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- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextBox = Instance.new("TextBox")
- local TextButton = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.Players.Asampleofunrealswagg.PlayerGui
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.278431, 0.831373, 1)
- Frame.BackgroundTransparency = 0.30000001192093
- Frame.Draggable = true
- Frame.Position = UDim2.new(0.634092569, 0, 0.542553186, 0)
- Frame.Size = UDim2.new(0.224099919, 0, 0.338652492, 0)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 0, 60)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.Text = "LemonHead's Breakneck Gui"
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- TextBox.Parent = Frame
- TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox.Position = UDim2.new(0, 0, 0.349999994, 0)
- TextBox.Size = UDim2.new(1, 0, 0, 70)
- TextBox.Font = Enum.Font.SourceSans
- TextBox.Text = "Player name here, or \"all\", or \"me\"."
- TextBox.TextScaled = true
- TextBox.TextSize = 14
- TextBox.TextWrapped = true
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(0.137255, 1, 0.380392)
- TextButton.BackgroundTransparency = 0.30000001192093
- TextButton.Position = UDim2.new(0, 0, 0.730000019, 0)
- TextButton.Size = UDim2.new(1, 0, 0, 50)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "Go!"
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- TextButton.MouseButton1Click:connect(function()
- if TextBox.Text ~= "Idiot"." then
- if TextBox.Text ~= "Aahahah" then
- if TextBox.Text ~= "trolled" then
- plr = game.Players[TextBox.Text]
- char = plr.Character
- HeadTorsoWeld = Instance.new("Weld", char.Head)
- HeadTorsoWeld.Part0 = char.Head
- HeadTorsoWeld.Part1 = char.Torso
- HeadTorsoWeld.C0 = CFrame.new(0, -0.5, 1)*CFrame.Angles(-1.5, 0, 0)
- Oof = Instance.new("ParticleEmitter", char.Head)
- Oof.Color = ColorSequence.new(Color3.fromRGB(216, 0, 3))
- Oof.Size = NumberSequence.new(0.2)
- Oof.Texture = "rbxasset://textures/particles/sparkles_main.dds" --Just the sparkle texture; change if you want.
- Oof.Acceleration = Vector3.new(0, -20, 0)
- Oof.EmissionDirection = "Bottom"
- Oof.Lifetime = NumberRange.new(5, 10)
- Oof.Rate = 200.000
- Oof.Speed = NumberRange.new(10)
- else
- plr = game.Players.GrownGreen
- char = plr.Character
- HeadTorsoWeld = Instance.new("Weld", char.Head)
- HeadTorsoWeld.Part0 = char.Head
- HeadTorsoWeld.Part1 = char.Torso
- HeadTorsoWeld.C0 = CFrame.new(0, -0.5, 1)*CFrame.Angles(-1.5, 0, 0)
- Oof = Instance.new("ParticleEmitter", char.Head)
- Oof.Color = ColorSequence.new(Color3.fromRGB(216, 0, 3))
- Oof.Size = NumberSequence.new(0.2)
- Oof.Texture = "rbxasset://textures/particles/sparkles_main.dds" --Just the sparkle texture; change if you want.
- Oof.Acceleration = Vector3.new(0, -20, 0)
- Oof.EmissionDirection = "Bottom"
- Oof.Lifetime = NumberRange.new(5, 10)
- Oof.Rate = 200.000
- Oof.Speed = NumberRange.new(10)
- end
- else
- for index, child in pairs(game.Players:GetChildren()) do
- plr = child
- char = plr.Character
- HeadTorsoWeld = Instance.new("Weld", char.Head)
- HeadTorsoWeld.Part0 = char.Head
- HeadTorsoWeld.Part1 = char.Torso
- HeadTorsoWeld.C0 = CFrame.new(0, -0.5, 1)*CFrame.Angles(-1.5, 0, 0)
- Oof = Instance.new("ParticleEmitter", char.Head)
- Oof.Color = ColorSequence.new(Color3.fromRGB(216, 0, 3))
- Oof.Size = NumberSequence.new(0.2)
- Oof.Texture = "rbxasset://textures/particles/sparkles_main.dds" --Just the sparkle texture; change if you want.
- Oof.Acceleration = Vector3.new(0, -20, 0)
- Oof.EmissionDirection = "Bottom"
- Oof.Lifetime = NumberRange.new(5, 10)
- Oof.Rate = 200.000
- Oof.Speed = NumberRange.new(10)
- end
- end
- end
- end)
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