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Traggered

T183105

Jul 25th, 2024 (edited)
387
0
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SQF 0.54 KB | Gaming | 0 0
  1.  
  2. class CfgVehicles
  3. {
  4.     class Helicopter;
  5.     class ParachuteBase: Helicopter
  6.     {
  7.         soundGetIn[]=
  8.         {
  9.             "a3\sounds_f\characters\parachute\parachute_open",
  10.             0.94999999,
  11.             1,
  12.             200
  13.         };
  14.         soundGetOut[]=
  15.         {
  16.             "a3\sounds_f\characters\parachute\parachute_landing",
  17.             0.7,
  18.             1,
  19.             150
  20.         };
  21.         class Eventhandlers: Eventhandlers
  22.         {
  23.             class BIS_ParachuteOpeningSFX
  24.             {
  25.                 getIn="playSound3D ['a3\sounds_f\characters\parachute\parachute_open.wss', (_this#0), false, getPosASL (_this#0), 0.94999999, 1, 200, 0, false]";
  26.             };
  27.         };
  28.     };
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