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Mediakiller7Cool

umm

Jul 17th, 2019
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  1. function onKeyPress(actionName, userInputState, inputObject)
  2. if userInputState == Enum.UserInputState.Begin then
  3. print("R was pressed")
  4. end
  5. end
  6.  
  7. game.ContextActionService:BindAction("keyPress", onKeyPress, false, Enum.KeyCode.R)
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