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- //enable all commands
- con_restricted = 0
- //disable post processing
- r_PostProcessEffects = 0
- //tweak vegetation
- e_vegetation = 0 //system
- e_vegetation_static_instancing = 1
- e_vegetation_sprites_distance_ratio = 0 //turns all vegetation into striptes
- r_VegetationSpritesTexRes = 8 //lowest the resolution of said textures
- e_view_dist_ratio_vegetation = 1 //reduces vegetation density closer to the player
- //disables animals
- e_flocks = 0 //system
- //enabling culling
- e_hw_occlusion_culling_objects = 1
- //disable face animations and ragdolls
- ca_UseFacialAnimation = 0
- ca_UsePhysics = 0 //system
- //decals
- e_decals = 0
- //lighting related effects
- //e_dynamic_light = 0 //system
- e_max_entity_lights = 2
- r_Coronas = 0
- r_Glares = 0
- r_Glow = 0
- //reflection and refraction
- r_Reflections = 0
- r_Refraction = 0
- //shadows
- e_shadows = 0
- //textures
- r_TexMaxAnisotropy = 1
- r_TexResolution = 4
- //LOD
- e_lods = 1
- e_lod_max = 0
- e_lod_ratio = 0
- e_detail_materials_view_dist_xy = 1
- e_detail_materials_view_dist_z = 1 //makes the ground one color
- e_terrain_texture_lod_ratio = 1
- e_view_dist_ratio = 1 //non essential objects do not render close to you
- e_particles = 0
- //weather
- e_wind = 0
- r_Rain = 0
- //water
- r_WaterReflections = 0
- r_WaterGodRays = 0
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