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- --//====================================================\\--
- --|| CREATED BY SHACKLUSTER
- --\\====================================================//--
- warn'Made by SHACKLUSTER edit by youssefaxo / |DO NOT REMOVE CREDITS OR ELSE|'
- wait(0.2)
- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- m=Instance.new('Model',Character)
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face = Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=.2
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- player=nil
- mana=0
- for i,v in ipairs(Character:children'') do
- if v:IsA("Hat") then
- v:Remove()
- end
- if v.ClassName == 'Hat' then
- v:Remove()
- end
- if v.ClassName == 'Accessory' then
- v:Remove()
- end
- if v:IsA'Accessory' then
- v:Remove()
- end
- end
- --NFSBOYLOL EDIT
- Player.CanLoadCharacterAppearance = true
- Character.Humanoid.MaxHealth = math.huge
- Character.Humanoid.JumpPower = 100
- Character.Humanoid.WalkSpeed = (60)
- Character.Shirt:Destroy()
- Character.Pants:Destroy()
- --FUNCTIONS AND HUMANOID STATS
- Character.Humanoid.NameDisplayDistance = 0
- Character.Humanoid.HealthDisplayDistance = 0
- Character.Head.face.Texture = "http://www.roblox.com/asset/?id=621951728"
- Character.Head.Material = "SmoothPlastic"
- shirt = Instance.new("Shirt", Character)
- shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=337059031"
- pants = Instance.new("Pants", Character)
- pants.PantsTemplate = "http://www.roblox.com/asset/?id=337059100"
- --SHIRT AND PANTS
- -------------------------------------------------
- Player = game:GetService("Players").LocalPlayer
- PlayerGui = Player.PlayerGui
- Cam = workspace.CurrentCamera
- Backpack = Player.Backpack
- Character = Player.Character
- Humanoid = Character.Humanoid
- Mouse = Player:GetMouse()
- RootPart = Character["HumanoidRootPart"]
- Torso = Character["Torso"]
- Head = Character["Head"]
- RightArm = Character["Right Arm"]
- LeftArm = Character["Left Arm"]
- RightLeg = Character["Right Leg"]
- LeftLeg = Character["Left Leg"]
- RootJoint = RootPart["RootJoint"]
- Neck = Torso["Neck"]
- RightShoulder = Torso["Right Shoulder"]
- LeftShoulder = Torso["Left Shoulder"]
- RightHip = Torso["Right Hip"]
- LeftHip = Torso["Left Hip"]
- local sick = Instance.new("Sound",LeftArm)
- sick.SoundId = "rbxassetid://1260413209"
- sick.Looped = true
- sick.Pitch = 1
- sick.Volume = 100
- sick:Play()
- local DRONES = {}
- local COLOR = nil
- IT = Instance.new
- CF = CFrame.new
- VT = Vector3.new
- RAD = math.rad
- C3 = Color3.new
- UD2 = UDim2.new
- BRICKC = BrickColor.new
- ANGLES = CFrame.Angles
- EULER = CFrame.fromEulerAnglesXYZ
- COS = math.cos
- ACOS = math.acos
- SIN = math.sin
- ASIN = math.asin
- ABS = math.abs
- MRANDOM = math.random
- FLOOR = math.floor
- function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
- local NEWMESH = IT(MESH)
- if MESH == "SpecialMesh" then
- NEWMESH.MeshType = MESHTYPE
- if MESHID ~= "nil" and MESHID ~= "" then
- NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
- end
- if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
- NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
- end
- end
- NEWMESH.Offset = OFFSET or VT(0, 0, 0)
- NEWMESH.Scale = SCALE
- NEWMESH.Parent = PARENT
- return NEWMESH
- end
- function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
- local NEWPART = IT("Part")
- NEWPART.formFactor = FORMFACTOR
- NEWPART.Reflectance = REFLECTANCE
- NEWPART.Transparency = TRANSPARENCY
- NEWPART.CanCollide = false
- NEWPART.Locked = true
- NEWPART.Anchored = true
- if ANCHOR == false then
- NEWPART.Anchored = false
- end
- NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
- NEWPART.Name = NAME
- NEWPART.Size = SIZE
- NEWPART.Position = Torso.Position
- NEWPART.Material = MATERIAL
- NEWPART:BreakJoints()
- NEWPART.Parent = PARENT
- return NEWPART
- end
- --//=================================\\
- --|| CUSTOMIZATION
- --\\=================================//
- Player_Size = 1 --Size of the player.
- Animation_Speed = 3
- Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
- local Speed = 16
- local Effects2 = {}
- --//=================================\\
- --|| END OF CUSTOMIZATION
- --\\=================================//
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- --//=================================\\
- --|| USEFUL VALUES
- --\\=================================//
- local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
- local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
- local CHANGEDEFENSE = 0
- local CHANGEDAMAGE = 0
- local CHANGEMOVEMENT = 0
- local ANIM = "Idle"
- local ATTACK = false
- local EQUIPPED = false
- local HOLD = false
- local COMBO = 1
- local Rooted = false
- local SINE = 0
- local KEYHOLD = false
- local CHANGE = 2 / Animation_Speed
- local WALKINGANIM = false
- local WALK = 0
- local VALUE1 = false
- local VALUE2 = nil
- local ROBLOXIDLEANIMATION = IT("Animation")
- ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
- ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- --ROBLOXIDLEANIMATION.Parent = Humanoid
- local WEAPONGUI = IT("ScreenGui", PlayerGui)
- WEAPONGUI.Name = "Weapon GUI"
- local Weapon = IT("Model")
- Weapon.Name = "Adds"
- local Effects = IT("Folder", Weapon)
- Effects.Name = "Effects"
- local ANIMATOR = Humanoid.Animator
- local ANIMATE = Character.Animate
- local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
- local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
- local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
- local HITBLOCKSOUNDS = {"199148933", "199148947"}
- local UNANCHOR = true
- local SKILLTEXTCOLOR = C3(0,0,0)
- --//=================================\\
- --\\=================================//
- --//=================================\\
- --|| SAZERENOS' ARTIFICIAL HEARTBEAT
- --\\=================================//
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "ArtificialHB"
- script:WaitForChild("ArtificialHB")
- frame = Frame_Speed
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.ArtificialHB:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.ArtificialHB:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.ArtificialHB:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- --//=================================\\
- --\\=================================//
- --//=================================\\
- --|| SOME FUNCTIONS
- --\\=================================//
- function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
- return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
- end
- function PositiveAngle(NUMBER)
- if NUMBER >= 0 then
- NUMBER = 0
- end
- return NUMBER
- end
- function NegativeAngle(NUMBER)
- if NUMBER <= 0 then
- NUMBER = 0
- end
- return NUMBER
- end
- function Swait(NUMBER)
- if NUMBER == 0 or NUMBER == nil then
- ArtificialHB.Event:wait()
- else
- for i = 1, NUMBER do
- ArtificialHB.Event:wait()
- end
- end
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5 / s
- return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00 - m11 - m22 + 1)
- local recip = 0.5 / s
- return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
- elseif i == 1 then
- local s = math.sqrt(m11 - m22 - m00 + 1)
- local recip = 0.5 / s
- return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
- elseif i == 2 then
- local s = math.sqrt(m22 - m00 - m11 + 1)
- local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w * xs, w * ys, w * zs
- local xx = x * xs
- local xy = x * ys
- local xz = x * zs
- local yy = y * ys
- local yz = y * zs
- local zz = z * zs
- return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = ACOS(cosTheta)
- local invSinTheta = 1 / SIN(theta)
- startInterp = SIN((1 - t) * theta) * invSinTheta
- finishInterp = SIN(t * theta) * invSinTheta
- else
- startInterp = 1 - t
- finishInterp = t
- end
- else
- if (1 + cosTheta) > 0.0001 then
- local theta = ACOS(-cosTheta)
- local invSinTheta = 1 / SIN(theta)
- startInterp = SIN((t - 1) * theta) * invSinTheta
- finishInterp = SIN(t * theta) * invSinTheta
- else
- startInterp = t - 1
- finishInterp = t
- end
- end
- return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
- end
- function Clerp(a, b, t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1 - t
- return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
- end
- function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
- local frame = IT("Frame")
- frame.BackgroundTransparency = TRANSPARENCY
- frame.BorderSizePixel = BORDERSIZEPIXEL
- frame.Position = POSITION
- frame.Size = SIZE
- frame.BackgroundColor3 = COLOR
- frame.BorderColor3 = BORDERCOLOR
- frame.Name = NAME
- frame.Parent = PARENT
- return frame
- end
- function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
- local label = IT("TextLabel")
- label.BackgroundTransparency = 1
- label.Size = UD2(1, 0, 1, 0)
- label.Position = UD2(0, 0, 0, 0)
- label.TextColor3 = TEXTCOLOR
- label.TextStrokeTransparency = STROKETRANSPARENCY
- label.TextTransparency = TRANSPARENCY
- label.FontSize = TEXTFONTSIZE
- label.Font = TEXTFONT
- label.BorderSizePixel = BORDERSIZEPIXEL
- label.TextScaled = false
- label.Text = TEXT
- label.Name = NAME
- label.Parent = PARENT
- return label
- end
- function NoOutlines(PART)
- PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
- local NEWWELD = IT(TYPE)
- NEWWELD.Part0 = PART0
- NEWWELD.Part1 = PART1
- NEWWELD.C0 = C0
- NEWWELD.C1 = C1
- NEWWELD.Parent = PARENT
- return NEWWELD
- end
- function CreateSound(ID, PARENT, VOLUME, PITCH)
- local NEWSOUND = nil
- coroutine.resume(coroutine.create(function()
- NEWSOUND = IT("Sound", PARENT)
- NEWSOUND.Volume = VOLUME
- NEWSOUND.Pitch = PITCH
- NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
- Swait()
- NEWSOUND:play()
- game:GetService("Debris"):AddItem(NEWSOUND, 10)
- end))
- return NEWSOUND
- end
- function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
- end
- function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
- local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
- local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
- wave.CFrame = CFRAME
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, WAIT do
- Swait()
- mesh.Scale = mesh.Scale + GROW
- mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
- if DOESROT == true then
- wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
- end
- wave.Transparency = wave.Transparency + (0.5/WAIT)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function CreateRing(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW)
- local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
- local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "559831844", "", SIZE, VT(0,0,0))
- wave.CFrame = CFRAME
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, WAIT do
- Swait()
- mesh.Scale = mesh.Scale + GROW
- if DOESROT == true then
- wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
- end
- wave.Transparency = wave.Transparency + (0.5/WAIT)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW)
- local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true)
- local mesh = CreateMesh("SpecialMesh", wave, "Sphere", "", "", SIZE, VT(0,0,0))
- wave.CFrame = CFRAME
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, WAIT do
- Swait()
- mesh.Scale = mesh.Scale + GROW
- wave.Transparency = wave.Transparency + (1/WAIT)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function Slice(KIND,SIZE,WAIT,CFRAME,COLOR,GROW)
- local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1,1,1), true)
- local mesh = nil
- if KIND == "Base" then
- mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
- elseif KIND == "Thin" then
- mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0))
- elseif KIND == "Round" then
- mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE/10,0,SIZE/10), VT(0,0,0))
- end
- wave.CFrame = CFRAME
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, WAIT do
- Swait()
- mesh.Scale = mesh.Scale + GROW/10
- wave.Transparency = wave.Transparency + (0.5/WAIT)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function MakeForm(PART,TYPE)
- local MSH = nil
- if TYPE == "Cyl" then
- MSH = IT("CylinderMesh",PART)
- elseif TYPE == "Ball" then
- MSH = IT("SpecialMesh",PART)
- MSH.MeshType = "Sphere"
- elseif TYPE == "Wedge" then
- MSH = IT("SpecialMesh",PART)
- MSH.MeshType = "Wedge"
- end
- return MSH
- end
- function CheckTableForString(Table, String)
- for i, v in pairs(Table) do
- if string.find(string.lower(String), string.lower(v)) then
- return true
- end
- end
- return false
- end
- function CheckIntangible(Hit)
- local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
- if Hit and Hit.Parent then
- if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
- return true
- end
- end
- return false
- end
- Debris = game:GetService("Debris")
- function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
- local Direction = CFrame.new(StartPos, Vec).lookVector
- local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
- local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
- if RayHit and CheckIntangible(RayHit) then
- if DelayIfHit then
- wait()
- end
- RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
- end
- return RayHit, RayPos, RayNormal
- end
- function turnto(position)
- RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
- end
- --//=================================\\
- --|| WEAPON AND ARMOR CREATION
- --\\=================================//
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- --//-[]-|Left Arm|-[]-\\--
- Handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,1,"Medium stone grey","Handle",Vector3.new(1, 2, 1))
- Handleweld=weld(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000463485718, -0.000136852264, -9.25064087e-05, 1.00000036, -1.4027446e-05, -1.80009811e-05, 1.39730673e-05, 0.99999994, 3.09950956e-05, 1.80007191e-05, -3.09953975e-05, 1.00000036))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.387649536, 0.49298954, -0.00314044952, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.129999995, 0.200000003))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.37758255, 0.502982616, -0.00343990326, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.150000006, 0.129999995))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.371042252, 0.947021008, -0.00021648407, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.0700000003, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 1.34000063, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.202226639, 0.707361698, -9.3460083e-05, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.300000012, 1.00999999))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 1.34000063, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.152757645, 0.62676239, -0.000275611877, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 0.100000001, 1.00999999))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00222587585, -0.487058163, -0.000231742859, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0299999993, 1.02999997))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0117969513, -0.267154694, 0.300722122, -1.00000083, 5.49307515e-08, -1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, 9.99832992e-07, 3.34305916e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.25, 0.5))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 1.34000063, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00131034851, -0.363015652, 7.62939453e-06, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.649999976, 1.00999999))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00189971924, -0.477137566, 0.240345955, -1.00000083, 5.49307515e-08, -1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, 9.99832992e-07, 3.34305916e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.0500000007, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0015296936, -0.257140636, 0.240355492, -1.00000083, 5.49307515e-08, -1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, 9.99832992e-07, 3.34305916e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.0500000007, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00169944763, -0.0270428658, -0.000123023987, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0299999993, 1.02999997))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020236969, -0.367231846, 0.240351677, -1.00000083, 5.49307515e-08, -1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, 9.99832992e-07, 3.34305916e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.0500000007, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00143814087, -0.0370283127, 0.240298271, -1.00000083, 5.49307515e-08, -1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, 9.99832992e-07, 3.34305916e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.0500000007, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0020160675, -0.267046452, -0.000241279602, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0299999993, 1.02999997))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00210762024, -0.257040977, -0.160274506, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 0.319999993, 0.699999988))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000751495361, 0.228212357, -0.000375747681, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.109999999, 1.02999997))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0117778778, -0.267114639, 0.360717773, -1.00000083, 5.49307515e-08, -1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, 9.99832992e-07, 3.34305916e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.400000006))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00149726868, -0.147134781, 0.240416527, -1.00000083, 5.49307515e-08, -1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, 9.99832992e-07, 3.34305916e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.0500000007, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 1.34000063, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000778198242, 0.488382816, -0.00032043457, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.03499997, 0.100000001, 1.03499997))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.0500000007, 0.0799999684, 0.100000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.470516205, -0.273004532, -0.145263672, 0.963837206, -2.95193786e-07, 0.266495228, 1.76033609e-07, 0.99999994, 6.29320738e-08, -0.266495198, 1.60887339e-08, 0.963837147))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.0500000007, 0.0799999684, 0.100000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.470827103, -0.490011215, -0.145282745, 0.963837206, -2.95193786e-07, 0.266495228, 1.76033609e-07, 0.99999994, 6.29320738e-08, -0.266495198, 1.60887339e-08, 0.963837147))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.0500000007, 0.0799999684, 0.100000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.470241547, -0.0330028534, -0.145324707, 0.963837206, -2.95193786e-07, 0.266495228, 1.76033609e-07, 0.99999994, 6.29320738e-08, -0.266495198, 1.60887339e-08, 0.963837147))
- --//-[]-|Right Arm|-[]-\\--
- Handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,1,"Medium stone grey","Handle",Vector3.new(1, 2, 1))
- Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.53131104e-05, -8.77380371e-05, -9.82284546e-05, 1.00000036, -1.4027446e-05, -1.80009811e-05, 1.39730673e-05, 0.99999994, 3.09950956e-05, 1.80007191e-05, -3.09953975e-05, 1.00000036))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.370101929, 0.947030067, -0.00289821625, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.0700000003, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.390174866, 0.493021488, -0.0026922226, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.129999995, 0.200000003))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.380224228, 0.502994061, -0.00287914276, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.150000006, 0.129999995))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 1.34000063, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.153432846, 0.626749039, -0.00269508362, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 0.100000001, 1.00999999))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 1.34000063, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.201337814, 0.707355499, -0.00263595581, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.300000012, 1.00999999))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.6239624e-05, -0.267016411, -0.00212955475, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0299999993, 1.02999997))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 1.34000063, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000127792358, 0.488415718, -0.00269985199, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.03499997, 0.100000001, 1.03499997))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000461578369, -0.487045288, -0.00224304199, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0299999993, 1.02999997))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -0.0270242691, -0.00250148773, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.0299999993, 1.02999997))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.38690186e-05, -0.147117138, 0.242671013, -1.00000083, 5.49307515e-08, -1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, -1.74622983e-10, 3.40203421e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.0500000007, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 1.34000063, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000490188599, -0.363018036, -0.002368927, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.649999976, 1.00999999))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00025177002, -0.257054329, -0.162223816, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 0.319999993, 0.699999988))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.71661377e-05, -0.0370292664, 0.24285984, -1.00000083, 5.49307515e-08, -1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, -1.74622983e-10, 3.40203421e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.0500000007, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000225067139, -0.257129192, 0.242365837, -1.00000083, 5.49307515e-08, -1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, -1.74622983e-10, 3.40203421e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.0500000007, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00972938538, -0.267118454, 0.362538338, -1.00000083, 5.49307515e-08, -1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, -1.74622983e-10, 3.40203421e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.400000006))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000413894653, -0.367231369, 0.242665291, -1.00000083, 5.49307515e-08, -1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, -1.74622983e-10, 3.40203421e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.0500000007, 0.600000024))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00961685181, -0.267115593, 0.302357674, -1.00000083, 5.49307515e-08, -1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, -1.74622983e-10, 3.40203421e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.25, 0.5))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-05, 0.228210926, -0.00256824493, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 0.109999999, 1.02999997))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000534057617, -0.477139473, 0.242600441, -1.00000083, 5.49307515e-08, -1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, -1.74622983e-10, 3.40203421e-11, -1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.0500000007, 0.600000024))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.0500000007, 0.0799999684, 0.100000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.467504501, -0.490007877, -0.146935463, 0.963837147, 5.18721208e-06, -0.266495377, -6.35792003e-06, 0.999999881, -3.12344673e-06, 0.266495347, 4.67226255e-06, 0.963837147))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.0500000007, 0.0799999684, 0.100000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.468101501, -0.032971859, -0.147176743, 0.963837147, 5.18721208e-06, -0.266495377, -6.35792003e-06, 0.999999881, -3.12344673e-06, 0.266495347, 4.67226255e-06, 0.963837147))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.0500000007, 0.0799999684, 0.100000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.467725754, -0.273012638, -0.147255898, 0.963837147, 5.18721208e-06, -0.266495377, -6.35792003e-06, 0.999999881, -3.12344673e-06, 0.266495347, 4.67226255e-06, 0.963837147))
- --//-[]-|Left Leg|-[]-\\--
- Handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,1,"Medium stone grey","Handle",Vector3.new(1, 2, 1))
- Handleweld=weld(m,Character["Left Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000169754028, -3.79085541e-05, 0.000331878662, 1.00000036, -1.4027446e-05, -1.80009811e-05, 1.39730673e-05, 0.99999994, 3.09950956e-05, 1.80007191e-05, -3.09953975e-05, 1.00000036))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.818192422, 1.94320714, 0.20454812))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0279159546, -0.0779976845, 0.420761108, 0.996209264, -0.0869991034, 6.49522699e-05, 0.0869990736, 0.99620831, 5.32083868e-06, -6.51685696e-05, 3.5005192e-07, 1.00000083))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1.98411667, 0.20454812, 0.20454812))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0938658714, 0.398412704, 0.502613068, 0.0870010778, 0.996208131, 5.32016384e-06, -0.996209085, 0.0870011151, -6.4952299e-05, -6.51685114e-05, 3.50841361e-07, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.200000003, 0.200000003))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20454812, 1.99434412, 1.07932925))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.47873497, -0.0909955502, -0.0254192352, 0.996209264, -0.0869991034, 6.49522699e-05, 0.0869990736, 0.99620831, 5.32083868e-06, -6.51685696e-05, 3.5005192e-07, 1.00000083))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.971603513, 1.99434412, 0.20454812))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0951461792, -0.0909955502, -0.462918282, 0.996209264, -0.0869991034, 6.49522699e-05, 0.0869990736, 0.99620831, 5.32083868e-06, -6.51685696e-05, 3.5005192e-07, 1.00000083))
- --//-[]-|Right Leg|-[]-\\--
- Handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,1,"Medium stone grey","Handle",Vector3.new(1, 2, 1))
- Handleweld=weld(m,Character["Right Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000469207764, -2.78949738e-05, -0.0002784729, 1.00000036, -1.4027446e-05, -1.80009811e-05, 1.39730673e-05, 0.99999994, 3.09950956e-05, 1.80007191e-05, -3.09953975e-05, 1.00000036))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1.98411667, 0.20454812, 0.20454812))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0942664146, -0.4009552, 0.488444328, -0.0873111039, 0.99618119, -1.49817552e-05, -0.996181965, -0.0873109326, -6.45576802e-05, -6.56189222e-05, 9.28786085e-06, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.200000003, 0.200000003))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.818192422, 1.94320714, 0.20454812))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0263996124, -0.0783090591, 0.4067173, 0.996182203, 0.0873089284, 6.45578257e-05, -0.0873091221, 0.996181309, -1.49824209e-05, -6.56190678e-05, 9.28864483e-06, 1.00000083))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20454812, 1.99434412, 0.889329374))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.489929199, -0.0901551247, 0.079870224, 0.996182203, 0.0873089284, 6.45578257e-05, -0.0873091221, 0.996181309, -1.49824209e-05, -6.56190678e-05, 9.28864483e-06, 1.00000083))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.961603522, 1.99434412, 0.20454812))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.101442337, -0.0901479721, -0.462678909, 0.996182203, 0.0873089284, 6.45578257e-05, -0.0873091221, 0.996181309, -1.49824209e-05, -6.56190678e-05, 9.28864483e-06, 1.00000083))
- --//-[]-|Torso|-[]-\\--
- Handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,1,"Medium stone grey","Handle",Vector3.new(2, 2, 1))
- Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000164031982, -8.20159912e-05, 8.77380371e-05, 1.00000036, -1.4027446e-05, -1.80009811e-05, 1.39730673e-05, 0.99999994, 3.09950956e-05, 1.80007191e-05, -3.09953975e-05, 1.00000036))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2, 2, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000883102417, -4.76837158e-07, -0.000184059143, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/torso.mesh",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1.00999999, 1.00999999))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0910987854, 0.769927502, 0.330821991, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.0299999993, 0.0799999982, 0.400000006))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0887775421, 0.769899845, 0.329601288, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.0299999993, 0.0799999982, 0.400000006))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0886287689, -0.830154419, 0.329770088, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.0299999993, 0.0799999982, 0.400000006))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0286960602, -0.823051929, 0.31955719, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.0700000003, 0.400000006))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0288085938, 0.779929161, 0.319753647, 1.00000083, -5.49307515e-08, 1.74622983e-10, -5.49307515e-08, 0.999999881, -3.40203421e-11, 1.74622983e-10, -3.40203421e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.0700000003, 0.400000006))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1, 0.180000007, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0912723541, -0.830134392, 0.331053734, 1.00000083, -5.49307515e-08, 1.00018224e-06, -5.49307515e-08, 0.999999881, -3.40203421e-11, -9.99832992e-07, -3.34305916e-11, 1.00000083))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh",Vector3.new(0, 0, 0),Vector3.new(0.0299999993, 0.0799999982, 0.400000006))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.38999975, 0.500000179, 1.25000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0104980469, 1.03676057, -0.0745153427, -1.00000072, 6.24995664e-08, 0.000331000076, 2.53918151e-05, -0.997063458, 0.0765789673, 0.000330025709, 0.0765789002, 0.997064292))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.0500000007, 0.320000112, 0.360000134))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0896568298, 1.03577638, 0.377642632, -1.00000072, 6.24995664e-08, 0.000331000076, 2.53918151e-05, -0.997063458, 0.0765789673, 0.000330025709, 0.0765789002, 0.997064292))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.0500000007, 0.320000112, 0.360000134))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0924453735, 1.03587627, 0.37898159, -1.00000072, 3.99140845e-08, -0.000333000266, -2.54435217e-05, -0.997063458, 0.0765789747, -0.000332028052, 0.0765789077, 0.997064292))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.0600000136, 0.320000112, 0.360000134))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00261306763, 1.02678585, 0.389596939, -1.00000072, 3.99140845e-08, -0.000333000266, -2.54435217e-05, -0.997063458, 0.0765789747, -0.000332028052, 0.0765789077, 0.997064292))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(2.08000112, 0.200000331, 1.08000028))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0107650757, 0.916646481, -0.0047492981, 1.00000072, 1.39371405e-05, -0.000331000512, -1.40591619e-05, 0.99999994, -4.39954456e-05, 0.00033100025, 4.39999385e-05, 1.00000072))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.0500000007, 1.90999985, 0.83000046))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000156402588, -0.0250797272, 0.0975990295, 1.00000072, -6.24995664e-08, -0.000331000076, -4.74801709e-08, 0.999999881, -4.01243483e-11, 0.000331000425, -5.09369873e-11, 1.00000072))
- -----Hood
- Handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Metal,0,0,"Really black","Handle",Vector3.new(1.24999964, 1.1500001, 1.24000001))
- Handleweld=weld(m,Character["Head"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0496101379, 0.0625128746, 0.216673851, -1, -4.45541382e-09, -0.000233339539, -4.42753079e-09, 1, -1.0351323e-07, 0.000233340412, -1.02430931e-07, -1))
- mesh("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=293287681",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
- Hood=part(Enum.FormFactor.Custom,m,Enum.Material.Metal,0,0,"Really black","Hood",Vector3.new(2.20000029, 1.60000038, 1.80000019))
- Hoodweld=weld(m,Handle,Hood,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0188102722, 0.314948559, 0.06204319, -1.00000012, -3.30751277e-07, 0.000232810286, -3.28473334e-07, 1, 9.83119753e-06, -0.00023280707, 9.82608344e-06, -1.00000632))
- mesh("SpecialMesh",Hood,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=85855767",Vector3.new(0, 0, 0),Vector3.new(1.19000006, 1.24000001, 1.20000005))
- ---<<<[]-weapon-[]>>>---
- Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Br. yellowish orange","Handle",Vector3.new(1.5, 1.5, 1.5))
- Handleweld=weld(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.15132141, -0.623166084, 2.35502553, -0.854042888, -0.374412894, -0.36114496, -0.324607432, -0.158924714, 0.932401717, -0.406498194, 0.913541198, 0.0141913164))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.10000002, 0.200000003, 1.45000362))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.171693802, -0.639895916, -0.127620876, -0.395681828, 0.918387473, 0.00073022861, 0.775573194, 0.333725095, 0.535830021, 0.49185586, 0.21258454, -0.844325542))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=22771612",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.200000003, 0.200000003))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.200000003, 1.20000005, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.856001377, 0.0527715683, -0.670759201, 0.574835896, 0.247043341, 0.780085385, -0.794245601, -0.0608536154, 0.604542017, 0.196819052, -0.967091799, 0.161232278))
- mesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.200000003, 1.20000005, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.856426239, -0.123113394, -0.171522141, 0.574835896, 0.247043341, 0.780085385, -0.716241479, -0.309082538, 0.625672698, 0.395679057, -0.918388546, -0.000729047693))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Really black","Part",Vector3.new(0.200000003, 1.20000005, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.856072903, -0.0363438129, 0.339479446, 0.574835896, 0.247043341, 0.780085385, -0.589425981, -0.536248565, 0.604164422, 0.567574501, -0.807098031, -0.162641153))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","Part",Vector3.new(0.200000003, 1.59999967, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.561483383, -1.59125519, -1.43432856, 0.40807879, -0.875740349, -0.257973999, 0.152786046, 0.344098389, -0.926419437, 0.900071204, 0.338637233, 0.274220169))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.319999993, 0.330000788, 0.449999839))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.803673029, -0.567373753, 0.353254318, 0.523185849, 0.226063237, -0.821688592, 0.754793942, 0.324744016, 0.569936335, 0.3956801, -0.918388128, -0.000729712658))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=123881156",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.319999993, 0.330000788, 0.449999839))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.595983267, 0.205494404, 0.55365181, 0.523185849, 0.226063237, -0.821688592, 0.754793942, 0.324744016, 0.569936335, 0.3956801, -0.918388128, -0.000729712658))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=123881156",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.319999993, 0.330000788, 0.449999839))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700237989, -0.1812253, 0.453456879, 0.523185849, 0.226063237, -0.821688592, 0.754793942, 0.324744016, 0.569936335, 0.3956801, -0.918388128, -0.000729712658))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=123881156",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.319999993, 0.330000788, 0.449999839))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.3953228, 0.909281731, 0.696767807, 0.842514575, 0.36330691, -0.397715271, -0.365522116, -0.156753063, -0.917508781, -0.395680308, 0.918388069, 0.000729974359))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=123881156",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.319999993, 0.330000788, 0.449999839))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499100208, 0.523243666, 0.796710968, 0.842514575, 0.36330691, -0.397715271, -0.365522116, -0.156753063, -0.917508781, -0.395680308, 0.918388069, 0.000729974359))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=123881156",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.319999993, 0.330000788, 0.449999839))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.602483273, 0.136279106, 0.896654129, 0.842514575, 0.36330691, -0.397715271, -0.365522116, -0.156753063, -0.917508781, -0.395680308, 0.918388069, 0.000729974359))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=123881156",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.300000012, 0.600000024, 0.300000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0628843307, -0.906403184, 0.568758011, -0.83150512, -0.335995317, -0.442384422, -0.410935789, -0.163812324, 0.89681685, -0.373794645, 0.927506685, -0.00185669493))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(1.11000001, 1.11000001, 1.11000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.168781281, 0.951295316, 0.127050877, 0.373815119, -0.9275015, 0.00182726327, 0.410927415, 0.163851112, -0.896823108, 0.831505239, 0.335996807, 0.442385793))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.11000001, 2.22000003, 1.11000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.168779373, 2.606287, -0.147044659, -0.373815596, 0.927501321, -0.00182858389, 0.410927773, 0.163850218, -0.896823049, -0.831504881, -0.33599776, -0.442385823))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(1.11000001, 2.22000003, 1.11000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.168779373, -2.60628796, 0.127050877, -0.373815596, 0.927501321, -0.00182858389, -0.410927773, -0.163850218, 0.896823049, 0.831504881, 0.33599776, 0.442385823))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1.10000002, 2.20000005, 1.10000002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.13704586, -2.606287, 0.168783188, -0.831504285, -0.335998416, -0.442386627, -0.410929143, -0.163848996, 0.896822691, -0.373815596, 0.927501321, -0.00183042418))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.300000012, 0.600000024, 0.300000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0630493164, -0.90651381, -0.230970383, -0.831511199, -0.335997403, -0.4423742, -0.410933435, -0.163805112, 0.896828711, -0.373795211, 0.927509427, -0.00186678453))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.300000012, 0.600000024, 0.300000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0629663467, -0.906468749, 0.168897629, -0.831524074, -0.335985094, -0.442359358, -0.410926819, -0.163781747, 0.896835983, -0.373773903, 0.927517951, -0.00187681848))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.5, 0.5, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.312961578, -1.45620418, 0.168756485, -0.831511736, -0.33600527, -0.442367136, -0.410916716, -0.163827732, 0.896832228, -0.373812377, 0.927502513, -0.00184549636))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.5, 0.5, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.312955856, -2.05628729, 0.168787003, -0.831504285, -0.335998416, -0.442386627, -0.410929143, -0.163848996, 0.896822691, -0.373815596, 0.927501321, -0.00183042418))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.5, 0.5, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.312992573, -2.65607738, 0.168685913, -0.831475198, -0.336036623, -0.442408293, -0.410943925, -0.163857281, 0.896805346, -0.373851627, 0.927483737, -0.00184390228))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.5, 3, 0.800000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.312955856, -2.05628729, 0.168787003, -0.831504285, -0.335998416, -0.442386627, -0.410929143, -0.163848996, 0.896822691, -0.373815596, 0.927501321, -0.00183042418))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Metal,0,0,"Really black","Part",Vector3.new(0.800000012, 1.60000002, 0.800000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137042999, -1.60627425, 0.168779373, -0.831506312, -0.33600077, -0.442380726, -0.410925508, -0.163842216, 0.896825612, -0.373814672, 0.927501619, -0.00183545111))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.699999988, 1.39999998, 0.699999988))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137047291, -1.49629021, 0.168785095, -0.831504285, -0.335998416, -0.442386627, -0.410929143, -0.163848996, 0.896822691, -0.373815596, 0.927501321, -0.00183042418))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.800000012, 0.800000012, 1.10000002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.422699451, -0.49731338, -0.171323776, 0.724163771, 0.311510235, 0.615262747, -0.564823091, -0.243974581, 0.788321912, 0.395678818, -0.918388784, -0.00072937645))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.300000012, 0.200000003, 1.39999998))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.822247028, -0.168413401, -0.171005249, 0.674197793, 0.28993243, 0.679261863, -0.623615026, -0.269260913, 0.733895719, 0.395678818, -0.918388665, -0.000728900544))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(0.200000003, 1.20000005, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.839175224, -0.368030071, -0.171182632, 0.674197793, 0.28993243, 0.679261863, -0.623615026, -0.269260913, 0.733895719, 0.395678818, -0.918388665, -0.000728900544))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.300000012, 0.200000003, 1.39999998))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.378181458, -0.236940145, -0.00428247452, -0.395681888, 0.918387413, 0.000727997161, -0.563264251, -0.243305102, 0.789643109, 0.725375175, 0.312037349, 0.61356622))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.300000012, 0.200000003, 1.39999998))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.721904755, -0.23631537, -0.00477409363, -0.395681888, 0.918387413, 0.000727997161, -0.563264251, -0.243305102, 0.789643109, 0.725375175, 0.312037349, 0.61356622))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(1.30000007, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.181591034, -0.236094475, 0.595365524, -0.395681888, 0.918387413, 0.000727997161, -0.563264251, -0.243305102, 0.789643109, 0.725375175, 0.312037349, 0.61356622))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.DiamondPlate,0,0,"Really black","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0339188576, -0.598775744, -0.171894073, 0.845763028, 0.364080071, 0.390039265, -0.357941568, -0.154948369, 0.920798004, 0.395680159, -0.918388128, -0.000730213709))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really red","Part",Vector3.new(0.949999928, 0.200000003, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00439167023, -0.0243446231, -0.171848297, 0.845763028, 0.364080071, 0.390039265, -0.357941568, -0.154948369, 0.920798004, 0.395680159, -0.918388128, -0.000730213709))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","Part",Vector3.new(0.200000003, 2.20000005, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.671182632, 0.552469254, 0.856039524, 0.1968209, -0.967092812, 0.161223441, -0.79424119, -0.060858801, 0.604547083, -0.574841321, -0.247037828, -0.780083358))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","Part",Vector3.new(0.200000003, 2.20000005, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.339235306, 0.463694096, 0.856288433, 0.567574143, -0.807098508, -0.16263929, -0.589423239, -0.536245704, 0.604169667, -0.574838996, -0.247047693, -0.780081928))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","Part",Vector3.new(0.200000003, 2.20000005, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.171066284, 0.377036333, 0.856339931, 0.395683229, -0.918386877, -0.000726270489, -0.716237068, -0.309082568, 0.625677705, -0.574838638, -0.247049943, -0.780081451))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","Part",Vector3.new(0.200000003, 1.59999967, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.171094894, -1.46444261, -1.45620632, 0.395683229, -0.918386877, -0.000726270489, 0.256994933, 0.111484364, -0.959960938, 0.881696343, 0.379653692, 0.280133277))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Granite,0,0,"Really black","Part",Vector3.new(0.200000003, 1.59999967, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17288208, -1.64685106, -1.24106359, 0.509426296, -0.816519558, 0.271626115, 0.341340661, -0.0980164111, -0.934815288, 0.789918661, 0.568936348, 0.228779137))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- for _, c in pairs(Weapon:GetChildren()) do
- if c.ClassName == "Part" then
- c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
- end
- end
- Weapon.Parent = Character
- Humanoid.Died:connect(function()
- ATTACK = true
- end)
- local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.13, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
- local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
- local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.23, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
- local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.50, 0, 0.93, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
- local SKILL5FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.7, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame")
- local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[CLICK] Impact Series", SKILLTEXTCOLOR, 6, "SciFi", 0, 2, 0, "Text 1")
- local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[Z] Striking Uppercut", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 0, "Text 2")
- local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[B] Clawing Wheel", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 0, "Text 3")
- local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[C] Plasma Explosion", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 0, "Text 4")
- local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[V] Robotic Summoning", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 0, "Text 5")
- --//=================================\\
- --|| DAMAGE FUNCTIONS
- --\\=================================//
- function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR)
- local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT())
- STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0))
- local BODYGYRO = IT("BodyGyro", STATPART)
- local BODYPOSITION = IT("BodyPosition", STATPART)
- BODYPOSITION.P = 2000
- BODYPOSITION.D = 100
- BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
- BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2))
- game:GetService("Debris"):AddItem(STATPART ,5)
- local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
- BILLBOARDGUI.Adornee = STATPART
- BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
- BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
- BILLBOARDGUI.AlwaysOnTop = false
- local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
- TEXTLABEL.BackgroundTransparency = 1
- TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
- TEXTLABEL.Text = TEXT
- TEXTLABEL.Font = "SciFi"
- TEXTLABEL.FontSize="Size42"
- TEXTLABEL.TextColor3 = COLOR
- TEXTLABEL.TextStrokeTransparency = 1
- TEXTLABEL.TextScaled = true
- TEXTLABEL.TextWrapped = true
- coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
- if LABELTYPE == "Normal" then
- for i = 1, 30 do
- Swait()
- STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0)
- TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
- end
- elseif LABELTYPE == "Debuff" then
- for i = 1, 30 do
- Swait()
- STATPART.Position = STATPART.Position - VT(0, i/10 ,0)
- TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
- end
- elseif LABELTYPE == "Shock" then
- local ORIGIN = STATPART.Position
- for i = 1, 30 do
- Swait()
- STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2))
- TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
- end
- end
- THEPART.Parent = nil
- end),STATPART, BODYPOSITION, TEXTLABEL)
- end
- --//=================================\\
- --|| DAMAGING
- --\\=================================//
- function ApplyDamage(Humanoid,Damage,CritRate,CritMultiplier)
- local defence = Instance.new("BoolValue",Humanoid.Parent)
- defence.Name = ("HitBy"..Player.Name)
- game:GetService("Debris"):AddItem(defence, 0.001)
- local ROOT = Humanoid.Parent:FindFirstChild("HumanoidRootPart") or Humanoid.Parent:FindFirstChild("Torso") or Humanoid.Parent:FindFirstChild("UpperTorso")
- if ROOT ~= nil then
- VALUE2 = ROOT
- end
- if Humanoid.Health ~= 0 then
- local CritChance = MRANDOM(1,100)
- if CritChance < CritRate + 1 then
- Damage = Damage*CritMultiplier
- end
- if Damage > Humanoid.Health then
- Damage = math.ceil(Humanoid.Health)
- if Damage == 0 then
- Damage = 0.1
- end
- end
- Humanoid.Health = Humanoid.Health - Damage
- if Humanoid.Parent:FindFirstChild("Head") then
- if CritChance < CritRate + 1 then
- StatLabel("Normal", Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), "CRIT//"..Damage, C3(1, 0, 0))
- else
- StatLabel("Normal", Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), Damage, C3(0, 0, 0))
- end
- end
- end
- end
- function AoEDamage(position,radius,min,max,maxstrength,critrate,critmultiplier,CanBeDodgedByJumping)
- local dmg = math.random(min,max)
- for i,v in ipairs(workspace:GetChildren()) do
- if v:FindFirstChild("HitBy"..Player.Name) == nil then
- local body = v:GetChildren()
- for part = 1, #body do
- if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
- if(body[part].Position - position).Magnitude < radius then
- if v.ClassName == "Model" then
- if v:FindFirstChildOfClass("Humanoid") then
- if CanBeDodgedByJumping == true then
- if body[part].Position.Y < position.Y+5 then
- ApplyDamage(v:FindFirstChildOfClass("Humanoid"),dmg,critrate,critmultiplier)
- end
- else
- ApplyDamage(v:FindFirstChildOfClass("Humanoid"),dmg,critrate,critmultiplier)
- end
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = RootPart.CFrame.lookVector*maxstrength
- bv.Parent = body[part]
- Debris:AddItem(bv,0.2)
- end
- end
- end
- end
- end
- end
- if v:FindFirstChild("HitBy"..Player.Name) then
- v:FindFirstChild("HitBy"..Player.Name):remove()
- end
- end
- end
- function AoEStun(POS,RANGE,LAST)
- for i,v in ipairs(workspace:GetChildren()) do
- if v:FindFirstChild("StunnedBy"..Player.Name) == nil then
- local body = v:GetChildren()
- for part = 1, #body do
- if(v:FindFirstChild("StunnedBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
- if(body[part].Position - POS).Magnitude < RANGE then
- if v.ClassName == "Model" then
- if v:FindFirstChild("Humanoid") then
- if v.Humanoid.Health ~= 0 then
- Stun(v.Humanoid,LAST)
- local defence = Instance.new("BoolValue",v)
- defence.Name = ("StunnedBy"..Player.Name)
- game:GetService("Debris"):AddItem(defence, 0.1)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- function Stun(HUMANOID,LAST)
- if HUMANOID.Parent:FindFirstChild("StunnedBy"..Player.Name) == nil then
- HUMANOID.PlatformStand = true
- local defence = Instance.new("BoolValue",HUMANOID.Parent)
- defence.Name = ("StunnedBy"..Player.Name)
- game:GetService("Debris"):AddItem(defence, LAST)
- if HUMANOID.Parent:FindFirstChild("Head") then
- StatLabel("Normal", HUMANOID.Parent.Head.CFrame * CF(0, 0 + (HUMANOID.Parent.Head.Size.z - 1), 0), "Stunned!", C3(0.3, 0.3, 0.3))
- end
- coroutine.resume(coroutine.create(function()
- Swait(LAST*100)
- HUMANOID.PlatformStand = false
- end))
- end
- end
- function Poison(HUMANOID,LAST,DAMAGE)
- if HUMANOID.Parent:FindFirstChild("PoisonedBy"..Player.Name) == nil then
- local defence = Instance.new("BoolValue",HUMANOID.Parent)
- defence.Name = ("PoisonedBy"..Player.Name)
- game:GetService("Debris"):AddItem(defence, LAST)
- coroutine.resume(coroutine.create(function()
- for i = 1, LAST/2 do
- if HUMANOID.Parent:FindFirstChild("Head") then
- StatLabel("Normal", HUMANOID.Parent.Head.CFrame * CF(0, 0 + (HUMANOID.Parent.Head.Size.z - 1), 0), "POISON/"..DAMAGE, C3(0,1,0))
- end
- Swait(2)
- HUMANOID.Health = HUMANOID.Health - DAMAGE
- end
- end))
- end
- end
- function killnearest(position,range,maxstrength)
- for i,v in ipairs(workspace:GetChildren()) do
- local body = v:GetChildren()
- for part = 1, #body do
- if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
- if(body[part].Position - position).Magnitude < range then
- if v.ClassName == "Model" then
- v:BreakJoints()
- end
- --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
- body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
- end
- end
- end
- if v.ClassName == "Part" then
- if v.Anchored == false and (v.Position - position).Magnitude < range then
- --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
- v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
- end
- end
- end
- end
- --//=================================\\
- --|| ATTACK FUNCTIONS AND STUFF
- --\\=================================//
- function SpawnDrone()
- local DRONEMODEL = IT("Model",Weapon)
- DRONEMODEL.Name = "Drone"
- local CENTERPART = CreatePart(3, DRONEMODEL, "DiamondPlate", 0, 0, "Really black", "Torso", VT(1,1,1), false)
- CENTERPART.CFrame = LeftArm.CFrame*CF(0,-3.5,0)
- MakeForm(CENTERPART,"Ball")
- local PART = CreatePart(3, DRONEMODEL, "Neon", 0, 0, "Really red", "Neon", VT(1.01,0.2,1.01), false)
- MakeForm(PART,"Ball")
- CreateWeldOrSnapOrMotor("Weld", CENTERPART, PART, CENTERPART, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(90)), CF(0, 0, 0))
- local PART = CreatePart(3, DRONEMODEL, "Neon", 0, 0, "Really red", "Neon", VT(1.01,0.2,1.01), false)
- MakeForm(PART,"Ball")
- CreateWeldOrSnapOrMotor("Weld", CENTERPART, PART, CENTERPART, CF(0,0,0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
- local PART = CreatePart(3, DRONEMODEL, "Neon", 0, 0, "Really red", "Neon", VT(1.01,0.2,1.01), false)
- MakeForm(PART,"Ball")
- CreateWeldOrSnapOrMotor("Weld", CENTERPART, PART, CENTERPART, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
- local PART = CreatePart(3, DRONEMODEL, "Neon", 0, 1, "Really red", "Head", VT(0.3,0.3,0.3), false)
- CreateWeldOrSnapOrMotor("Weld", CENTERPART, PART, CENTERPART, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
- local HUMANOID = IT("Humanoid",DRONEMODEL)
- HUMANOID.MaxHealth = 35
- HUMANOID.Health = 35
- HUMANOID.PlatformStand = true
- local GYRO = IT("BodyGyro",CENTERPART)
- GYRO.D = 100
- GYRO.P = 2000
- GYRO.MaxTorque = VT(0,4000000,0)
- local POS = Instance.new("BodyPosition",CENTERPART)
- POS.P = 20000
- POS.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- table.insert(DRONES,{DRONEMODEL,CENTERPART,GYRO,POS,HUMANOID})
- return DRONEMODEL
- end
- function ClawCombo()
- ATTACK = true
- Rooted = false
- if COMBO == 1 then
- COMBO = 2
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(45)) * ANGLES(RAD(45), RAD(0), RAD(45)), 0.15 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 0.15 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(90), RAD(90)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-90)) * ANGLES(RAD(0), RAD(90), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 0.15 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- end
- CreateSound("199150686", LeftArm, 3, 1)
- for i=0, 0.1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)) * ANGLES(RAD(45), RAD(34), RAD(45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(45), RAD(45)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.3) * ANGLES(RAD(155), RAD(0), RAD(45)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- AoEDamage(LeftArm.CFrame*CF(0,-3,0).p,5,10,12,0,2,2,false)
- Slice("Thin",0,15,RootPart.CFrame*CF(0,0,0)*ANGLES(RAD(0),RAD(90),RAD(0)),COLOR,VT(0.1,0,0.1))
- for i=0, 0.15, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)) * ANGLES(RAD(45), RAD(34), RAD(45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(45), RAD(45)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.3) * ANGLES(RAD(155), RAD(0), RAD(55)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- for i=0, 0.3, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(45)) * ANGLES(RAD(45), RAD(0), RAD(45)), 0.15 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 0.15 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(90), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-90)) * ANGLES(RAD(0), RAD(90), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 0.15 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- end
- elseif COMBO == 2 then
- COMBO = 3
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-90)) * ANGLES(RAD(45), RAD(0), RAD(45)), 0.15 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 0.15 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(90), RAD(90)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.3) * ANGLES(RAD(155), RAD(0), RAD(45)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 0.15 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- end
- local LOOP = 0
- for i = 1, 10 do
- CreateSound("199150686", LeftArm, 3, MRANDOM(8,12)/10)
- for i=0, 0.2, 0.1 / Animation_Speed do
- Swait()
- LOOP = LOOP + 45
- Slice("Thin",0,15,Torso.CFrame*CF(0,MRANDOM(-15,15)/10,0)*ANGLES(RAD(0),RAD(90),RAD(45)),COLOR,VT(0.1,0,0.1))
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90+LOOP)) * ANGLES(RAD(45), RAD(0), RAD(45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(90), RAD(90)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-45)) * ANGLES(RAD(0), RAD(90), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- AoEDamage(RootPart.Position,15,2,5,0,2,2,false)
- end
- elseif COMBO == 3 then
- COMBO = 1
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(45)) * ANGLES(RAD(45), RAD(0), RAD(45)), 0.15 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 0.15 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(90), RAD(90)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-90)) * ANGLES(RAD(0), RAD(90), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 0.15 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- end
- Rooted = true
- VALUE1 = true
- CreateSound("92597369", LeftArm, 3, 1)
- CreateSound("92597369", LeftArm, 3, 0.9)
- CreateSound("92597369", LeftArm, 3, 0.8)
- for i = 1, 3 do
- for i=0, 0.1, 0.1 / Animation_Speed do
- Swait()
- CreateWave(VT(12,0.2,12),24,RootPart.CFrame*CF(0,0,-5)*ANGLES(RAD(90),RAD(0),RAD(0)),true,5,COLOR,VT(-1,0,-1)/2)
- RootPart.CFrame = RootPart.CFrame*CF(0,0,-1)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-120)) * ANGLES(RAD(45), RAD(34), RAD(45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(75), RAD(0), RAD(0)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(45), RAD(45)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.3) * ANGLES(RAD(-25), RAD(0), RAD(-90)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- AoEDamage(LeftArm.CFrame*CF(0,-3,0).p,10,20,22,0,2,2,false)
- end
- for i=0, 0.15, 0.1 / Animation_Speed do
- Swait()
- RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.2)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-120)) * ANGLES(RAD(45), RAD(34), RAD(45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(75), RAD(0), RAD(0)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(45), RAD(45)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.3) * ANGLES(RAD(-25), RAD(0), RAD(-120)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- VALUE1 = false
- for i=0, 0.3, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(45)) * ANGLES(RAD(45), RAD(0), RAD(45)), 0.15 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 0.15 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(90), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-120)) * ANGLES(RAD(0), RAD(90), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 0.15 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- end
- end
- ATTACK = false
- Rooted = false
- end
- function UpperCut()
- local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
- if HITFLOOR ~= nil then
- ATTACK = true
- Rooted = true
- VALUE1 = true
- UNANCHOR = false
- RootPart.Anchored = true
- CreateSound("199150686", LeftArm, 3, MRANDOM(8,12)/10)
- for i=1, 12 do
- Swait()
- RootPart.CFrame = RootPart.CFrame * CF(0,0.4,-1)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-i*30), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(90)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-45)), 0.15 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)) * ANGLES(RAD(0), RAD(90), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(12), RAD(0), RAD(0)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 2 / Animation_Speed)
- AoEDamage(LeftArm.CFrame*CF(0,-2,0).p,5,6,12,5,0,1,1.5,false)
- Slice("Base",2,5,LeftArm.CFrame*CF(0,-2,0) * ANGLES(RAD(0), RAD(0), RAD(0)),COLOR,VT(0,0,0))
- end
- UNANCHOR = true
- RootPart.Anchored = false
- for i=0, 0.2, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(25)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-25)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(75), RAD(-25), RAD(-45)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(45), RAD(-25)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- VALUE1 = false
- ATTACK = false
- Rooted = false
- end
- end
- function ClawWheel()
- ATTACK = true
- Rooted = true
- VALUE1 = true
- for i=0, 0.2, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(45)) * ANGLES(RAD(45), RAD(0), RAD(45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(0), RAD(90), RAD(90)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-90)) * ANGLES(RAD(0), RAD(90), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- for i=1, 70 do
- Swait()
- VALUE1 = true
- RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.6)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, (5-(3-i/50))) * ANGLES(RAD(0), RAD(65), RAD(i*50)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 3 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)) * LEFTSHOULDERC0, 3 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- AoEDamage(LeftArm.CFrame*CF(0,-2,0).p,5,5,5,5,0,1,1.5,false)
- CreateSound("199150686", LeftArm, 3, MRANDOM(8,12)/10)
- Slice("Base",1,5,LeftArm.CFrame*CF(0,-2,0) * ANGLES(RAD(0), RAD(0), RAD(0)),COLOR,VT(0,0,0))
- end
- for i=0, 0.2, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(25)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-25)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(75), RAD(-25), RAD(-45)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(45), RAD(-25)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- VALUE1 = false
- ATTACK = false
- Rooted = false
- end
- function LaserBlast()
- ATTACK = true
- Rooted = true
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(-0.5, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.55, 0) * ANGLES(RAD(90), RAD(0), RAD(-55)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- local AIMPOS = Mouse.Hit.p
- VALUE1 = true
- CreateSound("1368573150", LeftArm, 3, 1)
- for i=0, 2, 0.1 / Animation_Speed do
- Swait()
- CreateRing(VT(0,0,0),false,0,15,LeftArm.CFrame*CF(0,-3,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),COLOR,VT(0.2,0.2,0)/10)
- CreateRing(VT(15,15,0)/10,false,0,15,LeftArm.CFrame*CF(0,-3,0)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),COLOR,VT(-1,-1,0)/10)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(-0.5, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.55, 0) * ANGLES(RAD(90), RAD(0), RAD(-55)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- local DIRECTION = CF(LeftArm.CFrame*CF(0,-3,0).p,AIMPOS).lookVector
- CreateSound("1368598393", LeftArm, 3, 1)
- local FIRE1 = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Laser", VT(0,0,0))
- MakeForm(FIRE1,"Ball")
- local FIRE2 = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Laser", VT(0,0,0))
- MakeForm(FIRE2,"Cyl")
- for i=1, 45 do
- Swait()
- if i == 15 then
- for i = 1, math.ceil(FIRE2.Size.Y/30) do
- AoEDamage(FIRE2.CFrame*CF(0,i*15,0).p,25,25,35,5,0,1,1.5,false)
- Slice("Round",1,45,FIRE2.CFrame*CF(0,i*15,0) * ANGLES(RAD(90), RAD(0), RAD(MRANDOM(-180,180))),COLOR,VT(0,0,0))
- end
- for i = 1, math.ceil(FIRE2.Size.Y/30) do
- AoEDamage(FIRE2.CFrame*CF(0,-i*15,0).p,25,25,35,5,0,1,1.5,false)
- Slice("Round",1,45,FIRE2.CFrame*CF(0,i*15,0) * ANGLES(RAD(90), RAD(0), RAD(MRANDOM(-180,180))),COLOR,VT(0,0,0))
- end
- end
- FIRE1.Color = COLOR
- FIRE2.Color = COLOR
- local HIT,POS = Raycast(LeftArm.CFrame*CF(0,-3,0).p, DIRECTION, 1500, workspace)
- local DISTANCE = (LeftArm.CFrame*CF(0,-3,0).p - POS).Magnitude
- FIRE2.Size = VT(i/15,DISTANCE,i/15)
- FIRE2.CFrame = CF(LeftArm.CFrame*CF(0,-3,0).p, POS) * CF(0, 0, -DISTANCE/2) * ANGLES(RAD(90),RAD(0),RAD(0))
- FIRE1.Size = VT(i/15,i/15,i/15)
- FIRE1.CFrame = FIRE2.CFrame*CF(0,FIRE2.Size.Y/2,0)
- RootPart.CFrame = RootPart.CFrame * CF(0,0,0.2)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(-0.5, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.55, 0) * ANGLES(RAD(90), RAD(0), RAD(-55)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- for i=1, 40 do
- Swait()
- FIRE1.Color = COLOR
- FIRE2.Color = COLOR
- local HIT,POS = Raycast(LeftArm.CFrame*CF(0,-3,0).p, DIRECTION, 1500, workspace)
- local DISTANCE = (LeftArm.CFrame*CF(0,-3,0).p - POS).Magnitude
- FIRE2.Size = VT(FIRE2.Size.X * 0.9,DISTANCE,FIRE2.Size.Z * 0.9)
- FIRE2.CFrame = CF(LeftArm.CFrame*CF(0,-3,0).p, POS) * CF(0, 0, -DISTANCE/2) * ANGLES(RAD(90),RAD(0),RAD(0))
- FIRE1.Size = FIRE1.Size * 0.9
- FIRE1.CFrame = FIRE2.CFrame*CF(0,FIRE2.Size.Y/2,0)
- RootPart.CFrame = RootPart.CFrame * CF(0,0,0.2)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(-0.5, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.55, 0) * ANGLES(RAD(90), RAD(0), RAD(-55)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- FIRE1:remove()
- FIRE2:remove()
- VALUE1 = false
- ATTACK = false
- Rooted = false
- end
- function DroneDisplay()
- ATTACK = true
- Rooted = true
- VALUE1 = true
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(-0.5, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.55, 0) * ANGLES(RAD(90), RAD(0), RAD(-55)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- CreateSound("90655239", LeftArm, 3, 1)
- MagicSphere(VT(0,0,0),25,LeftArm.CFrame*CF(0,-3,0),COLOR,VT(0.3,0.3,0.3))
- CreateWave(VT(12,0.2,12),24,LeftArm.CFrame*CF(0,-2.5,0),true,5,COLOR,VT(-1,0,-1)/2)
- SpawnDrone()
- for i=0, 0.3, 0.1 / Animation_Speed do
- Swait()
- RootPart.CFrame = RootPart.CFrame * CF(0,0,0.2)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(-0.5, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(40)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.55, 0) * ANGLES(RAD(90), RAD(0), RAD(-55)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- VALUE1 = false
- ATTACK = false
- Rooted = false
- end
- --//=================================\\
- --|| ASSIGN THINGS TO KEYS
- --\\=================================//
- function MouseDown(Mouse)
- if ATTACK == false then
- ClawCombo()
- end
- end
- function MouseUp(Mouse)
- HOLD = false
- end
- function KeyDown(Key)
- KEYHOLD = true
- if Key == "z" and ATTACK == false then
- UpperCut()
- end
- if Key == "b" and ATTACK == false then
- ClawWheel()
- end
- if Key == "c" and ATTACK == false then
- LaserBlast()
- end
- if Key == "v" and ATTACK == false then
- if #DRONES < 5 then
- DroneDisplay()
- end
- end
- end
- function KeyUp(Key)
- KEYHOLD = false
- end
- Mouse.Button1Down:connect(function(NEWKEY)
- MouseDown(NEWKEY)
- end)
- Mouse.Button1Up:connect(function(NEWKEY)
- MouseUp(NEWKEY)
- end)
- Mouse.KeyDown:connect(function(NEWKEY)
- KeyDown(NEWKEY)
- end)
- Mouse.KeyUp:connect(function(NEWKEY)
- KeyUp(NEWKEY)
- end)
- --//=================================\\
- --\\=================================//
- function unanchor()
- if UNANCHOR == true then
- g = Character:GetChildren()
- for i = 1, #g do
- if g[i].ClassName == "Part" then
- g[i].Anchored = false
- end
- end
- end
- end
- --//=================================\\
- --|| WRAP THE WHOLE SCRIPT UP
- --\\=================================//
- Humanoid.Changed:connect(function(Jump)
- if Jump == "Jump" and (Disable_Jump == true) then
- Humanoid.Jump = false
- end
- end)
- Speed = 25
- local GYRO = IT("BodyGyro",RootPart)
- GYRO.D = 100
- GYRO.P = 2000
- GYRO.MaxTorque = VT(0,4000000,0)
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- while true do
- Swait()
- if VALUE1 == false then
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- end
- ANIMATE.Parent = nil
- local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
- IDLEANIMATION:Play()
- SINE = SINE + CHANGE
- local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
- local TORSOVERTICALVELOCITY = RootPart.Velocity.y
- local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
- local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
- local WALKSPEEDVALUE = 5
- if ANIM == "Walk" and TORSOVELOCITY > 1 then
- RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
- Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
- RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
- LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
- elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
- RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- end
- if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
- ANIM = "Jump"
- if ATTACK == false then
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
- end
- elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
- ANIM = "Fall"
- if ATTACK == false then
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
- end
- elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
- ANIM = "Idle"
- if ATTACK == false then
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(45), RAD(0), RAD(25)), 0.15 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 2.5 * SIN(SINE / 12)), RAD(20), RAD(-25)), 0.15 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.51, 0) * ANGLES(RAD(75), RAD(-25), RAD(-45)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(45), RAD(-25)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1.2, -0.4 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(65), RAD(45), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(25)), 0.15 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-0.8, -0.9 - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(0), RAD(-45), RAD(-25)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- end
- elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
- ANIM = "Walk"
- WALK = WALK + 1 / Animation_Speed
- if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
- WALK = 0
- if WALKINGANIM == true then
- WALKINGANIM = false
- elseif WALKINGANIM == false then
- WALKINGANIM = true
- end
- end
- --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
- --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
- if ATTACK == false then
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.3) * ANGLES(RAD(15 + 5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(25)), 2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(-25)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-35), RAD(25)) * RIGHTSHOULDERC0, 0.35 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(35), RAD(-45)) * LEFTSHOULDERC0, 0.35 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1 , -0.8 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.9 - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.5+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-115), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
- end
- end
- unanchor()
- Humanoid.MaxHealth = "inf"
- Humanoid.Health = "inf"
- if Rooted == false then
- Disable_Jump = false
- Humanoid.WalkSpeed = Speed
- elseif Rooted == true then
- Disable_Jump = true
- Humanoid.WalkSpeed = 0
- end
- COLOR = C3(sick.PlaybackLoudness/250,0,0)
- for _, c in pairs(Weapon:GetChildren()) do
- if c.ClassName == "Part" then
- c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
- if c.Material == Enum.Material.Neon then
- c.Color = COLOR
- end
- elseif c.ClassName == "Model" then
- for _, q in pairs(c:GetChildren()) do
- if q.ClassName == "Part" then
- q.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
- if q.Material == Enum.Material.Neon then
- q.Color = COLOR
- end
- end
- end
- end
- end
- SKILL1TEXT.TextColor3 = COLOR
- SKILL2TEXT.TextColor3 = COLOR
- SKILL3TEXT.TextColor3 = COLOR
- SKILL4TEXT.TextColor3 = COLOR
- SKILL5TEXT.TextColor3 = COLOR
- if #DRONES>0 then
- for e=1,#DRONES do
- if DRONES[e]~=nil then
- local Thing=DRONES[e]
- if Thing~=nil then
- local Model=Thing[1]
- local CenterPart=Thing[2]
- local Gyro=Thing[3]
- local Pos=Thing[4]
- local Humanoid=Thing[5]
- if VALUE2 == nil then
- Gyro.cframe = CF(CenterPart.Position,Mouse.Hit.p)
- Pos.Position = RootPart.CFrame*CF(3+((1+e*2)-2),0.7 + (1+e*2) - 0.15 * COS(SINE/12),-1).p
- else
- if VALUE2.ClassName == "Part" or VALUE2.ClassName == "MeshPart" then
- Gyro.cframe = CF(CenterPart.Position,VALUE2.Position)
- Pos.Position = VALUE2.CFrame*CF(0,5,0)*ANGLES(RAD(0),RAD(360/e),RAD(0)) * CF(0,0,5).p
- local HUMAN = VALUE2.Parent:FindFirstChildOfClass("Humanoid")
- if HUMAN then
- if HUMAN.Health == 0 then
- VALUE2 = nil
- end
- end
- if MRANDOM(1,75) == 1 then
- local DIRECTION = CF(CenterPart.Position,VALUE2.Position)
- CreateWave(VT(0,2,0),24,DIRECTION*CF(0,0,-1)*ANGLES(RAD(90),RAD(0),RAD(0)),true,5,COLOR,VT(0.1,0,0.1))
- CreateSound("950831913", CenterPart, 3, 1)
- MagicSphere(VT(0,0,0),25,CenterPart.CFrame,COLOR,VT(0.2,0.2,0.2))
- AoEDamage(VALUE2.Position,3,5,5,0,2,2,false)
- end
- end
- end
- if Humanoid.Health == 0 then
- Gyro:remove()
- Pos:remove()
- AoEDamage(CenterPart.Position,25,45,45,0,2,2,false)
- for i = 1, 3 do
- CreateRing(VT(0,0,0),false,0,15,CenterPart.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),COLOR,VT(0.6,0.6,0)/10)
- end
- CreateSound("952307359", CenterPart, 3, 1)
- Humanoid:remove()
- Debris:AddItem(Model,2)
- CenterPart.RotVelocity = VT(0,0,0)
- table.remove(DRONES,e)
- end
- end
- end
- end
- end
- end
- --//=================================\\
- --\\=================================//
- --//====================================================\\--
- --|| END OF SCRIPT
- --\\====================================================//--
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