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- local a = Instance.new("Part", workspace)
- a.Size = Vector3.new(1, 1, 1)
- a.Anchored = false
- a.Parent = game.Players.LocalPlayer.Character
- a.Name = "Welded"
- local b = Instance.new("Weld", a)
- b.Part0 = game.Players.LocalPlayer.Character['Head']
- b.Part1 = a
- game.Players.LocalPlayer.Character.Head.Transparency = 1
- local c = game.Players.LocalPlayer.Character
- local d = c.Head.face.Texture
- c.Head.face:Destroy()
- local e = Instance.new("Decal", a)
- e.Face = "Front"
- e.Texture = d
- local ap = Instance.new("Part", workspace)
- ap.Size = Vector3.new(1, 1, 1)
- ap.Anchored = false
- ap.Parent = game.Players.LocalPlayer.Character
- ap.Name = "Welded1"
- local bp = Instance.new("Weld", ap)
- bp.Part0 = game.Players.LocalPlayer.Character['Torso']
- bp.Part1 = ap
- game.Players.LocalPlayer.Character.Torso.Transparency = 1
- local pringles = Instance.new("Part", workspace)
- pringles.Size = Vector3.new(1, 1, 1)
- pringles.Anchored = false
- pringles.Parent = game.Players.LocalPlayer.Character
- pringles.Name = "Welded2"
- local nv = Instance.new("Weld", pringles)
- nv.Part0 = game.Players.LocalPlayer.Character['Right Arm']
- nv.Part1 = pringles
- game.Players.LocalPlayer.Character['Right Arm'].Transparency = 1
- local sss = Instance.new("Part", workspace)
- sss.Size = Vector3.new(1, 1, 1)
- sss.Anchored = false
- sss.Parent = game.Players.LocalPlayer.Character
- sss.Name = "Welded2"
- local nv = Instance.new("Weld", sss)
- nv.Part0 = game.Players.LocalPlayer.Character['Left Arm']
- nv.Part1 = pringles
- game.Players.LocalPlayer.Character['Left Arm'].Transparency = 1
- game.Players.LocalPlayer.Character.Torso.Transparency = 1
- local cCa= Instance.new("Part", workspace)
- cCa.Size = Vector3.new(1, 1, 1)
- cCa.Anchored = false
- cCa.Parent = game.Players.LocalPlayer.Character
- cCa.Name = "Welded2"
- local ov = Instance.new("Weld", pringles)
- ov.Part0 = game.Players.LocalPlayer.Character['Right Leg']
- ov.Part1 = pringles
- game.Players.LocalPlayer.Character['Right Leg'].Transparency = 1
- local ssss = Instance.new("Part", workspace)
- ssss.Size = Vector3.new(1, 1, 1)
- ssss.Anchored = false
- ssss.Parent = game.Players.LocalPlayer.Character
- ssss.Name = "Welded2"
- local nnv = Instance.new("Weld", sss)
- nnv.Part0 = game.Players.LocalPlayer.Character['Left Leg']
- nnv.Part1 = pringles
- game.Players.LocalPlayer.Character['Left Leg'].Transparency = 1
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