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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors: TouchTransmitter
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Tool")
- o2 = Instance.new("Script")
- o3 = Instance.new("Script")
- o4 = Instance.new("BoolValue")
- o5 = Instance.new("BoolValue")
- o6 = Instance.new("LocalScript")
- o7 = Instance.new("NumberValue")
- o8 = Instance.new("NumberValue")
- o9 = Instance.new("BoolValue")
- o10 = Instance.new("Script")
- o11 = Instance.new("Script")
- o12 = Instance.new("LocalScript")
- o13 = Instance.new("Part")
- o14 = Instance.new("Part")
- o15 = Instance.new("Sound")
- o17 = Instance.new("Part")
- o18 = Instance.new("CylinderMesh")
- o19 = Instance.new("PointLight")
- o20 = Instance.new("ScreenGui")
- o21 = Instance.new("Frame")
- o22 = Instance.new("TextButton")
- o23 = Instance.new("TextButton")
- o24 = Instance.new("Frame")
- o25 = Instance.new("TextButton")
- o26 = Instance.new("BrickColorValue")
- o27 = Instance.new("TextButton")
- o28 = Instance.new("BrickColorValue")
- o29 = Instance.new("TextButton")
- o30 = Instance.new("BrickColorValue")
- o31 = Instance.new("TextButton")
- o32 = Instance.new("BrickColorValue")
- o33 = Instance.new("TextButton")
- o34 = Instance.new("BrickColorValue")
- o35 = Instance.new("TextButton")
- o36 = Instance.new("BrickColorValue")
- o37 = Instance.new("TextButton")
- o38 = Instance.new("BrickColorValue")
- o39 = Instance.new("TextButton")
- o40 = Instance.new("BrickColorValue")
- o41 = Instance.new("TextButton")
- o1.Name = "Taser"
- o1.Parent = game.Players.LocalPlayer.Backpack
- o1.GripForward = Vector3.new(-0, 6.00000021e-05, -1)
- o1.GripPos = Vector3.new(0, -0.300000012, 0.400000006)
- o1.GripUp = Vector3.new(0, 1, 6.00000021e-05)
- o1.CanBeDropped = false
- o2.Name = "Mastery"
- o2.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- sp = script.Parent
- player = nil
- Group = 1155669
- Rank = 0
- shotcooldown = 1
- speed = 300
- projectileduration = 2
- barreloffset = Vector3.new(-.05,.5,-1.5)
- debris = game:GetService("Debris")
- ready = true
- kill = script.ProjectileScript.Kill
- mute = script.ProjectileScript.Mutable
- touch = script.Touch
- gui = sp.TaserGui
- gui.Frame.Kill.MouseButton1Down:connect(function()
- if kill.Value == false then
- kill.Value = true
- gui.Frame.Kill.Text = "Kill: On"
- gui.Frame.Kill.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- elseif kill.Value == true then
- kill.Value = false
- gui.Frame.Kill.Text = "Kill: Off"
- gui.Frame.Kill.Style = Enum.ButtonStyle.RobloxRoundButton
- end
- end)
- gui.Frame.Mute.MouseButton1Down:connect(function()
- if mute.Value == false then
- mute.Value = true
- gui.Frame.Mute.Text = "Mute: On"
- gui.Frame.Mute.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- elseif mute.Value == true then
- mute.Value = false
- gui.Frame.Mute.Text = "Mute: Off"
- gui.Frame.Mute.Style = Enum.ButtonStyle.RobloxRoundButton
- end
- end)
- gui.Frame.Touch.MouseButton1Down:connect(function()
- if touch.Value == false then
- touch.Value = true
- gui.Frame.Touch.Text = "Touch Taze: On"
- gui.Frame.Touch.Style = Enum.ButtonStyle.RobloxRoundDefaultButton
- elseif touch.Value == true then
- touch.Value = false
- gui.Frame.Touch.Text = "Touch Taze: Off"
- gui.Frame.Touch.Style = Enum.ButtonStyle.RobloxRoundButton
- end
- end)
- sp.Outer.Touched:connect(function(part)
- if touch.Value == true then
- if part.Parent:FindFirstChild("Humanoid") and part.Parent.Name ~= sp.Parent.Name then
- local char = part.Parent
- char.Humanoid.PlatformStand = true
- for _,one in pairs(char:GetChildren()) do
- if one:IsA("Tool") then
- one.Parent = game.Players:GetPlayerFromCharacter(char).Backpack
- end
- end
- end
- end
- end)
- for _,colorbutton in pairs(gui.Frame.Colors:GetChildren()) do
- if colorbutton:IsA("TextButton") then
- colorbutton.MouseButton1Down:connect(function()
- sp.Outer.BrickColor = colorbutton.BrickColor.Value
- end)
- end
- end
- sp.Equipped:connect(function(mouse)
- local player = game.Players:GetPlayerFromCharacter(sp.Parent)
- local marketplace = game:GetService("MarketplaceService")
- if player.PlayerGui:FindFirstChild(gui.Name) == nil then
- gui.Parent = player.PlayerGui
- end
- if player.Character ~= nil and player:FindFirstChild("AdSeen") == nil then
- if player.MembershipType == Enum.MembershipType.None and marketplace:PlayerOwnsAsset(player,228411931) == false then
- marketplace:PromptPurchase(player,228411931)
- local value = Instance.new("StringValue",player)
- value.Name = "AdSeen"
- value.Value = "Thank you!"
- end
- if player.MembershipType == Enum.MembershipType.BuildersClub and marketplace:PlayerOwnsAsset(player,229943019) == false then
- marketplace:PromptPurchase(player,229943019)
- local value = Instance.new("StringValue",player)
- value.Name = "AdSeen"
- value.Value = "Thank you!"
- end
- if player.MembershipType == Enum.MembershipType.TurboBuildersClub and marketplace:PlayerOwnsAsset(player,229943046) == false then
- marketplace:PromptPurchase(player,229943046)
- local value = Instance.new("StringValue",player)
- value.Name = "AdSeen"
- value.Value = "Thank you!"
- end
- if player.MembershipType == Enum.MembershipType.OutrageousBuildersClub and marketplace:PlayerOwnsAsset(player,229943066) == false then
- marketplace:PromptPurchase(player,229943066)
- local value = Instance.new("StringValue",player)
- value.Name = "AdSeen"
- value.Value = "Thank you!"
- end
- end
- end)
- sp.Unequipped:connect(function()
- gui.Parent = sp
- local player = nil
- end)
- FireBall = Instance.new('Part')
- FireBall.Name = "FireBall"
- FireBall.BrickColor = BrickColor.new ("Cyan")
- FireBall.Transparency = 0.4
- FireBall.Reflectance = 0.5
- FireBall.CanCollide = false
- FireBall.TopSurface = Enum.SurfaceType.Smooth
- FireBall.BottomSurface = Enum.SurfaceType.Smooth
- FireBall.FormFactor = "Custom"
- FireBall.Size = Vector3.new(0.2,0.2,0.2)
- Instance.new("BodyForce", FireBall).force = Vector3.new(0, FireBall:GetMass() * 196.2, 0) -- Antigravity
- m = Instance.new("SpecialMesh")
- m.MeshType = "Sphere"
- m.Scale = Vector3.new(0.75,0.75,0.75)
- m.Parent = FireBall
- local function LaunchFireBall(v)
- sp.Head.PointLight.Enabled = true
- local projectile = FireBall:Clone()
- local projectilescript = script.ProjectileScript:clone()
- projectilescript.Parent = projectile
- projectilescript.Rank.Value = Rank
- projectilescript.Group.Value = Group
- projectilescript.Disabled = false
- local c = Instance.new("StringValue")
- c.Name = "creator"
- c.Value = sp.Parent.Name
- c.Parent = projectile
- sp.Handle.Fire:Play()
- debris:AddItem(projectile, projectileduration)
- projectile.Parent = workspace
- projectile.CFrame = sp.Gun.CFrame
- projectile.Velocity = v * speed
- wait(0.1)
- sp.Head.PointLight.Enabled = false
- end
- sp.Activated:connect(function()
- if ready == true then
- ready = false
- local char = sp.Parent
- local targetPos = char.Humanoid.TargetPoint
- local lookAt = (targetPos - char.Head.Position).unit
- LaunchFireBall(lookAt)
- wait(shotcooldown)
- ready = true
- end
- end)
- end,o2)
- end))
- o3.Name = "ProjectileScript"
- o3.Parent = o2
- o3.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local mute = script:WaitForChild("Mutable")
- local kill = script:WaitForChild("Kill")
- local groupid = script:WaitForChild("Group")
- local rank = script:WaitForChild("Rank")
- script.Parent.Touched:connect(function(part)
- if part.Parent:FindFirstChild("Humanoid") and part.Parent.Name ~= script.Parent.creator.Value then
- local char = part.Parent
- char.Humanoid.PlatformStand = true
- for _,one in pairs(char:GetChildren()) do
- if one:IsA("Tool") then
- one.Parent = game.Players:GetPlayerFromCharacter(char).Backpack
- end
- end
- if kill.Value == true then
- char.Humanoid:TakeDamage(100)
- end
- if mute.Value == true then
- local mutescript = script.Mute
- mutescript.Parent = game.Players:GetPlayerFromCharacter(char).PlayerGui
- mutescript.Disabled = false
- end
- script.Parent:Destroy()
- end
- end)
- end,o3)
- end))
- o4.Name = "Mutable"
- o4.Parent = o3
- o5.Name = "Kill"
- o5.Parent = o3
- o6.Name = "Mute"
- o6.Parent = o3
- o6.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- game.StarterGui:SetCoreGuiEnabled(3, false)
- end,o6)
- end))
- o7.Name = "Rank"
- o7.Parent = o3
- o8.Name = "Group"
- o8.Parent = o3
- o9.Name = "Touch"
- o9.Parent = o2
- o10.Name = "WeldArm"
- o10.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- Tool = script.Parent;
- local arms = nil
- local torso = nil
- local welds = {}
- function Equip(mouse)
- wait(0.01)
- arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
- torso = Tool.Parent:FindFirstChild("Torso")
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = nil
- sh[2].Part1 = nil
- local weld1 = Instance.new("Weld")
- weld1.Part0 = torso
- weld1.Parent = torso
- weld1.Part1 = arms[1]
- weld1.C1 = CFrame.new(-0.25, -0.2, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(350), 0, math.rad(-90))
- welds[1] = weld1
- weld1.Name = "weld1"
- local weld2 = Instance.new("Weld")
- weld2.Part0 = torso
- weld2.Parent = torso
- weld2.Part1 = arms[2]
- weld2.C1 = CFrame.new(-1, 0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0)
- welds[2] = weld2
- weld2.Name = "weld2"
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- function Unequip(mouse)
- if arms ~= nil and torso ~= nil then
- local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
- if sh ~= nil then
- local yes = true
- if yes then
- yes = false
- sh[1].Part1 = arms[1]
- sh[2].Part1 = arms[2]
- welds[1].Parent = nil
- welds[2].Parent = nil
- end
- else
- print("sh")
- end
- else
- print("arms")
- end
- end
- Tool.Equipped:connect(Equip)
- Tool.Unequipped:connect(Unequip)
- end,o10)
- end))
- o11.Name = "Welding"
- o11.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" or A.className == "UnionOperation" then
- Weld(script.Parent.Handle, A)
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o11)
- end))
- o12.Name = "BackupWeld"
- o12.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" or A.className == "UnionOperation" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o12)
- end))
- o13.Name = "Gun"
- o13.Parent = o1
- o13.Material = Enum.Material.SmoothPlastic
- o13.Transparency = 1
- o13.Position = Vector3.new(-134.524979, 0.492063999, 205.899994)
- o13.Rotation = Vector3.new(0, -90, 0)
- o13.FormFactor = Enum.FormFactor.Custom
- o13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o13.CFrame = CFrame.new(-134.524979, 0.492063999, 205.899994, 0, -4.37113883e-08, -1, -4.37113883e-08, 1, -4.37113883e-08, 1, 4.37113883e-08, -1.91068547e-15)
- o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.Position = Vector3.new(-134.524979, 0.492063999, 205.899994)
- o14.Name = "Handle"
- o14.Parent = o1
- o14.BrickColor = BrickColor.new("White")
- o14.Transparency = 1
- o14.Position = Vector3.new(-134.843002, 0.100060999, 205.906998)
- o14.Rotation = Vector3.new(0.0599999987, -75.1200027, 0.0799999982)
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
- o14.CFrame = CFrame.new(-134.843002, 0.100060999, 205.906998, 0.256716073, -0.000337566889, -0.966486812, 0.000230576508, 0.99999994, -0.000288026844, 0.966486812, -0.000148908031, 0.256716132)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o14.Position = Vector3.new(-134.843002, 0.100060999, 205.906998)
- o15.Name = "Fire"
- o15.Parent = o14
- o15.Pitch = 0.60000002384186
- o15.SoundId = "http://www.roblox.com/asset/?id=2767090"
- o15.Volume = 1
- o17.Name = "Head"
- o17.Parent = o1
- o17.Material = Enum.Material.SmoothPlastic
- o17.Position = Vector3.new(-134.524979, 0.467061996, 205.899994)
- o17.Rotation = Vector3.new(-180, 0, -90)
- o17.FormFactor = Enum.FormFactor.Custom
- o17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o17.CFrame = CFrame.new(-134.524979, 0.467061996, 205.899994, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Position = Vector3.new(-134.524979, 0.467061996, 205.899994)
- o18.Parent = o17
- o18.Scale = Vector3.new(1, 0.125, 0.75)
- o19.Parent = o17
- o19.Color = Color3.new(0.333333, 0.666667, 1)
- o19.Enabled = false
- o19.Brightness = 5
- o19.Range = 5
- o19.Shadows = true
- o20.Name = "TaserGui"
- o20.Parent = o1
- o21.Parent = o20
- o21.Position = UDim2.new(0.39999997615814,0,-3.7252902984619e-08,0)
- o21.Size = UDim2.new(0.25,0,0.15000000596046,0)
- o21.Position = UDim2.new(0.39999997615814,0,-3.7252902984619e-08,0)
- o21.BackgroundColor3 = Color3.new(1, 1, 1)
- o21.BackgroundTransparency = 1
- o21.ClipsDescendants = true
- o22.Name = "Mute"
- o22.Parent = o21
- o22.Size = UDim2.new(0.50000005960464,0,0.34999996423721,0)
- o22.Style = Enum.ButtonStyle.RobloxRoundButton
- o22.Text = "Mute: Off"
- o22.BackgroundColor3 = Color3.new(1, 1, 1)
- o22.Font = Enum.Font.ArialBold
- o22.FontSize = Enum.FontSize.Size14
- o22.TextColor3 = Color3.new(1, 1, 1)
- o22.TextScaled = true
- o22.TextStrokeTransparency = 0.30000001192093
- o22.TextWrapped = true
- o23.Name = "Kill"
- o23.Parent = o21
- o23.Position = UDim2.new(0.50000005960464,0,0,0)
- o23.Size = UDim2.new(0.50000005960464,0,0.34999996423721,0)
- o23.Style = Enum.ButtonStyle.RobloxRoundButton
- o23.Text = "Kill: Off"
- o23.Position = UDim2.new(0.50000005960464,0,0,0)
- o23.BackgroundColor3 = Color3.new(1, 1, 1)
- o23.Font = Enum.Font.ArialBold
- o23.FontSize = Enum.FontSize.Size14
- o23.TextColor3 = Color3.new(1, 1, 1)
- o23.TextScaled = true
- o23.TextStrokeTransparency = 0.30000001192093
- o23.TextWrapped = true
- o24.Name = "Colors"
- o24.Parent = o21
- o24.Position = UDim2.new(7.4505805969238e-09,0,0.75000011920929,0)
- o24.Size = UDim2.new(1,0,0.24999983608723,0)
- o24.Position = UDim2.new(7.4505805969238e-09,0,0.75000011920929,0)
- o24.BackgroundColor3 = Color3.new(1, 1, 1)
- o24.BackgroundTransparency = 1
- o24.BorderColor3 = Color3.new(1, 1, 1)
- o24.BorderSizePixel = 0
- o24.ZIndex = 2
- o24.ClipsDescendants = true
- o25.Name = "Color"
- o25.Parent = o24
- o25.Position = UDim2.new(0.012500000186265,0,7.4505805969238e-09,0)
- o25.Size = UDim2.new(0.1000000089407,0,1.0000001192093,0)
- o25.Text = ""
- o25.Position = UDim2.new(0.012500000186265,0,7.4505805969238e-09,0)
- o25.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- o25.BorderColor3 = Color3.new(1, 1, 1)
- o25.BorderSizePixel = 0
- o25.ZIndex = 3
- o25.Font = Enum.Font.Arial
- o25.FontSize = Enum.FontSize.Size14
- o25.TextColor3 = Color3.new(1, 1, 1)
- o25.TextScaled = true
- o25.TextStrokeTransparency = 0.30000001192093
- o25.TextWrapped = true
- o26.Name = "BrickColor"
- o26.Parent = o25
- o26.Value = BrickColor.new("Dusty Rose")
- o27.Name = "Color"
- o27.Parent = o24
- o27.Position = UDim2.new(0.13749997317791,0,7.4505805969238e-09,0)
- o27.Size = UDim2.new(0.1000000089407,0,1.0000001192093,0)
- o27.Text = ""
- o27.Position = UDim2.new(0.13749997317791,0,7.4505805969238e-09,0)
- o27.BackgroundColor3 = Color3.new(1, 1, 0.498039)
- o27.BorderColor3 = Color3.new(1, 1, 1)
- o27.BorderSizePixel = 0
- o27.ZIndex = 3
- o27.Font = Enum.Font.Arial
- o27.FontSize = Enum.FontSize.Size14
- o27.TextColor3 = Color3.new(1, 1, 1)
- o27.TextScaled = true
- o27.TextStrokeTransparency = 0.30000001192093
- o27.TextWrapped = true
- o28.Name = "BrickColor"
- o28.Parent = o27
- o28.Value = BrickColor.new("Cool yellow")
- o29.Name = "Color"
- o29.Parent = o24
- o29.Position = UDim2.new(0.26249995827675,0,7.4505805969238e-09,0)
- o29.Size = UDim2.new(0.1000000089407,0,1.0000001192093,0)
- o29.Text = ""
- o29.Position = UDim2.new(0.26249995827675,0,7.4505805969238e-09,0)
- o29.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- o29.BorderColor3 = Color3.new(1, 1, 1)
- o29.BorderSizePixel = 0
- o29.ZIndex = 3
- o29.Font = Enum.Font.Arial
- o29.FontSize = Enum.FontSize.Size14
- o29.TextColor3 = Color3.new(1, 1, 1)
- o29.TextScaled = true
- o29.TextStrokeTransparency = 0.30000001192093
- o29.TextWrapped = true
- o30.Name = "BrickColor"
- o30.Parent = o29
- o30.Value = BrickColor.new("Cyan")
- o31.Name = "Color"
- o31.Parent = o24
- o31.Position = UDim2.new(0.38749998807907,0,7.4505805969238e-09,0)
- o31.Size = UDim2.new(0.1000000089407,0,1.0000001192093,0)
- o31.Text = ""
- o31.Position = UDim2.new(0.38749998807907,0,7.4505805969238e-09,0)
- o31.BackgroundColor3 = Color3.new(1, 1, 1)
- o31.BorderColor3 = Color3.new(1, 1, 1)
- o31.BorderSizePixel = 0
- o31.ZIndex = 3
- o31.Font = Enum.Font.Arial
- o31.FontSize = Enum.FontSize.Size14
- o31.TextColor3 = Color3.new(1, 1, 1)
- o31.TextScaled = true
- o31.TextStrokeTransparency = 0.30000001192093
- o31.TextWrapped = true
- o32.Name = "BrickColor"
- o32.Parent = o31
- o32.Value = BrickColor.new("White")
- o33.Name = "Color"
- o33.Parent = o24
- o33.Position = UDim2.new(0.51249998807907,0,7.4505805969238e-09,0)
- o33.Size = UDim2.new(0.1000000089407,0,1.0000001192093,0)
- o33.Text = ""
- o33.Position = UDim2.new(0.51249998807907,0,7.4505805969238e-09,0)
- o33.BackgroundColor3 = Color3.new(0.776471, 0.776471, 0.776471)
- o33.BorderColor3 = Color3.new(1, 1, 1)
- o33.BorderSizePixel = 0
- o33.ZIndex = 3
- o33.Font = Enum.Font.Arial
- o33.FontSize = Enum.FontSize.Size14
- o33.TextColor3 = Color3.new(1, 1, 1)
- o33.TextScaled = true
- o33.TextStrokeTransparency = 0.30000001192093
- o33.TextWrapped = true
- o34.Name = "BrickColor"
- o34.Parent = o33
- o35.Name = "Color"
- o35.Parent = o24
- o35.Position = UDim2.new(0.63749986886978,0,7.4505805969238e-09,0)
- o35.Size = UDim2.new(0.1000000089407,0,1.0000001192093,0)
- o35.Text = ""
- o35.Position = UDim2.new(0.63749986886978,0,7.4505805969238e-09,0)
- o35.BackgroundColor3 = Color3.new(0, 0, 0)
- o35.BorderColor3 = Color3.new(1, 1, 1)
- o35.BorderSizePixel = 0
- o35.ZIndex = 3
- o35.Font = Enum.Font.Arial
- o35.FontSize = Enum.FontSize.Size14
- o35.TextColor3 = Color3.new(1, 1, 1)
- o35.TextScaled = true
- o35.TextStrokeTransparency = 0.30000001192093
- o35.TextWrapped = true
- o36.Name = "BrickColor"
- o36.Parent = o35
- o36.Value = BrickColor.new("Black")
- o37.Name = "Color"
- o37.Parent = o24
- o37.Position = UDim2.new(0.76249974966049,0,7.4505805969238e-09,0)
- o37.Size = UDim2.new(0.1000000089407,0,1.0000001192093,0)
- o37.Text = ""
- o37.Position = UDim2.new(0.76249974966049,0,7.4505805969238e-09,0)
- o37.BackgroundColor3 = Color3.new(0.333333, 1, 0.498039)
- o37.BorderColor3 = Color3.new(1, 1, 1)
- o37.BorderSizePixel = 0
- o37.ZIndex = 3
- o37.Font = Enum.Font.Arial
- o37.FontSize = Enum.FontSize.Size14
- o37.TextColor3 = Color3.new(1, 1, 1)
- o37.TextScaled = true
- o37.TextStrokeTransparency = 0.30000001192093
- o37.TextWrapped = true
- o38.Name = "BrickColor"
- o38.Parent = o37
- o38.Value = BrickColor.new("Medium green")
- o39.Name = "Color"
- o39.Parent = o24
- o39.Position = UDim2.new(0.8874996304512,0,7.4505805969238e-09,0)
- o39.Size = UDim2.new(0.1000000089407,0,1.0000001192093,0)
- o39.Text = ""
- o39.Position = UDim2.new(0.8874996304512,0,7.4505805969238e-09,0)
- o39.BackgroundColor3 = Color3.new(1, 0.666667, 0)
- o39.BorderColor3 = Color3.new(1, 1, 1)
- o39.BorderSizePixel = 0
- o39.ZIndex = 3
- o39.Font = Enum.Font.Arial
- o39.FontSize = Enum.FontSize.Size14
- o39.TextColor3 = Color3.new(1, 1, 1)
- o39.TextScaled = true
- o39.TextStrokeTransparency = 0.30000001192093
- o39.TextWrapped = true
- o40.Name = "BrickColor"
- o40.Parent = o39
- o40.Value = BrickColor.new("Deep orange")
- o41.Name = "Touch"
- o41.Parent = o21
- o41.Position = UDim2.new(0,0,0.35000002384186,0)
- o41.Size = UDim2.new(1.0000001192093,0,0.34999996423721,0)
- o41.Style = Enum.ButtonStyle.RobloxRoundButton
- o41.Text = "Touch Taze: Off"
- o41.Position = UDim2.new(0,0,0.35000002384186,0)
- o41.BackgroundColor3 = Color3.new(1, 1, 1)
- o41.Font = Enum.Font.ArialBold
- o41.FontSize = Enum.FontSize.Size14
- o41.TextColor3 = Color3.new(1, 1, 1)
- o41.TextScaled = true
- o41.TextStrokeTransparency = 0.30000001192093
- o41.TextWrapped = true
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = script
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
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