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- --[[
- Objects Skipped: 23
- LocalScript: 5
- Script: 15
- UnionOperation: 3
- --]]
- local mtf_morphs = Instance.new("Model")
- local mtf_uniform = Instance.new("Model")
- local clickpart = Instance.new("Part")
- local clickdetector = Instance.new("ClickDetector")
- local surfacegui = Instance.new("SurfaceGui", clickpart)
- local frame = Instance.new("Frame")
- local imagelabel = Instance.new("ImageLabel")
- local coathanger = Instance.new("Model")
- local head = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- local right_arm = Instance.new("Part")
- local torso = Instance.new("Part")
- local roblox = Instance.new("Decal")
- local left_arm = Instance.new("Part")
- local left_leg = Instance.new("Part")
- local right_leg = Instance.new("Part")
- local humanoid = Instance.new("Humanoid")
- local shirt = Instance.new("Shirt")
- local pants = Instance.new("Pants")
- local stand = Instance.new("Model")
- local part = Instance.new("Part")
- local mesh_2 = Instance.new("CylinderMesh")
- local part_2 = Instance.new("Part")
- local mesh_3 = Instance.new("CylinderMesh")
- local part_3 = Instance.new("Part")
- local mtf_uniform_2 = Instance.new("Model")
- local clickpart_2 = Instance.new("Part")
- local clickdetector_2 = Instance.new("ClickDetector")
- local surfacegui_2 = Instance.new("SurfaceGui", clickpart_2)
- local frame_2 = Instance.new("Frame")
- local imagelabel_2 = Instance.new("ImageLabel")
- local coathanger_2 = Instance.new("Model")
- local head_2 = Instance.new("Part")
- local mesh_4 = Instance.new("SpecialMesh")
- local right_arm_2 = Instance.new("Part")
- local torso_2 = Instance.new("Part")
- local roblox_2 = Instance.new("Decal")
- local left_arm_2 = Instance.new("Part")
- local left_leg_2 = Instance.new("Part")
- local right_leg_2 = Instance.new("Part")
- local humanoid_2 = Instance.new("Humanoid")
- local shirt_2 = Instance.new("Shirt")
- local pants_2 = Instance.new("Pants")
- local stand_2 = Instance.new("Model")
- local part_4 = Instance.new("Part")
- local mesh_5 = Instance.new("CylinderMesh")
- local part_5 = Instance.new("Part")
- local mesh_6 = Instance.new("CylinderMesh")
- local part_6 = Instance.new("Part")
- local mtf_helmet = Instance.new("Model")
- local head_3 = Instance.new("Part")
- local title = Instance.new("SurfaceGui")
- local polski_ibh = Instance.new("TextBox")
- local flashgui = Instance.new("ScreenGui")
- local fitted = Instance.new("BoolValue")
- local highvis = Instance.new("BoolValue")
- local lowvis = Instance.new("BoolValue")
- local mounted = Instance.new("BoolValue")
- local mounter = Instance.new("BoolValue")
- local set = Instance.new("BoolValue")
- local wearing = Instance.new("BoolValue")
- local vision = Instance.new("ImageLabel")
- local frame_3 = Instance.new("TextLabel")
- local fitgoggle = Instance.new("TextButton")
- local mountnvg = Instance.new("TextButton")
- local mountrack = Instance.new("TextButton")
- local nv_onoff = Instance.new("TextButton")
- local rh = Instance.new("TextButton")
- local strobe = Instance.new("TextButton")
- local weargoggle = Instance.new("TextButton")
- local wearmask = Instance.new("TextButton")
- local wearshades = Instance.new("TextButton")
- local face = Instance.new("Model")
- local battery = Instance.new("Part")
- local mesh_7 = Instance.new("SpecialMesh")
- local edit = Instance.new("Part")
- local mesh_8 = Instance.new("SpecialMesh")
- local goggles_6 = Instance.new("Part")
- local mesh_9 = Instance.new("SpecialMesh")
- local gogglescover = Instance.new("Part")
- local mesh_10 = Instance.new("SpecialMesh")
- local headset = Instance.new("Part")
- local mesh_11 = Instance.new("SpecialMesh")
- local mask = Instance.new("Part")
- local mesh_12 = Instance.new("SpecialMesh")
- local middle = Instance.new("Part")
- local mesh_13 = Instance.new("SpecialMesh")
- local mount = Instance.new("Part")
- local mesh_14 = Instance.new("BlockMesh")
- local mount_2 = Instance.new("Part")
- local mesh_15 = Instance.new("BlockMesh")
- local mount_3 = Instance.new("Part")
- local mesh_16 = Instance.new("BlockMesh")
- local mount_4 = Instance.new("Part")
- local mesh_17 = Instance.new("BlockMesh")
- local nvg1off = Instance.new("Part")
- local mesh_18 = Instance.new("SpecialMesh")
- local nvg1on = Instance.new("Part")
- local mesh_19 = Instance.new("SpecialMesh")
- local nvrack1 = Instance.new("Part")
- local mesh_20 = Instance.new("BlockMesh")
- local nvrack2 = Instance.new("Part")
- local mesh_21 = Instance.new("BlockMesh")
- local nvrack3 = Instance.new("Part")
- local mesh_22 = Instance.new("BlockMesh")
- local nvrack4 = Instance.new("Part")
- local mesh_23 = Instance.new("BlockMesh")
- local nvrack5 = Instance.new("Part")
- local mesh_24 = Instance.new("BlockMesh")
- local nvrack6 = Instance.new("Part")
- local mesh_25 = Instance.new("BlockMesh")
- local nvrackm1 = Instance.new("Part")
- local mesh_26 = Instance.new("BlockMesh")
- local nvrackm1on = Instance.new("Part")
- local mesh_27 = Instance.new("BlockMesh")
- local nvrackon1 = Instance.new("Part")
- local mesh_28 = Instance.new("BlockMesh")
- local nvrackon2 = Instance.new("Part")
- local mesh_29 = Instance.new("BlockMesh")
- local nvrackon3 = Instance.new("Part")
- local mesh_30 = Instance.new("BlockMesh")
- local nvrackon4 = Instance.new("Part")
- local mesh_31 = Instance.new("BlockMesh")
- local nvrackon5 = Instance.new("Part")
- local mesh_32 = Instance.new("BlockMesh")
- local nvrackon6 = Instance.new("Part")
- local mesh_33 = Instance.new("BlockMesh")
- local part_7 = Instance.new("Part")
- local mesh_34 = Instance.new("SpecialMesh")
- local part_8 = Instance.new("Part")
- local mesh_35 = Instance.new("CylinderMesh")
- local part_9 = Instance.new("Part")
- local mesh_36 = Instance.new("BlockMesh")
- local part_10 = Instance.new("Part")
- local mesh_37 = Instance.new("BlockMesh")
- local part_11 = Instance.new("Part")
- local mesh_38 = Instance.new("CylinderMesh")
- local part_12 = Instance.new("Part")
- local mesh_39 = Instance.new("BlockMesh")
- local shades = Instance.new("Part")
- local mesh_40 = Instance.new("SpecialMesh")
- local strobe_2 = Instance.new("Part")
- local flash = Instance.new("PointLight")
- local mesh_41 = Instance.new("BlockMesh")
- local light = Instance.new("BillboardGui")
- local light_2 = Instance.new("ImageLabel")
- local strober = Instance.new("Part")
- local mesh_42 = Instance.new("CylinderMesh")
- local strober_2 = Instance.new("Part")
- local mesh_43 = Instance.new("CylinderMesh")
- local strober_3 = Instance.new("Part")
- local mesh_44 = Instance.new("BlockMesh")
- local strober_4 = Instance.new("Part")
- local mesh_45 = Instance.new("BlockMesh")
- local strober_5 = Instance.new("Part")
- local mesh_46 = Instance.new("BlockMesh")
- local strober_6 = Instance.new("Part")
- local mesh_47 = Instance.new("BlockMesh")
- local strober_7 = Instance.new("Part")
- local mesh_48 = Instance.new("BlockMesh")
- local nu7_hammer_down_uniform = Instance.new("Model")
- local clickpart_3 = Instance.new("Part")
- local clickdetector_3 = Instance.new("ClickDetector")
- local surfacegui_3 = Instance.new("SurfaceGui", clickpart_3)
- local frame_4 = Instance.new("Frame")
- local imagelabel_3 = Instance.new("ImageLabel")
- local coathanger_3 = Instance.new("Model")
- local head_4 = Instance.new("Part")
- local mesh_49 = Instance.new("SpecialMesh")
- local right_arm_3 = Instance.new("Part")
- local torso_3 = Instance.new("Part")
- local roblox_3 = Instance.new("Decal")
- local left_arm_3 = Instance.new("Part")
- local left_leg_3 = Instance.new("Part")
- local right_leg_3 = Instance.new("Part")
- local pants_3 = Instance.new("Pants")
- local shirt_3 = Instance.new("Shirt")
- local humanoid_3 = Instance.new("Humanoid")
- local stand_3 = Instance.new("Model")
- local part_13 = Instance.new("Part")
- local mesh_50 = Instance.new("CylinderMesh")
- local part_14 = Instance.new("Part")
- local mesh_51 = Instance.new("CylinderMesh")
- local part_15 = Instance.new("Part")
- mtf_morphs.Name = "MTF MORPHS"
- mtf_morphs.Parent = workspace
- mtf_uniform.Name = "MTF Uniform"
- mtf_uniform.Parent = mtf_morphs
- clickpart.Anchored = true
- clickpart.Size = Vector3.new(4, 1, 3)
- clickpart.Orientation = Vector3.new(0, 90, 0)
- clickpart.BottomSurface = Enum.SurfaceType.Smooth
- clickpart.Name = "ClickPart"
- clickpart.TopSurface = Enum.SurfaceType.Smooth
- clickpart.Transparency = 0.1
- clickpart.Parent = mtf_uniform
- clickpart.CFrame = CFrame.new(133.58, 0.51, 66.929) * CFrame.Angles(0, 1.571, 0)
- clickdetector.MaxActivationDistance = 10
- clickdetector.Parent = clickpart
- frame.BackgroundTransparency = 1
- frame.BorderSizePixel = 0
- frame.Size = UDim2.new(1, 0, 1, 0)
- frame.BackgroundColor3 = Color3.new(1, 1, 1)
- frame.Parent = surfacegui
- imagelabel.Image = "http://www.roblox.com/asset/?id=43556891"
- imagelabel.Size = UDim2.new(0, 200, 0, 500)
- imagelabel.Position = UDim2.new(0.5, -75, 0, 65)
- imagelabel.BackgroundColor3 = Color3.new(1, 1, 1)
- imagelabel.BackgroundTransparency = 1
- imagelabel.Parent = frame
- coathanger.Name = "Coathanger"
- coathanger.Parent = mtf_uniform
- head.Anchored = true
- head.Size = Vector3.new(2, 1, 1)
- head.BottomSurface = Enum.SurfaceType.Smooth
- head.Orientation = Vector3.new(0, 90, 0)
- head.Color = Color3.new(0.803922, 0.803922, 0.803922)
- head.Name = "Head"
- head.BrickColor = BrickColor.new("Mid gray")
- head.Transparency = 1
- head.TopSurface = Enum.SurfaceType.Smooth
- head.Parent = coathanger
- head.CFrame = CFrame.new(133.58, 5.509, 66.929) * CFrame.Angles(0, 1.571, 0)
- mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- mesh.Parent = head
- right_arm.Anchored = true
- right_arm.Size = Vector3.new(1, 2, 1)
- right_arm.BottomSurface = Enum.SurfaceType.Smooth
- right_arm.Orientation = Vector3.new(-0.12, 84.14, 2.03)
- right_arm.Color = Color3.new(0.803922, 0.803922, 0.803922)
- right_arm.Name = "Right Arm"
- right_arm.TopSurface = Enum.SurfaceType.Smooth
- right_arm.BrickColor = BrickColor.new("Mid gray")
- right_arm.Parent = coathanger
- right_arm.CFrame = CFrame.new(133.58, 4.01, 65.429) * CFrame.Angles(-0.021, 1.468, 0.056)
- torso.Anchored = true
- torso.Size = Vector3.new(2, 2, 1)
- torso.Name = "Torso"
- torso.LeftParamB = 0
- torso.LeftParamA = 0
- torso.Orientation = Vector3.new(0, 85.52, 0)
- torso.RightParamB = 0
- torso.RightParamA = 0
- torso.Color = Color3.new(0.803922, 0.803922, 0.803922)
- torso.BottomSurface = Enum.SurfaceType.Smooth
- torso.BrickColor = BrickColor.new("Mid gray")
- torso.TopSurface = Enum.SurfaceType.Smooth
- torso.Parent = coathanger
- torso.CFrame = CFrame.new(133.58, 4.01, 66.929) * CFrame.Angles(0, 1.493, 0)
- roblox.Name = "roblox"
- roblox.Parent = torso
- left_arm.Anchored = true
- left_arm.Size = Vector3.new(1, 2, 1)
- left_arm.BottomSurface = Enum.SurfaceType.Smooth
- left_arm.Orientation = Vector3.new(6.54, 86.42, -5.92)
- left_arm.Color = Color3.new(0.803922, 0.803922, 0.803922)
- left_arm.Name = "Left Arm"
- left_arm.TopSurface = Enum.SurfaceType.Smooth
- left_arm.BrickColor = BrickColor.new("Mid gray")
- left_arm.Parent = coathanger
- left_arm.CFrame = CFrame.new(133.378, 4.029, 68.381) * CFrame.Angles(1.072, 1.441, -1.172)
- left_leg.Anchored = true
- left_leg.Size = Vector3.new(1, 2, 1)
- left_leg.BottomSurface = Enum.SurfaceType.Smooth
- left_leg.Orientation = Vector3.new(2.23, 87.79, -0.09)
- left_leg.Color = Color3.new(0.803922, 0.803922, 0.803922)
- left_leg.Name = "Left Leg"
- left_leg.TopSurface = Enum.SurfaceType.Smooth
- left_leg.BrickColor = BrickColor.new("Mid gray")
- left_leg.Parent = coathanger
- left_leg.CFrame = CFrame.new(133.58, 2.01, 67.429) * CFrame.Angles(0.792, 1.516, -0.793)
- right_leg.Anchored = true
- right_leg.Size = Vector3.new(1, 2, 1)
- right_leg.BottomSurface = Enum.SurfaceType.Smooth
- right_leg.Orientation = Vector3.new(-3.69, 96.06, 4.04)
- right_leg.Color = Color3.new(0.803922, 0.803922, 0.803922)
- right_leg.Name = "Right Leg"
- right_leg.TopSurface = Enum.SurfaceType.Smooth
- right_leg.BrickColor = BrickColor.new("Mid gray")
- right_leg.Parent = coathanger
- right_leg.CFrame = CFrame.new(133.703, 2.025, 66.321) * CFrame.Angles(-2.593, 1.447, 2.667)
- humanoid.WalkSpeed = 0
- humanoid.Health = 0
- humanoid.MaxHealth = 0
- humanoid.Parent = coathanger
- shirt.Name = "Shirt"
- shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=405869647"
- shirt.Parent = coathanger
- pants.Name = "Pants"
- pants.PantsTemplate = "http://www.roblox.com/asset/?id=405869673"
- pants.Parent = coathanger
- stand.Name = "Stand"
- stand.Parent = mtf_uniform
- part.Anchored = true
- part.Size = Vector3.new(1.2, 2, 1)
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.Material = Enum.Material.DiamondPlate
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Orientation = Vector3.new(90, 90, 0)
- part.Parent = stand
- part.CFrame = CFrame.new(134.48, 4.509, 67.329) * CFrame.Angles(1.571, 0, -1.571)
- mesh_2.Scale = Vector3.new(1, 1, 0.2)
- mesh_2.Parent = part
- part_2.Anchored = true
- part_2.Size = Vector3.new(1.2, 2, 1)
- part_2.BottomSurface = Enum.SurfaceType.Smooth
- part_2.Material = Enum.Material.DiamondPlate
- part_2.TopSurface = Enum.SurfaceType.Smooth
- part_2.Orientation = Vector3.new(90, 90, 0)
- part_2.Parent = stand
- part_2.CFrame = CFrame.new(134.48, 4.509, 66.529) * CFrame.Angles(1.571, 0, -1.571)
- mesh_3.Scale = Vector3.new(1, 1, 0.2)
- mesh_3.Parent = part_2
- part_3.Anchored = true
- part_3.Size = Vector3.new(1.2, 0.6, 0.6)
- part_3.Orientation = Vector3.new(0, 90, 0)
- part_3.TopSurface = Enum.SurfaceType.Smooth
- part_3.BottomSurface = Enum.SurfaceType.Smooth
- part_3.Parent = stand
- part_3.CFrame = CFrame.new(133.98, 4.509, 66.929) * CFrame.Angles(0, 1.571, 0)
- mtf_uniform_2.Name = "MTF Uniform"
- mtf_uniform_2.Parent = mtf_morphs
- clickpart_2.Anchored = true
- clickpart_2.Size = Vector3.new(4, 1, 3)
- clickpart_2.Orientation = Vector3.new(0, 90, 0)
- clickpart_2.BottomSurface = Enum.SurfaceType.Smooth
- clickpart_2.Name = "ClickPart"
- clickpart_2.TopSurface = Enum.SurfaceType.Smooth
- clickpart_2.Transparency = 0.1
- clickpart_2.Parent = mtf_uniform_2
- clickpart_2.CFrame = CFrame.new(133.58, 0.51, 73.13) * CFrame.Angles(0, 1.571, 0)
- clickdetector_2.MaxActivationDistance = 10
- clickdetector_2.Parent = clickpart_2
- frame_2.BackgroundTransparency = 1
- frame_2.BorderSizePixel = 0
- frame_2.Size = UDim2.new(1, 0, 1, 0)
- frame_2.BackgroundColor3 = Color3.new(1, 1, 1)
- frame_2.Parent = surfacegui_2
- imagelabel_2.Image = "http://www.roblox.com/asset/?id=43556891"
- imagelabel_2.Size = UDim2.new(0, 200, 0, 500)
- imagelabel_2.Position = UDim2.new(0.5, -75, 0, 65)
- imagelabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- imagelabel_2.BackgroundTransparency = 1
- imagelabel_2.Parent = frame_2
- coathanger_2.Name = "Coathanger"
- coathanger_2.Parent = mtf_uniform_2
- head_2.Anchored = true
- head_2.Size = Vector3.new(2, 1, 1)
- head_2.BottomSurface = Enum.SurfaceType.Smooth
- head_2.Orientation = Vector3.new(0, 90, 0)
- head_2.Color = Color3.new(0.803922, 0.803922, 0.803922)
- head_2.Name = "Head"
- head_2.BrickColor = BrickColor.new("Mid gray")
- head_2.Transparency = 1
- head_2.TopSurface = Enum.SurfaceType.Smooth
- head_2.Parent = coathanger_2
- head_2.CFrame = CFrame.new(133.58, 5.509, 73.13) * CFrame.Angles(0, 1.571, 0)
- mesh_4.Scale = Vector3.new(1.25, 1.25, 1.25)
- mesh_4.Parent = head_2
- right_arm_2.Anchored = true
- right_arm_2.Size = Vector3.new(1, 2, 1)
- right_arm_2.BottomSurface = Enum.SurfaceType.Smooth
- right_arm_2.Orientation = Vector3.new(-0.12, 84.14, 2.03)
- right_arm_2.Color = Color3.new(0.803922, 0.803922, 0.803922)
- right_arm_2.Name = "Right Arm"
- right_arm_2.TopSurface = Enum.SurfaceType.Smooth
- right_arm_2.BrickColor = BrickColor.new("Mid gray")
- right_arm_2.Parent = coathanger_2
- right_arm_2.CFrame = CFrame.new(133.58, 4.01, 71.63) * CFrame.Angles(-0.021, 1.468, 0.056)
- torso_2.Anchored = true
- torso_2.Size = Vector3.new(2, 2, 1)
- torso_2.Name = "Torso"
- torso_2.LeftParamB = 0
- torso_2.LeftParamA = 0
- torso_2.Orientation = Vector3.new(0, 85.52, 0)
- torso_2.RightParamB = 0
- torso_2.RightParamA = 0
- torso_2.Color = Color3.new(0.803922, 0.803922, 0.803922)
- torso_2.BottomSurface = Enum.SurfaceType.Smooth
- torso_2.BrickColor = BrickColor.new("Mid gray")
- torso_2.TopSurface = Enum.SurfaceType.Smooth
- torso_2.Parent = coathanger_2
- torso_2.CFrame = CFrame.new(133.58, 4.01, 73.13) * CFrame.Angles(0, 1.493, 0)
- roblox_2.Name = "roblox"
- roblox_2.Parent = torso_2
- left_arm_2.Anchored = true
- left_arm_2.Size = Vector3.new(1, 2, 1)
- left_arm_2.BottomSurface = Enum.SurfaceType.Smooth
- left_arm_2.Orientation = Vector3.new(6.54, 86.42, -5.92)
- left_arm_2.Color = Color3.new(0.803922, 0.803922, 0.803922)
- left_arm_2.Name = "Left Arm"
- left_arm_2.TopSurface = Enum.SurfaceType.Smooth
- left_arm_2.BrickColor = BrickColor.new("Mid gray")
- left_arm_2.Parent = coathanger_2
- left_arm_2.CFrame = CFrame.new(133.378, 4.029, 74.581) * CFrame.Angles(1.072, 1.441, -1.172)
- left_leg_2.Anchored = true
- left_leg_2.Size = Vector3.new(1, 2, 1)
- left_leg_2.BottomSurface = Enum.SurfaceType.Smooth
- left_leg_2.Orientation = Vector3.new(2.23, 87.79, -0.09)
- left_leg_2.Color = Color3.new(0.803922, 0.803922, 0.803922)
- left_leg_2.Name = "Left Leg"
- left_leg_2.TopSurface = Enum.SurfaceType.Smooth
- left_leg_2.BrickColor = BrickColor.new("Mid gray")
- left_leg_2.Parent = coathanger_2
- left_leg_2.CFrame = CFrame.new(133.58, 2.01, 73.63) * CFrame.Angles(0.792, 1.516, -0.793)
- right_leg_2.Anchored = true
- right_leg_2.Size = Vector3.new(1, 2, 1)
- right_leg_2.BottomSurface = Enum.SurfaceType.Smooth
- right_leg_2.Orientation = Vector3.new(-3.69, 96.06, 4.04)
- right_leg_2.Color = Color3.new(0.803922, 0.803922, 0.803922)
- right_leg_2.Name = "Right Leg"
- right_leg_2.TopSurface = Enum.SurfaceType.Smooth
- right_leg_2.BrickColor = BrickColor.new("Mid gray")
- right_leg_2.Parent = coathanger_2
- right_leg_2.CFrame = CFrame.new(133.703, 2.025, 72.521) * CFrame.Angles(-2.593, 1.447, 2.667)
- humanoid_2.WalkSpeed = 0
- humanoid_2.Health = 0
- humanoid_2.MaxHealth = 0
- humanoid_2.Parent = coathanger_2
- shirt_2.Name = "Shirt"
- shirt_2.ShirtTemplate = "http://www.roblox.com/asset/?id=405869170"
- shirt_2.Parent = coathanger_2
- pants_2.Name = "Pants"
- pants_2.PantsTemplate = "http://www.roblox.com/asset/?id=405869218"
- pants_2.Parent = coathanger_2
- stand_2.Name = "Stand"
- stand_2.Parent = mtf_uniform_2
- part_4.Anchored = true
- part_4.Size = Vector3.new(1.2, 2, 1)
- part_4.BottomSurface = Enum.SurfaceType.Smooth
- part_4.Material = Enum.Material.DiamondPlate
- part_4.TopSurface = Enum.SurfaceType.Smooth
- part_4.Orientation = Vector3.new(90, 90, 0)
- part_4.Parent = stand_2
- part_4.CFrame = CFrame.new(134.48, 4.509, 73.53) * CFrame.Angles(1.571, 0, -1.571)
- mesh_5.Scale = Vector3.new(1, 1, 0.2)
- mesh_5.Parent = part_4
- part_5.Anchored = true
- part_5.Size = Vector3.new(1.2, 2, 1)
- part_5.BottomSurface = Enum.SurfaceType.Smooth
- part_5.Material = Enum.Material.DiamondPlate
- part_5.TopSurface = Enum.SurfaceType.Smooth
- part_5.Orientation = Vector3.new(90, 90, 0)
- part_5.Parent = stand_2
- part_5.CFrame = CFrame.new(134.48, 4.509, 72.73) * CFrame.Angles(1.571, 0, -1.571)
- mesh_6.Scale = Vector3.new(1, 1, 0.2)
- mesh_6.Parent = part_5
- part_6.Anchored = true
- part_6.Size = Vector3.new(1.2, 0.6, 0.6)
- part_6.Orientation = Vector3.new(0, 90, 0)
- part_6.TopSurface = Enum.SurfaceType.Smooth
- part_6.BottomSurface = Enum.SurfaceType.Smooth
- part_6.Parent = stand_2
- part_6.CFrame = CFrame.new(133.98, 4.509, 73.13) * CFrame.Angles(0, 1.571, 0)
- mtf_helmet.Name = "MTF helmet"
- mtf_helmet.Parent = mtf_morphs
- head_3.Anchored = true
- head_3.Size = Vector3.new(1.2, 0.4, 1.6)
- head_3.Orientation = Vector3.new(0, 180, 0)
- head_3.Material = Enum.Material.SmoothPlastic
- head_3.TopSurface = Enum.SurfaceType.Smooth
- head_3.Name = "Head"
- head_3.BrickColor = BrickColor.new("Really black")
- head_3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- head_3.Parent = mtf_helmet
- head_3.CFrame = CFrame.new(132.637, 0.2, 61.845) * CFrame.Angles(-3.142, 0, -3.142)
- title.Name = "Title"
- title.Face = Enum.NormalId.Top
- title.Parent = head_3
- polski_ibh.TextColor3 = Color3.new(1, 1, 1)
- polski_ibh.Name = "Polski IBH"
- polski_ibh.BackgroundColor3 = Color3.new(1, 1, 1)
- polski_ibh.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- polski_ibh.TextSize = 48
- polski_ibh.BackgroundTransparency = 1
- polski_ibh.Text = "Polish"
- polski_ibh.Font = Enum.Font.SourceSans
- polski_ibh.Size = UDim2.new(0, 800, 0, 600)
- polski_ibh.Parent = title
- flashgui.Name = "FlashGUI"
- flashgui.Parent = mtf_helmet
- fitted.Name = "Fitted"
- fitted.Parent = flashgui
- highvis.Name = "HighVis"
- highvis.Parent = flashgui
- lowvis.Name = "LowVis"
- lowvis.Parent = flashgui
- mounted.Name = "Mounted"
- mounted.Parent = flashgui
- mounter.Name = "Mounter"
- mounter.Parent = flashgui
- set.Name = "Set"
- set.Parent = flashgui
- wearing.Name = "Wearing"
- wearing.Parent = flashgui
- vision.Visible = false
- vision.Size = UDim2.new(2, 0, 2, 0)
- vision.BackgroundTransparency = 0.8
- vision.Name = "vision"
- vision.Position = UDim2.new(0, 0, -0.1, 0)
- vision.BorderColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
- vision.Image = "http://www.roblox.com/asset/?id=16891099"
- vision.BackgroundColor3 = Color3.new(0, 0.666667, 0)
- vision.Parent = flashgui
- frame_3.TextWrapped = true
- frame_3.Position = UDim2.new(0, 150, 0, 100)
- frame_3.Name = "Frame"
- frame_3.BackgroundTransparency = 1
- frame_3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- frame_3.TextSize = 14
- frame_3.Font = Enum.Font.ArialBold
- frame_3.Text = "Controls"
- frame_3.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.121569)
- frame_3.TextColor3 = Color3.new(1, 1, 1)
- frame_3.Size = UDim2.new(0, 75, 0, 25)
- frame_3.Parent = flashgui
- fitgoggle.TextWrapped = true
- fitgoggle.Name = "FitGoggle"
- fitgoggle.Position = UDim2.new(0, 378, 0, 0)
- fitgoggle.BackgroundTransparency = 0.3
- fitgoggle.TextSize = 12
- fitgoggle.Font = Enum.Font.ArialBold
- fitgoggle.Text = "Fit Goggle"
- fitgoggle.TextColor3 = Color3.new(1, 1, 1)
- fitgoggle.BackgroundColor3 = Color3.new(0, 0, 0)
- fitgoggle.Size = UDim2.new(0, 75, 0, 25)
- fitgoggle.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- fitgoggle.Parent = frame_3
- mountnvg.TextWrapped = true
- mountnvg.Name = "MountNVG"
- mountnvg.Position = UDim2.new(0, 150, 0, 0)
- mountnvg.BackgroundTransparency = 0.3
- mountnvg.TextSize = 12
- mountnvg.Font = Enum.Font.ArialBold
- mountnvg.Text = "Mount NVG"
- mountnvg.TextColor3 = Color3.new(1, 1, 1)
- mountnvg.BackgroundColor3 = Color3.new(0, 0, 0)
- mountnvg.Size = UDim2.new(0, 75, 0, 25)
- mountnvg.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- mountnvg.Parent = frame_3
- mountrack.TextColor3 = Color3.new(1, 1, 1)
- mountrack.TextSize = 12
- mountrack.Position = UDim2.new(0, 74, 0, 0)
- mountrack.BackgroundTransparency = 0.3
- mountrack.Font = Enum.Font.ArialBold
- mountrack.Name = "MountRack"
- mountrack.Text = "Mount Rack"
- mountrack.BackgroundColor3 = Color3.new(0, 0, 0)
- mountrack.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- mountrack.Size = UDim2.new(0, 75, 0, 25)
- mountrack.Parent = frame_3
- nv_onoff.TextWrapped = true
- nv_onoff.Name = "NV On/Off"
- nv_onoff.Position = UDim2.new(0, 150, 0, 26)
- nv_onoff.BackgroundTransparency = 0.3
- nv_onoff.TextSize = 12
- nv_onoff.Font = Enum.Font.ArialBold
- nv_onoff.Text = "Activate NV"
- nv_onoff.TextColor3 = Color3.new(1, 1, 1)
- nv_onoff.BackgroundColor3 = Color3.new(0, 0, 0)
- nv_onoff.Size = UDim2.new(0, 75, 0, 25)
- nv_onoff.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- nv_onoff.Parent = frame_3
- rh.TextWrapped = true
- rh.Name = "RH"
- rh.Position = UDim2.new(0, -74, 0, 0)
- rh.BackgroundTransparency = 0.3
- rh.TextSize = 12
- rh.Font = Enum.Font.ArialBold
- rh.Text = "Remove"
- rh.TextColor3 = Color3.new(1, 1, 1)
- rh.BackgroundColor3 = Color3.new(0, 0, 0)
- rh.Size = UDim2.new(0, 75, 0, 25)
- rh.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- rh.Parent = frame_3
- strobe.TextWrapped = true
- strobe.Name = "Strobe"
- strobe.Position = UDim2.new(0, 226, 0, 0)
- strobe.BackgroundTransparency = 0.3
- strobe.TextSize = 12
- strobe.Font = Enum.Font.ArialBold
- strobe.Text = "Strobe"
- strobe.TextColor3 = Color3.new(1, 1, 1)
- strobe.BackgroundColor3 = Color3.new(0, 0, 0)
- strobe.Size = UDim2.new(0, 75, 0, 25)
- strobe.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- strobe.Parent = frame_3
- weargoggle.TextWrapped = true
- weargoggle.Name = "WearGoggle"
- weargoggle.Position = UDim2.new(0, 454, 0, 0)
- weargoggle.BackgroundTransparency = 0.3
- weargoggle.TextSize = 12
- weargoggle.Font = Enum.Font.ArialBold
- weargoggle.Text = "Wear Goggles"
- weargoggle.TextColor3 = Color3.new(1, 1, 1)
- weargoggle.BackgroundColor3 = Color3.new(0, 0, 0)
- weargoggle.Size = UDim2.new(0, 75, 0, 25)
- weargoggle.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- weargoggle.Parent = frame_3
- wearmask.TextWrapped = true
- wearmask.Name = "WearMask"
- wearmask.Position = UDim2.new(0, 530, 0, 0)
- wearmask.BackgroundTransparency = 0.3
- wearmask.TextSize = 12
- wearmask.Font = Enum.Font.ArialBold
- wearmask.Text = "Wear Mask"
- wearmask.TextColor3 = Color3.new(1, 1, 1)
- wearmask.BackgroundColor3 = Color3.new(0, 0, 0)
- wearmask.Size = UDim2.new(0, 75, 0, 25)
- wearmask.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- wearmask.Parent = frame_3
- wearshades.TextWrapped = true
- wearshades.Name = "WearShades"
- wearshades.Position = UDim2.new(0, 302, 0, 0)
- wearshades.BackgroundTransparency = 0.3
- wearshades.TextSize = 12
- wearshades.Font = Enum.Font.ArialBold
- wearshades.Text = "Wear Shades"
- wearshades.TextColor3 = Color3.new(1, 1, 1)
- wearshades.BackgroundColor3 = Color3.new(0, 0, 0)
- wearshades.Size = UDim2.new(0, 75, 0, 25)
- wearshades.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- wearshades.Parent = frame_3
- face.Name = "Face"
- face.Parent = mtf_helmet
- battery.Anchored = true
- battery.CanCollide = false
- battery.Size = Vector3.new(0.2, 0.2, 0.2)
- battery.Orientation = Vector3.new(74.99, -90.02, 179.98)
- battery.Material = Enum.Material.Metal
- battery.Name = "Battery"
- battery.BottomSurface = Enum.SurfaceType.Smooth
- battery.BrickColor = BrickColor.new("Really black")
- battery.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- battery.TopSurface = Enum.SurfaceType.Smooth
- battery.Parent = face
- battery.CFrame = CFrame.new(135.176, 3.618, 61.866) * CFrame.Angles(1.571, -0.262, -1.571)
- mesh_7.Scale = Vector3.new(1.28, 1.2, 1.28)
- mesh_7.MeshType = Enum.MeshType.FileMesh
- mesh_7.MeshId = "http://www.roblox.com/Asset/?id=9944765"
- mesh_7.Parent = battery
- edit.Anchored = true
- edit.CanCollide = false
- edit.Size = Vector3.new(0.2, 0.2, 0.2)
- edit.BrickColor = BrickColor.new("Really black")
- edit.Material = Enum.Material.Metal
- edit.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- edit.Orientation = Vector3.new(0, 90, 0)
- edit.Name = "Edit"
- edit.Parent = face
- edit.CFrame = CFrame.new(135.068, 3.69, 61.864) * CFrame.Angles(0, 1.571, 0)
- mesh_8.VertexColor = Vector3.new(0.8, 0.8, 0.8)
- mesh_8.MeshId = "http://www.roblox.com/asset/?id=9466401"
- mesh_8.Scale = Vector3.new(1.015, 1.015, 1.015)
- mesh_8.TextureId = "http://www.roblox.com/asset/?id=24405752"
- mesh_8.MeshType = Enum.MeshType.FileMesh
- mesh_8.Parent = edit
- goggles_6.Anchored = true
- goggles_6.CanCollide = false
- goggles_6.Size = Vector3.new(0.2, 0.2, 0.2)
- goggles_6.BottomSurface = Enum.SurfaceType.Smooth
- goggles_6.Orientation = Vector3.new(0, 90, 0)
- goggles_6.Material = Enum.Material.Metal
- goggles_6.Name = "Goggles"
- goggles_6.Transparency = 1
- goggles_6.BrickColor = BrickColor.new("Really black")
- goggles_6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- goggles_6.TopSurface = Enum.SurfaceType.Smooth
- goggles_6.Parent = face
- goggles_6.CFrame = CFrame.new(135.088, 3.76, 61.864) * CFrame.Angles(0, 1.571, 0)
- mesh_9.VertexColor = Vector3.new(0.3, 0.3, 0.3)
- mesh_9.MeshId = "http://www.roblox.com/asset/?id=29027803"
- mesh_9.Scale = Vector3.new(1.05, 0.7, 1.05)
- mesh_9.TextureId = "http://www.roblox.com/asset/?id=81502019"
- mesh_9.MeshType = Enum.MeshType.FileMesh
- mesh_9.Parent = goggles_6
- gogglescover.Anchored = true
- gogglescover.CanCollide = false
- gogglescover.Size = Vector3.new(0.2, 0.2, 0.2)
- gogglescover.BottomSurface = Enum.SurfaceType.Smooth
- gogglescover.Orientation = Vector3.new(-16.55, -90, 0)
- gogglescover.Material = Enum.Material.Metal
- gogglescover.Name = "GogglesCover"
- gogglescover.Transparency = 1
- gogglescover.BrickColor = BrickColor.new("Really black")
- gogglescover.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- gogglescover.TopSurface = Enum.SurfaceType.Smooth
- gogglescover.Parent = face
- gogglescover.CFrame = CFrame.new(135.098, 3.83, 61.864) * CFrame.Angles(-1.571, -1.282, -1.571)
- mesh_10.VertexColor = Vector3.new(0.3, 0.3, 0.3)
- mesh_10.MeshId = "http://www.roblox.com/asset/?id=29027803"
- mesh_10.Scale = Vector3.new(1.25, 0.7, 1.24)
- mesh_10.TextureId = "http://www.roblox.com/asset/?id=81502019"
- mesh_10.MeshType = Enum.MeshType.FileMesh
- mesh_10.Parent = gogglescover
- headset.Anchored = true
- headset.CanCollide = false
- headset.Size = Vector3.new(0.2, 0.2, 0.2)
- headset.Orientation = Vector3.new(0, 90, 0)
- headset.Material = Enum.Material.Metal
- headset.Name = "HeadSet"
- headset.BottomSurface = Enum.SurfaceType.Smooth
- headset.BrickColor = BrickColor.new("Really black")
- headset.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- headset.TopSurface = Enum.SurfaceType.Smooth
- headset.Parent = face
- headset.CFrame = CFrame.new(135.028, 3.78, 61.864) * CFrame.Angles(0, 1.571, 0)
- mesh_11.Scale = Vector3.new(0.932, 0.85, 0.95)
- mesh_11.MeshType = Enum.MeshType.FileMesh
- mesh_11.MeshId = "http://www.roblox.com/asset/?id=26256555"
- mesh_11.Parent = headset
- mask.Anchored = true
- mask.CanCollide = false
- mask.Size = Vector3.new(0.2, 0.2, 0.2)
- mask.BottomSurface = Enum.SurfaceType.Smooth
- mask.Orientation = Vector3.new(0, 90, 0)
- mask.Material = Enum.Material.SmoothPlastic
- mask.Name = "Mask"
- mask.Transparency = 1
- mask.BrickColor = BrickColor.new("Really black")
- mask.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- mask.TopSurface = Enum.SurfaceType.Smooth
- mask.Parent = face
- mask.CFrame = CFrame.new(135.098, 3.68, 61.864) * CFrame.Angles(0, 1.571, 0)
- mesh_12.VertexColor = Vector3.new(0.4, 0.4, 0.4)
- mesh_12.MeshId = "http://www.roblox.com/asset/?id=1286427"
- mesh_12.Scale = Vector3.new(1.015, 1.05, 1.015)
- mesh_12.MeshType = Enum.MeshType.FileMesh
- mesh_12.Parent = mask
- middle.Anchored = true
- middle.CanCollide = false
- middle.Size = Vector3.new(0.2, 0.2, 0.2)
- middle.BottomSurface = Enum.SurfaceType.Smooth
- middle.Orientation = Vector3.new(0, 90, 0)
- middle.Material = Enum.Material.Metal
- middle.Name = "Middle"
- middle.Transparency = 1
- middle.BrickColor = BrickColor.new("Really black")
- middle.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- middle.TopSurface = Enum.SurfaceType.Smooth
- middle.Parent = face
- middle.CFrame = CFrame.new(135.098, 3.61, 61.864) * CFrame.Angles(0, 1.571, 0)
- mesh_13.Scale = Vector3.new(6.25, 6.25, 6.25)
- mesh_13.Parent = middle
- mount.Anchored = true
- mount.CanCollide = false
- mount.Size = Vector3.new(0.2, 0.2, 0.2)
- mount.Orientation = Vector3.new(-33.8, 18.83, -111.59)
- mount.Material = Enum.Material.Metal
- mount.Name = "Mount"
- mount.BottomSurface = Enum.SurfaceType.Smooth
- mount.BrickColor = BrickColor.new("Really black")
- mount.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- mount.TopSurface = Enum.SurfaceType.Smooth
- mount.Parent = face
- mount.CFrame = CFrame.new(134.401, 3.964, 61.966) * CFrame.Angles(-0.616, 0.272, -1.76)
- mesh_14.Scale = Vector3.new(1, 0.5, 0.2)
- mesh_14.Parent = mount
- mount_2.Anchored = true
- mount_2.CanCollide = false
- mount_2.Size = Vector3.new(0.2, 0.2, 0.2)
- mount_2.Orientation = Vector3.new(0, 0, 26.68)
- mount_2.Material = Enum.Material.Metal
- mount_2.Name = "Mount"
- mount_2.BottomSurface = Enum.SurfaceType.Smooth
- mount_2.BrickColor = BrickColor.new("Really black")
- mount_2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- mount_2.TopSurface = Enum.SurfaceType.Smooth
- mount_2.Parent = face
- mount_2.CFrame = CFrame.new(134.416, 4.039, 61.866) * CFrame.Angles(0, 0, 0.466)
- mesh_15.Scale = Vector3.new(0.8, 0.8, 0.9)
- mesh_15.Parent = mount_2
- mount_3.Anchored = true
- mount_3.CanCollide = false
- mount_3.Size = Vector3.new(0.2, 0.2, 0.2)
- mount_3.Orientation = Vector3.new(34.14, -19.76, -112.37)
- mount_3.Material = Enum.Material.Metal
- mount_3.Name = "Mount"
- mount_3.BottomSurface = Enum.SurfaceType.Smooth
- mount_3.BrickColor = BrickColor.new("Really black")
- mount_3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- mount_3.TopSurface = Enum.SurfaceType.Smooth
- mount_3.Parent = face
- mount_3.CFrame = CFrame.new(134.401, 3.964, 61.767) * CFrame.Angles(0.624, -0.284, -1.762)
- mesh_16.Scale = Vector3.new(1, 0.5, 0.2)
- mesh_16.Parent = mount_3
- mount_4.Anchored = true
- mount_4.CanCollide = false
- mount_4.Size = Vector3.new(0.2, 0.24, 0.2)
- mount_4.Orientation = Vector3.new(0, 0, -25.48)
- mount_4.Material = Enum.Material.Metal
- mount_4.Name = "Mount"
- mount_4.BottomSurface = Enum.SurfaceType.Smooth
- mount_4.BrickColor = BrickColor.new("Really black")
- mount_4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- mount_4.TopSurface = Enum.SurfaceType.Smooth
- mount_4.Parent = face
- mount_4.CFrame = CFrame.new(134.427, 4.057, 61.866) * CFrame.Angles(0, 0, -0.445)
- mesh_17.Scale = Vector3.new(0.4, 1, 0.9)
- mesh_17.Parent = mount_4
- nvg1off.Anchored = true
- nvg1off.CanCollide = false
- nvg1off.Size = Vector3.new(0.2, 0.2, 0.2)
- nvg1off.BottomSurface = Enum.SurfaceType.Smooth
- nvg1off.Orientation = Vector3.new(-16.14, 90, 180)
- nvg1off.Material = Enum.Material.Metal
- nvg1off.Name = "NVG1Off"
- nvg1off.Transparency = 1
- nvg1off.BrickColor = BrickColor.new("Really black")
- nvg1off.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvg1off.TopSurface = Enum.SurfaceType.Smooth
- nvg1off.Parent = face
- nvg1off.CFrame = CFrame.new(134.381, 4.683, 61.875) * CFrame.Angles(-1.571, 1.289, -1.571)
- mesh_18.VertexColor = Vector3.new(0.5, 0.5, 0.5)
- mesh_18.MeshId = "http://www.roblox.com/asset/?id=27039535"
- mesh_18.Scale = Vector3.new(0.3, 0.3, 0.3)
- mesh_18.MeshType = Enum.MeshType.FileMesh
- mesh_18.Parent = nvg1off
- nvg1on.Anchored = true
- nvg1on.CanCollide = false
- nvg1on.Size = Vector3.new(0.2, 0.2, 0.2)
- nvg1on.BottomSurface = Enum.SurfaceType.Smooth
- nvg1on.Orientation = Vector3.new(0.04, -90, 0)
- nvg1on.Material = Enum.Material.Metal
- nvg1on.Name = "NVG1On"
- nvg1on.Transparency = 1
- nvg1on.BrickColor = BrickColor.new("Really black")
- nvg1on.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvg1on.TopSurface = Enum.SurfaceType.Smooth
- nvg1on.Parent = face
- nvg1on.CFrame = CFrame.new(133.931, 3.75, 61.866) * CFrame.Angles(1.52, -1.57, 1.52)
- mesh_19.VertexColor = Vector3.new(0.5, 0.5, 0.5)
- mesh_19.MeshId = "http://www.roblox.com/asset/?id=27039535"
- mesh_19.Scale = Vector3.new(0.3, 0.3, 0.3)
- mesh_19.MeshType = Enum.MeshType.FileMesh
- mesh_19.Parent = nvg1on
- nvrack1.Anchored = true
- nvrack1.CanCollide = false
- nvrack1.Size = Vector3.new(0.2, 0.64, 0.2)
- nvrack1.BottomSurface = Enum.SurfaceType.Smooth
- nvrack1.Orientation = Vector3.new(0, 0, -16.99)
- nvrack1.Material = Enum.Material.Metal
- nvrack1.Name = "NVRack1"
- nvrack1.Transparency = 1
- nvrack1.BrickColor = BrickColor.new("Really black")
- nvrack1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrack1.TopSurface = Enum.SurfaceType.Smooth
- nvrack1.Parent = face
- nvrack1.CFrame = CFrame.new(134.405, 4.269, 61.965) * CFrame.Angles(0, 0, -0.297)
- mesh_20.Scale = Vector3.new(0.3, 0.7, 0.08)
- mesh_20.Parent = nvrack1
- nvrack2.Anchored = true
- nvrack2.CanCollide = false
- nvrack2.Size = Vector3.new(0.2, 0.2, 0.2)
- nvrack2.BottomSurface = Enum.SurfaceType.Smooth
- nvrack2.Orientation = Vector3.new(0, 0, -16)
- nvrack2.Material = Enum.Material.Metal
- nvrack2.Name = "NVRack2"
- nvrack2.Transparency = 1
- nvrack2.BrickColor = BrickColor.new("Really black")
- nvrack2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrack2.TopSurface = Enum.SurfaceType.Smooth
- nvrack2.Parent = face
- nvrack2.CFrame = CFrame.new(134.389, 4.265, 61.866) * CFrame.Angles(0, 0, -0.279)
- mesh_21.Scale = Vector3.new(0.34, 1.2, 1)
- mesh_21.Parent = nvrack2
- nvrack3.Anchored = true
- nvrack3.CanCollide = false
- nvrack3.Size = Vector3.new(0.2, 0.64, 0.2)
- nvrack3.BottomSurface = Enum.SurfaceType.Smooth
- nvrack3.Orientation = Vector3.new(0, 0, -16.99)
- nvrack3.Material = Enum.Material.Metal
- nvrack3.Name = "NVRack3"
- nvrack3.Transparency = 1
- nvrack3.BrickColor = BrickColor.new("Really black")
- nvrack3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrack3.TopSurface = Enum.SurfaceType.Smooth
- nvrack3.Parent = face
- nvrack3.CFrame = CFrame.new(134.403, 4.27, 61.767) * CFrame.Angles(0, 0, -0.297)
- mesh_22.Scale = Vector3.new(0.3, 0.7, 0.08)
- mesh_22.Parent = nvrack3
- nvrack4.Anchored = true
- nvrack4.CanCollide = false
- nvrack4.Size = Vector3.new(0.2, 0.6, 0.2)
- nvrack4.BottomSurface = Enum.SurfaceType.Smooth
- nvrack4.Orientation = Vector3.new(0, 180, -103)
- nvrack4.Material = Enum.Material.Metal
- nvrack4.Name = "NVRack4"
- nvrack4.Transparency = 1
- nvrack4.BrickColor = BrickColor.new("Really black")
- nvrack4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrack4.TopSurface = Enum.SurfaceType.Smooth
- nvrack4.Parent = face
- nvrack4.CFrame = CFrame.new(134.531, 4.529, 61.947) * CFrame.Angles(3.142, 0, 1.344)
- mesh_23.Scale = Vector3.new(0.2, 0.6, 0.2)
- mesh_23.Parent = nvrack4
- nvrack5.Anchored = true
- nvrack5.CanCollide = false
- nvrack5.Size = Vector3.new(0.2, 0.6, 0.2)
- nvrack5.BottomSurface = Enum.SurfaceType.Smooth
- nvrack5.Orientation = Vector3.new(0, 180, -103)
- nvrack5.Material = Enum.Material.Metal
- nvrack5.Name = "NVRack5"
- nvrack5.Transparency = 1
- nvrack5.BrickColor = BrickColor.new("Really black")
- nvrack5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrack5.TopSurface = Enum.SurfaceType.Smooth
- nvrack5.Parent = face
- nvrack5.CFrame = CFrame.new(134.529, 4.529, 61.787) * CFrame.Angles(3.142, 0, 1.344)
- mesh_24.Scale = Vector3.new(0.2, 0.6, 0.2)
- mesh_24.Parent = nvrack5
- nvrack6.Anchored = true
- nvrack6.CanCollide = false
- nvrack6.Size = Vector3.new(0.2, 0.24, 0.2)
- nvrack6.BottomSurface = Enum.SurfaceType.Smooth
- nvrack6.Orientation = Vector3.new(0, 180, -103)
- nvrack6.Material = Enum.Material.Metal
- nvrack6.Name = "NVRack6"
- nvrack6.Transparency = 1
- nvrack6.BrickColor = BrickColor.new("Really black")
- nvrack6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrack6.TopSurface = Enum.SurfaceType.Smooth
- nvrack6.Parent = face
- nvrack6.CFrame = CFrame.new(134.535, 4.491, 61.866) * CFrame.Angles(3.142, 0, 1.344)
- mesh_25.Scale = Vector3.new(0.28, 1.5, 1)
- mesh_25.Parent = nvrack6
- nvrackm1.Anchored = true
- nvrackm1.CanCollide = false
- nvrackm1.Size = Vector3.new(0.2, 0.2, 0.3)
- nvrackm1.BottomSurface = Enum.SurfaceType.Smooth
- nvrackm1.Orientation = Vector3.new(13.14, -90, 90)
- nvrackm1.Material = Enum.Material.Metal
- nvrackm1.Name = "NVRackM1"
- nvrackm1.Transparency = 1
- nvrackm1.BrickColor = BrickColor.new("Really black")
- nvrackm1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrackm1.TopSurface = Enum.SurfaceType.Smooth
- nvrackm1.Parent = face
- nvrackm1.CFrame = CFrame.new(134.476, 4.589, 61.875) * CFrame.Angles(1.571, -1.341, -3.142)
- mesh_26.Scale = Vector3.new(0.8, 0.8, 0.6)
- mesh_26.Parent = nvrackm1
- nvrackm1on.Anchored = true
- nvrackm1on.CanCollide = false
- nvrackm1on.Size = Vector3.new(0.2, 0.2, 0.4)
- nvrackm1on.BottomSurface = Enum.SurfaceType.Smooth
- nvrackm1on.Orientation = Vector3.new(0, -90, 90)
- nvrackm1on.Material = Enum.Material.Metal
- nvrackm1on.Name = "NVRackM1ON"
- nvrackm1on.Transparency = 1
- nvrackm1on.BrickColor = BrickColor.new("Really black")
- nvrackm1on.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrackm1on.TopSurface = Enum.SurfaceType.Smooth
- nvrackm1on.Parent = face
- nvrackm1on.CFrame = CFrame.new(133.853, 3.94, 61.866) * CFrame.Angles(-1.571, -1.571, 0)
- mesh_27.Scale = Vector3.new(0.8, 0.8, 0.6)
- mesh_27.Parent = nvrackm1on
- nvrackon1.Anchored = true
- nvrackon1.CanCollide = false
- nvrackon1.Size = Vector3.new(0.2, 0.64, 0.2)
- nvrackon1.BottomSurface = Enum.SurfaceType.Smooth
- nvrackon1.Orientation = Vector3.new(0, 0, 100.15)
- nvrackon1.Material = Enum.Material.Metal
- nvrackon1.Name = "NVRackON1"
- nvrackon1.Transparency = 1
- nvrackon1.BrickColor = BrickColor.new("Really black")
- nvrackon1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrackon1.TopSurface = Enum.SurfaceType.Smooth
- nvrackon1.Parent = face
- nvrackon1.CFrame = CFrame.new(134.18, 4.013, 61.966) * CFrame.Angles(0, 0, 1.748)
- mesh_28.Scale = Vector3.new(0.3, 0.7, 0.08)
- mesh_28.Parent = nvrackon1
- nvrackon2.Anchored = true
- nvrackon2.CanCollide = false
- nvrackon2.Size = Vector3.new(0.2, 0.64, 0.2)
- nvrackon2.BottomSurface = Enum.SurfaceType.Smooth
- nvrackon2.Orientation = Vector3.new(0, 0, 100.15)
- nvrackon2.Material = Enum.Material.Metal
- nvrackon2.Name = "NVRackON2"
- nvrackon2.Transparency = 1
- nvrackon2.BrickColor = BrickColor.new("Really black")
- nvrackon2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrackon2.TopSurface = Enum.SurfaceType.Smooth
- nvrackon2.Parent = face
- nvrackon2.CFrame = CFrame.new(134.159, 4.008, 61.768) * CFrame.Angles(0, 0, 1.748)
- mesh_29.Scale = Vector3.new(0.3, 0.7, 0.08)
- mesh_29.Parent = nvrackon2
- nvrackon3.Anchored = true
- nvrackon3.CanCollide = false
- nvrackon3.Size = Vector3.new(0.2, 0.2, 0.2)
- nvrackon3.BottomSurface = Enum.SurfaceType.Smooth
- nvrackon3.Orientation = Vector3.new(0, 0, 101.14)
- nvrackon3.Material = Enum.Material.Metal
- nvrackon3.Name = "NVRackON3"
- nvrackon3.Transparency = 1
- nvrackon3.BrickColor = BrickColor.new("Really black")
- nvrackon3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrackon3.TopSurface = Enum.SurfaceType.Smooth
- nvrackon3.Parent = face
- nvrackon3.CFrame = CFrame.new(134.17, 3.999, 61.869) * CFrame.Angles(0, 0, 1.765)
- mesh_30.Scale = Vector3.new(0.34, 1.2, 1)
- mesh_30.Parent = nvrackon3
- nvrackon4.Anchored = true
- nvrackon4.CanCollide = false
- nvrackon4.Size = Vector3.new(0.2, 0.6, 0.2)
- nvrackon4.BottomSurface = Enum.SurfaceType.Smooth
- nvrackon4.Orientation = Vector3.new(0, -180, 90.01)
- nvrackon4.Material = Enum.Material.Metal
- nvrackon4.Name = "NVRackON4"
- nvrackon4.Transparency = 1
- nvrackon4.BrickColor = BrickColor.new("Really black")
- nvrackon4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrackon4.TopSurface = Enum.SurfaceType.Smooth
- nvrackon4.Parent = face
- nvrackon4.CFrame = CFrame.new(133.841, 3.955, 61.949) * CFrame.Angles(-3.142, 0, -1.571)
- mesh_31.Scale = Vector3.new(0.2, 0.6, 0.2)
- mesh_31.Parent = nvrackon4
- nvrackon5.Anchored = true
- nvrackon5.CanCollide = false
- nvrackon5.Size = Vector3.new(0.2, 0.6, 0.2)
- nvrackon5.BottomSurface = Enum.SurfaceType.Smooth
- nvrackon5.Orientation = Vector3.new(0, -180, 90.01)
- nvrackon5.Material = Enum.Material.Metal
- nvrackon5.Name = "NVRackON5"
- nvrackon5.Transparency = 1
- nvrackon5.BrickColor = BrickColor.new("Really black")
- nvrackon5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrackon5.TopSurface = Enum.SurfaceType.Smooth
- nvrackon5.Parent = face
- nvrackon5.CFrame = CFrame.new(133.843, 3.955, 61.789) * CFrame.Angles(-3.142, 0, -1.571)
- mesh_32.Scale = Vector3.new(0.2, 0.6, 0.2)
- mesh_32.Parent = nvrackon5
- nvrackon6.Anchored = true
- nvrackon6.CanCollide = false
- nvrackon6.Size = Vector3.new(0.2, 0.24, 0.2)
- nvrackon6.BottomSurface = Enum.SurfaceType.Smooth
- nvrackon6.Orientation = Vector3.new(0, 180, 90.01)
- nvrackon6.Material = Enum.Material.Metal
- nvrackon6.Name = "NVRackON6"
- nvrackon6.Transparency = 1
- nvrackon6.BrickColor = BrickColor.new("Really black")
- nvrackon6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- nvrackon6.TopSurface = Enum.SurfaceType.Smooth
- nvrackon6.Parent = face
- nvrackon6.CFrame = CFrame.new(133.845, 3.992, 61.869) * CFrame.Angles(-3.142, 0, -1.571)
- mesh_33.Scale = Vector3.new(0.28, 1.5, 1)
- mesh_33.Parent = nvrackon6
- part_7.Anchored = true
- part_7.CanCollide = false
- part_7.Size = Vector3.new(0.2, 0.2, 0.2)
- part_7.Material = Enum.Material.Metal
- part_7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_7.Orientation = Vector3.new(-80.47, 90.01, 179.99)
- part_7.BrickColor = BrickColor.new("Really black")
- part_7.Parent = face
- part_7.CFrame = CFrame.new(135.097, 3.92, 61.864) * CFrame.Angles(-1.571, 0.166, -1.571)
- mesh_34.Scale = Vector3.new(1.25, 1.3, 0.7)
- mesh_34.MeshType = Enum.MeshType.FileMesh
- mesh_34.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh_34.Parent = part_7
- part_8.Anchored = true
- part_8.CanCollide = false
- part_8.Size = Vector3.new(0.2, 0.256, 0.2)
- part_8.Orientation = Vector3.new(0, 0, -90)
- part_8.Material = Enum.Material.Metal
- part_8.BottomSurface = Enum.SurfaceType.Smooth
- part_8.BrickColor = BrickColor.new("Really black")
- part_8.TopSurface = Enum.SurfaceType.Smooth
- part_8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_8.Parent = face
- part_8.CFrame = CFrame.new(135.062, 4.411, 61.788) * CFrame.Angles(0, 0, -1.571)
- mesh_35.Scale = Vector3.new(0.384, 1, 0.384)
- mesh_35.Parent = part_8
- part_9.Anchored = true
- part_9.CanCollide = false
- part_9.Size = Vector3.new(0.2, 0.2, 0.256)
- part_9.Orientation = Vector3.new(0, -90, 0)
- part_9.Material = Enum.Material.Metal
- part_9.BottomSurface = Enum.SurfaceType.Smooth
- part_9.BrickColor = BrickColor.new("Really black")
- part_9.TopSurface = Enum.SurfaceType.Smooth
- part_9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_9.Parent = face
- part_9.CFrame = CFrame.new(135.062, 4.412, 61.868) * CFrame.Angles(0, -1.571, 0)
- mesh_36.Scale = Vector3.new(0.8, 0.384, 1)
- mesh_36.Parent = part_9
- part_10.Anchored = true
- part_10.CanCollide = false
- part_10.Size = Vector3.new(0.2, 0.2, 0.2)
- part_10.Orientation = Vector3.new(0, -90, 0)
- part_10.Material = Enum.Material.Metal
- part_10.BottomSurface = Enum.SurfaceType.Smooth
- part_10.BrickColor = BrickColor.new("Really black")
- part_10.TopSurface = Enum.SurfaceType.Smooth
- part_10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_10.Parent = face
- part_10.CFrame = CFrame.new(135.062, 4.36, 61.868) * CFrame.Angles(0, -1.571, 0)
- mesh_37.Scale = Vector3.new(0.8, 0.384, 0.96)
- mesh_37.Parent = part_10
- part_11.Anchored = true
- part_11.CanCollide = false
- part_11.Size = Vector3.new(0.2, 0.256, 0.2)
- part_11.Orientation = Vector3.new(0, 0, -90)
- part_11.Material = Enum.Material.Metal
- part_11.BottomSurface = Enum.SurfaceType.Smooth
- part_11.BrickColor = BrickColor.new("Really black")
- part_11.TopSurface = Enum.SurfaceType.Smooth
- part_11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_11.Parent = face
- part_11.CFrame = CFrame.new(135.062, 4.411, 61.948) * CFrame.Angles(0, 0, -1.571)
- mesh_38.Scale = Vector3.new(0.384, 1, 0.384)
- mesh_38.Parent = part_11
- part_12.Anchored = true
- part_12.CanCollide = false
- part_12.Size = Vector3.new(0.2, 0.2, 0.224)
- part_12.Orientation = Vector3.new(0, -90, 0)
- part_12.Material = Enum.Material.Metal
- part_12.BottomSurface = Enum.SurfaceType.Smooth
- part_12.BrickColor = BrickColor.new("Really black")
- part_12.TopSurface = Enum.SurfaceType.Smooth
- part_12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_12.Parent = face
- part_12.CFrame = CFrame.new(135.062, 4.322, 61.868) * CFrame.Angles(0, -1.571, 0)
- mesh_39.Scale = Vector3.new(0.96, 0.384, 1)
- mesh_39.Parent = part_12
- shades.Anchored = true
- shades.CanCollide = false
- shades.Size = Vector3.new(0.2, 0.2, 0.2)
- shades.Orientation = Vector3.new(-5.14, 90, 0)
- shades.BottomSurface = Enum.SurfaceType.Smooth
- shades.Name = "Shades"
- shades.Transparency = 1
- shades.BrickColor = BrickColor.new("Really black")
- shades.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- shades.TopSurface = Enum.SurfaceType.Smooth
- shades.Parent = face
- shades.CFrame = CFrame.new(134.957, 3.76, 61.855) * CFrame.Angles(-1.571, 1.481, 1.571)
- mesh_40.Scale = Vector3.new(1.03, 1, 1)
- mesh_40.MeshType = Enum.MeshType.FileMesh
- mesh_40.MeshId = "http://www.roblox.com/asset/?id=116442128"
- mesh_40.Parent = shades
- strobe_2.Anchored = true
- strobe_2.CanCollide = false
- strobe_2.Size = Vector3.new(0.2, 0.2, 0.2)
- strobe_2.BottomSurface = Enum.SurfaceType.Smooth
- strobe_2.Orientation = Vector3.new(0, 0, -74.35)
- strobe_2.Material = Enum.Material.Metal
- strobe_2.Name = "Strobe"
- strobe_2.Transparency = 1
- strobe_2.BrickColor = BrickColor.new("Really black")
- strobe_2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- strobe_2.TopSurface = Enum.SurfaceType.Smooth
- strobe_2.Parent = face
- strobe_2.CFrame = CFrame.new(135.874, 4.106, 61.874) * CFrame.Angles(0, 0, -1.298)
- flash.Enabled = false
- flash.Brightness = 100
- flash.Range = 5
- flash.Color = Color3.new(0.333333, 1, 0)
- flash.Shadows = true
- flash.Name = "Flash"
- flash.Parent = strobe_2
- mesh_41.Offset = Vector3.new(0, 0, 0)
- mesh_41.Scale = Vector3.new(0.64, 0.7, 0.4)
- mesh_41.Parent = strobe_2
- light.Enabled = false
- light.Name = "Light"
- light.Active = true
- light.Size = UDim2.new(0.5, 0, 0.5, 0)
- light.Parent = strobe_2
- light_2.Image = "http://www.roblox.com/asset/?id=30231879"
- light_2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- light_2.Size = UDim2.new(1, 0, 1, 0)
- light_2.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706)
- light_2.Name = "Light"
- light_2.BackgroundTransparency = 1
- light_2.Parent = light
- strober.Anchored = true
- strober.CanCollide = false
- strober.Size = Vector3.new(0.2, 0.24, 0.2)
- strober.Orientation = Vector3.new(15.65, -90, -90)
- strober.Material = Enum.Material.Metal
- strober.Name = "Strober"
- strober.BottomSurface = Enum.SurfaceType.Smooth
- strober.BrickColor = BrickColor.new("Really black")
- strober.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- strober.TopSurface = Enum.SurfaceType.Smooth
- strober.Parent = face
- strober.CFrame = CFrame.new(135.689, 4.22, 61.874) * CFrame.Angles(1.571, -1.298, 0)
- mesh_42.Scale = Vector3.new(0.68, 1, 0.48)
- mesh_42.Parent = strober
- strober_2.Anchored = true
- strober_2.CanCollide = false
- strober_2.Size = Vector3.new(0.24, 0.2, 0.2)
- strober_2.Orientation = Vector3.new(0, 0, -74.35)
- strober_2.Material = Enum.Material.Metal
- strober_2.Name = "Strober"
- strober_2.BottomSurface = Enum.SurfaceType.Smooth
- strober_2.BrickColor = BrickColor.new("Really black")
- strober_2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- strober_2.TopSurface = Enum.SurfaceType.Smooth
- strober_2.Parent = face
- strober_2.CFrame = CFrame.new(135.797, 3.835, 61.874) * CFrame.Angles(0, 0, -1.298)
- mesh_43.Scale = Vector3.new(1, 0.48, 1)
- mesh_43.Parent = strober_2
- strober_3.Anchored = true
- strober_3.CanCollide = false
- strober_3.Size = Vector3.new(0.2, 0.2, 0.2)
- strober_3.BottomSurface = Enum.SurfaceType.Smooth
- strober_3.Orientation = Vector3.new(0, 0, -74.35)
- strober_3.Material = Enum.Material.Metal
- strober_3.Name = "Strober"
- strober_3.Transparency = 0.5
- strober_3.BrickColor = BrickColor.new("Really black")
- strober_3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- strober_3.TopSurface = Enum.SurfaceType.Smooth
- strober_3.Parent = face
- strober_3.CFrame = CFrame.new(135.778, 4.079, 61.874) * CFrame.Angles(0, 0, -1.298)
- mesh_44.Offset = Vector3.new(0, 0, 0)
- mesh_44.Scale = Vector3.new(0.64, 0.7, 0.4)
- mesh_44.Parent = strober_3
- strober_4.Anchored = true
- strober_4.CanCollide = false
- strober_4.Size = Vector3.new(0.28, 0.2, 0.24)
- strober_4.Orientation = Vector3.new(0, 0, -74.35)
- strober_4.Material = Enum.Material.Metal
- strober_4.Name = "Strober"
- strober_4.BottomSurface = Enum.SurfaceType.Smooth
- strober_4.BrickColor = BrickColor.new("Really black")
- strober_4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- strober_4.TopSurface = Enum.SurfaceType.Smooth
- strober_4.Parent = face
- strober_4.CFrame = CFrame.new(135.726, 4.086, 61.874) * CFrame.Angles(0, 0, -1.298)
- mesh_45.Scale = Vector3.new(1, 0.48, 1)
- mesh_45.Parent = strober_4
- strober_5.Anchored = true
- strober_5.CanCollide = false
- strober_5.Size = Vector3.new(0.24, 0.2, 0.32)
- strober_5.Orientation = Vector3.new(0, 0, -74.35)
- strober_5.Material = Enum.Material.Metal
- strober_5.Name = "Strober"
- strober_5.BottomSurface = Enum.SurfaceType.Smooth
- strober_5.BrickColor = BrickColor.new("Really black")
- strober_5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- strober_5.TopSurface = Enum.SurfaceType.Smooth
- strober_5.Parent = face
- strober_5.CFrame = CFrame.new(135.751, 4.072, 61.874) * CFrame.Angles(0, 0, -1.298)
- mesh_46.Scale = Vector3.new(1, 0.68, 1)
- mesh_46.Parent = strober_5
- strober_6.Anchored = true
- strober_6.CanCollide = false
- strober_6.Size = Vector3.new(0.2, 0.2, 0.256)
- strober_6.Orientation = Vector3.new(0, 0, -74.35)
- strober_6.Material = Enum.Material.Metal
- strober_6.Name = "Strober"
- strober_6.BottomSurface = Enum.SurfaceType.Smooth
- strober_6.BrickColor = BrickColor.new("Really black")
- strober_6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- strober_6.TopSurface = Enum.SurfaceType.Smooth
- strober_6.Parent = face
- strober_6.CFrame = CFrame.new(135.778, 4.079, 61.874) * CFrame.Angles(0, 0, -1.298)
- mesh_47.Scale = Vector3.new(0.88, 0.56, 1)
- mesh_47.Parent = strober_6
- strober_7.Anchored = true
- strober_7.CanCollide = false
- strober_7.Size = Vector3.new(0.24, 0.2, 0.2)
- strober_7.Orientation = Vector3.new(0, 0, -74.35)
- strober_7.Material = Enum.Material.Metal
- strober_7.Name = "Strober"
- strober_7.BottomSurface = Enum.SurfaceType.Smooth
- strober_7.BrickColor = BrickColor.new("Really black")
- strober_7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- strober_7.TopSurface = Enum.SurfaceType.Smooth
- strober_7.Parent = face
- strober_7.CFrame = CFrame.new(135.764, 3.951, 61.874) * CFrame.Angles(0, 0, -1.298)
- mesh_48.Scale = Vector3.new(1, 0.48, 1)
- mesh_48.Parent = strober_7
- nu7_hammer_down_uniform.PrimaryPart = clickpart_3
- nu7_hammer_down_uniform.Name = "Nu-7 Hammer Down Uniform"
- nu7_hammer_down_uniform.Parent = mtf_morphs
- clickpart_3.Anchored = true
- clickpart_3.Size = Vector3.new(4, 1, 3)
- clickpart_3.Orientation = Vector3.new(0, 90, 0)
- clickpart_3.BottomSurface = Enum.SurfaceType.Smooth
- clickpart_3.Name = "ClickPart"
- clickpart_3.TopSurface = Enum.SurfaceType.Smooth
- clickpart_3.Transparency = 0.1
- clickpart_3.Parent = nu7_hammer_down_uniform
- clickpart_3.CFrame = CFrame.new(133.237, 0.51, 79.237) * CFrame.Angles(2.052, 1.567, -2.339)
- clickdetector_3.MaxActivationDistance = 10
- clickdetector_3.Parent = clickpart_3
- frame_4.BackgroundTransparency = 1
- frame_4.BorderSizePixel = 0
- frame_4.Size = UDim2.new(1, 0, 1, 0)
- frame_4.BackgroundColor3 = Color3.new(1, 1, 1)
- frame_4.Parent = surfacegui_3
- imagelabel_3.Image = "http://www.roblox.com/asset/?id=43556891"
- imagelabel_3.Size = UDim2.new(0, 200, 0, 500)
- imagelabel_3.Position = UDim2.new(0.5, -75, 0, 65)
- imagelabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- imagelabel_3.BackgroundTransparency = 1
- imagelabel_3.Parent = frame_4
- coathanger_3.Name = "Coathanger"
- coathanger_3.Parent = nu7_hammer_down_uniform
- head_4.Anchored = true
- head_4.Size = Vector3.new(2, 1, 1)
- head_4.BottomSurface = Enum.SurfaceType.Smooth
- head_4.Orientation = Vector3.new(0, 90, 0)
- head_4.Color = Color3.new(0.803922, 0.803922, 0.803922)
- head_4.Name = "Head"
- head_4.BrickColor = BrickColor.new("Mid gray")
- head_4.Transparency = 1
- head_4.TopSurface = Enum.SurfaceType.Smooth
- head_4.Parent = coathanger_3
- head_4.CFrame = CFrame.new(133.237, 5.51, 79.237) * CFrame.Angles(1.676, 1.567, -1.738)
- mesh_49.Scale = Vector3.new(1.25, 1.25, 1.25)
- mesh_49.Parent = head_4
- right_arm_3.Anchored = true
- right_arm_3.Size = Vector3.new(1, 2, 1)
- right_arm_3.BottomSurface = Enum.SurfaceType.Smooth
- right_arm_3.Orientation = Vector3.new(-0.12, 84.14, 2.03)
- right_arm_3.Color = Color3.new(0.803922, 0.803922, 0.803922)
- right_arm_3.Name = "Right Arm"
- right_arm_3.TopSurface = Enum.SurfaceType.Smooth
- right_arm_3.BrickColor = BrickColor.new("Mid gray")
- right_arm_3.Parent = coathanger_3
- right_arm_3.CFrame = CFrame.new(133.237, 4.01, 77.737) * CFrame.Angles(-0.021, 1.468, 0.056)
- torso_3.Anchored = true
- torso_3.Size = Vector3.new(2, 2, 1)
- torso_3.Name = "Torso"
- torso_3.LeftParamB = 0
- torso_3.LeftParamA = 0
- torso_3.Orientation = Vector3.new(0, 85.52, 0)
- torso_3.RightParamB = 0
- torso_3.RightParamA = 0
- torso_3.Color = Color3.new(0.803922, 0.803922, 0.803922)
- torso_3.BottomSurface = Enum.SurfaceType.Smooth
- torso_3.BrickColor = BrickColor.new("Mid gray")
- torso_3.TopSurface = Enum.SurfaceType.Smooth
- torso_3.Parent = coathanger_3
- torso_3.CFrame = CFrame.new(133.237, 4.01, 79.237) * CFrame.Angles(0, 1.492, 0)
- roblox_3.Name = "roblox"
- roblox_3.Parent = torso_3
- left_arm_3.Anchored = true
- left_arm_3.Size = Vector3.new(1, 2, 1)
- left_arm_3.BottomSurface = Enum.SurfaceType.Smooth
- left_arm_3.Orientation = Vector3.new(6.54, 86.43, -5.92)
- left_arm_3.Color = Color3.new(0.803922, 0.803922, 0.803922)
- left_arm_3.Name = "Left Arm"
- left_arm_3.TopSurface = Enum.SurfaceType.Smooth
- left_arm_3.BrickColor = BrickColor.new("Mid gray")
- left_arm_3.Parent = coathanger_3
- left_arm_3.CFrame = CFrame.new(133.035, 4.029, 80.689) * CFrame.Angles(1.072, 1.441, -1.172)
- left_leg_3.Anchored = true
- left_leg_3.Size = Vector3.new(1, 2, 1)
- left_leg_3.BottomSurface = Enum.SurfaceType.Smooth
- left_leg_3.Orientation = Vector3.new(2.23, 87.79, -0.09)
- left_leg_3.Color = Color3.new(0.803922, 0.803922, 0.803922)
- left_leg_3.Name = "Left Leg"
- left_leg_3.TopSurface = Enum.SurfaceType.Smooth
- left_leg_3.BrickColor = BrickColor.new("Mid gray")
- left_leg_3.Parent = coathanger_3
- left_leg_3.CFrame = CFrame.new(133.237, 2.01, 79.737) * CFrame.Angles(0.792, 1.516, -0.793)
- right_leg_3.Anchored = true
- right_leg_3.Size = Vector3.new(1, 2, 1)
- right_leg_3.BottomSurface = Enum.SurfaceType.Smooth
- right_leg_3.Orientation = Vector3.new(-3.69, 96.06, 4.04)
- right_leg_3.Color = Color3.new(0.803922, 0.803922, 0.803922)
- right_leg_3.Name = "Right Leg"
- right_leg_3.TopSurface = Enum.SurfaceType.Smooth
- right_leg_3.BrickColor = BrickColor.new("Mid gray")
- right_leg_3.Parent = coathanger_3
- right_leg_3.CFrame = CFrame.new(133.36, 2.026, 78.628) * CFrame.Angles(-2.594, 1.447, 2.667)
- pants_3.Name = "Pants"
- pants_3.PantsTemplate = "rbxassetid://482384388"
- pants_3.Parent = coathanger_3
- shirt_3.Name = "Shirt"
- shirt_3.ShirtTemplate = "rbxassetid://477517923"
- shirt_3.Parent = coathanger_3
- humanoid_3.WalkSpeed = 0
- humanoid_3.Health = 0
- humanoid_3.MaxHealth = 0
- humanoid_3.Parent = coathanger_3
- stand_3.Name = "Stand"
- stand_3.Parent = nu7_hammer_down_uniform
- part_13.Anchored = true
- part_13.Size = Vector3.new(1.2, 2, 1)
- part_13.BottomSurface = Enum.SurfaceType.Smooth
- part_13.Material = Enum.Material.DiamondPlate
- part_13.TopSurface = Enum.SurfaceType.Smooth
- part_13.Orientation = Vector3.new(89.97, -152.69, 118.45)
- part_13.Parent = stand_3
- part_13.CFrame = CFrame.new(134.137, 4.51, 79.637) * CFrame.Angles(1.571, 0, -1.571)
- mesh_50.Scale = Vector3.new(1, 1, 0.2)
- mesh_50.Parent = part_13
- part_14.Anchored = true
- part_14.Size = Vector3.new(1.2, 2, 1)
- part_14.BottomSurface = Enum.SurfaceType.Smooth
- part_14.Material = Enum.Material.DiamondPlate
- part_14.TopSurface = Enum.SurfaceType.Smooth
- part_14.Orientation = Vector3.new(89.97, -152.69, 118.45)
- part_14.Parent = stand_3
- part_14.CFrame = CFrame.new(134.137, 4.51, 78.837) * CFrame.Angles(1.571, 0, -1.571)
- mesh_51.Scale = Vector3.new(1, 1, 0.2)
- mesh_51.Parent = part_14
- part_15.Anchored = true
- part_15.Size = Vector3.new(1.2, 0.6, 0.6)
- part_15.Orientation = Vector3.new(0, 90, 0)
- part_15.TopSurface = Enum.SurfaceType.Smooth
- part_15.BottomSurface = Enum.SurfaceType.Smooth
- part_15.Parent = stand_3
- part_15.CFrame = CFrame.new(133.637, 4.51, 79.237) * CFrame.Angles(2.052, 1.567, -2.339)
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