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MarcAndrew

Untitled

Mar 19th, 2018
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  1. -- I try to make things looks better, edited by Imkrillinit
  2. -- Dark Caped Beast
  3.  
  4. CV="Magenta"
  5. p = game.Players.LocalPlayer
  6. char = p.Character
  7. local txt = Instance.new("BillboardGui", char)
  8. txt.Adornee = char .Head
  9. txt.Name = "_status"
  10. txt.Size = UDim2.new(2, 0, 1.2, 0)
  11. txt.StudsOffset = Vector3.new(-9, 8, 0)
  12. local text = Instance.new("TextLabel", txt)
  13. text.Size = UDim2.new(10, 0, 7, 0)
  14. text.FontSize = "Size24"
  15. text.TextScaled = true
  16. text.TextTransparency = 0
  17. text.BackgroundTransparency = 1
  18. text.TextTransparency = 0
  19. text.TextStrokeTransparency = 0
  20. text.Font = "Bodoni"
  21. text.TextStrokeColor3 = Color3.new(0,0,0)
  22.  
  23. v=Instance.new("Part")
  24. v.Name = "ColorBrick"
  25. v.Parent=p.Character
  26. v.FormFactor="Symmetric"
  27. v.Anchored=true
  28. v.CanCollide=false
  29. v.BottomSurface="Smooth"
  30. v.TopSurface="Smooth"
  31. v.Size=Vector3.new(10,5,3)
  32. v.Transparency=1
  33. v.CFrame=char.Torso.CFrame
  34. v.BrickColor=BrickColor.new(CV)
  35. v.Transparency=1
  36. text.TextColor3 = Color3.new(170,0,170)
  37. v.Shape="Block"
  38. text.Text = "Barney The Dinosaur"
  39.  
  40.  
  41.  
  42. print("serious punch is T")
  43. print("Consecutive dark punches is B")
  44. print("jump is m")
  45. print("k is a left punch")
  46. print("h is a right punch")
  47. print("j is teleport")
  48. print("music keys are, g y r q")
  49. print("F is to stop all the music")
  50. print("serious mode is x, press z to turn it off")
  51. p = game.Players.LocalPlayer
  52. char = p.Character
  53. des = false
  54. fling = true
  55. dot = false
  56. falling = false
  57. jump = true
  58. multipunch = true
  59. tp = true
  60. shoot = true
  61. jump2 = true
  62. punch3 = true
  63. punch2 = true
  64. hum = char.Humanoid
  65. punch = true
  66. neckp = char.Torso.Neck.C0
  67. neck = char.Torso.Neck
  68. des = false
  69. root = char.HumanoidRootPart
  70. torso = char.Torso
  71. larm = char["Left Arm"]
  72. rarm = char["Right Arm"]
  73. lleg = char["Left Leg"]
  74. rleg = char["Right Leg"]
  75. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  76. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  77. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  78. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  79. shirt = Instance.new("Shirt", char)
  80. shirt.Name = "Shirt"
  81. pants = Instance.new("Pants", char)
  82. pants.Name = "Pants"
  83. char.Shirt:Remove()
  84. char.Pants:Remove()
  85. for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v.Handle:Remove() end end
  86. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=11178352"
  87. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1073361980"
  88. char.Head.face.Texture = "rbxassetid://507103094"
  89. char.Head.Transparency = 1
  90. local ChatService = game:GetService("Chat")
  91. local player = game.Players.LocalPlayer
  92. lig = Instance.new("PointLight",player.Character.Torso)
  93. lig.Color = Color3.new(0,0,0)
  94. lig.Brightness = 10
  95. m = player:GetMouse()
  96. bb = Instance.new("BillboardGui",player.Character.Head)
  97. bb.Enabled = true
  98. function newRay(start,face,range,wat)
  99. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  100. hit,pos = workspace:FindPartOnRayWithIgnoreList(rey,wat)
  101. return rey,hit,pos
  102. end
  103. aa1 = {}
  104. torso = game.Players.LocalPlayer.Character.Torso
  105.  
  106. local WorldUp = Vector3.new(0,1,0)
  107. function look2(Vec1,Vec2)
  108. local Orig = Vec1
  109. Vec1 = Vec1+Vector3.new(0,1,0)
  110. Vec2 = Vec2+Vector3.new(0,1,0)
  111. local Forward = (Vec2-Vec1).unit
  112. local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit
  113. local Right = Up:Cross(Forward).unit
  114. Forward = -Forward
  115. Right = -Right
  116. return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  117. end
  118.  
  119. function look(CFr,Vec2)
  120. local A = Vector3.new(0,0,0)
  121. local B = CFr:inverse()*Vec2
  122. local CF = look2(A,Vector3.new(A.X,B.Y,B.Z))
  123. if B.Z > 0 then
  124. CF = CFr*(CF*CFrame.Angles(0,0,math.pi))
  125. elseif B.Z == 0 then
  126. if B.Y > 0 then
  127. CF = CFr*CFrame.Angles(math.pi/2,0,0)
  128. elseif B.Y < 0 then
  129. CF = CFr*CFrame.Angles(-math.pi/2,0,0)
  130. else
  131. CF = CFr
  132. end
  133. end
  134. local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components()
  135. local Up = Vector3.new(X,Y,Z)
  136. local Forward = (Vec2-CFr.p).unit
  137. local Right = Up:Cross(Forward)
  138. Forward = -Forward
  139. Right = -Right
  140. return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  141. end
  142.  
  143. function simulate(j,d,m,r,t)
  144. local joint = j
  145. for i,v in ipairs(t) do
  146. if v[1]:FindFirstChild("Weld") then
  147. local stiff = m.CFrame.lookVector*0.03
  148. if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
  149. local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit
  150. local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude
  151. local pos = joint.p+(dir*(d*0.5))
  152. --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
  153. local inv = v[1].Weld.Part0.CFrame
  154. local rel1 = inv:inverse()*pos
  155. local rel2 = inv:inverse()*(pos-(dir*dis))
  156. local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
  157. v[1].Weld.C0 = cf
  158. v[2] = inv*cf
  159. --v[1].CFrame = cf
  160. end
  161. end
  162. end
  163. ------------------------------------------------
  164. function lerpz(joint, prop, cfrmz, alp)
  165. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  166. end
  167. ------------------------------------------------
  168. function sqe()
  169. local effspwn = Instance.new("Part")
  170. local model = Instance.new("Model")
  171. game.Debris:AddItem(model, 5)
  172. model.Name = "smasheffects"
  173. model.Parent = workspace
  174. effspwn.Name = "spwnr"
  175. effspwn.Size = Vector3.new(1, 1, 1)
  176. effspwn.Anchored = true
  177. effspwn.CanCollide = false
  178. effspwn.Transparency = 1
  179. effspwn.CFrame = (larm.CFrame + Vector3.new(math.random(-5,5),-0.45,math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(0)),math.random(0,math.rad(0)),math.random(0,math.rad(0)))
  180. effspwn.Parent = model
  181.  
  182. coroutine.resume(coroutine.create(function()
  183. local shok = Instance.new("Part")
  184. shok.Name = "whoosh"
  185. shok.BrickColor = BrickColor.new("Magenta")
  186. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  187. shok.Size = Vector3.new(1, 1, 1)
  188. shok.Anchored = true
  189. shok.Material = "Neon"
  190. shok.Transparency = 0.1
  191. shok.CanCollide = false
  192. shok.Parent = model
  193. game.Debris:AddItem(shok, 6)
  194. local mesh = Instance.new("SpecialMesh")
  195. mesh.MeshType = "FileMesh"
  196. mesh.MeshId = "rbxassetid://437347603"
  197. mesh.Scale = Vector3.new(0.08, 0.08, 0.2)
  198. mesh.Parent = shok
  199. for e = 1, 6 do
  200. wait()
  201. mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1)
  202. shok.Transparency = shok.Transparency + 0.1
  203. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  204. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-29))
  205. hito(shok, 8, 9999, 3)
  206. end
  207. for e = 1, 6 do
  208. wait()
  209. mesh.Scale = mesh.Scale + Vector3.new(0.02, 0.03, 0.1)
  210. shok.Transparency = shok.Transparency + 0.09
  211. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -2), 0.4)
  212. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30))
  213. hito(shok, 8, 9999, 3)
  214. end
  215. end))
  216. end
  217. -------------------------------------------------------------------------
  218. function hito(partoz, magn, dmg, debtim)
  219. for _, guy in pairs(workspace:GetChildren()) do
  220. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  221. do
  222. local humz = guy:FindFirstChild("Humanoid")
  223. local hed = guy:FindFirstChild("Head")
  224. humz:TakeDamage(math.huge)
  225. local db = Instance.new("StringValue")
  226. db.Name = "alabo"
  227. db.Parent = hed
  228. delay(debtim, function()
  229. db:Destroy()
  230. end)
  231. end
  232. end
  233. end
  234. end
  235. -------------------------------------------------------------------------
  236. GroundWave1 = function()
  237. local HandCF = torso.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) + torso.CFrame.lookVector * 0.8
  238. local Colors = {"Magenta", "Magenta"}
  239. local wave = Instance.new("Part", char)
  240. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  241. wave.Anchored = true
  242. wave.Name = "Wave"
  243. wave.CanCollide = false
  244. wave.Locked = true
  245. wave.Size = Vector3.new(0.2, 0.2, 0.2)
  246. wave.TopSurface = "Smooth"
  247. wave.BottomSurface = "Smooth"
  248. wave.Transparency = 0.35
  249. wave.CFrame = HandCF
  250. wm = Instance.new("SpecialMesh",wave)
  251. wm.MeshId = "rbxassetid://3270017"
  252. coroutine.wrap(function()
  253. for i = 1, 30, 1 do
  254. wm.Scale = Vector3.new(6 + i*2, 2 + i*2, 2+ i*2)
  255. wave.Size = wm.Scale
  256. wave.CFrame = HandCF
  257. wave.Transparency = i/30
  258. wait()
  259. end
  260. wait()
  261. wave:Destroy()
  262. end)()
  263. end
  264. ----------------------------------------------------------------------------
  265. --Serious mode aura.
  266.  
  267. InForm = false
  268. local mouse = player:GetMouse()
  269. local Player = game.Players.LocalPlayer
  270. local Char = Player.Character
  271. local Torso = Char.Torso
  272.  
  273. function Serious()
  274. for X = 1, 1 do wait()
  275. local Effect = Instance.new("Part")
  276. Effect.Name = "Effect"
  277. Effect.Parent = Torso
  278. Effect.CFrame = Torso.CFrame
  279. Effect.BrickColor = BrickColor.new("White")
  280. Effect.Shape = "Ball"
  281. Effect.Size = Vector3.new(1, 1, 1)
  282. Effect.Anchored = true
  283. Effect.Material = "Neon"
  284. Effect.CanCollide = false
  285. for loop = 1, 25 do wait()
  286. Effect.CFrame = Torso.CFrame
  287. Effect.Size = Effect.Size + Vector3.new(0.5)
  288. Effect.Transparency = Effect.Transparency + 0.04
  289. end
  290. end
  291.  
  292. repeat
  293. Torso:FindFirstChild("Effect"):Remove()
  294. until Torso:FindFirstChild("Effect") == nil
  295.  
  296.  
  297. local Color1 = Color3.new(255, 0, 0)
  298. local Color2 = Color3.new(255, 0, 0)
  299.  
  300. local Aura = Instance.new('ParticleEmitter')
  301. Aura.Name = "Aura"
  302. Aura.Texture = "rbxassetid://158824296"
  303. Aura.Parent = Torso
  304. Aura.LightEmission = 1
  305. Aura.Transparency = NumberSequence.new(0.8)
  306. Aura.Size = NumberSequence.new(3.5)
  307. Aura.LockedToPart = false
  308. Aura.Lifetime = NumberRange.new(0.3)
  309. Aura.Rate = 100
  310. Aura.Speed = NumberRange.new(8)
  311. Aura.EmissionDirection = "Top"
  312.  
  313. InForm = true
  314. end
  315.  
  316.  
  317. function Base()
  318. InForm = false
  319. local Effect = Instance.new("Part")
  320. Effect.Name = "Effect"
  321. Effect.Parent = Torso
  322. Effect.CFrame = Torso.CFrame
  323. Effect.BrickColor = BrickColor.new("White")
  324. Effect.Shape = "Ball"
  325. Effect.Size = Vector3.new(8, 8, 8)
  326. Effect.Anchored = true
  327. Effect.Material = "Neon"
  328. Effect.CanCollide = false
  329. for loop = 1, 25 do wait()
  330. Effect.CFrame = Torso.CFrame
  331. Effect.Size = Effect.Size + Vector3.new(-0.5)
  332. Effect.Transparency = Effect.Transparency + 0.04
  333. end
  334. repeat
  335. Torso:FindFirstChild("Effect"):Remove()
  336. until Torso:FindFirstChild("Effect") == nil
  337.  
  338. for i, v in pairs(Torso:GetChildren()) do
  339. if v:IsA('ParticleEmitter') then
  340. v:Remove()
  341. end
  342. end
  343. end
  344. mouse.KeyUp:connect(function(key)
  345. if key == "x" and InForm == false then
  346. Serious()
  347. end
  348. end)
  349. mouse.KeyUp:connect(function(key)
  350. if key == "z" and InForm == true then
  351. Base()
  352. end
  353. end)
  354. -------------------------------------------------------------------------------
  355. for i = 1,8 do
  356. local p = Instance.new("Part",char)
  357. p.Anchored = false
  358. p.BrickColor = BrickColor.new("Really black")
  359. p.CanCollide = false
  360. p.FormFactor="Custom"
  361. p.Material = "Neon"
  362. p.TopSurface = "SmoothNoOutlines"
  363. p.BottomSurface = "SmoothNoOutlines"
  364. p.RightSurface = "SmoothNoOutlines"
  365. p.LeftSurface = "SmoothNoOutlines"
  366. p.FrontSurface = "SmoothNoOutlines"
  367. p.BackSurface = "SmoothNoOutlines"
  368.  
  369. p.Size = Vector3.new(2,.2,0.2)
  370. p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them
  371. mesh = Instance.new("BlockMesh",p)
  372. mesh.Scale = Vector3.new(1,1,4)
  373. local w = Instance.new("Motor6D",p)
  374. w.Part0 = aa1[i-1] and aa1[i-1][1] or torso
  375. w.Part1 = p
  376. w.Name = "Weld"
  377. --table.insert(aa1,p)
  378. aa1[i] = {p,p.CFrame}
  379.  
  380. end
  381. game:service"RunService".Stepped:connect(function()
  382. simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1)
  383. end)
  384. soka = Instance.new("Sound",char)
  385. soka.SoundId = "http://www.roblox.com/asset/?id = 1085142980"
  386. soka.Volume = 50
  387. boom = Instance.new("Sound",char)
  388. boom.SoundId = "http://www.roblox.com/asset/?id = 447041606"
  389. boom.Volume = 3
  390. boom2 = Instance.new("Sound",char)
  391. boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737"
  392. boom2.Volume = 3
  393. boom3 = Instance.new("Sound",char)
  394. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  395. boom3.Volume = 3
  396. woosh = Instance.new("Sound",char)
  397. woosh.Volume = 5
  398. woosh.SoundId = "http://www.roblox.com/asset/?id = 210946558"
  399. tps = Instance.new("Sound",char)
  400. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  401. tps.Volume = 1
  402. asd = Instance.new("Sound",char)
  403. asd.SoundId = "http://www.roblox.com/asset/?id = 447310433"
  404. asd.Volume =1
  405. asd1 = Instance.new("Sound",char)
  406. asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695"
  407.  
  408. asd2 = Instance.new("Sound",char)
  409. asd2.SoundId = "http://www.roblox.com/asset/?id = 145570864"
  410. asd2.Looped = true
  411. asd2.Volume = 5
  412. asd3 = Instance.new("Sound",char)
  413. asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996"
  414. asd3.Volume = 5
  415. asd3.Looped = true
  416. asd4 = Instance.new("Sound",char)
  417. asd4.SoundId = "http://www.roblox.com/asset/?id = 413040330"
  418. asd4.Volume = 5
  419. asd4.Looped = true
  420. asd5 = Instance.new("Sound",char)
  421. asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261"
  422. asd5.Looped = true
  423. asd6 = Instance.new("Sound",char)
  424. asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325"
  425. asd6.Looped = true
  426. function play(play)
  427. asd:Play()
  428. wait(0.05)
  429. --asd1:Play()
  430. end
  431. -------------------------
  432. function stream(origin,dir,length,size)
  433. local parts = {}
  434. for i = 1,length do
  435. local p = Instance.new("Part",char)
  436. p.Anchored = true
  437. p.Transparency = 0.5
  438. p.TopSurface = 0
  439. p.BottomSurface = 0
  440. p.CanCollide = false
  441. p.Material = "Neon"
  442. p.BrickColor = BrickColor.new("Magenta")
  443. p.Size = Vector3.new(50,50,50) -- for now
  444. p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  445. parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)}
  446. game:GetService("Debris"):AddItem(p,3)
  447. end
  448. spawn(function()
  449. while parts do
  450. for i,v in pairs(parts) do
  451. if v[1].Parent == char then
  452. v[1].CFrame = v[1].CFrame*v[2]
  453. else
  454. parts = nil
  455. break
  456. end
  457. end
  458. wait(0.02)
  459. end
  460. end)
  461. end
  462. m.KeyDown:connect(function(k)
  463. if k == "g" then
  464. asd2:Play()
  465.  
  466.  
  467. end
  468. end)
  469.  
  470. m.KeyDown:connect(function(k)
  471. if k == "r" then
  472.  
  473. asd4:Play()
  474. end
  475. end)
  476. m.KeyDown:connect(function(k)
  477. if k == "q" then
  478.  
  479. asd3:Play()
  480. end
  481. end)
  482. mouse = p:GetMouse()
  483. m.KeyDown:connect(function(k)
  484. if k:byte() == 48 then
  485.  
  486. hum.WalkSpeed = 200
  487. GroundWave1()
  488. boom:Play()
  489. end
  490. end)
  491. m.KeyDown:connect(function(k)
  492. if k:byte() == 50 then
  493.  
  494. soka:Play()
  495. end
  496. end)
  497. m.KeyDown:connect(function(k)
  498. if k:byte() == 52 then
  499.  
  500. char.Head.face.Texture = "rbxassetid://507103094"
  501. end
  502. end)
  503. m.KeyDown:connect(function(k)
  504. if k:byte() == 51 then
  505.  
  506. char.Head.face.Texture = "rbxassetid://507103094"
  507. end
  508. end)
  509. m.KeyUp:connect(function(k)
  510. if k:byte() == 48 then
  511.  
  512. hum.WalkSpeed = 16
  513. end
  514. end)
  515. p.Chatted:connect(function(m)
  516. if m == "Ok." then
  517. soka:Play()
  518. end
  519. end)
  520. m.KeyDown:connect(function(key)
  521. if key == "j" then
  522. if tp == true then
  523. tp = false
  524. tps:Play()
  525. char.Head.face.Parent = game.Lighting
  526. for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0.7
  527. end
  528.  
  529. end
  530. wait(0.2)
  531. for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0
  532. end
  533.  
  534. end
  535. char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  536. char.HumanoidRootPart.Transparency = 1
  537. game.Lighting.face.Parent = char.Head
  538. wait(0.1)
  539.  
  540. tp = true
  541.  
  542.  
  543. end
  544. end
  545. end)
  546.  
  547.  
  548. m.KeyDown:connect(function(key)
  549. if key == "t" then
  550. if punch2 == true then
  551. punch2 = false
  552. punch = false
  553.  
  554. local ChatService = game:GetService("Chat")
  555.  
  556. neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0)
  557. ChatService:Chat(char.Head, "...")
  558. wait(0.5)
  559. local ChatService = game:GetService("Chat")
  560.  
  561.  
  562. ChatService:Chat(char.Head ,"Dark...")
  563. wait(0.5)
  564. local ChatService = game:GetService("Chat")
  565.  
  566.  
  567. ChatService:Chat(char.Head, "PUNCH!")
  568. neck.C0 = neckp
  569. wait(0.3)
  570. org = char.Torso["Left Shoulder"].C0
  571. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  572. wait()
  573. killbrick2 = Instance.new("Part",char)
  574. killbrick2.Size = Vector3.new(80,80,9000)
  575. killbrick2.Transparency = 1
  576.  
  577. killbrick2.CanCollide = true
  578. wait(0.1)
  579. killbrick2.CanCollide = false
  580.  
  581. killbrick2.Anchored = true
  582.  
  583. killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005)
  584.  
  585. killbrick2.Touched:connect(function(h)
  586. local x = h.Parent:FindFirstChild("Humanoid")-- lol
  587. if x then
  588. if x.Parent.Name == game.Players.LocalPlayer.Name then
  589. safe = true
  590. else safe = false
  591. end
  592. if x then
  593. if safe == false then
  594. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900
  595. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  596. boom:Play()
  597. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  598.  
  599.  
  600. wait()
  601. x.Parent:BreakJoints()
  602. wait()
  603. safe = true
  604. end
  605. end
  606. end
  607. end)
  608.  
  609.  
  610.  
  611.  
  612.  
  613.  
  614.  
  615.  
  616. local rng = Instance.new("Part", char)
  617. rng.Anchored = true
  618. rng.BrickColor = BrickColor.new("Magenta")
  619. rng.CanCollide = false
  620. rng.FormFactor = 3
  621. rng.Name = "Ring"
  622. rng.Size = Vector3.new(3, 3, 3)
  623. rng.Transparency = 0.8
  624. rng.TopSurface = 0
  625. rng.BottomSurface = 0
  626. rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  627. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  628. local rngm = Instance.new("SpecialMesh", rng)
  629. rngm.MeshId = "http://www.roblox.com/asset/?id=9982590"
  630. rngm.Scale = Vector3.new(3, 3, 3)
  631.  
  632. local rng1 = Instance.new("Part", char)
  633. rng1.Anchored = true
  634. rng1.BrickColor = BrickColor.new("Magenta")
  635. rng1.CanCollide = false
  636. rng1.FormFactor = 3
  637. rng1.Name = "Ring"
  638. rng1.Size = Vector3.new(3, 3, 3)
  639. rng1.Transparency = 0.8
  640. rng1.TopSurface = 0
  641. rng1.BottomSurface = 0
  642. rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  643. rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  644. local rngm1 = Instance.new("SpecialMesh", rng1)
  645. rngm1.MeshId = "http://www.roblox.com/asset/?id=9982590"
  646. rngm1.Scale = Vector3.new(3, 3, 3)
  647.  
  648. local p = (torso.CFrame*CFrame.new(-20,0,3))
  649. stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5)
  650. local p = (torso.CFrame*CFrame.new(20,0,3))
  651. stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5)
  652.  
  653. local rng2 = Instance.new("Part", char)
  654. rng2.Anchored = true
  655. rng2.BrickColor = BrickColor.new("Magenta")
  656. rng2.CanCollide = false
  657. rng2.FormFactor = 3
  658. rng2.Name = "Ring"
  659. rng2.Size = Vector3.new(3, 3, 3)
  660. rng2.Transparency = 0.8
  661. rng2.TopSurface = 0
  662. rng2.BottomSurface = 0
  663. rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  664. rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  665. local rngm2 = Instance.new("SpecialMesh", rng2)
  666. rngm2.MeshId = "http://www.roblox.com/asset/?id=9982590"
  667. rngm2.Scale = Vector3.new(3, 3, 3)
  668. wait(0.1)
  669.  
  670. boom3:Play()
  671. coroutine.wrap(function()
  672. for i = 1, 35, 0.5 do
  673.  
  674.  
  675.  
  676.  
  677.  
  678. rngm.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2)
  679. rngm1.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2)
  680. rngm2.Scale = Vector3.new(50 + i*2, 50 + i*2, 50+ i*2)
  681. rng.Transparency = i/35
  682. rng1.Transparency = i/35
  683. rng2.Transparency = i/35
  684. wait()
  685. end
  686. wait()
  687. rng:Destroy()
  688. rng1:Destroy()
  689. rng2:Destroy()
  690. killbrick2:Remove()
  691. wait(0.1)
  692. char.Torso["Left Shoulder"].C0 = org
  693. wait(0.3)
  694. punch2 = true
  695. punch = true
  696. wait()
  697.  
  698.  
  699. end)()
  700.  
  701.  
  702.  
  703. end
  704.  
  705.  
  706. wait(.1)
  707.  
  708.  
  709. end
  710. end)
  711.  
  712.  
  713.  
  714.  
  715.  
  716. m.KeyDown:connect(function(key)
  717. if key == "k" then
  718. if punch == true then
  719. punch = false
  720. org = char.Torso["Left Shoulder"].C0
  721. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  722. killbrick = Instance.new("Part",char)
  723. killbrick.Size = Vector3.new(4,1,4)
  724. killbrick.Transparency = 1
  725. killbrick:BreakJoints()
  726. killbrick.CanCollide = false
  727. local wel = Instance.new("Weld",killbrick)
  728. wel.Part0 = killbrick
  729. wel.Part1 = char["Left Arm"]
  730. wel.C0 = CFrame.new(0,1,0)
  731. force = math.huge
  732.  
  733. killbrick.Touched:connect(function(h)
  734. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  735. local stop = h.Parent.Torso.Velocity
  736. if x.Parent.Name == game.Players.LocalPlayer.Name then
  737. safe = true
  738. else safe = false
  739. end
  740. if x then
  741. if safe == false then
  742. if fling == true then
  743. force = math.huge
  744.  
  745. end
  746. if fling == false then
  747. force = math.huge
  748.  
  749. ChatService:Chat(char.Head, "Dark Punch!")
  750. neck.C0 = neckp
  751. wait(0.1)
  752. end
  753.  
  754.  
  755. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * math.huge
  756. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  757. boom:Play()
  758. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  759.  
  760.  
  761. wait()
  762. x:TakeDamage(math.huge)
  763. wait()
  764. safe = true
  765. bodyforc:Remove()
  766. h.Parent.Torso.Velocity = stop
  767. end
  768. end
  769. end)
  770.  
  771.  
  772.  
  773.  
  774.  
  775.  
  776.  
  777.  
  778.  
  779.  
  780. local rng = Instance.new("Part", char)
  781. rng.Anchored = true
  782. rng.BrickColor = BrickColor.new("Magenta")
  783. rng.CanCollide = false
  784. rng.FormFactor = 3
  785. rng.Name = "Ring"
  786. rng.Size = Vector3.new(1, 1, 1)
  787. rng.Transparency = 0.8
  788. rng.TopSurface = 0
  789. rng.BottomSurface = 0
  790. rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  791. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  792. local rngm = Instance.new("SpecialMesh", rng)
  793. rngm.MeshId = "http://www.roblox.com/asset/?id=9982590"
  794. rngm.Scale = Vector3.new(3, 3, 3)
  795. wait(0.1)
  796.  
  797. boom2:Play()
  798. coroutine.wrap(function()
  799. for i = 1, 10, .4 do
  800. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  801. rng.Transparency = i/10
  802. wait()
  803. end
  804. wait()
  805. rng:Destroy()
  806. killbrick:Remove()
  807. char.Torso["Left Shoulder"].C0 = org
  808. wait(0.1)
  809.  
  810. punch = true
  811. wait()
  812. end)()
  813.  
  814.  
  815.  
  816. end
  817.  
  818.  
  819. wait(.1)
  820.  
  821.  
  822. end
  823. end)
  824.  
  825. m.KeyDown:connect(function(key)
  826. if key == "h" then
  827. if punch3 == true then
  828. punch3 = false
  829. eh = char.Torso["Right Shoulder"].C0
  830. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.new(0.3,0,0) * CFrame.Angles(0,0,math.rad(90))
  831. killbrick3 = Instance.new("Part",char)
  832. killbrick3.Size = Vector3.new(4,1,4)
  833. killbrick3.Transparency = 1
  834. killbrick3:BreakJoints()
  835. killbrick3.CanCollide = false
  836. local wel = Instance.new("Weld",killbrick3)
  837. wel.Part0 = killbrick3
  838. wel.Part1 = char["Right Arm"]
  839. wel.C0 = CFrame.new(0,1,0)
  840. force = math.huge
  841.  
  842. killbrick3.Touched:connect(function(h)
  843. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  844. local stop = h.Parent.Torso.Velocity
  845. if x.Parent.Name == game.Players.LocalPlayer.Name then
  846. safe = true
  847. else safe = false
  848. end
  849. if x then
  850. if safe == false then
  851. if fling == true then
  852. force = math.huge
  853.  
  854. end
  855. if fling == false then
  856. force = math.huge
  857.  
  858. ChatService:Chat(char.Head, "Take this!")
  859. neck.C0 = neckp
  860. wait(0.1)
  861. end
  862.  
  863.  
  864. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * math.huge
  865. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  866. boom:Play()
  867. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  868.  
  869.  
  870. wait(0.2)
  871. x:TakeDamage(math.huge)
  872. wait()
  873. safe = true
  874. bodyforc:Remove()
  875. h.Parent.Torso.Velocity = stop
  876. end
  877. end
  878. end)
  879.  
  880.  
  881.  
  882.  
  883.  
  884.  
  885.  
  886.  
  887.  
  888.  
  889. local rng = Instance.new("Part", char)
  890. rng.Anchored = true
  891. rng.BrickColor = BrickColor.new("Magenta")
  892. rng.CanCollide = false
  893. rng.FormFactor = 3
  894. rng.Name = "Ring"
  895. rng.Size = Vector3.new(1, 1, 1)
  896. rng.Transparency = 0.8
  897. rng.TopSurface = 0
  898. rng.BottomSurface = 0
  899. rng.CFrame = char["Right Arm"].CFrame * CFrame.new(0,-2,0)
  900. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  901. local rngm = Instance.new("SpecialMesh", rng)
  902. rngm.MeshId = "http://www.roblox.com/asset/?id=9982590"
  903. rngm.Scale = Vector3.new(3, 3, 3)
  904. wait(0.1)
  905.  
  906. boom2:Play()
  907. coroutine.wrap(function()
  908. for i = 1, 10, .4 do
  909. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  910. rng.Transparency = i/10
  911. wait()
  912. end
  913. wait()
  914. rng:Destroy()
  915. killbrick3:Remove()
  916. char.Torso["Right Shoulder"].C0 = eh
  917. wait(0.1)
  918.  
  919. punch3 = true
  920. wait()
  921. end)()
  922.  
  923.  
  924.  
  925. end
  926.  
  927.  
  928. wait(.1)
  929.  
  930.  
  931. end
  932. end)
  933.  
  934.  
  935.  
  936.  
  937.  
  938.  
  939.  
  940.  
  941.  
  942.  
  943.  
  944.  
  945. m.KeyDown:connect(function(key)
  946. if key == "m" then
  947. if jump == true then
  948. jump = false
  949.  
  950.  
  951. local rng = Instance.new("Part", char)
  952. rng.Anchored = true
  953. rng.BrickColor = BrickColor.new("Barney")
  954. rng.CanCollide = false
  955. rng.FormFactor = 3
  956. rng.Name = "Ring"
  957. rng.Size = Vector3.new(3, 3, 3)
  958. rng.Transparency = 0.35
  959. rng.TopSurface = 0
  960. rng.BottomSurface = 0
  961. rng.Position = torso.Position - Vector3.new(0,2,0)
  962. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  963. local rngm = Instance.new("SpecialMesh", rng)
  964. rngm.MeshId = "http://www.roblox.com/asset/?id=9982590"
  965. rngm.Scale = Vector3.new(3, 3, 3)
  966. wait(0.1)
  967. BV = Instance.new("BodyVelocity", torso)
  968. BV.maxForce = Vector3.new(0,20000,0)
  969. BV.P = 1000
  970. BV.velocity = Vector3.new(0,200,0)
  971. boom:Play()
  972. coroutine.wrap(function()
  973. for i = 1, 60, 2 do
  974. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  975. rng.Transparency = i/60
  976. wait()
  977. end
  978. wait()
  979. rng:Destroy()
  980.  
  981. hum.WalkSpeed = 50
  982. wait(1)
  983.  
  984. for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then
  985. v:Destroy() local jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1.7) jump = true hum.WalkSpeed = 16 falling = false
  986. end end
  987. wait()
  988. end)()
  989.  
  990.  
  991.  
  992. end
  993.  
  994.  
  995. wait(.1)
  996.  
  997.  
  998. end
  999. end)
  1000.  
  1001.  
  1002. mouse.KeyDown:connect(function(key)
  1003. if key == "b" then
  1004. multipunch = true
  1005. boom:Play()
  1006. local ChatService = game:GetService("Chat")
  1007.  
  1008. neck.C0 = neck.C0 * CFrame.Angles(0,0,0)
  1009. ChatService:Chat(char.Head, "Consecutive Dark Punches.")
  1010. wait()
  1011. local ChatService = game:GetService("Chat")
  1012. sss = char.Torso["Left Shoulder"].C0
  1013. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  1014. coroutine.resume(coroutine.create(function()
  1015. local s = 0
  1016. repeat
  1017. s = s + 1
  1018. sqe()
  1019. wait(0.03)
  1020. until not multipunch
  1021. end))
  1022. mouse.KeyUp:connect(function(key)
  1023. if key == "b" then
  1024. multipunch = false
  1025. char.Torso["Left Shoulder"].C0 = sss
  1026. wait(0.3)
  1027. multipunch = true
  1028. wait(0.1)
  1029. end
  1030. end)
  1031. end
  1032. end)
  1033.  
  1034. plr = game.Players.LocalPlayer
  1035. mouse = plr:GetMouse()
  1036. --This has to be a local script.
  1037. function onClicked()
  1038. local x = Instance.new("Explosion", Workspace)--This means create new explosion in the workspace.
  1039. x.Position = mouse.Hit.p
  1040. x.BlastRadius = 5
  1041. x.BlastPressure = math.huge
  1042. end
  1043. mouse.Button1Down:connect(onClicked)
  1044. m.KeyDown:connect(function(k)
  1045. if k == "f" then
  1046. asd3:Stop()
  1047. asd2:Stop()
  1048. asd4:Stop()
  1049. asd6:Stop()
  1050. asd5:Stop()
  1051. end
  1052. end)
  1053. game:GetService("RunService").RenderStepped:connect(function()
  1054. hum.MaxHealth = hum.MaxHealth * math.huge
  1055. hum.Health = hum.MaxHealth * math.huge
  1056. char.Humanoid.MaxHealth = math.huge
  1057. wait()
  1058. char.Humanoid.Health = math.huge
  1059. char.Humanoid.MaxHealth = math.huge
  1060. wait()
  1061. char.Humanoid.Health = math.huge
  1062. char.Humanoid.MaxHealth = math.huge
  1063. wait()
  1064. char.Humanoid.Health = math.huge
  1065. char.Humanoid.MaxHealth = math.huge
  1066. wait()
  1067. char.Humanoid.Health = math.huge
  1068. end)
  1069.  
  1070.  
  1071.  
  1072.  
  1073.  
  1074.  
  1075.  
  1076.  
  1077.  
  1078.  
  1079.  
  1080.  
  1081.  
  1082.  
  1083.  
  1084.  
  1085.  
  1086.  
  1087.  
  1088.  
  1089.  
  1090.  
  1091.  
  1092.  
  1093.  
  1094.  
  1095.  
  1096.  
  1097.  
  1098.  
  1099.  
  1100.  
  1101.  
  1102.  
  1103.  
  1104.  
  1105.  
  1106.  
  1107. function giant(p, size)
  1108. local pchar = p.Character
  1109. if pchar then
  1110. local function scale(chr,scl)
  1111.  
  1112. for _,v in pairs(pchar:GetChildren()) do
  1113. if v:IsA("Hat") then
  1114. v:Clone()
  1115. v.Parent = game.Lighting
  1116. end
  1117. end
  1118.  
  1119. local Head = chr['Head']
  1120. local Torso = chr['Torso']
  1121. local LA = chr['Left Arm']
  1122. local RA = chr['Right Arm']
  1123. local LL = chr['Left Leg']
  1124. local RL = chr['Right Leg']
  1125. local HRP = chr['HumanoidRootPart']
  1126.  
  1127. wait(0.1)
  1128.  
  1129. Head.formFactor = 3
  1130. Torso.formFactor = 3
  1131. LA.formFactor = 3
  1132. RA.formFactor = 3
  1133. LL.formFactor = 3
  1134. RL.formFactor = 3
  1135. HRP.formFactor = 3
  1136.  
  1137. Head.Size = Vector3.new(scl * 2, scl, scl)
  1138. Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
  1139. LA.Size = Vector3.new(scl, scl * 2, scl)
  1140. RA.Size = Vector3.new(scl, scl * 2, scl)
  1141. LL.Size = Vector3.new(scl, scl * 2, scl)
  1142. RL.Size = Vector3.new(scl, scl * 2, scl)
  1143. HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
  1144.  
  1145. local Motor1 = Instance.new('Motor6D', Torso)
  1146. Motor1.Part0 = Torso
  1147. Motor1.Part1 = Head
  1148. Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1149. Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1150. Motor1.Name = "Neck"
  1151.  
  1152. local Motor2 = Instance.new('Motor6D', Torso)
  1153. Motor2.Part0 = Torso
  1154. Motor2.Part1 = LA
  1155. Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  1156. Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  1157. Motor2.Name = "Left Shoulder"
  1158.  
  1159. local Motor3 = Instance.new('Motor6D', Torso)
  1160. Motor3.Part0 = Torso
  1161. Motor3.Part1 = RA
  1162. Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  1163. Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  1164. Motor3.Name = "Right Shoulder"
  1165.  
  1166. local Motor4 = Instance.new('Motor6D', Torso)
  1167. Motor4.Part0 = Torso
  1168. Motor4.Part1 = LL
  1169. Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  1170. Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  1171. Motor4.Name = "Left Hip"
  1172.  
  1173. local Motor5 = Instance.new('Motor6D', Torso)
  1174. Motor5.Part0 = Torso
  1175. Motor5.Part1 = RL
  1176. Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  1177. Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  1178. Motor5.Name = "Right Hip"
  1179.  
  1180. local Motor6 = Instance.new('Motor6D', HRP)
  1181. Motor6.Part0 = HRP
  1182. Motor6.Part1 = Torso
  1183. Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1184. Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1185.  
  1186. end
  1187.  
  1188. scale(pchar, size)
  1189. pchar.Humanoid.WalkSpeed = 15 * size
  1190.  
  1191. for _,v in pairs(game.Lighting:GetChildren()) do
  1192. if v:IsA("Hat") then
  1193. v.Parent = pchar
  1194. end
  1195. end
  1196. end
  1197. end
  1198.  
  1199. local plr = game.Players.LocalPlayer
  1200. giant(plr,1)
  1201.  
  1202.  
  1203. local csize = 1
  1204.  
  1205. local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
  1206. local base = Instance.new("Frame", sgui)
  1207. base.BackgroundTransparency = 1
  1208. base.Size = UDim2.new(0, 110, 0, 200)
  1209. base.Position = UDim2.new(1, -120, 1, -180)
  1210. local indicator = Instance.new("TextLabel", base)
  1211. indicator.Size = UDim2.new(1, 0, 0, 25)
  1212. indicator.TextColor3 = Color3.new(1, 1, 1)
  1213. indicator.BackgroundTransparency = 0
  1214. indicator.FontSize = Enum.FontSize.Size18
  1215. indicator.Font = Enum.Font.SourceSans
  1216. indicator.Text = "Current Size: 3"
  1217. local PlusOne = Instance.new("TextButton", base)
  1218. PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
  1219. PlusOne.Position = UDim2.new(0, 0, 0, 40)
  1220. PlusOne.Size = UDim2.new(1, 0, 0.5, -50)
  1221. PlusOne.BorderSizePixel = 2
  1222. PlusOne.Font = Enum.Font.SourceSansBold
  1223. PlusOne.FontSize = Enum.FontSize.Size24
  1224. PlusOne.Text = "+.1 Size"
  1225. local MinusOne = Instance.new("TextButton", base)
  1226. MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
  1227. MinusOne.Position = UDim2.new(0, 0, 0.5, 10)
  1228. MinusOne.Size = UDim2.new(1, 0, 0.5, -50)
  1229. MinusOne.Text = "-.1 Size"
  1230. MinusOne.BorderSizePixel = 2
  1231. MinusOne.Font = Enum.Font.SourceSansBold
  1232. MinusOne.FontSize = Enum.FontSize.Size24
  1233.  
  1234. PlusOne.MouseButton1Down:connect(function()
  1235. csize = csize + .1
  1236. giant(plr, csize)
  1237. indicator.Text = "Current Size: "..tostring(csize)
  1238. end)
  1239.  
  1240. MinusOne.MouseButton1Down:connect(function()
  1241. csize = csize - .1
  1242. giant(plr, csize)
  1243. indicator.Text = "Current Size: "..tostring(csize)
  1244. end)
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