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- repeat wait() until game:IsLoaded()
- local Venyx = loadstring(game:HttpGet("https://raw.githubusercontent.com/Stefanuk12/Venyx-UI-Library/main/source2.lua"))()
- local UI = Venyx.new({
- title = "Animal Simulator - By Pirator/Lucky | youtube.com/bugxie"
- })
- local Themes = {
- Background = Color3.fromRGB(24, 24, 24),
- Glow = Color3.fromRGB(0, 0, 0),
- Accent = Color3.fromRGB(10, 10, 10),
- LightContrast = Color3.fromRGB(20, 20, 20),
- DarkContrast = Color3.fromRGB(14, 14, 14),
- TextColor = Color3.fromRGB(255, 255, 255)
- }
- local Main = UI:addPage({
- title = "Main - Youtube.com/bugxie",
- icon = 887262219
- })
- local Gameplaydiv = Main:addSection({
- title = "Gameplay"
- })
- local function findPlr(name)
- for _,v in pairs(game:GetService("Players"):GetPlayers()) do
- if string.find(v.Name, name) then
- return v
- end
- end
- return nil
- end
- local function damageplayer(player)
- for i,p in pairs(game.Workspace:GetChildren()) do
- if p.Name == player then
- print("Damaging " .. player)
- game:GetService("ReplicatedStorage").jdskhfsIIIllliiIIIdchgdIiIIIlIlIli:FireServer(p.Humanoid,1) -- the last arguement is not damage don't bother changin it
- print("Damaged " .. player)
- end
- end
- end
- local collecting = false
- Gameplaydiv:addToggle({
- title = "Collect Chests",
- toggled = nil,
- callback = function(value)
- collecting = value
- while wait(3) and collecting do
- game:GetService("ReplicatedStorage").TreasureEvent:FireServer(workspace.Treasures.Treasure5)
- end
- end})
- local damagedplayer = nil
- Gameplaydiv:addTextbox({
- title = "Choose Player",
- default = "Mr. Poopy Pants",
- callback = function(text, focusLost)
- if (focusLost) then
- print("Searching " .. text)
- local Player = findPlr(text)
- print("Found " .. tostring(Player))
- local Player = game.Workspace:FindFirstChild(Player.Name)
- damagedplayer = tostring(Player)
- end
- end
- })
- Gameplaydiv:addButton({
- title = "Damage Player",
- callback = function()
- damageplayer(damagedplayer)
- end
- })
- Gameplaydiv:addButton({
- title = "Damage All", -- does not damage yourself or players in safe-zone
- callback = function()
- for i,v in pairs(game.Players:GetChildren()) do
- for i,p in pairs(game.Workspace:GetChildren()) do
- if p.Name == v.Name and p.Name ~= game.Players.LocalPlayer.Name then
- game:GetService("ReplicatedStorage").jdskhfsIIIllliiIIIdchgdIiIIIlIlIli:FireServer(p.Humanoid,1)
- end
- end
- end
- end
- })
- Gameplaydiv:addTextbox({
- title = "Force Join Pack",
- default = "Case Sensitive",
- callback = function(text, focusLost)
- if (focusLost) then
- for i,v in pairs(game.Workspace.Teams:GetChildren()) do
- if string.find(text, v.Name) then
- game:GetService("ReplicatedStorage").acceptedEvent:FireServer(v.Name)
- end
- end
- end
- end
- })
- Gameplaydiv:addButton({
- title = "Print All Teams (F9)",
- callback = function()
- for i,v in pairs(game.Workspace.Teams:GetChildren()) do
- print(v.Name)
- end
- end
- })
- Gameplaydiv:addTextbox({
- title = "Force Player Ride",
- default = "Case Sensitive",
- callback = function(text, focusLost)
- if (focusLost) then
- for i,v in pairs(game.Players:GetChildren()) do
- if string.find(v.Name, text) then
- game:GetService("ReplicatedStorage").RideEvents.acceptEvent:FireServer(v.Name)
- end
- end
- end
- end
- })
- local Theme = UI:addPage({
- title = "Theme",
- icon = 4890363233
- })
- local Colors = Theme:addSection({
- title = "Colors"
- })
- for theme, color in pairs(Themes) do
- Colors:addColorPicker({
- title = theme,
- default = color,
- callback = function(color3)
- UI:setTheme({
- theme = theme,
- color3 = color3
- })
- end
- })
- end
- UI:SelectPage({
- page = UI.pages[1],
- toggle = true
- })
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