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- -- Update Log:
- -- V5
- -- FE Kill doesn't use tools
- -- V4.5
- -- Made script more compatible for some games
- -- Better tool duplication method
- -- Kills target more efficiently
- -- Attaches target more efficiently
- -- Added error notifications for people who are doing it wrong
- -- V4.1.2
- -- Made script more compatible for some games
- -- V4.1
- -- Added notifications
- -- V4.0
- -- Respawn faster
- -- Fixed alot of bugs
- -- Hide character (Target can't see who killed him/her)
- -- Kills target more efficiently
- -- V3.0
- -- Confuse target camera (Takes the target's camera focus to the void so he/she can't determine who killed them)
- -- Kills target more efficiently
- -- Attaches target to your character more efficiently
- -- Attach target to your character without teleporting to them
- -- V2.0
- -- Attach target detection (Keep attempting to attach target to your character until they attach)
- -- Attaches target to your character more efficiently
- --[[ FE Kill V5 | No tools needed!
- Script made by Cyclically
- Credits to dhruvil123 (Same method but uses tools)
- https://v3rmillion.net/member.php?action=profile&uid=785986
- MAKE SURE THE GAME HAS PLAYER COLLISION
- IF U GET KICKED IT MEANS ITS PATCHED
- ]]
- local targetname = "PUT TARGETS USERNAME HERE!"
- -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local target = game:GetService("Players")[targetname]
- local torsoname = "Torso"
- if LocalPlayer.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
- torsoname = "UpperTorso"
- end
- if target.Character ~= nil then
- local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = true
- local tool = Instance.new("Tool", LocalPlayer.Backpack)
- local hat = LocalPlayer.Character:FindFirstChildOfClass("Accessory")
- local hathandle = hat.Handle
- hathandle.Parent = tool
- hathandle.Massless = true
- tool.GripPos = Vector3.new(0, 9e99, 0)
- tool.Parent = LocalPlayer.Character
- repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
- tool.Grip = CFrame.new(Vector3.new(0, 0, 0))
- LocalPlayer.Character:FindFirstChild(torsoname).Anchored = false
- repeat
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = target.Character:FindFirstChild("HumanoidRootPart").CFrame
- wait()
- until target.Character == nil or target.Character:FindFirstChild("Humanoid").Health <= 0 or LocalPlayer.Character == nil or LocalPlayer.Character:FindFirstChild("Humanoid").Health <= 0 or (target.Character:FindFirstChild("HumanoidRootPart").Velocity.magnitude - target.Character:FindFirstChild("Humanoid").WalkSpeed) > (target.Character:FindFirstChild("Humanoid").WalkSpeed + 20)
- LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
- hathandle.Parent = hat
- hathandle.Massless = false
- tool:Destroy()
- LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
- end
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