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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Frame = Instance.new("Frame")
- local INFJUMP = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = ScreenGui
- main.Active = true
- main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- main.BorderSizePixel = 0
- main.Position = UDim2.new(0.119258665, 0, 0, 0)
- main.Size = UDim2.new(0, 146, 0, 28)
- main.Active = true
- main.Draggable = false
- TextLabel.Parent = main
- TextLabel.BackgroundColor3 = Color3.fromRGB(38, 38, 38)
- TextLabel.BorderSizePixel = 0
- TextLabel.Size = UDim2.new(0, 146, 0, 28)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "Misc"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 17.000
- TextLabel.TextWrapped = true
- Frame.Parent = main
- Frame.BackgroundColor3 = Color3.fromRGB(86, 86, 86)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, 1, 0)
- Frame.Size = UDim2.new(0, 146, 0, 61)
- INFJUMP.Name = "INFJUMP"
- INFJUMP.Parent = main
- INFJUMP.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- INFJUMP.BorderSizePixel = 0
- INFJUMP.Position = UDim2.new(0.794520497, 0, 1.6785717, 0)
- INFJUMP.Size = UDim2.new(0, 21, 0, 21)
- INFJUMP.Font = Enum.Font.SourceSans
- INFJUMP.Text = ""
- INFJUMP.TextColor3 = Color3.fromRGB(0, 0, 0)
- INFJUMP.TextSize = 14.000
- INFJUMP.MouseButton1Down:connect(function()
- local Player = game:GetService'Players'.LocalPlayer;
- local UIS = game:GetService'UserInputService';
- _G.JumpHeight = 50;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end)
- end
- end)
- end
- end)
- end)
- TextLabel_2.Parent = main
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(38, 38, 38)
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0.0547945201, 0, 1.57142854, 0)
- TextLabel_2.Size = UDim2.new(0, 94, 0, 28)
- TextLabel_2.Font = Enum.Font.SciFi
- TextLabel_2.Text = "Inf jump"
- TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.TextSize = 17.000
- TextLabel_2.TextWrapped = true
- -- Scripts:
- local function TKDWQ_fake_script() -- INFJUMP.LocalScript
- local script = Instance.new('LocalScript', INFJUMP)
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.1)do
- script.Parent.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.wrap(TKDWQ_fake_script)()
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