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DugganSC

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Jul 20th, 2024
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  1. Got another freeze-up where it stopped making progress, and I can't seem to stop the indexing.
  2.  
  3. Could not resolve package in parent index Assets/Plugins/Pixel Crushers/Common/Third Party Support/Emerald AI Support.unitypackage.
  4. UnityEngine.Debug:LogError (object)
  5. AssetInventory.Asset/<GetLocation>d__224:MoveNext () (at Assets/AssetInventory/Editor/Scripts/Types/DB/Asset.cs:156)
  6. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
  7. AssetInventory.AssetInventory/<ExtractAsset>d__106:MoveNext () (at Assets/AssetInventory/Editor/Scripts/AssetInventory.cs:429)
  8. UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
  9.  
  10. Asset has vanished since last refresh and cannot be indexed:
  11. UnityEngine.Debug:LogError (object)
  12. AssetInventory.AssetInventory/<ExtractAsset>d__106:MoveNext () (at Assets/AssetInventory/Editor/Scripts/AssetInventory.cs:327)
  13. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
  14. AssetInventory.Asset/<GetLocation>d__224:MoveNext () (at Assets/AssetInventory/Editor/Scripts/Types/DB/Asset.cs:163)
  15. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
  16. AssetInventory.AssetInventory/<ExtractAsset>d__106:MoveNext () (at Assets/AssetInventory/Editor/Scripts/AssetInventory.cs:429)
  17. UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
  18.  
  19. Package 'Emerald AI Support' ([ac]/Pixel Crushers/ScriptingAI/Easy Save Support.unitypackage|Assets/Plugins/Pixel Crushers/Common/Third Party Support/Emerald AI Support.unitypackage) could not be indexed due to issues extracting it: C:/Users/Nicodemus/AppData/Roaming/Unity/Asset Store-5.x/Pixel Crushers/ScriptingAI/Easy Save Support.unitypackage|Assets/Plugins/Pixel Crushers/Common/Third Party Support/Emerald AI Support.unitypackage
  20. UnityEngine.Debug:LogError (object)
  21. AssetInventory.UnityPackageImporter/<IndexPackage>d__6:MoveNext () (at Assets/AssetInventory/Editor/Scripts/Importers/UnityPackageImporter.cs:342)
  22. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
  23. AssetInventory.AssetInventory/<ExtractAsset>d__106:MoveNext () (at Assets/AssetInventory/Editor/Scripts/AssetInventory.cs:429)
  24. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
  25. AssetInventory.Asset/<GetLocation>d__224:MoveNext () (at Assets/AssetInventory/Editor/Scripts/Types/DB/Asset.cs:163)
  26. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
  27. AssetInventory.AssetInventory/<ExtractAsset>d__106:MoveNext () (at Assets/AssetInventory/Editor/Scripts/AssetInventory.cs:429)
  28. UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
  29.  
  30. ArgumentException: Illegal characters in path.
  31. System.IO.Path.IsPathRooted (System.String path) (at <467a840a914a47078e4ae9b0b1e8779e>:0)
  32. System.IO.Path.InsecureGetFullPath (System.String path) (at <467a840a914a47078e4ae9b0b1e8779e>:0)
  33. System.IO.Path.GetFullPath (System.String path) (at <467a840a914a47078e4ae9b0b1e8779e>:0)
  34. System.IO.File.Delete (System.String path) (at <467a840a914a47078e4ae9b0b1e8779e>:0)
  35. AssetInventory.UnityPackageImporter+<IndexRoughOnline>d__2.MoveNext () (at Assets/AssetInventory/Editor/Scripts/Importers/UnityPackageImporter.cs:115)
  36. Unity.EditorCoroutines.Editor.EditorCoroutine.ProcessIEnumeratorRecursive (System.Collections.IEnumerator enumerator) (at ./Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:148)
  37. Unity.EditorCoroutines.Editor.EditorCoroutine.MoveNext () (at ./Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:115)
  38. UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at <e21ef1ad5a5e4c73a2048dac84671e33>:0)
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