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- for _, v in pairs(game.Players.LocalPlayer.Character:getChildren()) do
- if v.ClassName == "Accessory" then
- for i, k in pairs(v:GetDescendants()) do
- if k.ClassName == "Attachment" then
- s = Instance.new("RopeConstraint")
- k.Parent.CanCollide = true
- s.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- s.Attachment1 = k
- s.Attachment0 = game.Players.LocalPlayer.Character.Head.FaceCenterAttachment
- s.Visible = true
- s.Length = 10
- v.Handle.AccessoryWeld:Destroy()
- end
- end
- end
- end
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