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Trace log

Sep 10th, 2016
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  1. Assertion failed: Assertion failed: CurrentSubtypeIndex == SubtypeIndex [File:/opt/unreal-engine/Engine/Source/Runtime/Core/Public/Containers/Union.h] [Line: 182]
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  5. [Callstack] 00 0x00007f59d6e8277f FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*)
  6. [Callstack] 01 0x00007f59d6d5f775 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*)
  7. [Callstack] 02 0x00007f59d6e411a1 FLinuxCrashContext::CaptureStackTrace()
  8. [Callstack] 03 0x00007f59cc082480 CommonLinuxCrashHandler(FGenericCrashContext const&)
  9. [Callstack] 04 0x00007f59d6e45a14 PlatformCrashHandler(int, siginfo_t*, void*)
  10. [Callstack] 05 0x00007f59d7cce080 /usr/lib/libpthread.so.0(+0x11080) [0x7f59d7cce080]
  11. [Callstack] 06 0x00007f59d6d53cdb FGenericPlatformMisc::RaiseException(unsigned int)
  12. [Callstack] 07 0x00007f59d6e4ff18 FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&)
  13. [Callstack] 08 0x00007f59d6f0e7b7 FOutputDevice::Logf(wchar_t const*, ...)
  14. [Callstack] 09 0x00007f59d6eed8ca FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...)
  15. [Callstack] 10 0x00007f59524e19ae TArray<FName, FDefaultAllocator>& TUnion<TArray<FName, FDefaultAllocator>, TFunction<FName ()>, FNull, FNull, FNull, FNull>::GetSubtype<TArray<FName, FDefaultAllocator> >()
  16. [Callstack] 11 0x00007f59524dec49 ABanter2afterthespiders::ABanter2afterthespiders()
  17. [Callstack] 12 0x00007f59d663d57b UClass::CreateDefaultObject()
  18. [Callstack] 13 0x00007f59d678bef7 ProcessNewlyLoadedUObjects()
  19. [Callstack] 14 0x0000000000438f84 TBaseStaticDelegateInstance<void ()>::ExecuteIfSafe() const [Runtime/Core/Public/Delegates/DelegateInstancesImpl.h, line 1017]
  20. [Callstack] 15 0x0000000000430cc9 TBaseMulticastDelegate<void>::Broadcast() const [Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl, line 921]
  21. [Callstack] 16 0x00007f59d6f502b7 FModuleManager::LoadModuleWithFailureReason(FName, EModuleLoadResult&, bool)
  22. [Callstack] 17 0x00007f59d1717f75 FModuleDescriptor::LoadModulesForPhase(ELoadingPhase::Type, TArray<FModuleDescriptor, FDefaultAllocator> const&, TMap<FName, EModuleLoadResult, FDefaultSetAllocator, TDefaultMapKeyFuncs<FName, EModuleLoadResult, false> >&)
  23. [Callstack] 18 0x00007f59d1724243 FProjectManager::LoadModulesForProject(ELoadingPhase::Type)
  24. [Callstack] 19 0x000000000042ddea FEngineLoop::LoadStartupModules() [/opt/unreal-engine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 2218]
  25. [Callstack] 20 0x0000000000418f47 FEngineLoop::PreInit(wchar_t const*) [/opt/unreal-engine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 1653]
  26. [Callstack] 21 0x000000000042549c GuardedMain(wchar_t const*) [/opt/unreal-engine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 32]
  27. [Callstack] 22 0x00007f59cc082dfb CommonLinuxMain(int, char**, int (*)(wchar_t const*))
  28. [Callstack] 23 0x00007f59cb5d0291 /usr/lib/libc.so.6(__libc_start_main+0xf1) [0x7f59cb5d0291]
  29. [Callstack] 24 0x0000000000413f0a /opt/unreal-engine/Engine/Binaries/Linux/UE4Editor(_start+0x2a) [0x413f0a]
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