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- for i, v in pairs(game:GetService("CoreGui"):GetChildren()) do
- if v.Name == "ui" then
- v:Destroy()
- end
- end
- local UI = loadstring(game:HttpGetAsync("https://pastebin.com/raw/0589YkmB"))()
- local window = UI:Window("Premium")
- local nif = UI:Notification("Welcome to", game:GetService("Players").LocalPlayer.Name, "Okay!")_G.Esp = false
- local farm = window:Tab("AutoFarm")
- local main = window:Tab("Main")
- local player = window:Tab("LocalPlayer")
- _G.farm = false
- farm:Toggle("AutoFarm", false, function(value)
- _G.farm = value
- end)
- _G.Esppart = false
- main:Toggle("Esp", false, function(value)
- _G.Esppart = value
- end)
- _G.Wait = false
- main:Toggle("No wait E", false, function(value)
- _G.Wait = value
- end)
- _G.Speed = 40
- _G.Walk = false
- local speed = player:Slider("WalkSpeed", 0, 100, 40, function(value)
- _G.Speed = value
- end)
- _G.Noclip = false
- player:Toggle("Noclip", false, function(value)
- _G.Noclip = value
- end)
- main:Button("Teleport mission", function(value)
- for i, v in workspace:GetChildren() do
- if v:FindFirstChild("Tasks") then
- for i, f in v:FindFirstChild("Tasks"):GetChildren() do
- if f:FindFirstChild("ProximityPrompt") then
- if f:FindFirstChild("ProximityPrompt").Enabled == true then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(f:FindFirstChild("Hitbox").Position)
- end
- end
- end
- end
- end
- end)
- game:GetService("UserInputService").InputBegan:Connect(function(key,event)
- if key.KeyCode == Enum.KeyCode.LeftShift then
- _G.Walk = true
- end
- end)
- game:GetService("UserInputService").InputEnded:Connect(function(key,event)
- if key.KeyCode == Enum.KeyCode.LeftShift then
- _G.Walk = false
- end
- end)
- game:GetService("RunService").RenderStepped:Connect(function()
- pcall(function()
- if _G.Walk then
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = _G.Speed
- else
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 7.6
- end
- end)
- end)
- spawn(function()
- while wait() do
- pcall(function()
- if _G.Esppart then
- for i, v in workspace:GetChildren() do
- if game:GetService("Players"):GetPlayerFromCharacter(v) and v.Name ~= game:GetService("Players").LocalPlayer.Name then
- if not v:FindFirstChild("NewEsp") then
- local high = Instance.new("Part",v)
- high.Size = Vector3.new(1,1,1)
- high.CanCollide = false
- repeat wait() until v:FindFirstChild("HumanoidRootPart")
- high.CFrame = v:FindFirstChild("HumanoidRootPart").CFrame
- high.Name = "NewEsp"
- local weld = Instance.new("WeldConstraint",high)
- weld.Part0 = v:FindFirstChild("HumanoidRootPart")
- weld.Part1 = high
- local h = Instance.new("Highlight",high)
- h.FillColor = Color3.new(1, 0.431373, 0.439216)
- end
- end
- end
- wait(.3)
- else
- for i, v in workspace:GetChildren() do
- if game:GetService("Players"):GetPlayerFromCharacter(v) then
- if v:FindFirstChild("NewEsp") then
- v:FindFirstChild("NewEsp"):Destroy()
- end
- end
- end
- end
- end)
- end
- end)
- game:GetService("RunService").RenderStepped:Connect(function()
- for i, v in workspace:GetChildren() do
- if v:FindFirstChild("Tasks") then
- for i, f in v:FindFirstChild("Tasks"):GetChildren() do
- if f:FindFirstChild("ProximityPrompt") then
- if _G.Wait or _G.farm then
- f:FindFirstChild("ProximityPrompt").HoldDuration = 0
- else
- f:FindFirstChild("ProximityPrompt").HoldDuration = 2
- end
- end
- end
- end
- end
- end)
- spawn(function()
- while wait() do
- if _G.farm then
- if game:GetService("Players").LocalPlayer.Team ~= "Sheriffs" then
- pcall(function()
- if workspace:FindFirstChild("Prison") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(1090,10,-711))
- elseif workspace:FindFirstChild("Town") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-321,3,725))
- elseif workspace:FindFirstChild("LighthouseCove") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-324,-43,-2511))
- elseif workspace:FindFirstChild("ShoppingMall") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(827,11,-18))
- elseif workspace:FindFirstChild("Hotel") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(718,-25,-741))
- elseif workspace:FindFirstChild("RailYard") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(1154,11,605))
- elseif workspace:FindFirstChild("Office") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(333,14,-36))
- elseif workspace:FindFirstChild("PirateOutpost") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(2313,20,-466))
- end
- for i, v in workspace:GetChildren() do
- if v:FindFirstChild("Tasks") then
- for i, f in v:FindFirstChild("Tasks"):GetChildren() do
- if f:FindFirstChild("ProximityPrompt") then
- if f:FindFirstChild("ProximityPrompt").Enabled == true then
- wait(7)
- repeat
- wait()
- local VirtualInputManager = game:GetService("VirtualInputManager")
- VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.E.Value, false, game)
- task.wait(.05)
- VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.E.Value, false, game)
- --keypress(0x59, Y key)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(f:FindFirstChild("Hitbox").Position)
- until f:FindFirstChild("ProximityPrompt").Enabled == false
- if workspace:FindFirstChild("Prison") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(1090,10,-711))
- elseif workspace:FindFirstChild("Town") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-321,3,725))
- elseif workspace:FindFirstChild("LighthouseCove") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-324,-43,-2511))
- elseif workspace:FindFirstChild("ShoppingMall") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(827,11,-18))
- elseif workspace:FindFirstChild("Hotel") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(718,-25,-741))
- elseif workspace:FindFirstChild("RailYard") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(1154,11,605))
- elseif workspace:FindFirstChild("Office") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(333,14,-36))
- elseif workspace:FindFirstChild("PirateOutpost") then
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(2313,20,-466))
- end
- wait(16)
- end
- end
- end
- end
- end
- end)
- end
- end
- end
- end)
- game:GetService("RunService").RenderStepped:Connect(function()
- if _G.Noclip or _G.farm then
- for i, v in game.Players.LocalPlayer.Character:GetChildren() do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- end)
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