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Jul 21st, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local size = 8
  4. part = function()
  5.  
  6. local a = Instance.new("Part", script)
  7. a.Anchored = true
  8. a.CanCollide = true
  9. a.CFrame = char.Torso.CFrame
  10. a.Size = Vector3.new(size, 0.2, 0.2)
  11. a.Transparency = 1
  12. return a
  13. end
  14.  
  15. part2 = function()
  16.  
  17. local a = Instance.new("Part", script)
  18. a.Anchored = true
  19. a.CanCollide = true
  20. a.CFrame = char.Torso.CFrame
  21. a.Size = Vector3.new(0.2, size, 0.2)
  22. a.Transparency = 1
  23. return a
  24. end
  25.  
  26. part3 = function()
  27.  
  28. local a = Instance.new("Part", script)
  29. a.Anchored = true
  30. a.CanCollide = false
  31. a.Size = Vector3.new(size, size, 1)
  32. a.Transparency = 0.7
  33. a.Material = "Neon"
  34. a.BrickColor = BrickColor.new("Really red")
  35. local b = Instance.new("BlockMesh", a)
  36. b.Scale = Vector3.new(1, 1, 0)
  37. return a
  38. end
  39.  
  40. local replicating = false
  41. local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
  42. replicate = function()
  43.  
  44. replicating = true
  45. script:ClearAllChildren()
  46. root = part()
  47. root.Transparency = 1
  48. root.Size = Vector3.new(0.2, 0.2, 0.2)
  49. root.CanCollide = false
  50. a = part()
  51. b = part()
  52. c = part()
  53. d = part()
  54. a2 = part()
  55. b2 = part()
  56. c2 = part()
  57. d2 = part()
  58. aa = part2()
  59. bb = part2()
  60. cc = part2()
  61. dd = part2()
  62. z = part3()
  63. x = part3()
  64. c = part3()
  65. v = part3()
  66. b = part3()
  67. n = part3()
  68. replicating = false
  69. end
  70.  
  71. script.ChildRemoved:connect(function(a)
  72.  
  73. if a.ClassName == "Part" and replicating == false then
  74. replicate()
  75. end
  76. end
  77. )
  78. replicate()
  79. local tick = 0
  80. CreateRegion3FromLocAndSize = function(Position, Size)
  81.  
  82. local SizeOffset = Size / 2
  83. local Point1 = Position - SizeOffset
  84. local Point2 = Position + SizeOffset
  85. return Region3.new(Point1, Point2)
  86. end
  87.  
  88. local set = false
  89. local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "Likebossfromdk", "", ""}
  90. p.Chatted:connect(function(ms)
  91.  
  92. if ms:sub(1, 5) == "size-" then
  93. size = tonumber(ms:sub(6))
  94. replicate()
  95. else
  96. if ms:sub(1, 4) == "set-" then
  97. set = true
  98. z.CanCollide = false
  99. x.CanCollide = false
  100. c.CanCollide = false
  101. v.CanCollide = false
  102. b.CanCollide = false
  103. n.CanCollide = false
  104. else
  105. if ms:sub(1, 6) == "unset-" then
  106. set = false
  107. z.CanCollide = false
  108. x.CanCollide = false
  109. c.CanCollide = false
  110. v.CanCollide = false
  111. b.CanCollide = false
  112. n.CanCollide = false
  113. else
  114. if ms:sub(1, 10) == "whitelist-" then
  115. table.insert(whitelist, ms:sub(11))
  116. else
  117. if ms:sub(1, 12) == "unwhitelist-" then
  118. for i,v in pairs(whitelist) do
  119. if ms:sub(13) == v then
  120. table.remove(whitelist, i)
  121. break
  122. end
  123. end
  124. end
  125. end
  126. end
  127. end
  128. end
  129. end
  130. )
  131. local magicpos = nil
  132. game:GetService("RunService").Heartbeat:connect(function()
  133.  
  134. pcall(function()
  135.  
  136. local void = char:GetChildren()
  137. for _,pl in pairs(whitelist) do
  138. if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then
  139. for i,v in pairs(game.Players[pl].Character:GetChildren()) do
  140. table.insert(void, v)
  141. end
  142. end
  143. end
  144. for i,v in pairs(game.Players:GetPlayers()) do
  145. if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then
  146. v:LoadCharacter()
  147. end
  148. end
  149. char.Humanoid.Health = math.huge
  150. tick = tick + 0.01
  151. if not set then
  152. root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1)
  153. magicpos = char.Torso.CFrame
  154. else
  155. root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05)
  156. end
  157. local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size))
  158. for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do
  159. if v.Name ~= "Base" then
  160. v:Destroy()
  161. end
  162. end
  163. a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  164. b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  165. c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2)
  166. d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2)
  167. a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  168. b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  169. c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2)
  170. d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2)
  171. aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2)
  172. bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2)
  173. cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2)
  174. dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2)
  175. z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  176. x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  177. c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90))
  178. v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90))
  179. b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  180. n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  181. end
  182. )
  183. end
  184. )
  185. ------[[ Lets start with something simple like the Variables & Settings ]]----
  186.  
  187. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  188. local char = game.Players.LocalPlayer.Character
  189. for i,v in pairs(char:children()) do
  190. if v:IsA("Accessory") then
  191. v:Destroy()
  192. end
  193. end
  194. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  195. aura.Size = NumberSequence.new(0)
  196. aura.Lifetime = NumberRange.new(0)
  197. aura.LightEmission = 0
  198. local jun = game.Players.LocalPlayer
  199. local Player=game.Players.LocalPlayer
  200. repeat wait()
  201. until Player
  202. local Char=Player.Character
  203. repeat wait()
  204. until Char
  205. local CurrentEffects={}
  206. local CurrentDamages={}
  207. local Human=Char.Humanoid
  208. local LArm=Char["Left Arm"]
  209. local RArm=Char["Right Arm"]
  210. local LLeg=Char["Left Leg"]
  211. local RLeg=Char["Right Leg"]
  212. local Torso=Char.Torso
  213. local RS=Torso["Right Shoulder"]
  214. local LS=Torso["Left Shoulder"]
  215. local RH=Torso["Right Hip"]
  216. local LH=Torso["Left Hip"]
  217. local Head=Char.Head
  218. local Neck=Torso.Neck
  219. local RootPart=Char.HumanoidRootPart
  220. local RootJoint=RootPart.RootJoint
  221. local equipped=false
  222. local Debounce=false
  223. local Anim="Idle"
  224. local chat = game:GetService("Chat")
  225. local Mouse=Player:GetMouse()
  226. local Lighting=game.Lighting
  227. local cf=CFrame.new
  228. local v3=Vector3.new
  229. local c3=Color3.new
  230. local it=Instance.new
  231. local angles=CFrame.Angles
  232. local rad=math.rad
  233. local ran=math.random
  234. local huge=math.huge
  235. local attacking=false
  236. local attacktype=1
  237. local Portalling=false
  238. local p = game.Players.LocalPlayer
  239. local char = p.Character
  240. local mouse = p:GetMouse()
  241. local larm = char["Left Arm"]
  242. local rarm = char["Right Arm"]
  243. local lleg = char["Left Leg"]
  244. local rleg = char["Right Leg"]
  245. local hed = char.Head
  246. local symbolimg = "rbxassetid://"
  247. local torso = char.Torso
  248. local hum = char.Humanoid
  249. local cam = game.Workspace.CurrentCamera
  250. local root = char.HumanoidRootPart
  251. local deb = false
  252. local shot = 0
  253. local debris=game:service"Debris"
  254. local l = game:GetService("Lighting")
  255. local rs = game:GetService("RunService").RenderStepped
  256. local eColors = {"Crimson", "Really red"}
  257. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  258. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  259. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  260. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  261. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  262. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  263. r=game:service'RunService'.RenderStepped
  264. --------------------------------------------------------------------
  265.  
  266.  
  267.  
  268. local Transforming = true
  269. Human.WalkSpeed = 0
  270.  
  271.  
  272. Player:ClearCharacterAppearance()
  273. wait(0.1)
  274. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  275. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  276. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  277. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  278. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  279. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  280. Player.Character.Head.face:Destroy()
  281.  
  282.  
  283.  
  284.  
  285.  
  286.  
  287.  
  288. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  289. selectionBoxOfTorso.Adornee = Torso
  290. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  291. selectionBoxOfTorso.LineThickness = 0.01
  292. selectionBoxOfTorso.Transparency = 0
  293.  
  294. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  295. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  296. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  297. selectionBoxOfRightArm.LineThickness = 0.01
  298. selectionBoxOfRightArm.Transparency = 0
  299.  
  300. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  301. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  302. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  303. selectionBoxOfRightLeg.LineThickness = 0.01
  304. selectionBoxOfRightLeg.Transparency = 0
  305.  
  306. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  307. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  308. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  309. selectionBoxOfLeftArm.LineThickness = 0.01
  310. selectionBoxOfLeftArm.Transparency = 0
  311.  
  312. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  313. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  314. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  315. selectionBoxOfLeftLeg.LineThickness = 0.01
  316. selectionBoxOfLeftLeg.Transparency = 0
  317.  
  318.  
  319. LightOnBody = Instance.new("PointLight", Head)
  320. LightOnBody.Brightness = 3000
  321. LightOnBody.Range = 20
  322. LightOnBody.Color = Color3.new(255, 0, 0)
  323.  
  324.  
  325.  
  326. local p = game.Players.LocalPlayer
  327. local char = p.Character
  328. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  329. GodOfDestruction.Name = "GodOfDestruction"
  330. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  331. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  332. shirt.Name = "Shirt"
  333. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  334. pants.Name = "Pants"
  335. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  336. torso.Size = Vector3.new(2,2,1)
  337. torso.Rotation = Vector3.new(0,180,0)
  338. torso.Position = Vector3.new(0,4,0)
  339. torso.BrickColor = BrickColor.new("Really black")
  340. torso.Name = "Torso"
  341. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  342. head.Size = Vector3.new(1.25,1.25,1.25)
  343. head.BrickColor = BrickColor.new("Really black")
  344. head.Name = "Head"
  345. head.Position = Vector3.new(0,6,0)
  346. headmesh = Instance.new("SpecialMesh",head)
  347. headmesh.MeshType = "Head"
  348. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  349. larm.Size = Vector3.new(1,2,1)
  350. larm.BrickColor = BrickColor.new("Really black")
  351. larm.Name = "Left Arm"
  352. larm.Position = Vector3.new(-2,4,0)
  353. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  354. rarm.Size = Vector3.new(1,2,1)
  355. rarm.BrickColor = BrickColor.new("Really black")
  356. rarm.Name = "Right Arm"
  357. rarm.Position = Vector3.new(2,4,0)
  358. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  359. lleg.Size = Vector3.new(1,2,1)
  360. lleg.Name = "Left Leg"
  361. lleg.Position = Vector3.new(1,2,0)
  362. lleg.BrickColor = BrickColor.new("Really black")
  363. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  364. rleg.Size = Vector3.new(1,2,1)
  365. rleg.Name = "Right Leg"
  366. rleg.Position = Vector3.new(-1,2,0)
  367. rleg.BrickColor = BrickColor.new("Really black")
  368. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  369. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  370. headweld.Part1 = torso
  371. headweld.C0 = CFrame.new(0, -1.5, 0)
  372. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  373. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  374. larmweld.Part1 = larm
  375. larmweld.C0 = CFrame.new(1.5, 0, 0)
  376. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  377. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  378. rarmweld.Part1 = rarm
  379. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  380. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  381. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  382. rlegweld.Part1 = rleg
  383. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  384. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  385. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  386. llegweld.Part1 = lleg
  387. llegweld.C0 = CFrame.new(0.5, -2, 0)
  388. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  389. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  390. npctoplayer.Part1 = torso
  391. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  392.  
  393.  
  394. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  395. selectionBoxOfTorso.Adornee = torso
  396. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  397. selectionBoxOfTorso.LineThickness = 0.01
  398. selectionBoxOfTorso.Transparency = 0
  399.  
  400. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  401. selectionBoxOfRightArm.Adornee =rarm
  402. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  403. selectionBoxOfRightArm.LineThickness = 0.01
  404. selectionBoxOfRightArm.Transparency = 0
  405.  
  406. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  407. selectionBoxOfRightLeg.Adornee =rleg
  408. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  409. selectionBoxOfRightLeg.LineThickness = 0.01
  410. selectionBoxOfRightLeg.Transparency = 0
  411.  
  412. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  413. selectionBoxOfLeftArm.Adornee = larm
  414. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  415. selectionBoxOfLeftArm.LineThickness = 0.01
  416. selectionBoxOfLeftArm.Transparency = 0
  417.  
  418. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  419. selectionBoxOfLeftLeg.Adornee = lleg
  420. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  421. selectionBoxOfLeftLeg.LineThickness = 0.01
  422. selectionBoxOfLeftLeg.Transparency = 0
  423.  
  424.  
  425. LightOnBody = Instance.new("PointLight", head)
  426. LightOnBody.Brightness = 3000
  427. LightOnBody.Range = 20
  428. LightOnBody.Color = Color3.new(225, 0, 0)
  429.  
  430.  
  431.  
  432.  
  433.  
  434.  
  435.  
  436.  
  437. CV="Pastel blue"
  438.  
  439. local txt = Instance.new("BillboardGui", GodOfDestruction)
  440. txt.Adornee = head
  441. txt.Name = "_status"
  442. txt.Size = UDim2.new(2, 0, 1.2, 0)
  443. txt.StudsOffset = Vector3.new(-9, 8, 0)
  444. local text = Instance.new("TextLabel", txt)
  445. text.Size = UDim2.new(10, 0, 7, 0)
  446. text.FontSize = "Size24"
  447. text.TextScaled = true
  448. text.TextTransparency = 0
  449. text.BackgroundTransparency = 1
  450. text.TextTransparency = 0
  451. text.TextStrokeTransparency = 0
  452. text.Font = "Antique"
  453. text.TextStrokeColor3 = Color3.new(225,0,0)
  454.  
  455. v=Instance.new("Part")
  456. v.Name = "ColorBrick"
  457. v.Parent=Player.Character
  458. v.FormFactor="Symmetric"
  459. v.Anchored=true
  460. v.CanCollide=false
  461. v.BottomSurface="Smooth"
  462. v.TopSurface="Smooth"
  463. v.Size=Vector3.new(10,5,3)
  464. v.Transparency=1
  465. v.CFrame=Char.Torso.CFrame
  466. v.BrickColor=BrickColor.new(CV)
  467. v.Transparency=1
  468. text.TextColor3 = Color3.new(0,0,0)
  469. v.Shape="Block"
  470. text.Text = "God Of Indestructbility"
  471.  
  472.  
  473.  
  474.  
  475. local ChatService = game:GetService("Chat")
  476.  
  477. ChatService:Chat(Head, "Looks like we've been split...", "Red")
  478. wait(4)
  479. ChatService:Chat(Head, "Ready to refuse..?", "Red")
  480. wait(4)
  481. ChatService:Chat(Head, "Let's do this...", "Red")
  482.  
  483.  
  484. local close = -10
  485. for i=1,10 do
  486. wait(0.2)
  487. close = close + 1
  488. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  489. end
  490. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  491. wait(0.1)
  492. local p = game.Players.LocalPlayer
  493. local char = p.Character
  494. local mouse = p:GetMouse()
  495. local larm = char["Left Arm"]
  496. local rarm = char["Right Arm"]
  497. local lleg = char["Left Leg"]
  498. local rleg = char["Right Leg"]
  499. local hed = char.Head
  500. local torso = char.Torso
  501. local hum = char.Humanoid
  502. local cam = game.Workspace.CurrentCamera
  503. local root = char.HumanoidRootPart
  504. local deb = false
  505. local shot = 0
  506. local debris=game:service"Debris"
  507. local l = game:GetService("Lighting")
  508. local rs = game:GetService("RunService").RenderStepped
  509.  
  510.  
  511. Debounces = {
  512. CanAttack = true;
  513. NoIdl = false;
  514. Slashing = false;
  515. Slashed = false;
  516. RPunch = false;
  517. Invisible = false;
  518. RPunched = false;
  519. LPunch = false;
  520. LPunched = false;
  521. }
  522. local Touche = {char.Name, }
  523.  
  524.  
  525. function genWeld(a,b)
  526. local w = Instance.new("Weld",a)
  527. w.Part0 = a
  528. w.Part1 = b
  529. return w
  530. end
  531. function weld(a, b)
  532. local weld = Instance.new("Weld")
  533. weld.Name = "W"
  534. weld.Part0 = a
  535. weld.Part1 = b
  536. weld.C0 = a.CFrame:inverse() * b.CFrame
  537. weld.Parent = a
  538. return weld;
  539. end
  540. ----------------------------------------------------
  541. function Lerp(c1,c2,al)
  542. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  543. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  544. for i,v in pairs(com1) do
  545. com1[i] = v+(com2[i]-v)*al
  546. end
  547. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  548. end
  549. ----------------------------------------------------
  550. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  551. local wld = Instance.new("Weld", wp1)
  552. wld.Part0 = wp0
  553. wld.Part1 = wp1
  554. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  555. end
  556. ----------------------------------------------------
  557. function weld5(part0, part1, c0, c1)
  558. weeld=Instance.new("Weld", part0)
  559. weeld.Part0=part0
  560. weeld.Part1=part1
  561. weeld.C0=c0
  562. weeld.C1=c1
  563. return weeld
  564. end
  565. ----------------------------------------------------
  566. function HasntTouched(plrname)
  567. local ret = true
  568. for _, v in pairs(Touche) do
  569. if v == plrname then
  570. ret = false
  571. end
  572. end
  573. return ret
  574. end
  575. ----------------------------------------------------
  576.  
  577. newWeld(torso, larm, -1.5, 0.5, 0)
  578. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  579. newWeld(torso, rarm, 1.5, 0.5, 0)
  580. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  581. newWeld(torso, hed, 0, 1.5, 0)
  582. newWeld(torso, lleg, -0.5, -1, 0)
  583. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  584. newWeld(torso, rleg, 0.5, -1, 0)
  585. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  586. newWeld(root, torso, 0, -1, 0)
  587. torso.Weld.C1 = CFrame.new(0, -1, 0)
  588.  
  589.  
  590. p = Instance.new("Part")
  591. p.BrickColor = BrickColor.new("Really red")
  592. p.Transparency = 1
  593. TorsoColor = p.BrickColor
  594.  
  595.  
  596. local Transforming = true
  597. hum.WalkSpeed = 0
  598.  
  599.  
  600.  
  601.  
  602. local fx = Instance.new("Part",Torso)
  603. wit = p.BrickColor.Color
  604. wit2 = Color3.new(255,0,0)
  605. local glowz = Instance.new("ParticleEmitter",fx)
  606. glowz.LightEmission = 1
  607. glowz.Texture = "rbxassetid://300899517"
  608. glowz.Color = ColorSequence.new(wit)
  609. glowz.Size = NumberSequence.new(5)
  610. glowz.Speed = NumberRange.new(25,50)
  611. glowz.LockedToPart = false
  612. glowz.Transparency = NumberSequence.new(0.75)
  613. glowz.RotSpeed = NumberRange.new(-2000,2000)
  614. glowz.Lifetime = NumberRange.new(1)
  615. glowz.Rate = 50000
  616. glowz.VelocitySpread = 9001
  617. local glowz2 = Instance.new("ParticleEmitter",fx)
  618. glowz2.LightEmission = 0.5
  619. glowz.Texture = "rbxassetid://300899517"
  620. glowz2.Color = ColorSequence.new(wit2)
  621. glowz2.Size = NumberSequence.new(5)
  622. glowz2.Speed = NumberRange.new(25,50)
  623. glowz2.LockedToPart = false
  624. glowz2.Transparency = NumberSequence.new(0.75)
  625. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  626. glowz2.Lifetime = NumberRange.new(1)
  627. glowz2.Rate = 50000
  628. glowz2.VelocitySpread = 9001
  629. fx.Anchored = true
  630. fx.Material = "Neon"
  631. fx.CanCollide = false
  632. fx.Locked = true
  633. fx.Transparency = 1
  634. fx.Material = "Neon"
  635. fx.Size = Vector3.new(1,1,1)
  636. fx.TopSurface = "SmoothNoOutlines"
  637. fx.BottomSurface = "SmoothNoOutlines"
  638. fx.BrickColor = BrickColor.new("Really red")
  639. fxm = Instance.new("SpecialMesh",fx)
  640. fxm.MeshType = "Sphere"
  641. local sa2 = Instance.new("Sound",Torso)
  642. sa2.SoundId = "rbxassetid://244578827"
  643. sa2.Pitch = 0.5
  644. sa2.Volume = 5
  645. sa2.Looped = false
  646. sa2:Play()
  647. local value = 1
  648. fxm.Scale = Vector3.new(1,1,1)
  649. for i = 1, 20 do rs:wait()
  650. value = value - 0.05
  651. fx.Transparency = fx.Transparency - (1/20)
  652. fx.CFrame = Torso.CFrame
  653. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  654. rs:wait()
  655. end
  656.  
  657.  
  658. selectionBoxOfTorso:Destroy()
  659. selectionBoxOfRightArm:Destroy()
  660. selectionBoxOfRightLeg:Destroy()
  661. selectionBoxOfLeftArm:Destroy()
  662. selectionBoxOfLeftLeg:Destroy()
  663. LightOnBody:Destroy()
  664.  
  665.  
  666. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  667. selectionBoxOfTorso.Adornee = Torso
  668. selectionBoxOfTorso.Color = BrickColor.new("Crimson")
  669. selectionBoxOfTorso.LineThickness = 0.01
  670. selectionBoxOfTorso.Transparency = 0
  671.  
  672. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  673. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  674. selectionBoxOfRightArm.Color = BrickColor.new("Crimson")
  675. selectionBoxOfRightArm.LineThickness = 0.01
  676. selectionBoxOfRightArm.Transparency = 0
  677.  
  678. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  679. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  680. selectionBoxOfRightLeg.Color = BrickColor.new("Crimson")
  681. selectionBoxOfRightLeg.LineThickness = 0.01
  682. selectionBoxOfRightLeg.Transparency = 0
  683.  
  684. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  685. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  686. selectionBoxOfLeftArm.Color = BrickColor.new("Crimson")
  687. selectionBoxOfLeftArm.LineThickness = 0.01
  688. selectionBoxOfLeftArm.Transparency = 0
  689.  
  690. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  691. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  692. selectionBoxOfLeftLeg.Color = BrickColor.new("Crimson")
  693. selectionBoxOfLeftLeg.LineThickness = 0.01
  694. selectionBoxOfLeftLeg.Transparency = 0
  695.  
  696.  
  697.  
  698.  
  699. local Orbd = Instance.new("Part", char)
  700. Orbd.Name = "Orbd"
  701. Orbd.Shape = Enum.PartType.Ball
  702. Orbd.CanCollide = false
  703.  
  704. Orbd.BrickColor = BrickColor.new("Crimson")
  705.  
  706. Orbd.Transparency = 0
  707. Orbd.Material = "Neon"
  708. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  709. Orbd.TopSurface = Enum.SurfaceType.Smooth
  710. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  711.  
  712. local Weld = Instance.new("Weld", Orbd)
  713. Weld.Part0 = char.Head
  714. Weld.Part1 = Orbd
  715. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  716. local glov = Instance.new("PointLight", Orbd)
  717. glov.Brightness = 3000
  718. glov.Range = 20
  719. glov.Color = Color3.new(255, 0, 0)
  720.  
  721. --------------------------------------------------------
  722. local Orbvc = Instance.new("Part", char)
  723. Orbvc.Name = "Orbvc"
  724. Orbvc.Shape = Enum.PartType.Ball
  725. Orbvc.CanCollide = false
  726.  
  727. Orbvc.BrickColor = BrickColor.new("Crimson")
  728.  
  729. Orbvc.Transparency = 0
  730. Orbvc.Material = "Neon"
  731. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  732. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  733. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  734.  
  735. local Weld = Instance.new("Weld", Orbvc)
  736. Weld.Part0 = char.Head
  737. Weld.Part1 = Orbvc
  738. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  739. local glo = Instance.new("PointLight", Orbvc)
  740. glo.Brightness = 3000
  741. glo.Range = 20
  742. glo.Color = Color3.new(255, 0, 0)
  743. ----------------------------------------------------
  744.  
  745.  
  746.  
  747.  
  748.  
  749.  
  750.  
  751.  
  752.  
  753.  
  754. function FindNearestTorso(Position,Distance,SinglePlayer)
  755. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  756. local List = {}
  757. for i,v in pairs(workspace:GetChildren())do
  758. if v:IsA("Model")then
  759. if v:findFirstChild("Torso")then
  760. if v ~= char then
  761. if(v.Torso.Position -Position).magnitude <= Distance then
  762. table.insert(List,v)
  763. end
  764. end
  765. end
  766. end
  767. end
  768. return List
  769. end
  770.  
  771.  
  772.  
  773.  
  774. GroundWave1 = function()
  775. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  776. local Colors = {"Crimson", "Really red"}
  777. local wave = Instance.new("Part", Torso)
  778. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  779. wave.Anchored = true
  780. wave.CanCollide = false
  781. wave.Locked = true
  782. wave.Size = Vector3.new(1, 1, 1)
  783. wave.TopSurface = "Smooth"
  784. wave.BottomSurface = "Smooth"
  785. wave.Transparency = 0.35
  786. wave.CFrame = HandCF
  787. wm = Instance.new("SpecialMesh", wave)
  788. wm.MeshId = "rbxassetid://3270017"
  789. coroutine.wrap(function()
  790. for i = 1, 30, 1 do
  791. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  792. wave.Size = wm.Scale
  793. wave.CFrame = HandCF
  794. wave.Transparency = i/30
  795. wait()
  796. end
  797. wait()
  798. wave:Destroy()
  799. end)()
  800. end
  801. ----------------------------------------------------
  802.  
  803.  
  804. GroundWave3 = function()
  805. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  806. local Colors = {"Really red", "Crimson"}
  807. local wave = Instance.new("Part", torso)
  808. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  809. wave.Anchored = true
  810. wave.CanCollide = false
  811. wave.Locked = true
  812. wave.Size = Vector3.new(1, 1, 1)
  813. wave.TopSurface = "Smooth"
  814. wave.BottomSurface = "Smooth"
  815. wave.Transparency = 0.35
  816. wave.CFrame = HandCF
  817. wm = Instance.new("SpecialMesh", wave)
  818. wm.MeshId = "rbxassetid://3270017"
  819. coroutine.wrap(function()
  820. for i = 1, 14, 1 do
  821. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  822. wave.Size = wm.Scale
  823. wave.CFrame = HandCF
  824. wave.Transparency = i/14
  825. wait()
  826. end
  827. wait()
  828. wave:Destroy()
  829. end)()
  830. end
  831.  
  832.  
  833.  
  834.  
  835.  
  836. local acos = math.acos
  837. local sqrt = math.sqrt
  838. local Vec3 = Vector3.new
  839. local fromAxisAngle = CFrame.fromAxisAngle
  840.  
  841. local function toAxisAngle(CFr)
  842. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  843. local Angle = math.acos((R00+R11+R22-1)/2)
  844. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  845. A = A == 0 and 0.00001 or A
  846. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  847. B = B == 0 and 0.00001 or B
  848. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  849. C = C == 0 and 0.00001 or C
  850. local x = (R21-R12)/sqrt(A)
  851. local y = (R02-R20)/sqrt(B)
  852. local z = (R10-R01)/sqrt(C)
  853. return Vec3(x,y,z),Angle
  854. end
  855.  
  856. local acos = math.acos
  857. local sqrt = math.sqrt
  858. local Vec3 = Vector3.new
  859. local fromAxisAngle = CFrame.fromAxisAngle
  860.  
  861. local function toAxisAngle(CFr)
  862. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  863. local Angle = math.acos((R00+R11+R22-1)/2)
  864. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  865. A = A == 0 and 0.00001 or A
  866. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  867. B = B == 0 and 0.00001 or B
  868. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  869. C = C == 0 and 0.00001 or C
  870. local x = (R21-R12)/sqrt(A)
  871. local y = (R02-R20)/sqrt(B)
  872. local z = (R10-R01)/sqrt(C)
  873. return Vec3(x,y,z),Angle
  874. end
  875.  
  876. function ApplyTrig(Num,Func)
  877. local Min,Max = Func(0),Func(1)
  878. local i = Func(Num)
  879. return (i-Min)/(Max-Min)
  880. --[[if Func == "sin" then
  881. return (math.sin((1-Num)*math.pi)+1)/2
  882. elseif Func == "cos" then
  883. return (math.cos((1-Num)*math.pi)+1)/2
  884. end]]
  885. end
  886.  
  887. function LerpCFrame(CFrame1,CFrame2,Num)
  888. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  889. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  890. end
  891.  
  892.  
  893.  
  894. local togglecamshake = true
  895.  
  896. function camshake(partoz, magn, intens)
  897. if togglecamshake == true then
  898. return
  899. end
  900. for _, guy in pairs(workspace:GetChildren()) do
  901. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  902. coroutine.resume(coroutine.create(function()
  903. local humz = guy:FindFirstChild("Humanoid")
  904. local torse = guy:FindFirstChild("Torso")
  905. for _ = 1, 5 * intens do
  906. wait()
  907. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  908. end
  909. humz.CameraOffset = Vector3.new(0, 0, 0)
  910. end))
  911. end
  912. end
  913. end
  914.  
  915.  
  916. function Crater(Torso,Radius)
  917. Spawn(function()
  918. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  919. local Ignore = {}
  920. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  921. if v.Character ~= nil then
  922. Ignore[#Ignore+1] = v.Character
  923. end
  924. end
  925. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  926. if Hit == nil then return end
  927. local Parts = {}
  928. for i = 1,360,10 do
  929. local P = Instance.new("Part",Torso.Parent)
  930. P.Anchored = true
  931. P.FormFactor = "Custom"
  932. P.BrickColor = BrickColor.new("Crimson")
  933. P.Material = "Granite"
  934. P.TopSurface = "Smooth"
  935. P.BottomSurface = "Smooth"
  936. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  937. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  938. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  939. if math.random(0,5) == 0 then -- rubble
  940. local P = Instance.new("Part",Torso.Parent)
  941. P.Anchored = true
  942. P.FormFactor = "Custom"
  943. P.BrickColor = BrickColor.new("Crimson")
  944. P.Material = Hit.Material
  945. P.TopSurface = "Smooth"
  946. P.BottomSurface = "Smooth"
  947. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  948. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  949. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  950. end
  951. end
  952. for i = 0,1,0.05 do
  953. for i2,v in pairs(Parts) do
  954. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  955. end
  956. wait(0.02)
  957. end
  958. for i,v in pairs(Parts) do
  959. if v[1].Size.X > 2.1 then
  960. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  961. end
  962. v[1].Anchored = false
  963. end
  964. for i = 0,1,0.05 do
  965. for i2,v in pairs(Parts) do
  966. v[1].Transparency = i
  967. if i == 1 then
  968. v[1]:Destroy()
  969. elseif i >= 0.25 then
  970. v[1].CanCollide = false
  971. end
  972. end
  973. wait(0.02)
  974. end
  975. Parts = nil
  976. end)
  977. end
  978.  
  979.  
  980.  
  981. GroundWave = function()
  982. if Transforming == true then
  983. local value = 5
  984. local value2 = 10
  985. local value3 = 20
  986. local sa2 = Instance.new("Sound",Torso)
  987. sa2.SoundId = "rbxassetid://357562152"
  988. sa2.Pitch = 1
  989. sa2.Volume = 10
  990. sa2.Looped = false
  991. sa2:Play()
  992. local wave = Instance.new("Part", Torso)
  993. local glowz = Instance.new("ParticleEmitter",wave)
  994. glowz.LightEmission = 1
  995. glowz.Texture = "rbxassetid://300899517"
  996. glowz.Color = ColorSequence.new(wit)
  997. glowz.Size = NumberSequence.new(30)
  998. glowz.Speed = NumberRange.new(25,100)
  999. glowz.LockedToPart = false
  1000. glowz.Transparency = NumberSequence.new(0.75)
  1001. glowz.RotSpeed = NumberRange.new(-2000,2000)
  1002. glowz.Lifetime = NumberRange.new(1)
  1003. glowz.Rate = 50000
  1004. glowz.VelocitySpread = 9001
  1005. local glowz2 = Instance.new("ParticleEmitter",wave)
  1006. glowz2.LightEmission = 1
  1007. glowz.Texture = "rbxassetid://300899517"
  1008. glowz2.Color = ColorSequence.new(wit)
  1009. glowz2.Size = NumberSequence.new(30)
  1010. glowz2.Speed = NumberRange.new(25,100)
  1011. glowz2.LockedToPart = false
  1012. glowz2.Transparency = NumberSequence.new(0.75)
  1013. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  1014. glowz2.Lifetime = NumberRange.new(1)
  1015. glowz2.Rate = 50000
  1016. glowz2.VelocitySpread = 9001
  1017. wave.BrickColor = BrickColor.new("Really red")
  1018. wave.Anchored = true
  1019. wave.CanCollide = false
  1020. wave.Locked = true
  1021. wave.Size = Vector3.new(1, 1, 1)
  1022. wave.TopSurface = "Smooth"
  1023. wave.BottomSurface = "Smooth"
  1024. wave.Transparency = 0.35
  1025. wave.CFrame = fx.CFrame
  1026. wave.Material = "Neon"
  1027. wm = Instance.new("SpecialMesh", wave)
  1028. wm.MeshType = "Sphere"
  1029. wm.Scale = Vector3.new(1,1,1)
  1030. local wave2 = Instance.new("Part", Torso)
  1031. wave2.BrickColor = TorsoColor
  1032. wave2.Anchored = true
  1033. wave2.CanCollide = false
  1034. wave2.Locked = true
  1035. wave2.Size = Vector3.new(1, 1, 1)
  1036. wave2.TopSurface = "Smooth"
  1037. wave2.BottomSurface = "Smooth"
  1038. wave2.Transparency = 0.35
  1039. wave2.CFrame = fx.CFrame
  1040. wave2.Material = "Neon"
  1041. wm2 = Instance.new("SpecialMesh", wave2)
  1042. wm2.MeshType = "FileMesh"
  1043. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1044. wm2.Scale = Vector3.new(1,1,1)
  1045. local wave3 = Instance.new("Part", Torso)
  1046. wave3.BrickColor = BrickColor.new("Really red")
  1047. wave3.Anchored = true
  1048. wave3.CanCollide = false
  1049. wave3.Locked = true
  1050. wave3.Size = Vector3.new(1, 1, 1)
  1051. wave3.TopSurface = "Smooth"
  1052. wave3.BottomSurface = "Smooth"
  1053. wave3.Transparency = 0.35
  1054. wave3.CFrame = fx.CFrame
  1055. wave3.Material = "Neon"
  1056. wm3 = Instance.new("SpecialMesh", wave3)
  1057. wm3.MeshType = "FileMesh"
  1058. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1059. wm3.Scale = Vector3.new(1,1,1)
  1060. coroutine.wrap(function()
  1061. for i = 1, 18, 1 do
  1062. value = value - 0.5
  1063. value2 = value2 - 0.75*1.5
  1064. value3 = value3 - 0.475*1.5
  1065. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1066. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1067. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1068. --wave.Size = wm.Scale
  1069. wave.CFrame = fx.CFrame
  1070. wave.Transparency = i/14
  1071. --wave2.Size = wm2.Scale
  1072. wave2.CFrame = fx.CFrame
  1073. wave2.Rotation = Vector3.new(90, 0, 0)
  1074. wave2.Transparency = i/14
  1075. --wave3.Size = wm3.Scale
  1076. wave3.CFrame = fx.CFrame
  1077. wave3.Rotation = Vector3.new(90, 0, 0)
  1078. wave3.Transparency = i/14
  1079. wait()
  1080. glowz.Rate = 0
  1081. glowz2.Rate = 0
  1082. end
  1083. wait()
  1084. wave:Destroy()
  1085. wave2:Destroy()
  1086. wave3:Destroy()
  1087. end)()
  1088. elseif Transforming == false then
  1089. wait()
  1090. end
  1091. end
  1092.  
  1093. for i = 1, 100 do rs:wait()
  1094. fx.CFrame = Torso.CFrame
  1095. end
  1096.  
  1097. spawn(function()
  1098. while wait(1) do
  1099. GroundWave()
  1100. end
  1101. end)
  1102.  
  1103.  
  1104.  
  1105.  
  1106.  
  1107.  
  1108. local RbxUtility = LoadLibrary("RbxUtility")
  1109. local Create = RbxUtility.Create
  1110.  
  1111. function RemoveOutlines(part)
  1112. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1113. end
  1114. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1115. local Part = Create("Part"){
  1116. Parent = Parent,
  1117. Reflectance = Reflectance,
  1118. Transparency = Transparency,
  1119. CanCollide = false,
  1120. Locked = true,
  1121. BrickColor = BrickColor.new(tostring(BColor)),
  1122. Name = Name,
  1123. Size = Size,
  1124. Material = Material,
  1125. }
  1126. RemoveOutlines(Part)
  1127. return Part
  1128. end
  1129. local Effects = {}
  1130.  
  1131.  
  1132.  
  1133. wait(2)
  1134. local Muss = Instance.new("Sound",char)
  1135. Muss.SoundId = "rbxassetid://335167645"
  1136. Muss.Pitch = 1
  1137. Muss.Volume = -1
  1138. Muss.Looped = true
  1139. Muss:Play()
  1140. Transforming = false
  1141.  
  1142.  
  1143. local value2 = 1
  1144. for i = 1, 20 do rs:wait()
  1145. value2 = value2 - 0.05
  1146. glowz.Rate = 0
  1147. glowz2.Rate = 0
  1148. fx.Transparency = fx.Transparency + (1/20)
  1149. fx.CFrame = torso.CFrame
  1150. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1151. rs:wait()
  1152. end
  1153.  
  1154.  
  1155. local Mus = Instance.new("Sound",char)
  1156. Mus.SoundId = "rbxassetid://616594208"
  1157. Mus.Pitch = 1
  1158. Mus.Volume = 40
  1159. Mus.Looped = false
  1160. wait(0.3)
  1161. Mus:Play()
  1162.  
  1163. glowz:Destroy()
  1164. glowz2:Destroy()
  1165. for i = 1,20 do
  1166.  
  1167. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1168. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1169. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1171. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1172. end
  1173. wait(1)
  1174. for i = 1,20 do
  1175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1178.  
  1179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1181.  
  1182. end
  1183.  
  1184.  
  1185. wait(5)
  1186.  
  1187. wait(1.3)
  1188. for i = 1,20 do
  1189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1190.  
  1191.  
  1192. end
  1193. wait(0.4)
  1194. for i = 1,20 do
  1195.  
  1196. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1197. end
  1198. wait(0.6)
  1199. for i = 1,20 do
  1200. wait()
  1201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1206. end
  1207. wait(0.2)
  1208. for i = 1,20 do
  1209. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1212.  
  1213. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1214. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1215.  
  1216. end
  1217. wait()
  1218.  
  1219. camshake(torso, 48, 6)
  1220. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1221. if v:FindFirstChild('Humanoid') then
  1222. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1223. end
  1224. end
  1225.  
  1226.  
  1227.  
  1228.  
  1229. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1230. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1231. end
  1232.  
  1233. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1234. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1235. end
  1236. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1237. TBlast.BrickColor = BrickColor.new("Really red")
  1238. TBlast.Transparency = 1
  1239. TBlast.Anchored = true
  1240. TBlast.CanCollide = false
  1241. TBlast.CFrame = root.CFrame
  1242. TBlast.Size = Vector3.new(2,2,2)
  1243. TBMesh.Parent = TBlast
  1244. TBMesh.MeshType = "Sphere"
  1245.  
  1246. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1247. local valuer = 5
  1248. local valuer2 = 10
  1249. local valuer3 = 15
  1250. local sa2 = Instance.new("Sound",torso)
  1251. sa2.SoundId = "rbxassetid://616576437"
  1252. sa2.Pitch = 1
  1253. sa2.Volume = 5
  1254. sa2.Looped = false
  1255. sa2:Play()
  1256. local sar2 = Instance.new("Sound",torso)
  1257. sar2.SoundId = "rbxassetid://153274423"
  1258. sar2.Pitch = 1
  1259. sar2.Volume = 5
  1260. sar2.Looped = false
  1261. sar2:Play()
  1262. Crater(torso,67)
  1263.  
  1264. GroundWave4 = function()
  1265.  
  1266. local wave = Instance.new("Part", torso)
  1267. wave.BrickColor = BrickColor.new("Crimson")
  1268. wave.Anchored = true
  1269. wave.CanCollide = false
  1270. wave.Locked = true
  1271. wave.Size = Vector3.new(1, 1, 1)
  1272. wave.TopSurface = "Smooth"
  1273. wave.BottomSurface = "Smooth"
  1274. wave.Transparency = 0.35
  1275. wave.CFrame = fx.CFrame
  1276. wm = Instance.new("SpecialMesh", wave)
  1277. wm.MeshType = "Sphere"
  1278. wm.Scale = Vector3.new(1,1,1)
  1279. coroutine.wrap(function()
  1280. for i = 1, 18, 1 do
  1281. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1282. --wave.Size = wm.Scale
  1283. wave.CFrame = fx.CFrame
  1284. wave.Transparency = i/14
  1285. wait()
  1286. end
  1287. wait()
  1288. wave:Destroy()
  1289. end)()
  1290.  
  1291. end
  1292.  
  1293.  
  1294.  
  1295.  
  1296.  
  1297. GroundWave1()
  1298.  
  1299.  
  1300. CV="Really red"
  1301.  
  1302. local txt = Instance.new("BillboardGui", Char)
  1303. txt.Adornee = Char .Head
  1304. txt.Name = "_status"
  1305. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1306. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1307. local text = Instance.new("TextLabel", txt)
  1308. text.Size = UDim2.new(10, 0, 7, 0)
  1309. text.FontSize = "Size24"
  1310. text.TextScaled = true
  1311. text.TextTransparency = 0
  1312. text.BackgroundTransparency = 1
  1313. text.TextTransparency = 0
  1314. text.TextStrokeTransparency = 0
  1315. text.Font = "Antique"
  1316. text.TextStrokeColor3 = Color3.new(170,0,0)
  1317.  
  1318. v=Instance.new("Part")
  1319. v.Name = "ColorBrick"
  1320. v.Parent=Player.Character
  1321. v.FormFactor="Symmetric"
  1322. v.Anchored=true
  1323. v.CanCollide=false
  1324. v.BottomSurface="Smooth"
  1325. v.TopSurface="Smooth"
  1326. v.Size=Vector3.new(10,5,3)
  1327. v.Transparency=1
  1328. v.CFrame=Char.Torso.CFrame
  1329. v.BrickColor=BrickColor.new(CV)
  1330. v.Transparency=1
  1331. text.TextColor3 = Color3.new(170,0,0)
  1332. v.Shape="Block"
  1333. text.Text = "!!!God Of Death!!!"
  1334.  
  1335.  
  1336.  
  1337.  
  1338. ROW = function(out, trans, s, wt, t, ang, plus)
  1339. for i = 1, 360, 360/t do
  1340. local c = Instance.new("Part", game.Workspace)
  1341. c.FormFactor = 3
  1342. c.TopSurface = 0
  1343. c.BottomSurface = 0
  1344. c.Size = s
  1345. c.Anchored = true
  1346. c.CanCollide = wt
  1347. c.Material=workspace.Base.Material
  1348. c.Transparency = trans
  1349. c.BrickColor = workspace.Base.BrickColor
  1350. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1351. c.Locked=true
  1352. game.Debris:AddItem(c,15)
  1353. end
  1354. end
  1355.  
  1356. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1357.  
  1358.  
  1359.  
  1360.  
  1361.  
  1362.  
  1363.  
  1364. local wave = Instance.new("Part", torso)
  1365. wave.BrickColor = TorsoColor
  1366. wave.Anchored = true
  1367. wave.CanCollide = false
  1368. wave.Locked = true
  1369. wave.Size = Vector3.new(1, 1, 1)
  1370. wave.TopSurface = "Smooth"
  1371. wave.BottomSurface = "Smooth"
  1372. wave.Transparency = 0.35
  1373. wave.CFrame = HandCF
  1374. wm = Instance.new("SpecialMesh", wave)
  1375. wm.MeshId = "rbxassetid://3270017"
  1376. local wave2 = Instance.new("Part", torso)
  1377. wave2.BrickColor = BrickColor.new("Really red")
  1378. wave2.Anchored = true
  1379. wave2.CanCollide = false
  1380. wave2.Locked = true
  1381. wave2.Size = Vector3.new(1, 1, 1)
  1382. wave2.TopSurface = "Smooth"
  1383. wave2.BottomSurface = "Smooth"
  1384. wave2.Transparency = 0.35
  1385. wave2.CFrame = HandCF
  1386. wm2 = Instance.new("SpecialMesh", wave2)
  1387. wm2.MeshId = "rbxassetid://3270017"
  1388. local wave3 = Instance.new("Part", torso)
  1389. wave3.BrickColor = TorsoColor
  1390. wave3.Anchored = true
  1391. wave3.CanCollide = false
  1392. wave3.Locked = true
  1393. wave3.Size = Vector3.new(1, 1, 1)
  1394. wave3.TopSurface = "Smooth"
  1395. wave3.BottomSurface = "Smooth"
  1396. wave3.Transparency = 0.35
  1397. wave3.CFrame = HandCF
  1398. wm3 = Instance.new("SpecialMesh", wave3)
  1399. wm3.MeshId = "rbxassetid://3270017"
  1400. coroutine.wrap(function()
  1401. for i = 1, 14, 1 do
  1402. valuer = valuer - 0.35
  1403. valuer2 = valuer - 0.45
  1404. valuer3 = valuer3 - 0.475
  1405. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1406. wave.Size = wm.Scale
  1407. wave.CFrame = HandCF
  1408. wave.Transparency = i/14
  1409. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1410. wave2.Size = wm2.Scale
  1411. wave2.CFrame = HandCF
  1412. wave2.Transparency = i/14
  1413. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1414. wave3.Size = wm2.Scale
  1415. wave3.CFrame = HandCF
  1416. wave3.Transparency = i/14
  1417. wait()
  1418. end
  1419. wait()
  1420. wave:Destroy()
  1421. wave2:Destroy()
  1422. end)()
  1423.  
  1424. local torso = game.Players.LocalPlayer.Character.Torso
  1425. local block = Instance.new("Part",torso)
  1426. block.Size = Vector3.new(0.1,0.1,0.1)
  1427. block.Position = block.Position + Vector3.new(2,2,2)
  1428. block.Transparency = 1
  1429. local weld = Instance.new("Weld",torso)
  1430. weld.Part0 = torso
  1431. weld.Part1 = block
  1432. weld.C0 = CFrame.new(0,5,0)
  1433. local tables = {5,4,3,2,1}
  1434. local part = Instance.new("ParticleEmitter")
  1435. part.Parent = game.Players.LocalPlayer.Character.Torso
  1436. part.LockedToPart = true
  1437.  
  1438. part.Texture = "rbxassetid://300899517"
  1439. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1440. part.Transparency = NumberSequence.new(0.7)
  1441. part.Lifetime = NumberRange.new(2)
  1442. part.Rate = 30
  1443. local part2 = Instance.new("ParticleEmitter",block)
  1444. part2.Lifetime = NumberRange.new(5)
  1445. part2.Speed = NumberRange.new(0)
  1446. part2.Size = NumberSequence.new(18)
  1447. part2.LockedToPart = true
  1448. part2.Transparency = NumberSequence.new(0.5)
  1449. part2.Rate = 3
  1450. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1451. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  1452. local model = Instance.new("Model",torso)
  1453.  
  1454. local ball0 = Instance.new("Part",model)
  1455. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1456. ball0.Transparency = 0.5
  1457. ball0.BrickColor = BrickColor.new("Crimson")
  1458. ball0.Size = Vector3.new(1,1,1)
  1459. ball0mesh = Instance.new("SpecialMesh",ball0)
  1460. ball0mesh.MeshType = "Sphere"
  1461. ball0mesh.Scale = Vector3.new(1,1,1)
  1462. ballweld = Instance.new("Weld",model)
  1463. ballweld.Part0 = torso
  1464. ballweld.Part1 = ball0
  1465.  
  1466.  
  1467.  
  1468.  
  1469. for i = 1,15 do
  1470. wait(0.1)
  1471. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1472. part2.Size = NumberSequence.new(15)
  1473. for i = 1 , 3 do
  1474. wait()
  1475. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1476.  
  1477. end
  1478.  
  1479. wait(0.1)
  1480. part2.Size = NumberSequence.new(8)
  1481. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1482. ball0mesh.Scale = Vector3.new(1,1,1)
  1483.  
  1484. end
  1485.  
  1486. hum.WalkSpeed = 16
  1487. Muss.Volume = 8
  1488.  
  1489.  
  1490. Charging = true
  1491. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1492. function FDebris()
  1493. repeat
  1494. local p = Instance.new('Part',Torso)
  1495. p.formFactor = 'Custom'
  1496. p.Size = Vector3.new(1,1,1)
  1497. p.BrickColor = BrickColor.new("Crimson")
  1498. p.CanCollide = false
  1499. p.Transparency = 0.2
  1500. p.Anchored = true
  1501. p.Locked=true
  1502. p.Material = "Neon"
  1503. s = math.random(1,40)/10
  1504. local m = Instance.new("BlockMesh",p)
  1505. m.Scale = Vector3.new(s,s,s)
  1506. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1507. --[[coroutine.wrap(function()
  1508. wait(2)
  1509. while Charging == true do
  1510. wait(2)
  1511. GroundWave1()
  1512. wait(2)
  1513. end
  1514. end)()]]--
  1515.  
  1516. spawn(function()
  1517. while rs:wait() do
  1518. if p.Transparency >= 1 then p:Destroy() break end
  1519. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1520. p.Transparency = p.Transparency+0.01
  1521. end
  1522. end)
  1523. wait(.3)
  1524. until Charging == false
  1525. end
  1526.  
  1527.  
  1528. spawn(function()
  1529. while wait(.01)
  1530. do
  1531. FDebris()
  1532. end
  1533. end)
  1534.  
  1535.  
  1536.  
  1537. FloatPart = function()
  1538. local Part = Instance.new('Part',Torso)
  1539. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1540. Part.Anchored = true
  1541. Part.Material = 'Neon'
  1542. Part.CanCollide = false
  1543. Part.BrickColor = BrickColor.new("Crimson")
  1544. local Mesh = Instance.new('SpecialMesh',Part)
  1545. Mesh.Scale = Vector3.new(4,4,.2)
  1546. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1547. Mesh.VertexColor = Vector3.new(0,170,255)
  1548. spawn(function()
  1549. for i = 1,30 do
  1550. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1551. Part.Transparency = Part.Transparency + .035
  1552. game["Run Service"].RenderStepped:wait()
  1553. end
  1554. Part:Destroy()
  1555. end)
  1556. end;
  1557.  
  1558. DubPart = function()
  1559. local Part = Instance.new('Part',Torso)
  1560. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1561. Part.Anchored = true
  1562. Part.CanCollide = false
  1563. Part.Material = 'Neon'
  1564. Part.BrickColor = BrickColor.new(SecondaryColor)
  1565. local Mesh = Instance.new('SpecialMesh',Part)
  1566. Mesh.Scale = Vector3.new(7,7,.2)
  1567. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1568. Mesh.VertexColor = Vector3.new(0,170,255)
  1569. spawn(function()
  1570. for i = 1,30 do
  1571. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1572. Part.Transparency = Part.Transparency + .035
  1573. game["Run Service"].RenderStepped:wait()
  1574. end
  1575. Part:Destroy()
  1576. end)
  1577. end;
  1578.  
  1579. Fade = function(Item,t)
  1580. spawn(function()
  1581. for i = 1,20 do
  1582. Item.Transparency = Item.Transparency + .05
  1583. if t then
  1584. wait(t)
  1585. else
  1586. wait()
  1587. end
  1588. end
  1589. Item:Destroy()
  1590. end)
  1591. end
  1592.  
  1593. Particle = function(PrimaryColor)
  1594. local Part = Instance.new('Part',Torso)
  1595. Part.BrickColor = BrickColor.new(PrimaryColor)
  1596. Part.Anchored = true
  1597. Part.Transparency = .3
  1598. Part.CanCollide = false
  1599. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1600. local Mesh = Instance.new('BlockMesh',Part)
  1601. Mesh.Scale = Vector3.new(.05,.1,.1)
  1602. spawn(function()
  1603. for i = 1,40 do
  1604. Part.Transparency = Part.Transparency + .0125
  1605. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1606. game["Run Service"].RenderStepped:wait()
  1607. end
  1608. Part:Destroy()
  1609. end)
  1610. end;
  1611.  
  1612. --[[spawn(function()
  1613. while wait() do
  1614. wait(.05)
  1615. FloatPart()
  1616. wait(.08)
  1617. FloatPart()
  1618. wait(.05)
  1619. DubPart()
  1620. wait(.08)
  1621. end
  1622. end)]]
  1623.  
  1624. game["Run Service"].RenderStepped:connect(function(_)
  1625. Particle("Bright red")
  1626. Particle("Really red")
  1627. Particle("Crimson")
  1628. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1629. end)
  1630.  
  1631.  
  1632.  
  1633.  
  1634.  
  1635.  
  1636.  
  1637.  
  1638.  
  1639.  
  1640.  
  1641.  
  1642.  
  1643.  
  1644.  
  1645.  
  1646. function FindNearestTorso(Position,Distance,SinglePlayer)
  1647. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1648. local List = {}
  1649. for i,v in pairs(workspace:GetChildren())do
  1650. if v:IsA("Model")then
  1651. if v:findFirstChild("Torso")then
  1652. if v ~= char then
  1653. if(v.Torso.Position -Position).magnitude <= Distance then
  1654. table.insert(List,v)
  1655. end
  1656. end
  1657. end
  1658. end
  1659. end
  1660. return List
  1661. end
  1662.  
  1663.  
  1664.  
  1665.  
  1666. vt = Vector3.new
  1667.  
  1668.  
  1669.  
  1670. local player = game.Players.LocalPlayer
  1671. local pchar = player.Character
  1672. local mouse = player:GetMouse()
  1673. local cam = workspace.CurrentCamera
  1674.  
  1675. local rad = math.rad
  1676. bodyparts = {}
  1677. local keysDown = {}
  1678. local flySpeed = 0
  1679. local MAX_FLY_SPEED = 150
  1680.  
  1681. local canFly = false
  1682. local flyToggled = false
  1683.  
  1684. local forward, side = 0, 0
  1685. local lastForward, lastSide = 0, 0
  1686.  
  1687. local floatBP = Instance.new("BodyPosition")
  1688. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1689. local flyBV = Instance.new("BodyVelocity")
  1690. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1691. local turnBG = Instance.new("BodyGyro")
  1692. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1693.  
  1694. mouse.KeyDown:connect(function(key)
  1695. keysDown[key] = true
  1696.  
  1697. if key == "f" then
  1698. flyToggled = not flyToggled
  1699.  
  1700. if not flyToggled then
  1701. stanceToggle = "Normal"
  1702. floatBP.Parent = nil
  1703. flyBV.Parent = nil
  1704. turnBG.Parent = nil
  1705. root.Velocity = Vector3.new()
  1706. pchar.Humanoid.PlatformStand = false
  1707. end
  1708. end
  1709.  
  1710. end)
  1711. mouse.KeyUp:connect(function(key)
  1712. keysDown[key] = nil
  1713. end)
  1714.  
  1715. local function updateFly()
  1716.  
  1717.  
  1718.  
  1719.  
  1720. if not flyToggled then return end
  1721.  
  1722. lastForward = forward
  1723. lastSide = side
  1724.  
  1725. forward = 0
  1726. side = 0
  1727.  
  1728. if keysDown.w then
  1729. forward = forward + 1
  1730. end
  1731. if keysDown.s then
  1732. forward = forward - 1
  1733. end
  1734. if keysDown.a then
  1735. side = side - 1
  1736. end
  1737. if keysDown.d then
  1738. side = side + 1
  1739. end
  1740.  
  1741. canFly = (forward ~= 0 or side ~= 0)
  1742.  
  1743. if canFly then
  1744. stanceToggle = "Floating"
  1745. turnBG.Parent = root
  1746. floatBP.Parent = nil
  1747. flyBV.Parent = root
  1748.  
  1749. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1750. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1751. else
  1752. floatBP.position = root.Position
  1753. floatBP.Parent = root
  1754.  
  1755. flySpeed = flySpeed - 1
  1756. if flySpeed < 0 then flySpeed = 0 end
  1757. end
  1758.  
  1759. local camCF = cam.CoordinateFrame
  1760. local in_forward = canFly and forward or lastForward
  1761. local in_side = canFly and side or lastSide
  1762.  
  1763. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1764.  
  1765. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1766. end
  1767.  
  1768. game:service'RunService'.RenderStepped:connect(function()
  1769. if flyToggled then
  1770. pchar.Humanoid.PlatformStand = true
  1771. end
  1772. updateFly()
  1773. end)
  1774.  
  1775.  
  1776.  
  1777. mouse.KeyDown:connect(function(key)
  1778. if key == "b" then
  1779. hum.WalkSpeed = 0
  1780. if Debounces.CanAttack == true then
  1781. Debounces.CanAttack = false
  1782. Debounces.NoIdl = true
  1783. Debounces.on = true
  1784. v = Instance.new("Sound")
  1785. v.SoundId = "http://www.roblox.com/asset/?id=616576437"
  1786. v.SoundId = "http://www.roblox.com/asset/?id=306225095"
  1787. v.Parent = char
  1788. v.Looped = false
  1789. v.Pitch = 1
  1790. v.Volume = 3000
  1791. wait(0.01)
  1792. v:Play()
  1793. wait()
  1794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1800. if Debounces.on == false then
  1801. end
  1802. wait()
  1803. end
  1804. wait()
  1805.  
  1806.  
  1807. local function Shockwave7()
  1808. local ENERGY = Instance.new("Part", Char)
  1809. ENERGY.Name = "ENERGY"
  1810. ENERGY.CanCollide = false
  1811. ENERGY.BrickColor = BrickColor.new("Really red")
  1812. ENERGY.Transparency = 0.2
  1813. ENERGY.TopSurface = 0
  1814. ENERGY.BottomSurface = 0
  1815. ENERGY.Anchored = true
  1816. local cm = Instance.new("CylinderMesh", ENERGY)
  1817. cm.Scale = Vector3.new(1, 20, 1)
  1818. ENERGY.Size = Vector3.new(5, 20, 5)
  1819. ENERGY.CFrame = char.Torso.CFrame
  1820. ENERGY.Touched:connect(function(hit)
  1821. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1822. local Occlude = true
  1823. local NotOccludes = {
  1824. char.Name;
  1825. "Wings";
  1826. "Scythe";
  1827. "Thingy";
  1828. "Thingy2"; -- put all of the names in a table pls
  1829. }
  1830. for i,v in pairs(NotOccludes) do
  1831. if hit.Parent.Name == v then
  1832. Occlude = false
  1833. end
  1834. end
  1835. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1836. if Occlude then
  1837. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1838. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1839. end
  1840. end
  1841. end)
  1842. for i = 1, 50 do
  1843. ENERGY.CFrame = char.Torso.CFrame
  1844. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1845. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1846. wait()
  1847. end
  1848. ENERGY:Destroy()
  1849. end
  1850. Shockwave7()
  1851.  
  1852.  
  1853. pt=Instance.new('Part',torso)
  1854. pt.Anchored=true
  1855. pt.CanCollide=false
  1856. pt.Locked = true
  1857. pt.FormFactor='Custom'
  1858. pt.Size=Vector3.new(1,1,1)
  1859. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1860. pt.Transparency=.6
  1861. pt.BrickColor=BrickColor.new('Crimson')
  1862. msh=Instance.new('SpecialMesh',pt)
  1863. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1864. msh.Scale=Vector3.new(8,4,8)
  1865. pt2=pt:clone()
  1866. pt2.Parent = torso
  1867. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1868. pt2.BrickColor=BrickColor.new("Really red")
  1869. msh2=msh:clone()
  1870. msh2.Parent=pt2
  1871. msh2.Scale=Vector3.new(10,5,10)
  1872.  
  1873. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1874. bl = Instance.new("Part", char)
  1875. bl.Locked = true
  1876. bl.Name = "Shell"
  1877. bl.BrickColor = BrickColor.new("Crimson")
  1878. bl.Anchored = true
  1879. bl.CanCollide = false
  1880. bl.Transparency = 0
  1881. bl.Reflectance = 0
  1882. bl.BottomSurface = 0
  1883. bl.TopSurface = 0
  1884. bl.Shape = 0
  1885. blm = Instance.new("SpecialMesh",bl)
  1886. blm.MeshType = "Sphere"
  1887. blm.Scale = Vector3.new(1,1,1)
  1888. blm.MeshId = "rbxassetid://9982590"
  1889.  
  1890. coroutine.resume(coroutine.create(function()
  1891. for i=1, math.huge, 4 do
  1892. rs:wait()
  1893. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1894. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1895. bl.Transparency = bl.Transparency + 0.005
  1896. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1897. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1898. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1899. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1900. end
  1901. end))
  1902.  
  1903. for i = 1, 15 do
  1904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1910. if Debounces.on == false then
  1911. break
  1912. end
  1913. wait()
  1914. end
  1915. for i = 1, 15 do
  1916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1922. if Debounces.on == false then
  1923. break
  1924. end
  1925. wait()
  1926. end
  1927. for i = 1, 15 do
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1930. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1931. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1932. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1933. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1934. if Debounces.on == false then
  1935. break
  1936. end
  1937. wait()
  1938. end
  1939. for i = 1, 15 do
  1940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1946. if Debounces.on == false then
  1947. break
  1948. end
  1949. wait()
  1950. end
  1951. for i = 1, 15 do
  1952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1954. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1955. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1958. if Debounces.on == false then
  1959. break
  1960. end
  1961. wait()
  1962. end
  1963. for i = 1, 10 do
  1964. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1968. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1969. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1970. if Debounces.on == false then
  1971. break
  1972. end
  1973. wait()
  1974. end
  1975. wait(1.4)
  1976. Debounces.NoIdl = false
  1977. hum.WalkSpeed = 5
  1978. Debounces.on = false
  1979. wait()
  1980. if Debounces.CanAttack == false then
  1981. Debounces.CanAttack = true
  1982. v:Destroy()
  1983. bl:Destroy()
  1984. blm:Destroy()
  1985. pt:Destroy()
  1986. pt2:Destroy()
  1987. msh:Destroy()
  1988. msh2:Destroy()
  1989. end
  1990. end
  1991. end)
  1992.  
  1993.  
  1994.  
  1995.  
  1996.  
  1997. local grabbed = false
  1998. local cf = CFrame.new
  1999. local mr = math.rad
  2000. local angles = CFrame.Angles
  2001. local ud = UDim2.new
  2002. local c3 = Color3.new
  2003. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2004. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  2005. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  2006. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  2007.  
  2008. clerp = function(a, b, t)
  2009. return a:lerp(b, t)
  2010. end
  2011.  
  2012. local RbxUtility = LoadLibrary("RbxUtility")
  2013. local Create = RbxUtility.Create
  2014. RemoveOutlines = function(part)
  2015. part.TopSurface = 10
  2016. end
  2017.  
  2018. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2019. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  2020. RemoveOutlines(Part)
  2021. return Part
  2022. end
  2023.  
  2024. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2025. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2026. if Mesh == "SpecialMesh" then
  2027. Msh.MeshType = MeshType
  2028. Msh.MeshId = MeshId
  2029. end
  2030. return Msh
  2031. end
  2032.  
  2033.  
  2034.  
  2035.  
  2036.  
  2037.  
  2038.  
  2039. ArtificialHB = Instance.new("BindableEvent", script)
  2040. ArtificialHB.Name = "Heartbeat"
  2041. script:WaitForChild("Heartbeat")
  2042. frame = 0.033333333333333
  2043. tf = 0
  2044. allowframeloss = false
  2045. tossremainder = false
  2046. lastframe = tick()
  2047. script.Heartbeat:Fire()
  2048. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2049. tf = tf + s
  2050. if frame <= tf then
  2051. if allowframeloss then
  2052. script.Heartbeat:Fire()
  2053. lastframe = tick()
  2054. else
  2055. for i = 1, math.floor(tf / frame) do
  2056. script.Heartbeat:Fire()
  2057. end
  2058. lastframe = tick()
  2059. end
  2060. if tossremainder then
  2061. tf = 0
  2062. else
  2063. tf = tf - frame * math.floor(tf / frame)
  2064. end
  2065. end
  2066. end
  2067. )
  2068. swait = function(num)
  2069. if num == 0 or num == nil then
  2070. ArtificialHB.Event:wait()
  2071. else
  2072. for i = 0, num do
  2073. ArtificialHB.Event:wait()
  2074. end
  2075. end
  2076. end
  2077.  
  2078.  
  2079.  
  2080.  
  2081.  
  2082.  
  2083.  
  2084.  
  2085.  
  2086. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2087. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2088. return Weld
  2089. end
  2090.  
  2091. rayCast = function(Position, Direction, Range, Ignore)
  2092. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2093. end
  2094.  
  2095. CreateSound = function(id, par, vol, pit)
  2096. coroutine.resume(coroutine.create(function()
  2097. local sou = Instance.new("Sound", par or workspace)
  2098. sou.Volume = vol
  2099. sou.Pitch = pit or 1
  2100. sou.SoundId = id
  2101. swait()
  2102. sou:play()
  2103. game:GetService("Debris"):AddItem(sou, 6)
  2104. end
  2105. ))
  2106. end
  2107.  
  2108. local getclosest = function(obj, distance)
  2109. local last, lastx = distance + 1, nil
  2110. for i,v in pairs(workspace:GetChildren()) do
  2111. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2112. local t = v.Torso
  2113. local dist = t.Position - obj.Position.magnitude
  2114. if dist <= distance and dist < last then
  2115. last = dist
  2116. lastx = v
  2117. end
  2118. end
  2119. end
  2120. return lastx
  2121. end
  2122.  
  2123. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2124. if hit.Parent == nil then
  2125. return
  2126. end
  2127. local h = hit.Parent:FindFirstChild("Humanoid")
  2128. for _,v in pairs(hit.Parent:children()) do
  2129. if v:IsA("Humanoid") then
  2130. h = v
  2131. end
  2132. end
  2133. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2134. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2135. return
  2136. end
  2137. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2138. game:GetService("Debris"):AddItem(c, 0.5)
  2139. if HitSound ~= nil and HitPitch ~= nil then
  2140. CreateSound(HitSound, hit, 1, HitPitch)
  2141. end
  2142. local Damage = math.random(minim, maxim)
  2143. local blocked = false
  2144. local block = hit.Parent:findFirstChild("Block")
  2145. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2146. blocked = true
  2147. block.Value = block.Value - 1
  2148. rint(block.Value)
  2149. end
  2150. if blocked == false then
  2151. h.Health = h.Health - Damage
  2152. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2153. else
  2154. h.Health = h.Health - Damage / 2
  2155. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2156. end
  2157. if Type == "Knockdown" then
  2158. local hum = hit.Parent.Humanoid
  2159. hum.PlatformStand = true
  2160. coroutine.resume(coroutine.create(function(HHumanoid)
  2161. swait(1)
  2162. HHumanoid.PlatformStand = false
  2163. end
  2164. ), hum)
  2165. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2166. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2167. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2168. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2169. game:GetService("Debris"):AddItem(rl, 0.5)
  2170. else
  2171. do
  2172. if Type == "Debuff" then
  2173. print'hi'
  2174. else
  2175. if Type == "Up" then
  2176. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2177. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2178. else
  2179. do
  2180. if Type == "DarkUp" then
  2181. coroutine.resume(coroutine.create(function()
  2182. for i = 0, 1, 0.1 do
  2183. swait()
  2184. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2185. end
  2186. end
  2187. ))
  2188. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2189. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2190. else
  2191. do
  2192. if Type == "Snare" then
  2193. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2194. game:GetService("Debris"):AddItem(bp, 1)
  2195. else
  2196. do
  2197. if Type == "Freeze" then
  2198. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2199. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2200. hit.Parent.Torso.Anchored = true
  2201. coroutine.resume(coroutine.create(function(Part)
  2202. swait(1.5)
  2203. Part.Anchored = false
  2204. end), hit.Parent.Torso)
  2205. game:GetService("Debris"):AddItem(BodPos, 3)
  2206. game:GetService("Debris"):AddItem(BodGy, 3)
  2207. end
  2208. do
  2209. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2210. game:GetService("Debris"):AddItem(debounce, Delay)
  2211. c = Instance.new("ObjectValue")
  2212. c.Name = "creator"
  2213. c.Value = Player
  2214. c.Parent = h
  2215. game:GetService("Debris"):AddItem(c, 0.5)
  2216. end
  2217. end
  2218. end
  2219. end
  2220. end
  2221. end
  2222. end
  2223. end
  2224. end
  2225. end
  2226. end
  2227. end
  2228.  
  2229. ShowDamage = function(Pos, Text, Time, Color)
  2230. local Rate = 0.033333333333333
  2231. if not Pos then
  2232. local Pos = Vector3.new(0, 0, 0)
  2233. end
  2234. local Text = Text or ""
  2235. local Time = Time or 2
  2236. if not Color then
  2237. local Color = Color3.new(1, 0, 1)
  2238. end
  2239. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2240. EffectPart.Anchored = true
  2241. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2242. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2243. game.Debris:AddItem(EffectPart, Time + 0.1)
  2244. EffectPart.Parent = game:GetService("Workspace")
  2245. delay(0, function()
  2246. local Frames = Time / Rate
  2247. for Frame = 1, Frames do
  2248. wait(Rate)
  2249. local Percent = Frame / Frames
  2250. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2251. TextLabel.TextTransparency = Percent
  2252. end
  2253. if EffectPart and EffectPart.Parent then
  2254. EffectPart:Destroy()
  2255. end
  2256. end
  2257. )
  2258. end
  2259.  
  2260. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2261. for _,c in pairs(workspace:children()) do
  2262. local hum = c:findFirstChild("Humanoid")
  2263. if hum ~= nil then
  2264. local head = c:findFirstChild("Torso")
  2265. if head ~= nil then
  2266. local targ = head.Position - Part.Position
  2267. local mag = targ.magnitude
  2268. if mag <= magni and c.Name ~= Player.Name then
  2269. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2270. end
  2271. end
  2272. end
  2273. end
  2274. end
  2275.  
  2276.  
  2277.  
  2278.  
  2279.  
  2280. local effect = Instance.new("Model", Char)
  2281. effect.Name = "Effects"
  2282.  
  2283.  
  2284.  
  2285.  
  2286.  
  2287. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2288. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2289. prt.Anchored = true
  2290. prt.CFrame = cframe
  2291. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2292. game:GetService("Debris"):AddItem(prt, 10)
  2293. if Type == 1 or Type == nil then
  2294. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2295. else
  2296. if Type == 2 then
  2297. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2298. end
  2299. end
  2300. end
  2301.  
  2302.  
  2303.  
  2304.  
  2305. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2306. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2307. prt.Anchored = true
  2308. prt.CFrame = cframe
  2309. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2310. game:GetService("Debris"):AddItem(prt, 10)
  2311. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2312. end
  2313.  
  2314.  
  2315.  
  2316. local grabbing = false
  2317. WindFloor = function()
  2318.  
  2319. end
  2320.  
  2321.  
  2322.  
  2323. bc = BrickColor.new
  2324. function WindFloor2()
  2325. local shur = Instance.new("Part",char)
  2326. local gahd = Instance.new("Sound",shur)
  2327. gahd.SoundId = "rbxassetid://402981977"
  2328. gahd.Volume = 5
  2329. gahd.Pitch = 0.75
  2330. gahd:Play()
  2331. shur.Transparency = 1
  2332. shur.Material = "Neon"
  2333. shur.BrickColor = bc("Crimson")
  2334. shur.Anchored = true
  2335. shur.CFrame = mouse.Hit
  2336. shur.Rotation = vt(0,math.random(-500,500),0)
  2337. shur.Size = vt(1,0.2,1)
  2338. shur.CanCollide = false
  2339. local dec = Instance.new("Decal",shur)
  2340. dec.Texture = symbolimg
  2341. dec.Face = "Top"
  2342. local dec2 = dec:Clone()
  2343. dec2.Parent = shur
  2344. dec2.Face = "Bottom"
  2345. local Meshshur = Instance.new("CylinderMesh",shur)
  2346. Meshshur.Scale = vt(0,1,0)
  2347. local value1 = 1*2.25
  2348. for i = 0, 50 do
  2349. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2350. value1 = value1 - 0.015*2.25
  2351. wait(0)
  2352. end
  2353. local spart = Instance.new("Part",char)
  2354. local tick = Instance.new("Sound",spart)
  2355. tick.SoundId = "rbxassetid://414516914"
  2356. tick.Volume = 2.5
  2357. tick.Pitch = 0.45
  2358. tick:Play()
  2359. spart.Size = vt(1,1,1)
  2360. spart.BrickColor = BrickColor.new("Crimson")
  2361. spart.Transparency = 0.1
  2362. spart.Anchored = true
  2363. spart.CanCollide = false
  2364. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2365. local expld = Instance.new("Explosion", spart)
  2366. expld.BlastRadius = 27.5
  2367. expld.Position = spart.Position
  2368. local mesh = Instance.new("SpecialMesh",spart)
  2369. mesh.MeshType = "FileMesh"
  2370. mesh.Scale = vt(1,0.01,1)
  2371. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2372. local parz = spart:Clone()
  2373. local mshe = parz.Mesh
  2374. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2375. parz.CFrame = spart.CFrame
  2376. parz.Parent = char
  2377. local par2 = spart:Clone()
  2378. local msh = par2.Mesh
  2379. par2.Mesh.MeshType = "Sphere"
  2380. par2.Material = "Neon"
  2381. par2.CFrame = spart.CFrame
  2382. par2.BrickColor = BrickColor.new("Crimson")
  2383. par2.Parent = char
  2384. local par3 = spart:Clone()
  2385. local msh3 = par2.Mesh
  2386. msh3.Scale = vt(15,0,15)
  2387. par3.Mesh.MeshType = "Sphere"
  2388. par3.Material = "Neon"
  2389. par3.CFrame = spart.CFrame
  2390. par3.BrickColor = BrickColor.new("Crimson")
  2391. par3.Parent = char
  2392. for i = 0, 150 do
  2393. spart.Transparency = spart.Transparency + 0.01
  2394. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2395. spart.Position = spart.Position
  2396. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2397. par2.Transparency = par2.Transparency + 0.01
  2398. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2399. par2.Position = par2.Position
  2400. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2401. par3.Transparency = par2.Transparency + 0.05
  2402. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2403. par3.Position = par2.Position
  2404. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2405. parz.Transparency = par2.Transparency + 0.01
  2406. mshe.Scale = msh.Scale + vt(4,1,4)
  2407. parz.Position = parz.Position
  2408. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2409. wait(0)
  2410. end
  2411. for i = 0, 100 do
  2412. dec.Transparency = dec.Transparency + 0.015
  2413. dec2.Transparency = dec.Transparency
  2414. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2415. value1 = value1 - 0.015*2.25
  2416. wait(0)
  2417. end
  2418. shur:Destroy()
  2419. par2:Destroy()
  2420. spart:Destroy()
  2421. end
  2422.  
  2423.  
  2424.  
  2425.  
  2426.  
  2427.  
  2428.  
  2429. function BlastStorm()
  2430.  
  2431. local lag = Instance.new("Sound", workspace)
  2432. lag.SoundId = "rbxassetid://752783199"
  2433. lag.Volume = 20000
  2434. lag.Pitch = 1
  2435. lag:Play()
  2436. wait(0)
  2437. local ff = Instance.new("ForceField",char)
  2438. local shur = Instance.new("Part",char)
  2439. local gahd = Instance.new("Sound",char)
  2440. gahd.SoundId = "rbxassetid://402981977"
  2441. gahd.Volume = 2.5
  2442. gahd.Pitch = 0.6
  2443. gahd:Play()
  2444. shur.Transparency = 1
  2445. shur.Material = "Neon"
  2446. shur.BrickColor = bc("Crimson")
  2447. shur.Anchored = true
  2448. shur.CFrame = mouse.Hit
  2449. shur.Size = vt(1,0.2,1)
  2450. shur.CanCollide = false
  2451. local dec = Instance.new("Decal",shur)
  2452. dec.Texture = symbolimg
  2453. dec.Face = "Top"
  2454. local dec2 = dec:Clone()
  2455. dec2.Parent = shur
  2456. dec2.Face = "Bottom"
  2457. local Meshshur = Instance.new("CylinderMesh",shur)
  2458. Meshshur.Scale = vt(0,1,0)
  2459. local value1 = 1*12.5
  2460. for i = 0, 50 do
  2461. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2462. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2463. value1 = value1 - 0.015*12.5
  2464. wait(0)
  2465. end
  2466.  
  2467. wait(0)
  2468. local spart = Instance.new("Part",char)
  2469. local tick = Instance.new("Sound",char)
  2470. tick.SoundId = "rbxassetid://414516914"
  2471. tick.Volume = 2.5
  2472. tick.Pitch = 0.4
  2473. tick:Play()
  2474. local tickz = Instance.new("Sound",char)
  2475. tickz.SoundId = "rbxassetid://435742675"
  2476. tickz.Volume = 1
  2477. tickz.Pitch = 1
  2478. tickz:Play()
  2479. local tickr = Instance.new("Sound",char)
  2480. tickr.SoundId = "rbxassetid://435742675"
  2481. tickr.Volume = 2.5
  2482. tickr.Pitch = 0.5
  2483. tickr:Play()
  2484. local tickel = Instance.new("Sound",char)
  2485. tickel.SoundId = "rbxassetid://2248511"
  2486. tickel.Volume = 3
  2487. tickel.Pitch = 0.2
  2488. tickel:Play()
  2489. spart.Size = vt(1,1,1)
  2490. spart.BrickColor = BrickColor.new("Crimson")
  2491. spart.Transparency = 0.1
  2492. spart.Anchored = true
  2493. spart.CanCollide = false
  2494. spart.CFrame = mouse.Hit
  2495. local expld = Instance.new("Explosion", spart)
  2496. expld.BlastRadius = 500000
  2497. expld.Position = spart.Position
  2498. local mesh = Instance.new("SpecialMesh",spart)
  2499. mesh.MeshType = "FileMesh"
  2500. mesh.Scale = vt(1,0.01,1)
  2501. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2502. local parz = spart:Clone()
  2503. local mshe = parz.Mesh
  2504. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2505. parz.CFrame = spart.CFrame
  2506. parz.Parent = char
  2507. local par2 = spart:Clone()
  2508. local msh = par2.Mesh
  2509. par2.Mesh.MeshType = "Sphere"
  2510. par2.Material = "Neon"
  2511. par2.CFrame = spart.CFrame
  2512. par2.BrickColor = BrickColor.new("Crimson")
  2513. par2.Parent = char
  2514. for i = 0, 200 do
  2515. spart.Transparency = spart.Transparency + 0.005
  2516. mesh.Scale = mesh.Scale + vt(10,1,10)
  2517. spart.Position = spart.Position
  2518. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2519. par2.Transparency = par2.Transparency + 0.005
  2520. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2521. par2.Position = par2.Position
  2522. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2523. parz.Transparency = par2.Transparency + 0.005
  2524. mshe.Scale = msh.Scale + vt(6,1,6)
  2525. parz.Position = parz.Position
  2526. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2527. wait(0)
  2528. end
  2529. ff:Destroy()
  2530. for i = 0, 100 do
  2531. dec.Transparency = dec.Transparency + 0.015
  2532. dec2.Transparency = dec.Transparency
  2533. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2534. value1 = value1 - 0.015*12.5
  2535. wait(0)
  2536. end
  2537. shur:Destroy()
  2538. par2:Destroy()
  2539. spart:Destroy()
  2540. tick:Destroy()
  2541. tickr:Destroy()
  2542. tickz:Destroy()
  2543. tickel:Destroy()
  2544. end
  2545.  
  2546.  
  2547.  
  2548.  
  2549.  
  2550.  
  2551.  
  2552.  
  2553. local maincolor = Color3.new(255/0/0)
  2554.  
  2555.  
  2556.  
  2557. function noobyisscripter()
  2558. local hitted = false
  2559. local valuesize = 5
  2560. local lb = Instance.new("Part")
  2561. lb.Parent = char
  2562. lb.Material = "Neon"
  2563. lb.BrickColor = BrickColor.new(maincolor)
  2564. lb.CanCollide = false
  2565. lb.Shape = "Ball"
  2566. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2567. lb.Anchored = false
  2568. lb.Size = vt(1,1,1)
  2569. local thing = Instance.new("SpecialMesh",lb)
  2570. thing.MeshType = "Sphere"
  2571. local trail = Instance.new("ParticleEmitter",lb)
  2572. trail.Texture = "rbxassetid://296874871"
  2573. trail.LightEmission = 0.95
  2574. trail.Color = ColorSequence.new(maincolor)
  2575. trail.Rate = 10000
  2576. trail.Lifetime = NumberRange.new(1.5)
  2577. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2578. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2579. trail.Speed = NumberRange.new(0,0)
  2580. trail.RotSpeed = NumberRange.new(-500,500)
  2581. local bv = Instance.new("BodyVelocity")
  2582. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2583. bv.velocity = mouse.Hit.lookVector *100
  2584. bv.Parent = lb
  2585. wait(0.1)
  2586. pewdiepie=lb.Touched:connect(function(hit)
  2587. if hitted == false then
  2588. local sd = Instance.new("Sound",lb)
  2589. sd.SoundId = "rbxassetid://138210320"
  2590. sd.Volume = 2.5
  2591. sd:Play()
  2592. hitted = true
  2593. trail.Rate = 0
  2594. lb.Anchored = true
  2595. local explosion = Instance.new("Explosion",lb)
  2596. explosion.BlastRadius = 10
  2597. explosion.Position = lb.Position
  2598. local ex = Instance.new("ParticleEmitter",lb)
  2599. ex.Texture = "rbxassetid://296874871"
  2600. ex.LightEmission = 0.95
  2601. ex.Color = ColorSequence.new(maincolor)
  2602. ex.Rate = 10000
  2603. ex.Lifetime = NumberRange.new(1.75)
  2604. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2605. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2606. ex.Speed = NumberRange.new(25,45)
  2607. ex.VelocitySpread = 90000
  2608. ex.RotSpeed = NumberRange.new(-500,500)
  2609. for i = 0, 19 do
  2610. wait()
  2611. valuesize = valuesize - 0.25
  2612. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2613. end
  2614. ex.Rate = 0
  2615. for i = 0, 9 do
  2616. wait()
  2617. lb.Transparency = lb.Transparency + 0.1
  2618. end
  2619. wait(5)
  2620. lb:Destroy()
  2621. end
  2622. end)
  2623. end
  2624.  
  2625.  
  2626. mouse.KeyDown:connect(function(key)
  2627. if key == "g" then
  2628. if Debounces.CanAttack == true then
  2629. Debounces.CanAttack = false
  2630. Debounces.on = true
  2631. Debounces.NoIdl = true
  2632. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2633. shot1 = Instance.new("Sound",Torso)
  2634. shot1.SoundId = "rbxassetid://440145570"
  2635. shot1.Looped = false
  2636. shot1.Pitch = 3
  2637. shot1.Volume = 400
  2638. shot1:Play()
  2639. Debounces.RPunch = true
  2640. Debounces.LPunch = true
  2641. Debounces.ks = true
  2642. Debounces.ks2 = true
  2643. for i = 1, 3 do
  2644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2650. if Debounces.on == false then break end
  2651. wait()
  2652. end
  2653. shot1 = Instance.new("Sound",Torso)
  2654. shot1.SoundId = "rbxassetid://440145570"
  2655. shot1.Looped = false
  2656. shot1.Pitch = 3
  2657. shot1.Volume = 400
  2658. shot1:Play()
  2659. wait(0.5)
  2660. noobyisscripter()
  2661. for i = 1, 3 do
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2668. if Debounces.on == false then break end
  2669. wait()
  2670. end
  2671. shot1 = Instance.new("Sound",Torso)
  2672. shot1.SoundId = "rbxassetid://440145570"
  2673. shot1.Looped = false
  2674. shot1.Pitch = 3
  2675. shot1.Volume = 400
  2676. shot1:Play()
  2677. wait(0.5)
  2678. noobyisscripter()
  2679. for i = 1, 3 do
  2680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2686. if Debounces.on == false then break end
  2687. wait()
  2688. end
  2689. shot1 = Instance.new("Sound",Torso)
  2690. shot1.SoundId = "rbxassetid://440145570"
  2691. shot1.Looped = false
  2692. shot1.Pitch = 3
  2693. shot1.Volume = 400
  2694. shot1:Play()
  2695. wait(0.5)
  2696. noobyisscripter()
  2697. for i = 1, 3 do
  2698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2699. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2702. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2704. if Debounces.on == false then break end
  2705. wait()
  2706. end
  2707. shot1 = Instance.new("Sound",Torso)
  2708. shot1.SoundId = "rbxassetid://440145570"
  2709. shot1.Looped = false
  2710. shot1.Pitch = 3
  2711. shot1.Volume = 400
  2712. shot1:Play()
  2713. wait(0.5)
  2714. noobyisscripter()
  2715. for i = 1, 3 do
  2716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2722. if Debounces.on == false then break end
  2723. wait()
  2724. end
  2725. shot1 = Instance.new("Sound",Torso)
  2726. shot1.SoundId = "rbxassetid://440145570"
  2727. shot1.Looped = false
  2728. shot1.Pitch = 3
  2729. shot1.Volume = 400
  2730. shot1:Play()
  2731. wait(0.5)
  2732. noobyisscripter()
  2733. for i = 1, 3 do
  2734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2740. if Debounces.on == false then break end
  2741. wait()
  2742. end
  2743. shot1 = Instance.new("Sound",Torso)
  2744. shot1.SoundId = "rbxassetid://440145570"
  2745. shot1.Looped = false
  2746. shot1.Pitch = 3
  2747. shot1.Volume = 400
  2748. shot1:Play()
  2749. wait(0.5)
  2750. noobyisscripter()
  2751. for i = 1, 3 do
  2752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2758. if Debounces.on == false then break end
  2759. wait()
  2760. end
  2761. shot1 = Instance.new("Sound",Torso)
  2762. shot1.SoundId = "rbxassetid://440145570"
  2763. shot1.Looped = false
  2764. shot1.Pitch = 3
  2765. shot1.Volume = 400
  2766. shot1:Play()
  2767. wait(0.5)
  2768. noobyisscripter()
  2769. for i = 1, 3 do
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2776. if Debounces.on == false then break end
  2777. wait()
  2778. end
  2779. shot1 = Instance.new("Sound",Torso)
  2780. shot1.SoundId = "rbxassetid://440145570"
  2781. shot1.Looped = false
  2782. shot1.Pitch = 3
  2783. shot1.Volume = 400
  2784. shot1:Play()
  2785. wait(0.5)
  2786. noobyisscripter()
  2787. for i = 1, 3 do
  2788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2794. if Debounces.on == false then break end
  2795. wait()
  2796. end
  2797. shot1 = Instance.new("Sound",Torso)
  2798. shot1.SoundId = "rbxassetid://440145570"
  2799. shot1.Looped = false
  2800. shot1.Pitch = 3
  2801. shot1.Volume = 400
  2802. shot1:Play()
  2803. wait(0.5)
  2804. noobyisscripter()
  2805. for i = 1, 3 do
  2806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2812. if Debounces.on == false then break end
  2813. wait()
  2814. end
  2815. shot1 = Instance.new("Sound",Torso)
  2816. shot1.SoundId = "rbxassetid://440145570"
  2817. shot1.Looped = false
  2818. shot1.Pitch = 3
  2819. shot1.Volume = 400
  2820. shot1:Play()
  2821. wait(0.5)
  2822. noobyisscripter()
  2823. for i = 1, 3 do
  2824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2830. if Debounces.on == false then break end
  2831. wait()
  2832. end
  2833. shot1 = Instance.new("Sound",Torso)
  2834. shot1.SoundId = "rbxassetid://440145570"
  2835. shot1.Looped = false
  2836. shot1.Pitch = 3
  2837. shot1.Volume = 400
  2838. shot1:Play()
  2839. wait(0.5)
  2840. noobyisscripter()
  2841. for i = 1, 3 do
  2842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2848. if Debounces.on == false then break end
  2849. wait()
  2850. end
  2851. shot1 = Instance.new("Sound",Torso)
  2852. shot1.SoundId = "rbxassetid://440145570"
  2853. shot1.Looped = false
  2854. shot1.Pitch = 3
  2855. shot1.Volume = 400
  2856. shot1:Play()
  2857. wait(0.5)
  2858. noobyisscripter()
  2859. for i = 1, 3 do
  2860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2864. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2866. if Debounces.on == false then break end
  2867. wait()
  2868. end
  2869. shot1 = Instance.new("Sound",Torso)
  2870. shot1.SoundId = "rbxassetid://440145570"
  2871. shot1.Looped = false
  2872. shot1.Pitch = 3
  2873. shot1.Volume = 400
  2874. shot1:Play()
  2875. wait(0.5)
  2876. noobyisscripter()
  2877. for i = 1, 3 do
  2878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2884. if Debounces.on == false then break end
  2885. wait()
  2886. end
  2887. shot1 = Instance.new("Sound",Torso)
  2888. shot1.SoundId = "rbxassetid://440145570"
  2889. shot1.Looped = false
  2890. shot1.Pitch = 3
  2891. shot1.Volume = 400
  2892. shot1:Play()
  2893. wait(0.5)
  2894. noobyisscripter()
  2895. for i = 1, 3 do
  2896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2900. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2901. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2902. if Debounces.on == false then break end
  2903. wait()
  2904. end
  2905. shot1 = Instance.new("Sound",Torso)
  2906. shot1.SoundId = "rbxassetid://440145570"
  2907. shot1.Looped = false
  2908. shot1.Pitch = 3
  2909. shot1.Volume = 400
  2910. shot1:Play()
  2911. wait(0.5)
  2912. noobyisscripter()
  2913. for i = 1, 3 do
  2914. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2916. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2917. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2920. if Debounces.on == false then break end
  2921. wait()
  2922. end
  2923. shot1 = Instance.new("Sound",Torso)
  2924. shot1.SoundId = "rbxassetid://440145570"
  2925. shot1.Looped = false
  2926. shot1.Pitch = 3
  2927. shot1.Volume = 400
  2928. shot1:Play()
  2929. wait(0.5)
  2930. noobyisscripter()
  2931. for i = 1, 3 do
  2932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2938. if Debounces.on == false then break end
  2939. wait()
  2940. end
  2941. shot1 = Instance.new("Sound",Torso)
  2942. shot1.SoundId = "rbxassetid://440145570"
  2943. shot1.Looped = false
  2944. shot1.Pitch = 3
  2945. shot1.Volume = 400
  2946. shot1:Play()
  2947. wait(0.5)
  2948. noobyisscripter()
  2949. for i = 1, 3 do
  2950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2956. if Debounces.on == false then break end
  2957. wait()
  2958. end
  2959. shot1 = Instance.new("Sound",Torso)
  2960. shot1.SoundId = "rbxassetid://440145570"
  2961. shot1.Looped = false
  2962. shot1.Pitch = 3
  2963. shot1.Volume = 400
  2964. shot1:Play()
  2965. wait(0.5)
  2966. noobyisscripter()
  2967. for i = 1, 3 do
  2968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2974. if Debounces.on == false then break end
  2975. wait()
  2976. end
  2977. shot1 = Instance.new("Sound",Torso)
  2978. shot1.SoundId = "rbxassetid://440145570"
  2979. shot1.Looped = false
  2980. shot1.Pitch = 3
  2981. shot1.Volume = 400
  2982. shot1:Play()
  2983. wait(0.5)
  2984. noobyisscripter()
  2985. for i = 1, 3 do
  2986. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2987. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2988. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2989. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2990. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2991. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2992. if Debounces.on == false then break end
  2993. wait()
  2994. end
  2995.  
  2996. Debounces.LPunch = false
  2997. Debounces.RPunch = false
  2998. Debounces.ks = false
  2999. Debounces.ks2 = false
  3000. if Debounces.CanAttack == false then
  3001. Debounces.CanAttack = true
  3002. Debounces.on = false
  3003. Debounces.NoIdl = false
  3004. end
  3005. end
  3006. end
  3007. end)
  3008.  
  3009.  
  3010.  
  3011.  
  3012. mouse.KeyDown:connect(function(key)
  3013. if key == "r" then
  3014.  
  3015. if Debounces.CanAttack == true then
  3016. Debounces.CanAttack = false
  3017. Debounces.NoIdl = true
  3018. Debounces.on = true
  3019. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  3020. function FindNearestTorso(Position,Distance,SinglePlayer)
  3021. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3022. local List = {}
  3023. for i,v in pairs(workspace:GetChildren())do
  3024. if v:IsA("Model")then
  3025. if v:findFirstChild("Torso")then
  3026. if v ~= char then
  3027. if(v.Torso.Position -Position).magnitude <= Distance then
  3028. table.insert(List,v)
  3029. end
  3030. end
  3031. end
  3032. end
  3033. end
  3034. return List
  3035. end
  3036. z = Instance.new("Sound",hed)
  3037. z.SoundId = "rbxassetid://232213955"
  3038. z.Pitch = 1
  3039. z.Volume = 1
  3040. wait(0.2)
  3041. z:Play()
  3042. sp = Instance.new("Part",hed)
  3043. sp.Anchored = true
  3044. sp.CanCollide = false
  3045. sp.Locked = false
  3046. sp.Transparency = 0
  3047. sp.Material = "Neon"
  3048. sp.Size = Vector3.new(1,1,1)
  3049. sp.TopSurface = "SmoothNoOutlines"
  3050. sp.BottomSurface = "SmoothNoOutlines"
  3051. sp.BrickColor = BrickColor.new("Crimson")
  3052. spm = Instance.new("SpecialMesh",sp)
  3053. spm.MeshType = "Sphere"
  3054. spm.Scale = Vector3.new(100,100,100)
  3055. sp2 = Instance.new("Part", rarm)
  3056. sp2.Name = "Energy"
  3057. sp2.BrickColor = BrickColor.new("Crimson")
  3058. sp2.Size = Vector3.new(1,1,1)
  3059. sp2.Shape = "Ball"
  3060. sp2.CanCollide = false
  3061. sp2.Anchored = true
  3062. sp2.Locked = true
  3063. sp2.TopSurface = 0
  3064. sp2.BottomSurface = 0
  3065. sp2.Transparency = 1
  3066. spm2 = Instance.new("SpecialMesh",sp2)
  3067. spm2.MeshId = "rbxassetid://9982590"
  3068. spm2.Scale = Vector3.new(100,100,100)
  3069. for i = 1, 20 do
  3070. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3071. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3078. if Debounces.on == false then break end
  3079. rs:wait()
  3080. end
  3081. for i = 1, 100, 20 do rs:wait()
  3082. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3083. end
  3084. for i = 1, 20 do
  3085. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3092. if Debounces.on == false then break end
  3093. rs:wait()
  3094. end
  3095. sp.Transparency = 0
  3096. for i = 1, 20 do
  3097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3099. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3103. if Debounces.on == false then break end
  3104. rs:wait()
  3105. end
  3106. wait(1)
  3107. sp.Transparency = 0
  3108. sp2.Transparency = 0.84
  3109. for i = 1, 20 do
  3110. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3111. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3112. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3113. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3114. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3115. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3116. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3117. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3118. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3119. if Debounces.on == false then break end
  3120. rs:wait()
  3121. end
  3122. for i = 1, 2880, 50 do
  3123. rs:wait()
  3124. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3125. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3126. rs:wait()
  3127. end
  3128. sp:Destroy()
  3129. sp2:Destroy()
  3130. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"DIEE!","Red")
  3131. local X = Instance.new("Part",char)
  3132. local O = Instance.new("ObjectValue",X)
  3133. O.Name = "creator"
  3134. X.Locked = true
  3135. X.Name = "Shell"
  3136. X.Anchored = false
  3137. X.CanCollide = false
  3138. X.Transparency = 0
  3139. X.Reflectance = 0
  3140. X.BottomSurface = 0
  3141. X.TopSurface = 0
  3142. X.Shape = 0
  3143. local V = Instance.new("ObjectValue",X)
  3144. V.Value = char
  3145. V.Name = "creator"
  3146. X.BrickColor = BrickColor.new("Crimson")
  3147. X.Size = Vector3.new(1,1,1)
  3148. X.Material = "Neon"
  3149. local Z = Instance.new("SpecialMesh",X)
  3150. Z.MeshType = "Sphere"
  3151. Z.Scale = Vector3.new(100,100,100)
  3152. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3153. local bv = Instance.new("BodyVelocity",X)
  3154. bv.maxForce = Vector3.new(99999,99999,99999)
  3155. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3156. bv.velocity = X.CFrame.lookVector*65
  3157.  
  3158. Explode = X.Touched:connect(function(hit)
  3159.  
  3160. local cf = X.CFrame
  3161. bv:Destroy()
  3162. X.Anchored = true
  3163. Z:Remove()
  3164. Explode:disconnect()
  3165.  
  3166. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3167. for i = 1, 360, 360/t do
  3168. local c = Instance.new("Part", game.Workspace)
  3169. c.FormFactor = 3
  3170. c.TopSurface = 0
  3171. c.BottomSurface = 0
  3172. c.Size = s
  3173. c.Anchored = true
  3174. c.CanCollide = wt
  3175. c.Material=workspace.Base.Material
  3176. c.Transparency = trans
  3177. c.BrickColor = workspace.Base.BrickColor
  3178. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3179. c.Locked=true
  3180. game.Debris:AddItem(c,25)
  3181. end
  3182. end
  3183.  
  3184. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3185.  
  3186.  
  3187. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3188. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3189. if part then
  3190. local cfremz = CFrame.new(positi)
  3191. debris(cfremz, part, 30)
  3192. end
  3193.  
  3194. X.Size = Vector3.new(6,6,6)
  3195. X.Touched:connect(function(hit) end)
  3196. X.CanCollide = false
  3197. local part3 = Instance.new("Part", rarm)
  3198. part3.Anchored=true
  3199. part3.CanCollide=false
  3200. part3.Locked = true
  3201. part3.TopSurface = "SmoothNoOutlines"
  3202. part3.BottomSurface = "SmoothNoOutlines"
  3203. part3.FormFactor='Custom'
  3204. part3.Size=Vector3.new(2,2, 2)
  3205. part3.CFrame=X.CFrame
  3206. part3.Transparency=0
  3207. part3.BrickColor=TorsoColor
  3208. local mesh3 = Instance.new("SpecialMesh",part3)
  3209. mesh3.MeshType = "Sphere"
  3210. mesh3.Scale = Vector3.new(2,2,2)
  3211. --debris:AddItem(X,8)
  3212. local part4 = Instance.new("Part", rarm)
  3213. part4.Material = "Neon"
  3214. part4.Anchored=true
  3215. part4.CanCollide=false
  3216. part4.Locked = true
  3217. part4.TopSurface = "SmoothNoOutlines"
  3218. part4.BottomSurface = "SmoothNoOutlines"
  3219. part4.FormFactor='Custom'
  3220. part4.Size=Vector3.new(2,2, 2)
  3221. part4.CFrame=X.CFrame
  3222. part4.Transparency=0
  3223. part4.BrickColor=BrickColor.new("Crimson")
  3224. local mesh4 = Instance.new("SpecialMesh",part4)
  3225. mesh4.MeshType = "Sphere"
  3226. mesh4.Scale = Vector3.new(1,1,1)
  3227. local part7 = Instance.new("Part", rarm)
  3228. part7.Material = "Neon"
  3229. part7.Anchored=true
  3230. part7.CanCollide=false
  3231. part7.Locked = true
  3232. part7.TopSurface = "SmoothNoOutlines"
  3233. part7.BottomSurface = "SmoothNoOutlines"
  3234. part7.FormFactor='Custom'
  3235. part7.Size=Vector3.new(2,2, 2)
  3236. part7.CFrame=X.CFrame
  3237. part7.Transparency=0
  3238. part7.BrickColor=BrickColor.new("Really red")
  3239. local mesh7 = Instance.new("SpecialMesh",part7)
  3240. mesh7.MeshType = "Sphere"
  3241. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3242. --[[X.Touched:connect(function(ht)
  3243. hit = ht.Parent
  3244. if ht and hit:IsA("Model") then
  3245. if hit:FindFirstChild("Humanoid") then
  3246. if hit.Name ~= p.Name then
  3247. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3248. wait(.3)
  3249. end
  3250. end
  3251. elseif ht and hit:IsA("Hat") then
  3252. if hit.Parent.Name ~= p.Name then
  3253. if hit.Parent:FindFirstChild("Humanoid") then
  3254. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3255. wait(.3)
  3256. end
  3257. end
  3258. end
  3259. end)
  3260. part3.Touched:connect(function(ht)
  3261. hit = ht.Parent
  3262. if ht and hit:IsA("Model") then
  3263. if hit:FindFirstChild("Humanoid") then
  3264. if hit.Name ~= p.Name then
  3265. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3266. wait(.3)
  3267. end
  3268. end
  3269. elseif ht and hit:IsA("Hat") then
  3270. if hit.Parent.Name ~= p.Name then
  3271. if hit.Parent:FindFirstChild("Humanoid") then
  3272. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3273. wait(.3)
  3274. end
  3275. end
  3276. end
  3277. end)]]--
  3278. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3279. if v:FindFirstChild('Humanoid') then
  3280. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3281. v.Humanoid.PlatformStand = true
  3282. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3283. end
  3284. end
  3285.  
  3286. local acos = math.acos
  3287. local sqrt = math.sqrt
  3288. local Vec3 = Vector3.new
  3289. local fromAxisAngle = CFrame.fromAxisAngle
  3290.  
  3291. local function toAxisAngle(CFr)
  3292. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3293. local Angle = math.acos((R00+R11+R22-1)/2)
  3294. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3295. A = A == 0 and 0.00001 or A
  3296. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3297. B = B == 0 and 0.00001 or B
  3298. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3299. C = C == 0 and 0.00001 or C
  3300. local x = (R21-R12)/sqrt(A)
  3301. local y = (R02-R20)/sqrt(B)
  3302. local z = (R10-R01)/sqrt(C)
  3303. return Vec3(x,y,z),Angle
  3304. end
  3305.  
  3306. function ApplyTrig(Num,Func)
  3307. local Min,Max = Func(0),Func(1)
  3308. local i = Func(Num)
  3309. return (i-Min)/(Max-Min)
  3310. end
  3311.  
  3312. function LerpCFrame(CFrame1,CFrame2,Num)
  3313. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3314. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3315. end
  3316.  
  3317. function Crater(Torso,Radius)
  3318. Spawn(function()
  3319. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3320. local Ignore = {}
  3321. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3322. if v.Character ~= nil then
  3323. Ignore[#Ignore+1] = v.Character
  3324. end
  3325. end
  3326. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3327. if Hit == nil then return end
  3328. local Parts = {}
  3329. for i = 1,360,10 do
  3330. local P = Instance.new("Part",Torso.Parent)
  3331. P.Anchored = true
  3332. P.FormFactor = "Custom"
  3333. P.BrickColor = Hit.BrickColor
  3334. P.Material = Hit.Material
  3335. P.TopSurface = "Smooth"
  3336. P.BottomSurface = "Smooth"
  3337. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3338. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3339. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3340. if math.random(0,5) == 0 then -- rubble
  3341. local P = Instance.new("Part",Torso.Parent)
  3342. P.Anchored = true
  3343. P.FormFactor = "Custom"
  3344. P.BrickColor = Hit.BrickColor
  3345. P.Material = Hit.Material
  3346. P.TopSurface = "Smooth"
  3347. P.BottomSurface = "Smooth"
  3348. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3349. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3350. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3351. end
  3352. end
  3353. for i = 0,1,0.05 do
  3354. for i2,v in pairs(Parts) do
  3355. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3356. end
  3357. wait(0.02)
  3358. end
  3359. for i,v in pairs(Parts) do
  3360. if v[1].Size.X > 2.1 then
  3361. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3362. end
  3363. v[1].Anchored = false
  3364. end
  3365. for i = 0,1,0.05 do
  3366. for i2,v in pairs(Parts) do
  3367. v[1].Transparency = i
  3368. if i == 1 then
  3369. v[1]:Destroy()
  3370. elseif i >= 0.25 then
  3371. v[1].CanCollide = false
  3372. end
  3373. end
  3374. wait(0.02)
  3375. end
  3376. Parts = nil
  3377. end)
  3378. end
  3379.  
  3380.  
  3381. Part = function(x,y,z,color,tr,cc,an,parent)
  3382. local p = Instance.new('Part',parent or Weapon)
  3383. p.formFactor = 'Custom'
  3384. p.Size = Vector3.new(x,y,z)
  3385. p.BrickColor = BrickColor.new(color)
  3386. p.CanCollide = cc
  3387. p.Transparency = tr
  3388. p.Anchored = an
  3389. p.TopSurface,p.BottomSurface = 0,0
  3390. p.Locked=true
  3391. p:BreakJoints()
  3392. return p end
  3393.  
  3394. Mesh = function(par,num,x,y,z)
  3395. local msh = _
  3396. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3397. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3398. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3399. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3400. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3401. end msh.Scale = Vector3.new(x,y,z)
  3402. return msh end
  3403.  
  3404. function explosion(col1,col2,cfr,sz,rng,dmg)
  3405. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3406. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3407. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3408. v1,v2,v3=sz.x,sz.y,sz.z
  3409. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3410. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3411. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3412. a.CFrame=cfr
  3413. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3414. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3415.  
  3416. Spawn(function()
  3417. while wait() do
  3418. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3419. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3420. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3421. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3422. a.Transparency=a.Transparency+0.05
  3423. a2.Transparency=a2.Transparency+0.05
  3424. a3.Transparency=a3.Transparency+0.05
  3425. end
  3426. end)
  3427. end
  3428.  
  3429. Crater(X,120)
  3430. Crater(X,220)
  3431. Crater(X,320)
  3432. z = Instance.new("Sound",workspace)
  3433. z.SoundId = "rbxassetid://231917744"
  3434. z.Pitch = .5
  3435. z.Volume = 5
  3436. z1 = Instance.new("Sound",workspace)
  3437. z1.SoundId = "rbxassetid://231917744"
  3438. z1.Pitch = .5
  3439. z1.Volume = 5
  3440. z2 = Instance.new("Sound",workspace)
  3441. z2.SoundId = "rbxassetid://231917744"
  3442. z2.Pitch = .5
  3443. z2.Volume = 5
  3444. z3 = Instance.new("Sound",workspace)
  3445. z3.SoundId = "rbxassetid://245537790"
  3446. z3.Pitch = .7
  3447. z3.Volume = 5
  3448. z4 = Instance.new("Sound",workspace)
  3449. z4.SoundId = "rbxassetid://245537790"
  3450. z4.Pitch = .7
  3451. z4.Volume = 5
  3452. z4a = Instance.new("Sound",workspace)
  3453. z4a.SoundId = "rbxassetid://419447292"
  3454. z4a.Pitch = 1
  3455. z4a.Volume = 5
  3456. z3a = Instance.new("Sound",workspace)
  3457. z3a.SoundId = "rbxassetid://421328847"
  3458. z3a.Pitch = 1
  3459. z3a.Volume = 5
  3460. wait(0.1)
  3461. z:Play()
  3462. z1:Play()
  3463. z2:Play()
  3464. z3:Play()
  3465. z4:Play()
  3466. z3a:Play()
  3467. z4a:Play()
  3468.  
  3469. local part=Instance.new('Part',rarm)
  3470. part.Anchored=true
  3471. part.CanCollide=false
  3472. part.Locked = true
  3473. part.FormFactor='Custom'
  3474. part.Size=Vector3.new(2,2,2)
  3475. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3476. part.Transparency=0
  3477. part.BrickColor=BrickColor.new('Really red')
  3478. local mesh=Instance.new('SpecialMesh',part)
  3479. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3480. mesh.Scale=Vector3.new(4,4,4)
  3481. local part2=part:clone()
  3482. part2.Parent = rarm
  3483. part2.BrickColor=TorsoColor
  3484. local part5=part:clone()
  3485. part5.Parent = rarm
  3486. part5.BrickColor=TorsoColor
  3487. local part6=part:clone()
  3488. part6.Parent = rarm
  3489. part6.BrickColor=BrickColor.new("Crimson")
  3490. local mesh2=mesh:clone()
  3491. mesh2.Parent=part2
  3492. mesh2.Scale=Vector3.new(6, 6, 6)
  3493. local mesh5=mesh:clone()
  3494. mesh5.Parent=part5
  3495. mesh5.Scale=Vector3.new(6, 6, 6)
  3496. local mesh6=mesh:clone()
  3497. mesh6.Parent=part6
  3498. mesh6.Scale=Vector3.new(6, 6, 6)
  3499. local blast = Instance.new("Part", rarm)
  3500. blast.BrickColor = BrickColor.new("Really red")
  3501. blast.Anchored = true
  3502. blast.CanCollide = false
  3503. blast.Locked = true
  3504. blast.Size = Vector3.new(2, 2, 2)
  3505. blast.TopSurface = "Smooth"
  3506. blast.BottomSurface = "Smooth"
  3507. blast.Transparency = 0
  3508. blast.CFrame = HandCF
  3509. local bm = Instance.new("SpecialMesh", blast)
  3510. bm.Scale = Vector3.new(10,2,10)
  3511. bm.MeshId = "rbxassetid://3270017"
  3512. local blast2 = Instance.new("Part", rarm)
  3513. blast2.BrickColor = BrickColor.new("Really red")
  3514. blast2.Anchored = true
  3515. blast2.CanCollide = false
  3516. blast2.Locked = true
  3517. blast2.Size = Vector3.new(2, 2, 2)
  3518. blast2.TopSurface = "Smooth"
  3519. blast2.BottomSurface = "Smooth"
  3520. blast2.Transparency = 0
  3521. blast2.CFrame = HandCF
  3522. local bm2 = Instance.new("SpecialMesh", blast2)
  3523. bm2.Scale = Vector3.new(6,2,6)
  3524. bm2.MeshId = "rbxassetid://3270017"
  3525. local blast3 = Instance.new("Part", rarm)
  3526. blast3.BrickColor = BrickColor.new("Really red")
  3527. blast3.Anchored = true
  3528. blast3.CanCollide = false
  3529. blast3.Locked = true
  3530. blast3.Size = Vector3.new(1, 1, 1)
  3531. blast3.TopSurface = "Smooth"
  3532. blast3.BottomSurface = "Smooth"
  3533. blast3.Transparency = 0
  3534. blast3.CFrame = HandCF
  3535. local bm3 = Instance.new("SpecialMesh", blast3)
  3536. bm3.Scale = Vector3.new(6,2,6)
  3537. bm3.MeshId = "rbxassetid://3270017"
  3538. for i = 1,120 do rs:wait()
  3539. X.Transparency = X.Transparency + (1/120)
  3540. part.Transparency = part.Transparency + (1/120)
  3541. part2.Transparency = part2.Transparency + (1/120)
  3542. part3.Transparency = part3.Transparency + (1/120)
  3543. part4.Transparency = part4.Transparency + (1/120)
  3544. part5.Transparency = part5.Transparency + (1/120)
  3545. part6.Transparency = part6.Transparency + (1/120)
  3546. part7.Transparency = part7.Transparency + (1/120)
  3547. blast.Transparency = blast.Transparency + (1/120)
  3548. blast2.Transparency = blast2.Transparency + (1/120)
  3549. blast3.Transparency = blast3.Transparency + (1/120)
  3550. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3551. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3552. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3553. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3554. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3555. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3556. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3557. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3558. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3559. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3560. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3561. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3562. X.CFrame = cf
  3563. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3564. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3565. part3.CFrame=X.CFrame
  3566. part4.CFrame=X.CFrame
  3567. part7.CFrame=X.CFrame
  3568. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3569. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3570. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3571. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3572. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3573. rs:wait()
  3574. end
  3575. X:Destroy()
  3576. part:Destroy()
  3577. part2:Destroy()
  3578. part3:Destroy()
  3579. part4:Destroy()
  3580. part5:Destroy()
  3581. part6:Destroy()
  3582. blast:Destroy()
  3583. blast2:Destroy()
  3584. blast3:Destroy()
  3585. z:Destroy()
  3586. z1:Destroy()
  3587. z2:Destroy()
  3588. z3:Destroy()
  3589. z4:Destroy()
  3590. for i = 1, 20 do
  3591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3597. if Debounces.on == false then break end
  3598. rs:wait()
  3599. end
  3600. if Debounces.CanAttack == false then
  3601. Debounces.CanAttack = true
  3602. Debounces.NoIdl = false
  3603. Debounces.on = false
  3604. end
  3605. end)
  3606. end
  3607. end
  3608. end)
  3609.  
  3610.  
  3611.  
  3612.  
  3613.  
  3614.  
  3615.  
  3616. WindFloor = function()
  3617. local useRageVer = false
  3618. local locor = 0
  3619. if TrackFunction ~= nil then
  3620. TrackFunction:disconnect()
  3621. TrackFunction = nil
  3622. end
  3623. Ult = true
  3624. Ragemode = false
  3625. CanInterrupt(false)
  3626. PlayerIsAttacking = true
  3627. local cl = 0
  3628. local clastframe = lastframe
  3629. BodyVel.velocity = Vector3.new()
  3630. local CPlane = MousePlane()
  3631. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3632. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3633. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3634. local cl = 0
  3635. DesiredWalkspeed = 0
  3636. p = Instance.new("Sound", vPlayer.Character.Torso)
  3637. p.Volume = 0.8
  3638. p.Pitch = 1
  3639. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3640. p:Play()
  3641. game:GetService("Debris"):AddItem(p, 3)
  3642. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3643. pb.Volume = 1
  3644. pb.Pitch = 0.85
  3645. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3646. pb:Play()
  3647. game:GetService("Debris"):AddItem(pb, 10)
  3648. do
  3649. for i = 1, 8 do
  3650. swait()
  3651. cl = cl + i * 0.02
  3652. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3653. if i == 4 then
  3654. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Bright red", "SpecialMesh", Vector3.new(11, 1, 11))
  3655. pc.Mesh.MeshType = "FileMesh"
  3656. pc.Anchored = true
  3657. pc.CanCollide = false
  3658. pc.Parent = workspace
  3659. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3660. pc.Name = "Shockwave"
  3661. game:GetService("Debris"):AddItem(pc, 5)
  3662. coroutine.resume(coroutine.create(function(p)
  3663. for ii = 1, 10 do
  3664. p.Transparency = ii / 10
  3665. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3666. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3667. swait()
  3668. end
  3669. p:Remove()
  3670. end), pc)
  3671. end
  3672. end
  3673. end
  3674. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3675. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3676. cl = 0
  3677. clastframe = lastframe
  3678. for i = 1, 6 do
  3679. swait()
  3680. cl = cl + i * 0.05
  3681. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3682. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3683. eff.Parent = workspace
  3684. eff.Name = "BloodEffect"
  3685. eff.Anchored = true
  3686. eff.CanCollide = false
  3687. game:GetService("Debris"):AddItem(eff, 5)
  3688. coroutine.resume(coroutine.create(function(p, V, x)
  3689. A = vPlayer.Character.Torso.Velocity / 60
  3690. for i = 1, 12 do
  3691. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3692. p.Transparency = 0.75 + i / 48
  3693. p.CFrame = p.CFrame * V + A
  3694. swait()
  3695. end
  3696. p:Remove()
  3697. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3698. if i ~= 1 and (i ~= 4 or i == 6) then
  3699. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Crimson", "SpecialMesh", Vector3.new(8, 1, 8))
  3700. pc.Mesh.MeshType = "FileMesh"
  3701. pc.Anchored = true
  3702. pc.CanCollide = false
  3703. pc.Parent = workspace
  3704. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3705. pc.Name = "Shockwave"
  3706. game:GetService("Debris"):AddItem(pc, 5)
  3707. coroutine.resume(coroutine.create(function(p)
  3708. for ii = 1, 7 do
  3709. p.Transparency = ii / 7
  3710. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3711. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3712. swait()
  3713. end
  3714. p:Remove()
  3715. end), pc)
  3716. end
  3717. end
  3718. swait()
  3719. for i = 1, 20 do
  3720. do
  3721. CPlane = MousePlane()
  3722. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3723. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3724. if i == 5 or i == 10 then
  3725. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really red", "SpecialMesh", Vector3.new(8, 2, 8))
  3726. pc.Mesh.MeshType = "FileMesh"
  3727. pc.Anchored = true
  3728. pc.CanCollide = false
  3729. pc.Parent = workspace
  3730. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3731. pc.Name = "Shockwave"
  3732. game:GetService("Debris"):AddItem(pc, 5)
  3733. coroutine.resume(coroutine.create(function(p)
  3734. for ii = 1, 13 do
  3735. p.Transparency = ii / 13
  3736. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3737. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3738. swait()
  3739. end
  3740. p:Remove()
  3741. end), pc)
  3742. else
  3743. do
  3744. do
  3745. if i == 2 or i == 10 then
  3746. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3747. pc.Mesh.MeshType = "FileMesh"
  3748. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3749. pc.Parent = workspace
  3750. pc.Anchored = true
  3751. pc.CanCollide = false
  3752. pc.Transparency = 0.5
  3753. game:GetService("Debris"):AddItem(pc, 5)
  3754. coroutine.resume(coroutine.create(function(p)
  3755. for ii = 1, 20 do
  3756. p.Transparency = ii / 20
  3757. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3758. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3759. swait()
  3760. end
  3761. p:Remove()
  3762. end), pc)
  3763. end
  3764. if i % 4 == 0 then
  3765. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3766. applyCameraShake(v, 80 + i * 10, 4)
  3767. end
  3768. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really red", "SpecialMesh", Vector3.new(18, 2, 18))
  3769. pc.Mesh.MeshType = "FileMesh"
  3770. pc.Anchored = true
  3771. pc.CanCollide = false
  3772. pc.Parent = workspace
  3773. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3774. pc.Name = "Shockwave"
  3775. game:GetService("Debris"):AddItem(pc, 5)
  3776. coroutine.resume(coroutine.create(function(p)
  3777. for ii = 1, 10 do
  3778. p.Transparency = ii / 10
  3779. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3780. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3781. swait()
  3782. end
  3783. p:Remove()
  3784. end), pc)
  3785. else
  3786. do
  3787. do
  3788. if i % 1 == 0 then
  3789. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3790. eff.Parent = workspace
  3791. eff.Name = "BloodEffect"
  3792. eff.Anchored = true
  3793. eff.CanCollide = false
  3794. game:GetService("Debris"):AddItem(eff, 5)
  3795. coroutine.resume(coroutine.create(function(p, V, x)
  3796. A = vPlayer.Character.Torso.Velocity / 60
  3797. for i = 1, 8 do
  3798. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3799. p.Transparency = 0.2
  3800. p.CFrame = p.CFrame * V + A
  3801. swait()
  3802. end
  3803. p:Remove()
  3804. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3805. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3806. eff.Parent = workspace
  3807. eff.Name = "BloodEffect"
  3808. eff.Anchored = true
  3809. eff.CanCollide = false
  3810. game:GetService("Debris"):AddItem(eff, 5)
  3811. coroutine.resume(coroutine.create(function(p, V, x)
  3812. A = vPlayer.Character.Torso.Velocity / 60
  3813. for i = 1, 12 do
  3814. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3815. p.Transparency = 0.75 + i / 48
  3816. p.CFrame = p.CFrame * V + A
  3817. swait()
  3818. end
  3819. p:Remove()
  3820. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3821. end
  3822. do
  3823. fwait()
  3824. end
  3825. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3826.  
  3827. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3828.  
  3829. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3830.  
  3831. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3832.  
  3833. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3834.  
  3835. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3836.  
  3837. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3838.  
  3839. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3840.  
  3841. end
  3842. end
  3843. end
  3844. end
  3845. end
  3846. end
  3847. end
  3848. end
  3849. cl = 0
  3850. clastframe = lastframe
  3851. for i = 1, 6 do
  3852. swait()
  3853. cl = cl + i * 0.05
  3854. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3855. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3856. pc.CanCollide = false
  3857. pc.Anchored = true
  3858. pc.Parent = workspace
  3859. game:GetService("Debris"):AddItem(pc, 5)
  3860. coroutine.resume(coroutine.create(function(p)
  3861. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3862. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3863. for i = 1, 30 do
  3864. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3865. p.Transparency = i / 30
  3866. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3867. swait()
  3868. end
  3869. p:Remove()
  3870. end), pc)
  3871. end
  3872. cl = 0
  3873. clastframe = lastframe
  3874. local Grabbee = nil
  3875. for i = 1, 15 do
  3876. fwait()
  3877. do
  3878. if i == 3 then
  3879. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3880. pc.Mesh.MeshType = "FileMesh"
  3881. pc.Anchored = true
  3882. pc.CanCollide = false
  3883. pc.Parent = workspace
  3884. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3885. pc.Name = "Shockwave"
  3886. game:GetService("Debris"):AddItem(pc, 5)
  3887. coroutine.resume(coroutine.create(function(p)
  3888. for ii = 1, 10 do
  3889. p.Transparency = ii / 10
  3890. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3891. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3892. swait()
  3893. end
  3894. p:Remove()
  3895. end), pc)
  3896. end
  3897. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3898. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3899. Grabbee = v
  3900. do break end
  3901. end
  3902. do
  3903. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3904. pc.CanCollide = false
  3905. pc.Anchored = true
  3906. pc.Parent = workspace
  3907. game:GetService("Debris"):AddItem(pc, 5)
  3908. coroutine.resume(coroutine.create(function(p)
  3909. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3910. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3911. for i = 1, 20 do
  3912. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3913. p.Transparency = i / 20
  3914. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3915. swait()
  3916. end
  3917. p:Remove()
  3918. end), pc)
  3919. do
  3920. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3921. pc.CanCollide = false
  3922. pc.Anchored = true
  3923. pc.Parent = workspace
  3924. game:GetService("Debris"):AddItem(pc, 5)
  3925. coroutine.resume(coroutine.create(function(p)
  3926. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3927. for i = 1, 20 do
  3928. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3929. p.Transparency = 0.5 + i / 40
  3930. p.CFrame = p.CFrame * R
  3931. swait()
  3932. end
  3933. p:Remove()
  3934. end), pc)
  3935. if i <= 6 then
  3936. cl = cl + i * 0.05
  3937. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3938. end
  3939. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3940.  
  3941. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3942.  
  3943. end
  3944. end
  3945. end
  3946. end
  3947. if Grabbee ~= nil then
  3948. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3949. Grabbee.Stats.Stun.Value = 999
  3950. end
  3951. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3952. cbuff.Name = "DecreaseDef"
  3953. cbuff.Value = -2
  3954. Mana.Value = Mana.Value - 10
  3955. if useRageVer == true then
  3956. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3957. else
  3958. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3959. end
  3960. local Grabdone = false
  3961. gpos = Instance.new("BodyPosition")
  3962. gpos.Name = ":<"
  3963. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3964. gpos.P = 5000
  3965. gpos.D = 600
  3966. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3967. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3968. coroutine.resume(coroutine.create(function(NNoob)
  3969. nubgyro = nil
  3970. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3971. if NNoob.Parent == nil then
  3972. break
  3973. else
  3974. if NNoob.Humanoid.Health < 0 then
  3975. break
  3976. end
  3977. end
  3978. NNoob.Humanoid.PlatformStand = true
  3979. if nubgyro == nil or nubpos == nil then
  3980. if NNoob.Torso:FindFirstChild(":>") then
  3981. NNoob.Torso[":>"]:Remove()
  3982. end
  3983. if NNoob.Torso:FindFirstChild(":<") then
  3984. NNoob.Torso[":<"]:Remove()
  3985. end
  3986. nubgyro = Instance.new("BodyGyro")
  3987. nubgyro.Name = ":>"
  3988. nubgyro.Parent = NNoob.Torso
  3989. nubgyro.P = 5000
  3990. nubgyro.D = 200
  3991. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3992. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3993. nubpos = Instance.new("BodyPosition")
  3994. nubpos.Name = ":<"
  3995. nubpos.Parent = NNoob.Torso
  3996. nubpos.P = 8000
  3997. nubpos.D = 200
  3998. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3999. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  4000. else
  4001. if nubgyro.Parent == nil then
  4002. nubgyro = nil
  4003. nubpos = nil
  4004. else
  4005. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  4006. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  4007. end
  4008. end
  4009. swait()
  4010. end
  4011. if nubpos and nubgyro then
  4012. nubpos:Remove()
  4013. nubgyro:Remove()
  4014. if NNoob:FindFirstChild("Humanoid") then
  4015. NNoob.Humanoid.PlatformStand = false
  4016. end
  4017. end
  4018. end), Grabbee)
  4019. p = Instance.new("Sound", vPlayer.Character.Torso)
  4020. p.Volume = 1
  4021. p.Pitch = 0.9
  4022. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  4023. p:Play()
  4024. game:GetService("Debris"):AddItem(p, 3)
  4025. BodyVel.velocity = Vector3.new()
  4026. cl = 0
  4027. clastframe = lastframe
  4028. for i = 1, 7 do
  4029. swait()
  4030. cl = cl + i * 0.036
  4031. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4032. end
  4033. cl = 0
  4034. clastframe = lastframe
  4035. for i = 1, 8 do
  4036. swait()
  4037. cl = cl + i * 0.028
  4038. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4039. end
  4040. p = Instance.new("Sound", vPlayer.Character.Torso)
  4041. p.Volume = 1
  4042. p.Pitch = 0.55
  4043. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4044. p:Play()
  4045. game:GetService("Debris"):AddItem(p, 3)
  4046. p = Instance.new("Sound", vPlayer.Character.Torso)
  4047. p.Volume = 1
  4048. p.Pitch = 1
  4049. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4050. p:Play()
  4051. game:GetService("Debris"):AddItem(p, 3)
  4052. p = Instance.new("Sound", vPlayer.Character.Torso)
  4053. p.Volume = 1
  4054. p.Pitch = 0.4
  4055. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4056. p:Play()
  4057. game:GetService("Debris"):AddItem(p, 3)
  4058. p = Instance.new("Sound", Grabbee.Torso)
  4059. p.Volume = 1
  4060. p.Pitch = 1
  4061. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4062. p:Play()
  4063. game:GetService("Debris"):AddItem(p, 3)
  4064. local sees = math.ceil(Mana.Value / borb)
  4065. local sees2 = (math.ceil(Corruption / borb))
  4066. local partic1, partic2 = nil, nil
  4067. partic1 = Instance.new("ParticleEmitter")
  4068. partic1.Name = "AttackParticleEmitter3"
  4069. partic1.Texture = "http://www.roblox.com/asset/?id=300899517"
  4070. partic1.LightEmission = 0
  4071. partic1.ZOffset = 2
  4072. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4073. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4074. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4075. partic1.Rate = 80
  4076. partic1.VelocitySpread = 180
  4077. partic1.Speed = NumberRange.new(6, 10)
  4078. partic1.Lifetime = NumberRange.new(1, 1.2)
  4079. partic1.Rotation = NumberRange.new(-180, 180)
  4080. partic1.RotSpeed = NumberRange.new(-100, 100)
  4081. partic1.Parent = Grabbee.Torso
  4082. if useRageVer then
  4083. partic2 = Instance.new("ParticleEmitter", p)
  4084. partic2.Name = "AttackParticleEmitter3"
  4085. partic2.Texture = "http://www.roblox.com/asset/?id=296874871"
  4086. partic2.LightEmission = 0
  4087. partic2.ZOffset = 1
  4088. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4089. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4090. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4091. partic2.Rate = 60
  4092. partic2.VelocitySpread = 180
  4093. partic2.Speed = NumberRange.new(1, 2)
  4094. partic2.Lifetime = NumberRange.new(1, 1.2)
  4095. partic2.Rotation = NumberRange.new(-180, 180)
  4096. partic2.RotSpeed = NumberRange.new(-100, 100)
  4097. partic2.Acceleration = Vector3.new(0, 10, 0)
  4098. partic2.Parent = Grabbee.Torso
  4099. end
  4100. for i = 1, borb + borb % 2 do
  4101. swait()
  4102. if i % 2 == 0 then
  4103. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4104. local st = Grabbee:FindFirstChild("Stats")
  4105. if st and st:FindFirstChild("Mana") then
  4106. if st.Mana.Value >= 3 then
  4107. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4108. st.Mana.Value = st.Mana.Value - 3
  4109. else
  4110. st.Mana.Value = 0
  4111. end
  4112. end
  4113. end
  4114. do
  4115. if sees <= Mana.Value then
  4116. Mana.Value = Mana.Value - sees
  4117. else
  4118. Mana.Value = 0
  4119. end
  4120. if useRageVer then
  4121. if sees2 <= Corruption then
  4122. Corruption = Corruption - sees2
  4123. else
  4124. Corruption = 0
  4125. end
  4126. end
  4127. if useRageVer == true and i % 2 == 0 then
  4128. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4129. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4130. end
  4131. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4132. eb.Parent = workspace
  4133. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4134. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4135. game:GetService("Debris"):AddItem(eb, 3)
  4136. coroutine.resume(coroutine.create(function(p)
  4137. local r = math.random(-3, 3) * 9
  4138. if r > -12 and r < 1 then
  4139. r = -12
  4140. else
  4141. if r < 12 and r > -1 then
  4142. r = 12
  4143. end
  4144. end
  4145. for i = 1, 12 do
  4146. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4147. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4148. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4149. swait()
  4150. end
  4151. p:Remove()
  4152. end), eb)
  4153. end
  4154. do
  4155. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4156. eff.Parent = workspace
  4157. eff.Name = "BloodEffect"
  4158. eff.Anchored = true
  4159. eff.CanCollide = false
  4160. game:GetService("Debris"):AddItem(eff, 5)
  4161. coroutine.resume(coroutine.create(function(p, V, x)
  4162. A = vPlayer.Character.Torso.Velocity / 60
  4163. for i = 1, 8 do
  4164. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4165. p.Transparency = 0.75 + i / 32
  4166. p.CFrame = p.CFrame * V + A
  4167. swait()
  4168. end
  4169. p:Remove()
  4170. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4171. if i % 5 == 0 then
  4172. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4173. applyCameraShake(v, 120, 5)
  4174. end
  4175. applyCameraShake(vPlayer.Character, 120, 5)
  4176. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4177. pc.Mesh.MeshType = "FileMesh"
  4178. pc.Anchored = true
  4179. pc.CanCollide = false
  4180. pc.Parent = workspace
  4181. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4182. pc.Name = "Shockwave"
  4183. game:GetService("Debris"):AddItem(pc, 5)
  4184. coroutine.resume(coroutine.create(function(p)
  4185. for ii = 1, 13 do
  4186. p.Transparency = ii / 13
  4187. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4188. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4189. swait()
  4190. end
  4191. p:Remove()
  4192. end), pc)
  4193. end
  4194. do
  4195. if Grabbee.Parent == nil then
  4196. break
  4197. else
  4198. if Grabbee:FindFirstChild("Humanoid") == nil then
  4199. break
  4200. end
  4201. end
  4202. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4203. eff.Parent = workspace
  4204. eff.Name = "BloodEffect"
  4205. eff.Anchored = true
  4206. eff.CanCollide = false
  4207. game:GetService("Debris"):AddItem(eff, 5)
  4208. coroutine.resume(coroutine.create(function(p, V, x)
  4209. A = vPlayer.Character.Torso.Velocity / 60
  4210. for i = 1, 12 do
  4211. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4212. p.Transparency = 0.25 + i / 48
  4213. p.CFrame = p.CFrame * V + A
  4214. swait()
  4215. end
  4216. p:Remove()
  4217. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4218. do
  4219. if i % 3 == 0 then
  4220. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4221. pc.CanCollide = false
  4222. pc.Anchored = true
  4223. pc.Parent = workspace
  4224. game:GetService("Debris"):AddItem(pc, 5)
  4225. coroutine.resume(coroutine.create(function(p)
  4226. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4227. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4228. for i = 1, 20 do
  4229. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4230. p.Transparency = i / 20
  4231. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4232. swait()
  4233. end
  4234. p:Remove()
  4235. end), pc)
  4236. end
  4237. end
  4238. end
  4239. end
  4240. end
  4241. end
  4242. cl = 0
  4243. clastframe = lastframe
  4244. for i = 1, 5 do
  4245. wait()
  4246. cl = cl + i * 0.07
  4247. if i == 3 then
  4248. Grabdone = true
  4249. partic1.Enabled = false
  4250. game:GetService("Debris"):AddItem(partic1, 5)
  4251. if partic2 then
  4252. partic2.Enabled = false
  4253. game:GetService("Debris"):AddItem(partic2, 5)
  4254. end
  4255. p = Instance.new("Sound", vPlayer.Character.Torso)
  4256. p.Volume = 1
  4257. p.Pitch = 0.95
  4258. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4259. p:Play()
  4260. game:GetService("Debris"):AddItem(p, 3)
  4261. if Grabbee:FindFirstChild("Stats") then
  4262. if Grabbee.Stats.Mana.Value >= 10 then
  4263. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4264. else
  4265. Grabbee.Stats.Mana.Value = 0
  4266. end
  4267. if Grabbee.Stats.Stunned.Value == false then
  4268. Grabbee.Stats.Stun.Value = 999
  4269. end
  4270. end
  4271. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4272. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4273. pc.Mesh.MeshType = "FileMesh"
  4274. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4275. pc.Parent = workspace
  4276. pc.Anchored = true
  4277. pc.CanCollide = false
  4278. pc.Transparency = 0.5
  4279. game:GetService("Debris"):AddItem(pc, 5)
  4280. coroutine.resume(coroutine.create(function(p)
  4281. for ii = 1, 28 do
  4282. p.Transparency = ii / 28
  4283. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4284. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4285. swait()
  4286. end
  4287. p:Remove()
  4288. end), pc)
  4289. for loel = 1, 8 do
  4290. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4291. eff.Parent = workspace
  4292. eff.Name = "BloodEffect"
  4293. eff.Anchored = true
  4294. eff.CanCollide = false
  4295. game:GetService("Debris"):AddItem(eff, 5)
  4296. coroutine.resume(coroutine.create(function(p, V, x)
  4297. for i = 1, 25 do
  4298. p.Transparency = 0.5 + i / 50
  4299. p.CFrame = p.CFrame + x / 2
  4300. swait()
  4301. end
  4302. p:Remove()
  4303. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4304. end
  4305. for loel = 1, 3 do
  4306. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4307. eff.Parent = workspace
  4308. eff.Name = "BloodEffect"
  4309. eff.Anchored = true
  4310. eff.CanCollide = false
  4311. game:GetService("Debris"):AddItem(eff, 5)
  4312. coroutine.resume(coroutine.create(function(p, V, x)
  4313. for i = 1, 25 do
  4314. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4315. p.Transparency = 0.25 + i / 18.75
  4316. p.CFrame = p.CFrame * V
  4317. swait()
  4318. end
  4319. p:Remove()
  4320. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4321. end
  4322. end
  4323. do
  4324. do
  4325. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4326. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4327.  
  4328. end
  4329. end
  4330. end
  4331. cbuff:Remove()
  4332. gpos:Remove()
  4333. else
  4334. do
  4335. for i = 1, 4 do
  4336. fwait()
  4337. BodyVel.velocity = BodyVel.velocity / 1.25
  4338. end
  4339. do
  4340. cl = 0
  4341. coroutine.resume(coroutine.create(function(p)
  4342. for i = 1, 30 do
  4343. p.Volume = 1 - i / 30
  4344. swait()
  4345. end
  4346. p:Stop()
  4347. end), pb)
  4348. clastframe = lastframe
  4349. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4350. for i = 1, 15 do
  4351. fwait()
  4352. BodyVel.velocity = BodyVel.velocity / 1.2
  4353. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4354. end
  4355. if Grabbee == nil then
  4356. Cooldowns["4"] = CooldownsB["4"] / 3
  4357. else
  4358. Cooldowns["4"] = CooldownsB["4"]
  4359. end
  4360. end
  4361. end
  4362. end
  4363. CanInterrupt(true)
  4364. PlayerIsAttacking = false
  4365. BodyVel.Parent = nil
  4366. BodyGyro.Parent = nil
  4367. Ult = false
  4368. end
  4369.  
  4370.  
  4371.  
  4372. mouse.KeyDown:connect(function(k)
  4373.  
  4374. k = k:lower()
  4375. if k == "q" then
  4376. BlastStorm()
  4377. end
  4378. if k == "e" then
  4379. WindFloor2()
  4380. end
  4381. if k == "t" then
  4382. WindFloor()
  4383. end
  4384. end)
  4385.  
  4386.  
  4387.  
  4388.  
  4389.  
  4390.  
  4391.  
  4392.  
  4393. local BC = BrickColor.new
  4394. local Col3 = Color3.new
  4395. local Inst = Instance.new
  4396. local Ud2 = UDim2.new
  4397. local FONT = "SourceSansLight"
  4398.  
  4399.  
  4400.  
  4401.  
  4402.  
  4403.  
  4404.  
  4405. Colour1 = BC("Really red")
  4406. Colour2 = BC("Black")
  4407. Colour3 = BC("Ghost grey")
  4408. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4409. Chaos_UI.Name = "Chaos UI"
  4410. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4411.  
  4412.  
  4413. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4414. Moves.BackgroundTransparency = .8
  4415. Moves.BorderSizePixel = 0
  4416. Moves.Name = "Moves"
  4417. Moves.Position = Ud2(-.2, 0, .4, 0)
  4418. Moves.Size = Ud2(.2, 0, .5, 0)
  4419. Moves.ScrollBarThickness = 8
  4420. OM.Name = "VML"
  4421. OM.Position = Ud2(.002, 0, .83, 0)
  4422. OM.Size = Ud2(.05, 0, .08, 0)
  4423. OM.Visible = false
  4424. OM.Style = "RobloxRoundButton"
  4425. OM.Font = FONT
  4426. OM.Text = "View Move List"
  4427. OM.TextColor3 = Col3(1,1,1)
  4428. OM.TextScaled = true
  4429. local Title = Inst("TextLabel", Moves)
  4430. Title.BackgroundTransparency = 1
  4431. Title.Name = "Title"
  4432. Title.Size = Ud2(1, 0, .014, 0)
  4433. Title.Font = FONT
  4434. Title.Text = "Move List"
  4435. Title.TextColor3 = Col3(1,1,1)
  4436. Title.TextScaled = true
  4437. Title.TextStrokeTransparency = 0
  4438.  
  4439. OM.Visible = true
  4440.  
  4441. function Create_Moves_In_List()
  4442. local ah = .012
  4443. local am = .012
  4444. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4445. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4446. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4447. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4448. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4449. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4450. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4451. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4452. end
  4453. Create_Moves_In_List()
  4454.  
  4455.  
  4456. local mopen = false
  4457. OM.MouseButton1Click:connect(function()
  4458. if not Debounces.UIAction and not mopen then
  4459. Debounces.UIAction = true
  4460. OM.Text = "Hide Move List"
  4461. mopen = true
  4462. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4463. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4464. wait(.3)
  4465. Debounces.UIAction = false
  4466. elseif not Debounces.UIAction and mopen then
  4467. Debounces.UIAction = true
  4468. OM.Text = "View Move List"
  4469. mopen = false
  4470. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4471. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4472. wait(.3)
  4473. Debounces.UIAction = false
  4474. end
  4475. end)
  4476.  
  4477.  
  4478.  
  4479.  
  4480.  
  4481. local animpose = "Idle"
  4482. local lastanimpose = "Idle"
  4483. local sine = 0
  4484. local change = 1
  4485. local val = 0
  4486. local ffing = false
  4487. -------------------------------
  4488. game:GetService("RunService").RenderStepped:connect(function()
  4489. --[[if char.Humanoid.Jump == true then
  4490. jump = true
  4491. else
  4492. jump = false
  4493. end]]
  4494. char.Humanoid.FreeFalling:connect(function(f)
  4495. if f then
  4496. ffing = true
  4497. else
  4498. ffing = false
  4499. end
  4500. end)
  4501. sine = sine + change
  4502. if jumpn == true then
  4503. animpose = "Jumping"
  4504. elseif ffing == true then
  4505. animpose = "Freefalling"
  4506. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4507. animpose = "Idle"
  4508. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4509. animpose = "Walking"
  4510. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4511. animpose = "Running"
  4512. end
  4513. if animpose ~= lastanimpose then
  4514. sine = 0
  4515. if Debounces.NoIdl == false then
  4516. if animpose == "Idle" then
  4517. for i = 1, 2 do
  4518. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4520. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4521. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4522. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4523. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4524. end
  4525. elseif animpose == "Walking" then
  4526. for i = 1, 2 do
  4527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4533. end
  4534. elseif animpose == "Running" then
  4535. for i = 1, 2 do
  4536. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4537. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4538. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4539. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4540. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4541. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4542. wait()
  4543. end
  4544. end
  4545. else
  4546. end
  4547. end
  4548. lastanimpose = animpose
  4549. if Debounces.NoIdl == false then
  4550. if animpose == "Idle" then
  4551. change = 0.5
  4552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4555. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4559. elseif animpose == "Walking" then
  4560. change = 1
  4561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4564. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4567. elseif animpose == "Running" then
  4568. change = 1
  4569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4575. end
  4576. end
  4577. end)
  4578.  
  4579. hum.MaxHealth = math.huge
  4580. wait(3)
  4581. hum.Health = math.huge
  4582.  
  4583.  
  4584. spawn(function()
  4585. while wait(2)
  4586. do
  4587. GroundWave3()
  4588. end
  4589. end)
  4590.  
  4591.  
  4592. while true do --Loop
  4593. wait(0.04)
  4594. part2.Texture = "http://www.roblox.com/asset/?id=930627733" --Insert decal's first texture
  4595. part2.Texture = "http://www.roblox.com/asset/?id=930627733" --second texture
  4596. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4597. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  4598. wait(0.04)
  4599. part2.Texture = "http://www.roblox.com/asset/?id=930627733"
  4600. wait(0.04)
  4601. end
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