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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Decal3 = Instance.new("Decal")
- ClickDetector4 = Instance.new("ClickDetector")
- Script5 = Instance.new("Script")
- UnionOperation6 = Instance.new("UnionOperation")
- Script7 = Instance.new("Script")
- Sound8 = Instance.new("Sound")
- Sound9 = Instance.new("Sound")
- Sound10 = Instance.new("Sound")
- Sound11 = Instance.new("Sound")
- Sound12 = Instance.new("Sound")
- Sound13 = Instance.new("Sound")
- Sound14 = Instance.new("Sound")
- Sound15 = Instance.new("Sound")
- Sound16 = Instance.new("Sound")
- Sound17 = Instance.new("Sound")
- Sound18 = Instance.new("Sound")
- Sound19 = Instance.new("Sound")
- Script20 = Instance.new("Script")
- Script21 = Instance.new("Script")
- Sound22 = Instance.new("Sound")
- Script23 = Instance.new("Script")
- Script24 = Instance.new("Script")
- Script25 = Instance.new("Script")
- Sound26 = Instance.new("Sound")
- Sound27 = Instance.new("Sound")
- Sound28 = Instance.new("Sound")
- Sound29 = Instance.new("Sound")
- Sound30 = Instance.new("Sound")
- Sound31 = Instance.new("Sound")
- Sound32 = Instance.new("Sound")
- Sound33 = Instance.new("Sound")
- Sound34 = Instance.new("Sound")
- Script35 = Instance.new("Script")
- Sound36 = Instance.new("Sound")
- Sound37 = Instance.new("Sound")
- Script38 = Instance.new("Script")
- Script39 = Instance.new("Script")
- Script40 = Instance.new("Script")
- Script41 = Instance.new("Script")
- Script42 = Instance.new("Script")
- Sound43 = Instance.new("Sound")
- Sound44 = Instance.new("Sound")
- Sound45 = Instance.new("Sound")
- Sound46 = Instance.new("Sound")
- Sound47 = Instance.new("Sound")
- Sound48 = Instance.new("Sound")
- Sound49 = Instance.new("Sound")
- Sound50 = Instance.new("Sound")
- Sound51 = Instance.new("Sound")
- Sound52 = Instance.new("Sound")
- Sound53 = Instance.new("Sound")
- Script54 = Instance.new("Script")
- Script55 = Instance.new("Script")
- Script56 = Instance.new("Script")
- Script57 = Instance.new("Script")
- Sound58 = Instance.new("Sound")
- Script59 = Instance.new("Script")
- Script60 = Instance.new("Script")
- Script61 = Instance.new("Script")
- Sound62 = Instance.new("Sound")
- Sound63 = Instance.new("Sound")
- Sound64 = Instance.new("Sound")
- Sound65 = Instance.new("Sound")
- Sound66 = Instance.new("Sound")
- Sound67 = Instance.new("Sound")
- Sound68 = Instance.new("Sound")
- Sound69 = Instance.new("Sound")
- Sound70 = Instance.new("Sound")
- Script71 = Instance.new("Script")
- Sound72 = Instance.new("Sound")
- Sound73 = Instance.new("Sound")
- Script74 = Instance.new("Script")
- Script75 = Instance.new("Script")
- Sound76 = Instance.new("Sound")
- Sound77 = Instance.new("Sound")
- Sound78 = Instance.new("Sound")
- Sound79 = Instance.new("Sound")
- Sound80 = Instance.new("Sound")
- Script81 = Instance.new("Script")
- Model0.Name = "button"
- Model0.Parent = mas
- Model1.Name = "self destruction button"
- Model1.Parent = Model0
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-89.8999634, 0.160028994, 60.6999512, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Part2.Orientation = Vector3.new(0, 180, -90)
- Part2.Position = Vector3.new(-89.8999634, 0.160028994, 60.6999512)
- Part2.Rotation = Vector3.new(-180, 0, 90)
- Part2.Color = Color3.new(1, 0, 0)
- Part2.Size = Vector3.new(0.299999326, 0.799999952, 0.799999952)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Really red")
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Really red")
- Part2.Shape = Enum.PartType.Cylinder
- Decal3.Parent = Part2
- Decal3.Texture = "http://www.roblox.com/asset/?id=26533945"
- Decal3.Face = Enum.NormalId.Left
- ClickDetector4.Parent = Part2
- Script5.Parent = Part2
- table.insert(cors,sandbox(Script5,function()
- function onClicked()
- script.Parent.Parent.Parent.Gate.Disabled = false
- script.Parent.Parent.Parent.Amibent.Disabled = false
- script.Parent:Remove()
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- UnionOperation6.Parent = Model1
- UnionOperation6.CFrame = CFrame.new(-89.8999634, 0.160015002, 60.6999512, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- UnionOperation6.Orientation = Vector3.new(0, -180, -90)
- UnionOperation6.Position = Vector3.new(-89.8999634, 0.160015002, 60.6999512)
- UnionOperation6.Rotation = Vector3.new(180, 0, 90)
- UnionOperation6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation6.Size = Vector3.new(0.300006866, 1, 1.00003052)
- UnionOperation6.Anchored = true
- UnionOperation6.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation6.Material = Enum.Material.Metal
- UnionOperation6.brickColor = BrickColor.new("Dark stone grey")
- Script7.Name = "Amibent"
- Script7.Parent = Model0
- table.insert(cors,sandbox(Script7,function()
- script.SAFE:Play()
- wait(5)
- script.Scary:Play()
- wait(17)
- game.Lighting.Brightness = 0
- game.Lighting.GlobalShadows = false
- wait(7)
- game.Lighting.Brightness = 1
- game.Lighting.GlobalShadows = true --fix
- wait(120)
- game.Lighting.Brightness = 0
- game.Lighting.GlobalShadows = false
- script.explosions.Disabled = false
- script.explosions650.Disabled = false
- script.explosions1.Disabled = false
- end))
- Script7.Disabled = true
- Sound8.Name = "music"
- Sound8.Parent = Script7
- Sound8.SoundId = "rbxassetid://169628396"
- Sound8.Volume = 1
- Sound9.Name = "music1"
- Sound9.Parent = Script7
- Sound9.SoundId = "rbxassetid://169628396"
- Sound9.Volume = 1
- Sound10.Name = "music2"
- Sound10.Parent = Script7
- Sound10.SoundId = "rbxassetid://169628396"
- Sound10.Volume = 1
- Sound11.Name = "music3"
- Sound11.Parent = Script7
- Sound11.SoundId = "rbxassetid://169628396"
- Sound11.Volume = 1
- Sound12.Name = "music4"
- Sound12.Parent = Script7
- Sound12.SoundId = "rbxassetid://169628396"
- Sound12.Volume = 1
- Sound13.Name = "music5"
- Sound13.Parent = Script7
- Sound13.SoundId = "rbxassetid://169628396"
- Sound13.Volume = 1
- Sound14.Name = "music6"
- Sound14.Parent = Script7
- Sound14.SoundId = "rbxassetid://169628396"
- Sound14.Volume = 1
- Sound15.Name = "music7"
- Sound15.Parent = Script7
- Sound15.SoundId = "http://www.roblox.com/asset/?id=169628396"
- Sound15.Volume = 1
- Sound16.Name = "firesound"
- Sound16.Parent = Script7
- Sound16.Looped = true
- Sound16.SoundId = "http://www.roblox.com/asset/?id=31760113"
- Sound16.Volume = 0.10000000149012
- Sound17.Name = "explosiondistant"
- Sound17.Parent = Script7
- Sound17.Pitch = 0.20000000298023
- Sound17.PlaybackSpeed = 0.20000000298023
- Sound17.SoundId = "http://roblox.com/asset/?id=10209859"
- Sound17.Volume = 0
- Sound18.Name = "explosionbang"
- Sound18.Parent = Script7
- Sound18.PlayOnRemove = true
- Sound18.SoundId = "http://www.roblox.com/asset/?id=2248511"
- Sound18.Volume = 0
- Sound19.Name = "boom"
- Sound19.Parent = Script7
- Sound19.SoundId = "rbxassetid://169628396"
- Sound19.Volume = 1
- Script20.Name = "Voice"
- Script20.Parent = Script7
- table.insert(cors,sandbox(Script20,function()
- game.Workspace.SecretWall:remove()
- wait(4)
- script.Parent.Explosion02:Play()
- wait(3)
- script.Parent.explosion:Play()
- script.Parent.explosionbang:Play()
- script.Parent.explosiondistant:Play()
- script.Parent.firesound:Play()
- wait(10)
- script.Parent.Explosion01:Play()
- wait(5)
- script.Parent.Explosion02:Play()
- wait(2)
- game.Workspace.thenukeahhhhh.Explosion.Disabled = false
- game.Workspace.thenukeahhhhh.Grow.Disabled = false
- game.Workspace.thenukeahhhhh.Grow2.Disabled = false
- game.Workspace.thenukeahhhhh.Stay.Disabled = false
- game.Workspace.thenukeahhhhh.Touch.Disabled = false
- wait(10)
- script.Parent.CountMusic:stop()
- wait(60)
- script.Parent.Die:stop()
- wait(20)
- local m = Instance.new("Hint", game.Workspace)
- m.Text = "Our trained nanobots are now fixing the facility...."
- wait(10)
- m.Text = "Rebuilt! Thanks For Playing Bloxy Research Labs!"
- for _,v in pairs(game.Players:GetPlayers()) do
- v:Remove()
- end
- end))
- Script20.Disabled = true
- Script21.Name = "explode"
- Script21.Parent = Script7
- table.insert(cors,sandbox(Script21,function()
- while true do
- wait(1)
- if game.Workspace.Temperatures.Current.Value > 2000 then
- game.Workspace.Temperatures.Current:remove()
- game.Workspace.Temperatures["Temperature: 2001C"].Name = "Temperature: !!ERROR!!"
- game.Workspace.explode.Disabled = false
- end
- end
- end))
- Sound22.Name = "Alarmy"
- Sound22.Parent = Script7
- Sound22.Looped = true
- Sound22.SoundId = "http://www.roblox.com/asset/?id=135587922"
- Sound22.Volume = 0.60000002384186
- Script23.Name = "ReverseAlarm"
- Script23.Parent = Script7
- table.insert(cors,sandbox(Script23,function()
- while true do
- wait(1)
- if game.Workspace.Temp.Current.Value < 700 then
- local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
- for i,WarningLight in pairs(WarningLights)do
- WarningLight.Toggle.Value = false
- end
- end
- end
- end))
- Script24.Name = "Alarms"
- Script24.Parent = Script7
- table.insert(cors,sandbox(Script24,function()
- while true do
- wait(1)
- if game.Workspace.Temp.Current.Value > 700 then
- local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
- for i,WarningLight in pairs(WarningLights)do
- WarningLight.Toggle.Value = true
- end
- end
- end
- end))
- Script25.Name = "Shake2"
- Script25.Parent = Script7
- table.insert(cors,sandbox(Script25,function()
- local childList = { }
- function checkObject(obj)
- if (obj.className == "Part") then
- if (obj.Locked == false) then
- table.insert(childList, 1, obj)
- end
- elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
- wait()
- end
- n = 1
- wait()
- end
- local p = math.random(n)
- local child = childList[p]
- child.Anchored = false
- child:BreakJoints()
- table.remove(childList, p)
- end
- end)
- Script25.Disabled = true
- Sound26.Name = "explosion"
- Sound26.Parent = Script7
- Sound26.PlayOnRemove = true
- Sound26.SoundId = "http://www.roblox.com/asset/?id=169628396"
- Sound26.Volume = 1
- Sound27.Name = "TenToZero"
- Sound27.Parent = Script7
- Sound27.SoundId = "http://www.roblox.com/asset/?id=131018898"
- Sound27.Volume = 1
- Sound28.Name = "Explosion01"
- Sound28.Parent = Script7
- Sound28.SoundId = "http://www.roblox.com/asset/?id=138210320"
- Sound28.Volume = 1
- Sound29.Name = "Explosion02"
- Sound29.Parent = Script7
- Sound29.SoundId = "http://www.roblox.com/asset/?id=138104921"
- Sound29.Volume = 1
- Sound30.Name = "Explosion03"
- Sound30.Parent = Script7
- Sound30.SoundId = "http://www.roblox.com/asset/?id=133680244"
- Sound30.Volume = 1
- Sound31.Name = "CountMusic"
- Sound31.Parent = Script7
- Sound31.Looped = true
- Sound31.SoundId = "http://www.roblox.com/asset/?id=134002644"
- Sound31.Volume = 0.30000001192093
- Sound32.Name = "Die"
- Sound32.Parent = Script7
- Sound32.SoundId = "http://www.roblox.com/asset/?id=142288053"
- Sound32.Volume = 1
- Sound33.Name = "SAFE"
- Sound33.Parent = Script7
- Sound33.SoundId = "rbxassetid://1000895732"
- Sound33.Volume = 1
- Sound34.Name = "Scary"
- Sound34.Parent = Script7
- Sound34.Looped = true
- Sound34.SoundId = "http://www.roblox.com/asset/?id=142300248"
- Sound34.Volume = 1
- Script35.Name = "Serverlite"
- Script35.Parent = Script7
- table.insert(cors,sandbox(Script35,function()
- local tab = {}
- function GetAllDL(ta, p)
- for _, d in pairs(p:GetChildren()) do
- table.insert(ta,d)
- d:IsA("BasePart") then d:IsA("Model") then
- GetAllDL(ta,d)
- end
- end
- end
- GetAllDL(tab,Workspace)
- wait(2)
- for _, g in pairs(tab) do
- if g ~= nil then
- g.Color = Color3.new(255,0,0)
- g.Parent.BrickColor = BrickColor.new("Bright red")
- end
- end
- end))
- Script35.Disabled = true
- Sound36.Name = "Music1338"
- Sound36.Parent = Script7
- Sound36.Looped = true
- Sound36.SoundId = "http://www.roblox.com/asset/?id=142367679"
- Sound36.Volume = 1
- Sound37.Name = "End"
- Sound37.Parent = Script7
- Sound37.SoundId = "rbxassetid://176748762"
- Sound37.Volume = 1
- Script38.Name = "Shake"
- Script38.Parent = Script7
- table.insert(cors,sandbox(Script38,function()
- local childList = { }
- function checkObject(obj)
- if (obj.className == "Part") then
- if (obj.Locked == false) then
- table.i
- local child = obj:GetChildren()
- for x = 1, #child do
- checkObject(child[x])
- end
- obj.ChildAdded:connect(checkObject)
- end
- end
- checkObject(game.Workspace)
- local n = 0
- while true do
- wait(.1)
- if n < #childList then
- n = n + 1
- if n % 800 == 0 then
- wait()
- end
- else
- n = 1
- wait()
- end
- local p = math.random(n)
- local child = childList[p]
- child.Anchored = false
- child:BreakJoints()
- table.remove(childList, p)
- end
- end))
- Script38.Disabled = true
- Script39.Name = "explosions"
- Script39.Parent = Script7
- table.insert(cors,sandbox(Script39,function()
- while true do
- wait(0.1)
- bomb = Instance.new("Explosion")
- bomb.Parent = game.Workspace
- bomb.Position = Vector3.new(math.random(-300, 100), math.random(135, 300), math.random(-100, 200))
- bomb.BlastRadius = 50
- bomb.BlastPressure = 0
- local Part = Instance.new("Part",game.Workspace)
- Part.Position = bomb.Position
- Part.Anchored = true
- Part.CanCollide = false
- Part.Transparency = 1
- Part.Name = "explode01023"
- local k = script.Parent.Explosion01:Clone()
- k.Parent = Part
- Part.Explosion01:Play()
- Part:Remove()
- end
- end))
- Script39.Disabled = true
- Script40.Name = "explosions1"
- Script40.Parent = Script7
- table.insert(cors,sandbox(Script40,function()
- while true do
- wait(0.1)
- bomb = Instance.new("Explosion")
- bomb.Parent = game.Workspace
- bomb.Position = Vector3.new(math.random(-300, 100), math.random(135, 300), math.random(-100, 200))
- bomb.BlastRadius = 50
- bomb.BlastPressure = 0
- local Part = Instance.new("Part",game.Workspace)
- Part.Position = bomb.Position
- Part.Anchored = true
- Part.CanCollide = false
- Part.Transparency = 1
- Part.Name = "explode01023"
- local k = script.Parent.Explosion01:Clone()
- k.Parent = Part
- Part.Explosion01:Play()
- Part:Remove()
- end
- end))
- Script40.Disabled = true
- Script41.Name = "explosions650"
- Script41.Parent = Script7
- table.insert(cors,sandbox(Script41,function()
- while true do
- wait(0.1)
- bomb = Instance.new("Explosion")
- bomb.Parent = game.Workspace
- bomb.Position = Vector3.new(math.random(-300, 100), math.random(135, 300), math.random(-100, 200))
- bomb.BlastRadius = 50
- bomb.BlastPressure = 0
- local Part = Instance.new("Part",game.Workspace)
- Part.Position = bomb.Position
- Part.Anchored = true
- Part.CanCollide = false
- Part.Transparency = 1
- Part.Name = "explode01023"
- local k = script.Parent.Explosion01:Clone()
- k.Parent = Part
- Part.Explosion01:Play()
- Part:Remove()
- end
- end))
- Script41.Disabled = true
- Script42.Name = "Gate"
- Script42.Parent = Model0
- table.insert(cors,sandbox(Script42,function()
- local g = Instance.new("Hint",Workspace)
- g.Text = "Self Destruct Seqence Activated!"
- script.warn1:Play()
- wait(19)
- g:Destroy()
- local msg = Instance.new("Message")
- msg.Parent = game.Workspace
- msg.Name = 'OMG'
- msg.Text = "HI!"
- wait(0.1)
- msg.Text = "CAN YOU SEE ME?"
- wait(0.1)
- script.KBCC1:Play()
- game.Workspace.OMG:remove()
- script.Countdown.Disabled = false
- end))
- Script42.Disabled = true
- Sound43.Name = "music"
- Sound43.Parent = Script42
- Sound43.SoundId = "rbxassetid://0"
- Sound43.Volume = 1
- Sound44.Name = "music1"
- Sound44.Parent = Script42
- Sound44.SoundId = "rbxassetid://0"
- Sound44.Volume = 1
- Sound45.Name = "music2"
- Sound45.Parent = Script42
- Sound45.SoundId = "rbxassetid://0"
- Sound45.Volume = 1
- Sound46.Name = "music3"
- Sound46.Parent = Script42
- Sound46.SoundId = "rbxassetid://0"
- Sound46.Volume = 1
- Sound47.Name = "music4"
- Sound47.Parent = Script42
- Sound47.SoundId = "rbxassetid://0"
- Sound47.Volume = 1
- Sound48.Name = "music5"
- Sound48.Parent = Script42
- Sound48.SoundId = "rbxassetid://0"
- Sound48.Volume = 1
- Sound49.Name = "music6"
- Sound49.Parent = Script42
- Sound49.Looped = true
- Sound49.SoundId = "rbxassetid://0"
- Sound49.Volume = 1
- Sound50.Name = "music7"
- Sound50.Parent = Script42
- Sound50.Looped = true
- Sound50.SoundId = "rbxassetid://0"
- Sound50.Volume = 1
- Sound51.Name = "firesound"
- Sound51.Parent = Script42
- Sound51.Looped = true
- Sound51.SoundId = "rbxassetid://0"
- Sound51.Volume = 0.10000000149012
- Sound52.Name = "explosiondistant"
- Sound52.Parent = Script42
- Sound52.Pitch = 0.20000000298023
- Sound52.PlaybackSpeed = 0.20000000298023
- Sound52.SoundId = "rbxassetid://0"
- Sound52.Volume = 1
- Sound53.Name = "explosionbang"
- Sound53.Parent = Script42
- Sound53.PlayOnRemove = true
- Sound53.SoundId = "rbxassetid://0"
- Sound53.Volume = 0.30000001192093
- Script54.Name = "Countdown"
- Script54.Parent = Script42
- table.insert(cors,sandbox(Script54,function()
- Countdown = 300
- script.Parent.Alarmy:play()
- script.Music.Disabled = false
- Count = Countdown
- local m = Instance.new("Hint", game.Workspace)
- while true do
- if Countdown == 0 then
- Countdown = Count
- else m.Text = "Evacuate!!! "..Countdown
- wait(1)
- Countdown = Countdown - 1
- if m.Text == "Evacuate!!! 1" then
- m:remove()
- script.Parent.Voice.Disabled = false
- script.Parent.Explosion01:Play()
- script.Parent.Alarmy:stop()
- end
- end
- end
- end))
- Script54.Disabled = true
- Script55.Name = "Music"
- Script55.Parent = Script54
- table.insert(cors,sandbox(Script55,function()
- script.Parent.Parent.KBCC1:Play()
- wait(91)
- script.Parent.Parent.KBCC2:Play()
- wait(113)
- script.Parent.Parent.KBCC3:Play()
- end))
- Script55.Disabled = true
- Script56.Name = "Voice"
- Script56.Parent = Script42
- table.insert(cors,sandbox(Script56,function()
- script.Parent.TenToZero:Play()
- script.Parent.Music1337:stop()
- script.Parent.Music1338:stop()
- wait(12)
- script.Parent.Explosion02:Play()
- wait(3)
- script.Parent.explosion:Play()
- script.Parent.explosionbang:Play()
- script.Parent.explosiondistant:Play()
- script.Parent.firesound:Play()
- wait(5)
- script.Parent.Explosion03:Play()
- wait(2)
- game.Workspace.Nuke.Blast.Disabled = false
- game.Workspace.Nuke.Main.Script3.Disabled = false
- game.Workspace.Nuke.Main.Transparency = 0
- game.Workspace.Nuke.Main.Script4.Disabled = false
- wait(10)
- script.Parent.CountMusic:stop()
- wait(30)
- script.Parent.Die:play()
- wait(20)
- local m = Instance.new("Hint", game.Workspace)
- m.Text = "This game must be rebuilt! Regening In 5"
- wait(12)
- m.Text = "A new server has been made! ~Make sure to come back more often. - Pinewood Builders"
- for _,v in pairs(game.Players:GetPlayers()) do
- v:Remove()
- end
- end))
- Script56.Disabled = true
- Script57.Name = "Start"
- Script57.Parent = Script42
- table.insert(cors,sandbox(Script57,function()
- while true do
- wait(5)
- if game.Workspace.Temp.Current.Value > 1300 then
- game.Workspace.Gate.Disabled = false
- end
- end
- end))
- Sound58.Name = "Alarmy"
- Sound58.Parent = Script42
- Sound58.Looped = true
- Sound58.SoundId = "rbxassetid://0"
- Sound58.Volume = 0.60000002384186
- Script59.Name = "ReverseAlarm"
- Script59.Parent = Script42
- table.insert(cors,sandbox(Script59,function()
- while true do
- wait(1)
- local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
- for i,WarningLight in pairs(WarningLights)do
- WarningLight.Toggle.Value = true
- end
- end
- end))
- Script59.Disabled = true
- Script60.Name = "Alarms"
- Script60.Parent = Script42
- table.insert(cors,sandbox(Script60,function()
- while true do
- wait(1)
- if game.Workspace.Temp.Current.Value > 700 then
- local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
- for i,WarningLight in pairs(WarningLights)do
- WarningLight.Toggle.Value = true
- end
- end
- end
- end))
- Script61.Name = "Shake2"
- Script61.Parent = Script42
- table.insert(cors,sandbox(Script61,function()
- local childList = { }
- function checkObject(obj)
- if (obj.className == "Part") then
- if (obj.Locked == false) then
- table.insert(childList, 1, obj)
- end
- elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
- local child = obj:GetChildren()
- for x = 1, #child do
- checkObject(child[x])
- end
- obj.ChildAdded:connect(checkObject)
- end
- end
- checkObject(game.Workspace)
- local n = 0
- while true do
- wait(.001)
- if n < #childList then
- n = n + 1
- if n % 800 == 0 then
- wait()
- end
- else
- n = 1
- wait()
- end
- local p = math.random(n)
- local child = childList[p]
- child.Anchored = false
- child:BreakJoints()
- table.remove(childList, p)
- end
- end))
- Script61.Disabled = true
- Sound62.Name = "explosion"
- Sound62.Parent = Script42
- Sound62.Pitch = 0.40000000596046
- Sound62.PlayOnRemove = true
- Sound62.PlaybackSpeed = 0.40000000596046
- Sound62.SoundId = "rbxassetid://0"
- Sound62.Volume = 1
- Sound63.Name = "TenToZero"
- Sound63.Parent = Script42
- Sound63.Looped = true
- Sound63.SoundId = "rbxassetid://0"
- Sound63.Volume = 1
- Sound64.Name = "Explosion01"
- Sound64.Parent = Script42
- Sound64.SoundId = "rbxassetid://0"
- Sound64.Volume = 1
- Sound65.Name = "Explosion02"
- Sound65.Parent = Script42
- Sound65.SoundId = "rbxassetid://0"
- Sound65.Volume = 1
- Sound66.Name = "Explosion03"
- Sound66.Parent = Script42
- Sound66.SoundId = "rbxassetid://0"
- Sound66.Volume = 1
- Sound67.Name = "CountMusic"
- Sound67.Parent = Script42
- Sound67.Looped = true
- Sound67.SoundId = "rbxassetid://0"
- Sound67.Volume = 0.30000001192093
- Sound68.Name = "Die"
- Sound68.Parent = Script42
- Sound68.SoundId = "rbxassetid://0"
- Sound68.Volume = 1
- Sound69.Name = "Spy"
- Sound69.Parent = Script42
- Sound69.SoundId = "rbxassetid://0"
- Sound69.Volume = 1
- Sound70.Name = "Music1337"
- Sound70.Parent = Script42
- Sound70.Looped = true
- Sound70.SoundId = "rbxassetid://0"
- Sound70.Volume = 1
- Script71.Name = "Serverlite"
- Script71.Parent = Script42
- table.insert(cors,sandbox(Script71,function()
- local tab = {}
- function GetAllDL(ta, p)
- for _, d in pairs(p:GetChildren()) do
- if d:IsA("SpotLight") or d:IsA("PointLight") then
- table.insert(ta,d)
- elseif d:IsA("BasePart") or d:IsA("Model") then
- GetAllDL(ta,d)
- end
- end
- end
- GetAllDL(tab,workspace)
- wait(2)
- for _, g in pairs(tab) do
- if g ~= nil then
- g.Color = Color3.new(255,0,0)
- g.Parent.BrickColor = BrickColor.new("Bright red")
- end
- end
- end))
- Script71.Disabled = true
- Sound72.Name = "Music1338"
- Sound72.Parent = Script42
- Sound72.Looped = true
- Sound72.SoundId = "rbxassetid://0"
- Sound72.Volume = 1
- Sound73.Name = "End"
- Sound73.Parent = Script42
- Sound73.SoundId = "rbxassetid://0"
- Sound73.Volume = 1
- Script74.Name = "Shake"
- Script74.Parent = Script42
- table.insert(cors,sandbox(Script74,function()
- local childList = { }
- function checkObject(obj)
- if (obj.className == "Part") then
- if (obj.Locked == false) then
- table.insert(childList, 1, obj)
- end
- elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
- local child = obj:GetChildren()
- for x = 1, #child do
- checkObject(child[x])
- end
- obj.ChildAdded:connect(checkObject)
- end
- end
- checkObject(game.Workspace)
- local n = 0
- while true do
- wait(.1)
- if n < #childList then
- n = n + 1
- if n % 800 == 0 then
- wait()
- end
- else
- n = 1
- wait()
- end
- local p = math.random(n)
- local child = childList[p]
- child.Anchored = false
- child:BreakJoints()
- table.remove(childList, p)
- end
- end))
- Script74.Disabled = true
- Script75.Name = "Start3"
- Script75.Parent = Script42
- table.insert(cors,sandbox(Script75,function()
- while true do
- wait(5)
- if game.Workspace.Temp.Current.Value > 1200 then
- script.Parent.Spy:play()
- wait(2)
- script:remove()
- end
- end
- end))
- Sound76.Name = "KBCC1"
- Sound76.Parent = Script42
- Sound76.SoundId = "rbxassetid://0"
- Sound76.Volume = 1
- Sound77.Name = "KBCC3"
- Sound77.Parent = Script42
- Sound77.SoundId = "rbxassetid://0"
- Sound77.Volume = 1
- Sound78.Name = "warn1"
- Sound78.Parent = Script42
- Sound78.SoundId = "rbxassetid://0"
- Sound78.Volume = 0.60000002384186
- Sound79.Name = "warn2"
- Sound79.Parent = Script42
- Sound79.SoundId = "rbxassetid://0"
- Sound79.Volume = 0.60000002384186
- Sound80.Name = "KBCC2"
- Sound80.Parent = Script42
- Sound80.SoundId = "rbxassetid://0"
- Sound80.Volume = 1
- Script81.Name = "[IMPORTANT] READ ME"
- Script81.Parent = Model0
- table.insert(cors,sandbox(Script81,function()
- -- Thanks For Using This! I Hope You Like It :3
- -- PLEASE take the nuke model too. its in my models, or else this wont work.
- -- you CAN move the nuke anywhere you like, but just dont group it to something or else it will still NOT work.
- -- This took 2 days to edit, i had to take a break! :D
- -- this model is originally made by GimmeWaffleBruh, i just made this. thanks and please like or fav for more remakes.
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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