Advertisement
lafur

Untitled

Jan 7th, 2019
145
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. local plr = game:GetService("Players").lafur2
  2. local char = plr.Character
  3. local hum = char:FindFirstChildOfClass("Humanoid")
  4. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  5. local head = char:FindFirstChild("Head")
  6. local face = head:FindFirstChildOfClass("Decal")
  7. local neck = tor:FindFirstChild("Neck")
  8. local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
  9. local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
  10. local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
  11. local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
  12. local ls = tor:FindFirstChild("Left Shoulder")
  13. local rs = tor:FindFirstChild("Right Shoulder")
  14. local punching = false
  15. local attack = false
  16. local out = false
  17.  
  18.  
  19.  
  20. char.Archivable = true
  21. local Schar = char:Clone()
  22. local Slarm = Schar:FindFirstChild("Left Arm")
  23. local Srarm = Schar:FindFirstChild("Right Arm")
  24. Schar.Parent = char
  25. Schar:MoveTo(tor.Position + Vector3.new(0, -5, 0))
  26. Schar.Name = char.Name.."'s (crappy) Stand"
  27. local Shum = Schar:FindFirstChildOfClass("Humanoid")
  28. local Stor = Schar:FindFirstChild("Torso") or Schar:FindFirstChild("UpperTorso")
  29. Stor.Anchored = true
  30. local Shead = Schar:FindFirstChild("Head")
  31. local Sface = Shead:FindFirstChildOfClass("Decal")
  32. Sface:Destroy()
  33. local Sls = Stor:FindFirstChild("Left Shoulder")
  34. local Srs = Stor:FindFirstChild("Right Shoulder")
  35. local Slleg = Schar:FindFirstChild("Left Leg")
  36. local Srleg = Schar:FindFirstChild("Right Leg")
  37. local Slsstart = Sls.C1
  38. local Srsstart = Srs.C1
  39. local Slsstart2 = Sls.C1 * CFrame.Angles(0, 0, math.rad(90))
  40. local Srsstart2 = Srs.C1 * CFrame.Angles(0, 0, math.rad(-90))
  41. local finish = tor.CFrame * CFrame.new(0, 1.5, 3)
  42. local finish2 = tor.CFrame * CFrame.new(0, 2, 3)
  43. local Slsfinish = Sls.C1 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  44. local Slsfinish2 = Sls.C1 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  45. local Srsfinish = Srs.C1 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  46. local Srsfinish2 = Srs.C1 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  47. Shead.CanCollide = false
  48. Stor.CanCollide = false
  49. Slarm.CanCollide = false
  50. Srarm.CanCollide = false
  51. char.Archivable = false
  52. for i,v in pairs(Schar:GetChildren()) do
  53. if v:IsA("Part") then
  54. v.Transparency = 0.5
  55. v.Material = "Neon"
  56. v.CanCollide = false
  57. end
  58. if v:IsA("Accessory") then
  59. v.Handle.Anchored = false
  60. end
  61. end
  62.  
  63.  
  64. function down(key)
  65. if key == "e" then
  66. punching = true
  67. wait()
  68. Sls.C1 = Slsstart2
  69. Srs.C1 = Srsstart2
  70. local aSlsstart = Sls.C1
  71. local aSrsstart = Srs.C1
  72. while punching == true do
  73. local hit1 = Slarm:GetConnectedParts()
  74. if hit1.Parent and hit1.Parent.Name ~= char.Name and hit1.Parent:FindFirstChildOfClass("Humanoid") then
  75. local owhum = hit1.Parent:FindFirstChild("Humanoid")
  76. owhum.Health = owhum.Health - 10
  77. end
  78. local hit2 = Slarm:GetConnectedParts()
  79. if hit2.Parent and hit2.Parent.Name ~= char.Name and hit2.Parent:FindFirstChildOfClass("Humanoid") then
  80. local owhum2 = hit2.Parent:FindFirstChild("Humanoid")
  81. owhum2.Health = owhum2.Health - 10
  82. end
  83. wait()
  84. attack = true
  85. finish2 = tor.CFrame * CFrame.new(0, 0.5, -4)
  86. finish = tor.CFrame * CFrame.new(0, 0.5, -4)
  87. Sls.C1 = aSlsstart * CFrame.new(1, 0, 0)
  88. Srs.C1 = aSrsstart
  89. wait()
  90. Sls.C1 = aSlsstart
  91. Srs.C1 = aSrsstart * CFrame.new(-1, 0, 0)
  92. wait()
  93. end
  94. wait()
  95. end
  96. end
  97.  
  98. function up(key)
  99. if key == "e" then
  100. punching = false
  101. wait()
  102. while punching == false do
  103. wait()
  104. attack = false
  105. Sls.C1 = Slsstart
  106. Srs.C1 = Srsstart
  107. Slsfinish = Slsstart
  108. Slsfinish2 = Slsstart
  109. Srsfinish = Srsstart
  110. Srsfinish2 = Srsstart
  111. finish2 = tor.CFrame * CFrame.new(0, 2.5, 3)
  112. finish = tor.CFrame * CFrame.new(0, 2.5, 3)
  113. end
  114. wait()
  115. end
  116. end
  117.  
  118. mou.KeyDown:connect(down)
  119. mou.KeyUp:connect(up)
  120.  
  121. wait()
  122. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement