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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- -- == Nightmares' Axe by Yourfirstnightmare == --
- -- == Also known as Kyndre, If this is leaked keep credits pleaase. == --
- -- == Enjoy... -- ==
- local p = game.Players.LocalPlayer
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local euler=CFrame.fromEulerAnglesXYZ
- local hed = char.Head
- local torso = char.Torso
- local hum = char.Humanoid
- local root = char.HumanoidRootPart
- local rj=root.RootJoint
- local slashing=false
- local canwalk = true
- local canwalk1 = true
- local canidle = true
- local rs = game:GetService("RunService").RenderStepped
- local new = Instance.new
- local v3 = Vector3.new
- local ns = NumberSequence.new
- local nr = NumberRange.new
- local Create = LoadLibrary("RbxUtility").Create
- local bc = BrickColor.new
- local cf = CFrame.new
- attacking = false
- local cfa = CFrame.Angles
- local rad = math.rad
- local swingdb=false
- sine = 0
- --------------------------
- screengui=Instance.new("ScreenGui",p.PlayerGui)wide=Instance.new("Frame")
- textbox=Instance.new("TextBox")spin=Instance.new("Frame")
- textbox_2=Instance.new("TextBox")smash=Instance.new("Frame")
- textbox_3=Instance.new("TextBox")wide.Transparency=1;wide.Name="wide"
- wide.Size=UDim2.new(0,100,0,30)wide.BackgroundColor3=Color3.new(1,1,1)
- wide.BackgroundTransparency=1;wide.Position=UDim2.new(0.85,0,0.7,0)wide.Parent=screengui
- textbox.TextWrapped=true;textbox.TextScaled=true;textbox.BackgroundTransparency=.8
- textbox.TextSize=30;textbox.FontSize=11;textbox.BorderSizePixel=2
- textbox.Transparency=.8;textbox.BackgroundColor3=Color3.new(1,1,1)textbox.Font=5
- textbox.Size=UDim2.new(1,0,1,0)textbox.Text="(E) Axe swing"textbox.Parent=wide;spin.Transparency=1
- textbox.TextColor3=Color3.new(0,0,0)
- spin.Name="spin"spin.Size=UDim2.new(0,100,0,30)
- spin.BackgroundColor3=Color3.new(1,1,1)spin.BackgroundTransparency=1
- spin.Position=UDim2.new(0.85,0,0.7,40)spin.Parent=screengui;textbox_2.TextWrapped=true
- textbox_2.TextScaled=true;textbox_2.BackgroundTransparency=.8;textbox_2.TextSize=35
- textbox_2.FontSize=8;textbox_2.BorderSizePixel=2;textbox_2.Transparency=.8
- textbox_2.TextTransparency=0
- textbox_2.TextColor3=Color3.new(0,0,0)
- textbox_2.BackgroundColor3=Color3.new(1,1,1)textbox_2.Font=5;textbox_2.Size=UDim2.new(1,0,1,0)
- textbox_2.Text="(R) Whirl"textbox_2.Parent=spin;smash.Transparency=1;smash.Name="smash"
- smash.Size=UDim2.new(0,100,0,30)smash.BackgroundColor3=Color3.new(1,1,1)
- smash.BackgroundTransparency=1;smash.Position=UDim2.new(0.85,0,0.7,-40)
- smash.Parent=screengui;textbox_3.TextWrapped=true;textbox_3.TextScaled=true
- textbox_3.BackgroundTransparency=.8;textbox_3.TextSize=30;textbox_3.FontSize=11
- textbox_3.BorderSizePixel=2;textbox_3.Transparency=.8
- textbox_3.BackgroundColor3=Color3.new(1,1,1)textbox_3.Font=5;textbox_3.Size=UDim2.new(1,0,1,0)
- textbox_3.Text="(F) Ground smash"textbox_3.Parent=smash
- textbox_3.TextTransparency=0
- textbox_3.TextColor3=Color3.new(0,0,0)
- textbox.TextTransparency=0
- decapitate=Instance.new("Frame")
- textbox_4=Instance.new("TextBox")decapitate.Transparency=1;decapitate.Name="decapitate"
- decapitate.Size=UDim2.new(0,100,0,30)decapitate.BackgroundColor3=Color3.new(1,1,1)
- decapitate.BackgroundTransparency=1;decapitate.Position=UDim2.new(0.85,0,0.7,80)
- decapitate.Parent=screengui;textbox_4.TextWrapped=true;textbox_4.TextScaled=true
- textbox_4.BackgroundTransparency=0.8;textbox_4.TextSize=35;textbox_4.FontSize=8;textbox_4.BorderSizePixel=2
- textbox_4.Transparency=0.8;textbox_4.BackgroundColor3=Color3.new(1,1,1)textbox_4.Font=5
- textbox_4.Size=UDim2.new(1,0,1,0)textbox_4.Text="(Q) Decapitate"textbox_4.Parent=decapitate
- textbox_4.TextTransparency=0
- textbox_3.TextColor3=Color3.new(0,0,0)
- textbox_4.TextColor3=Color3.new(0,0,0)
- textbox.TextColor3=Color3.new(0,0,0)
- --------------------------
- local inputserv=game:GetService("UserInputService")
- local folder=Instance.new("Folder",char)
- folder.Name = "Cooldowns"
- local axecd=Instance.new("BoolValue",folder);axecd.Name="axeCD"
- local whirlcd=Instance.new("BoolValue",folder);whirlcd.Name="whirlCD"
- local smashcd=Instance.new("BoolValue",folder);smashcd.Name="smashCD"
- local decapcd=Instance.new("BoolValue",folder);decapcd.Name="decapitateCD"
- local cooldown = function(length,target,spellname,db)
- coroutine.wrap(function()
- repeat
- wait()
- length = length -.1
- target.Text ="(" .. length .. ")"
- until length <= 1
- target.Text = spellname
- db.Value = false
- end)()
- end
- --------------------------
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- db=game:GetService('Debris')
- function Debris(item,timer)
- db:AddItem(item,timer)
- end
- function Lerp(a,b,c)
- return a:lerp(b,c)
- end
- ArtificialHB = Create("BindableEvent", script){
- Parent = script,
- Name = "Heartbeat",
- }
- script:WaitForChild("Heartbeat")
- frame = 1 / 30
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire();lastframe = tick()
- else for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end if tossremainder then tf = 0
- else tf = tf - frame * math.floor(tf / frame)
- end end end)
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- ----------------------------------------------------
- function fxpart(targetpos)
- local velpart=Instance.new("Part",workspace)
- velpart.CFrame = targetpos.CFrame*CFrame.new(0,1,0)
- velpart.Velocity= Vector3.new(math.random(-25,25),math.random(20,60),math.random(-25,25))
- velpart.CanCollide=false
- velpart.Size = Vector3.new(1,1,1)
- velpart.Transparency=1
- return velpart
- end
- function show(target,text,timer)
- text = text or ""
- local fx=fxpart(target)
- local bbg=Instance.new("BillboardGui",fx)
- Debris(fx,timer)
- Debris(bbg,timer)
- bbg.StudsOffset=Vector3.new(0,2,0)
- bbg.Size = UDim2.new(3,0,3,0)
- bbg.AlwaysOnTop=true
- local tlabel=Instance.new("TextLabel",bbg)
- tlabel.Size = UDim2.new(1,0,1,0)
- tlabel.TextScaled=true
- tlabel.Text=text
- tlabel.BackgroundTransparency=1
- end
- takedmg=function(hum,min,max,knockback)
- local knockb=Instance.new("BodyVelocity")
- knockb.MaxForce=Vector3.new(4000,1000,4000)
- if knockback>1 then
- if hum.Parent:findFirstChild("Head") then
- knockb.Parent = hum.Parent.Head
- Debris(knockb,.2)
- knockb.Velocity = torso.CFrame.lookVector*knockback
- local dmg=math.random(min,max)
- hum:TakeDamage(dmg)
- show(hum.Parent.Head,dmg,3)
- end
- else local dmg=hum:TakeDamage(min,max);show(hum.Parent.Head,dmg,3)
- end
- end
- local sound = Instance.new("Sound",torso)
- sound.SoundId="rbxassetid://231917871"
- sound2=Instance.new("Sound",torso)
- sound2.SoundId="rbxassetid://710036613"
- cut = Instance.new("Sound",torso)
- cut.SoundId="rbxassetid://429400881"
- ----------------------------------------------------
- --AXE generation
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- HandL = New("Part",char,"HandL",{BrickColor = BrickColor.new("Burnt Sienna"),Material = Enum.Material.Wood,Size = Vector3.new(0.5, 5.5999999, 0.5),CFrame = CFrame.new(2.22001171, 3.02700567, 17.8400173, 1.0000062, -9.53681592e-07, 8.94073594e-07, -1.19195079e-07, 1.00000095, 3.17847793e-08, 2.98028567e-07, 2.78228285e-08, 1.00000715),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
- eeeg = New("Part",HandL,"eeeg",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 2, 0.5),CFrame = CFrame.new(2.21999168, 6.80004835, 17.8400211, 1.0000124, 2.56300791e-06, -2.9206667e-06, 4.17235611e-07, -1.00000191, -3.37739827e-08, -5.36448965e-07, -8.54409379e-08, -1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("CylinderMesh",eeeg,"Mesh",{Scale = Vector3.new(1.14999998, 1, 1.14999998),})
- Joint = New("Weld",eeeg,"Joint",{Part0 = eeeg,Part1 = HandL,C0 = CFrame.new(1.02519989e-05, 3.77303553, 3.81469727e-06, 1.0000062, 5.36430946e-07, -8.3447344e-07, 1.60931552e-06, -1.00000095, -5.7618152e-08, -2.02657407e-06, -1.98921413e-09, -1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 2.20000005, 0.5),CFrame = CFrame.new(2.22001719, 1.47200155, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-1.43051147e-06, 1.55500126, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.2200098, 3.92201042, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-4.76837158e-07, -0.89500308, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001052, 3.72200918, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-4.76837158e-07, -0.695002317, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- Part = New("Part",HandL,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.900000095, 2, 0.400000006),CFrame = CFrame.new(2.21998835, 6.80004692, 17.239996, 4.67703603e-06, -4.17237106e-06, -1.0000124, 2.10601726e-07, 1.00000191, -2.02658111e-06, 1.00001431, -9.13845923e-08, 2.29282227e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = HandL,C0 = CFrame.new(0.600011826, -3.7730341, -4.76837158e-06, 3.78293271e-06, 1.78817004e-07, 1.00000715, -3.21866855e-06, 1.00000095, -1.19205637e-07, -1.0000062, -2.14577494e-06, 2.59083413e-06),})
- Part = New("Part",HandL,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.900000095, 2, 0.400000006),CFrame = CFrame.new(2.21999502, 6.80004644, 18.4400425, -4.58961222e-06, -4.17237106e-06, 1.0000124, -2.10601684e-07, 1.00000191, 2.02658111e-06, -1.00001431, -9.13847202e-08, -2.205398e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = HandL,C0 = CFrame.new(0.600017548, -3.77303362, 3.81469727e-06, -3.69550935e-06, -1.78816947e-07, -1.00000715, -3.21866855e-06, 1.00000095, -1.19205765e-07, 1.0000062, 2.14577494e-06, -2.50341054e-06),})
- ddddddddd = New("Part",HandL,"ddddddddd",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Metal,Size = Vector3.new(0.399999976, 0.5, 1.99999988),CFrame = CFrame.new(2.21998596, 6.80004692, 16.5399723, -1.0000124, -2.86106069e-06, 2.44379839e-06, -2.98027004e-07, -2.10601129e-07, -1.00000191, 4.76843411e-07, -1.00001431, 9.13884719e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("SpecialMesh",ddddddddd,"Mesh",{MeshType = Enum.MeshType.Torso,})
- Joint = New("Weld",ddddddddd,"Joint",{Part0 = ddddddddd,Part1 = HandL,C0 = CFrame.new(-1.28746033e-05, -1.30002594, 3.77303457, -1.0000062, -4.17222452e-07, 7.74868226e-07, -1.96696874e-06, -1.7881618e-07, -1.00000715, 1.49010668e-06, -1.00000095, 1.19210029e-07),})
- Hitbox = New("Part",HandL,"Hitbox",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Transparency = 1,Transparency = 1,Size = Vector3.new(3.59999871, 2.69999933, 0.600000024),CFrame = CFrame.new(2.22000647, 6.75003195, 17.8900318, -1.60932836e-06, -1.4901234e-06, 1.0000031, -6.15879401e-08, 1.00000048, 9.53683752e-07, -1.00000358, -3.17832267e-08, -1.01327976e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Joint = New("Weld",Hitbox,"Joint",{Part0 = Hitbox,Part1 = HandL,C0 = CFrame.new(0.0500144958, -3.72302461, -2.38418579e-07, -1.31130685e-06, -5.96063998e-08, -1.00000358, -1.07288145e-06, 1.00000048, -2.98026848e-08, 1.0000031, 5.3644078e-07, -7.15258352e-07),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001362, 2.72200537, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-1.1920929e-06, 0.304999828, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- Mesh = New("BlockMesh",HandL,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
- tip = New("Part",HandL,"tip",{BrickColor = BrickColor.new("Burnt Sienna"),Material = Enum.Material.Wood,Size = Vector3.new(0.5, 0.500002444, 0.5),CFrame = CFrame.new(2.21999836, 7.77707148, 17.8400211, 1.0000124, -2.56300837e-06, 2.68224449e-06, 4.17235839e-07, 1.00000191, 1.21197246e-07, -2.98026634e-07, -1.98350314e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
- Mesh = New("BlockMesh",tip,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
- Joint = New("Weld",tip,"Joint",{Part0 = tip,Part1 = HandL,C0 = CFrame.new(1.1920929e-06, -4.75005627, -3.81469727e-06, 1.0000062, 5.36431173e-07, -5.96052814e-07, -1.60931586e-06, 1.00000095, -2.98056655e-08, 1.78815344e-06, 8.94123602e-08, 1.00000715),})
- ddddddddd = New("Part",HandL,"ddddddddd",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Metal,Size = Vector3.new(0.399999976, 0.5, 1.99999988),CFrame = CFrame.new(2.22000241, 6.80004597, 19.1400642, 1.0000124, 2.94848496e-06, -2.98033342e-07, -2.44377566e-06, 8.74295409e-08, -1.00000191, -5.6426768e-07, 1.00001431, -3.17831095e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
- Mesh = New("SpecialMesh",ddddddddd,"Mesh",{MeshType = Enum.MeshType.Torso,})
- Attachment1 = New("Attachment",ddddddddd,"Attachment",{CFrame = CFrame.new(0, 0.25, -0.900000036, 0, -1, 0, 1, 0, -0, 0, 0, 1),})
- Attachment2 = New("Attachment",ddddddddd,"Attachment",{CFrame = CFrame.new(0, 0.25, 0.900000036, 0, -1, 0, 1, 0, -0, 0, 0, 1),})
- Joint = New("Weld",ddddddddd,"Joint",{Part0 = ddddddddd,Part1 = HandL,C0 = CFrame.new(1.43051147e-05, -1.30002785, 3.77303338, 1.0000062, -2.32457751e-06, -8.62291813e-07, 2.0543921e-06, 5.56447226e-08, 1.00000715, -1.25170811e-06, -1.00000095, -3.95985467e-09),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001481, 2.32200432, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-1.1920929e-06, 0.704999924, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001505, 2.12200403, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-9.53674316e-07, 0.904999971, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- ddddddddd = New("Part",HandL,"ddddddddd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.300000012, 0.600000024),CFrame = CFrame.new(2.22002268, 0.249996662, 17.8400249, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("CylinderMesh",ddddddddd,"Mesh",{Scale = Vector3.new(1.29999995, 1, 1.29999995),})
- Joint = New("Weld",ddddddddd,"Joint",{Part0 = ddddddddd,Part1 = HandL,C0 = CFrame.new(-3.81469727e-06, 2.77700377, -7.62939453e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.2200129, 2.92200613, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-9.53674316e-07, 0.104999304, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001243, 3.12200713, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-9.53674316e-07, -0.0950012207, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001171, 3.32200789, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-7.15255737e-07, -0.295001745, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001696, 1.62200129, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-1.66893005e-06, 1.40500176, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Wood,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001791, 1.42200053, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-2.14576721e-06, 1.60500205, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001123, 3.52200866, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-7.15255737e-07, -0.495002031, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 2.20000005, 0.5),CFrame = CFrame.new(2.22000599, 3.97201204, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(3.33786011e-06, -0.945004463, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.2200141, 2.52200484, 17.8400211, 1.0000124, -2.56300814e-06, 2.68224426e-06, 4.17235611e-07, 1.00000191, 1.21197246e-07, -2.98026407e-07, -1.98351735e-09, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = HandL,C0 = CFrame.new(-1.1920929e-06, 0.504999876, -3.81469727e-06, 1.0000062, 5.36430946e-07, -5.96052587e-07, -1.60931563e-06, 1.00000095, -2.98056797e-08, 1.78815321e-06, 8.94123744e-08, 1.00000715),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001004, 4.62200737, 17.8400211, 1, -1.49011134e-06, 1.49011544e-06, 1.49011123e-06, 1, 6.15909101e-08, -1.49011555e-06, -6.15886862e-08, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001386, 4.82200336, 17.8400211, 1.0000124, -3.63590243e-06, 3.87435102e-06, 1.49011817e-06, 1.00000191, 1.80804577e-07, -1.4901359e-06, -6.15894749e-08, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = eeeg,C0 = CFrame.new(-1.50203705e-05, 1.97804117, 0, 1, -1.07288054e-06, 9.53673407e-07, -1.07288088e-06, -1, 1.47028885e-07, 9.53673066e-07, -1.47029908e-07, -1),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001314, 5.02200413, 17.8400211, 1.0000124, -3.63590243e-06, 3.87435102e-06, 1.49011817e-06, 1.00000191, 1.80804577e-07, -1.4901359e-06, -6.15894749e-08, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = eeeg,C0 = CFrame.new(-1.50203705e-05, 1.77804089, 0, 1, -1.07288054e-06, 9.53673407e-07, -1.07288088e-06, -1, 1.47028885e-07, 9.53673066e-07, -1.47029908e-07, -1),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001266, 5.22200441, 17.8400211, 1.0000124, -3.63590243e-06, 3.87435102e-06, 1.49011817e-06, 1.00000191, 1.80804577e-07, -1.4901359e-06, -6.15894749e-08, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = eeeg,C0 = CFrame.new(-1.52587891e-05, 1.57804108, 0, 1, -1.07288054e-06, 9.53673407e-07, -1.07288088e-06, -1, 1.47028885e-07, 9.53673066e-07, -1.47029908e-07, -1),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001195, 5.4220047, 17.8400211, 1.0000124, -3.63590243e-06, 3.87435102e-06, 1.49011817e-06, 1.00000191, 1.80804577e-07, -1.4901359e-06, -6.15894749e-08, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = eeeg,C0 = CFrame.new(-1.52587891e-05, 1.37804127, 0, 1, -1.07288054e-06, 9.53673407e-07, -1.07288088e-06, -1, 1.47028885e-07, 9.53673066e-07, -1.47029908e-07, -1),})
- dfd = New("Part",HandL,"dfd",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Size = Vector3.new(0.5, 0.100000143, 0.5),CFrame = CFrame.new(2.22001123, 5.62200451, 17.8400211, 1.0000124, -3.63590243e-06, 3.87435102e-06, 1.49011817e-06, 1.00000191, 1.80804577e-07, -1.4901359e-06, -6.15894749e-08, 1.00001431),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("BlockMesh",dfd,"Mesh",{Scale = Vector3.new(0.899999976, 0.5, 0.899999976),})
- Joint = New("Weld",dfd,"Joint",{Part0 = dfd,Part1 = eeeg,C0 = CFrame.new(-1.52587891e-05, 1.17804146, 0, 1, -1.07288054e-06, 9.53673407e-07, -1.07288088e-06, -1, 1.47028885e-07, 9.53673066e-07, -1.47029908e-07, -1),})
- local color=Color3.new(0,0,0)
- local firstSequence = ColorSequence.new(color)
- Trail = New("Trail",HandL,"Trail",{Color =firstSequence,Enabled = false,})
- Trail.Attachment0=Attachment1
- Trail.Attachment1=Attachment2
- Trail.Lifetime = .5
- Trail.MinLength = 0
- Weld = New("Weld",HandL,"Weld",{Part0 = HandL,C0 = CFrame.new(0, 1, 1, 0.866025448, 2.98023224e-08, 0.5, 0.49999997, -1.93715096e-07, -0.866025507, 7.4505806e-08, 1.00000012, -1.86264515e-07),})
- Hitbox = New("Part",HandL,"Hitbox",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.Metal,Transparency = 1,Transparency = 1,Size = Vector3.new(4.4000001, 2.70000005, 0.400000006),CFrame = CFrame.new(2.22000074, 6.76002264, -9.14998627, -1.19209375e-07, -1.49011612e-07, 1.00000131, 1.29170559e-08, 1.00000024, -1.19209389e-07, -1.00000155, 2.78181531e-08, 1.7881402e-07),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Joint = New("Weld",Hitbox,"Joint",{Part0 = Hitbox,Part1 = HandL,C0 = CFrame.new(-0.0300006866, -3.98301864, 1.1920929e-06, -4.17233593e-07, -1.49011194e-08, -1.00000346, -2.68221328e-07, 1.00000048, 1.49011568e-08, 1.00000298, -2.68221243e-07, 1.78814304e-07),})
- for i,v in pairs(HandL:GetChildren()) do
- if v:IsA("BasePart") then
- v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- end
- end
- armweld=Instance.new("Weld",HandL)
- armweld.Part0=HandL
- armweld.Part1=rarm
- armweld.C0 = CFrame.new(0,1,1)*CFrame.Angles(math.rad(90),rad(30),0)
- defaultc0= CFrame.new(0,1,1)*CFrame.Angles(math.rad(90),rad(30),0)
- ----------------------------------------------------
- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
- local wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- end
- newWeld(torso, larm, -1.5, 0.5, 0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, rarm, 1.5, 0.5, 0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, hed, 0, 1.5, 0)
- newWeld(torso, lleg, -0.5, -1, 0)
- lleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(torso, rleg, 0.5, -1, 0)
- rleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(root, torso, 0, -1, 0)
- torso.Weld.C1 = CFrame.new(0, -1, 0)
- rs:connect(function()
- sine=sine+1
- if hum.MoveDirection.x == 0 then
- if canidle == true then
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.new(0,0,0),.1)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5+.1*math.sin(sine/20),0)*CFrame.Angles(math.rad(120+2*math.sin(sine/20)),math.rad(-25),math.rad(-10)), .1)--arm
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.5+.1*math.sin(sine/20),-.3)*CFrame.Angles(math.rad(65+2*math.sin(sine/20)),math.rad(0),math.rad(20)),.1)--arm
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.1)--leg
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(5)),.1)--leg
- armweld.C0 = Lerp(armweld.C0,defaultc0,.1)
- end
- end
- if hum.MoveDirection.x > 0 and canwalk1 == true or hum.MoveDirection.x < 0 and canwalk1==true then
- if canwalk1 == true then
- armweld.C0 = Lerp(armweld.C0,defaultc0,.1)
- if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)), .1)--head
- end
- if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(5*math.sin(sine/8)), math.rad(0)), .1)--torso
- end
- if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(-25),math.rad(-10)), .1)--arm
- end
- if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(65),math.rad(0),math.rad(20)), .1)--arm
- end
- if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(50*math.sin(sine/8)), math.rad(0), math.rad(0)),.1)--leg
- end
- if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50*math.sin(sine/8)), math.rad(0), math.rad(0)),.1)--leg
- end
- end
- end
- end)
- function wideswing()
- local hb=Hitbox.Touched:connect(function(hit)
- if attacking == true then return end
- attacking = true
- local tab={}
- for i,v in pairs(hit.Parent:GetChildren()) do
- if v:IsA("Humanoid") then
- table.insert(tab,v)
- end
- end
- if tab[1] and hit.Parent and hit.Parent:findFirstChild("Head") then
- takedmg(tab[1],12,40,35)
- end
- end)
- for i=1,7 do
- swait()
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(65),math.rad(0),math.rad(0)), .3)--arm
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(65),math.rad(0),math.rad(0)), .3)--arm
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), .4)
- armweld.C0 = Lerp(armweld.C0,CFrame.new(0,1,1)*CFrame.Angles(rad(90),rad(90),0),.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(5)),.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.4)
- end
- Trail.Enabled = true
- swait()
- for i=1,7 do
- swait()
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(65),math.rad(0),math.rad(0)), .3)--arm
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(65),math.rad(0),math.rad(0)), .3)--arm
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), .4)
- armweld.C0 = Lerp(armweld.C0,CFrame.new(0,1,1)*CFrame.Angles(rad(90),rad(90),0),.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(5)),.6)
- end
- hb:Disconnect()
- attacking = false
- Trail.Enabled = false
- swait(.2)
- end
- function spin()
- local hb=Hitbox.Touched:connect(function(hit)
- if attacking == true then return end
- attacking = true
- local tab={}
- for i,v in pairs(hit.Parent:GetChildren()) do
- if v:IsA("Humanoid") then
- table.insert(tab,v)
- end
- end
- if tab[1] and hit.Parent and hit.Parent:findFirstChild("Head") then
- takedmg(tab[1],5,20,3)
- end
- end)
- Trail.Enabled = true
- sound:Play()
- for i=1,1440,20 do
- swait()
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(95),math.rad(0),math.rad(0)), .3)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(95),math.rad(0),math.rad(0)), .3)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)), .4)
- armweld.C0 = Lerp(armweld.C0,CFrame.new(0,1,1)*CFrame.Angles(rad(90),rad(90),0),.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(5)),.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.4)
- attacking = false
- end
- hb:Disconnect()
- Trail.Enabled = false
- attacking = false
- swait(.2)
- end
- function smash()
- for i=1,7 do
- swait()
- torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0,-1,0)*CFrame.new(0,3,0)*CFrame.Angles(rad(10),0,0),.4)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.7,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-45)),.4)--arm
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(45)),.4)--arm
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),.4)--leg
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),.4)--leg
- armweld.C0 = Lerp(armweld.C0,defaultc0*CFrame.Angles(rad(0),rad(-30),rad(-40))*CFrame.new(.7,.7,3),.4)
- end
- wait(.4)
- sound2:Play()
- Trail.Enabled = true
- for i=1,7 do
- swait()
- torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0,-1,0)*CFrame.new(0,3,0)*CFrame.Angles(rad(-120),0,0),.4)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.7,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-45)),.4)--arm
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-1)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(45)),.4)--arm
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),.4)--leg
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),.4)--leg
- armweld.C0 = Lerp(armweld.C0,defaultc0*CFrame.Angles(rad(70),rad(-10),rad(-20))*CFrame.new(-2,3,2.4),.4)
- end
- for i=5,70 do
- local z = Instance.new("Part",workspace)
- Debris(z,5)
- NoOutline(z)
- z.CanCollide = false
- local hb=z.Touched:connect(function(hit)
- if not hit:IsDescendantOf(char) and hit.Parent:findFirstChildOfClass("Humanoid") and not hit.Parent:findFirstChild("Tagged") then
- local hmn=hit.Parent:FindFirstChildOfClass("Humanoid")
- local tag=Instance.new("IntValue",hit.Parent)
- Debris(tag,3)
- tag.Name = "Tagged"
- takedmg(hmn,35,55,5)
- end
- end)
- z.BrickColor = BrickColor.new("Burnt Sienna")
- z.Material = "Slate"
- z.Anchored = true
- z.Size = Vector3.new(4,4,4)
- z.CFrame = root.CFrame*CFrame.new(0,-1,-i)*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,30)),math.rad(math.random(-20,20)))
- end
- Trail.Enabled = false
- wait(.4)
- end
- function decapitate()
- for i=1,7 do
- swait()
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), .3)--arm
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), .3)--arm
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), .4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(5)),.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.4)
- armweld.C0= Lerp(defaultc0,CFrame.new(0,-5,0)*CFrame.Angles(rad(90),rad(-50),rad(0)),.3)
- end
- swait(.5)
- for i=1,7 do
- swait()
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), .3)--arm
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(30)), .3)--arm
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), .4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(5)),.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.4)
- armweld.C0 = Lerp(defaultc0,CFrame.new(0,-5,0)*CFrame.Angles(rad(90),rad(-50),rad(0)), .3)
- end
- swait(.5)
- for i=1,7 do
- swait()
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), .3)--arm
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(30)), .3)--arm
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), .4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(5)),.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.4)
- armweld.C0 = Lerp(armweld.C0,CFrame.new(0,-1,1)*CFrame.Angles(rad(90),rad(90),0),.4)
- end
- local ws=hum.WalkSpeed
- hum.WalkSpeed=0
- for i=1,7 do
- swait()
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), .3)--arm
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(30)), .3)--arm
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), .4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(5)),.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.4)
- armweld.C0 = Lerp(armweld.C0,CFrame.new(0,-1.3,1)*CFrame.Angles(rad(100),rad(100),0),.4)
- end
- local bvol=Instance.new("BodyVelocity",torso)
- bvol.P = 100000
- bvol.MaxForce=Vector3.new(bvol.P,0,bvol.P)
- bvol.Velocity = root.CFrame.lookVector*100
- Debris(bvol,.2)
- local chopdb = false
- local hb=Hitbox.Touched:connect(function(hit)
- if chopdb==true then return end
- if hit.Parent:findFirstChild("Head") and hit.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) then
- chopdb=true
- local hmu=hit.Parent:FindFirstChildOfClass("Humanoid")
- cut:Play()
- for i,v in pairs(hit.Parent.Head:GetChildren()) do
- if v:IsA("Weld") then v:Destroy() end
- end
- local clon=hit.Parent.Head:Clone()
- clon.Parent = Hitbox
- for i,v in pairs(clon:GetChildren()) do if v:IsA("Motor6D") or v:IsA("Attachment") then
- v:Destroy()
- end
- end
- for i,v in pairs(hit.Parent:GetChildren()) do
- if v:IsA("Model") or v:IsA("Attachment") then
- v:Destroy()
- end
- end
- show(hit.Parent.Head,"DECAPITAION",2)
- hit.Parent:findFirstChild("Head"):Remove()
- local particleemitter=Instance.new("ParticleEmitter")particleemitter.Acceleration=Vector3.new(0,-50,0)particleemitter.Rate=10
- particleemitter.Lifetime=NumberRange.new(1,3)
- particleemitter.Color=ColorSequence.new(Color3.new(1,0,0),Color3.new(1,0,0))
- particleemitter.Size=NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.5)})particleemitter.Texture="rbxassetid://176677966"
- particleemitter.Parent=clon
- local hweld=Instance.new("Weld",Hitbox)
- hweld.C0 = CFrame.new(-2,0,0)
- hweld.Part0=clon
- hweld.Part1=Hitbox
- Debris(hweld,5)
- Debris(clon,6)
- end
- end)
- Trail.Enabled = true
- for i=1,400,20 do
- swait()
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), .3)--arm
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(30)), .3)--arm
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)), .4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.6)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(5)),.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.4)
- armweld.C0 = Lerp(armweld.C0,CFrame.new(0,-1.3,1)*CFrame.Angles(rad(100),rad(100),0),.4)
- end
- Trail.Enabled = false
- hb:Disconnect()
- hum.WalkSpeed = ws
- end
- inputserv.InputBegan:connect(function(input,gproc)
- if not gproc then
- if input.UserInputType == Enum.UserInputType.Keyboard then
- local key=input.KeyCode
- if key==Enum.KeyCode.E then -- e(swing)
- if axecd.Value then return end
- if swingdb then return end
- axecd.Value=true
- swingdb = true
- canwalk1=false
- canidle=false
- sound:Play()
- wideswing()
- cooldown(4,textbox,"(E) Axe swing",axecd)
- swingdb=false
- canwalk1=true
- canidle=true
- elseif key==Enum.KeyCode.R then -- r(whirl)
- if whirlcd.Value then return end
- if swingdb then return end
- swingdb = true
- whirlcd.Value = true
- canidle=false
- canwalk1=false
- sound:Play()
- spin()
- cooldown(15,textbox_2,"(R) Whirl",whirlcd)
- swingdb=false
- canwalk1=true
- canidle=true
- elseif key==Enum.KeyCode.F then -- f(smash)
- if smashcd.Value then return end
- if swingdb then return end
- swingdb=true
- smashcd.Value = true
- canwalk1=false
- canidle=false
- sound:Play()
- smash()
- cooldown(20,textbox_3,"(F) Smash ground",smashcd)
- canwalk1=true
- canidle=true
- swingdb=false
- elseif key==Enum.KeyCode.Q then
- print("q press")
- if decapcd.Value then return end
- if swingdb then return end
- swingdb = true
- decapcd.Value = true
- canidle=false
- canwalk1=false
- decapitate()
- cooldown(25,textbox_4,"(Q) Decapitate",decapcd)
- canwalk1=true
- canidle=true
- swingdb=false
- end
- end
- end
- end)
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