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Kaemi

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Mar 3rd, 2018
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  1.  
  2. --Tacticalnook
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. Decal3 = Instance.new("Decal")
  23. Decal4 = Instance.new("Decal")
  24. Part5 = Instance.new("Part")
  25. SpecialMesh6 = Instance.new("SpecialMesh")
  26. Part7 = Instance.new("Part")
  27. SpecialMesh8 = Instance.new("SpecialMesh")
  28. Part9 = Instance.new("Part")
  29. SpecialMesh10 = Instance.new("SpecialMesh")
  30. Part11 = Instance.new("Part")
  31. Fire12 = Instance.new("Fire")
  32. Smoke13 = Instance.new("Smoke")
  33. Part14 = Instance.new("Part")
  34. SpecialMesh15 = Instance.new("SpecialMesh")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. SpecialMesh19 = Instance.new("SpecialMesh")
  39. Part20 = Instance.new("Part")
  40. SpecialMesh21 = Instance.new("SpecialMesh")
  41. Part22 = Instance.new("Part")
  42. SpecialMesh23 = Instance.new("SpecialMesh")
  43. Part24 = Instance.new("Part")
  44. SpecialMesh25 = Instance.new("SpecialMesh")
  45. Part26 = Instance.new("Part")
  46. SpecialMesh27 = Instance.new("SpecialMesh")
  47. Part28 = Instance.new("Part")
  48. SpecialMesh29 = Instance.new("SpecialMesh")
  49. Part30 = Instance.new("Part")
  50. SpecialMesh31 = Instance.new("SpecialMesh")
  51. Part32 = Instance.new("Part")
  52. SpecialMesh33 = Instance.new("SpecialMesh")
  53. Part34 = Instance.new("Part")
  54. SpecialMesh35 = Instance.new("SpecialMesh")
  55. Part36 = Instance.new("Part")
  56. SpecialMesh37 = Instance.new("SpecialMesh")
  57. Script38 = Instance.new("Script")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Model41 = Instance.new("Model")
  61. Part42 = Instance.new("Part")
  62. SpotLight43 = Instance.new("SpotLight")
  63. Part44 = Instance.new("Part")
  64. SpotLight45 = Instance.new("SpotLight")
  65. Part46 = Instance.new("Part")
  66. SpotLight47 = Instance.new("SpotLight")
  67. Part48 = Instance.new("Part")
  68. SpotLight49 = Instance.new("SpotLight")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. ClickDetector64 = Instance.new("ClickDetector")
  84. Sound65 = Instance.new("Sound")
  85. Sound66 = Instance.new("Sound")
  86. Sound67 = Instance.new("Sound")
  87. Sound68 = Instance.new("Sound")
  88. Script69 = Instance.new("Script")
  89. Sound70 = Instance.new("Sound")
  90. Model0.Name = "Crat"
  91. Model0.Parent = mas
  92. Model1.Name = "Missle"
  93. Model1.Parent = Model0
  94. Part2.Name = "Smooth Block Model"
  95. Part2.Parent = Model1
  96. Part2.Material = Enum.Material.Metal
  97. Part2.BrickColor = BrickColor.new("Dark stone grey")
  98. Part2.Rotation = Vector3.new(90, 90, 0)
  99. Part2.Anchored = true
  100. Part2.FormFactor = Enum.FormFactor.Symmetric
  101. Part2.Shape = Enum.PartType.Cylinder
  102. Part2.Size = Vector3.new(4, 4, 4)
  103. Part2.CFrame = CFrame.new(-246.600006, 12.0110922, -230.300034, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  104. Part2.BottomSurface = Enum.SurfaceType.Smooth
  105. Part2.TopSurface = Enum.SurfaceType.Smooth
  106. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  107. Part2.Position = Vector3.new(-246.600006, 12.0110922, -230.300034)
  108. Part2.Orientation = Vector3.new(0, 90, 90)
  109. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  110. Decal3.Parent = Part2
  111. Decal3.Transparency = 0.5
  112. Decal3.Texture = "http://www.roblox.com/asset/?id=4740155"
  113. Decal3.Face = Enum.NormalId.Bottom
  114. Decal4.Parent = Part2
  115. Decal4.Transparency = 0.5
  116. Decal4.Texture = "http://www.roblox.com/asset/?id=4740155"
  117. Decal4.Face = Enum.NormalId.Top
  118. Part5.Name = "Smooth Block Model"
  119. Part5.Parent = Model1
  120. Part5.Material = Enum.Material.Metal
  121. Part5.BrickColor = BrickColor.new("Dark stone grey")
  122. Part5.Rotation = Vector3.new(-180, 0, 0)
  123. Part5.Anchored = true
  124. Part5.FormFactor = Enum.FormFactor.Custom
  125. Part5.Size = Vector3.new(4, 1.60000002, 4)
  126. Part5.CFrame = CFrame.new(-246.600006, 6.01101637, -230.300034, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  127. Part5.BottomSurface = Enum.SurfaceType.Smooth
  128. Part5.TopSurface = Enum.SurfaceType.Smooth
  129. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  130. Part5.Position = Vector3.new(-246.600006, 6.01101637, -230.300034)
  131. Part5.Orientation = Vector3.new(0, 180, 180)
  132. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  133. SpecialMesh6.Parent = Part5
  134. SpecialMesh6.Scale = Vector3.new(1, 2.79999995, 1)
  135. SpecialMesh6.MeshType = Enum.MeshType.Sphere
  136. SpecialMesh6.Scale = Vector3.new(1, 2.79999995, 1)
  137. Part7.Name = "Smooth Block Model"
  138. Part7.Parent = Model1
  139. Part7.Material = Enum.Material.Metal
  140. Part7.BrickColor = BrickColor.new("Dark stone grey")
  141. Part7.Rotation = Vector3.new(-180, 0, -180)
  142. Part7.Anchored = true
  143. Part7.FormFactor = Enum.FormFactor.Custom
  144. Part7.Size = Vector3.new(2, 2.4000001, 1.60000002)
  145. Part7.CFrame = CFrame.new(-246.600006, 3.21105027, -228.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  146. Part7.BottomSurface = Enum.SurfaceType.Smooth
  147. Part7.TopSurface = Enum.SurfaceType.Smooth
  148. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  149. Part7.Position = Vector3.new(-246.600006, 3.21105027, -228.5)
  150. Part7.Orientation = Vector3.new(0, 180, 0)
  151. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  152. SpecialMesh8.Parent = Part7
  153. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  154. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  155. SpecialMesh8.Scale = Vector3.new(0.200000003, 1, 1)
  156. Part9.Name = "Smooth Block Model"
  157. Part9.Parent = Model1
  158. Part9.Material = Enum.Material.Metal
  159. Part9.BrickColor = BrickColor.new("Dark stone grey")
  160. Part9.Rotation = Vector3.new(90, 0, -180)
  161. Part9.Anchored = true
  162. Part9.FormFactor = Enum.FormFactor.Custom
  163. Part9.Size = Vector3.new(2, 1.20000005, 2)
  164. Part9.CFrame = CFrame.new(-246.600021, 1.01000643, -228.700012, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  165. Part9.BottomSurface = Enum.SurfaceType.Smooth
  166. Part9.TopSurface = Enum.SurfaceType.Smooth
  167. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  168. Part9.Position = Vector3.new(-246.600021, 1.01000643, -228.700012)
  169. Part9.Orientation = Vector3.new(90, 180, 0)
  170. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  171. SpecialMesh10.Parent = Part9
  172. SpecialMesh10.Scale = Vector3.new(0.200000003, 1, 1)
  173. SpecialMesh10.MeshType = Enum.MeshType.Brick
  174. SpecialMesh10.Scale = Vector3.new(0.200000003, 1, 1)
  175. Part11.Name = "Base"
  176. Part11.Parent = Model1
  177. Part11.Material = Enum.Material.Metal
  178. Part11.BrickColor = BrickColor.new("Dark stone grey")
  179. Part11.Rotation = Vector3.new(-90, 90, 0)
  180. Part11.Anchored = true
  181. Part11.FormFactor = Enum.FormFactor.Symmetric
  182. Part11.Shape = Enum.PartType.Cylinder
  183. Part11.Size = Vector3.new(2, 2, 2)
  184. Part11.CFrame = CFrame.new(-246.600006, 1.01000643, -230.300034, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  185. Part11.BottomSurface = Enum.SurfaceType.Smooth
  186. Part11.TopSurface = Enum.SurfaceType.Smooth
  187. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  188. Part11.Position = Vector3.new(-246.600006, 1.01000643, -230.300034)
  189. Part11.Orientation = Vector3.new(0, 90, -90)
  190. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  191. Fire12.Parent = Part11
  192. Fire12.Size = 10
  193. Fire12.Color = Color3.new(0.92549, 0.545098, 0.27451)
  194. Fire12.Enabled = false
  195. Fire12.Heat = 0
  196. Fire12.Color = Color3.new(0.92549, 0.545098, 0.27451)
  197. Smoke13.Parent = Part11
  198. Smoke13.Enabled = false
  199. Smoke13.Opacity = 0.10000000149012
  200. Part14.Name = "Smooth Block Model"
  201. Part14.Parent = Model1
  202. Part14.Material = Enum.Material.Metal
  203. Part14.BrickColor = BrickColor.new("Dark stone grey")
  204. Part14.Rotation = Vector3.new(90, 90, 0)
  205. Part14.Anchored = true
  206. Part14.FormFactor = Enum.FormFactor.Custom
  207. Part14.Size = Vector3.new(2, 0.400000006, 4)
  208. Part14.CFrame = CFrame.new(-246.600021, 1.01000643, -227.900009, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  209. Part14.BottomSurface = Enum.SurfaceType.Smooth
  210. Part14.TopSurface = Enum.SurfaceType.Smooth
  211. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  212. Part14.Position = Vector3.new(-246.600021, 1.01000643, -227.900009)
  213. Part14.Orientation = Vector3.new(0, 90, 90)
  214. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  215. SpecialMesh15.Parent = Part14
  216. SpecialMesh15.Scale = Vector3.new(1, 1, 1.29999995)
  217. SpecialMesh15.MeshType = Enum.MeshType.Brick
  218. SpecialMesh15.Scale = Vector3.new(1, 1, 1.29999995)
  219. Part16.Name = "Smooth Block Model"
  220. Part16.Parent = Model1
  221. Part16.Material = Enum.Material.Metal
  222. Part16.BrickColor = BrickColor.new("Dark stone grey")
  223. Part16.Rotation = Vector3.new(90, 90, 0)
  224. Part16.Anchored = true
  225. Part16.FormFactor = Enum.FormFactor.Symmetric
  226. Part16.Shape = Enum.PartType.Cylinder
  227. Part16.Size = Vector3.new(4, 4, 4)
  228. Part16.CFrame = CFrame.new(-246.600006, 8.01103401, -230.300034, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  229. Part16.BottomSurface = Enum.SurfaceType.Smooth
  230. Part16.TopSurface = Enum.SurfaceType.Smooth
  231. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  232. Part16.Position = Vector3.new(-246.600006, 8.01103401, -230.300034)
  233. Part16.Orientation = Vector3.new(0, 90, 90)
  234. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  235. Part17.Name = "Smooth Block Model"
  236. Part17.Parent = Model1
  237. Part17.Material = Enum.Material.Metal
  238. Part17.BrickColor = BrickColor.new("Dark stone grey")
  239. Part17.Rotation = Vector3.new(-90, 90, 0)
  240. Part17.Anchored = true
  241. Part17.FormFactor = Enum.FormFactor.Symmetric
  242. Part17.Shape = Enum.PartType.Cylinder
  243. Part17.Size = Vector3.new(2, 2, 2)
  244. Part17.CFrame = CFrame.new(-246.600006, 3.01103234, -230.300034, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  245. Part17.BottomSurface = Enum.SurfaceType.Smooth
  246. Part17.TopSurface = Enum.SurfaceType.Smooth
  247. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  248. Part17.Position = Vector3.new(-246.600006, 3.01103234, -230.300034)
  249. Part17.Orientation = Vector3.new(0, 90, -90)
  250. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  251. Part18.Name = "Smooth Block Model"
  252. Part18.Parent = Model1
  253. Part18.Material = Enum.Material.Metal
  254. Part18.BrickColor = BrickColor.new("Dark stone grey")
  255. Part18.Rotation = Vector3.new(0, 90, 0)
  256. Part18.Anchored = true
  257. Part18.FormFactor = Enum.FormFactor.Custom
  258. Part18.Size = Vector3.new(2, 2.4000001, 1.60000002)
  259. Part18.CFrame = CFrame.new(-248.400024, 3.21105027, -230.300018, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  260. Part18.BottomSurface = Enum.SurfaceType.Smooth
  261. Part18.TopSurface = Enum.SurfaceType.Smooth
  262. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  263. Part18.Position = Vector3.new(-248.400024, 3.21105027, -230.300018)
  264. Part18.Orientation = Vector3.new(0, 90, 0)
  265. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  266. SpecialMesh19.Parent = Part18
  267. SpecialMesh19.Scale = Vector3.new(0.200000003, 1, 1)
  268. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  269. SpecialMesh19.Scale = Vector3.new(0.200000003, 1, 1)
  270. Part20.Name = "Smooth Block Model"
  271. Part20.Parent = Model1
  272. Part20.Material = Enum.Material.Metal
  273. Part20.BrickColor = BrickColor.new("Dark stone grey")
  274. Part20.Rotation = Vector3.new(90, 0, 90)
  275. Part20.Anchored = true
  276. Part20.FormFactor = Enum.FormFactor.Custom
  277. Part20.Size = Vector3.new(2, 1.20000005, 2)
  278. Part20.CFrame = CFrame.new(-244.999985, 1.01000643, -230.300018, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  279. Part20.BottomSurface = Enum.SurfaceType.Smooth
  280. Part20.TopSurface = Enum.SurfaceType.Smooth
  281. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  282. Part20.Position = Vector3.new(-244.999985, 1.01000643, -230.300018)
  283. Part20.Orientation = Vector3.new(90, -90, 0)
  284. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  285. SpecialMesh21.Parent = Part20
  286. SpecialMesh21.Scale = Vector3.new(0.200000003, 1, 1)
  287. SpecialMesh21.MeshType = Enum.MeshType.Brick
  288. SpecialMesh21.Scale = Vector3.new(0.200000003, 1, 1)
  289. Part22.Name = "Smooth Block Model"
  290. Part22.Parent = Model1
  291. Part22.Material = Enum.Material.Metal
  292. Part22.BrickColor = BrickColor.new("Dark stone grey")
  293. Part22.Anchored = true
  294. Part22.FormFactor = Enum.FormFactor.Custom
  295. Part22.Size = Vector3.new(2, 2.4000001, 1.60000002)
  296. Part22.CFrame = CFrame.new(-246.600006, 3.21105027, -232.100021, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  297. Part22.BottomSurface = Enum.SurfaceType.Smooth
  298. Part22.TopSurface = Enum.SurfaceType.Smooth
  299. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  300. Part22.Position = Vector3.new(-246.600006, 3.21105027, -232.100021)
  301. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  302. SpecialMesh23.Parent = Part22
  303. SpecialMesh23.Scale = Vector3.new(0.200000003, 1, 1)
  304. SpecialMesh23.MeshType = Enum.MeshType.Wedge
  305. SpecialMesh23.Scale = Vector3.new(0.200000003, 1, 1)
  306. Part24.Name = "Smooth Block Model"
  307. Part24.Parent = Model1
  308. Part24.Material = Enum.Material.Metal
  309. Part24.BrickColor = BrickColor.new("Dark stone grey")
  310. Part24.Rotation = Vector3.new(0, -90, 0)
  311. Part24.Anchored = true
  312. Part24.FormFactor = Enum.FormFactor.Custom
  313. Part24.Size = Vector3.new(2, 2.4000001, 1.60000002)
  314. Part24.CFrame = CFrame.new(-244.799988, 3.21105027, -230.300018, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  315. Part24.BottomSurface = Enum.SurfaceType.Smooth
  316. Part24.TopSurface = Enum.SurfaceType.Smooth
  317. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  318. Part24.Position = Vector3.new(-244.799988, 3.21105027, -230.300018)
  319. Part24.Orientation = Vector3.new(0, -90, 0)
  320. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  321. SpecialMesh25.Parent = Part24
  322. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  323. SpecialMesh25.MeshType = Enum.MeshType.Wedge
  324. SpecialMesh25.Scale = Vector3.new(0.200000003, 1, 1)
  325. Part26.Name = "Smooth Block Model"
  326. Part26.Parent = Model1
  327. Part26.Material = Enum.Material.Metal
  328. Part26.BrickColor = BrickColor.new("Dark stone grey")
  329. Part26.Rotation = Vector3.new(0, 0, -90)
  330. Part26.Anchored = true
  331. Part26.FormFactor = Enum.FormFactor.Custom
  332. Part26.Size = Vector3.new(2, 0.400000006, 4)
  333. Part26.CFrame = CFrame.new(-244.200012, 1.01000643, -230.300018, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  334. Part26.BottomSurface = Enum.SurfaceType.Smooth
  335. Part26.TopSurface = Enum.SurfaceType.Smooth
  336. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  337. Part26.Position = Vector3.new(-244.200012, 1.01000643, -230.300018)
  338. Part26.Orientation = Vector3.new(0, 0, -90)
  339. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  340. SpecialMesh27.Parent = Part26
  341. SpecialMesh27.Scale = Vector3.new(1, 1, 1.29999995)
  342. SpecialMesh27.MeshType = Enum.MeshType.Brick
  343. SpecialMesh27.Scale = Vector3.new(1, 1, 1.29999995)
  344. Part28.Name = "Smooth Block Model"
  345. Part28.Parent = Model1
  346. Part28.Material = Enum.Material.Metal
  347. Part28.BrickColor = BrickColor.new("Dark stone grey")
  348. Part28.Rotation = Vector3.new(0, 0, 90)
  349. Part28.Anchored = true
  350. Part28.FormFactor = Enum.FormFactor.Custom
  351. Part28.Size = Vector3.new(2, 0.400000006, 4)
  352. Part28.CFrame = CFrame.new(-249, 1.01000643, -230.300003, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  353. Part28.BottomSurface = Enum.SurfaceType.Smooth
  354. Part28.TopSurface = Enum.SurfaceType.Smooth
  355. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  356. Part28.Position = Vector3.new(-249, 1.01000643, -230.300003)
  357. Part28.Orientation = Vector3.new(0, 0, 90)
  358. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  359. SpecialMesh29.Parent = Part28
  360. SpecialMesh29.Scale = Vector3.new(1, 1, 1.29999995)
  361. SpecialMesh29.MeshType = Enum.MeshType.Brick
  362. SpecialMesh29.Scale = Vector3.new(1, 1, 1.29999995)
  363. Part30.Name = "Smooth Block Model"
  364. Part30.Parent = Model1
  365. Part30.Material = Enum.Material.Metal
  366. Part30.BrickColor = BrickColor.new("Dark stone grey")
  367. Part30.Rotation = Vector3.new(90, 0, 90)
  368. Part30.Anchored = true
  369. Part30.FormFactor = Enum.FormFactor.Custom
  370. Part30.Size = Vector3.new(2, 1.20000005, 2)
  371. Part30.CFrame = CFrame.new(-248.200012, 1.01000643, -230.300003, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  372. Part30.BottomSurface = Enum.SurfaceType.Smooth
  373. Part30.TopSurface = Enum.SurfaceType.Smooth
  374. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  375. Part30.Position = Vector3.new(-248.200012, 1.01000643, -230.300003)
  376. Part30.Orientation = Vector3.new(90, -90, 0)
  377. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  378. SpecialMesh31.Parent = Part30
  379. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  380. SpecialMesh31.MeshType = Enum.MeshType.Brick
  381. SpecialMesh31.Scale = Vector3.new(0.200000003, 1, 1)
  382. Part32.Name = "Smooth Block Model"
  383. Part32.Parent = Model1
  384. Part32.Material = Enum.Material.Metal
  385. Part32.BrickColor = BrickColor.new("Dark stone grey")
  386. Part32.Rotation = Vector3.new(90, 0, -180)
  387. Part32.Anchored = true
  388. Part32.FormFactor = Enum.FormFactor.Custom
  389. Part32.Size = Vector3.new(2, 1.20000005, 2)
  390. Part32.CFrame = CFrame.new(-246.600006, 1.01000643, -231.899994, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  391. Part32.BottomSurface = Enum.SurfaceType.Smooth
  392. Part32.TopSurface = Enum.SurfaceType.Smooth
  393. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  394. Part32.Position = Vector3.new(-246.600006, 1.01000643, -231.899994)
  395. Part32.Orientation = Vector3.new(90, 180, 0)
  396. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  397. SpecialMesh33.Parent = Part32
  398. SpecialMesh33.Scale = Vector3.new(0.200000003, 1, 1)
  399. SpecialMesh33.MeshType = Enum.MeshType.Brick
  400. SpecialMesh33.Scale = Vector3.new(0.200000003, 1, 1)
  401. Part34.Name = "Smooth Block Model"
  402. Part34.Parent = Model1
  403. Part34.Material = Enum.Material.Metal
  404. Part34.BrickColor = BrickColor.new("Dark stone grey")
  405. Part34.Rotation = Vector3.new(-90, 90, 0)
  406. Part34.Anchored = true
  407. Part34.FormFactor = Enum.FormFactor.Custom
  408. Part34.Size = Vector3.new(2, 0.400000006, 4)
  409. Part34.CFrame = CFrame.new(-246.600006, 1.01000643, -232.700012, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  410. Part34.BottomSurface = Enum.SurfaceType.Smooth
  411. Part34.TopSurface = Enum.SurfaceType.Smooth
  412. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  413. Part34.Position = Vector3.new(-246.600006, 1.01000643, -232.700012)
  414. Part34.Orientation = Vector3.new(0, 90, -90)
  415. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  416. SpecialMesh35.Parent = Part34
  417. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  418. SpecialMesh35.MeshType = Enum.MeshType.Brick
  419. SpecialMesh35.Scale = Vector3.new(1, 1, 1.29999995)
  420. Part36.Name = "Tip"
  421. Part36.Parent = Model1
  422. Part36.Material = Enum.Material.Metal
  423. Part36.BrickColor = BrickColor.new("Bright yellow")
  424. Part36.Reflectance = 0.20000000298023
  425. Part36.Rotation = Vector3.new(0, 90, 0)
  426. Part36.Anchored = true
  427. Part36.FormFactor = Enum.FormFactor.Custom
  428. Part36.Size = Vector3.new(4, 1.50000012, 4)
  429. Part36.CFrame = CFrame.new(-246.600006, 18.3621578, -230.300034, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  430. Part36.BottomSurface = Enum.SurfaceType.Smooth
  431. Part36.TopSurface = Enum.SurfaceType.Smooth
  432. Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
  433. Part36.Position = Vector3.new(-246.600006, 18.3621578, -230.300034)
  434. Part36.Orientation = Vector3.new(0, 90, 0)
  435. Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
  436. SpecialMesh37.Parent = Part36
  437. SpecialMesh37.Scale = Vector3.new(1, 5, 1)
  438. SpecialMesh37.MeshType = Enum.MeshType.Sphere
  439. SpecialMesh37.Scale = Vector3.new(1, 5, 1)
  440. Script38.Name = "Boom"
  441. Script38.Parent = Part36
  442. Script38.Disabled = true
  443. table.insert(cors,sandbox(Script38,function()
  444. while true do
  445. c = game.Workspace:GetChildren()
  446. for i =1,#c do
  447. if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  448. if c[i].Locked == false then
  449. c[i].Material = Enum.Material.CorrodedMetal
  450. c[i].Anchored = false
  451. c[i]:BreakJoints()
  452. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  453. miniboom.Parent=c[i]
  454. miniboom:Play()
  455. game.Debris:AddItem(miniboom,1)
  456. end
  457. end
  458. if (c[i].className == "Model") then
  459. end
  460. g = c[i]:GetChildren()
  461. for j =1,#g do
  462. if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  463. g[j].Material = Enum.Material.CorrodedMetal
  464. g[j].Anchored = false
  465. g[j]:BreakJoints()
  466. local miniboom = script.Parent.Parent.Parent.Button.SmallBoom:Clone()
  467. miniboom.Parent=c[i]
  468. miniboom:Play()
  469. game.Debris:AddItem(miniboom,1)
  470. end
  471. if (g[j].className == "Model") then
  472. end
  473. t = g[j]:GetChildren()
  474. for s =1,#t do
  475. if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  476. t[s].Material = Enum.Material.CorrodedMetal
  477. t[s].Anchored = false
  478. t[s]:BreakJoints()
  479. end
  480. if (t[s].className == "Model") then
  481. end
  482. a = t[s]:GetChildren()
  483. for z =1,#a do
  484. if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  485. a[z].Material = Enum.Material.CorrodedMetal
  486. a[z].Anchored = false
  487. a[z]:BreakJoints()
  488. end
  489. if (a[z].className == "Model") then
  490. end
  491. p = a[z]:GetChildren()
  492. for l =1,#p do
  493. if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < (script.Parent.Size.X / 2.1) - 5) then
  494. p[l].Material = Enum.Material.CorrodedMetal
  495. p[l].Anchored = false
  496. p[l]:BreakJoints()
  497. end
  498. end
  499. end
  500. end
  501. end
  502. end
  503. wait(.3)
  504. end
  505.  
  506. end))
  507. Part39.Name = "Smooth Block Model"
  508. Part39.Parent = Model1
  509. Part39.Material = Enum.Material.Metal
  510. Part39.BrickColor = BrickColor.new("Dark stone grey")
  511. Part39.Rotation = Vector3.new(-90, 90, 0)
  512. Part39.Anchored = true
  513. Part39.FormFactor = Enum.FormFactor.Symmetric
  514. Part39.Shape = Enum.PartType.Cylinder
  515. Part39.Size = Vector3.new(2, 2, 2)
  516. Part39.CFrame = CFrame.new(-246.600006, 5.01097441, -230.300034, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  517. Part39.BottomSurface = Enum.SurfaceType.Smooth
  518. Part39.TopSurface = Enum.SurfaceType.Smooth
  519. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  520. Part39.Position = Vector3.new(-246.600006, 5.01097441, -230.300034)
  521. Part39.Orientation = Vector3.new(0, 90, -90)
  522. Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
  523. Part40.Name = "Smooth Block Model"
  524. Part40.Parent = Model1
  525. Part40.Material = Enum.Material.Metal
  526. Part40.BrickColor = BrickColor.new("Dark stone grey")
  527. Part40.Rotation = Vector3.new(90, 90, 0)
  528. Part40.Anchored = true
  529. Part40.FormFactor = Enum.FormFactor.Symmetric
  530. Part40.Shape = Enum.PartType.Cylinder
  531. Part40.Size = Vector3.new(4, 4, 4)
  532. Part40.CFrame = CFrame.new(-246.600006, 16.012125, -230.300034, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  533. Part40.BottomSurface = Enum.SurfaceType.Smooth
  534. Part40.TopSurface = Enum.SurfaceType.Smooth
  535. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  536. Part40.Position = Vector3.new(-246.600006, 16.012125, -230.300034)
  537. Part40.Orientation = Vector3.new(0, 90, 90)
  538. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  539. Model41.Name = "Lights"
  540. Model41.Parent = Model0
  541. Part42.Name = "Light"
  542. Part42.Parent = Model41
  543. Part42.Rotation = Vector3.new(0, -90, 0)
  544. Part42.Anchored = true
  545. Part42.FormFactor = Enum.FormFactor.Custom
  546. Part42.Size = Vector3.new(3.39999986, 1.19999981, 12)
  547. Part42.CFrame = CFrame.new(-246.600006, 0.615718365, -234.599991, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  548. Part42.BottomSurface = Enum.SurfaceType.Smooth
  549. Part42.TopSurface = Enum.SurfaceType.Smooth
  550. Part42.Position = Vector3.new(-246.600006, 0.615718365, -234.599991)
  551. Part42.Orientation = Vector3.new(0, -90, 0)
  552. SpotLight43.Parent = Part42
  553. SpotLight43.Color = Color3.new(1, 0, 0.0156863)
  554. SpotLight43.Enabled = false
  555. SpotLight43.Brightness = 100
  556. SpotLight43.Face = Enum.NormalId.Left
  557. SpotLight43.Color = Color3.new(1, 0, 0.0156863)
  558. Part44.Name = "Light"
  559. Part44.Parent = Model41
  560. Part44.Rotation = Vector3.new(-180, 0, -180)
  561. Part44.Anchored = true
  562. Part44.FormFactor = Enum.FormFactor.Custom
  563. Part44.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  564. Part44.CFrame = CFrame.new(-250.899994, 0.615718365, -230.300018, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  565. Part44.BottomSurface = Enum.SurfaceType.Smooth
  566. Part44.TopSurface = Enum.SurfaceType.Smooth
  567. Part44.Position = Vector3.new(-250.899994, 0.615718365, -230.300018)
  568. Part44.Orientation = Vector3.new(0, 180, 0)
  569. SpotLight45.Parent = Part44
  570. SpotLight45.Color = Color3.new(1, 0, 0.0156863)
  571. SpotLight45.Enabled = false
  572. SpotLight45.Brightness = 100
  573. SpotLight45.Face = Enum.NormalId.Right
  574. SpotLight45.Color = Color3.new(1, 0, 0.0156863)
  575. Part46.Name = "Light"
  576. Part46.Parent = Model41
  577. Part46.Rotation = Vector3.new(-180, 0, -180)
  578. Part46.Anchored = true
  579. Part46.FormFactor = Enum.FormFactor.Custom
  580. Part46.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  581. Part46.CFrame = CFrame.new(-242.300018, 0.615718365, -230.299988, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  582. Part46.BottomSurface = Enum.SurfaceType.Smooth
  583. Part46.TopSurface = Enum.SurfaceType.Smooth
  584. Part46.Position = Vector3.new(-242.300018, 0.615718365, -230.299988)
  585. Part46.Orientation = Vector3.new(0, 180, 0)
  586. SpotLight47.Parent = Part46
  587. SpotLight47.Color = Color3.new(1, 0, 0.0156863)
  588. SpotLight47.Enabled = false
  589. SpotLight47.Brightness = 100
  590. SpotLight47.Face = Enum.NormalId.Left
  591. SpotLight47.Color = Color3.new(1, 0, 0.0156863)
  592. Part48.Name = "Light"
  593. Part48.Parent = Model41
  594. Part48.Rotation = Vector3.new(0, -90, 0)
  595. Part48.Anchored = true
  596. Part48.FormFactor = Enum.FormFactor.Custom
  597. Part48.Size = Vector3.new(3.39999986, 1.19999981, 12)
  598. Part48.CFrame = CFrame.new(-246.599991, 0.615718365, -226.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  599. Part48.BottomSurface = Enum.SurfaceType.Smooth
  600. Part48.TopSurface = Enum.SurfaceType.Smooth
  601. Part48.Position = Vector3.new(-246.599991, 0.615718365, -226.000015)
  602. Part48.Orientation = Vector3.new(0, -90, 0)
  603. SpotLight49.Parent = Part48
  604. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  605. SpotLight49.Enabled = false
  606. SpotLight49.Brightness = 100
  607. SpotLight49.Face = Enum.NormalId.Right
  608. SpotLight49.Color = Color3.new(1, 0, 0.0156863)
  609. Part50.Parent = Model0
  610. Part50.Transparency = 0.5
  611. Part50.Rotation = Vector3.new(0, -90, 0)
  612. Part50.Anchored = true
  613. Part50.FormFactor = Enum.FormFactor.Custom
  614. Part50.Size = Vector3.new(3.39999986, 8.79999924, 5.19999981)
  615. Part50.CFrame = CFrame.new(-246.600006, 5.61671114, -234.599991, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  616. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  617. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  618. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  619. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  620. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  621. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  622. Part50.Position = Vector3.new(-246.600006, 5.61671114, -234.599991)
  623. Part50.Orientation = Vector3.new(0, -90, 0)
  624. Part51.Parent = Model0
  625. Part51.Transparency = 0.5
  626. Part51.Rotation = Vector3.new(-180, 0, -180)
  627. Part51.Anchored = true
  628. Part51.FormFactor = Enum.FormFactor.Custom
  629. Part51.Size = Vector3.new(3.39999986, 8.79999924, 5.20000029)
  630. Part51.CFrame = CFrame.new(-250.899994, 5.61671114, -230.300018, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  631. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  632. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  633. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  634. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  635. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  636. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  637. Part51.Position = Vector3.new(-250.899994, 5.61671114, -230.300018)
  638. Part51.Orientation = Vector3.new(0, 180, 0)
  639. Part52.Parent = Model0
  640. Part52.Transparency = 0.5
  641. Part52.Rotation = Vector3.new(-180, 0, -180)
  642. Part52.Anchored = true
  643. Part52.FormFactor = Enum.FormFactor.Custom
  644. Part52.Size = Vector3.new(3.39999986, 8.79999924, 5.20000029)
  645. Part52.CFrame = CFrame.new(-242.300018, 5.61671114, -230.299988, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  646. Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  647. Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  648. Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  649. Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  650. Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  651. Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  652. Part52.Position = Vector3.new(-242.300018, 5.61671114, -230.299988)
  653. Part52.Orientation = Vector3.new(0, 180, 0)
  654. Part53.Parent = Model0
  655. Part53.Transparency = 0.5
  656. Part53.Rotation = Vector3.new(0, -90, 0)
  657. Part53.Anchored = true
  658. Part53.FormFactor = Enum.FormFactor.Custom
  659. Part53.Size = Vector3.new(3.39999986, 8.79999924, 5.19999981)
  660. Part53.CFrame = CFrame.new(-246.599991, 5.61671114, -226.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  661. Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  662. Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  663. Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  664. Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  665. Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  666. Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  667. Part53.Position = Vector3.new(-246.599991, 5.61671114, -226.000015)
  668. Part53.Orientation = Vector3.new(0, -90, 0)
  669. Part54.Parent = Model0
  670. Part54.Rotation = Vector3.new(-180, 0, -180)
  671. Part54.Anchored = true
  672. Part54.FormFactor = Enum.FormFactor.Custom
  673. Part54.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  674. Part54.CFrame = CFrame.new(-242.299973, 5.61671114, -225.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  675. Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  676. Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  677. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  678. Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  679. Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  680. Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  681. Part54.Position = Vector3.new(-242.299973, 5.61671114, -225.999985)
  682. Part54.Orientation = Vector3.new(0, 180, 0)
  683. Part55.Parent = Model0
  684. Part55.Rotation = Vector3.new(-180, 0, -180)
  685. Part55.Anchored = true
  686. Part55.FormFactor = Enum.FormFactor.Custom
  687. Part55.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  688. Part55.CFrame = CFrame.new(-250.900024, 5.61671114, -226.000015, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  689. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  690. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  691. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  692. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  693. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  694. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  695. Part55.Position = Vector3.new(-250.900024, 5.61671114, -226.000015)
  696. Part55.Orientation = Vector3.new(0, 180, 0)
  697. Part56.Parent = Model0
  698. Part56.Rotation = Vector3.new(-180, 0, -180)
  699. Part56.Anchored = true
  700. Part56.FormFactor = Enum.FormFactor.Custom
  701. Part56.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  702. Part56.CFrame = CFrame.new(-242.300018, 5.61671114, -234.600037, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  703. Part56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  705. Part56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  706. Part56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  707. Part56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  708. Part56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  709. Part56.Position = Vector3.new(-242.300018, 5.61671114, -234.600037)
  710. Part56.Orientation = Vector3.new(0, 180, 0)
  711. Part57.Parent = Model0
  712. Part57.Rotation = Vector3.new(-180, 0, -180)
  713. Part57.Anchored = true
  714. Part57.FormFactor = Enum.FormFactor.Custom
  715. Part57.Size = Vector3.new(3.39999986, 8.79999924, 3.40000033)
  716. Part57.CFrame = CFrame.new(-250.899994, 5.61671114, -234.599991, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  717. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  718. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  719. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  720. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  721. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  722. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  723. Part57.Position = Vector3.new(-250.899994, 5.61671114, -234.599991)
  724. Part57.Orientation = Vector3.new(0, 180, 0)
  725. Part58.Parent = Model0
  726. Part58.Rotation = Vector3.new(0, -90, 0)
  727. Part58.Anchored = true
  728. Part58.FormFactor = Enum.FormFactor.Custom
  729. Part58.Size = Vector3.new(3.39999986, 1.19999981, 12)
  730. Part58.CFrame = CFrame.new(-246.600006, 10.6168442, -234.599991, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  731. Part58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  732. Part58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  733. Part58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  734. Part58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  735. Part58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  736. Part58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  737. Part58.Position = Vector3.new(-246.600006, 10.6168442, -234.599991)
  738. Part58.Orientation = Vector3.new(0, -90, 0)
  739. Part59.Parent = Model0
  740. Part59.Rotation = Vector3.new(-180, 0, -180)
  741. Part59.Anchored = true
  742. Part59.FormFactor = Enum.FormFactor.Custom
  743. Part59.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  744. Part59.CFrame = CFrame.new(-250.899994, 10.6168442, -230.300018, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  745. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  746. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  747. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  748. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  749. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  750. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  751. Part59.Position = Vector3.new(-250.899994, 10.6168442, -230.300018)
  752. Part59.Orientation = Vector3.new(0, 180, 0)
  753. Part60.Parent = Model0
  754. Part60.Rotation = Vector3.new(0, -90, 0)
  755. Part60.Anchored = true
  756. Part60.FormFactor = Enum.FormFactor.Custom
  757. Part60.Size = Vector3.new(3.39999986, 1.19999981, 12)
  758. Part60.CFrame = CFrame.new(-246.599991, 10.6168442, -226.000015, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  759. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  760. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  761. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  762. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  763. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  764. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  765. Part60.Position = Vector3.new(-246.599991, 10.6168442, -226.000015)
  766. Part60.Orientation = Vector3.new(0, -90, 0)
  767. Part61.Parent = Model0
  768. Part61.Rotation = Vector3.new(-180, 0, -180)
  769. Part61.Anchored = true
  770. Part61.FormFactor = Enum.FormFactor.Custom
  771. Part61.Size = Vector3.new(3.39999986, 1.19999981, 5.20000029)
  772. Part61.CFrame = CFrame.new(-242.300018, 10.6168442, -230.299988, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  773. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  774. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  775. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  776. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  777. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  778. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  779. Part61.Position = Vector3.new(-242.300018, 10.6168442, -230.299988)
  780. Part61.Orientation = Vector3.new(0, 180, 0)
  781. Part62.Parent = Model0
  782. Part62.BrickColor = BrickColor.new("Dark stone grey")
  783. Part62.Rotation = Vector3.new(-180, 0, -180)
  784. Part62.Anchored = true
  785. Part62.FormFactor = Enum.FormFactor.Custom
  786. Part62.Size = Vector3.new(3.39999986, 3.89999914, 0.200000048)
  787. Part62.CFrame = CFrame.new(-241.399994, 5.61671114, -236.299988, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  788. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  789. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  790. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  791. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  792. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  793. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  794. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  795. Part62.Position = Vector3.new(-241.399994, 5.61671114, -236.299988)
  796. Part62.Orientation = Vector3.new(0, 180, 0)
  797. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  798. Part63.Name = "Button"
  799. Part63.Parent = Model0
  800. Part63.BrickColor = BrickColor.new("Bright red")
  801. Part63.Rotation = Vector3.new(-180, 0, -180)
  802. Part63.Anchored = true
  803. Part63.FormFactor = Enum.FormFactor.Custom
  804. Part63.Size = Vector3.new(2.0999999, 2.59999919, 0.200000048)
  805. Part63.CFrame = CFrame.new(-241.399994, 5.61671114, -236.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  806. Part63.BottomSurface = Enum.SurfaceType.Smooth
  807. Part63.TopSurface = Enum.SurfaceType.Smooth
  808. Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
  809. Part63.Position = Vector3.new(-241.399994, 5.61671114, -236.5)
  810. Part63.Orientation = Vector3.new(0, 180, 0)
  811. Part63.Color = Color3.new(0.768628, 0.156863, 0.109804)
  812. ClickDetector64.Parent = Part63
  813. Sound65.Parent = Part63
  814. Sound65.SoundId = "http://roblox.com/asset?id=188088048"
  815. Sound65.Volume = 1
  816. Sound65.Looped = true
  817. Sound66.Name = "Boom"
  818. Sound66.Parent = Part63
  819. Sound66.Pitch = 0.69999998807907
  820. Sound66.SoundId = "http://roblox.com/asset?id=165969964"
  821. Sound66.Volume = 1
  822. Sound67.Name = "Siren"
  823. Sound67.Parent = Part63
  824. Sound67.SoundId = "http://roblox.com/asset?id=149666616"
  825. Sound67.Volume = 1
  826. Sound67.Looped = true
  827. Sound68.Name = "SmallBoom"
  828. Sound68.Parent = Part63
  829. Sound68.SoundId = "http://roblox.com/asset?id=180120107"
  830. Script69.Name = "BerezaaGamesNuclearScript"
  831. Script69.Parent = Model0
  832. table.insert(cors,sandbox(Script69,function()
  833. -- Fun nuke by berezaa
  834. -- Credit to FriendlyBiscuit/eric for uploading the loopable alarm sound for me
  835.  
  836. wait(1)
  837.  
  838. script.Parent.Missle.Base.Anchored = true
  839.  
  840. debounce = false
  841.  
  842. script.Parent.Button.ClickDetector.MouseClick:connect(function()
  843. if debounce == false then
  844. debounce = true
  845. script.Parent.Button.Sound:Play()
  846.  
  847. local siren = script.Parent.Button.Siren
  848. siren.Parent = workspace
  849. siren:Play()
  850.  
  851. coroutine.resume(coroutine.create(function()
  852. local lights = script.Parent.Lights:GetChildren()
  853. for i=1,100 do
  854. for i,v in pairs(lights) do
  855. v.SpotLight.Enabled = true
  856. end
  857. wait(0.54)
  858. for i,v in pairs(lights) do
  859. v.SpotLight.Enabled = false
  860. end
  861. wait(0.54)
  862. end
  863. end))
  864.  
  865. wait(2)
  866.  
  867. script.Parent.Missle.Base.Fire.Enabled = true
  868. script.Parent.Missle.Base.Smoke.Enabled = true
  869.  
  870. wait(3)
  871.  
  872. script.Parent.Missle.PrimaryPart = script.Parent.Missle.Base
  873. for i=1,320 do
  874. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*((1.1^(i/5))/3),0))
  875. wait()
  876. end
  877. wait()
  878. for i=1,100 do
  879. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0.05*(1.1^((250-i)/5)/3),0))
  880. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()*CFrame.Angles(0,math.pi/100,0))
  881. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()+Vector3.new(0,0,-i/100))
  882. wait()
  883. end
  884. wait()
  885. for i=200,120,-1 do
  886. script.Parent.Missle:SetPrimaryPartCFrame(script.Parent.Missle:GetPrimaryPartCFrame()-Vector3.new(0,0.1*((1.1^(i/2.95))/4),0))
  887. wait()
  888. end
  889.  
  890. script.Parent.Missle.Tip.Transparency = 0.5
  891. script.Parent.Missle.Tip.CanCollide = false
  892. script.Parent.Missle.Tip.Mesh.Scale = Vector3.new(1,1,1)
  893. local boom = script.Parent.Button.Boom
  894. boom.Parent=workspace
  895. boom:Play()
  896. local frame = script.Parent.Missle.Tip.CFrame
  897.  
  898. script.Parent.Missle.Tip.Boom.Disabled = false
  899.  
  900. for i=1,400 do
  901. script.Parent.Missle.Tip.Size=script.Parent.Missle.Tip.Size+Vector3.new(3,3,3)
  902. script.Parent.Missle.Tip.CFrame=frame
  903. wait()
  904. end
  905. script.Parent.Missle.Tip.Boom.Disabled=true
  906. script.Parent.Missle:Destroy()
  907. siren:Stop()
  908. boom:Stop()
  909.  
  910.  
  911. end
  912. end)
  913. end))
  914. Sound70.Parent = Model0
  915. Sound70.SoundId = "rbxassetid://913543758"
  916. Sound70:Play()
  917. for i,v in pairs(mas:GetChildren()) do
  918. v.Parent = workspace
  919. pcall(function() v:MakeJoints() end)
  920. end
  921. mas:Destroy()
  922. for i,v in pairs(cors) do
  923. spawn(function()
  924. pcall(v)
  925. end)
  926. end
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