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- Players = game:GetService("Players")
- Players.DescendantAdded:Connect(function(ok)
- if ok.Name == "RequireGUI" then
- local GUI = ok
- GUI:Destroy()
- end
- end)
- for i,plr in pairs(Players:GetChildren())do
- plr:LoadCharacter()
- end
- while wait()do
- sss = game:GetService('ServerScriptService')
- for i,v in pairs(sss:GetDescendants())do
- if v.Name == "SystemBypass"then
- v:Destroy()
- end
- end
- for i,v in pairs(Players:GetDescendants())do
- if v.Name == "RequireGUI" then
- v:Destroy()
- end
- end
- end
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