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Zebula_The_Scripter

Dark-cider (LEADER)

Aug 25th, 2018
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  1. CV="Maroon"
  2. Player = game.Players.LocalPlayer
  3. Character = Player.Character
  4. local txt = Instance.new("BillboardGui", Character)
  5. txt.Adornee = Character .Head
  6. txt.Name = "_status"
  7. txt.Size = UDim2.new(2, 0, 1.2, 0)
  8. txt.StudsOffset = Vector3.new(-9, 8, 0)
  9. local text = Instance.new("TextLabel", txt)
  10. text.Size = UDim2.new(10, 0, 7, 0)
  11. text.FontSize = "Size24"
  12. text.TextScaled = true
  13. text.TextTransparency = 0
  14. text.BackgroundTransparency = 1
  15. text.TextTransparency = 0
  16. text.TextStrokeTransparency = 0
  17. text.Font = "Legacy"
  18. text.TextStrokeColor3 = Color3.new(255,0,0)
  19.  
  20. v=Instance.new("Part")
  21. v.Name = "ColorBrick"
  22. v.Parent=Player.Character
  23. v.FormFactor="Symmetric"
  24. v.Anchored=true
  25. v.CanCollide=false
  26. v.BottomSurface="Smooth"
  27. v.TopSurface="Smooth"
  28. v.Size=Vector3.new(10,5,3)
  29. v.Transparency=1
  30. v.CFrame=Character.Torso.CFrame
  31. v.BrickColor=BrickColor.new(CV)
  32. v.Transparency=1
  33. text.TextColor3 = Color3.new(0,0,0)
  34. v.Shape="Block"
  35. text.Text = "Dark-Boss (LEADER)"
  36. ------
  37. Me = game.Players.LocalPlayer
  38. char = Me.Character
  39. larm = char["Left Arm"]
  40. rarm = char["Right Arm"]
  41. lleg = char["Left Leg"]
  42. rleg = char["Right Leg"]
  43. torso = char.Torso
  44.  
  45. lleg.Transparency = 1
  46. rleg.Transparency = 1
  47. larm.Transparency = 1
  48. rarm.Transparency = 1
  49. torso.Transparency = 1
  50. ------------------------------------------------------------------ Player -------------------------------------------------------------------
  51.  
  52. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  53. larm1 = Instance.new("Part", char)
  54. larm1.Name = "Middle"
  55. larm1.BrickColor = BrickColor.new("Maroon")
  56. larm1.Size = Vector3.new(1, 2, 1)
  57. larm1.CanCollide = false
  58. larm1.BottomSurface = "Smooth"
  59. larm1.TopSurface = "Smooth"
  60. larm1.Material = "Neon"
  61. Weld = Instance.new("Weld",larm)
  62. Weld.Part0 = larm
  63. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  64. Weld.Part1 = larm1
  65. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  66.  
  67. larm2 = Instance.new("Part", char)
  68. larm2.BrickColor = BrickColor.new("Maroon")
  69. larm2.Size = Vector3.new(1, 0.4, 1)
  70. larm2.CanCollide = false
  71. larm2.BottomSurface = "Smooth"
  72. larm2.TopSurface = "Smooth"
  73. Weld = Instance.new("Weld",larm)
  74. Weld.Part0 = larm
  75. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  76. Weld.Part1 = larm2
  77. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  78.  
  79. larm3 = Instance.new("Part", char)
  80. larm3.BrickColor = BrickColor.new("Really black")
  81. larm3.Size = Vector3.new(1, 0.4, 1)
  82. larm3.CanCollide = false
  83. larm3.BottomSurface = "Smooth"
  84. larm3.TopSurface = "Smooth"
  85. Weld = Instance.new("Weld",larm)
  86. Weld.Part0 = larm
  87. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  88. Weld.Part1 = larm3
  89. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  90.  
  91. larm4 = Instance.new("Part", char)
  92. larm4.BrickColor = BrickColor.new("Maroon")
  93. larm4.Size = Vector3.new(1, 0.4, 1)
  94. larm4.CanCollide = false
  95. larm4.BottomSurface = "Smooth"
  96. larm4.TopSurface = "Smooth"
  97. Weld = Instance.new("Weld",larm)
  98. Weld.Part0 = larm
  99. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  100. Weld.Part1 = larm4
  101. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  102.  
  103. larm5 = Instance.new("Part", char)
  104. larm5.BrickColor = BrickColor.new("Really black")
  105. larm5.Size = Vector3.new(1, 0.4, 1)
  106. larm5.CanCollide = false
  107. larm5.BottomSurface = "Smooth"
  108. larm5.TopSurface = "Smooth"
  109. Weld = Instance.new("Weld",larm)
  110. Weld.Part0 = larm
  111. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  112. Weld.Part1 = larm5
  113. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  114.  
  115. larm6 = Instance.new("Part", char)
  116. larm6.BrickColor = BrickColor.new("Maroon")
  117. larm6.Size = Vector3.new(1, 0.4, 1)
  118. larm6.CanCollide = false
  119. larm6.BottomSurface = "Smooth"
  120. larm6.TopSurface = "Smooth"
  121. Mesh = Instance.new("SpecialMesh", larm6)
  122. Mesh.MeshType = "Brick"
  123. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  124. Weld = Instance.new("Weld",larm)
  125. Weld.Part0 = larm
  126. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  127. Weld.Part1 = larm6
  128. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  129.  
  130. larm7 = Instance.new("Part", char)
  131. larm7.BrickColor = BrickColor.new("Really black")
  132. larm7.Size = Vector3.new(0.5, 0.3, 2)
  133. larm7.CanCollide = false
  134. larm7.BottomSurface = "Smooth"
  135. larm7.TopSurface = "Smooth"
  136. larm7.Material = "Neon"
  137. Weld = Instance.new("Weld",larm)
  138. Weld.Part0 = larm
  139. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  140. Weld.Part1 = larm7
  141. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  142.  
  143. larm8 = Instance.new("Part", char)
  144. larm8.BrickColor = BrickColor.new("Maroon")
  145. larm8.Size = Vector3.new(1, 0.4, 1)
  146. larm8.CanCollide = false
  147. larm8.BottomSurface = "Smooth"
  148. larm8.TopSurface = "Smooth"
  149. Weld = Instance.new("Weld",larm)
  150. Weld.Part0 = larm
  151. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  152. Weld.Part1 = larm8
  153. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  154. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  155. rarm1 = Instance.new("Part", char)
  156. rarm1.Name = "Middle"
  157. rarm1.BrickColor = BrickColor.new("Really black")
  158. rarm1.Size = Vector3.new(1, 2, 1)
  159. rarm1.CanCollide = false
  160. rarm1.BottomSurface = "Smooth"
  161. rarm1.TopSurface = "Smooth"
  162. rarm1.Material = "Neon"
  163. Weld = Instance.new("Weld",rarm)
  164. Weld.Part0 = rarm
  165. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  166. Weld.Part1 = rarm1
  167. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  168.  
  169. rarm2 = Instance.new("Part", char)
  170. rarm2.BrickColor = BrickColor.new("Maroon")
  171. rarm2.Size = Vector3.new(1, 0.4, 1)
  172. rarm2.CanCollide = false
  173. rarm2.BottomSurface = "Smooth"
  174. rarm2.TopSurface = "Smooth"
  175. Weld = Instance.new("Weld",rarm)
  176. Weld.Part0 = rarm
  177. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  178. Weld.Part1 = rarm2
  179. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  180.  
  181. rarm3 = Instance.new("Part", char)
  182. rarm3.BrickColor = BrickColor.new("Really black")
  183. rarm3.Size = Vector3.new(1, 0.4, 1)
  184. rarm3.CanCollide = false
  185. rarm3.BottomSurface = "Smooth"
  186. rarm3.TopSurface = "Smooth"
  187. Weld = Instance.new("Weld",rarm)
  188. Weld.Part0 = rarm
  189. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  190. Weld.Part1 = rarm3
  191. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  192.  
  193. rarm4 = Instance.new("Part", char)
  194. rarm4.BrickColor = BrickColor.new("Maroon")
  195. rarm4.Size = Vector3.new(1, 0.4, 1)
  196. rarm4.CanCollide = false
  197. rarm4.BottomSurface = "Smooth"
  198. rarm4.TopSurface = "Smooth"
  199. Weld = Instance.new("Weld",rarm)
  200. Weld.Part0 = rarm
  201. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  202. Weld.Part1 = rarm4
  203. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  204.  
  205. rarm5 = Instance.new("Part", char)
  206. rarm5.BrickColor = BrickColor.new("Really black")
  207. rarm5.Size = Vector3.new(1, 0.4, 1)
  208. rarm5.CanCollide = false
  209. rarm5.BottomSurface = "Smooth"
  210. rarm5.TopSurface = "Smooth"
  211. Mesh = Instance.new("SpecialMesh", rarm5)
  212. Mesh.MeshType = "Brick"
  213. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  214. Weld = Instance.new("Weld",rarm)
  215. Weld.Part0 = rarm
  216. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  217. Weld.Part1 = rarm5
  218. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  219.  
  220. rarm6 = Instance.new("Part", char)
  221. rarm6.BrickColor = BrickColor.new("Maroon")
  222. rarm6.Size = Vector3.new(1, 0.4, 1)
  223. rarm6.CanCollide = false
  224. rarm6.BottomSurface = "Smooth"
  225. rarm6.TopSurface = "Smooth"
  226. Weld = Instance.new("Weld",rarm)
  227. Weld.Part0 = rarm
  228. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  229. Weld.Part1 = rarm6
  230. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  231.  
  232. rarm7 = Instance.new("Part", char)
  233. rarm7.BrickColor = BrickColor.new("Really black")
  234. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  235. rarm7.CanCollide = false
  236. rarm7.BottomSurface = "Smooth"
  237. rarm7.TopSurface = "Smooth"
  238. rarm7.Material = "Neon"
  239. Weld = Instance.new("Weld",rarm)
  240. Weld.Part0 = rarm
  241. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  242. Weld.Part1 = rarm7
  243. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  244.  
  245. rarm8 = Instance.new("Part", char)
  246. rarm8.BrickColor = BrickColor.new("Maroon")
  247. rarm8.Size = Vector3.new(1, 0.4, 1)
  248. rarm8.CanCollide = false
  249. rarm8.BottomSurface = "Smooth"
  250. rarm8.TopSurface = "Smooth"
  251. Weld = Instance.new("Weld",rarm)
  252. Weld.Part0 = rarm
  253. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  254. Weld.Part1 = rarm8
  255. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  256. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  257. lleg1 = Instance.new("Part", char)
  258. lleg1.Name = "Middle"
  259. lleg1.BrickColor = BrickColor.new("Really black")
  260. lleg1.Size = Vector3.new(1, 2, 1)
  261. lleg1.CanCollide = false
  262. lleg1.BottomSurface = "Smooth"
  263. lleg1.TopSurface = "Smooth"
  264. lleg1.Material = "Neon"
  265. Weld = Instance.new("Weld",lleg)
  266. Weld.Part0 = lleg
  267. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  268. Weld.Part1 = lleg1
  269. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  270.  
  271. lleg2 = Instance.new("Part", char)
  272. lleg2.BrickColor = BrickColor.new("Really black")
  273. lleg2.Size = Vector3.new(1, 0.4, 1)
  274. lleg2.CanCollide = false
  275. lleg2.BottomSurface = "Smooth"
  276. lleg2.TopSurface = "Smooth"
  277. Weld = Instance.new("Weld",lleg)
  278. Weld.Part0 = lleg
  279. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  280. Weld.Part1 = lleg2
  281. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  282.  
  283. lleg3 = Instance.new("Part", char)
  284. lleg3.BrickColor = BrickColor.new("Really black")
  285. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  286. lleg3.CanCollide = false
  287. lleg3.BottomSurface = "Smooth"
  288. lleg3.TopSurface = "Smooth"
  289. Weld = Instance.new("Weld",lleg)
  290. Weld.Part0 = lleg
  291. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  292. Weld.Part1 = lleg3
  293. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  294.  
  295. lleg4 = Instance.new("Part", char)
  296. lleg4.BrickColor = BrickColor.new("Really black")
  297. lleg4.Size = Vector3.new(1, 0.4, 1)
  298. lleg4.CanCollide = false
  299. lleg4.BottomSurface = "Smooth"
  300. lleg4.TopSurface = "Smooth"
  301. Weld = Instance.new("Weld",lleg)
  302. Weld.Part0 = lleg
  303. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  304. Weld.Part1 = lleg4
  305. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  306.  
  307. lleg5 = Instance.new("Part", char)
  308. lleg5.BrickColor = BrickColor.new("Really black")
  309. lleg5.Size = Vector3.new(1, 0.4, 1)
  310. lleg5.CanCollide = false
  311. lleg5.BottomSurface = "Smooth"
  312. lleg5.TopSurface = "Smooth"
  313. Weld = Instance.new("Weld",lleg)
  314. Weld.Part0 = lleg
  315. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  316. Weld.Part1 = lleg5
  317. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  318.  
  319. lleg6 = Instance.new("Part", char)
  320. lleg6.BrickColor = BrickColor.new("Really black")
  321. lleg6.Size = Vector3.new(1, 0.4, 1)
  322. lleg6.CanCollide = false
  323. lleg6.BottomSurface = "Smooth"
  324. lleg6.TopSurface = "Smooth"
  325. Weld = Instance.new("Weld",lleg)
  326. Weld.Part0 = lleg
  327. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  328. Weld.Part1 = lleg6
  329. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  330.  
  331. lleg7 = Instance.new("Part", char)
  332. lleg7.BrickColor = BrickColor.new("Really black")
  333. lleg7.Size = Vector3.new(1, 0.4, 1)
  334. lleg7.CanCollide = false
  335. lleg7.BottomSurface = "Smooth"
  336. lleg7.TopSurface = "Smooth"
  337. Weld = Instance.new("Weld",lleg)
  338. Weld.Part0 = lleg
  339. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  340. Weld.Part1 = lleg7
  341. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  342. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  343. rleg1 = Instance.new("Part", char)
  344. rleg1.Name = "Middle"
  345. rleg1.BrickColor = BrickColor.new("Really black")
  346. rleg1.Size = Vector3.new(1, 2, 1)
  347. rleg1.CanCollide = false
  348. rleg1.BottomSurface = "Smooth"
  349. rleg1.TopSurface = "Smooth"
  350. rleg1.Material = "Neon"
  351. Weld = Instance.new("Weld",rleg)
  352. Weld.Part0 = rleg
  353. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  354. Weld.Part1 = rleg1
  355. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  356.  
  357. rleg2 = Instance.new("Part", char)
  358. rleg2.BrickColor = BrickColor.new("Really black")
  359. rleg2.Size = Vector3.new(1, 0.4, 1)
  360. rleg2.CanCollide = false
  361. rleg2.BottomSurface = "Smooth"
  362. rleg2.TopSurface = "Smooth"
  363. Weld = Instance.new("Weld",rleg)
  364. Weld.Part0 = rleg
  365. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  366. Weld.Part1 = rleg2
  367. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  368.  
  369. rleg3 = Instance.new("Part", char)
  370. rleg3.BrickColor = BrickColor.new("Really black")
  371. rleg3.Size = Vector3.new(1, 0.4, 1)
  372. rleg3.CanCollide = false
  373. rleg3.BottomSurface = "Smooth"
  374. rleg3.TopSurface = "Smooth"
  375. Weld = Instance.new("Weld",rleg)
  376. Weld.Part0 = rleg
  377. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  378. Weld.Part1 = rleg3
  379. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  380.  
  381. rleg4 = Instance.new("Part", char)
  382. rleg4.BrickColor = BrickColor.new("Really black")
  383. rleg4.Size = Vector3.new(1, 0.4, 1)
  384. rleg4.CanCollide = false
  385. rleg4.BottomSurface = "Smooth"
  386. rleg4.TopSurface = "Smooth"
  387. Weld = Instance.new("Weld",rleg)
  388. Weld.Part0 = rleg
  389. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  390. Weld.Part1 = rleg4
  391. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  392.  
  393. rleg5 = Instance.new("Part", char)
  394. rleg5.BrickColor = BrickColor.new("Really black")
  395. rleg5.Size = Vector3.new(1, 0.4, 1)
  396. rleg5.CanCollide = false
  397. rleg5.BottomSurface = "Smooth"
  398. rleg5.TopSurface = "Smooth"
  399. Weld = Instance.new("Weld",rleg)
  400. Weld.Part0 = rleg
  401. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  402. Weld.Part1 = rleg5
  403. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  404.  
  405. rleg6 = Instance.new("Part", char)
  406. rleg6.BrickColor = BrickColor.new("Really black")
  407. rleg6.Size = Vector3.new(1, 0.4, 1)
  408. rleg6.CanCollide = false
  409. rleg6.BottomSurface = "Smooth"
  410. rleg6.TopSurface = "Smooth"
  411. Weld = Instance.new("Weld",rleg)
  412. Weld.Part0 = rleg
  413. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  414. Weld.Part1 = rleg6
  415. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  416.  
  417. rleg7 = Instance.new("Part", char)
  418. rleg7.BrickColor = BrickColor.new("Really black")
  419. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  420. rleg7.CanCollide = false
  421. rleg7.BottomSurface = "Smooth"
  422. rleg7.TopSurface = "Smooth"
  423. Weld = Instance.new("Weld",rleg)
  424. Weld.Part0 = rleg
  425. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  426. Weld.Part1 = rleg7
  427. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  428. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  429. Chest1 = Instance.new("Part", char)
  430. Chest1.Name = "Ball"
  431. Chest1.BrickColor = BrickColor.new("Really black")
  432. Chest1.Size = Vector3.new(1, 0.4, 1)
  433. Chest1.CanCollide = false
  434. Chest1.BottomSurface = "Smooth"
  435. Chest1.TopSurface = "Smooth"
  436. Chest1.Material = "Neon"
  437. Mesh = Instance.new("CylinderMesh", Chest1)
  438. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  439. Weld = Instance.new("Weld",torso)
  440. Weld.Part0 = torso
  441. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  442. Weld.Part1 = Chest1
  443. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  444.  
  445. Chest2 = Instance.new("Part", char)
  446. Chest2.BrickColor = BrickColor.new("Really black")
  447. Chest2.Name = "Middle"
  448. Chest2.Size = Vector3.new(2, 2, 1)
  449. Chest2.CanCollide = false
  450. Chest2.BottomSurface = "Smooth"
  451. Chest2.TopSurface = "Smooth"
  452. Chest2.Material = "Neon"
  453. Weld = Instance.new("Weld",torso)
  454. Weld.Part0 = torso
  455. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  456. Weld.Part1 = Chest2
  457. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  458.  
  459. Chest3 = Instance.new("Part", char)
  460. Chest3.BrickColor = BrickColor.new("Really black")
  461. Chest3.Size = Vector3.new(1, 0.4, 1)
  462. Chest3.CanCollide = false
  463. Chest3.BottomSurface = "Smooth"
  464. Chest3.TopSurface = "Smooth"
  465. Weld = Instance.new("Weld",torso)
  466. Weld.Part0 = torso
  467. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  468. Weld.Part1 = Chest3
  469. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  470.  
  471. Chest4 = Instance.new("Part", char)
  472. Chest4.BrickColor = BrickColor.new("Really black")
  473. Chest4.Size = Vector3.new(1, 0.4, 1)
  474. Chest4.CanCollide = false
  475. Chest4.BottomSurface = "Smooth"
  476. Chest4.TopSurface = "Smooth"
  477. Weld = Instance.new("Weld",torso)
  478. Weld.Part0 = torso
  479. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  480. Weld.Part1 = Chest4
  481. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  482.  
  483. Chest5 = Instance.new("Part", char)
  484. Chest5.BrickColor = BrickColor.new("Really black")
  485. Chest5.Size = Vector3.new(1, 0.4, 1)
  486. Chest5.CanCollide = false
  487. Chest5.BottomSurface = "Smooth"
  488. Chest5.TopSurface = "Smooth"
  489. Weld = Instance.new("Weld",torso)
  490. Weld.Part0 = torso
  491. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  492. Weld.Part1 = Chest5
  493. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  494.  
  495. Chest6 = Instance.new("Part", char)
  496. Chest6.BrickColor = BrickColor.new("Really black")
  497. Chest6.Size = Vector3.new(1, 0.4, 1)
  498. Chest6.CanCollide = false
  499. Chest6.BottomSurface = "Smooth"
  500. Chest6.TopSurface = "Smooth"
  501. Weld = Instance.new("Weld",torso)
  502. Weld.Part0 = torso
  503. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  504. Weld.Part1 = Chest6
  505. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  506.  
  507. Chest7 = Instance.new("Part", char)
  508. Chest7.BrickColor = BrickColor.new("Really black")
  509. Chest7.Size = Vector3.new(1, 0.4, 1)
  510. Chest7.CanCollide = false
  511. Chest7.BottomSurface = "Smooth"
  512. Chest7.TopSurface = "Smooth"
  513. Weld = Instance.new("Weld",torso)
  514. Weld.Part0 = torso
  515. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  516. Weld.Part1 = Chest7
  517. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  518.  
  519. Chest8 = Instance.new("Part", char)
  520. Chest8.BrickColor = BrickColor.new("Really black")
  521. Chest8.Size = Vector3.new(1, 0.4, 1)
  522. Chest8.CanCollide = false
  523. Chest8.BottomSurface = "Smooth"
  524. Chest8.TopSurface = "Smooth"
  525. Weld = Instance.new("Weld",torso)
  526. Weld.Part0 = torso
  527. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  528. Weld.Part1 = Chest8
  529. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  530.  
  531. Chest9 = Instance.new("Part", char)
  532. Chest9.BrickColor = BrickColor.new("Really black")
  533. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  534. Chest9.CanCollide = false
  535. Chest9.BottomSurface = "Smooth"
  536. Chest9.TopSurface = "Smooth"
  537. Weld = Instance.new("Weld",torso)
  538. Weld.Part0 = torso
  539. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  540. Weld.Part1 = Chest9
  541. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  542.  
  543. Chest10 = Instance.new("Part", char)
  544. Chest10.BrickColor = BrickColor.new("Really black")
  545. Chest10.Size = Vector3.new(1, 0.4, 1)
  546. Chest10.CanCollide = false
  547. Chest10.BottomSurface = "Smooth"
  548. Chest10.TopSurface = "Smooth"
  549. Mesh = Instance.new("SpecialMesh", Chest10)
  550. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  551. Weld = Instance.new("Weld",torso)
  552. Weld.Part0 = torso
  553. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  554. Weld.Part1 = Chest10
  555. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  556.  
  557. Chest11 = Instance.new("Part", char)
  558. Chest11.BrickColor = BrickColor.new("Really black")
  559. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  560. Chest11.CanCollide = false
  561. Chest11.BottomSurface = "Smooth"
  562. Chest11.TopSurface = "Smooth"
  563. Weld = Instance.new("Weld",torso)
  564. Weld.Part0 = torso
  565. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  566. Weld.Part1 = Chest11
  567. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  568.  
  569. Chest12 = Instance.new("Part", char)
  570. Chest12.BrickColor = BrickColor.new("Really black")
  571. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  572. Chest12.CanCollide = false
  573. Chest12.BottomSurface = "Smooth"
  574. Chest12.TopSurface = "Smooth"
  575. Weld = Instance.new("Weld",torso)
  576. Weld.Part0 = torso
  577. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  578. Weld.Part1 = Chest12
  579. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  580.  
  581. Chest13 = Instance.new("Part", char)
  582. Chest13.BrickColor = BrickColor.new("Really black")
  583. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  584. Chest13.CanCollide = false
  585. Chest13.BottomSurface = "Smooth"
  586. Chest13.TopSurface = "Smooth"
  587. Weld = Instance.new("Weld",torso)
  588. Weld.Part0 = torso
  589. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  590. Weld.Part1 = Chest13
  591. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  592.  
  593. Chest14 = Instance.new("Part", char)
  594. Chest14.BrickColor = BrickColor.new("Really black")
  595. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  596. Chest14.CanCollide = false
  597. Chest14.BottomSurface = "Smooth"
  598. Chest14.TopSurface = "Smooth"
  599. Weld = Instance.new("Weld",torso)
  600. Weld.Part0 = torso
  601. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  602. Weld.Part1 = Chest14
  603. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  604.  
  605. Chest15 = Instance.new("Part", char)
  606. Chest15.BrickColor = BrickColor.new("Really black")
  607. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  608. Chest15.CanCollide = false
  609. Chest15.BottomSurface = "Smooth"
  610. Chest15.TopSurface = "Smooth"
  611. Weld = Instance.new("Weld",torso)
  612. Weld.Part0 = torso
  613. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  614. Weld.Part1 = Chest15
  615. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  616.  
  617. Chest16 = Instance.new("Part", char)
  618. Chest16.BrickColor = BrickColor.new("Really black")
  619. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  620. Chest16.CanCollide = false
  621. Chest16.BottomSurface = "Smooth"
  622. Chest16.TopSurface = "Smooth"
  623. Weld = Instance.new("Weld",torso)
  624. Weld.Part0 = torso
  625. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  626. Weld.Part1 = Chest16
  627. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  628.  
  629. Chest17 = Instance.new("Part", char)
  630. Chest17.BrickColor = BrickColor.new("Really black")
  631. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  632. Chest17.CanCollide = false
  633. Chest17.BottomSurface = "Smooth"
  634. Chest17.TopSurface = "Smooth"
  635. Weld = Instance.new("Weld",torso)
  636. Weld.Part0 = torso
  637. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  638. Weld.Part1 = Chest17
  639. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  640.  
  641. Chest18 = Instance.new("Part", char)
  642. Chest18.BrickColor = BrickColor.new("Really black")
  643. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  644. Chest18.CanCollide = false
  645. Chest18.BottomSurface = "Smooth"
  646. Chest18.TopSurface = "Smooth"
  647. Weld = Instance.new("Weld",torso)
  648. Weld.Part0 = torso
  649. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  650. Weld.Part1 = Chest18
  651. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  652.  
  653. Chest19 = Instance.new("Part", char)
  654. Chest19.BrickColor = BrickColor.new("Really black")
  655. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  656. Chest19.CanCollide = false
  657. Chest19.BottomSurface = "Smooth"
  658. Chest19.TopSurface = "Smooth"
  659. Weld = Instance.new("Weld",torso)
  660. Weld.Part0 = torso
  661. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  662. Weld.Part1 = Chest19
  663. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  664.  
  665. Chest20 = Instance.new("Part", char)
  666. Chest20.BrickColor = BrickColor.new("Really black")
  667. Chest20.Size = Vector3.new(1, 0.4, 1)
  668. Chest20.CanCollide = false
  669. Chest20.BottomSurface = "Smooth"
  670. Chest20.TopSurface = "Smooth"
  671. Mesh = Instance.new("SpecialMesh",Chest20)
  672. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  673. Weld = Instance.new("Weld",torso)
  674. Weld.Part0 = torso
  675. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  676. Weld.Part1 = Chest20
  677. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  678.  
  679. Chest21 = Instance.new("Part", char)
  680. Chest21.BrickColor = BrickColor.new("Really black")
  681. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  682. Chest21.CanCollide = false
  683. Chest21.BottomSurface = "Smooth"
  684. Chest21.TopSurface = "Smooth"
  685. Weld = Instance.new("Weld",torso)
  686. Weld.Part0 = torso
  687. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  688. Weld.Part1 = Chest21
  689. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  690.  
  691. Chest22 = Instance.new("Part", char)
  692. Chest22.BrickColor = BrickColor.new("Really black")
  693. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  694. Chest22.CanCollide = false
  695. Chest22.BottomSurface = "Smooth"
  696. Chest22.TopSurface = "Smooth"
  697. Weld = Instance.new("Weld",torso)
  698. Weld.Part0 = torso
  699. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  700. Weld.Part1 = Chest22
  701. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  702.  
  703. Chest23 = Instance.new("Part", char)
  704. Chest23.BrickColor = BrickColor.new("Really black")
  705. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  706. Chest23.CanCollide = false
  707. Chest23.BottomSurface = "Smooth"
  708. Chest23.TopSurface = "Smooth"
  709. Weld = Instance.new("Weld",torso)
  710. Weld.Part0 = torso
  711. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  712. Weld.Part1 = Chest23
  713. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  714.  
  715. Chest24 = Instance.new("Part", char)
  716. Chest24.BrickColor = BrickColor.new("Really black")
  717. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  718. Chest24.CanCollide = false
  719. Chest24.BottomSurface = "Smooth"
  720. Chest24.TopSurface = "Smooth"
  721. Weld = Instance.new("Weld",torso)
  722. Weld.Part0 = torso
  723. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  724. Weld.Part1 = Chest24
  725. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  726. ------
  727.  
  728. ------
  729. wait(1 / 60)
  730. Effects = { }
  731. local Player = game.Players.localPlayer
  732. local Character = Player.Character
  733. local Humanoid = Character.Humanoid
  734. local Mouse = Player:GetMouse()
  735. local LeftArm = Character["Left Arm"]
  736. local RightArm = Character["Right Arm"]
  737. local LeftLeg = Character["Left Leg"]
  738. local RightLeg = Character["Right Leg"]
  739. local Head = Character.Head
  740. local Torso = Character.Torso
  741. local Camera = game.Workspace.CurrentCamera
  742. local RootPart = Character.HumanoidRootPart
  743. local RootJoint = RootPart.RootJoint
  744. local attack = false
  745. local Anim = 'Idle'
  746. local attacktype = 1
  747. local delays = false
  748. local play = true
  749. local targetted = nil
  750. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  751. local velocity = RootPart.Velocity.y
  752. local sine = 0
  753. local change = 1
  754. local doe = 0
  755. local Create = LoadLibrary("RbxUtility").Create
  756. Humanoid.WalkSpeed = 8
  757. local m = Create("Model"){
  758. Parent = Character,
  759. Name = "WeaponModel",
  760. }
  761. local Orin = "rbxassetid://398671601"
  762. Head.face.Texture = Orin
  763. spawn(function()
  764. while wait() do
  765. Head.BrickColor = BrickColor.new("Really black")
  766. RightArm.BrickColor = BrickColor.new("Really black")
  767. LeftArm.BrickColor = BrickColor.new("Really black")
  768. Torso.BrickColor = BrickColor.new("Really black")
  769. RightLeg.BrickColor = BrickColor.new("Really black")
  770. LeftLeg.BrickColor = BrickColor.new("Really black")
  771. local Hair = Instance.new("Part", char)
  772. Hair.Name = "Hair"
  773. Hair.CanCollide = false
  774. Hair.BrickColor = BrickColor.new("Institutional white")
  775. Hair.Transparency = 0
  776. Hair.Material = "Plastic"
  777. Hair.Size = Vector3.new(1, 1, 2)
  778. Hair.TopSurface = Enum.SurfaceType.Smooth
  779. Hair.BottomSurface = Enum.SurfaceType.Smooth
  780.  
  781. local Weld = Instance.new("Weld", Hair)
  782. Weld.Part0 = Head
  783. Weld.Part1 = Hair
  784. Weld.C1 = CFrame.new(0, -.6, 0)
  785. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
  786.  
  787. local M2 = Instance.new("SpecialMesh")
  788. M2.Parent = Hair
  789. M2.MeshId = "rbxassetid://866430480"
  790. M2.TextureId = "rbxassetid://866430795"
  791. M2.Scale = Vector3.new(1, 1, 1)
  792.  
  793. end
  794. end)
  795. for i,v in pairs(Character:children()) do
  796. if v:IsA("Hat") then
  797. v:Destroy()
  798. end
  799. end
  800. for i,v in pairs(Character:children()) do
  801. if v:IsA("Accessory") then
  802. v:Destroy()
  803. end
  804. end
  805. for i,v in pairs(Character:children()) do
  806. if v:IsA("Hair") then
  807. v:Destroy()
  808. end
  809. end
  810. for i,v in pairs(Character:children()) do
  811. if v:IsA("Shirt") then
  812. v:Destroy()
  813. end
  814. end
  815. for i,v in pairs(Character:children()) do
  816. if v:IsA("Pants") then
  817. v:Destroy()
  818. end
  819. end
  820. for i,v in pairs(Character:children()) do
  821. if v:IsA("Graphic Shirt") then
  822. v:Destroy()
  823. end
  824. end
  825. Humanoid.Animator.Parent = nil
  826. Character.Animate.Parent = nil
  827.  
  828. local newMotor = function(part0, part1, c0, c1)
  829. local w = Create('Motor'){
  830. Parent = part0,
  831. Part0 = part0,
  832. Part1 = part1,
  833. C0 = c0,
  834. C1 = c1,
  835. }
  836. return w
  837. end
  838.  
  839. function clerp(a, b, t)
  840. return a:lerp(b, t)
  841. end
  842.  
  843. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  844. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  845.  
  846. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  847. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  848. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  849. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  850. RootJoint.C1 = CFrame.new(0, 0, 0)
  851. RootJoint.C0 = CFrame.new(0, 0, 0)
  852. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  853. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  854.  
  855. local rarmc1 = RW.C1
  856. local larmc1 = LW.C1
  857. local rlegc1 = RH.C1
  858. local llegc1 = LH.C1
  859.  
  860. local resetc1 = false
  861.  
  862. function PlayAnimationFromTable(table, speed, bool)
  863. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  864. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  865. RW.C0 = clerp(RW.C0, table[3], speed)
  866. LW.C0 = clerp(LW.C0, table[4], speed)
  867. RH.C0 = clerp(RH.C0, table[5], speed)
  868. LH.C0 = clerp(LH.C0, table[6], speed)
  869. if bool == true then
  870. if resetc1 == false then
  871. resetc1 = true
  872. RootJoint.C1 = RootJoint.C1
  873. Torso.Neck.C1 = Torso.Neck.C1
  874. RW.C1 = rarmc1
  875. LW.C1 = larmc1
  876. RH.C1 = rlegc1
  877. LH.C1 = llegc1
  878. end
  879. end
  880. end
  881.  
  882. ArtificialHB = Create("BindableEvent", script){
  883. Parent = script,
  884. Name = "Heartbeat",
  885. }
  886.  
  887. script:WaitForChild("Heartbeat")
  888.  
  889. frame = 1 / 30
  890. tf = 0
  891. allowframeloss = false
  892. tossremainder = false
  893. lastframe = tick()
  894. script.Heartbeat:Fire()
  895.  
  896. game:GetService("RunService").Heartbeat:connect(function(s, p)
  897. tf = tf + s
  898. if tf >= frame then
  899. if allowframeloss then
  900. script.Heartbeat:Fire()
  901. lastframe = tick()
  902. else
  903. for i = 1, math.floor(tf / frame) do
  904. script.Heartbeat:Fire()
  905. end
  906. lastframe = tick()
  907. end
  908. if tossremainder then
  909. tf = 0
  910. else
  911. tf = tf - frame * math.floor(tf / frame)
  912. end
  913. end
  914. end)
  915.  
  916. function swait(num)
  917. if num == 0 or num == nil then
  918. ArtificialHB.Event:wait()
  919. else
  920. for i = 0, num do
  921. ArtificialHB.Event:wait()
  922. end
  923. end
  924. end
  925.  
  926. function RemoveOutlines(part)
  927. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  928. end
  929.  
  930. CFuncs = {
  931. ["Part"] = {
  932. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  933. local Part = Create("Part"){
  934. Parent = Parent,
  935. Reflectance = Reflectance,
  936. Transparency = Transparency,
  937. CanCollide = false,
  938. Locked = true,
  939. BrickColor = BrickColor.new(tostring(BColor)),
  940. Name = Name,
  941. Size = Size,
  942. Material = Material,
  943. }
  944. RemoveOutlines(Part)
  945. return Part
  946. end;
  947. };
  948.  
  949. ["Mesh"] = {
  950. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  951. local Msh = Create(Mesh){
  952. Parent = Part,
  953. Offset = OffSet,
  954. Scale = Scale,
  955. }
  956. if Mesh == "SpecialMesh" then
  957. Msh.MeshType = MeshType
  958. Msh.MeshId = MeshId
  959. end
  960. return Msh
  961. end;
  962. };
  963.  
  964. ["Mesh"] = {
  965. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  966. local Msh = Create(Mesh){
  967. Parent = Part,
  968. Offset = OffSet,
  969. Scale = Scale,
  970. }
  971. if Mesh == "SpecialMesh" then
  972. Msh.MeshType = MeshType
  973. Msh.MeshId = MeshId
  974. end
  975. return Msh
  976. end;
  977. };
  978.  
  979. ["Weld"] = {
  980. Create = function(Parent, Part0, Part1, C0, C1)
  981. local Weld = Create("Weld"){
  982. Parent = Parent,
  983. Part0 = Part0,
  984. Part1 = Part1,
  985. C0 = C0,
  986. C1 = C1,
  987. }
  988. return Weld
  989. end;
  990. };
  991.  
  992. ["Sound"] = {
  993. Create = function(id, par, vol, pit)
  994. coroutine.resume(coroutine.create(function()
  995. local S = Create("Sound"){
  996. Volume = vol,
  997. Pitch = pit or 1,
  998. SoundId = id,
  999. Parent = par or workspace,
  1000. }
  1001. wait()
  1002. S:play()
  1003. game:GetService("Debris"):AddItem(S, 6)
  1004. end))
  1005. end;
  1006. };
  1007.  
  1008. ["ParticleEmitter"] = {
  1009. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1010. local fp = Create("ParticleEmitter"){
  1011. Parent = Parent,
  1012. Color = ColorSequence.new(Color1, Color2),
  1013. LightEmission = LightEmission,
  1014. Size = Size,
  1015. Texture = Texture,
  1016. Transparency = Transparency,
  1017. ZOffset = ZOffset,
  1018. Acceleration = Accel,
  1019. Drag = Drag,
  1020. LockedToPart = LockedToPart,
  1021. VelocityInheritance = VelocityInheritance,
  1022. EmissionDirection = EmissionDirection,
  1023. Enabled = Enabled,
  1024. Lifetime = LifeTime,
  1025. Rate = Rate,
  1026. Rotation = Rotation,
  1027. RotSpeed = RotSpeed,
  1028. Speed = Speed,
  1029. VelocitySpread = VelocitySpread,
  1030. }
  1031. return fp
  1032. end;
  1033. };
  1034.  
  1035. CreateTemplate = {
  1036.  
  1037. };
  1038. }
  1039.  
  1040.  
  1041.  
  1042. New = function(Object, Parent, Name, Data)
  1043. local Object = Instance.new(Object)
  1044. for Index, Value in pairs(Data or {}) do
  1045. Object[Index] = Value
  1046. end
  1047. Object.Parent = Parent
  1048. Object.Name = Name
  1049. return Object
  1050. end
  1051.  
  1052. Handle = New("Part",m,"Handle",{Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1053. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  1054. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1055. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  1056. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1057. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1058. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  1059. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1060. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1061. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  1062. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1063. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1064. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  1065. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1066. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1067. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  1068. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1069. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1070. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  1071. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1072. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1073. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  1074. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1075. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1076. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  1077. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1078. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1079. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  1080. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1081. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1082. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1083. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1084. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1085. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1086. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  1087. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1088. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1089. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  1090. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1091. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1092. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  1093. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1094. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1095. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  1096. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1097. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1098. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1099. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1100. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1101. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1102. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1103. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1104. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1105. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1106. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Maroon"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1107. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  1108. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1109. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1110. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  1111. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1112. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1113. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  1114. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1115.  
  1116. for _,v in pairs(m:children()) do
  1117. if v:IsA("Part") then
  1118. v.CanCollide = false
  1119. end
  1120. end
  1121. for _,v in pairs(m:children()) do
  1122. if v:IsA("Part") then
  1123. v.Material = "Neon"
  1124. end
  1125. end
  1126. spawn(function()
  1127. while wait() do
  1128. for _,v in pairs(m:children()) do
  1129. if v:IsA("Part") then
  1130. v.BrickColor=BrickColor.new("Really black")
  1131. end
  1132. end
  1133. end
  1134. end)
  1135.  
  1136.  
  1137. function rayCast(Position, Direction, Range, Ignore)
  1138. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1139. end
  1140.  
  1141. --[[FindNearestTorso = function(pos)
  1142. local list = (game.Workspace:children())
  1143. local torso = nil
  1144. local dist = 1000
  1145. local temp, human, temp2 = nil, nil, nil
  1146. for x = 1, #list do
  1147. temp2 = list[x]
  1148. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  1149. temp = temp2:findFirstChild("Torso")
  1150. human = temp2:findFirstChild("Humanoid")
  1151. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  1152. local dohit = true
  1153. if dohit == true then
  1154. torso = temp
  1155. dist = (temp.Position - pos).magnitude
  1156. end
  1157. end
  1158. end
  1159. end
  1160. return torso, dist
  1161. end]]
  1162. function FindNearestTorso(Position, Distance, SinglePlayer)
  1163. if SinglePlayer then
  1164. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  1165. end
  1166. local List = {}
  1167. for i, v in pairs(workspace:GetChildren()) do
  1168. if v:IsA("Model") then
  1169. if v:findFirstChild("Torso") then
  1170. if v ~= Character then
  1171. if (v.Torso.Position - Position).magnitude <= Distance then
  1172. table.insert(List, v)
  1173. end
  1174. end
  1175. end
  1176. end
  1177. end
  1178. return List
  1179. end
  1180. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1181. if hit.Parent == nil then
  1182. return
  1183. end
  1184. local h = hit.Parent:FindFirstChild("Humanoid")
  1185. for _, v in pairs(hit.Parent:children()) do
  1186. if v:IsA("Humanoid") then
  1187. h = v
  1188. end
  1189. end
  1190. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1191. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  1192. if hit.Parent.DebounceHit.Value == true then
  1193. return
  1194. end
  1195. end
  1196. local c = Create("ObjectValue"){
  1197. Name = "creator",
  1198. Value = game:service("Players").LocalPlayer,
  1199. Parent = h,
  1200. }
  1201. game:GetService("Debris"):AddItem(c, .5)
  1202. if HitSound ~= nil and HitPitch ~= nil then
  1203. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1204. end
  1205. local Damage = math.random(minim, maxim)
  1206. local blocked = false
  1207. local block = hit.Parent:findFirstChild("Block")
  1208. if block ~= nil then
  1209. if block.className == "IntValue" then
  1210. if block.Value > 0 then
  1211. blocked = true
  1212. block.Value = block.Value - 1
  1213. print(block.Value)
  1214. end
  1215. end
  1216. end
  1217. if blocked == false then
  1218. h.Health = h.Health - Damage
  1219. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  1220. else
  1221. h.Health = h.Health - (Damage / 2)
  1222. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  1223. end
  1224. if Type == "Knockdown" then
  1225. local hum = hit.Parent.Humanoid
  1226. hum.PlatformStand = true
  1227. coroutine.resume(coroutine.create(function(HHumanoid)
  1228. swait(1)
  1229. HHumanoid.PlatformStand = false
  1230. end), hum)
  1231. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1232. local bodvol = Create("BodyVelocity"){
  1233. velocity = angle * knockback,
  1234. P = 5000,
  1235. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1236. Parent = hit,
  1237. }
  1238. local rl = Create("BodyAngularVelocity"){
  1239. P = 3000,
  1240. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1241. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1242. Parent = hit,
  1243. }
  1244. game:GetService("Debris"):AddItem(bodvol, .5)
  1245. game:GetService("Debris"):AddItem(rl, .5)
  1246. elseif Type == "Normal" then
  1247. local vp = Create("BodyVelocity"){
  1248. P = 500,
  1249. maxForce = Vector3.new(math.huge, 0, math.huge),
  1250. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  1251. }
  1252. if knockback > 0 then
  1253. vp.Parent = hit.Parent.Torso
  1254. end
  1255. game:GetService("Debris"):AddItem(vp, .5)
  1256. elseif Type == "Up" then
  1257. local bodyVelocity = Create("BodyVelocity"){
  1258. velocity = Vector3.new(0, 20, 0),
  1259. P = 5000,
  1260. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1261. Parent = hit,
  1262. }
  1263. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  1264. elseif Type == "DarkUp" then
  1265. coroutine.resume(coroutine.create(function()
  1266. for i = 0, 1, 0.1 do
  1267. swait()
  1268. Effects.Block.Create(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  1269. end
  1270. end))
  1271. local bodyVelocity = Create("BodyVelocity"){
  1272. velocity = Vector3.new(0, 20, 0),
  1273. P = 5000,
  1274. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1275. Parent = hit,
  1276. }
  1277. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1278. elseif Type == "Snare" then
  1279. local bp = Create("BodyPosition"){
  1280. P = 2000,
  1281. D = 100,
  1282. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1283. position = hit.Parent.Torso.Position,
  1284. Parent = hit.Parent.Torso,
  1285. }
  1286. game:GetService("Debris"):AddItem(bp, 1)
  1287. elseif Type == "Freeze" then
  1288. local BodPos = Create("BodyPosition"){
  1289. P = 50000,
  1290. D = 1000,
  1291. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1292. position = hit.Parent.Torso.Position,
  1293. Parent = hit.Parent.Torso,
  1294. }
  1295. local BodGy = Create("BodyGyro") {
  1296. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  1297. P = 20e+003,
  1298. Parent = hit.Parent.Torso,
  1299. cframe = hit.Parent.Torso.CFrame,
  1300. }
  1301. hit.Parent.Torso.Anchored = true
  1302. coroutine.resume(coroutine.create(function(Part)
  1303. swait(1.5)
  1304. Part.Anchored = false
  1305. end), hit.Parent.Torso)
  1306. game:GetService("Debris"):AddItem(BodPos, 3)
  1307. game:GetService("Debris"):AddItem(BodGy, 3)
  1308. end
  1309. local debounce = Create("BoolValue"){
  1310. Name = "DebounceHit",
  1311. Parent = hit.Parent,
  1312. Value = true,
  1313. }
  1314. game:GetService("Debris"):AddItem(debounce, Delay)
  1315. c = Create("ObjectValue"){
  1316. Name = "creator",
  1317. Value = Player,
  1318. Parent = h,
  1319. }
  1320. game:GetService("Debris"):AddItem(c, .5)
  1321. end
  1322. end
  1323.  
  1324. function ShowDamage(Pos, Text, Time, Color)
  1325. local Rate = (1 / 30)
  1326. local Pos = (Pos or Vector3.new(0, 0, 0))
  1327. local Text = (Text or "")
  1328. local Time = (Time or 2)
  1329. local Color = (Color or Color3.new(0, 0, 0))
  1330. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1331. EffectPart.Anchored = true
  1332. local BillboardGui = Create("BillboardGui"){
  1333. Size = UDim2.new(3, 0, 3, 0),
  1334. Adornee = EffectPart,
  1335. Parent = EffectPart,
  1336. }
  1337. local TextLabel = Create("TextLabel"){
  1338. BackgroundTransparency = 1,
  1339. Size = UDim2.new(1, 0, 1, 0),
  1340. Text = Text,
  1341. Font = "SciFi",
  1342. TextColor3 = Color,
  1343. TextScaled = true,
  1344. Parent = BillboardGui,
  1345. }
  1346. game.Debris:AddItem(EffectPart, (Time))
  1347. EffectPart.Parent = game:GetService("Workspace")
  1348. delay(0, function()
  1349. local Frames = (Time / Rate)
  1350. for Frame = 1, Frames do
  1351. wait(Rate)
  1352. local Percent = (Frame / Frames)
  1353. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1354. TextLabel.TextTransparency = Percent
  1355. end
  1356. if EffectPart and EffectPart.Parent then
  1357. EffectPart:Destroy()
  1358. end
  1359. end)
  1360. end
  1361.  
  1362. function dmg(dude)
  1363. if dude.Name ~= Character then
  1364. dude.Humanoid.PlatformStand = true
  1365. local bgf = Instance.new("BodyGyro",dude.Head)
  1366. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1367. local val = Instance.new("BoolValue",dude)
  1368. val.Name = "IsHit"
  1369. for i = 1, 6 do
  1370. local blo = Instance.new("Part",game.Workspace)
  1371. blo.Size = Vector3.new(.6,.2,.6)
  1372. blo.Material = "Neon"
  1373. blo.BrickColor = BrickColor.new("Really black")
  1374. --blo.Position = dude.Head.Position
  1375. blo.CFrame = dude.Head.CFrame
  1376. game:GetService("Debris"):AddItem(blo,30)
  1377. end
  1378. local ds = coroutine.wrap(function()
  1379. wait(.2)
  1380. dude.Torso:BreakJoints()
  1381. end)
  1382. ds()
  1383. end
  1384. end
  1385.  
  1386. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1387. --local buddy
  1388. for _, c in pairs(workspace:children()) do
  1389. local hum = c:findFirstChild("Humanoid")
  1390. if hum ~= nil then
  1391. local head = c:findFirstChild("Torso")
  1392. if head ~= nil then
  1393. local targ = head.Position - Part.Position
  1394. local mag = targ.magnitude
  1395. if mag <= Magnitude and c.Name ~= Player.Name then
  1396. if c.Name ~= Character then
  1397. if c.Name ~= "CKbackup" then
  1398. local asd = Instance.new("ParticleEmitter",c.Torso)
  1399. asd.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1400. asd.LightEmission = .1
  1401. asd.Size = NumberSequence.new(0.2)
  1402. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1403. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1404. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1405. asd.Transparency = bbb
  1406. asd.Size = aaa
  1407. asd.ZOffset = .9
  1408. asd.Acceleration = Vector3.new(0, -5, 0)
  1409. asd.LockedToPart = false
  1410. asd.EmissionDirection = "Back"
  1411. asd.Lifetime = NumberRange.new(1, 2)
  1412. asd.Rate = 1000
  1413. asd.Rotation = NumberRange.new(-100, 100)
  1414. asd.RotSpeed = NumberRange.new(-100, 100)
  1415. asd.Speed = NumberRange.new(6)
  1416. asd.VelocitySpread = 10000
  1417. asd.Enabled=true
  1418. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1419. dmg(c)
  1420. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", c.Torso, 1.2, 1)
  1421. coroutine.wrap(function()
  1422. wait(.2)
  1423. asd.Enabled = false
  1424. wait(2)
  1425. asd:Remove()
  1426. end)()
  1427. else
  1428. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", c.Torso, 1.5, 1)
  1429. Effects.Sphere.Create(BrickColor.new("Really black"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1430.  
  1431. end
  1432. end
  1433. end
  1434. end
  1435. end
  1436. end
  1437. end
  1438. EffectModel = Create("Model"){
  1439. Parent = Character,
  1440. Name = "Effects",
  1441. }
  1442.  
  1443. Effects = {
  1444. Block = {
  1445. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1446. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1447. prt.Anchored = true
  1448. prt.CFrame = cframe
  1449. prt.Material = "Neon"
  1450. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1451. game:GetService("Debris"):AddItem(prt, 10)
  1452. if Type == 1 or Type == nil then
  1453. table.insert(Effects, {
  1454. prt,
  1455. "Block1",
  1456. delay,
  1457. x3,
  1458. y3,
  1459. z3,
  1460. msh
  1461. })
  1462. elseif Type == 2 then
  1463. table.insert(Effects, {
  1464. prt,
  1465. "Block2",
  1466. delay,
  1467. x3,
  1468. y3,
  1469. z3,
  1470. msh
  1471. })
  1472. end
  1473. end;
  1474. };
  1475.  
  1476. Cylinder = {
  1477. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1478. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1479. prt.Anchored = true
  1480. prt.Material = "Neon"
  1481. prt.CFrame = cframe
  1482. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1483. game:GetService("Debris"):AddItem(prt, 10)
  1484. table.insert(Effects, {
  1485. prt,
  1486. "Cylinder",
  1487. delay,
  1488. x3,
  1489. y3,
  1490. z3,
  1491. msh
  1492. })
  1493. end;
  1494. };
  1495. Head = {
  1496. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1497. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1498. prt.Anchored = true
  1499. prt.Material = "Neon"
  1500. prt.CFrame = cframe
  1501. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1502. game:GetService("Debris"):AddItem(prt, 10)
  1503. table.insert(Effects, {
  1504. prt,
  1505. "Cylinder",
  1506. delay,
  1507. x3,
  1508. y3,
  1509. z3,
  1510. msh
  1511. })
  1512. end;
  1513. };
  1514.  
  1515. Sphere = {
  1516. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1517. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1518. prt.Anchored = true
  1519. prt.Material = "Neon"
  1520. prt.CFrame = cframe
  1521. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1522. game:GetService("Debris"):AddItem(prt, 10)
  1523. table.insert(Effects, {
  1524. prt,
  1525. "Cylinder",
  1526. delay,
  1527. x3,
  1528. y3,
  1529. z3,
  1530. msh
  1531. })
  1532. end;
  1533. };
  1534.  
  1535. Elect = {
  1536. Create = function(cff, x, y, z)
  1537. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really black"), "Part", Vector3.new(1, 1, 1))
  1538. prt.Anchored = true
  1539. prt.Material = "Neon"
  1540. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1541. prt.CFrame = CFrame.new(prt.Position)
  1542. game:GetService("Debris"):AddItem(prt, 2)
  1543. local xval = math.random() / 2
  1544. local yval = math.random() / 2
  1545. local zval = math.random() / 2
  1546. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1547. table.insert(Effects, {
  1548. prt,
  1549. "Elec",
  1550. 0.1,
  1551. x,
  1552. y,
  1553. z,
  1554. xval,
  1555. yval,
  1556. zval
  1557. })
  1558. end;
  1559.  
  1560. };
  1561.  
  1562. Ring = {
  1563. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1564. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1565. prt.Anchored = true
  1566. prt.CFrame = cframe
  1567. prt.Material = "Neon"
  1568. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1569. game:GetService("Debris"):AddItem(prt, 10)
  1570. table.insert(Effects, {
  1571. prt,
  1572. "Cylinder",
  1573. delay,
  1574. x3,
  1575. y3,
  1576. z3,
  1577. msh
  1578. })
  1579. end;
  1580. };
  1581.  
  1582.  
  1583. Wave = {
  1584. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1585. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1586. prt.Anchored = true
  1587. prt.CFrame = cframe
  1588. prt.Material = "Neon"
  1589. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1590. game:GetService("Debris"):AddItem(prt, 10)
  1591. table.insert(Effects, {
  1592. prt,
  1593. "Cylinder",
  1594. delay,
  1595. x3,
  1596. y3,
  1597. z3,
  1598. msh
  1599. })
  1600. end;
  1601. };
  1602.  
  1603. Break = {
  1604. Create = function(brickcolor, cframe, x1, y1, z1)
  1605. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1606. prt.Anchored = true
  1607. prt.Material = "Neon"
  1608. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1609. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1610. local num = math.random(10, 50) / 1000
  1611. game:GetService("Debris"):AddItem(prt, 10)
  1612. table.insert(Effects, {
  1613. prt,
  1614. "Shatter",
  1615. num,
  1616. prt.CFrame,
  1617. math.random() - math.random(),
  1618. 0,
  1619. math.random(50, 100) / 100
  1620. })
  1621. end;
  1622. };
  1623.  
  1624. Fire = {
  1625. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1626. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1627. prt.Anchored = true
  1628. prt.Material = "Neon"
  1629. prt.CFrame = cframe
  1630. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1631. game:GetService("Debris"):AddItem(prt, 10)
  1632. table.insert(Effects, {
  1633. prt,
  1634. "Fire",
  1635. delay,
  1636. 1,
  1637. 1,
  1638. 1,
  1639. msh
  1640. })
  1641. end;
  1642. };
  1643.  
  1644. FireWave = {
  1645. Create = function(brickcolor, cframe, x1, y1, z1)
  1646. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1647. prt.Anchored = true
  1648. prt.CFrame = cframe
  1649. prt.Material = "Neon"
  1650. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1651. local d = Create("Decal"){
  1652. Parent = prt,
  1653. Texture = "rbxassetid://26356434",
  1654. Face = "Top",
  1655. }
  1656. local d = Create("Decal"){
  1657. Parent = prt,
  1658. Texture = "rbxassetid://26356434",
  1659. Face = "Bottom",
  1660. }
  1661. game:GetService("Debris"):AddItem(prt, 10)
  1662. table.insert(Effects, {
  1663. prt,
  1664. "FireWave",
  1665. 1,
  1666. 30,
  1667. math.random(400, 600) / 100,
  1668. msh
  1669. })
  1670. end;
  1671. };
  1672.  
  1673. Lightning = {
  1674. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1675. local magz = (p0 - p1).magnitude
  1676. local curpos = p0
  1677. local trz = {
  1678. -ofs,
  1679. ofs
  1680. }
  1681. for i = 1, tym do
  1682. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1683. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1684. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1685. li.Material = "Neon"
  1686. if tym == i then
  1687. local magz2 = (curpos - p1).magnitude
  1688. li.Size = Vector3.new(th, th, magz2)
  1689. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1690. table.insert(Effects, {
  1691. li,
  1692. "Disappear",
  1693. last
  1694. })
  1695. else
  1696. do
  1697. do
  1698. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1699. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1700. game.Debris:AddItem(li, 10)
  1701. table.insert(Effects, {
  1702. li,
  1703. "Disappear",
  1704. last
  1705. })
  1706. end
  1707. end
  1708. end
  1709. end
  1710. end
  1711. };
  1712.  
  1713. EffectTemplate = {
  1714.  
  1715. };
  1716. }
  1717.  
  1718. function chatfunc(text)
  1719. local chat = coroutine.wrap(function()
  1720. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1721. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1722. end
  1723. local naeeym2 = Instance.new("BillboardGui",Character)
  1724. naeeym2.Size = UDim2.new(0,100,0,40)
  1725. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1726. naeeym2.Adornee = Character.Head
  1727. naeeym2.Name = "TalkingBillBoard"
  1728. local tecks2 = Instance.new("TextLabel",naeeym2)
  1729. tecks2.BackgroundTransparency = 1
  1730. tecks2.BorderSizePixel = 0
  1731. tecks2.Text = ""
  1732. tecks2.Font = "Cartoon"
  1733. tecks2.TextSize = 30
  1734. tecks2.TextStrokeTransparency = 0
  1735. tecks2.TextColor3 = Color3.new(0,0,0)
  1736. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1737. tecks2.Size = UDim2.new(1,0,0.5,0)
  1738. local tecks3 = Instance.new("TextLabel",naeeym2)
  1739. tecks3.BackgroundTransparency = 1
  1740. tecks3.BorderSizePixel = 0
  1741. tecks3.Text = ""
  1742. tecks3.Font = "Cartoon"
  1743. tecks3.TextSize = 30
  1744. tecks3.TextStrokeTransparency = 0
  1745. tecks3.TextColor3 = BrickColor.new("Really black").Color
  1746. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1747. tecks3.Size = UDim2.new(1,0,0.5,0)
  1748. spawn(function()
  1749. while wait() do
  1750. tecks3.TextColor3 = BrickColor.new("Really black").Color
  1751. tecks2.TextColor3 = BrickColor.new("Really black").Color
  1752. end
  1753. end)
  1754. for i = 1,string.len(text),1 do
  1755. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, 1)
  1756. tecks2.Text = string.sub(text,1,i)
  1757. tecks3.Text = string.sub(text,1,i)
  1758. wait(0.01)
  1759. end
  1760. wait(2)
  1761. for i = 1, 50 do
  1762. swait()
  1763. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1764. tecks2.Rotation = tecks2.Rotation - .8
  1765. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1766. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1767. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1768. tecks3.Rotation = tecks2.Rotation + .8
  1769. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1770. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1771. end
  1772. naeeym2:Destroy()
  1773. end)
  1774. chat()
  1775. end
  1776. function onChatted(msg)
  1777. chatfunc(msg)
  1778. end
  1779. Player.Chatted:connect(onChatted)
  1780.  
  1781. abss = Instance.new("BillboardGui",Character)
  1782. abss.Size = UDim2.new(10,0,10,0)
  1783. abss.Enabled = false
  1784. imgl = Instance.new("ImageLabel",abss)
  1785. imgl.Position = UDim2.new(0,0,0,0)
  1786. imgl.Size = UDim2.new(1,0,1,0)
  1787. imgl.Image = "rbxassetid://183711814"
  1788. imgl.BackgroundTransparency = 1
  1789. imgl.ImageColor3 = Color3.new(0,0,0)
  1790. img2 = Instance.new("ImageLabel",abss)
  1791. img2.Position = UDim2.new(0,0,0,0)
  1792. img2.Size = UDim2.new(1,0,1,0)
  1793. img2.Image = "rbxassetid://183711814"
  1794. img2.BackgroundTransparency = 1
  1795. img2.ImageColor3 = Color3.new(.9,0,0)
  1796. spawn(function()
  1797. while wait() do
  1798. imgl.ImageColor3 = BrickColor.new("Really black").Color
  1799. img2.ImageColor3 = BrickColor.new("Really black").Color
  1800. end
  1801. end)
  1802.  
  1803. spawn(function()
  1804. chatfunc("Dark-Cider Boss by kalvin0316")
  1805. wait(3)
  1806. chatfunc("Returned Date : 1986")
  1807. wait(3)
  1808. chatfunc("Original Script : Genocider")
  1809. wait(3)
  1810. chatfunc("You Will Know Pain.")
  1811. end)
  1812.  
  1813. spawn(function()
  1814. while wait(1) do
  1815. Effects.Sphere.Create(BrickColor.new("Really black"), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1816. end
  1817. end)
  1818. function attackone()
  1819. attack = true
  1820. Humanoid.WalkSpeed = 0
  1821. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, .5)
  1822. if targetted.Name ~= "Skrubl0rdzI" then
  1823. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1824. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1825. partasdeff.LightEmission = .1
  1826. partasdeff.Size = NumberSequence.new(0.2)
  1827. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1828. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1829. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1830. partasdeff.Transparency = bbb
  1831. partasdeff.Size = aaa
  1832. partasdeff.ZOffset = .9
  1833. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1834. partasdeff.LockedToPart = false
  1835. partasdeff.EmissionDirection = "Back"
  1836. partasdeff.Lifetime = NumberRange.new(1, 2)
  1837. partasdeff.Rate = 1000
  1838. partasdeff.Rotation = NumberRange.new(-100, 100)
  1839. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1840. partasdeff.Speed = NumberRange.new(6)
  1841. partasdeff.VelocitySpread = 10000
  1842. partasdeff.Enabled=false
  1843. for i = 0, 3, 0.1 do
  1844. swait()
  1845. PlayAnimationFromTable({
  1846. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1849. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1850. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1851. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1852. }, .1, false)
  1853. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1854. end
  1855. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1856. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1857. dmg(targetted)
  1858. local ex = Instance.new("Explosion",workspace)
  1859. ex.Position = Partss.Position
  1860. ex.BlastRadius = 0
  1861. partasdeff.Enabled=true
  1862. for i = 0, 1, 0.1 do
  1863. swait()
  1864. PlayAnimationFromTable({
  1865. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1866. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1867. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1868. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1869. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1870. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1871. }, .3, false)
  1872. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1873. end
  1874. partasdeff.Enabled=false
  1875. for i = 0, 2, 0.1 do
  1876. swait()
  1877. PlayAnimationFromTable({
  1878. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1879. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1880. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1881. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1882. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1883. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1884. }, .3, false)
  1885. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1886. end
  1887. coroutine.wrap(function()
  1888. wait(2)
  1889. partasdeff:Remove()
  1890. end)()
  1891. else
  1892. sel = math.random(1,3)
  1893. if sel == 1 then
  1894. chatfunc("FEEL YOUR DEATH...")
  1895. elseif sel == 2 then
  1896. chatfunc("No...")
  1897. elseif sel == 3 then
  1898. chatfunc("I can't do that because i am nothing...")
  1899. end
  1900. for i = 0, 5, 0.1 do
  1901. swait()
  1902. PlayAnimationFromTable({
  1903. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1905. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1907. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1908. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. }, .3, false)
  1910. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1911. end
  1912. end
  1913. Humanoid.WalkSpeed = 8
  1914. attack = false
  1915. end
  1916. local Grabbed = false
  1917.  
  1918. function shoot()
  1919. attack = true
  1920. for i = 0, 3, 0.1 do
  1921. swait()
  1922. PlayAnimationFromTable({
  1923. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1927. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1928. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. }, .1, false)
  1930. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1931. end
  1932. for i = 1,10 do
  1933. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1934. wait(0.01)
  1935. end
  1936. wait(0.5)
  1937. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1938. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1939. CFuncs["Sound"].Create("rbxassetid://907329669", Character, 1.5, 1)
  1940. for i = 1,10 do
  1941. Effects.Block.Create(BrickColor.new("Really black"), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1942. end
  1943. wait(0.75)
  1944. ref1:Destroy()
  1945. attack = false
  1946. end
  1947.  
  1948. function hedshoot()
  1949. attack = true
  1950.  
  1951. --local GGyro = Instance.new("BodyPosition")
  1952. local grab = nil
  1953. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1954. if v:FindFirstChild('Torso') then
  1955. Grabbed = true
  1956. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", v.Torso, 1, .8)
  1957. grab = v
  1958. end
  1959. end
  1960. spawn(function()
  1961. for i = 1,10 do
  1962. Effects.Wave.Create(BrickColor.new("Really black"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1963. wait(0.03)
  1964. end
  1965. end)
  1966. CFuncs["Sound"].Create("rbxassetid://907329669", RootPart, 0, .5)
  1967. for i = 0, 1, 0.1 do
  1968. swait()
  1969. if Grabbed == true then
  1970. grab.Humanoid.PlatformStand = true
  1971. --GGyro.position = Partss.Position
  1972. --GGyro.Parent = grab.Head
  1973. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1974. end
  1975. PlayAnimationFromTable({
  1976. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1977. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1978. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1979. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1980. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1981. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1982. }, .3, false)
  1983. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1984. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1985. end
  1986. if Grabbed == true then
  1987. Humanoid.WalkSpeed = 0
  1988. for i = 0, 2, 0.1 do
  1989. swait()
  1990. if Grabbed == true then
  1991. grab.Humanoid.PlatformStand = true
  1992. --GGyro.position = Partss.Position
  1993. --GGyro.Parent = grab.Head
  1994. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1995. end
  1996. PlayAnimationFromTable({
  1997. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1998. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1999. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2000. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2001. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2002. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2003. }, .3, false)
  2004. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2005. end
  2006. if grab.Name ~= "CKbackup" then
  2007. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  2008. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  2009. partasdeff.LightEmission = .1
  2010. partasdeff.Size = NumberSequence.new(0.2)
  2011. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2012. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2013. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2014. partasdeff.Transparency = bbb
  2015. partasdeff.Size = aaa
  2016. partasdeff.ZOffset = .9
  2017. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2018. partasdeff.LockedToPart = false
  2019. partasdeff.EmissionDirection = "Back"
  2020. partasdeff.Lifetime = NumberRange.new(1, 2)
  2021. partasdeff.Rate = 1000
  2022. partasdeff.Rotation = NumberRange.new(-100, 100)
  2023. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2024. partasdeff.Speed = NumberRange.new(10)
  2025. partasdeff.VelocitySpread = 20
  2026. partasdeff.Enabled=false
  2027. sel = math.random(1,3)
  2028. if sel == 1 then
  2029. chatfunc("JUST DIE!")
  2030. end
  2031. for i = 0, 2, 0.1 do
  2032. swait()
  2033. if Grabbed == true then
  2034. grab.Humanoid.PlatformStand = true
  2035. --GGyro.position = Partss.Position
  2036. --GGyro.Parent = grab.Head
  2037. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2038. end
  2039. PlayAnimationFromTable({
  2040. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2041. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2042. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2043. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2044. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2045. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2046. }, .1, false)
  2047. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2048. end
  2049. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2050. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2051. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, .5)
  2052. dmg(grab)
  2053. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  2054. partasdeff.Enabled=true
  2055. for i = 0, 1, 0.1 do
  2056. swait()
  2057. PlayAnimationFromTable({
  2058. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2059. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2060. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2061. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2062. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2063. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2064. }, .3, false)
  2065. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2066. end
  2067. partasdeff.Enabled=false
  2068. for i = 0, 2.5, 0.1 do
  2069. swait()
  2070. PlayAnimationFromTable({
  2071. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2072. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2073. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2074. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2075. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2076. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2077. }, .2, false)
  2078. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2079. end
  2080. coroutine.wrap(function()
  2081. wait(2)
  2082. partasdeff:Remove()
  2083. end)()
  2084. else
  2085. grab.Humanoid.PlatformStand = false
  2086. for i = 0, 3, 0.1 do
  2087. swait()
  2088. PlayAnimationFromTable({
  2089. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2090. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2091. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2092. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2093. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2094. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2095. }, .1, false)
  2096. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2097. end
  2098. sel = math.random(1,3)
  2099. if sel == 1 then
  2100. chatfunc("FEEL YOUR PAIN!")
  2101. end
  2102. for i = 0, 5, 0.1 do
  2103. swait()
  2104. PlayAnimationFromTable({
  2105. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2106. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2107. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2108. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2109. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2110. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2111. }, .3, false)
  2112. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2113. end
  2114. end
  2115. end
  2116. --GGyro.Parent = nil
  2117. attack = false
  2118. Grabbed = false
  2119. Humanoid.WalkSpeed = 20
  2120.  
  2121. end
  2122. function moarblood()
  2123. attack = true
  2124. CFuncs["Sound"].Create("hrbxassetid://907329669", Character, 1, .8)
  2125. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  2126. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  2127. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  2128. wait(.5)
  2129. for i = 0, 1.2, 0.1 do
  2130. swait()
  2131. PlayAnimationFromTable({
  2132. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2133. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2134. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2135. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2136. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2137. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2138. }, .2, false)
  2139. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2140. end
  2141. if targetted.Name ~= "CKbackup" then
  2142. local grab = nil
  2143. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  2144. if v:FindFirstChild('Head') then
  2145. Grabbed = true
  2146. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", v.Head, 1, .8)
  2147. grab = v
  2148. end
  2149. end
  2150. Humanoid.WalkSpeed = 0
  2151. for i = 0, 2, 0.1 do
  2152. swait()
  2153. if Grabbed == true then
  2154. grab.Humanoid.PlatformStand = true
  2155. --GGyro.position = Partss.Position
  2156. --GGyro.Parent = grab.Head
  2157. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2158. end
  2159. PlayAnimationFromTable({
  2160. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2161. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2162. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2163. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2164. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2165. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2166. }, .25, false)
  2167. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2168. end
  2169. if Grabbed == true then
  2170. sel = math.random(1,3)
  2171. if sel == 1 then
  2172. chatfunc("JUST BURN IN HELL!!")
  2173. end
  2174. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  2175. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  2176. partasdeff.LightEmission = .1
  2177. partasdeff.Size = NumberSequence.new(0.2)
  2178. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2179. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2180. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2181. partasdeff.Transparency = bbb
  2182. partasdeff.Size = aaa
  2183. partasdeff.ZOffset = .9
  2184. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2185. partasdeff.LockedToPart = false
  2186. partasdeff.EmissionDirection = "Back"
  2187. partasdeff.Lifetime = NumberRange.new(1, 2)
  2188. partasdeff.Rate = 1000
  2189. partasdeff.Rotation = NumberRange.new(-100, 100)
  2190. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2191. partasdeff.Speed = NumberRange.new(6)
  2192. partasdeff.VelocitySpread = 10000
  2193. partasdeff.Enabled=false
  2194. for i = 0, 3, 0.1 do
  2195. swait()
  2196. if Grabbed == true then
  2197. grab.Humanoid.PlatformStand = true
  2198. --GGyro.position = Partss.Position
  2199. --GGyro.Parent = grab.Head
  2200. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2201. end
  2202. PlayAnimationFromTable({
  2203. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2204. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2205. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2206. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2207. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2208. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2209. }, .1, false)
  2210. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2211. end
  2212. partasdeff.Enabled=true
  2213. grab.Torso.Transparency = 1
  2214. dmg(grab)
  2215. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", grab.Head, .8, .8)
  2216. CFuncs["Sound"].Create("rbxassetid://907329669", grab.Head, 1, .7)
  2217.  
  2218. coroutine.wrap(function()
  2219. wait(.4)
  2220. partasdeff.Enabled=false
  2221. end)()
  2222. for i = 0, 3.5, 0.1 do
  2223. swait()
  2224. PlayAnimationFromTable({
  2225. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2226. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2227. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2228. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2229. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2230. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2231. }, .3, false)
  2232. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2233. end
  2234. end
  2235. else
  2236. Humanoid.WalkSpeed = 0
  2237. for i = 0, 3, 0.1 do
  2238. swait()
  2239. PlayAnimationFromTable({
  2240. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2241. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2242. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2243. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2244. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2245. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2246. }, .2, false)
  2247. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2248. end
  2249. sel = math.random(1,3)
  2250. if sel == 1 then
  2251. chatfunc("JUST FEEL FALLEN GOD AND DIE...")
  2252. elseif sel == 2 then
  2253. chatfunc("Oh.. i thought you are an enemy... but i really won't care...BECAUSE I AM EVIL!")
  2254. elseif sel == 3 then
  2255. chatfunc("i will never stop...")
  2256. end
  2257. for i = 0, 5, 0.1 do
  2258. swait()
  2259. PlayAnimationFromTable({
  2260. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2261. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2262. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2263. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2264. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2265. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2266. }, .3, false)
  2267. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2268. end
  2269. end
  2270. attack = false
  2271. Grabbed = false
  2272. k:Remove()
  2273. Humanoid.WalkSpeed = 8
  2274. end
  2275.  
  2276. function painlessrain2()
  2277. attack = true
  2278. Humanoid.WalkSpeed = 0
  2279. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2280.  
  2281. coroutine.wrap(function()
  2282. for i = 0, 4 do
  2283. wait(.2)
  2284. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", RootPart, 1, 1)
  2285. end
  2286. end)()
  2287. for i = 0, 4, 0.1 do
  2288. swait()
  2289. PlayAnimationFromTable({
  2290. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2291. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2292. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2293. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2294. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2295. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2296. }, .07, false)
  2297. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2298. end
  2299. for i = 0, 1.5, 0.1 do
  2300. swait()
  2301. PlayAnimationFromTable({
  2302. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2303. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2304. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2305. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2306. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2307. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2308. }, .2, false)
  2309. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2310. end
  2311. for i = 0, 0 do
  2312. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  2313. wait(2)
  2314. end
  2315. attack = false
  2316. Humanoid.WalkSpeed = 8
  2317. for i = 0, 99 do
  2318. wait(0.01)
  2319. mdmg(ref1, 3)
  2320. CFuncs["Sound"].Create("rbxassetid://907329669", Character, 1.5, 1)
  2321. ref1.Position = Mouse.hit.p
  2322. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  2323. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  2324. Effects.Sphere.Create(BrickColor.new("Really black"), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  2325. end
  2326. ref1:Remove()
  2327. end
  2328.  
  2329. function painlessrain()
  2330. attack = true
  2331. Humanoid.WalkSpeed = 0
  2332. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2333.  
  2334. coroutine.wrap(function()
  2335. for i = 0, 4 do
  2336. wait(.2)
  2337. CFuncs["Sound"].Create("rbxassetid://907329669", RootPart, 1, 1)
  2338. end
  2339. end)()
  2340. for i = 0, 4, 0.1 do
  2341. swait()
  2342. PlayAnimationFromTable({
  2343. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2344. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2345. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2346. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2347. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2348. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2349. }, .07, false)
  2350. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2351. end
  2352. for i = 0, 1.5, 0.1 do
  2353. swait()
  2354. PlayAnimationFromTable({
  2355. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2356. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2357. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2358. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2359. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2360. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2361. }, .2, false)
  2362. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2363. end
  2364. for i = 0, 2 do
  2365. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  2366. wait(1)
  2367. end
  2368. attack = false
  2369. Humanoid.WalkSpeed = 8
  2370. for i = 0, 1 do
  2371. wait(0.01)
  2372. mdmg(ref1, 50)
  2373. CFuncs["Sound"].Create("rbxassetid://907329669", Character, 1.5, 1)
  2374. ref1.Position = Mouse.hit.p
  2375. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  2376. for i = 1,10 do
  2377. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  2378. Effects.Sphere.Create(BrickColor.new("Really black"), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  2379. end
  2380. end
  2381. ref1:Remove()
  2382. end
  2383.  
  2384. function TargetSelect(person)
  2385. local dd=coroutine.wrap(function()
  2386. if targetted ~= person then
  2387. targetted = person
  2388. img2.Size = UDim2.new(1,0,1,0)
  2389. img2.ImageTransparency = 0
  2390. img2.Position = UDim2.new(0,0,0,0)
  2391. for i = 0, 2, 0.1 do
  2392. swait()
  2393. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  2394. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  2395. img2.ImageTransparency = img2.ImageTransparency + 0.05
  2396. end
  2397. end
  2398. end)
  2399. dd()
  2400. end
  2401.  
  2402. function LockOn()
  2403. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2404. TargetSelect(Mouse.Target.Parent)
  2405. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, 1)
  2406. end
  2407. end
  2408.  
  2409.  
  2410. function ofmoosic() -- 2 lazi hoh
  2411. delays = true
  2412. while wait() and kkk and kkk.Volume >= 0.02 do
  2413. kkk.Volume = kkk.Volume - 0.05
  2414. end
  2415. wait(0.1)
  2416. kkk.Pitch = 0
  2417. kkk.PlaybackSpeed = 0
  2418. play = false
  2419. delays = false
  2420. end
  2421. function onmoosic()
  2422. delays = true
  2423. kkk.Pitch = 1
  2424. kkk.PlaybackSpeed = 1
  2425. while wait() and kkk and kkk.Volume <= 1.5 do
  2426. kkk.Volume = kkk.Volume + 0.05
  2427. end
  2428. wait(0.1)
  2429. play = true
  2430. delays = false
  2431. end
  2432. Mouse.Button1Down:connect(function()
  2433. if attack == false and targetted ~= nil then
  2434. attackone()
  2435. end
  2436. end)
  2437.  
  2438. Mouse.KeyDown:connect(function(k)
  2439. k = k:lower()
  2440. if attack == false and k == 'q' then
  2441. LockOn()
  2442. end
  2443. if k == 'z' and attack == false then
  2444. spawn(function()
  2445. Head.face.Texture = "rbxassetid://973788330"
  2446. wait(2)
  2447. Head.face.Texture = Orin
  2448. end)
  2449. hedshoot()
  2450. elseif k == 'x' and attack == false and targetted ~= nil then
  2451. spawn(function()
  2452. Head.face.Texture = "rbxassetid://973788330"
  2453. wait(2)
  2454. Head.face.Texture = Orin
  2455. end)
  2456. moarblood()
  2457. elseif k == 'c' and attack == false then
  2458. spawn(function()
  2459. Head.face.Texture = "rbxassetid://973788330"
  2460. wait(2)
  2461. Head.face.Texture = Orin
  2462. end)
  2463. painlessrain()
  2464. chatfunc("feel pain...")
  2465. elseif k == 'v' and attack == false then
  2466. spawn(function()
  2467. Head.face.Texture = "rbxassetid://973788330"
  2468. wait(2)
  2469. Head.face.Texture = Orin
  2470. end)
  2471. painlessrain2()
  2472. wait(6)
  2473. chatfunc("You are dead...")
  2474. elseif k == 'e' and attack == false then
  2475. shoot()
  2476. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  2477. delays = true
  2478. chatfunc("Huh?")
  2479. wait(3)
  2480. chatfunc("Why are you bothering me?")
  2481. wait(4)
  2482. chatfunc("Die...")
  2483. delays = false
  2484. elseif k == 'm' and play == true and delays == false then
  2485. ofmoosic()
  2486. elseif k == 'm' and play == false and delays == false then
  2487. onmoosic()
  2488. end
  2489. end)
  2490.  
  2491. kkk = Instance.new("Sound",Character)
  2492. kkk.Volume = 3
  2493. kkk.Pitch = 1
  2494. kkk.SoundId = "rbxassetid://152701334"
  2495. kkk:Play()
  2496. kkk.Name = "a"
  2497. kkk.Looped = true
  2498.  
  2499.  
  2500. coroutine.wrap(function()
  2501. while true do
  2502. swait()
  2503. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  2504. if v:IsA("Part") then
  2505. v.Anchored = false
  2506. end
  2507. end
  2508. for i, v in pairs(Character:GetChildren()) do
  2509. if v:IsA("Part") then
  2510. v.Anchored = false
  2511. elseif v:IsA("Accessory") then
  2512. v.Handle.Anchored = false
  2513. end
  2514. end
  2515. end
  2516. end)()
  2517. coroutine.wrap(function()
  2518. while 1 do
  2519. swait()
  2520. if doe <= 360 then
  2521. doe = doe + 2
  2522. else
  2523. doe = 0
  2524. end
  2525. end
  2526. end)()
  2527. while true do
  2528. swait()
  2529. for i, v in pairs(Character:GetChildren()) do
  2530. if v:IsA("Part") then
  2531. v.Material = "SmoothPlastic"
  2532. elseif v:IsA("Accessory") then
  2533. v:WaitForChild("Handle").Material = "Neon"
  2534. end
  2535. end
  2536. while true do
  2537. swait()
  2538. Character.Humanoid.MaxHealth = math.huge
  2539. Character.Humanoid.Health = math.huge
  2540. imgl.Rotation = imgl.Rotation + 3
  2541. img2.Rotation = img2.Rotation + 3
  2542. if targetted ~= nil then
  2543. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2544. abss.Enabled = true
  2545. elseif targetted == nil then
  2546. abss.Adornee = nil
  2547. abss.Enabled = false
  2548. end
  2549.  
  2550. P=Instance.new("ForceField",Character)
  2551. P.Visible = false
  2552.  
  2553. while true and imgl.Rotation >= 360 do
  2554. imgl.Rotation = 0
  2555. img2.Rotation = 0
  2556. end
  2557. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2558. velocity = RootPart.Velocity.y
  2559. sine = sine + change
  2560. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2561. if RootPart.Velocity.y > 1 and hit == nil then
  2562. Anim = "Jump"
  2563. if attack == false then
  2564. PlayAnimationFromTable({
  2565. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2566. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2567. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2568. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2569. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2570. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2571. }, .3, false)
  2572. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2573. end
  2574. elseif RootPart.Velocity.y < -1 and hit == nil then
  2575. Anim = "Fall"
  2576. if attack == false then
  2577. PlayAnimationFromTable({
  2578. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2579. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2580. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2581. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2582. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2583. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2584. }, .3, false)
  2585. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2586. end
  2587. elseif Torsovelocity < 1 and hit ~= nil then
  2588. Anim = "Idle"
  2589. if attack == false then
  2590. change = 1
  2591. PlayAnimationFromTable({
  2592. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2593. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2594. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2595. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2596. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2597. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2598. }, .3, false)
  2599. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2600. end
  2601. elseif Torsovelocity > 2 and hit ~= nil then
  2602. Anim = "Walk"
  2603. if attack == false then
  2604. PlayAnimationFromTable({
  2605. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2606. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2607. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2608. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2609. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2610. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2611. }, .3, false)
  2612. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2613. end
  2614. end
  2615. if 0 < #Effects then
  2616. for e = 1, #Effects do
  2617. if Effects[e] ~= nil then
  2618. local Thing = Effects[e]
  2619. if Thing ~= nil then
  2620. local Part = Thing[1]
  2621. local Mode = Thing[2]
  2622. local Delay = Thing[3]
  2623. local IncX = Thing[4]
  2624. local IncY = Thing[5]
  2625. local IncZ = Thing[6]
  2626. if Thing[2] == "Shoot" then
  2627. local Look = Thing[1]
  2628. local move = 30
  2629. if Thing[8] == 3 then
  2630. move = 10
  2631. end
  2632. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2633. if Thing[10] ~= nil then
  2634. da = pos
  2635. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2636. cfa = CFrame.new(Thing[4], pos)
  2637. tehCF = cfa:lerp(cf2, 0.2)
  2638. Thing[1] = tehCF.lookVector
  2639. end
  2640. local mag = (Thing[4] - pos).magnitude
  2641. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2642. if Thing[8] == 2 then
  2643. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2644. end
  2645. Thing[4] = Thing[4] + Look * move
  2646. Thing[3] = Thing[3] - 1
  2647. if 2 < Thing[5] then
  2648. Thing[5] = Thing[5] - 0.3
  2649. Thing[6] = Thing[6] - 0.3
  2650. end
  2651. if hit ~= nil then
  2652. Thing[3] = 0
  2653. if Thing[8] == 1 or Thing[8] == 3 then
  2654. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2655. else
  2656. if Thing[8] == 2 then
  2657. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2658. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2659. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really black"), "Reference", Vector3.new())
  2660. ref.Anchored = true
  2661. ref.CFrame = CFrame.new(pos)
  2662. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2663. game:GetService("Debris"):AddItem(ref, 0.2)
  2664. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2665. Effects["Ring"].Create(BrickColor.new("Really black"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2666. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2667. end
  2668. end
  2669. end
  2670. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really black"), "Reference", Vector3.new())
  2671. ref.Anchored = true
  2672. ref.CFrame = CFrame.new(pos)
  2673. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2674. game:GetService("Debris"):AddItem(ref, 1)
  2675. end
  2676. if Thing[3] <= 0 then
  2677. table.remove(Effects, e)
  2678. end
  2679. end
  2680. do
  2681. do
  2682. if Thing[2] == "FireWave" then
  2683. if Thing[3] <= Thing[4] then
  2684. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2685. Thing[3] = Thing[3] + 1
  2686. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2687. else
  2688. Part.Parent = nil
  2689. table.remove(Effects, e)
  2690. end
  2691. end
  2692. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2693. if Thing[1].Transparency <= 1 then
  2694. if Thing[2] == "Block1" then
  2695. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2696. Mesh = Thing[7]
  2697. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2698. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2699. else
  2700. if Thing[2] == "Block2" then
  2701. Thing[1].CFrame = Thing[1].CFrame
  2702. Mesh = Thing[7]
  2703. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2704. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2705. else
  2706. if Thing[2] == "Fire" then
  2707. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2708. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2709. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2710. else
  2711. if Thing[2] == "Cylinder" then
  2712. Mesh = Thing[7]
  2713. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2714. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2715. else
  2716. if Thing[2] == "Blood" then
  2717. Mesh = Thing[7]
  2718. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2719. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2720. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2721. else
  2722. if Thing[2] == "Elec" then
  2723. Mesh = Thing[10]
  2724. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2725. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2726. else
  2727. if Thing[2] == "Disappear" then
  2728. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2729. else
  2730. if Thing[2] == "Shatter" then
  2731. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2732. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2733. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2734. Thing[6] = Thing[6] + Thing[5]
  2735. end
  2736. end
  2737. end
  2738. end
  2739. end
  2740. end
  2741. end
  2742. end
  2743. else
  2744. Part.Parent = nil
  2745. table.remove(Effects, e)
  2746. end
  2747. end
  2748. end
  2749. end
  2750. end
  2751. end
  2752. end
  2753. end
  2754. end
  2755. end
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