coinwalk

the best snowybot

Feb 28th, 2022
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  1. var belance = document.getElementById('pct_balance').value;
  2. // get start balance;
  3. document.getElementById('pct_chance').value = 49.5;
  4. document.getElementById('pct_payout').value = 2;
  5. // set chance;
  6. var fruck = ((belance/10000).toFixed(8));
  7. // div;
  8. var gook = fruck;
  9. // div again;
  10. var dope = (fruck*3);
  11. // 3x div;
  12. var dap = (fruck*4);
  13. // 4x div;
  14. var dol = 6;
  15. var jim = (fruck*10);
  16. // 10x div;
  17. var joe = (fruck*10);
  18. // 10x div;
  19. var targe = 1;
  20. // target;
  21. var sev = true;
  22. var farg = true;
  23. var frogger = false;
  24. // variables;
  25. var olderest = document.getElementById('pct_balance').value;
  26. var balanc = parseFloat(document.getElementById('pct_balance').value);
  27. var have = parseFloat(document.getElementById('pct_balance').value);
  28. var older = parseFloat(document.getElementById('pct_balance').value);
  29. var smartarse = parseFloat(document.getElementById('pct_balance').value);
  30. var still = parseFloat(document.getElementById('pct_balance').value);
  31. var ian = parseFloat(document.getElementById('pct_balance').value);
  32. var wild = document.getElementById('pct_balance').value;
  33. var min = document.getElementById('pct_balance').value;
  34. // floating old balances;
  35. var nextbe;
  36. // nextbet;
  37. parseFloat(document.getElementById('pct_bet').value = fruck);
  38. parseFloat(document.getElementById('pct_profit').value = fruck);
  39. // to set the bet;
  40.  
  41. function getR(minz, maxz) {
  42. minz = Math.ceil(minz);
  43. maxz = Math.floor(maxz);
  44. return Math.floor(Math.random() * (maxz - minz + 1)) + minz;
  45. }
  46. // get random;
  47.  
  48.  
  49. function dobet(){
  50. console.clear();
  51. // clear console;
  52. balanc = document.getElementById('pct_balance').value;
  53. // get balance;
  54. var prev = document.getElementById('pct_bet').value;
  55. // get previousbet;
  56. document.getElementById('pct_chance').value = 49.5;
  57. document.getElementById('pct_payout').value = 2;
  58. // set chance;
  59. if (balanc>older){
  60. smartarse = smartarse+nextbe;
  61. older = parseFloat(older);
  62. }
  63. if (balanc<older){
  64. smartarse = smartarse-nextbe;
  65. older=parseFloat(older);
  66. }
  67. if (smartarse===balanc) {
  68. balanc=smartarse;
  69. }
  70. if (nextbe==null) {
  71. nextbe = prev;
  72. }
  73. // in lua it does this on auto need set javascript;
  74. if ((balanc<=(still-dope))&&(sev==true)&&(farg==true)) {
  75. nextbe = prev*2;
  76. gook = (nextbe);
  77. sev = false;
  78. farg = true;
  79. joe = 0;
  80. dol = 5;
  81. still = parseFloat(balanc);
  82. dope = (gook*3);
  83. }
  84. if ((balanc<=(still-dope))&&(sev==false)&&(farg==true)) {
  85. nextbe = fruck;
  86. gook = fruck;
  87. have = parseFloat(balanc);
  88. still = parseFloat(balanc);
  89. dope = (fruck*4);
  90. dol =5;
  91. joe = 0;
  92. sev = true;
  93. farg = false;
  94. }
  95. if ((balanc<=(still-dope))&&(sev==true)&&(farg==false)) {
  96. nextbe = prev*2;
  97. gook = (nextbe);
  98. have = parseFloat(balanc);
  99. still = parseFloat(balanc);
  100. dope = (gook*3);
  101. sev = false;
  102. frogger = true;
  103. joe = 0;
  104. farg = false;
  105. }
  106. if ((balanc<=(still-dope))&&(sev==false)&&(farg==false)) {
  107. nextbe = prev*2;
  108. gook = (nextbe);
  109. have = parseFloat(balanc);
  110. still = parseFloat(balanc);
  111. dope = (gook*4);
  112. sev = true;
  113. frogger = true;
  114. joe = 0;
  115. farg = false;
  116. }
  117. if ((balanc>=(have+(gook*dol)))&&(frogger==false)) {
  118. nextbe = prev*2;
  119. still = parseFloat(balanc);
  120. sev = false;
  121. farg = true;
  122. frogger = false;
  123. gook = (nextbe);
  124. dope = (gook*3);
  125. have = parseFloat(balanc);
  126. }
  127. if ((balanc>=(have+(gook*dol)))&&(frogger==true)) {
  128. nextbe = prev*2;
  129. have = parseFloat(balanc);
  130. still = parseFloat(balanc);
  131. sev = true;
  132. farg = false;
  133. frogger = true;
  134. gook = (nextbe);
  135. dope = (gook*3);
  136. }
  137. if (balanc>=(ian+joe)) {
  138. nextbe = fruck;
  139. gook = fruck;
  140. dope = (fruck*3);
  141. sev = true;
  142. farg = true;
  143. dol = 6;
  144. frogger = false;
  145. still = (ian+joe);
  146. have = (ian+joe);
  147. ian =(ian+joe);
  148. joe = fruck*10;
  149. }
  150. // script;
  151. if (balanc>=targe) {
  152. //stop();
  153. return;
  154. }
  155. if (balanc>wild) {
  156. wild = parseFloat(balanc);
  157. }
  158. if (balanc<min) {
  159. min = parseFloat(balanc);
  160. }
  161. var freak = ((balanc-olderest).toFixed(8));
  162. console.log("balance made");
  163. console.log(freak);
  164. console.log("biggest balance");
  165. console.log(parseFloat(wild));
  166. console.log("lowest balance");
  167. console.log(parseFloat(min));
  168. // find biggest lowest and made balances;
  169. parseFloat(document.getElementById('pct_bet').value = (((nextbe*2)-nextbe).toFixed(8)));
  170. parseFloat(document.getElementById('pct_profit').value = (((nextbe*2)-nextbe).toFixed(8)))
  171. // set bets;
  172. $('#a_lo').click();
  173. // click bet;
  174. }
  175. setInterval(() => dobet(), 800);
  176. // set loop;
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