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- // Decompiled with JetBrains decompiler
- // Type: CodeContainer
- // Assembly: test.exe, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- // MVID: 5311138B-1191-4F79-843E-CEF58CF950DD
- // Assembly location: D:\msdownld.tmp\test.exe
- using System;
- internal class CodeContainer
- {
- private int ptr;
- private byte[] memory;
- public void Main()
- {
- this.memory = new byte[30000];
- ++this.ptr;
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- for (; this.memory[this.ptr] != (byte) 0; ++this.ptr)
- {
- --this.memory[this.ptr];
- --this.ptr;
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- }
- --this.ptr;
- Console.Write((char) this.memory[this.ptr]);
- ++this.ptr;
- ++this.ptr;
- ++this.memory[this.ptr];
- ++this.ptr;
- --this.memory[this.ptr];
- while (this.memory[this.ptr] != (byte) 0)
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.ptr;
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.ptr;
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- for (; this.memory[this.ptr] != (byte) 0; --this.ptr)
- {
- for (++this.ptr; this.memory[this.ptr] != (byte) 0; ++this.ptr)
- {
- --this.memory[this.ptr];
- ++this.ptr;
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- --this.ptr;
- --this.ptr;
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- }
- --this.ptr;
- }
- ++this.ptr;
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- Console.Write((char) this.memory[this.ptr]);
- ++this.ptr;
- --this.memory[this.ptr];
- ++this.ptr;
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- Console.Write((char) this.memory[this.ptr]);
- Console.Write((char) this.memory[this.ptr]);
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- Console.Write((char) this.memory[this.ptr]);
- ++this.ptr;
- --this.memory[this.ptr];
- Console.Write((char) this.memory[this.ptr]);
- --this.ptr;
- --this.ptr;
- ++this.memory[this.ptr];
- for (; this.memory[this.ptr] != (byte) 0; ++this.ptr)
- {
- ++this.ptr;
- while (this.memory[this.ptr] != (byte) 0)
- {
- ++this.memory[this.ptr];
- ++this.ptr;
- ++this.memory[this.ptr];
- }
- ++this.ptr;
- }
- --this.ptr;
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- Console.Write((char) this.memory[this.ptr]);
- ++this.ptr;
- ++this.ptr;
- Console.Write((char) this.memory[this.ptr]);
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- ++this.memory[this.ptr];
- Console.Write((char) this.memory[this.ptr]);
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- Console.Write((char) this.memory[this.ptr]);
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- --this.memory[this.ptr];
- Console.Write((char) this.memory[this.ptr]);
- ++this.ptr;
- ++this.memory[this.ptr];
- Console.Write((char) this.memory[this.ptr]);
- ++this.ptr;
- ++this.memory[this.ptr];
- Console.Write((char) this.memory[this.ptr]);
- }
- }
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