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mini neflhelm

Jul 14th, 2017
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  1. --[[Snow thing by dooven]]--
  2. --[[Edit by Basstracker1970 Give Credit And Dont Leak Plz]]--
  3. CV="White"
  4.  
  5. p = game.Players.LocalPlayer
  6. char = p.Character
  7. local txt = Instance.new("BillboardGui", char)
  8. txt.Adornee = char .Head
  9. txt.Name = "_status"
  10. txt.Size = UDim2.new(2, 0, 1.2, 0)
  11. txt.StudsOffset = Vector3.new(-9, 8, 0)
  12. local text = Instance.new("TextLabel", txt)
  13. text.Size = UDim2.new(10, 0, 7, 0)
  14. text.FontSize = "Size24"
  15. text.TextScaled = true
  16. text.TextTransparency = 0
  17. text.BackgroundTransparency = 1
  18. text.TextTransparency = 0
  19. text.TextStrokeTransparency = 1
  20. text.Font = "Arcade"
  21. text.TextStrokeColor3 = Color3.new(0,0,255)
  22.  
  23. v=Instance.new("Part")
  24. v.Name = "ColorBrick"
  25. v.Parent=p.Character
  26. v.FormFactor="Symmetric"
  27. v.Anchored=true
  28. v.CanCollide=false
  29. v.BottomSurface="Smooth"
  30. v.TopSurface="Smooth"
  31. v.Size=Vector3.new(10,5,3)
  32. v.Transparency=1
  33. v.CFrame=char.Torso.CFrame
  34. v.BrickColor=BrickColor.new(CV)
  35. v.Transparency=1
  36. text.TextColor3 = Color3.new(255,255,0)
  37. v.Shape="Block"
  38. text.Text = "Mini Neflhelm Controller Master Of Ice"
  39. wait(1 / 60)
  40. Effects = { }
  41. local Player = game.Players.localPlayer
  42. local Character = Player.Character
  43. local Humanoid = Character.Humanoid
  44. local Mouse = Player:GetMouse()
  45. local LeftArm = Character["Left Arm"]
  46. local RightArm = Character["Right Arm"]
  47. local LeftLeg = Character["Left Leg"]
  48. local RightLeg = Character["Right Leg"]
  49. local Head = Character.Head
  50. local Torso = Character.Torso
  51. local Camera = game.Workspace.CurrentCamera
  52. local RootPart = Character.HumanoidRootPart
  53. local RootJoint = RootPart.RootJoint
  54. local attack = false
  55. local Anim = 'Idle'
  56. local attacktype = 1
  57. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  58. local velocity = RootPart.Velocity.y
  59. local sine = 0
  60. local change = 1
  61. local Create = LoadLibrary("RbxUtility").Create
  62. Instance.new("ForceField", game.Players.LocalPlayer.Character)
  63. local s = Instance.new("Sound",Character)
  64. s.Name = "BGMusic"
  65. s.SoundId = "rbxassetid://313961026"
  66. s.Pitch = 1
  67. s.Volume = 0.25
  68. s.Looped = true
  69. s.archivable = false
  70. wait(0.1)
  71. s:play()
  72.  
  73. local m = Create("Model"){
  74. Parent = Character,
  75. Name = "WeaponModel",
  76. }
  77.  
  78. Humanoid.Animator.Parent = nil
  79. Character.Animate.Parent = nil
  80.  
  81. local newMotor = function(part0, part1, c0, c1)
  82. local w = Create('Motor'){
  83. Parent = part0,
  84. Part0 = part0,
  85. Part1 = part1,
  86. C0 = c0,
  87. C1 = c1,
  88. }
  89. return w
  90. end
  91.  
  92. function clerp(a, b, t)
  93. return a:lerp(b, t)
  94. end
  95.  
  96. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  97. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  98.  
  99. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  100. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  101. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  102. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  103. RootJoint.C1 = CFrame.new(0, 0, 0)
  104. RootJoint.C0 = CFrame.new(0, 0, 0)
  105. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  106. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  107.  
  108. local rarmc1 = RW.C1
  109. local larmc1 = LW.C1
  110. local rlegc1 = RH.C1
  111. local llegc1 = LH.C1
  112.  
  113. local resetc1 = false
  114.  
  115. function PlayAnimationFromTable(table, speed, bool)
  116. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  117. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  118. RW.C0 = clerp(RW.C0, table[3], speed)
  119. LW.C0 = clerp(LW.C0, table[4], speed)
  120. RH.C0 = clerp(RH.C0, table[5], speed)
  121. LH.C0 = clerp(LH.C0, table[6], speed)
  122. if bool == true then
  123. if resetc1 == false then
  124. resetc1 = true
  125. RootJoint.C1 = RootJoint.C1
  126. Torso.Neck.C1 = Torso.Neck.C1
  127. RW.C1 = rarmc1
  128. LW.C1 = larmc1
  129. RH.C1 = rlegc1
  130. LH.C1 = llegc1
  131. end
  132. end
  133. end
  134.  
  135. ArtificialHB = Create("BindableEvent", script){
  136. Parent = script,
  137. Name = "Heartbeat",
  138. }
  139.  
  140. script:WaitForChild("Heartbeat")
  141.  
  142. frame = 1 / 30
  143. tf = 0
  144. allowframeloss = false
  145. tossremainder = false
  146. lastframe = tick()
  147. script.Heartbeat:Fire()
  148.  
  149. game:GetService("RunService").Heartbeat:connect(function(s, p)
  150. tf = tf + s
  151. if tf >= frame then
  152. if allowframeloss then
  153. script.Heartbeat:Fire()
  154. lastframe = tick()
  155. else
  156. for i = 1, math.floor(tf / frame) do
  157. script.Heartbeat:Fire()
  158. end
  159. lastframe = tick()
  160. end
  161. if tossremainder then
  162. tf = 0
  163. else
  164. tf = tf - frame * math.floor(tf / frame)
  165. end
  166. end
  167. end)
  168.  
  169. function swait(num)
  170. if num == 0 or num == nil then
  171. ArtificialHB.Event:wait()
  172. else
  173. for i = 0, num do
  174. ArtificialHB.Event:wait()
  175. end
  176. end
  177. end
  178.  
  179. function RemoveOutlines(part)
  180. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  181. end
  182.  
  183. CFuncs = {
  184. Part = {
  185. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  186. local Part = Create("Part"){
  187. Parent = Parent,
  188. Reflectance = Reflectance,
  189. Transparency = Transparency,
  190. CanCollide = false,
  191. Locked = true,
  192. BrickColor = BrickColor.new(tostring(BColor)),
  193. Name = Name,
  194. Size = Size,
  195. Material = Material,
  196. }
  197. RemoveOutlines(Part)
  198. return Part
  199. end;
  200. };
  201.  
  202. Mesh = {
  203. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  204. local Msh = Create(Mesh){
  205. Parent = Part,
  206. Offset = OffSet,
  207. Scale = Scale,
  208. }
  209. if Mesh == "SpecialMesh" then
  210. Msh.MeshType = MeshType
  211. Msh.MeshId = MeshId
  212. end
  213. return Msh
  214. end;
  215. };
  216.  
  217. Weld = {
  218. Create = function(Parent, Part0, Part1, C0, C1)
  219. local Weld = Create("Weld"){
  220. Parent = Parent,
  221. Part0 = Part0,
  222. Part1 = Part1,
  223. C0 = C0,
  224. C1 = C1,
  225. }
  226. return Weld
  227. end;
  228. };
  229.  
  230. Sound = {
  231. Create = function(id, par, vol, pit)
  232. coroutine.resume(coroutine.create(function()
  233. local Sound = Create("Sound"){
  234. Volume = vol,
  235. Pitch = pit or 1,
  236. SoundId = "rbxassetid://" .. id,
  237. Parent = par or workspace,
  238. }
  239. Sound:play()
  240. game:GetService("Debris"):AddItem(Sound, 10)
  241. end))
  242. end;
  243. };
  244.  
  245. Decal = {
  246. Create = function(Color, Texture, Transparency, Name, Parent)
  247. local Decal = Create("Decal"){
  248. Color3 = Color,
  249. Texture = "rbxassetid://" .. Texture,
  250. Transparency = Transparency,
  251. Name = Name,
  252. Parent = Parent,
  253. }
  254. return Decal
  255. end;
  256. };
  257.  
  258. BillboardGui = {
  259. Create = function(Parent, Image, Position, Size)
  260. local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
  261. BillPar.CFrame = CFrame.new(Position)
  262. local Bill = Create("BillboardGui"){
  263. Parent = BillPar,
  264. Adornee = BillPar,
  265. Size = UDim2.new(1, 0, 1, 0),
  266. SizeOffset = Vector2.new(Size, Size),
  267. }
  268. local d = Create("ImageLabel", Bill){
  269. Parent = Bill,
  270. BackgroundTransparency = 1,
  271. Size = UDim2.new(1, 0, 1, 0),
  272. Image = "rbxassetid://" .. Image,
  273. }
  274. return BillPar
  275. end
  276. };
  277.  
  278. ParticleEmitter = {
  279. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  280. local Particle = Create("ParticleEmitter"){
  281. Parent = Parent,
  282. Color = ColorSequence.new(Color1, Color2),
  283. LightEmission = LightEmission,
  284. Size = Size,
  285. Texture = Texture,
  286. Transparency = Transparency,
  287. ZOffset = ZOffset,
  288. Acceleration = Accel,
  289. Drag = Drag,
  290. LockedToPart = LockedToPart,
  291. VelocityInheritance = VelocityInheritance,
  292. EmissionDirection = EmissionDirection,
  293. Enabled = Enabled,
  294. Lifetime = LifeTime,
  295. Rate = Rate,
  296. Rotation = Rotation,
  297. RotSpeed = RotSpeed,
  298. Speed = Speed,
  299. VelocitySpread = VelocitySpread,
  300. }
  301. return Particle
  302. end;
  303. };
  304.  
  305. CreateTemplate = {
  306.  
  307. };
  308. }
  309.  
  310. function rayCast(Position, Direction, Range, Ignore)
  311. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  312. end
  313.  
  314. FindNearestTorso = function(pos)
  315. local list = (game.Workspace:children())
  316. local torso = nil
  317. local dist = 1000
  318. local temp, human, temp2 = nil, nil, nil
  319. for x = 1, #list do
  320. temp2 = list[x]
  321. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  322. temp = temp2:findFirstChild("Torso")
  323. human = temp2:findFirstChild("Humanoid")
  324. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  325. local dohit = true
  326. if dohit == true then
  327. torso = temp
  328. dist = (temp.Position - pos).magnitude
  329. end
  330. end
  331. end
  332. end
  333. return torso, dist
  334. end
  335.  
  336. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  337. if hit.Parent == nil then
  338. return
  339. end
  340. local h = hit.Parent:FindFirstChild("Humanoid")
  341. for _, v in pairs(hit.Parent:children()) do
  342. if v:IsA("Humanoid") then
  343. h = v
  344. end
  345. end
  346. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  347. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  348. if hit.Parent.DebounceHit.Value == true then
  349. return
  350. end
  351. end
  352. local c = Create("ObjectValue"){
  353. Name = "creator",
  354. Value = game:service("Players").LocalPlayer,
  355. Parent = h,
  356. }
  357. game:GetService("Debris"):AddItem(c, .5)
  358. if HitSound ~= nil and HitPitch ~= nil then
  359. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  360. end
  361. local Damage = math.random(minim, maxim)
  362. local blocked = false
  363. local block = hit.Parent:findFirstChild("Block")
  364. if block ~= nil then
  365. if block.className == "IntValue" then
  366. if block.Value > 0 then
  367. blocked = true
  368. block.Value = block.Value - 1
  369. print(block.Value)
  370. end
  371. end
  372. end
  373. if blocked == false then
  374. h.Health = h.Health - Damage
  375. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  376. else
  377. h.Health = h.Health - (Damage / 2)
  378. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  379. end
  380. if Type == "Knockdown" then
  381. local hum = hit.Parent.Humanoid
  382. hum.PlatformStand = true
  383. coroutine.resume(coroutine.create(function(HHumanoid)
  384. swait(1)
  385. HHumanoid.PlatformStand = false
  386. end), hum)
  387. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  388. local bodvol = Create("BodyVelocity"){
  389. velocity = angle * knockback,
  390. P = 5000,
  391. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  392. Parent = hit,
  393. }
  394. local rl = Create("BodyAngularVelocity"){
  395. P = 3000,
  396. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  397. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  398. Parent = hit,
  399. }
  400. game:GetService("Debris"):AddItem(bodvol, .5)
  401. game:GetService("Debris"):AddItem(rl, .5)
  402. elseif Type == "Normal" then
  403. local vp = Create("BodyVelocity"){
  404. P = 500,
  405. maxForce = Vector3.new(math.huge, 0, math.huge),
  406. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  407. }
  408. if knockback > 0 then
  409. vp.Parent = hit.Parent.Torso
  410. end
  411. game:GetService("Debris"):AddItem(vp, .5)
  412. elseif Type == "Up" then
  413. local bodyVelocity = Create("BodyVelocity"){
  414. velocity = Vector3.new(0, 20, 0),
  415. P = 5000,
  416. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  417. Parent = hit,
  418. }
  419. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  420. elseif Type == "DarkUp" then
  421. coroutine.resume(coroutine.create(function()
  422. for i = 0, 1, 0.1 do
  423. swait()
  424. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  425. end
  426. end))
  427. local bodyVelocity = Create("BodyVelocity"){
  428. velocity = Vector3.new(0, 20, 0),
  429. P = 5000,
  430. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  431. Parent = hit,
  432. }
  433. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  434. elseif Type == "Snare" then
  435. local bp = Create("BodyPosition"){
  436. P = 2000,
  437. D = 100,
  438. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  439. position = hit.Parent.Torso.Position,
  440. Parent = hit.Parent.Torso,
  441. }
  442. game:GetService("Debris"):AddItem(bp, 1)
  443. elseif Type == "Freeze" then
  444. local BodPos = Create("BodyPosition"){
  445. P = 50000,
  446. D = 1000,
  447. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  448. position = hit.Parent.Torso.Position,
  449. Parent = hit.Parent.Torso,
  450. }
  451. local BodGy = Create("BodyGyro") {
  452. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  453. P = 20e+003,
  454. Parent = hit.Parent.Torso,
  455. cframe = hit.Parent.Torso.CFrame,
  456. }
  457. hit.Parent.Torso.Anchored = true
  458. coroutine.resume(coroutine.create(function(Part)
  459. swait(1.5)
  460. Part.Anchored = false
  461. end), hit.Parent.Torso)
  462. game:GetService("Debris"):AddItem(BodPos, 3)
  463. game:GetService("Debris"):AddItem(BodGy, 3)
  464. end
  465. local debounce = Create("BoolValue"){
  466. Name = "DebounceHit",
  467. Parent = hit.Parent,
  468. Value = true,
  469. }
  470. game:GetService("Debris"):AddItem(debounce, Delay)
  471. c = Create("ObjectValue"){
  472. Name = "creator",
  473. Value = Player,
  474. Parent = h,
  475. }
  476. game:GetService("Debris"):AddItem(c, .5)
  477. end
  478. end
  479.  
  480. function ShowDamage(Pos, Text, Time, Color)
  481. local Rate = (1 / 30)
  482. local Pos = (Pos or Vector3.new(0, 0, 0))
  483. local Text = (Text or "")
  484. local Time = (Time or 2)
  485. local Color = (Color or Color3.new(1, 0, 1))
  486. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  487. EffectPart.Anchored = true
  488. local BillboardGui = Create("BillboardGui"){
  489. Size = UDim2.new(3, 0, 3, 0),
  490. Adornee = EffectPart,
  491. Parent = EffectPart,
  492. }
  493. local TextLabel = Create("TextLabel"){
  494. BackgroundTransparency = 1,
  495. Size = UDim2.new(1, 0, 1, 0),
  496. Text = Text,
  497. Font = "SciFi",
  498. TextColor3 = Color,
  499. TextScaled = true,
  500. Parent = BillboardGui,
  501. }
  502. game.Debris:AddItem(EffectPart, (Time))
  503. EffectPart.Parent = game:GetService("Workspace")
  504. delay(0, function()
  505. local Frames = (Time / Rate)
  506. for Frame = 1, Frames do
  507. wait(Rate)
  508. local Percent = (Frame / Frames)
  509. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  510. TextLabel.TextTransparency = Percent
  511. end
  512. if EffectPart and EffectPart.Parent then
  513. EffectPart:Destroy()
  514. end
  515. end)
  516. end
  517.  
  518. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  519. for _, c in pairs(workspace:children()) do
  520. local hum = c:findFirstChild("Humanoid")
  521. if hum ~= nil then
  522. local head = c:findFirstChild("Torso")
  523. if head ~= nil then
  524. local targ = head.Position - Part.Position
  525. local mag = targ.magnitude
  526. if mag <= Magnitude and c.Name ~= Player.Name then
  527. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  528. end
  529. end
  530. end
  531. end
  532. end
  533.  
  534. New = function(Object, Parent, Name, Data)
  535. local Object = Instance.new(Object)
  536. for Index, Value in pairs(Data or {}) do
  537. Object[Index] = Value
  538. end
  539. Object.Parent = Parent
  540. Object.Name = Name
  541. return Object
  542. end
  543.  
  544. ---Fur--
  545. Handle=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Handle",Vector3.new(0.494282573, 0.756663501, 1.72998929))
  546. HandleWeld=CFuncs.Weld.Create(m,Character["Head"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.185455322, 0.107635498, -0.254005432, 0.230769694, -0.358805418, 0.904435635, -0.256097645, 0.874352813, 0.412215084, -0.938700974, -0.326750666, 0.109884836))
  547. CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188635159",Vector3.new(0, 0, 0),Vector3.new(0.617853224, 0.61785388, 0.617853463))
  548. Fur=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Fur",Vector3.new(0.585444391, 0.578018546, 1.73405421))
  549. FurWeld=CFuncs.Weld.Create(m,Handle,Fur,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.13684082, -0.18737793, -0.1875, -0.424909502, -0.905215859, -0.00599196553, -0.561115146, 0.268571258, -0.782955647, 0.710353017, -0.329323292, -0.622049034))
  550. CFuncs.Mesh.Create("SpecialMesh",Fur,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188635159",Vector3.new(0, 0, 0),Vector3.new(0.619305193, 0.619305253, 0.619305015))
  551. --breathin--
  552. kiss = New("Part",m,"kiss",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-14.128828, 1.30003333, -44.8742905, 0.999999881, 0.000382690108, -1.93715096e-07, -0.000382690225, 1, 3.49245965e-09, 1.78813934e-07, -3.49245965e-09, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  553. mot = New("Motor",kiss,"mot",{Part0 = kiss,Part1 = Head,C0 = CFrame.new(0, 0, 0, 0.999999881, -0.000382690225, 1.78813934e-07, 0.000382690108, 1, -3.49245965e-09, -1.93715096e-07, 3.49245965e-09, 1),C1 = CFrame.new(-3.9100647e-05, -0.199961901, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  554.  
  555.  
  556. ----LARM---
  557. Handle=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Handle",Vector3.new(0.700000167, 0.660000086, 1.04000008))
  558. HandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.164344788, 0.729976654, -0.0137939453, -1, -0.000130010318, -0.000150341395, -0.000130017579, 1, 4.83928779e-05, 0.000150335109, 4.84124248e-05, -1))
  559. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.09000015, 1.63999999, 1.06000006))
  560. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.185012817, -0.930379868, 0, 1, -1.40469858e-11, -1.45519152e-11, -1.40469858e-11, 1, 0, -1.45519152e-11, 0, 1))
  561.  
  562.  
  563. --RARM--
  564. Handle=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Handle",Vector3.new(0.660000145, 0.7700001, 1.03999996))
  565. HandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.185707092, 0.684171677, -0.00357055664, 0.999845028, 0.000134602698, 0.0176090486, -0.000135502938, 1, 4.99313028e-05, -0.0176090412, -5.23096423e-05, 0.999844968))
  566. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.05000019, 1.66000009, 1.06000006))
  567. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175010681, -0.901453972, -6.10351563e-05, -0.999847651, 5.48511343e-06, 0.0174587313, 5.45742614e-06, 1, -1.63478035e-06, -0.0174587294, -1.53924702e-06, -0.999847591))
  568.  
  569.  
  570. ---LLEG--
  571. Handle=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.300000012, 0.449999988, 0.5))
  572. HandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.358612061, 0.60500288, 0.0926361084, -0.0174646229, -8.85245299e-09, 0.999847472, 3.54139047e-08, 1, 9.47086676e-09, -0.999847531, 3.55757948e-08, -0.0174646247))
  573. CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04499996, 12321, 0.600000024))
  574. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  575. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.474853516, -0.0375113487, -0.0249710083, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  576. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  577. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  578. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.335693359, -0.123565674, -0.025138855, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  579. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  580. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.5, 0.75, 0.200000018))
  581. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.556152344, -0.6275177, 0.424919128, 0.965973914, 0.258639157, 2.6255846e-05, -0.258639127, 0.965973973, -3.42088751e-05, -3.42112035e-05, 2.62546237e-05, 1))
  582. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  583. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  584. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.624969482, -0.0375165939, -0.0250396729, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  585. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  586. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  587. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0250244141, 0.337502003, -0.025100708, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  588. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  589. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  590. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0248718262, -0.123783112, -0.127738953, 1, -3.98499724e-05, 2.71604604e-05, 8.97788868e-06, 0.707182169, 0.707031369, -4.73825748e-05, -0.707031429, 0.707182109))
  591. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  592. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04999995, 1.57999992, 1.06000006))
  593. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34979248, -0.864995003, -0.0849685669, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  594. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  595. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  596. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.174865723, 0.337496281, -0.0249099731, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  597. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  598. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  599. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324768066, -0.0375080109, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  600. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  601. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  602. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  603. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 12321, 0.5))
  604. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  605. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  606. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.03499997, 12321, 0.649999976))
  607. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  608. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  609. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.05499995, 12321, 0.449999988))
  610. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  611. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.229736328, -0.0176086426, -0.0249938965, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  612. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  613. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.02999997, 0.5, 1.08000004))
  614. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.359832764, 0.175001621, -0.0649719238, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  615. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  616. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  617. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.441833496, -0.229736328, -0.0249938965, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  618. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  619. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  620. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0249938965, -0.119873047, 0.123760223, 1, -1.64968187e-05, 5.05985554e-05, 4.74459157e-05, 0.707038581, -0.707175016, -2.41089892e-05, 0.707175016, 0.707038581))
  621. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  622. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  623. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  624. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.07949996, 12321, 0.324999988))
  625. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  626. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324737549, 0.337491989, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  627. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  628. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  629. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  630.  
  631. --RLEG--
  632.  
  633.  
  634. Handle=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.300000012, 0.449999988, 0.5))
  635. HandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.35824585, 0.60500288, 0.0726470947, -0.0174646229, -8.85245299e-09, 0.999847472, 3.54139047e-08, 1, 9.47086676e-09, -0.999847531, 3.55757948e-08, -0.0174646247))
  636. CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04499996, 12321, 0.600000024))
  637. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  638. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.474853516, -0.0375113487, -0.0249710083, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  639. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  640. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  641. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.335693359, -0.123565674, -0.0251312256, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  642. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  643. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.5, 0.75, 0.200000018))
  644. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.556152344, -0.6275177, 0.424926758, 0.965973914, 0.258639157, 2.6255846e-05, -0.258639127, 0.965973973, -3.42088751e-05, -3.42112035e-05, 2.62546237e-05, 1))
  645. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  646. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  647. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.624969482, -0.0375165939, -0.0250396729, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  648. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  649. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  650. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0250244141, 0.337502003, -0.025100708, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  651. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  652. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  653. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0248718262, -0.123783112, -0.127738953, 1, -3.98499724e-05, 2.71604604e-05, 8.97788868e-06, 0.707182169, 0.707031369, -4.73825748e-05, -0.707031429, 0.707182109))
  654. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  655. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04999995, 1.57999992, 1.06000006))
  656. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34979248, -0.864995003, -0.0849685669, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  657. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  658. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  659. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.174865723, 0.337496758, -0.0249099731, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  660. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  661. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  662. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324768066, -0.037507534, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  663. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  664. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  665. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  666. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 12321, 0.5))
  667. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  668. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  669. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.03499997, 12321, 0.649999976))
  670. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  671. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  672. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.05499995, 12321, 0.449999988))
  673. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  674. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.229736328, -0.0176086426, -0.0249862671, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  675. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  676. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.02999997, 0.5, 1.08000004))
  677. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.359832764, 0.175001621, -0.0649642944, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  678. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  679. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  680. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.441833496, -0.229736328, -0.0249862671, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  681. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  682. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  683. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0249938965, -0.119873047, 0.123767853, 1, -1.64968187e-05, 5.05985554e-05, 4.74459157e-05, 0.707038581, -0.707175016, -2.41089892e-05, 0.707175016, 0.707038581))
  684. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  685. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  686. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  687. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.07949996, 12321, 0.324999988))
  688. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  689. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324737549, 0.337492466, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  690. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  691. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  692. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  693. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.06500006, 12321, 0.375))
  694.  
  695.  
  696. --TORSO--
  697.  
  698. Handle=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Institutional white","Handle",Vector3.new(0.200000003, 0.540000021, 0.540000021))
  699. HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.42956543, -0.244716644, -0.0404968262, -2.22644303e-08, 9.06006608e-06, -1, 9.06001333e-06, 0.99999094, 1.01923215e-05, 0.999991059, -1.01921487e-05, 2.24972609e-08))
  700. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.200000003, 0.600000024, 0.600000024))
  701. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016204834, 1.90734863e-06, -0.00498962402, -1, -1.13233727e-06, -4.48551134e-08, -1.13233727e-06, 1, 1.13214401e-06, 4.48538344e-08, 1.13214389e-06, -1))
  702. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.5, 0.5))
  703. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.13233727e-06, 4.48551134e-08, -1.13233727e-06, 1, 1.13214401e-06, -4.48538344e-08, -1.13214389e-06, 1))
  704. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.97000003, 2.04999995, 0.200000003))
  705. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0698242188, 0.262532234, 0.876037598, 0.000145332873, -0.000139034863, -0.999991059, -3.93417067e-05, 0.99999094, -0.00014017224, 1, 3.82292928e-05, 0.000145236307))
  706. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(2.08999991, 2.05999994, 1.01999998))
  707. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0698471069, 0.247550011, 0.436065674, 0.000145332873, -0.000139034863, -0.999991059, -3.93417067e-05, 0.99999094, -0.00014017224, 1, 3.82292928e-05, 0.000145236307))
  708.  
  709.  
  710. --nelf--
  711.  
  712.  
  713. Nelf = New("Model",Character,"Nelf",{})
  714. Handle = New("Part",Nelf,"Handle",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.310000002, 1, 0.780000031),CFrame = CFrame.new(-52.9949875, 0.527622998, -57.190033, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  715. Mesh = New("FileMesh",Handle,"Mesh",{Scale = Vector3.new(1.1193043, 1.11930454, 1.11930454),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  716. mot = New("Motor",Part,"mot",{Part0 = RootPart,Part1 = Handle,C0 = CFrame.Angles(0,math.rad(180),0)})
  717.  
  718.  
  719. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.1820412, 3.50769162, -58.470623, 0.0758723021, -0.226574257, 0.971034467, 0.981181562, -0.156447366, -0.113169432, 0.177557081, 0.961347163, 0.210440487),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  720. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(3.35791326, 3.35791373, 3.35791373),MeshType = Enum.MeshType.Sphere,})
  721. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0758723021, 0.981181562, 0.177557081, -0.226574257, -0.156447366, 0.961347163, 0.971034467, -0.113169432, 0.210440487),C1 = CFrame.new(2.81294632, 2.98006868, -1.28059006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  722. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-47.8889122, 3.55663919, -57.9225693, -0.187439382, -0.22643964, 0.955820084, 0.975568593, -0.1564385, 0.15425092, 0.11459858, 0.961380303, 0.250230134),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  723. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(3.35791326, 3.35791373, 3.35791373),MeshType = Enum.MeshType.Sphere,})
  724. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.187439382, 0.975568593, 0.11459858, -0.22643964, -0.1564385, 0.961380303, 0.955820084, 0.15425092, 0.250230134),C1 = CFrame.new(5.10607529, 3.02901626, -0.732536316, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  725. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.3172951, 2.99810386, -58.1192741, 0.213871852, -0.106541649, 0.971034527, 0.804365993, 0.58325696, -0.113167986, -0.554305255, 0.805270493, 0.21044068),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  726. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(4.4772172, 2.98481226, 4.47721767),MeshType = Enum.MeshType.Cylinder,})
  727. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.213871852, 0.804365993, -0.554305255, -0.106541649, 0.58325696, 0.805270493, 0.971034527, -0.113167986, 0.21044068),C1 = CFrame.new(2.67769241, 2.47048092, -0.92924118, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  728. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.4280663, 4.16519833, -57.5749207, -0.841101944, -0.0969311371, 0.532120585, 0.0950307697, 0.942023098, 0.321810395, -0.532463193, 0.321243256, -0.783125699),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  729. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.26854491, 1.26854503, 0.298481196),MeshType = Enum.MeshType.Sphere,})
  730. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.841101944, 0.0950307697, -0.532463193, -0.0969311371, 0.942023098, 0.321243256, 0.532120585, 0.321810395, -0.783125699),C1 = CFrame.new(3.56692123, 3.63757539, -0.384887695, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  731. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802078, 4.3748951, -58.0839653, 0.212348163, -0.0968667567, 0.972381353, 0.334798723, 0.942061722, 0.0207332373, -0.918051422, 0.321149349, 0.232475907),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  732. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(6.71582651, 6.71582747, 6.71582747),MeshType = Enum.MeshType.Sphere,})
  733. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.212348163, 0.334798723, -0.918051422, -0.0968667567, 0.942061722, 0.321149349, 0.972381353, 0.0207332373, 0.232475907),C1 = CFrame.new(3.91477966, 3.84727216, -0.893932343, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  734. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-48.9923859, 4.17392349, -57.4702454, -0.986369312, -0.0968504995, -0.133026481, -0.133985102, 0.942024887, 0.307631791, 0.0955198705, 0.321262121, -0.942160666),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  735. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.26854491, 1.26854503, 0.298481196),MeshType = Enum.MeshType.Sphere,})
  736. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.986369312, -0.133985102, 0.0955198705, -0.0968504995, 0.942024887, 0.321262121, -0.133026481, 0.307631791, -0.942160666),C1 = CFrame.new(4.00260162, 3.64630055, -0.280212402, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  737. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-47.9062805, 3.04954076, -57.5432129, 0.0276053511, -0.292654008, 0.955820084, 0.800393045, 0.579290509, 0.154251441, -0.598839641, 0.76077342, 0.250229776),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  738. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(4.4772172, 2.98481226, 4.47721767),MeshType = Enum.MeshType.Cylinder,})
  739. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0276053511, 0.800393045, -0.598839641, -0.292654008, 0.579290509, 0.76077342, 0.955820084, 0.154251441, 0.250229776),C1 = CFrame.new(5.08870697, 2.52191782, -0.353179932, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  740. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.4450111, 2.51772857, -57.7885017, 0.213871852, -0.106541649, 0.971034527, 0.804365993, 0.58325696, -0.113167986, -0.554305255, 0.805270493, 0.21044068),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  741. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(4.4772172, 4.47721815, 4.47721767),MeshType = Enum.MeshType.Sphere,})
  742. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.213871852, 0.804365993, -0.554305255, -0.106541649, 0.58325696, 0.805270493, 0.971034527, -0.113167986, 0.21044068),C1 = CFrame.new(2.54997635, 1.99010563, -0.598468781, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  743. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.1027832, 4.53299284, -58.2848854, 0.971034527, -0.0758496076, 0.226581886, -0.113147303, -0.981184483, 0.156444624, 0.210452437, -0.177550286, -0.961345792),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  744. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(5.96962261, 2.98481226, 5.96962452),MeshType = Enum.MeshType.Sphere,})
  745. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.971034527, -0.113147303, 0.210452437, -0.0758496076, -0.981184483, -0.177550286, 0.226581886, 0.156444624, -0.961345792),C1 = CFrame.new(2.89220428, 4.00536966, -1.09485245, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  746. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-48.0849533, 4.57648516, -57.8025208, 0.95581764, 0.187414303, 0.226470977, 0.154220149, -0.975572526, 0.15644367, 0.250258654, -0.114605241, -0.961372137),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  747. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.746202886, 1.49240601, 0.746203005),MeshId = "http://www.roblox.com/asset/?id=9756362",})
  748. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.95581764, 0.154220149, 0.250258654, 0.187414303, -0.975572526, -0.114605241, 0.226470977, 0.15644367, -0.961372137),C1 = CFrame.new(4.91003418, 4.04886198, -0.612487793, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  749. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-47.923027, 2.57146716, -57.1854515, -0.292656958, -0.0275736116, 0.955820084, 0.579202652, -0.800456703, 0.154251084, 0.760839224, 0.598756015, 0.250230014),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  750. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.470107824, 0.470107913, 0.470107913),MeshId = "http://www.roblox.com/asset/?id=1290033",})
  751. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.292656958, 0.579202652, 0.760839224, -0.0275736116, -0.800456703, 0.598756015, 0.955820084, 0.154251084, 0.250230014),C1 = CFrame.new(5.07196045, 2.04384422, 0.00458145142, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  752. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  753. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.373101443, 0.373101503, 0.373101503),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  754. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  755. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.1365356, 4.0936532, -58.3648262, 0.0758723021, -0.226574257, 0.971034467, 0.981181562, -0.156447366, -0.113169432, 0.177557081, 0.961347163, 0.210440487),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  756. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(4.4772172, 2.98481226, 4.47721767),MeshType = Enum.MeshType.Cylinder,})
  757. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0758723021, 0.981181562, 0.177557081, -0.226574257, -0.156447366, 0.961347163, 0.971034467, -0.113169432, 0.210440487),C1 = CFrame.new(2.85845184, 3.56603026, -1.17479324, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  758. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  759. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(2.98481154, 2.98481202, 2.98481202),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  760. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  761. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  762. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.746202886, 0.746203005, 0.746203005),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  763. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  764. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-47.9230156, 2.571455, -57.1854935, 0.0276053511, -0.292654008, 0.955820084, 0.800393045, 0.579290509, 0.154251441, -0.598839641, 0.76077342, 0.250229776),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  765. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(4.4772172, 4.47721815, 4.47721767),MeshType = Enum.MeshType.Sphere,})
  766. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0276053511, 0.800393045, -0.598839641, -0.292654008, 0.579290509, 0.76077342, 0.955820084, 0.154251441, 0.250229776),C1 = CFrame.new(5.07197189, 2.04383206, 0.00453948975, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  767. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-48.0849533, 4.57648516, -57.8025208, 0.95581764, 0.187414303, 0.226470977, 0.154220149, -0.975572526, 0.15644367, 0.250258654, -0.114605241, -0.961372137),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  768. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(5.96962261, 2.98481226, 5.96962452),MeshType = Enum.MeshType.Sphere,})
  769. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.95581764, 0.154220149, 0.250258654, 0.187414303, -0.975572526, -0.114605241, 0.226470977, 0.15644367, -0.961372137),C1 = CFrame.new(4.91003418, 4.04886198, -0.612487793, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  770. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  771. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(2.2386086, 2.23860908, 2.23860908),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  772. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  773. eye = New("Part",Nelf,"eye",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.4361267, 4.16019058, -57.5626183, -0.841101944, -0.0969311371, 0.532120585, 0.0950307697, 0.942023098, 0.321810395, -0.532463193, 0.321243256, -0.783125699),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0156863, 0.686275, 0.92549),})
  774. Mesh = New("SpecialMesh",eye,"Mesh",{Scale = Vector3.new(1.1193043, 0.677552342, 0.298481196),MeshType = Enum.MeshType.Sphere,})
  775. SpotLight = New("SpotLight",eye,"SpotLight",{Color = Color3.new(0, 0.666667, 1),Angle = 36,Brightness = 100,Range = 24,Shadows = true,})
  776. mot = New("Motor",eye,"mot",{Part0 = eye,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.841101944, 0.0950307697, -0.532463193, -0.0969311371, 0.942023098, 0.321243256, 0.532120585, 0.321810395, -0.783125699),C1 = CFrame.new(3.55886078, 3.63256764, -0.372585297, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  777. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  778. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(2.61171031, 2.61171055, 2.61171055),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  779. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  780. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  781. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(1.86550725, 1.8655076, 1.86550748),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  782. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  783. han = New("Part",Nelf,"han",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Transparency = 1,Transparency = 1,Size = Vector3.new(0.746202886, 0.746203005, 0.746203005),CFrame = CFrame.new(-47.923027, 2.57146716, -57.1854515, -0.292656958, -0.0275736116, 0.955820084, 0.579202652, -0.800456703, 0.154251084, 0.760839224, 0.598756015, 0.250230014),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  784. mot = New("Motor",han,"mot",{Part0 = han,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.292656958, 0.579202652, 0.760839224, -0.0275736116, -0.800456703, 0.598756015, 0.955820084, 0.154251084, 0.250230014),C1 = CFrame.new(5.07196045, 2.04384422, 0.00458145142, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  785. particle2 = New("Part",Nelf,"particle2",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-48.0009613, 4.13931561, -57.8541145, -0.187439382, -0.22643964, 0.955820084, 0.975568593, -0.1564385, 0.15425092, 0.11459858, 0.961380303, 0.250230134),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  786. Mesh = New("SpecialMesh",particle2,"Mesh",{Scale = Vector3.new(4.4772172, 2.98481226, 4.47721767),MeshType = Enum.MeshType.Cylinder,})
  787. mot = New("Motor",particle2,"mot",{Part0 = particle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.187439382, 0.975568593, 0.11459858, -0.22643964, -0.1564385, 0.961380303, 0.955820084, 0.15425092, 0.250230134),C1 = CFrame.new(4.99402618, 3.61169267, -0.664081573, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  788. particle1 = New("Part",Nelf,"particle1",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.746202886, 0.200000003, 0.746203005),CFrame = CFrame.new(-49.0222168, 3.81171012, -58.275589, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0156863, 0.686275, 0.92549),})
  789. Mesh = New("BlockMesh",particle1,"Mesh",{Scale = Vector3.new(1, 0.149240628, 1),})
  790. mot = New("Motor",particle1,"mot",{Part0 = particle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.97277069, 3.28408718, -1.08555603, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  791. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.1027832, 4.53299284, -58.2848854, 0.971034527, -0.0758496076, 0.226581886, -0.113147303, -0.981184483, 0.156444624, 0.210452437, -0.177550286, -0.961345792),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  792. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.746202886, 1.49240601, 0.746203005),MeshId = "http://www.roblox.com/asset/?id=9756362",})
  793. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.971034527, -0.113147303, 0.210452437, -0.0758496076, -0.981184483, -0.177550286, 0.226581886, 0.156444624, -0.961345792),C1 = CFrame.new(2.89220428, 4.00536966, -1.09485245, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  794. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  795. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  796. eye = New("Part",Nelf,"eye",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-48.9904785, 4.16957474, -57.4560623, -0.986369312, -0.0968504995, -0.133026481, -0.133985102, 0.942024887, 0.307631791, 0.0955198705, 0.321262121, -0.942160666),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0156863, 0.686275, 0.92549),})
  797. Mesh = New("SpecialMesh",eye,"Mesh",{Scale = Vector3.new(1.1193043, 0.677552342, 0.298481196),MeshType = Enum.MeshType.Sphere,})
  798. SpotLight = New("SpotLight",eye,"SpotLight",{Color = Color3.new(0, 0.666667, 1),Angle = 36,Brightness = 100,Range = 24,Shadows = true,})
  799. mot = New("Motor",eye,"mot",{Part0 = eye,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.986369312, -0.133985102, 0.0955198705, -0.0968504995, 0.942024887, 0.321262121, -0.133026481, 0.307631791, -0.942160666),C1 = CFrame.new(4.00450897, 3.6419518, -0.266029358, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  800. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.4450111, 2.51772857, -57.7885017, 0.213871852, -0.106541649, 0.971034527, 0.804365993, 0.58325696, -0.113167986, -0.554305255, 0.805270493, 0.21044068),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  801. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.470107824, 0.470107913, 0.470107913),MeshId = "http://www.roblox.com/asset/?id=1290033",})
  802. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.213871852, 0.804365993, -0.554305255, -0.106541649, 0.58325696, 0.805270493, 0.971034527, -0.113167986, 0.21044068),C1 = CFrame.new(2.54997635, 1.99010563, -0.598468781, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  803. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  804. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(1.49240577, 1.49240601, 1.49240601),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  805. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  806. han = New("Part",Nelf,"han",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Transparency = 1,Transparency = 1,Size = Vector3.new(0.746202886, 0.746203005, 0.746203005),CFrame = CFrame.new(-50.4450302, 2.51771688, -57.7885132, 0.213871852, -0.106541649, 0.971034527, 0.804365993, 0.58325696, -0.113167986, -0.554305255, 0.805270493, 0.21044068),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  807. mot = New("Motor",han,"mot",{Part0 = han,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.213871852, 0.804365993, -0.554305255, -0.106541649, 0.58325696, 0.805270493, 0.971034527, -0.113167986, 0.21044068),C1 = CFrame.new(2.54995728, 1.99009395, -0.598480225, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  808.  
  809. --Breath--
  810. local introo = Instance.new("ParticleEmitter",kiss)
  811. introo.Color = ColorSequence.new(Color3.new(.5, 1, 1), Color3.new(.8, 1, 1))
  812. introo.LightEmission = .5
  813. introo.Size = NumberSequence.new(0.2)
  814. introo.Texture = "http://www.roblox.com/asset/?id=99210382"
  815. aas = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1.54)})
  816. asd = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  817. introo.Transparency = asd
  818. introo.Size = aas
  819. introo.ZOffset = 0
  820. introo.Acceleration = Vector3.new(0, 0, 0)
  821. introo.LockedToPart = true
  822. introo.EmissionDirection = "Back" -- y back xd
  823. introo.Lifetime = NumberRange.new(2,3)
  824. introo.Rate = 5
  825. introo.Rotation = NumberRange.new(-100, 100)
  826. introo.RotSpeed = NumberRange.new(-100, 100)
  827. introo.Speed = NumberRange.new(1.4)
  828. introo.VelocitySpread = 20
  829. introo.Enabled=true
  830.  
  831.  
  832. --other--
  833.  
  834. local introos = Instance.new("ParticleEmitter",particle1)
  835. introos.Color = ColorSequence.new(Color3.new(.5, 1, 1), Color3.new(.8, 1, 1))
  836. introos.LightEmission = 1
  837. introos.Size = NumberSequence.new(1)
  838. introos.Texture = "http://www.roblox.com/asset/?id=31727915"
  839. --aas = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1.54)})
  840. asd = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.2, 0),NumberSequenceKeypoint.new(0.8, 0),NumberSequenceKeypoint.new(1, 1)})
  841. introos.Transparency = asd
  842. --introos.Size = aas
  843. introos.ZOffset = 0
  844. introos.Acceleration = Vector3.new(0, 0, 0)
  845. introos.LockedToPart = true
  846. introos.EmissionDirection = "Bottom"
  847. introos.Lifetime = NumberRange.new(1)
  848. introos.Rate = 100000
  849. introos.Rotation = NumberRange.new(-360, 500)
  850. introos.RotSpeed = NumberRange.new(-180, 189)
  851. introos.Speed = NumberRange.new(4)
  852. introos.VelocitySpread = 1
  853. introos.Enabled=true
  854.  
  855. local introoss = Instance.new("ParticleEmitter",particle2)
  856. introoss.Color = ColorSequence.new(Color3.new(.5, 1, 1), Color3.new(.8, 1, 1))
  857. introoss.LightEmission = 1
  858. --introoss.Size = NumberSequence.new(1)
  859. introoss.Texture = "http://www.roblox.com/asset/?id=320043786"
  860. aas = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5),NumberSequenceKeypoint.new(1, .5)})
  861. asd = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.2, 0),NumberSequenceKeypoint.new(0.8, 0),NumberSequenceKeypoint.new(1, 1)})
  862. introoss.Transparency = asd
  863. introos.Size = aas
  864. introoss.ZOffset = 0
  865. introoss.Acceleration = Vector3.new(0, 0, 0)
  866. introoss.LockedToPart = true
  867. introoss.EmissionDirection = "Bottom"
  868. introoss.Lifetime = NumberRange.new(1)
  869. introoss.Rate = 20
  870. introoss.Rotation = NumberRange.new(-360, 360)
  871. introoss.RotSpeed = NumberRange.new(-180, 180)
  872. introoss.Speed = NumberRange.new(4)
  873. introoss.VelocitySpread = 180
  874. introoss.Enabled=true
  875.  
  876.  
  877. EffectModel = Create("Model"){
  878. Parent = Character,
  879. Name = "Effects",
  880. }
  881.  
  882. Effects = {
  883. Block = {
  884. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  885. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  886. prt.Anchored = true
  887. prt.CFrame = cframe
  888. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  889. game:GetService("Debris"):AddItem(prt, 10)
  890. if Type == 1 or Type == nil then
  891. table.insert(Effects, {
  892. prt,
  893. "Block1",
  894. delay,
  895. x3,
  896. y3,
  897. z3,
  898. msh
  899. })
  900. elseif Type == 2 then
  901. table.insert(Effects, {
  902. prt,
  903. "Block2",
  904. delay,
  905. x3,
  906. y3,
  907. z3,
  908. msh
  909. })
  910. end
  911. end;
  912. };
  913.  
  914. Cylinder = {
  915. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  916. local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
  917. prt.Anchored = true
  918. prt.CFrame = cframe
  919. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  920. game:GetService("Debris"):AddItem(prt, 2)
  921. Effects[#Effects + 1] = {
  922. prt,
  923. "Cylinder",
  924. delay,
  925. x3,
  926. y3,
  927. z3
  928. }
  929. end;
  930. };
  931.  
  932. Head = {
  933. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  934. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  935. prt.Anchored = true
  936. prt.CFrame = cframe
  937. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  938. game:GetService("Debris"):AddItem(prt, 10)
  939. table.insert(Effects, {
  940. prt,
  941. "Cylinder",
  942. delay,
  943. x3,
  944. y3,
  945. z3,
  946. msh
  947. })
  948. end;
  949. };
  950.  
  951. Sphere = {
  952. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  953. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  954. prt.Anchored = true
  955. prt.CFrame = cframe
  956. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  957. game:GetService("Debris"):AddItem(prt, 10)
  958. table.insert(Effects, {
  959. prt,
  960. "Cylinder",
  961. delay,
  962. x3,
  963. y3,
  964. z3,
  965. msh
  966. })
  967. end;
  968. };
  969.  
  970. Elect = {
  971. Create = function(cff, x, y, z)
  972. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  973. prt.Anchored = true
  974. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  975. prt.CFrame = CFrame.new(prt.Position)
  976. game:GetService("Debris"):AddItem(prt, 2)
  977. local xval = math.random() / 2
  978. local yval = math.random() / 2
  979. local zval = math.random() / 2
  980. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  981. table.insert(Effects, {
  982. prt,
  983. "Elec",
  984. 0.1,
  985. x,
  986. y,
  987. z,
  988. xval,
  989. yval,
  990. zval
  991. })
  992. end;
  993.  
  994. };
  995.  
  996. Ring = {
  997. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  998. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  999. prt.Anchored = true
  1000. prt.CFrame = cframe
  1001. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1002. game:GetService("Debris"):AddItem(prt, 10)
  1003. table.insert(Effects, {
  1004. prt,
  1005. "Cylinder",
  1006. delay,
  1007. x3,
  1008. y3,
  1009. z3,
  1010. msh
  1011. })
  1012. end;
  1013. };
  1014.  
  1015.  
  1016. Wave = {
  1017. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1018. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1019. prt.Anchored = true
  1020. prt.CFrame = cframe
  1021. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1022. game:GetService("Debris"):AddItem(prt, 10)
  1023. table.insert(Effects, {
  1024. prt,
  1025. "Cylinder",
  1026. delay,
  1027. x3,
  1028. y3,
  1029. z3,
  1030. msh
  1031. })
  1032. end;
  1033. };
  1034.  
  1035. Break = {
  1036. Create = function(brickcolor, cframe, x1, y1, z1)
  1037. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1038. prt.Anchored = true
  1039. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1040. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1041. local num = math.random(10, 50) / 1000
  1042. game:GetService("Debris"):AddItem(prt, 10)
  1043. table.insert(Effects, {
  1044. prt,
  1045. "Shatter",
  1046. num,
  1047. prt.CFrame,
  1048. math.random() - math.random(),
  1049. 0,
  1050. math.random(50, 100) / 100
  1051. })
  1052. end;
  1053. };
  1054.  
  1055. Fire = {
  1056. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1057. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1058. prt.Anchored = true
  1059. prt.CFrame = cframe
  1060. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1061. game:GetService("Debris"):AddItem(prt, 10)
  1062. table.insert(Effects, {
  1063. prt,
  1064. "Fire",
  1065. delay,
  1066. 1,
  1067. 1,
  1068. 1,
  1069. msh
  1070. })
  1071. end;
  1072. };
  1073.  
  1074. FireWave = {
  1075. Create = function(brickcolor, cframe, x1, y1, z1)
  1076. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1077. prt.Anchored = true
  1078. prt.CFrame = cframe
  1079. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1080. local d = Create("Decal"){
  1081. Parent = prt,
  1082. Texture = "rbxassetid://26356434",
  1083. Face = "Top",
  1084. }
  1085. local d = Create("Decal"){
  1086. Parent = prt,
  1087. Texture = "rbxassetid://26356434",
  1088. Face = "Bottom",
  1089. }
  1090. game:GetService("Debris"):AddItem(prt, 10)
  1091. table.insert(Effects, {
  1092. prt,
  1093. "FireWave",
  1094. 1,
  1095. 30,
  1096. math.random(400, 600) / 100,
  1097. msh
  1098. })
  1099. end;
  1100. };
  1101.  
  1102. Lightning = {
  1103. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1104. local magz = (p0 - p1).magnitude
  1105. local curpos = p0
  1106. local trz = {
  1107. -ofs,
  1108. ofs
  1109. }
  1110. for i = 1, tym do
  1111. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1112. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1113. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1114. li.Material = "Neon"
  1115. if tym == i then
  1116. local magz2 = (curpos - p1).magnitude
  1117. li.Size = Vector3.new(th, th, magz2)
  1118. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1119. table.insert(Effects, {
  1120. li,
  1121. "Disappear",
  1122. last
  1123. })
  1124. else
  1125. do
  1126. do
  1127. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1128. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1129. game.Debris:AddItem(li, 10)
  1130. table.insert(Effects, {
  1131. li,
  1132. "Disappear",
  1133. last
  1134. })
  1135. end
  1136. end
  1137. end
  1138. end
  1139. end
  1140. };
  1141.  
  1142. EffectTemplate = {
  1143.  
  1144. };
  1145. }
  1146.  
  1147. function attackone()
  1148. attack = true
  1149. for i = 0, 1, 0.1 do
  1150. swait()
  1151. PlayAnimationFromTable({
  1152. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1153. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1154. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1155. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1156. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1157. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1158. }, .3, false)
  1159. end
  1160. attack = false
  1161. end
  1162.  
  1163. function How_to_live_avi()
  1164. attack = true
  1165. Humanoid.WalkSpeed = 1
  1166. for i = 0, 3, 0.1 do
  1167. swait()
  1168. PlayAnimationFromTable({
  1169. CFrame.new(-0, -1.03615987, -0.321301371, 1, 0, 0, 0, 0.766212463, 0.642587364, 0, -0.642587364, 0.766212463) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1170. CFrame.new(0, 1.55075097, -0.201079994, 1, 0, 0, 0, 0.928164721, 0.372169584, 0, -0.372169584, 0.928164721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171. CFrame.new(1.60673702, -0.0154295918, 0.104641199, 0.583110213, -0.806256592, -0.0996639654, 0.812393069, 0.578700125, 0.0715808272, -3.69548798e-05, -0.122705847, 0.992443144) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. CFrame.new(-1.68533659, -0.036477834, 0.232782185, 0.598335326, 0.784392118, 0.163481146, -0.80124712, 0.585750222, 0.12207219, -6.70552254e-06, -0.204027355, 0.978967488) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1173. CFrame.new(0.424130619, -0.599340916, -0.89095664, 0.996774673, 0.012246226, 0.0793405771, 0.0441683494, 0.741622627, -0.669363678, -0.0670379251, 0.670709252, 0.738686264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174. CFrame.new(-0.652507722, -1.94315124, 0.513518453, 0.978214204, 0.200444415, -0.0540676638, -0.154227883, 0.875958264, 0.457072139, 0.138978034, -0.438775092, 0.887786567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1175. }, .05, false)
  1176. end
  1177. CFuncs["Sound"].Create("200632211", Torso, 1, .6)
  1178. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame* CFrame.new(0,-3.5,0)*CFrame.Angles(0,0,0), 2, 1.4, 2, 1.5, 0.6, 1.5, 0.05)
  1179. Humanoid.Jump = true
  1180. Torso.Velocity = Vector3.new(0, 400, 0)
  1181. for i = 0, 5, 0.1 do
  1182. swait()
  1183. PlayAnimationFromTable({
  1184. CFrame.new(0, -0.000592137396, 0.0243320614, 1, 0, -0, 0, 0.998815119, -0.0486660115, 0, 0.0486660078, 0.998815119) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1185. CFrame.new(0, 1.49255788, 0.0580787957, 1, 0, -0, 0, 0.991898537, -0.127052188, -0, 0.127052188, 0.991898537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1186. CFrame.new(1.77745748, 0.0644446909, 0.6576069, 0.444794923, -0.699619889, -0.559186816, 0.895632386, 0.347450435, 0.277707279, -4.32133675e-07, -0.624347925, 0.781146765) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1187. CFrame.new(-1.74996197, 0.110267356, 0.44159767, 0.353478432, 0.848394156, 0.394056529, -0.93215698, 0.354735166, 0.0724315718, -0.0783351958, -0.392925411, 0.916228056) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1188. CFrame.new(0.564538479, -1.08948302, -0.169450268, 0.999277413, -0.0380095579, 1.31532767e-08, 0.0373679549, 0.982409656, 0.182961941, -0.00695431605, -0.182829753, 0.983120024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1189. CFrame.new(-0.587307692, -1.9104619, 0.29412967, 0.994682372, 0.102991022, -1.53875547e-07, -0.0993663296, 0.959675372, 0.262962759, 0.0270829555, -0.261564374, 0.96480602) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1190. }, .3, false)
  1191. end
  1192. RootPart.Anchored = true
  1193. ref = New("Part",m,"ref",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-72.7290878, 28.5900459, 2.38004827, 0.99999994, 0.000383002043, -5.96046448e-08, -0.000383001927, 1, 1.16415322e-09, 4.47034836e-08, -1.39698386e-09, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1194. mot = New("Motor",ref,"mot",{Part0 = ref,Part1 = RootPart,C0 = CFrame.new(0, 0, 0, 0.99999994, -0.000383001927, 4.47034836e-08, 0.000383002043, 1, -1.39698386e-09, -5.96046448e-08, 1.16415322e-09, 1),C1 = CFrame.new(-0.0108718872, 28.6000443, -2.38418579e-07, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1195.  
  1196. CFuncs["Sound"].Create("214876666", Character, 1.5, .7)
  1197. for i = 0, 6, 0.1 do
  1198. swait()
  1199. PlayAnimationFromTable({
  1200. CFrame.new(0, -0.00170694385, 0.0412697122, 1, 0, -0, 0, 0.996587992, -0.0825380012, 0, 0.0825380012, 0.996587992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1201. CFrame.new(0, 1.35443878, 0.157845795, 1, 0, -0, 0, 0.936196327, -0.351494998, -0, 0.351494998, 0.936196327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1202. CFrame.new(1.59617484, 1.19478106, -0.175431296, 0.97810787, -0.194577187, 0.0738007948, -0.160195485, -0.930362523, -0.329793394, 0.132831812, 0.310750633, -0.941164196) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1203. CFrame.new(-1.77782011, 0.0086527206, 0.483837992, 0.408382565, 0.838138402, 0.361603439, -0.912810922, 0.374976844, 0.161780298, 3.15159559e-06, -0.396144301, 0.918190956) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1204. CFrame.new(0.57985276, -1.93068719, 0.293669045, 0.995965481, -0.0878097862, -0.0184999984, 0.0897372141, 0.974572957, 0.205324233, 9.35979187e-08, -0.206156105, 0.978520691) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1205. CFrame.new(-0.594926953, -1.87837791, 0.3280527, 0.992015719, 0.119715877, 0.0396601185, -0.126114279, 0.941686928, 0.311963469, -4.36790287e-07, -0.314474404, 0.949266076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1206. }, .15, false)
  1207. Effects.Lightning.Create(RightArm.Position,ref.Position,5,5,BrickColor.new("White"),.7,.5,0.1)
  1208. Effects.Block.Create(BrickColor.new("White"), ref.CFrame, 2, 2, 2, 3, 3, 3, 0.06)
  1209. end
  1210. refs = New("Part",m,"ref",{Anchored = true,BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = ref.CFrame,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1211. aa = New("BlockMesh",refs,"aa",{Scale = Vector3.new(1,0,1)})
  1212. ok1 = New("Decal",refs,"k",{Face = "Top",Texture = "271601037"})
  1213. ok2 = New("Decal",refs,"k",{Face = "Bottom",Texture = "271601037"})
  1214. Humanoid.WalkSpeed = 16
  1215. wait(.1)
  1216. ref:Remove()
  1217. local val = 100
  1218. coroutine.wrap(function()
  1219. while wait() and refs and refs.Reflectance <= 1 do
  1220. val = val - 1
  1221. refs.Reflectance = refs.Reflectance + .01
  1222. aa.Scale = aa.Scale + Vector3.new(val,0,val)
  1223. end
  1224. end)()
  1225. for i = 0, 3, 0.1 do
  1226. swait()
  1227. PlayAnimationFromTable({
  1228. CFrame.new(0, -0.00170670624, 0.0412697308, 1, 0, -0, 0, 0.996587992, -0.0825380012, 0, 0.0825380012, 0.996587992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1229. CFrame.new(0, 1.38451409, -0.272948891, 1, 0, 0, 0, 0.881881952, 0.471470267, -0, -0.471470267, 0.881882012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230. CFrame.new(0.332121313, 0.253666043, -0.662508011, -0.195479095, 0.92218256, 0.333717972, 0.920646012, 0.289811462, -0.261574864, -0.33793506, 0.256103426, -0.905655622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231. CFrame.new(-0.617085814, 0.39823994, -0.825249493, -0.00209266553, -0.783531249, -0.62135005, -0.934353113, 0.222947314, -0.277993411, 0.356344759, 0.579977095, -0.732561052) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232. CFrame.new(0.57985276, -1.93068719, 0.293669045, 0.995965481, -0.0878097862, -0.0184999984, 0.0897372141, 0.974572957, 0.205324233, 9.35979187e-08, -0.206156105, 0.978520691) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1233. CFrame.new(-0.594926953, -1.87837791, 0.3280527, 0.992015719, 0.119715877, 0.0396601185, -0.126114279, 0.941686928, 0.311963469, -4.36790287e-07, -0.314474404, 0.949266076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1234. }, .1, false)
  1235. end
  1236. refs1 = New("Part",m,"ref",{Anchored = true,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = refs.CFrame,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1237. refs2 = New("Part",m,"ref",{Anchored = true,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = refs.CFrame,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1238.  
  1239. Effects.Sphere.Create(BrickColor.new("White"), RootPart.CFrame, 5, 5, 5, 10, 10, 10, 0.04)
  1240. CFuncs["Sound"].Create("138079095", Character, 1.5, .4)
  1241. coroutine.wrap(function()
  1242. for i = 1,100 do
  1243. swait(1)
  1244. refs1.CFrame = refs.CFrame * CFrame.new(math.random(-200,200),0,math.random(-200,200))
  1245. refs2.CFrame = refs.CFrame * CFrame.new(math.random(-200,200),-420,math.random(-200,200))
  1246. Effects.Lightning.Create(refs1.Position,refs2.Position,5,5,BrickColor.new("White"),5,.5,0.1)
  1247. Effects.Block.Create(BrickColor.new("White"), refs2.CFrame, 2, 2, 2, 15, 15, 15, 0.07)
  1248. Effects.Block.Create(BrickColor.new("White"), refs2.CFrame, 2, 2, 2, 15, 15, 15, 0.07)
  1249. MagnitudeDamage(refs2, 25, 20, 40, math.random(1, 5), "Snare", "", 1)
  1250. CFuncs["Sound"].Create("427582855", refs2, 3, 1.2)
  1251.  
  1252. end
  1253. end)()
  1254. for i = 0, 20, 0.1 do
  1255. swait()
  1256. PlayAnimationFromTable({
  1257. CFrame.new(0, -0.00170670624, 0.0412697308, 1, 0, -0, 0, 0.996587992, -0.0825380012, 0, 0.0825380012, 0.996587992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1258. CFrame.new(0, 1.38187397, 0.24372232, 1, 0, -0, 0, 0.936117887, -0.351686984, -0, 0.351686984, 0.936117887) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259. CFrame.new(1.94593441, 0.568508446, 0.229167357, 0.0108728549, -0.954202771, -0.29896301, 0.959349692, -0.074366644, 0.272246838, -0.282011509, -0.289770067, 0.914605498) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260. CFrame.new(-1.96323562, 0.571394145, 0.42302075, -0.00208615814, 0.909483552, 0.415736109, -0.934352875, -0.149918631, 0.323280126, 0.356344342, -0.387769997, 0.850090027) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261. CFrame.new(0.57985276, -1.93068719, 0.293669045, 0.995965481, -0.0878097862, -0.0184999984, 0.0897372141, 0.974572957, 0.205324233, 9.35979187e-08, -0.206156105, 0.978520691) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262. CFrame.new(-0.594926953, -1.87837791, 0.3280527, 0.992015719, 0.119715877, 0.0396601185, -0.126114279, 0.941686928, 0.311963469, -4.36790287e-07, -0.314474404, 0.949266076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263. }, .3, false)
  1264. end
  1265. RootPart.Anchored = false
  1266. attack = false
  1267. for i = 1,100 do
  1268. swait()
  1269. ok1.Transparency = ok1.Transparency + 0.01
  1270. ok2.Transparency = ok2.Transparency + 0.01
  1271. aa.Scale = aa.Scale + Vector3.new(10,0,10)
  1272. end
  1273. refs:Remove()
  1274. refs1:Remove()
  1275. refs2:Remove()
  1276.  
  1277. end
  1278. Mouse.Button1Down:connect(function()
  1279. if attack == false and attacktype == 1 then
  1280. attackone()
  1281. end
  1282. end)
  1283.  
  1284. Mouse.KeyDown:connect(function(k)
  1285. k = k:lower()
  1286. if attack == false and k == 'q' then
  1287. How_to_live_avi()
  1288. end
  1289. end)
  1290.  
  1291. while true do
  1292. swait()
  1293. for i, v in pairs(Character:GetChildren()) do
  1294. if v:IsA("Part") then
  1295. v.Material = "SmoothPlastic"
  1296. elseif v:IsA("Accessory") then
  1297. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1298. end
  1299. end
  1300. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1301. velocity = RootPart.Velocity.y
  1302. sine = sine + change
  1303. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1304. if RootPart.Velocity.y > 1 and hit == nil then
  1305. Anim = "Jump"
  1306. if attack == false then
  1307. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1308. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1309. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1310. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1311. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1312. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1313. end
  1314. elseif RootPart.Velocity.y < -1 and hit == nil then
  1315. Anim = "Fall"
  1316. if attack == false then
  1317. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1318. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1319. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1320. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1321. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1322. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1323. end
  1324. elseif Torsovelocity < 1 and hit ~= nil then
  1325. Anim = "Idle"
  1326. if attack == false then
  1327. change = 1
  1328. PlayAnimationFromTable({
  1329. CFrame.new(0, -0, -0, 0.974372447, 0, -0.224940956, 0, 1, 0, 0.224941015, 0, 0.974372387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(-1.1920929e-07, 1.49999416, -2.08616257e-07, 0.920513809, -0.0204478577, 0.390176117, 1.86964701e-08, 0.998630404, 0.0523349345, -0.390711427, -0.0481749773, 0.919252574) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- <-- (+/-) [number] * math.cos([number]/[number]) cough cough
  1331. CFrame.new(1.68044662, 0.0500002615, -0.100577071, 0.985486329, -0.16919525, -0.0138741881, 0.168487713, 0.984809339, -0.0420071632, 0.0207707137, 0.0390598364, 0.999020934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(-1.58900392, -0.010000065, 0.141046837, 0.967111886, 0.118746817, 0.224941015, -0.121870048, 0.992548466, 0, -0.223264799, -0.0274135657, 0.974372387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(0.690335035, -2.00001669, 0.0561553538, 0.987111211, -0.0335469171, 0.156496003, 0.0346383005, 0.999395728, -0.00425298186, -0.156258017, 0.00961896125, 0.987671435) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(-0.514178514, -1.99999702, -0.00445482135, 0.933586121, 0, 0.358358383, 0, 1, 0, -0.358358324, 0, 0.93358618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. }, .3, false)
  1336. end
  1337. elseif Torsovelocity > 2 and hit ~= nil then
  1338. Anim = "Walk"
  1339. if attack == false then
  1340. PlayAnimationFromTable({
  1341. CFrame.new(0, -0.0193441566, -0.137761548, 1, 0, 0, 0, 0.961308897, 0.275472969, 0, -0.275472969, 0.961308897) * CFrame.new(0, 0- .1 * math.cos((sine) / 2), 0) * CFrame.Angles(0, 0, 0),
  1342. CFrame.new(0, 1.44159341, 0.0451771915, 1, 0, 0, 0, 0.98646307, -0.163984656, 0, 0.163984656, 0.98646307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1343. CFrame.new(1.63363111, 0.0754526258, -2.72151652e-007, 0.985570133, -0.16926825, 1.56980732e-007, 0.16926825, 0.985570133, 2.38418579e-007, -1.86264515e-007, -1.49011612e-007, 1.00000024) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0- 20 * math.cos((sine) / 4)), 0, 0),
  1344. CFrame.new(-1.61827064, 0.111134544, 1.51569429e-006, 0.978242338, 0.207465827, 7.76345075e-007, -0.207465842, 0.978242397, -2.41398811e-006, -1.25542283e-006, 2.20537186e-006, 1.00000012) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0+ 20 * math.cos((sine) / 4)), 0, 0),
  1345. CFrame.new(0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .4 * math.cos((sine) / 2), 0 + 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)),
  1346. CFrame.new(-0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .4 * math.cos((sine) / 2), 0 - 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)),
  1347. }, .3, false)
  1348. end
  1349. end
  1350. if 0 < #Effects then
  1351. for e = 1, #Effects do
  1352. if Effects[e] ~= nil then
  1353. local Thing = Effects[e]
  1354. if Thing ~= nil then
  1355. local Part = Thing[1]
  1356. local Mode = Thing[2]
  1357. local Delay = Thing[3]
  1358. local IncX = Thing[4]
  1359. local IncY = Thing[5]
  1360. local IncZ = Thing[6]
  1361. if Thing[2] == "Shoot" then
  1362. local Look = Thing[1]
  1363. local move = 30
  1364. if Thing[8] == 3 then
  1365. move = 10
  1366. end
  1367. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1368. if Thing[10] ~= nil then
  1369. da = pos
  1370. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1371. cfa = CFrame.new(Thing[4], pos)
  1372. tehCF = cfa:lerp(cf2, 0.2)
  1373. Thing[1] = tehCF.lookVector
  1374. end
  1375. local mag = (Thing[4] - pos).magnitude
  1376. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1377. if Thing[8] == 2 then
  1378. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1379. end
  1380. Thing[4] = Thing[4] + Look * move
  1381. Thing[3] = Thing[3] - 1
  1382. if 2 < Thing[5] then
  1383. Thing[5] = Thing[5] - 0.3
  1384. Thing[6] = Thing[6] - 0.3
  1385. end
  1386. if hit ~= nil then
  1387. Thing[3] = 0
  1388. if Thing[8] == 1 or Thing[8] == 3 then
  1389. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1390. else
  1391. if Thing[8] == 2 then
  1392. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1393. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1394. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1395. ref.Anchored = true
  1396. ref.CFrame = CFrame.new(pos)
  1397. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1398. game:GetService("Debris"):AddItem(ref, 0.2)
  1399. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1400. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1401. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1402. end
  1403. end
  1404. end
  1405. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1406. ref.Anchored = true
  1407. ref.CFrame = CFrame.new(pos)
  1408. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1409. game:GetService("Debris"):AddItem(ref, 1)
  1410. end
  1411. if Thing[3] <= 0 then
  1412. table.remove(Effects, e)
  1413. end
  1414. end
  1415. do
  1416. do
  1417. if Thing[2] == "FireWave" then
  1418. if Thing[3] <= Thing[4] then
  1419. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1420. Thing[3] = Thing[3] + 1
  1421. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1422. else
  1423. Part.Parent = nil
  1424. table.remove(Effects, e)
  1425. end
  1426. end
  1427. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1428. if Thing[1].Transparency <= 1 then
  1429. if Thing[2] == "Block1" then
  1430. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1431. Mesh = Thing[7]
  1432. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1433. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1434. else
  1435. if Thing[2] == "Block2" then
  1436. Thing[1].CFrame = Thing[1].CFrame
  1437. Mesh = Thing[7]
  1438. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1439. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1440. else
  1441. if Thing[2] == "Fire" then
  1442. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1443. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1444. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1445. else
  1446. if Thing[2] == "Cylinder" then
  1447. Mesh = Thing[7]
  1448. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1449. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1450. else
  1451. if Thing[2] == "Blood" then
  1452. Mesh = Thing[7]
  1453. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1454. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1455. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1456. else
  1457. if Thing[2] == "Elec" then
  1458. Mesh = Thing[10]
  1459. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1460. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1461. else
  1462. if Thing[2] == "Disappear" then
  1463. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1464. end
  1465. end
  1466. end
  1467. end
  1468. end
  1469. end
  1470. end
  1471. else
  1472. Part.Parent = nil
  1473. table.remove(Effects, e)
  1474. end
  1475. end
  1476. end
  1477. end
  1478. end
  1479. end
  1480. end
  1481. end
  1482. end
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