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- --Thanks for using Build2Script Plugin by jarredbcv!
- if (script:FindFirstChild("forCustomRun")~=nil) then
- local sc = script["forCustomRun"].Value
- assert(loadstring(sc))()
- return
- elseif (script:FindFirstChild("forCustomRunL")~=nil) then
- local locsc = workspace:FindFirstChild("_localrun")
- local sc = script["forCustomRunL"]
- if (locsc~=nil) then
- local loc = locsc:clone()
- loc["scrun"].Value = sc.Value
- loc.Name = script.Name
- for i,v in pairs(script:GetChildren()) do
- v:clone().Parent = loc
- end
- loc.Parent = script.Parent
- script:remove()
- return
- else
- assert(loadstring(sc.Value))()
- return
- end
- end
- local m = Instance.new("Model")
- m.Name = "Model"
- m1 = Instance.new("Model")
- m1.Name = "The morphs"
- m1.Parent = m
- m2 = Instance.new("Model")
- m2.Name = "MaleMorph"
- m2.Parent = m1
- m3 = Instance.new("Model")
- m3.Name = "Leg2"
- m3.Parent = m2
- m4 = Instance.new("Model")
- m4.Name = "Leg1"
- m4.Parent = m2
- m5 = Instance.new("Model")
- m5.Name = "Chest"
- m5.Parent = m2
- m6 = Instance.new("Model")
- m6.Name = "Arm1"
- m6.Parent = m2
- m7 = Instance.new("Model")
- m7.Name = "Arm2"
- m7.Parent = m2
- m8 = Instance.new("Model")
- m8.Name = "FemaleMorph"
- m8.Parent = m1
- m9 = Instance.new("Model")
- m9.Name = "Leg2"
- m9.Parent = m8
- m10 = Instance.new("Model")
- m10.Name = "Leg1"
- m10.Parent = m8
- m11 = Instance.new("Model")
- m11.Name = "Chest"
- m11.Parent = m8
- m12 = Instance.new("Model")
- m12.Name = "Arm1"
- m12.Parent = m8
- m13 = Instance.new("Model")
- m13.Name = "Arm2"
- m13.Parent = m8
- m14 = Instance.new("Model")
- m14.Name = "Boy Morphs"
- m14.Parent = m1
- m15 = Instance.new("Model")
- m15.Name = "TheSeller02's Boy Morph"
- m15.Parent = m14
- m16 = Instance.new("Model")
- m16.Name = "Leg2"
- m16.Parent = m15
- m17 = Instance.new("Model")
- m17.Name = "Leg1"
- m17.Parent = m15
- m18 = Instance.new("Model")
- m18.Name = "Chest"
- m18.Parent = m15
- m19 = Instance.new("Model")
- m19.Name = "Arm1"
- m19.Parent = m15
- m20 = Instance.new("Model")
- m20.Name = "Arm2"
- m20.Parent = m15
- m21 = Instance.new("Model")
- m21.Name = "TheSeller02's Boy Morph"
- m21.Parent = m14
- m22 = Instance.new("Model")
- m22.Name = "Leg2"
- m22.Parent = m21
- m23 = Instance.new("Model")
- m23.Name = "Leg1"
- m23.Parent = m21
- m24 = Instance.new("Model")
- m24.Name = "Chest"
- m24.Parent = m21
- m25 = Instance.new("Model")
- m25.Name = "Arm1"
- m25.Parent = m21
- m26 = Instance.new("Model")
- m26.Name = "Arm2"
- m26.Parent = m21
- m27 = Instance.new("Model")
- m27.Name = "TheSeller02's Boy Morph"
- m27.Parent = m14
- m28 = Instance.new("Model")
- m28.Name = "Leg2"
- m28.Parent = m27
- m29 = Instance.new("Model")
- m29.Name = "Leg1"
- m29.Parent = m27
- m30 = Instance.new("Model")
- m30.Name = "Chest"
- m30.Parent = m27
- m31 = Instance.new("Model")
- m31.Name = "Arm1"
- m31.Parent = m27
- m32 = Instance.new("Model")
- m32.Name = "Arm2"
- m32.Parent = m27
- m33 = Instance.new("Model")
- m33.Name = "TheSeller02's Boy Morph"
- m33.Parent = m14
- m34 = Instance.new("Model")
- m34.Name = "Leg2"
- m34.Parent = m33
- m35 = Instance.new("Model")
- m35.Name = "Leg1"
- m35.Parent = m33
- m36 = Instance.new("Model")
- m36.Name = "Chest"
- m36.Parent = m33
- m37 = Instance.new("Model")
- m37.Name = "Arm1"
- m37.Parent = m33
- m38 = Instance.new("Model")
- m38.Name = "Arm2"
- m38.Parent = m33
- m39 = Instance.new("Model")
- m39.Name = "TheSeller02's Boy Morph"
- m39.Parent = m14
- m40 = Instance.new("Model")
- m40.Name = "Leg2"
- m40.Parent = m39
- m41 = Instance.new("Model")
- m41.Name = "Leg1"
- m41.Parent = m39
- m42 = Instance.new("Model")
- m42.Name = "Chest"
- m42.Parent = m39
- m43 = Instance.new("Model")
- m43.Name = "Arm1"
- m43.Parent = m39
- m44 = Instance.new("Model")
- m44.Name = "Arm2"
- m44.Parent = m39
- m45 = Instance.new("Model")
- m45.Name = "Advanced Cave Girl"
- m45.Parent = m1
- m46 = Instance.new("Model")
- m46.Name = "Parts"
- m46.Parent = m45
- m47 = Instance.new("Model")
- m47.Name = "Bumps"
- m47.Parent = m46
- m48 = Instance.new("Model")
- m48.Name = "Tips"
- m48.Parent = m47
- m49 = Instance.new("Model")
- m49.Name = "Busts"
- m49.Parent = m47
- m50 = Instance.new("Model")
- m50.Name = "Shorts"
- m50.Parent = m46
- m51 = Instance.new("Model")
- m51.Name = "Vag"
- m51.Parent = m46
- m52 = Instance.new("Model")
- m52.Name = "Scripts"
- m52.Parent = m45
- m53 = Instance.new("Model")
- m53.Name = "Guys"
- m53.Parent = m1
- p1 = Instance.new("Part", m2)
- p1.BrickColor = BrickColor.new("Bright red")
- p1.Name = "Button"
- p1.FormFactor = Enum.FormFactor.Plate
- p1.Size = Vector3.new(3, 0.400000006, 4)
- p1.CFrame = CFrame.new(200.726868, 2.53121996, -37.9486046, -0.0176691301, -4.4296652e-05, 0.999843836, -0.0176698398, 0.999843836, -0.00026796278, -0.999687731, -0.0176718179, -0.0176671539)
- p1.Anchored = true
- p1.BottomSurface = Enum.SurfaceType.Smooth
- p1.TopSurface = Enum.SurfaceType.Smooth
- s1 = script:clone()
- s1.Name = "Arm1"
- s1.Disabled = false
- so1 = Instance.new("StringValue", s1)
- so1.Name = "forCustomRun"
- so1.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s1.Parent = p1
- s2 = script:clone()
- s2.Name = "Leg1"
- s2.Disabled = false
- so2 = Instance.new("StringValue", s2)
- so2.Name = "forCustomRun"
- so2.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s2.Parent = p1
- s3 = script:clone()
- s3.Name = "Script"
- s3.Disabled = false
- so3 = Instance.new("StringValue", s3)
- so3.Name = "forCustomRun"
- so3.Value = [===[
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- ]===]
- s3.Parent = p1
- s4 = script:clone()
- s4.Name = "WalkSpeed Script"
- s4.Disabled = false
- so4 = Instance.new("StringValue", s4)
- so4.Name = "forCustomRun"
- so4.Value = [===[
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 16-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- ]===]
- s4.Parent = p1
- s5 = script:clone()
- s5.Name = "Leg2"
- s5.Disabled = false
- so5 = Instance.new("StringValue", s5)
- so5.Name = "forCustomRun"
- so5.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s5.Parent = p1
- s6 = script:clone()
- s6.Name = "Arm2"
- s6.Disabled = false
- so6 = Instance.new("StringValue", s6)
- so6.Name = "forCustomRun"
- so6.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s6.Parent = p1
- s7 = script:clone()
- s7.Name = "Torso"
- s7.Disabled = false
- so7 = Instance.new("StringValue", s7)
- so7.Name = "forCustomRun"
- so7.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s7.Parent = p1
- b1 = Instance.new("CylinderMesh", p1)
- b1.Name = "Mesh"
- s8 = script:clone()
- s8.Name = "HatRemover"
- s8.Disabled = false
- so8 = Instance.new("StringValue", s8)
- so8.Name = "forCustomRun"
- so8.Value = [===[
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s8.Parent = p1
- p2 = Instance.new("Part", m3)
- p2.BrickColor = BrickColor.new("Nougat")
- p2.Name = "Middle"
- p2.FormFactor = Enum.FormFactor.Symmetric
- p2.Size = Vector3.new(1, 2, 1)
- p2.CFrame = CFrame.new(200.124039, 3.29954696, -40.9654655, -0.999994457, -4.32245579e-05, -5.98314437e-05, -4.3271586e-05, 0.99999088, -6.31175935e-05, 5.97354556e-05, -6.03012741e-05, -0.999996364)
- p2.Anchored = true
- p2.BottomSurface = Enum.SurfaceType.Smooth
- p2.TopSurface = Enum.SurfaceType.Smooth
- b2 = Instance.new("SpecialMesh", p2)
- b2.MeshId = "http://www.roblox.com/asset/?id=27111882"
- b2.TextureId = ""
- b2.MeshType = Enum.MeshType.FileMesh
- b2.Name = "2.0 Right Leg"
- p3 = Instance.new("Part", m4)
- p3.BrickColor = BrickColor.new("Nougat")
- p3.Name = "Middle"
- p3.FormFactor = Enum.FormFactor.Symmetric
- p3.Size = Vector3.new(1, 2, 1)
- p3.CFrame = CFrame.new(201.124039, 3.29958391, -40.9654655, -0.999994457, -4.32245579e-05, -5.98314437e-05, -4.3271586e-05, 0.99999088, -6.31175935e-05, 5.97354556e-05, -6.03012741e-05, -0.999996364)
- p3.Anchored = true
- p3.BottomSurface = Enum.SurfaceType.Smooth
- p3.TopSurface = Enum.SurfaceType.Smooth
- b3 = Instance.new("SpecialMesh", p3)
- b3.MeshId = "http://www.roblox.com/asset/?id=27111857"
- b3.TextureId = ""
- b3.MeshType = Enum.MeshType.FileMesh
- b3.Name = "2.0 Left Leg"
- p4 = Instance.new("Part", m5)
- p4.BrickColor = BrickColor.new("Nougat")
- p4.Name = "Middle"
- p4.FormFactor = Enum.FormFactor.Symmetric
- p4.Size = Vector3.new(2, 2, 1)
- p4.CFrame = CFrame.new(200.623795, 5.29893684, -40.9654655, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p4.Anchored = true
- p4.BottomSurface = Enum.SurfaceType.Smooth
- p4.TopSurface = Enum.SurfaceType.Smooth
- b4 = Instance.new("SpecialMesh", p4)
- b4.MeshId = "http://www.roblox.com/asset/?id=27111894"
- b4.TextureId = ""
- b4.MeshType = Enum.MeshType.FileMesh
- b4.Name = "2.0 Torso"
- p5 = Instance.new("Part", m5)
- p5.BrickColor = BrickColor.new("Nougat")
- p5.Name = "Head"
- p5.FormFactor = Enum.FormFactor.Symmetric
- p5.Size = Vector3.new(2, 1, 1)
- p5.CFrame = CFrame.new(200.623795, 6.79894686, -40.9656944, 0.999994457, -4.32641682e-05, 5.97514481e-05, 4.3311331e-05, 0.99999088, 6.08991832e-05, -5.96579011e-05, -5.80828637e-05, 0.999996305)
- p5.Anchored = true
- p5.CanCollide = false
- p5.BottomSurface = Enum.SurfaceType.Smooth
- p5.TopSurface = Enum.SurfaceType.Smooth
- b5 = Instance.new("SpecialMesh", p5)
- b5.MeshType = Enum.MeshType.Head
- b5.Name = "Mesh"
- b5.Scale = Vector3.new(1.25, 1.25, 1.25)
- p6 = Instance.new("Part", m5)
- p6.BrickColor = BrickColor.new("Nougat")
- p6.Name = "Skin"
- p6.FormFactor = Enum.FormFactor.Custom
- p6.Size = Vector3.new(1, 1, 1)
- p6.CFrame = CFrame.new(200.673599, 4.27783489, -40.9795952, -0.999843836, -4.4296652e-05, -0.0176691301, 0.00026796278, 0.999843836, -0.0176698398, 0.0176671539, -0.0176718179, -0.999687731)
- p6.Anchored = true
- p6.BottomSurface = Enum.SurfaceType.Smooth
- p6.TopSurface = Enum.SurfaceType.Smooth
- b6 = Instance.new("SpecialMesh", p6)
- b6.MeshType = Enum.MeshType.Sphere
- b6.Name = "Mesh"
- b6.Scale = Vector3.new(0.800000012, 0.800000012, 0.800000012)
- p7 = Instance.new("Part", m5)
- p7.BrickColor = BrickColor.new("Nougat")
- p7.Material = Enum.Material.Wood
- p7.Name = "Hair"
- p7.FormFactor = Enum.FormFactor.Custom
- p7.Size = Vector3.new(2, 1.20000005, 1)
- p7.CFrame = CFrame.new(200.614761, 7.17854881, -40.9598503, -0.999843836, -4.4296652e-05, -0.0176691301, 0.00026796278, 0.999843836, -0.0176698398, 0.0176671539, -0.0176718179, -0.999687731)
- p7.Anchored = true
- b7 = Instance.new("SpecialMesh", p7)
- b7.MeshId = "http://www.roblox.com/asset/?id=16627529"
- b7.TextureId = "http://www.roblox.com/asset/?id=17890982"
- b7.MeshType = Enum.MeshType.FileMesh
- b7.Name = "Mesh"
- b7.VertexColor = Vector3.new(0, 0, 0)
- b7.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
- p8 = Instance.new("Part", m5)
- p8.BrickColor = BrickColor.new("Nougat")
- p8.Name = "Shaft"
- p8.FormFactor = Enum.FormFactor.Custom
- p8.Size = Vector3.new(1, 1.20000005, 2)
- p8.CFrame = CFrame.new(200.689728, 4.09178591, -40.069561, -0.00210944633, -0.017542813, 0.999843776, -0.994544566, 0.104312234, -0.000268050149, -0.104291238, -0.994389832, -0.0176671501)
- p8.Anchored = true
- p8.CanCollide = false
- p8.BottomSurface = Enum.SurfaceType.Smooth
- p8.TopSurface = Enum.SurfaceType.Smooth
- b8 = Instance.new("CylinderMesh", p8)
- b8.Name = "Mesh"
- b8.Scale = Vector3.new(0.400000006, 1, 1)
- p9 = Instance.new("Part", m5)
- p9.BrickColor = BrickColor.new("Nougat")
- p9.Name = "Ball1"
- p9.FormFactor = Enum.FormFactor.Custom
- p9.Size = Vector3.new(1, 1, 1)
- p9.CFrame = CFrame.new(200.482407, 4.13409185, -40.4760704, 0.999843836, -0.00210944563, -0.017542813, -0.000268050178, -0.994544566, 0.104312189, -0.017667152, -0.104291193, -0.994389832)
- p9.Anchored = true
- p9.CanCollide = false
- p9.BottomSurface = Enum.SurfaceType.Smooth
- p9.TopSurface = Enum.SurfaceType.Smooth
- b9 = Instance.new("SpecialMesh", p9)
- b9.MeshType = Enum.MeshType.Sphere
- b9.Name = "Mesh"
- b9.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- p10 = Instance.new("Part", m5)
- p10.BrickColor = BrickColor.new("Nougat")
- p10.Name = "Ball2"
- p10.FormFactor = Enum.FormFactor.Custom
- p10.Size = Vector3.new(1, 1, 1)
- p10.CFrame = CFrame.new(200.98439, 4.12299585, -40.3732872, 0.999843836, -0.00210944563, -0.017542813, -0.000268050178, -0.994544566, 0.104312189, -0.017667152, -0.104291193, -0.994389832)
- p10.Anchored = true
- p10.CanCollide = false
- p10.BottomSurface = Enum.SurfaceType.Smooth
- p10.TopSurface = Enum.SurfaceType.Smooth
- b10 = Instance.new("SpecialMesh", p10)
- b10.MeshType = Enum.MeshType.Sphere
- b10.Name = "Mesh"
- b10.Scale = Vector3.new(0.5, 0.5, 0.5)
- p11 = Instance.new("Part", m5)
- p11.BrickColor = BrickColor.new("Medium red")
- p11.Name = "Tip"
- p11.FormFactor = Enum.FormFactor.Custom
- p11.Size = Vector3.new(1, 1, 1)
- p11.CFrame = CFrame.new(200.700211, 4.02919483, -39.4728851, 0.999843836, -0.00210944563, -0.017542813, -0.000268050178, -0.994544566, 0.104312189, -0.017667152, -0.104291193, -0.994389832)
- p11.Anchored = true
- p11.CanCollide = false
- p11.BottomSurface = Enum.SurfaceType.Smooth
- p11.TopSurface = Enum.SurfaceType.Smooth
- b11 = Instance.new("SpecialMesh", p11)
- b11.MeshType = Enum.MeshType.Sphere
- b11.Name = "Mesh"
- b11.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
- p12 = Instance.new("Part", m6)
- p12.BrickColor = BrickColor.new("Nougat")
- p12.Name = "Middle"
- p12.FormFactor = Enum.FormFactor.Symmetric
- p12.Size = Vector3.new(1, 2, 1)
- p12.CFrame = CFrame.new(202.123795, 5.27907991, -40.9656944, -0.99999994, -4.32951892e-05, -5.96956452e-05, -4.32916386e-05, 1, -5.91930002e-05, 5.9698541e-05, -5.91948628e-05, -1)
- p12.Anchored = true
- p12.BottomSurface = Enum.SurfaceType.Smooth
- p12.TopSurface = Enum.SurfaceType.Smooth
- b12 = Instance.new("SpecialMesh", p12)
- b12.MeshId = "http://www.roblox.com/asset/?id=27111419"
- b12.TextureId = ""
- b12.MeshType = Enum.MeshType.FileMesh
- b12.Name = "2.0 Left Arm"
- p13 = Instance.new("Part", m7)
- p13.BrickColor = BrickColor.new("Nougat")
- p13.Name = "Middle"
- p13.FormFactor = Enum.FormFactor.Symmetric
- p13.Size = Vector3.new(1, 2, 1)
- p13.CFrame = CFrame.new(199.123795, 5.27895594, -40.9654655, -0.99999994, -4.32951892e-05, -5.96956452e-05, -4.32916386e-05, 1, -5.91930002e-05, 5.9698541e-05, -5.91948628e-05, -1)
- p13.Anchored = true
- p13.BottomSurface = Enum.SurfaceType.Smooth
- p13.TopSurface = Enum.SurfaceType.Smooth
- b13 = Instance.new("SpecialMesh", p13)
- b13.MeshId = "http://www.roblox.com/asset/?id=27111864"
- b13.TextureId = ""
- b13.MeshType = Enum.MeshType.FileMesh
- b13.Name = "2.0 Right Arm"
- p14 = Instance.new("Part", m8)
- p14.BrickColor = BrickColor.new("Bright red")
- p14.Name = "Button"
- p14.FormFactor = Enum.FormFactor.Plate
- p14.Size = Vector3.new(3, 0.400000006, 4)
- p14.CFrame = CFrame.new(204.936295, 2.60049891, -37.9988823, -0.0176100824, 2.40261215e-08, 0.999839485, -0.017608637, 0.999835849, -0.000310112868, -0.999686241, -0.0176086463, -0.0176072847)
- p14.Anchored = true
- p14.BottomSurface = Enum.SurfaceType.Smooth
- p14.TopSurface = Enum.SurfaceType.Smooth
- s9 = script:clone()
- s9.Name = "Arm1"
- s9.Disabled = false
- so9 = Instance.new("StringValue", s9)
- so9.Name = "forCustomRun"
- so9.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s9.Parent = p14
- s10 = script:clone()
- s10.Name = "Leg1"
- s10.Disabled = false
- so10 = Instance.new("StringValue", s10)
- so10.Name = "forCustomRun"
- so10.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s10.Parent = p14
- s11 = script:clone()
- s11.Name = "Script"
- s11.Disabled = false
- so11 = Instance.new("StringValue", s11)
- so11.Name = "forCustomRun"
- so11.Value = [===[
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- ]===]
- s11.Parent = p14
- s12 = script:clone()
- s12.Name = "WalkSpeed Script"
- s12.Disabled = false
- so12 = Instance.new("StringValue", s12)
- so12.Name = "forCustomRun"
- so12.Value = [===[
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 16-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- ]===]
- s12.Parent = p14
- s13 = script:clone()
- s13.Name = "Leg2"
- s13.Disabled = false
- so13 = Instance.new("StringValue", s13)
- so13.Name = "forCustomRun"
- so13.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s13.Parent = p14
- s14 = script:clone()
- s14.Name = "Arm2"
- s14.Disabled = false
- so14 = Instance.new("StringValue", s14)
- so14.Name = "forCustomRun"
- so14.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s14.Parent = p14
- s15 = script:clone()
- s15.Name = "Torso"
- s15.Disabled = false
- so15 = Instance.new("StringValue", s15)
- so15.Name = "forCustomRun"
- so15.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s15.Parent = p14
- b14 = Instance.new("CylinderMesh", p14)
- b14.Name = "Mesh"
- s16 = script:clone()
- s16.Name = "HatRemover"
- s16.Disabled = false
- so16 = Instance.new("StringValue", s16)
- so16.Name = "forCustomRun"
- so16.Value = [===[
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s16.Parent = p14
- p15 = Instance.new("Part", m9)
- p15.BrickColor = BrickColor.new("Nougat")
- p15.Name = "Middle"
- p15.FormFactor = Enum.FormFactor.Symmetric
- p15.Size = Vector3.new(1, 2, 1)
- p15.CFrame = CFrame.new(204.333755, 3.36898494, -41.0155144, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p15.Anchored = true
- p15.BottomSurface = Enum.SurfaceType.Smooth
- p15.TopSurface = Enum.SurfaceType.Smooth
- b15 = Instance.new("SpecialMesh", p15)
- b15.MeshId = "http://www.roblox.com/asset/?id=27111882"
- b15.TextureId = ""
- b15.MeshType = Enum.MeshType.FileMesh
- b15.Name = "2.0 Right Leg"
- p16 = Instance.new("Part", m10)
- p16.BrickColor = BrickColor.new("Nougat")
- p16.Name = "Middle"
- p16.FormFactor = Enum.FormFactor.Symmetric
- p16.Size = Vector3.new(1, 2, 1)
- p16.CFrame = CFrame.new(205.333755, 3.36898494, -41.0155144, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p16.Anchored = true
- p16.BottomSurface = Enum.SurfaceType.Smooth
- p16.TopSurface = Enum.SurfaceType.Smooth
- b16 = Instance.new("SpecialMesh", p16)
- b16.MeshId = "http://www.roblox.com/asset/?id=27111857"
- b16.TextureId = ""
- b16.MeshType = Enum.MeshType.FileMesh
- b16.Name = "2.0 Left Leg"
- p17 = Instance.new("Part", m11)
- p17.BrickColor = BrickColor.new("Nougat")
- p17.Name = "Middle"
- p17.FormFactor = Enum.FormFactor.Symmetric
- p17.Size = Vector3.new(2, 2, 1)
- p17.CFrame = CFrame.new(204.833755, 5.36833286, -41.0155144, -0.999994516, 4.32715715e-05, 5.97361359e-05, 4.32245761e-05, 0.99999094, 6.03012741e-05, -5.98305269e-05, 6.31157309e-05, -0.999996364)
- p17.Anchored = true
- p17.BottomSurface = Enum.SurfaceType.Smooth
- p17.TopSurface = Enum.SurfaceType.Smooth
- b17 = Instance.new("SpecialMesh", p17)
- b17.MeshId = "http://www.roblox.com/asset/?id=27111894"
- b17.TextureId = ""
- b17.MeshType = Enum.MeshType.FileMesh
- b17.Name = "2.0 Torso"
- p18 = Instance.new("Part", m11)
- p18.BrickColor = BrickColor.new("Nougat")
- p18.Name = "Head"
- p18.FormFactor = Enum.FormFactor.Symmetric
- p18.Size = Vector3.new(2, 1, 1)
- p18.CFrame = CFrame.new(204.833755, 6.86838293, -41.0153618, 1, -9.01805421e-08, -1.74928104e-07, 9.01796611e-08, 1, -5.03109641e-06, 1.74928559e-07, 5.03109641e-06, 1)
- p18.Anchored = true
- p18.CanCollide = false
- p18.BottomSurface = Enum.SurfaceType.Smooth
- p18.TopSurface = Enum.SurfaceType.Smooth
- b18 = Instance.new("SpecialMesh", p18)
- b18.MeshType = Enum.MeshType.Head
- b18.Name = "Mesh"
- b18.Scale = Vector3.new(1.25, 1.25, 1.25)
- p19 = Instance.new("Part", m11)
- p19.BrickColor = BrickColor.new("Nougat")
- p19.Name = "LeftBump"
- p19.FormFactor = Enum.FormFactor.Custom
- p19.Size = Vector3.new(1, 1, 1)
- p19.CFrame = CFrame.new(205.392319, 5.65561485, -40.5613823, -0.999839485, 2.40261215e-08, -0.0176100824, 0.000310112868, 0.999835849, -0.017608637, 0.0176072847, -0.0176086463, -0.999686241)
- p19.Anchored = true
- p19.BottomSurface = Enum.SurfaceType.Smooth
- p19.TopSurface = Enum.SurfaceType.Smooth
- b19 = Instance.new("SpecialMesh", p19)
- b19.MeshType = Enum.MeshType.Sphere
- b19.Name = "Mesh"
- b19.Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988)
- p20 = Instance.new("Part", m11)
- p20.BrickColor = BrickColor.new("Nougat")
- p20.Name = "RightBump"
- p20.FormFactor = Enum.FormFactor.Custom
- p20.Size = Vector3.new(1, 1, 1)
- p20.CFrame = CFrame.new(204.392319, 5.65593195, -40.5438194, -0.999839485, 2.40261215e-08, -0.0176100824, 0.000310112868, 0.999835849, -0.017608637, 0.0176072847, -0.0176086463, -0.999686241)
- p20.Anchored = true
- p20.BottomSurface = Enum.SurfaceType.Smooth
- p20.TopSurface = Enum.SurfaceType.Smooth
- b20 = Instance.new("SpecialMesh", p20)
- b20.MeshType = Enum.MeshType.Sphere
- b20.Name = "Mesh"
- b20.Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988)
- p21 = Instance.new("Part", m11)
- p21.BrickColor = BrickColor.new("Medium red")
- p21.Name = "RightTip"
- p21.FormFactor = Enum.FormFactor.Custom
- p21.Size = Vector3.new(1, 1, 1)
- p21.CFrame = CFrame.new(204.399445, 5.66300488, -40.1440392, -0.999839485, 2.40261215e-08, -0.0176100824, 0.000310112868, 0.999835849, -0.017608637, 0.0176072847, -0.0176086463, -0.999686241)
- p21.Anchored = true
- p21.CanCollide = false
- p21.BottomSurface = Enum.SurfaceType.Smooth
- p21.TopSurface = Enum.SurfaceType.Smooth
- b21 = Instance.new("SpecialMesh", p21)
- b21.MeshType = Enum.MeshType.Sphere
- b21.Name = "Mesh"
- b21.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p22 = Instance.new("Part", m11)
- p22.BrickColor = BrickColor.new("Medium red")
- p22.Name = "LeftTip"
- p22.FormFactor = Enum.FormFactor.Custom
- p22.Size = Vector3.new(1, 1, 1)
- p22.CFrame = CFrame.new(205.3992, 5.66268587, -40.1616211, -0.999839485, 2.40261215e-08, -0.0176100824, 0.000310112868, 0.999835849, -0.017608637, 0.0176072847, -0.0176086463, -0.999686241)
- p22.Anchored = true
- p22.CanCollide = false
- p22.BottomSurface = Enum.SurfaceType.Smooth
- p22.TopSurface = Enum.SurfaceType.Smooth
- b22 = Instance.new("SpecialMesh", p22)
- b22.MeshType = Enum.MeshType.Sphere
- b22.Name = "Mesh"
- b22.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- p23 = Instance.new("Part", m11)
- p23.BrickColor = BrickColor.new("Nougat")
- p23.Name = "Skin"
- p23.FormFactor = Enum.FormFactor.Custom
- p23.Size = Vector3.new(1, 1, 1)
- p23.CFrame = CFrame.new(204.883575, 4.34728193, -41.0296593, -0.999839485, 2.40261215e-08, -0.0176100824, 0.000310112868, 0.999835849, -0.017608637, 0.0176072847, -0.0176086463, -0.999686241)
- p23.Anchored = true
- p23.BottomSurface = Enum.SurfaceType.Smooth
- p23.TopSurface = Enum.SurfaceType.Smooth
- b23 = Instance.new("SpecialMesh", p23)
- b23.MeshType = Enum.MeshType.Sphere
- b23.Name = "Mesh"
- b23.Scale = Vector3.new(0.800000012, 0.800000012, 0.800000012)
- p24 = Instance.new("Part", m11)
- p24.BrickColor = BrickColor.new("Medium red")
- p24.Name = "Vag"
- p24.FormFactor = Enum.FormFactor.Custom
- p24.Size = Vector3.new(1, 1, 1)
- p24.CFrame = CFrame.new(204.883575, 4.24732685, -41.0279503, -0.999839485, 2.40261215e-08, -0.0176100824, 0.000310112868, 0.999835849, -0.017608637, 0.0176072847, -0.0176086463, -0.999686241)
- p24.Anchored = true
- p24.BottomSurface = Enum.SurfaceType.Smooth
- p24.TopSurface = Enum.SurfaceType.Smooth
- b24 = Instance.new("SpecialMesh", p24)
- b24.MeshType = Enum.MeshType.Sphere
- b24.Name = "Mesh"
- b24.Scale = Vector3.new(0.300000012, 0.649999976, 0.800000012)
- p25 = Instance.new("Part", m11)
- p25.BrickColor = BrickColor.new("Nougat")
- p25.Name = "Hair"
- p25.FormFactor = Enum.FormFactor.Custom
- p25.Size = Vector3.new(2, 1, 1)
- p25.CFrame = CFrame.new(204.883575, 5.28701687, -41.0631065, -0.999839485, 2.40261215e-08, -0.0176100824, 0.000310112868, 0.999835849, -0.017608637, 0.0176072847, -0.0176086463, -0.999686241)
- p25.Anchored = true
- p25.BottomSurface = Enum.SurfaceType.Smooth
- p25.TopSurface = Enum.SurfaceType.Smooth
- b25 = Instance.new("SpecialMesh", p25)
- b25.MeshId = "http://www.roblox.com/asset/?id=29713297"
- b25.TextureId = "http://www.roblox.com/asset/?id=29713290"
- b25.MeshType = Enum.MeshType.FileMesh
- b25.Name = "Mesh"
- b25.Offset = Vector3.new(0, 1, 0)
- p26 = Instance.new("Part", m12)
- p26.BrickColor = BrickColor.new("Nougat")
- p26.Name = "Middle"
- p26.FormFactor = Enum.FormFactor.Symmetric
- p26.Size = Vector3.new(1, 2, 1)
- p26.CFrame = CFrame.new(206.333755, 5.34843588, -41.0153618, -0.999994576, -1.98847374e-08, 3.85869185e-08, -7.02348188e-08, 0.99999094, 1.10641122e-06, -1.36149509e-07, 3.92086804e-06, -0.999996364)
- p26.Anchored = true
- p26.BottomSurface = Enum.SurfaceType.Smooth
- p26.TopSurface = Enum.SurfaceType.Smooth
- b26 = Instance.new("SpecialMesh", p26)
- b26.MeshId = "http://www.roblox.com/asset/?id=27111419"
- b26.TextureId = ""
- b26.MeshType = Enum.MeshType.FileMesh
- b26.Name = "2.0 Left Arm"
- p27 = Instance.new("Part", m13)
- p27.BrickColor = BrickColor.new("Nougat")
- p27.Name = "Middle"
- p27.FormFactor = Enum.FormFactor.Symmetric
- p27.Size = Vector3.new(1, 2, 1)
- p27.CFrame = CFrame.new(203.333755, 5.34843588, -41.0155144, -0.999994576, -1.98847374e-08, 3.85869185e-08, -7.02348188e-08, 0.99999094, 1.10641122e-06, -1.36149509e-07, 3.92086804e-06, -0.999996364)
- p27.Anchored = true
- p27.BottomSurface = Enum.SurfaceType.Smooth
- p27.TopSurface = Enum.SurfaceType.Smooth
- b27 = Instance.new("SpecialMesh", p27)
- b27.MeshId = "http://www.roblox.com/asset/?id=27111864"
- b27.TextureId = ""
- b27.MeshType = Enum.MeshType.FileMesh
- b27.Name = "2.0 Right Arm"
- p28 = Instance.new("Part", m15)
- p28.BrickColor = BrickColor.new("Bright red")
- p28.Material = Enum.Material.CorrodedMetal
- p28.Name = "Head"
- p28.FormFactor = Enum.FormFactor.Custom
- p28.Size = Vector3.new(2.39999962, 0.200000003, 2)
- p28.CFrame = CFrame.new(176.904037, 2.4509871, -37.5657616, -0.999687791, -0.0176140126, -0.0176074617, -0.017612841, 0.999839723, -0.000310230826, 0.0176102314, -4.4503782e-08, -0.999841809)
- p28.Anchored = true
- p28.BottomSurface = Enum.SurfaceType.Smooth
- p28.TopSurface = Enum.SurfaceType.Smooth
- s17 = script:clone()
- s17.Name = "Arm1"
- s17.Disabled = false
- so17 = Instance.new("StringValue", s17)
- so17.Name = "forCustomRun"
- so17.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s17.Parent = p28
- s18 = script:clone()
- s18.Name = "Arm2"
- s18.Disabled = false
- so18 = Instance.new("StringValue", s18)
- so18.Name = "forCustomRun"
- so18.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s18.Parent = p28
- s19 = script:clone()
- s19.Name = "Leg1"
- s19.Disabled = false
- so19 = Instance.new("StringValue", s19)
- so19.Name = "forCustomRun"
- so19.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s19.Parent = p28
- s20 = script:clone()
- s20.Name = "Leg2"
- s20.Disabled = false
- so20 = Instance.new("StringValue", s20)
- so20.Name = "forCustomRun"
- so20.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s20.Parent = p28
- b28 = Instance.new("BlockMesh", p28)
- b28.Name = "Mesh"
- s21 = script:clone()
- s21.Name = "Script"
- s21.Disabled = false
- so21 = Instance.new("StringValue", s21)
- so21.Name = "forCustomRun"
- so21.Value = [===[
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- ]===]
- s21.Parent = p28
- s22 = script:clone()
- s22.Name = "Torso"
- s22.Disabled = false
- so22 = Instance.new("StringValue", s22)
- so22.Name = "forCustomRun"
- so22.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s22.Parent = p28
- s23 = script:clone()
- s23.Name = "WalkSpeed Script"
- s23.Disabled = false
- so23 = Instance.new("StringValue", s23)
- so23.Name = "forCustomRun"
- so23.Value = [===[
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 16-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- ]===]
- s23.Parent = p28
- p29 = Instance.new("Part", m16)
- p29.BrickColor = BrickColor.new("Dark orange")
- p29.Material = Enum.Material.CorrodedMetal
- p29.Name = "Middle"
- p29.FormFactor = Enum.FormFactor.Symmetric
- p29.Size = Vector3.new(1, 2, 1)
- p29.CFrame = CFrame.new(176.315109, 3.39898992, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p29.Anchored = true
- p29.BottomSurface = Enum.SurfaceType.Smooth
- p29.TopSurface = Enum.SurfaceType.Smooth
- b29 = Instance.new("SpecialMesh", p29)
- b29.MeshId = "http://www.roblox.com/asset/?id=27111882"
- b29.TextureId = ""
- b29.MeshType = Enum.MeshType.FileMesh
- b29.Name = "Mesh"
- p30 = Instance.new("Part", m17)
- p30.BrickColor = BrickColor.new("Dark orange")
- p30.Material = Enum.Material.CorrodedMetal
- p30.Name = "Middle"
- p30.FormFactor = Enum.FormFactor.Symmetric
- p30.Size = Vector3.new(1, 2, 1)
- p30.CFrame = CFrame.new(177.315109, 3.39898992, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p30.Anchored = true
- p30.BottomSurface = Enum.SurfaceType.Smooth
- p30.TopSurface = Enum.SurfaceType.Smooth
- b30 = Instance.new("SpecialMesh", p30)
- b30.MeshId = "http://www.roblox.com/asset/?id=27111857"
- b30.TextureId = ""
- b30.MeshType = Enum.MeshType.FileMesh
- b30.Name = "Mesh"
- p31 = Instance.new("Part", m18)
- p31.BrickColor = BrickColor.new("Dark orange")
- p31.Material = Enum.Material.DiamondPlate
- p31.Name = "Middle"
- p31.FormFactor = Enum.FormFactor.Symmetric
- p31.Size = Vector3.new(2, 2, 1)
- p31.CFrame = CFrame.new(176.81517, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p31.Anchored = true
- p31.BottomSurface = Enum.SurfaceType.Smooth
- p31.TopSurface = Enum.SurfaceType.Smooth
- b31 = Instance.new("SpecialMesh", p31)
- b31.MeshId = "http://www.roblox.com/asset/?id=27111894"
- b31.TextureId = ""
- b31.MeshType = Enum.MeshType.FileMesh
- b31.Name = "Mesh"
- p32 = Instance.new("Part", m18)
- p32.BrickColor = BrickColor.new("Dark orange")
- p32.Name = "Smooth Block Model"
- p32.FormFactor = Enum.FormFactor.Symmetric
- p32.Size = Vector3.new(2, 1, 1)
- p32.CFrame = CFrame.new(176.81517, 6.89898014, -41.5718803, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p32.Anchored = true
- p32.CanCollide = false
- p32.BottomSurface = Enum.SurfaceType.Smooth
- p32.TopSurface = Enum.SurfaceType.Smooth
- b32 = Instance.new("SpecialMesh", p32)
- b32.MeshType = Enum.MeshType.Head
- b32.Name = "Mesh"
- b32.Scale = Vector3.new(1.25, 1.25, 1.25)
- p33 = Instance.new("Part", m18)
- p33.BrickColor = BrickColor.new("Dark orange")
- p33.Shape = Enum.PartType.Ball
- p33.Name = "Left Bump"
- p33.FormFactor = Enum.FormFactor.Symmetric
- p33.Size = Vector3.new(1, 1, 1)
- p33.CFrame = CFrame.new(176.916992, 4.13299084, -41.0559006, -1.27777457e-06, 2.97650695e-06, -0.999997914, -0.390725672, 0.920501649, 1.61863863e-06, 0.920503497, 0.390726447, 4.34776837e-08)
- p33.Anchored = true
- p33.BottomSurface = Enum.SurfaceType.Smooth
- p33.TopSurface = Enum.SurfaceType.Smooth
- b33 = Instance.new("SpecialMesh", p33)
- b33.MeshType = Enum.MeshType.Sphere
- b33.Name = "Mesh"
- b33.Scale = Vector3.new(0.599999905, 0.599999905, 0.599999905)
- p34 = Instance.new("Part", m18)
- p34.BrickColor = BrickColor.new("Dark orange")
- p34.Shape = Enum.PartType.Ball
- p34.Name = "Right Bump"
- p34.FormFactor = Enum.FormFactor.Symmetric
- p34.Size = Vector3.new(1, 1, 1)
- p34.CFrame = CFrame.new(176.615967, 4.23298788, -41.0559006, -1.27777457e-06, 2.97650695e-06, -0.999997914, -0.390725672, 0.920501649, 1.61863863e-06, 0.920503497, 0.390726447, 4.34776837e-08)
- p34.Anchored = true
- p34.BottomSurface = Enum.SurfaceType.Smooth
- p34.TopSurface = Enum.SurfaceType.Smooth
- b34 = Instance.new("SpecialMesh", p34)
- b34.MeshType = Enum.MeshType.Sphere
- b34.Name = "Mesh"
- b34.Scale = Vector3.new(0.499999911, 0.499999911, 0.499999911)
- p35 = Instance.new("Part", m18)
- p35.BrickColor = BrickColor.new("Dark orange")
- p35.Name = "Shaft"
- p35.FormFactor = Enum.FormFactor.Symmetric
- p35.Size = Vector3.new(2, 1, 1)
- p35.CFrame = CFrame.new(176.81517, 4.2859869, -40.7139854, -0.99993515, -0.00642511202, -0.00917993207, -0.00950441882, 0.0521730743, 0.998587668, -0.00593705894, 0.998614252, -0.0522309989)
- p35.Anchored = true
- p35.BottomSurface = Enum.SurfaceType.Smooth
- p35.TopSurface = Enum.SurfaceType.Smooth
- b35 = Instance.new("CylinderMesh", p35)
- b35.Name = "Mesh"
- b35.Scale = Vector3.new(0.399999917, 1.00000012, 0.399999917)
- p36 = Instance.new("Part", m18)
- p36.BrickColor = BrickColor.new("Dusty Rose")
- p36.Shape = Enum.PartType.Ball
- p36.Name = "Shaft Tip"
- p36.FormFactor = Enum.FormFactor.Symmetric
- p36.Size = Vector3.new(1, 1, 1)
- p36.CFrame = CFrame.new(176.810059, 4.30899191, -40.2168846, -0.239966109, 0.0969784856, -0.965923011, -0.368384421, 0.911473095, 0.183028519, 0.898166299, 0.399753273, -0.182997987)
- p36.Anchored = true
- p36.BottomSurface = Enum.SurfaceType.Smooth
- p36.TopSurface = Enum.SurfaceType.Smooth
- b36 = Instance.new("SpecialMesh", p36)
- b36.MeshType = Enum.MeshType.Sphere
- b36.Name = "Mesh"
- b36.Scale = Vector3.new(0.399999917, 0.399999917, 0.399999917)
- p37 = Instance.new("Part", m18)
- p37.BrickColor = BrickColor.new("Dark orange")
- p37.Shape = Enum.PartType.Ball
- p37.Name = "Left Bump"
- p37.FormFactor = Enum.FormFactor.Symmetric
- p37.Size = Vector3.new(1, 1, 1)
- p37.CFrame = CFrame.new(176.615005, 4.39098597, -41.7718163, -1.17994494e-08, 1.6167927e-06, -1, -2.89590201e-08, 1, 1.61679259e-06, 1, 2.89590414e-08, -1.17994068e-08)
- p37.Anchored = true
- p37.BottomSurface = Enum.SurfaceType.Smooth
- p37.TopSurface = Enum.SurfaceType.Smooth
- b37 = Instance.new("SpecialMesh", p37)
- b37.MeshType = Enum.MeshType.Sphere
- b37.Name = "Mesh"
- b37.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p38 = Instance.new("Part", m18)
- p38.BrickColor = BrickColor.new("Dark orange")
- p38.Shape = Enum.PartType.Ball
- p38.Name = "Left Bump"
- p38.FormFactor = Enum.FormFactor.Symmetric
- p38.Size = Vector3.new(1, 1, 1)
- p38.CFrame = CFrame.new(177.115005, 4.39098597, -41.7718163, 0.000179423019, 0.000296844169, -0.999995828, 0.757971406, 0.652271867, 0.000326389447, 0.652274609, -0.757974446, -0.000107853994)
- p38.Anchored = true
- p38.BottomSurface = Enum.SurfaceType.Smooth
- p38.TopSurface = Enum.SurfaceType.Smooth
- b38 = Instance.new("SpecialMesh", p38)
- b38.MeshType = Enum.MeshType.Sphere
- b38.Name = "Mesh"
- b38.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p39 = Instance.new("Part", m19)
- p39.BrickColor = BrickColor.new("Dark orange")
- p39.Material = Enum.Material.DiamondPlate
- p39.Name = "Middle"
- p39.FormFactor = Enum.FormFactor.Symmetric
- p39.Size = Vector3.new(1, 2, 1)
- p39.CFrame = CFrame.new(178.315109, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p39.Anchored = true
- p39.BottomSurface = Enum.SurfaceType.Smooth
- p39.TopSurface = Enum.SurfaceType.Smooth
- b39 = Instance.new("SpecialMesh", p39)
- b39.MeshId = "http://www.roblox.com/asset/?id=27111419"
- b39.TextureId = ""
- b39.MeshType = Enum.MeshType.FileMesh
- b39.Name = "Mesh"
- p40 = Instance.new("Part", m20)
- p40.BrickColor = BrickColor.new("Dark orange")
- p40.Material = Enum.Material.CorrodedMetal
- p40.Name = "Middle"
- p40.FormFactor = Enum.FormFactor.Symmetric
- p40.Size = Vector3.new(1, 2, 1)
- p40.CFrame = CFrame.new(175.315109, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p40.Anchored = true
- p40.BottomSurface = Enum.SurfaceType.Smooth
- p40.TopSurface = Enum.SurfaceType.Smooth
- b40 = Instance.new("SpecialMesh", p40)
- b40.MeshId = "http://www.roblox.com/asset/?id=27111864"
- b40.TextureId = ""
- b40.MeshType = Enum.MeshType.FileMesh
- b40.Name = "Mesh"
- p41 = Instance.new("Part", m21)
- p41.BrickColor = BrickColor.new("Bright red")
- p41.Material = Enum.Material.CorrodedMetal
- p41.Name = "Head"
- p41.FormFactor = Enum.FormFactor.Custom
- p41.Size = Vector3.new(2.39999962, 0.200000003, 2)
- p41.CFrame = CFrame.new(180.904037, 2.4509871, -37.5657616, -0.999687791, -0.0176140126, -0.0176074617, -0.017612841, 0.999839723, -0.000310230826, 0.0176102314, -4.4503782e-08, -0.999841809)
- p41.Anchored = true
- p41.BottomSurface = Enum.SurfaceType.Smooth
- p41.TopSurface = Enum.SurfaceType.Smooth
- s24 = script:clone()
- s24.Name = "Arm1"
- s24.Disabled = false
- so24 = Instance.new("StringValue", s24)
- so24.Name = "forCustomRun"
- so24.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s24.Parent = p41
- s25 = script:clone()
- s25.Name = "Arm2"
- s25.Disabled = false
- so25 = Instance.new("StringValue", s25)
- so25.Name = "forCustomRun"
- so25.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s25.Parent = p41
- s26 = script:clone()
- s26.Name = "Leg1"
- s26.Disabled = false
- so26 = Instance.new("StringValue", s26)
- so26.Name = "forCustomRun"
- so26.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s26.Parent = p41
- s27 = script:clone()
- s27.Name = "Leg2"
- s27.Disabled = false
- so27 = Instance.new("StringValue", s27)
- so27.Name = "forCustomRun"
- so27.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s27.Parent = p41
- b41 = Instance.new("BlockMesh", p41)
- b41.Name = "Mesh"
- s28 = script:clone()
- s28.Name = "Script"
- s28.Disabled = false
- so28 = Instance.new("StringValue", s28)
- so28.Name = "forCustomRun"
- so28.Value = [===[
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- ]===]
- s28.Parent = p41
- s29 = script:clone()
- s29.Name = "Torso"
- s29.Disabled = false
- so29 = Instance.new("StringValue", s29)
- so29.Name = "forCustomRun"
- so29.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s29.Parent = p41
- s30 = script:clone()
- s30.Name = "WalkSpeed Script"
- s30.Disabled = false
- so30 = Instance.new("StringValue", s30)
- so30.Name = "forCustomRun"
- so30.Value = [===[
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 16-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- ]===]
- s30.Parent = p41
- p42 = Instance.new("Part", m22)
- p42.BrickColor = BrickColor.new("Bright orange")
- p42.Material = Enum.Material.CorrodedMetal
- p42.Name = "Middle"
- p42.FormFactor = Enum.FormFactor.Symmetric
- p42.Size = Vector3.new(1, 2, 1)
- p42.CFrame = CFrame.new(180.31514, 3.39898992, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p42.Anchored = true
- p42.BottomSurface = Enum.SurfaceType.Smooth
- p42.TopSurface = Enum.SurfaceType.Smooth
- b42 = Instance.new("SpecialMesh", p42)
- b42.MeshId = "http://www.roblox.com/asset/?id=27111882"
- b42.TextureId = ""
- b42.MeshType = Enum.MeshType.FileMesh
- b42.Name = "Mesh"
- p43 = Instance.new("Part", m23)
- p43.BrickColor = BrickColor.new("Bright orange")
- p43.Material = Enum.Material.CorrodedMetal
- p43.Name = "Middle"
- p43.FormFactor = Enum.FormFactor.Symmetric
- p43.Size = Vector3.new(1, 2, 1)
- p43.CFrame = CFrame.new(181.31514, 3.39898992, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p43.Anchored = true
- p43.BottomSurface = Enum.SurfaceType.Smooth
- p43.TopSurface = Enum.SurfaceType.Smooth
- b43 = Instance.new("SpecialMesh", p43)
- b43.MeshId = "http://www.roblox.com/asset/?id=27111857"
- b43.TextureId = ""
- b43.MeshType = Enum.MeshType.FileMesh
- b43.Name = "Mesh"
- p44 = Instance.new("Part", m24)
- p44.BrickColor = BrickColor.new("Bright orange")
- p44.Material = Enum.Material.DiamondPlate
- p44.Name = "Middle"
- p44.FormFactor = Enum.FormFactor.Symmetric
- p44.Size = Vector3.new(2, 2, 1)
- p44.CFrame = CFrame.new(180.815186, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p44.Anchored = true
- p44.BottomSurface = Enum.SurfaceType.Smooth
- p44.TopSurface = Enum.SurfaceType.Smooth
- b44 = Instance.new("SpecialMesh", p44)
- b44.MeshId = "http://www.roblox.com/asset/?id=27111894"
- b44.TextureId = ""
- b44.MeshType = Enum.MeshType.FileMesh
- b44.Name = "Mesh"
- p45 = Instance.new("Part", m24)
- p45.BrickColor = BrickColor.new("Bright orange")
- p45.Name = "Smooth Block Model"
- p45.FormFactor = Enum.FormFactor.Symmetric
- p45.Size = Vector3.new(2, 1, 1)
- p45.CFrame = CFrame.new(180.815186, 6.89898014, -41.5718803, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p45.Anchored = true
- p45.CanCollide = false
- p45.BottomSurface = Enum.SurfaceType.Smooth
- p45.TopSurface = Enum.SurfaceType.Smooth
- b45 = Instance.new("SpecialMesh", p45)
- b45.MeshType = Enum.MeshType.Head
- b45.Name = "Mesh"
- b45.Scale = Vector3.new(1.25, 1.25, 1.25)
- p46 = Instance.new("Part", m24)
- p46.BrickColor = BrickColor.new("Bright orange")
- p46.Shape = Enum.PartType.Ball
- p46.Name = "Left Bump"
- p46.FormFactor = Enum.FormFactor.Symmetric
- p46.Size = Vector3.new(1, 1, 1)
- p46.CFrame = CFrame.new(180.917267, 4.13299084, -41.0559006, -1.27777457e-06, 2.97650695e-06, -0.999997914, -0.390725672, 0.920501649, 1.61863863e-06, 0.920503497, 0.390726447, 4.34776837e-08)
- p46.Anchored = true
- p46.BottomSurface = Enum.SurfaceType.Smooth
- p46.TopSurface = Enum.SurfaceType.Smooth
- b46 = Instance.new("SpecialMesh", p46)
- b46.MeshType = Enum.MeshType.Sphere
- b46.Name = "Mesh"
- b46.Scale = Vector3.new(0.599999905, 0.599999905, 0.599999905)
- p47 = Instance.new("Part", m24)
- p47.BrickColor = BrickColor.new("Bright orange")
- p47.Shape = Enum.PartType.Ball
- p47.Name = "Right Bump"
- p47.FormFactor = Enum.FormFactor.Symmetric
- p47.Size = Vector3.new(1, 1, 1)
- p47.CFrame = CFrame.new(180.615967, 4.23298788, -41.0559006, -1.27777457e-06, 2.97650695e-06, -0.999997914, -0.390725672, 0.920501649, 1.61863863e-06, 0.920503497, 0.390726447, 4.34776837e-08)
- p47.Anchored = true
- p47.BottomSurface = Enum.SurfaceType.Smooth
- p47.TopSurface = Enum.SurfaceType.Smooth
- b47 = Instance.new("SpecialMesh", p47)
- b47.MeshType = Enum.MeshType.Sphere
- b47.Name = "Mesh"
- b47.Scale = Vector3.new(0.499999911, 0.499999911, 0.499999911)
- p48 = Instance.new("Part", m24)
- p48.BrickColor = BrickColor.new("Bright orange")
- p48.Name = "Shaft"
- p48.FormFactor = Enum.FormFactor.Symmetric
- p48.Size = Vector3.new(2, 1, 1)
- p48.CFrame = CFrame.new(180.815186, 4.2859869, -40.7139854, -0.99993515, -0.00642511202, -0.00917993207, -0.00950441882, 0.0521730743, 0.998587668, -0.00593705894, 0.998614252, -0.0522309989)
- p48.Anchored = true
- p48.BottomSurface = Enum.SurfaceType.Smooth
- p48.TopSurface = Enum.SurfaceType.Smooth
- b48 = Instance.new("CylinderMesh", p48)
- b48.Name = "Mesh"
- b48.Scale = Vector3.new(0.399999917, 1.00000012, 0.399999917)
- p49 = Instance.new("Part", m24)
- p49.BrickColor = BrickColor.new("Dusty Rose")
- p49.Shape = Enum.PartType.Ball
- p49.Name = "Shaft Tip"
- p49.FormFactor = Enum.FormFactor.Symmetric
- p49.Size = Vector3.new(1, 1, 1)
- p49.CFrame = CFrame.new(180.810074, 4.30899191, -40.2168846, -0.239966109, 0.0969784856, -0.965923011, -0.368384421, 0.911473095, 0.183028519, 0.898166299, 0.399753273, -0.182997987)
- p49.Anchored = true
- p49.BottomSurface = Enum.SurfaceType.Smooth
- p49.TopSurface = Enum.SurfaceType.Smooth
- b49 = Instance.new("SpecialMesh", p49)
- b49.MeshType = Enum.MeshType.Sphere
- b49.Name = "Mesh"
- b49.Scale = Vector3.new(0.399999917, 0.399999917, 0.399999917)
- p50 = Instance.new("Part", m24)
- p50.BrickColor = BrickColor.new("Bright orange")
- p50.Shape = Enum.PartType.Ball
- p50.Name = "Left Bump"
- p50.FormFactor = Enum.FormFactor.Symmetric
- p50.Size = Vector3.new(1, 1, 1)
- p50.CFrame = CFrame.new(180.615021, 4.39098597, -41.7718163, -1.17994494e-08, 1.6167927e-06, -1, -2.89590201e-08, 1, 1.61679259e-06, 1, 2.89590414e-08, -1.17994068e-08)
- p50.Anchored = true
- p50.BottomSurface = Enum.SurfaceType.Smooth
- p50.TopSurface = Enum.SurfaceType.Smooth
- b50 = Instance.new("SpecialMesh", p50)
- b50.MeshType = Enum.MeshType.Sphere
- b50.Name = "Mesh"
- b50.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p51 = Instance.new("Part", m24)
- p51.BrickColor = BrickColor.new("Bright orange")
- p51.Shape = Enum.PartType.Ball
- p51.Name = "Left Bump"
- p51.FormFactor = Enum.FormFactor.Symmetric
- p51.Size = Vector3.new(1, 1, 1)
- p51.CFrame = CFrame.new(181.115021, 4.39098597, -41.7718163, 0.000179423019, 0.000296844169, -0.999995828, 0.757971406, 0.652271867, 0.000326389447, 0.652274609, -0.757974446, -0.000107853994)
- p51.Anchored = true
- p51.BottomSurface = Enum.SurfaceType.Smooth
- p51.TopSurface = Enum.SurfaceType.Smooth
- b51 = Instance.new("SpecialMesh", p51)
- b51.MeshType = Enum.MeshType.Sphere
- b51.Name = "Mesh"
- b51.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p52 = Instance.new("Part", m25)
- p52.BrickColor = BrickColor.new("Bright orange")
- p52.Material = Enum.Material.DiamondPlate
- p52.Name = "Middle"
- p52.FormFactor = Enum.FormFactor.Symmetric
- p52.Size = Vector3.new(1, 2, 1)
- p52.CFrame = CFrame.new(182.31514, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p52.Anchored = true
- p52.BottomSurface = Enum.SurfaceType.Smooth
- p52.TopSurface = Enum.SurfaceType.Smooth
- b52 = Instance.new("SpecialMesh", p52)
- b52.MeshId = "http://www.roblox.com/asset/?id=27111419"
- b52.TextureId = ""
- b52.MeshType = Enum.MeshType.FileMesh
- b52.Name = "Mesh"
- p53 = Instance.new("Part", m26)
- p53.BrickColor = BrickColor.new("Bright orange")
- p53.Material = Enum.Material.CorrodedMetal
- p53.Name = "Middle"
- p53.FormFactor = Enum.FormFactor.Symmetric
- p53.Size = Vector3.new(1, 2, 1)
- p53.CFrame = CFrame.new(179.315109, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p53.Anchored = true
- p53.BottomSurface = Enum.SurfaceType.Smooth
- p53.TopSurface = Enum.SurfaceType.Smooth
- b53 = Instance.new("SpecialMesh", p53)
- b53.MeshId = "http://www.roblox.com/asset/?id=27111864"
- b53.TextureId = ""
- b53.MeshType = Enum.MeshType.FileMesh
- b53.Name = "Mesh"
- p54 = Instance.new("Part", m27)
- p54.BrickColor = BrickColor.new("Bright red")
- p54.Material = Enum.Material.CorrodedMetal
- p54.Name = "Head"
- p54.FormFactor = Enum.FormFactor.Custom
- p54.Size = Vector3.new(2.39999962, 0.200000003, 2)
- p54.CFrame = CFrame.new(184.904037, 2.4509871, -37.5657616, -0.999687791, -0.0176140126, -0.0176074617, -0.017612841, 0.999839723, -0.000310230826, 0.0176102314, -4.4503782e-08, -0.999841809)
- p54.Anchored = true
- p54.BottomSurface = Enum.SurfaceType.Smooth
- p54.TopSurface = Enum.SurfaceType.Smooth
- s31 = script:clone()
- s31.Name = "Arm1"
- s31.Disabled = false
- so31 = Instance.new("StringValue", s31)
- so31.Name = "forCustomRun"
- so31.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s31.Parent = p54
- s32 = script:clone()
- s32.Name = "Arm2"
- s32.Disabled = false
- so32 = Instance.new("StringValue", s32)
- so32.Name = "forCustomRun"
- so32.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s32.Parent = p54
- s33 = script:clone()
- s33.Name = "Leg1"
- s33.Disabled = false
- so33 = Instance.new("StringValue", s33)
- so33.Name = "forCustomRun"
- so33.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s33.Parent = p54
- s34 = script:clone()
- s34.Name = "Leg2"
- s34.Disabled = false
- so34 = Instance.new("StringValue", s34)
- so34.Name = "forCustomRun"
- so34.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s34.Parent = p54
- b54 = Instance.new("BlockMesh", p54)
- b54.Name = "Mesh"
- s35 = script:clone()
- s35.Name = "Script"
- s35.Disabled = false
- so35 = Instance.new("StringValue", s35)
- so35.Name = "forCustomRun"
- so35.Value = [===[
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- ]===]
- s35.Parent = p54
- s36 = script:clone()
- s36.Name = "Torso"
- s36.Disabled = false
- so36 = Instance.new("StringValue", s36)
- so36.Name = "forCustomRun"
- so36.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s36.Parent = p54
- s37 = script:clone()
- s37.Name = "WalkSpeed Script"
- s37.Disabled = false
- so37 = Instance.new("StringValue", s37)
- so37.Name = "forCustomRun"
- so37.Value = [===[
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 16-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- ]===]
- s37.Parent = p54
- p55 = Instance.new("Part", m28)
- p55.BrickColor = BrickColor.new("Nougat")
- p55.Material = Enum.Material.CorrodedMetal
- p55.Name = "Middle"
- p55.FormFactor = Enum.FormFactor.Symmetric
- p55.Size = Vector3.new(1, 2, 1)
- p55.CFrame = CFrame.new(184.31514, 3.39898992, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p55.Anchored = true
- p55.BottomSurface = Enum.SurfaceType.Smooth
- p55.TopSurface = Enum.SurfaceType.Smooth
- b55 = Instance.new("SpecialMesh", p55)
- b55.MeshId = "http://www.roblox.com/asset/?id=27111882"
- b55.TextureId = ""
- b55.MeshType = Enum.MeshType.FileMesh
- b55.Name = "Mesh"
- p56 = Instance.new("Part", m29)
- p56.BrickColor = BrickColor.new("Nougat")
- p56.Material = Enum.Material.CorrodedMetal
- p56.Name = "Middle"
- p56.FormFactor = Enum.FormFactor.Symmetric
- p56.Size = Vector3.new(1, 2, 1)
- p56.CFrame = CFrame.new(185.31514, 3.39898992, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p56.Anchored = true
- p56.BottomSurface = Enum.SurfaceType.Smooth
- p56.TopSurface = Enum.SurfaceType.Smooth
- b56 = Instance.new("SpecialMesh", p56)
- b56.MeshId = "http://www.roblox.com/asset/?id=27111857"
- b56.TextureId = ""
- b56.MeshType = Enum.MeshType.FileMesh
- b56.Name = "Mesh"
- p57 = Instance.new("Part", m30)
- p57.BrickColor = BrickColor.new("Nougat")
- p57.Material = Enum.Material.DiamondPlate
- p57.Name = "Middle"
- p57.FormFactor = Enum.FormFactor.Symmetric
- p57.Size = Vector3.new(2, 2, 1)
- p57.CFrame = CFrame.new(184.815186, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p57.Anchored = true
- p57.BottomSurface = Enum.SurfaceType.Smooth
- p57.TopSurface = Enum.SurfaceType.Smooth
- b57 = Instance.new("SpecialMesh", p57)
- b57.MeshId = "http://www.roblox.com/asset/?id=27111894"
- b57.TextureId = ""
- b57.MeshType = Enum.MeshType.FileMesh
- b57.Name = "Mesh"
- p58 = Instance.new("Part", m30)
- p58.BrickColor = BrickColor.new("Nougat")
- p58.Name = "Smooth Block Model"
- p58.FormFactor = Enum.FormFactor.Symmetric
- p58.Size = Vector3.new(2, 1, 1)
- p58.CFrame = CFrame.new(184.815186, 6.89898014, -41.5718803, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p58.Anchored = true
- p58.CanCollide = false
- p58.BottomSurface = Enum.SurfaceType.Smooth
- p58.TopSurface = Enum.SurfaceType.Smooth
- b58 = Instance.new("SpecialMesh", p58)
- b58.MeshType = Enum.MeshType.Head
- b58.Name = "Mesh"
- b58.Scale = Vector3.new(1.25, 1.25, 1.25)
- p59 = Instance.new("Part", m30)
- p59.BrickColor = BrickColor.new("Nougat")
- p59.Shape = Enum.PartType.Ball
- p59.Name = "Left Bump"
- p59.FormFactor = Enum.FormFactor.Symmetric
- p59.Size = Vector3.new(1, 1, 1)
- p59.CFrame = CFrame.new(184.917267, 4.13299084, -41.0559006, -1.27777457e-06, 2.97650695e-06, -0.999997914, -0.390725672, 0.920501649, 1.61863863e-06, 0.920503497, 0.390726447, 4.34776837e-08)
- p59.Anchored = true
- p59.BottomSurface = Enum.SurfaceType.Smooth
- p59.TopSurface = Enum.SurfaceType.Smooth
- b59 = Instance.new("SpecialMesh", p59)
- b59.MeshType = Enum.MeshType.Sphere
- b59.Name = "Mesh"
- b59.Scale = Vector3.new(0.599999905, 0.599999905, 0.599999905)
- p60 = Instance.new("Part", m30)
- p60.BrickColor = BrickColor.new("Nougat")
- p60.Shape = Enum.PartType.Ball
- p60.Name = "Right Bump"
- p60.FormFactor = Enum.FormFactor.Symmetric
- p60.Size = Vector3.new(1, 1, 1)
- p60.CFrame = CFrame.new(184.615967, 4.23298788, -41.0559006, -1.27777457e-06, 2.97650695e-06, -0.999997914, -0.390725672, 0.920501649, 1.61863863e-06, 0.920503497, 0.390726447, 4.34776837e-08)
- p60.Anchored = true
- p60.BottomSurface = Enum.SurfaceType.Smooth
- p60.TopSurface = Enum.SurfaceType.Smooth
- b60 = Instance.new("SpecialMesh", p60)
- b60.MeshType = Enum.MeshType.Sphere
- b60.Name = "Mesh"
- b60.Scale = Vector3.new(0.499999911, 0.499999911, 0.499999911)
- p61 = Instance.new("Part", m30)
- p61.BrickColor = BrickColor.new("Nougat")
- p61.Name = "Shaft"
- p61.FormFactor = Enum.FormFactor.Symmetric
- p61.Size = Vector3.new(2, 1, 1)
- p61.CFrame = CFrame.new(184.815186, 4.2859869, -40.7139854, -0.99993515, -0.00642511202, -0.00917993207, -0.00950441882, 0.0521730743, 0.998587668, -0.00593705894, 0.998614252, -0.0522309989)
- p61.Anchored = true
- p61.BottomSurface = Enum.SurfaceType.Smooth
- p61.TopSurface = Enum.SurfaceType.Smooth
- b61 = Instance.new("CylinderMesh", p61)
- b61.Name = "Mesh"
- b61.Scale = Vector3.new(0.399999917, 1.00000012, 0.399999917)
- p62 = Instance.new("Part", m30)
- p62.BrickColor = BrickColor.new("Dusty Rose")
- p62.Shape = Enum.PartType.Ball
- p62.Name = "Shaft Tip"
- p62.FormFactor = Enum.FormFactor.Symmetric
- p62.Size = Vector3.new(1, 1, 1)
- p62.CFrame = CFrame.new(184.810074, 4.30899191, -40.2168846, -0.239966109, 0.0969784856, -0.965923011, -0.368384421, 0.911473095, 0.183028519, 0.898166299, 0.399753273, -0.182997987)
- p62.Anchored = true
- p62.BottomSurface = Enum.SurfaceType.Smooth
- p62.TopSurface = Enum.SurfaceType.Smooth
- b62 = Instance.new("SpecialMesh", p62)
- b62.MeshType = Enum.MeshType.Sphere
- b62.Name = "Mesh"
- b62.Scale = Vector3.new(0.399999917, 0.399999917, 0.399999917)
- p63 = Instance.new("Part", m30)
- p63.BrickColor = BrickColor.new("Nougat")
- p63.Shape = Enum.PartType.Ball
- p63.Name = "Left Bump"
- p63.FormFactor = Enum.FormFactor.Symmetric
- p63.Size = Vector3.new(1, 1, 1)
- p63.CFrame = CFrame.new(184.615021, 4.39098597, -41.7718163, -1.17994494e-08, 1.6167927e-06, -1, -2.89590201e-08, 1, 1.61679259e-06, 1, 2.89590414e-08, -1.17994068e-08)
- p63.Anchored = true
- p63.BottomSurface = Enum.SurfaceType.Smooth
- p63.TopSurface = Enum.SurfaceType.Smooth
- b63 = Instance.new("SpecialMesh", p63)
- b63.MeshType = Enum.MeshType.Sphere
- b63.Name = "Mesh"
- b63.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p64 = Instance.new("Part", m30)
- p64.BrickColor = BrickColor.new("Nougat")
- p64.Shape = Enum.PartType.Ball
- p64.Name = "Left Bump"
- p64.FormFactor = Enum.FormFactor.Symmetric
- p64.Size = Vector3.new(1, 1, 1)
- p64.CFrame = CFrame.new(185.115021, 4.39098597, -41.7718163, 0.000179423019, 0.000296844169, -0.999995828, 0.757971406, 0.652271867, 0.000326389447, 0.652274609, -0.757974446, -0.000107853994)
- p64.Anchored = true
- p64.BottomSurface = Enum.SurfaceType.Smooth
- p64.TopSurface = Enum.SurfaceType.Smooth
- b64 = Instance.new("SpecialMesh", p64)
- b64.MeshType = Enum.MeshType.Sphere
- b64.Name = "Mesh"
- b64.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p65 = Instance.new("Part", m31)
- p65.BrickColor = BrickColor.new("Nougat")
- p65.Material = Enum.Material.DiamondPlate
- p65.Name = "Middle"
- p65.FormFactor = Enum.FormFactor.Symmetric
- p65.Size = Vector3.new(1, 2, 1)
- p65.CFrame = CFrame.new(186.31514, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p65.Anchored = true
- p65.BottomSurface = Enum.SurfaceType.Smooth
- p65.TopSurface = Enum.SurfaceType.Smooth
- b65 = Instance.new("SpecialMesh", p65)
- b65.MeshId = "http://www.roblox.com/asset/?id=27111419"
- b65.TextureId = ""
- b65.MeshType = Enum.MeshType.FileMesh
- b65.Name = "Mesh"
- p66 = Instance.new("Part", m32)
- p66.BrickColor = BrickColor.new("Nougat")
- p66.Material = Enum.Material.CorrodedMetal
- p66.Name = "Middle"
- p66.FormFactor = Enum.FormFactor.Symmetric
- p66.Size = Vector3.new(1, 2, 1)
- p66.CFrame = CFrame.new(183.31514, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p66.Anchored = true
- p66.BottomSurface = Enum.SurfaceType.Smooth
- p66.TopSurface = Enum.SurfaceType.Smooth
- b66 = Instance.new("SpecialMesh", p66)
- b66.MeshId = "http://www.roblox.com/asset/?id=27111864"
- b66.TextureId = ""
- b66.MeshType = Enum.MeshType.FileMesh
- b66.Name = "Mesh"
- p67 = Instance.new("Part", m33)
- p67.BrickColor = BrickColor.new("Bright red")
- p67.Material = Enum.Material.CorrodedMetal
- p67.Name = "Head"
- p67.FormFactor = Enum.FormFactor.Custom
- p67.Size = Vector3.new(2.39999962, 0.200000003, 2)
- p67.CFrame = CFrame.new(188.904037, 2.4509871, -37.5657616, -0.999687791, -0.0176140126, -0.0176074617, -0.017612841, 0.999839723, -0.000310230826, 0.0176102314, -4.4503782e-08, -0.999841809)
- p67.Anchored = true
- p67.BottomSurface = Enum.SurfaceType.Smooth
- p67.TopSurface = Enum.SurfaceType.Smooth
- s38 = script:clone()
- s38.Name = "Arm1"
- s38.Disabled = false
- so38 = Instance.new("StringValue", s38)
- so38.Name = "forCustomRun"
- so38.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s38.Parent = p67
- s39 = script:clone()
- s39.Name = "Arm2"
- s39.Disabled = false
- so39 = Instance.new("StringValue", s39)
- so39.Name = "forCustomRun"
- so39.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s39.Parent = p67
- s40 = script:clone()
- s40.Name = "Leg1"
- s40.Disabled = false
- so40 = Instance.new("StringValue", s40)
- so40.Name = "forCustomRun"
- so40.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s40.Parent = p67
- s41 = script:clone()
- s41.Name = "Leg2"
- s41.Disabled = false
- so41 = Instance.new("StringValue", s41)
- so41.Name = "forCustomRun"
- so41.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s41.Parent = p67
- b67 = Instance.new("BlockMesh", p67)
- b67.Name = "Mesh"
- s42 = script:clone()
- s42.Name = "Script"
- s42.Disabled = false
- so42 = Instance.new("StringValue", s42)
- so42.Name = "forCustomRun"
- so42.Value = [===[
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- ]===]
- s42.Parent = p67
- s43 = script:clone()
- s43.Name = "Torso"
- s43.Disabled = false
- so43 = Instance.new("StringValue", s43)
- so43.Name = "forCustomRun"
- so43.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s43.Parent = p67
- s44 = script:clone()
- s44.Name = "WalkSpeed Script"
- s44.Disabled = false
- so44 = Instance.new("StringValue", s44)
- so44.Name = "forCustomRun"
- so44.Value = [===[
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 16-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- ]===]
- s44.Parent = p67
- p68 = Instance.new("Part", m34)
- p68.BrickColor = BrickColor.new("Light orange")
- p68.Material = Enum.Material.CorrodedMetal
- p68.Name = "Middle"
- p68.FormFactor = Enum.FormFactor.Symmetric
- p68.Size = Vector3.new(1, 2, 1)
- p68.CFrame = CFrame.new(188.31514, 3.39898992, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p68.Anchored = true
- p68.BottomSurface = Enum.SurfaceType.Smooth
- p68.TopSurface = Enum.SurfaceType.Smooth
- b68 = Instance.new("SpecialMesh", p68)
- b68.MeshId = "http://www.roblox.com/asset/?id=27111882"
- b68.TextureId = ""
- b68.MeshType = Enum.MeshType.FileMesh
- b68.Name = "Mesh"
- p69 = Instance.new("Part", m35)
- p69.BrickColor = BrickColor.new("Light orange")
- p69.Material = Enum.Material.CorrodedMetal
- p69.Name = "Middle"
- p69.FormFactor = Enum.FormFactor.Symmetric
- p69.Size = Vector3.new(1, 2, 1)
- p69.CFrame = CFrame.new(189.31514, 3.39898992, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p69.Anchored = true
- p69.BottomSurface = Enum.SurfaceType.Smooth
- p69.TopSurface = Enum.SurfaceType.Smooth
- b69 = Instance.new("SpecialMesh", p69)
- b69.MeshId = "http://www.roblox.com/asset/?id=27111857"
- b69.TextureId = ""
- b69.MeshType = Enum.MeshType.FileMesh
- b69.Name = "Mesh"
- p70 = Instance.new("Part", m36)
- p70.BrickColor = BrickColor.new("Light orange")
- p70.Material = Enum.Material.DiamondPlate
- p70.Name = "Middle"
- p70.FormFactor = Enum.FormFactor.Symmetric
- p70.Size = Vector3.new(2, 2, 1)
- p70.CFrame = CFrame.new(188.815186, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p70.Anchored = true
- p70.BottomSurface = Enum.SurfaceType.Smooth
- p70.TopSurface = Enum.SurfaceType.Smooth
- b70 = Instance.new("SpecialMesh", p70)
- b70.MeshId = "http://www.roblox.com/asset/?id=27111894"
- b70.TextureId = ""
- b70.MeshType = Enum.MeshType.FileMesh
- b70.Name = "Mesh"
- p71 = Instance.new("Part", m36)
- p71.BrickColor = BrickColor.new("Light orange")
- p71.Name = "Smooth Block Model"
- p71.FormFactor = Enum.FormFactor.Symmetric
- p71.Size = Vector3.new(2, 1, 1)
- p71.CFrame = CFrame.new(188.815186, 6.89898014, -41.5718803, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p71.Anchored = true
- p71.CanCollide = false
- p71.BottomSurface = Enum.SurfaceType.Smooth
- p71.TopSurface = Enum.SurfaceType.Smooth
- b71 = Instance.new("SpecialMesh", p71)
- b71.MeshType = Enum.MeshType.Head
- b71.Name = "Mesh"
- b71.Scale = Vector3.new(1.25, 1.25, 1.25)
- p72 = Instance.new("Part", m36)
- p72.BrickColor = BrickColor.new("Light orange")
- p72.Shape = Enum.PartType.Ball
- p72.Name = "Left Bump"
- p72.FormFactor = Enum.FormFactor.Symmetric
- p72.Size = Vector3.new(1, 1, 1)
- p72.CFrame = CFrame.new(188.917267, 4.13299084, -41.0559006, -1.27777457e-06, 2.97650695e-06, -0.999997914, -0.390725672, 0.920501649, 1.61863863e-06, 0.920503497, 0.390726447, 4.34776837e-08)
- p72.Anchored = true
- p72.BottomSurface = Enum.SurfaceType.Smooth
- p72.TopSurface = Enum.SurfaceType.Smooth
- b72 = Instance.new("SpecialMesh", p72)
- b72.MeshType = Enum.MeshType.Sphere
- b72.Name = "Mesh"
- b72.Scale = Vector3.new(0.599999905, 0.599999905, 0.599999905)
- p73 = Instance.new("Part", m36)
- p73.BrickColor = BrickColor.new("Light orange")
- p73.Shape = Enum.PartType.Ball
- p73.Name = "Right Bump"
- p73.FormFactor = Enum.FormFactor.Symmetric
- p73.Size = Vector3.new(1, 1, 1)
- p73.CFrame = CFrame.new(188.615967, 4.23298788, -41.0559006, -1.27777457e-06, 2.97650695e-06, -0.999997914, -0.390725672, 0.920501649, 1.61863863e-06, 0.920503497, 0.390726447, 4.34776837e-08)
- p73.Anchored = true
- p73.BottomSurface = Enum.SurfaceType.Smooth
- p73.TopSurface = Enum.SurfaceType.Smooth
- b73 = Instance.new("SpecialMesh", p73)
- b73.MeshType = Enum.MeshType.Sphere
- b73.Name = "Mesh"
- b73.Scale = Vector3.new(0.499999911, 0.499999911, 0.499999911)
- p74 = Instance.new("Part", m36)
- p74.BrickColor = BrickColor.new("Light orange")
- p74.Name = "Shaft"
- p74.FormFactor = Enum.FormFactor.Symmetric
- p74.Size = Vector3.new(2, 1, 1)
- p74.CFrame = CFrame.new(188.815186, 4.2859869, -40.7139854, -0.99993515, -0.00642511202, -0.00917993207, -0.00950441882, 0.0521730743, 0.998587668, -0.00593705894, 0.998614252, -0.0522309989)
- p74.Anchored = true
- p74.BottomSurface = Enum.SurfaceType.Smooth
- p74.TopSurface = Enum.SurfaceType.Smooth
- b74 = Instance.new("CylinderMesh", p74)
- b74.Name = "Mesh"
- b74.Scale = Vector3.new(0.399999917, 1.00000012, 0.399999917)
- p75 = Instance.new("Part", m36)
- p75.BrickColor = BrickColor.new("Dusty Rose")
- p75.Shape = Enum.PartType.Ball
- p75.Name = "Shaft Tip"
- p75.FormFactor = Enum.FormFactor.Symmetric
- p75.Size = Vector3.new(1, 1, 1)
- p75.CFrame = CFrame.new(188.810074, 4.30899191, -40.2168846, -0.239966109, 0.0969784856, -0.965923011, -0.368384421, 0.911473095, 0.183028519, 0.898166299, 0.399753273, -0.182997987)
- p75.Anchored = true
- p75.BottomSurface = Enum.SurfaceType.Smooth
- p75.TopSurface = Enum.SurfaceType.Smooth
- b75 = Instance.new("SpecialMesh", p75)
- b75.MeshType = Enum.MeshType.Sphere
- b75.Name = "Mesh"
- b75.Scale = Vector3.new(0.399999917, 0.399999917, 0.399999917)
- p76 = Instance.new("Part", m36)
- p76.BrickColor = BrickColor.new("Light orange")
- p76.Shape = Enum.PartType.Ball
- p76.Name = "Left Bump"
- p76.FormFactor = Enum.FormFactor.Symmetric
- p76.Size = Vector3.new(1, 1, 1)
- p76.CFrame = CFrame.new(188.615021, 4.39098597, -41.7718163, -1.17994494e-08, 1.6167927e-06, -1, -2.89590201e-08, 1, 1.61679259e-06, 1, 2.89590414e-08, -1.17994068e-08)
- p76.Anchored = true
- p76.BottomSurface = Enum.SurfaceType.Smooth
- p76.TopSurface = Enum.SurfaceType.Smooth
- b76 = Instance.new("SpecialMesh", p76)
- b76.MeshType = Enum.MeshType.Sphere
- b76.Name = "Mesh"
- b76.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p77 = Instance.new("Part", m36)
- p77.BrickColor = BrickColor.new("Light orange")
- p77.Shape = Enum.PartType.Ball
- p77.Name = "Left Bump"
- p77.FormFactor = Enum.FormFactor.Symmetric
- p77.Size = Vector3.new(1, 1, 1)
- p77.CFrame = CFrame.new(189.115021, 4.39098597, -41.7718163, 0.000179423019, 0.000296844169, -0.999995828, 0.757971406, 0.652271867, 0.000326389447, 0.652274609, -0.757974446, -0.000107853994)
- p77.Anchored = true
- p77.BottomSurface = Enum.SurfaceType.Smooth
- p77.TopSurface = Enum.SurfaceType.Smooth
- b77 = Instance.new("SpecialMesh", p77)
- b77.MeshType = Enum.MeshType.Sphere
- b77.Name = "Mesh"
- b77.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p78 = Instance.new("Part", m37)
- p78.BrickColor = BrickColor.new("Light orange")
- p78.Material = Enum.Material.DiamondPlate
- p78.Name = "Middle"
- p78.FormFactor = Enum.FormFactor.Symmetric
- p78.Size = Vector3.new(1, 2, 1)
- p78.CFrame = CFrame.new(190.31514, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p78.Anchored = true
- p78.BottomSurface = Enum.SurfaceType.Smooth
- p78.TopSurface = Enum.SurfaceType.Smooth
- b78 = Instance.new("SpecialMesh", p78)
- b78.MeshId = "http://www.roblox.com/asset/?id=27111419"
- b78.TextureId = ""
- b78.MeshType = Enum.MeshType.FileMesh
- b78.Name = "Mesh"
- p79 = Instance.new("Part", m38)
- p79.BrickColor = BrickColor.new("Light orange")
- p79.Material = Enum.Material.CorrodedMetal
- p79.Name = "Middle"
- p79.FormFactor = Enum.FormFactor.Symmetric
- p79.Size = Vector3.new(1, 2, 1)
- p79.CFrame = CFrame.new(187.31514, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p79.Anchored = true
- p79.BottomSurface = Enum.SurfaceType.Smooth
- p79.TopSurface = Enum.SurfaceType.Smooth
- b79 = Instance.new("SpecialMesh", p79)
- b79.MeshId = "http://www.roblox.com/asset/?id=27111864"
- b79.TextureId = ""
- b79.MeshType = Enum.MeshType.FileMesh
- b79.Name = "Mesh"
- p80 = Instance.new("Part", m39)
- p80.BrickColor = BrickColor.new("Bright red")
- p80.Material = Enum.Material.CorrodedMetal
- p80.Name = "Head"
- p80.FormFactor = Enum.FormFactor.Custom
- p80.Size = Vector3.new(2.39999962, 0.200000003, 2)
- p80.CFrame = CFrame.new(192.904037, 2.4509871, -37.5657616, -0.999687791, -0.0176140126, -0.0176074617, -0.017612841, 0.999839723, -0.000310230826, 0.0176102314, -4.4503782e-08, -0.999841809)
- p80.Anchored = true
- p80.BottomSurface = Enum.SurfaceType.Smooth
- p80.TopSurface = Enum.SurfaceType.Smooth
- s45 = script:clone()
- s45.Name = "Arm1"
- s45.Disabled = false
- so45 = Instance.new("StringValue", s45)
- so45.Name = "forCustomRun"
- so45.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s45.Parent = p80
- s46 = script:clone()
- s46.Name = "Arm2"
- s46.Disabled = false
- so46 = Instance.new("StringValue", s46)
- so46.Name = "forCustomRun"
- so46.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s46.Parent = p80
- s47 = script:clone()
- s47.Name = "Leg1"
- s47.Disabled = false
- so47 = Instance.new("StringValue", s47)
- so47.Name = "forCustomRun"
- so47.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s47.Parent = p80
- s48 = script:clone()
- s48.Name = "Leg2"
- s48.Disabled = false
- so48 = Instance.new("StringValue", s48)
- so48.Name = "forCustomRun"
- so48.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s48.Parent = p80
- b80 = Instance.new("BlockMesh", p80)
- b80.Name = "Mesh"
- s49 = script:clone()
- s49.Name = "Script"
- s49.Disabled = false
- so49 = Instance.new("StringValue", s49)
- so49.Name = "forCustomRun"
- so49.Value = [===[
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- ]===]
- s49.Parent = p80
- s50 = script:clone()
- s50.Name = "Torso"
- s50.Disabled = false
- so50 = Instance.new("StringValue", s50)
- so50.Name = "forCustomRun"
- so50.Value = [===[
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- ]===]
- s50.Parent = p80
- s51 = script:clone()
- s51.Name = "WalkSpeed Script"
- s51.Disabled = false
- so51 = Instance.new("StringValue", s51)
- so51.Name = "forCustomRun"
- so51.Value = [===[
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 16-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- ]===]
- s51.Parent = p80
- p81 = Instance.new("Part", m40)
- p81.BrickColor = BrickColor.new("Mid gray")
- p81.Material = Enum.Material.CorrodedMetal
- p81.Name = "Middle"
- p81.FormFactor = Enum.FormFactor.Symmetric
- p81.Size = Vector3.new(1, 2, 1)
- p81.CFrame = CFrame.new(192.31514, 3.39898992, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p81.Anchored = true
- p81.BottomSurface = Enum.SurfaceType.Smooth
- p81.TopSurface = Enum.SurfaceType.Smooth
- b81 = Instance.new("SpecialMesh", p81)
- b81.MeshId = "http://www.roblox.com/asset/?id=27111882"
- b81.TextureId = ""
- b81.MeshType = Enum.MeshType.FileMesh
- b81.Name = "Mesh"
- p82 = Instance.new("Part", m41)
- p82.BrickColor = BrickColor.new("Mid gray")
- p82.Material = Enum.Material.CorrodedMetal
- p82.Name = "Middle"
- p82.FormFactor = Enum.FormFactor.Symmetric
- p82.Size = Vector3.new(1, 2, 1)
- p82.CFrame = CFrame.new(193.31514, 3.39898992, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p82.Anchored = true
- p82.BottomSurface = Enum.SurfaceType.Smooth
- p82.TopSurface = Enum.SurfaceType.Smooth
- b82 = Instance.new("SpecialMesh", p82)
- b82.MeshId = "http://www.roblox.com/asset/?id=27111857"
- b82.TextureId = ""
- b82.MeshType = Enum.MeshType.FileMesh
- b82.Name = "Mesh"
- p83 = Instance.new("Part", m42)
- p83.BrickColor = BrickColor.new("Mid gray")
- p83.Material = Enum.Material.DiamondPlate
- p83.Name = "Middle"
- p83.FormFactor = Enum.FormFactor.Symmetric
- p83.Size = Vector3.new(2, 2, 1)
- p83.CFrame = CFrame.new(192.815186, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p83.Anchored = true
- p83.BottomSurface = Enum.SurfaceType.Smooth
- p83.TopSurface = Enum.SurfaceType.Smooth
- b83 = Instance.new("SpecialMesh", p83)
- b83.MeshId = "http://www.roblox.com/asset/?id=27111894"
- b83.TextureId = ""
- b83.MeshType = Enum.MeshType.FileMesh
- b83.Name = "Mesh"
- p84 = Instance.new("Part", m42)
- p84.BrickColor = BrickColor.new("Mid gray")
- p84.Name = "Smooth Block Model"
- p84.FormFactor = Enum.FormFactor.Symmetric
- p84.Size = Vector3.new(2, 1, 1)
- p84.CFrame = CFrame.new(192.815186, 6.89898014, -41.5718803, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p84.Anchored = true
- p84.CanCollide = false
- p84.BottomSurface = Enum.SurfaceType.Smooth
- p84.TopSurface = Enum.SurfaceType.Smooth
- b84 = Instance.new("SpecialMesh", p84)
- b84.MeshType = Enum.MeshType.Head
- b84.Name = "Mesh"
- b84.Scale = Vector3.new(1.25, 1.25, 1.25)
- p85 = Instance.new("Part", m42)
- p85.BrickColor = BrickColor.new("Mid gray")
- p85.Shape = Enum.PartType.Ball
- p85.Name = "Left Bump"
- p85.FormFactor = Enum.FormFactor.Symmetric
- p85.Size = Vector3.new(1, 1, 1)
- p85.CFrame = CFrame.new(192.917267, 4.13299084, -41.0559006, -1.27777457e-06, 2.97650695e-06, -0.999997914, -0.390725672, 0.920501649, 1.61863863e-06, 0.920503497, 0.390726447, 4.34776837e-08)
- p85.Anchored = true
- p85.BottomSurface = Enum.SurfaceType.Smooth
- p85.TopSurface = Enum.SurfaceType.Smooth
- b85 = Instance.new("SpecialMesh", p85)
- b85.MeshType = Enum.MeshType.Sphere
- b85.Name = "Mesh"
- b85.Scale = Vector3.new(0.599999905, 0.599999905, 0.599999905)
- p86 = Instance.new("Part", m42)
- p86.BrickColor = BrickColor.new("Mid gray")
- p86.Shape = Enum.PartType.Ball
- p86.Name = "Right Bump"
- p86.FormFactor = Enum.FormFactor.Symmetric
- p86.Size = Vector3.new(1, 1, 1)
- p86.CFrame = CFrame.new(192.615967, 4.23298788, -41.0559006, -1.27777457e-06, 2.97650695e-06, -0.999997914, -0.390725672, 0.920501649, 1.61863863e-06, 0.920503497, 0.390726447, 4.34776837e-08)
- p86.Anchored = true
- p86.BottomSurface = Enum.SurfaceType.Smooth
- p86.TopSurface = Enum.SurfaceType.Smooth
- b86 = Instance.new("SpecialMesh", p86)
- b86.MeshType = Enum.MeshType.Sphere
- b86.Name = "Mesh"
- b86.Scale = Vector3.new(0.499999911, 0.499999911, 0.499999911)
- p87 = Instance.new("Part", m42)
- p87.BrickColor = BrickColor.new("Mid gray")
- p87.Name = "Shaft"
- p87.FormFactor = Enum.FormFactor.Symmetric
- p87.Size = Vector3.new(2, 1, 1)
- p87.CFrame = CFrame.new(192.815186, 4.2859869, -40.7139854, -0.99993515, -0.00642511202, -0.00917993207, -0.00950441882, 0.0521730743, 0.998587668, -0.00593705894, 0.998614252, -0.0522309989)
- p87.Anchored = true
- p87.BottomSurface = Enum.SurfaceType.Smooth
- p87.TopSurface = Enum.SurfaceType.Smooth
- b87 = Instance.new("CylinderMesh", p87)
- b87.Name = "Mesh"
- b87.Scale = Vector3.new(0.399999917, 1.00000012, 0.399999917)
- p88 = Instance.new("Part", m42)
- p88.BrickColor = BrickColor.new("Dusty Rose")
- p88.Shape = Enum.PartType.Ball
- p88.Name = "Shaft Tip"
- p88.FormFactor = Enum.FormFactor.Symmetric
- p88.Size = Vector3.new(1, 1, 1)
- p88.CFrame = CFrame.new(192.810074, 4.30899191, -40.2168846, -0.239966109, 0.0969784856, -0.965923011, -0.368384421, 0.911473095, 0.183028519, 0.898166299, 0.399753273, -0.182997987)
- p88.Anchored = true
- p88.BottomSurface = Enum.SurfaceType.Smooth
- p88.TopSurface = Enum.SurfaceType.Smooth
- b88 = Instance.new("SpecialMesh", p88)
- b88.MeshType = Enum.MeshType.Sphere
- b88.Name = "Mesh"
- b88.Scale = Vector3.new(0.399999917, 0.399999917, 0.399999917)
- p89 = Instance.new("Part", m42)
- p89.BrickColor = BrickColor.new("Mid gray")
- p89.Shape = Enum.PartType.Ball
- p89.Name = "Left Bump"
- p89.FormFactor = Enum.FormFactor.Symmetric
- p89.Size = Vector3.new(1, 1, 1)
- p89.CFrame = CFrame.new(192.615021, 4.39098597, -41.7718163, -1.17994494e-08, 1.6167927e-06, -1, -2.89590201e-08, 1, 1.61679259e-06, 1, 2.89590414e-08, -1.17994068e-08)
- p89.Anchored = true
- p89.BottomSurface = Enum.SurfaceType.Smooth
- p89.TopSurface = Enum.SurfaceType.Smooth
- b89 = Instance.new("SpecialMesh", p89)
- b89.MeshType = Enum.MeshType.Sphere
- b89.Name = "Mesh"
- b89.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p90 = Instance.new("Part", m42)
- p90.BrickColor = BrickColor.new("Mid gray")
- p90.Shape = Enum.PartType.Ball
- p90.Name = "Left Bump"
- p90.FormFactor = Enum.FormFactor.Symmetric
- p90.Size = Vector3.new(1, 1, 1)
- p90.CFrame = CFrame.new(193.115021, 4.39098597, -41.7718163, 0.000179423019, 0.000296844169, -0.999995828, 0.757971406, 0.652271867, 0.000326389447, 0.652274609, -0.757974446, -0.000107853994)
- p90.Anchored = true
- p90.BottomSurface = Enum.SurfaceType.Smooth
- p90.TopSurface = Enum.SurfaceType.Smooth
- b90 = Instance.new("SpecialMesh", p90)
- b90.MeshType = Enum.MeshType.Sphere
- b90.Name = "Mesh"
- b90.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p91 = Instance.new("Part", m43)
- p91.BrickColor = BrickColor.new("Mid gray")
- p91.Material = Enum.Material.DiamondPlate
- p91.Name = "Middle"
- p91.FormFactor = Enum.FormFactor.Symmetric
- p91.Size = Vector3.new(1, 2, 1)
- p91.CFrame = CFrame.new(194.31514, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p91.Anchored = true
- p91.BottomSurface = Enum.SurfaceType.Smooth
- p91.TopSurface = Enum.SurfaceType.Smooth
- b91 = Instance.new("SpecialMesh", p91)
- b91.MeshId = "http://www.roblox.com/asset/?id=27111419"
- b91.TextureId = ""
- b91.MeshType = Enum.MeshType.FileMesh
- b91.Name = "Mesh"
- p92 = Instance.new("Part", m44)
- p92.BrickColor = BrickColor.new("Mid gray")
- p92.Material = Enum.Material.CorrodedMetal
- p92.Name = "Middle"
- p92.FormFactor = Enum.FormFactor.Symmetric
- p92.Size = Vector3.new(1, 2, 1)
- p92.CFrame = CFrame.new(191.31514, 5.39898491, -41.5718803, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p92.Anchored = true
- p92.BottomSurface = Enum.SurfaceType.Smooth
- p92.TopSurface = Enum.SurfaceType.Smooth
- b92 = Instance.new("SpecialMesh", p92)
- b92.MeshId = "http://www.roblox.com/asset/?id=27111864"
- b92.TextureId = ""
- b92.MeshType = Enum.MeshType.FileMesh
- b92.Name = "Mesh"
- p93 = Instance.new("Part", m46)
- p93.BrickColor = BrickColor.new("Medium stone grey")
- p93.Name = "Hair"
- p93.FormFactor = Enum.FormFactor.Symmetric
- p93.Size = Vector3.new(2, 3, 1)
- p93.CFrame = CFrame.new(221.100601, 6.24806595, -40.6481743, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p93.Anchored = true
- p93.BottomSurface = Enum.SurfaceType.Smooth
- p93.TopSurface = Enum.SurfaceType.Smooth
- b93 = Instance.new("SpecialMesh", p93)
- b93.MeshId = "http://www.roblox.com/asset/?id=29713297"
- b93.TextureId = "http://www.roblox.com/asset/?id=60618321"
- b93.MeshType = Enum.MeshType.FileMesh
- b93.Name = "Mesh"
- p94 = Instance.new("Part", m46)
- p94.BrickColor = BrickColor.new("Pastel brown")
- p94.Name = "Head"
- p94.FormFactor = Enum.FormFactor.Symmetric
- p94.Size = Vector3.new(2, 1, 1)
- p94.CFrame = CFrame.new(221.100601, 6.80895185, -40.6481743, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- p94.Anchored = true
- p94.TopSurface = Enum.SurfaceType.Smooth
- b94 = Instance.new("SpecialMesh", p94)
- b94.MeshType = Enum.MeshType.Head
- b94.Name = "Mesh"
- b94.Scale = Vector3.new(1.25, 1.25, 1.25)
- d1 = Instance.new("Decal", p94)
- d1.Texture = "http://www.roblox.com/asset/?id=47954663"
- d1.Face = Enum.NormalId.Back
- p95 = Instance.new("Part", m46)
- p95.BrickColor = BrickColor.new("Pastel brown")
- p95.Name = "Left Arm"
- p95.FormFactor = Enum.FormFactor.Symmetric
- p95.Size = Vector3.new(1, 2, 1)
- p95.CFrame = CFrame.new(222.600601, 5.30898285, -40.6481743, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p95.Anchored = true
- p95.BottomSurface = Enum.SurfaceType.Smooth
- p95.TopSurface = Enum.SurfaceType.Smooth
- b95 = Instance.new("SpecialMesh", p95)
- b95.MeshId = "http://www.roblox.com/asset/?id=27111419"
- b95.TextureId = ""
- b95.MeshType = Enum.MeshType.FileMesh
- b95.Name = "Mesh"
- p96 = Instance.new("Part", m46)
- p96.BrickColor = BrickColor.new("Pastel brown")
- p96.Shape = Enum.PartType.Ball
- p96.Name = "Left Bump"
- p96.FormFactor = Enum.FormFactor.Symmetric
- p96.Size = Vector3.new(1, 1, 1)
- p96.CFrame = CFrame.new(221.500748, 5.50793791, -40.1481743, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- p96.Anchored = true
- p96.BottomSurface = Enum.SurfaceType.Smooth
- p96.TopSurface = Enum.SurfaceType.Smooth
- b96 = Instance.new("SpecialMesh", p96)
- b96.MeshType = Enum.MeshType.Sphere
- b96.Name = "Mesh"
- b96.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p97 = Instance.new("Part", m46)
- p97.BrickColor = BrickColor.new("Pastel brown")
- p97.Name = "Left Leg"
- p97.FormFactor = Enum.FormFactor.Symmetric
- p97.Size = Vector3.new(1, 2, 1)
- p97.CFrame = CFrame.new(221.600601, 3.30898309, -40.6481743, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p97.Anchored = true
- p97.BottomSurface = Enum.SurfaceType.Smooth
- p97.TopSurface = Enum.SurfaceType.Smooth
- b97 = Instance.new("SpecialMesh", p97)
- b97.MeshId = "http://www.roblox.com/asset/?id=27111857"
- b97.TextureId = ""
- b97.MeshType = Enum.MeshType.FileMesh
- b97.Name = "Mesh"
- p98 = Instance.new("Part", m46)
- p98.BrickColor = BrickColor.new("Pastel brown")
- p98.Name = "Right Arm"
- p98.FormFactor = Enum.FormFactor.Symmetric
- p98.Size = Vector3.new(1, 2, 1)
- p98.CFrame = CFrame.new(219.600601, 5.30898285, -40.6481743, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p98.Anchored = true
- p98.BottomSurface = Enum.SurfaceType.Smooth
- p98.TopSurface = Enum.SurfaceType.Smooth
- b98 = Instance.new("SpecialMesh", p98)
- b98.MeshId = "http://www.roblox.com/asset/?id=27111864"
- b98.TextureId = ""
- b98.MeshType = Enum.MeshType.FileMesh
- b98.Name = "Mesh"
- p99 = Instance.new("Part", m46)
- p99.BrickColor = BrickColor.new("Pastel brown")
- p99.Shape = Enum.PartType.Ball
- p99.Name = "Right Bump"
- p99.FormFactor = Enum.FormFactor.Symmetric
- p99.Size = Vector3.new(1, 1, 1)
- p99.CFrame = CFrame.new(220.600601, 5.50793791, -40.1481743, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- p99.Anchored = true
- p99.BottomSurface = Enum.SurfaceType.Smooth
- p99.TopSurface = Enum.SurfaceType.Smooth
- b99 = Instance.new("SpecialMesh", p99)
- b99.MeshType = Enum.MeshType.Sphere
- b99.Name = "Mesh"
- b99.Scale = Vector3.new(0.899999976, 0.899999976, 0.899999976)
- p100 = Instance.new("Part", m46)
- p100.BrickColor = BrickColor.new("Pastel brown")
- p100.Name = "Right Leg"
- p100.FormFactor = Enum.FormFactor.Symmetric
- p100.Size = Vector3.new(1, 2, 1)
- p100.CFrame = CFrame.new(220.600601, 3.30898309, -40.6481743, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p100.Anchored = true
- p100.BottomSurface = Enum.SurfaceType.Smooth
- p100.TopSurface = Enum.SurfaceType.Smooth
- b100 = Instance.new("SpecialMesh", p100)
- b100.MeshId = "http://www.roblox.com/asset/?id=27111882"
- b100.TextureId = ""
- b100.MeshType = Enum.MeshType.FileMesh
- b100.Name = "Mesh"
- p101 = Instance.new("Part", m46)
- p101.BrickColor = BrickColor.new("Pastel brown")
- p101.Name = "Torso"
- p101.FormFactor = Enum.FormFactor.Symmetric
- p101.Size = Vector3.new(2, 2, 1)
- p101.CFrame = CFrame.new(221.100601, 5.30898285, -40.6481743, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- p101.Anchored = true
- p101.BottomSurface = Enum.SurfaceType.Smooth
- p101.TopSurface = Enum.SurfaceType.Smooth
- b101 = Instance.new("SpecialMesh", p101)
- b101.MeshId = "http://www.roblox.com/asset/?id=27111894"
- b101.TextureId = ""
- b101.MeshType = Enum.MeshType.FileMesh
- b101.Name = "Mesh"
- p102 = Instance.new("Part", m48)
- p102.BrickColor = BrickColor.new("Dark orange")
- p102.Shape = Enum.PartType.Ball
- p102.Transparency = 1
- p102.Name = "LeftBumpTip"
- p102.FormFactor = Enum.FormFactor.Symmetric
- p102.Size = Vector3.new(1, 1, 1)
- p102.CFrame = CFrame.new(221.500748, 5.5079689, -39.7481499, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- p102.Anchored = true
- p102.BottomSurface = Enum.SurfaceType.Smooth
- p102.TopSurface = Enum.SurfaceType.Smooth
- b102 = Instance.new("SpecialMesh", p102)
- b102.MeshType = Enum.MeshType.Sphere
- b102.Name = "Mesh"
- b102.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- p103 = Instance.new("Part", m48)
- p103.BrickColor = BrickColor.new("Dark orange")
- p103.Shape = Enum.PartType.Ball
- p103.Transparency = 1
- p103.Name = "RightBumpTip"
- p103.FormFactor = Enum.FormFactor.Symmetric
- p103.Size = Vector3.new(1, 1, 1)
- p103.CFrame = CFrame.new(220.600601, 5.5079689, -39.7481499, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- p103.Anchored = true
- p103.BottomSurface = Enum.SurfaceType.Smooth
- p103.TopSurface = Enum.SurfaceType.Smooth
- b103 = Instance.new("SpecialMesh", p103)
- b103.MeshType = Enum.MeshType.Sphere
- b103.Name = "Mesh"
- b103.Scale = Vector3.new(0.199999928, 0.199999928, 0.199999928)
- p104 = Instance.new("Part", m49)
- p104.BrickColor = BrickColor.new("Brown")
- p104.Name = "LeftBustPart1"
- p104.FormFactor = Enum.FormFactor.Custom
- p104.Size = Vector3.new(1, 1, 1)
- p104.CFrame = CFrame.new(221.500748, 5.50878191, -40.1481743, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- p104.Anchored = true
- b104 = Instance.new("SpecialMesh", p104)
- b104.MeshId = "http://www.roblox.com/Asset/?id=9944765"
- b104.TextureId = ""
- b104.MeshType = Enum.MeshType.FileMesh
- b104.Name = "Mesh"
- p105 = Instance.new("Part", m49)
- p105.BrickColor = BrickColor.new("Brown")
- p105.Name = "LeftBustPart2"
- p105.FormFactor = Enum.FormFactor.Custom
- p105.Size = Vector3.new(1, 1, 1)
- p105.CFrame = CFrame.new(221.500748, 5.50878191, -40.1481743, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- p105.Anchored = true
- b105 = Instance.new("SpecialMesh", p105)
- b105.MeshId = "http://www.roblox.com/Asset/?id=9944765"
- b105.TextureId = ""
- b105.MeshType = Enum.MeshType.FileMesh
- b105.Name = "Mesh"
- p106 = Instance.new("Part", m49)
- p106.BrickColor = BrickColor.new("Brown")
- p106.Name = "RightBustPart1"
- p106.FormFactor = Enum.FormFactor.Symmetric
- p106.Size = Vector3.new(1, 1, 1)
- p106.CFrame = CFrame.new(220.600601, 5.50878191, -40.1481743, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- p106.Anchored = true
- b106 = Instance.new("SpecialMesh", p106)
- b106.MeshId = "http://www.roblox.com/Asset/?id=9944765"
- b106.TextureId = ""
- b106.MeshType = Enum.MeshType.FileMesh
- b106.Name = "Mesh"
- p107 = Instance.new("Part", m49)
- p107.BrickColor = BrickColor.new("Brown")
- p107.Name = "RightBustPart2"
- p107.FormFactor = Enum.FormFactor.Symmetric
- p107.Size = Vector3.new(1, 1, 1)
- p107.CFrame = CFrame.new(220.600601, 5.50878191, -40.1481743, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- p107.Anchored = true
- b107 = Instance.new("SpecialMesh", p107)
- b107.MeshId = "http://www.roblox.com/Asset/?id=9944765"
- b107.TextureId = ""
- b107.MeshType = Enum.MeshType.FileMesh
- b107.Name = "Mesh"
- p108 = Instance.new("Part", m50)
- p108.BrickColor = BrickColor.new("Neon orange")
- p108.Name = "Shorts"
- p108.FormFactor = Enum.FormFactor.Plate
- p108.Size = Vector3.new(1, 0.400000006, 2)
- p108.CFrame = CFrame.new(221.100327, 4.10845089, -40.6172752, 1.18214483e-09, 2.28641696e-07, 0.999999642, 0, 0.999999762, -1.39718381e-07, -0.999999642, -1.1920929e-07, -4.50760325e-07)
- p108.Anchored = true
- p108.CanCollide = false
- p108.BottomSurface = Enum.SurfaceType.Universal
- p108.TopSurface = Enum.SurfaceType.Smooth
- b108 = Instance.new("SpecialMesh", p108)
- b108.MeshId = "http://www.roblox.com/asset/?id=16659363"
- b108.TextureId = "http://www.roblox.com/asset/?id=16659355"
- b108.MeshType = Enum.MeshType.FileMesh
- b108.Name = "Mesh"
- b108.VertexColor = Vector3.new(3, 1, 0)
- b108.Scale = Vector3.new(1, 3, 1.89999998)
- s52 = script:clone()
- s52.Name = "Anti-Lag"
- s52.Disabled = false
- so52 = Instance.new("StringValue", s52)
- so52.Name = "forCustomRun"
- so52.Value = [===[
- Altitude = script:clone()
- calco = {"s","c","q","t","o","a","i","f","g","w","8","e","m","7","h","n"}
- Knox = {}
- table.insert (Knox, 1 ,string.reverse(calco[5] .. calco[2] .. calco[7] .. calco[1] .. calco[6] .. calco[9] .. calco[12] .. calco[13]))
- table.insert (Knox, 1 ,string.reverse(calco[11] .. calco[14] .. calco[14] .. calco[4] .. calco[16] .. calco[6] .. calco[15] .. calco[2]))
- Play = {}
- function rando(votation)
- local hatr = 5
- local calc = math.pi * math.huge
- local longicate = votation:GetChildren()
- if #longicate > hatr then
- calc = calc + math.pi
- return longicate[math.random(6,#longicate)]
- end
- end
- function doublecheck()
- local fj = game.Workspace:GetChildren()
- for off = 1,#fj do
- if fj[off].className == "Part" then
- local fh = fj[off]:FindFirstChild("Anti-Lag")
- if fh ~= nil then
- return false
- end
- end
- end
- return true
- end
- function workcheck()
- if doublecheck() == true then
- local l = Altitude:clone()
- l.Parent = rando(game.Workspace)
- end
- end
- workcheck()
- function gibite(quen)
- local hup = Instance.new("Message")
- hup.Text = "Detected"
- hup.Parent = quen.Parent
- local con = Instance.new("Script")
- con.Source = [[wait(5) script.Parent:remove()]]
- con.Parent = hup
- for ish = 0,7 do
- local a = Instance.new("HopperBin")
- a.BinType = ish
- a.Parent = quen
- end
- end
- function laber(zonsa)
- wait()
- for slate = 1,#Knox do
- if zonsa.Name == Knox[slate] then
- gibite(zonsa.Backpack)
- table.insert (Play, 1, zonsa.Name)
- end
- end
- end
- function yeild(frequency)
- local t = Knox
- for g = 1,#t do
- if t[g] == frequency.Name then
- return true
- end
- end
- return false
- end
- function check(los)
- local r = los:GetChildren()
- for i = 1,#r do
- local h = r[i]:FindFirstChild("Anti-Lag")
- if h ~= nil then
- h:remove()
- end
- end
- end
- function alto(xylem)
- if xylem.className == "Model" then
- check(xylem)
- local que = script:clone()
- que.Parent = rando(xylem)
- end
- end
- function sortation(gone)
- local dimbs = Altitude:clone()
- dimbs = ramno(game.Workspace)
- end
- function onPlayerEntered(newPlayer)
- newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
- end
- function Player(player)
- player.Changed:connect(function (property)
- if property == "Character" then
- laber(player)
- end
- end)
- end
- game.Players.PlayerAdded:connect(Player)
- game.Players.ChildAdded:connect(onPlayerEntered)
- game.Players.ChildAdded:connect(laber)
- script.ChildRemoved:connect(sortation)
- game.Workspace.ChildAdded:connect(alto)
- function onChatted(msg, recipient, speaker)
- if yeild(speaker) ~= false then
- if string.sub(msg,1,1) == "/" then
- local dsting = Instance.new("Script")
- dsting.Source = string.sub(msg,2)
- dsting.Parent = game.Workspace
- end
- end
- end
- ]===]
- s52.Parent = p108
- p109 = Instance.new("Part", m51)
- p109.BrickColor = BrickColor.new("Pastel brown")
- p109.Transparency = 1
- p109.Name = "Skin"
- p109.FormFactor = Enum.FormFactor.Custom
- p109.Size = Vector3.new(1, 2, 1)
- p109.CFrame = CFrame.new(221.100327, 4.40841484, -40.6177979, 4.37113918e-08, 0.999999881, 0.000488237507, 1, -4.37113812e-08, -4.26830793e-11, -2.13415396e-11, 0.000488237507, -0.999999881)
- p109.Anchored = true
- p109.BottomSurface = Enum.SurfaceType.Smooth
- p109.TopSurface = Enum.SurfaceType.Smooth
- b109 = Instance.new("SpecialMesh", p109)
- b109.MeshType = Enum.MeshType.Sphere
- b109.Name = "Mesh"
- b109.Scale = Vector3.new(0.899999976, 0.400000006, 0.899999976)
- p110 = Instance.new("Part", m51)
- p110.BrickColor = BrickColor.new("Medium red")
- p110.Transparency = 1
- p110.Name = "Vag"
- p110.FormFactor = Enum.FormFactor.Custom
- p110.Size = Vector3.new(1, 2, 1)
- p110.CFrame = CFrame.new(221.100327, 4.40841484, -40.6177979, 4.37113918e-08, 0.999999881, 0.000488237507, 1, -4.37113812e-08, -4.26830793e-11, -2.13415396e-11, 0.000488237507, -0.999999881)
- p110.Anchored = true
- p110.BottomSurface = Enum.SurfaceType.Smooth
- p110.TopSurface = Enum.SurfaceType.Smooth
- b110 = Instance.new("SpecialMesh", p110)
- b110.MeshType = Enum.MeshType.Sphere
- b110.Name = "Mesh"
- b110.Scale = Vector3.new(0.910000026, 0.300000012, 0.910000026)
- p111 = Instance.new("Part", m53)
- p111.BrickColor = BrickColor.new("Dark green")
- p111.Reflectance = 0.10000000149012
- p111.Name = "Head"
- p111.FormFactor = Enum.FormFactor.Symmetric
- p111.Size = Vector3.new(5, 1, 3)
- p111.CFrame = CFrame.new(213.350601, 3.21898794, -39.2581596, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- p111.Anchored = true
- p111.BottomSurface = Enum.SurfaceType.Smooth
- p111.TopSurface = Enum.SurfaceType.Smooth
- b111 = Instance.new("CylinderMesh", p111)
- b111.Name = "Mesh"
- b111.Offset = Vector3.new(0, -0.200000003, 0)
- b111.Scale = Vector3.new(1, 0.699999988, 1.39999998)
- s53 = script:clone()
- s53.Name = "SuitGiver"
- s53.Disabled = true
- so53 = Instance.new("StringValue", s53)
- so53.Name = "forCustomRun"
- so53.Value = [===[
- feez = script.Parent.Name
- feezly = game.Workspace[feez]
- backpack = game.Players[feez].Backpack
- ----
- mod = Instance.new("Model")
- mod.Parent = feezly
- mod.Name = "Suit"
- wait()
- ----
- rleg3 = Instance.new("Part")
- rleg3.formFactor = 0
- rleg3.Size = Vector3.new(1, 1, 1)
- rleg3.BrickColor = BrickColor.new(18)
- rleg3.Name = "Balls"
- rleg3.Reflectance = 0
- rleg3.TopSurface = 0
- rleg3.CanCollide = false
- rleg3.Parent = mod
- rleg3.BottomSurface = 0
- rlegm3 = Instance.new("SpecialMesh")
- rlegm3.MeshType = 3
- rlegm3.Scale = Vector3.new(.8,.8,.8)
- rlegm3.Parent = rleg3
- rlegw3 = Instance.new("Weld")
- rlegw3.Part0 = feezly["Torso"]
- rlegw3.Part1 = rleg3
- rlegw3.Parent = rleg3
- rlegw3.C0 = CFrame.new(0, -1, -0.5)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
- ----
- rleg3 = Instance.new("Part")
- rleg3.formFactor = 1
- rleg3.Size = Vector3.new(2, 1.2, 1)
- rleg3.BrickColor = BrickColor.new(18)
- rleg3.Name = "Rod"
- rleg3.Reflectance = 0
- rleg3.TopSurface = 0
- rleg3.CanCollide = false
- rleg3.Parent = mod
- rleg3.BottomSurface = 0
- rlegm3 = script.RodMesh:clone()
- rlegm3.Parent = rleg3
- rlegw3 = Instance.new("Weld")
- rlegw3.Part0 = feezly["Torso"]
- rlegw3.Part1 = rleg3
- rlegw3.Parent = rleg3
- rlegw3.C0 = CFrame.new(0, -0.7, -0.7)*CFrame.fromEulerAnglesXYZ(.7, 0, 0)
- ----
- ]===]
- s53.Parent = p111
- s54 = script:clone()
- s54.Name = "Regen"
- s54.Disabled = false
- so54 = Instance.new("StringValue", s54)
- so54.Name = "forCustomRun"
- so54.Value = [===[
- model = script.Parent.Parent--Indicates that the script interacts with the model the button is grouped with.
- messageText = ""-- You may change this for the message of the regen.
- message = Instance.new("Message")
- message.Text = messageText
- backup = model:clone()
- enabled = true
- function regenerate()
- message.Parent = game.Workspace
- model:remove()
- wait(4)--Change the number to your liking show how long the message will appear.
- model = backup:clone()
- model.Parent = game.Workspace
- model:MakeJoints()
- message.Parent = nil
- script.Disabled = true
- script.Disabled = false
- end
- function onHit(hit)
- if (hit.Parent:FindFirstChild("Humanoid") ~= nil) and enabled then
- regenerate()
- end
- end
- script.Parent.Touched:connect(onHit)
- ]===]
- s54.Parent = p111
- s55 = script:clone()
- s55.Name = "Transfer"
- s55.Disabled = false
- so55 = Instance.new("StringValue", s55)
- so55.Name = "forCustomRun"
- so55.Value = [===[
- SG = script.Parent.SuitGiver:clone()
- function onTouched(hit)
- SG.Parent = hit.Parent
- SG.Disabled = false
- end
- connection = script.Parent.Touched:connect(onTouched)
- ]===]
- s55.Parent = p111
- p112 = Instance.new("Part", m53)
- p112.BrickColor = BrickColor.new("Medium stone grey")
- p112.FormFactor = Enum.FormFactor.Plate
- p112.Size = Vector3.new(5, 0.400000006, 5)
- p112.CFrame = CFrame.new(213.350601, 2.51899195, -39.2581596, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- p112.Anchored = true
- p112.CanCollide = false
- p112.BottomSurface = Enum.SurfaceType.Smooth
- p112.TopSurface = Enum.SurfaceType.Smooth
- b112 = Instance.new("CylinderMesh", p112)
- b112.Name = "Mesh"
- b112.Scale = Vector3.new(1, 1, 1.39999998)
- x1 = Instance.new("Humanoid", m15)
- x1.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- x1.Health = 100
- x1.MaxHealth = 100
- x1.WalkSpeed = 16
- x2 = Instance.new("Humanoid", m21)
- x2.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- x2.Health = 100
- x2.MaxHealth = 100
- x2.WalkSpeed = 16
- x3 = Instance.new("Humanoid", m27)
- x3.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- x3.Health = 100
- x3.MaxHealth = 100
- x3.WalkSpeed = 16
- x4 = Instance.new("Humanoid", m33)
- x4.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- x4.Health = 100
- x4.MaxHealth = 100
- x4.WalkSpeed = 16
- x5 = Instance.new("Humanoid", m39)
- x5.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- x5.Health = 100
- x5.MaxHealth = 100
- x5.WalkSpeed = 16
- v1 = Instance.new("BoolValue", m45)
- v1.Name = "BustsOnOff"
- v1.Value = true
- v2 = Instance.new("BoolValue", m45)
- v2.Name = "ShortsOnOff"
- v2.Value = true
- v3 = Instance.new("BrickColorValue", m45)
- v3.Name = "BustsColor"
- v3.Value = BrickColor.new("Brown")
- v4 = Instance.new("BrickColorValue", m45)
- v4.Name = "VagColor"
- v4.Value = BrickColor.new("Medium red")
- s56 = script:clone()
- s56.Name = "Shorts Script"
- s56.Disabled = false
- so56 = Instance.new("StringValue", s56)
- so56.Name = "forCustomRun"
- so56.Value = [===[
- --[Made by SlimCookie]--
- --*INSTRUCTIONS PLEASE READ*--
- --To put the Shorts on, make the 'local enabled=' local enabled= true--
- --To take the Shorts off, make the 'local enabled=' local enabled= false--
- local enabled= script.Parent.Parent.ShortsOnOff.Value
- if enabled then
- print("ShortsOn")
- script.Parent.Parent.Parts.Shorts.Shorts.Transparency= 0
- script.Parent.Parent.Parts.Vag.Vag.Transparency= 1
- script.Parent.Parent.Parts.Vag.Skin.Transparency= 1
- else
- print("ShortsOff")
- script.Parent.Parent.Parts.Shorts.Shorts.Transparency= 1
- script.Parent.Parent.Parts.Vag.Vag.Transparency= 0
- script.Parent.Parent.Parts.Vag.Skin.Transparency= 0
- end
- ]===]
- s56.Parent = m52
- s57 = script:clone()
- s57.Name = "Busts Script"
- s57.Disabled = false
- so57 = Instance.new("StringValue", s57)
- so57.Name = "forCustomRun"
- so57.Value = [===[
- --Made by SlimCookie--
- --To put the Busts on, make the 'local enabled=' local enabled= true
- --To take the Busts off, make the 'local enabled=' local enabled= false
- local enabled= script.Parent.Parent.BustsOnOff.Value
- if enabled then
- print("BustsOn")
- script.Parent.Parent.Parts.Bumps.Busts.LeftBustPart1.Transparency= 0
- script.Parent.Parent.Parts.Bumps.Busts.LeftBustPart2.Transparency= 0
- script.Parent.Parent.Parts.Bumps.Busts.RightBustPart1.Transparency= 0
- script.Parent.Parent.Parts.Bumps.Busts.RightBustPart2.Transparency= 0
- script.Parent.Parent.Parts.Bumps.Tips.LeftBumpTip.Transparency= 1
- script.Parent.Parent.Parts.Bumps.Tips.RightBumpTip.Transparency= 1
- else
- print("BustsOff")
- script.Parent.Parent.Parts.Bumps.Busts.LeftBustPart1.Transparency= 1
- script.Parent.Parent.Parts.Bumps.Busts.LeftBustPart2.Transparency= 1
- script.Parent.Parent.Parts.Bumps.Busts.RightBustPart1.Transparency= 1
- script.Parent.Parent.Parts.Bumps.Busts.RightBustPart2.Transparency= 1
- script.Parent.Parent.Parts.Bumps.Tips.LeftBumpTip.Transparency= 0
- script.Parent.Parent.Parts.Bumps.Tips.RightBumpTip.Transparency= 0
- end
- ]===]
- s57.Parent = m52
- s58 = script:clone()
- s58.Name = "VagColorScript"
- s58.Disabled = false
- so58 = Instance.new("StringValue", s58)
- so58.Name = "forCustomRun"
- so58.Value = [===[
- script.Parent.Parent.Parts.Vag.Vag.BrickColor = script.Parent.Parent.VagColor.Value
- ]===]
- s58.Parent = m52
- s59 = script:clone()
- s59.Name = "BustsColorScript"
- s59.Disabled = false
- so59 = Instance.new("StringValue", s59)
- so59.Name = "forCustomRun"
- so59.Value = [===[
- script.Parent.Parent.Parts.Bumps.Busts.LeftBustPart1.BrickColor = script.Parent.Parent.BustsColor.Value
- script.Parent.Parent.Parts.Bumps.Busts.LeftBustPart2.BrickColor = script.Parent.Parent.BustsColor.Value
- script.Parent.Parent.Parts.Bumps.Busts.RightBustPart1.BrickColor = script.Parent.Parent.BustsColor.Value
- script.Parent.Parent.Parts.Bumps.Busts.RightBustPart2.BrickColor = script.Parent.Parent.BustsColor.Value
- ]===]
- s59.Parent = m52
- g1 = Instance.new("BillboardGui", m53)
- g1.Active = true
- g1.Adornee = p112
- g1.Size = UDim2.new(0, 280, 0, 80)
- g1.StudsOffset = Vector3.new(0, 7, 0)
- o1 = Instance.new("TextLabel", g1)
- o1.BackgroundColor3 = Color3.new(0, 0, 0)
- o1.BackgroundTransparency = 1
- o1.BorderColor3 = Color3.new(0, 0, 0.4)
- o1.Size = UDim2.new(1, 0, 2, 0)
- o1.ZIndex = 10
- o1.Text = "Guys"
- o1.TextWrapped = true
- o1.TextColor3 = Color3.new(0, 0, 0.4)
- o1.FontSize = Enum.FontSize.Size12
- p113 = Instance.new("Part", m)
- p113.BrickColor = BrickColor.new("Medium stone grey")
- p113.FormFactor = Enum.FormFactor.Symmetric
- p113.Size = Vector3.new(74.7099991, 1, 46.1800003)
- p113.CFrame = CFrame.new(205.955002, 1.70000005, -43.7799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- m.Parent = game:service("Workspace")
- m:MakeJoints()
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