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- --more views than nuke script! wow! also this script is broken cuz its non fe
- angry = false
- wait(1)
- lp = game.Players.LocalPlayer
- char = lp.Character
- head = char.Head
- hum = char.Humanoid
- gc = char:GetChildren()
- for i=1, #gc do
- wait(0.01)
- if gc[i].ClassName == "Shirt" or gc[i].ClassName == "Pants" or gc[i].ClassName == "Hat" or gc[i].ClassName == "Accessory" or gc[i].ClassName == "ShirtGraphic" or gc[i].ClassName == "BodyColors" then
- gc[i]:Destroy()
- end
- end
- newbc = Instance.new("BodyColors",char)
- newbc.HeadColor = BrickColor.new("Buttermilk")
- newbc.TorsoColor = BrickColor.Green()
- newbc.LeftArmColor = BrickColor.Green()
- newbc.RightArmColor = BrickColor.Green()
- newbc.LeftLegColor = BrickColor.Blue()
- newbc.RightLegColor = BrickColor.Blue()
- head:FindFirstChildOfClass("Decal").Texture = "rbxasset://textures/face.png"
- sound = Instance.new("Sound",head)
- sound.SoundId = "rbxassetid://1828370087"
- sound.Volume = 10
- sound.Looped = true
- sound:Play()
- pg = lp.PlayerGui
- gui = Instance.new("ScreenGui",pg)
- tb = Instance.new("TextButton",gui)
- tb.Text = "angery"
- tb.TextScaled = true
- tb.Position = UDim2.new(0.725,0,0.86,0)
- tb.Size = UDim2.new(0,200,0,50)
- tb.MouseButton1Click:connect(function()
- gui:Destroy()
- angry = true
- end)
- repeat
- wait(0.01)
- until angry == true
- sound:Stop()
- sound:Destroy()
- hum.WalkSpeed = 0
- hum.JumpPower = 0
- newsound = Instance.new("Sound",head)
- newsound.SoundId = "rbxassetid://1841427728"
- wait(2)
- head:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=146313815"
- wait(2)
- tool = Instance.new("Tool",lp.Backpack)
- tool.Name = "Ruler"
- part = Instance.new("Part",tool)
- part.Name = "Handle"
- part.Size = Vector3.new(1,6,1)
- part.BrickColor = BrickColor.new("Dirt brown")
- tool.GripPos = Vector3.new(3,0,0)
- torso = char:FindFirstChild("Torso")
- torso.Touched:connect(function(hit)
- hit.Parent:BreakJoints()
- end)
- tool.Parent = char
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.Space then
- newsound:Play()
- hum.WalkSpeed = 80
- tool.GripRight = Vector3.new(1,1,0)
- wait(0.2)
- hum.WalkSpeed = 0
- tool.GripRight = Vector3.new(0,0,0)
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- --Loop events
- while true do
- wait(0.01)
- if tool.Parent ~= char then
- tool.Parent = char
- end
- end
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