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Sheckles

nooooo

Sep 1st, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84.  
  85. --Updated as of 19/4/2018--
  86. --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.--
  87. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  88. --WIP(because nothing is perfect)--
  89. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  90. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  91. --RIP Forums 12/4/17--
  92. Player=owner
  93. Character=Player.Character
  94. Character.Humanoid.Name = "noneofurbusiness"
  95. hum = Character.noneofurbusiness
  96. LeftArm=Character["Left Arm"]
  97. LeftLeg=Character["Left Leg"]
  98. RightArm=Character["Right Arm"]
  99. RightLeg=Character["Right Leg"]
  100. Root=Character["HumanoidRootPart"]
  101. Head=Character["Head"]
  102. Torso=Character["Torso"]
  103. attacking = false
  104. walking = false
  105. position = "Idle"
  106. local sine = 0
  107. removeuseless = game:GetService("Debris")
  108. local change = 2
  109. debounce = false
  110. tauntdebounce = false
  111. sID = rbxassetid
  112. create = Instance.new
  113. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  114. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  115. local soundtable3 = {834001797,834001752,834001699,834001828}
  116. rdnm3 = #soundtable3
  117. rdnm = #soundtable
  118. rototota = false
  119. rdnm2 = #soundtable
  120. rototota = false
  121. i = 1
  122. running = false
  123. damagedebounce = false
  124. comingouttoplay = true
  125. transf1 = false
  126. balldebounce = false
  127. donttransform = false
  128. damageall={}
  129. Repeater={}
  130. Repeater2={}
  131. nonmeshRepeater={}
  132. nonmeshRepeater2={}
  133. dmgii={}
  134. DamageAll2={}
  135. SlowlyFade={}
  136. TheEnd={}
  137. TheEnd2={}
  138. TheEnd3={}
  139. Extreme={}
  140. ExtremeM={}
  141. TheEnd4={}
  142. UpMover={}
  143. openshocktable={}
  144. LessSize={}
  145. ForwardMover={}
  146.  
  147. punchexplosion = Instance.new("Sound", LeftArm)
  148. punchexplosion.SoundId = "rbxassetid://909258891"
  149. punchexplosion.Looped = false
  150. punchexplosion.Volume = 2
  151.  
  152. punchexplosion2 = Instance.new("Sound", LeftArm)
  153. punchexplosion2.SoundId = "rbxassetid://907528019"
  154. punchexplosion2.Looped = false
  155. punchexplosion2.Volume = 2
  156.  
  157. punchexplosion3 = Instance.new("Sound", LeftArm)
  158. punchexplosion3.SoundId = "rbxassetid://564533374"
  159. punchexplosion3.Looped = false
  160. punchexplosion3.Volume = 2
  161.  
  162. punchcharge = Instance.new("Sound", LeftArm)
  163. punchcharge.SoundId = "rbxassetid://909253995"
  164. punchcharge.Looped = false
  165. punchcharge.Volume = 2
  166.  
  167. punchcharge2 = Instance.new("Sound", LeftArm)
  168. punchcharge2.SoundId = "rbxassetid://907532684"
  169. punchcharge2.Looped = false
  170. punchcharge2.Volume = 2
  171.  
  172. LSSJ = Instance.new("Sound", Torso)
  173. LSSJ.SoundId = "rbxassetid://1412058990"
  174. LSSJ.Volume = 8
  175.  
  176. punchcharge3 = Instance.new("Sound", LeftArm)
  177. punchcharge3.SoundId = "rbxassetid://1177784554"
  178. punchcharge3.Looped = false
  179. punchcharge3.Volume = 2
  180.  
  181. boomswoosh = Instance.new("Sound", Torso)
  182. boomswoosh.SoundId = "rbxassetid://633627961"
  183. boomswoosh.Looped = false
  184. boomswoosh.Volume = 1.5
  185.  
  186. TheEndSound = Instance.new("Sound", Torso)
  187. TheEndSound.SoundId = "rbxassetid://264358562"
  188. TheEndSound.Looped = false
  189. TheEndSound.Volume = 3
  190.  
  191. TheEndSound2 = Instance.new("Sound", Torso)
  192. TheEndSound2.SoundId = "rbxassetid://907530407"
  193. TheEndSound2.Looped = true
  194. TheEndSound2.Volume = 3
  195.  
  196. ROOOAAAAH = Instance.new("Sound", Torso)
  197. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  198. ROOOAAAAH.Looped = false
  199. ROOOAAAAH.Volume = 2
  200.  
  201. x0412 = Instance.new("Sound", Torso)
  202. x0412.SoundId = "rbxassetid://962379106"
  203. x0412.Looped = false
  204. x0412.Volume = 8
  205.  
  206. local HEADLERP = Instance.new("ManualWeld")
  207. HEADLERP.Parent = Head
  208. HEADLERP.Part0 = Head
  209. HEADLERP.Part1 = Torso
  210. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  211.  
  212. local TORSOLERP = Instance.new("ManualWeld")
  213. TORSOLERP.Parent = Torso
  214. TORSOLERP.Part0 = Torso
  215. TORSOLERP.Part1 = Torso
  216. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  217.  
  218. local ROOTLERP = Instance.new("ManualWeld")
  219. ROOTLERP.Parent = Root
  220. ROOTLERP.Part0 = Root
  221. ROOTLERP.Part1 = Torso
  222. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  223.  
  224. local RIGHTARMLERP = Instance.new("ManualWeld")
  225. RIGHTARMLERP.Parent = RightArm
  226. RIGHTARMLERP.Part0 = RightArm
  227. RIGHTARMLERP.Part1 = Torso
  228. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  229.  
  230. local LEFTARMLERP = Instance.new("ManualWeld")
  231. LEFTARMLERP.Parent = LeftArm
  232. LEFTARMLERP.Part0 = LeftArm
  233. LEFTARMLERP.Part1 = Torso
  234. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  235.  
  236. local RIGHTLEGLERP = Instance.new("ManualWeld")
  237. RIGHTLEGLERP.Parent = RightLeg
  238. RIGHTLEGLERP.Part0 = RightLeg
  239. RIGHTLEGLERP.Part1 = Torso
  240. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  241.  
  242. local LEFTLEGLERP = Instance.new("ManualWeld")
  243. LEFTLEGLERP.Parent = LeftLeg
  244. LEFTLEGLERP.Part0 = LeftLeg
  245. LEFTLEGLERP.Part1 = Torso
  246. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  247.  
  248. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  249. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  250. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  251. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  252. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  253. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  254.  
  255. local function weldBetween(a, b)
  256. local weld = Instance.new("ManualWeld", a)
  257. weld.Part0 = a
  258. weld.Part1 = b
  259. weld.C0 = a.CFrame:inverse() * b.CFrame
  260. return weld
  261. end
  262.  
  263. godmode = coroutine.wrap(function()
  264. while true do
  265. hum.MaxHealth = math.huge
  266. wait(0.0000001)
  267. hum.Health = math.huge
  268. wait()
  269. end
  270. end)
  271. godmode()
  272. ff = Instance.new("ForceField", Character)
  273. ff.Visible = false
  274.  
  275. while comingouttoplay do
  276. hum.WalkSpeed = 0
  277. for i = 1, 15 do
  278. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  279. wait()
  280. end
  281. Root.Anchored = true
  282. smallrift = Instance.new("Part", Torso)
  283. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  284. smallrift.Material = "Neon"
  285. smallrift.Transparency = 1
  286. smallrift.Anchored = true
  287. smallrift.CanCollide = false
  288. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  289. smallriftdecal = Instance.new("Decal", smallrift)
  290. smallriftdecal.Face = "Top"
  291. smallriftdecal.Texture = "rbxassetid://702583926"
  292. local sm = weldBetween(smallrift, Root)
  293. sm.C0 = CFrame.new(0, 0, 0)
  294. sound = Instance.new("Sound", smallrift)
  295. sound.Volume = 1
  296. sound.Pitch = 1.2
  297. sound.SoundId = "rbxassetid://344894344"
  298. sound:Play()
  299. local rotete = coroutine.wrap(function()
  300. while comingouttoplay do
  301. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  302. wait()
  303. end
  304. end)
  305. rotete()
  306. for i = 1, 50 do
  307. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  308. wait()
  309. end
  310. wait(1)
  311. for _,n in pairs(Character:GetChildren()) do
  312. if n:IsA("Accessory") then n:Remove() end
  313. end
  314. for _,x in pairs(Character:GetChildren()) do
  315. if x:IsA("Decal") then x:Remove() end
  316. end
  317. Torso.BrickColor = BrickColor.new("Really black")
  318. Head.BrickColor = BrickColor.new("Really black")
  319. shirt = Instance.new("Shirt", Character)
  320. shirt.Name = "Shirt"
  321. pants = Instance.new("Pants", Character)
  322. pants.Name = "Pants"
  323. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  324. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  325.  
  326. local DarkReaper = Instance.new("Part",Character)
  327. DarkReaper.Size = Vector3.new(2,2,2)
  328. DarkReaper.CFrame = Head.CFrame
  329. DarkReaper.CanCollide = false
  330. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  331. DarkReaperWeld.Part0 = DarkReaper
  332. DarkReaperWeld.Part1 = Head
  333. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  334. mdark = Instance.new("SpecialMesh", DarkReaper)
  335. mdark.MeshType = "FileMesh"
  336. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  337. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  338. mdark.VertexColor = Vector3.new(1,1,1)
  339.  
  340. local DarkReaperANTLERS = Instance.new("Part",Character)
  341. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  342. DarkReaperANTLERS.CFrame = Head.CFrame
  343. DarkReaperANTLERS.CanCollide = false
  344. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  345. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  346. DarkReaperWeld2.Part1 = Head
  347. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  348. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  349. mdark2.MeshType = "FileMesh"
  350. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  351. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  352. mdark2.VertexColor = Vector3.new(255,0,0)
  353.  
  354. HandCannonTop1 = Instance.new("Part", LeftArm)
  355. HandCannonTop1.CanCollide = false
  356. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  357. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  358. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  359. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  360. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  361. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  362. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  363. HandCannonTop1.Material = "Metal"
  364. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  365. weld2.C0 = CFrame.new(0, .9, 0)
  366.  
  367. FixedER = Instance.new("Part", LeftArm)
  368. FixedER.CanCollide = false
  369. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  370. FixedER.BottomSurface = "SmoothNoOutlines"
  371. FixedER.TopSurface = "SmoothNoOutlines"
  372. FixedER.LeftSurface = "SmoothNoOutlines"
  373. FixedER.RightSurface = "SmoothNoOutlines"
  374. FixedER.FrontSurface = "SmoothNoOutlines"
  375. FixedER.BackSurface = "SmoothNoOutlines"
  376. FixedER.Material = "Metal"
  377. local weldFixedER = weldBetween(FixedER, LeftArm)
  378. weldFixedER.C0 = CFrame.new(0, .7, 0)
  379.  
  380.  
  381. FixedER4 = Instance.new("Part", LeftArm)
  382. FixedER4.CanCollide = false
  383. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  384. FixedER4.BottomSurface = "SmoothNoOutlines"
  385. FixedER4.TopSurface = "SmoothNoOutlines"
  386. FixedER4.LeftSurface = "SmoothNoOutlines"
  387. FixedER4.RightSurface = "SmoothNoOutlines"
  388. FixedER4.FrontSurface = "SmoothNoOutlines"
  389. FixedER4.BackSurface = "SmoothNoOutlines"
  390. FixedER4.Material = "Metal"
  391. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  392. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  393.  
  394. FixedER5 = Instance.new("Part", LeftArm)
  395. FixedER5.CanCollide = false
  396. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  397. FixedER5.BottomSurface = "SmoothNoOutlines"
  398. FixedER5.TopSurface = "SmoothNoOutlines"
  399. FixedER5.LeftSurface = "SmoothNoOutlines"
  400. FixedER5.RightSurface = "SmoothNoOutlines"
  401. FixedER5.FrontSurface = "SmoothNoOutlines"
  402. FixedER5.BackSurface = "SmoothNoOutlines"
  403. FixedER5.Material = "Metal"
  404. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  405. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  406.  
  407. FixedER2 = Instance.new("Part", LeftArm)
  408. FixedER2.CanCollide = false
  409. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  410. FixedER2.BottomSurface = "SmoothNoOutlines"
  411. FixedER2.TopSurface = "SmoothNoOutlines"
  412. FixedER2.LeftSurface = "SmoothNoOutlines"
  413. FixedER2.RightSurface = "SmoothNoOutlines"
  414. FixedER2.FrontSurface = "SmoothNoOutlines"
  415. FixedER2.BackSurface = "SmoothNoOutlines"
  416. FixedER2.Material = "Metal"
  417. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  418. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  419.  
  420.  
  421. FixedER3 = Instance.new("Part", LeftArm)
  422. FixedER3.CanCollide = false
  423. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  424. FixedER3.BottomSurface = "SmoothNoOutlines"
  425. FixedER3.TopSurface = "SmoothNoOutlines"
  426. FixedER3.LeftSurface = "SmoothNoOutlines"
  427. FixedER3.RightSurface = "SmoothNoOutlines"
  428. FixedER3.FrontSurface = "SmoothNoOutlines"
  429. FixedER3.BackSurface = "SmoothNoOutlines"
  430. FixedER3.Material = "Metal"
  431. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  432. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  433.  
  434. HandCannonTop2 = Instance.new("Part", LeftArm)
  435. HandCannonTop2.CanCollide = false
  436. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  437. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  438. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  439. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  440. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  441. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  442. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  443. HandCannonTop2.Material = "Metal"
  444. HandCannonTop2.Transparency = 1
  445. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  446. weld3.C0 = CFrame.new(0, -.8, 0)
  447.  
  448. HandCannonTop3 = Instance.new("Part", LeftArm)
  449. HandCannonTop3.CanCollide = false
  450. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  451. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  452. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  453. HandCannonTop3.Material = "Metal"
  454. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  455. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  456. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  457. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  458. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  459. weld4.C0 = CFrame.new(0, 0, 0)
  460.  
  461. secretpart = Instance.new("Part", LeftArm)
  462. secretpart.CanCollide = false
  463. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  464. secretpart.BottomSurface = "SmoothNoOutlines"
  465. secretpart.TopSurface = "SmoothNoOutlines"
  466. secretpart.Material = "Metal"
  467. secretpart.BrickColor = BrickColor.new("Really black")
  468. secretpart.LeftSurface = "SmoothNoOutlines"
  469. secretpart.RightSurface = "SmoothNoOutlines"
  470. secretpart.FrontSurface = "SmoothNoOutlines"
  471. secretpart.BackSurface = "SmoothNoOutlines"
  472. local secret = weldBetween(secretpart, LeftArm)
  473. secret.C0 = CFrame.new(0, 0, 0)
  474.  
  475. HandCannonTop4 = Instance.new("Part", LeftArm)
  476. HandCannonTop4.CanCollide = false
  477. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  478. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  479. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  480. HandCannonTop4.Material = "Granite"
  481. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  482. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  483. weld5.C0 = CFrame.new(0, 0, 0)
  484.  
  485. HandCannonTop5 = Instance.new("Part", LeftArm)
  486. HandCannonTop5.CanCollide = false
  487. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  488. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  489. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  490. HandCannonTop5.Material = "Granite"
  491. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  492. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  493. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  494.  
  495. HandCannonTop6 = Instance.new("Part", LeftArm)
  496. HandCannonTop6.CanCollide = false
  497. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  498. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  499. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  500. HandCannonTop6.Material = "Granite"
  501. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  502. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  503. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  504.  
  505. HandCannonTop7 = Instance.new("Part", LeftArm)
  506. HandCannonTop7.CanCollide = false
  507. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  508. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  509. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  510. HandCannonTop7.Material = "Granite"
  511. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  512. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  513. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  514.  
  515. HandCannonTop8 = Instance.new("Part", LeftArm)
  516. HandCannonTop8.CanCollide = false
  517. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  518. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  519. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  520. HandCannonTop8.Material = "Granite"
  521. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  522. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  523. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  524.  
  525.  
  526. HandCannonTop9 = Instance.new("Part", LeftArm)
  527. HandCannonTop9.CanCollide = false
  528. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  529. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  530. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  531. HandCannonTop9.Material = "Granite"
  532. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  533. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  534. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  535.  
  536. HandCannonTop10 = Instance.new("Part", LeftArm)
  537. HandCannonTop10.CanCollide = false
  538. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  539. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  540. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  541. HandCannonTop10.Material = "Granite"
  542. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  543. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  544. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  545.  
  546. HandCannonTop11 = Instance.new("Part", LeftArm)
  547. HandCannonTop11.CanCollide = false
  548. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  549. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  550. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  551. HandCannonTop11.Material = "Granite"
  552. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  553. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  554. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  555.  
  556. HandCannonTop12 = Instance.new("Part", LeftArm)
  557. HandCannonTop12.CanCollide = false
  558. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  559. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  560. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  561. HandCannonTop12.Material = "Granite"
  562. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  563. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  564. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  565.  
  566. HandCannonTop13 = Instance.new("Part", LeftArm)
  567. HandCannonTop13.CanCollide = false
  568. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  569. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  570. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  571. HandCannonTop13.Material = "Granite"
  572. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  573. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  574. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  575.  
  576.  
  577. HandCannonTop14 = Instance.new("Part", LeftArm)
  578. HandCannonTop14.CanCollide = false
  579. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  580. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  581. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  582. HandCannonTop14.Material = "Granite"
  583. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  584. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  585. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  586.  
  587. corecircle = Instance.new("Part", LeftArm)
  588. corecircle.CanCollide = false
  589. corecircle.Size = Vector3.new(0,0,0)
  590. corecircle.Material = "Slate"
  591. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  592. corecircleMESH.Scale = Vector3.new(8,17,17)
  593. corecircleMESH.MeshType = "Cylinder"
  594. local weldcore = weldBetween(corecircle, HandCannonTop3)
  595. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  596.  
  597. corecircle2 = Instance.new("Part", LeftArm)
  598. corecircle2.CanCollide = false
  599. corecircle2.Size = Vector3.new(0,0,0)
  600. corecircle2.Material = "Fabric"
  601. corecircle2.BrickColor = BrickColor.new("Really black")
  602. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  603. corecircleMESH2.Scale = Vector3.new(7,18,18)
  604. corecircleMESH2.MeshType = "Cylinder"
  605. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  606. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  607.  
  608. TheCore = Instance.new("Part", LeftArm)
  609. TheCore.CanCollide = false
  610. TheCore.Size = Vector3.new(0,0,0)
  611. TheCore.Material = "Fabric"
  612. TheCore.BrickColor = BrickColor.new("Crimson")
  613. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  614. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  615. TheCoreMESH.MeshId = "rbxassetid://19251107"
  616. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  617. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  618.  
  619. local fidgetspinner = coroutine.wrap(function()
  620. while true do
  621. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  622. wait()
  623. end
  624. end)
  625. fidgetspinner()
  626.  
  627. Gear1 = Instance.new("Part", LeftArm)
  628. Gear1.CanCollide = false
  629. Gear1.Size = Vector3.new(1, 1, 1)
  630. Gear1.CFrame = CFrame.new(0, 1, 0)
  631. Gear1.BrickColor = BrickColor.new("Really black")
  632. GearMesh1 = Instance.new("FileMesh", Gear1)
  633. GearMesh1.MeshId = "rbxassetid://156292343"
  634. local weld6 = weldBetween(Gear1, HandCannonTop2)
  635. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  636.  
  637. Gear2 = Instance.new("Part", LeftArm)
  638. Gear2.CanCollide = false
  639. Gear2.Size = Vector3.new(1, 1, 1)
  640. Gear2.CFrame = CFrame.new(0, -1, 0)
  641. Gear2.BrickColor = BrickColor.new("Really black")
  642. GearMesh2 = Instance.new("FileMesh", Gear2)
  643. GearMesh2.MeshId = "rbxassetid://156292343"
  644. local weld7 = weldBetween(Gear2, HandCannonTop1)
  645. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  646.  
  647. EnergyCorePART = Instance.new("Part", LeftArm)
  648. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  649. EnergyCorePART.Material = "Neon"
  650. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  651. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  652. EnergyCore1.MeshType = "Sphere"
  653. EnergyCore1.Scale = Vector3.new(1,1,1)
  654. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  655. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  656.  
  657. CorruptedArm = Instance.new("Part", LeftArm)
  658. CorruptedArm.CanCollide = false
  659. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  660. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  661. CorruptedArm.TopSurface = "SmoothNoOutlines"
  662. CorruptedArm.Material = "Neon"
  663. CorruptedArm.Transparency = 0
  664. CorruptedArm.BrickColor = BrickColor.new("Really red")
  665. local weldcor = weldBetween(CorruptedArm, LeftArm)
  666. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  667.  
  668. CorruptedArm2 = Instance.new("Part", LeftArm)
  669. CorruptedArm2.CanCollide = false
  670. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  671. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  672. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  673. CorruptedArm2.Material = "Neon"
  674. CorruptedArm2.Transparency = 1
  675. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  676. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  677. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  678.  
  679. ArmorPlating = Instance.new("Part", LeftArm)
  680. ArmorPlating.CanCollide = false
  681. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  682. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  683. ArmorPlating.TopSurface = "SmoothNoOutlines"
  684. ArmorPlating.Material = "Neon"
  685. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  686. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  687. ArmorPlating.RightSurface = "SmoothNoOutlines"
  688. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  689. ArmorPlating.BackSurface = "SmoothNoOutlines"
  690. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  691. Armoring.C0 = CFrame.new(.4, 0, .53)
  692.  
  693. ArmorPlating2 = Instance.new("Part", LeftArm)
  694. ArmorPlating2.CanCollide = false
  695. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  696. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  697. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  698. ArmorPlating2.Material = "Neon"
  699. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  700. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  701. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  702. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  703. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  704. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  705. Armoring2.C0 = CFrame.new(.2, 0, .53)
  706.  
  707. ArmorPlating3 = Instance.new("Part", LeftArm)
  708. ArmorPlating3.CanCollide = false
  709. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  710. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  711. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  712. ArmorPlating3.Material = "Neon"
  713. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  714. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  715. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  716. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  717. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  718. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  719. Armoring3.C0 = CFrame.new(0, 0, .53)
  720.  
  721. ArmorPlating4 = Instance.new("Part", LeftArm)
  722. ArmorPlating4.CanCollide = false
  723. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  724. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  725. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  726. ArmorPlating4.Material = "Neon"
  727. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  728. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  729. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  730. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  731. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  732. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  733. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  734.  
  735. ArmorPlating5 = Instance.new("Part", LeftArm)
  736. ArmorPlating5.CanCollide = false
  737. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  738. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  739. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  740. ArmorPlating5.Material = "Neon"
  741. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  742. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  743. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  744. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  745. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  746. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  747. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  748.  
  749. ArmorPlating6 = Instance.new("Part", LeftArm)
  750. ArmorPlating6.CanCollide = false
  751. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  752. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  753. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  754. ArmorPlating6.Material = "Neon"
  755. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  756. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  757. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  758. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  759. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  760. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  761. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  762.  
  763. ArmorPlating7 = Instance.new("Part", LeftArm)
  764. ArmorPlating7.CanCollide = false
  765. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  766. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  767. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  768. ArmorPlating7.Material = "Neon"
  769. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  770. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  771. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  772. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  773. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  774. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  775. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  776.  
  777. ArmorPlating8 = Instance.new("Part", LeftArm)
  778. ArmorPlating8.CanCollide = false
  779. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  780. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  781. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  782. ArmorPlating8.Material = "Neon"
  783. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  784. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  785. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  786. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  787. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  788. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  789. Armoring8.C0 = CFrame.new(0, 0, -.53)
  790.  
  791. ArmorPlating9 = Instance.new("Part", LeftArm)
  792. ArmorPlating9.CanCollide = false
  793. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  794. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  795. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  796. ArmorPlating9.Material = "Neon"
  797. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  798. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  799. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  800. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  801. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  802. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  803. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  804.  
  805. ArmorPlating10 = Instance.new("Part", LeftArm)
  806. ArmorPlating10.CanCollide = false
  807. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  808. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  809. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  810. ArmorPlating10.Material = "Neon"
  811. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  812. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  813. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  814. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  815. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  816. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  817. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  818.  
  819. light = Instance.new("PointLight", Torso)
  820. light.Color = Color3.new(255,0,0)
  821. light.Range = 5
  822. light.Brightness = 50
  823.  
  824. local Switcher = coroutine.wrap(function()
  825. while true do
  826. for i = 1, 50 do
  827. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  828. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  829. wait()
  830. end
  831. for i = 1, 50 do
  832. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  833. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  834. wait()
  835. end
  836. wait()
  837. end
  838. end)
  839. Switcher()
  840. Root.Anchored = false
  841. Root.CanCollide = false
  842. local removesize = coroutine.wrap(function()
  843. while comingouttoplay do
  844. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  845. wait()
  846. end
  847. end)
  848. removesize()
  849. sound2 = Instance.new("Sound", Torso)
  850. sound2.SoundId = "rbxassetid://1292034965"
  851. sound2.Volume = 4
  852. sound2:Play()
  853. for i = 1, 10 do
  854. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  855. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  856. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  857. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  858. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  859. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  860. wait()
  861. end
  862. local shockwefe = coroutine.wrap(function()
  863. shockwave = Instance.new("Part", Torso)
  864. shockwave.Size = Vector3.new(5, 5, 5)
  865. shockwave.Transparency = 0
  866. shockwave.BrickColor = BrickColor.new("Artichoke")
  867. shockwave.Anchored = true
  868. shockwave.CanCollide = false
  869. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  870. sh1 = Instance.new("SpecialMesh", shockwave)
  871. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  872. sh1.Scale = Vector3.new(0, 0, 0)
  873. removeuseless:AddItem(shockwave,5)
  874. for i = 1, 100 do
  875. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  876. shockwave.Transparency = shockwave.Transparency + 0.05
  877. wait()
  878. end
  879. end)
  880. shockwefe()
  881. for i = 1, 15 do
  882. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  883. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  884. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  885. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  886. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  887. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  888. wait()
  889. end
  890. removeuseless:AddItem(smallrift,4)
  891. comingouttoplay = false
  892. wait()
  893. end
  894.  
  895. mouse.KeyDown:connect(function(Press)
  896. Press=Press:lower()
  897. if Press=='m' then
  898. if debounce then return end
  899. debounce = true
  900. attacking = true
  901. hum.WalkSpeed = 0
  902. maketransparencysetto = coroutine.wrap(function()
  903. brolycharge = Instance.new("Sound", Torso)
  904. brolycharge.SoundId = "rbxassetid://722133423"
  905. brolycharge.Volume = 4
  906. brolycharge:Play()
  907. Shield = Instance.new("Part", Torso)
  908. Shield.Material = "Neon"
  909. Shield.Anchored = true
  910. Shield.Transparency = 1
  911. Shield.CanCollide = false
  912. Shield.BrickColor = BrickColor.new("Crimson")
  913. Shield.Size = Vector3.new(10,10,10)
  914. ShieldShape = Instance.new("SpecialMesh", Shield)
  915. ShieldShape.MeshType = "Sphere"
  916. ShieldShape.Scale = Vector3.new(50,50,50)
  917. Shield.CFrame = Root.CFrame
  918. while Shield.Transparency > .5 do
  919. Shield.Transparency = Shield.Transparency - 0.03
  920. wait()
  921. end
  922. end)
  923. maketransparencysetto()
  924. quicklerp = coroutine.wrap(function()
  925. for i = 1, 15 do
  926. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  927. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  928. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  929. wait()
  930. end
  931. end)
  932. quicklerp()
  933. for i = 1, 100 do
  934. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  935. wait()
  936. end
  937. wait(.5)
  938. ShieldShape.Scale = Vector3.new(1,1,1)
  939. Shield.Transparency = .5
  940. wait(.01)
  941. Shield.Transparency = 1
  942. wait(.01)
  943. Shield.Transparency = .5
  944. wait(.01)
  945. Shield.Transparency = 1
  946. wait(.01)
  947. Shield.Transparency = .5
  948. wait(.01)
  949. Shield.Transparency = 1
  950. wait(.01)
  951. Shield.Transparency = .5
  952. wait(.01)
  953. Shield.Transparency = 1
  954. wait(.01)
  955. Shield.Transparency = .5
  956. wait(.01)
  957. Shield.Transparency = 1
  958. wait(.01)
  959. Shield.Transparency = .5
  960. wait(.01)
  961. Shield.Transparency = 1
  962. wait(.01)
  963. Shield.Transparency = .5
  964. huah = Instance.new("Sound", Torso)
  965. huah.Volume = 8
  966. huah.SoundId = "rbxassetid://1502082459"
  967. huah:Play()
  968. explosionsound = Instance.new("Sound", Torso)
  969. explosionsound.SoundId = "rbxassetid://919941001"
  970. explosionsound.Volume = 3
  971. explosionsound:Play()
  972. quicklerp2 = coroutine.wrap(function()
  973. for i = 1, 15 do
  974. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  975. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  976. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  977. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  978. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  979. wait()
  980. end
  981. end)
  982. quicklerp2()
  983. Shield:Remove()
  984. blastwave = Instance.new("Part", Torso)
  985. blastwave.Size = Vector3.new(1, 1, 1)
  986. blastwave.Transparency = 0
  987. blastwave.BrickColor = BrickColor.new("Crimson")
  988. blastwave.Material = "Neon"
  989. blastwave.Anchored = true
  990. blastwave.CanCollide = false
  991. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  992. removeuseless:AddItem(blastwave,5)
  993. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  994. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  995. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  996. blastwave2 = Instance.new("Part", Torso)
  997. blastwave2.Size = Vector3.new(1, 1, 1)
  998. blastwave2.Transparency = 0
  999. blastwave2.BrickColor = BrickColor.new("Crimson")
  1000. blastwave2.Material = "Neon"
  1001. blastwave2.Anchored = true
  1002. blastwave2.CanCollide = false
  1003. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1004. removeuseless:AddItem(blastwave2,5)
  1005. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1006. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1007. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1008. blastwave3 = Instance.new("Part", Torso)
  1009. blastwave3.Size = Vector3.new(1, 1, 1)
  1010. blastwave3.Transparency = 0
  1011. blastwave3.BrickColor = BrickColor.new("Crimson")
  1012. blastwave3.Material = "Neon"
  1013. blastwave3.Anchored = true
  1014. blastwave3.CanCollide = false
  1015. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1016. removeuseless:AddItem(blastwave3,5)
  1017. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1018. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1019. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1020. blastwave4 = Instance.new("Part", Torso)
  1021. blastwave4.Size = Vector3.new(1, 1, 1)
  1022. blastwave4.Transparency = 0
  1023. blastwave4.BrickColor = BrickColor.new("Crimson")
  1024. blastwave4.Material = "Neon"
  1025. blastwave4.Anchored = true
  1026. blastwave4.CanCollide = false
  1027. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1028. removeuseless:AddItem(blastwave4,5)
  1029. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1030. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1031. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1032. blastwave5 = Instance.new("Part", Torso)
  1033. blastwave5.Size = Vector3.new(1, 1, 1)
  1034. blastwave5.Transparency = 0
  1035. blastwave5.BrickColor = BrickColor.new("Crimson")
  1036. blastwave5.Material = "Neon"
  1037. blastwave5.Anchored = true
  1038. blastwave5.CanCollide = false
  1039. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1040. removeuseless:AddItem(blastwave5,5)
  1041. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1042. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1043. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1044. Blastcircle = Instance.new("Part", Torso)
  1045. Blastcircle.Material = "Neon"
  1046. Blastcircle.Anchored = true
  1047. Blastcircle.Transparency = 0
  1048. Blastcircle.CanCollide = false
  1049. Blastcircle.BrickColor = BrickColor.new("Really red")
  1050. Blastcircle.Size = Vector3.new(10,10,10)
  1051. removeuseless:AddItem(Blastcircle,5)
  1052. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1053. BlastShape.MeshType = "Sphere"
  1054. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1055. Blastcircle.CFrame = Root.CFrame
  1056. Blastcircle2 = Instance.new("Part", Torso)
  1057. Blastcircle2.Material = "Neon"
  1058. Blastcircle2.Anchored = true
  1059. Blastcircle2.Transparency = 0
  1060. Blastcircle2.CanCollide = false
  1061. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1062. Blastcircle2.Size = Vector3.new(10,10,10)
  1063. removeuseless:AddItem(Blastcircle2,5)
  1064. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1065. BlastShape2.MeshType = "Sphere"
  1066. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1067. Blastcircle2.CFrame = Root.CFrame
  1068. Blastcircle3 = Instance.new("Part", Torso)
  1069. Blastcircle3.Material = "Neon"
  1070. Blastcircle3.Anchored = true
  1071. Blastcircle3.Transparency = 0
  1072. Blastcircle3.CanCollide = false
  1073. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1074. Blastcircle3.Size = Vector3.new(10,10,10)
  1075. removeuseless:AddItem(Blastcircle3,5)
  1076. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1077. BlastShape3.MeshType = "Sphere"
  1078. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1079. Blastcircle3.CFrame = Root.CFrame
  1080. Blastcircle4 = Instance.new("Part", Torso)
  1081. Blastcircle4.Material = "Neon"
  1082. Blastcircle4.Anchored = true
  1083. Blastcircle4.Transparency = 0
  1084. Blastcircle4.CanCollide = false
  1085. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1086. Blastcircle4.Size = Vector3.new(10,10,10)
  1087. removeuseless:AddItem(Blastcircle4,5)
  1088. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1089. BlastShape4.MeshType = "Sphere"
  1090. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1091. Blastcircle4.CFrame = Root.CFrame
  1092. Blastcircle5 = Instance.new("Part", Torso)
  1093. Blastcircle5.Material = "Neon"
  1094. Blastcircle5.Anchored = true
  1095. Blastcircle5.Transparency = 0
  1096. Blastcircle5.CanCollide = false
  1097. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1098. Blastcircle5.Size = Vector3.new(10,10,10)
  1099. removeuseless:AddItem(Blastcircle5,5)
  1100. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1101. BlastShape5.MeshType = "Sphere"
  1102. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1103. Blastcircle5.CFrame = Root.CFrame
  1104.  
  1105. shockwav = Instance.new("Part", Torso)
  1106. shockwav.Size = Vector3.new(1, 1, 1)
  1107. shockwav.Transparency = 0
  1108. shockwav.BrickColor = BrickColor.new("Crimson")
  1109. shockwav.Material = "Neon"
  1110. shockwav.Anchored = true
  1111. shockwav.CanCollide = false
  1112. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1113. removeuseless:AddItem(shockwav,5)
  1114. dea = Instance.new("SpecialMesh", shockwav)
  1115. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1116. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1117. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1118. shockwav2 = Instance.new("Part", Torso)
  1119. shockwav2.Size = Vector3.new(1, 1, 1)
  1120. shockwav2.Transparency = 0
  1121. shockwav2.BrickColor = BrickColor.new("Really red")
  1122. shockwav2.Material = "Neon"
  1123. shockwav2.Anchored = true
  1124. shockwav2.CanCollide = false
  1125. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1126. removeuseless:AddItem(shockwav2,5)
  1127. dea2 = Instance.new("SpecialMesh", shockwav2)
  1128. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1129. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1130. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1131. local Hit = damagealll(50,Torso.Position)
  1132. for _,v in pairs(Hit) do
  1133. local velo2 = Instance.new("BodyVelocity", v)
  1134. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1135. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1136. removeuseless:AddItem(velo2,2)
  1137. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1138. v.Humanoid:TakeDamage(math.random(48,89))
  1139. end
  1140.  
  1141. opopo = coroutine.wrap(function()
  1142. for i = 1, 100 do
  1143. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1144. shockwav.Transparency = shockwav.Transparency + 0.02
  1145. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1146. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1147. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1148. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1149. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1150. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1151. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1152. blastwave.Transparency = blastwave.Transparency + .01
  1153. blastwave2.Transparency = blastwave2.Transparency + .03
  1154. blastwave3.Transparency = blastwave3.Transparency + .02
  1155. blastwave4.Transparency = blastwave4.Transparency + .015
  1156. blastwave5.Transparency = blastwave5.Transparency + .01
  1157. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1158. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1159. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1160. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1161. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1162. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1163. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1164. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1165. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1166. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1167. wait()
  1168. end
  1169. end)
  1170. opopo()
  1171. wait(2)
  1172. hum.WalkSpeed = 13
  1173. debounce = false
  1174. attacking = false
  1175. end
  1176. end)
  1177.  
  1178. EnergyIdle = Instance.new("Sound", Torso)
  1179. EnergyIdle.SoundId = "rbxassetid://865160364"
  1180. EnergyIdle.Looped = true
  1181. EnergyIdle.Volume = .2
  1182. EnergyIdle:Play()
  1183. doommusucus = Instance.new("Sound", Torso)
  1184. doommusucus.SoundId = "rbxassetid://261681311"
  1185. doommusucus.Looped = true
  1186. doommusucus.Volume = 1.5
  1187. doommusucus:Play()
  1188. hum.WalkSpeed = 13
  1189.  
  1190. function damagealll(Radius,Position)
  1191. local Returning = {}
  1192. for _,v in pairs(workspace:GetChildren()) do
  1193. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1194. local Mag = (v.Torso.Position - Position).magnitude
  1195. if Mag < Radius then
  1196. table.insert(Returning,v)
  1197. end
  1198. end
  1199. end
  1200. return Returning
  1201. end
  1202.  
  1203. function damagealll2(Radius,Position)
  1204. local Returning = {}
  1205. while wait() do
  1206. for _,v in pairs(workspace:GetChildren()) do
  1207. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1208. local Mag = (v.Torso.Position - Position).magnitude
  1209. if Mag < Radius then
  1210. table.insert(Returning,v)
  1211. end
  1212. end
  1213. end
  1214. end
  1215. return Returning
  1216. end
  1217.  
  1218. footsteps = Instance.new("Sound", Torso)
  1219. footsteps.SoundId = "sID://320886417"
  1220. footsteps.Looped = true
  1221. footsteps.Volume = 5
  1222.  
  1223. checks1 = coroutine.wrap(function() -------Checks
  1224. while true do
  1225. if Root.Velocity.Magnitude > 0.5 and running == false then
  1226. position = "Walking"
  1227. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1228. position = "Idle2"
  1229. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1230. position = "Idle"
  1231. elseif Root.Velocity.Magnitude > 15 then
  1232. position = "Running"
  1233. else
  1234. end
  1235. wait()
  1236. end
  1237. end)
  1238. checks1()
  1239.  
  1240. mouse.KeyDown:connect(function(Press)
  1241. Press=Press:lower()
  1242. if Press=='p' then
  1243. if debounce == true then return end
  1244. debounce = true
  1245. walking = false
  1246. attacking = true
  1247. punchcharge:Play()
  1248. for i = 1, 10 do
  1249. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1250. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1251. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1252. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1253. wait()
  1254. end
  1255. punchexplosion:Play()
  1256. hitboxpert = Instance.new("Part", LeftArm)
  1257. hitboxpert.Size = Vector3.new(2, 2, 2)
  1258. hitboxpert.CanCollide = false
  1259. hitboxpert.Transparency = 1
  1260. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1261. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1262. hitboxpert.Touched:connect(function(hit)
  1263. if hit.Parent:IsA("Part") then
  1264. elseif hit.Parent:IsA("SpecialMesh") then
  1265. elseif hit.Parent.Name == owner.Name then
  1266. elseif hit.Parent:findFirstChild("Humanoid") then
  1267. if damagedebounce == true then return end
  1268. damagedebounce = true
  1269. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1270. Slachtoffer:TakeDamage(32)
  1271. end
  1272. end)
  1273. local punchplosion = coroutine.wrap(function()
  1274. plosion = Instance.new("Part", LeftArm)
  1275. plosion.Size = Vector3.new(1, 1, 1)
  1276. plosion.Transparency = 0.2
  1277. plosion.BrickColor = BrickColor.new("Crimson")
  1278. plosion.Anchored = true
  1279. plosion.CanCollide = false
  1280. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1281. dea1 = Instance.new("SpecialMesh", plosion)
  1282. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1283. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1284. for i = 1, 25 do
  1285. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1286. plosion.Transparency = plosion.Transparency + 0.07
  1287. wait()
  1288. end
  1289. end)
  1290. punchplosion()
  1291. for i = 1, 10 do
  1292. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1293. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1294. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1295. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1296. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1297. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1298. wait()
  1299. end
  1300. hitboxpert:Destroy()
  1301. hitboxweld:Destroy()
  1302. plosion:Destroy()
  1303. attacking = false
  1304. damagedebounce = false
  1305. debounce = false
  1306. end
  1307. end)
  1308.  
  1309. mouse.KeyDown:connect(function(Press)
  1310. Press=Press:lower()
  1311. if Press=='t' then
  1312. if tauntdebounce == true then return end
  1313. tauntdebounce = true
  1314. rdnm = soundtable[math.random(1,#soundtable)]
  1315. tauntsound = Instance.new("Sound", Head)
  1316. tauntsound.Volume = .8
  1317. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1318. tauntsound.Looped = false
  1319. tauntsound:Play()
  1320. wait(tauntsound.TimeLength)
  1321. wait(3)
  1322. tauntsound:Remove()
  1323. wait(1)
  1324. tauntdebounce = false
  1325. debounce = false
  1326. end
  1327. end)
  1328.  
  1329.  
  1330. mouse.KeyDown:connect(function(Press)
  1331. Press=Press:lower()
  1332. if Press=='l' then
  1333. if debounce then return end
  1334. debounce = true
  1335. attacking = true
  1336. punchcharge2:Play()
  1337. hum.WalkSpeed = 13
  1338. for i = 1, 8 do
  1339. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1340. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1341. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1342. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1343. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1344. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1345. wait()
  1346. end
  1347. local shockwavv = coroutine.wrap(function()
  1348. shockwav = Instance.new("Part", LeftArm)
  1349. shockwav.Size = Vector3.new(1, 1, 1)
  1350. shockwav.Transparency = 0
  1351. shockwav.BrickColor = BrickColor.new("Really black")
  1352. shockwav.Anchored = true
  1353. shockwav.CanCollide = false
  1354. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1355. dea2 = Instance.new("SpecialMesh", shockwav)
  1356. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1357. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1358. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1359.  
  1360. shockwav2 = Instance.new("Part", LeftArm)
  1361. shockwav2.Size = Vector3.new(1, 1, 1)
  1362. shockwav2.Transparency = 0
  1363. shockwav2.BrickColor = BrickColor.new("Crimson")
  1364. shockwav2.Anchored = true
  1365. shockwav2.CanCollide = false
  1366. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1367. dea3 = Instance.new("SpecialMesh", shockwav2)
  1368. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1369. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1370. removeuseless:AddItem(shockwav2,5)
  1371.  
  1372. shockesr = Instance.new("Part", Torso)
  1373. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1374. shockesr.Material = "Neon"
  1375. shockesr.BrickColor = BrickColor.new("Crimson")
  1376. shockesr.Transparency = 0
  1377. shockesr.Anchored = true
  1378. shockesr.CanCollide = false
  1379. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1380. shockerMESH.MeshType = "Sphere"
  1381. shockerMESH.Scale = Vector3.new(1,1,1)
  1382. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1383. removeuseless:AddItem(shockesr,5)
  1384.  
  1385. local Hit = damagealll(14,Torso.Position)
  1386. for _,v in pairs(Hit) do
  1387. local velo2 = Instance.new("BodyVelocity", v)
  1388. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1389. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1390. removeuseless:AddItem(velo2,2)
  1391. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1392. v.Humanoid:TakeDamage(30)
  1393. end
  1394.  
  1395. for i = 1, 25 do
  1396. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1397. shockwav.Transparency = shockwav.Transparency + 0.07
  1398. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1399. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1400. shockesr.Transparency = shockesr.Transparency + 0.07
  1401. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1402. wait()
  1403. end
  1404. end)
  1405. shockwavv()
  1406. punchexplosion2:Play()
  1407. chunks = Instance.new("Part", workspace)
  1408. chunks.BrickColor = BrickColor.new("Really red")
  1409. chunks.Size = Vector3.new(2, 2, 2)
  1410. chunks.Anchored = true
  1411. chunks.Material = "Neon"
  1412. chunks.TopSurface = "Smooth"
  1413. chunks.BottomSurface = "Smooth"
  1414. chunks.CanCollide = false
  1415. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1416. table.insert(SlowlyFade,chunks)
  1417. removeuseless:AddItem(chunks,5)
  1418. chunks2 = Instance.new("Part", workspace)
  1419. chunks2.BrickColor = BrickColor.new("Crimson")
  1420. chunks2.Size = Vector3.new(2, 2, 2)
  1421. chunks2.Anchored = true
  1422. chunks2.Material = "Neon"
  1423. chunks2.TopSurface = "Smooth"
  1424. chunks2.BottomSurface = "Smooth"
  1425. chunks2.CanCollide = false
  1426. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1427. table.insert(SlowlyFade,chunks2)
  1428. removeuseless:AddItem(chunks2,5)
  1429. chunks3 = Instance.new("Part", workspace)
  1430. chunks3.BrickColor = BrickColor.new("Really red")
  1431. chunks3.Size = Vector3.new(2, 2, 2)
  1432. chunks3.Anchored = true
  1433. chunks3.Material = "Neon"
  1434. chunks3.CanCollide = false
  1435. chunks3.TopSurface = "Smooth"
  1436. chunks3.BottomSurface = "Smooth"
  1437. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1438. table.insert(SlowlyFade,chunks3)
  1439. removeuseless:AddItem(chunks3,5)
  1440. chunks4 = Instance.new("Part", workspace)
  1441. chunks4.BrickColor = BrickColor.new("Crimson")
  1442. chunks4.Size = Vector3.new(2, 2, 2)
  1443. chunks4.Anchored = true
  1444. chunks4.TopSurface = "Smooth"
  1445. chunks4.BottomSurface = "Smooth"
  1446. chunks4.Material = "Neon"
  1447. chunks4.CanCollide = false
  1448. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1449. table.insert(SlowlyFade,chunks4)
  1450. removeuseless:AddItem(chunks4,5)
  1451. hum.WalkSpeed = 0
  1452. for i = 1, 15 do
  1453. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1454. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1455. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1456. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1457. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1458. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1459. wait()
  1460. end
  1461. hum.WalkSpeed = 13
  1462. attacking = false
  1463. damagedebounce = false
  1464. shockwav:Remove()
  1465. shockwav2:Remove()
  1466. shockesr:Remove()
  1467. debounce = false
  1468. end
  1469. end)
  1470.  
  1471. mouse.KeyDown:connect(function(Press)
  1472. Press=Press:lower()
  1473. if Press=='k' then
  1474. if debounce then return end
  1475. debounce = true
  1476. attacking = true
  1477. punchcharge2:Play()
  1478. hum.WalkSpeed = 0
  1479. for i = 1, 8 do
  1480. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1481. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1482. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1483. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1484. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1485. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1486. wait()
  1487. end
  1488. punchexplosion3:Play()
  1489. local wtfboomzorz = coroutine.wrap(function()
  1490. shockesr = Instance.new("Part", Torso)
  1491. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1492. shockesr.Material = "Neon"
  1493. shockesr.BrickColor = BrickColor.new("Crimson")
  1494. shockesr.Transparency = 0
  1495. shockesr.Anchored = true
  1496. shockesr.CanCollide = false
  1497. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1498. shockerMESH.MeshType = "Sphere"
  1499. shockerMESH.Scale = Vector3.new(1,1,1)
  1500. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1501. removeuseless:AddItem(shockesr,5)
  1502.  
  1503. shockwav = Instance.new("Part", LeftArm)
  1504. shockwav.Size = Vector3.new(1, 1, 1)
  1505. shockwav.Transparency = 0
  1506. shockwav.BrickColor = BrickColor.new("Really red")
  1507. shockwav.Anchored = true
  1508. shockwav.CanCollide = false
  1509. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1510. dea2 = Instance.new("SpecialMesh", shockwav)
  1511. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1512. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1513. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1514. removeuseless:AddItem(shockwav,5)
  1515.  
  1516. shockwav2 = Instance.new("Part", LeftArm)
  1517. shockwav2.Size = Vector3.new(1, 1, 1)
  1518. shockwav2.Transparency = 0
  1519. shockwav2.BrickColor = BrickColor.new("Crimson")
  1520. shockwav2.Anchored = true
  1521. shockwav2.CanCollide = false
  1522. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1523. dea3 = Instance.new("SpecialMesh", shockwav2)
  1524. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1525. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1526. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1527. removeuseless:AddItem(shockwav2,5)
  1528.  
  1529. shockwav3 = Instance.new("Part", LeftArm)
  1530. shockwav3.Size = Vector3.new(1, 1, 1)
  1531. shockwav3.Transparency = 0
  1532. shockwav3.BrickColor = BrickColor.new("Really red")
  1533. shockwav3.Anchored = true
  1534. shockwav3.CanCollide = false
  1535. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1536. dea4 = Instance.new("SpecialMesh", shockwav3)
  1537. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1538. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1539. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1540. removeuseless:AddItem(shockwav3,5)
  1541.  
  1542. local Hit = damagealll(35,Torso.Position)
  1543. for _,v in pairs(Hit) do
  1544. v:BreakJoints()
  1545. end
  1546. for i = 1, 25 do
  1547. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1548. shockwav.Transparency = shockwav.Transparency + 0.07
  1549. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1550. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1551. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1552. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1553. shockesr.Transparency = shockesr.Transparency + 0.08
  1554. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1555. wait()
  1556. end
  1557. end)
  1558. wtfboomzorz()
  1559. for i = 1, 8 do
  1560. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1561. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1562. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1563. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1564. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1565. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1566. wait()
  1567. end
  1568. for i = 1, 26 do
  1569. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1570. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1571. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1572. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1573. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1574. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1575. wait()
  1576. end
  1577. hum.WalkSpeed = 13
  1578. debounce = false
  1579. attacking = false
  1580. end
  1581. end)
  1582.  
  1583. mouse.KeyDown:connect(function(Press)
  1584. Press=Press:lower()
  1585. if Press=='o' then
  1586. if debounce then return end
  1587. debounce = true
  1588. attacking = true
  1589. hum.WalkSpeed = 0
  1590. local theendbegin = coroutine.wrap(function()
  1591. shockwav = Instance.new("Part", Torso)
  1592. shockwav.Size = Vector3.new(1, 1, 1)
  1593. shockwav.Transparency = 0
  1594. shockwav.BrickColor = BrickColor.new("Really red")
  1595. shockwav.Material = "Neon"
  1596. shockwav.Anchored = true
  1597. shockwav.CanCollide = false
  1598. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1599. dea2 = Instance.new("SpecialMesh", shockwav)
  1600. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1601. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1602. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1603. removeuseless:AddItem(shockwav,5)
  1604. shockwav2 = Instance.new("Part", Torso)
  1605. shockwav2.Size = Vector3.new(1, 1, 1)
  1606. shockwav2.Transparency = 0
  1607. shockwav2.Material = "Neon"
  1608. shockwav2.BrickColor = BrickColor.new("Crimson")
  1609. shockwav2.Anchored = true
  1610. shockwav2.CanCollide = false
  1611. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1612. dea3 = Instance.new("SpecialMesh", shockwav2)
  1613. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1614. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1615. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1616. removeuseless:AddItem(shockwav2,5)
  1617. for i = 1, 125 do
  1618. shockwav.Transparency = shockwav.Transparency + 0.03
  1619. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1620. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1621. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1622. wait()
  1623. end
  1624. end)
  1625. theendbegin()
  1626. boomswoosh:Play()
  1627. for i = 1, 50 do
  1628. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1629. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1630. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1631. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1632. wait()
  1633. end
  1634. EndOfTimes = true
  1635. local TheEnd = coroutine.wrap(function()
  1636. while EndOfTimes do
  1637. TheEndTimeWave = Instance.new("Part", Torso)
  1638. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1639. TheEndTimeWave.Transparency = 1
  1640. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1641. TheEndTimeWave.Material = "Neon"
  1642. TheEndTimeWave.Anchored = true
  1643. TheEndTimeWave.CanCollide = false
  1644. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1645. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1646. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1647. DDT.Scale = Vector3.new(50, 50, 50)
  1648. removeuseless:AddItem(TheEndTimeWave,2)
  1649. table.insert(TheEnd,TheEndTimeWave)
  1650. table.insert(TheEnd2,DDT)
  1651. wait(0.1)
  1652. end
  1653. end)
  1654. TheEnd()
  1655. local EndOrb = coroutine.wrap(function()
  1656. EnddOrb = Instance.new("Part", Torso)
  1657. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1658. EnddOrb.Material = "Neon"
  1659. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1660. EnddOrb.Transparency = 1
  1661. EnddOrb.Anchored = true
  1662. EnddOrb.CanCollide = false
  1663. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1664. EnddOrbMESH.MeshType = "Sphere"
  1665. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1666. EnddOrb.CFrame = Torso.CFrame
  1667. while EnddOrb.Transparency > 0 do
  1668. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1669. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1670. wait()
  1671. end
  1672. end)
  1673. EndOrb()
  1674. TheEndSound2:Play()
  1675. while EnddOrb.Transparency > 0 do
  1676. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1677. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1678. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1679. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1680. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1681. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1682. wait()
  1683. end
  1684. TheEndSound2:Stop()
  1685. TheEndSound:Play()
  1686. EndOfTimes = false
  1687. for i = 1, 100 do
  1688. EnddOrb.CFrame = Torso.CFrame
  1689. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1690. wait()
  1691. end
  1692. wait(2)
  1693. local dissapend = coroutine.wrap(function()
  1694. for i = 1, 100 do
  1695. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1696. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1697. wait()
  1698. end
  1699. end)
  1700. dissapend()
  1701. ROOOAAAAH:Play()
  1702. local opforr = coroutine.wrap(function()
  1703. while true do
  1704. if loowki then break end
  1705. TheEndTimeWave2 = Instance.new("Part", Torso)
  1706. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1707. TheEndTimeWave2.Transparency = 0.4
  1708. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1709. TheEndTimeWave2.Material = "Neon"
  1710. TheEndTimeWave2.Anchored = true
  1711. TheEndTimeWave2.CanCollide = false
  1712. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1713. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1714. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1715. DDT2.Scale = Vector3.new(1, 1, 1)
  1716. removeuseless:AddItem(TheEndTimeWave2,3)
  1717. table.insert(TheEnd4,TheEndTimeWave2)
  1718. table.insert(TheEnd3,DDT2)
  1719. EnddOrb2 = Instance.new("Part", Torso)
  1720. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1721. EnddOrb2.Material = "Neon"
  1722. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1723. EnddOrb2.Transparency = 0
  1724. EnddOrb2.Anchored = true
  1725. EnddOrb2.CanCollide = false
  1726. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1727. EnddOrbMESH2.MeshType = "Sphere"
  1728. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1729. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1730. removeuseless:AddItem(EnddOrb2,2)
  1731. table.insert(TheEnd2,EnddOrbMESH2)
  1732. table.insert(SlowlyFade,EnddOrb2)
  1733. wait(0.1)
  1734. end
  1735. end)
  1736. opforr()
  1737. for i = 1, 20 do
  1738. local Hit = damagealll(60,Torso.Position)
  1739. for _,v in pairs(Hit) do
  1740. v.Humanoid:TakeDamage(3)
  1741. end
  1742. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1743. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1744. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1745. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1746. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1747. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1748. wait()
  1749. end
  1750. local damgog = coroutine.wrap(function()
  1751. while true do
  1752. if loowki then return end
  1753. local Hit = damagealll(60,Torso.Position)
  1754. for _,v in pairs(Hit) do
  1755. v.Humanoid:TakeDamage(1)
  1756. end
  1757. wait()
  1758. end
  1759. end)
  1760. damgog()
  1761. wait(ROOOAAAAH.TimeLength)
  1762. loowki = true
  1763. wait(.5)
  1764. for i = 1, 40 do
  1765. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1766. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1767. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1768. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1769. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1770. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1771. wait()
  1772. end
  1773. for i = 1, 100 do
  1774. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1775. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1776. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1777. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1778. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1779. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1780. wait()
  1781. end
  1782. attacking = false
  1783. debounce = false
  1784. loowki = false
  1785. EndOfTimes = false
  1786. hum.WalkSpeed = 13
  1787. end
  1788. end)
  1789.  
  1790. mouse.KeyDown:connect(function(Press)
  1791. Press=Press:lower()
  1792. if Press=='j' then
  1793. if debounce then return end
  1794. debounce = true
  1795. attacking = true
  1796. zorro = true
  1797. local timereft = coroutine.wrap(function()
  1798. shockesr = Instance.new("Part", Torso)
  1799. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1800. shockesr.Material = "Neon"
  1801. shockesr.BrickColor = BrickColor.new("Crimson")
  1802. shockesr.Transparency = 0
  1803. shockesr.Anchored = true
  1804. shockesr.CanCollide = false
  1805. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1806. shockerMESH.MeshType = "Cylinder"
  1807. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1808. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1809. riftopen = Instance.new("Sound", shockesr)
  1810. riftopen.SoundId = "rbxassetid://93724183"
  1811. riftopen.Looped = false
  1812. riftopen.Volume = 2
  1813. riftopen:Play()
  1814. while zorro do
  1815. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1816. wait()
  1817. end
  1818. end)
  1819. timereft()
  1820. for i = 1, 50 do
  1821. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1822. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1823. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1824. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1825. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1826. wait()
  1827. end
  1828. zorro = false
  1829. punchcharge3:Play()
  1830. for i = 1, 10 do
  1831. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1832. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1833. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1834. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1835. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1836. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1837. wait()
  1838. end
  1839. astral = true
  1840. local astralshocks = coroutine.wrap(function()
  1841. while astral do
  1842. Astralshock = Instance.new("Part", Torso)
  1843. Astralshock.Size = Vector3.new(1, 1, 1)
  1844. Astralshock.Transparency = 0
  1845. Astralshock.BrickColor = BrickColor.new("Really red")
  1846. Astralshock.Material = "Neon"
  1847. Astralshock.Anchored = true
  1848. Astralshock.CanCollide = false
  1849. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1850. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1851. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1852. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1853. table.insert(TheEnd3,DDTASTRAL)
  1854. table.insert(SlowlyFade,Astralshock)
  1855. removeuseless:AddItem(Astralshock,2)
  1856. wait(0.3)
  1857. end
  1858. end)
  1859. local astralshocks2 = coroutine.wrap(function()
  1860. while astral do
  1861. Astralshock2 = Instance.new("Part", Torso)
  1862. Astralshock2.Size = Vector3.new(1, 1, 1)
  1863. Astralshock2.Transparency = 0
  1864. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1865. Astralshock2.Material = "Neon"
  1866. Astralshock2.Anchored = true
  1867. Astralshock2.CanCollide = false
  1868. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1869. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1870. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1871. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1872. table.insert(UpMover,Astralshock2)
  1873. table.insert(SlowlyFade,Astralshock2)
  1874. removeuseless:AddItem(Astralshock2,2)
  1875. wait(0.2)
  1876. end
  1877. end)
  1878. astralshocks2()
  1879. astralshocks()
  1880. riftopen2 = Instance.new("Sound", shockesr)
  1881. riftopen2.SoundId = "rbxassetid://907527750"
  1882. riftopen2.Looped = false
  1883. riftopen2.Volume = 2
  1884. riftopen2:Play()
  1885. local fofp = coroutine.wrap(function()
  1886. riftopen3 = Instance.new("Sound", shockesr)
  1887. riftopen3.SoundId = "rbxassetid://1190833720"
  1888. riftopen3.Looped = false
  1889. riftopen3.Volume = 0
  1890. removeuseless:AddItem(riftopen3,10)
  1891. removeuseless:AddItem(shockesr,6)
  1892. riftopen3:Play()
  1893. while riftopen3.Volume < 3 do
  1894. riftopen3.Volume = riftopen3.Volume + 0.2
  1895. wait()
  1896. end
  1897. while astral do
  1898. wait()
  1899. end
  1900. while riftopen3.Volume > 0 do
  1901. riftopen3.Volume = riftopen3.Volume - 0.1
  1902. wait()
  1903. end
  1904. end)
  1905. fofp()
  1906. local astraldmg = coroutine.wrap(function()
  1907. for i = 1, 5 do
  1908. local Hit = damagealll(20,shockesr.Position)
  1909. for _,v in pairs(Hit) do
  1910. v.Humanoid:TakeDamage(25)
  1911. end
  1912. wait(1)
  1913. end
  1914. end)
  1915. astraldmg()
  1916. while shockesr.Transparency < 1 do
  1917. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1918. shockesr.Transparency = shockesr.Transparency + 0.02
  1919. wait()
  1920. end
  1921. astral = false
  1922. debounce = false
  1923. attacking = false
  1924. riftopen:Remove()
  1925. riftopen2:Remove()
  1926. end
  1927. end)
  1928.  
  1929. mouse.KeyDown:connect(function(Press)
  1930. Press=Press:lower()
  1931. if Press=='r' then
  1932. if debounce then return end
  1933. debounce = true
  1934. attacking = true
  1935. borb = true
  1936. hum.WalkSpeed = 0
  1937. punchcharge:Play()
  1938. for i = 1, 8 do
  1939. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1940. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1941. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1942. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1943. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1944. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1945. wait()
  1946. end
  1947. BlackPowerBall = Instance.new("Part", Torso)
  1948. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  1949. BlackPowerBall.Anchored = true
  1950. BlackPowerBall.Shape = 0
  1951. BlackPowerBall.Material = "Neon"
  1952. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1953. BlackPowerBall.CanCollide = false
  1954. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1955. local increasesizeball = coroutine.wrap(function()
  1956. for i = 1, 20 do
  1957. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1958. wait()
  1959. end
  1960. end)
  1961. increasesizeball()
  1962. OMEGABLASTER = Instance.new("Sound", RightArm)
  1963. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1964. OMEGABLASTER.Pitch = 1.5
  1965. OMEGABLASTER.Volume = 2
  1966. OMEGABLASTER:Play()
  1967. for i = 1, 25 do
  1968. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1969. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1970. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1971. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1972. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1973. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1974. wait()
  1975. end
  1976. for i = 1, 8 do
  1977. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1978. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1979. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1980. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1981. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1982. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1983. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1984. wait()
  1985. end
  1986. local shootthemballs = coroutine.wrap(function()
  1987. BlackPowerBall.Anchored = false
  1988. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1989. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1990. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1991. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1992. wait()
  1993. end)
  1994. shootthemballs()
  1995. for i = 1, 12 do
  1996. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1997. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1998. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1999. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2000. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2001. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2002. wait()
  2003. end
  2004. BlackPowerBall.Touched:connect(function(OnHit)
  2005. if hitters == true then return end
  2006. hitters = true
  2007. BlackPowerBall.Anchored = true
  2008. BlackPowerBall.Transparency = 1
  2009. local Hit = damagealll(32,BlackPowerBall.Position)
  2010. for _,v in pairs(Hit) do
  2011. v.Humanoid:TakeDamage(40)
  2012. end
  2013. explosivesound = Instance.new("Sound", BlackPowerBall)
  2014. explosivesound.SoundId = "rbxassetid://400765078"
  2015. explosivesound.Looped = false
  2016. explosivesound.Volume = 2
  2017. explosivesound.Pitch = 2
  2018. explosivesound:Play()
  2019. for i = 1, 3 do
  2020. ExplosionBall = Instance.new("Part", Torso)
  2021. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2022. ExplosionBall.Anchored = true
  2023. ExplosionBall.Shape = 0
  2024. ExplosionBall.Material = "Neon"
  2025. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2026. ExplosionBall.CanCollide = false
  2027. ExplosionBall.Size = BlackPowerBall.Size
  2028. ExplosionBallshock = Instance.new("Part", Torso)
  2029. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2030. ExplosionBallshock.Transparency = 0
  2031. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2032. ExplosionBallshock.Material = "Neon"
  2033. ExplosionBallshock.Anchored = true
  2034. ExplosionBallshock.CanCollide = false
  2035. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2036. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2037. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2038. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2039. table.insert(Extreme,ExplosionBall)
  2040. table.insert(SlowlyFade,ExplosionBall)
  2041. table.insert(SlowlyFade,ExplosionBallshock)
  2042. table.insert(ExtremeM,ExplosionBallshockDDT)
  2043. removeuseless:AddItem(ExplosionBall,2)
  2044. removeuseless:AddItem(ExplosionBallshock,2)
  2045. wait(0.1)
  2046. end
  2047. borb = false
  2048. hitters = false
  2049. end)
  2050. hum.WalkSpeed = 13
  2051. local time = coroutine.wrap(function()
  2052. for i = 1, 100 do
  2053. if borb == false then break end
  2054. wait()
  2055. end
  2056. BlackPowerBall:Remove()
  2057. debounce = false
  2058. balldebounce = false
  2059. hitters = false
  2060. end)
  2061. time()
  2062. attacking = false
  2063. while wait() do
  2064. if borb == false then break end
  2065. wait()
  2066. end
  2067. balldebounce = false
  2068. debounce = false
  2069. hitters = false
  2070. end
  2071. end)
  2072. mouse.KeyDown:connect(function(Press)
  2073. Press=Press:lower()
  2074. if Press=='h' then
  2075. if debounce == true then return end
  2076. debounce = true
  2077. walking = false
  2078. hit = false
  2079. attacking = true
  2080. punchcharge:Play()
  2081. bbm = Instance.new("Sound", Torso)
  2082. bbm.SoundId = "rbxassetid://1412100204"
  2083. bbm.Volume = 6
  2084. bbm:Play()
  2085. hum.WalkSpeed = 0
  2086. local createnergyblast = coroutine.wrap(function()
  2087. BlastWave = Instance.new("Part", Torso)
  2088. BlastWave.Material = "Neon"
  2089. BlastWave.Anchored = true
  2090. BlastWave.CanCollide = false
  2091. BlastWave.BrickColor = BrickColor.new("Crimson")
  2092. BlastWave.Size = Vector3.new(.1,.1,.1)
  2093. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2094. BlastShape.MeshType = "Sphere"
  2095. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2096. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2097. end)
  2098. createnergyblast()
  2099. local sizeincrease = coroutine.wrap(function()
  2100. for i = 1, 45 do
  2101. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2102. wait()
  2103. end
  2104. end)
  2105. sizeincrease()
  2106. local RetrEnergy2 = coroutine.wrap(function()
  2107. for i = 1, 10 do
  2108. circlescircles = Instance.new("Part", Torso)
  2109. circlescircles.Size = Vector3.new(1, 1, 1)
  2110. circlescircles.Transparency = 0.2
  2111. circlescircles.BrickColor = BrickColor.new("Really red")
  2112. circlescircles.Material = "Neon"
  2113. circlescircles.Anchored = true
  2114. circlescircles.CanCollide = false
  2115. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2116. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2117. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2118. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2119. removeuseless:AddItem(circlescircles,1)
  2120. table.insert(nonmeshRepeater2,circlescircles)
  2121. table.insert(TheEnd2,circlescirclesmesh)
  2122. wait(.1)
  2123. end
  2124. end)
  2125. RetrEnergy2()
  2126. local RetrEnergy = coroutine.wrap(function()
  2127. for i = 1, 7 do
  2128. RetrEnergy1 = Instance.new("Part", Torso)
  2129. RetrEnergy1.Material = "Neon"
  2130. RetrEnergy1.Anchored = true
  2131. RetrEnergy1.CanCollide = false
  2132. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2133. RetrEnergy1.Transparency = 0.5
  2134. RetrEnergy1.Size = Vector3.new(10,10,10)
  2135. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2136. RetrEnergy1Shape.MeshType = "Sphere"
  2137. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2138. RetrEnergy1.CFrame = BlastWave.CFrame
  2139. table.insert(LessSize,RetrEnergy1)
  2140. table.insert(Repeater2,RetrEnergy1)
  2141. removeuseless:AddItem(RetrEnergy1,2)
  2142. wait(0.2)
  2143. end
  2144. end)
  2145. RetrEnergy()
  2146. for i = 1, 10 do
  2147. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2148. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2149. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2150. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2151. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2152. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2153. wait()
  2154. end
  2155. wait(1)
  2156. local shocks = coroutine.wrap(function()
  2157. while BlastWave.Transparency < 1 do
  2158. shockoftheblast = Instance.new("Part", Torso)
  2159. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2160. shockoftheblast.Transparency = 0
  2161. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2162. shockoftheblast.Material = "Neon"
  2163. shockoftheblast.Anchored = true
  2164. shockoftheblast.CanCollide = false
  2165. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2166. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2167. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2168. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2169. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2170. removeuseless:AddItem(shockoftheblast,.5)
  2171. table.insert(ForwardMover,shockoftheblast)
  2172. table.insert(nonmeshRepeater2,shockoftheblast)
  2173. wait(.1)
  2174. end
  2175. end)
  2176. shocks()
  2177. x0412:Play()
  2178. ReaperLaunch = Instance.new("Sound", LeftArm)
  2179. ReaperLaunch.Volume = 3
  2180. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2181. ReaperLaunch:Play()
  2182. hum.WalkSpeed = 2
  2183. TheBeam = Instance.new("Part", LeftArm)
  2184. TheBeam.CanCollide = false
  2185. TheBeam.Size = Vector3.new(1,3,3)
  2186. TheBeam.Material = "Neon"
  2187. TheBeam.Anchored = true
  2188. TheBeam.BrickColor = BrickColor.new("Crimson")
  2189. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2190. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2191. TheBeamMESH.MeshType = "Cylinder"
  2192. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2193. TheBeam.Touched:connect(function(hit)
  2194. if hit.Parent:IsA("Part") then
  2195. elseif hit.Parent:IsA("SpecialMesh") then
  2196. elseif hit.Parent.Name == owner.Name then
  2197. elseif hit.Parent:findFirstChild("Humanoid") then
  2198. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2199. Slachtoffer:TakeDamage(30)
  2200. wait(.6)
  2201. end
  2202. end)
  2203. for i = 1, 100 do
  2204. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2205. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2206. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2207. wait()
  2208. end
  2209. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2210. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2211. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2212. wait()
  2213. end
  2214. debounce = false
  2215. attacking = false
  2216. TheBeam:Remove()
  2217. BlastWave:Remove()
  2218. end
  2219. end)
  2220.  
  2221. mouse.KeyDown:connect(function(Press)
  2222. Press=Press:lower()
  2223. if Press=='q' then
  2224. if debounce then return end
  2225. debounce = true
  2226. attacking = true
  2227. open = true
  2228. nepo = true
  2229. hum.WalkSpeed = 0
  2230. bigrift = Instance.new("Part", Torso)
  2231. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2232. bigrift.Material = "Neon"
  2233. bigrift.Transparency = 1
  2234. bigrift.Anchored = true
  2235. bigrift.CanCollide = false
  2236. bigriftdecal = Instance.new("Decal", bigrift)
  2237. bigriftdecal.Face = "Top"
  2238. bigriftdecal.Texture = "rbxassetid://702583926"
  2239. local bigriftopen = coroutine.wrap(function()
  2240. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2241. while open do
  2242. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2243. wait()
  2244. end
  2245. end)
  2246. bigriftopen()
  2247. local rotate = coroutine.wrap(function()
  2248. while nepo do
  2249. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2250. wait()
  2251. end
  2252. end)
  2253. rotate()
  2254. for i = 1, 15 do
  2255. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2256. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2257. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2258. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2259. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2260. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2261. wait()
  2262. end
  2263. open = false
  2264. for i = 1, 8 do
  2265. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2266. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2267. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2268. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2269. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2270. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2271. wait()
  2272. end
  2273. local openshocks = coroutine.wrap(function()
  2274. for i = 1, 2 do
  2275. openshock2 = Instance.new("Part", Torso)
  2276. openshock2.Size = Vector3.new(1, 1, 1)
  2277. openshock2.Transparency = 0
  2278. openshock2.BrickColor = BrickColor.new("Really red")
  2279. openshock2.Material = "Neon"
  2280. openshock2.Anchored = true
  2281. openshock2.CanCollide = false
  2282. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2283. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2284. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2285. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2286. removeuseless:AddItem(openshock2,2)
  2287. table.insert(TheEnd3,DDTopenshock2)
  2288. table.insert(SlowlyFade,openshock2)
  2289. openshock = Instance.new("Part", Torso)
  2290. openshock.Size = Vector3.new(1, 1, 1)
  2291. openshock.Transparency = 0
  2292. openshock.BrickColor = BrickColor.new("Really red")
  2293. openshock.Material = "Neon"
  2294. openshock.Anchored = true
  2295. openshock.CanCollide = false
  2296. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2297. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2298. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2299. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2300. removeuseless:AddItem(openshock,2)
  2301. table.insert(TheEnd3,DDTopenshock)
  2302. table.insert(SlowlyFade,openshock)
  2303. wait(.2)
  2304. end
  2305. end)
  2306. openshocks()
  2307. wreckingbrick = Instance.new("Part", Torso)
  2308. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2309. wreckingbrick.Material = "Neon"
  2310. wreckingbrick.Transparency = 0
  2311. wreckingbrick.Anchored = true
  2312. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2313. wreckingbrick.CanCollide = false
  2314. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2315. iffalsedontspin = true
  2316. local rotq = coroutine.wrap(function()
  2317. while iffalsedontspin do
  2318. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2319. wait()
  2320. end
  2321. end)
  2322. rotq()
  2323. swooshsound = Instance.new("Sound", wreckingbrick)
  2324. swooshsound.Volume = 1
  2325. swooshsound.SoundId = "rbxassetid://148894535"
  2326. swooshsound.Looped = false
  2327. swooshsound:Play()
  2328. removeuseless:AddItem(swooshsound,2)
  2329. for i = 1, 10 do
  2330. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2331. wait()
  2332. end
  2333. for i = 1, 8 do
  2334. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2335. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2336. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2337. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2338. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2339. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2340. wait()
  2341. end
  2342. local removeportal = coroutine.wrap(function()
  2343. for i = 1, 20 do
  2344. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2345. wait()
  2346. end
  2347. nepo = false
  2348. bigrift:Remove()
  2349. end)
  2350. removeportal()
  2351. wait(.5)
  2352. iffalsedontspin = false
  2353. wreckingbrick.Anchored = false
  2354. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2355. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2356. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2357. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2358. removeuseless:AddItem(wreckingbrick,5)
  2359. function onTouchedBrick(part)
  2360. local h = part.Parent:findFirstChild("Humanoid")
  2361. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=ownerthen
  2362. if hit then return end
  2363. hit = true
  2364. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2365. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2366. heavyhitimpact.Volume = 1
  2367. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2368. heavyhitimpact.Looped = false
  2369. heavyhitimpact:Play()
  2370. removeuseless:AddItem(heavyhitimpact,2)
  2371. h.Health = h.Health - 35
  2372. wait(1)
  2373. hit = false
  2374. end
  2375. end
  2376. wreckingbrick.Touched:connect(onTouchedBrick)
  2377. for i = 1, 10 do
  2378. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2379. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2380. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2381. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2382. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2383. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2384. wait()
  2385. end
  2386. for i = 1, 2 do
  2387. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2388. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2389. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2390. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2391. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2392. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2393. wait()
  2394. end
  2395. attacking = false
  2396. hum.WalkSpeed = 13
  2397. wait(0.3)
  2398. debounce = false
  2399. end
  2400. end)
  2401.  
  2402. mouse.KeyDown:connect(function(Press)
  2403. Press=Press:lower()
  2404. if Press=='x' then
  2405. if debounce then return end
  2406. debounce = true
  2407. attacking = true
  2408. notbreakeffect = true
  2409. hum.WalkSpeed = 0
  2410. step = Instance.new("Sound", Torso)
  2411. step.SoundId = "rbxassetid://337064700"
  2412. step.Volume = 2
  2413. step:Play()
  2414. for i = 1, 12 do
  2415. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2416. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2417. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2418. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2419. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2420. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2421. wait()
  2422. end
  2423. knockbackhitbox = Instance.new("Part", Torso)
  2424. knockbackhitbox.Size = Vector3.new(5,5,3)
  2425. knockbackhitbox.Transparency = 1
  2426. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2427. local flyposition = coroutine.wrap(function()
  2428. for i = 1, 10 do
  2429. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2430. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2431. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2432. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2433. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2434. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2435. wait()
  2436. end
  2437. end)
  2438. local aftereffect = coroutine.wrap(function()
  2439. while notbreakeffect do
  2440. leftarmeffect = Instance.new("Part", Torso)
  2441. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2442. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2443. leftarmeffect.Material = "Neon"
  2444. leftarmeffect.Anchored = true
  2445. leftarmeffect.CanCollide = false
  2446. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2447. table.insert(SlowlyFade,leftarmeffect)
  2448. removeuseless:AddItem(leftarmeffect,2)
  2449. rightarmeffect = Instance.new("Part", Torso)
  2450. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2451. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2452. rightarmeffect.Material = "Neon"
  2453. rightarmeffect.Anchored = true
  2454. rightarmeffect.CanCollide = false
  2455. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2456. table.insert(SlowlyFade,rightarmeffect)
  2457. removeuseless:AddItem(rightarmeffect,2)
  2458. leftlegeffect = Instance.new("Part", Torso)
  2459. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2460. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2461. leftlegeffect.Material = "Neon"
  2462. leftlegeffect.Anchored = true
  2463. leftlegeffect.CanCollide = false
  2464. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2465. table.insert(SlowlyFade,leftlegeffect)
  2466. removeuseless:AddItem(leftlegeffect,2)
  2467. rightlegeffect = Instance.new("Part", Torso)
  2468. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2469. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2470. rightlegeffect.Material = "Neon"
  2471. rightlegeffect.Anchored = true
  2472. rightlegeffect.CanCollide = false
  2473. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2474. table.insert(SlowlyFade,rightlegeffect)
  2475. removeuseless:AddItem(rightlegeffect,2)
  2476. wait()
  2477. end
  2478. end)
  2479. local sawnicboomzor = coroutine.wrap(function()
  2480. while notbreakeffect do
  2481. openshock2 = Instance.new("Part", Torso)
  2482. openshock2.Size = Vector3.new(1, 1, 1)
  2483. openshock2.Transparency = 0
  2484. openshock2.BrickColor = BrickColor.new("Really red")
  2485. openshock2.Material = "Neon"
  2486. openshock2.Anchored = true
  2487. openshock2.CanCollide = false
  2488. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2489. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2490. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2491. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2492. removeuseless:AddItem(openshock2,2)
  2493. table.insert(TheEnd3,DDTopenshock2)
  2494. table.insert(SlowlyFade,openshock2)
  2495. wait(0.1)
  2496. end
  2497. end)
  2498. local knockback = coroutine.wrap(function()
  2499. knockbackhitbox.Touched:connect(function(hit)
  2500. if hit.Parent:IsA("Part") then
  2501. elseif hit.Parent:IsA("SpecialMesh") then
  2502. elseif hit.Parent.Name == owner.Name then
  2503. elseif hit.Parent:findFirstChild("Humanoid") then
  2504. if damagedebounce == true then return end
  2505. damagedebounce = true
  2506. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2507. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2508. dmgsound.SoundId = "rbxassetid://553324113"
  2509. dmgsound.Volume = 2
  2510. dmgsound:Play()
  2511. removeuseless:AddItem(dmgsound,2)
  2512. knockbacktarget:TakeDamage(10)
  2513. end
  2514. end)
  2515. end)
  2516. knockback()
  2517. aftereffect()
  2518. flyposition()
  2519. sawnicboomzor()
  2520. energy = Instance.new("Sound", Torso)
  2521. energy.Volume = 2
  2522. energy.SoundId = "rbxassetid://601621838"
  2523. energy:Play()
  2524. removeuseless:AddItem(energy,3)
  2525. energy2 = Instance.new("Sound", Torso)
  2526. energy2.Volume = 2
  2527. energy2.SoundId = "rbxassetid://303858412"
  2528. energy2:Play()
  2529. removeuseless:AddItem(energy2,3)
  2530. local fly = Instance.new("BodyVelocity", Torso)
  2531. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2532. fly.Velocity = Root.CFrame.lookVector * 90
  2533. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2534. wait(.7)
  2535. hum.WalkSpeed = 13
  2536. notbreakeffect = false
  2537. fly:Remove()
  2538. attacking = false
  2539. debounce = false
  2540. knockbackhitbox:Remove()
  2541. damagedebounce = false
  2542. end
  2543. end)
  2544.  
  2545. mouse.KeyDown:connect(function(Press)
  2546. Press=Press:lower()
  2547. if Press=='c' then
  2548. if debounce == true then return end
  2549. debounce = true
  2550. attacking = true
  2551. hum.WalkSpeed = 0
  2552. coercion = Instance.new("Part", Torso)
  2553. coercion.BrickColor = BrickColor.new("Crimson")
  2554. coercion.Anchored = true
  2555. coercion.Shape = 0
  2556. coercion.Material = "Neon"
  2557. coercion.Size = Vector3.new(25,25,25)
  2558. coercion.CanCollide = false
  2559. coercion.Transparency = 1
  2560. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2561. local coercion1 = coroutine.wrap(function()
  2562. for i = 1, 5 do
  2563. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2564. coercion.Transparency = coercion.Transparency - 0.25
  2565. wait()
  2566. end
  2567. end)
  2568. punchcharge:Play()
  2569. coercion1()
  2570. for i = 1, 8 do
  2571. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2572. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2573. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2574. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2575. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2576. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2577. wait()
  2578. end
  2579. local coercion2 = coroutine.wrap(function()
  2580. for i = 1, 12 do
  2581. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2582. coercion.Transparency = coercion.Transparency + 0.1
  2583. wait()
  2584. end
  2585. end)
  2586. coercion2()
  2587. xboom = Instance.new("Sound", Torso)
  2588. xboom.SoundId = "rbxassetid://400765078"
  2589. xboom.Volume = 2
  2590. xboom:Play()
  2591. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2592. sound23 = Instance.new("Sound", Torso)
  2593. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2594. sound23.Volume = 4
  2595. sound23:Play()
  2596. local Hit = damagealll(20,Torso.Position)
  2597. for _,v in pairs(Hit) do
  2598. v.Humanoid:TakeDamage(15)
  2599. end
  2600. for i = 1, 12 do
  2601. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2602. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2603. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2604. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2605. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2606. wait()
  2607. end
  2608. debounce = false
  2609. attacking = false
  2610. coercion:Remove()
  2611. hum.WalkSpeed = 13
  2612. end
  2613. end)
  2614.  
  2615. mouse.KeyDown:connect(function(Press)
  2616. Press=Press:lower()
  2617. if Press=='v' then
  2618. if debounce then return end
  2619. if transf1 == false then
  2620. print("You are not ready to transform!")
  2621. elseif transf1 and donttransform == false then
  2622. debounce = true
  2623. attacking = true
  2624. hum.WalkSpeed = 0
  2625. local timechange = coroutine.wrap(function()
  2626. game.Lighting.Brightness = -1
  2627. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2628. wait(.1)
  2629. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2630. wait(0.1)
  2631. game.Lighting.Ambient = Color3.new(2,2,2)
  2632. wait(0.1)
  2633. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2634. wait(0.1)
  2635. game.Lighting.Ambient = Color3.new(1,1,1)
  2636. wait(0.1)
  2637. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2638. wait(0.1)
  2639. game.Lighting.Ambient = Color3.new(0,0,0)
  2640. wait(10)
  2641. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2642. wait(0.1)
  2643. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2644. wait(0.1)
  2645. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2646. end)
  2647. local timechange2 = coroutine.wrap(function()
  2648. minutesAfterMidnight = -400
  2649. for i = 1, 100 do
  2650. minutesAfterMidnight = minutesAfterMidnight + 5
  2651. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2652. wait()
  2653. end
  2654. end)
  2655. timechange2()
  2656. local lri = coroutine.wrap(function()
  2657. light:Remove()
  2658. light = Instance.new("PointLight", Torso)
  2659. light.Color = Color3.new(0,255,0)
  2660. light.Range = 5
  2661. light.Brightness = 50
  2662. for i = 1, 150 do
  2663. light.Range = light.Range + 0.02
  2664. light.Brightness = light.Brightness + 0.05
  2665. wait()
  2666. end
  2667. end)
  2668. lri()
  2669. CorruptedArm3 = Instance.new("Part", LeftArm)
  2670. CorruptedArm3.CanCollide = false
  2671. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2672. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2673. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2674. CorruptedArm3.Material = "Neon"
  2675. CorruptedArm3.Transparency = 1
  2676. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2677. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2678. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2679. sao = coroutine.wrap(function()
  2680. for i = 1, 100 do
  2681. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2682. wait()
  2683. end
  2684. end)
  2685. sao()
  2686. for i = 1, 100 do
  2687. doommusucus.Volume = doommusucus.Volume - 0.02
  2688. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2689. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2690. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2691. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2692. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2693. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2694. wait()
  2695. end
  2696. for i = 1, 10 do
  2697. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2698. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2699. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2700. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2701. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2702. wait()
  2703. end
  2704. lssj = true
  2705. LSSJ:Play()
  2706. for i = 1, 40 do
  2707. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2708. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2709. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2710. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2711. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2712. wait()
  2713. end
  2714. rjjj = coroutine.wrap(function()
  2715. for i = 1, 62 do
  2716. unleashingpower = Instance.new("Part", Torso)
  2717. unleashingpower.Size = Vector3.new(1, 1, 1)
  2718. unleashingpower.Transparency = 0.5
  2719. unleashingpower.BrickColor = BrickColor.Random()
  2720. unleashingpower.Material = "Neon"
  2721. unleashingpower.Anchored = true
  2722. unleashingpower.CanCollide = false
  2723. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2724. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2725. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2726. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2727. removeuseless:AddItem(unleashingpower,2)
  2728. table.insert(Extreme,unleashingpower)
  2729. table.insert(nonmeshRepeater2,unleashingpower)
  2730. table.insert(ExtremeM,unleashingpowermesh)
  2731. unleashingpower2 = Instance.new("Part", Torso)
  2732. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2733. unleashingpower2.Transparency = 0.5
  2734. unleashingpower2.Shape = 0
  2735. unleashingpower2.BrickColor = BrickColor.Random()
  2736. unleashingpower2.Material = "Neon"
  2737. unleashingpower2.Anchored = true
  2738. unleashingpower2.CanCollide = false
  2739. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2740. removeuseless:AddItem(unleashingpower2,2)
  2741. table.insert(Extreme,unleashingpower2)
  2742. table.insert(nonmeshRepeater2,unleashingpower2)
  2743. wait()
  2744. end
  2745. end)
  2746. rjjj()
  2747. mcs = coroutine.wrap(function()
  2748. while lssj do
  2749. light.Range = light.Range + 5
  2750. light.Brightness = light.Brightness + 5
  2751. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2752. sine = sine + change
  2753. change = 4
  2754. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2755. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2756. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2757. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2758. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2759. wait()
  2760. end
  2761. end)
  2762. mcs()
  2763. wait(4)
  2764. lssj = false
  2765. light.Range = 50
  2766. light.Brightness = 9001
  2767. light.Color = Color3.new(255,0,0)
  2768. unleashingpower3 = Instance.new("Part", Torso)
  2769. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2770. unleashingpower3.Transparency = 0
  2771. unleashingpower3.Shape = 0
  2772. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2773. unleashingpower3.Material = "Neon"
  2774. unleashingpower3.Anchored = true
  2775. unleashingpower3.CanCollide = false
  2776. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2777. table.insert(Extreme,unleashingpower3)
  2778. wait(1)
  2779. HandCannonTop1:Remove()
  2780. FixedER:Remove()
  2781. FixedER4:Remove()
  2782. FixedER5:Remove()
  2783. FixedER2:Remove()
  2784. FixedER3:Remove()
  2785. HandCannonTop2:Remove()
  2786. HandCannonTop3:Remove()
  2787. secretpart:Remove()
  2788. HandCannonTop4:Remove()
  2789. HandCannonTop5:Remove()
  2790. HandCannonTop6:Remove()
  2791. HandCannonTop7:Remove()
  2792. HandCannonTop8:Remove()
  2793. HandCannonTop9:Remove()
  2794. HandCannonTop10:Remove()
  2795. HandCannonTop11:Remove()
  2796. HandCannonTop12:Remove()
  2797. HandCannonTop13:Remove()
  2798. HandCannonTop14:Remove()
  2799. corecircle:Remove()
  2800. corecircle2:Remove()
  2801. TheCore:Remove()
  2802. Gear1:Remove()
  2803. Gear2:Remove()
  2804. EnergyCorePART:Remove()
  2805. CorruptedArm:Remove()
  2806. CorruptedArm2:Remove()
  2807. ArmorPlating:Remove()
  2808. ArmorPlating2:Remove()
  2809. ArmorPlating3:Remove()
  2810. ArmorPlating4:Remove()
  2811. ArmorPlating5:Remove()
  2812. ArmorPlating6:Remove()
  2813. ArmorPlating7:Remove()
  2814. ArmorPlating8:Remove()
  2815. ArmorPlating9:Remove()
  2816. ArmorPlating10:Remove()
  2817. CorruptedArm3:Remove()
  2818. unleashingpower5 = Instance.new("Part", Torso)
  2819. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2820. unleashingpower5.Transparency = 0.5
  2821. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2822. unleashingpower5.Material = "Neon"
  2823. unleashingpower5.Anchored = true
  2824. unleashingpower5.CanCollide = false
  2825. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2826. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2827. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2828. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2829. unleashingpower6 = Instance.new("Part", Torso)
  2830. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2831. unleashingpower6.Transparency = 0.5
  2832. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2833. unleashingpower6.Material = "Neon"
  2834. unleashingpower6.Anchored = true
  2835. unleashingpower6.CanCollide = false
  2836. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2837. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2838. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2839. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2840. quickcour = coroutine.wrap(function()
  2841. while wait() do
  2842. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2843. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2844. end
  2845. end)
  2846. quickcour()
  2847. light.Range = 10
  2848. light.Brightness = 25
  2849. light.Color = Color3.new(255,0,0)
  2850. unleashingpower4 = Instance.new("Part", Torso)
  2851. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2852. unleashingpower4.Transparency = 0
  2853. unleashingpower4.Shape = 0
  2854. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2855. unleashingpower4.Material = "Neon"
  2856. unleashingpower4.Anchored = true
  2857. unleashingpower4.CanCollide = false
  2858. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2859. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2860. wait(1)
  2861. table.insert(nonmeshRepeater2,unleashingpower3)
  2862. removeuseless:AddItem(unleashingpower3,3)
  2863. wait(1)
  2864. unleashingpower7 = Instance.new("Part", Torso)
  2865. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2866. unleashingpower7.Transparency = 0
  2867. unleashingpower7.Shape = 0
  2868. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2869. unleashingpower7.Material = "Neon"
  2870. unleashingpower7.Anchored = true
  2871. unleashingpower7.CanCollide = false
  2872. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2873. table.insert(Extreme,unleashingpower7)
  2874. table.insert(nonmeshRepeater2,unleashingpower7)
  2875. removeuseless:AddItem(unleashingpower7,3)
  2876. wait(2)
  2877. unleashingpower8 = Instance.new("Part", Torso)
  2878. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2879. unleashingpower8.Transparency = 0
  2880. unleashingpower8.Shape = 0
  2881. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2882. unleashingpower8.Material = "Neon"
  2883. unleashingpower8.Anchored = true
  2884. unleashingpower8.CanCollide = false
  2885. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2886. table.insert(Extreme,unleashingpower8)
  2887. table.insert(nonmeshRepeater2,unleashingpower8)
  2888. removeuseless:AddItem(unleashingpower8,3)
  2889. wait(2)
  2890. unleashingpower9 = Instance.new("Part", Torso)
  2891. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2892. unleashingpower9.Transparency = 0
  2893. unleashingpower9.Shape = 0
  2894. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2895. unleashingpower9.Material = "Neon"
  2896. unleashingpower9.Anchored = true
  2897. unleashingpower9.CanCollide = false
  2898. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2899. table.insert(Extreme,unleashingpower9)
  2900. table.insert(nonmeshRepeater2,unleashingpower9)
  2901. removeuseless:AddItem(unleashingpower9,3)
  2902. wait(2)
  2903. table.insert(Extreme,unleashingpower4)
  2904. table.insert(nonmeshRepeater2,unleashingpower4)
  2905. removeuseless:AddItem(unleashingpower4,3)
  2906. wait(.1)
  2907. arti = coroutine.wrap(function()
  2908. for i = 1, 10 do
  2909. unleashingpower10 = Instance.new("Part", Torso)
  2910. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2911. unleashingpower10.Transparency = 0.5
  2912. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2913. unleashingpower10.Material = "Neon"
  2914. unleashingpower10.Anchored = true
  2915. unleashingpower10.CanCollide = false
  2916. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2917. un = Instance.new("SpecialMesh", unleashingpower10)
  2918. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2919. un.Scale = Vector3.new(15, 15, 15)
  2920. removeuseless:AddItem(unleashingpower10,2)
  2921. table.insert(Extreme,unleashingpower10)
  2922. table.insert(nonmeshRepeater2,unleashingpower10)
  2923. table.insert(ExtremeM,un)
  2924. wait()
  2925. end
  2926. end)
  2927. arti()
  2928. dso = coroutine.wrap(function()
  2929. for i = 1, 100 do
  2930. LSSJ.Volume = LSSJ.Volume - 0.4
  2931. wait()
  2932. end
  2933. end)
  2934. dso()
  2935. removeuseless:AddItem(unleashingpower6,2)
  2936. table.insert(Extreme,unleashingpower6)
  2937. table.insert(nonmeshRepeater2,unleashingpower6)
  2938. removeuseless:AddItem(unleashingpower5,2)
  2939. table.insert(Extreme,unleashingpower5)
  2940. table.insert(nonmeshRepeater2,unleashingpower5)
  2941. doommusucus.SoundId = "rbxassetid://296414388"
  2942. laugh = Instance.new("Sound", Torso)
  2943. laugh.SoundId = "rbxassetid://179774173"
  2944. laugh.Volume = 2.5
  2945. laugh:Play()
  2946. for i = 1, 10 do
  2947. doommusucus.Volume = doommusucus.Volume + 0.11
  2948. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2949. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2950. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2951. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2952. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2953. wait()
  2954. end
  2955. for i = 1, 10 do
  2956. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2957. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2958. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2959. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2960. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2961. wait()
  2962. end
  2963. for i = 1, 15 do
  2964. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2965. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2966. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2967. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2968. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2969. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2970. wait()
  2971. end
  2972. wait(1)
  2973. hum.WalkSpeed = 13
  2974. LSSJn = true
  2975. donttransform = true
  2976. attacking = false
  2977. debounce = false
  2978. end
  2979. end
  2980. end)
  2981.  
  2982. mouse.KeyDown:connect(function(Press)
  2983. Press=Press:lower()
  2984. if Press=='b' then
  2985. if debounce == true then return end
  2986. debounce = true
  2987. walking = false
  2988. attacking = true
  2989. fpg = false
  2990. gpf = true
  2991. for i = 1, 5 do
  2992. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2993. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2994. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2995. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2996. wait()
  2997. end
  2998. wind = Instance.new("Part", Torso)
  2999. wind.BrickColor = BrickColor.new("Crimson")
  3000. wind.Size = Vector3.new(5,5,5)
  3001. wind.CanCollide = false
  3002. wind.Transparency = 1
  3003. wind.Material = "Neon"
  3004. windmesh = Instance.new("SpecialMesh", wind)
  3005. windmesh.Scale = Vector3.new(2,2,2)
  3006. windmesh.MeshId = "rbxassetid://168892432"
  3007. windweld = weldBetween(wind, Torso)
  3008. wind2 = Instance.new("Part", Torso)
  3009. wind2.BrickColor = BrickColor.new("Crimson")
  3010. wind2.Size = Vector3.new(5,5,5)
  3011. wind2.CanCollide = false
  3012. wind2.Transparency = 1
  3013. wind2.Material = "Neon"
  3014. windmesh2 = Instance.new("SpecialMesh", wind2)
  3015. windmesh2.Scale = Vector3.new(4,4,4)
  3016. windmesh2.MeshId = "rbxassetid://168892432"
  3017. windweld2 = weldBetween(wind2, wind)
  3018. quickcourou = coroutine.wrap(function()
  3019. m = 1
  3020. for i = 1, 5 do
  3021. wind.Transparency = wind.Transparency - 0.1
  3022. wind2.Transparency = wind2.Transparency - 0.04
  3023. wait()
  3024. end
  3025. end)
  3026. quickcourou()
  3027. eORBleft = Instance.new("Part", Torso)
  3028. eORBleft.Size = Vector3.new(1, 1, 1)
  3029. eORBleft.Transparency = 0
  3030. eORBleft.Shape = 0
  3031. eORBleft.BrickColor = BrickColor.New("Really red")
  3032. eORBleft.Material = "Neon"
  3033. eORBleft.Anchored = false
  3034. eORBleft.CanCollide = false
  3035. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3036. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3037. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3038. eORBright = Instance.new("Part", Torso)
  3039. eORBright.Size = Vector3.new(1, 1, 1)
  3040. eORBright.Transparency = 0
  3041. eORBright.Shape = 0
  3042. eORBright.BrickColor = BrickColor.New("Really red")
  3043. eORBright.Material = "Neon"
  3044. eORBright.Anchored = false
  3045. eORBright.CanCollide = false
  3046. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3047. eorbweld2 = weldBetween(eORBright, RightArm)
  3048. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3049. hev = Instance.new("Part", Torso)
  3050. hev.Size = Vector3.new(15, 15, 15)
  3051. hev.Transparency = 0
  3052. hev.Shape = 0
  3053. hev.BrickColor = BrickColor.New("Really red")
  3054. hev.Material = "Neon"
  3055. hev.Anchored = true
  3056. hev.CanCollide = false
  3057. hev2 = Instance.new("Part", Torso)
  3058. hev2.Size = Vector3.new(15, 15, 15)
  3059. hev2.Transparency = 0
  3060. hev2.Shape = 0
  3061. hev2.BrickColor = BrickColor.New("Really red")
  3062. hev2.Material = "Neon"
  3063. hev2.Anchored = true
  3064. hev2.CanCollide = false
  3065. quickcour2 = coroutine.wrap(function()
  3066. while gpf do
  3067. local Hit = damagealll(8,Torso.Position)
  3068. for _,v in pairs(Hit) do
  3069. local velo2 = Instance.new("BodyVelocity", v)
  3070. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3071. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3072. removeuseless:AddItem(velo2,2)
  3073. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3074. v.Humanoid:TakeDamage(10)
  3075. wait(.5)
  3076. end
  3077. wait()
  3078. end
  3079. end)
  3080. quickcour2()
  3081. quickcour = coroutine.wrap(function()
  3082. removeuseless:AddItem(hev,2)
  3083. removeuseless:AddItem(hev2,2)
  3084. for i = 1, 50 do
  3085. hev.Size = hev.Size - Vector3.new(1,1,1)
  3086. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3087. hev.CFrame = eORBleft.CFrame
  3088. hev2.CFrame = eORBright.CFrame
  3089. wait()
  3090. end
  3091. end)
  3092. quickcour()
  3093. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3094. particlemiter1.Enabled = true
  3095. particlemiter1.Texture = "rbxassetid://1415728949"
  3096. particlemiter1.Lifetime = NumberRange.new(2.5)
  3097. particlemiter1.Size = NumberSequence.new(1,0)
  3098. particlemiter1.Rate = 20
  3099. particlemiter1.RotSpeed = NumberRange.new(70)
  3100. particlemiter1.Speed = NumberRange.new(0)
  3101. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3102. particlemiter2.Enabled = true
  3103. particlemiter2.Texture = "rbxassetid://1415728949"
  3104. particlemiter2.Lifetime = NumberRange.new(2.5)
  3105. particlemiter2.Size = NumberSequence.new(1,0)
  3106. particlemiter2.Rate = 20
  3107. particlemiter2.RotSpeed = NumberRange.new(70)
  3108. particlemiter2.Speed = NumberRange.new(0)
  3109. t = 1
  3110. for i = 1, 5 do
  3111. t = t + 1
  3112. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3113. wait()
  3114. end
  3115. sound = Instance.new("Sound", Torso)
  3116. sound.SoundId = "rbxassetid://730531499"
  3117. sound.Volume = 3
  3118. sound.Pitch = math.random(.8,1)
  3119. sound:Play()
  3120. for i = 1, 5 do
  3121. hum.WalkSpeed = 15
  3122. t = t + 2
  3123. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3124. wait()
  3125. end
  3126. sound2 = Instance.new("Sound", Torso)
  3127. sound2.SoundId = "rbxassetid://93186995"
  3128. sound2.Volume = 3
  3129. sound2.Pitch = math.random(.8,1)
  3130. sound2:Play()
  3131. for i = 1, 5 do
  3132. hum.WalkSpeed = 16
  3133. t = t + 3
  3134. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3135. wait()
  3136. end
  3137. sound3 = Instance.new("Sound", Torso)
  3138. sound3.SoundId = "rbxassetid://178090362"
  3139. sound3.Volume = 3
  3140. sound3.Pitch = math.random(.8,1)
  3141. sound3:Play()
  3142. for i = 1, 5 do
  3143. hum.WalkSpeed = 18
  3144. t = t + 4
  3145. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3146. wait()
  3147. end
  3148. sound4 = Instance.new("Sound", Torso)
  3149. sound4.SoundId = "rbxassetid://152091992"
  3150. sound4.Volume = 3
  3151. sound4.Pitch = 1
  3152. sound4.Looped = true
  3153. sound4:Play()
  3154. for i = 1, 5 do
  3155. hum.WalkSpeed = 20
  3156. t = t + 5
  3157. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3158. wait()
  3159. end
  3160. for i = 1, 5 do
  3161. hum.WalkSpeed = 25
  3162. t = t + 10
  3163. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3164. wait()
  3165. end
  3166. for i = 1, 5 do
  3167. hum.WalkSpeed = 30
  3168. t = t + 20
  3169. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3170. wait()
  3171. end
  3172. for i = 1, 5 do
  3173. hum.WalkSpeed = 35
  3174. t = t + 30
  3175. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3176. wait()
  3177. end
  3178. for i = 1, 150 do
  3179. hum.WalkSpeed = 40
  3180. t = t + 40
  3181. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3182. wait()
  3183. end
  3184. fpg = true
  3185. gpf = false
  3186. removeuseless:AddItem(sound4,5)
  3187. removeuseless:AddItem(eORBright,1)
  3188. removeuseless:AddItem(eORBleft,1)
  3189. removeuseless:AddItem(wind,1)
  3190. removeuseless:AddItem(wind2,1)
  3191. attacking = false
  3192. debounce = false
  3193. quikcour = coroutine.wrap(function()
  3194. while fpg do
  3195. wind.Transparency = wind.Transparency + 0.06
  3196. wind2.Transparency = wind2.Transparency + .06
  3197. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3198. eORBright.Transparency = eORBright.Transparency + 0.07
  3199. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3200. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3201. sound4.Volume = sound4.Volume - 0.05
  3202. eORBright.Anchored = true
  3203. eORBleft.Anchored = true
  3204. wait()
  3205. end
  3206. end)
  3207. quikcour()
  3208. end
  3209. end)
  3210.  
  3211. mouse.KeyDown:connect(function(Press)
  3212. Press=Press:lower()
  3213. if Press=='n' then
  3214. if debounce == true then return end
  3215. debounce = true
  3216. attacking = true
  3217. damageallow2 = true
  3218. combowombo = true
  3219. hum.WalkSpeed = 10
  3220. hitbox1 = Instance.new("Part", RightArm)
  3221. hitbox1.Size = Vector3.new(2,2,1)
  3222. hitbox1.Transparency = 1
  3223. hitbox1.CanCollide = false
  3224. local hitbox1w = weldBetween(hitbox1, RightArm)
  3225. hitbox1w.C0 = CFrame.new(0,2,0)
  3226. hitbox2 = Instance.new("Part", LeftArm)
  3227. hitbox2.Size = Vector3.new(2,2,1)
  3228. hitbox2.Transparency = 1
  3229. hitbox2.CanCollide = false
  3230. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3231. hitbox2w.C0 = CFrame.new(0,2,0)
  3232. impactsound = Instance.new("Sound", nil)
  3233. impactsound.Volume = 3
  3234. impactsound.SoundId = "rbxassetid://281156569"
  3235. impactsound2 = Instance.new("Sound", nil)
  3236. impactsound2.Volume = 3
  3237. impactsound2.SoundId = "rbxassetid://281156569"
  3238. hitbox1.Touched:connect(function(hit1)
  3239. if hit1.Parent:IsA("Part") then
  3240. elseif hit1.Parent:IsA("SpecialMesh") then
  3241. elseif hit1.Parent.Name == owner.Name then
  3242. elseif hit1.Parent:findFirstChild("Humanoid") then
  3243. if damageallow1 then return end
  3244. damageallow1 = true
  3245. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3246. impactsound.Parent = Slachtoffer.Torso
  3247. impactsound:Play()
  3248. Slachtoffer:TakeDamage(5)
  3249. end
  3250. end)
  3251. hitbox2.Touched:connect(function(hit2)
  3252. if hit2.Parent:IsA("Part") then
  3253. elseif hit2.Parent:IsA("SpecialMesh") then
  3254. elseif hit2.Parent.Name == owner.Name then
  3255. elseif hit2.Parent:findFirstChild("Humanoid") then
  3256. if damageallow2 then return end
  3257. damageallow2 = true
  3258. impactsound2.Parent = Slachtoffer.Torso
  3259. impactsound2:Play()
  3260. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3261. Slachtoffer:TakeDamage(5)
  3262. end
  3263. end)
  3264. punchsound = Instance.new("Sound", Torso)
  3265. punchsound.Volume = 3
  3266. punchsound.SoundId = "rbxassetid://515339961"
  3267. punchsound2 = Instance.new("Sound", Torso)
  3268. punchsound2.Volume = 3
  3269. punchsound2.SoundId = "rbxassetid://515339961"
  3270. punchsound2.Pitch = .9
  3271. while combowombo do
  3272. damageallow1 = false
  3273. punchsound:Play()
  3274. for i = 1, 3 do
  3275. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3276. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3277. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3278. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3279. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3280. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3281. wait()
  3282. end
  3283. damageallow2 = false
  3284. punchsound2:Play()
  3285. for i = 1, 3 do
  3286. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3287. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3288. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3289. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3290. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3291. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3292. wait()
  3293. end
  3294. wait()
  3295. end
  3296. hitbox1:Remove()
  3297. hitbox2:Remove()
  3298. attacking = false
  3299. debounce = false
  3300. end
  3301. end)
  3302.  
  3303. mouse.KeyDown:connect(function(Press)
  3304. Press=Press:lower()
  3305. if Press=='e' then
  3306. if debounce == true then return end
  3307. debounce = true
  3308. walking = false
  3309. attacking = true
  3310. ll = false
  3311. hum.WalkSpeed = 0
  3312. smallrift = Instance.new("Part", Torso)
  3313. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3314. smallrift.Material = "Neon"
  3315. smallrift.Transparency = 1
  3316. smallrift.Anchored = true
  3317. smallrift.CanCollide = false
  3318. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3319. smallriftdecal = Instance.new("Decal", smallrift)
  3320. smallriftdecal.Face = "Top"
  3321. smallriftdecal.Texture = "rbxassetid://702583926"
  3322. removeuseless:AddItem(smallrift,5)
  3323. smallrift2 = Instance.new("Part", Torso)
  3324. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3325. smallrift2.Material = "Neon"
  3326. smallrift2.Transparency = 1
  3327. smallrift2.Anchored = true
  3328. smallrift2.CanCollide = false
  3329. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3330. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3331. smallriftdecal2.Face = "Top"
  3332. smallriftdecal2.Texture = "rbxassetid://702583926"
  3333. removeuseless:AddItem(smallrift2,5)
  3334. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3335. luagh = Instance.new("Sound", Torso)
  3336. luagh.SoundId = "rbxassetid://"..rdnm3
  3337. luagh.Looped = false
  3338. luagh.Volume = 2
  3339. luagh:Play()
  3340. removeuseless:AddItem(luagh,10)
  3341. poop1 = coroutine.wrap(function()
  3342. for i = 1, 25 do
  3343. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3344. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3345. wait()
  3346. end
  3347. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3348. for i = 1, 25 do
  3349. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3350. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3351. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3352. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3353. wait()
  3354. end
  3355. for i = 1, 25 do
  3356. ll = true
  3357. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3358. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3359. wait()
  3360. end
  3361. end)
  3362. poop1()
  3363. for i = 1, 15 do
  3364. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3365. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3366. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3367. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3368. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3369. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3370. wait()
  3371. end
  3372. wait(1)
  3373. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3374. for i = 1, 15 do
  3375. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3376. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3377. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3378. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3379. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3380. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3381. wait()
  3382. end
  3383. hum.WalkSpeed = 13
  3384. debounce = false
  3385. attacking = false
  3386. ll = false
  3387. end
  3388. end)
  3389.  
  3390. mouse.KeyUp:connect(function(Press)
  3391. Press=Press:lower()
  3392. if Press=='n' then
  3393. combowombo = false
  3394. end
  3395. end)
  3396.  
  3397. mouse.KeyDown:connect(function(Press)
  3398. Press=Press:lower()
  3399. if Press=='0' then
  3400. if debounce then return end
  3401. debounce = true
  3402. running = true
  3403. hum.WalkSpeed = 28
  3404. end
  3405. end)
  3406.  
  3407. mouse.KeyUp:connect(function(Press)
  3408. Press=Press:lower()
  3409. if Press=='0' then
  3410. debounce = false
  3411. running = false
  3412. hum.WalkSpeed = 13
  3413. end
  3414. end)
  3415.  
  3416. doit = coroutine.wrap(function()
  3417. while wait() do
  3418. for _,v in pairs(Repeater) do
  3419. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3420. end
  3421.  
  3422. for _,v in pairs(openshocktable) do
  3423. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3424. end
  3425.  
  3426. for _,v in pairs(nonmeshRepeater) do
  3427. v.Size = v.Size + Vector3.new(2, 2, 2)
  3428. end
  3429.  
  3430. for _,v in pairs(Extreme) do
  3431. v.Size = v.Size + Vector3.new(6, 6, 6)
  3432. end
  3433.  
  3434. for _,v in pairs(LessSize) do
  3435. v.Size = v.Size - Vector3.new(1, 1, 1)
  3436. end
  3437.  
  3438. for _,v in pairs(nonmeshRepeater2) do
  3439. v.Transparency = v.Transparency + 0.05
  3440. end
  3441.  
  3442. for _,v in pairs(Repeater2) do
  3443. v.Transparency = v.Transparency + 0.01
  3444. end
  3445.  
  3446. for _,v in pairs(TheEnd) do
  3447. v.Transparency = v.Transparency - 0.008
  3448. end
  3449.  
  3450. for _,v in pairs(TheEnd2) do
  3451. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3452. end
  3453.  
  3454. for _,v in pairs(TheEnd3) do
  3455. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3456. end
  3457.  
  3458. for _,v in pairs(ExtremeM) do
  3459. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3460. end
  3461.  
  3462. for _,v in pairs(TheEnd4) do
  3463. v.Transparency = v.Transparency + 0.009
  3464. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3465. end
  3466.  
  3467. for _,v in pairs(SlowlyFade) do
  3468. v.Transparency = v.Transparency + 0.05
  3469. end
  3470.  
  3471. for _,v in pairs(UpMover) do
  3472. v.Position = v.Position + Vector3.new(0, 3, 0)
  3473. end
  3474.  
  3475. for _,v in pairs(ForwardMover) do
  3476. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3477. end
  3478.  
  3479. for _,v in pairs(DamageAll2) do
  3480. if attackdebounce then return end
  3481. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3482. Slachtoffer:TakeDamage(20)
  3483. end
  3484. end
  3485. end)
  3486. doit()
  3487.  
  3488. vcoroutine = coroutine.wrap(function()
  3489. wait(1)
  3490. transf1 = true
  3491. end)
  3492. vcoroutine()
  3493.  
  3494. local anims = coroutine.wrap(function()
  3495. while true do
  3496. settime = 0.05
  3497. sine = sine + change
  3498. if position == "Walking" and attacking == false and running == false then
  3499. change = 2.2
  3500. walking = true
  3501. hum.WalkSpeed = 13
  3502. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3503. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3504. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3505. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3506. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3507. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3508. elseif position == "Idle" and attacking == false and running == false then
  3509. walking = false
  3510. change = .9
  3511. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3512. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3513. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3514. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3515. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3516. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3517. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3518. elseif position == "Idle2" and attacking == false and running == false then
  3519. change = .7
  3520. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3521. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3522. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3523. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3524. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3525. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3526. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3527. elseif position == "Running" and attacking == false then
  3528. change = 2
  3529. hum.WalkSpeed = 26
  3530. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3531. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3532. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3533. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3534. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3535. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3536. end
  3537. wait()
  3538. end
  3539. end)
  3540. anims()
  3541. print("oi u")
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