Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- while true do
- p = game.Players:GetChildren()
- for i = 1, #p do
- for z = 1, 1000 do
- wait(0.001)
- p[i].Character.Head.Mesh.Scale = p[i].Character.Head.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- end
- wait(1)
- for z = 1, 50.5 do
- wait(0.00000000000000000000000000001)
- p[i].Character.Head.Mesh.Scale = p[i].Character.Head.Mesh.Scale+Vector3.new(-2,-2,-2)
- end
- wait(1)
- e = Instance.new("Explosion")
- e.Parent = p[i].Character.Torso
- e.Position = p[i].Character.Torso.Position
- e.BlastPressure = "9999"
- e.BlastRadius = "99"
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement