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vibrantsinger423

P2

Sep 3rd, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Part0 = Instance.new("Part")
  20. Part1 = Instance.new("Part")
  21. Part2 = Instance.new("Part")
  22. Part3 = Instance.new("Part")
  23. Part4 = Instance.new("Part")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. ParticleEmitter9 = Instance.new("ParticleEmitter")
  29. Part10 = Instance.new("Part")
  30. Part11 = Instance.new("Part")
  31. Part12 = Instance.new("Part")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. PointLight36 = Instance.new("PointLight")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. PointLight44 = Instance.new("PointLight")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. PointLight51 = Instance.new("PointLight")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. Part70 = Instance.new("Part")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. PointLight74 = Instance.new("PointLight")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. PointLight77 = Instance.new("PointLight")
  97. Part78 = Instance.new("Part")
  98. PointLight79 = Instance.new("PointLight")
  99. Part80 = Instance.new("Part")
  100. Part81 = Instance.new("Part")
  101. Part82 = Instance.new("Part")
  102. Part83 = Instance.new("Part")
  103. Part84 = Instance.new("Part")
  104. Part85 = Instance.new("Part")
  105. Part86 = Instance.new("Part")
  106. PointLight87 = Instance.new("PointLight")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. Part90 = Instance.new("Part")
  110. Part91 = Instance.new("Part")
  111. Part92 = Instance.new("Part")
  112. Part93 = Instance.new("Part")
  113. Part94 = Instance.new("Part")
  114. Part95 = Instance.new("Part")
  115. Part96 = Instance.new("Part")
  116. Part97 = Instance.new("Part")
  117. Part98 = Instance.new("Part")
  118. Part99 = Instance.new("Part")
  119. Part100 = Instance.new("Part")
  120. Part101 = Instance.new("Part")
  121. Part102 = Instance.new("Part")
  122. Part103 = Instance.new("Part")
  123. Part104 = Instance.new("Part")
  124. PointLight105 = Instance.new("PointLight")
  125. Part106 = Instance.new("Part")
  126. Part107 = Instance.new("Part")
  127. Part108 = Instance.new("Part")
  128. Part109 = Instance.new("Part")
  129. Part110 = Instance.new("Part")
  130. Part111 = Instance.new("Part")
  131. Part112 = Instance.new("Part")
  132. Part113 = Instance.new("Part")
  133. Part114 = Instance.new("Part")
  134. Part115 = Instance.new("Part")
  135. Part116 = Instance.new("Part")
  136. Part117 = Instance.new("Part")
  137. Sound118 = Instance.new("Sound")
  138. Sound119 = Instance.new("Sound")
  139. Part120 = Instance.new("Part")
  140. Part121 = Instance.new("Part")
  141. Part122 = Instance.new("Part")
  142. Part123 = Instance.new("Part")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. Part127 = Instance.new("Part")
  147. Part128 = Instance.new("Part")
  148. Part129 = Instance.new("Part")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. Part134 = Instance.new("Part")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. Part140 = Instance.new("Part")
  160. Part141 = Instance.new("Part")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Part145 = Instance.new("Part")
  165. Part146 = Instance.new("Part")
  166. Part147 = Instance.new("Part")
  167. Part148 = Instance.new("Part")
  168. Part149 = Instance.new("Part")
  169. Part150 = Instance.new("Part")
  170. Part151 = Instance.new("Part")
  171. Part152 = Instance.new("Part")
  172. Part153 = Instance.new("Part")
  173. Part154 = Instance.new("Part")
  174. Part155 = Instance.new("Part")
  175. Part156 = Instance.new("Part")
  176. Part157 = Instance.new("Part")
  177. Part158 = Instance.new("Part")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. Part166 = Instance.new("Part")
  186. Part167 = Instance.new("Part")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. Part171 = Instance.new("Part")
  191. Part172 = Instance.new("Part")
  192. WedgePart173 = Instance.new("WedgePart")
  193. WedgePart174 = Instance.new("WedgePart")
  194. WedgePart175 = Instance.new("WedgePart")
  195. WedgePart176 = Instance.new("WedgePart")
  196. WedgePart177 = Instance.new("WedgePart")
  197. WedgePart178 = Instance.new("WedgePart")
  198. WedgePart179 = Instance.new("WedgePart")
  199. WedgePart180 = Instance.new("WedgePart")
  200. WedgePart181 = Instance.new("WedgePart")
  201. WedgePart182 = Instance.new("WedgePart")
  202. WedgePart183 = Instance.new("WedgePart")
  203. WedgePart184 = Instance.new("WedgePart")
  204. WedgePart185 = Instance.new("WedgePart")
  205. WedgePart186 = Instance.new("WedgePart")
  206. WedgePart187 = Instance.new("WedgePart")
  207. WedgePart188 = Instance.new("WedgePart")
  208. WedgePart189 = Instance.new("WedgePart")
  209. WedgePart190 = Instance.new("WedgePart")
  210. WedgePart191 = Instance.new("WedgePart")
  211. WedgePart192 = Instance.new("WedgePart")
  212. WedgePart193 = Instance.new("WedgePart")
  213. WedgePart194 = Instance.new("WedgePart")
  214. WedgePart195 = Instance.new("WedgePart")
  215. WedgePart196 = Instance.new("WedgePart")
  216. WedgePart197 = Instance.new("WedgePart")
  217. WedgePart198 = Instance.new("WedgePart")
  218. WedgePart199 = Instance.new("WedgePart")
  219. WedgePart200 = Instance.new("WedgePart")
  220. WedgePart201 = Instance.new("WedgePart")
  221. WedgePart202 = Instance.new("WedgePart")
  222. WedgePart203 = Instance.new("WedgePart")
  223. WedgePart204 = Instance.new("WedgePart")
  224. WedgePart205 = Instance.new("WedgePart")
  225. WedgePart206 = Instance.new("WedgePart")
  226. WedgePart207 = Instance.new("WedgePart")
  227. WedgePart208 = Instance.new("WedgePart")
  228. WedgePart209 = Instance.new("WedgePart")
  229. WedgePart210 = Instance.new("WedgePart")
  230. WedgePart211 = Instance.new("WedgePart")
  231. WedgePart212 = Instance.new("WedgePart")
  232. WedgePart213 = Instance.new("WedgePart")
  233. WedgePart214 = Instance.new("WedgePart")
  234. WedgePart215 = Instance.new("WedgePart")
  235. WedgePart216 = Instance.new("WedgePart")
  236. WedgePart217 = Instance.new("WedgePart")
  237. WedgePart218 = Instance.new("WedgePart")
  238. WedgePart219 = Instance.new("WedgePart")
  239. WedgePart220 = Instance.new("WedgePart")
  240. WedgePart221 = Instance.new("WedgePart")
  241. WedgePart222 = Instance.new("WedgePart")
  242. WedgePart223 = Instance.new("WedgePart")
  243. WedgePart224 = Instance.new("WedgePart")
  244. Part0.Parent = mas
  245. Part0.CFrame = CFrame.new(-785.099121, 24.4892883, 395.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  246. Part0.Position = Vector3.new(-785.099121, 24.4892883, 395.685425)
  247. Part0.Color = Color3.new(0.972549, 0.972549, 0.972549)
  248. Part0.Size = Vector3.new(599.499695, 49, 110)
  249. Part0.Anchored = true
  250. Part0.BottomSurface = Enum.SurfaceType.Smooth
  251. Part0.BrickColor = BrickColor.new("Institutional white")
  252. Part0.Material = Enum.Material.Sand
  253. Part0.TopSurface = Enum.SurfaceType.Smooth
  254. Part0.brickColor = BrickColor.new("Institutional white")
  255. Part1.Parent = mas
  256. Part1.CFrame = CFrame.new(-486.348999, 24.4892883, 271.185425, 0, -5.21695842e-09, 1, 1.64490199e-09, 1, 5.21695798e-09, -1, 1.64490188e-09, 0)
  257. Part1.Orientation = Vector3.new(0, 90, 0)
  258. Part1.Position = Vector3.new(-486.348999, 24.4892883, 271.185425)
  259. Part1.Rotation = Vector3.new(0, 90, 0)
  260. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  261. Part1.Size = Vector3.new(4, 49, 2)
  262. Part1.Anchored = true
  263. Part1.BottomSurface = Enum.SurfaceType.Smooth
  264. Part1.BrickColor = BrickColor.new("Institutional white")
  265. Part1.Material = Enum.Material.Sand
  266. Part1.TopSurface = Enum.SurfaceType.Smooth
  267. Part1.brickColor = BrickColor.new("Institutional white")
  268. Part2.Parent = mas
  269. Part2.CFrame = CFrame.new(-728.09906, 48.4892883, 304.935425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  270. Part2.Position = Vector3.new(-728.09906, 48.4892883, 304.935425)
  271. Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  272. Part2.Size = Vector3.new(485.5, 1, 71.5)
  273. Part2.Anchored = true
  274. Part2.BottomSurface = Enum.SurfaceType.Smooth
  275. Part2.BrickColor = BrickColor.new("Institutional white")
  276. Part2.Material = Enum.Material.Sand
  277. Part2.TopSurface = Enum.SurfaceType.Smooth
  278. Part2.brickColor = BrickColor.new("Institutional white")
  279. Part3.Parent = mas
  280. Part3.CFrame = CFrame.new(-441.885986, 25.9892883, 297.16095, -0.422617942, 0, 0.906307876, 0, 1, 0, -0.906307876, 0, -0.422617942)
  281. Part3.Orientation = Vector3.new(0, 115, 0)
  282. Part3.Position = Vector3.new(-441.885986, 25.9892883, 297.16095)
  283. Part3.Rotation = Vector3.new(-180, 65, -180)
  284. Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  285. Part3.Size = Vector3.new(97.5, 1, 2)
  286. Part3.Anchored = true
  287. Part3.BottomSurface = Enum.SurfaceType.Smooth
  288. Part3.BrickColor = BrickColor.new("Institutional white")
  289. Part3.Material = Enum.Material.Sand
  290. Part3.TopSurface = Enum.SurfaceType.Smooth
  291. Part3.brickColor = BrickColor.new("Institutional white")
  292. Part4.Parent = mas
  293. Part4.CFrame = CFrame.new(-409.090088, -0.0107116699, 294.254761, 0.422617942, 0, 0.906307876, 0, -1, 0, 0.906307876, 0, -0.422617942)
  294. Part4.Orientation = Vector3.new(0, 115, 180)
  295. Part4.Position = Vector3.new(-409.090088, -0.0107116699, 294.254761)
  296. Part4.Rotation = Vector3.new(-180, 65, 0)
  297. Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  298. Part4.Size = Vector3.new(124.5, 1, 2)
  299. Part4.Anchored = true
  300. Part4.BottomSurface = Enum.SurfaceType.Smooth
  301. Part4.BrickColor = BrickColor.new("Institutional white")
  302. Part4.Material = Enum.Material.Sand
  303. Part4.TopSurface = Enum.SurfaceType.Smooth
  304. Part4.brickColor = BrickColor.new("Institutional white")
  305. Part5.Parent = mas
  306. Part5.CFrame = CFrame.new(-427.245361, 13.1064453, 290.334015, 0.693954825, -0.582941294, -0.422618121, -0.64320451, -0.76569438, 0, -0.323596328, 0.271829903, -0.906307817)
  307. Part5.Orientation = Vector3.new(0, -155, -139.970001)
  308. Part5.Position = Vector3.new(-427.245361, 13.1064453, 290.334015)
  309. Part5.Rotation = Vector3.new(-180, -25, 40.0299988)
  310. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  311. Part5.Size = Vector3.new(40.4225883, 1, 97.4999466)
  312. Part5.Anchored = true
  313. Part5.BottomSurface = Enum.SurfaceType.Smooth
  314. Part5.BrickColor = BrickColor.new("Institutional white")
  315. Part5.Material = Enum.Material.Sand
  316. Part5.TopSurface = Enum.SurfaceType.Smooth
  317. Part5.brickColor = BrickColor.new("Institutional white")
  318. Part6.Parent = mas
  319. Part6.CFrame = CFrame.new(-523.155579, 51.0124321, 168.332016, 0.705559254, -0.0392949358, 0.707558632, 0.0556067489, 0.998448253, -7.83582195e-08, -0.706463814, 0.0393454172, 0.706652641)
  320. Part6.Orientation = Vector3.new(0, 45.0400009, 3.19000006)
  321. Part6.Position = Vector3.new(-523.155579, 51.0124321, 168.332016)
  322. Part6.Rotation = Vector3.new(0, 45.0400009, 3.19000006)
  323. Part6.Color = Color3.new(0.8, 0.556863, 0.411765)
  324. Part6.Size = Vector3.new(37.0000076, 0.600000024, 0.999999821)
  325. Part6.Anchored = true
  326. Part6.BottomSurface = Enum.SurfaceType.Smooth
  327. Part6.BrickColor = BrickColor.new("Nougat")
  328. Part6.Material = Enum.Material.WoodPlanks
  329. Part6.TopSurface = Enum.SurfaceType.Smooth
  330. Part6.brickColor = BrickColor.new("Nougat")
  331. Part7.Parent = mas
  332. Part7.CFrame = CFrame.new(-497.188599, 54.3326836, 142.331451, 0.701161802, -0.0879182518, 0.707558632, 0.124414399, 0.992225349, -5.8416191e-08, -0.702061057, 0.0880310908, 0.706652284)
  333. Part7.Orientation = Vector3.new(0, 45.0400009, 7.1500001)
  334. Part7.Position = Vector3.new(-497.188599, 54.3326836, 142.331451)
  335. Part7.Rotation = Vector3.new(0, 45.0400009, 7.1500001)
  336. Part7.Color = Color3.new(0.8, 0.556863, 0.411765)
  337. Part7.Size = Vector3.new(37.2000122, 0.600000024, 0.999999821)
  338. Part7.Anchored = true
  339. Part7.BottomSurface = Enum.SurfaceType.Smooth
  340. Part7.BrickColor = BrickColor.new("Nougat")
  341. Part7.Material = Enum.Material.WoodPlanks
  342. Part7.TopSurface = Enum.SurfaceType.Smooth
  343. Part7.brickColor = BrickColor.new("Nougat")
  344. Part8.Name = "snow"
  345. Part8.Parent = mas
  346. Part8.CFrame = CFrame.new(-426.924011, 190.883255, 25.6854725, 1, 1.86264459e-09, -8.87384957e-08, -1.86264515e-09, 1, -6.51925669e-09, 8.87384957e-08, 6.51925669e-09, 1)
  347. Part8.Position = Vector3.new(-426.924011, 190.883255, 25.6854725)
  348. Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
  349. Part8.Transparency = 1
  350. Part8.Size = Vector3.new(1042.34961, 1, 850)
  351. Part8.Anchored = true
  352. Part8.BrickColor = BrickColor.new("Institutional white")
  353. Part8.CanCollide = false
  354. Part8.Material = Enum.Material.Sand
  355. Part8.TopSurface = Enum.SurfaceType.Smooth
  356. Part8.brickColor = BrickColor.new("Institutional white")
  357. Part8.FormFactor = Enum.FormFactor.Symmetric
  358. Part8.formFactor = Enum.FormFactor.Symmetric
  359. ParticleEmitter9.Parent = Part8
  360. ParticleEmitter9.Speed = NumberRange.new(10, 10)
  361. ParticleEmitter9.LightInfluence = 1
  362. ParticleEmitter9.Texture = "http://www.roblox.com/asset/?id=325982135"
  363. ParticleEmitter9.Acceleration = Vector3.new(-4, 0, 0)
  364. ParticleEmitter9.EmissionDirection = Enum.NormalId.Bottom
  365. ParticleEmitter9.Lifetime = NumberRange.new(15, 15)
  366. ParticleEmitter9.Rate = 200
  367. ParticleEmitter9.RotSpeed = NumberRange.new(30, 30)
  368. Part10.Parent = mas
  369. Part10.CFrame = CFrame.new(-847.34906, 48.4892883, 226.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  370. Part10.Position = Vector3.new(-847.34906, 48.4892883, 226.185425)
  371. Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
  372. Part10.Size = Vector3.new(245, 1, 86)
  373. Part10.Anchored = true
  374. Part10.BottomSurface = Enum.SurfaceType.Smooth
  375. Part10.BrickColor = BrickColor.new("Institutional white")
  376. Part10.Material = Enum.Material.Sand
  377. Part10.TopSurface = Enum.SurfaceType.Smooth
  378. Part10.brickColor = BrickColor.new("Institutional white")
  379. Part11.Parent = mas
  380. Part11.CFrame = CFrame.new(-435.848999, 0.489291191, 450.435425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  381. Part11.Position = Vector3.new(-435.848999, 0.489291191, 450.435425)
  382. Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  383. Part11.Size = Vector3.new(82, 27, 3.5)
  384. Part11.Anchored = true
  385. Part11.BottomSurface = Enum.SurfaceType.Smooth
  386. Part11.BrickColor = BrickColor.new("Institutional white")
  387. Part11.Material = Enum.Material.Sand
  388. Part11.TopSurface = Enum.SurfaceType.Smooth
  389. Part11.brickColor = BrickColor.new("Institutional white")
  390. Part12.Parent = mas
  391. Part12.CFrame = CFrame.new(-549.059937, 50.2532501, 194.269531, 0.706583023, 0.00989540853, 0.707558155, -0.0140032461, 0.999896348, -6.79864032e-09, -0.707488775, -0.0099080978, 0.706652284)
  392. Part12.Orientation = Vector3.new(0, 45.0400009, -0.800000012)
  393. Part12.Position = Vector3.new(-549.059937, 50.2532501, 194.269531)
  394. Part12.Rotation = Vector3.new(0, 45.0400009, -0.800000012)
  395. Part12.Color = Color3.new(0.8, 0.556863, 0.411765)
  396. Part12.Size = Vector3.new(36.8000183, 0.600000024, 0.999999821)
  397. Part12.Anchored = true
  398. Part12.BottomSurface = Enum.SurfaceType.Smooth
  399. Part12.BrickColor = BrickColor.new("Nougat")
  400. Part12.Material = Enum.Material.WoodPlanks
  401. Part12.TopSurface = Enum.SurfaceType.Smooth
  402. Part12.brickColor = BrickColor.new("Nougat")
  403. Part13.Parent = mas
  404. Part13.CFrame = CFrame.new(-525.679016, 48.6881142, 191.154541, -0.0392947383, -0.705560267, 0.707559645, 0.998452723, -0.0556069799, -1.88755735e-07, 0.0393453874, 0.706464887, 0.706653655)
  405. Part13.Orientation = Vector3.new(0, 45.0400009, 93.1900024)
  406. Part13.Position = Vector3.new(-525.679016, 48.6881142, 191.154541)
  407. Part13.Rotation = Vector3.new(0, 45.0400009, 93.1900024)
  408. Part13.Color = Color3.new(0.8, 0.556863, 0.411765)
  409. Part13.Size = Vector3.new(2.79999971, 1, 0.999999821)
  410. Part13.Anchored = true
  411. Part13.BottomSurface = Enum.SurfaceType.Smooth
  412. Part13.BrickColor = BrickColor.new("Nougat")
  413. Part13.Material = Enum.Material.WoodPlanks
  414. Part13.TopSurface = Enum.SurfaceType.Smooth
  415. Part13.brickColor = BrickColor.new("Nougat")
  416. Part14.Parent = mas
  417. Part14.CFrame = CFrame.new(-483.777802, 54.6092415, 128.902985, -0.693576872, 0.707557499, -0.135305822, -0.191473588, -1.76083972e-07, 0.981495619, 0.694464445, 0.706652939, 0.135479227)
  418. Part14.Orientation = Vector3.new(-78.9599991, -44.9599991, -90)
  419. Part14.Position = Vector3.new(-483.777802, 54.6092415, 128.902985)
  420. Part14.Rotation = Vector3.new(-82.1399994, -7.78000021, -134.429993)
  421. Part14.Color = Color3.new(0.8, 0.556863, 0.411765)
  422. Part14.Size = Vector3.new(0.999999225, 1, 4.00000048)
  423. Part14.Anchored = true
  424. Part14.BottomSurface = Enum.SurfaceType.Smooth
  425. Part14.BrickColor = BrickColor.new("Nougat")
  426. Part14.Material = Enum.Material.WoodPlanks
  427. Part14.TopSurface = Enum.SurfaceType.Smooth
  428. Part14.brickColor = BrickColor.new("Nougat")
  429. Part15.Parent = mas
  430. Part15.CFrame = CFrame.new(-509.206696, 50.0717354, 154.500717, 0.0879744589, 0.707110643, -0.701607108, -0.992229283, -1.40437972e-08, -0.124415427, -0.0879756287, 0.707101285, 0.701616347)
  431. Part15.Orientation = Vector3.new(7.1500001, -45, -90)
  432. Part15.Position = Vector3.new(-509.206696, 50.0717354, 154.500717)
  433. Part15.Rotation = Vector3.new(10.0600004, -44.5600014, -82.9100037)
  434. Part15.Color = Color3.new(0.8, 0.556863, 0.411765)
  435. Part15.Size = Vector3.new(4, 0.800000012, 0.999999821)
  436. Part15.Anchored = true
  437. Part15.BottomSurface = Enum.SurfaceType.Smooth
  438. Part15.BrickColor = BrickColor.new("Nougat")
  439. Part15.Material = Enum.Material.WoodPlanks
  440. Part15.TopSurface = Enum.SurfaceType.Smooth
  441. Part15.brickColor = BrickColor.new("Nougat")
  442. Part16.Parent = mas
  443. Part16.CFrame = CFrame.new(-560.375793, 49.0664063, 205.670792, 0.70539391, 0.0493227504, 0.707097292, -0.0697507411, 0.997564435, -1.23891164e-06, -0.705375135, -0.0493196882, 0.707116187)
  444. Part16.Orientation = Vector3.new(0, 45, -4)
  445. Part16.Position = Vector3.new(-560.375793, 49.0664063, 205.670792)
  446. Part16.Rotation = Vector3.new(0, 45, -4)
  447. Part16.Color = Color3.new(0.8, 0.556863, 0.411765)
  448. Part16.Size = Vector3.new(0.799999118, 3.00000048, 0.799999833)
  449. Part16.Anchored = true
  450. Part16.BottomSurface = Enum.SurfaceType.Smooth
  451. Part16.BrickColor = BrickColor.new("Nougat")
  452. Part16.Material = Enum.Material.WoodPlanks
  453. Part16.TopSurface = Enum.SurfaceType.Smooth
  454. Part16.brickColor = BrickColor.new("Nougat")
  455. Part17.Parent = mas
  456. Part17.CFrame = CFrame.new(-486.647552, 54.5403671, 152.072678, 0.701163173, -0.0879183859, 0.707560003, 0.124415122, 0.992230773, -4.8770783e-08, -0.702062428, 0.0880312175, 0.706653655)
  457. Part17.Orientation = Vector3.new(0, 45.0400009, 7.1500001)
  458. Part17.Position = Vector3.new(-486.647552, 54.5403671, 152.072678)
  459. Part17.Rotation = Vector3.new(0, 45.0400009, 7.1500001)
  460. Part17.Color = Color3.new(0.8, 0.556863, 0.411765)
  461. Part17.Size = Vector3.new(37.2000122, 0.600000024, 0.999999821)
  462. Part17.Anchored = true
  463. Part17.BottomSurface = Enum.SurfaceType.Smooth
  464. Part17.BrickColor = BrickColor.new("Nougat")
  465. Part17.Material = Enum.Material.WoodPlanks
  466. Part17.TopSurface = Enum.SurfaceType.Smooth
  467. Part17.brickColor = BrickColor.new("Nougat")
  468. Part18.Parent = mas
  469. Part18.CFrame = CFrame.new(-490.921539, 50.6402664, 146.25885, 0.707111359, -0.0861744583, -0.701831579, 0, 0.992546141, -0.121869862, 0.707102358, 0.0861755535, 0.70184052)
  470. Part18.Orientation = Vector3.new(7, -45, 0)
  471. Part18.Position = Vector3.new(-490.921539, 50.6402664, 146.25885)
  472. Part18.Rotation = Vector3.new(9.85000038, -44.5699997, 6.94999981)
  473. Part18.Color = Color3.new(0.8, 0.556863, 0.411765)
  474. Part18.Size = Vector3.new(15, 1, 37.5)
  475. Part18.Anchored = true
  476. Part18.BottomSurface = Enum.SurfaceType.Smooth
  477. Part18.BrickColor = BrickColor.new("Nougat")
  478. Part18.Material = Enum.Material.WoodPlanks
  479. Part18.TopSurface = Enum.SurfaceType.Smooth
  480. Part18.brickColor = BrickColor.new("Nougat")
  481. Part19.Parent = mas
  482. Part19.CFrame = CFrame.new(-473.441925, 55.0475426, 138.820007, 0.134921342, 0.694109321, 0.707112789, -0.981627047, 0.190809295, -4.68464663e-08, -0.134923726, -0.694121122, 0.707100689)
  483. Part19.Orientation = Vector3.new(0, 45, -79)
  484. Part19.Position = Vector3.new(-473.441925, 55.0475426, 138.820007)
  485. Part19.Rotation = Vector3.new(0, 45, -79)
  486. Part19.Color = Color3.new(0.8, 0.556863, 0.411765)
  487. Part19.Size = Vector3.new(3.79999995, 1, 0.799999833)
  488. Part19.Anchored = true
  489. Part19.BottomSurface = Enum.SurfaceType.Smooth
  490. Part19.BrickColor = BrickColor.new("Nougat")
  491. Part19.Material = Enum.Material.WoodPlanks
  492. Part19.TopSurface = Enum.SurfaceType.Smooth
  493. Part19.brickColor = BrickColor.new("Nougat")
  494. Part20.Parent = mas
  495. Part20.CFrame = CFrame.new(-516.742249, 47.4192123, 172.079666, 0.707106352, -0.0370080061, -0.706138194, 0, 0.99862951, -0.0523371845, 0.707107365, 0.037007954, 0.70613718)
  496. Part20.Orientation = Vector3.new(3, -45, 0)
  497. Part20.Position = Vector3.new(-516.742249, 47.4192123, 172.079666)
  498. Part20.Rotation = Vector3.new(4.23999977, -44.9199982, 3)
  499. Part20.Color = Color3.new(0.8, 0.556863, 0.411765)
  500. Part20.Size = Vector3.new(15, 1, 38)
  501. Part20.Anchored = true
  502. Part20.BottomSurface = Enum.SurfaceType.Smooth
  503. Part20.BrickColor = BrickColor.new("Nougat")
  504. Part20.Material = Enum.Material.WoodPlanks
  505. Part20.TopSurface = Enum.SurfaceType.Smooth
  506. Part20.brickColor = BrickColor.new("Nougat")
  507. Part21.Parent = mas
  508. Part21.CFrame = CFrame.new(-538.519043, 50.4608955, 204.010834, 0.706584394, 0.00989547279, 0.707559526, -0.0140032889, 0.999901831, 2.79994339e-09, -0.707490146, -0.00990816206, 0.706653655)
  509. Part21.Orientation = Vector3.new(0, 45.0400009, -0.800000012)
  510. Part21.Position = Vector3.new(-538.519043, 50.4608955, 204.010834)
  511. Part21.Rotation = Vector3.new(0, 45.0400009, -0.800000012)
  512. Part21.Color = Color3.new(0.8, 0.556863, 0.411765)
  513. Part21.Size = Vector3.new(36.8000183, 0.600000024, 0.999999821)
  514. Part21.Anchored = true
  515. Part21.BottomSurface = Enum.SurfaceType.Smooth
  516. Part21.BrickColor = BrickColor.new("Nougat")
  517. Part21.Material = Enum.Material.WoodPlanks
  518. Part21.TopSurface = Enum.SurfaceType.Smooth
  519. Part21.brickColor = BrickColor.new("Nougat")
  520. Part22.Parent = mas
  521. Part22.CFrame = CFrame.new(-551.609741, 49.0991211, 217.127945, 0.0493223555, -0.705406547, 0.707084775, 0.997564435, 0.0697501078, -5.61664351e-08, -0.0493192039, 0.705362678, 0.707128763)
  522. Part22.Orientation = Vector3.new(0, 45, 86)
  523. Part22.Position = Vector3.new(-551.609741, 49.0991211, 217.127945)
  524. Part22.Rotation = Vector3.new(0, 45, 86)
  525. Part22.Color = Color3.new(0.8, 0.556863, 0.411765)
  526. Part22.Size = Vector3.new(2.79999971, 0.600000024, 0.599999845)
  527. Part22.Anchored = true
  528. Part22.BottomSurface = Enum.SurfaceType.Smooth
  529. Part22.BrickColor = BrickColor.new("Nougat")
  530. Part22.Material = Enum.Material.WoodPlanks
  531. Part22.TopSurface = Enum.SurfaceType.Smooth
  532. Part22.brickColor = BrickColor.new("Nougat")
  533. Part23.Parent = mas
  534. Part23.CFrame = CFrame.new(-888.59906, 48.4892883, 148.435425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  535. Part23.Position = Vector3.new(-888.59906, 48.4892883, 148.435425)
  536. Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
  537. Part23.Size = Vector3.new(162.5, 1, 69.5)
  538. Part23.Anchored = true
  539. Part23.BottomSurface = Enum.SurfaceType.Smooth
  540. Part23.BrickColor = BrickColor.new("Institutional white")
  541. Part23.Material = Enum.Material.Sand
  542. Part23.TopSurface = Enum.SurfaceType.Smooth
  543. Part23.brickColor = BrickColor.new("Institutional white")
  544. Part24.Parent = mas
  545. Part24.CFrame = CFrame.new(-488.47406, 96.6142883, 303.685425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  546. Part24.Orientation = Vector3.new(0, 90, -90)
  547. Part24.Position = Vector3.new(-488.47406, 96.6142883, 303.685425)
  548. Part24.Rotation = Vector3.new(-90, 90, 0)
  549. Part24.Size = Vector3.new(3.25, 1.5, 1.25)
  550. Part24.Anchored = true
  551. Part24.BottomSurface = Enum.SurfaceType.Smooth
  552. Part24.Material = Enum.Material.Slate
  553. Part24.TopSurface = Enum.SurfaceType.Smooth
  554. Part24.Shape = Enum.PartType.Cylinder
  555. Part25.Parent = mas
  556. Part25.CFrame = CFrame.new(-544.97406, 95.1250381, 288.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  557. Part25.Position = Vector3.new(-544.97406, 95.1250381, 288.685425)
  558. Part25.Color = Color3.new(1, 0.34902, 0.34902)
  559. Part25.Size = Vector3.new(8.25, 0.25, 32)
  560. Part25.Anchored = true
  561. Part25.BottomSurface = Enum.SurfaceType.Smooth
  562. Part25.BrickColor = BrickColor.new("Persimmon")
  563. Part25.Material = Enum.Material.Fabric
  564. Part25.TopSurface = Enum.SurfaceType.Smooth
  565. Part25.brickColor = BrickColor.new("Persimmon")
  566. Part26.Parent = mas
  567. Part26.CFrame = CFrame.new(-489.59906, 101.489288, 333.935425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  568. Part26.Orientation = Vector3.new(0, 90, -90)
  569. Part26.Position = Vector3.new(-489.59906, 101.489288, 333.935425)
  570. Part26.Rotation = Vector3.new(-90, 90, 0)
  571. Part26.Color = Color3.new(0.905882, 0.905882, 0.92549)
  572. Part26.Size = Vector3.new(13, 3.5, 3.5)
  573. Part26.Anchored = true
  574. Part26.BottomSurface = Enum.SurfaceType.Smooth
  575. Part26.BrickColor = BrickColor.new("Pearl")
  576. Part26.Material = Enum.Material.Cobblestone
  577. Part26.TopSurface = Enum.SurfaceType.Smooth
  578. Part26.brickColor = BrickColor.new("Pearl")
  579. Part26.Shape = Enum.PartType.Cylinder
  580. Part27.Parent = mas
  581. Part27.CFrame = CFrame.new(-495.84906, 71.4892883, 279.685425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  582. Part27.Orientation = Vector3.new(0, 90, -90)
  583. Part27.Position = Vector3.new(-495.84906, 71.4892883, 279.685425)
  584. Part27.Rotation = Vector3.new(-90, 90, 0)
  585. Part27.Size = Vector3.new(45, 6, 6)
  586. Part27.Anchored = true
  587. Part27.BottomSurface = Enum.SurfaceType.Smooth
  588. Part27.Material = Enum.Material.Concrete
  589. Part27.TopSurface = Enum.SurfaceType.Smooth
  590. Part27.Shape = Enum.PartType.Cylinder
  591. Part28.Parent = mas
  592. Part28.CFrame = CFrame.new(-541.84906, 71.5000381, 319.185425, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  593. Part28.Orientation = Vector3.new(0, -90, 0)
  594. Part28.Position = Vector3.new(-541.84906, 71.5000381, 319.185425)
  595. Part28.Rotation = Vector3.new(0, -90, 0)
  596. Part28.Color = Color3.new(0.905882, 0.905882, 0.92549)
  597. Part28.Size = Vector3.new(19, 45, 2)
  598. Part28.Anchored = true
  599. Part28.BottomSurface = Enum.SurfaceType.Smooth
  600. Part28.BrickColor = BrickColor.new("Pearl")
  601. Part28.Material = Enum.Material.Cobblestone
  602. Part28.TopSurface = Enum.SurfaceType.Smooth
  603. Part28.brickColor = BrickColor.new("Pearl")
  604. Part29.Parent = mas
  605. Part29.CFrame = CFrame.new(-540.798645, 62.1999931, 303.68512, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  606. Part29.Orientation = Vector3.new(90, -90, 0)
  607. Part29.Position = Vector3.new(-540.798645, 62.1999931, 303.68512)
  608. Part29.Rotation = Vector3.new(90, 0, 90)
  609. Part29.Color = Color3.new(0.803922, 0.803922, 0.803922)
  610. Part29.Size = Vector3.new(12.4000053, 0.0999999419, 1.39999986)
  611. Part29.Anchored = true
  612. Part29.BottomSurface = Enum.SurfaceType.Smooth
  613. Part29.BrickColor = BrickColor.new("Mid gray")
  614. Part29.Material = Enum.Material.Slate
  615. Part29.TopSurface = Enum.SurfaceType.Smooth
  616. Part29.brickColor = BrickColor.new("Mid gray")
  617. Part30.Parent = mas
  618. Part30.CFrame = CFrame.new(-495.84906, 71.4892883, 288.185425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  619. Part30.Orientation = Vector3.new(0, 90, 0)
  620. Part30.Position = Vector3.new(-495.84906, 71.4892883, 288.185425)
  621. Part30.Rotation = Vector3.new(0, 90, 0)
  622. Part30.Color = Color3.new(0.905882, 0.905882, 0.92549)
  623. Part30.Size = Vector3.new(19, 45, 2)
  624. Part30.Anchored = true
  625. Part30.BottomSurface = Enum.SurfaceType.Smooth
  626. Part30.BrickColor = BrickColor.new("Pearl")
  627. Part30.Material = Enum.Material.Cobblestone
  628. Part30.TopSurface = Enum.SurfaceType.Smooth
  629. Part30.brickColor = BrickColor.new("Pearl")
  630. Part31.Parent = mas
  631. Part31.CFrame = CFrame.new(-537.34906, 71.9892883, 284.685425, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  632. Part31.Orientation = Vector3.new(0, 180, 0)
  633. Part31.Position = Vector3.new(-537.34906, 71.9892883, 284.685425)
  634. Part31.Rotation = Vector3.new(-180, 0, -180)
  635. Part31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  636. Part31.Size = Vector3.new(7, 46, 8)
  637. Part31.Anchored = true
  638. Part31.BottomSurface = Enum.SurfaceType.Smooth
  639. Part31.BrickColor = BrickColor.new("Fossil")
  640. Part31.Material = Enum.Material.Cobblestone
  641. Part31.TopSurface = Enum.SurfaceType.Smooth
  642. Part31.brickColor = BrickColor.new("Fossil")
  643. Part32.Parent = mas
  644. Part32.CFrame = CFrame.new(-537.34906, 61.9892883, 322.685425, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  645. Part32.Orientation = Vector3.new(0, 180, 0)
  646. Part32.Position = Vector3.new(-537.34906, 61.9892883, 322.685425)
  647. Part32.Rotation = Vector3.new(-180, 0, -180)
  648. Part32.Color = Color3.new(0.623529, 0.631373, 0.67451)
  649. Part32.Size = Vector3.new(7, 26, 8)
  650. Part32.Anchored = true
  651. Part32.BottomSurface = Enum.SurfaceType.Smooth
  652. Part32.BrickColor = BrickColor.new("Fossil")
  653. Part32.Material = Enum.Material.Cobblestone
  654. Part32.TopSurface = Enum.SurfaceType.Smooth
  655. Part32.brickColor = BrickColor.new("Fossil")
  656. Part33.Parent = mas
  657. Part33.CFrame = CFrame.new(-541.84906, 77.5000381, 303.685425, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  658. Part33.Orientation = Vector3.new(0, -90, 0)
  659. Part33.Position = Vector3.new(-541.84906, 77.5000381, 303.685425)
  660. Part33.Rotation = Vector3.new(0, -90, 0)
  661. Part33.Color = Color3.new(0.905882, 0.905882, 0.92549)
  662. Part33.Size = Vector3.new(12, 33, 2)
  663. Part33.Anchored = true
  664. Part33.BottomSurface = Enum.SurfaceType.Smooth
  665. Part33.BrickColor = BrickColor.new("Pearl")
  666. Part33.Material = Enum.Material.Cobblestone
  667. Part33.TopSurface = Enum.SurfaceType.Smooth
  668. Part33.brickColor = BrickColor.new("Pearl")
  669. Part34.Parent = mas
  670. Part34.CFrame = CFrame.new(-495.84906, 71.5100021, 319.185425, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  671. Part34.Orientation = Vector3.new(0, -90, 0)
  672. Part34.Position = Vector3.new(-495.84906, 71.5100021, 319.185425)
  673. Part34.Rotation = Vector3.new(0, -90, 0)
  674. Part34.Color = Color3.new(0.905882, 0.905882, 0.92549)
  675. Part34.Size = Vector3.new(19, 45, 2)
  676. Part34.Anchored = true
  677. Part34.BottomSurface = Enum.SurfaceType.Smooth
  678. Part34.BrickColor = BrickColor.new("Pearl")
  679. Part34.Material = Enum.Material.Cobblestone
  680. Part34.TopSurface = Enum.SurfaceType.Smooth
  681. Part34.brickColor = BrickColor.new("Pearl")
  682. Part35.Parent = mas
  683. Part35.CFrame = CFrame.new(-518.249878, 76.0002213, 326.585205, 0.866025388, -0.500000238, 0, -0.500000238, -0.866025388, 0, 0, 0, -1)
  684. Part35.Orientation = Vector3.new(0, 180, -150)
  685. Part35.Position = Vector3.new(-518.249878, 76.0002213, 326.585205)
  686. Part35.Rotation = Vector3.new(-180, 0, 30)
  687. Part35.Color = Color3.new(0.937255, 0.721569, 0.219608)
  688. Part35.Transparency = 0.34999999403954
  689. Part35.Size = Vector3.new(12, 1, 0.200000003)
  690. Part35.Anchored = true
  691. Part35.BottomSurface = Enum.SurfaceType.Smooth
  692. Part35.BrickColor = BrickColor.new("Gold")
  693. Part35.Material = Enum.Material.Neon
  694. Part35.TopSurface = Enum.SurfaceType.Smooth
  695. Part35.brickColor = BrickColor.new("Gold")
  696. PointLight36.Parent = Part35
  697. PointLight36.Range = 30
  698. Part37.Parent = mas
  699. Part37.CFrame = CFrame.new(-541.84906, 71.4892883, 279.685425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  700. Part37.Orientation = Vector3.new(0, 90, -90)
  701. Part37.Position = Vector3.new(-541.84906, 71.4892883, 279.685425)
  702. Part37.Rotation = Vector3.new(-90, 90, 0)
  703. Part37.Size = Vector3.new(45, 6, 6)
  704. Part37.Anchored = true
  705. Part37.BottomSurface = Enum.SurfaceType.Smooth
  706. Part37.Material = Enum.Material.Concrete
  707. Part37.TopSurface = Enum.SurfaceType.Smooth
  708. Part37.Shape = Enum.PartType.Cylinder
  709. Part38.Parent = mas
  710. Part38.CFrame = CFrame.new(-541.84906, 94.4892883, 320.185425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  711. Part38.Orientation = Vector3.new(0, 90, 0)
  712. Part38.Position = Vector3.new(-541.84906, 94.4892883, 320.185425)
  713. Part38.Rotation = Vector3.new(0, 90, 0)
  714. Part38.Color = Color3.new(0.803922, 0.803922, 0.803922)
  715. Part38.Size = Vector3.new(31, 1, 16)
  716. Part38.Anchored = true
  717. Part38.BottomSurface = Enum.SurfaceType.Smooth
  718. Part38.BrickColor = BrickColor.new("Mid gray")
  719. Part38.Material = Enum.Material.WoodPlanks
  720. Part38.TopSurface = Enum.SurfaceType.Smooth
  721. Part38.brickColor = BrickColor.new("Mid gray")
  722. Part39.Parent = mas
  723. Part39.CFrame = CFrame.new(-510.84906, 94.4892883, 303.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  724. Part39.Position = Vector3.new(-510.84906, 94.4892883, 303.685425)
  725. Part39.Color = Color3.new(0.803922, 0.803922, 0.803922)
  726. Part39.Size = Vector3.new(46, 1, 64)
  727. Part39.Anchored = true
  728. Part39.BottomSurface = Enum.SurfaceType.Smooth
  729. Part39.BrickColor = BrickColor.new("Mid gray")
  730. Part39.Material = Enum.Material.WoodPlanks
  731. Part39.TopSurface = Enum.SurfaceType.Smooth
  732. Part39.brickColor = BrickColor.new("Mid gray")
  733. Part40.Parent = mas
  734. Part40.CFrame = CFrame.new(-545.34906, 94.5000381, 288.185425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  735. Part40.Orientation = Vector3.new(0, 90, 0)
  736. Part40.Position = Vector3.new(-545.34906, 94.5000381, 288.185425)
  737. Part40.Rotation = Vector3.new(0, 90, 0)
  738. Part40.Color = Color3.new(0.803922, 0.803922, 0.803922)
  739. Part40.Size = Vector3.new(33, 1, 9)
  740. Part40.Anchored = true
  741. Part40.BottomSurface = Enum.SurfaceType.Smooth
  742. Part40.BrickColor = BrickColor.new("Mid gray")
  743. Part40.Material = Enum.Material.WoodPlanks
  744. Part40.TopSurface = Enum.SurfaceType.Smooth
  745. Part40.brickColor = BrickColor.new("Mid gray")
  746. Part41.Parent = mas
  747. Part41.CFrame = CFrame.new(-537.375, 95.1142883, 280.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  748. Part41.Position = Vector3.new(-537.375, 95.1142883, 280.75)
  749. Part41.Color = Color3.new(1, 0.34902, 0.34902)
  750. Part41.Size = Vector3.new(7.25, 0.25, 16)
  751. Part41.Anchored = true
  752. Part41.BottomSurface = Enum.SurfaceType.Smooth
  753. Part41.BrickColor = BrickColor.new("Persimmon")
  754. Part41.Material = Enum.Material.Fabric
  755. Part41.TopSurface = Enum.SurfaceType.Smooth
  756. Part41.brickColor = BrickColor.new("Persimmon")
  757. Part42.Parent = mas
  758. Part42.CFrame = CFrame.new(-489.59906, 101.489288, 273.435425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  759. Part42.Orientation = Vector3.new(0, 90, -90)
  760. Part42.Position = Vector3.new(-489.59906, 101.489288, 273.435425)
  761. Part42.Rotation = Vector3.new(-90, 90, 0)
  762. Part42.Color = Color3.new(0.905882, 0.905882, 0.92549)
  763. Part42.Size = Vector3.new(13, 3.5, 3.5)
  764. Part42.Anchored = true
  765. Part42.BottomSurface = Enum.SurfaceType.Smooth
  766. Part42.BrickColor = BrickColor.new("Pearl")
  767. Part42.Material = Enum.Material.Cobblestone
  768. Part42.TopSurface = Enum.SurfaceType.Smooth
  769. Part42.brickColor = BrickColor.new("Pearl")
  770. Part42.Shape = Enum.PartType.Cylinder
  771. Part43.Parent = mas
  772. Part43.CFrame = CFrame.new(-540.748657, 62.1999931, 303.684875, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  773. Part43.Orientation = Vector3.new(0, 90, 180)
  774. Part43.Position = Vector3.new(-540.748657, 62.1999931, 303.684875)
  775. Part43.Rotation = Vector3.new(180, 90, 0)
  776. Part43.Color = Color3.new(0.937255, 0.721569, 0.219608)
  777. Part43.Transparency = 0.34999999403954
  778. Part43.Size = Vector3.new(12, 1, 0.200000003)
  779. Part43.Anchored = true
  780. Part43.BottomSurface = Enum.SurfaceType.Smooth
  781. Part43.BrickColor = BrickColor.new("Gold")
  782. Part43.Material = Enum.Material.Neon
  783. Part43.TopSurface = Enum.SurfaceType.Smooth
  784. Part43.brickColor = BrickColor.new("Gold")
  785. PointLight44.Parent = Part43
  786. PointLight44.Range = 30
  787. Part45.Parent = mas
  788. Part45.CFrame = CFrame.new(-512.614624, 51.2200851, 178.073288, 0.705560625, -0.0392949693, 0.707560003, 0.0556070954, 0.998453677, -6.85853081e-08, -0.706465185, 0.039345447, 0.706654012)
  789. Part45.Orientation = Vector3.new(0, 45.0400009, 3.19000006)
  790. Part45.Position = Vector3.new(-512.614624, 51.2200851, 178.073288)
  791. Part45.Rotation = Vector3.new(0, 45.0400009, 3.19000006)
  792. Part45.Color = Color3.new(0.8, 0.556863, 0.411765)
  793. Part45.Size = Vector3.new(37.0000076, 0.600000024, 0.999999821)
  794. Part45.Anchored = true
  795. Part45.BottomSurface = Enum.SurfaceType.Smooth
  796. Part45.BrickColor = BrickColor.new("Nougat")
  797. Part45.Material = Enum.Material.WoodPlanks
  798. Part45.TopSurface = Enum.SurfaceType.Smooth
  799. Part45.brickColor = BrickColor.new("Nougat")
  800. Part46.Parent = mas
  801. Part46.CFrame = CFrame.new(-548.09906, 108.279968, 273.435425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  802. Part46.Position = Vector3.new(-548.09906, 108.279968, 273.435425)
  803. Part46.Color = Color3.new(0.905882, 0.905882, 0.92549)
  804. Part46.Size = Vector3.new(3.53999996, 3.53999996, 3.53999996)
  805. Part46.Anchored = true
  806. Part46.BottomSurface = Enum.SurfaceType.Smooth
  807. Part46.BrickColor = BrickColor.new("Pearl")
  808. Part46.Material = Enum.Material.Cobblestone
  809. Part46.TopSurface = Enum.SurfaceType.Smooth
  810. Part46.brickColor = BrickColor.new("Pearl")
  811. Part46.Shape = Enum.PartType.Ball
  812. Part47.Parent = mas
  813. Part47.CFrame = CFrame.new(-411.781036, 25.9892883, 395.29306, -0.173647955, 0, 0.984807789, 0, 1, 0, -0.984807789, 0, -0.173647955)
  814. Part47.Orientation = Vector3.new(0, 100, 0)
  815. Part47.Position = Vector3.new(-411.781036, 25.9892883, 395.29306)
  816. Part47.Rotation = Vector3.new(-180, 80, -180)
  817. Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  818. Part47.Size = Vector3.new(111, 1, 2)
  819. Part47.Anchored = true
  820. Part47.BottomSurface = Enum.SurfaceType.Smooth
  821. Part47.BrickColor = BrickColor.new("Institutional white")
  822. Part47.Material = Enum.Material.Sand
  823. Part47.TopSurface = Enum.SurfaceType.Smooth
  824. Part47.brickColor = BrickColor.new("Institutional white")
  825. Part48.Parent = mas
  826. Part48.CFrame = CFrame.new(-533.84906, 71.4892883, 279.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  827. Part48.Position = Vector3.new(-533.84906, 71.4892883, 279.685425)
  828. Part48.Color = Color3.new(0.905882, 0.905882, 0.92549)
  829. Part48.Size = Vector3.new(18, 45, 2)
  830. Part48.Anchored = true
  831. Part48.BottomSurface = Enum.SurfaceType.Smooth
  832. Part48.BrickColor = BrickColor.new("Pearl")
  833. Part48.Material = Enum.Material.Cobblestone
  834. Part48.TopSurface = Enum.SurfaceType.Smooth
  835. Part48.brickColor = BrickColor.new("Pearl")
  836. Part49.Parent = mas
  837. Part49.CFrame = CFrame.new(-495.84906, 71.5100021, 327.685425, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  838. Part49.Orientation = Vector3.new(0, -90, -90)
  839. Part49.Position = Vector3.new(-495.84906, 71.5100021, 327.685425)
  840. Part49.Rotation = Vector3.new(90, -90, 0)
  841. Part49.Size = Vector3.new(45, 6, 6)
  842. Part49.Anchored = true
  843. Part49.BottomSurface = Enum.SurfaceType.Smooth
  844. Part49.Material = Enum.Material.Concrete
  845. Part49.TopSurface = Enum.SurfaceType.Smooth
  846. Part49.Shape = Enum.PartType.Cylinder
  847. Part50.Parent = mas
  848. Part50.CFrame = CFrame.new(-496.949066, 62.2892914, 303.685425, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  849. Part50.Orientation = Vector3.new(0, -90, 180)
  850. Part50.Position = Vector3.new(-496.949066, 62.2892914, 303.685425)
  851. Part50.Rotation = Vector3.new(-180, -90, 0)
  852. Part50.Color = Color3.new(0.937255, 0.721569, 0.219608)
  853. Part50.Transparency = 0.34999999403954
  854. Part50.Size = Vector3.new(12, 1, 0.200000003)
  855. Part50.Anchored = true
  856. Part50.BottomSurface = Enum.SurfaceType.Smooth
  857. Part50.BrickColor = BrickColor.new("Gold")
  858. Part50.Material = Enum.Material.Neon
  859. Part50.TopSurface = Enum.SurfaceType.Smooth
  860. Part50.brickColor = BrickColor.new("Gold")
  861. PointLight51.Parent = Part50
  862. PointLight51.Range = 30
  863. Part52.Parent = mas
  864. Part52.CFrame = CFrame.new(-541.84906, 71.5000381, 327.685425, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  865. Part52.Orientation = Vector3.new(0, -90, -90)
  866. Part52.Position = Vector3.new(-541.84906, 71.5000381, 327.685425)
  867. Part52.Rotation = Vector3.new(90, -90, 0)
  868. Part52.Size = Vector3.new(45, 6, 6)
  869. Part52.Anchored = true
  870. Part52.BottomSurface = Enum.SurfaceType.Smooth
  871. Part52.Material = Enum.Material.Concrete
  872. Part52.TopSurface = Enum.SurfaceType.Smooth
  873. Part52.Shape = Enum.PartType.Cylinder
  874. Part53.Parent = mas
  875. Part53.CFrame = CFrame.new(-496.899078, 62.2892914, 303.68515, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  876. Part53.Orientation = Vector3.new(90, 90, 0)
  877. Part53.Position = Vector3.new(-496.899078, 62.2892914, 303.68515)
  878. Part53.Rotation = Vector3.new(90, 0, -90)
  879. Part53.Color = Color3.new(0.803922, 0.803922, 0.803922)
  880. Part53.Size = Vector3.new(12.4000053, 0.0999999419, 1.39999986)
  881. Part53.Anchored = true
  882. Part53.BottomSurface = Enum.SurfaceType.Smooth
  883. Part53.BrickColor = BrickColor.new("Mid gray")
  884. Part53.Material = Enum.Material.Slate
  885. Part53.TopSurface = Enum.SurfaceType.Smooth
  886. Part53.brickColor = BrickColor.new("Mid gray")
  887. Part54.Parent = mas
  888. Part54.CFrame = CFrame.new(-518.84906, 77.4892883, 279.685425, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  889. Part54.Orientation = Vector3.new(0, 180, 0)
  890. Part54.Position = Vector3.new(-518.84906, 77.4892883, 279.685425)
  891. Part54.Rotation = Vector3.new(-180, 0, -180)
  892. Part54.Color = Color3.new(0.905882, 0.905882, 0.92549)
  893. Part54.Size = Vector3.new(12, 33, 2)
  894. Part54.Anchored = true
  895. Part54.BottomSurface = Enum.SurfaceType.Smooth
  896. Part54.BrickColor = BrickColor.new("Pearl")
  897. Part54.Material = Enum.Material.Cobblestone
  898. Part54.TopSurface = Enum.SurfaceType.Smooth
  899. Part54.brickColor = BrickColor.new("Pearl")
  900. Part55.Parent = mas
  901. Part55.CFrame = CFrame.new(-518.84906, 52.0100021, 322.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  902. Part55.Position = Vector3.new(-518.84906, 52.0100021, 322.685425)
  903. Part55.Color = Color3.new(0.623529, 0.631373, 0.67451)
  904. Part55.Size = Vector3.new(30, 6, 8)
  905. Part55.Anchored = true
  906. Part55.BottomSurface = Enum.SurfaceType.Smooth
  907. Part55.BrickColor = BrickColor.new("Fossil")
  908. Part55.Material = Enum.Material.Cobblestone
  909. Part55.TopSurface = Enum.SurfaceType.Smooth
  910. Part55.brickColor = BrickColor.new("Fossil")
  911. Part56.Parent = mas
  912. Part56.CFrame = CFrame.new(-518.249573, 76.0000687, 326.635193, 0.866025388, 0, -0.500000238, -0.500000238, 0, -0.866025388, 0, 1, 0)
  913. Part56.Orientation = Vector3.new(60, -90, -90)
  914. Part56.Position = Vector3.new(-518.249573, 76.0000687, 326.635193)
  915. Part56.Rotation = Vector3.new(90, -30, 0)
  916. Part56.Color = Color3.new(0.803922, 0.803922, 0.803922)
  917. Part56.Size = Vector3.new(12.4000053, 0.0999999419, 1.39999986)
  918. Part56.Anchored = true
  919. Part56.BottomSurface = Enum.SurfaceType.Smooth
  920. Part56.BrickColor = BrickColor.new("Mid gray")
  921. Part56.Material = Enum.Material.Slate
  922. Part56.TopSurface = Enum.SurfaceType.Smooth
  923. Part56.brickColor = BrickColor.new("Mid gray")
  924. Part57.Parent = mas
  925. Part57.CFrame = CFrame.new(-495.84906, 77.4892883, 303.685425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  926. Part57.Orientation = Vector3.new(0, 90, 0)
  927. Part57.Position = Vector3.new(-495.84906, 77.4892883, 303.685425)
  928. Part57.Rotation = Vector3.new(0, 90, 0)
  929. Part57.Color = Color3.new(0.905882, 0.905882, 0.92549)
  930. Part57.Size = Vector3.new(12, 33, 2)
  931. Part57.Anchored = true
  932. Part57.BottomSurface = Enum.SurfaceType.Smooth
  933. Part57.BrickColor = BrickColor.new("Pearl")
  934. Part57.Material = Enum.Material.Cobblestone
  935. Part57.TopSurface = Enum.SurfaceType.Smooth
  936. Part57.brickColor = BrickColor.new("Pearl")
  937. Part58.Parent = mas
  938. Part58.CFrame = CFrame.new(-500.34906, 52.0100021, 322.685425, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  939. Part58.Orientation = Vector3.new(0, 180, 0)
  940. Part58.Position = Vector3.new(-500.34906, 52.0100021, 322.685425)
  941. Part58.Rotation = Vector3.new(-180, 0, -180)
  942. Part58.Color = Color3.new(0.623529, 0.631373, 0.67451)
  943. Part58.Size = Vector3.new(7, 6, 8)
  944. Part58.Anchored = true
  945. Part58.BottomSurface = Enum.SurfaceType.Smooth
  946. Part58.BrickColor = BrickColor.new("Fossil")
  947. Part58.Material = Enum.Material.Cobblestone
  948. Part58.TopSurface = Enum.SurfaceType.Smooth
  949. Part58.brickColor = BrickColor.new("Fossil")
  950. Part59.Parent = mas
  951. Part59.CFrame = CFrame.new(-519.049683, 118.731339, 288.47998, 1, 0, 0, 0, 0.866068363, 0.499925584, 0, -0.499925584, 0.866068363)
  952. Part59.Orientation = Vector3.new(-30, 0, 0)
  953. Part59.Position = Vector3.new(-519.049683, 118.731339, 288.47998)
  954. Part59.Rotation = Vector3.new(-30, 0, 0)
  955. Part59.Color = Color3.new(0.972549, 0.972549, 0.972549)
  956. Part59.Size = Vector3.new(57.8999748, 0.0999999791, 36.2000008)
  957. Part59.Anchored = true
  958. Part59.BottomSurface = Enum.SurfaceType.Smooth
  959. Part59.BrickColor = BrickColor.new("Institutional white")
  960. Part59.Material = Enum.Material.Sand
  961. Part59.TopSurface = Enum.SurfaceType.Smooth
  962. Part59.brickColor = BrickColor.new("Institutional white")
  963. Part60.Parent = mas
  964. Part60.CFrame = CFrame.new(-518.849243, 62.3000298, 280.735107, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  965. Part60.Orientation = Vector3.new(90, 180, 0)
  966. Part60.Position = Vector3.new(-518.849243, 62.3000298, 280.735107)
  967. Part60.Rotation = Vector3.new(90, 0, -180)
  968. Part60.Color = Color3.new(0.803922, 0.803922, 0.803922)
  969. Part60.Size = Vector3.new(12.4000053, 0.0999999419, 1.39999986)
  970. Part60.Anchored = true
  971. Part60.BottomSurface = Enum.SurfaceType.Smooth
  972. Part60.BrickColor = BrickColor.new("Mid gray")
  973. Part60.Material = Enum.Material.Slate
  974. Part60.TopSurface = Enum.SurfaceType.Smooth
  975. Part60.brickColor = BrickColor.new("Mid gray")
  976. Part61.Parent = mas
  977. Part61.CFrame = CFrame.new(-518.998901, 118.835548, 319.190277, 1, 0, 0, 0, 0.858763814, -0.512371659, 0, 0.512371659, 0.858763814)
  978. Part61.Orientation = Vector3.new(30.8199997, 0, 0)
  979. Part61.Position = Vector3.new(-518.998901, 118.835548, 319.190277)
  980. Part61.Rotation = Vector3.new(30.8199997, 0, 0)
  981. Part61.Color = Color3.new(0.972549, 0.972549, 0.972549)
  982. Part61.Size = Vector3.new(57.9000092, 0.0999999866, 34.9999924)
  983. Part61.Anchored = true
  984. Part61.BottomSurface = Enum.SurfaceType.Smooth
  985. Part61.BrickColor = BrickColor.new("Institutional white")
  986. Part61.Material = Enum.Material.Sand
  987. Part61.TopSurface = Enum.SurfaceType.Smooth
  988. Part61.brickColor = BrickColor.new("Institutional white")
  989. Part62.Parent = mas
  990. Part62.CFrame = CFrame.new(-542.305725, 46.7271156, 197.642517, 0.707097352, 0.0123411631, -0.7070086, 0, 0.99984777, 0.0174528044, 0.707116365, -0.0123408316, 0.706989586)
  991. Part62.Orientation = Vector3.new(-1, -45, 0)
  992. Part62.Position = Vector3.new(-542.305725, 46.7271156, 197.642517)
  993. Part62.Rotation = Vector3.new(-1.40999997, -44.9900017, -1)
  994. Part62.Color = Color3.new(0.8, 0.556863, 0.411765)
  995. Part62.Size = Vector3.new(15, 1, 36.5)
  996. Part62.Anchored = true
  997. Part62.BottomSurface = Enum.SurfaceType.Smooth
  998. Part62.BrickColor = BrickColor.new("Nougat")
  999. Part62.Material = Enum.Material.WoodPlanks
  1000. Part62.TopSurface = Enum.SurfaceType.Smooth
  1001. Part62.brickColor = BrickColor.new("Nougat")
  1002. Part63.Parent = mas
  1003. Part63.CFrame = CFrame.new(-489.59906, 108.25927, 273.435425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1004. Part63.Position = Vector3.new(-489.59906, 108.25927, 273.435425)
  1005. Part63.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1006. Part63.Size = Vector3.new(3.53999996, 3.53999996, 3.53999996)
  1007. Part63.Anchored = true
  1008. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1009. Part63.BrickColor = BrickColor.new("Pearl")
  1010. Part63.Material = Enum.Material.Cobblestone
  1011. Part63.TopSurface = Enum.SurfaceType.Smooth
  1012. Part63.brickColor = BrickColor.new("Pearl")
  1013. Part63.Shape = Enum.PartType.Ball
  1014. Part64.Parent = mas
  1015. Part64.CFrame = CFrame.new(-548.09906, 101.509987, 273.435425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  1016. Part64.Orientation = Vector3.new(0, 90, -90)
  1017. Part64.Position = Vector3.new(-548.09906, 101.509987, 273.435425)
  1018. Part64.Rotation = Vector3.new(-90, 90, 0)
  1019. Part64.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1020. Part64.Size = Vector3.new(13, 3.5, 3.5)
  1021. Part64.Anchored = true
  1022. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1023. Part64.BrickColor = BrickColor.new("Pearl")
  1024. Part64.Material = Enum.Material.Cobblestone
  1025. Part64.TopSurface = Enum.SurfaceType.Smooth
  1026. Part64.brickColor = BrickColor.new("Pearl")
  1027. Part64.Shape = Enum.PartType.Cylinder
  1028. Part65.Parent = mas
  1029. Part65.CFrame = CFrame.new(-548.09906, 108.279999, 333.935486, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1030. Part65.Position = Vector3.new(-548.09906, 108.279999, 333.935486)
  1031. Part65.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1032. Part65.Size = Vector3.new(3.53999996, 3.53999996, 3.53999996)
  1033. Part65.Anchored = true
  1034. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1035. Part65.BrickColor = BrickColor.new("Pearl")
  1036. Part65.Material = Enum.Material.Cobblestone
  1037. Part65.TopSurface = Enum.SurfaceType.Smooth
  1038. Part65.brickColor = BrickColor.new("Pearl")
  1039. Part65.Shape = Enum.PartType.Ball
  1040. Part66.Parent = mas
  1041. Part66.CFrame = CFrame.new(-566.45874, 48.1593399, 221.793716, 0.707084835, 0.0493230559, -0.705406487, 0, 0.997564495, 0.0697511584, 0.707128823, -0.04931999, 0.705362618)
  1042. Part66.Orientation = Vector3.new(-4, -45, 0)
  1043. Part66.Position = Vector3.new(-566.45874, 48.1593399, 221.793716)
  1044. Part66.Rotation = Vector3.new(-5.6500001, -44.8600006, -3.99000001)
  1045. Part66.Color = Color3.new(0.8, 0.556863, 0.411765)
  1046. Part66.Size = Vector3.new(15, 1, 34)
  1047. Part66.Anchored = true
  1048. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1049. Part66.BrickColor = BrickColor.new("Nougat")
  1050. Part66.Material = Enum.Material.WoodPlanks
  1051. Part66.TopSurface = Enum.SurfaceType.Smooth
  1052. Part66.brickColor = BrickColor.new("Nougat")
  1053. Part67.Parent = mas
  1054. Part67.CFrame = CFrame.new(-541.84906, 71.5207367, 288.185425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1055. Part67.Orientation = Vector3.new(0, 90, 0)
  1056. Part67.Position = Vector3.new(-541.84906, 71.5207367, 288.185425)
  1057. Part67.Rotation = Vector3.new(0, 90, 0)
  1058. Part67.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1059. Part67.Size = Vector3.new(19, 45, 2)
  1060. Part67.Anchored = true
  1061. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1062. Part67.BrickColor = BrickColor.new("Pearl")
  1063. Part67.Material = Enum.Material.Cobblestone
  1064. Part67.TopSurface = Enum.SurfaceType.Smooth
  1065. Part67.brickColor = BrickColor.new("Pearl")
  1066. Part68.Parent = mas
  1067. Part68.CFrame = CFrame.new(-518.848999, 49.0392876, 303.585266, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1068. Part68.Position = Vector3.new(-518.848999, 49.0392876, 303.585266)
  1069. Part68.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1070. Part68.Size = Vector3.new(47.7999725, 0.100000001, 49.7999878)
  1071. Part68.Anchored = true
  1072. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1073. Part68.BrickColor = BrickColor.new("Mid gray")
  1074. Part68.Material = Enum.Material.Concrete
  1075. Part68.TopSurface = Enum.SurfaceType.Smooth
  1076. Part68.brickColor = BrickColor.new("Mid gray")
  1077. Part69.Parent = mas
  1078. Part69.CFrame = CFrame.new(-518.84906, 71.4892883, 327.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1079. Part69.Position = Vector3.new(-518.84906, 71.4892883, 327.685425)
  1080. Part69.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1081. Part69.Size = Vector3.new(48, 45, 2)
  1082. Part69.Anchored = true
  1083. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1084. Part69.BrickColor = BrickColor.new("Pearl")
  1085. Part69.Material = Enum.Material.Cobblestone
  1086. Part69.TopSurface = Enum.SurfaceType.Smooth
  1087. Part69.brickColor = BrickColor.new("Pearl")
  1088. Part70.Parent = mas
  1089. Part70.CFrame = CFrame.new(-537.34906, 94.4892883, 276.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1090. Part70.Position = Vector3.new(-537.34906, 94.4892883, 276.185425)
  1091. Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1092. Part70.Size = Vector3.new(7, 1, 9)
  1093. Part70.Anchored = true
  1094. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1095. Part70.BrickColor = BrickColor.new("Mid gray")
  1096. Part70.Material = Enum.Material.WoodPlanks
  1097. Part70.TopSurface = Enum.SurfaceType.Smooth
  1098. Part70.brickColor = BrickColor.new("Mid gray")
  1099. Part71.Parent = mas
  1100. Part71.CFrame = CFrame.new(-382.748962, 0.0392902829, 400.585541, 0, -7.91624188e-09, 1.00000024, 5.12227372e-09, 1.00000048, 7.91624366e-09, -1.00000024, 5.12227594e-09, 0)
  1101. Part71.Orientation = Vector3.new(0, 90, 0)
  1102. Part71.Position = Vector3.new(-382.748962, 0.0392902829, 400.585541)
  1103. Part71.Rotation = Vector3.new(0, 90, 0)
  1104. Part71.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1105. Part71.Size = Vector3.new(100.599937, 0.099999927, 2)
  1106. Part71.Anchored = true
  1107. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1108. Part71.BrickColor = BrickColor.new("Institutional white")
  1109. Part71.Material = Enum.Material.Sand
  1110. Part71.TopSurface = Enum.SurfaceType.Smooth
  1111. Part71.brickColor = BrickColor.new("Institutional white")
  1112. Part72.Parent = mas
  1113. Part72.CFrame = CFrame.new(-460.550629, 60.4585991, 125.942314, 0.693578601, -0.135306418, 0.707559943, 0.191474959, 0.981497765, -8.41556869e-09, -0.694468319, 0.135480016, 0.706653416)
  1114. Part72.Orientation = Vector3.new(0, 45.0400009, 11.04)
  1115. Part72.Position = Vector3.new(-460.550629, 60.4585991, 125.942314)
  1116. Part72.Rotation = Vector3.new(0, 45.0400009, 11.04)
  1117. Part72.Color = Color3.new(0.8, 0.556863, 0.411765)
  1118. Part72.Size = Vector3.new(38.0000038, 0.600000024, 0.999999821)
  1119. Part72.Anchored = true
  1120. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1121. Part72.BrickColor = BrickColor.new("Nougat")
  1122. Part72.Material = Enum.Material.WoodPlanks
  1123. Part72.TopSurface = Enum.SurfaceType.Smooth
  1124. Part72.brickColor = BrickColor.new("Nougat")
  1125. Part73.Parent = mas
  1126. Part73.CFrame = CFrame.new(-518.848999, 62.3000298, 280.785095, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1127. Part73.Orientation = Vector3.new(0, 0, 180)
  1128. Part73.Position = Vector3.new(-518.848999, 62.3000298, 280.785095)
  1129. Part73.Rotation = Vector3.new(0, 0, -180)
  1130. Part73.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1131. Part73.Transparency = 0.34999999403954
  1132. Part73.Size = Vector3.new(12, 1, 0.200000003)
  1133. Part73.Anchored = true
  1134. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1135. Part73.BrickColor = BrickColor.new("Gold")
  1136. Part73.Material = Enum.Material.Neon
  1137. Part73.TopSurface = Enum.SurfaceType.Smooth
  1138. Part73.brickColor = BrickColor.new("Gold")
  1139. PointLight74.Parent = Part73
  1140. PointLight74.Range = 30
  1141. Part75.Parent = mas
  1142. Part75.CFrame = CFrame.new(-503.84906, 71.4892883, 279.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1143. Part75.Position = Vector3.new(-503.84906, 71.4892883, 279.685425)
  1144. Part75.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1145. Part75.Size = Vector3.new(18, 45, 2)
  1146. Part75.Anchored = true
  1147. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1148. Part75.BrickColor = BrickColor.new("Pearl")
  1149. Part75.Material = Enum.Material.Cobblestone
  1150. Part75.TopSurface = Enum.SurfaceType.Smooth
  1151. Part75.brickColor = BrickColor.new("Pearl")
  1152. Part76.Parent = mas
  1153. Part76.CFrame = CFrame.new(-517.97406, 98.1142883, 334.935425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1154. Part76.Orientation = Vector3.new(0, 90, 0)
  1155. Part76.Position = Vector3.new(-517.97406, 98.1142883, 334.935425)
  1156. Part76.Rotation = Vector3.new(0, 90, 0)
  1157. Part76.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1158. Part76.Transparency = 0.27000001072884
  1159. Part76.Size = Vector3.new(1.25, 1.25, 1.25)
  1160. Part76.Anchored = true
  1161. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1162. Part76.BrickColor = BrickColor.new("Institutional white")
  1163. Part76.Material = Enum.Material.Neon
  1164. Part76.TopSurface = Enum.SurfaceType.Smooth
  1165. Part76.brickColor = BrickColor.new("Institutional white")
  1166. Part76.Shape = Enum.PartType.Ball
  1167. PointLight77.Parent = Part76
  1168. PointLight77.Range = 35
  1169. Part78.Parent = mas
  1170. Part78.CFrame = CFrame.new(-488.47406, 98.1142883, 303.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1171. Part78.Position = Vector3.new(-488.47406, 98.1142883, 303.685425)
  1172. Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1173. Part78.Transparency = 0.27000001072884
  1174. Part78.Size = Vector3.new(1.25, 1.25, 1.25)
  1175. Part78.Anchored = true
  1176. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1177. Part78.BrickColor = BrickColor.new("Institutional white")
  1178. Part78.Material = Enum.Material.Neon
  1179. Part78.TopSurface = Enum.SurfaceType.Smooth
  1180. Part78.brickColor = BrickColor.new("Institutional white")
  1181. Part78.Shape = Enum.PartType.Ball
  1182. PointLight79.Parent = Part78
  1183. PointLight79.Range = 35
  1184. Part80.Parent = mas
  1185. Part80.CFrame = CFrame.new(-505.125, 96.7392883, 279.249969, 0, -0.707106829, 0.707106829, -1, 0, 0, 0, -0.707106829, -0.707106829)
  1186. Part80.Orientation = Vector3.new(0, 135, -90)
  1187. Part80.Position = Vector3.new(-505.125, 96.7392883, 279.249969)
  1188. Part80.Rotation = Vector3.new(-180, 45, 90)
  1189. Part80.Color = Color3.new(0.8, 0.556863, 0.411765)
  1190. Part80.Size = Vector3.new(3, 0.5, 0.75)
  1191. Part80.Anchored = true
  1192. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1193. Part80.BrickColor = BrickColor.new("Nougat")
  1194. Part80.Material = Enum.Material.WoodPlanks
  1195. Part80.TopSurface = Enum.SurfaceType.Smooth
  1196. Part80.brickColor = BrickColor.new("Nougat")
  1197. Part81.Parent = mas
  1198. Part81.CFrame = CFrame.new(-517.97406, 96.6142883, 334.935425, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1199. Part81.Orientation = Vector3.new(0, -180, -90)
  1200. Part81.Position = Vector3.new(-517.97406, 96.6142883, 334.935425)
  1201. Part81.Rotation = Vector3.new(180, 0, 90)
  1202. Part81.Size = Vector3.new(3.25, 1.5, 1.25)
  1203. Part81.Anchored = true
  1204. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1205. Part81.Material = Enum.Material.Slate
  1206. Part81.TopSurface = Enum.SurfaceType.Smooth
  1207. Part81.Shape = Enum.PartType.Cylinder
  1208. Part82.Parent = mas
  1209. Part82.CFrame = CFrame.new(-588.762573, 53.741703, 234.046387, 0.707110643, 1.23461223e-08, -0.707113206, 1.2344632e-08, 1.00000453, 2.98045819e-08, 0.707109809, -2.98042409e-08, 0.707114041)
  1210. Part82.Orientation = Vector3.new(0, -45, 0)
  1211. Part82.Position = Vector3.new(-588.762573, 53.741703, 234.046387)
  1212. Part82.Rotation = Vector3.new(0, -45, 0)
  1213. Part82.Color = Color3.new(0.8, 0.556863, 0.411765)
  1214. Part82.Size = Vector3.new(2.5, 2.5, 2.5)
  1215. Part82.Anchored = true
  1216. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1217. Part82.BrickColor = BrickColor.new("Nougat")
  1218. Part82.Material = Enum.Material.Wood
  1219. Part82.TopSurface = Enum.SurfaceType.Smooth
  1220. Part82.brickColor = BrickColor.new("Nougat")
  1221. Part82.Shape = Enum.PartType.Ball
  1222. Part83.Parent = mas
  1223. Part83.CFrame = CFrame.new(-499.49585, 50.0433426, 164.936844, -0.0879801959, 0.707102597, 0.701617241, 0.992230833, 6.85668329e-06, 0.124415129, 0.0879693776, 0.707112253, -0.701608896)
  1224. Part83.Orientation = Vector3.new(-7.1500001, 135, 90)
  1225. Part83.Position = Vector3.new(-499.49585, 50.0433426, 164.936844)
  1226. Part83.Rotation = Vector3.new(-169.940002, 44.5600014, -97.0899963)
  1227. Part83.Color = Color3.new(0.8, 0.556863, 0.411765)
  1228. Part83.Size = Vector3.new(4.19999981, 0.600000024, 0.799999833)
  1229. Part83.Anchored = true
  1230. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1231. Part83.BrickColor = BrickColor.new("Nougat")
  1232. Part83.Material = Enum.Material.WoodPlanks
  1233. Part83.TopSurface = Enum.SurfaceType.Smooth
  1234. Part83.brickColor = BrickColor.new("Nougat")
  1235. Part84.Parent = mas
  1236. Part84.CFrame = CFrame.new(-494.829529, 23.8658752, 242.972931, 0.966687799, 0.218686864, -0.133006841, -0.0620697178, 0.704417169, 0.707067013, 0.248318583, -0.675257385, 0.694525301)
  1237. Part84.Orientation = Vector3.new(-45, -10.8400002, -5.03999996)
  1238. Part84.Position = Vector3.new(-494.829529, 23.8658752, 242.972931)
  1239. Part84.Rotation = Vector3.new(-45.5099983, -7.63999987, -12.75)
  1240. Part84.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1241. Part84.Size = Vector3.new(4, 3, 71)
  1242. Part84.Anchored = true
  1243. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1244. Part84.BrickColor = BrickColor.new("Institutional white")
  1245. Part84.Material = Enum.Material.Sand
  1246. Part84.TopSurface = Enum.SurfaceType.Smooth
  1247. Part84.brickColor = BrickColor.new("Institutional white")
  1248. Part85.Parent = mas
  1249. Part85.CFrame = CFrame.new(-488.449066, 96.4892883, 303.685425, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1250. Part85.Orientation = Vector3.new(0, -180, -90)
  1251. Part85.Position = Vector3.new(-488.449066, 96.4892883, 303.685425)
  1252. Part85.Rotation = Vector3.new(180, 0, 90)
  1253. Part85.Transparency = 0.40000000596046
  1254. Part85.Size = Vector3.new(3, 0.5, 59)
  1255. Part85.Anchored = true
  1256. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1257. Part85.Material = Enum.Material.Glass
  1258. Part85.TopSurface = Enum.SurfaceType.Smooth
  1259. Part86.Parent = mas
  1260. Part86.CFrame = CFrame.new(-549.22406, 98.1350098, 304.685425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1261. Part86.Orientation = Vector3.new(0, 90, 0)
  1262. Part86.Position = Vector3.new(-549.22406, 98.1350098, 304.685425)
  1263. Part86.Rotation = Vector3.new(0, 90, 0)
  1264. Part86.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1265. Part86.Transparency = 0.27000001072884
  1266. Part86.Size = Vector3.new(1.25, 1.25, 1.25)
  1267. Part86.Anchored = true
  1268. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1269. Part86.BrickColor = BrickColor.new("Institutional white")
  1270. Part86.Material = Enum.Material.Neon
  1271. Part86.TopSurface = Enum.SurfaceType.Smooth
  1272. Part86.brickColor = BrickColor.new("Institutional white")
  1273. Part86.Shape = Enum.PartType.Ball
  1274. PointLight87.Parent = Part86
  1275. PointLight87.Range = 35
  1276. Part88.Parent = mas
  1277. Part88.CFrame = CFrame.new(-519.474121, 96.614296, 272.435425, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1278. Part88.Orientation = Vector3.new(0, -180, -90)
  1279. Part88.Position = Vector3.new(-519.474121, 96.614296, 272.435425)
  1280. Part88.Rotation = Vector3.new(180, 0, 90)
  1281. Part88.Size = Vector3.new(3.25, 1.5, 1.25)
  1282. Part88.Anchored = true
  1283. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1284. Part88.Material = Enum.Material.Slate
  1285. Part88.TopSurface = Enum.SurfaceType.Smooth
  1286. Part88.Shape = Enum.PartType.Cylinder
  1287. Part89.Parent = mas
  1288. Part89.CFrame = CFrame.new(-507.374969, 96.75, 281.499908, 0, -0.707113206, 0.707113206, -1, 0, 0, 0, -0.707113206, -0.707113206)
  1289. Part89.Orientation = Vector3.new(0, 135, -90)
  1290. Part89.Position = Vector3.new(-507.374969, 96.75, 281.499908)
  1291. Part89.Rotation = Vector3.new(-180, 45, 90)
  1292. Part89.Color = Color3.new(0.8, 0.556863, 0.411765)
  1293. Part89.Size = Vector3.new(3, 0.5, 0.75)
  1294. Part89.Anchored = true
  1295. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1296. Part89.BrickColor = BrickColor.new("Nougat")
  1297. Part89.Material = Enum.Material.WoodPlanks
  1298. Part89.TopSurface = Enum.SurfaceType.Smooth
  1299. Part89.brickColor = BrickColor.new("Nougat")
  1300. Part90.Parent = mas
  1301. Part90.CFrame = CFrame.new(-756.708679, 23.623291, 139.171829, -0.766041815, -0.321394831, 0.556673467, 0, 0.866025865, 0.499999136, -0.642790794, 0.383020222, -0.663411975)
  1302. Part90.Orientation = Vector3.new(-30, 140, 0)
  1303. Part90.Position = Vector3.new(-756.708679, 23.623291, 139.171829)
  1304. Part90.Rotation = Vector3.new(-143, 33.8300018, 157.240005)
  1305. Part90.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1306. Part90.Size = Vector3.new(106, 57, 2.5)
  1307. Part90.Anchored = true
  1308. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1309. Part90.BrickColor = BrickColor.new("Institutional white")
  1310. Part90.Material = Enum.Material.Sand
  1311. Part90.TopSurface = Enum.SurfaceType.Smooth
  1312. Part90.brickColor = BrickColor.new("Institutional white")
  1313. Part91.Parent = mas
  1314. Part91.CFrame = CFrame.new(-575.324158, 52.0864868, 220.567139, 0.704189837, 0.0589413978, 0.707558155, -0.0834090635, 0.996509612, 9.92645823e-08, -0.70509249, -0.0590170994, 0.706652284)
  1315. Part91.Orientation = Vector3.new(0, 45.0400009, -4.78000021)
  1316. Part91.Position = Vector3.new(-575.324158, 52.0864868, 220.567139)
  1317. Part91.Rotation = Vector3.new(0, 45.0400009, -4.78000021)
  1318. Part91.Color = Color3.new(0.8, 0.556863, 0.411765)
  1319. Part91.Size = Vector3.new(37.8000031, 0.600000024, 0.999999821)
  1320. Part91.Anchored = true
  1321. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1322. Part91.BrickColor = BrickColor.new("Nougat")
  1323. Part91.Material = Enum.Material.WoodPlanks
  1324. Part91.TopSurface = Enum.SurfaceType.Smooth
  1325. Part91.brickColor = BrickColor.new("Nougat")
  1326. Part92.Parent = mas
  1327. Part92.CFrame = CFrame.new(-518.824097, 108.239288, 273.435425, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1328. Part92.Orientation = Vector3.new(-90, -180, 0)
  1329. Part92.Position = Vector3.new(-518.824097, 108.239288, 273.435425)
  1330. Part92.Rotation = Vector3.new(-90, 0, -180)
  1331. Part92.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1332. Part92.Size = Vector3.new(58.75, 3.5, 3.5)
  1333. Part92.Anchored = true
  1334. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1335. Part92.BrickColor = BrickColor.new("Pearl")
  1336. Part92.Material = Enum.Material.Cobblestone
  1337. Part92.TopSurface = Enum.SurfaceType.Smooth
  1338. Part92.brickColor = BrickColor.new("Pearl")
  1339. Part92.Shape = Enum.PartType.Cylinder
  1340. Part93.Parent = mas
  1341. Part93.CFrame = CFrame.new(-489.59906, 108.239288, 303.685425, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1342. Part93.Orientation = Vector3.new(-90, 90, 0)
  1343. Part93.Position = Vector3.new(-489.59906, 108.239288, 303.685425)
  1344. Part93.Rotation = Vector3.new(-90, 0, 90)
  1345. Part93.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1346. Part93.Size = Vector3.new(60.5, 3.5, 3.5)
  1347. Part93.Anchored = true
  1348. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1349. Part93.BrickColor = BrickColor.new("Pearl")
  1350. Part93.Material = Enum.Material.Cobblestone
  1351. Part93.TopSurface = Enum.SurfaceType.Smooth
  1352. Part93.brickColor = BrickColor.new("Pearl")
  1353. Part93.Shape = Enum.PartType.Cylinder
  1354. Part94.Parent = mas
  1355. Part94.CFrame = CFrame.new(-511.25, 95.1142883, 303.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1356. Part94.Position = Vector3.new(-511.25, 95.1142883, 303.75)
  1357. Part94.Color = Color3.new(1, 0.34902, 0.34902)
  1358. Part94.Size = Vector3.new(45, 0.25, 62)
  1359. Part94.Anchored = true
  1360. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1361. Part94.BrickColor = BrickColor.new("Persimmon")
  1362. Part94.Material = Enum.Material.Fabric
  1363. Part94.TopSurface = Enum.SurfaceType.Smooth
  1364. Part94.brickColor = BrickColor.new("Persimmon")
  1365. Part95.Parent = mas
  1366. Part95.CFrame = CFrame.new(-505.667053, 99.1500015, 282.176056, 0.500000119, 2.98022087e-08, 0.866025329, -5.96044032e-08, 1, 1.77631449e-15, -0.866025269, -5.1618926e-08, 0.500000119)
  1367. Part95.Orientation = Vector3.new(0, 60, 0)
  1368. Part95.Position = Vector3.new(-505.667053, 99.1500015, 282.176056)
  1369. Part95.Rotation = Vector3.new(0, 60, 0)
  1370. Part95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1371. Part95.Size = Vector3.new(0.0500000007, 1, 1)
  1372. Part95.Anchored = true
  1373. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1374. Part95.BrickColor = BrickColor.new("Really black")
  1375. Part95.TopSurface = Enum.SurfaceType.Smooth
  1376. Part95.brickColor = BrickColor.new("Really black")
  1377. Part95.Shape = Enum.PartType.Cylinder
  1378. Part96.Parent = mas
  1379. Part96.CFrame = CFrame.new(-488.246521, 21.8714905, 243.024261, -0.133007035, 0.218686894, -0.966687799, 0.707067192, 0.704417109, 0.0620695539, 0.694525182, -0.675257504, -0.248318747)
  1380. Part96.Orientation = Vector3.new(-3.55999994, -104.410004, 45.1100006)
  1381. Part96.Position = Vector3.new(-488.246521, 21.8714905, 243.024261)
  1382. Part96.Rotation = Vector3.new(-165.970001, -75.1699982, -121.309998)
  1383. Part96.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1384. Part96.Size = Vector3.new(13.5, 3, 9)
  1385. Part96.Anchored = true
  1386. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1387. Part96.BrickColor = BrickColor.new("Institutional white")
  1388. Part96.Material = Enum.Material.Sand
  1389. Part96.TopSurface = Enum.SurfaceType.Smooth
  1390. Part96.brickColor = BrickColor.new("Institutional white")
  1391. Part97.Parent = mas
  1392. Part97.CFrame = CFrame.new(-578.50946, 51.7416954, 244.299484, -6.32220036e-08, 0.707107306, -0.707106292, -1, -2.98024148e-08, 5.9607018e-08, 2.10750812e-08, 0.707106352, 0.707107246)
  1393. Part97.Orientation = Vector3.new(0, -45, -90)
  1394. Part97.Position = Vector3.new(-578.50946, 51.7416954, 244.299484)
  1395. Part97.Rotation = Vector3.new(0, -45, -90)
  1396. Part97.Color = Color3.new(0.8, 0.556863, 0.411765)
  1397. Part97.Size = Vector3.new(4, 2.5, 2.5)
  1398. Part97.Anchored = true
  1399. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1400. Part97.BrickColor = BrickColor.new("Nougat")
  1401. Part97.Material = Enum.Material.WoodPlanks
  1402. Part97.TopSurface = Enum.SurfaceType.Smooth
  1403. Part97.brickColor = BrickColor.new("Nougat")
  1404. Part97.Shape = Enum.PartType.Cylinder
  1405. Part98.Parent = mas
  1406. Part98.CFrame = CFrame.new(-564.783264, 52.2941399, 230.308472, 0.704191208, 0.0589415543, 0.707559466, -0.0834094882, 0.996515095, 1.08395e-07, -0.705093861, -0.0590172596, 0.706653655)
  1407. Part98.Orientation = Vector3.new(0, 45.0400009, -4.78000021)
  1408. Part98.Position = Vector3.new(-564.783264, 52.2941399, 230.308472)
  1409. Part98.Rotation = Vector3.new(0, 45.0400009, -4.78000021)
  1410. Part98.Color = Color3.new(0.8, 0.556863, 0.411765)
  1411. Part98.Size = Vector3.new(37.8000031, 0.600000024, 0.999999821)
  1412. Part98.Anchored = true
  1413. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1414. Part98.BrickColor = BrickColor.new("Nougat")
  1415. Part98.Material = Enum.Material.WoodPlanks
  1416. Part98.TopSurface = Enum.SurfaceType.Smooth
  1417. Part98.brickColor = BrickColor.new("Nougat")
  1418. Part99.Parent = mas
  1419. Part99.CFrame = CFrame.new(-491.249084, 37.6326294, 258.493378, -0.133007035, 0.218686894, -0.966687799, 0.707067192, 0.704417109, 0.0620695539, 0.694525182, -0.675257504, -0.248318747)
  1420. Part99.Orientation = Vector3.new(-3.55999994, -104.410004, 45.1100006)
  1421. Part99.Position = Vector3.new(-491.249084, 37.6326294, 258.493378)
  1422. Part99.Rotation = Vector3.new(-165.970001, -75.1699982, -121.309998)
  1423. Part99.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1424. Part99.Size = Vector3.new(31, 3, 9)
  1425. Part99.Anchored = true
  1426. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1427. Part99.BrickColor = BrickColor.new("Institutional white")
  1428. Part99.Material = Enum.Material.Sand
  1429. Part99.TopSurface = Enum.SurfaceType.Smooth
  1430. Part99.brickColor = BrickColor.new("Institutional white")
  1431. Part100.Parent = mas
  1432. Part100.CFrame = CFrame.new(-504.546631, 98.375, 282.030304, 0.707106829, 0, -0.70710665, 0, 0.99999994, 0, 0.70710665, 0, 0.707106829)
  1433. Part100.Orientation = Vector3.new(0, -45, 0)
  1434. Part100.Position = Vector3.new(-504.546631, 98.375, 282.030304)
  1435. Part100.Rotation = Vector3.new(0, -45, 0)
  1436. Part100.Color = Color3.new(0.8, 0.556863, 0.411765)
  1437. Part100.Size = Vector3.new(5.25, 0.25, 4)
  1438. Part100.Anchored = true
  1439. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1440. Part100.BrickColor = BrickColor.new("Nougat")
  1441. Part100.Material = Enum.Material.WoodPlanks
  1442. Part100.TopSurface = Enum.SurfaceType.Smooth
  1443. Part100.brickColor = BrickColor.new("Nougat")
  1444. Part101.Parent = mas
  1445. Part101.CFrame = CFrame.new(-504.016022, 96.75, 284.858948, 0, -0.707113206, 0.707113206, -1, 0, 0, 0, -0.707113206, -0.707113206)
  1446. Part101.Orientation = Vector3.new(0, 135, -90)
  1447. Part101.Position = Vector3.new(-504.016022, 96.75, 284.858948)
  1448. Part101.Rotation = Vector3.new(-180, 45, 90)
  1449. Part101.Color = Color3.new(0.8, 0.556863, 0.411765)
  1450. Part101.Size = Vector3.new(3, 0.5, 0.75)
  1451. Part101.Anchored = true
  1452. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1453. Part101.BrickColor = BrickColor.new("Nougat")
  1454. Part101.Material = Enum.Material.WoodPlanks
  1455. Part101.TopSurface = Enum.SurfaceType.Smooth
  1456. Part101.brickColor = BrickColor.new("Nougat")
  1457. Part102.Parent = mas
  1458. Part102.CFrame = CFrame.new(-490.619049, 127.583214, 304.385284, 1, 0, 0, 0, 0.838670015, -0.544639885, 0, 0.544639885, 0.838670015)
  1459. Part102.Orientation = Vector3.new(33, 0, 0)
  1460. Part102.Position = Vector3.new(-490.619049, 127.583214, 304.385284)
  1461. Part102.Rotation = Vector3.new(33, 0, 0)
  1462. Part102.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1463. Part102.Size = Vector3.new(4, 4, 4)
  1464. Part102.Anchored = true
  1465. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1466. Part102.BrickColor = BrickColor.new("Pearl")
  1467. Part102.Material = Enum.Material.Cobblestone
  1468. Part102.TopSurface = Enum.SurfaceType.Smooth
  1469. Part102.brickColor = BrickColor.new("Pearl")
  1470. Part102.Shape = Enum.PartType.Ball
  1471. Part103.Parent = mas
  1472. Part103.CFrame = CFrame.new(-578.509521, 53.7416725, 244.299515, 0.707110643, 1.23461223e-08, -0.707113206, 1.2344632e-08, 1.00000453, 2.98045819e-08, 0.707109809, -2.98042409e-08, 0.707114041)
  1473. Part103.Orientation = Vector3.new(0, -45, 0)
  1474. Part103.Position = Vector3.new(-578.509521, 53.7416725, 244.299515)
  1475. Part103.Rotation = Vector3.new(0, -45, 0)
  1476. Part103.Color = Color3.new(0.8, 0.556863, 0.411765)
  1477. Part103.Size = Vector3.new(2.5, 2.5, 2.5)
  1478. Part103.Anchored = true
  1479. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1480. Part103.BrickColor = BrickColor.new("Nougat")
  1481. Part103.Material = Enum.Material.Wood
  1482. Part103.TopSurface = Enum.SurfaceType.Smooth
  1483. Part103.brickColor = BrickColor.new("Nougat")
  1484. Part103.Shape = Enum.PartType.Ball
  1485. Part104.Parent = mas
  1486. Part104.CFrame = CFrame.new(-519.474121, 98.114296, 272.435425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1487. Part104.Orientation = Vector3.new(0, 90, 0)
  1488. Part104.Position = Vector3.new(-519.474121, 98.114296, 272.435425)
  1489. Part104.Rotation = Vector3.new(0, 90, 0)
  1490. Part104.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1491. Part104.Transparency = 0.27000001072884
  1492. Part104.Size = Vector3.new(1.25, 1.25, 1.25)
  1493. Part104.Anchored = true
  1494. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1495. Part104.BrickColor = BrickColor.new("Institutional white")
  1496. Part104.Material = Enum.Material.Neon
  1497. Part104.TopSurface = Enum.SurfaceType.Smooth
  1498. Part104.brickColor = BrickColor.new("Institutional white")
  1499. Part104.Shape = Enum.PartType.Ball
  1500. PointLight105.Parent = Part104
  1501. PointLight105.Range = 35
  1502. Part106.Parent = mas
  1503. Part106.CFrame = CFrame.new(-541.375, 95.1142883, 319.75, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1504. Part106.Orientation = Vector3.new(0, 180, 0)
  1505. Part106.Position = Vector3.new(-541.375, 95.1142883, 319.75)
  1506. Part106.Rotation = Vector3.new(-180, 0, -180)
  1507. Part106.Color = Color3.new(1, 0.34902, 0.34902)
  1508. Part106.Size = Vector3.new(15.25, 0.25, 30)
  1509. Part106.Anchored = true
  1510. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1511. Part106.BrickColor = BrickColor.new("Persimmon")
  1512. Part106.Material = Enum.Material.Fabric
  1513. Part106.TopSurface = Enum.SurfaceType.Smooth
  1514. Part106.brickColor = BrickColor.new("Persimmon")
  1515. Part107.Parent = mas
  1516. Part107.CFrame = CFrame.new(-535.863586, 48.292984, 181.19783, 0.00989289023, -0.706587255, 0.707565546, 0.999906301, 0.0139893461, -1.03529555e-05, -0.0098909745, 0.707496762, 0.706656098)
  1517. Part107.Orientation = Vector3.new(0, 45.0400009, 89.1999969)
  1518. Part107.Position = Vector3.new(-535.863586, 48.292984, 181.19783)
  1519. Part107.Rotation = Vector3.new(0, 45.0400009, 89.1999969)
  1520. Part107.Color = Color3.new(0.8, 0.556863, 0.411765)
  1521. Part107.Size = Vector3.new(3.5999999, 0.800000012, 0.799999952)
  1522. Part107.Anchored = true
  1523. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1524. Part107.BrickColor = BrickColor.new("Nougat")
  1525. Part107.Material = Enum.Material.WoodPlanks
  1526. Part107.TopSurface = Enum.SurfaceType.Smooth
  1527. Part107.brickColor = BrickColor.new("Nougat")
  1528. Part108.Parent = mas
  1529. Part108.CFrame = CFrame.new(-490.119049, 118.465919, 318.883698, 0, 0, 1, 0.544640005, 0.838670015, 0, -0.838670015, 0.544640005, 0)
  1530. Part108.Orientation = Vector3.new(0, 90, 33)
  1531. Part108.Position = Vector3.new(-490.119049, 118.465919, 318.883698)
  1532. Part108.Rotation = Vector3.new(33, 90, 0)
  1533. Part108.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1534. Part108.Size = Vector3.new(35.25, 2, 2)
  1535. Part108.Anchored = true
  1536. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1537. Part108.BrickColor = BrickColor.new("Pearl")
  1538. Part108.Material = Enum.Material.Cobblestone
  1539. Part108.TopSurface = Enum.SurfaceType.Smooth
  1540. Part108.brickColor = BrickColor.new("Pearl")
  1541. Part108.Shape = Enum.PartType.Cylinder
  1542. Part109.Parent = mas
  1543. Part109.CFrame = CFrame.new(-503.221191, 100.008507, 282.260254, -0.224148944, 0.499998987, 0.836515605, -0.965925753, -9.99280292e-06, -0.258819193, -0.129400969, -0.866025984, 0.482964188)
  1544. Part109.Orientation = Vector3.new(15, 60, -90)
  1545. Part109.Position = Vector3.new(-503.221191, 100.008507, 282.260254)
  1546. Part109.Rotation = Vector3.new(28.1900005, 56.7700005, -114.150002)
  1547. Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1548. Part109.Size = Vector3.new(1, 0.25, 0.25)
  1549. Part109.Anchored = true
  1550. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1551. Part109.BrickColor = BrickColor.new("Really black")
  1552. Part109.TopSurface = Enum.SurfaceType.Smooth
  1553. Part109.brickColor = BrickColor.new("Really black")
  1554. Part109.Shape = Enum.PartType.Cylinder
  1555. Part110.Parent = mas
  1556. Part110.CFrame = CFrame.new(-519.474121, 96.489296, 272.410431, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1557. Part110.Orientation = Vector3.new(0, -90, -90)
  1558. Part110.Position = Vector3.new(-519.474121, 96.489296, 272.410431)
  1559. Part110.Rotation = Vector3.new(90, -90, 0)
  1560. Part110.Transparency = 0.40000000596046
  1561. Part110.Size = Vector3.new(3, 0.5, 59)
  1562. Part110.Anchored = true
  1563. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1564. Part110.Material = Enum.Material.Glass
  1565. Part110.TopSurface = Enum.SurfaceType.Smooth
  1566. Part111.Parent = mas
  1567. Part111.CFrame = CFrame.new(-504.064941, 99.1500015, 283.101013, 0.500000119, 2.98022087e-08, 0.866025329, -5.96044032e-08, 1, 1.77631449e-15, -0.866025269, -5.1618926e-08, 0.500000119)
  1568. Part111.Orientation = Vector3.new(0, 60, 0)
  1569. Part111.Position = Vector3.new(-504.064941, 99.1500015, 283.101013)
  1570. Part111.Rotation = Vector3.new(0, 60, 0)
  1571. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1572. Part111.Size = Vector3.new(0.0500000007, 1, 1)
  1573. Part111.Anchored = true
  1574. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1575. Part111.BrickColor = BrickColor.new("Really black")
  1576. Part111.TopSurface = Enum.SurfaceType.Smooth
  1577. Part111.brickColor = BrickColor.new("Really black")
  1578. Part111.Shape = Enum.PartType.Cylinder
  1579. Part112.Parent = mas
  1580. Part112.CFrame = CFrame.new(-548.09906, 108.239288, 303.560425, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1581. Part112.Orientation = Vector3.new(-90, 90, 0)
  1582. Part112.Position = Vector3.new(-548.09906, 108.239288, 303.560425)
  1583. Part112.Rotation = Vector3.new(-90, 0, 90)
  1584. Part112.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1585. Part112.Size = Vector3.new(60.75, 3.5, 3.5)
  1586. Part112.Anchored = true
  1587. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1588. Part112.BrickColor = BrickColor.new("Pearl")
  1589. Part112.Material = Enum.Material.Cobblestone
  1590. Part112.TopSurface = Enum.SurfaceType.Smooth
  1591. Part112.brickColor = BrickColor.new("Pearl")
  1592. Part112.Shape = Enum.PartType.Cylinder
  1593. Part113.Parent = mas
  1594. Part113.CFrame = CFrame.new(-517.97406, 96.4892883, 334.910461, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  1595. Part113.Orientation = Vector3.new(0, -90, -90)
  1596. Part113.Position = Vector3.new(-517.97406, 96.4892883, 334.910461)
  1597. Part113.Rotation = Vector3.new(90, -90, 0)
  1598. Part113.Transparency = 0.40000000596046
  1599. Part113.Size = Vector3.new(3, 0.5, 59)
  1600. Part113.Anchored = true
  1601. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1602. Part113.Material = Enum.Material.Glass
  1603. Part113.TopSurface = Enum.SurfaceType.Smooth
  1604. Part114.Parent = mas
  1605. Part114.CFrame = CFrame.new(-490.119049, 118.94101, 289.234131, 0, 0, 1, -0.515038192, 0.857167304, 0, -0.857167304, -0.515038192, 0)
  1606. Part114.Orientation = Vector3.new(0, 90, -31)
  1607. Part114.Position = Vector3.new(-490.119049, 118.94101, 289.234131)
  1608. Part114.Rotation = Vector3.new(-31, 90, 0)
  1609. Part114.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1610. Part114.Size = Vector3.new(35, 2, 2)
  1611. Part114.Anchored = true
  1612. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1613. Part114.BrickColor = BrickColor.new("Pearl")
  1614. Part114.Material = Enum.Material.Cobblestone
  1615. Part114.TopSurface = Enum.SurfaceType.Smooth
  1616. Part114.brickColor = BrickColor.new("Pearl")
  1617. Part114.Shape = Enum.PartType.Cylinder
  1618. Part115.Parent = mas
  1619. Part115.CFrame = CFrame.new(-501.766022, 96.7392883, 282.608948, 0, -0.707106829, 0.707106829, -1, 0, 0, 0, -0.707106829, -0.707106829)
  1620. Part115.Orientation = Vector3.new(0, 135, -90)
  1621. Part115.Position = Vector3.new(-501.766022, 96.7392883, 282.608948)
  1622. Part115.Rotation = Vector3.new(-180, 45, 90)
  1623. Part115.Color = Color3.new(0.8, 0.556863, 0.411765)
  1624. Part115.Size = Vector3.new(3, 0.5, 0.75)
  1625. Part115.Anchored = true
  1626. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1627. Part115.BrickColor = BrickColor.new("Nougat")
  1628. Part115.Material = Enum.Material.WoodPlanks
  1629. Part115.TopSurface = Enum.SurfaceType.Smooth
  1630. Part115.brickColor = BrickColor.new("Nougat")
  1631. Part116.Parent = mas
  1632. Part116.CFrame = CFrame.new(-485.619202, 7.9069519, 229.307068, -0.133007035, 0.218686894, -0.966687799, 0.707067192, 0.704417109, 0.0620695539, 0.694525182, -0.675257504, -0.248318747)
  1633. Part116.Orientation = Vector3.new(-3.55999994, -104.410004, 45.1100006)
  1634. Part116.Position = Vector3.new(-485.619202, 7.9069519, 229.307068)
  1635. Part116.Rotation = Vector3.new(-165.970001, -75.1699982, -121.309998)
  1636. Part116.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1637. Part116.Size = Vector3.new(26, 3, 9)
  1638. Part116.Anchored = true
  1639. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1640. Part116.BrickColor = BrickColor.new("Institutional white")
  1641. Part116.Material = Enum.Material.Sand
  1642. Part116.TopSurface = Enum.SurfaceType.Smooth
  1643. Part116.brickColor = BrickColor.new("Institutional white")
  1644. Part117.Parent = mas
  1645. Part117.CFrame = CFrame.new(-504.435242, 99.125, 281.99234, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  1646. Part117.Orientation = Vector3.new(0, -30, 0)
  1647. Part117.Position = Vector3.new(-504.435242, 99.125, 281.99234)
  1648. Part117.Rotation = Vector3.new(0, -30, 0)
  1649. Part117.Size = Vector3.new(3.25, 1.25, 1.5)
  1650. Part117.Anchored = true
  1651. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1652. Part117.TopSurface = Enum.SurfaceType.Smooth
  1653. Sound118.Name = "Corridors of Time"
  1654. Sound118.Parent = Part117
  1655. Sound118.MaxDistance = 100000
  1656. Sound118.SoundId = "rbxassetid://1025697349"
  1657. Sound118.Volume = 7.5
  1658. Sound119.Name = "Dance of Swords"
  1659. Sound119.Parent = Part117
  1660. Sound119.Looped = true
  1661. Sound119.Playing = true
  1662. Sound119.SoundId = "rbxassetid://320473062"
  1663. Sound119.Volume = 7
  1664. Part120.Parent = mas
  1665. Part120.CFrame = CFrame.new(-518.824036, 109.72979, 303.685394, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1666. Part120.Position = Vector3.new(-518.824036, 109.72979, 303.685394)
  1667. Part120.Color = Color3.new(0.929412, 0.917647, 0.917647)
  1668. Part120.Size = Vector3.new(58.25, 0.5, 60.5)
  1669. Part120.Anchored = true
  1670. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1671. Part120.BrickColor = BrickColor.new("Lily white")
  1672. Part120.Material = Enum.Material.Slate
  1673. Part120.TopSurface = Enum.SurfaceType.Smooth
  1674. Part120.brickColor = BrickColor.new("Lily white")
  1675. Part121.Parent = mas
  1676. Part121.CFrame = CFrame.new(-549.199036, 96.5100098, 303.685394, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1677. Part121.Orientation = Vector3.new(0, -180, -90)
  1678. Part121.Position = Vector3.new(-549.199036, 96.5100098, 303.685394)
  1679. Part121.Rotation = Vector3.new(180, 0, 90)
  1680. Part121.Transparency = 0.40000000596046
  1681. Part121.Size = Vector3.new(3, 0.5, 59)
  1682. Part121.Anchored = true
  1683. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1684. Part121.Material = Enum.Material.Glass
  1685. Part121.TopSurface = Enum.SurfaceType.Smooth
  1686. Part122.Parent = mas
  1687. Part122.CFrame = CFrame.new(-489.59906, 108.32, 333.935486, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1688. Part122.Position = Vector3.new(-489.59906, 108.32, 333.935486)
  1689. Part122.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1690. Part122.Size = Vector3.new(3.53999996, 3.53999996, 3.53999996)
  1691. Part122.Anchored = true
  1692. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1693. Part122.BrickColor = BrickColor.new("Pearl")
  1694. Part122.Material = Enum.Material.Cobblestone
  1695. Part122.TopSurface = Enum.SurfaceType.Smooth
  1696. Part122.brickColor = BrickColor.new("Pearl")
  1697. Part122.Shape = Enum.PartType.Ball
  1698. Part123.Parent = mas
  1699. Part123.CFrame = CFrame.new(-588.762573, 51.7416954, 234.046387, -6.32220036e-08, 0.707107306, -0.707106292, -1, -2.98024148e-08, 5.9607018e-08, 2.10750812e-08, 0.707106352, 0.707107246)
  1700. Part123.Orientation = Vector3.new(0, -45, -90)
  1701. Part123.Position = Vector3.new(-588.762573, 51.7416954, 234.046387)
  1702. Part123.Rotation = Vector3.new(0, -45, -90)
  1703. Part123.Color = Color3.new(0.8, 0.556863, 0.411765)
  1704. Part123.Size = Vector3.new(4, 2.5, 2.5)
  1705. Part123.Anchored = true
  1706. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1707. Part123.BrickColor = BrickColor.new("Nougat")
  1708. Part123.Material = Enum.Material.WoodPlanks
  1709. Part123.TopSurface = Enum.SurfaceType.Smooth
  1710. Part123.brickColor = BrickColor.new("Nougat")
  1711. Part123.Shape = Enum.PartType.Cylinder
  1712. Part124.Parent = mas
  1713. Part124.CFrame = CFrame.new(-548.09906, 101.51001, 333.935486, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  1714. Part124.Orientation = Vector3.new(0, 90, -90)
  1715. Part124.Position = Vector3.new(-548.09906, 101.51001, 333.935486)
  1716. Part124.Rotation = Vector3.new(-90, 90, 0)
  1717. Part124.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1718. Part124.Size = Vector3.new(13, 3.5, 3.5)
  1719. Part124.Anchored = true
  1720. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1721. Part124.BrickColor = BrickColor.new("Pearl")
  1722. Part124.Material = Enum.Material.Cobblestone
  1723. Part124.TopSurface = Enum.SurfaceType.Smooth
  1724. Part124.brickColor = BrickColor.new("Pearl")
  1725. Part124.Shape = Enum.PartType.Cylinder
  1726. Part125.Parent = mas
  1727. Part125.CFrame = CFrame.new(-549.22406, 96.6350098, 304.685425, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  1728. Part125.Orientation = Vector3.new(0, 90, -90)
  1729. Part125.Position = Vector3.new(-549.22406, 96.6350098, 304.685425)
  1730. Part125.Rotation = Vector3.new(-90, 90, 0)
  1731. Part125.Size = Vector3.new(3.25, 1.5, 1.25)
  1732. Part125.Anchored = true
  1733. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1734. Part125.Material = Enum.Material.Slate
  1735. Part125.TopSurface = Enum.SurfaceType.Smooth
  1736. Part125.Shape = Enum.PartType.Cylinder
  1737. Part126.Parent = mas
  1738. Part126.CFrame = CFrame.new(-518.824036, 108.26001, 333.935394, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1739. Part126.Orientation = Vector3.new(-90, -180, 0)
  1740. Part126.Position = Vector3.new(-518.824036, 108.26001, 333.935394)
  1741. Part126.Rotation = Vector3.new(-90, 0, -180)
  1742. Part126.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1743. Part126.Size = Vector3.new(58.75, 3.5, 3.5)
  1744. Part126.Anchored = true
  1745. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1746. Part126.BrickColor = BrickColor.new("Pearl")
  1747. Part126.Material = Enum.Material.Cobblestone
  1748. Part126.TopSurface = Enum.SurfaceType.Smooth
  1749. Part126.brickColor = BrickColor.new("Pearl")
  1750. Part126.Shape = Enum.PartType.Cylinder
  1751. Part127.Parent = mas
  1752. Part127.CFrame = CFrame.new(-976.848999, 55.9892883, 389.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1753. Part127.Position = Vector3.new(-976.848999, 55.9892883, 389.685425)
  1754. Part127.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1755. Part127.Size = Vector3.new(68, 14, 80)
  1756. Part127.Anchored = true
  1757. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1758. Part127.BrickColor = BrickColor.new("Institutional white")
  1759. Part127.Material = Enum.Material.Sand
  1760. Part127.TopSurface = Enum.SurfaceType.Smooth
  1761. Part127.brickColor = BrickColor.new("Institutional white")
  1762. Part128.Parent = mas
  1763. Part128.CFrame = CFrame.new(-846.168457, 56.9892883, 436.595703, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  1764. Part128.Orientation = Vector3.new(0, -30, 0)
  1765. Part128.Position = Vector3.new(-846.168457, 56.9892883, 436.595703)
  1766. Part128.Rotation = Vector3.new(0, -30, 0)
  1767. Part128.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1768. Part128.Size = Vector3.new(69, 16, 22)
  1769. Part128.Anchored = true
  1770. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1771. Part128.BrickColor = BrickColor.new("Institutional white")
  1772. Part128.Material = Enum.Material.Sand
  1773. Part128.TopSurface = Enum.SurfaceType.Smooth
  1774. Part128.brickColor = BrickColor.new("Institutional white")
  1775. Part129.Parent = mas
  1776. Part129.CFrame = CFrame.new(-949.348999, 53.4892883, 384.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1777. Part129.Position = Vector3.new(-949.348999, 53.4892883, 384.685425)
  1778. Part129.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1779. Part129.Size = Vector3.new(63, 9, 88)
  1780. Part129.Anchored = true
  1781. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1782. Part129.BrickColor = BrickColor.new("Institutional white")
  1783. Part129.Material = Enum.Material.Sand
  1784. Part129.TopSurface = Enum.SurfaceType.Smooth
  1785. Part129.brickColor = BrickColor.new("Institutional white")
  1786. Part130.Parent = mas
  1787. Part130.CFrame = CFrame.new(-897.587891, 51.9892883, 391.331879, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
  1788. Part130.Orientation = Vector3.new(0, -45, 0)
  1789. Part130.Position = Vector3.new(-897.587891, 51.9892883, 391.331879)
  1790. Part130.Rotation = Vector3.new(0, -45, 0)
  1791. Part130.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1792. Part130.Size = Vector3.new(97, 6, 28)
  1793. Part130.Anchored = true
  1794. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1795. Part130.BrickColor = BrickColor.new("Institutional white")
  1796. Part130.Material = Enum.Material.Sand
  1797. Part130.TopSurface = Enum.SurfaceType.Smooth
  1798. Part130.brickColor = BrickColor.new("Institutional white")
  1799. Part131.Parent = mas
  1800. Part131.CFrame = CFrame.new(-917.348999, 58.9892883, 414.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1801. Part131.Position = Vector3.new(-917.348999, 58.9892883, 414.185425)
  1802. Part131.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1803. Part131.Size = Vector3.new(61, 20, 49)
  1804. Part131.Anchored = true
  1805. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1806. Part131.BrickColor = BrickColor.new("Institutional white")
  1807. Part131.Material = Enum.Material.Sand
  1808. Part131.TopSurface = Enum.SurfaceType.Smooth
  1809. Part131.brickColor = BrickColor.new("Institutional white")
  1810. Part132.Parent = mas
  1811. Part132.CFrame = CFrame.new(-941.980774, 52.4892883, 322.624725, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
  1812. Part132.Orientation = Vector3.new(0, 45, 0)
  1813. Part132.Position = Vector3.new(-941.980774, 52.4892883, 322.624725)
  1814. Part132.Rotation = Vector3.new(0, 45, 0)
  1815. Part132.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1816. Part132.Size = Vector3.new(24, 7, 39)
  1817. Part132.Anchored = true
  1818. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1819. Part132.BrickColor = BrickColor.new("Institutional white")
  1820. Part132.Material = Enum.Material.Sand
  1821. Part132.TopSurface = Enum.SurfaceType.Smooth
  1822. Part132.brickColor = BrickColor.new("Institutional white")
  1823. Part133.Parent = mas
  1824. Part133.CFrame = CFrame.new(-883.7901, 53.9892883, 424.92981, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  1825. Part133.Orientation = Vector3.new(0, -15, 0)
  1826. Part133.Position = Vector3.new(-883.7901, 53.9892883, 424.92981)
  1827. Part133.Rotation = Vector3.new(0, -15, 0)
  1828. Part133.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1829. Part133.Size = Vector3.new(36, 10, 33)
  1830. Part133.Anchored = true
  1831. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1832. Part133.BrickColor = BrickColor.new("Institutional white")
  1833. Part133.Material = Enum.Material.Sand
  1834. Part133.TopSurface = Enum.SurfaceType.Smooth
  1835. Part133.brickColor = BrickColor.new("Institutional white")
  1836. Part134.Parent = mas
  1837. Part134.CFrame = CFrame.new(-726.684082, 52.4892883, 401.131592, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  1838. Part134.Orientation = Vector3.new(0, -30, 0)
  1839. Part134.Position = Vector3.new(-726.684082, 52.4892883, 401.131592)
  1840. Part134.Rotation = Vector3.new(0, -30, 0)
  1841. Part134.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1842. Part134.Size = Vector3.new(37, 7, 12)
  1843. Part134.Anchored = true
  1844. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1845. Part134.BrickColor = BrickColor.new("Institutional white")
  1846. Part134.Material = Enum.Material.Sand
  1847. Part134.TopSurface = Enum.SurfaceType.Smooth
  1848. Part134.brickColor = BrickColor.new("Institutional white")
  1849. Part135.Parent = mas
  1850. Part135.CFrame = CFrame.new(-886.619751, 58.9892883, 443.296661, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  1851. Part135.Orientation = Vector3.new(0, 30, 0)
  1852. Part135.Position = Vector3.new(-886.619751, 58.9892883, 443.296661)
  1853. Part135.Rotation = Vector3.new(0, 30, 0)
  1854. Part135.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1855. Part135.Size = Vector3.new(53, 20, 35)
  1856. Part135.Anchored = true
  1857. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1858. Part135.BrickColor = BrickColor.new("Institutional white")
  1859. Part135.Material = Enum.Material.Sand
  1860. Part135.TopSurface = Enum.SurfaceType.Smooth
  1861. Part135.brickColor = BrickColor.new("Institutional white")
  1862. Part136.Parent = mas
  1863. Part136.CFrame = CFrame.new(-652.470215, 57.9892883, 435.149384, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  1864. Part136.Orientation = Vector3.new(0, 15, 0)
  1865. Part136.Position = Vector3.new(-652.470215, 57.9892883, 435.149384)
  1866. Part136.Rotation = Vector3.new(0, 15, 0)
  1867. Part136.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1868. Part136.Size = Vector3.new(69, 18, 30)
  1869. Part136.Anchored = true
  1870. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1871. Part136.BrickColor = BrickColor.new("Institutional white")
  1872. Part136.Material = Enum.Material.Sand
  1873. Part136.TopSurface = Enum.SurfaceType.Smooth
  1874. Part136.brickColor = BrickColor.new("Institutional white")
  1875. Part137.Parent = mas
  1876. Part137.CFrame = CFrame.new(-677.188904, 53.9892883, 424.077759, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  1877. Part137.Orientation = Vector3.new(0, -30, 0)
  1878. Part137.Position = Vector3.new(-677.188904, 53.9892883, 424.077759)
  1879. Part137.Rotation = Vector3.new(0, -30, 0)
  1880. Part137.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1881. Part137.Size = Vector3.new(44, 10, 26)
  1882. Part137.Anchored = true
  1883. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1884. Part137.BrickColor = BrickColor.new("Institutional white")
  1885. Part137.Material = Enum.Material.Sand
  1886. Part137.TopSurface = Enum.SurfaceType.Smooth
  1887. Part137.brickColor = BrickColor.new("Institutional white")
  1888. Part138.Parent = mas
  1889. Part138.CFrame = CFrame.new(-980.84906, 62.4892883, 231.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1890. Part138.Position = Vector3.new(-980.84906, 62.4892883, 231.185425)
  1891. Part138.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1892. Part138.Size = Vector3.new(34, 27, 64)
  1893. Part138.Anchored = true
  1894. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1895. Part138.BrickColor = BrickColor.new("Institutional white")
  1896. Part138.Material = Enum.Material.Sand
  1897. Part138.TopSurface = Enum.SurfaceType.Smooth
  1898. Part138.brickColor = BrickColor.new("Institutional white")
  1899. Part139.Parent = mas
  1900. Part139.CFrame = CFrame.new(-710.848999, 55.9892883, 418.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1901. Part139.Position = Vector3.new(-710.848999, 55.9892883, 418.185425)
  1902. Part139.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1903. Part139.Size = Vector3.new(42, 14, 27)
  1904. Part139.Anchored = true
  1905. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1906. Part139.BrickColor = BrickColor.new("Institutional white")
  1907. Part139.Material = Enum.Material.Sand
  1908. Part139.TopSurface = Enum.SurfaceType.Smooth
  1909. Part139.brickColor = BrickColor.new("Institutional white")
  1910. Part140.Parent = mas
  1911. Part140.CFrame = CFrame.new(-991.036682, 57.9894714, 179.013443, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  1912. Part140.Orientation = Vector3.new(0, 15, 0)
  1913. Part140.Position = Vector3.new(-991.036682, 57.9894714, 179.013443)
  1914. Part140.Rotation = Vector3.new(0, 15, 0)
  1915. Part140.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1916. Part140.Size = Vector3.new(32, 18, 72)
  1917. Part140.Anchored = true
  1918. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1919. Part140.BrickColor = BrickColor.new("Institutional white")
  1920. Part140.Material = Enum.Material.Sand
  1921. Part140.TopSurface = Enum.SurfaceType.Smooth
  1922. Part140.brickColor = BrickColor.new("Institutional white")
  1923. Part141.Parent = mas
  1924. Part141.CFrame = CFrame.new(-977.020569, 54.4894714, 169.240616, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  1925. Part141.Orientation = Vector3.new(0, -30, 0)
  1926. Part141.Position = Vector3.new(-977.020569, 54.4894714, 169.240616)
  1927. Part141.Rotation = Vector3.new(0, -30, 0)
  1928. Part141.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1929. Part141.Size = Vector3.new(45.5, 11, 42.5)
  1930. Part141.Anchored = true
  1931. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1932. Part141.BrickColor = BrickColor.new("Institutional white")
  1933. Part141.Material = Enum.Material.Sand
  1934. Part141.TopSurface = Enum.SurfaceType.Smooth
  1935. Part141.brickColor = BrickColor.new("Institutional white")
  1936. Part142.Parent = mas
  1937. Part142.CFrame = CFrame.new(-800.848999, 53.9892883, 406.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1938. Part142.Position = Vector3.new(-800.848999, 53.9892883, 406.685425)
  1939. Part142.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1940. Part142.Size = Vector3.new(52, 10, 30)
  1941. Part142.Anchored = true
  1942. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1943. Part142.BrickColor = BrickColor.new("Institutional white")
  1944. Part142.Material = Enum.Material.Sand
  1945. Part142.TopSurface = Enum.SurfaceType.Smooth
  1946. Part142.brickColor = BrickColor.new("Institutional white")
  1947. Part143.Parent = mas
  1948. Part143.CFrame = CFrame.new(-959.41626, 52.4892883, 194.687805, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  1949. Part143.Orientation = Vector3.new(0, -15, 0)
  1950. Part143.Position = Vector3.new(-959.41626, 52.4892883, 194.687805)
  1951. Part143.Rotation = Vector3.new(0, -15, 0)
  1952. Part143.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1953. Part143.Size = Vector3.new(28, 7, 56)
  1954. Part143.Anchored = true
  1955. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1956. Part143.BrickColor = BrickColor.new("Institutional white")
  1957. Part143.Material = Enum.Material.Sand
  1958. Part143.TopSurface = Enum.SurfaceType.Smooth
  1959. Part143.brickColor = BrickColor.new("Institutional white")
  1960. Part144.Parent = mas
  1961. Part144.CFrame = CFrame.new(-553.099304, 52.4892883, 423.314606, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  1962. Part144.Orientation = Vector3.new(0, -30, 0)
  1963. Part144.Position = Vector3.new(-553.099304, 52.4892883, 423.314606)
  1964. Part144.Rotation = Vector3.new(0, -30, 0)
  1965. Part144.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1966. Part144.Size = Vector3.new(34, 7, 15)
  1967. Part144.Anchored = true
  1968. Part144.BottomSurface = Enum.SurfaceType.Smooth
  1969. Part144.BrickColor = BrickColor.new("Institutional white")
  1970. Part144.Material = Enum.Material.Sand
  1971. Part144.TopSurface = Enum.SurfaceType.Smooth
  1972. Part144.brickColor = BrickColor.new("Institutional white")
  1973. Part145.Parent = mas
  1974. Part145.CFrame = CFrame.new(-593.739441, 52.4892883, 409.81665, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  1975. Part145.Orientation = Vector3.new(0, 15, 0)
  1976. Part145.Position = Vector3.new(-593.739441, 52.4892883, 409.81665)
  1977. Part145.Rotation = Vector3.new(0, 15, 0)
  1978. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1979. Part145.Size = Vector3.new(45, 7, 17)
  1980. Part145.Anchored = true
  1981. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1982. Part145.BrickColor = BrickColor.new("Institutional white")
  1983. Part145.Material = Enum.Material.Sand
  1984. Part145.TopSurface = Enum.SurfaceType.Smooth
  1985. Part145.brickColor = BrickColor.new("Institutional white")
  1986. Part146.Parent = mas
  1987. Part146.CFrame = CFrame.new(-840.813293, 53.9892883, 424.351563, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  1988. Part146.Orientation = Vector3.new(0, 15, 0)
  1989. Part146.Position = Vector3.new(-840.813293, 53.9892883, 424.351563)
  1990. Part146.Rotation = Vector3.new(0, 15, 0)
  1991. Part146.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1992. Part146.Size = Vector3.new(41, 10, 32)
  1993. Part146.Anchored = true
  1994. Part146.BottomSurface = Enum.SurfaceType.Smooth
  1995. Part146.BrickColor = BrickColor.new("Institutional white")
  1996. Part146.Material = Enum.Material.Sand
  1997. Part146.TopSurface = Enum.SurfaceType.Smooth
  1998. Part146.brickColor = BrickColor.new("Institutional white")
  1999. Part147.Parent = mas
  2000. Part147.CFrame = CFrame.new(-816.563049, 59.9892883, 418.108856, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2001. Part147.Orientation = Vector3.new(0, 30, 0)
  2002. Part147.Position = Vector3.new(-816.563049, 59.9892883, 418.108856)
  2003. Part147.Rotation = Vector3.new(0, 30, 0)
  2004. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2005. Part147.Size = Vector3.new(26, 22, 33)
  2006. Part147.Anchored = true
  2007. Part147.BottomSurface = Enum.SurfaceType.Smooth
  2008. Part147.BrickColor = BrickColor.new("Institutional white")
  2009. Part147.Material = Enum.Material.Sand
  2010. Part147.TopSurface = Enum.SurfaceType.Smooth
  2011. Part147.brickColor = BrickColor.new("Institutional white")
  2012. Part148.Parent = mas
  2013. Part148.CFrame = CFrame.new(-800.348999, 62.4892883, 410.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2014. Part148.Position = Vector3.new(-800.348999, 62.4892883, 410.185425)
  2015. Part148.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2016. Part148.Size = Vector3.new(31, 7, 21)
  2017. Part148.Anchored = true
  2018. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2019. Part148.BrickColor = BrickColor.new("Institutional white")
  2020. Part148.Material = Enum.Material.Sand
  2021. Part148.TopSurface = Enum.SurfaceType.Smooth
  2022. Part148.brickColor = BrickColor.new("Institutional white")
  2023. Part149.Parent = mas
  2024. Part149.CFrame = CFrame.new(-1014.87, 60.4894753, 331.634766, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
  2025. Part149.Orientation = Vector3.new(0, 45, 0)
  2026. Part149.Position = Vector3.new(-1014.87, 60.4894753, 331.634766)
  2027. Part149.Rotation = Vector3.new(0, 45, 0)
  2028. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2029. Part149.Size = Vector3.new(88, 23, 112)
  2030. Part149.Anchored = true
  2031. Part149.BottomSurface = Enum.SurfaceType.Smooth
  2032. Part149.BrickColor = BrickColor.new("Institutional white")
  2033. Part149.Material = Enum.Material.Sand
  2034. Part149.TopSurface = Enum.SurfaceType.Smooth
  2035. Part149.brickColor = BrickColor.new("Institutional white")
  2036. Part150.Parent = mas
  2037. Part150.CFrame = CFrame.new(-1010.349, 67.4892883, 414.685425, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  2038. Part150.Orientation = Vector3.new(0, -30, 0)
  2039. Part150.Position = Vector3.new(-1010.349, 67.4892883, 414.685425)
  2040. Part150.Rotation = Vector3.new(0, -30, 0)
  2041. Part150.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2042. Part150.Size = Vector3.new(47, 37, 48)
  2043. Part150.Anchored = true
  2044. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2045. Part150.BrickColor = BrickColor.new("Institutional white")
  2046. Part150.Material = Enum.Material.Sand
  2047. Part150.TopSurface = Enum.SurfaceType.Smooth
  2048. Part150.brickColor = BrickColor.new("Institutional white")
  2049. Part151.Parent = mas
  2050. Part151.CFrame = CFrame.new(-992.348938, 56.4894714, 307.185364, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2051. Part151.Position = Vector3.new(-992.348938, 56.4894714, 307.185364)
  2052. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2053. Part151.Size = Vector3.new(63, 15, 57)
  2054. Part151.Anchored = true
  2055. Part151.BottomSurface = Enum.SurfaceType.Smooth
  2056. Part151.BrickColor = BrickColor.new("Institutional white")
  2057. Part151.Material = Enum.Material.Sand
  2058. Part151.TopSurface = Enum.SurfaceType.Smooth
  2059. Part151.brickColor = BrickColor.new("Institutional white")
  2060. Part152.Parent = mas
  2061. Part152.CFrame = CFrame.new(-756.348999, 56.4892883, 404.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2062. Part152.Position = Vector3.new(-756.348999, 56.4892883, 404.185425)
  2063. Part152.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2064. Part152.Size = Vector3.new(35, 15, 35)
  2065. Part152.Anchored = true
  2066. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2067. Part152.BrickColor = BrickColor.new("Institutional white")
  2068. Part152.Material = Enum.Material.Sand
  2069. Part152.TopSurface = Enum.SurfaceType.Smooth
  2070. Part152.brickColor = BrickColor.new("Institutional white")
  2071. Part153.Parent = mas
  2072. Part153.CFrame = CFrame.new(-751.749023, 153.489258, 445.685486, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2073. Part153.Position = Vector3.new(-751.749023, 153.489258, 445.685486)
  2074. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2075. Part153.Transparency = 1
  2076. Part153.Size = Vector3.new(527, 209, 10)
  2077. Part153.Anchored = true
  2078. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2079. Part153.BrickColor = BrickColor.new("Institutional white")
  2080. Part153.Material = Enum.Material.Sand
  2081. Part153.TopSurface = Enum.SurfaceType.Smooth
  2082. Part153.brickColor = BrickColor.new("Institutional white")
  2083. Part154.Parent = mas
  2084. Part154.CFrame = CFrame.new(-541.15625, 56.9892883, 444.83255, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2085. Part154.Orientation = Vector3.new(0, 30, 0)
  2086. Part154.Position = Vector3.new(-541.15625, 56.9892883, 444.83255)
  2087. Part154.Rotation = Vector3.new(0, 30, 0)
  2088. Part154.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2089. Part154.Size = Vector3.new(33, 16, 33)
  2090. Part154.Anchored = true
  2091. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2092. Part154.BrickColor = BrickColor.new("Institutional white")
  2093. Part154.Material = Enum.Material.Sand
  2094. Part154.TopSurface = Enum.SurfaceType.Smooth
  2095. Part154.brickColor = BrickColor.new("Institutional white")
  2096. Part155.Parent = mas
  2097. Part155.CFrame = CFrame.new(-515.84906, 52.4892883, 440.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2098. Part155.Position = Vector3.new(-515.84906, 52.4892883, 440.685425)
  2099. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2100. Part155.Size = Vector3.new(38, 7, 24)
  2101. Part155.Anchored = true
  2102. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2103. Part155.BrickColor = BrickColor.new("Institutional white")
  2104. Part155.Material = Enum.Material.Sand
  2105. Part155.TopSurface = Enum.SurfaceType.Smooth
  2106. Part155.brickColor = BrickColor.new("Institutional white")
  2107. Part156.Parent = mas
  2108. Part156.CFrame = CFrame.new(-703.141785, 50.4892883, 404.927979, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
  2109. Part156.Orientation = Vector3.new(0, -45, 0)
  2110. Part156.Position = Vector3.new(-703.141785, 50.4892883, 404.927979)
  2111. Part156.Rotation = Vector3.new(0, -45, 0)
  2112. Part156.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2113. Part156.Size = Vector3.new(21, 3, 23)
  2114. Part156.Anchored = true
  2115. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2116. Part156.BrickColor = BrickColor.new("Institutional white")
  2117. Part156.Material = Enum.Material.Sand
  2118. Part156.TopSurface = Enum.SurfaceType.Smooth
  2119. Part156.brickColor = BrickColor.new("Institutional white")
  2120. Part157.Parent = mas
  2121. Part157.CFrame = CFrame.new(-593.348999, 55.9892883, 417.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2122. Part157.Position = Vector3.new(-593.348999, 55.9892883, 417.685425)
  2123. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2124. Part157.Size = Vector3.new(57, 14, 16)
  2125. Part157.Anchored = true
  2126. Part157.BottomSurface = Enum.SurfaceType.Smooth
  2127. Part157.BrickColor = BrickColor.new("Institutional white")
  2128. Part157.Material = Enum.Material.Sand
  2129. Part157.TopSurface = Enum.SurfaceType.Smooth
  2130. Part157.brickColor = BrickColor.new("Institutional white")
  2131. Part158.Parent = mas
  2132. Part158.CFrame = CFrame.new(-958.318115, 65.4892883, 443.961731, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  2133. Part158.Orientation = Vector3.new(0, -30, 0)
  2134. Part158.Position = Vector3.new(-958.318115, 65.4892883, 443.961731)
  2135. Part158.Rotation = Vector3.new(0, -30, 0)
  2136. Part158.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2137. Part158.Size = Vector3.new(77, 33, 54)
  2138. Part158.Anchored = true
  2139. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2140. Part158.BrickColor = BrickColor.new("Institutional white")
  2141. Part158.Material = Enum.Material.Sand
  2142. Part158.TopSurface = Enum.SurfaceType.Smooth
  2143. Part158.brickColor = BrickColor.new("Institutional white")
  2144. Part159.Parent = mas
  2145. Part159.CFrame = CFrame.new(-756.969849, 52.4892883, 388.966522, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  2146. Part159.Orientation = Vector3.new(0, -30, 0)
  2147. Part159.Position = Vector3.new(-756.969849, 52.4892883, 388.966522)
  2148. Part159.Rotation = Vector3.new(0, -30, 0)
  2149. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2150. Part159.Size = Vector3.new(29, 7, 21)
  2151. Part159.Anchored = true
  2152. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2153. Part159.BrickColor = BrickColor.new("Institutional white")
  2154. Part159.Material = Enum.Material.Sand
  2155. Part159.TopSurface = Enum.SurfaceType.Smooth
  2156. Part159.brickColor = BrickColor.new("Institutional white")
  2157. Part160.Parent = mas
  2158. Part160.CFrame = CFrame.new(-1055.39905, 62.9894714, 113.496613, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2159. Part160.Orientation = Vector3.new(0, 30, 0)
  2160. Part160.Position = Vector3.new(-1055.39905, 62.9894714, 113.496613)
  2161. Part160.Rotation = Vector3.new(0, 30, 0)
  2162. Part160.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2163. Part160.Size = Vector3.new(94.5, 28, 120.5)
  2164. Part160.Anchored = true
  2165. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2166. Part160.BrickColor = BrickColor.new("Institutional white")
  2167. Part160.Material = Enum.Material.Sand
  2168. Part160.TopSurface = Enum.SurfaceType.Smooth
  2169. Part160.brickColor = BrickColor.new("Institutional white")
  2170. Part161.Parent = mas
  2171. Part161.CFrame = CFrame.new(-1006.1366, 57.2394714, 102.481148, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  2172. Part161.Orientation = Vector3.new(0, 15, 0)
  2173. Part161.Position = Vector3.new(-1006.1366, 57.2394714, 102.481148)
  2174. Part161.Rotation = Vector3.new(0, 15, 0)
  2175. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2176. Part161.Size = Vector3.new(42.5, 16.5, 105)
  2177. Part161.Anchored = true
  2178. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2179. Part161.BrickColor = BrickColor.new("Institutional white")
  2180. Part161.Material = Enum.Material.Sand
  2181. Part161.TopSurface = Enum.SurfaceType.Smooth
  2182. Part161.brickColor = BrickColor.new("Institutional white")
  2183. Part162.Parent = mas
  2184. Part162.CFrame = CFrame.new(-977.348938, 52.2394714, 101.434814, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2185. Part162.Position = Vector3.new(-977.348938, 52.2394714, 101.434814)
  2186. Part162.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2187. Part162.Size = Vector3.new(53, 6.5, 120.5)
  2188. Part162.Anchored = true
  2189. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2190. Part162.BrickColor = BrickColor.new("Institutional white")
  2191. Part162.Material = Enum.Material.Sand
  2192. Part162.TopSurface = Enum.SurfaceType.Smooth
  2193. Part162.brickColor = BrickColor.new("Institutional white")
  2194. Part163.Parent = mas
  2195. Part163.CFrame = CFrame.new(-963.092041, 55.9892883, 231.533844, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  2196. Part163.Orientation = Vector3.new(0, 15, 0)
  2197. Part163.Position = Vector3.new(-963.092041, 55.9892883, 231.533844)
  2198. Part163.Rotation = Vector3.new(0, 15, 0)
  2199. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2200. Part163.Size = Vector3.new(28, 14, 58)
  2201. Part163.Anchored = true
  2202. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2203. Part163.BrickColor = BrickColor.new("Institutional white")
  2204. Part163.Material = Enum.Material.Sand
  2205. Part163.TopSurface = Enum.SurfaceType.Smooth
  2206. Part163.brickColor = BrickColor.new("Institutional white")
  2207. Part164.Parent = mas
  2208. Part164.CFrame = CFrame.new(-953.995911, 53.4892883, 286.064606, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)
  2209. Part164.Orientation = Vector3.new(0, 60, 0)
  2210. Part164.Position = Vector3.new(-953.995911, 53.4892883, 286.064606)
  2211. Part164.Rotation = Vector3.new(0, 60, 0)
  2212. Part164.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2213. Part164.Size = Vector3.new(67, 9, 27)
  2214. Part164.Anchored = true
  2215. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2216. Part164.BrickColor = BrickColor.new("Institutional white")
  2217. Part164.Material = Enum.Material.Sand
  2218. Part164.TopSurface = Enum.SurfaceType.Smooth
  2219. Part164.brickColor = BrickColor.new("Institutional white")
  2220. Part165.Parent = mas
  2221. Part165.CFrame = CFrame.new(-969.84906, 58.9892883, 279.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2222. Part165.Position = Vector3.new(-969.84906, 58.9892883, 279.185425)
  2223. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2224. Part165.Size = Vector3.new(38, 20, 46)
  2225. Part165.Anchored = true
  2226. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2227. Part165.BrickColor = BrickColor.new("Institutional white")
  2228. Part165.Material = Enum.Material.Sand
  2229. Part165.TopSurface = Enum.SurfaceType.Smooth
  2230. Part165.brickColor = BrickColor.new("Institutional white")
  2231. Part166.Parent = mas
  2232. Part166.CFrame = CFrame.new(-952.032227, 56.4892883, 326.591675, 0.258818984, 0, -0.965925872, 0, 1, 0, 0.965925872, 0, 0.258818984)
  2233. Part166.Orientation = Vector3.new(0, -75, 0)
  2234. Part166.Position = Vector3.new(-952.032227, 56.4892883, 326.591675)
  2235. Part166.Rotation = Vector3.new(0, -75, 0)
  2236. Part166.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2237. Part166.Size = Vector3.new(49, 15, 23)
  2238. Part166.Anchored = true
  2239. Part166.BottomSurface = Enum.SurfaceType.Smooth
  2240. Part166.BrickColor = BrickColor.new("Institutional white")
  2241. Part166.Material = Enum.Material.Sand
  2242. Part166.TopSurface = Enum.SurfaceType.Smooth
  2243. Part166.brickColor = BrickColor.new("Institutional white")
  2244. Part167.Parent = mas
  2245. Part167.CFrame = CFrame.new(-784.082764, 65.9892883, 442.656952, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  2246. Part167.Orientation = Vector3.new(0, -15, 0)
  2247. Part167.Position = Vector3.new(-784.082764, 65.9892883, 442.656952)
  2248. Part167.Rotation = Vector3.new(0, -15, 0)
  2249. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2250. Part167.Size = Vector3.new(114, 34, 34)
  2251. Part167.Anchored = true
  2252. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2253. Part167.BrickColor = BrickColor.new("Institutional white")
  2254. Part167.Material = Enum.Material.Sand
  2255. Part167.TopSurface = Enum.SurfaceType.Smooth
  2256. Part167.brickColor = BrickColor.new("Institutional white")
  2257. Part168.Parent = mas
  2258. Part168.CFrame = CFrame.new(-762.131531, 63.4892883, 431.888153, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)
  2259. Part168.Orientation = Vector3.new(0, -45, 0)
  2260. Part168.Position = Vector3.new(-762.131531, 63.4892883, 431.888153)
  2261. Part168.Rotation = Vector3.new(0, -45, 0)
  2262. Part168.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2263. Part168.Size = Vector3.new(81, 29, 48)
  2264. Part168.Anchored = true
  2265. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2266. Part168.BrickColor = BrickColor.new("Institutional white")
  2267. Part168.Material = Enum.Material.Sand
  2268. Part168.TopSurface = Enum.SurfaceType.Smooth
  2269. Part168.brickColor = BrickColor.new("Institutional white")
  2270. Part169.Parent = mas
  2271. Part169.CFrame = CFrame.new(-649.848999, 51.9892883, 415.685425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2272. Part169.Position = Vector3.new(-649.848999, 51.9892883, 415.685425)
  2273. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2274. Part169.Size = Vector3.new(56, 6, 14)
  2275. Part169.Anchored = true
  2276. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2277. Part169.BrickColor = BrickColor.new("Institutional white")
  2278. Part169.Material = Enum.Material.Sand
  2279. Part169.TopSurface = Enum.SurfaceType.Smooth
  2280. Part169.brickColor = BrickColor.new("Institutional white")
  2281. Part170.Parent = mas
  2282. Part170.CFrame = CFrame.new(-1037.99939, 67.9894714, 235.920853, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  2283. Part170.Orientation = Vector3.new(0, 15, 0)
  2284. Part170.Position = Vector3.new(-1037.99939, 67.9894714, 235.920853)
  2285. Part170.Rotation = Vector3.new(0, 15, 0)
  2286. Part170.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2287. Part170.Size = Vector3.new(112, 38, 148)
  2288. Part170.Anchored = true
  2289. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2290. Part170.BrickColor = BrickColor.new("Institutional white")
  2291. Part170.Material = Enum.Material.Sand
  2292. Part170.TopSurface = Enum.SurfaceType.Smooth
  2293. Part170.brickColor = BrickColor.new("Institutional white")
  2294. Part171.Parent = mas
  2295. Part171.CFrame = CFrame.new(-709.93866, 60.9892883, 431.376801, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  2296. Part171.Orientation = Vector3.new(0, -30, 0)
  2297. Part171.Position = Vector3.new(-709.93866, 60.9892883, 431.376801)
  2298. Part171.Rotation = Vector3.new(0, -30, 0)
  2299. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2300. Part171.Size = Vector3.new(88, 24, 29)
  2301. Part171.Anchored = true
  2302. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2303. Part171.BrickColor = BrickColor.new("Institutional white")
  2304. Part171.Material = Enum.Material.Sand
  2305. Part171.TopSurface = Enum.SurfaceType.Smooth
  2306. Part171.brickColor = BrickColor.new("Institutional white")
  2307. Part172.Parent = mas
  2308. Part172.CFrame = CFrame.new(-587.624939, 62.9892883, 436.282959, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  2309. Part172.Orientation = Vector3.new(0, -15, 0)
  2310. Part172.Position = Vector3.new(-587.624939, 62.9892883, 436.282959)
  2311. Part172.Rotation = Vector3.new(0, -15, 0)
  2312. Part172.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2313. Part172.Size = Vector3.new(81, 28, 35)
  2314. Part172.Anchored = true
  2315. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2316. Part172.BrickColor = BrickColor.new("Institutional white")
  2317. Part172.Material = Enum.Material.Sand
  2318. Part172.TopSurface = Enum.SurfaceType.Smooth
  2319. Part172.brickColor = BrickColor.new("Institutional white")
  2320. WedgePart173.Parent = mas
  2321. WedgePart173.CFrame = CFrame.new(-453.143433, 37.3464813, 305.183868, 0.560764372, 0.516139448, 0.647412896, 0.785599947, -0.0847318545, -0.612905562, -0.261488229, 0.852303147, -0.452993661)
  2322. WedgePart173.Orientation = Vector3.new(37.7999992, 124.980003, 96.1600037)
  2323. WedgePart173.Position = Vector3.new(-453.143433, 37.3464813, 305.183868)
  2324. WedgePart173.Rotation = Vector3.new(126.470001, 40.3499985, -42.6300011)
  2325. WedgePart173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2326. WedgePart173.Size = Vector3.new(1, 96.5813828, 23.3583889)
  2327. WedgePart173.Anchored = true
  2328. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  2329. WedgePart173.BrickColor = BrickColor.new("Institutional white")
  2330. WedgePart173.Material = Enum.Material.Sand
  2331. WedgePart173.brickColor = BrickColor.new("Institutional white")
  2332. WedgePart174.Parent = mas
  2333. WedgePart174.CFrame = CFrame.new(-608.84906, 48.4892883, 226.185425, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  2334. WedgePart174.Orientation = Vector3.new(0, 0, -90)
  2335. WedgePart174.Position = Vector3.new(-608.84906, 48.4892883, 226.185425)
  2336. WedgePart174.Rotation = Vector3.new(0, 0, -90)
  2337. WedgePart174.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2338. WedgePart174.Size = Vector3.new(1, 232, 86)
  2339. WedgePart174.Anchored = true
  2340. WedgePart174.BottomSurface = Enum.SurfaceType.Smooth
  2341. WedgePart174.BrickColor = BrickColor.new("Institutional white")
  2342. WedgePart174.Material = Enum.Material.Sand
  2343. WedgePart174.brickColor = BrickColor.new("Institutional white")
  2344. WedgePart175.Parent = mas
  2345. WedgePart175.CFrame = CFrame.new(-485.512695, 48.5168152, 304.935425, 0.327236623, -0.682184279, 0.653866112, 0.944942415, 0.236242607, -0.226435974, 3.28666054e-08, 0.691963911, 0.721932113)
  2346. WedgePart175.Orientation = Vector3.new(13.0900002, 42.1699982, 75.9599991)
  2347. WedgePart175.Position = Vector3.new(-485.512695, 48.5168152, 304.935425)
  2348. WedgePart175.Rotation = Vector3.new(17.4099998, 40.8300018, 64.3700027)
  2349. WedgePart175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2350. WedgePart175.Size = Vector3.new(1, 49.4754257, 51.618145)
  2351. WedgePart175.Anchored = true
  2352. WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
  2353. WedgePart175.BrickColor = BrickColor.new("Institutional white")
  2354. WedgePart175.Material = Enum.Material.Sand
  2355. WedgePart175.brickColor = BrickColor.new("Institutional white")
  2356. WedgePart176.Parent = mas
  2357. WedgePart176.CFrame = CFrame.new(-766.09906, 48.4892883, 148.435425, 0, 0.99999994, 0, -0.99999994, 0, 0, 0, 0, 0.999999881)
  2358. WedgePart176.Orientation = Vector3.new(0, 0, -90)
  2359. WedgePart176.Position = Vector3.new(-766.09906, 48.4892883, 148.435425)
  2360. WedgePart176.Rotation = Vector3.new(0, 0, -90)
  2361. WedgePart176.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2362. WedgePart176.Size = Vector3.new(1, 82.5, 69.5)
  2363. WedgePart176.Anchored = true
  2364. WedgePart176.BottomSurface = Enum.SurfaceType.Smooth
  2365. WedgePart176.BrickColor = BrickColor.new("Institutional white")
  2366. WedgePart176.Material = Enum.Material.Sand
  2367. WedgePart176.brickColor = BrickColor.new("Institutional white")
  2368. WedgePart177.Parent = mas
  2369. WedgePart177.CFrame = CFrame.new(-453.026672, 37.2668152, 340.803131, -0.327236623, -0.682184219, -0.653866172, -0.944942415, 0.236242592, 0.226436004, -3.28665983e-08, 0.691963971, -0.721932054)
  2370. WedgePart177.Orientation = Vector3.new(-13.0900002, -137.830002, -75.9599991)
  2371. WedgePart177.Position = Vector3.new(-453.026672, 37.2668152, 340.803131)
  2372. WedgePart177.Rotation = Vector3.new(-162.589996, -40.8300018, 115.629997)
  2373. WedgePart177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2374. WedgePart177.Size = Vector3.new(1, 49.4754257, 47.7477379)
  2375. WedgePart177.Anchored = true
  2376. WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
  2377. WedgePart177.BrickColor = BrickColor.new("Institutional white")
  2378. WedgePart177.Material = Enum.Material.Sand
  2379. WedgePart177.brickColor = BrickColor.new("Institutional white")
  2380. WedgePart178.Parent = mas
  2381. WedgePart178.CFrame = CFrame.new(-487.01239, 48.8272705, 269.628571, 0.0432031378, 0.990173221, 0.133005574, 0.704221189, 0.0642507225, -0.70706749, -0.708664954, 0.124212876, -0.694525123)
  2382. WedgePart178.Orientation = Vector3.new(45, 169.160004, 84.7900009)
  2383. WedgePart178.Position = Vector3.new(-487.01239, 48.8272705, 269.628571)
  2384. WedgePart178.Rotation = Vector3.new(134.490005, 7.63999987, -87.5)
  2385. WedgePart178.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2386. WedgePart178.Size = Vector3.new(1, 3.20474792, 0.82893312)
  2387. WedgePart178.Anchored = true
  2388. WedgePart178.BottomSurface = Enum.SurfaceType.Smooth
  2389. WedgePart178.BrickColor = BrickColor.new("Institutional white")
  2390. WedgePart178.Material = Enum.Material.Sand
  2391. WedgePart178.brickColor = BrickColor.new("Institutional white")
  2392. WedgePart179.Parent = mas
  2393. WedgePart179.CFrame = CFrame.new(-441.260071, 26.0964813, 296.86908, -0.560764372, 0.516139507, -0.647412837, -0.785599947, -0.0847319067, 0.612905562, 0.261488229, 0.852303088, 0.452993751)
  2394. WedgePart179.Orientation = Vector3.new(-37.7999992, -55.0200005, -96.1600037)
  2395. WedgePart179.Position = Vector3.new(-441.260071, 26.0964813, 296.86908)
  2396. WedgePart179.Rotation = Vector3.new(-53.5299988, -40.3499985, -137.369995)
  2397. WedgePart179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2398. WedgePart179.Size = Vector3.new(1, 96.5813828, 13.352006)
  2399. WedgePart179.Anchored = true
  2400. WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
  2401. WedgePart179.BrickColor = BrickColor.new("Institutional white")
  2402. WedgePart179.Material = Enum.Material.Sand
  2403. WedgePart179.brickColor = BrickColor.new("Institutional white")
  2404. WedgePart180.Parent = mas
  2405. WedgePart180.CFrame = CFrame.new(-401.417847, 13.1064453, 345.721375, 0.582941353, 0.422617882, 0.693954885, 0.765694261, 8.97002863e-08, -0.64320457, -0.271829844, 0.906307757, -0.32359612)
  2406. WedgePart180.Orientation = Vector3.new(40.0299988, 115, 90)
  2407. WedgePart180.Position = Vector3.new(-401.417847, 13.1064453, 345.721375)
  2408. WedgePart180.Rotation = Vector3.new(116.709999, 43.9399986, -35.9399986)
  2409. WedgePart180.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2410. WedgePart180.Size = Vector3.new(1, 24.7265644, 40.4225883)
  2411. WedgePart180.Anchored = true
  2412. WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
  2413. WedgePart180.BrickColor = BrickColor.new("Institutional white")
  2414. WedgePart180.Material = Enum.Material.Sand
  2415. WedgePart180.brickColor = BrickColor.new("Institutional white")
  2416. WedgePart181.Parent = mas
  2417. WedgePart181.CFrame = CFrame.new(-541.84906, 71.5000381, 332.185425, -0.999999762, -1.38155727e-08, -1.60184896e-07, -1.3703233e-07, 1.1920929e-07, 0.999999702, -2.63076352e-08, 0.999999642, -8.94069672e-08)
  2418. WedgePart181.Orientation = Vector3.new(-89.9599991, -119.169998, -48.9799995)
  2419. WedgePart181.Position = Vector3.new(-541.84906, 71.5000381, 332.185425)
  2420. WedgePart181.Rotation = Vector3.new(-90, 0, 180)
  2421. WedgePart181.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2422. WedgePart181.Size = Vector3.new(4, 7, 45)
  2423. WedgePart181.Anchored = true
  2424. WedgePart181.BottomSurface = Enum.SurfaceType.Smooth
  2425. WedgePart181.BrickColor = BrickColor.new("Pearl")
  2426. WedgePart181.Material = Enum.Material.Slate
  2427. WedgePart181.brickColor = BrickColor.new("Pearl")
  2428. WedgePart182.Parent = mas
  2429. WedgePart182.CFrame = CFrame.new(-541.84906, 71.4895554, 275.185455, 0.999993622, 1.76774492e-07, -3.15260422e-08, 1.20937187e-07, -1.49011598e-07, 0.999990344, 2.16080139e-07, -0.999990284, -5.96046519e-08)
  2430. WedgePart182.Orientation = Vector3.new(-89.75, -152.119995, 140.940002)
  2431. WedgePart182.Position = Vector3.new(-541.84906, 71.4895554, 275.185455)
  2432. WedgePart182.Rotation = Vector3.new(-90, 0, 0)
  2433. WedgePart182.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2434. WedgePart182.Size = Vector3.new(4, 7, 45)
  2435. WedgePart182.Anchored = true
  2436. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  2437. WedgePart182.BrickColor = BrickColor.new("Pearl")
  2438. WedgePart182.Material = Enum.Material.Slate
  2439. WedgePart182.brickColor = BrickColor.new("Pearl")
  2440. WedgePart183.Parent = mas
  2441. WedgePart183.CFrame = CFrame.new(-546.34906, 71.5000381, 327.685425, 0, -0.999999821, 1.22726945e-07, -5.96046412e-08, 1.22726945e-07, 0.999999881, -0.999999762, -3.3319985e-08, -1.09726435e-14)
  2442. WedgePart183.Orientation = Vector3.new(-89.9700012, 90, -25.8999996)
  2443. WedgePart183.Position = Vector3.new(-546.34906, 71.5000381, 327.685425)
  2444. WedgePart183.Rotation = Vector3.new(-90, 0, 90)
  2445. WedgePart183.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2446. WedgePart183.Size = Vector3.new(4, 7, 45)
  2447. WedgePart183.Anchored = true
  2448. WedgePart183.BottomSurface = Enum.SurfaceType.Smooth
  2449. WedgePart183.BrickColor = BrickColor.new("Pearl")
  2450. WedgePart183.Material = Enum.Material.Slate
  2451. WedgePart183.brickColor = BrickColor.new("Pearl")
  2452. WedgePart184.Parent = mas
  2453. WedgePart184.CFrame = CFrame.new(-494.882874, 21.4825802, 395.685425, -0.32749027, -0.801839292, 0.49980396, -0.944854617, 0.277920634, -0.173233941, -5.10680565e-08, -0.528974533, -0.84863776)
  2454. WedgePart184.Orientation = Vector3.new(9.97999954, 149.5, -73.6100006)
  2455. WedgePart184.Position = Vector3.new(-494.882874, 21.4825802, 395.685425)
  2456. WedgePart184.Rotation = Vector3.new(168.460007, 29.9899998, 112.220001)
  2457. WedgePart184.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2458. WedgePart184.Size = Vector3.new(58.2242126, 58.1871986, 93.3501511)
  2459. WedgePart184.Anchored = true
  2460. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  2461. WedgePart184.BrickColor = BrickColor.new("Institutional white")
  2462. WedgePart184.Material = Enum.Material.Sand
  2463. WedgePart184.brickColor = BrickColor.new("Institutional white")
  2464. WedgePart185.Parent = mas
  2465. WedgePart185.CFrame = CFrame.new(-383.414001, -1.13467264, 400.585541, 0.805678964, 0.0200416651, -0.592013299, 0.59235239, -0.0272592865, 0.805217683, 4.37994423e-08, -0.999427438, -0.0338339619)
  2466. WedgePart185.Orientation = Vector3.new(-53.6300011, -93.2699966, 92.6299973)
  2467. WedgePart185.Position = Vector3.new(-383.414001, -1.13467264, 400.585541)
  2468. WedgePart185.Rotation = Vector3.new(-92.4100037, -36.2999992, -1.41999996)
  2469. WedgePart185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2470. WedgePart185.Size = Vector3.new(4.13250732, 100.542381, 3.40368748)
  2471. WedgePart185.Anchored = true
  2472. WedgePart185.BottomSurface = Enum.SurfaceType.Smooth
  2473. WedgePart185.BrickColor = BrickColor.new("Institutional white")
  2474. WedgePart185.Material = Enum.Material.Sand
  2475. WedgePart185.brickColor = BrickColor.new("Institutional white")
  2476. WedgePart186.Parent = mas
  2477. WedgePart186.CFrame = CFrame.new(-491.34906, 71.510025, 327.685425, -6.82768189e-08, 0.999995708, -2.98022016e-08, -1.66812821e-08, 2.98022744e-08, 0.999997675, 0.999997318, 1.01596768e-07, 7.62857368e-08)
  2478. WedgePart186.Orientation = Vector3.new(-89.8799973, -21.3400002, -29.2399998)
  2479. WedgePart186.Position = Vector3.new(-491.34906, 71.510025, 327.685425)
  2480. WedgePart186.Rotation = Vector3.new(-90, 0, -90)
  2481. WedgePart186.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2482. WedgePart186.Size = Vector3.new(4, 7, 45)
  2483. WedgePart186.Anchored = true
  2484. WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
  2485. WedgePart186.BrickColor = BrickColor.new("Pearl")
  2486. WedgePart186.Material = Enum.Material.Slate
  2487. WedgePart186.brickColor = BrickColor.new("Pearl")
  2488. WedgePart187.Parent = mas
  2489. WedgePart187.CFrame = CFrame.new(-412.519531, 20.0295429, 395.422913, -0.257465929, 0.826986849, -0.49980396, -0.965220332, -0.195805103, 0.173234135, 0.0453981794, 0.527022839, 0.8486377)
  2490. WedgePart187.Orientation = Vector3.new(-9.97999954, -30.5, -101.470001)
  2491. WedgePart187.Position = Vector3.new(-412.519531, 20.0295429, 395.422913)
  2492. WedgePart187.Rotation = Vector3.new(-11.54, -29.9899998, -107.290001)
  2493. WedgePart187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2494. WedgePart187.Size = Vector3.new(13.385025, 73.5508804, 83.1340256)
  2495. WedgePart187.Anchored = true
  2496. WedgePart187.BottomSurface = Enum.SurfaceType.Smooth
  2497. WedgePart187.BrickColor = BrickColor.new("Institutional white")
  2498. WedgePart187.Material = Enum.Material.Sand
  2499. WedgePart187.brickColor = BrickColor.new("Institutional white")
  2500. WedgePart188.Parent = mas
  2501. WedgePart188.CFrame = CFrame.new(-537.34906, 84.9892883, 303.685425, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2502. WedgePart188.Orientation = Vector3.new(0, 180, 0)
  2503. WedgePart188.Position = Vector3.new(-537.34906, 84.9892883, 303.685425)
  2504. WedgePart188.Rotation = Vector3.new(-180, 0, -180)
  2505. WedgePart188.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2506. WedgePart188.Size = Vector3.new(7, 20, 30)
  2507. WedgePart188.Anchored = true
  2508. WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
  2509. WedgePart188.BrickColor = BrickColor.new("Fossil")
  2510. WedgePart188.Material = Enum.Material.Cobblestone
  2511. WedgePart188.brickColor = BrickColor.new("Fossil")
  2512. WedgePart189.Parent = mas
  2513. WedgePart189.CFrame = CFrame.new(-580.919495, 49.3891983, 236.253693, -2.20000002e-05, -0.707198799, -0.707014799, -1, 2.83210761e-06, 2.82839028e-05, -1.80000006e-05, 0.707014799, -0.707198799)
  2514. WedgePart189.Orientation = Vector3.new(0, -135.009995, -90)
  2515. WedgePart189.Position = Vector3.new(-580.919495, 49.3891983, 236.253693)
  2516. WedgePart189.Rotation = Vector3.new(-180, -44.9900017, 90)
  2517. WedgePart189.Color = Color3.new(0.8, 0.556863, 0.411765)
  2518. WedgePart189.Size = Vector3.new(1, 7, 15)
  2519. WedgePart189.Anchored = true
  2520. WedgePart189.BottomSurface = Enum.SurfaceType.Smooth
  2521. WedgePart189.BrickColor = BrickColor.new("Nougat")
  2522. WedgePart189.Material = Enum.Material.WoodPlanks
  2523. WedgePart189.brickColor = BrickColor.new("Nougat")
  2524. WedgePart190.Parent = mas
  2525. WedgePart190.CFrame = CFrame.new(-500.34906, 52.0100021, 314.185425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2526. WedgePart190.Position = Vector3.new(-500.34906, 52.0100021, 314.185425)
  2527. WedgePart190.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2528. WedgePart190.Size = Vector3.new(7, 6, 9)
  2529. WedgePart190.Anchored = true
  2530. WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
  2531. WedgePart190.BrickColor = BrickColor.new("Fossil")
  2532. WedgePart190.Material = Enum.Material.Cobblestone
  2533. WedgePart190.brickColor = BrickColor.new("Fossil")
  2534. WedgePart191.Parent = mas
  2535. WedgePart191.CFrame = CFrame.new(-495.84903, 71.4893799, 275.185455, 0.99999088, -1.02140518e-14, -3.75684861e-09, 3.30243992e-08, 2.68219793e-07, 0.999995232, -7.06458714e-09, -0.999994516, 3.57626419e-07)
  2536. WedgePart191.Orientation = Vector3.new(-89.8199997, -0.600000024, 7.01999998)
  2537. WedgePart191.Position = Vector3.new(-495.84903, 71.4893799, 275.185455)
  2538. WedgePart191.Rotation = Vector3.new(-90, 0, 0)
  2539. WedgePart191.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2540. WedgePart191.Size = Vector3.new(4, 7, 45)
  2541. WedgePart191.Anchored = true
  2542. WedgePart191.BottomSurface = Enum.SurfaceType.Smooth
  2543. WedgePart191.BrickColor = BrickColor.new("Pearl")
  2544. WedgePart191.Material = Enum.Material.Slate
  2545. WedgePart191.brickColor = BrickColor.new("Pearl")
  2546. WedgePart192.Parent = mas
  2547. WedgePart192.CFrame = CFrame.new(-491.34906, 71.489296, 279.685425, 3.69267568e-08, 0.999997854, 2.98022762e-08, -5.96045737e-08, -6.67290507e-08, 0.999998569, 0.999998629, -7.12451032e-09, 8.98718824e-08)
  2548. WedgePart192.Orientation = Vector3.new(-89.9000015, 18.3500004, -138.229996)
  2549. WedgePart192.Position = Vector3.new(-491.34906, 71.489296, 279.685425)
  2550. WedgePart192.Rotation = Vector3.new(-90, 0, -90)
  2551. WedgePart192.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2552. WedgePart192.Size = Vector3.new(4, 7, 45)
  2553. WedgePart192.Anchored = true
  2554. WedgePart192.BottomSurface = Enum.SurfaceType.Smooth
  2555. WedgePart192.BrickColor = BrickColor.new("Pearl")
  2556. WedgePart192.Material = Enum.Material.Slate
  2557. WedgePart192.brickColor = BrickColor.new("Pearl")
  2558. WedgePart193.Parent = mas
  2559. WedgePart193.CFrame = CFrame.new(-491.34906, 90.4892883, 303.685425, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  2560. WedgePart193.Orientation = Vector3.new(0, -90, 180)
  2561. WedgePart193.Position = Vector3.new(-491.34906, 90.4892883, 303.685425)
  2562. WedgePart193.Rotation = Vector3.new(-180, -90, 0)
  2563. WedgePart193.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2564. WedgePart193.Size = Vector3.new(44, 7, 7)
  2565. WedgePart193.Anchored = true
  2566. WedgePart193.BottomSurface = Enum.SurfaceType.Smooth
  2567. WedgePart193.BrickColor = BrickColor.new("Pearl")
  2568. WedgePart193.Material = Enum.Material.Cobblestone
  2569. WedgePart193.brickColor = BrickColor.new("Pearl")
  2570. WedgePart194.Parent = mas
  2571. WedgePart194.CFrame = CFrame.new(-449.353882, 14.8708067, 451.306549, 0.257465929, 0.82698679, 0.49980405, 0.965220332, -0.195805088, -0.17323415, -0.0453981794, 0.527022898, -0.84863764)
  2572. WedgePart194.Orientation = Vector3.new(9.97999954, 149.5, 101.470001)
  2573. WedgePart194.Position = Vector3.new(-449.353882, 14.8708067, 451.306549)
  2574. WedgePart194.Rotation = Vector3.new(168.460007, 29.9899998, -72.7099991)
  2575. WedgePart194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2576. WedgePart194.Size = Vector3.new(47.385025, 73.5508804, 46.7480736)
  2577. WedgePart194.Anchored = true
  2578. WedgePart194.BottomSurface = Enum.SurfaceType.Smooth
  2579. WedgePart194.BrickColor = BrickColor.new("Institutional white")
  2580. WedgePart194.Material = Enum.Material.Sand
  2581. WedgePart194.brickColor = BrickColor.new("Institutional white")
  2582. WedgePart195.Parent = mas
  2583. WedgePart195.CFrame = CFrame.new(-546.34906, 90.4892883, 303.685425, 8.8817842e-16, -1, 2.98023224e-08, 0, 2.98023224e-08, 1, -1, -8.8817842e-16, 0)
  2584. WedgePart195.Orientation = Vector3.new(-90, 90, 0)
  2585. WedgePart195.Position = Vector3.new(-546.34906, 90.4892883, 303.685425)
  2586. WedgePart195.Rotation = Vector3.new(-90, 0, 90)
  2587. WedgePart195.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2588. WedgePart195.Size = Vector3.new(44, 7, 7)
  2589. WedgePart195.Anchored = true
  2590. WedgePart195.BottomSurface = Enum.SurfaceType.Smooth
  2591. WedgePart195.BrickColor = BrickColor.new("Pearl")
  2592. WedgePart195.Material = Enum.Material.Cobblestone
  2593. WedgePart195.brickColor = BrickColor.new("Pearl")
  2594. WedgePart196.Parent = mas
  2595. WedgePart196.CFrame = CFrame.new(-537.34906, 64.9892883, 303.685425, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2596. WedgePart196.Orientation = Vector3.new(-90, 0, 0)
  2597. WedgePart196.Position = Vector3.new(-537.34906, 64.9892883, 303.685425)
  2598. WedgePart196.Rotation = Vector3.new(-90, 0, 0)
  2599. WedgePart196.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2600. WedgePart196.Size = Vector3.new(7, 30, 20)
  2601. WedgePart196.Anchored = true
  2602. WedgePart196.BottomSurface = Enum.SurfaceType.Smooth
  2603. WedgePart196.BrickColor = BrickColor.new("Fossil")
  2604. WedgePart196.Material = Enum.Material.Cobblestone
  2605. WedgePart196.brickColor = BrickColor.new("Fossil")
  2606. WedgePart197.Parent = mas
  2607. WedgePart197.CFrame = CFrame.new(-518.84906, 90.4892883, 275.185425, -1, 0, -1.0658141e-14, 0, -1, -5.96046448e-08, -1.0658141e-14, -5.96046448e-08, 1)
  2608. WedgePart197.Orientation = Vector3.new(0, 0, 180)
  2609. WedgePart197.Position = Vector3.new(-518.84906, 90.4892883, 275.185425)
  2610. WedgePart197.Rotation = Vector3.new(0, 0, -180)
  2611. WedgePart197.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2612. WedgePart197.Size = Vector3.new(42, 7, 7)
  2613. WedgePart197.Anchored = true
  2614. WedgePart197.BottomSurface = Enum.SurfaceType.Smooth
  2615. WedgePart197.BrickColor = BrickColor.new("Pearl")
  2616. WedgePart197.Material = Enum.Material.Cobblestone
  2617. WedgePart197.brickColor = BrickColor.new("Pearl")
  2618. WedgePart198.Parent = mas
  2619. WedgePart198.CFrame = CFrame.new(-518.84906, 65.0100021, 322.685425, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2620. WedgePart198.Orientation = Vector3.new(0, -90, 0)
  2621. WedgePart198.Position = Vector3.new(-518.84906, 65.0100021, 322.685425)
  2622. WedgePart198.Rotation = Vector3.new(0, -90, 0)
  2623. WedgePart198.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2624. WedgePart198.Size = Vector3.new(8, 20, 30)
  2625. WedgePart198.Anchored = true
  2626. WedgePart198.BottomSurface = Enum.SurfaceType.Smooth
  2627. WedgePart198.BrickColor = BrickColor.new("Fossil")
  2628. WedgePart198.Material = Enum.Material.Cobblestone
  2629. WedgePart198.brickColor = BrickColor.new("Fossil")
  2630. WedgePart199.Parent = mas
  2631. WedgePart199.CFrame = CFrame.new(-463.080261, 8.34287071, 340.574005, 0.32749027, -0.801839232, -0.49980402, 0.944854617, 0.277920604, 0.173233956, 5.10680493e-08, -0.528974593, 0.8486377)
  2632. WedgePart199.Orientation = Vector3.new(-9.97999954, -30.5, 73.6100006)
  2633. WedgePart199.Position = Vector3.new(-463.080261, 8.34287071, 340.574005)
  2634. WedgePart199.Rotation = Vector3.new(-11.54, -29.9899998, 67.7799988)
  2635. WedgePart199.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2636. WedgePart199.Size = Vector3.new(62.2242126, 58.1871986, 36.5319443)
  2637. WedgePart199.Anchored = true
  2638. WedgePart199.BottomSurface = Enum.SurfaceType.Smooth
  2639. WedgePart199.BrickColor = BrickColor.new("Institutional white")
  2640. WedgePart199.Material = Enum.Material.Sand
  2641. WedgePart199.brickColor = BrickColor.new("Institutional white")
  2642. WedgePart200.Parent = mas
  2643. WedgePart200.CFrame = CFrame.new(-495.849091, 71.5101166, 332.185364, -0.999990225, -1.18143362e-08, 1.27607409e-08, 7.99319722e-09, -2.62265553e-06, 0.999993563, -5.21836228e-08, 0.999990284, 2.65245808e-06)
  2644. WedgePart200.Orientation = Vector3.new(-89.7900009, 0.280000001, 179.830002)
  2645. WedgePart200.Position = Vector3.new(-495.849091, 71.5101166, 332.185364)
  2646. WedgePart200.Rotation = Vector3.new(-90, 0, 180)
  2647. WedgePart200.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2648. WedgePart200.Size = Vector3.new(4, 7, 45)
  2649. WedgePart200.Anchored = true
  2650. WedgePart200.BottomSurface = Enum.SurfaceType.Smooth
  2651. WedgePart200.BrickColor = BrickColor.new("Pearl")
  2652. WedgePart200.Material = Enum.Material.Slate
  2653. WedgePart200.brickColor = BrickColor.new("Pearl")
  2654. WedgePart201.Parent = mas
  2655. WedgePart201.CFrame = CFrame.new(-608.151245, 49.0188675, 227.456818, -0.937644899, -0.00180982822, 0.34758991, -0.00511299958, 0.999950111, -0.00858609658, -0.347556978, -0.00982793793, -0.937607408)
  2656. WedgePart201.Orientation = Vector3.new(0.49000001, 159.660004, -0.289999992)
  2657. WedgePart201.Position = Vector3.new(-608.151245, 49.0188675, 227.456818)
  2658. WedgePart201.Rotation = Vector3.new(179.479996, 20.3400002, 179.889999)
  2659. WedgePart201.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2660. WedgePart201.Size = Vector3.new(228, 1.5, 2.5)
  2661. WedgePart201.Anchored = true
  2662. WedgePart201.BottomSurface = Enum.SurfaceType.Smooth
  2663. WedgePart201.BrickColor = BrickColor.new("Institutional white")
  2664. WedgePart201.Material = Enum.Material.Sand
  2665. WedgePart201.brickColor = BrickColor.new("Institutional white")
  2666. WedgePart202.Parent = mas
  2667. WedgePart202.CFrame = CFrame.new(-402.012085, -1.48913717, 401.892578, -0.578284323, -0.109901048, -0.808399022, -0.80943805, 0.201135218, 0.551683486, 0.10196691, 0.973378897, -0.205271438)
  2668. WedgePart202.Orientation = Vector3.new(-33.4799995, -104.25, -76.0500031)
  2669. WedgePart202.Position = Vector3.new(-402.012085, -1.48913717, 401.892578)
  2670. WedgePart202.Rotation = Vector3.new(-110.410004, -53.9399986, 169.240005)
  2671. WedgePart202.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2672. WedgePart202.Size = Vector3.new(36.5152893, 104.285271, 9.83274746)
  2673. WedgePart202.Anchored = true
  2674. WedgePart202.BottomSurface = Enum.SurfaceType.Smooth
  2675. WedgePart202.BrickColor = BrickColor.new("Institutional white")
  2676. WedgePart202.Material = Enum.Material.Sand
  2677. WedgePart202.brickColor = BrickColor.new("Institutional white")
  2678. WedgePart203.Parent = mas
  2679. WedgePart203.CFrame = CFrame.new(-546.34906, 71.4892883, 279.685425, 0, -0.999999821, 1.22726945e-07, -5.96046412e-08, 1.22726945e-07, 0.999999881, -0.999999762, -3.3319985e-08, -1.09726435e-14)
  2680. WedgePart203.Orientation = Vector3.new(-89.9700012, 90, -25.8999996)
  2681. WedgePart203.Position = Vector3.new(-546.34906, 71.4892883, 279.685425)
  2682. WedgePart203.Rotation = Vector3.new(-90, 0, 90)
  2683. WedgePart203.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2684. WedgePart203.Size = Vector3.new(4, 7, 45)
  2685. WedgePart203.Anchored = true
  2686. WedgePart203.BottomSurface = Enum.SurfaceType.Smooth
  2687. WedgePart203.BrickColor = BrickColor.new("Pearl")
  2688. WedgePart203.Material = Enum.Material.Slate
  2689. WedgePart203.brickColor = BrickColor.new("Pearl")
  2690. WedgePart204.Parent = mas
  2691. WedgePart204.CFrame = CFrame.new(-518.34906, 90.4892883, 332.185425, 1.00000107, 1.3328048e-08, 3.36914354e-08, -3.14632587e-09, -1.00000215, 1.4901191e-07, -6.2926131e-09, -1.19209332e-07, -1.00000107)
  2692. WedgePart204.Orientation = Vector3.new(0, 180, -180)
  2693. WedgePart204.Position = Vector3.new(-518.34906, 90.4892883, 332.185425)
  2694. WedgePart204.Rotation = Vector3.new(-180, 0, 0)
  2695. WedgePart204.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2696. WedgePart204.Size = Vector3.new(41, 7, 7)
  2697. WedgePart204.Anchored = true
  2698. WedgePart204.BottomSurface = Enum.SurfaceType.Smooth
  2699. WedgePart204.BrickColor = BrickColor.new("Pearl")
  2700. WedgePart204.Material = Enum.Material.Cobblestone
  2701. WedgePart204.brickColor = BrickColor.new("Pearl")
  2702. WedgePart205.Parent = mas
  2703. WedgePart205.CFrame = CFrame.new(-395.938904, 9.99211025, 400.030884, -0.805678964, 0.0200416129, 0.592013299, -0.59235239, -0.0272592157, -0.805217683, -4.37994423e-08, -0.999427438, 0.0338338763)
  2704. WedgePart205.Orientation = Vector3.new(53.6300011, 86.7300034, -92.6299973)
  2705. WedgePart205.Position = Vector3.new(-395.938904, 9.99211025, 400.030884)
  2706. WedgePart205.Rotation = Vector3.new(87.5899963, 36.2999992, -178.580002)
  2707. WedgePart205.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2708. WedgePart205.Size = Vector3.new(11.1325073, 100.542381, 29.3824902)
  2709. WedgePart205.Anchored = true
  2710. WedgePart205.BottomSurface = Enum.SurfaceType.Smooth
  2711. WedgePart205.BrickColor = BrickColor.new("Institutional white")
  2712. WedgePart205.Material = Enum.Material.Sand
  2713. WedgePart205.brickColor = BrickColor.new("Institutional white")
  2714. WedgePart206.Parent = mas
  2715. WedgePart206.CFrame = CFrame.new(-423.378052, 8.87784195, 397.337555, 0.578284323, -0.109901115, 0.808399022, 0.80943805, 0.201135263, -0.551683486, -0.10196691, 0.973378897, 0.205271527)
  2716. WedgePart206.Orientation = Vector3.new(33.4799995, 75.75, 76.0500031)
  2717. WedgePart206.Position = Vector3.new(-423.378052, 8.87784195, 397.337555)
  2718. WedgePart206.Rotation = Vector3.new(69.5899963, 53.9399986, 10.7600002)
  2719. WedgePart206.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2720. WedgePart206.Size = Vector3.new(43.5152893, 104.285271, 38.0207863)
  2721. WedgePart206.Anchored = true
  2722. WedgePart206.BottomSurface = Enum.SurfaceType.Smooth
  2723. WedgePart206.BrickColor = BrickColor.new("Institutional white")
  2724. WedgePart206.Material = Enum.Material.Sand
  2725. WedgePart206.brickColor = BrickColor.new("Institutional white")
  2726. WedgePart207.Parent = mas
  2727. WedgePart207.CFrame = CFrame.new(-465.990723, 30.2326355, 255.928131, -0.172556803, -0.113442786, -0.978445172, -0.696817517, 0.716140211, 0.0398588143, 0.696182191, 0.688675642, -0.202623755)
  2728. WedgePart207.Orientation = Vector3.new(-2.27999997, -101.699997, -44.2200012)
  2729. WedgePart207.Position = Vector3.new(-465.990723, 30.2326355, 255.928131)
  2730. WedgePart207.Rotation = Vector3.new(-168.869995, -78.0800018, 146.679993)
  2731. WedgePart207.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2732. WedgePart207.Size = Vector3.new(1, 11.0065632, 7.55859613)
  2733. WedgePart207.Anchored = true
  2734. WedgePart207.BottomSurface = Enum.SurfaceType.Smooth
  2735. WedgePart207.BrickColor = BrickColor.new("Institutional white")
  2736. WedgePart207.Material = Enum.Material.Sand
  2737. WedgePart207.brickColor = BrickColor.new("Institutional white")
  2738. WedgePart208.Parent = mas
  2739. WedgePart208.CFrame = CFrame.new(-477.874084, 41.4826202, 264.24292, 0.172619388, 0.98459971, 0.0276743062, 0.696846843, -0.102217488, -0.709898591, -0.69613719, 0.141827017, -0.703759909)
  2740. WedgePart208.Orientation = Vector3.new(45.2299995, 177.75, 98.3399963)
  2741. WedgePart208.Position = Vector3.new(-477.874084, 41.4826202, 264.24292)
  2742. WedgePart208.Rotation = Vector3.new(134.75, 1.59000003, -80.0599976)
  2743. WedgePart208.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2744. WedgePart208.Size = Vector3.new(1, 14.8523655, 18.0283661)
  2745. WedgePart208.Anchored = true
  2746. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  2747. WedgePart208.BrickColor = BrickColor.new("Institutional white")
  2748. WedgePart208.Material = Enum.Material.Sand
  2749. WedgePart208.brickColor = BrickColor.new("Institutional white")
  2750. WedgePart209.Parent = mas
  2751. WedgePart209.CFrame = CFrame.new(-612.712952, 49.77742, 224.310364, 0.303064644, 0.897138596, 0.321394175, 0.477275759, 0.149018615, -0.866026103, -0.824839175, 0.415855557, -0.383020252)
  2752. WedgePart209.Orientation = Vector3.new(60, 140, 72.6600037)
  2753. WedgePart209.Position = Vector3.new(-612.712952, 49.77742, 224.310364)
  2754. WedgePart209.Rotation = Vector3.new(113.860001, 18.75, -71.3300018)
  2755. WedgePart209.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2756. WedgePart209.Size = Vector3.new(1, 235.046005, 39.0388985)
  2757. WedgePart209.Anchored = true
  2758. WedgePart209.BottomSurface = Enum.SurfaceType.Smooth
  2759. WedgePart209.BrickColor = BrickColor.new("Institutional white")
  2760. WedgePart209.Material = Enum.Material.Sand
  2761. WedgePart209.brickColor = BrickColor.new("Institutional white")
  2762. WedgePart210.Parent = mas
  2763. WedgePart210.CFrame = CFrame.new(-518.824036, 118.85479, 319.060394, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2764. WedgePart210.Orientation = Vector3.new(0, 180, 0)
  2765. WedgePart210.Position = Vector3.new(-518.824036, 118.85479, 319.060394)
  2766. WedgePart210.Rotation = Vector3.new(-180, 0, -180)
  2767. WedgePart210.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2768. WedgePart210.Size = Vector3.new(58.25, 17.75, 29.75)
  2769. WedgePart210.Anchored = true
  2770. WedgePart210.BottomSurface = Enum.SurfaceType.Smooth
  2771. WedgePart210.BrickColor = BrickColor.new("Pearl")
  2772. WedgePart210.Material = Enum.Material.Cobblestone
  2773. WedgePart210.brickColor = BrickColor.new("Pearl")
  2774. WedgePart211.Parent = mas
  2775. WedgePart211.CFrame = CFrame.new(-496.347107, 25.3998871, 241.120605, 0.175520986, 0.460671306, -0.870042682, 0.706479192, -0.674423158, -0.214570522, -0.685623407, -0.577005386, -0.443830132)
  2776. WedgePart211.Orientation = Vector3.new(12.3900003, -117.029999, 133.669998)
  2777. WedgePart211.Position = Vector3.new(-496.347107, 25.3998871, 241.120605)
  2778. WedgePart211.Rotation = Vector3.new(154.199997, -60.4599991, -69.1399994)
  2779. WedgePart211.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2780. WedgePart211.Size = Vector3.new(1, 66.6604462, 24.4414177)
  2781. WedgePart211.Anchored = true
  2782. WedgePart211.BottomSurface = Enum.SurfaceType.Smooth
  2783. WedgePart211.BrickColor = BrickColor.new("Institutional white")
  2784. WedgePart211.Material = Enum.Material.Sand
  2785. WedgePart211.brickColor = BrickColor.new("Institutional white")
  2786. WedgePart212.Parent = mas
  2787. WedgePart212.CFrame = CFrame.new(-477.454285, 30.7131805, 253.566589, -0.172619388, 0.98459971, -0.0276742205, -0.696846843, -0.102217548, 0.709898591, 0.69613719, 0.141826957, 0.703759909)
  2788. WedgePart212.Orientation = Vector3.new(-45.2299995, -2.25, -98.3399963)
  2789. WedgePart212.Position = Vector3.new(-477.454285, 30.7131805, 253.566589)
  2790. WedgePart212.Rotation = Vector3.new(-45.25, -1.59000003, -99.9400024)
  2791. WedgePart212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2792. WedgePart212.Size = Vector3.new(1, 14.8523655, 12.312418)
  2793. WedgePart212.Anchored = true
  2794. WedgePart212.BottomSurface = Enum.SurfaceType.Smooth
  2795. WedgePart212.BrickColor = BrickColor.new("Institutional white")
  2796. WedgePart212.Material = Enum.Material.Sand
  2797. WedgePart212.brickColor = BrickColor.new("Institutional white")
  2798. WedgePart213.Parent = mas
  2799. WedgePart213.CFrame = CFrame.new(-456.502441, -0.359619141, 230.260742, -0.261971742, 0.955866337, -0.133004814, -0.700909734, -0.0937110558, 0.707067013, 0.663397551, 0.278455943, 0.694525659)
  2800. WedgePart213.Orientation = Vector3.new(-45, -10.8400002, -97.6200027)
  2801. WedgePart213.Position = Vector3.new(-456.502441, -0.359619141, 230.260742)
  2802. WedgePart213.Rotation = Vector3.new(-45.5099983, -7.63999987, -105.330002)
  2803. WedgePart213.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2804. WedgePart213.Size = Vector3.new(1, 48.888134, 7.88927317)
  2805. WedgePart213.Anchored = true
  2806. WedgePart213.BottomSurface = Enum.SurfaceType.Smooth
  2807. WedgePart213.BrickColor = BrickColor.new("Institutional white")
  2808. WedgePart213.Material = Enum.Material.Sand
  2809. WedgePart213.brickColor = BrickColor.new("Institutional white")
  2810. WedgePart214.Parent = mas
  2811. WedgePart214.CFrame = CFrame.new(-484.950806, 37.8677368, 258.863434, -0.0432031378, 0.990173221, -0.133005485, -0.704221189, 0.0642506629, 0.70706749, 0.708664954, 0.124212816, 0.694525123)
  2812. WedgePart214.Orientation = Vector3.new(-45, -10.8400002, -84.7900009)
  2813. WedgePart214.Position = Vector3.new(-484.950806, 37.8677368, 258.863434)
  2814. WedgePart214.Rotation = Vector3.new(-45.5099983, -7.63999987, -92.5)
  2815. WedgePart214.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2816. WedgePart214.Size = Vector3.new(1, 3.20474792, 30.1710567)
  2817. WedgePart214.Anchored = true
  2818. WedgePart214.BottomSurface = Enum.SurfaceType.Smooth
  2819. WedgePart214.BrickColor = BrickColor.new("Institutional white")
  2820. WedgePart214.Material = Enum.Material.Sand
  2821. WedgePart214.brickColor = BrickColor.new("Institutional white")
  2822. WedgePart215.Parent = mas
  2823. WedgePart215.CFrame = CFrame.new(-477.432678, 30.6987457, 253.558655, 0.172556803, -0.113442868, 0.978445172, 0.696817517, 0.716140211, -0.0398587547, -0.696182191, 0.688675642, 0.202623814)
  2824. WedgePart215.Orientation = Vector3.new(2.27999997, 78.3000031, 44.2200012)
  2825. WedgePart215.Position = Vector3.new(-477.432678, 30.6987457, 253.558655)
  2826. WedgePart215.Rotation = Vector3.new(11.1300001, 78.0800018, 33.3199997)
  2827. WedgePart215.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2828. WedgePart215.Size = Vector3.new(1, 11.0065632, 15.8295031)
  2829. WedgePart215.Anchored = true
  2830. WedgePart215.BottomSurface = Enum.SurfaceType.Smooth
  2831. WedgePart215.BrickColor = BrickColor.new("Institutional white")
  2832. WedgePart215.Material = Enum.Material.Sand
  2833. WedgePart215.brickColor = BrickColor.new("Institutional white")
  2834. WedgePart216.Parent = mas
  2835. WedgePart216.CFrame = CFrame.new(-472.2453, 21.868103, 245.868103, 0.238214046, 0.234240502, 0.942542017, 0.629216015, 0.702044606, -0.333497465, -0.739825189, 0.672506273, 0.019849021)
  2836. WedgePart216.Orientation = Vector3.new(19.4799995, 88.7900009, 41.8699989)
  2837. WedgePart216.Position = Vector3.new(-472.2453, 21.868103, 245.868103)
  2838. WedgePart216.Rotation = Vector3.new(86.5899963, 70.4800034, -44.5200005)
  2839. WedgePart216.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2840. WedgePart216.Size = Vector3.new(1, 20.4791813, 17.2840023)
  2841. WedgePart216.Anchored = true
  2842. WedgePart216.BottomSurface = Enum.SurfaceType.Smooth
  2843. WedgePart216.BrickColor = BrickColor.new("Institutional white")
  2844. WedgePart216.Material = Enum.Material.Sand
  2845. WedgePart216.brickColor = BrickColor.new("Institutional white")
  2846. WedgePart217.Parent = mas
  2847. WedgePart217.CFrame = CFrame.new(-603.553223, 25.0956879, 213.394287, -0.303064644, 0.897138596, -0.321394086, -0.477275759, 0.149018541, 0.866026163, 0.824839175, 0.415855527, 0.383020312)
  2848. WedgePart217.Orientation = Vector3.new(-60, -40, -72.6600037)
  2849. WedgePart217.Position = Vector3.new(-603.553223, 25.0956879, 213.394287)
  2850. WedgePart217.Rotation = Vector3.new(-66.1399994, -18.75, -108.669998)
  2851. WedgePart217.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2852. WedgePart217.Size = Vector3.new(1, 235.046005, 17.9610806)
  2853. WedgePart217.Anchored = true
  2854. WedgePart217.BottomSurface = Enum.SurfaceType.Smooth
  2855. WedgePart217.BrickColor = BrickColor.new("Institutional white")
  2856. WedgePart217.Material = Enum.Material.Sand
  2857. WedgePart217.brickColor = BrickColor.new("Institutional white")
  2858. WedgePart218.Parent = mas
  2859. WedgePart218.CFrame = CFrame.new(-473.109741, 26.6020813, 250.529663, -0.170977905, -0.592877686, -0.786932468, -0.706615269, 0.630389214, -0.32141006, 0.686630487, 0.501104474, -0.526719034)
  2860. WedgePart218.Orientation = Vector3.new(18.75, -123.800003, -48.2599983)
  2861. WedgePart218.Position = Vector3.new(-473.109741, 26.6020813, 250.529663)
  2862. WedgePart218.Rotation = Vector3.new(148.610001, -51.9000015, 106.089996)
  2863. WedgePart218.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2864. WedgePart218.Size = Vector3.new(1, 11.7803316, 20.204628)
  2865. WedgePart218.Anchored = true
  2866. WedgePart218.BottomSurface = Enum.SurfaceType.Smooth
  2867. WedgePart218.BrickColor = BrickColor.new("Institutional white")
  2868. WedgePart218.Material = Enum.Material.Sand
  2869. WedgePart218.brickColor = BrickColor.new("Institutional white")
  2870. WedgePart219.Parent = mas
  2871. WedgePart219.CFrame = CFrame.new(-447.675598, 13.1746826, 246.385498, -0.238214046, 0.234240592, -0.942542017, -0.629216015, 0.702044606, 0.333497524, 0.739825189, 0.672506273, -0.0198489632)
  2872. WedgePart219.Orientation = Vector3.new(-19.4799995, -91.2099991, -41.8699989)
  2873. WedgePart219.Position = Vector3.new(-447.675598, 13.1746826, 246.385498)
  2874. WedgePart219.Rotation = Vector3.new(-93.4100037, -70.4800034, -135.479996)
  2875. WedgePart219.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2876. WedgePart219.Size = Vector3.new(1, 20.4791813, 34.8509064)
  2877. WedgePart219.Anchored = true
  2878. WedgePart219.BottomSurface = Enum.SurfaceType.Smooth
  2879. WedgePart219.BrickColor = BrickColor.new("Institutional white")
  2880. WedgePart219.Material = Enum.Material.Sand
  2881. WedgePart219.brickColor = BrickColor.new("Institutional white")
  2882. WedgePart220.Parent = mas
  2883. WedgePart220.CFrame = CFrame.new(-598.895264, 0.109405518, 188.808289, -0.175520986, 0.460671216, 0.870042741, -0.706479192, -0.674423158, 0.214570463, 0.685623407, -0.577005446, 0.443830073)
  2884. WedgePart220.Orientation = Vector3.new(-12.3900003, 62.9700012, -133.669998)
  2885. WedgePart220.Position = Vector3.new(-598.895264, 0.109405518, 188.808289)
  2886. WedgePart220.Rotation = Vector3.new(-25.7999992, 60.4599991, -110.860001)
  2887. WedgePart220.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2888. WedgePart220.Size = Vector3.new(1, 66.6604462, 211.289825)
  2889. WedgePart220.Anchored = true
  2890. WedgePart220.BottomSurface = Enum.SurfaceType.Smooth
  2891. WedgePart220.BrickColor = BrickColor.new("Institutional white")
  2892. WedgePart220.Material = Enum.Material.Sand
  2893. WedgePart220.brickColor = BrickColor.new("Institutional white")
  2894. WedgePart221.Parent = mas
  2895. WedgePart221.CFrame = CFrame.new(-458.231506, 8.83226013, 239.289581, 0.261971742, 0.955866337, 0.133004889, 0.700909734, -0.0937109962, -0.707067013, -0.663397551, 0.278456002, -0.694525659)
  2896. WedgePart221.Orientation = Vector3.new(45, 169.160004, 97.6200027)
  2897. WedgePart221.Position = Vector3.new(-458.231506, 8.83226013, 239.289581)
  2898. WedgePart221.Rotation = Vector3.new(134.490005, 7.63999987, -74.6699982)
  2899. WedgePart221.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2900. WedgePart221.Size = Vector3.new(1, 48.888134, 18.1107407)
  2901. WedgePart221.Anchored = true
  2902. WedgePart221.BottomSurface = Enum.SurfaceType.Smooth
  2903. WedgePart221.BrickColor = BrickColor.new("Institutional white")
  2904. WedgePart221.Material = Enum.Material.Sand
  2905. WedgePart221.brickColor = BrickColor.new("Institutional white")
  2906. WedgePart222.Parent = mas
  2907. WedgePart222.CFrame = CFrame.new(-518.824097, 118.864288, 288.810425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2908. WedgePart222.Position = Vector3.new(-518.824097, 118.864288, 288.810425)
  2909. WedgePart222.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2910. WedgePart222.Size = Vector3.new(58.25, 17.75, 30.75)
  2911. WedgePart222.Anchored = true
  2912. WedgePart222.BottomSurface = Enum.SurfaceType.Smooth
  2913. WedgePart222.BrickColor = BrickColor.new("Pearl")
  2914. WedgePart222.Material = Enum.Material.Cobblestone
  2915. WedgePart222.brickColor = BrickColor.new("Pearl")
  2916. WedgePart223.Parent = mas
  2917. WedgePart223.CFrame = CFrame.new(-483.653931, 22.2955017, 243.472137, 0.170977905, -0.592877746, 0.786932409, 0.706615269, 0.630389214, 0.32141012, -0.686630487, 0.501104414, 0.526719093)
  2918. WedgePart223.Orientation = Vector3.new(-18.75, 56.2000008, 48.2599983)
  2919. WedgePart223.Position = Vector3.new(-483.653931, 22.2955017, 243.472137)
  2920. WedgePart223.Rotation = Vector3.new(-31.3899994, 51.9000015, 73.9100037)
  2921. WedgePart223.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2922. WedgePart223.Size = Vector3.new(1, 11.7803316, 6.59349966)
  2923. WedgePart223.Anchored = true
  2924. WedgePart223.BottomSurface = Enum.SurfaceType.Smooth
  2925. WedgePart223.BrickColor = BrickColor.new("Institutional white")
  2926. WedgePart223.Material = Enum.Material.Sand
  2927. WedgePart223.brickColor = BrickColor.new("Institutional white")
  2928. WedgePart224.Parent = mas
  2929. WedgePart224.CFrame = CFrame.new(-494.392181, 25.2747078, 241.622421, -0.133006811, 0.218686745, -0.966687858, 0.707067072, 0.704417169, 0.0620696731, 0.694525301, -0.675257385, -0.248318478)
  2930. WedgePart224.Orientation = Vector3.new(-3.55999994, -104.410004, 45.1100006)
  2931. WedgePart224.Position = Vector3.new(-494.392181, 25.2747078, 241.622421)
  2932. WedgePart224.Rotation = Vector3.new(-165.970001, -75.1699982, -121.309998)
  2933. WedgePart224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2934. WedgePart224.Size = Vector3.new(71, 1, 4)
  2935. WedgePart224.Anchored = true
  2936. WedgePart224.BottomSurface = Enum.SurfaceType.Smooth
  2937. WedgePart224.BrickColor = BrickColor.new("Institutional white")
  2938. WedgePart224.Material = Enum.Material.Sand
  2939. WedgePart224.brickColor = BrickColor.new("Institutional white")
  2940. for i,v in pairs(mas:GetChildren()) do
  2941. v.Parent = script
  2942. pcall(function() v:MakeJoints() end)
  2943. end
  2944. mas:Destroy()
  2945. for i,v in pairs(cors) do
  2946. spawn(function()
  2947. pcall(v)
  2948. end)
  2949. end
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