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- abilities
- achievements
- action
- alignments
- ambiance
- ammunition
- animation
- appearance
- applications
- applications_block
- applications_closed
- applications_event
- applications_event_catch
- applications_event_conditional
- applications_event_data
- applications_event_debug
- applications_event_dispatch
- applications_event_error
- applications_event_exception
- applications_event_failure
- applications_event_finally
- applications_event_handler
- applications_event_id
- applications_event_listener
- applications_event_log
- applications_event_loop
- applications_event_loop_
- applications_event_loop_abort
- applications_event_loop_break
- applications_event_loop_clear
- applications_event_loop_continue
- applications_event_loop_discard
- applications_event_loop_exit
- applications_event_loop_ignore
- applications_event_loop_reset
- applications_event_loop_restart
- applications_event_loop_retry
- applications_event_loop_return
- applications_event_loop_save
- applications_event_message
- applications_event_parameters
- applications_event_queue
- applications_event_result
- applications_event_source
- applications_event_success
- applications_event_target
- applications_event_throw
- applications_event_timestamp
- applications_event_try
- applications_event_type
- applications_event_warning
- applications_exited
- applications_hidden
- applications_iconified
- applications_interrupt
- applications_killed
- applications_launched
- applications_maximized
- applications_minimized
- applications_notify
- applications_opened
- applications_paused
- applications_restored
- applications_resumed
- applications_running
- applications_suspended
- applications_terminated
- applications_wait
- areas
- armor
- armors
- arms
- artifacts
- attack
- attacks
- avatar
- background
- backpack
- badges
- battles
- blocks
- bonuses
- boosters
- boots
- boss
- bows
- branch
- bronze
- buffs
- bugs
- bullet
- bullets
- bushes
- bypass
- cactus
- camera
- camouflage
- camp
- camps
- candle
- candles
- cannons
- captain
- captains
- card
- cards
- carrots
- castles
- cat
- catacombs
- cave
- caves
- centaur
- centaurs
- ceremonies
- ceremony
- challenges
- chamber
- chambers
- champion
- champions
- character
- character_area
- character_boomerang
- character_boomerang_distance
- character_boomerang_speed
- character_charisma
- character_class
- character_climb
- character_climb_distance
- character_climb_height
- character_coordinates
- character_crouch
- character_crouch_distance
- character_crouch_height
- character_crystals
- character_dash
- character_dash_distance
- character_dash_speed
- character_date
- character_deaths
- character_dexterity
- character_direction
- character_dive
- character_dive_depth
- character_dive_time
- character_double_dash
- character_double_dash_distance
- character_double_dash_speed
- character_double_jump
- character_double_jump_distance
- character_double_jump_height
- character_equipment
- character_fall
- character_fall_distance
- character_fall_height
- character_fly
- character_fly_distance
- character_fly_speed
- character_gems
- character_gender
- character_glide
- character_glide_distance
- character_glide_speed
- character_gold
- character_grapple
- character_grapple_cooldown
- character_grapple_distance
- character_grapple_speed
- character_health
- character_hookshot
- character_hookshot_cooldown
- character_hookshot_distance
- character_hookshot_speed
- character_hover
- character_hover_distance
- character_hover_height
- character_intelligence
- character_inventory
- character_jetpack
- character_jetpack_cooldown
- character_jetpack_distance
- character_jetpack_fuel
- character_jetpack_refill
- character_jetpack_speed
- character_jump
- character_jump_dash
- character_jump_dash_distance
- character_jump_dash_height
- character_jump_distance
- character_jump_height
- character_kills
- character_level
- character_location
- character_mana
- character_map
- character_name
- character_parachute
- character_parachute_deploy
- character_parachute_distance
- character_parachute_retract
- character_parachute_speed
- character_points
- character_quests
- character_rank
- character_ratio
- character_score
- character_sector
- character_skills
- character_sneak
- character_sneak_distance
- character_sneak_speed
- character_speed
- character_spells
- character_sprint
- character_sprint_distance
- character_sprint_speed
- character_stamina
- character_status
- character_status_buffs
- character_status_daze
- character_status_debuffs
- character_status_effects
- character_status_silence
- character_status_sleep
- character_status_stun
- character_strength
- character_swim
- character_swim_distance
- character_swim_speed
- character_teleport
- character_teleport_cancel
- character_teleport_cancel_message
- character_teleport_cooldown
- character_teleport_cost
- character_teleport_cost_message
- character_teleport_count
- character_teleport_count_message
- character_teleport_delay
- character_teleport_delay_message
- character_teleport_direction
- character_teleport_direction_message
- character_teleport_disabled
- character_teleport_distance
- character_teleport_enabled
- character_teleport_error
- character_teleport_exit
- character_teleport_fail
- character_teleport_fail_message
- character_teleport_interrupt
- character_teleport_interrupt_message
- character_teleport_limit
- character_teleport_limit_message
- character_teleport_location
- character_teleport_location_message
- character_teleport_menu
- character_teleport_message
- character_teleport_mode
- character_teleport_range
- character_teleport_resume
- character_teleport_resume_message
- character_teleport_retry
- character_teleport_retry_message
- character_teleport_start
- character_teleport_start_message
- character_teleport_stop
- character_teleport_stop_message
- character_teleport_success
- character_teleport_success_message
- character_teleport_target
- character_teleport_target_message
- character_teleport_time
- character_teleport_time_message
- character_teleport_wait
- character_teleport_wait_message
- character_teleport_warning
- character_time
- character_tokens
- character_transform
- character_transform_cooldown
- character_transform_duration
- character_transform_time
- character_transform_type
- character_triple_dash
- character_triple_dash_distance
- character_triple_dash_speed
- character_triple_jump
- character_triple_jump_distance
- character_triple_jump_height
- character_wall_climb
- character_wall_climb_distance
- character_wall_climb_height
- character_wall_jump
- character_wall_jump_distance
- character_wall_jump_height
- character_wisdom
- character_xp
- character_zone
- characters
- charms
- chat
- checkpoints
- chest
- chests
- chief
- chiefs
- chimney
- chimneys
- choices
- church
- churches
- city
- clan
- clans
- claws
- clothes
- club
- clubs
- coast
- coasts
- code
- codes
- coins
- collectibles
- collision
- colors
- combination
- combinations
- combos
- command
- commands
- compass
- compasses
- competition
- competitions
- conditions
- connection
- continent
- continents
- controllers
- controls
- conversations
- cops
- cord
- cords
- corridor
- corridors
- council
- councils
- counsel
- counsellor
- counsellors
- counsels
- count
- counters
- counts
- course
- courses
- cove
- covers
- cow
- cows
- crafting
- crate
- crates
- creature
- creatures
- crest
- crests
- cross
- crosses
- crown
- crowns
- crystal
- crystals
- culture
- cultures
- cup
- cups
- currency
- curse
- curses
- customer
- customers
- customization
- cut
- cuts
- cutter
- cutters
- cyborg
- cyborgs
- dagger
- daggers
- dance
- dances
- darts
- data
- day
- days
- deacon
- deacons
- deck
- deer
- deers
- defenses
- dessert
- desserts
- destination
- destinations
- dialogue
- diamond
- diamonds
- dice
- dictator
- dictators
- difficulty
- dig
- digger
- diggers
- digging
- digs
- dining
- dinner
- dinners
- direction
- directions
- director
- directors
- dirt
- dirts
- disguise
- disguises
- dish
- dishes
- dock
- docks
- doctor
- doctors
- dodges
- doll
- dolls
- door
- doors
- dungeons
- effects
- enchantments
- endings
- enemies
- enemy
- enhancements
- environment
- equipment
- events
- experience
- exploration
- factions
- features
- flags
- food
- formulas
- gadgets
- game
- game_board
- game_cheat
- game_cheat_code
- game_cheat_disabled
- game_cheat_enabled
- game_cheat_menu
- game_cheat_warning
- game_credits
- game_credits_count
- game_credits_disabled
- game_credits_enabled
- game_credits_exit
- game_credits_list
- game_credits_menu
- game_credits_roll
- game_credits_roll_direction
- game_credits_roll_pause
- game_credits_roll_speed
- game_credits_roll_start
- game_credits_roll_stop
- game_credits_roll_unpause
- game_debug
- game_debug_disabled
- game_debug_enabled
- game_debug_menu
- game_debug_mode
- game_debug_warning
- game_difficulty
- game_help
- game_hint
- game_load
- game_mode
- game_music
- game_mute
- game_options
- game_over
- game_pause
- game_quit
- game_quit_abort
- game_quit_cancel
- game_quit_confirm
- game_quit_discard
- game_quit_exit
- game_quit_ignore
- game_quit_message
- game_quit_no
- game_quit_ok
- game_quit_retry
- game_quit_return
- game_quit_save
- game_quit_yes
- game_restart
- game_rules
- game_save
- game_sound
- game_speed
- game_time
- game_unpause
- game_update
- game_update_available
- game_update_installed
- game_update_message
- game_version
- game_volume
- gameover
- gameplay
- garments
- gear
- gems
- goals
- graphics
- groups
- guides
- hand
- hardware
- hats
- health
- heroes
- hidden
- houses
- identities
- interactions
- interfaces
- inventory
- items
- jump
- jumps
- keys
- ladders
- languages
- leaderboard
- level
- levels
- life
- lifeplayer
- lighting
- lives
- locations
- loser
- luck
- map
- maps
- materials
- mechanics
- menu
- modes
- modifications
- monsters
- mounts
- movement
- multiplayer
- music
- narration
- narrative
- navigation
- objectives
- objects
- obstacles
- online
- opponents
- options
- outfits
- overworld
- particles
- paths
- perks
- personalization
- phrases
- physics
- platform
- platforms
- player
- player_hand
- player_turn
- players
- plot
- points
- portals
- powers
- powerup
- powerups
- preferences
- progress
- puzzles
- quest
- quests
- races
- ranks
- realms
- reputation
- resources
- rewards
- roles
- rook
- rooms
- rounds
- run
- runes
- save
- scenery
- scenes
- score
- score_board
- screen
- secrets
- sections
- seeds
- sequences
- settings
- shields
- sidekicks
- signs
- skill
- skills
- skins
- sound
- sounds
- speed
- spell
- spells
- stats
- status
- stealth
- story
- storyline
- strategy
- styles
- subtitles
- supplies
- tasks
- teams
- textures
- themes
- time
- tools
- traits
- transportation
- traps
- treasures
- trophies
- tunnels
- uniforms
- upgrades
- vehicles
- villains
- visuals
- volume
- weapons
- widgets
- winner
- world
- worlds
- wounds
- x
- xp
- y
- z
- zones
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