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Seb

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Seb
Feb 21st, 2025 (edited)
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  1. -- jg-advancedgarages Helipads
  2. -- I did take the time to make most of the helipads in the city on buildings to have a air garage. The numbers are the `/postal ###` codes from `mo_postalCode`
  3. --Public Helipads
  4.   ["Helipad: 670"] = {
  5.     coords = vector3(-1391.36, -477.45, 91.25),
  6.     spawn = vector4(-1391.36, -477.45, 91.25, 304.37),
  7.     distance = 20,
  8.     type = 'air',
  9.     hideBlip = true,
  10.     blip = {
  11.       id = 360,
  12.       color = 26,
  13.       scale = 0.6,
  14.     },
  15.     hideMarkers = false,
  16.     markers = {
  17.       id = 34,
  18.       size = {
  19.         x = 0.3,
  20.         y = 0.3,
  21.         z = 0.3,
  22.       },
  23.       color = {
  24.         r = 255,
  25.         g = 255,
  26.         b = 255,
  27.         a = 120,
  28.       },
  29.       bobUpAndDown = 1,
  30.       faceCamera = 0,
  31.       rotate = 1,
  32.       drawOnEnts = 0,
  33.     },
  34.   },
  35.   ["Helipad: 701"] = {
  36.     coords = vector3(-1220.08, -831.56, 29.41),
  37.     spawn = vector4(-1220.08, -831.56, 29.41, 37.68),
  38.     distance = 20,
  39.     type = 'air',
  40.     hideBlip = true,
  41.     blip = {
  42.       id = 360,
  43.       color = 26,
  44.       scale = 0.6,
  45.     },
  46.     hideMarkers = false,
  47.     markers = {
  48.       id = 34,
  49.       size = {
  50.         x = 0.3,
  51.         y = 0.3,
  52.         z = 0.3,
  53.       },
  54.       color = {
  55.         r = 255,
  56.         g = 255,
  57.         b = 255,
  58.         a = 120,
  59.       },
  60.       bobUpAndDown = 1,
  61.       faceCamera = 0,
  62.       rotate = 1,
  63.       drawOnEnts = 0,
  64.     },
  65.   },
  66.   ["Helipad: 704"] = {
  67.     coords = vector3(-1095.56, -835.1, 37.68),
  68.     spawn = vector4(-1095.56, -835.1, 37.68, 124.0),
  69.     distance = 20,
  70.     type = 'air',
  71.     hideBlip = true,
  72.     blip = {
  73.       id = 360,
  74.       color = 26,
  75.       scale = 0.6,
  76.     },
  77.     hideMarkers = false,
  78.     markers = {
  79.       id = 34,
  80.       size = {
  81.         x = 0.3,
  82.         y = 0.3,
  83.         z = 0.3,
  84.       },
  85.       color = {
  86.         r = 255,
  87.         g = 255,
  88.         b = 255,
  89.         a = 120,
  90.       },
  91.       bobUpAndDown = 1,
  92.       faceCamera = 0,
  93.       rotate = 1,
  94.       drawOnEnts = 0,
  95.     },
  96.   },
  97.   ["Helipad: 718"] = {
  98.     coords = vector3(-1010.95, -757.97, 81.75),
  99.     spawn = vector4(-1010.95, -757.97, 81.75, 173.75),
  100.     distance = 20,
  101.     type = 'air',
  102.     hideBlip = true,
  103.     blip = {
  104.       id = 360,
  105.       color = 26,
  106.       scale = 0.6,
  107.     },
  108.     hideMarkers = false,
  109.     markers = {
  110.       id = 34,
  111.       size = {
  112.         x = 0.3,
  113.         y = 0.3,
  114.         z = 0.3,
  115.       },
  116.       color = {
  117.         r = 255,
  118.         g = 255,
  119.         b = 255,
  120.         a = 120,
  121.       },
  122.       bobUpAndDown = 1,
  123.       faceCamera = 0,
  124.       rotate = 1,
  125.       drawOnEnts = 0,
  126.     },
  127.   },
  128.   ["Helipad: 676"] = {
  129.     coords = vector3(-1581.64, -569.56, 116.33),
  130.     spawn = vector4(-1581.64, -569.56, 116.33, 261.12),
  131.     distance = 20,
  132.     type = 'air',
  133.     hideBlip = true,
  134.     blip = {
  135.       id = 360,
  136.       color = 26,
  137.       scale = 0.6,
  138.     },
  139.     hideMarkers = false,
  140.     markers = {
  141.       id = 34,
  142.       size = {
  143.         x = 0.3,
  144.         y = 0.3,
  145.         z = 0.3,
  146.       },
  147.       color = {
  148.         r = 255,
  149.         g = 255,
  150.         b = 255,
  151.         a = 120,
  152.       },
  153.       bobUpAndDown = 1,
  154.       faceCamera = 0,
  155.       rotate = 1,
  156.       drawOnEnts = 0,
  157.     },
  158.   },
  159.   ["Helipad: 660"] = {
  160.     coords = vector3(-1007.22, -417.08, 80.17),
  161.     spawn = vector4(-1007.22, -417.08, 80.17, 206.95),
  162.     distance = 20,
  163.     type = 'air',
  164.     hideBlip = true,
  165.     blip = {
  166.       id = 360,
  167.       color = 26,
  168.       scale = 0.6,
  169.     },
  170.     hideMarkers = false,
  171.     markers = {
  172.       id = 34,
  173.       size = {
  174.         x = 0.3,
  175.         y = 0.3,
  176.         z = 0.3,
  177.       },
  178.       color = {
  179.         r = 255,
  180.         g = 255,
  181.         b = 255,
  182.         a = 120,
  183.       },
  184.       bobUpAndDown = 1,
  185.       faceCamera = 0,
  186.       rotate = 1,
  187.       drawOnEnts = 0,
  188.     },
  189.   },
  190.   ["Helipad: 655"] = {
  191.     coords = vector3(-911.75, -377.45, 137.91),
  192.     spawn = vector4(-911.75, -377.45, 137.91, 295.03),
  193.     distance = 20,
  194.     type = 'air',
  195.     hideBlip = true,
  196.     blip = {
  197.       id = 360,
  198.       color = 26,
  199.       scale = 0.6,
  200.     },
  201.     hideMarkers = false,
  202.     markers = {
  203.       id = 34,
  204.       size = {
  205.         x = 0.3,
  206.         y = 0.3,
  207.         z = 0.3,
  208.       },
  209.       color = {
  210.         r = 255,
  211.         g = 255,
  212.         b = 255,
  213.         a = 120,
  214.       },
  215.       bobUpAndDown = 1,
  216.       faceCamera = 0,
  217.       rotate = 1,
  218.       drawOnEnts = 0,
  219.     },
  220.   },
  221.   ["Helipad: 604"] = {
  222.     coords = vector3(391.57, -65.77, 124.38),
  223.     spawn = vector4(391.57, -65.77, 124.38, 70.81),
  224.     distance = 20,
  225.     type = 'air',
  226.     hideBlip = true,
  227.     blip = {
  228.       id = 360,
  229.       color = 26,
  230.       scale = 0.6,
  231.     },
  232.     hideMarkers = false,
  233.     markers = {
  234.       id = 34,
  235.       size = {
  236.         x = 0.3,
  237.         y = 0.3,
  238.         z = 0.3,
  239.       },
  240.       color = {
  241.         r = 255,
  242.         g = 255,
  243.         b = 255,
  244.         a = 120,
  245.       },
  246.       bobUpAndDown = 1,
  247.       faceCamera = 0,
  248.       rotate = 1,
  249.       drawOnEnts = 0,
  250.     },
  251.   },
  252.   ["Helipad: 601"] = {
  253.     coords = vector3(579.8, 10.24, 103.23),
  254.     spawn = vector4(579.8, 10.24, 103.23, 176.04),
  255.     distance = 20,
  256.     type = 'air',
  257.     hideBlip = true,
  258.     blip = {
  259.       id = 360,
  260.       color = 26,
  261.       scale = 0.6,
  262.     },
  263.     hideMarkers = false,
  264.     markers = {
  265.       id = 34,
  266.       size = {
  267.         x = 0.3,
  268.         y = 0.3,
  269.         z = 0.3,
  270.       },
  271.       color = {
  272.         r = 255,
  273.         g = 255,
  274.         b = 255,
  275.         a = 120,
  276.       },
  277.       bobUpAndDown = 1,
  278.       faceCamera = 0,
  279.       rotate = 1,
  280.       drawOnEnts = 0,
  281.     },
  282.   },
  283.   ["Helipad: 736"] = {
  284.     coords = vector3(-286.46, -619.95, 50.33),
  285.     spawn = vector4(-286.46, -619.95, 50.33, 177.59),
  286.     distance = 20,
  287.     type = 'air',
  288.     hideBlip = true,
  289.     blip = {
  290.       id = 360,
  291.       color = 26,
  292.       scale = 0.6,
  293.     },
  294.     hideMarkers = false,
  295.     markers = {
  296.       id = 34,
  297.       size = {
  298.         x = 0.3,
  299.         y = 0.3,
  300.         z = 0.3,
  301.       },
  302.       color = {
  303.         r = 255,
  304.         g = 255,
  305.         b = 255,
  306.         a = 120,
  307.       },
  308.       bobUpAndDown = 1,
  309.       faceCamera = 0,
  310.       rotate = 1,
  311.       drawOnEnts = 0,
  312.     },
  313.   },
  314.   ["Helipad Maze Bank"] = {
  315.     coords = vector3(-142.99, -591.7, 211.78),
  316.     spawn = vector4(-142.99, -591.7, 211.78, 322.62),
  317.     distance = 20,
  318.     type = 'air',
  319.     hideBlip = true,
  320.     blip = {
  321.       id = 360,
  322.       color = 26,
  323.       scale = 0.6,
  324.     },
  325.     hideMarkers = false,
  326.     markers = {
  327.       id = 34,
  328.       size = {
  329.         x = 0.3,
  330.         y = 0.3,
  331.         z = 0.3,
  332.       },
  333.       color = {
  334.         r = 255,
  335.         g = 255,
  336.         b = 255,
  337.         a = 120,
  338.       },
  339.       bobUpAndDown = 1,
  340.       faceCamera = 0,
  341.       rotate = 1,
  342.       drawOnEnts = 0,
  343.     },
  344.   },
  345.   ["Helipad: 838"] = {
  346.     coords = vector3(363.94, -1597.0, 36.95),
  347.     spawn = vector4(363.94, -1597.0, 36.95, 321.85),
  348.     distance = 20,
  349.     type = 'air',
  350.     hideBlip = true,
  351.     blip = {
  352.       id = 360,
  353.       color = 26,
  354.       scale = 0.6,
  355.     },
  356.     hideMarkers = false,
  357.     markers = {
  358.       id = 34,
  359.       size = {
  360.         x = 0.3,
  361.         y = 0.3,
  362.         z = 0.3,
  363.       },
  364.       color = {
  365.         r = 255,
  366.         g = 255,
  367.         b = 255,
  368.         a = 120,
  369.       },
  370.       bobUpAndDown = 1,
  371.       faceCamera = 0,
  372.       rotate = 1,
  373.       drawOnEnts = 0,
  374.     },
  375.   },
  376.   ["Helipad: 731"] = {
  377.     coords = vector3(-594.95, -716.79, 131.04),
  378.     spawn = vector4(-594.95, -716.79, 131.04, 269.55),
  379.     distance = 20,
  380.     type = 'air',
  381.     hideBlip = true,
  382.     blip = {
  383.       id = 360,
  384.       color = 26,
  385.       scale = 0.6,
  386.     },
  387.     hideMarkers = false,
  388.     markers = {
  389.       id = 34,
  390.       size = {
  391.         x = 0.3,
  392.         y = 0.3,
  393.         z = 0.3,
  394.       },
  395.       color = {
  396.         r = 255,
  397.         g = 255,
  398.         b = 255,
  399.         a = 120,
  400.       },
  401.       bobUpAndDown = 1,
  402.       faceCamera = 0,
  403.       rotate = 1,
  404.       drawOnEnts = 0,
  405.     },
  406.   },
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