Part32.Name = "Smooth Block Model"
- Part32.Parent = Model14
- Part32.CFrame = CFrame.new(-38.8458786, 3.00002289, -8.61678982, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part32.Orientation = Vector3.new(0, 90, 0)
- Part32.Position = Vector3.new(-38.8458786, 3.00002289, -8.61678982)
- Part32.Rotation = Vector3.new(0, 90, 0)
- Part32.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part32.Size = Vector3.new(4, 3.60000014, 1)
- Part32.Anchored = true
- Part32.BrickColor = BrickColor.new("Bright red")
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Bright red")
- Part33.Name = "Smooth Block Model"
- Part33.Parent = Model14
- Part33.CFrame = CFrame.new(-38.8458786, 3.00002289, -16.6167908, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part33.Orientation = Vector3.new(0, 90, 0)
- Part33.Position = Vector3.new(-38.8458786, 3.00002289, -16.6167908)
- Part33.Rotation = Vector3.new(0, 90, 0)
- Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part33.Size = Vector3.new(4, 3.60000014, 1)
- Part33.Anchored = true
- Part33.BrickColor = BrickColor.new("Bright red")
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Bright red")
- Seat34.Parent = Model14
- Seat34.CFrame = CFrame.new(-37.3458786, 1.80002296, -8.61678982, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat34.Orientation = Vector3.new(0, -90, 0)
- Seat34.Position = Vector3.new(-37.3458786, 1.80002296, -8.61678982)
- Seat34.Rotation = Vector3.new(0, -90, 0)
- Seat34.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat34.Anchored = true
- Seat34.BrickColor = BrickColor.new("Bright red")
- Seat34.TopSurface = Enum.SurfaceType.Smooth
- Seat34.brickColor = BrickColor.new("Bright red")
- Seat34.FormFactor = Enum.FormFactor.Plate
- Seat34.formFactor = Enum.FormFactor.Plate
- Part35.Name = "Smooth Block Model"
- Part35.Parent = Model14
- Part35.CFrame = CFrame.new(-57.8458786, 9.00001431, -8.61678982, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Position = Vector3.new(-57.8458786, 9.00001431, -8.61678982)
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part35.Size = Vector3.new(4, 3.60000014, 1)
- Part35.Anchored = true
- Part35.BrickColor = BrickColor.new("Bright red")
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Bright red")
- Part36.Name = "Smooth Block Model"
- Part36.Parent = Model14
- Part36.CFrame = CFrame.new(-48.8458786, 1.80002296, -6.61679077, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part36.Orientation = Vector3.new(0, 180, 0)
- Part36.Position = Vector3.new(-48.8458786, 1.80002296, -6.61679077)
- Part36.Rotation = Vector3.new(-180, 0, -180)
- Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part36.Size = Vector3.new(19, 1.20000005, 38)
- Part36.Anchored = true
- Part36.BrickColor = BrickColor.new("Black")
- Part36.brickColor = BrickColor.new("Black")
- Part37.Name = "Smooth Block Model"
- Part37.Parent = Model14
- Part37.CFrame = CFrame.new(-47.3458786, 0.600024223, -6.61679077, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part37.Orientation = Vector3.new(0, -180, 0)
- Part37.Position = Vector3.new(-47.3458786, 0.600024223, -6.61679077)
- Part37.Rotation = Vector3.new(180, 0, -180)
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part37.Size = Vector3.new(22, 1.20000005, 38)
- Part37.Anchored = true
- Part37.BrickColor = BrickColor.new("Black")
- Part37.brickColor = BrickColor.new("Black")
- Snap38.Parent = Part37
- Snap38.C0 = CFrame.new(0, -0.600000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap38.C1 = CFrame.new(-47.3458786, 10.0000238, -6.61679077, -1, -0, -0, -0, -0, -1, -0, -1, -0)
- Snap38.Part0 = Part37
- Snap38.Part1 = Part1
- Snap38.part1 = Part1
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model14
- Part39.CFrame = CFrame.new(-50.8458786, 7.80002022, -0.61679101, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Position = Vector3.new(-50.8458786, 7.80002022, -0.61679101)
- Part39.Rotation = Vector3.new(0, 90, 0)
- Part39.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part39.Size = Vector3.new(4, 3.60000014, 1)
- Part39.Anchored = true
- Part39.BrickColor = BrickColor.new("Bright red")
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Bright red")
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model14
- Part40.CFrame = CFrame.new(-57.8458786, 9.00001431, -0.61679101, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part40.Orientation = Vector3.new(0, 90, 0)
- Part40.Position = Vector3.new(-57.8458786, 9.00001431, -0.61679101)
- Part40.Rotation = Vector3.new(0, 90, 0)
- Part40.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part40.Size = Vector3.new(4, 3.60000014, 1)
- Part40.Anchored = true
- Part40.BrickColor = BrickColor.new("Bright red")
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Bright red")
- Seat41.Parent = Model14
- Seat41.CFrame = CFrame.new(-56.3458786, 7.80002022, -0.61679101, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat41.Orientation = Vector3.new(0, -90, 0)
- Seat41.Position = Vector3.new(-56.3458786, 7.80002022, -0.61679101)
- Seat41.Rotation = Vector3.new(0, -90, 0)
- Seat41.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat41.Anchored = true
- Seat41.BrickColor = BrickColor.new("Bright red")
- Seat41.TopSurface = Enum.SurfaceType.Smooth
- Seat41.brickColor = BrickColor.new("Bright red")
- Seat41.FormFactor = Enum.FormFactor.Plate
- Seat41.formFactor = Enum.FormFactor.Plate
- Seat42.Parent = Model14
- Seat42.CFrame = CFrame.new(-37.3458786, 1.80002296, -0.61679101, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat42.Orientation = Vector3.new(0, -90, 0)
- Seat42.Position = Vector3.new(-37.3458786, 1.80002296, -0.61679101)
- Seat42.Rotation = Vector3.new(0, -90, 0)
- Seat42.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat42.Anchored = true
- Seat42.BrickColor = BrickColor.new("Bright red")
- Seat42.TopSurface = Enum.SurfaceType.Smooth
- Seat42.brickColor = BrickColor.new("Bright red")
- Seat42.FormFactor = Enum.FormFactor.Plate
- Seat42.formFactor = Enum.FormFactor.Plate
- Seat43.Parent = Model14
- Seat43.CFrame = CFrame.new(-49.3458786, 6.60002089, -0.61679101, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat43.Orientation = Vector3.new(0, -90, 0)
- Seat43.Position = Vector3.new(-49.3458786, 6.60002089, -0.61679101)
- Seat43.Rotation = Vector3.new(0, -90, 0)
- Seat43.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat43.Anchored = true
- Seat43.BrickColor = BrickColor.new("Bright red")
- Seat43.TopSurface = Enum.SurfaceType.Smooth
- Seat43.brickColor = BrickColor.new("Bright red")
- Seat43.FormFactor = Enum.FormFactor.Plate
- Seat43.formFactor = Enum.FormFactor.Plate
- Part44.Name = "Smooth Block Model"
- Part44.Parent = Model14
- Part44.CFrame = CFrame.new(-44.8458786, 5.40002108, -0.61679101, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part44.Orientation = Vector3.new(0, 90, 0)
- Part44.Position = Vector3.new(-44.8458786, 5.40002108, -0.61679101)
- Part44.Rotation = Vector3.new(0, 90, 0)
- Part44.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part44.Size = Vector3.new(4, 3.60000014, 1)
- Part44.Anchored = true
- Part44.BrickColor = BrickColor.new("Bright red")
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Bright red")
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model14
- Part45.CFrame = CFrame.new(-38.8458786, 3.00002289, -0.61679101, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part45.Orientation = Vector3.new(0, 90, 0)
- Part45.Position = Vector3.new(-38.8458786, 3.00002289, -0.61679101)
- Part45.Rotation = Vector3.new(0, 90, 0)
- Part45.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part45.Size = Vector3.new(4, 3.60000014, 1)
- Part45.Anchored = true
- Part45.BrickColor = BrickColor.new("Bright red")
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Bright red")
- Part46.Name = "Smooth Block Model"
- Part46.Parent = Model14
- Part46.CFrame = CFrame.new(-57.8458786, 9.00001431, 7.38320923, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part46.Orientation = Vector3.new(0, 90, 0)
- Part46.Position = Vector3.new(-57.8458786, 9.00001431, 7.38320923)
- Part46.Rotation = Vector3.new(0, 90, 0)
- Part46.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part46.Size = Vector3.new(4, 3.60000014, 1)
- Part46.Anchored = true
- Part46.BrickColor = BrickColor.new("Bright red")
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Bright red")
- Seat47.Parent = Model14
- Seat47.CFrame = CFrame.new(-49.3458786, 6.60002089, 7.38320923, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat47.Orientation = Vector3.new(0, -90, 0)
- Seat47.Position = Vector3.new(-49.3458786, 6.60002089, 7.38320923)
- Seat47.Rotation = Vector3.new(0, -90, 0)
- Seat47.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat47.Anchored = true
- Seat47.BrickColor = BrickColor.new("Bright red")
- Seat47.TopSurface = Enum.SurfaceType.Smooth
- Seat47.brickColor = BrickColor.new("Bright red")
- Seat47.FormFactor = Enum.FormFactor.Plate
- Seat47.formFactor = Enum.FormFactor.Plate
- Seat48.Parent = Model14
- Seat48.CFrame = CFrame.new(-37.3458786, 1.80002296, 7.38320923, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat48.Orientation = Vector3.new(0, -90, 0)
- Seat48.Position = Vector3.new(-37.3458786, 1.80002296, 7.38320923)
- Seat48.Rotation = Vector3.new(0, -90, 0)
- Seat48.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat48.Anchored = true
- Seat48.BrickColor = BrickColor.new("Bright red")
- Seat48.TopSurface = Enum.SurfaceType.Smooth
- Seat48.brickColor = BrickColor.new("Bright red")
- Seat48.FormFactor = Enum.FormFactor.Plate
- Seat48.formFactor = Enum.FormFactor.Plate
- Seat49.Parent = Model14
- Seat49.CFrame = CFrame.new(-43.3458786, 4.20002222, 7.38320923, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat49.Orientation = Vector3.new(0, -90, 0)
- Seat49.Position = Vector3.new(-43.3458786, 4.20002222, 7.38320923)
- Seat49.Rotation = Vector3.new(0, -90, 0)
- Seat49.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat49.Anchored = true
- Seat49.BrickColor = BrickColor.new("Bright red")
- Seat49.TopSurface = Enum.SurfaceType.Smooth
- Seat49.brickColor = BrickColor.new("Bright red")
- Seat49.FormFactor = Enum.FormFactor.Plate
- Seat49.formFactor = Enum.FormFactor.Plate
- Part50.Name = "Smooth Block Model"
- Part50.Parent = Model14
- Part50.CFrame = CFrame.new(-44.8458786, 5.40002108, 7.38320923, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part50.Orientation = Vector3.new(0, 90, 0)
- Part50.Position = Vector3.new(-44.8458786, 5.40002108, 7.38320923)
- Part50.Rotation = Vector3.new(0, 90, 0)
- Part50.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part50.Size = Vector3.new(4, 3.60000014, 1)
- Part50.Anchored = true
- Part50.BrickColor = BrickColor.new("Bright red")
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Bright red")
- Part51.Name = "Smooth Block Model"
- Part51.Parent = Model14
- Part51.CFrame = CFrame.new(-38.8458786, 3.00002289, 7.38320923, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part51.Orientation = Vector3.new(0, 90, 0)
- Part51.Position = Vector3.new(-38.8458786, 3.00002289, 7.38320923)
- Part51.Rotation = Vector3.new(0, 90, 0)
- Part51.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part51.Size = Vector3.new(4, 3.60000014, 1)
- Part51.Anchored = true
- Part51.BrickColor = BrickColor.new("Bright red")
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Bright red")
- Seat52.Parent = Model14
- Seat52.CFrame = CFrame.new(-56.3458786, 7.80002022, 7.38320923, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Seat52.Orientation = Vector3.new(0, -90, 0)
- Seat52.Position = Vector3.new(-56.3458786, 7.80002022, 7.38320923)
- Seat52.Rotation = Vector3.new(0, -90, 0)
- Seat52.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat52.Anchored = true
- Seat52.BrickColor = BrickColor.new("Bright red")
- Seat52.TopSurface = Enum.SurfaceType.Smooth
- Seat52.brickColor = BrickColor.new("Bright red")
- Seat52.FormFactor = Enum.FormFactor.Plate
- Seat52.formFactor = Enum.FormFactor.Plate
- Part53.Name = "Smooth Block Model"
- Part53.Parent = Model14
- Part53.CFrame = CFrame.new(-50.8458786, 7.80002022, 7.38320923, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part53.Orientation = Vector3.new(0, 90, 0)
- Part53.Position = Vector3.new(-50.8458786, 7.80002022, 7.38320923)
- Part53.Rotation = Vector3.new(0, 90, 0)
- Part53.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part53.Size = Vector3.new(4, 3.60000014, 1)
- Part53.Anchored = true
- Part53.BrickColor = BrickColor.new("Bright red")
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Bright red")
- Part54.Parent = mas
- Part54.CFrame = CFrame.new(-28.7158756, 15.8050203, -25.5667915, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part54.Position = Vector3.new(-28.7158756, 15.8050203, -25.5667915)
- Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part54.Size = Vector3.new(59.4400024, 30.8099976, 2)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Really black")
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Really black")
- Part55.Parent = mas
- Part55.CFrame = CFrame.new(-11.7208824, 15.8050203, 11.5632105, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.Position = Vector3.new(-11.7208824, 15.8050203, 11.5632105)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Size = Vector3.new(25.450016, 30.8099976, 2)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Really black")
- Part56.Parent = mas
- Part56.CFrame = CFrame.new(-50.3008728, 15.8050203, 11.5632105, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part56.Position = Vector3.new(-50.3008728, 15.8050203, 11.5632105)
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part56.Size = Vector3.new(25.450016, 30.8099976, 2)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Really black")
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Really black")
- Part57.Parent = mas
- Part57.CFrame = CFrame.new(-59.2649956, 13.8100004, -8.3399992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(-59.2649956, 13.8100004, -8.3399992)
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part57.Size = Vector3.new(7.36999989, 27.6200008, 42.5800095)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Really black")
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Really black")
- Part58.Parent = mas
- Part58.CFrame = CFrame.new(-29.7050037, 32.1100464, -7.49000025, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part58.Position = Vector3.new(-29.7050037, 32.1100464, -7.49000025)
- Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part58.Size = Vector3.new(64.2499847, 6.38000011, 44.1399994)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Really black")
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Really black")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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