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- Got another freeze-up where it stopped making progress, and I can't seem to stop the indexing.
- Could not resolve package in parent index Assets/Plugins/Pixel Crushers/Common/Third Party Support/Emerald AI Support.unitypackage.
- UnityEngine.Debug:LogError (object)
- AssetInventory.Asset/<GetLocation>d__224:MoveNext () (at Assets/AssetInventory/Editor/Scripts/Types/DB/Asset.cs:156)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
- AssetInventory.AssetInventory/<ExtractAsset>d__106:MoveNext () (at Assets/AssetInventory/Editor/Scripts/AssetInventory.cs:429)
- UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
- Asset has vanished since last refresh and cannot be indexed:
- UnityEngine.Debug:LogError (object)
- AssetInventory.AssetInventory/<ExtractAsset>d__106:MoveNext () (at Assets/AssetInventory/Editor/Scripts/AssetInventory.cs:327)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
- AssetInventory.Asset/<GetLocation>d__224:MoveNext () (at Assets/AssetInventory/Editor/Scripts/Types/DB/Asset.cs:163)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
- AssetInventory.AssetInventory/<ExtractAsset>d__106:MoveNext () (at Assets/AssetInventory/Editor/Scripts/AssetInventory.cs:429)
- UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
- Package 'Emerald AI Support' ([ac]/Pixel Crushers/ScriptingAI/Easy Save Support.unitypackage|Assets/Plugins/Pixel Crushers/Common/Third Party Support/Emerald AI Support.unitypackage) could not be indexed due to issues extracting it: C:/Users/Nicodemus/AppData/Roaming/Unity/Asset Store-5.x/Pixel Crushers/ScriptingAI/Easy Save Support.unitypackage|Assets/Plugins/Pixel Crushers/Common/Third Party Support/Emerald AI Support.unitypackage
- UnityEngine.Debug:LogError (object)
- AssetInventory.UnityPackageImporter/<IndexPackage>d__6:MoveNext () (at Assets/AssetInventory/Editor/Scripts/Importers/UnityPackageImporter.cs:342)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
- AssetInventory.AssetInventory/<ExtractAsset>d__106:MoveNext () (at Assets/AssetInventory/Editor/Scripts/AssetInventory.cs:429)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
- AssetInventory.Asset/<GetLocation>d__224:MoveNext () (at Assets/AssetInventory/Editor/Scripts/Types/DB/Asset.cs:163)
- System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<string>:SetResult (string)
- AssetInventory.AssetInventory/<ExtractAsset>d__106:MoveNext () (at Assets/AssetInventory/Editor/Scripts/AssetInventory.cs:429)
- UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
- ArgumentException: Illegal characters in path.
- System.IO.Path.IsPathRooted (System.String path) (at <467a840a914a47078e4ae9b0b1e8779e>:0)
- System.IO.Path.InsecureGetFullPath (System.String path) (at <467a840a914a47078e4ae9b0b1e8779e>:0)
- System.IO.Path.GetFullPath (System.String path) (at <467a840a914a47078e4ae9b0b1e8779e>:0)
- System.IO.File.Delete (System.String path) (at <467a840a914a47078e4ae9b0b1e8779e>:0)
- AssetInventory.UnityPackageImporter+<IndexRoughOnline>d__2.MoveNext () (at Assets/AssetInventory/Editor/Scripts/Importers/UnityPackageImporter.cs:115)
- Unity.EditorCoroutines.Editor.EditorCoroutine.ProcessIEnumeratorRecursive (System.Collections.IEnumerator enumerator) (at ./Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:148)
- Unity.EditorCoroutines.Editor.EditorCoroutine.MoveNext () (at ./Library/PackageCache/com.unity.editorcoroutines@1.0.0/Editor/EditorCoroutine.cs:115)
- UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at <e21ef1ad5a5e4c73a2048dac84671e33>:0)
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