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- for i,v in pairs(game.Players:GetChildren()) do game:GetService("Chat"):Chat(v.Character.Head,"1337 \n 1337 \n 1337 \n 1337 \n 1337") end
- function a(b)
- for i,v in next, b:GetChildren() do
- if v:IsA("Part") then
- bbg = Instance.new("BillboardGui")
- bbg.Adornee=v
- bbg.Parent=v
- bbg.Size=UDim2.new(3,0,3,0)
- bbg.StudsOffset=Vector3.new(0,2,0)
- fr = Instance.new("Frame", bbg)
- fr.BackgroundTransparency=1
- fr.Size=UDim2.new(1,0,1,0)
- tl = Instance.new("TextLabel", fr)
- tl.FontSize="Size48"
- tl.BackgroundTransparency=1
- tl.Text="1337"
- tl.TextColor3=Color3.new(0,255,0)
- tl.Size=UDim2.new(1,0,1,0)
- end
- a(v)
- end
- end
- a(workspace)
- game.Lighting.TimeOfDay = "14"
- game.Lighting.Brightness = 0
- game.Lighting.Ambient=Color3.new(0,255,0);
- game.Lighting.FogEnd=100;
- game.Lighting.FogColor=Color3.new(0,255,0);
- game.Workspace.Terrain.WaterColor=Color3.new(0,255,0);
- o1 = Instance.new("Sky")
- o1.Name = "Desert Sky"
- o1.Parent = game.Lighting
- o1.SkyboxBk = "http://www.roblox.com/asset/?id=33091909"
- o1.SkyboxDn = "http://www.roblox.com/asset/?id=33091909"
- o1.SkyboxFt = "http://www.roblox.com/asset/?id=33091909"
- o1.SkyboxLf = "http://www.roblox.com/asset/?id=33091909"
- o1.SkyboxRt = "http://www.roblox.com/asset/?id=33091909"
- o1.SkyboxUp = "http://www.roblox.com/asset/?id=33091909"
- WARSOUNDS = true -- plays war sounds
- -------------------------
- if WARSOUNDS == true then
- myears = Instance.new('Sound')
- myears.Parent = workspace
- myears.Looped = true
- myears.Name = "Darude on meth"
- myears.Playing = true
- myears.SoundId = "rbxassetid://613035749"
- myears.Volume = 10
- myears.TimePosition = 0
- end
- local ID =33091909 --id here
- function spamDecal(v)
- if v:IsA("Part") then
- for i=0, 5 do
- D = Instance.new("Decal")
- D.Name = "MYDECALHUE"
- D.Face = i
- D.Parent = v
- D.Texture = ("http://www.roblox.com/asset/?id="..Id)
- end
- else
- if v:IsA("Model") then
- for a,b in pairs(v:GetChildren()) do
- spamDecal(b)
- end
- end
- end
- end
- function decalspam(id) --use this function, not the one on top
- Id = id
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA("Part") then
- for i=0, 5 do
- D = Instance.new("Decal")
- D.Name = "MYDECALHUE"
- D.Face = i
- D.Parent = v
- D.Texture = ("http://www.roblox.com/asset/?id="..id)
- end
- else
- if v:IsA("Model") then
- for a,b in pairs(v:GetChildren()) do
- spamDecal(b)
- end
- end
- end
- end
- end
- decalspam(ID)
- colorc=Instance.new("ColorCorrectionEffect",game.Lighting)
- wait()
- spawn(function()
- while wait() do
- colorc.Contrast=math.random(-1,1)
- colorc.Saturation=math.random(-1,1)
- colorc.TintColor = Color3.new(0.5, 0, 1)
- end
- end)
- Scale = 0.3
- function DarkColor(Source)
- for _, Part in pairs(Source:GetChildren()) do
- if Part:IsA("Clothing") or Part:IsA("CharacterMesh") or Part:IsA("BodyColors") or Part:IsA("Decal") or Part:IsA("Texture") or Part:IsA("ShirtGraphic") or Part:IsA("CylinderMesh") or Part:IsA("BlockMesh") then
- Part:Remove()
- elseif Part:IsA("BasePart") then
- if Part:FindFirstChild("Mesh") == nil then
- local Mesh = Instance.new("SpecialMesh", Part)
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = "http://www.roblox.com/Asset/?id=9856898"
- Mesh.TextureId = "http://www.roblox.com/Asset/?id=48358980"
- Mesh.Scale = Part.Size * 2
- Mesh.VertexColor = Vector3.new(Part.BrickColor.r, Part.BrickColor.g, Part.BrickColor.b)
- Part.BrickColor = BrickColor.new("Institutional white")
- end
- if Part:FindFirstChild("Direction") == nil then
- local Direction = Instance.new("BoolValue", Part)
- Direction.Name = "Direction"
- Direction.Value = math.random(1, 2) == 1 and false or true
- end
- if Part:FindFirstChild("") == nil then
- local Increment = Instance.new("NumberValue", Part)
- Increment.Name = "Increment"
- Increment.Value = math.random(0, 1000) / 1000
- end
- if Part:FindFirstChild("OriginalColor") == nil then
- local OriginalColor = Instance.new("Vector3Value", Part)
- OriginalColor.Name = "OriginalColor"
- OriginalColor.Value = Part.Mesh.VertexColor
- end
- if Part.Increment.Value <= 0 then
- Part.Direction.Value = true
- elseif Part.Increment.Value >= 1 then
- Part.Direction.Value = false
- end
- Part.Increment.Value = Part.Increment.Value + (Scale * (Part.Direction.Value and 1 or -1))
- Part.Mesh.VertexColor = Part.OriginalColor.Value * Part.Increment.Value
- end
- DarkColor(Part)
- end
- end
- while true do
- DarkColor(Workspace)
- wait()
- end
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