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- ------Made by Yonah#1315------
- ------Server Cleanup------
- local children = game.Workspace:GetChildren()
- for _, child in pairs(children) do
- for _, child in pairs(child:GetChildren()) do
- table.insert(children, child)
- end
- if child.ClassName ~= "Terrain" and child:IsA("BasePart") then
- child:Destroy()
- end
- end
- for i,v in pairs(Workspace:GetChildren()) do
- if v.Name == 'Terrain' then
- v:Clear()
- end
- end
- ------Gravity------
- workspace.Gravity = 30
- ------Skybox------
- game.Lighting.TimeOfDay="00:00:00"
- local removebodies = Instance.new("Sky", game.Lighting)
- removebodies.CelestialBodiesShown = not removebodies.CelestialBodiesShown
- ------Planets------
- baselevel = 0
- workspace.Terrain:FillBall(Vector3.new(0,0,0),750,Enum.Material.Sandstone)
- workspace.Terrain:FillBall(Vector3.new(200,1000,400),100,Enum.Material.Basalt)
- workspace.Terrain:FillBall(Vector3.new(-200,1200,-3500),800,Enum.Material.Ground)
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