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- return model =
- name: 'Improved Shield II'
- next: [401,402]
- level: 3
- model: 4
- size: 3.6
- zoom: 0.8
- specs:
- shield:
- capacity: [150,180]
- reload: [3.5,4.1]
- generator:
- capacity: [200,240]
- reload: [11,13]
- ship:
- mass: 300
- speed: [140,155]
- rotation: [60,75]
- acceleration: [90,105]
- bodies:
- main:
- section_segments: 12
- offset:
- x: 40
- y: 20
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-10,-6,-3,-1,0,0,-1,-3,-6,-10]
- z: [-24,-22,-18,-14,8,8,14,18,22,24]
- width: [10,20,25,35,40,40,35,25,20,10]
- height: [0,1,2,3,4,4,3,2,1,0]
- angle: 90
- propeller: false
- texture: [2,2,3,16,16,3,3,2,2]
- sh1:
- section_segments: 12
- offset:
- x: 20
- y: -30
- z: 0
- position:
- x: [0,0,0]
- y: [-10,10,-10]
- z: [-20,0,20]
- width: [8,16,8]
- height: [0,2,0]
- angle: 135
- propeller: false
- texture: [3]
- sh2:
- section_segments: 12
- offset:
- x: 20
- y: 70
- z: 0
- position:
- x: [0,0,0]
- y: [-5,10,-5]
- z: [-20,0,20]
- width: [8,16,8]
- height: [0,2,0]
- angle: 45
- propeller: false
- texture: [3]
- sh3:
- section_segments: 12
- offset:
- x: 12
- y: 20
- z: 30
- position:
- x: [0,0]
- y: [-5,15]
- z: [0,-10]
- width: [40,20]
- height: [0,0]
- angle: 90
- propeller: false
- texture: [4]
- cannon:
- section_segments: 8
- offset:
- x: 0
- y: -40
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- y: [-20,0,-10,-5,15,35,40,45,50,55,60,65,70,85,100,110,113]
- z: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- width: [0,1,2,4,3,5,10,4,4,10,4,4,10,4,4,3,0]
- height: [0,1,2,4,3,5,10,4,4,10,4,4,10,4,4,3,0]
- angle: 0
- laser:
- damage: [1,1.25]
- rate: 1.5
- type: 1
- speed: [100,120]
- number: 100
- error: 0
- recoil: 4
- propeller: false
- texture: [17,17,11,10,10,17,17,11,17,17,11,17,17,2,10,4]
- wings:
- main:
- length: [20,20]
- width: [5,5,5]
- angle: [30,30]
- position: [0,5,10]
- doubleside: true
- offset:
- x: 0
- y: 23
- z: 0
- bump:
- position: 30
- size: 20
- texture: [2,11]
- wing2:
- length: [20,20]
- width: [5,5,5]
- angle: [30,30]
- position: [0,0,0]
- doubleside: true
- offset:
- x: 0
- y: 23
- z: 0
- bump:
- position: 30
- size: 20
- texture: [2,11]
- wing3:
- length: [20,20]
- width: [5,5,5]
- angle: [30,30]
- position: [0,10,20]
- doubleside: true
- offset:
- x: 0
- y: 4
- z: 0
- bump:
- position: 30
- size: 20
- texture: [2,11]
- wing4:
- length: [20,20]
- width: [5,5,5]
- angle: [30,30]
- position: [0,0,0]
- doubleside: true
- offset:
- x: 0
- y: 4
- z: 0
- bump:
- position: 30
- size: 20
- texture: [2,11]
- wing5:
- length: [20,20]
- width: [5,5,5]
- angle: [30,30]
- position: [0,0,0]
- doubleside: true
- offset:
- x: 0
- y: 4
- z: 0
- bump:
- position: 30
- size: 20
- texture: [2,11]
- wing6:
- length: [20,20]
- width: [5,5,5]
- angle: [-20,-20]
- position: [0,0,0]
- doubleside: true
- offset:
- x: 0
- y: 23
- z: 0
- bump:
- position: 30
- size: 20
- texture: [2,11]
- wing7:
- length: [20,20]
- width: [5,5,5]
- angle: [-20,-20]
- position: [0,10,20]
- doubleside: true
- offset:
- x: 0
- y: 23
- z: 0
- bump:
- position: 30
- size: 20
- texture: [2,11]
- wing8:
- length: [20,20]
- width: [5,5,5]
- angle: [-20,-20]
- position: [0,10,20]
- doubleside: true
- offset:
- x: 0
- y: 4
- z: 0
- bump:
- position: 30
- size: 20
- texture: [2,11]
- wing9:
- length: [20,20]
- width: [5,5,5]
- angle: [-20,-20]
- position: [0,0,0]
- doubleside: true
- offset:
- x: 0
- y: 4
- z: 0
- bump:
- position: 30
- size: 20
- texture: [2,11]
- wing10:
- length: [20,5]
- width: [10,10,10]
- angle: [0,0]
- position: [0,-20,-20]
- doubleside: true
- offset:
- x: 0
- y: -10
- z: 0
- bump:
- position: 30
- size: 10
- texture: [2,11]
- wing11:
- length: [20,5]
- width: [10,10,10]
- angle: [0,0]
- position: [0,20,20]
- doubleside: true
- offset:
- x: 0
- y: 50
- z: 0
- bump:
- position: 30
- size: 10
- texture: [2,11]
- wing12:
- length: [20,10]
- width: [5,8,8]
- angle: [40,40]
- position: [0,-10,0]
- doubleside: true
- offset:
- x: 0
- y: 8
- z: 2
- bump:
- position: 30
- size: 10
- texture: [2,11]
- wing13:
- length: [20,10]
- width: [5,8,8]
- angle: [40,40]
- position: [0,10,0]
- doubleside: true
- offset:
- x: 0
- y: 33
- z: 2
- bump:
- position: 30
- size: 10
- texture: [2,11]
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