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- 000000.000| ALWAYS| Logging started at 2021-02-11T17:41:34.602
- 000000.012| ALWAYS| CFG| CrashHandler(Sentry)
- 000000.017| ERROR| SentryStartupTransport
- 000000.120| ALWAYS| CFG| Command Line: "18.192.186.121 5321 AphItbjDXPsE3xUnELKVWg== 2652654668874944" "-PlayerID=2652654668874944" "-GameID=5088871350" "-Region=EUW" "-PlatformID=EUW1" "-Locale=en_GB" "-SkipBuild" "-EnableCrashpad=true" "-EnableLNP" "-UseNewX3D=1" "-UseNewX3DFramebuffers=1" "-RiotClientPort=38443" "-RiotClientAuthToken=xVM9QRqIwiZXye_46jking"
- 000000.124| ALWAYS| Parent process: C:\Riot Games\League of Legends\LeagueClient.exe
- 000000.161| ALWAYS| CFG| Build Version: Version 11.3.357.5376 (Feb 03 2021/17:03:00) [PUBLIC] <Releases/11.3> ChangeList: 3575376
- 000000.163| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
- 000000.195| ALWAYS| LCURemotingClient: Initializing on port 38443
- 000000.217| ALWAYS| LCURemotingClient: Connected to app process.
- 000000.224| ALWAYS| FLOW| Initializing Renderer
- 000000.224| ALWAYS| r3dRenderLayer::Init enter
- 000000.224| ALWAYS| r3dRenderLayer::Init() exit successfully
- 000000.224| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32) enter
- 000000.224| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
- 000000.307| ALWAYS| Detected Adapter 'GeForce RTX 2080'
- 000000.480| ALWAYS| Using X3D Platform: DX9
- 000000.502| ALWAYS| r3dRenderLayer::RecreateOwnedResources
- 000000.503| ALWAYS| r3dRenderLayer::InitResources exit successfully
- 000000.583| ALWAYS| AudioManager: Wwise Version v2018.1.1 initialized.
- 000000.683| ALWAYS| GameStartData::GameID=5088871350
- 000000.770| ALWAYS| CONN| Connecting to address (18.192.186.121) port (5321)
- 000000.772| ALWAYS| CONN| Waiting for response from game server...
- 000000.812| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
- 000000.828| ALWAYS| CONN| Game Info Received ServerSimTime(0.000) PreviousDisconnectCount(1)
- 000000.828| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) [Username removed] **LOCAL** - Champion(Lux) SkinID(0) TeamBuilderRole() PUUID([UUID REMOVED]) ConnectionState(Connected)
- 000000.830| ALWAYS| CONN| Game Server Connection Established after 0.058 seconds, 0 retries
- 000000.832| ALWAYS| FLOW| Waiting for loading info
- 000000.936| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true Logging=false Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000 TimeoutDisplay=3.000 MinLatency=0.000
- 000001.132| ALWAYS| Set focus to app
- 000001.458| ERROR| SentryHandleException
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