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x_zstd

Fast reset (Pad method)

Aug 3rd, 2024
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  1. ---Fast Reset V2!!!
  2. local k = "ButtonL2" --- Left Trigger
  3. local u = game:GetService("UserInputService")
  4. local pad = workspace.Lobby.Entrance
  5. local AlreadyPressed = false
  6. u.InputBegan:Connect(function(input)
  7. if input.KeyCode == Enum.KeyCode[k] then
  8. if AlreadyPressed == true then return end
  9. AlreadyPressed = true
  10. local newPos = CFrame.new(83, -86, -9)
  11. local GetBattle = CFrame.new(97, -85, 1)
  12. local CurrentPos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  13. local args = {
  14. [1] = "reset"
  15. }
  16. game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Customization"):FireServer(unpack(args))
  17. wait(0.7)
  18. pad.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
  19. wait(0.4)
  20. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CurrentPos
  21. pad.Position = Vector3.new(97, -85, 1)
  22. end
  23. wait(0.1)
  24. AlreadyPressed = false
  25. end)
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