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[FE] Kill Player v5 (READ CAREFULLY)

Mar 14th, 2019
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  1. -- Update Log:
  2. -- V5
  3. -- FE Kill doesn't use tools
  4. -- V4.5
  5. -- Made script more compatible for some games
  6. -- Better tool duplication method
  7. -- Kills target more efficiently
  8. -- Attaches target more efficiently
  9. -- Added error notifications for people who are doing it wrong
  10. -- V4.1.2
  11. -- Made script more compatible for some games
  12. -- V4.1
  13. -- Added notifications
  14. -- V4.0
  15. -- Respawn faster
  16. -- Fixed alot of bugs
  17. -- Hide character (Target can't see who killed him/her)
  18. -- Kills target more efficiently
  19. -- V3.0
  20. -- Confuse target camera (Takes the target's camera focus to the void so he/she can't determine who killed them)
  21. -- Kills target more efficiently
  22. -- Attaches target to your character more efficiently
  23. -- Attach target to your character without teleporting to them
  24. -- V2.0
  25. -- Attach target detection (Keep attempting to attach target to your character until they attach)
  26. -- Attaches target to your character more efficiently
  27.  
  28.  
  29.  
  30.  
  31.  
  32.  
  33. --[[ FE Kill V5 | No tools needed!
  34. Script made by Cyclically
  35. Credits to dhruvil123 (Same method but uses tools)
  36. https://v3rmillion.net/member.php?action=profile&uid=785986
  37. MAKE SURE THE GAME HAS PLAYER COLLISION
  38. IF U GET KICKED IT MEANS ITS PATCHED
  39. ]]
  40.  
  41. local targetname = "PUT TARGETS USERNAME HERE!"
  42.  
  43. -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905
  44.  
  45. local LocalPlayer = game:GetService("Players").LocalPlayer
  46. local target = game:GetService("Players")[targetname]
  47. local torsoname = "Torso"
  48. if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
  49. torsoname = "UpperTorso"
  50. end
  51. if target.Character ~= nil then
  52. local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
  53. LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
  54. local tool = Instance.new("Tool", LocalPlayer.Backpack)
  55. local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
  56. local hathandle = hat.Handle
  57. hathandle.Parent = tool
  58. hathandle.Massless = true
  59. tool.GripPos = Vector3.new(0, 9e99, 0)
  60. tool.Parent = LocalPlayer.Character
  61. repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
  62. tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
  63. LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
  64. repeat
  65. LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = target.Character:FindFirstChild("HumanoidRootPart").CFrame
  66. wait()
  67. until target.Character == nil or target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (target.Character:FindFirstChild("HumanoidRootPart").Velocity.magnitude - target.Character:FindFirstChild("Humanoid").WalkSpeed) > (target.Character:FindFirstChild("Humanoid").WalkSpeed + 20)
  68. LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
  69. hathandle.Parent = hat
  70. hathandle.Massless = false
  71. tool:Destroy()
  72. LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
  73. end
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