Dark_EccentricYT

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May 29th, 2017
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  1. --MG36 by DMS it's da best and has aim
  2. --press q to aim mkoay
  3. local MLG36 = function(f,scri)
  4. local oldenv = getfenv(f)
  5. local newenv = setmetatable({}, {
  6. __index = function(_, k)
  7. if k:lower() == 'script' then
  8. return scri
  9. else
  10. return oldenv[k]
  11. end
  12. end
  13. })
  14. setfenv(f, newenv)
  15. ypcall(function() f() end)
  16. end
  17. cors = {}
  18. EXE = Instance.new("Model",game:GetService("Lighting"))
  19. EXE.Name = "MLG36MODEL"
  20. MG2 = Instance.new("Tool")
  21. MG2.Name = "MG36"
  22. MG2.Parent = EXE
  23. MG2.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
  24. MG2.GripPos = Vector3.new(0, -0.200000003, 0.200000003)
  25. MG2.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
  26. o2 = Instance.new("NumberValue")
  27. o2.Name = "MaxAmmo"
  28. o2.Parent = MG2
  29. o2.Value = 100
  30. o3 = Instance.new("NumberValue")
  31. o3.Name = "StoredAmmo"
  32. o3.Parent = MG2
  33. o3.Value = 500
  34. o4 = Instance.new("NumberValue")
  35. o4.Name = "Left"
  36. o4.Parent = MG2
  37. o4.Value = 30
  38. o5 = Instance.new("NumberValue")
  39. o5.Name = "Recoil"
  40. o5.Parent = MG2
  41. o5.Value = 2
  42. o6 = Instance.new("Script")
  43. o6.Parent = o5
  44. table.insert(cors,coroutine.create(function()
  45. wait()
  46. MLG36(function()
  47. while true do
  48. wait(.2)
  49. if script.Parent.Value > 3 then
  50. script.Parent.Value = script.Parent.Value - 1
  51. end
  52. end
  53.  
  54. end,o6)
  55. end))
  56. o7 = Instance.new("BoolValue")
  57. o7.Name = "ZoomedIn"
  58. o7.Parent = MG2
  59. o8 = Instance.new("LocalScript")
  60. o8.Name = "Shooter"
  61. o8.Parent = MG2
  62. table.insert(cors,coroutine.create(function()
  63. wait()
  64. MLG36(function()
  65. Tool = script.Parent
  66. --G36C
  67. local arms = nil
  68. local torso = nil
  69. local weld33 = nil -- right arm
  70. local weld55 = nil -- left arm
  71. local welds = {}
  72. local reloading = false
  73. local firing = false
  74. local canreload = true
  75. local canshoot = true
  76. local running = false
  77. local damage = 200
  78. local ceasefire = false
  79.  
  80. function ReloadSequence()
  81. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
  82. weld55.C1 = CFrame.new(0.9, -0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1.1, math.rad(-0))
  83. wait(.05)
  84. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  85. weld55.C1 = CFrame.new(0.9, -0.15, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1.2, math.rad(-0))
  86. wait(.05)
  87. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  88. weld55.C1 = CFrame.new(0.9, -0.25, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1.3, math.rad(-0))
  89. wait(.08)
  90. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  91. weld55.C1 = CFrame.new(0.9, -0.35, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1.4, math.rad(-0))
  92. Tool.Handle.M1:play()
  93. Tool.Mag.Transparency = 1
  94. local mag = Tool.Mag:clone()
  95. mag.Parent = game.Workspace
  96. mag.CanCollide = false
  97. mag.Transparency = 0
  98. Tool.Mag1.Transparency = 1
  99. local mag = Tool.Mag1:clone()
  100. mag.Parent = game.Workspace
  101. mag.CanCollide = false
  102. mag.Transparency = 0
  103. Tool.Mag2.Transparency = 1
  104. local mag = Tool.Mag2:clone()
  105. mag.Parent = game.Workspace
  106. mag.CanCollide = false
  107. mag.Transparency = 0
  108. Tool.Mag3.Transparency = 1
  109. local mag = Tool.Mag3:clone()
  110. mag.Parent = game.Workspace
  111. mag.CanCollide = false
  112. mag.Transparency = 0
  113. Tool.Mag4.Transparency = 1
  114. local mag = Tool.Mag4:clone()
  115. mag.Parent = game.Workspace
  116. mag.CanCollide = false
  117. mag.Transparency = 0
  118. Tool.Mag5.Transparency = 1
  119. local mag = Tool.Mag5:clone()
  120. mag.Parent = game.Workspace
  121. mag.CanCollide = false
  122. mag.Transparency = 0
  123. wait(.04)
  124. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  125. weld55.C1 = CFrame.new(0.9, -0.35, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.5, math.rad(-0))
  126. wait(.04)
  127. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  128. weld55.C1 = CFrame.new(0.9, -0.35, 0) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.6, math.rad(-0))
  129. wait(.04)
  130. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  131. weld55.C1 = CFrame.new(0.9, -0.35, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
  132. wait(.04)
  133. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  134. weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
  135. wait(.04)
  136. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  137. weld55.C1 = CFrame.new(0.9, -0.35, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
  138. wait(.04)
  139. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  140. weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.5, math.rad(-0))
  141. wait(.04)
  142. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  143. weld55.C1 = CFrame.new(0.9, -0.3, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
  144. wait(.04)
  145. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  146. weld55.C1 = CFrame.new(0.9, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.3, math.rad(-0))
  147. wait(.04)
  148. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  149. weld55.C1 = CFrame.new(0.9, -0.2, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
  150. wait(.04)
  151. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  152. weld55.C1 = CFrame.new(0.9, -0.15, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.1, math.rad(-0))
  153. wait(.04)
  154. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  155. weld55.C1 = CFrame.new(0.9, -0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
  156. Tool.Mag.Transparency = 0
  157. Tool.Mag1.Transparency = 0
  158. Tool.Mag2.Transparency = 0
  159. Tool.Mag3.Transparency = 0
  160. Tool.Mag4.Transparency = 0
  161. Tool.Mag5.Transparency = 0
  162. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.9, 0)
  163. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.9, 0)
  164. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.918, 0)
  165. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.918, 0)
  166. Tool.Mag4.Mesh.Offset = Vector3.new(-0.918, 0, 0)
  167. Tool.Mag5.Mesh.Offset = Vector3.new(-0.918, 0, 0)
  168. wait(.04)
  169. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  170. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
  171. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.8, 0)
  172. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.8, 0)
  173. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.816, 0)
  174. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.816, 0)
  175. Tool.Mag4.Mesh.Offset = Vector3.new(-0.816, 0, 0)
  176. Tool.Mag5.Mesh.Offset = Vector3.new(-0.816, 0, 0)
  177. wait(.04)
  178. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  179. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
  180. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.7, 0)
  181. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.7, 0)
  182. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.714, 0)
  183. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.714, 0)
  184. Tool.Mag4.Mesh.Offset = Vector3.new(-0.714, -0, 0)
  185. Tool.Mag5.Mesh.Offset = Vector3.new(-0.714, -0, 0)
  186. wait(.04)
  187. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  188. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
  189. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.6, 0)
  190. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.6, 0)
  191. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.612, 0)
  192. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.612, 0)
  193. Tool.Mag4.Mesh.Offset = Vector3.new(-0.612, 0, 0)
  194. Tool.Mag5.Mesh.Offset = Vector3.new(-0.612, 0, 0)
  195. wait(.04)
  196. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  197. weld55.C1 = CFrame.new(0.9, -0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
  198. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.5, 0)
  199. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.5, 0)
  200. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.51, 0)
  201. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.51, 0)
  202. Tool.Mag4.Mesh.Offset = Vector3.new(-0.51, 0, 0)
  203. Tool.Mag5.Mesh.Offset = Vector3.new(-0.51, 0, 0)
  204. wait(.04)
  205. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  206. weld55.C1 = CFrame.new(0.9, -0.01, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
  207. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.4, 0)
  208. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.4, 0)
  209. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.408, 0)
  210. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.408, 0)
  211. Tool.Mag4.Mesh.Offset = Vector3.new(-0.408, 0, 0)
  212. Tool.Mag5.Mesh.Offset = Vector3.new(-0.408, 0, 0)
  213. wait(.04)
  214. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  215. weld55.C1 = CFrame.new(0.9, 0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
  216. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.3, 0)
  217. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.3, 0)
  218. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.306, 0)
  219. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.306, 0)
  220. Tool.Mag4.Mesh.Offset = Vector3.new(-0.306, 0, 0)
  221. Tool.Mag5.Mesh.Offset = Vector3.new(-0.306, 0, 0)
  222. wait(.04)
  223. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  224. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
  225. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.2, 0)
  226. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.2, 0)
  227. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.204, 0)
  228. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.204, 0)
  229. Tool.Mag4.Mesh.Offset = Vector3.new(-0.204, 0, 0)
  230. Tool.Mag5.Mesh.Offset = Vector3.new(-0.204, 0, 0)
  231. wait(.04)
  232. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  233. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
  234. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.1, 0)
  235. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.1, 0)
  236. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.102, 0)
  237. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.102, 0)
  238. Tool.Mag4.Mesh.Offset = Vector3.new(-0.102, 0, 0)
  239. Tool.Mag5.Mesh.Offset = Vector3.new(-0.102, 0, 0)
  240. Tool.Handle.M2:play()
  241. wait(.04)
  242. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  243. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  244. Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
  245. Tool.Mag1.Mesh.Offset = Vector3.new(0, 0, 0)
  246. Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
  247. Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
  248. Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
  249. Tool.Mag5.Mesh.Offset = Vector3.new(0, 0, 0)
  250. wait(.04)
  251. weld33.C1 = CFrame.new(-0.75, -0.6, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-94), math.rad(-16), 0)
  252. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  253. wait(.04)
  254. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  255. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  256. end
  257.  
  258. function ReloadSequence2()
  259. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
  260. weld55.C1 = CFrame.new(0.9, -0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1.1, math.rad(-0))
  261. wait(.05)
  262. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  263. weld55.C1 = CFrame.new(0.9, -0.15, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1.2, math.rad(-0))
  264. wait(.05)
  265. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  266. weld55.C1 = CFrame.new(0.9, -0.25, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1.3, math.rad(-0))
  267. wait(.08)
  268. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  269. weld55.C1 = CFrame.new(0.9, -0.35, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1.4, math.rad(-0))
  270. Tool.Handle.M1:play()
  271. Tool.Mag.Transparency = 1
  272. local mag = Tool.Mag:clone()
  273. mag.Parent = game.Workspace
  274. mag.CanCollide = false
  275. mag.Transparency = 0
  276. Tool.Mag1.Transparency = 1
  277. local mag = Tool.Mag1:clone()
  278. mag.Parent = game.Workspace
  279. mag.CanCollide = false
  280. mag.Transparency = 0
  281. Tool.Mag2.Transparency = 1
  282. local mag = Tool.Mag2:clone()
  283. mag.Parent = game.Workspace
  284. mag.CanCollide = false
  285. mag.Transparency = 0
  286. Tool.Mag3.Transparency = 1
  287. local mag = Tool.Mag3:clone()
  288. mag.Parent = game.Workspace
  289. mag.CanCollide = false
  290. mag.Transparency = 0
  291. Tool.Mag4.Transparency = 1
  292. local mag = Tool.Mag4:clone()
  293. mag.Parent = game.Workspace
  294. mag.CanCollide = false
  295. mag.Transparency = 0
  296. Tool.Mag5.Transparency = 1
  297. local mag = Tool.Mag5:clone()
  298. mag.Parent = game.Workspace
  299. mag.CanCollide = false
  300. mag.Transparency = 0
  301. wait(.04)
  302. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  303. weld55.C1 = CFrame.new(0.9, -0.35, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.5, math.rad(-0))
  304. wait(.04)
  305. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  306. weld55.C1 = CFrame.new(0.9, -0.35, 0) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.6, math.rad(-0))
  307. wait(.04)
  308. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  309. weld55.C1 = CFrame.new(0.9, -0.35, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
  310. wait(.04)
  311. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-98), math.rad(-16), 0)
  312. weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
  313. wait(.04)
  314. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  315. weld55.C1 = CFrame.new(0.9, -0.35, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
  316. wait(.04)
  317. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  318. weld55.C1 = CFrame.new(0.9, -0.35, -0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.5, math.rad(-0))
  319. wait(.04)
  320. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  321. weld55.C1 = CFrame.new(0.9, -0.3, -0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
  322. wait(.04)
  323. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  324. weld55.C1 = CFrame.new(0.9, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.3, math.rad(-0))
  325. wait(.04)
  326. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  327. weld55.C1 = CFrame.new(0.9, -0.2, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
  328. wait(.04)
  329. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  330. weld55.C1 = CFrame.new(0.9, -0.15, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.1, math.rad(-0))
  331. wait(.04)
  332. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  333. weld55.C1 = CFrame.new(0.9, -0.1, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
  334. Tool.Mag.Transparency = 0
  335. Tool.Mag1.Transparency = 0
  336. Tool.Mag2.Transparency = 0
  337. Tool.Mag3.Transparency = 0
  338. Tool.Mag4.Transparency = 0
  339. Tool.Mag5.Transparency = 0
  340. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.9, 0)
  341. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.9, 0)
  342. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.918, 0)
  343. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.918, 0)
  344. Tool.Mag4.Mesh.Offset = Vector3.new(-0.918, 0, 0)
  345. Tool.Mag5.Mesh.Offset = Vector3.new(-0.918, 0, 0)
  346. wait(.04)
  347. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  348. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
  349. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.8, 0)
  350. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.8, 0)
  351. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.816, 0)
  352. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.816, 0)
  353. Tool.Mag4.Mesh.Offset = Vector3.new(-0.816, 0, 0)
  354. Tool.Mag5.Mesh.Offset = Vector3.new(-0.816, 0, 0)
  355. wait(.04)
  356. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  357. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
  358. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.7, 0)
  359. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.7, 0)
  360. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.714, 0)
  361. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.714, 0)
  362. Tool.Mag4.Mesh.Offset = Vector3.new(-0.714, -0, 0)
  363. Tool.Mag5.Mesh.Offset = Vector3.new(-0.714, -0, 0)
  364. wait(.04)
  365. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  366. weld55.C1 = CFrame.new(0.9, -0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
  367. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.6, 0)
  368. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.6, 0)
  369. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.612, 0)
  370. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.612, 0)
  371. Tool.Mag4.Mesh.Offset = Vector3.new(-0.612, 0, 0)
  372. Tool.Mag5.Mesh.Offset = Vector3.new(-0.612, 0, 0)
  373. wait(.04)
  374. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-96), math.rad(-16), 0)
  375. weld55.C1 = CFrame.new(0.9, -0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
  376. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.5, 0)
  377. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.5, 0)
  378. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.51, 0)
  379. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.51, 0)
  380. Tool.Mag4.Mesh.Offset = Vector3.new(-0.51, 0, 0)
  381. Tool.Mag5.Mesh.Offset = Vector3.new(-0.51, 0, 0)
  382. wait(.04)
  383. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  384. weld55.C1 = CFrame.new(0.9, -0.01, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
  385. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.4, 0)
  386. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.4, 0)
  387. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.408, 0)
  388. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.408, 0)
  389. Tool.Mag4.Mesh.Offset = Vector3.new(-0.408, 0, 0)
  390. Tool.Mag5.Mesh.Offset = Vector3.new(-0.408, 0, 0)
  391. wait(.04)
  392. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  393. weld55.C1 = CFrame.new(0.9, 0.03, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
  394. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.3, 0)
  395. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.3, 0)
  396. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.306, 0)
  397. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.306, 0)
  398. Tool.Mag4.Mesh.Offset = Vector3.new(-0.306, 0, 0)
  399. Tool.Mag5.Mesh.Offset = Vector3.new(-0.306, 0, 0)
  400. wait(.04)
  401. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  402. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
  403. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.2, 0)
  404. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.2, 0)
  405. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.204, 0)
  406. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.204, 0)
  407. Tool.Mag4.Mesh.Offset = Vector3.new(-0.204, 0, 0)
  408. Tool.Mag5.Mesh.Offset = Vector3.new(-0.204, 0, 0)
  409. wait(.04)
  410. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-97), math.rad(-16), 0)
  411. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
  412. Tool.Mag.Mesh.Offset = Vector3.new(0, -0.1, 0)
  413. Tool.Mag1.Mesh.Offset = Vector3.new(0, -0.1, 0)
  414. Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.102, 0)
  415. Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.102, 0)
  416. Tool.Mag4.Mesh.Offset = Vector3.new(-0.102, 0, 0)
  417. Tool.Mag5.Mesh.Offset = Vector3.new(-0.102, 0, 0)
  418. Tool.Handle.M2:play()
  419. wait(.04)
  420. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-99), math.rad(-16), 0)
  421. weld55.C1 = CFrame.new(0.9, 0.05, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  422. Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
  423. Tool.Mag1.Mesh.Offset = Vector3.new(0, 0, 0)
  424. Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
  425. Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
  426. Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
  427. Tool.Mag5.Mesh.Offset = Vector3.new(0, 0, 0)
  428. wait(.04)
  429. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0)
  430. weld55.C1 = CFrame.new(0.9, 0.05, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(270), 1, math.rad(-0))
  431. wait(.04)
  432. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  433. weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(265), 1.1, math.rad(-0))
  434. wait(.04)
  435. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
  436. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), 1.1, math.rad(-0))
  437. wait(.04)
  438. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
  439. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), 1, math.rad(-0))
  440. Tool.B1.Mesh.Offset = Vector3.new(0.6, 0, 0)
  441. Tool.A4.Transparency = 1
  442. Tool.B1.Transparency = 0
  443. wait(.1)
  444. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
  445. weld55.C1 = CFrame.new(0.9, 0, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(260), 1, math.rad(-0))
  446. Tool.B1.Mesh.Offset = Vector3.new(0.62, 0, 0)
  447. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0.62)
  448. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0.58)
  449. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0.62)
  450. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0.62)
  451. Tool.Handle.M3:play()
  452. wait(.2)
  453. weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-87), math.rad(-16), 0)
  454. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(270), 1, math.rad(-0))
  455. Tool.B1.Mesh.Offset = Vector3.new(0.3, 0, 0)
  456. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0.3)
  457. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0.3)
  458. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0.3)
  459. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0.3)
  460. wait(.06)
  461. weld33.C1 = CFrame.new(-0.75, -0.6, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-89), math.rad(-16), 0)
  462. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(273), 1, math.rad(-0))
  463. Tool.B1.Mesh.Offset = Vector3.new(0, 0, 0)
  464. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
  465. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
  466. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
  467. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
  468. wait(.06)
  469. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  470. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  471. Tool.A4.Transparency = 0
  472. Tool.B1.Transparency = 1
  473. end
  474.  
  475. function Reload()
  476. Tool.Left.Value = Tool.Ammo.Value
  477. if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
  478. reloading = true
  479. script.Parent.Ammo.Value = 0
  480. ReloadChoose()
  481. script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value + script.Parent.Left.Value
  482. if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
  483. script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
  484. script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
  485. script.Parent.Recoil.Value = 5
  486. elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
  487. script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value
  488. script.Parent.StoredAmmo.Value = 0
  489. script.Parent.Recoil.Value = 5
  490. end
  491. reloading = false
  492. end
  493. end
  494.  
  495. function On()
  496. Tool.Light.Transparency = 0.25
  497. end
  498.  
  499. function Off()
  500. Tool.Light.Transparency = 1
  501. end
  502.  
  503. function ScopeOn()
  504. Tool.ScopeOn1.Transparency = 0.75
  505. Tool.ScopeOn2.Transparency = 0.75
  506. Tool.ScopeOn3.Transparency = 0
  507. Tool.ScopeOn4.Transparency = 0
  508. Tool.ScopeOn5.Transparency = 0
  509. Tool.ScopeOn6.Transparency = 0
  510. Tool.ScopeOn7.Transparency = 0
  511. Tool.ScopeOn8.Transparency = 0
  512. Tool.ScopeOn9.Transparency = 0
  513. Tool.ScopeOff1.Transparency = 1
  514. Tool.ScopeOff2.Transparency = 1
  515. Tool.ScopeOff3.Transparency = 1
  516. Tool.ScopeOff4.Transparency = 1
  517. Tool.ScopeOff5.Transparency = 1
  518. Tool.ScopeOff6.Transparency = 1
  519. Tool.ScopeOff7.Transparency = 1
  520. Tool.ScopeOff8.Transparency = 1
  521. Tool.ScopeOff9.Transparency = 1
  522. end
  523.  
  524. function ScopeOff()
  525. Tool.ScopeOn1.Transparency = 1
  526. Tool.ScopeOn2.Transparency = 1
  527. Tool.ScopeOn3.Transparency = 1
  528. Tool.ScopeOn4.Transparency = 1
  529. Tool.ScopeOn5.Transparency = 1
  530. Tool.ScopeOn6.Transparency = 1
  531. Tool.ScopeOn7.Transparency = 1
  532. Tool.ScopeOn8.Transparency = 1
  533. Tool.ScopeOn9.Transparency = 1
  534. Tool.ScopeOff1.Transparency = 0.75
  535. Tool.ScopeOff2.Transparency = 0.75
  536. Tool.ScopeOff3.Transparency = 0
  537. Tool.ScopeOff4.Transparency = 0
  538. Tool.ScopeOff5.Transparency = 0
  539. Tool.ScopeOff6.Transparency = 0
  540. Tool.ScopeOff7.Transparency = 0
  541. Tool.ScopeOff8.Transparency = 0
  542. Tool.ScopeOff9.Transparency = 0
  543. end
  544.  
  545. function ReloadChoose()
  546. if script.Parent.Left.Value == 0 then
  547. ReloadSequence2()
  548. elseif script.Parent.Left.Value >= 1 then
  549. ReloadSequence()
  550. end
  551. end
  552.  
  553. function Choosy()
  554. if script.Parent.Ammo.Value == 0 then
  555. Thing1()
  556. elseif script.Parent.Ammo.Value >= 1 then
  557. Thing2()
  558. end
  559. end
  560.  
  561. function Thing2()
  562. cam = game.Workspace.CurrentCamera
  563. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  564. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  565. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, 0.01, 0)
  566. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  567. weld33.C1 = CFrame.new(-0.75, -0.65, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  568. weld55.C1 = CFrame.new(0.85, 0.025, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  569. Tool.Flash.Mesh.Scale = Vector3.new(1.7, 1.5, 1.7)
  570. Tool.Flash.Transparency = .8
  571. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0.3)
  572. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0.3)
  573. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0.3)
  574. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0.3)
  575. wait(0.02)
  576. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  577. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  578. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01, 0)
  579. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  580. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  581. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  582. Tool.Flash.Transparency = 1
  583. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
  584. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
  585. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0)
  586. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0)
  587. end
  588.  
  589. function Thing1()
  590. cam = game.Workspace.CurrentCamera
  591. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  592. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  593. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, 0.01, 0)
  594. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  595. weld33.C1 = CFrame.new(-0.75, -0.65, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  596. weld55.C1 = CFrame.new(0.85, 0.025, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  597. Tool.Flash.Mesh.Scale = Vector3.new(1.7, 1.5, 1.7)
  598. Tool.Flash.Transparency = .8
  599. wait(0.02)
  600. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  601. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  602. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01, 0)
  603. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  604. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  605. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  606. Tool.Flash.Transparency = 1
  607. Tool.Handle.Empty:play()
  608. end
  609.  
  610. function takeout()
  611. wait(.04)
  612. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-70), math.rad(-16), 0)
  613. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
  614. wait(.06)
  615. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-75), math.rad(-16), 0)
  616. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
  617. wait(.06)
  618. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-16), 0)
  619. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
  620. wait(.06)
  621. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-16), 0)
  622. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
  623. wait(.06)
  624. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  625. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  626. end
  627.  
  628. function Equip(mouse)
  629. wait(0.01)
  630. arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
  631. torso = Tool.Parent:FindFirstChild("Torso")
  632. if arms ~= nil and torso ~= nil then
  633. local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
  634. if sh ~= nil then
  635. local yes = true
  636. if yes then
  637. yes = false
  638. sh[1].Part1 = nil
  639. sh[2].Part1 = nil
  640. falsearm1 = arms[1]:clone()
  641. local mesh1 = Tool.Larm:clone()
  642. mesh1.Parent = falsearm1
  643. local armweld1 = Instance.new("Weld")
  644. falsearm1.BrickColor = BrickColor.new("Light orange") -- this is the arm colour incase u want to change it
  645. falsearm1.Parent = Tool
  646. armweld1.Parent = falsearm1
  647. armweld1.Part0 = falsearm1
  648. armweld1.Part1 = arms[1]
  649. falsearm2 = arms[2]:clone()
  650. local mesh2 = Tool.Rarm:clone()
  651. mesh2.Parent = falsearm2
  652. local armweld2 = Instance.new("Weld")
  653. falsearm2.BrickColor = BrickColor.new("Light orange") -- this is the 2nd arm colour incase u want to change it
  654. falsearm2.Parent = Tool
  655. armweld2.Parent = falsearm2
  656. armweld2.Part0 = falsearm2
  657. armweld2.Part1 = arms[2]
  658. local weld1 = Instance.new("Weld") -- left arm
  659. weld55 = weld1
  660. weld1.Part0 = torso
  661. weld1.Parent = torso
  662. weld1.Part1 = arms[1]
  663. weld1.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  664. welds[1] = weld1
  665. local weld2 = Instance.new("Weld") -- right arm
  666. weld33 = weld2
  667. weld2.Part0 = torso
  668. weld2.Parent = torso
  669. weld2.Part1 = arms[2]
  670. weld2.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0) --95
  671. welds[2] = weld2
  672. takeout()
  673. end
  674. else
  675. print("sh")
  676. end
  677. else
  678. print("arms")
  679. end
  680. end
  681.  
  682. local legs = nil
  683. local torso2 = nil
  684. local welds2 = {}
  685. local bodyforce = nil
  686.  
  687. function Unequip(mouse)
  688. if arms ~= nil and torso ~= nil then
  689. local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
  690. if sh ~= nil then
  691. local yes = true
  692. if yes then
  693. yes = false
  694. sh[1].Part1 = arms[1]
  695. sh[2].Part1 = arms[2]
  696. welds[1].Parent = nil
  697. welds[2].Parent = nil
  698. falsearm1:remove()
  699. falsearm2:remove()
  700. end
  701. else
  702. print("sh")
  703. end
  704. else
  705. print("arms")
  706. end
  707. end
  708.  
  709. function fire(v)
  710.  
  711. Tool.Handle.Fire:play()
  712. Tool.Handle.Fire2:play()
  713. Tool.Handle.Fire3:play()
  714.  
  715.  
  716. local vCharacter = Tool.Parent
  717. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  718.  
  719. local missile = Instance.new("Part")
  720.  
  721.  
  722.  
  723. local spawnPos = vCharacter.PrimaryPart.Position
  724.  
  725.  
  726.  
  727. spawnPos = spawnPos + (v * 8)
  728.  
  729. missile.Position = spawnPos
  730. missile.Size = Vector3.new(1,1,1)
  731. missile.Velocity = v * 500
  732. missile.BrickColor = BrickColor.new(26)
  733. missile.Shape = 0
  734. missile.BottomSurface = 0
  735. missile.TopSurface = 0
  736. missile.Name = "Bullet"
  737. missile.Elasticity = 0
  738. missile.Reflectance = 0
  739. missile.Friction = .9
  740. missile.CanCollide = false
  741.  
  742. local force = Instance.new("BodyForce")
  743. force.force = Vector3.new(0,missile:getMass() * 196,0)
  744. force.Parent = missile
  745.  
  746. local mesh = Instance.new("SpecialMesh")
  747. mesh.Scale = Vector3.new(.06,.06,.06)
  748. mesh.MeshType = "Sphere"
  749. mesh.Parent = missile
  750.  
  751. function onTouched(part)
  752. local h = part.Parent:findFirstChild("Humanoid")
  753. if h~=nil then
  754. h.Health = h.Health -100
  755. wait(.1)
  756. h.Health = h.Health -100
  757. wait(.1)
  758.  
  759. end
  760. end
  761.  
  762. missile.Touched:connect(onTouched)
  763.  
  764. local creator_tag = Instance.new("ObjectValue")
  765. creator_tag.Value = vPlayer
  766. creator_tag.Name = "creator"
  767. creator_tag.Parent = missile
  768.  
  769. missile.Parent = game.Workspace
  770.  
  771. cam = game.Workspace.CurrentCamera
  772. local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
  773. local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
  774. local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.01, -0.01, 0)
  775. cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
  776. weld33.C1 = CFrame.new(-0.75, -0.7, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  777. weld55.C1 = CFrame.new(0.8, 0, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  778. Tool.Flash.Mesh.Scale = Vector3.new(1.875, 1.7, 1.875)
  779. Tool.Flash.Transparency = .5
  780. Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0.6)
  781. Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0.58)
  782. Tool.A3.Mesh.Offset = Vector3.new(0, 0, 0.6)
  783. Tool.A4.Mesh.Offset = Vector3.new(0, 0, 0.6)
  784. wait(0.02)
  785. Choosy()
  786. end
  787.  
  788. function ceasefireOn()
  789. if reloading == true then return
  790. end
  791. reloading = true
  792. Tool.Parent.Humanoid.WalkSpeed = 18
  793. weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
  794. weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-10), -0)
  795. wait()
  796. weld55.C1 = CFrame.new(-0.34, 0.82, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-95))
  797. weld33.C1 = CFrame.new(-0.95, 0.15, 0.28) * CFrame.fromEulerAnglesXYZ(math.rad(-82.5), math.rad(-15), -0)
  798. wait()
  799. weld55.C1 = CFrame.new(-0.38, 0.84, 0.76) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-100))
  800. weld33.C1 = CFrame.new(-0.9, 0.1, 0.26) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-20), -0)
  801. wait()
  802. weld55.C1 = CFrame.new(-0.42, 0.86, 0.72) * CFrame.fromEulerAnglesXYZ(math.rad(280), 0, math.rad(-105))
  803. weld33.C1 = CFrame.new(-0.85, 0.05, 0.24) * CFrame.fromEulerAnglesXYZ(math.rad(-77.5), math.rad(-25), -0)
  804. wait()
  805. weld55.C1 = CFrame.new(-0.46, 0.88, 0.68) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(-110))
  806. weld33.C1 = CFrame.new(-0.8, -0, 0.22) * CFrame.fromEulerAnglesXYZ(math.rad(-75), math.rad(-30), -0)
  807. wait()
  808. weld55.C1 = CFrame.new(-0.5, 0.9, 0.64) * CFrame.fromEulerAnglesXYZ(math.rad(260), 0, math.rad(-115))
  809. weld33.C1 = CFrame.new(-0.75, -0.05, 0.20) * CFrame.fromEulerAnglesXYZ(math.rad(-72.5), math.rad(-35), -0)
  810. wait()
  811. weld55.C1 = CFrame.new(1.25, 0.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(295), math.rad(20), math.rad(-20))
  812. weld33.C1 = CFrame.new(-0.7, -0.1, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-70), math.rad(-40), -0)
  813. wait()
  814. weld33.C1 = CFrame.new(-0.7, -0.1, 0.16) * CFrame.fromEulerAnglesXYZ(math.rad(-67.5), math.rad(-45), -0)
  815. wait() --(x,y,z) x: + , - ; y: + , - ; z: + , -
  816. running = false
  817. ceasefire = true
  818. wait(999999999999)
  819. end
  820.  
  821. function run()
  822. Tool.Parent.Humanoid.WalkSpeed = 16
  823. reloading = false
  824. weld33.C1 = CFrame.new(-0.65, -0.15, 0.16) * CFrame.fromEulerAnglesXYZ(math.rad(-67.5), math.rad(-45), -0)
  825. wait()
  826. weld55.C1 = CFrame.new(-0.54, 0.92, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(250), 0, math.rad(-120))
  827. weld33.C1 = CFrame.new(-0.7, -0.1, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-70), math.rad(-40), -0)
  828. wait()
  829. weld55.C1 = CFrame.new(-0.5, 0.9, 0.64) * CFrame.fromEulerAnglesXYZ(math.rad(260), 0, math.rad(-115))
  830. weld33.C1 = CFrame.new(-0.75, -0.05, 0.20) * CFrame.fromEulerAnglesXYZ(math.rad(-72.5), math.rad(-35), -0)
  831. wait()
  832. weld55.C1 = CFrame.new(-0.46, 0.88, 0.68) * CFrame.fromEulerAnglesXYZ(math.rad(270), 0, math.rad(-110))
  833. weld33.C1 = CFrame.new(-0.8, -0, 0.22) * CFrame.fromEulerAnglesXYZ(math.rad(-75), math.rad(-30), -0)
  834. wait()
  835. weld55.C1 = CFrame.new(-0.42, 0.86, 0.72) * CFrame.fromEulerAnglesXYZ(math.rad(280), 0, math.rad(-105))
  836. weld33.C1 = CFrame.new(-0.85, 0.05, 0.24) * CFrame.fromEulerAnglesXYZ(math.rad(-77.5), math.rad(-25), -0)
  837. wait()
  838. weld55.C1 = CFrame.new(-0.38, 0.84, 0.76) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-100))
  839. weld33.C1 = CFrame.new(-0.9, 0.1, 0.26) * CFrame.fromEulerAnglesXYZ(math.rad(-80), math.rad(-20), -0)
  840. wait()
  841. weld55.C1 = CFrame.new(-0.34, 0.82, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300), 0, math.rad(-95))
  842. weld33.C1 = CFrame.new(-0.95, 0.15, 0.28) * CFrame.fromEulerAnglesXYZ(math.rad(-82.5), math.rad(-15), -0)
  843. wait()
  844. weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0, math.rad(-90))
  845. weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-10), -0)
  846. wait()
  847. weld55.C1 = CFrame.new(-0.3, 0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(320), 0, math.rad(-90))
  848. weld33.C1 = CFrame.new(-1, 0.2, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-0), -0)
  849. wait()
  850. weld33.C1 = CFrame.new(-0.75, -0.6, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
  851. weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
  852. running = false
  853. ceasefire = false
  854. end
  855.  
  856. function KeyDownFunctions(key)
  857. if key == "r" then
  858. Reload()
  859. end
  860. if key == "z" then
  861. On()
  862. end
  863. if key == "x" then
  864. Off()
  865. end
  866. if key == "k" then
  867. ScopeOn()
  868. end
  869. if key == "l" then
  870. ScopeOff()
  871. end
  872. if key == "e" then
  873. if ceasefire == false then
  874. ceasefireOn()
  875. end
  876. if ceasefire == true then
  877. run()
  878. end
  879. end
  880. end
  881.  
  882. Tool.Enabled = true
  883. function onActivated()
  884.  
  885. if not Tool.Enabled then
  886. return
  887. end
  888.  
  889. Tool.Enabled = false
  890.  
  891. local character = Tool.Parent;
  892. local humanoid = character.Humanoid
  893. if humanoid == nil then
  894. print("Humanoid not found")
  895. return
  896. end
  897. local ammo = script.Parent.Ammo
  898. local maxammo = script.Parent.MaxAmmo
  899. firing = true
  900. while firing == true do
  901. wait()
  902. if reloading == false and humanoid.Health >= 1 then
  903. if ammo.Value >= 1 then
  904. ammo.Value = ammo.Value - 1
  905. local targetPos = humanoid.TargetPoint
  906. local lookAt = (targetPos - character.Head.Position).unit
  907. if script.Parent.Recoil.Value < 10 then
  908. script.Parent.Recoil.Value = script.Parent.Recoil.Value + 1
  909. end
  910. fire(lookAt)
  911. else
  912. Reload()
  913. break
  914. end
  915. elseif reloading == false and humanoid.Health < 1 then
  916. Tool:remove()
  917. end
  918. end
  919. Tool.Enabled = true
  920. end
  921.  
  922. function nofiar(mouse)
  923. firing = false
  924. end
  925.  
  926. function onEquippedLocal(mouse)
  927.  
  928. if mouse == nil then
  929. print("Mouse not found")
  930. return
  931. end
  932.  
  933. mouse.Icon = "http://www.roblox.com/asset/?id=2966012"
  934. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  935. mouse.Button1Up:connect(function() nofiar(mouse) end)
  936. mouse.KeyDown:connect(KeyDownFunctions)
  937. while true do
  938. wait()
  939. end
  940. end
  941.  
  942.  
  943. Tool.Equipped:connect(onEquippedLocal)
  944.  
  945.  
  946. script.Parent.Activated:connect(onActivated)
  947. Tool.Equipped:connect(Equip)
  948. Tool.Unequipped:connect(Unequip)
  949.  
  950.  
  951. -- Naiuhz was here
  952.  
  953. -- Last updated on 2/13/12
  954. end,o8)
  955. end))
  956. o9 = Instance.new("NumberValue")
  957. o9.Name = "Ammo"
  958. o9.Parent = MG2
  959. o9.Value = 100
  960. MG20 = Instance.new("LocalScript")
  961. MG20.Name = "GuiScript"
  962. MG20.Parent = MG2
  963. table.insert(cors,coroutine.create(function()
  964. wait()
  965. MLG36(function()
  966. -- Thanks for SonicUnleashedXY & Manofthelol for this script.
  967. -- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
  968. -- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  969. -- Remove only that & add this to the tool.
  970. -- Remember this was designed for Manofthelol weapons so any other weapons might not work.
  971. -- You have no permission to repubish this in you model even if it edited.
  972. -- If your found then you will be ban from my place.
  973.  
  974. local Tool = script.Parent
  975. local Ammo = Tool.Ammo
  976. local MaxAmmo = Ammo.Value
  977.  
  978. local vPlayer
  979. local Gui
  980. local Text
  981.  
  982. function onChanged(value)
  983. if value == "Value" or value == Ammo.Value then
  984. if Gui ~= nil and Text ~= nil then
  985. if Ammo.Value >= 1 then
  986. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  987. elseif math.floor(Ammo.Value) == 0 then
  988. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  989. elseif Ammo.Value < 0 then
  990. for i = 0, 1, 0.03 / 2 do
  991. local Num = math.floor(i * MaxAmmo + 0.5)
  992.  
  993. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  994. wait()
  995. end
  996. end
  997. end
  998. end
  999. end
  1000.  
  1001. function on2Changed()
  1002. if Gui ~= nil and Text ~= nil then
  1003.  
  1004. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1005. wait()
  1006. end
  1007. end
  1008.  
  1009. function setUpGui()
  1010. if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
  1011. return
  1012. end
  1013.  
  1014. Gui = Instance.new("ScreenGui")
  1015. Text = Instance.new("TextLabel")
  1016.  
  1017. Gui.Name = "DEDisplay"
  1018. Gui.Parent = vPlayer.PlayerGui
  1019.  
  1020. Text.BackgroundColor3 = BrickColor.Black().Color
  1021. Text.BackgroundTransparency = 1
  1022. Text.BorderColor3 = BrickColor.White().Color
  1023. Text.BorderSizePixel = 0
  1024. Text.Name = "Ammo"
  1025. Text.Parent = Gui
  1026. Text.Position = UDim2.new(0.15, 0, 0.825, 0)
  1027. Text.Size = UDim2.new(0, -60, 0, 64)
  1028. Text.FontSize = "Size18"
  1029. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1030. Text.TextColor3 = BrickColor.White().Color
  1031. end
  1032.  
  1033. function onEquippedLocal(mouse)
  1034. vPlayer = game.Players.LocalPlayer
  1035.  
  1036. setUpGui()
  1037. end
  1038.  
  1039. function onUnequippedLocal(mouse)
  1040. if Gui then
  1041. Gui:remove()
  1042. end
  1043.  
  1044. Gui = nil
  1045. Text = nil
  1046. vPlayer = nil
  1047. end
  1048.  
  1049. Tool.Equipped:connect(onEquippedLocal)
  1050. Tool.Unequipped:connect(onUnequippedLocal)
  1051.  
  1052. Ammo.Changed:connect(onChanged)
  1053. Tool.StoredAmmo.Changed:connect(on2Changed)
  1054. end,MG20)
  1055. end))
  1056. MG21 = Instance.new("LocalScript")
  1057. MG21.Name = "Crouch"
  1058. MG21.Parent = MG2
  1059. table.insert(cors,coroutine.create(function()
  1060. wait()
  1061. MLG36(function()
  1062. on = 0
  1063. Tool = script.Parent
  1064. welds = {}
  1065. sh = {}
  1066. arms = nil
  1067. torso = nil
  1068. f = nil
  1069. function Crouch(ison)
  1070. if arms == nil and torso == nil then
  1071. arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
  1072. torso = Tool.Parent:FindFirstChild("Torso")
  1073. end
  1074. if arms ~= nil and torso ~= nil then
  1075. sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
  1076. if sh ~= nil then
  1077. local yes = true
  1078. if yes then
  1079. yes = false
  1080. script.Parent.Parent.Humanoid.WalkSpeed = 6
  1081. if ison == 1 then
  1082. sh[1].Part1 = nil
  1083. sh[2].Part1 = nil
  1084. local weld1 = Instance.new("Weld")
  1085. weld1.Part0 = torso
  1086. weld1.Parent = torso
  1087. weld1.Part1 = arms[1]
  1088. weld1.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(70),0,0)
  1089. arms[1].Name = "LDave"
  1090. arms[1].CanCollide = true
  1091. welds[1] = weld1
  1092. -------------------------------------------
  1093. local weld2 = Instance.new("Weld")
  1094. weld2.Part0 = torso
  1095. weld2.Parent = torso
  1096. weld2.Part1 = arms[2]
  1097. weld2.C1 = CFrame.new(-0.5, 1.05, 1)
  1098. arms[2].Name = "RDave"
  1099. arms[2].CanCollide = true
  1100. welds[2] = weld2
  1101. ---------------------------------
  1102. local force = Instance.new("BodyForce")
  1103. force.Parent = torso
  1104. f = force
  1105. wait(0.01)
  1106. elseif ison == 0 then
  1107. if arms then
  1108. sh[1].Part1 = arms[1]
  1109. sh[2].Part1 = arms[2]
  1110. f.Parent = nil
  1111. arms[2].Name = "Right Leg"
  1112. arms[1].Name = "Left Leg"
  1113. welds[1].Parent = nil
  1114. welds[2].Parent = nil
  1115. script.Parent.Parent.Humanoid.WalkSpeed = 16
  1116. end
  1117. end
  1118. --
  1119. end
  1120. else
  1121. print("sh")
  1122. end
  1123. else
  1124. print("arms")
  1125. end
  1126. end
  1127. function Key(key)
  1128. if key then
  1129. key = string.lower(key)
  1130. if (key=="c") then
  1131. if on == 1 then
  1132. on = 0
  1133. elseif on == 0 then
  1134. on = 1
  1135. end
  1136. Crouch(on)
  1137. end
  1138. end
  1139. end
  1140. function Equip(mouse)
  1141. mouse.KeyDown:connect(Key)
  1142. end
  1143. script.Parent.Equipped:connect(Equip)
  1144.  
  1145. -- Naiuhz was here
  1146.  
  1147. -- Last updated on 12/19/11
  1148. end,MG21)
  1149. end))
  1150. MG22 = Instance.new("LocalScript")
  1151. MG22.Name = "BackupWeld"
  1152. MG22.Parent = MG2
  1153. table.insert(cors,coroutine.create(function()
  1154. wait()
  1155. MLG36(function()
  1156. function Weld(x,y)
  1157. local W = Instance.new("Weld")
  1158. W.Part0 = x
  1159. W.Part1 = y
  1160. local CJ = CFrame.new(x.Position)
  1161. local C0 = x.CFrame:inverse()*CJ
  1162. local C1 = y.CFrame:inverse()*CJ
  1163. W.C0 = C0
  1164. W.C1 = C1
  1165. W.Parent = x
  1166. end
  1167.  
  1168. function Get(A)
  1169. if A.className == "Part" then
  1170. Weld(script.Parent.Handle, A)
  1171. A.Anchored = false
  1172. else
  1173. local C = A:GetChildren()
  1174. for i=1, #C do
  1175. Get(C[i])
  1176. end
  1177. end
  1178. end
  1179.  
  1180. function Finale()
  1181. Get(script.Parent)
  1182. end
  1183.  
  1184. script.Parent.Equipped:connect(Finale)
  1185. script.Parent.Unequipped:connect(Finale)
  1186. Finale()
  1187. end,MG22)
  1188. end))
  1189. MG23 = Instance.new("LocalScript")
  1190. MG23.Name = "Zoom Script"
  1191. MG23.Parent = MG2
  1192. table.insert(cors,coroutine.create(function()
  1193. wait()
  1194. MLG36(function()
  1195. local Tool = script.Parent
  1196. a=false
  1197. cam=nil
  1198. wut = Tool.Parent
  1199.  
  1200.  
  1201.  
  1202. function onEquipped(mouse2)
  1203. mouse2.KeyDown:connect(onkeyDown)
  1204. mouse = mouse2
  1205. end
  1206. function onkeyDown(key)
  1207. if key == "q" then
  1208. if not a then
  1209. cam=game.Workspace.CurrentCamera:clone()
  1210. cam.Parent=game.Workspace
  1211. game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
  1212. game.Workspace.CurrentCamera.CameraType=1
  1213. Tool.Recoil.Value = 5
  1214. Tool.ZoomedInXD.Value = true
  1215. Tool.Parent.Humanoid.WalkSpeed = 10
  1216. a=true
  1217. else
  1218. game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
  1219. game.Workspace.CurrentCamera:Remove()
  1220. game.Workspace.CurrentCamera=cam
  1221. Tool.ZoomedInXD.Value = false
  1222. Tool.Recoil.Value = 10
  1223. Tool.Parent.Humanoid.WalkSpeed = 16
  1224. a=false
  1225. end
  1226. end
  1227. end
  1228.  
  1229.  
  1230.  
  1231.  
  1232. script.Parent.Equipped:connect(onEquipped)
  1233.  
  1234. -- Naiuhz was here
  1235.  
  1236. -- Last updated on 1/3/12
  1237. end,MG23)
  1238. end))
  1239. MG24 = Instance.new("BoolValue")
  1240. MG24.Name = "ZoomedInXD"
  1241. MG24.Parent = MG2
  1242. MG25 = Instance.new("LocalScript")
  1243. MG25.Name = "GuiScript(backup)"
  1244. MG25.Parent = MG2
  1245. table.insert(cors,coroutine.create(function()
  1246. wait()
  1247. MLG36(function()
  1248. -- Thanks for SonicUnleashedXY & Manofthelol for this script.
  1249. -- To remove the orginial script just go into shooter & right at the bottem you will see something like this:
  1250. -- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1251. -- Remove only that & add this to the tool.
  1252. -- Remember this was designed for Manofthelol weapons so any other weapons might not work.
  1253. -- You have no permission to repubish this in you model even if it edited.
  1254. -- If your found then you will be ban from my place.
  1255.  
  1256. local Tool = script.Parent
  1257. local Ammo = Tool.Ammo
  1258. local MaxAmmo = Ammo.Value
  1259.  
  1260. local vPlayer
  1261. local Gui
  1262. local Text
  1263.  
  1264. function onChanged(value)
  1265. if value == "Value" or value == Ammo.Value then
  1266. if Gui ~= nil and Text ~= nil then
  1267. if Ammo.Value >= 1 then
  1268. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1269. elseif math.floor(Ammo.Value) == 0 then
  1270. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1271. elseif Ammo.Value < 0 then
  1272. for i = 0, 1, 0.03 / 2 do
  1273. local Num = math.floor(i * MaxAmmo + 0.5)
  1274.  
  1275. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1276. wait()
  1277. end
  1278. end
  1279. end
  1280. end
  1281. end
  1282.  
  1283. function on2Changed()
  1284. if Gui ~= nil and Text ~= nil then
  1285.  
  1286. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1287. wait()
  1288. end
  1289. end
  1290.  
  1291. function setUpGui()
  1292. if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
  1293. return
  1294. end
  1295.  
  1296. Gui = Instance.new("ScreenGui")
  1297. Text = Instance.new("TextLabel")
  1298.  
  1299. Gui.Name = "DEDisplay"
  1300. Gui.Parent = vPlayer.PlayerGui
  1301.  
  1302. Text.BackgroundColor3 = BrickColor.Black().Color
  1303. Text.BackgroundTransparency = 1
  1304. Text.BorderColor3 = BrickColor.White().Color
  1305. Text.BorderSizePixel = 0
  1306. Text.Name = "Ammo"
  1307. Text.Parent = Gui
  1308. Text.Position = UDim2.new(0.15, 0, 0.825, 0)
  1309. Text.Size = UDim2.new(0, -60, 0, 64)
  1310. Text.FontSize = "Size18"
  1311. Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
  1312. Text.TextColor3 = BrickColor.White().Color
  1313. end
  1314.  
  1315. function onEquippedLocal(mouse)
  1316. vPlayer = game.Players.LocalPlayer
  1317.  
  1318. setUpGui()
  1319. end
  1320.  
  1321. function onUnequippedLocal(mouse)
  1322. if Gui then
  1323. Gui:remove()
  1324. end
  1325.  
  1326. Gui = nil
  1327. Text = nil
  1328. vPlayer = nil
  1329. end
  1330.  
  1331. Tool.Equipped:connect(onEquippedLocal)
  1332. Tool.Unequipped:connect(onUnequippedLocal)
  1333.  
  1334. Ammo.Changed:connect(onChanged)
  1335. Tool.StoredAmmo.Changed:connect(on2Changed)
  1336. end,MG25)
  1337. end))
  1338. MG26 = Instance.new("LocalScript")
  1339. MG26.Name = "IFF"
  1340. MG26.Parent = MG2
  1341. table.insert(cors,coroutine.create(function()
  1342. wait()
  1343. MLG36(function()
  1344. --hey. it's me alextomcool. just change the normel, friendly and enemy crosshair's or just use the starter crosshair's.
  1345. --this was modifed from a KeyDoor script. credit's to whomever made the KeyDoors
  1346. --Yo, it's me Naiuhz. I just modfied this script so the recticle would be different, that's all
  1347. --Credits to alextomcool and soapmactavish
  1348.  
  1349. bin = script.Parent
  1350. normal = "http://www.roblox.com/asset/?id=2966012"
  1351. friendly = "http://www.roblox.com/asset/?id=23235673"
  1352. enemy = "http://www.roblox.com/asset/?id=23235646"
  1353. function Run(mouse)
  1354. mouse.Icon = normal
  1355. local hit = mouse.Target
  1356. if (hit == nil) then return end
  1357. h = hit.Parent:FindFirstChild("Humanoid")
  1358. if h ~= nil then
  1359. torso = hit.Parent.Torso
  1360. if torso ~= nil then
  1361. if h.Health > 0 then
  1362. if (torso.BrickColor == bin.Parent.Torso.BrickColor) then
  1363. mouse.Icon = friendly
  1364. elseif torso.BrickColor ~= bin.Parent.Torso.BrickColor then
  1365. mouse.Icon = enemy
  1366. end
  1367. end
  1368. end
  1369.  
  1370. end
  1371. end
  1372.  
  1373.  
  1374.  
  1375.  
  1376.  
  1377.  
  1378.  
  1379. function on(mouse)
  1380. while true do
  1381. wait()
  1382. Run(mouse)
  1383. end
  1384. end
  1385.  
  1386.  
  1387.  
  1388. script.Parent.Equipped:connect(on)
  1389.  
  1390. -- Naiuhz was here
  1391.  
  1392. -- Last updated on 1/15/12
  1393.  
  1394. end,MG26)
  1395. end))
  1396. MG27 = Instance.new("LocalScript")
  1397. MG27.Name = "Prone"
  1398. MG27.Parent = MG2
  1399. table.insert(cors,coroutine.create(function()
  1400. wait()
  1401. MLG36(function()
  1402. on = 0
  1403. Tool = script.Parent
  1404. welds = {}
  1405. sh = {}
  1406. arms = nil
  1407. torso = nil
  1408. f = nil
  1409.  
  1410. function Crouch(ison)
  1411. if arms == nil and torso == nil then
  1412. arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
  1413. torso = Tool.Parent:FindFirstChild("Torso")
  1414. end
  1415. if arms ~= nil and torso ~= nil then
  1416. sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
  1417. if sh ~= nil then
  1418. local yes = true
  1419. if yes then
  1420. yes = false
  1421. if ison == 1 then
  1422. sh[1].Part1 = nil
  1423. sh[2].Part1 = nil
  1424. local weld1 = Instance.new("Weld")
  1425. weld1.Part0 = torso
  1426. weld1.Parent = torso
  1427. weld1.Part1 = arms[1]
  1428. weld1.C1 = CFrame.new(0.5,1,0.6) * CFrame.fromEulerAnglesXYZ(math.rad(90),0.1,0.1)
  1429. arms[1].Name = "LDave"
  1430. arms[1].CanCollide = true
  1431. welds[1] = weld1
  1432. -------------------------------------------
  1433. local weld2 = Instance.new("Weld")
  1434. weld2.Part0 = torso
  1435. weld2.Parent = torso
  1436. weld2.Part1 = arms[2]
  1437. weld2.C1 = CFrame.new(-0.5, 1, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(90),-0.1,-0.1)
  1438. arms[2].Name = "RDave"
  1439. arms[2].CanCollide = true
  1440. welds[2] = weld2
  1441. ---------------------------------
  1442. local force = Instance.new("BodyForce")
  1443. force.Parent = torso
  1444. f = force
  1445. wait(0.01)
  1446. elseif ison == 0 then
  1447. if arms then
  1448. sh[1].Part1 = arms[1]
  1449. sh[2].Part1 = arms[2]
  1450. f.Parent = nil
  1451. arms[2].Name = "Right Leg"
  1452. arms[1].Name = "Left Leg"
  1453. welds[1].Parent = nil
  1454. welds[2].Parent = nil
  1455. end
  1456. end
  1457. --
  1458. end
  1459. else
  1460. print("sh")
  1461. end
  1462. else
  1463. print("arms")
  1464. end
  1465. end
  1466.  
  1467. ------------------------
  1468.  
  1469. --WalkSpeedsHere!
  1470.  
  1471. local WalkSpeedWhileCrouching = 5
  1472. local CurrentWalkSpeed = 16
  1473.  
  1474. --WalkSpeedsHere!
  1475.  
  1476. ------------------------
  1477.  
  1478. function Key(key)
  1479. if key then
  1480. key = string.lower(key)
  1481. if (key=="v") then
  1482. if on == 1 then
  1483. Tool.Parent.Humanoid.WalkSpeed = CurrentWalkSpeed
  1484. on = 0
  1485. elseif on == 0 then
  1486. Tool.Parent.Humanoid.WalkSpeed = WalkSpeedWhileCrouching
  1487. on = 1
  1488. end
  1489. Crouch(on)
  1490. end
  1491. end
  1492. end
  1493. function Equip(mouse)
  1494. mouse.KeyDown:connect(Key)
  1495. end
  1496. script.Parent.Equipped:connect(Equip)
  1497.  
  1498. -- Naiuhz was here
  1499.  
  1500. -- Last updated on 1/15/12
  1501. end,MG27)
  1502. end))
  1503. MG28 = Instance.new("SpecialMesh")
  1504. MG28.Name = "Rarm"
  1505. MG28.Parent = MG2
  1506. MG28.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
  1507. MG28.MeshType = Enum.MeshType.FileMesh
  1508. MG29 = Instance.new("SpecialMesh")
  1509. MG29.Name = "Larm"
  1510. MG29.Parent = MG2
  1511. MG29.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
  1512. MG29.MeshType = Enum.MeshType.FileMesh
  1513. o20 = Instance.new("Part")
  1514. o20.Parent = MG2
  1515. o20.Material = Enum.Material.SmoothPlastic
  1516. o20.BrickColor = BrickColor.new("Black")
  1517. o20.Position = Vector3.new(-13.105238, 0.665300012, 3.07375503)
  1518. o20.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  1519. o20.Anchored = true
  1520. o20.CFrame = CFrame.new(-13.105238, 0.665300012, 3.07375503, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  1521. o20.FormFactor = Enum.FormFactor.Custom
  1522. o20.Size = Vector3.new(0.212500006, 0.200000003, 0.237499997)
  1523. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1524. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1525. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1526. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1527. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1528. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1529. o20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1530. o21 = Instance.new("BlockMesh")
  1531. o21.Parent = o20
  1532. o21.Scale = Vector3.new(1, 0.9375, 1)
  1533. o22 = Instance.new("Part")
  1534. o22.Parent = MG2
  1535. o22.Material = Enum.Material.SmoothPlastic
  1536. o22.BrickColor = BrickColor.new("Black")
  1537. o22.Position = Vector3.new(-13.105092, 0.877802014, 2.59875607)
  1538. o22.Rotation = Vector3.new(90, -0.0342645533, -90)
  1539. o22.Anchored = true
  1540. o22.CFrame = CFrame.new(-13.105092, 0.877802014, 2.59875607, -4.36590994e-008, 0.999999821, -0.000598029234, 4.37374439e-008, -0.000598029234, -0.999999821, -1, -4.36852474e-008, -4.37114664e-008)
  1541. o22.FormFactor = Enum.FormFactor.Custom
  1542. o22.Size = Vector3.new(0.200000003, 0.224999994, 0.200000003)
  1543. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1544. o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1545. o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1546. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1547. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1548. o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1549. o22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1550. o23 = Instance.new("CylinderMesh")
  1551. o23.Parent = o22
  1552. o23.Scale = Vector3.new(0.4375, 1, 0.4375)
  1553. o24 = Instance.new("Part")
  1554. o24.Parent = MG2
  1555. o24.Material = Enum.Material.SmoothPlastic
  1556. o24.BrickColor = BrickColor.new("Dark stone grey")
  1557. o24.Position = Vector3.new(-13.10536, 0.42780301, 3.68499899)
  1558. o24.Rotation = Vector3.new(180, 1.49777912e-009, 0.0342645533)
  1559. o24.Anchored = true
  1560. o24.CFrame = CFrame.new(-13.10536, 0.42780301, 3.68499899, 0.999999821, -0.000598029234, 2.6141176e-011, -0.000598029234, -0.999999821, -8.52651283e-014, 2.61406903e-011, -8.17124146e-014, -1)
  1561. o24.FormFactor = Enum.FormFactor.Custom
  1562. o24.Size = Vector3.new(0.212500006, 0.200000003, 0.50999999)
  1563. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1564. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1565. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1566. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1567. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1568. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1569. o24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1570. o25 = Instance.new("SpecialMesh")
  1571. o25.Parent = o24
  1572. o25.Scale = Vector3.new(1, 0.5625, 1)
  1573. o25.MeshType = Enum.MeshType.Wedge
  1574. o26 = Instance.new("Part")
  1575. o26.Parent = MG2
  1576. o26.Material = Enum.Material.SmoothPlastic
  1577. o26.BrickColor = BrickColor.new("Dark stone grey")
  1578. o26.Position = Vector3.new(-13.1050463, 0.984049022, 2.74874997)
  1579. o26.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  1580. o26.Anchored = true
  1581. o26.CFrame = CFrame.new(-13.1050463, 0.984049022, 2.74874997, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  1582. o26.FormFactor = Enum.FormFactor.Custom
  1583. o26.Size = Vector3.new(0.212500006, 0.25, 0.200000003)
  1584. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1585. o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1586. o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1587. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1588. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1589. o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1590. o26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1591. o27 = Instance.new("BlockMesh")
  1592. o27.Parent = o26
  1593. o27.Scale = Vector3.new(1, 1, 0.6875)
  1594. o28 = Instance.new("Part")
  1595. o28.Parent = MG2
  1596. o28.Material = Enum.Material.SmoothPlastic
  1597. o28.BrickColor = BrickColor.new("Dark stone grey")
  1598. o28.Position = Vector3.new(-13.1053982, 0.366526991, 3.07567692)
  1599. o28.Rotation = Vector3.new(-155.000015, 0.0144824926, -179.968964)
  1600. o28.Anchored = true
  1601. o28.CFrame = CFrame.new(-13.1053982, 0.366526991, 3.07567692, -0.999999821, 0.000541847548, 0.000252767175, 0.000597904669, 0.906307578, 0.422618181, -9.01937796e-008, 0.4226183, -0.906307817)
  1602. o28.FormFactor = Enum.FormFactor.Custom
  1603. o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1604. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1605. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1606. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1607. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1608. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1609. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1610. o28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1611. o29 = Instance.new("BlockMesh")
  1612. o29.Parent = o28
  1613. o29.Scale = Vector3.new(0.9375, 0.125, 0.875)
  1614. o30 = Instance.new("Part")
  1615. o30.Parent = MG2
  1616. o30.Material = Enum.Material.SmoothPlastic
  1617. o30.BrickColor = BrickColor.new("Really black")
  1618. o30.Position = Vector3.new(-13.1050396, 1.00305402, 3.77375102)
  1619. o30.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  1620. o30.Anchored = true
  1621. o30.CFrame = CFrame.new(-13.1050396, 1.00305402, 3.77375102, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  1622. o30.FormFactor = Enum.FormFactor.Custom
  1623. o30.Size = Vector3.new(0.200000003, 0.200000003, 0.712499976)
  1624. o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1625. o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1626. o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1627. o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1628. o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1629. o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1630. o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1631. o31 = Instance.new("BlockMesh")
  1632. o31.Parent = o30
  1633. o31.Scale = Vector3.new(0.5625, 0.0625, 1)
  1634. o32 = Instance.new("Part")
  1635. o32.Parent = MG2
  1636. o32.Material = Enum.Material.SmoothPlastic
  1637. o32.BrickColor = BrickColor.new("Dark stone grey")
  1638. o32.Position = Vector3.new(-13.1052599, 0.602801025, 4.02250004)
  1639. o32.Rotation = Vector3.new(180, 1.49777912e-009, 0.0342645533)
  1640. o32.Anchored = true
  1641. o32.CFrame = CFrame.new(-13.1052599, 0.602801025, 4.02250004, 0.999999821, -0.000598029234, 2.6141176e-011, -0.000598029234, -0.999999821, -8.52651283e-014, 2.61406903e-011, -8.17124146e-014, -1)
  1642. o32.FormFactor = Enum.FormFactor.Custom
  1643. o32.Size = Vector3.new(0.212500006, 0.237499997, 0.200000003)
  1644. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1645. o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1646. o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1647. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1648. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1649. o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1650. o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1651. o33 = Instance.new("SpecialMesh")
  1652. o33.Parent = o32
  1653. o33.Scale = Vector3.new(1, 1, 0.799999952)
  1654. o33.MeshType = Enum.MeshType.Wedge
  1655. o34 = Instance.new("Part")
  1656. o34.Parent = MG2
  1657. o34.Material = Enum.Material.SmoothPlastic
  1658. o34.BrickColor = BrickColor.new("Black")
  1659. o34.Position = Vector3.new(-13.1051922, 0.720569015, 2.71412802)
  1660. o34.Rotation = Vector3.new(-152, 0.016083654, -179.969757)
  1661. o34.Anchored = true
  1662. o34.CFrame = CFrame.new(-13.1051922, 0.720569015, 2.71412802, -0.999999821, 0.000527877419, 0.000280712731, 0.000597874809, 0.882947385, 0.469471455, -3.12268433e-008, 0.469471544, -0.882947624)
  1663. o34.FormFactor = Enum.FormFactor.Custom
  1664. o34.Size = Vector3.new(0.200000003, 0.200000003, 0.512499988)
  1665. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1666. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1667. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1668. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1669. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1670. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1671. o34.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1672. o35 = Instance.new("BlockMesh")
  1673. o35.Parent = o34
  1674. o35.Scale = Vector3.new(1, 0.75, 1)
  1675. o36 = Instance.new("Part")
  1676. o36.Parent = MG2
  1677. o36.Material = Enum.Material.SmoothPlastic
  1678. o36.BrickColor = BrickColor.new("Really black")
  1679. o36.Position = Vector3.new(-13.1613598, 0.865339994, 3.68624902)
  1680. o36.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  1681. o36.Anchored = true
  1682. o36.CFrame = CFrame.new(-13.1613598, 0.865339994, 3.68624902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  1683. o36.FormFactor = Enum.FormFactor.Custom
  1684. o36.Size = Vector3.new(0.200000003, 0.200000003, 0.512499988)
  1685. o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1686. o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1687. o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1688. o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1689. o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1690. o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1691. o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1692. o37 = Instance.new("BlockMesh")
  1693. o37.Parent = o36
  1694. o37.Scale = Vector3.new(0.25, 0.4375, 1)
  1695. o38 = Instance.new("Part")
  1696. o38.Parent = MG2
  1697. o38.Material = Enum.Material.SmoothPlastic
  1698. o38.BrickColor = BrickColor.new("Dark stone grey")
  1699. o38.Position = Vector3.new(-13.1052303, 0.652803004, 3.68624902)
  1700. o38.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  1701. o38.Anchored = true
  1702. o38.CFrame = CFrame.new(-13.1052303, 0.652803004, 3.68624902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  1703. o38.FormFactor = Enum.FormFactor.Custom
  1704. o38.Size = Vector3.new(0.212500006, 0.337500006, 0.512499988)
  1705. o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1706. o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1707. o38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1708. o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1709. o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1710. o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1711. o38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1712. o39 = Instance.new("BlockMesh")
  1713. o39.Parent = o38
  1714. o40 = Instance.new("Part")
  1715. o40.Parent = MG2
  1716. o40.Material = Enum.Material.SmoothPlastic
  1717. o40.BrickColor = BrickColor.new("Dark stone grey")
  1718. o40.Position = Vector3.new(-13.1115322, 0.571554005, 3.43000102)
  1719. o40.Rotation = Vector3.new(90, -0.0342645533, -90)
  1720. o40.Anchored = true
  1721. o40.CFrame = CFrame.new(-13.1115322, 0.571554005, 3.43000102, -4.36590994e-008, 0.999999821, -0.000598029234, 4.37374439e-008, -0.000598029234, -0.999999821, -1, -4.36852474e-008, -4.37114736e-008)
  1722. o40.FormFactor = Enum.FormFactor.Custom
  1723. o40.Size = Vector3.new(0.200000003, 0.212500006, 0.200000003)
  1724. o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1727. o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1728. o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1729. o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1730. o40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1731. o41 = Instance.new("CylinderMesh")
  1732. o41.Parent = o40
  1733. o41.Scale = Vector3.new(0.25, 1, 0.25)
  1734. o42 = Instance.new("Part")
  1735. o42.Parent = MG2
  1736. o42.Material = Enum.Material.SmoothPlastic
  1737. o42.BrickColor = BrickColor.new("Dark stone grey")
  1738. o42.Position = Vector3.new(-13.1050539, 0.971552014, 2.58750296)
  1739. o42.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, -0.0342645533)
  1740. o42.Anchored = true
  1741. o42.CFrame = CFrame.new(-13.1050539, 0.971552014, 2.58750296, 0.999999821, 0.000598029234, -2.6141176e-011, -0.000598029234, 0.999999821, 8.52651283e-014, 2.61406903e-011, 8.17124146e-014, 1)
  1742. o42.FormFactor = Enum.FormFactor.Custom
  1743. o42.Size = Vector3.new(0.212500006, 0.224999994, 0.200000003)
  1744. o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1745. o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1746. o42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1747. o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1748. o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1749. o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1750. o42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1751. o43 = Instance.new("SpecialMesh")
  1752. o43.Parent = o42
  1753. o43.Scale = Vector3.new(1, 1, 0.924999952)
  1754. o43.MeshType = Enum.MeshType.Wedge
  1755. o44 = Instance.new("Part")
  1756. o44.Parent = MG2
  1757. o44.Material = Enum.Material.SmoothPlastic
  1758. o44.BrickColor = BrickColor.new("Black")
  1759. o44.Transparency = 1
  1760. o44.Position = Vector3.new(-13.1052456, 0.621554017, 3.00500607)
  1761. o44.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  1762. o44.Anchored = true
  1763. o44.CFrame = CFrame.new(-13.1052456, 0.621554017, 3.00500607, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  1764. o44.FormFactor = Enum.FormFactor.Custom
  1765. o44.Size = Vector3.new(0.212500006, 0.200000003, 0.200000003)
  1766. o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1767. o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1768. o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1769. o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1771. o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1772. o44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1773. o45 = Instance.new("Decal")
  1774. o45.Parent = o44
  1775. o45.Texture = "http://www.roblox.com/asset/?id=61939183"
  1776. o45.Face = Enum.NormalId.Right
  1777. o46 = Instance.new("Decal")
  1778. o46.Parent = o44
  1779. o46.Texture = "http://www.roblox.com/asset/?id=61939183"
  1780. o46.Face = Enum.NormalId.Left
  1781. o47 = Instance.new("BlockMesh")
  1782. o47.Parent = o44
  1783. o47.Scale = Vector3.new(1, 0.25, 0.375)
  1784. o48 = Instance.new("Part")
  1785. o48.Parent = MG2
  1786. o48.Material = Enum.Material.SmoothPlastic
  1787. o48.BrickColor = BrickColor.new("Dark stone grey")
  1788. o48.Position = Vector3.new(-13.1053743, 0.404051989, 3.18624902)
  1789. o48.Rotation = Vector3.new(-29.9999981, 0.0171322748, 179.970322)
  1790. o48.Anchored = true
  1791. o48.CFrame = CFrame.new(-13.1053743, 0.404051989, 3.18624902, -0.999999821, -0.000518059416, 0.000299014588, 0.000598160026, -0.86602509, 0.499999911, -7.5524035e-008, 0.5, 0.866025329)
  1792. o48.FormFactor = Enum.FormFactor.Custom
  1793. o48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1794. o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1795. o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1796. o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1797. o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1798. o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1799. o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1800. o48.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1801. o49 = Instance.new("SpecialMesh")
  1802. o49.Parent = o48
  1803. o49.Scale = Vector3.new(0.125, 0.4375, 0.125)
  1804. o49.MeshType = Enum.MeshType.Wedge
  1805. o50 = Instance.new("Part")
  1806. o50.Parent = MG2
  1807. o50.Material = Enum.Material.SmoothPlastic
  1808. o50.BrickColor = BrickColor.new("Dark stone grey")
  1809. o50.Position = Vector3.new(-13.1052217, 0.690302014, 3.07375503)
  1810. o50.Rotation = Vector3.new(45, -0.0242306199, -90.024231)
  1811. o50.Anchored = true
  1812. o50.CFrame = CFrame.new(-13.1052217, 0.690302014, 3.07375503, -0.000422914163, 0.999999821, -0.000422904093, -0.70710659, -0.000598083832, -0.707106769, -0.707106829, -7.19010851e-009, 0.707106709)
  1813. o50.FormFactor = Enum.FormFactor.Custom
  1814. o50.Size = Vector3.new(0.200000003, 0.224999994, 0.200000003)
  1815. o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1816. o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1817. o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1818. o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1819. o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1820. o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1821. o50.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1822. o51 = Instance.new("CylinderMesh")
  1823. o51.Parent = o50
  1824. o51.Scale = Vector3.new(0.4375, 1, 0.4375)
  1825. o52 = Instance.new("Part")
  1826. o52.Parent = MG2
  1827. o52.Material = Enum.Material.SmoothPlastic
  1828. o52.BrickColor = BrickColor.new("Dark stone grey")
  1829. o52.Position = Vector3.new(-13.10536, 0.440304011, 3.46499801)
  1830. o52.Rotation = Vector3.new(-84.0000076, 0.0340752006, 179.996414)
  1831. o52.Anchored = true
  1832. o52.CFrame = CFrame.new(-13.10536, 0.440304011, 3.46499801, -0.999999821, -6.26619876e-005, 0.000594724377, 0.00059801637, -0.104528271, 0.994521737, -1.53206258e-007, 0.994521916, 0.1045283)
  1833. o52.FormFactor = Enum.FormFactor.Custom
  1834. o52.Size = Vector3.new(0.200000003, 0.200000003, 0.3125)
  1835. o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1836. o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1837. o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1838. o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1839. o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1840. o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1841. o52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1842. o53 = Instance.new("BlockMesh")
  1843. o53.Parent = o52
  1844. o53.Scale = Vector3.new(0.9375, 0.125, 1)
  1845. o54 = Instance.new("Part")
  1846. o54.Parent = MG2
  1847. o54.Material = Enum.Material.SmoothPlastic
  1848. o54.BrickColor = BrickColor.new("Black")
  1849. o54.Position = Vector3.new(-12.9725924, 0.915232003, 4.15499878)
  1850. o54.Rotation = Vector3.new(180, -1.02489585e-005, -179.965744)
  1851. o54.Anchored = true
  1852. o54.CFrame = CFrame.new(-12.9725924, 0.915232003, 4.15499878, -0.999999821, 0.000597878243, -1.78878068e-007, 0.000597878243, 0.999999821, -1.50888894e-007, 1.78787815e-007, -1.50995703e-007, -1)
  1853. o54.FormFactor = Enum.FormFactor.Custom
  1854. o54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1855. o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1856. o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1857. o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1858. o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1859. o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1860. o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1861. o54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1862. o55 = Instance.new("SpecialMesh")
  1863. o55.Parent = o54
  1864. o55.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  1865. o55.Scale = Vector3.new(0.0949999988, 0.375, 0.200000003)
  1866. o55.MeshType = Enum.MeshType.FileMesh
  1867. o56 = Instance.new("Part")
  1868. o56.Parent = MG2
  1869. o56.Material = Enum.Material.SmoothPlastic
  1870. o56.BrickColor = BrickColor.new("Black")
  1871. o56.Position = Vector3.new(-13.2363262, 0.915381014, 4.15499878)
  1872. o56.Rotation = Vector3.new(-90, -89.9657364, -90)
  1873. o56.Anchored = true
  1874. o56.CFrame = CFrame.new(-13.2363262, 0.915381014, 4.15499878, -2.6141176e-011, 0.000598029234, -0.999999821, 8.52651283e-014, 0.999999821, 0.000598029234, 1, 8.17124146e-014, -2.61406903e-011)
  1875. o56.FormFactor = Enum.FormFactor.Custom
  1876. o56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1877. o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1878. o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1879. o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1880. o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1881. o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1882. o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1883. o56.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1884. o57 = Instance.new("SpecialMesh")
  1885. o57.Parent = o56
  1886. o57.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  1887. o57.Scale = Vector3.new(0.200000003, 0.375, 0.0949999988)
  1888. o57.MeshType = Enum.MeshType.FileMesh
  1889. o58 = Instance.new("Part")
  1890. o58.Parent = MG2
  1891. o58.Material = Enum.Material.SmoothPlastic
  1892. o58.BrickColor = BrickColor.new("Dark stone grey")
  1893. o58.Position = Vector3.new(-13.1053143, 0.527804017, 3.19249797)
  1894. o58.Rotation = Vector3.new(180, -5.44547352e-010, 0.0342559032)
  1895. o58.Anchored = true
  1896. o58.CFrame = CFrame.new(-13.1053143, 0.527804017, 3.19249797, 0.999999821, -0.000597878243, -9.504144e-012, -0.000597878243, -0.999999821, -5.96047158e-008, 2.61259746e-011, 5.96045631e-008, -1)
  1897. o58.FormFactor = Enum.FormFactor.Custom
  1898. o58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1899. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1900. o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1901. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1902. o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1903. o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1904. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1905. o58.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1906. o59 = Instance.new("SpecialMesh")
  1907. o59.Parent = o58
  1908. o59.Scale = Vector3.new(0.125, 0.4375, 0.125)
  1909. o59.MeshType = Enum.MeshType.Wedge
  1910. o60 = Instance.new("Part")
  1911. o60.Parent = MG2
  1912. o60.Material = Enum.Material.SmoothPlastic
  1913. o60.BrickColor = BrickColor.new("Black")
  1914. o60.Transparency = 1
  1915. o60.Position = Vector3.new(-13.1052523, 0.606549978, 3.10500503)
  1916. o60.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  1917. o60.Anchored = true
  1918. o60.CFrame = CFrame.new(-13.1052523, 0.606549978, 3.10500503, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  1919. o60.FormFactor = Enum.FormFactor.Custom
  1920. o60.Size = Vector3.new(0.212500006, 0.200000003, 0.200000003)
  1921. o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1922. o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1923. o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1924. o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1925. o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1926. o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1927. o60.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1928. o61 = Instance.new("Decal")
  1929. o61.Parent = o60
  1930. o61.Texture = "http://www.roblox.com/asset/?id=61939134"
  1931. o61.Face = Enum.NormalId.Right
  1932. o62 = Instance.new("Decal")
  1933. o62.Parent = o60
  1934. o62.Texture = "http://www.roblox.com/asset/?id=61939134"
  1935. o62.Face = Enum.NormalId.Left
  1936. o63 = Instance.new("BlockMesh")
  1937. o63.Parent = o60
  1938. o63.Scale = Vector3.new(1, 0.25, 0.375)
  1939. o64 = Instance.new("Part")
  1940. o64.Parent = MG2
  1941. o64.Material = Enum.Material.SmoothPlastic
  1942. o64.BrickColor = BrickColor.new("Black")
  1943. o64.Position = Vector3.new(-13.2375755, 0.915381014, 4.52999878)
  1944. o64.Rotation = Vector3.new(90.0041809, 89.9657364, -90.0041809)
  1945. o64.Anchored = true
  1946. o64.CFrame = CFrame.new(-13.2375755, 0.915381014, 4.52999878, -4.36852403e-008, 0.000598029234, 0.999999821, 2.60591548e-011, 0.999999821, -0.000598029234, -1, 8.17124146e-014, -4.36852474e-008)
  1947. o64.FormFactor = Enum.FormFactor.Custom
  1948. o64.Size = Vector3.new(0.649999976, 0.200000003, 0.200000003)
  1949. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1950. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1951. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1952. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1953. o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1954. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1955. o64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1956. o65 = Instance.new("SpecialMesh")
  1957. o65.Parent = o64
  1958. o65.Scale = Vector3.new(1, 0.9375, 0.237499997)
  1959. o65.MeshType = Enum.MeshType.Wedge
  1960. o66 = Instance.new("Part")
  1961. o66.Parent = MG2
  1962. o66.Material = Enum.Material.SmoothPlastic
  1963. o66.BrickColor = BrickColor.new("Black")
  1964. o66.Position = Vector3.new(-13.105238, 0.665300012, 2.80000401)
  1965. o66.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, 179.965729)
  1966. o66.Anchored = true
  1967. o66.CFrame = CFrame.new(-13.105238, 0.665300012, 2.80000401, -0.999999821, -0.000598029234, -2.6141176e-011, 0.000598029234, -0.999999821, 8.52651283e-014, -2.61406903e-011, -8.17124146e-014, 1)
  1968. o66.FormFactor = Enum.FormFactor.Custom
  1969. o66.Size = Vector3.new(0.212500006, 0.200000003, 0.310000002)
  1970. o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1971. o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1972. o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1973. o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1975. o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1976. o66.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1977. o67 = Instance.new("SpecialMesh")
  1978. o67.Parent = o66
  1979. o67.Scale = Vector3.new(1, 0.9375, 1)
  1980. o67.MeshType = Enum.MeshType.Wedge
  1981. o68 = Instance.new("Part")
  1982. o68.Parent = MG2
  1983. o68.Material = Enum.Material.SmoothPlastic
  1984. o68.BrickColor = BrickColor.new("Black")
  1985. o68.Position = Vector3.new(-12.972578, 0.915224016, 4.52999878)
  1986. o68.Rotation = Vector3.new(-89.9958191, -89.9657364, -89.9958191)
  1987. o68.Anchored = true
  1988. o68.CFrame = CFrame.new(-12.972578, 0.915224016, 4.52999878, 4.36852403e-008, 0.000598029234, -0.999999821, -2.60591548e-011, 0.999999821, 0.000598029234, 1, 8.17124146e-014, 4.36852474e-008)
  1989. o68.FormFactor = Enum.FormFactor.Custom
  1990. o68.Size = Vector3.new(0.649999976, 0.200000003, 0.200000003)
  1991. o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1992. o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1993. o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1996. o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1997. o68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1998. o69 = Instance.new("SpecialMesh")
  1999. o69.Parent = o68
  2000. o69.Scale = Vector3.new(1, 0.9375, 0.237499997)
  2001. o69.MeshType = Enum.MeshType.Wedge
  2002. o70 = Instance.new("Part")
  2003. o70.Parent = MG2
  2004. o70.Material = Enum.Material.SmoothPlastic
  2005. o70.BrickColor = BrickColor.new("Black")
  2006. o70.Position = Vector3.new(-13.105298, 0.535302997, 2.84875607)
  2007. o70.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  2008. o70.Anchored = true
  2009. o70.CFrame = CFrame.new(-13.105298, 0.535302997, 2.84875607, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  2010. o70.FormFactor = Enum.FormFactor.Custom
  2011. o70.Size = Vector3.new(0.200000003, 0.212500006, 0.200000003)
  2012. o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2013. o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2014. o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2015. o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2016. o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2017. o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2018. o70.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2019. o71 = Instance.new("BlockMesh")
  2020. o71.Parent = o70
  2021. o71.Scale = Vector3.new(1, 1, 0.4375)
  2022. o72 = Instance.new("Part")
  2023. o72.Parent = MG2
  2024. o72.Material = Enum.Material.SmoothPlastic
  2025. o72.BrickColor = BrickColor.new("Dark stone grey")
  2026. o72.Position = Vector3.new(-13.1050615, 0.934053004, 3.12374902)
  2027. o72.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2028. o72.Anchored = true
  2029. o72.CFrame = CFrame.new(-13.1050615, 0.934053004, 3.12374902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2030. o72.FormFactor = Enum.FormFactor.Custom
  2031. o72.Size = Vector3.new(0.212500006, 0.200000003, 0.612500012)
  2032. o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2033. o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2034. o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2035. o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2036. o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2037. o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. o72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2039. o73 = Instance.new("BlockMesh")
  2040. o73.Parent = o72
  2041. o73.Scale = Vector3.new(1, 0.75, 1)
  2042. o74 = Instance.new("Part")
  2043. o74.Parent = MG2
  2044. o74.Material = Enum.Material.SmoothPlastic
  2045. o74.BrickColor = BrickColor.new("Dark stone grey")
  2046. o74.Position = Vector3.new(-13.2488537, 0.859133005, 3.37875509)
  2047. o74.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  2048. o74.Anchored = true
  2049. o74.CFrame = CFrame.new(-13.2488537, 0.859133005, 3.37875509, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  2050. o74.FormFactor = Enum.FormFactor.Custom
  2051. o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2052. o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2053. o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2054. o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2055. o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2056. o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2057. o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2058. o74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2059. o75 = Instance.new("BlockMesh")
  2060. o75.Parent = o74
  2061. o75.Scale = Vector3.new(0.375, 0.75, 0.4375)
  2062. o76 = Instance.new("Part")
  2063. o76.Parent = MG2
  2064. o76.Material = Enum.Material.SmoothPlastic
  2065. o76.BrickColor = BrickColor.new("Dark stone grey")
  2066. o76.Position = Vector3.new(-13.1051302, 0.809053004, 3.03624797)
  2067. o76.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2068. o76.Anchored = true
  2069. o76.CFrame = CFrame.new(-13.1051302, 0.809053004, 3.03624797, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2070. o76.FormFactor = Enum.FormFactor.Custom
  2071. o76.Size = Vector3.new(0.212500006, 0.200000003, 0.787500024)
  2072. o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2074. o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2075. o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2076. o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2077. o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2078. o76.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2079. o77 = Instance.new("BlockMesh")
  2080. o77.Parent = o76
  2081. o77.Scale = Vector3.new(1, 0.5, 1)
  2082. o78 = Instance.new("Part")
  2083. o78.Parent = MG2
  2084. o78.Material = Enum.Material.SmoothPlastic
  2085. o78.BrickColor = BrickColor.new("Mid gray")
  2086. o78.Position = Vector3.new(-13.1052217, 0.663785994, 3.10026693)
  2087. o78.Rotation = Vector3.new(-44.9999962, 0.0242194254, -90.024231)
  2088. o78.Anchored = true
  2089. o78.CFrame = CFrame.new(-13.1052217, 0.663785994, 3.10026693, -0.000422914251, 0.999999821, 0.000422708719, -0.707106709, -0.000597945764, 0.70710665, 0.707106769, 1.45326311e-007, 0.707106769)
  2090. o78.FormFactor = Enum.FormFactor.Custom
  2091. o78.Size = Vector3.new(0.200000003, 0.237499997, 0.200000003)
  2092. o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2093. o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2095. o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. o78.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2099. o79 = Instance.new("BlockMesh")
  2100. o79.Parent = o78
  2101. o79.Scale = Vector3.new(0.1875, 1, 0.0625)
  2102. o80 = Instance.new("Part")
  2103. o80.Parent = MG2
  2104. o80.Material = Enum.Material.SmoothPlastic
  2105. o80.BrickColor = BrickColor.new("Dark stone grey")
  2106. o80.Position = Vector3.new(-13.0676098, 0.865283012, 3.68624902)
  2107. o80.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2108. o80.Anchored = true
  2109. o80.CFrame = CFrame.new(-13.0676098, 0.865283012, 3.68624902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2110. o80.FormFactor = Enum.FormFactor.Custom
  2111. o80.Size = Vector3.new(0.200000003, 0.200000003, 0.512499988)
  2112. o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2113. o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2114. o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2118. o80.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2119. o81 = Instance.new("BlockMesh")
  2120. o81.Parent = o80
  2121. o81.Scale = Vector3.new(0.6875, 0.4375, 1)
  2122. o82 = Instance.new("Part")
  2123. o82.Parent = MG2
  2124. o82.Material = Enum.Material.SmoothPlastic
  2125. o82.BrickColor = BrickColor.new("Dark stone grey")
  2126. o82.Position = Vector3.new(-13.1054058, 0.36096701, 3.30114889)
  2127. o82.Rotation = Vector3.new(169, -0.00653798366, -179.96637)
  2128. o82.Anchored = true
  2129. o82.CFrame = CFrame.new(-13.1054058, 0.36096701, 3.30114889, -0.999999821, 0.000586890732, -0.000114109338, 0.000597881037, 0.981626987, -0.190808982, 2.87852213e-008, -0.190809011, -0.981627166)
  2130. o82.FormFactor = Enum.FormFactor.Custom
  2131. o82.Size = Vector3.new(0.200000003, 0.200000003, 0.3125)
  2132. o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2133. o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2134. o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2136. o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2137. o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2138. o82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2139. o83 = Instance.new("BlockMesh")
  2140. o83.Parent = o82
  2141. o83.Scale = Vector3.new(0.9375, 0.125, 1)
  2142. o84 = Instance.new("Part")
  2143. o84.Parent = MG2
  2144. o84.Material = Enum.Material.SmoothPlastic
  2145. o84.BrickColor = BrickColor.new("Black")
  2146. o84.Position = Vector3.new(-12.9800539, 0.946474016, 5.38000584)
  2147. o84.Rotation = Vector3.new(-90, -89.9657364, -90)
  2148. o84.Anchored = true
  2149. o84.CFrame = CFrame.new(-12.9800539, 0.946474016, 5.38000584, -2.6141176e-011, 0.000598029234, -0.999999821, 8.52651283e-014, 0.999999821, 0.000598029234, 1, 8.17124146e-014, -2.61406903e-011)
  2150. o84.FormFactor = Enum.FormFactor.Custom
  2151. o84.Size = Vector3.new(1.04999995, 0.25, 0.200000003)
  2152. o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2153. o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2154. o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2155. o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2156. o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2157. o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2158. o84.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2159. o85 = Instance.new("SpecialMesh")
  2160. o85.Parent = o84
  2161. o85.Scale = Vector3.new(1, 1, 0.3125)
  2162. o85.MeshType = Enum.MeshType.Wedge
  2163. o86 = Instance.new("Part")
  2164. o86.Parent = MG2
  2165. o86.Material = Enum.Material.SmoothPlastic
  2166. o86.BrickColor = BrickColor.new("Dark stone grey")
  2167. o86.Position = Vector3.new(-13.1050701, 0.915300012, 4.39875078)
  2168. o86.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2169. o86.Anchored = true
  2170. o86.CFrame = CFrame.new(-13.1050701, 0.915300012, 4.39875078, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2171. o86.FormFactor = Enum.FormFactor.Custom
  2172. o86.Size = Vector3.new(0.212500006, 0.200000003, 0.912500024)
  2173. o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2174. o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2175. o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2176. o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2177. o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2178. o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2179. o86.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2180. o87 = Instance.new("BlockMesh")
  2181. o87.Parent = o86
  2182. o87.Scale = Vector3.new(1, 0.9375, 1)
  2183. o88 = Instance.new("Part")
  2184. o88.Parent = MG2
  2185. o88.Material = Enum.Material.SmoothPlastic
  2186. o88.BrickColor = BrickColor.new("Dark stone grey")
  2187. o88.Position = Vector3.new(-13.1052217, 0.657800019, 4.08249807)
  2188. o88.Rotation = Vector3.new(180, -3.67602304e-009, 0.0342645533)
  2189. o88.Anchored = true
  2190. o88.CFrame = CFrame.new(-13.1052217, 0.657800019, 4.08249807, 0.999999821, -0.000598029234, -6.41587061e-011, -0.000598029234, -0.999999821, -1.50995831e-007, 2.61406903e-011, 1.50995731e-007, -1)
  2191. o88.FormFactor = Enum.FormFactor.Custom
  2192. o88.Size = Vector3.new(0.212500006, 0.200000003, 0.209999993)
  2193. o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2194. o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2195. o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2196. o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2197. o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2198. o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. o88.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2200. o89 = Instance.new("SpecialMesh")
  2201. o89.Parent = o88
  2202. o89.Scale = Vector3.new(1, 0.6875, 1)
  2203. o89.MeshType = Enum.MeshType.Wedge
  2204. o90 = Instance.new("Part")
  2205. o90.Parent = MG2
  2206. o90.Material = Enum.Material.SmoothPlastic
  2207. o90.BrickColor = BrickColor.new("Dark stone grey")
  2208. o90.Position = Vector3.new(-13.105238, 0.665300012, 3.31124902)
  2209. o90.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2210. o90.Anchored = true
  2211. o90.CFrame = CFrame.new(-13.105238, 0.665300012, 3.31124902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2212. o90.FormFactor = Enum.FormFactor.Custom
  2213. o90.Size = Vector3.new(0.212500006, 0.200000003, 0.237499997)
  2214. o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2215. o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2216. o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2217. o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2218. o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. o90.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2221. o91 = Instance.new("BlockMesh")
  2222. o91.Parent = o90
  2223. o91.Scale = Vector3.new(1, 0.9375, 1)
  2224. o92 = Instance.new("Part")
  2225. o92.Parent = MG2
  2226. o92.Material = Enum.Material.SmoothPlastic
  2227. o92.BrickColor = BrickColor.new("Black")
  2228. o92.Position = Vector3.new(-13.1050243, 1.01530004, 2.55625296)
  2229. o92.Rotation = Vector3.new(2.73208389e-005, 1.04277525e-007, -0.0342653692)
  2230. o92.Anchored = true
  2231. o92.CFrame = CFrame.new(-13.1050243, 1.01530004, 2.55625296, 0.999999821, 0.000598043436, 1.81998616e-009, -0.000598043436, 0.999999821, -4.76838579e-007, -2.10515783e-009, 4.7683767e-007, 1)
  2232. o92.FormFactor = Enum.FormFactor.Custom
  2233. o92.Size = Vector3.new(0.200000003, 0.200000003, 0.272499979)
  2234. o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2235. o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2238. o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2240. o92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2241. o93 = Instance.new("SpecialMesh")
  2242. o93.Parent = o92
  2243. o93.Scale = Vector3.new(1, 0.9375, 1)
  2244. o93.MeshType = Enum.MeshType.Wedge
  2245. o94 = Instance.new("Part")
  2246. o94.Parent = MG2
  2247. o94.Material = Enum.Material.SmoothPlastic
  2248. o94.BrickColor = BrickColor.new("Dark stone grey")
  2249. o94.Position = Vector3.new(-13.1051302, 0.809053004, 2.5687499)
  2250. o94.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, 179.965729)
  2251. o94.Anchored = true
  2252. o94.CFrame = CFrame.new(-13.1051302, 0.809053004, 2.5687499, -0.999999821, -0.000598029234, -2.6141176e-011, 0.000598029234, -0.999999821, 8.52651283e-014, -2.61406903e-011, -8.17124146e-014, 1)
  2253. o94.FormFactor = Enum.FormFactor.Custom
  2254. o94.Size = Vector3.new(0.212500006, 0.200000003, 0.200000003)
  2255. o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2256. o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2257. o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2258. o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2260. o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2261. o94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2262. o95 = Instance.new("SpecialMesh")
  2263. o95.Parent = o94
  2264. o95.Scale = Vector3.new(1, 0.5, 0.737499952)
  2265. o95.MeshType = Enum.MeshType.Wedge
  2266. o96 = Instance.new("Part")
  2267. o96.Parent = MG2
  2268. o96.Material = Enum.Material.SmoothPlastic
  2269. o96.BrickColor = BrickColor.new("Dark stone grey")
  2270. o96.Position = Vector3.new(-13.1051617, 0.771555007, 4.02375078)
  2271. o96.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2272. o96.Anchored = true
  2273. o96.CFrame = CFrame.new(-13.1051617, 0.771555007, 4.02375078, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2274. o96.FormFactor = Enum.FormFactor.Custom
  2275. o96.Size = Vector3.new(0.212500006, 0.200000003, 0.200000003)
  2276. o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2280. o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2281. o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2282. o96.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2283. o97 = Instance.new("BlockMesh")
  2284. o97.Parent = o96
  2285. o97.Scale = Vector3.new(1, 0.5, 0.81249994)
  2286. o98 = Instance.new("Part")
  2287. o98.Parent = MG2
  2288. o98.Material = Enum.Material.SmoothPlastic
  2289. o98.BrickColor = BrickColor.new("Black")
  2290. o98.Position = Vector3.new(-13.1051617, 0.771555007, 5.02375078)
  2291. o98.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2292. o98.Anchored = true
  2293. o98.CFrame = CFrame.new(-13.1051617, 0.771555007, 5.02375078, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2294. o98.FormFactor = Enum.FormFactor.Custom
  2295. o98.Size = Vector3.new(0.200000003, 0.200000003, 1.83749998)
  2296. o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2297. o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2298. o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2299. o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2300. o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2301. o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2302. o98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2303. o99 = Instance.new("BlockMesh")
  2304. o99.Parent = o98
  2305. o99.Scale = Vector3.new(0.9375, 0.5, 1)
  2306. MG200 = Instance.new("Part")
  2307. MG200.Parent = MG2
  2308. MG200.Material = Enum.Material.SmoothPlastic
  2309. MG200.BrickColor = BrickColor.new("Black")
  2310. MG200.Position = Vector3.new(-13.2301617, 0.771631002, 5.02375078)
  2311. MG200.Rotation = Vector3.new(90, 89.9657364, 90)
  2312. MG200.Anchored = true
  2313. MG200.CFrame = CFrame.new(-13.2301617, 0.771631002, 5.02375078, -2.6141176e-011, -0.000598029234, 0.999999821, 8.52651283e-014, -0.999999821, -0.000598029234, 1, -8.17124146e-014, 2.61406903e-011)
  2314. MG200.FormFactor = Enum.FormFactor.Custom
  2315. MG200.Size = Vector3.new(1.83749998, 0.200000003, 0.200000003)
  2316. MG200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2317. MG200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2318. MG200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2319. MG200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. MG200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2321. MG200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2322. MG200.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2323. MG201 = Instance.new("SpecialMesh")
  2324. MG201.Parent = MG200
  2325. MG201.Scale = Vector3.new(1, 0.5, 0.3125)
  2326. MG201.MeshType = Enum.MeshType.Wedge
  2327. MG202 = Instance.new("Part")
  2328. MG202.Parent = MG2
  2329. MG202.Material = Enum.Material.SmoothPlastic
  2330. MG202.BrickColor = BrickColor.new("Black")
  2331. MG202.Position = Vector3.new(-13.1051464, 0.784052014, 2.58000302)
  2332. MG202.Rotation = Vector3.new(-180, 6.6715824e-009, 0.0342645533)
  2333. MG202.Anchored = true
  2334. MG202.CFrame = CFrame.new(-13.1051464, 0.784052014, 2.58000302, 0.999999821, -0.000598029234, 1.16441079e-010, -0.000598029234, -0.999999821, 1.50995675e-007, 2.61406903e-011, -1.50995902e-007, -1)
  2335. MG202.FormFactor = Enum.FormFactor.Custom
  2336. MG202.Size = Vector3.new(0.200000003, 0.275000006, 0.349999994)
  2337. MG202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2338. MG202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2339. MG202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2340. MG202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2341. MG202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2342. MG202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2343. MG202.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2344. MG203 = Instance.new("BlockMesh")
  2345. MG203.Parent = MG202
  2346. MG203.Scale = Vector3.new(1, 1.5, 1)
  2347. MG204 = Instance.new("Part")
  2348. MG204.Parent = MG2
  2349. MG204.Material = Enum.Material.SmoothPlastic
  2350. MG204.BrickColor = BrickColor.new("Black")
  2351. MG204.Position = Vector3.new(-13.1054363, 0.339848012, 2.84438396)
  2352. MG204.Rotation = Vector3.new(-152, 0.0160862319, -179.969757)
  2353. MG204.Anchored = true
  2354. MG204.CFrame = CFrame.new(-13.1054363, 0.339848012, 2.84438396, -0.999999821, 0.000527877419, 0.000280757697, 0.000597895938, 0.882947385, 0.469471455, -7.09143677e-008, 0.469471544, -0.882947624)
  2355. MG204.FormFactor = Enum.FormFactor.Custom
  2356. MG204.Size = Vector3.new(0.200000003, 0.649999976, 0.224999994)
  2357. MG204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2358. MG204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2359. MG204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2360. MG204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2361. MG204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. MG204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2363. MG204.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2364. MG205 = Instance.new("BlockMesh")
  2365. MG205.Parent = MG204
  2366. MG206 = Instance.new("Part")
  2367. MG206.Parent = MG2
  2368. MG206.Material = Enum.Material.SmoothPlastic
  2369. MG206.BrickColor = BrickColor.new("Really black")
  2370. MG206.Position = Vector3.new(-13.1050081, 1.01655102, 5.29250383)
  2371. MG206.Rotation = Vector3.new(180, 3.37225974e-005, -179.967255)
  2372. MG206.Anchored = true
  2373. MG206.CFrame = CFrame.new(-13.1050081, 1.01655102, 5.29250383, -0.999999821, 0.000571652199, 5.88570344e-007, 0.000571652199, 0.999999821, -1.51347891e-007, -5.88656803e-007, -1.51011221e-007, -1)
  2374. MG206.FormFactor = Enum.FormFactor.Custom
  2375. MG206.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  2376. MG206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2377. MG206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2378. MG206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2379. MG206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2380. MG206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2381. MG206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2382. MG206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2383. MG207 = Instance.new("BlockMesh")
  2384. MG207.Parent = MG206
  2385. MG207.Scale = Vector3.new(1, 0.25, 0.625)
  2386. MG208 = Instance.new("Part")
  2387. MG208.Parent = MG2
  2388. MG208.Material = Enum.Material.SmoothPlastic
  2389. MG208.BrickColor = BrickColor.new("Black")
  2390. MG208.Position = Vector3.new(-13.1050539, 0.946550012, 5.96750021)
  2391. MG208.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2392. MG208.Anchored = true
  2393. MG208.CFrame = CFrame.new(-13.1050539, 0.946550012, 5.96750021, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2394. MG208.FormFactor = Enum.FormFactor.Custom
  2395. MG208.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  2396. MG208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2397. MG208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2398. MG208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2399. MG208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2400. MG208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2401. MG208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2402. MG208.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2403. MG209 = Instance.new("SpecialMesh")
  2404. MG209.Parent = MG208
  2405. MG209.Scale = Vector3.new(0.9375, 1, 0.625)
  2406. MG209.MeshType = Enum.MeshType.Wedge
  2407. MG210 = Instance.new("Part")
  2408. MG210.Parent = MG2
  2409. MG210.Material = Enum.Material.SmoothPlastic
  2410. MG210.BrickColor = BrickColor.new("Really black")
  2411. MG210.Position = Vector3.new(-13.1050243, 1.01654303, 5.46750021)
  2412. MG210.Rotation = Vector3.new(180, 3.37225974e-005, -179.967255)
  2413. MG210.Anchored = true
  2414. MG210.CFrame = CFrame.new(-13.1050243, 1.01654303, 5.46750021, -0.999999821, 0.000571652199, 5.88570344e-007, 0.000571652199, 0.999999821, -1.51347891e-007, -5.88656803e-007, -1.51011221e-007, -1)
  2415. MG210.FormFactor = Enum.FormFactor.Custom
  2416. MG210.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  2417. MG210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2418. MG210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2419. MG210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2420. MG210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2421. MG210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2422. MG210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2423. MG210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2424. MG211 = Instance.new("BlockMesh")
  2425. MG211.Parent = MG210
  2426. MG211.Scale = Vector3.new(1, 0.25, 0.625)
  2427. MG212 = Instance.new("Part")
  2428. MG212.Name = "Mag3"
  2429. MG212.Parent = MG2
  2430. MG212.Material = Enum.Material.SmoothPlastic
  2431. MG212.BrickColor = BrickColor.new("Black")
  2432. MG212.Position = Vector3.new(-12.8283663, 0.271905988, 3.75000095)
  2433. MG212.Rotation = Vector3.new(-89.9998779, -89.9476624, -90.0001221)
  2434. MG212.Anchored = true
  2435. MG212.CFrame = CFrame.new(-12.8283663, 0.271905988, 3.75000095, -1.26281396e-009, 0.000598036626, -0.999999583, 1.36095437e-007, 0.999999762, 0.000598021667, 0.99999994, -1.36094584e-007, 1.29192035e-009)
  2436. MG212.FormFactor = Enum.FormFactor.Custom
  2437. MG212.Size = Vector3.new(0.40476191, 0.357142866, 0.357142866)
  2438. MG212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2439. MG212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2440. MG212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2441. MG212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2442. MG212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2443. MG212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2444. MG212.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2445. MG213 = Instance.new("BlockMesh")
  2446. MG213.Parent = MG212
  2447. MG214 = Instance.new("Part")
  2448. MG214.Name = "Mag1"
  2449. MG214.Parent = MG2
  2450. MG214.Material = Enum.Material.SmoothPlastic
  2451. MG214.BrickColor = BrickColor.new("Black")
  2452. MG214.Position = Vector3.new(-13.116106, 0.153043002, 3.75483799)
  2453. MG214.Rotation = Vector3.new(-90, -89.9657364, -90)
  2454. MG214.Anchored = true
  2455. MG214.CFrame = CFrame.new(-13.116106, 0.153043002, 3.75483799, -2.61406886e-011, 0.000598029234, -0.999999821, 7.10542736e-015, 0.999999821, 0.000598029234, 1, 7.10542736e-015, -2.61406886e-011)
  2456. MG214.FormFactor = Enum.FormFactor.Custom
  2457. MG214.Size = Vector3.new(0.40476191, 0.200000003, 0.261904776)
  2458. MG214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2459. MG214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2460. MG214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2461. MG214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2462. MG214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2463. MG214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2464. MG214.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2465. MG215 = Instance.new("BlockMesh")
  2466. MG215.Parent = MG214
  2467. MG215.Scale = Vector3.new(1, 0.59523809, 1)
  2468. MG216 = Instance.new("Part")
  2469. MG216.Name = "Mag5"
  2470. MG216.Parent = MG2
  2471. MG216.Material = Enum.Material.SmoothPlastic
  2472. MG216.BrickColor = BrickColor.new("Black")
  2473. MG216.Position = Vector3.new(-12.6496716, 0.450215012, 3.749856)
  2474. MG216.Rotation = Vector3.new(89.9950943, 89.9476624, 0.00869047735)
  2475. MG216.Anchored = true
  2476. MG216.CFrame = CFrame.new(-12.6496716, 0.450215012, 3.749856, 0.000598073879, -9.07143161e-008, 0.999999583, 0.999999762, 6.16431208e-008, -0.000598066952, -6.15887785e-008, 0.99999994, 5.12501686e-008)
  2477. MG216.FormFactor = Enum.FormFactor.Custom
  2478. MG216.Size = Vector3.new(0.738095224, 0.40476191, 0.714285731)
  2479. MG216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2480. MG216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2481. MG216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2482. MG216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2483. MG216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2484. MG216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2485. MG216.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2486. MG217 = Instance.new("CylinderMesh")
  2487. MG217.Parent = MG216
  2488. MG218 = Instance.new("Part")
  2489. MG218.Name = "Mag2"
  2490. MG218.Parent = MG2
  2491. MG218.Material = Enum.Material.SmoothPlastic
  2492. MG218.BrickColor = BrickColor.new("Black")
  2493. MG218.Position = Vector3.new(-13.3997784, 0.27225101, 3.75000095)
  2494. MG218.Rotation = Vector3.new(-89.9998779, -89.9476624, -90.0001297)
  2495. MG218.Anchored = true
  2496. MG218.CFrame = CFrame.new(-13.3997784, 0.27225101, 3.75000095, -1.32519251e-009, 0.000598036626, -0.999999583, 3.17873337e-008, 0.999999762, 0.000598021667, 0.99999994, -3.17864597e-008, 1.29192035e-009)
  2497. MG218.FormFactor = Enum.FormFactor.Custom
  2498. MG218.Size = Vector3.new(0.40476191, 0.357142866, 0.357142866)
  2499. MG218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2500. MG218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2501. MG218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2502. MG218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2503. MG218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2504. MG218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2505. MG218.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2506. MG219 = Instance.new("BlockMesh")
  2507. MG219.Parent = MG218
  2508. MG220 = Instance.new("Part")
  2509. MG220.Name = "Mag4"
  2510. MG220.Parent = MG2
  2511. MG220.Material = Enum.Material.SmoothPlastic
  2512. MG220.BrickColor = BrickColor.new("Black")
  2513. MG220.Position = Vector3.new(-13.5782518, 0.450926989, 3.75000095)
  2514. MG220.Rotation = Vector3.new(89.9950943, 89.9476624, 0.00869047828)
  2515. MG220.Anchored = true
  2516. MG220.CFrame = CFrame.new(-13.5782518, 0.450926989, 3.75000095, 0.000913456955, -1.38550817e-007, 0.999999583, 0.999999583, -6.60096266e-005, -0.000913456955, 6.60097212e-005, 1, 7.82538194e-008)
  2517. MG220.FormFactor = Enum.FormFactor.Custom
  2518. MG220.Size = Vector3.new(0.714285731, 0.40476191, 0.714285731)
  2519. MG220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2520. MG220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2521. MG220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2522. MG220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2523. MG220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2524. MG220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2525. MG220.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2526. MG221 = Instance.new("CylinderMesh")
  2527. MG221.Parent = MG220
  2528. MG222 = Instance.new("Part")
  2529. MG222.Name = "Mag"
  2530. MG222.Parent = MG2
  2531. MG222.Material = Enum.Material.SmoothPlastic
  2532. MG222.BrickColor = BrickColor.new("Black")
  2533. MG222.Position = Vector3.new(-13.1140261, 0.438744009, 3.75001597)
  2534. MG222.Rotation = Vector3.new(-89.9998779, -89.9476624, -90.0001297)
  2535. MG222.Anchored = true
  2536. MG222.CFrame = CFrame.new(-13.1140261, 0.438744009, 3.75001597, -1.32519251e-009, 0.000598036626, -0.999999583, 3.17873337e-008, 0.999999762, 0.000598021667, 0.99999994, -3.17864597e-008, 1.29192035e-009)
  2537. MG222.FormFactor = Enum.FormFactor.Custom
  2538. MG222.Size = Vector3.new(0.40476191, 0.452380955, 0.200000003)
  2539. MG222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2540. MG222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2541. MG222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2542. MG222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2543. MG222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2544. MG222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2545. MG222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2546. MG223 = Instance.new("BlockMesh")
  2547. MG223.Parent = MG222
  2548. MG223.Scale = Vector3.new(1, 1, 0.59523809)
  2549. MG224 = Instance.new("Part")
  2550. MG224.Name = "B1"
  2551. MG224.Parent = MG2
  2552. MG224.Material = Enum.Material.SmoothPlastic
  2553. MG224.BrickColor = BrickColor.new("Mid gray")
  2554. MG224.Transparency = 1
  2555. MG224.Position = Vector3.new(-13.0299959, 1.041448, 4.12999821)
  2556. MG224.Rotation = Vector3.new(-0, 90, 0)
  2557. MG224.Anchored = true
  2558. MG224.CFrame = CFrame.new(-13.0299959, 1.041448, 4.12999821, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  2559. MG224.FormFactor = Enum.FormFactor.Custom
  2560. MG224.Size = Vector3.new(0.200000003, 0.200000003, 0.337500006)
  2561. MG224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2562. MG224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2563. MG224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2564. MG224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2565. MG224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2566. MG224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. MG224.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2568. MG225 = Instance.new("BlockMesh")
  2569. MG225.Parent = MG224
  2570. MG225.Scale = Vector3.new(0.4375, 0.25, 1)
  2571. MG226 = Instance.new("Part")
  2572. MG226.Name = "A4"
  2573. MG226.Parent = MG2
  2574. MG226.Material = Enum.Material.SmoothPlastic
  2575. MG226.BrickColor = BrickColor.new("Mid gray")
  2576. MG226.Position = Vector3.new(-13.1050081, 1.04155099, 4.29875183)
  2577. MG226.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  2578. MG226.Anchored = true
  2579. MG226.CFrame = CFrame.new(-13.1050081, 1.04155099, 4.29875183, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  2580. MG226.FormFactor = Enum.FormFactor.Custom
  2581. MG226.Size = Vector3.new(0.200000003, 0.200000003, 0.337500006)
  2582. MG226.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. MG226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2584. MG226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2585. MG226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2586. MG226.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2587. MG226.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2588. MG226.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2589. MG227 = Instance.new("BlockMesh")
  2590. MG227.Parent = MG226
  2591. MG227.Scale = Vector3.new(0.4375, 0.25, 1)
  2592. MG228 = Instance.new("Part")
  2593. MG228.Name = "Flash"
  2594. MG228.Parent = MG2
  2595. MG228.Material = Enum.Material.SmoothPlastic
  2596. MG228.BrickColor = BrickColor.new("Bright orange")
  2597. MG228.Transparency = 1
  2598. MG228.Position = Vector3.new(-13.1051235, 0.852800012, 7.37376499)
  2599. MG228.Rotation = Vector3.new(90, -0.0342645533, 1.49777934e-009)
  2600. MG228.Anchored = true
  2601. MG228.CFrame = CFrame.new(-13.1051235, 0.852800012, 7.37376499, 0.999999821, -2.6141176e-011, -0.000598029234, -0.000598029234, 8.52651283e-014, -0.999999821, 2.61406903e-011, 1, -8.17124146e-014)
  2602. MG228.FormFactor = Enum.FormFactor.Custom
  2603. MG228.Size = Vector3.new(0.200000003, 0.462500006, 0.200000003)
  2604. MG228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2605. MG228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2606. MG228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2607. MG228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2608. MG228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2609. MG228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2610. MG228.Color = Color3.new(0.854902, 0.521569, 0.254902)
  2611. MG229 = Instance.new("SpecialMesh")
  2612. MG229.Parent = MG228
  2613. MG229.Scale = Vector3.new(1.875, 1.69999993, 1.875)
  2614. MG229.MeshType = Enum.MeshType.Sphere
  2615. MG230 = Instance.new("Part")
  2616. MG230.Name = "Handle"
  2617. MG230.Parent = MG2
  2618. MG230.Material = Enum.Material.SmoothPlastic
  2619. MG230.BrickColor = BrickColor.new("Dark stone grey")
  2620. MG230.Position = Vector3.new(-13.1053143, 0.50405401, 3.16750503)
  2621. MG230.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  2622. MG230.Anchored = true
  2623. MG230.CFrame = CFrame.new(-13.1053143, 0.50405401, 3.16750503, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  2624. MG230.FormFactor = Enum.FormFactor.Custom
  2625. MG230.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2626. MG230.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2627. MG230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2628. MG230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2629. MG230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2630. MG230.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2631. MG230.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2632. MG230.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2633. MG231 = Instance.new("BlockMesh")
  2634. MG231.Parent = MG230
  2635. MG231.Scale = Vector3.new(0.125, 0.675000012, 0.125)
  2636. MG232 = Instance.new("Sound")
  2637. MG232.Name = "Empty"
  2638. MG232.Parent = MG230
  2639. MG232.SoundId = "rbxasset://sounds//clickfast.wav"
  2640. MG232.Volume = 1
  2641. MG233 = Instance.new("Sound")
  2642. MG233.Name = "M1"
  2643. MG233.Parent = MG230
  2644. MG233.Pitch = 0.75
  2645. MG233.SoundId = "http://roblox.com/asset/?id=10209834"
  2646. MG233.Volume = 1
  2647. MG234 = Instance.new("Sound")
  2648. MG234.Name = "M2"
  2649. MG234.Parent = MG230
  2650. MG234.SoundId = "http://roblox.com/asset/?id=10209636"
  2651. MG234.Volume = 1
  2652. MG235 = Instance.new("Sound")
  2653. MG235.Name = "M3"
  2654. MG235.Parent = MG230
  2655. MG235.SoundId = "http://roblox.com/asset/?id=10209881"
  2656. MG235.Volume = 1
  2657. MG235.PlayOnRemove = true
  2658. MG236 = Instance.new("Sound")
  2659. MG236.Name = "Fire2"
  2660. MG236.Parent = MG230
  2661. MG236.Pitch = 1.6000000238419
  2662. MG236.SoundId = "http://roblox.com/asset/?id=10209859"
  2663. MG236.Volume = 1
  2664. MG237 = Instance.new("Sound")
  2665. MG237.Name = "Fire3"
  2666. MG237.Parent = MG230
  2667. MG237.SoundId = "http://roblox.com/asset/?id=10209859"
  2668. MG237.Volume = 1
  2669. MG238 = Instance.new("Sound")
  2670. MG238.Name = "Fire"
  2671. MG238.Parent = MG230
  2672. MG238.Pitch = 3
  2673. MG238.SoundId = "http://roblox.com/asset/?id=10209859"
  2674. MG238.Volume = 1
  2675. MG240 = Instance.new("Part")
  2676. MG240.Name = "A1"
  2677. MG240.Parent = MG2
  2678. MG240.Material = Enum.Material.SmoothPlastic
  2679. MG240.Position = Vector3.new(-13.1926098, 0.865357995, 3.68624902)
  2680. MG240.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  2681. MG240.Anchored = true
  2682. MG240.CFrame = CFrame.new(-13.1926098, 0.865357995, 3.68624902, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  2683. MG240.FormFactor = Enum.FormFactor.Custom
  2684. MG240.Size = Vector3.new(0.200000003, 0.200000003, 0.512499988)
  2685. MG240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2686. MG240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2687. MG240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2688. MG240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2689. MG240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2690. MG240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2691. MG241 = Instance.new("BlockMesh")
  2692. MG241.Parent = MG240
  2693. MG241.Scale = Vector3.new(0.125, 0.4375, 1)
  2694. MG242 = Instance.new("Part")
  2695. MG242.Name = "A2"
  2696. MG242.Parent = MG2
  2697. MG242.Material = Enum.Material.SmoothPlastic
  2698. MG242.BrickColor = BrickColor.new("Really black")
  2699. MG242.Position = Vector3.new(-13.1049938, 1.04030001, 3.77375102)
  2700. MG242.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  2701. MG242.Anchored = true
  2702. MG242.CFrame = CFrame.new(-13.1049938, 1.04030001, 3.77375102, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  2703. MG242.FormFactor = Enum.FormFactor.Custom
  2704. MG242.Size = Vector3.new(0.200000003, 0.200000003, 0.712499976)
  2705. MG242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2706. MG242.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2707. MG242.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2708. MG242.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2709. MG242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2710. MG242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2711. MG242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2712. MG243 = Instance.new("BlockMesh")
  2713. MG243.Parent = MG242
  2714. MG243.Scale = Vector3.new(0.625, 0.3125, 1)
  2715. MG244 = Instance.new("Part")
  2716. MG244.Name = "A3"
  2717. MG244.Parent = MG2
  2718. MG244.Material = Enum.Material.SmoothPlastic
  2719. MG244.BrickColor = BrickColor.new("Really black")
  2720. MG244.Position = Vector3.new(-13.1049938, 1.04030001, 4.12999821)
  2721. MG244.Rotation = Vector3.new(-180, 4.49328086e-009, -179.965744)
  2722. MG244.Anchored = true
  2723. MG244.CFrame = CFrame.new(-13.1049938, 1.04030001, 4.12999821, -0.999999821, 0.000597941806, 7.84225462e-011, 0.000597941806, 0.999999821, 8.74226771e-008, -2.61480646e-011, 8.74228547e-008, -1)
  2724. MG244.FormFactor = Enum.FormFactor.Custom
  2725. MG244.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2726. MG244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2727. MG244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2728. MG244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. MG244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2730. MG244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2731. MG244.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2732. MG244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2733. MG245 = Instance.new("CylinderMesh")
  2734. MG245.Parent = MG244
  2735. MG245.Scale = Vector3.new(0.625, 0.3125, 0.625)
  2736. MG246 = Instance.new("Part")
  2737. MG246.Parent = MG2
  2738. MG246.Material = Enum.Material.SmoothPlastic
  2739. MG246.BrickColor = BrickColor.new("Dark stone grey")
  2740. MG246.Position = Vector3.new(-13.1684084, 1.02303898, 3.54055095)
  2741. MG246.Rotation = Vector3.new(90, 89.9657364, -90)
  2742. MG246.Anchored = true
  2743. MG246.CFrame = CFrame.new(-13.1684084, 1.02303898, 3.54055095, 7.13189273e-012, 0.000598029234, 0.999999821, -3.17866231e-008, 0.999999821, -0.000598029234, -1, -3.17863886e-008, 2.61406903e-011)
  2744. MG246.FormFactor = Enum.FormFactor.Custom
  2745. MG246.Size = Vector3.new(1.85714281, 0.200000003, 0.200000003)
  2746. MG246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2747. MG246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2748. MG246.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2749. MG246.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2750. MG246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2751. MG246.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. MG246.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2753. MG247 = Instance.new("SpecialMesh")
  2754. MG247.Parent = MG246
  2755. MG247.Scale = Vector3.new(1, 0.357142866, 0.119047619)
  2756. MG247.MeshType = Enum.MeshType.Wedge
  2757. MG248 = Instance.new("Part")
  2758. MG248.Parent = MG2
  2759. MG248.Material = Enum.Material.SmoothPlastic
  2760. MG248.BrickColor = BrickColor.new("Dark stone grey")
  2761. MG248.Position = Vector3.new(-13.1026583, 0.986799002, 1.52994704)
  2762. MG248.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  2763. MG248.Anchored = true
  2764. MG248.CFrame = CFrame.new(-13.1026583, 0.986799002, 1.52994704, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  2765. MG248.FormFactor = Enum.FormFactor.Custom
  2766. MG248.Size = Vector3.new(0.833333313, 0.200000003, 0.200000003)
  2767. MG248.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2768. MG248.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2769. MG248.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2770. MG248.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2771. MG248.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2772. MG248.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2773. MG248.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2774. MG249 = Instance.new("BlockMesh")
  2775. MG249.Parent = MG248
  2776. MG249.Scale = Vector3.new(1, 0.238095239, 0.59523809)
  2777. MG250 = Instance.new("Part")
  2778. MG250.Parent = MG2
  2779. MG250.Material = Enum.Material.SmoothPlastic
  2780. MG250.BrickColor = BrickColor.new("Dark stone grey")
  2781. MG250.Position = Vector3.new(-13.1052523, 0.632848978, 3.0604949)
  2782. MG250.Rotation = Vector3.new(45, -0.0242306199, -90.024231)
  2783. MG250.Anchored = true
  2784. MG250.CFrame = CFrame.new(-13.1052523, 0.632848978, 3.0604949, -0.000422914163, 0.999999821, -0.000422904093, -0.70710659, -0.000598083832, -0.707106769, -0.707106829, -7.19010851e-009, 0.707106709)
  2785. MG250.FormFactor = Enum.FormFactor.Custom
  2786. MG250.Size = Vector3.new(0.200000003, 0.224999994, 0.200000003)
  2787. MG250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2788. MG250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2789. MG250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2790. MG250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2791. MG250.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2792. MG250.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2793. MG250.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2794. MG251 = Instance.new("BlockMesh")
  2795. MG251.Parent = MG250
  2796. MG251.Scale = Vector3.new(0.5625, 1, 0.125)
  2797. MG252 = Instance.new("Part")
  2798. MG252.Parent = MG2
  2799. MG252.Material = Enum.Material.SmoothPlastic
  2800. MG252.BrickColor = BrickColor.new("Black")
  2801. MG252.Position = Vector3.new(-13.1052675, 0.584051013, 3.44249797)
  2802. MG252.Rotation = Vector3.new(90, -0.0342645533, -90)
  2803. MG252.Anchored = true
  2804. MG252.CFrame = CFrame.new(-13.1052675, 0.584051013, 3.44249797, -4.36590994e-008, 0.999999821, -0.000598029234, 4.37374439e-008, -0.000598029234, -0.999999821, -1, -4.36852474e-008, -4.37114664e-008)
  2805. MG252.FormFactor = Enum.FormFactor.Custom
  2806. MG252.Size = Vector3.new(0.200000003, 0.224999994, 0.200000003)
  2807. MG252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2808. MG252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2809. MG252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2810. MG252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2811. MG252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2812. MG252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2813. MG252.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2814. MG253 = Instance.new("CylinderMesh")
  2815. MG253.Parent = MG252
  2816. MG253.Scale = Vector3.new(0.3125, 1, 0.3125)
  2817. MG254 = Instance.new("Part")
  2818. MG254.Parent = MG2
  2819. MG254.Material = Enum.Material.SmoothPlastic
  2820. MG254.BrickColor = BrickColor.new("Dark stone grey")
  2821. MG254.Position = Vector3.new(-13.0969982, 1.02299702, 3.56911588)
  2822. MG254.Rotation = Vector3.new(-90, -89.9657364, -90)
  2823. MG254.Anchored = true
  2824. MG254.CFrame = CFrame.new(-13.0969982, 1.02299702, 3.56911588, -7.13189273e-012, 0.000598029234, -0.999999821, 3.17866231e-008, 0.999999821, 0.000598029234, 1, -3.17863886e-008, -2.61406903e-011)
  2825. MG254.FormFactor = Enum.FormFactor.Custom
  2826. MG254.Size = Vector3.new(1.85714281, 0.200000003, 0.200000003)
  2827. MG254.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2828. MG254.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2829. MG254.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2830. MG254.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2831. MG254.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2832. MG254.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2833. MG254.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2834. MG255 = Instance.new("BlockMesh")
  2835. MG255.Parent = MG254
  2836. MG255.Scale = Vector3.new(1, 0.357142866, 0.59523809)
  2837. MG256 = Instance.new("Part")
  2838. MG256.Parent = MG2
  2839. MG256.Material = Enum.Material.SmoothPlastic
  2840. MG256.BrickColor = BrickColor.new("Dark stone grey")
  2841. MG256.Position = Vector3.new(-13.1030779, 0.296310008, 1.339517)
  2842. MG256.Rotation = Vector3.new(-90, 0.034267053, -180)
  2843. MG256.Anchored = true
  2844. MG256.CFrame = CFrame.new(-13.1030779, 0.296310008, 1.339517, -0.999999583, 4.36068177e-008, 0.000598072831, 0.000598072831, -1.31160107e-007, 0.999999762, 4.36852439e-008, 0.99999994, 1.31134328e-007)
  2845. MG256.FormFactor = Enum.FormFactor.Custom
  2846. MG256.Size = Vector3.new(0.200000003, 0.261904776, 0.428571433)
  2847. MG256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2848. MG256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2849. MG256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2850. MG256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2851. MG256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2852. MG256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. MG256.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2854. MG257 = Instance.new("SpecialMesh")
  2855. MG257.Parent = MG256
  2856. MG257.Scale = Vector3.new(0.59523809, 1, 1)
  2857. MG257.MeshType = Enum.MeshType.Wedge
  2858. MG258 = Instance.new("Part")
  2859. MG258.Parent = MG2
  2860. MG258.Material = Enum.Material.SmoothPlastic
  2861. MG258.BrickColor = BrickColor.new("Dark stone grey")
  2862. MG258.Position = Vector3.new(-13.1028261, 0.712983012, 1.14908695)
  2863. MG258.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  2864. MG258.Anchored = true
  2865. MG258.CFrame = CFrame.new(-13.1028261, 0.712983012, 1.14908695, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  2866. MG258.FormFactor = Enum.FormFactor.Custom
  2867. MG258.Size = Vector3.new(0.200000003, 0.547619045, 0.200000003)
  2868. MG258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2869. MG258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2870. MG258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2871. MG258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2872. MG258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2873. MG258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2874. MG258.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2875. MG259 = Instance.new("BlockMesh")
  2876. MG259.Parent = MG258
  2877. MG259.Scale = Vector3.new(0.357142866, 1, 0.357142866)
  2878. MG260 = Instance.new("Part")
  2879. MG260.Parent = MG2
  2880. MG260.Material = Enum.Material.SmoothPlastic
  2881. MG260.BrickColor = BrickColor.new("Dark stone grey")
  2882. MG260.Position = Vector3.new(-13.1050463, 0.959055007, 3.68624902)
  2883. MG260.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  2884. MG260.Anchored = true
  2885. MG260.CFrame = CFrame.new(-13.1050463, 0.959055007, 3.68624902, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  2886. MG260.FormFactor = Enum.FormFactor.Custom
  2887. MG260.Size = Vector3.new(0.212500006, 0.200000003, 0.512499988)
  2888. MG260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2889. MG260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2890. MG260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2891. MG260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2892. MG260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2893. MG260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2894. MG260.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2895. MG261 = Instance.new("BlockMesh")
  2896. MG261.Parent = MG260
  2897. MG261.Scale = Vector3.new(1, 0.5, 1)
  2898. MG262 = Instance.new("Part")
  2899. MG262.Parent = MG2
  2900. MG262.Material = Enum.Material.SmoothPlastic
  2901. MG262.BrickColor = BrickColor.new("Dark stone grey")
  2902. MG262.Position = Vector3.new(-13.1030779, 0.296310008, 1.16092801)
  2903. MG262.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  2904. MG262.Anchored = true
  2905. MG262.CFrame = CFrame.new(-13.1030779, 0.296310008, 1.16092801, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  2906. MG262.FormFactor = Enum.FormFactor.Custom
  2907. MG262.Size = Vector3.new(0.200000003, 0.428571433, 0.200000003)
  2908. MG262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2909. MG262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2910. MG262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2911. MG262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2912. MG262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2913. MG262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2914. MG262.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2915. MG263 = Instance.new("BlockMesh")
  2916. MG263.Parent = MG262
  2917. MG263.Scale = Vector3.new(0.476190478, 1, 0.59523809)
  2918. MG264 = Instance.new("Part")
  2919. MG264.Parent = MG2
  2920. MG264.Material = Enum.Material.SmoothPlastic
  2921. MG264.BrickColor = BrickColor.new("Dark stone grey")
  2922. MG264.Position = Vector3.new(-13.102766, 0.820123017, 1.99430203)
  2923. MG264.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  2924. MG264.Anchored = true
  2925. MG264.CFrame = CFrame.new(-13.102766, 0.820123017, 1.99430203, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  2926. MG264.FormFactor = Enum.FormFactor.Custom
  2927. MG264.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2928. MG264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2929. MG264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2930. MG264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2931. MG264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2932. MG264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2933. MG264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2934. MG264.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2935. MG265 = Instance.new("BlockMesh")
  2936. MG265.Parent = MG264
  2937. MG265.Scale = Vector3.new(0.476190478, 0.952380955, 0.59523809)
  2938. MG266 = Instance.new("Part")
  2939. MG266.Parent = MG2
  2940. MG266.Material = Enum.Material.SmoothPlastic
  2941. MG266.BrickColor = BrickColor.new("Dark stone grey")
  2942. MG266.Position = Vector3.new(-13.102766, 0.820123017, 2.44669509)
  2943. MG266.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  2944. MG266.Anchored = true
  2945. MG266.CFrame = CFrame.new(-13.102766, 0.820123017, 2.44669509, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  2946. MG266.FormFactor = Enum.FormFactor.Custom
  2947. MG266.Size = Vector3.new(0.285714298, 0.200000003, 0.200000003)
  2948. MG266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2949. MG266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2950. MG266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2951. MG266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2952. MG266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2953. MG266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2954. MG266.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2955. MG267 = Instance.new("BlockMesh")
  2956. MG267.Parent = MG266
  2957. MG267.Scale = Vector3.new(1, 0.952380955, 0.59523809)
  2958. MG268 = Instance.new("Part")
  2959. MG268.Parent = MG2
  2960. MG268.Material = Enum.Material.SmoothPlastic
  2961. MG268.BrickColor = BrickColor.new("Dark stone grey")
  2962. MG268.Position = Vector3.new(-13.1028423, 0.68917197, 2.26810598)
  2963. MG268.Rotation = Vector3.new(90.0041809, 89.9476624, -90.0041733)
  2964. MG268.Anchored = true
  2965. MG268.CFrame = CFrame.new(-13.1028423, 0.68917197, 2.26810598, -4.36068177e-008, 0.000598072831, 0.999999583, 1.31160107e-007, 0.999999762, -0.000598072831, -0.99999994, 1.31134328e-007, -4.36852439e-008)
  2966. MG268.FormFactor = Enum.FormFactor.Custom
  2967. MG268.Size = Vector3.new(0.642857134, 0.200000003, 0.200000003)
  2968. MG268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2969. MG268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2970. MG268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2971. MG268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2972. MG268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2973. MG268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2974. MG268.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2975. MG269 = Instance.new("BlockMesh")
  2976. MG269.Parent = MG268
  2977. MG269.Scale = Vector3.new(1, 0.357142866, 0.59523809)
  2978. MG270 = Instance.new("Part")
  2979. MG270.Parent = MG2
  2980. MG270.Material = Enum.Material.SmoothPlastic
  2981. MG270.BrickColor = BrickColor.new("Dark stone grey")
  2982. MG270.Position = Vector3.new(-13.1029024, 0.578954995, 1.55423903)
  2983. MG270.Rotation = Vector3.new(-89.9958191, -89.9476624, -164.995819)
  2984. MG270.Anchored = true
  2985. MG270.CFrame = CFrame.new(-13.1029024, 0.578954995, 1.55423903, -0.000577682804, 0.000154834808, -0.999999583, -0.965925634, 0.258818865, 0.000598072831, 0.258818954, 0.965925813, 4.36852439e-008)
  2986. MG270.FormFactor = Enum.FormFactor.Custom
  2987. MG270.Size = Vector3.new(0.200000003, 0.880952358, 0.200000003)
  2988. MG270.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2989. MG270.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2990. MG270.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2991. MG270.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2992. MG270.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2993. MG270.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2994. MG270.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2995. MG271 = Instance.new("BlockMesh")
  2996. MG271.Parent = MG270
  2997. MG271.Scale = Vector3.new(0.476190478, 1, 0.59523809)
  2998. MG272 = Instance.new("Part")
  2999. MG272.Parent = MG2
  3000. MG272.Material = Enum.Material.SmoothPlastic
  3001. MG272.BrickColor = BrickColor.new("Dark stone grey")
  3002. MG272.Position = Vector3.new(-13.1026735, 0.962984025, 2.26810598)
  3003. MG272.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  3004. MG272.Anchored = true
  3005. MG272.CFrame = CFrame.new(-13.1026735, 0.962984025, 2.26810598, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  3006. MG272.FormFactor = Enum.FormFactor.Custom
  3007. MG272.Size = Vector3.new(0.642857134, 0.200000003, 0.200000003)
  3008. MG272.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3009. MG272.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3010. MG272.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3011. MG272.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3012. MG272.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3013. MG272.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3014. MG272.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3015. MG273 = Instance.new("BlockMesh")
  3016. MG273.Parent = MG272
  3017. MG273.Scale = Vector3.new(1, 0.476190478, 0.59523809)
  3018. MG274 = Instance.new("Part")
  3019. MG274.Parent = MG2
  3020. MG274.Material = Enum.Material.SmoothPlastic
  3021. MG274.Position = Vector3.new(-13.1029263, 0.546316028, 1.05387199)
  3022. MG274.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  3023. MG274.Anchored = true
  3024. MG274.CFrame = CFrame.new(-13.1029263, 0.546316028, 1.05387199, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  3025. MG274.FormFactor = Enum.FormFactor.Custom
  3026. MG274.Size = Vector3.new(0.200000003, 0.928571403, 0.200000003)
  3027. MG274.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3028. MG274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3029. MG274.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3030. MG274.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3031. MG274.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3032. MG274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3033. MG275 = Instance.new("BlockMesh")
  3034. MG275.Parent = MG274
  3035. MG275.Scale = Vector3.new(0.357142866, 1, 0.59523809)
  3036. MG276 = Instance.new("Part")
  3037. MG276.Parent = MG2
  3038. MG276.Material = Enum.Material.SmoothPlastic
  3039. MG276.BrickColor = BrickColor.new("Dark stone grey")
  3040. MG276.Position = Vector3.new(-13.1029263, 0.546316028, 1.10148001)
  3041. MG276.Rotation = Vector3.new(-89.9958191, -89.9476624, -89.9958267)
  3042. MG276.Anchored = true
  3043. MG276.CFrame = CFrame.new(-13.1029263, 0.546316028, 1.10148001, 4.36068177e-008, 0.000598072831, -0.999999583, -1.31160107e-007, 0.999999762, 0.000598072831, 0.99999994, 1.31134328e-007, 4.36852439e-008)
  3044. MG276.FormFactor = Enum.FormFactor.Custom
  3045. MG276.Size = Vector3.new(0.200000003, 0.928571403, 0.200000003)
  3046. MG276.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3047. MG276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3048. MG276.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3049. MG276.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3050. MG276.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3051. MG276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3052. MG276.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3053. MG277 = Instance.new("BlockMesh")
  3054. MG277.Parent = MG276
  3055. MG277.Scale = Vector3.new(0.119047619, 1, 0.59523809)
  3056. MG278 = Instance.new("Part")
  3057. MG278.Parent = MG2
  3058. MG278.Material = Enum.Material.SmoothPlastic
  3059. MG278.BrickColor = BrickColor.new("Dark stone grey")
  3060. MG278.Position = Vector3.new(-13.1026278, 1.046332, 2.42288995)
  3061. MG278.Rotation = Vector3.new(90.0000076, -0.034267053, 180)
  3062. MG278.Anchored = true
  3063. MG278.CFrame = CFrame.new(-13.1026278, 1.046332, 2.42288995, -0.999999583, -4.36068177e-008, -0.000598072831, 0.000598072831, 1.31160107e-007, -0.999999762, 4.36852439e-008, -0.99999994, -1.31134328e-007)
  3064. MG278.FormFactor = Enum.FormFactor.Custom
  3065. MG278.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
  3066. MG278.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3067. MG278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3068. MG278.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3069. MG278.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3070. MG278.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3071. MG278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3072. MG278.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3073. MG279 = Instance.new("SpecialMesh")
  3074. MG279.Parent = MG278
  3075. MG279.Scale = Vector3.new(0.59523809, 1, 0.357142866)
  3076. MG279.MeshType = Enum.MeshType.Wedge
  3077. MG280 = Instance.new("Part")
  3078. MG280.Parent = MG2
  3079. MG280.Material = Enum.Material.SmoothPlastic
  3080. MG280.BrickColor = BrickColor.new("Dark stone grey")
  3081. MG280.Position = Vector3.new(-13.1028881, 0.617747009, 2.45853496)
  3082. MG280.Rotation = Vector3.new(-90, 0.034267053, 2.49848767e-006)
  3083. MG280.Anchored = true
  3084. MG280.CFrame = CFrame.new(-13.1028881, 0.617747009, 2.45853496, 0.999999583, -4.36068177e-008, 0.000598072831, -0.000598072831, 1.31160107e-007, 0.999999762, -4.36852439e-008, -0.99999994, 1.31134328e-007)
  3085. MG280.FormFactor = Enum.FormFactor.Custom
  3086. MG280.Size = Vector3.new(0.200000003, 0.261904776, 0.200000003)
  3087. MG280.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3088. MG280.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3089. MG280.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3090. MG280.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3091. MG280.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3092. MG280.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3093. MG280.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3094. MG281 = Instance.new("SpecialMesh")
  3095. MG281.Parent = MG280
  3096. MG281.Scale = Vector3.new(0.59523809, 1, 0.357142866)
  3097. MG281.MeshType = Enum.MeshType.Wedge
  3098. MG282 = Instance.new("Part")
  3099. MG282.Parent = MG2
  3100. MG282.Material = Enum.Material.SmoothPlastic
  3101. MG282.BrickColor = BrickColor.new("Really black")
  3102. MG282.Position = Vector3.new(-13.1050081, 1.01655102, 5.11750078)
  3103. MG282.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  3104. MG282.Anchored = true
  3105. MG282.CFrame = CFrame.new(-13.1050081, 1.01655102, 5.11750078, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  3106. MG282.FormFactor = Enum.FormFactor.Custom
  3107. MG282.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  3108. MG282.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3109. MG282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3110. MG282.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3111. MG282.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3112. MG282.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3113. MG282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3114. MG282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3115. MG283 = Instance.new("BlockMesh")
  3116. MG283.Parent = MG282
  3117. MG283.Scale = Vector3.new(1, 0.25, 0.625)
  3118. MG284 = Instance.new("Part")
  3119. MG284.Parent = MG2
  3120. MG284.Material = Enum.Material.SmoothPlastic
  3121. MG284.BrickColor = BrickColor.new("Black")
  3122. MG284.Position = Vector3.new(-13.2300539, 0.946626008, 5.96750021)
  3123. MG284.Rotation = Vector3.new(-5.97554754e-006, 1.45965475e-006, -0.0342645533)
  3124. MG284.Anchored = true
  3125. MG284.CFrame = CFrame.new(-13.2300539, 0.946626008, 5.96750021, 0.999999821, 0.000598029234, 2.54757815e-008, -0.000598029234, 0.999999821, 1.0429298e-007, -2.541341e-008, -1.04308057e-007, 1)
  3126. MG284.FormFactor = Enum.FormFactor.Custom
  3127. MG284.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  3128. MG284.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3129. MG284.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3130. MG284.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3131. MG284.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3132. MG284.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3133. MG284.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3134. MG284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3135. MG285 = Instance.new("SpecialMesh")
  3136. MG285.Parent = MG284
  3137. MG285.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  3138. MG285.Scale = Vector3.new(0.125, 0.5, 0.25)
  3139. MG285.MeshType = Enum.MeshType.FileMesh
  3140. MG286 = Instance.new("Part")
  3141. MG286.Parent = MG2
  3142. MG286.Material = Enum.Material.SmoothPlastic
  3143. MG286.BrickColor = BrickColor.new("Black")
  3144. MG286.Position = Vector3.new(-12.9801617, 0.771479011, 5.00499678)
  3145. MG286.Rotation = Vector3.new(-90, -89.9657364, 90)
  3146. MG286.Anchored = true
  3147. MG286.CFrame = CFrame.new(-12.9801617, 0.771479011, 5.00499678, 2.6141176e-011, -0.000598029234, -0.999999821, -8.52651283e-014, -0.999999821, 0.000598029234, -1, -8.17124146e-014, -2.61406903e-011)
  3148. MG286.FormFactor = Enum.FormFactor.Custom
  3149. MG286.Size = Vector3.new(1.83749998, 0.200000003, 0.200000003)
  3150. MG286.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3151. MG286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3152. MG286.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3153. MG286.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3154. MG286.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3155. MG286.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3156. MG286.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3157. MG287 = Instance.new("SpecialMesh")
  3158. MG287.Parent = MG286
  3159. MG287.Scale = Vector3.new(1, 0.5, 0.3125)
  3160. MG287.MeshType = Enum.MeshType.Wedge
  3161. MG288 = Instance.new("Part")
  3162. MG288.Parent = MG2
  3163. MG288.Material = Enum.Material.SmoothPlastic
  3164. MG288.BrickColor = BrickColor.new("Black")
  3165. MG288.Position = Vector3.new(-13.2300539, 0.946626008, 5.38000584)
  3166. MG288.Rotation = Vector3.new(90, 89.9657364, -90)
  3167. MG288.Anchored = true
  3168. MG288.CFrame = CFrame.new(-13.2300539, 0.946626008, 5.38000584, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, 0.999999821, -0.000598029234, -1, 8.17124146e-014, 2.61406903e-011)
  3169. MG288.FormFactor = Enum.FormFactor.Custom
  3170. MG288.Size = Vector3.new(1.04999995, 0.25, 0.200000003)
  3171. MG288.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3172. MG288.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3173. MG288.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3174. MG288.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3175. MG288.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3176. MG288.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3177. MG288.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3178. MG289 = Instance.new("SpecialMesh")
  3179. MG289.Parent = MG288
  3180. MG289.Scale = Vector3.new(1, 1, 0.3125)
  3181. MG289.MeshType = Enum.MeshType.Wedge
  3182. MG290 = Instance.new("Part")
  3183. MG290.Parent = MG2
  3184. MG290.Material = Enum.Material.SmoothPlastic
  3185. MG290.BrickColor = BrickColor.new("Black")
  3186. MG290.Position = Vector3.new(-12.9801617, 0.771479011, 5.98625183)
  3187. MG290.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, 179.965729)
  3188. MG290.Anchored = true
  3189. MG290.CFrame = CFrame.new(-12.9801617, 0.771479011, 5.98625183, -0.999999821, -0.000598029234, -2.6141176e-011, 0.000598029234, -0.999999821, 8.52651283e-014, -2.61406903e-011, -8.17124146e-014, 1)
  3190. MG290.FormFactor = Enum.FormFactor.Custom
  3191. MG290.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3192. MG290.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3193. MG290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3194. MG290.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3195. MG290.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3196. MG290.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3197. MG290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3198. MG290.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3199. MG291 = Instance.new("SpecialMesh")
  3200. MG291.Parent = MG290
  3201. MG291.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  3202. MG291.Scale = Vector3.new(0.125, 0.200000003, 0.174999997)
  3203. MG291.MeshType = Enum.MeshType.FileMesh
  3204. MG292 = Instance.new("Part")
  3205. MG292.Parent = MG2
  3206. MG292.Material = Enum.Material.SmoothPlastic
  3207. MG292.BrickColor = BrickColor.new("Really black")
  3208. MG292.Position = Vector3.new(-13.1050243, 1.01652801, 5.81750584)
  3209. MG292.Rotation = Vector3.new(180, 3.37225974e-005, -179.967255)
  3210. MG292.Anchored = true
  3211. MG292.CFrame = CFrame.new(-13.1050243, 1.01652801, 5.81750584, -0.999999821, 0.000571652199, 5.88570344e-007, 0.000571652199, 0.999999821, -1.51347891e-007, -5.88656803e-007, -1.51011221e-007, -1)
  3212. MG292.FormFactor = Enum.FormFactor.Custom
  3213. MG292.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  3214. MG292.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3215. MG292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3216. MG292.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3217. MG292.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3218. MG292.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3219. MG292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3220. MG292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3221. MG293 = Instance.new("BlockMesh")
  3222. MG293.Parent = MG292
  3223. MG293.Scale = Vector3.new(1, 0.25, 0.625)
  3224. MG294 = Instance.new("Part")
  3225. MG294.Parent = MG2
  3226. MG294.Material = Enum.Material.SmoothPlastic
  3227. MG294.BrickColor = BrickColor.new("Black")
  3228. MG294.Position = Vector3.new(-12.9800539, 0.946474016, 5.96750021)
  3229. MG294.Rotation = Vector3.new(90.0041809, 89.9657364, -90.0041809)
  3230. MG294.Anchored = true
  3231. MG294.CFrame = CFrame.new(-12.9800539, 0.946474016, 5.96750021, -4.36852403e-008, 0.000598029234, 0.999999821, 2.60591548e-011, 0.999999821, -0.000598029234, -1, 8.17124146e-014, -4.36852474e-008)
  3232. MG294.FormFactor = Enum.FormFactor.Custom
  3233. MG294.Size = Vector3.new(0.200000003, 0.25, 0.200000003)
  3234. MG294.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3235. MG294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3236. MG294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3237. MG294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3238. MG294.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3239. MG294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3240. MG294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3241. MG295 = Instance.new("SpecialMesh")
  3242. MG295.Parent = MG294
  3243. MG295.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  3244. MG295.Scale = Vector3.new(0.25, 0.5, 0.125)
  3245. MG295.MeshType = Enum.MeshType.FileMesh
  3246. MG296 = Instance.new("Part")
  3247. MG296.Parent = MG2
  3248. MG296.Material = Enum.Material.SmoothPlastic
  3249. MG296.BrickColor = BrickColor.new("Black")
  3250. MG296.Position = Vector3.new(-13.2301617, 0.771631002, 5.98625183)
  3251. MG296.Rotation = Vector3.new(-90, -89.9657364, 90)
  3252. MG296.Anchored = true
  3253. MG296.CFrame = CFrame.new(-13.2301617, 0.771631002, 5.98625183, 2.6141176e-011, -0.000598029234, -0.999999821, -8.52651283e-014, -0.999999821, 0.000598029234, -1, -8.17124146e-014, -2.61406903e-011)
  3254. MG296.FormFactor = Enum.FormFactor.Custom
  3255. MG296.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3256. MG296.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3257. MG296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3258. MG296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3259. MG296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3260. MG296.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3261. MG296.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3262. MG296.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3263. MG297 = Instance.new("SpecialMesh")
  3264. MG297.Parent = MG296
  3265. MG297.MeshId = "http://www.roblox.com/Asset/?id=11294911"
  3266. MG297.Scale = Vector3.new(0.174999997, 0.200000003, 0.125)
  3267. MG297.MeshType = Enum.MeshType.FileMesh
  3268. MG298 = Instance.new("Part")
  3269. MG298.Parent = MG2
  3270. MG298.Material = Enum.Material.SmoothPlastic
  3271. MG298.BrickColor = BrickColor.new("Really black")
  3272. MG298.Position = Vector3.new(-13.1050243, 1.016536, 5.64250183)
  3273. MG298.Rotation = Vector3.new(180, 3.37225974e-005, -179.967255)
  3274. MG298.Anchored = true
  3275. MG298.CFrame = CFrame.new(-13.1050243, 1.016536, 5.64250183, -0.999999821, 0.000571652199, 5.88570344e-007, 0.000571652199, 0.999999821, -1.51347891e-007, -5.88656803e-007, -1.51011221e-007, -1)
  3276. MG298.FormFactor = Enum.FormFactor.Custom
  3277. MG298.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  3278. MG298.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3279. MG298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3280. MG298.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3281. MG298.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3282. MG298.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3283. MG298.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3284. MG298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3285. MG299 = Instance.new("BlockMesh")
  3286. MG299.Parent = MG298
  3287. MG299.Scale = Vector3.new(1, 0.25, 0.625)
  3288. o200 = Instance.new("Part")
  3289. o200.Parent = MG2
  3290. o200.Material = Enum.Material.SmoothPlastic
  3291. o200.BrickColor = BrickColor.new("Dark stone grey")
  3292. o200.Position = Vector3.new(-13.1051235, 0.852800012, 6.49249411)
  3293. o200.Rotation = Vector3.new(-90, -89.9657364, -2.5045249e-006)
  3294. o200.Anchored = true
  3295. o200.CFrame = CFrame.new(-13.1051235, 0.852800012, 6.49249411, 0.000598029234, 2.6141176e-011, -0.999999821, 0.999999821, -8.52651283e-014, 0.000598029234, 8.17124146e-014, -1, -2.61406903e-011)
  3296. o200.FormFactor = Enum.FormFactor.Custom
  3297. o200.Size = Vector3.new(0.200000003, 1.04999995, 0.200000003)
  3298. o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3299. o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3300. o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3301. o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3302. o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3303. o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3304. o200.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3305. o201 = Instance.new("Decal")
  3306. o201.Parent = o200
  3307. o201.Texture = "http://www.roblox.com/asset/?id=47760372"
  3308. o201.Face = Enum.NormalId.Bottom
  3309. o202 = Instance.new("CylinderMesh")
  3310. o202.Parent = o200
  3311. o202.Scale = Vector3.new(0.4375, 1, 0.4375)
  3312. o203 = Instance.new("Part")
  3313. o203.Parent = MG2
  3314. o203.Material = Enum.Material.SmoothPlastic
  3315. o203.BrickColor = BrickColor.new("Really black")
  3316. o203.Position = Vector3.new(-13.1050081, 1.01655102, 4.94250584)
  3317. o203.Rotation = Vector3.new(-180, 6.6715824e-009, -179.965744)
  3318. o203.Anchored = true
  3319. o203.CFrame = CFrame.new(-13.1050081, 1.01655102, 4.94250584, -0.999999821, 0.000597878243, 1.16441079e-010, 0.000597878243, 0.999999821, 1.50995675e-007, -2.61650545e-011, 1.50995902e-007, -1)
  3320. o203.FormFactor = Enum.FormFactor.Custom
  3321. o203.Size = Vector3.new(0.224999994, 0.200000003, 0.200000003)
  3322. o203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3323. o203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3324. o203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3325. o203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3326. o203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3327. o203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3328. o203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3329. o204 = Instance.new("BlockMesh")
  3330. o204.Parent = o203
  3331. o204.Scale = Vector3.new(1, 0.25, 0.625)
  3332. o205 = Instance.new("Part")
  3333. o205.Parent = MG2
  3334. o205.Material = Enum.Material.SmoothPlastic
  3335. o205.BrickColor = BrickColor.new("Dark stone grey")
  3336. o205.Position = Vector3.new(-13.1051083, 0.857805014, 5.91125584)
  3337. o205.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, -90.0342712)
  3338. o205.Anchored = true
  3339. o205.CFrame = CFrame.new(-13.1051083, 0.857805014, 5.91125584, -0.000598072947, 0.999999821, -2.6141176e-011, -0.999999821, -0.000598072947, 8.52651283e-014, -7.81597009e-014, 2.61387804e-011, 1)
  3340. o205.FormFactor = Enum.FormFactor.Custom
  3341. o205.Size = Vector3.new(0.200000003, 0.3125, 0.200000003)
  3342. o205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3343. o205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3344. o205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3345. o205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3346. o205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3347. o205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3348. o205.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3349. o206 = Instance.new("CylinderMesh")
  3350. o206.Parent = o205
  3351. o206.Scale = Vector3.new(0.3125, 1, 0.3125)
  3352. o207 = Instance.new("Part")
  3353. o207.Parent = MG2
  3354. o207.Material = Enum.Material.SmoothPlastic
  3355. o207.BrickColor = BrickColor.new("Dark stone grey")
  3356. o207.Position = Vector3.new(-13.1051083, 0.857805014, 5.27375078)
  3357. o207.Rotation = Vector3.new(-4.88533216e-012, -1.49777912e-009, -90.0342712)
  3358. o207.Anchored = true
  3359. o207.CFrame = CFrame.new(-13.1051083, 0.857805014, 5.27375078, -0.000598072947, 0.999999821, -2.6141176e-011, -0.999999821, -0.000598072947, 8.52651283e-014, -7.81597009e-014, 2.61387804e-011, 1)
  3360. o207.FormFactor = Enum.FormFactor.Custom
  3361. o207.Size = Vector3.new(0.200000003, 0.3125, 0.200000003)
  3362. o207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3363. o207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3364. o207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3365. o207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3366. o207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3367. o207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3368. o207.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3369. o208 = Instance.new("CylinderMesh")
  3370. o208.Parent = o207
  3371. o208.Scale = Vector3.new(0.3125, 1, 0.3125)
  3372. o209 = Instance.new("Part")
  3373. o209.Parent = MG2
  3374. o209.Material = Enum.Material.SmoothPlastic
  3375. o209.BrickColor = BrickColor.new("Black")
  3376. o209.Position = Vector3.new(-13.1051617, 0.771555007, 5.98625183)
  3377. o209.Rotation = Vector3.new(180, 1.49777912e-009, 0.0342645533)
  3378. o209.Anchored = true
  3379. o209.CFrame = CFrame.new(-13.1051617, 0.771555007, 5.98625183, 0.999999821, -0.000598029234, 2.6141176e-011, -0.000598029234, -0.999999821, -8.52651283e-014, 2.61406903e-011, -8.17124146e-014, -1)
  3380. o209.FormFactor = Enum.FormFactor.Custom
  3381. o209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3382. o209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3383. o209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3384. o209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3385. o209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3386. o209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3387. o209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3388. o209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3389. o210 = Instance.new("SpecialMesh")
  3390. o210.Parent = o209
  3391. o210.Scale = Vector3.new(0.9375, 0.5, 0.4375)
  3392. o210.MeshType = Enum.MeshType.Wedge
  3393. o211 = Instance.new("Part")
  3394. o211.Parent = MG2
  3395. o211.Material = Enum.Material.SmoothPlastic
  3396. o211.BrickColor = BrickColor.new("Black")
  3397. o211.Position = Vector3.new(-13.1050539, 0.946550012, 5.38000584)
  3398. o211.Rotation = Vector3.new(180, 1.49777912e-009, -179.965729)
  3399. o211.Anchored = true
  3400. o211.CFrame = CFrame.new(-13.1050539, 0.946550012, 5.38000584, -0.999999821, 0.000598029234, 2.6141176e-011, 0.000598029234, 0.999999821, -8.52651283e-014, -2.61406903e-011, 8.17124146e-014, -1)
  3401. o211.FormFactor = Enum.FormFactor.Custom
  3402. o211.Size = Vector3.new(0.200000003, 0.25, 1.04999995)
  3403. o211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3404. o211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3405. o211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3406. o211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3407. o211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3408. o211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3409. o211.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3410. o212 = Instance.new("BlockMesh")
  3411. o212.Parent = o211
  3412. o212.Scale = Vector3.new(0.9375, 1, 1)
  3413. o213 = Instance.new("Part")
  3414. o213.Parent = MG2
  3415. o213.Material = Enum.Material.SmoothPlastic
  3416. o213.BrickColor = BrickColor.new("Black")
  3417. o213.Position = Vector3.new(-13.1054478, 1.23358619, 3.18481803)
  3418. o213.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3419. o213.Anchored = true
  3420. o213.CFrame = CFrame.new(-13.1054478, 1.23358619, 3.18481803, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3421. o213.FormFactor = Enum.FormFactor.Custom
  3422. o213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3423. o213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3424. o213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3425. o213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3426. o213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3427. o213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3428. o213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3429. o213.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3430. o214 = Instance.new("SpecialMesh")
  3431. o214.Parent = o213
  3432. o214.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3433. o214.Scale = Vector3.new(0.0799999982, 0.0799999982, 0.0799999982)
  3434. o214.MeshType = Enum.MeshType.FileMesh
  3435. o215 = Instance.new("Part")
  3436. o215.Parent = MG2
  3437. o215.Material = Enum.Material.SmoothPlastic
  3438. o215.BrickColor = BrickColor.new("Black")
  3439. o215.Position = Vector3.new(-13.1053696, 1.19866312, 3.91283011)
  3440. o215.Rotation = Vector3.new(-89.997406, -89.9657364, -89.9973984)
  3441. o215.Anchored = true
  3442. o215.CFrame = CFrame.new(-13.1053696, 1.19866312, 3.91283011, 2.71379559e-008, 0.00059803779, -0.999999821, 1.06276133e-007, 0.999999821, 0.00059803779, 1, -1.06292269e-007, 2.70743428e-008)
  3443. o215.FormFactor = Enum.FormFactor.Custom
  3444. o215.Size = Vector3.new(1.16999996, 0.200000003, 0.200000003)
  3445. o215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3446. o215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3447. o215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3448. o215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3449. o215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3450. o215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3451. o215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3452. o216 = Instance.new("Decal")
  3453. o216.Parent = o215
  3454. o216.Texture = "http://www.roblox.com/asset/?id=29684337"
  3455. o216.Face = Enum.NormalId.Top
  3456. o217 = Instance.new("Decal")
  3457. o217.Parent = o215
  3458. o217.Texture = "http://www.roblox.com/asset/?id=29684337"
  3459. o217.Face = Enum.NormalId.Bottom
  3460. o218 = Instance.new("BlockMesh")
  3461. o218.Parent = o215
  3462. o218.Offset = Vector3.new(0, -0.0149999997, 0)
  3463. o218.Scale = Vector3.new(1.20000005, 0.180000022, 0.450000018)
  3464. o219 = Instance.new("Part")
  3465. o219.Parent = MG2
  3466. o219.Material = Enum.Material.SmoothPlastic
  3467. o219.BrickColor = BrickColor.new("Black")
  3468. o219.Position = Vector3.new(-13.1774616, 1.20562911, 3.13281608)
  3469. o219.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3470. o219.Anchored = true
  3471. o219.CFrame = CFrame.new(-13.1774616, 1.20562911, 3.13281608, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3472. o219.FormFactor = Enum.FormFactor.Custom
  3473. o219.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3474. o219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3475. o219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3476. o219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3477. o219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3478. o219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3479. o219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3480. o219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3481. o220 = Instance.new("BlockMesh")
  3482. o220.Parent = o219
  3483. o220.Scale = Vector3.new(0.0800000057, 0.399999976, 0.599999964)
  3484. o221 = Instance.new("Part")
  3485. o221.Parent = MG2
  3486. o221.Material = Enum.Material.SmoothPlastic
  3487. o221.BrickColor = BrickColor.new("Black")
  3488. o221.Position = Vector3.new(-13.1534519, 1.2256192, 3.18481803)
  3489. o221.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3490. o221.Anchored = true
  3491. o221.CFrame = CFrame.new(-13.1534519, 1.2256192, 3.18481803, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3492. o221.FormFactor = Enum.FormFactor.Custom
  3493. o221.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3494. o221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3495. o221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3496. o221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3497. o221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3498. o221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3499. o221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3500. o221.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3501. o222 = Instance.new("BlockMesh")
  3502. o222.Parent = o221
  3503. o222.Scale = Vector3.new(0.160000011, 0.199999988, 0.0800000057)
  3504. o223 = Instance.new("Part")
  3505. o223.Parent = MG2
  3506. o223.Material = Enum.Material.SmoothPlastic
  3507. o223.BrickColor = BrickColor.new("Black")
  3508. o223.Position = Vector3.new(-13.1055317, 1.0975672, 4.81684589)
  3509. o223.Rotation = Vector3.new(89.9999924, -0.0342645533, -5.20930543e-009)
  3510. o223.Anchored = true
  3511. o223.CFrame = CFrame.new(-13.1055317, 1.0975672, 4.81684589, 0.999999821, 9.0919515e-011, -0.000598029234, -0.000598029234, 1.956993e-007, -0.999999821, 2.61657362e-011, 1, 1.95699243e-007)
  3512. o223.FormFactor = Enum.FormFactor.Custom
  3513. o223.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3514. o223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3515. o223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3516. o223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3517. o223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3518. o223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3519. o223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3520. o223.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3521. o224 = Instance.new("SpecialMesh")
  3522. o224.Parent = o223
  3523. o224.Scale = Vector3.new(0.800000131, 0.640000045, 0.680000007)
  3524. o224.MeshType = Enum.MeshType.Wedge
  3525. o225 = Instance.new("Part")
  3526. o225.Parent = MG2
  3527. o225.Material = Enum.Material.SmoothPlastic
  3528. o225.BrickColor = BrickColor.new("Black")
  3529. o225.Position = Vector3.new(-13.0574503, 1.22555912, 3.18481803)
  3530. o225.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3531. o225.Anchored = true
  3532. o225.CFrame = CFrame.new(-13.0574503, 1.22555912, 3.18481803, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3533. o225.FormFactor = Enum.FormFactor.Custom
  3534. o225.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3535. o225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3536. o225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3537. o225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3538. o225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3539. o225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3540. o225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3541. o225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3542. o226 = Instance.new("BlockMesh")
  3543. o226.Parent = o225
  3544. o226.Scale = Vector3.new(0.160000041, 0.199999988, 0.0800000057)
  3545. o227 = Instance.new("Part")
  3546. o227.Parent = MG2
  3547. o227.Material = Enum.Material.SmoothPlastic
  3548. o227.BrickColor = BrickColor.new("Black")
  3549. o227.Position = Vector3.new(-13.1055317, 1.08958411, 3.35682297)
  3550. o227.Rotation = Vector3.new(-89.994812, -89.9657364, -89.9947968)
  3551. o227.Anchored = true
  3552. o227.CFrame = CFrame.new(-13.1055317, 1.08958411, 3.35682297, 5.4291732e-008, 0.000598046347, -0.999999821, 1.95666871e-007, 0.999999821, 0.000598046347, 1, -1.95699243e-007, 5.41746559e-008)
  3553. o227.FormFactor = Enum.FormFactor.Custom
  3554. o227.Size = Vector3.new(0.808000088, 0.200000003, 0.200000003)
  3555. o227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3556. o227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3557. o227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3558. o227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3559. o227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3560. o227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3561. o227.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3562. o228 = Instance.new("BlockMesh")
  3563. o228.Parent = o227
  3564. o228.Scale = Vector3.new(1, 0.440000057, 0.800000131)
  3565. o229 = Instance.new("Part")
  3566. o229.Parent = MG2
  3567. o229.Material = Enum.Material.SmoothPlastic
  3568. o229.BrickColor = BrickColor.new("Black")
  3569. o229.Position = Vector3.new(-13.0334616, 1.20552611, 3.0128119)
  3570. o229.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3571. o229.Anchored = true
  3572. o229.CFrame = CFrame.new(-13.0334616, 1.20552611, 3.0128119, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3573. o229.FormFactor = Enum.FormFactor.Custom
  3574. o229.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3575. o229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3576. o229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3577. o229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3578. o229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3579. o229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3580. o229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3581. o229.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3582. o230 = Instance.new("SpecialMesh")
  3583. o230.Parent = o229
  3584. o230.Scale = Vector3.new(0.0800000057, 0.399999976, 0.599999964)
  3585. o230.MeshType = Enum.MeshType.Wedge
  3586. o231 = Instance.new("Part")
  3587. o231.Name = "Zoom"
  3588. o231.Parent = MG2
  3589. o231.Material = Enum.Material.SmoothPlastic
  3590. o231.Transparency = 1
  3591. o231.Position = Vector3.new(-13.1099358, 1.20989811, 2.88000464)
  3592. o231.Rotation = Vector3.new(-179.999741, 2.35468792e-006, -179.999603)
  3593. o231.Anchored = true
  3594. o231.CFrame = CFrame.new(-13.1099358, 1.20989811, 2.88000464, -0.999995828, 7.17247622e-006, 4.10970564e-008, 7.48429193e-006, 1.00000012, 4.40166332e-006, -4.1063835e-008, 4.17768024e-006, -0.999992728)
  3595. o231.CanCollide = false
  3596. o231.FormFactor = Enum.FormFactor.Custom
  3597. o231.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3598. o231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3599. o231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3600. o231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3601. o231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3602. o231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3603. o231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3604. o232 = Instance.new("BlockMesh")
  3605. o232.Parent = o231
  3606. o232.Scale = Vector3.new(0.0528571419, 0.0634285733, 0.105714284)
  3607. o233 = Instance.new("Part")
  3608. o233.Parent = MG2
  3609. o233.Material = Enum.Material.SmoothPlastic
  3610. o233.BrickColor = BrickColor.new("Black")
  3611. o233.Position = Vector3.new(-13.1055384, 1.08156312, 4.66482973)
  3612. o233.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, 179.965729)
  3613. o233.Anchored = true
  3614. o233.CFrame = CFrame.new(-13.1055384, 1.08156312, 4.66482973, -0.999999821, -0.000598029234, -7.10689146e-012, 0.000598029234, -0.999999821, 3.17865485e-008, -2.61657362e-011, 3.17864632e-008, 1)
  3615. o233.FormFactor = Enum.FormFactor.Custom
  3616. o233.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3617. o233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3618. o233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3619. o233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3620. o233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3621. o233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3622. o233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3623. o233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3624. o234 = Instance.new("SpecialMesh")
  3625. o234.Parent = o233
  3626. o234.Scale = Vector3.new(0.800000131, 0.519999921, 0.479999959)
  3627. o234.MeshType = Enum.MeshType.Wedge
  3628. o235 = Instance.new("Part")
  3629. o235.Parent = MG2
  3630. o235.Material = Enum.Material.SmoothPlastic
  3631. o235.BrickColor = BrickColor.new("Black")
  3632. o235.Position = Vector3.new(-13.1053982, 1.14855111, 4.00282478)
  3633. o235.Rotation = Vector3.new(-89.994812, -89.9657364, -89.9947968)
  3634. o235.Anchored = true
  3635. o235.CFrame = CFrame.new(-13.1053982, 1.14855111, 4.00282478, 5.4291732e-008, 0.000598046347, -0.999999821, 1.95666871e-007, 0.999999821, 0.000598046347, 1, -1.95699243e-007, 5.41746559e-008)
  3636. o235.FormFactor = Enum.FormFactor.Custom
  3637. o235.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3638. o235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3639. o235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3640. o235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3641. o235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3642. o235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3643. o235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3644. o235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3645. o236 = Instance.new("BlockMesh")
  3646. o236.Parent = o235
  3647. o236.Offset = Vector3.new(-0.150000006, 0.00059999997, 0)
  3648. o236.Scale = Vector3.new(9, 0.164999992, 0.800100029)
  3649. o237 = Instance.new("Part")
  3650. o237.Parent = MG2
  3651. o237.Material = Enum.Material.SmoothPlastic
  3652. o237.BrickColor = BrickColor.new("Black")
  3653. o237.Position = Vector3.new(-13.1055384, 1.08156312, 4.73283052)
  3654. o237.Rotation = Vector3.new(-89.994812, -89.9657364, -89.9947968)
  3655. o237.Anchored = true
  3656. o237.CFrame = CFrame.new(-13.1055384, 1.08156312, 4.73283052, 5.4291732e-008, 0.000598046347, -0.999999821, 1.95666871e-007, 0.999999821, 0.000598046347, 1, -1.95699243e-007, 5.41746559e-008)
  3657. o237.FormFactor = Enum.FormFactor.Custom
  3658. o237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3659. o237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3660. o237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3661. o237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3662. o237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3663. o237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3664. o237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3665. o237.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3666. o238 = Instance.new("BlockMesh")
  3667. o238.Parent = o237
  3668. o238.Scale = Vector3.new(0.199999988, 0.519999921, 0.800000131)
  3669. o239 = Instance.new("Part")
  3670. o239.Parent = MG2
  3671. o239.Material = Enum.Material.SmoothPlastic
  3672. o239.BrickColor = BrickColor.new("Black")
  3673. o239.Position = Vector3.new(-13.0334616, 1.20552611, 3.13281608)
  3674. o239.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3675. o239.Anchored = true
  3676. o239.CFrame = CFrame.new(-13.0334616, 1.20552611, 3.13281608, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3677. o239.FormFactor = Enum.FormFactor.Custom
  3678. o239.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3679. o239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3680. o239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3681. o239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3682. o239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3683. o239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3684. o239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3685. o239.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3686. o240 = Instance.new("BlockMesh")
  3687. o240.Parent = o239
  3688. o240.Scale = Vector3.new(0.0800000057, 0.399999976, 0.599999964)
  3689. o241 = Instance.new("Part")
  3690. o241.Parent = MG2
  3691. o241.Material = Enum.Material.SmoothPlastic
  3692. o241.BrickColor = BrickColor.new("Black")
  3693. o241.Position = Vector3.new(-13.1054764, 1.18558311, 3.18481803)
  3694. o241.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3695. o241.Anchored = true
  3696. o241.CFrame = CFrame.new(-13.1054764, 1.18558311, 3.18481803, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3697. o241.FormFactor = Enum.FormFactor.Custom
  3698. o241.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3699. o241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3700. o241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3701. o241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3702. o241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3703. o241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3704. o241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3705. o241.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3706. o242 = Instance.new("BlockMesh")
  3707. o242.Parent = o241
  3708. o242.Scale = Vector3.new(0.640000045, 0.199999988, 0.0800000057)
  3709. o243 = Instance.new("Part")
  3710. o243.Parent = MG2
  3711. o243.Material = Enum.Material.SmoothPlastic
  3712. o243.BrickColor = BrickColor.new("Black")
  3713. o243.Position = Vector3.new(-13.1055317, 1.09356511, 4.17682981)
  3714. o243.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, 179.965729)
  3715. o243.Anchored = true
  3716. o243.CFrame = CFrame.new(-13.1055317, 1.09356511, 4.17682981, -0.999999821, -0.000598029234, -7.10689146e-012, 0.000598029234, -0.999999821, 3.17865485e-008, -2.61657362e-011, 3.17864632e-008, 1)
  3717. o243.FormFactor = Enum.FormFactor.Custom
  3718. o243.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3719. o243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3720. o243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3721. o243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3722. o243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3723. o243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3724. o243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3725. o243.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3726. o244 = Instance.new("SpecialMesh")
  3727. o244.Parent = o243
  3728. o244.Scale = Vector3.new(0.800000072, 0.400000036, 0.560000062)
  3729. o244.MeshType = Enum.MeshType.Wedge
  3730. o245 = Instance.new("Part")
  3731. o245.Parent = MG2
  3732. o245.Material = Enum.Material.SmoothPlastic
  3733. o245.BrickColor = BrickColor.new("Black")
  3734. o245.Position = Vector3.new(-13.1774616, 1.2056272, 3.01282096)
  3735. o245.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3736. o245.Anchored = true
  3737. o245.CFrame = CFrame.new(-13.1774616, 1.2056272, 3.01282096, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3738. o245.FormFactor = Enum.FormFactor.Custom
  3739. o245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3740. o245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3741. o245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3742. o245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3743. o245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3744. o245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3745. o245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3746. o245.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3747. o246 = Instance.new("SpecialMesh")
  3748. o246.Parent = o245
  3749. o246.Scale = Vector3.new(0.0800000057, 0.399999976, 0.599999964)
  3750. o246.MeshType = Enum.MeshType.Wedge
  3751. o247 = Instance.new("Part")
  3752. o247.Parent = MG2
  3753. o247.Material = Enum.Material.SmoothPlastic
  3754. o247.BrickColor = BrickColor.new("Black")
  3755. o247.Position = Vector3.new(-13.1053638, 1.21365511, 4.69673586)
  3756. o247.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, -0.0342645533)
  3757. o247.Anchored = true
  3758. o247.CFrame = CFrame.new(-13.1053638, 1.21365511, 4.69673586, 0.999999821, 0.000598029234, -7.10689146e-012, -0.000598029234, 0.999999821, 3.17865485e-008, 2.61657362e-011, -3.17864632e-008, 1)
  3759. o247.FormFactor = Enum.FormFactor.Custom
  3760. o247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3761. o247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3762. o247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3763. o247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3764. o247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3765. o247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3766. o247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3767. o247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3768. o248 = Instance.new("SpecialMesh")
  3769. o248.Parent = o247
  3770. o248.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3771. o248.Scale = Vector3.new(0.119999997, 0.119999997, 0.600000024)
  3772. o248.MeshType = Enum.MeshType.FileMesh
  3773. o249 = Instance.new("Part")
  3774. o249.Parent = MG2
  3775. o249.Material = Enum.Material.SmoothPlastic
  3776. o249.BrickColor = BrickColor.new("Black")
  3777. o249.Position = Vector3.new(-13.2227039, 1.1414212, 3.92782974)
  3778. o249.Rotation = Vector3.new(-90.0000153, 45.0343437, 90)
  3779. o249.Anchored = true
  3780. o249.CFrame = CFrame.new(-13.2227039, 1.1414212, 3.92782974, -5.4291732e-008, -0.706682861, 0.707530499, -1.95666871e-007, 0.707530439, 0.706682801, -1, -1.19352478e-007, -1.78920089e-007)
  3781. o249.FormFactor = Enum.FormFactor.Custom
  3782. o249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3783. o249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3784. o249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3785. o249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3786. o249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3787. o249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3788. o249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3789. o249.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3790. o250 = Instance.new("BlockMesh")
  3791. o250.Parent = o249
  3792. o250.Offset = Vector3.new(0, -0.0265500005, 0.0687000006)
  3793. o250.Scale = Vector3.new(7.0199995, 0.180000007, 0.250499994)
  3794. o251 = Instance.new("Part")
  3795. o251.Parent = MG2
  3796. o251.Material = Enum.Material.SmoothPlastic
  3797. o251.BrickColor = BrickColor.new("Black")
  3798. o251.Position = Vector3.new(-13.1053324, 1.25864911, 4.69322681)
  3799. o251.Rotation = Vector3.new(-90.0000076, 0.0342645533, -90)
  3800. o251.Anchored = true
  3801. o251.CFrame = CFrame.new(-13.1053324, 1.25864911, 4.69322681, 5.4291732e-008, 0.999999821, 0.000598029234, 1.95666871e-007, -0.000598029234, 0.999999821, 1, -5.41746772e-008, -1.95699243e-007)
  3802. o251.FormFactor = Enum.FormFactor.Custom
  3803. o251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3804. o251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3805. o251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3806. o251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3807. o251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3808. o251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3809. o251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3810. o251.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3811. o252 = Instance.new("BlockMesh")
  3812. o252.Parent = o251
  3813. o252.Offset = Vector3.new(0, 0, -0.0659999996)
  3814. o252.Scale = Vector3.new(0.200010002, 0.0800399929, 0.280013978)
  3815. o253 = Instance.new("Part")
  3816. o253.Parent = MG2
  3817. o253.Material = Enum.Material.SmoothPlastic
  3818. o253.BrickColor = BrickColor.new("Black")
  3819. o253.Position = Vector3.new(-13.1055317, 1.09358811, 4.30083179)
  3820. o253.Rotation = Vector3.new(180, 4.07194889e-010, 0.0342645533)
  3821. o253.Anchored = true
  3822. o253.CFrame = CFrame.new(-13.1055317, 1.09358811, 4.30083179, 0.999999821, -0.000598029234, 7.10689146e-012, -0.000598029234, -0.999999821, -3.17865485e-008, 2.61657362e-011, 3.17864632e-008, -1)
  3823. o253.FormFactor = Enum.FormFactor.Custom
  3824. o253.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3825. o253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3826. o253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3827. o253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3828. o253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3829. o253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3830. o253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3831. o253.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3832. o254 = Instance.new("SpecialMesh")
  3833. o254.Parent = o253
  3834. o254.Scale = Vector3.new(0.800000131, 0.399999976, 0.599999964)
  3835. o254.MeshType = Enum.MeshType.Wedge
  3836. o255 = Instance.new("Part")
  3837. o255.Parent = MG2
  3838. o255.Material = Enum.Material.SmoothPlastic
  3839. o255.BrickColor = BrickColor.new("Black")
  3840. o255.Position = Vector3.new(-13.1055317, 1.08958411, 3.82883143)
  3841. o255.Rotation = Vector3.new(180, 4.07194889e-010, 0.0342645533)
  3842. o255.Anchored = true
  3843. o255.CFrame = CFrame.new(-13.1055317, 1.08958411, 3.82883143, 0.999999821, -0.000598029234, 7.10689146e-012, -0.000598029234, -0.999999821, -3.17865485e-008, 2.61657362e-011, 3.17864632e-008, -1)
  3844. o255.FormFactor = Enum.FormFactor.Custom
  3845. o255.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3846. o255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3847. o255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3848. o255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3849. o255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3850. o255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3851. o255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3852. o255.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3853. o256 = Instance.new("SpecialMesh")
  3854. o256.Parent = o255
  3855. o256.Scale = Vector3.new(0.800000131, 0.439999998, 0.680000007)
  3856. o256.MeshType = Enum.MeshType.Wedge
  3857. o257 = Instance.new("Part")
  3858. o257.Parent = MG2
  3859. o257.Material = Enum.Material.SmoothPlastic
  3860. o257.BrickColor = BrickColor.new("Black")
  3861. o257.Position = Vector3.new(-12.9881916, 1.1413672, 3.92782068)
  3862. o257.Rotation = Vector3.new(-90.0000076, -44.9658089, -90)
  3863. o257.Anchored = true
  3864. o257.CFrame = CFrame.new(-12.9881916, 1.1413672, 3.92782068, 5.4291732e-008, 0.707528651, -0.706684709, 1.95666871e-007, 0.706684768, 0.707528591, 1, -2.16173063e-007, -8.95500989e-008)
  3865. o257.FormFactor = Enum.FormFactor.Custom
  3866. o257.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3867. o257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3868. o257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3869. o257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3870. o257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3871. o257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3872. o257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3873. o257.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3874. o258 = Instance.new("BlockMesh")
  3875. o258.Parent = o257
  3876. o258.Offset = Vector3.new(0, -0.0265500005, 0.0687000006)
  3877. o258.Scale = Vector3.new(7.0199995, 0.180000007, 0.250499994)
  3878. o259 = Instance.new("Part")
  3879. o259.Parent = MG2
  3880. o259.Material = Enum.Material.SmoothPlastic
  3881. o259.BrickColor = BrickColor.new("Black")
  3882. o259.Position = Vector3.new(-13.1055317, 1.09358811, 4.236835)
  3883. o259.Rotation = Vector3.new(-1.82123506e-006, -4.07194889e-010, 89.9657364)
  3884. o259.Anchored = true
  3885. o259.CFrame = CFrame.new(-13.1055317, 1.09358811, 4.236835, 0.000598046347, -0.999999821, -7.10689146e-012, 0.999999821, 0.000598046347, 3.17865485e-008, -3.17864632e-008, -2.61676132e-011, 1)
  3886. o259.FormFactor = Enum.FormFactor.Custom
  3887. o259.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3888. o259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3889. o259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3890. o259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3891. o259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3892. o259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3893. o259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3894. o259.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3895. o260 = Instance.new("BlockMesh")
  3896. o260.Parent = o259
  3897. o260.Scale = Vector3.new(0.400000066, 0.800000191, 0.0400000028)
  3898. EXE.Parent = workspace
  3899. EXE:MakeJoints()
  3900. local EXE1 = EXE:GetChildren()
  3901. for i=1,#EXE1 do
  3902. EXE1[i].Parent = workspace
  3903. ypcall(function() EXE1[i]:MakeJoints() end)
  3904. end
  3905. EXE:Destroy()
  3906. for i=1,#cors do
  3907. coroutine.resume(cors[i])
  3908. end
  3909. MG2.Parent = game.Players.LocalPlayer.Backpack
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